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author | Nebuleon Fumika | 2012-12-31 19:09:18 -0500 |
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committer | Nebuleon Fumika | 2012-12-31 19:09:18 -0500 |
commit | 4846dfa8671465b0e59a0a412e1a20ec2dffda2b (patch) | |
tree | 110955e0adbf8daa44c540817bd8c469448dc8a4 | |
parent | c5d385d6643e157d6f90d3608004f0f37b64ab75 (diff) | |
download | snes9x2005-4846dfa8671465b0e59a0a412e1a20ec2dffda2b.tar.gz snes9x2005-4846dfa8671465b0e59a0a412e1a20ec2dffda2b.tar.bz2 snes9x2005-4846dfa8671465b0e59a0a412e1a20ec2dffda2b.zip |
Fix PPU resets. This fixes Legend of Zelda: A Link to the Past.
-rw-r--r-- | source/ppu.cpp | 222 |
1 files changed, 109 insertions, 113 deletions
diff --git a/source/ppu.cpp b/source/ppu.cpp index def55e9..c7c11db 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -884,20 +884,27 @@ void S9xSetPPU (uint8 Byte, uint16 Address) case 0x2135: case 0x2136: // Matrix 16bit x 8bit multiply result (read-only) + /* fall through */ case 0x2137: // Software latch for horizontal and vertical timers (read-only) + /* fall through */ case 0x2138: // OAM read data (read-only) + /* fall through */ case 0x2139: case 0x213a: // VRAM read data (read-only) + /* fall through */ case 0x213b: // CG-RAM read data (read-only) + /* fall through */ case 0x213c: case 0x213d: // Horizontal and vertical (low/high) read counter (read-only) + /* fall through */ case 0x213e: // PPU status (time over and range over) + /* fall through */ case 0x213f: // NTSC/PAL select and field (read-only) return; @@ -963,7 +970,7 @@ void S9xSetPPU (uint8 Byte, uint16 Address) if (Address == 0x2801 && Settings.SRTC) S9xSetSRTC (Byte, Address); else - if (Address < 0x3000 || Address >= 0x3300) + if (Address < 0x3000 || Address >= 0x3000 + 768) { #ifdef DEBUGGER missing.unknownppu_write = Address; @@ -1084,25 +1091,47 @@ uint8 S9xGetPPU (uint16 Address) case 0x2104: case 0x2105: case 0x2106: + case 0x2108: + case 0x2109: + case 0x210a: + case 0x2115: + case 0x2116: + case 0x2118: + case 0x2119: + case 0x211a: + case 0x2124: + case 0x2125: + case 0x2126: + case 0x2128: + case 0x2129: + case 0x212a: #ifndef NO_OPEN_BUS return PPU.OpenBus1; #else return 0; // Arbitrarily chosen value [Neb] #endif + case 0x2107: + case 0x2117: + case 0x2121: + case 0x2122: + case 0x2123: + case 0x2127: + case 0x212b: + case 0x212c: + case 0x212d: + case 0x212e: + case 0x212f: + case 0x2130: + case 0x2131: + case 0x2132: + case 0x2133: #ifndef NO_OPEN_BUS return OpenBus; #else return 0; // Arbitrarily chosen value [Neb] #endif - case 0x2108: - case 0x2109: - case 0x210a: -#ifndef NO_OPEN_BUS - return PPU.OpenBus1; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif + case 0x210b: case 0x210c: case 0x210d: @@ -1125,29 +1154,6 @@ uint8 S9xGetPPU (uint16 Address) #ifdef DEBUGGER missing.bg_offset_read = 1; #endif - case 0x2115: - case 0x2116: -#ifndef NO_OPEN_BUS - return PPU.OpenBus1; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - - case 0x2117: -#ifndef NO_OPEN_BUS - return OpenBus; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - - case 0x2118: - case 0x2119: - case 0x211a: -#ifndef NO_OPEN_BUS - return PPU.OpenBus1; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif case 0x211b: case 0x211c: @@ -1164,36 +1170,6 @@ uint8 S9xGetPPU (uint16 Address) return 0; // Arbitrarily chosen value [Neb] #endif - case 0x2121: - case 0x2122: - case 0x2123: - case 0x2127: - case 0x212b: - case 0x212c: - case 0x212d: - case 0x212e: - case 0x212f: - case 0x2130: - case 0x2131: - case 0x2132: - case 0x2133: -#ifndef NO_OPEN_BUS - return OpenBus; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif - - case 0x2124: - case 0x2125: - case 0x2126: - case 0x2128: - case 0x2129: - case 0x212a: -#ifndef NO_OPEN_BUS - return PPU.OpenBus1; -#else - return 0; // Arbitrarily chosen value [Neb] -#endif case 0x2134: case 0x2135: @@ -1529,6 +1505,12 @@ uint8 S9xGetPPU (uint16 Address) case 0x2181: case 0x2182: case 0x2183: +#ifndef NO_OPEN_BUS + return OpenBus; +#else + return 0; // Arbitrarily chosen value [Neb] +#endif + default: #ifndef NO_OPEN_BUS return OpenBus; @@ -1758,6 +1740,7 @@ void S9xSetCPU (uint8 byte, uint16 Address) break; case 0x4206: { + // TODO FAST_ALIGNED_LSB_WORD_ACCESS [Neb] // Divisor uint16 a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8); uint16 div = byte ? a / byte : 0xffff; @@ -1886,14 +1869,18 @@ void S9xSetCPU (uint8 byte, uint16 Address) break; case 0x4212: // v-blank, h-blank and joypad being scanned flags (read-only) + /* fall through */ case 0x4213: // I/O Port (read-only) + /* fall through */ case 0x4214: case 0x4215: // Quotent of divide (read-only) + /* fall through */ case 0x4216: case 0x4217: // Multiply product (read-only) + /* fall through */ case 0x4218: case 0x4219: case 0x421a: @@ -2076,7 +2063,9 @@ void S9xSetCPU (uint8 byte, uint16 Address) case 0x437B: // Unknown, but they seem to be RAM-ish +#ifdef DEBUGGER fprintf(stderr, "Write %02x to %04x!