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author | Nebuleon Fumika | 2012-12-20 23:52:09 -0500 |
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committer | Nebuleon Fumika | 2012-12-20 23:52:09 -0500 |
commit | 712c249e8c2b614555a6492b520244fe12cd1910 (patch) | |
tree | 3b1fc258f4d31f1fff4a396a6194c02e486b0add | |
parent | 8a4343ff8e4114f19f034130a4b841a6b9a98217 (diff) | |
download | snes9x2005-712c249e8c2b614555a6492b520244fe12cd1910.tar.gz snes9x2005-712c249e8c2b614555a6492b520244fe12cd1910.tar.bz2 snes9x2005-712c249e8c2b614555a6492b520244fe12cd1910.zip |
Simplify the GUI code.
* gui.c: Simplify row and column checks when handling touch events.
* draw.c, err_msg: Use ConsoleInit instead of a custom drawstring function when an initialisation error that is NOT related to DS2 I/O occurs. This allows \r\n to work.
* gui.c, initialisation: Remove the Engrish in the "initial <subsystem name> error" messages. Make them appear in English and French. Unfortunately, the console doesn't support Chinese characters, and I don't know Chinese.
-rw-r--r-- | source/nds/draw.c | 54 | ||||
-rw-r--r-- | source/nds/gui.c | 219 |
2 files changed, 74 insertions, 199 deletions
diff --git a/source/nds/draw.c b/source/nds/draw.c index 6223c6e..b6c3f9b 100644 --- a/source/nds/draw.c +++ b/source/nds/draw.c @@ -1273,57 +1273,11 @@ void show_log(void* screen_addr) } /*************************************************************/ -extern const unsigned char font_map[128][8]; - -//font size 8*8 -static inline void drawfont(unsigned short *addr, unsigned short f_color, unsigned short b_color, unsigned char ch) -{ - unsigned char *dot_map; - unsigned int j, k; - unsigned char dot; - unsigned short *dst; - - dot_map = (unsigned char*)font_map[ch&0x7F]; - - for(j= 0; j < 8; j++) - { - dot = *dot_map++; - dst = addr + j*SCREEN_WIDTH; - for(k = 0; k < 8; k++) - *dst++ = (dot & (0x80>>k)) ? f_color : b_color; - } -} - -static void drawstring(unsigned int x, unsigned int y, enum SCREEN_ID screen, char *string, - unsigned short f_color, unsigned short b_color) -{ - unsigned short *scr_addr, *dst; - - if(screen & UP_MASK) - scr_addr = up_screen_addr; - else - scr_addr = down_screen_addr; - - if(x>= 32 || y>= 24) return; - - while(*string) - { - dst = scr_addr + (y*8)*SCREEN_WIDTH + x*8; - drawfont(dst, f_color, b_color, *string++); - - x += 1; - if(x>= 32) - { - x = 0; - y+= 1; - if(y >= 24) break; - } - } -} - void err_msg(enum SCREEN_ID screen, char *msg) { - drawstring(0, 0, screen, msg, COLOR16(16, 16, 16), COLOR16(0, 0, 0)); + // A wild console appeared! + ConsoleInit(RGB15(31, 31, 31), RGB15(0, 0, 0), UP_SCREEN, 512); + printf(msg); } /* @@ -1372,5 +1326,3 @@ void blit_to_screen(void* screen_addr, u16 *src, u32 w, u32 h, u32 dest_x, u32 d *dst++ = *src++; } } - - diff --git a/source/nds/gui.c b/source/nds/gui.c index 64953be..f2d9af6 100644 --- a/source/nds/gui.c +++ b/source/nds/gui.c @@ -403,13 +403,14 @@ static int sort_function(const void *dest_str_ptr, const void *src_str_ptr) char *dest_str = *((char **)dest_str_ptr); char *src_str = *((char **)src_str_ptr); + // For files and directories, . and .. sort first. if(src_str[0] == '.') return 1; if(dest_str[0] == '.') return -1; - return strcasecmp(dest_str, src_str); + return strcasecmp(dest_str, src_str); } static int my_array_partion(void *array, int left, int right) @@ -464,9 +465,9 @@ static void strupr(char *str) } } -//****************************************************************************** +// ****************************************************************************** // get file list -//****************************************************************************** +// ****************************************************************************** #define FILE_LIST_MAX 512 #define DIR_LIST_MAX 64 #define NAME_MEM_SIZE (320*64) @@ -628,7 +629,7 @@ static int load_file_list(struct FILE_LIST_INFO *filelist_infop) strcpy(current_dir_name, filelist_infop -> current_path); - //* path formate should be: "fat:/" or "fat:/dir0" or "fat:", not "fat:/dir0/" + // path formate should be: "fat:/" or "fat:/dir0" or "fat:", not "fat:/dir0/" current_dir = opendir(current_dir_name); //Open directory faiure if(current_dir == NULL) { @@ -792,31 +793,23 @@ s32 load_file(char **wildcards, char *result, char *default_dir_name) { case CURSOR_TOUCH: ds2_getrawInput(&inputdata); - if(inputdata.y <= 33) + // ___ 33 This screen has 6 possible rows. Touches + // ___ 60 above or below these are ignored. + // . . . (+27) + // ___ 192 + if(inputdata.y <= 33 || inputdata.y > 192) break; - else if(inputdata.y <= 60) - mod = 0; - else if(inputdata.y <= 87) - mod = 1; - else if(inputdata.y <= 114) - mod = 2; - else if(inputdata.y <= 141) - mod = 3; - else if(inputdata.y <= 168) - mod = 4; - else if(inputdata.y <= 192) - mod = 5; else - break; - + mod = (inputdata.y - 33) / 27; + if(selected_item_on_list - selected_item_on_screen + mod >= total_items_num) break; - + selected_item_on_list = selected_item_on_list - selected_item_on_screen + mod; - + if(selected_item_on_list + 1 <= num_files) { - //The ".." directory + //The ".." directory is the parent if(!strcasecmp(file_list[selected_item_on_list], "..")) { char *ext_pos; @@ -852,7 +845,7 @@ s32 load_file(char **wildcards, char *result, char *default_dir_name) case CURSOR_UP: redraw = 1; if(selected_item_on_screen > 0) - { + { //Not the first item on list selected_item_on_list -= 1; //Selected item on screen center @@ -2868,7 +2861,7 @@ u32 menu(u16 *screen) draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color); draw_string_vcenter(down_screen_addr, 36, 80, 190, COLOR_MSSG, msg[MSG_EMU_VERSION0]); - sprintf(line_buffer, "%s %s", msg[MSG_EMU_VERSION1], NDSSFC_VERSION); + sprintf(line_buffer, "%s %s", msg[MSG_EMU_VERSION1], NDSSFC_VERSION); draw_string_vcenter(down_screen_addr, 36, 95, 190, COLOR_MSSG, line_buffer); ds2_flipScreen(DOWN_SCREEN, 2); @@ -3461,7 +3454,7 @@ u32 menu(u16 *screen) { draw_hscroll_over(current_option_num-1); ext_pos= strrchr(emu_config.latest_file[current_option_num-1], '/'); - draw_hscroll_init(down_screen_addr, 26, 35 + (current_option_num-1)*27, 200, + draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200, COLOR_TRANS, COLOR_INACTIVE_ITEM, ext_pos+1); } @@ -3780,26 +3773,13 @@ u32 menu(u16 *screen) /* Main menu */ if(current_menu == &main_menu) { - if(inputdata.x <= 86 && inputdata.y <= 80) - current_option_num = 0; - else if(inputdata.x <= 172 && inputdata.y <= 80) - current_option_num = 1; - else if(inputdata.x <= 256 && inputdata.y <= 80) - current_option_num = 2; - else if(inputdata.x <= 86 && inputdata.y <= 160) - current_option_num = 3; - else if(inputdata.x <= 172 && inputdata.y <= 160) - current_option_num = 4; - else if(inputdata.x <= 256 && inputdata.y <= 160) - current_option_num = 5; - else if(inputdata.x <= 86 && inputdata.y <= 192) - current_option_num = 6; - else if(inputdata.x <= 172 && inputdata.y <= 192) - current_option_num = 7; - else if(inputdata.x <= 256 && inputdata.y <= 192) - current_option_num = 8; - else - break; + // 0 86 172 256 + // _____ _____ _____ 0 + // |0VID_|1SAV_|2CHT_| 80 + // |3TLS_|4OPT_|5EXI_| 160 + // |6NEW_|7RET_|8RST_| 192 + + current_option_num = (inputdata.y / 80) * 3 + (inputdata.x / 86); current_option = current_menu->options + current_option_num; if(current_option -> option_type & HIDEN_TYPE) @@ -3818,31 +3798,22 @@ u32 menu(u16 *screen) && current_menu != (main_menu.options +6)->sub_menu && current_menu != ((main_menu.options +6)->sub_menu->options + 2)->sub_menu) { - if(inputdata.y <= 33) + if (inputdata.y <= 33 || inputdata.y > 192) break; - else if(inputdata.y <= 60) - current_option_num = 1; - else if(inputdata.y <= 87) - current_option_num = 2; - else if(inputdata.y <= 114) - current_option_num = 3; - else if(inputdata.y <= 141) - current_option_num = 4; - else if(inputdata.y <= 168) - current_option_num = 5; - else if(inputdata.y <= 192) - current_option_num = 6; - else - break; - + // ___ 33 This screen has 6 possible rows. Touches + // ___ 60 above or below these are ignored. + // . . . (+27) + // ___ 192 + current_option_num = (inputdata.y - 33) / 27; + current_option = current_menu->options + current_option_num; - + if(current_option -> option_type & HIDEN_TYPE) break; - + if(!current_option) break; - + if(current_menu->key_function) { gui_action = CURSOR_RIGHT; @@ -3885,33 +3856,16 @@ u32 menu(u16 *screen) u32 current_option_val = *(current_option->current_option); u32 old_option_val = current_option_val; - if(inputdata.x <= 25) - break; - else if(inputdata.x <= 45) - current_option_val = 0; - else if(inputdata.x <= 65) - current_option_val = 1; - else if(inputdata.x <= 86) - current_option_val = 2; - else if(inputdata.x <= 107) - current_option_val = 3; - else if(inputdata.x <= 128) - current_option_val = 4; - else if(inputdata.x <= 149) - current_option_val = 5; - else if(inputdata.x <= 170) - current_option_val = 6; - else if(inputdata.x <= 191) - current_option_val = 7; - else if(inputdata.x <= 212) - current_option_val = 8; - else if(inputdata.x <= 233) - current_option_val = 9; - else + if(inputdata.x <= 23 || inputdata.x > 233) break; - + // | | | | | | | | | | | + // 23 44 65 86 ... (+21) 233 + // This row has 10 cells for save states, each 21 + // pixels wide. + current_option_val = (inputdata.x - 23) / 21; + *(current_option->current_option) = current_option_val; - + if(current_option_val == old_option_val) { gui_action = CURSOR_SELECT; @@ -3952,33 +3906,16 @@ u32 menu(u16 *screen) u32 current_option_val = *(current_option->current_option); u32 old_option_val = current_option_val; - if(inputdata.x <= 25) - break; - else if(inputdata.x <= 45) - current_option_val = 0; - else if(inputdata.x <= 65) - current_option_val = 1; - else if(inputdata.x <= 86) - current_option_val = 2; - else if(inputdata.x <= 107) - current_option_val = 3; - else if(inputdata.x <= 128) - current_option_val = 4; - else if(inputdata.x <= 149) - current_option_val = 5; - else if(inputdata.x <= 170) - current_option_val = 6; - else if(inputdata.x <= 191) - current_option_val = 7; - else if(inputdata.x <= 212) - current_option_val = 8; - else if(inputdata.x <= 233) - current_option_val = 9; - else + if(inputdata.x <= 23 || inputdata.x > 233) break; - + // | | | | | | | | | | | + // 23 44 65 86 ... (+21) 233 + // This row has 10 cells for save states, each 21 + // pixels wide. + current_option_val = (inputdata.x - 23) / 21; + *(current_option->current_option) = current_option_val; - + if(current_option_val == old_option_val) { gui_action = CURSOR_SELECT; @@ -4004,25 +3941,16 @@ u32 menu(u16 *screen) || current_menu == (main_menu.options + 6)->sub_menu || current_menu == ((main_menu.options +6)->sub_menu->options + 2)->sub_menu) { - if(inputdata.y <= 33) + if (inputdata.y <= 33 || inputdata.y > 192) break; - else if(inputdata.y <= 60) - current_option_num = 1; - else if(inputdata.y <= 87) - current_option_num = 2; - else if(inputdata.y <= 114) - current_option_num = 3; - else if(inputdata.y <= 141) - current_option_num = 4; - else if(inputdata.y <= 168) - current_option_num = 5; - else if(inputdata.y <= 192) - current_option_num = 6; - else - break; - + // ___ 33 This screen has 6 possible rows. Touches + // ___ 60 above or below these are ignored. + // . . . (+27) The row between 33 and 60 is [1], though! + // ___ 192 + current_option_num = (inputdata.y - 33) / 27 + 1; + current_option = current_menu->options + current_option_num; - + if(current_option -> option_type & HIDEN_TYPE) break; else if(current_option->option_type & ACTION_TYPE) @@ -4150,12 +4078,9 @@ u32 menu(u16 *screen) set_cpu_clock(clock_speed_number); // mdelay(200); // Delete this delay - ds2_clearScreen(DOWN_SCREEN, 0); - ds2_flipScreen(DOWN_SCREEN, 1); - ds2_clearScreen(UP_SCREEN, 0); - ds2_flipScreen(UP_SCREEN, 1); - ds2_clearScreen(UP_SCREEN, 0); - ds2_flipScreen(UP_SCREEN, 1); + ds2_clearScreen(DUAL_SCREEN, 0); + ds2_flipScreen(DUAL_SCREEN, 1); + ds2_flipScreen(UP_SCREEN, 1); // Flip again because otherwise it flickers ds2_setBacklight(2); //save game config @@ -4855,7 +4780,7 @@ void gui_init(u32 lang_id) { int flag; - ds2_setCPUclocklevel(11); + ds2_setCPUclocklevel(13); // Crank it up. When the menu starts, -> 0. printf_clock(); //Find the "CATSFC" system directory @@ -4876,11 +4801,11 @@ void gui_init(u32 lang_id) strcpy(main_path, "fat:"); if(search_dir("CATSFC", main_path) == 0) { - printf("Dirctory find: %s\n", main_path); + printf("Found CATSFC directory\r\nDossier CATSFC trouve\r\n\r\n%s\r\n", main_path); } else { - err_msg(DOWN_SCREEN, "Can't fine CATSFC directory, press any key to exit\n"); + err_msg(DOWN_SCREEN, "/CATSFC: Directory missing\r\nPress any key to return to\r\nthe menu\r\n\r\n/CATSFC: Dossier manquant\r\nAppuyer sur une touche pour\r\nretourner au menu"); goto gui_init_err; } } @@ -4892,7 +4817,7 @@ void gui_init(u32 lang_id) flag = icon_init(lang_id); if(0 != flag) { - err_msg(DOWN_SCREEN, "some icon can't open when initial GUI, press any key to exit\n"); + err_msg(DOWN_SCREEN, "Some icons are missing\r\nLoad them onto your card\r\nPress any key to return to\r\nthe menu\r\n\r\nDes icones sont manquantes\r\nChargez-les sur votre carte\r\nAppuyer sur une touche pour\r\nretourner au menu"); goto gui_init_err; } @@ -4900,8 +4825,8 @@ void gui_init(u32 lang_id) flag = load_font(); if(0 != flag) { - char message[128]; - sprintf(message, "Font library initialisation error %d, press any key to exit\n", flag); + char message[512]; + sprintf(message, "Font library initialisation\r\nerror (%d)\r\nPress any key to return to\r\nthe menu\r\n\r\nErreur d'initalisation de la\r\npolice de caracteres (%d)\r\nAppuyer sur une touche pour\r\nretourner au menu", flag, flag); err_msg(DOWN_SCREEN, message); goto gui_init_err; } @@ -4912,13 +4837,14 @@ void gui_init(u32 lang_id) flag = load_language_msg(LANGUAGE_PACK, lang_id); if(0 != flag) { - err_msg(DOWN_SCREEN, "initial language package error, press any key to exit\n"); + char message[512]; + sprintf(message, "Language pack initialisation\r\nerror (%d)\r\nPress any key to return to\r\nthe menu\r\n\r\nErreur d'initalisation du\r\npack de langue (%d)\r\nAppuyer sur une touche pour\r\nretourner au menu", flag, flag); + err_msg(DOWN_SCREEN, message); goto gui_init_err; } initial_path_config(); - return; gui_init_err: @@ -4927,6 +4853,3 @@ gui_init_err: quit(); while(1); } - - - |