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authoraliaspider2014-10-30 00:23:30 +0100
committeraliaspider2014-10-30 00:23:30 +0100
commit804169dd621a3ad3eec1a32ce30350de667fee80 (patch)
tree5bce839a3652f6725d50639cccd3f589ee901515 /source/cheats2.c
parent5382d193371c8db303d056b87b8ffd51316bf2e0 (diff)
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apply a facelift
Diffstat (limited to 'source/cheats2.c')
-rw-r--r--source/cheats2.c335
1 files changed, 169 insertions, 166 deletions
diff --git a/source/cheats2.c b/source/cheats2.c
index 845918d..8118552 100644
--- a/source/cheats2.c
+++ b/source/cheats2.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -95,193 +95,196 @@
extern SCheatData Cheat;
-void S9xInitCheatData ()
+void S9xInitCheatData()
{
- Cheat.RAM = Memory.RAM;
- Cheat.SRAM = Memory.SRAM;
- Cheat.FillRAM = Memory.FillRAM;
+ Cheat.RAM = Memory.RAM;
+ Cheat.SRAM = Memory.SRAM;
+ Cheat.FillRAM = Memory.FillRAM;
}
-void S9xAddCheat (bool8 enable, bool8 save_current_value,
- uint32 address, uint8 byte)
+void S9xAddCheat(bool8 enable, bool8 save_current_value,
+ uint32 address, uint8 byte)
{
- if (Cheat.num_cheats < sizeof (Cheat.c) / sizeof (Cheat.c [0]))
- {
- Cheat.c [Cheat.num_cheats].address = address;
- Cheat.c [Cheat.num_cheats].byte = byte;
- Cheat.c [Cheat.num_cheats].enabled = enable;
- if (save_current_value)
- {
- Cheat.c [Cheat.num_cheats].saved_byte = S9xGetByte (address);
- Cheat.c [Cheat.num_cheats].saved = TRUE;
- }
- Cheat.num_cheats++;
- if (enable)
- S9xApplyCheat(Cheat.num_cheats - 1);
- }
+ if (Cheat.num_cheats < sizeof(Cheat.c) / sizeof(Cheat.c [0]))
+ {
+ Cheat.c [Cheat.num_cheats].address = address;
+ Cheat.c [Cheat.num_cheats].byte = byte;
+ Cheat.c [Cheat.num_cheats].enabled = enable;
+ if (save_current_value)
+ {
+ Cheat.c [Cheat.num_cheats].saved_byte = S9xGetByte(address);
+ Cheat.c [Cheat.num_cheats].saved = TRUE;
+ }
+ Cheat.num_cheats++;
+ if (enable)
+ S9xApplyCheat(Cheat.num_cheats - 1);
+ }
}
-void S9xDeleteCheat (uint32 which1)
+void S9xDeleteCheat(uint32 which1)
{
- if (which1 < Cheat.num_cheats)
- {
- if (Cheat.c [which1].enabled)
- S9xRemoveCheat (which1);
-
- // memmove required: Overlapping addresses [Neb]
- memmove (&Cheat.c [which1], &Cheat.c [which1 + 1],
- sizeof (Cheat.c [0]) * (Cheat.num_cheats - which1 - 1));
- Cheat.num_cheats--; //MK: This used to set it to 0??
- }
+ if (which1 < Cheat.num_cheats)
+ {
+ if (Cheat.c [which1].enabled)
+ S9xRemoveCheat(which1);
+
+ // memmove required: Overlapping addresses [Neb]
+ memmove(&Cheat.c [which1], &Cheat.c [which1 + 1],
+ sizeof(Cheat.c [0]) * (Cheat.num_cheats - which1 - 1));
+ Cheat.num_cheats--; //MK: This used to set it to 0??
