aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/detection.cpp
blob: f0066e468602d28064462a222a558cb5f57f10af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "engines/advancedDetector.h"
#include "engines/wintermute/wintermute.h"

#include "common/config-manager.h"
#include "common/error.h"
#include "common/fs.h"

#include "engines/metaengine.h"

namespace WinterMute {

static const ADGameDescription gameDescriptions[] = {
	{
		"wintermute",
		"Dirty Split",
		AD_ENTRY1s("data.dcp", "8f3dae199361ece0f59fb20cfff6eed3", 88577621),
		Common::EN_ANY,
		Common::kPlatformWindows,
		ADGF_UNSTABLE |
		ADGF_USEEXTRAASTITLE,
		GUIO0()
	},
	{
		"wintermute",
		"Five Magical Amulets",
		AD_ENTRY1s("data.dcp", "0134e92bcd5fd2837df3971087e96067", 163316498),
		Common::EN_ANY,
		Common::kPlatformWindows,
		ADGF_UNSTABLE |
		ADGF_USEEXTRAASTITLE,
		GUIO0()
	},
	AD_TABLE_END_MARKER
};

}

static const PlainGameDescriptor wintermuteGames[] = {
	{ "wintermute", "Wintermute - Unspecified game" },
	{ 0, 0 }
};

class WinterMuteMetaEngine : public AdvancedMetaEngine {
public:
	WinterMuteMetaEngine() : AdvancedMetaEngine(WinterMute::gameDescriptions, sizeof(ADGameDescription), wintermuteGames) {
	}
	virtual const char *getName() const {
		return "Wintermute";
	}

	virtual const char *getOriginalCopyright() const {
		return "Copyright (c) 2011 Jan Nedoma";
	}

/*	virtual GameList getSupportedGames() const {
		GameList games;
		const PlainGameDescriptor *g = wintermuteGames;
		while (g->gameid) {
			games.push_back(*g);
			g++;
		}

		return games;
	}

	virtual GameDescriptor findGame(const char *gameid) const {
		const PlainGameDescriptor *g = wintermuteGames;
		while (g->gameid) {
			if (0 == scumm_stricmp(gameid, g->gameid))
				break;
			g++;
		}
		return GameDescriptor(g->gameid, g->description);
	}*/

/*	virtual GameList detectGames(const Common::FSList &fslist) const {
		GameList detectedGames;

		// Iterate over all files in the given directory
		for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
			if (!file->isDirectory()) {
				const char *gameName = file->getName().c_str();

				if (0 == scumm_stricmp("data.dcp", gameName)) {
					// You could check the contents of the file now if you need to.
					detectedGames.push_back(WinterMute_setting[0]);
					break;
				}
			}
		}
		return detectedGames;
	}*/
	virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
		assert(syst);
		assert(engine);

		// Scan the target directory for files (error out if it does not exist)
		Common::FSList fslist;
		Common::FSNode dir(ConfMan.get("path"));
		if (!dir.getChildren(fslist, Common::FSNode::kListAll)) {
			return Common::kNoGameDataFoundError;
		}

		// Invoke the detector
		Common::String gameid = ConfMan.get("gameid");
		GameList detectedGames = detectGames(fslist);

		for (uint i = 0; i < detectedGames.size(); i++) {
			if (detectedGames[i].gameid() == gameid) {
				// At this point you may want to perform additional sanity checks.
				*engine = new WinterMute::WinterMuteEngine(syst);
				return true;
			}
		}

		// Failed to find any game data
		return false;
	}
};

#if PLUGIN_ENABLED_DYNAMIC(WINTERMUTE)
REGISTER_PLUGIN_DYNAMIC(WINTERMUTE, PLUGIN_TYPE_ENGINE, WinterMuteMetaEngine);
#else
REGISTER_PLUGIN_STATIC(WINTERMUTE, PLUGIN_TYPE_ENGINE, WinterMuteMetaEngine);
#endif