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author | aliaspider | 2015-11-13 22:56:11 +0100 |
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committer | aliaspider | 2015-11-13 22:56:11 +0100 |
commit | 5d407711e3cadec8cc7a96249c814b87829f5e82 (patch) | |
tree | 95481dfff29e1b38163b0af352ecbb7ca6ddca85 | |
parent | ba483a061320e489c97055c2ab2302c94b70ca7a (diff) | |
download | snes9x2002-5d407711e3cadec8cc7a96249c814b87829f5e82.tar.gz snes9x2002-5d407711e3cadec8cc7a96249c814b87829f5e82.tar.bz2 snes9x2002-5d407711e3cadec8cc7a96249c814b87829f5e82.zip |
derp.
-rw-r--r-- | libretro/libretro.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libretro/libretro.c b/libretro/libretro.c index 1f409d7..b3729cf 100644 --- a/libretro/libretro.c +++ b/libretro/libretro.c @@ -311,7 +311,6 @@ static void snes_init (void) // hack to make sure GFX.Delta is always (2048 * 512 * 2) >> 1, needed for tile16_t.h #ifdef _3DS GFX.Screen_buffer = (uint8 *) linearMemAlign(2048 * 512 * 2 * 2 + safety, 0x80); - memset(GFX.Screen, 0x0, 2048 * 512 * 2 * 2); #else GFX.Screen_buffer = (uint8 *) calloc(1, 2048 * 512 * 2 * 2 + safety); #endif |