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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "xeen/dialogs_input.h"
#include "xeen/scripts.h"
#include "xeen/xeen.h"
namespace Xeen {
int Input::show(XeenEngine *vm, Window *window, Common::String &line,
uint maxLen, int maxWidth, bool isNumeric) {
Input *dlg = new Input(vm, window);
int result = dlg->getString(line, maxLen, maxWidth, isNumeric);
delete dlg;
return result;
}
int Input::getString(Common::String &line, uint maxLen, int maxWidth, bool isNumeric) {
_vm->_noDirectionSense = true;
Common::String msg = Common::String::format("\x3""l\t000\x4%03d\x3""c", maxWidth);
_window->writeString(msg);
_window->update();
while (!_vm->shouldExit()) {
Common::KeyCode keyCode = waitForKey(msg);
bool refresh = false;
if ((keyCode == Common::KEYCODE_BACKSPACE || keyCode == Common::KEYCODE_DELETE)
&& line.size() > 0) {
line.deleteLastChar();
refresh = true;
} else if (line.size() < maxLen && (line.size() > 0 || keyCode != Common::KEYCODE_SPACE)
&& ((isNumeric && keyCode >= Common::KEYCODE_0 && keyCode < Common::KEYCODE_9) ||
(!isNumeric && keyCode >= Common::KEYCODE_SPACE && keyCode < Common::KEYCODE_DELETE))) {
line += (char)keyCode;
refresh = true;
} else if (keyCode == Common::KEYCODE_RETURN || keyCode == Common::KEYCODE_KP_ENTER) {
break;
} else if (keyCode == Common::KEYCODE_ESCAPE) {
line = "";
break;
}
if (refresh) {
msg = Common::String::format("\x3""l\t000\x4%03d\x3""c%s", maxWidth, line.c_str());
_window->writeString(msg);
_window->update();
}
}
_vm->_noDirectionSense = false;
return line.size();
}
Common::KeyCode Input::waitForKey(const Common::String &msg) {
EventsManager &events = *_vm->_events;
Interface &intf = *_vm->_interface;
Windows &windows = *_vm->_windows;
bool oldUpDoorText = intf._upDoorText;
byte oldTillMove = intf._tillMove;
intf._upDoorText = false;
intf._tillMove = 0;
bool flag = !_vm->_startupWindowActive && !windows[25]._enabled
&& _vm->_mode != MODE_FF && _vm->_mode != MODE_17;
Common::KeyCode ch = Common::KEYCODE_INVALID;
while (!_vm->shouldExit()) {
events.updateGameCounter();
if (flag)
intf.draw3d(false);
_window->writeString(msg);
animateCursor();
_window->update();
if (flag)
windows[3].update();
events.wait(1);
if (events.isKeyPending()) {
Common::KeyState keyState;
events.getKey(keyState);
ch = keyState.keycode;
break;
}
}
_window->writeString("");
_window->update();
intf._tillMove = oldTillMove;
intf._upDoorText = oldUpDoorText;
return ch;
}
void Input::animateCursor() {
// Iterate through each frame
_cursorAnimIndex = _cursorAnimIndex ? _cursorAnimIndex - 1 : 5;
static const char CURSOR_ANIMATION_IDS[] = { 32, 124, 126, 127, 126, 124 };
// Form a string for the cursor and write it out
Common::Point writePos = _window->_writePos;
_window->writeCharacter(CURSOR_ANIMATION_IDS[_cursorAnimIndex]);
_window->_writePos = writePos;
}
/*------------------------------------------------------------------------*/
StringInput::StringInput(XeenEngine *vm): Input(vm, &(*vm->_windows)[6]) {
}
int StringInput::show(XeenEngine *vm, bool type, const Common::String &msg1,
const Common::String &msg2, int opcode) {
StringInput *dlg = new StringInput(vm);
int result = dlg->execute(type, msg1, msg2, opcode);
delete dlg;
return result;
}
int StringInput::execute(bool type, const Common::String &expected,
const Common::String &title, int opcode) {
FileManager &files = *_vm->_files;
Interface &intf = *_vm->_interface;
Scripts &scripts = *_vm->_scripts;
