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/* Copyright (C) 1994-2003 Revolution Software Ltd
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 */

#ifndef	C_ONSOLE_H
#define	C_ONSOLE_H

#include "driver/driver96.h"
#include "memory.h"

#ifdef _DEBUG

void	Init_console(void);	//Tony9Sept96
uint32	One_console(void);	//Tony12Aug96
void	StartConsole(void);	//Tony12Aug96
void	EndConsole(void);	//Tony9Oct96

void	Con_fatal_error(char *format,...);
void	Print_to_console(char *format,...);	//Tony13Aug96
void	Temp_print_to_console(char *format,...);	//Tony13Aug96
void	Scroll_console(void);	//Tony13Aug96
void	Clear_console_line(void);	//Tony13Aug96

extern	mem	*console_sprite;
extern	uint32	con_y;
extern	uint32	con_depth;
extern	uint32	con_width;

extern uint8 grabbingSequences;
extern uint8 wantSfxDebug;	// sfx debug file enabled/disabled from console


#else	// _DEBUG
/*
#define	Init_console	NULL
#define	One_console		NULL
#define	StartConsole	NULL
#define	EndConsole		NULL
*/

void	Init_console(void);
uint32	One_console(void);	
void	StartConsole(void);
void	EndConsole(void);

// 'Con_fatal_error' commands map to ExitWithReport
// so we show errors in a window rather than our development game console
#define Con_fatal_error		ExitWithReport

//#define	Print_to_console		NULL
//#define	Temp_print_to_console	NULL
//#define	Clear_console_line		NULL
//#define	Scroll_console			NULL
void	Print_to_console(char *format,...);
void	Temp_print_to_console(char *format,...);
void	Clear_console_line(void);
void	Scroll_console(void);
//#define	Var_check			NULL
//#define	Var_set				NULL

#endif	// _DEBUG

extern	uint32	console_status;


#endif