\n", byte, Address); +#endif break; //These registers are used by both the S-DD1 and the SPC7110 @@ -2337,6 +2326,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4217: // Multiplcation result (for multiply) or remainder of // divison. + /* fall through */ case 0x4218: case 0x4219: case 0x421a: @@ -2346,7 +2336,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x421e: case 0x421f: // Joypads 1-4 button and direction state. - + /* fall through */ case 0x4300: case 0x4310: case 0x4320: @@ -2356,7 +2346,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4360: case 0x4370: // DMA direction, address type, fixed flag, - + /* fall through */ case 0x4301: case 0x4311: case 0x4321: @@ -2365,7 +2355,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4351: case 0x4361: case 0x4371: - + /* fall through */ case 0x4302: case 0x4312: case 0x4322: @@ -2374,7 +2364,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4352: case 0x4362: case 0x4372: - + /* fall through */ case 0x4303: case 0x4313: case 0x4323: @@ -2383,7 +2373,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4353: case 0x4363: case 0x4373: - + /* fall through */ case 0x4304: case 0x4314: case 0x4324: @@ -2392,7 +2382,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4354: case 0x4364: case 0x4374: - + /* fall through */ case 0x4305: case 0x4315: case 0x4325: @@ -2401,7 +2391,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4355: case 0x4365: case 0x4375: - + /* fall through */ case 0x4306: case 0x4316: case 0x4326: @@ -2410,6 +2400,17 @@ uint8 S9xGetCPU (uint16 Address) case 0x4356: case 0x4366: case 0x4376: + return (Memory.FillRAM[Address]); + + case 0x4307: + case 0x4317: + case 0x4327: + case 0x4337: + case 0x4347: + case 0x4357: + case 0x4367: + case 0x4377: + return (DMA[(Address >> 4) & 7].IndirectBank); case 0x4308: case 0x4318: @@ -2419,7 +2420,7 @@ uint8 S9xGetCPU (uint16 Address) case 0x4358: case 0x4368: case 0x4378: - + /* fall through */ case 0x4309: case 0x4319: case 0x4329: @@ -2430,16 +2431,6 @@ uint8 S9xGetCPU (uint16 Address) case 0x4379: return (Memory.FillRAM[Address]); - case 0x4307: - case 0x4317: - case 0x4327: - case 0x4337: - case 0x4347: - case 0x4357: - case 0x4367: - case 0x4377: - return (DMA[(Address >> 4) & 7].IndirectBank); - case 0x430A: case 0x431A: case 0x432A: @@ -2515,7 +2506,6 @@ static void CommonPPUReset () PPU.VMA.High = 0; PPU.VMA.Increment = 1; PPU.VMA.Address = 0; - PPU.VMA.FullGraphicCount = 0; PPU.VMA.Shift = 0; @@ -2539,11 +2529,13 @@ static void CommonPPUReset () PPU.ClipCounts[4] = 0; PPU.ClipCounts[5] = 0; PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR; - PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE; - PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE; + PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = FALSE; + PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE; + PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = TRUE; + PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE; PPU.CGFLIP = 0; - uint16 c; + int c; for (c = 0; c < 256; c++) { IPPU.Red [c] = (c & 7) << 2; @@ -2588,7 +2580,6 @@ static void CommonPPUReset () PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0; PPU.CentreX = PPU.CentreY = 0; - PPU.CGADD = 0; PPU.FixedColourRed = PPU.FixedColourGreen = PPU.FixedColourBlue = 0; PPU.SavedOAMAddr = 0; @@ -2609,9 +2600,9 @@ static void CommonPPUReset () PPU.VTimerEnabled = FALSE; PPU.HTimerEnabled = FALSE; PPU.HTimerPosition = Settings.H_Max + 1; - PPU.Mosaic = 0; - PPU.BGMosaic [0] = PPU.BGMosaic [1] = PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE; + PPU.BGMosaic [0] = PPU.BGMosaic [1] = FALSE; + PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE; PPU.Mode7HFlip = FALSE; PPU.Mode7VFlip = FALSE; PPU.Mode7Repeat = 0; @@ -2620,7 +2611,6 @@ static void CommonPPUReset () PPU.Window2Left = 1; PPU.Window2Right = 0; PPU.RecomputeClipWindows = TRUE; - PPU.CGFLIPRead = 0; PPU.Need16x8Mulitply = FALSE; PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0; @@ -2638,7 +2628,6 @@ static void CommonPPUReset () IPPU.DisplayedRenderedFrameCount = 0; IPPU.SkippedFrames = 0; IPPU.FrameSkip = 0; - ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES); ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES); ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES); @@ -2654,7 +2643,6 @@ static void CommonPPUReset () IPPU.RenderedScreenWidth = SNES_WIDTH; IPPU.RenderedScreenHeight = SNES_HEIGHT; IPPU.XB = NULL; - for (c = 0; c < 256; c++) IPPU.ScreenColors [c] = c; S9xFixColourBrightness (); @@ -2674,14 +2662,6 @@ static void CommonPPUReset () S9xProcessMouse (0); S9xProcessMouse (1); } - - ZeroMemory (&Memory.FillRAM [0x2100], 0x100); - ZeroMemory (&Memory.FillRAM [0x4200], 0x100); - ZeroMemory (&Memory.FillRAM [0x4000], 0x100); - // For BS Suttehakkun 2... - ZeroMemory (&Memory.FillRAM [0x1000], 0x1000); - - Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF; } void S9xResetPPU () @@ -2698,7 +2678,7 @@ void S9xResetPPU () IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2; IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2; - for (uint16 c = 0; c < 0x8000; c += 0x100) + for (int c = 0; c < 0x8000; c += 0x100) { if ( !Settings.SuperFX ) { @@ -2712,6 +2692,14 @@ void S9xResetPPU () memset (&Memory.FillRAM [c], c >> 8, 0x100); } } + + ZeroMemory (&Memory.FillRAM [0x2100], 0x100); + ZeroMemory (&Memory.FillRAM [0x4200], 0x100); + ZeroMemory (&Memory.FillRAM [0x4000], 0x100); + // For BS Suttehakkun 2... + ZeroMemory (&Memory.FillRAM [0x1000], 0x1000); + + Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF; } void S9xSoftResetPPU () @@ -2728,8 +2716,16 @@ void S9xSoftResetPPU () // IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2; // IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2; - for (uint16 c = 0; c < 0x8000; c += 0x100) + for (int c = 0; c < 0x8000; c += 0x100) memset (&Memory.FillRAM [c], c >> 8, 0x100); + + ZeroMemory (&Memory.FillRAM [0x2100], 0x100); + ZeroMemory (&Memory.FillRAM [0x4200], 0x100); + ZeroMemory (&Memory.FillRAM [0x4000], 0x100); + // For BS Suttehakkun 2... + ZeroMemory (&Memory.FillRAM [0x1000], 0x1000); + + Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF; } void S9xProcessMouse (int which1) @@ -3007,7 +3003,7 @@ void S9xUpdateJoypads () // from each line. // If, initially, the key is NOT pressed, one line of it being // pressed means that the key MUST be pressed. - // Otherwise, the key MUST be pressed if it doesn't start as such. + // Otherwise, the key MUST be depressed if it starts pressed. for (j = 1; j < (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER); j++) { if ((StartedPressed) && ((IPPU.JoypadsAtHBlanks[i][j] & k) == 0)) { @@ -3295,8 +3291,8 @@ uint8 REGISTER_4212() void FLUSH_REDRAW () { - if (IPPU.PreviousLine != IPPU.CurrentLine) - S9xUpdateScreen (); + if (IPPU.PreviousLine != IPPU.CurrentLine) + S9xUpdateScreen (); } void REGISTER_2104 (uint8 byte) @@ -3526,11 +3522,11 @@ void REGISTER_2122(uint8 Byte) if (Settings.SixteenBit) { #endif - IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f]; - IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; - IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], - IPPU.Green [PPU.CGADD], - IPPU.Blue [PPU.CGADD]); + IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f]; + IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; + IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], + IPPU.Green [PPU.CGADD], + IPPU.Blue [PPU.CGADD]); #ifndef FOREVER_16_BIT } #endif @@ -3552,11 +3548,11 @@ void REGISTER_2122(uint8 Byte) if (Settings.SixteenBit) { #endif - IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; - IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; - IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], - IPPU.Green [PPU.CGADD], - IPPU.Blue [PPU.CGADD]); + IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f]; + IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f]; + IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD], + IPPU.Green [PPU.CGADD], + IPPU.Blue [PPU.CGADD]); #ifndef FOREVER_16_BIT } #endif |