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author | neonloop | 2021-04-03 00:20:48 +0000 |
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committer | neonloop | 2021-04-03 00:20:48 +0000 |
commit | 2c82fe36314eb865e0bb3344347e86f98f22b8f8 (patch) | |
tree | 3e7c44019b1ee148b608d6ada7dcd44d04dd8b76 /src | |
parent | f3062732940cf086e1961aa95ac62adfb6f031f5 (diff) | |
download | snes9x2002-2c82fe36314eb865e0bb3344347e86f98f22b8f8.tar.gz snes9x2002-2c82fe36314eb865e0bb3344347e86f98f22b8f8.tar.bz2 snes9x2002-2c82fe36314eb865e0bb3344347e86f98f22b8f8.zip |
Fixes overscan alignment in 240p mode
Diffstat (limited to 'src')
-rw-r--r-- | src/gfx16.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gfx16.c b/src/gfx16.c index 02ece3c..3333cdf 100644 --- a/src/gfx16.c +++ b/src/gfx16.c @@ -2542,7 +2542,10 @@ void S9xDisplayFrameRate() char string[16]; uint8 *Screen = GFX.Screen; #ifdef TRIMUI - if (option.fullscreen == 4) Screen += GFX_PITCH *8 +16; // for Overscan + if (option.fullscreen == 4) { // for Overscan + Screen += GFX_PITCH * 8 +16; + if (IPPU.RenderedScreenHeight == SNES_HEIGHT_EXTENDED) Screen += GFX_PITCH * 8; + } #endif sprintf(string, "%02d/%02d", IPPU.DisplayedRenderedFrameCount, (int)Memory.ROMFramesPerSecond); |