Windows &windows = *_vm->_windows;
Window &w = windows[6];
Sound &sound = *_vm->_sound;
int result = 0;
w.open();
w.writeString(Common::String::format("\r\x03""c%s\v024\t000", title.c_str()));
w.update();
Common::String line;
if (getString(line, 30, 200, false)) {
if (type) {
if (line == intf._interfaceText) {
result = true;
} else if (line == expected) {
result = (opcode == 55) ? -1 : 1;
}
} else {
// Load in the mirror list
File f(Common::String::format("%smirr.txt", files._isDarkCc ? "dark" : "xeen"), 1);
MirrorEntry me;
scripts._mirror.clear();
while (me.synchronize(f))
scripts._mirror.push_back(me);
for (uint idx = 0; idx < scripts._mirror.size(); ++idx) {
if (line == scripts._mirror[idx]._name) {
result = idx + 1;
sound.playFX(_vm->_files->_isDarkCc ? 35 : 61);
break;
}
}
}
}
w.close();
return result;
}
/*------------------------------------------------------------------------*/
NumericInput::NumericInput(XeenEngine *vm, int window) : Input(vm, &(*vm->_windows)[window]) {
}
int NumericInput::show(XeenEngine *vm, int window, int maxLength, int maxWidth) {
NumericInput *dlg = new NumericInput(vm, window);
int result = dlg->execute(maxLength, maxWidth);
delete dlg;
return result;
}
int NumericInput::execute(int maxLength, int maxWidth) {
Common::String line;
if (getString(line, maxLength, maxWidth, true))
return atoi(line.c_str());
else
return 0;
}
/*------------------------------------------------------------------------*/
int Choose123::show(XeenEngine *vm, int numOptions) {
assert(numOptions <= 3);
Choose123 *dlg = new Choose123(vm);
int result = dlg->execute(numOptions);
delete dlg;
return result;
}
int Choose123::execute(int numOptions) {
EventsManager &events = *_vm->_events;
Interface &intf = *_vm->_interface;
LocationManager &loc = *_vm->_locations;
Windows &windows = *_vm->_windows;
Mode oldMode = _vm->_mode;
_vm->_mode = MODE_DIALOG_123;
loadButtons(numOptions);
_iconSprites.draw(0, 7, Common::Point(232, 74));
drawButtons(&windows[0]);
windows[34].update();
int result = -1;
while (result == -1) {
do {
events.updateGameCounter();
int delay;
if (loc.isActive()) {
loc.drawAnim(true);
delay = 3;
} else {
intf.draw3d(true);
delay = 1;
}
events.wait(delay);
if (_vm->shouldExit())
return 0;
} while (!_buttonValue);
switch (_buttonValue) {
case Common::KEYCODE_ESCAPE:
result = 0;
break;
case Common::KEYCODE_1:
case Common::KEYCODE_2:
case Common::KEYCODE_3: {
int v = _buttonValue - Common::KEYCODE_1 + 1;
if (v <= numOptions)
result = v;
break;
}
default:
break;
}
}
_vm->_mode = oldMode;
intf.mainIconsPrint();
return result;
}
void Choose123::loadButtons(int numOptions) {
_iconSprites.load("choose.icn");
if (numOptions >= 1)
addButton(Common::Rect(235, 75, 259, 95), Common::KEYCODE_1, &_iconSprites);
if (numOptions >= 2)
addButton(Common::Rect(260, 75, 284, 95), Common::KEYCODE_2, &_iconSprites);
if (numOptions >= 3)
addButton(Common::Rect(286, 75, 311, 95), Common::KEYCODE_3, &_iconSprites);
}
/*------------------------------------------------------------------------*/
int HowMuch::show(XeenEngine *vm) {
HowMuch *dlg = new HowMuch(vm);
int result = dlg->execute();
delete dlg;
return result;
}
int HowMuch::execute() {
Windows &windows = *_vm->_windows;
Window &w = windows[6];
Common::String num;
w.open();
w.writeString(Res.HOW_MUCH);
w.update();
int lineSize = Input::show(_vm, &w, num, 8, 70, true);
w.close();
if (!lineSize)
return -1;
return atoi(num.c_str());
}
} // End of namespace Xeen
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