+ }
}
-void S9xDeleteCheats ()
+void S9xDeleteCheats()
{
- S9xRemoveCheats ();
- Cheat.num_cheats = 0;
+ S9xRemoveCheats();
+ Cheat.num_cheats = 0;
}
-void S9xEnableCheat (uint32 which1)
+void S9xEnableCheat(uint32 which1)
{
- if (which1 < Cheat.num_cheats && !Cheat.c [which1].enabled)
- {
- Cheat.c [which1].enabled = TRUE;
- S9xApplyCheat (which1);
- }
+ if (which1 < Cheat.num_cheats && !Cheat.c [which1].enabled)
+ {
+ Cheat.c [which1].enabled = TRUE;
+ S9xApplyCheat(which1);
+ }
}
-void S9xDisableCheat (uint32 which1)
+void S9xDisableCheat(uint32 which1)
{
- if (which1 < Cheat.num_cheats && Cheat.c [which1].enabled)
- {
- S9xRemoveCheat (which1);
- Cheat.c [which1].enabled = FALSE;
- }
+ if (which1 < Cheat.num_cheats && Cheat.c [which1].enabled)
+ {
+ S9xRemoveCheat(which1);
+ Cheat.c [which1].enabled = FALSE;
+ }
}
-void S9xRemoveCheat (uint32 which1)
+void S9xRemoveCheat(uint32 which1)
{
- if (Cheat.c [which1].saved)
- {
- uint32 address = Cheat.c [which1].address;
-
- int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
- uint8 *ptr = Memory.Map [block];
-
- if (ptr >= (uint8 *) MAP_LAST)
- *(ptr + (address & 0xffff)) = Cheat.c [which1].saved_byte;
- else
- S9xSetByte (Cheat.c [which1].saved_byte, address);
- // Unsave the address for the next call to S9xRemoveCheat.
- Cheat.c [which1].saved = FALSE;
- }
+ if (Cheat.c [which1].saved)
+ {
+ uint32 address = Cheat.c [which1].address;
+
+ int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
+ uint8* ptr = Memory.Map [block];
+
+ if (ptr >= (uint8*) MAP_LAST)
+ *(ptr + (address & 0xffff)) = Cheat.c [which1].saved_byte;
+ else
+ S9xSetByte(Cheat.c [which1].saved_byte, address);
+ // Unsave the address for the next call to S9xRemoveCheat.
+ Cheat.c [which1].saved = FALSE;
+ }
}
-void S9xApplyCheat (uint32 which1)
+void S9xApplyCheat(uint32 which1)
{
- uint32 address = Cheat.c [which1].address;
-
- if (!Cheat.c [which1].saved)
- Cheat.c [which1].saved_byte = S9xGetByte (address);
-
- int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
- uint8 *ptr = Memory.Map [block];
-
- if (ptr >= (uint8 *) MAP_LAST)
- *(ptr + (address & 0xffff)) = Cheat.c [which1].byte;
- else
- S9xSetByte (Cheat.c [which1].byte, address);
- Cheat.c [which1].saved = TRUE;
+ uint32 address = Cheat.c [which1].address;
+
+ if (!Cheat.c [which1].saved)
+ Cheat.c [which1].saved_byte = S9xGetByte(address);
+
+ int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
+ uint8* ptr = Memory.Map [block];
+
+ if (ptr >= (uint8*) MAP_LAST)
+ *(ptr + (address & 0xffff)) = Cheat.c [which1].byte;
+ else
+ S9xSetByte(Cheat.c [which1].byte, address);
+ Cheat.c [which1].saved = TRUE;
}
-void S9xApplyCheats ()
+void S9xApplyCheats()
{
- uint32 i;
- if (Settings.ApplyCheats)
- {
- for (i = 0; i < Cheat.num_cheats; i++)
- if (Cheat.c [i].enabled)
- S9xApplyCheat (i);
- }
+ uint32 i;
+ if (Settings.ApplyCheats)
+ {
+ for (i = 0; i < Cheat.num_cheats; i++)
+ if (Cheat.c [i].enabled)
+ S9xApplyCheat(i);
+ }
}
-void S9xRemoveCheats ()
+void S9xRemoveCheats()
{
uint32 i;
for (i = 0; i < Cheat.num_cheats; i++)
if (Cheat.c [i].enabled)
- S9xRemoveCheat (i);
+ S9xRemoveCheat(i);
}
-bool8 S9xLoadCheatFile (const char *filename)
+bool8 S9xLoadCheatFile(const char* filename)
{
- Cheat.num_cheats = 0;
-
- FILE *fs = fopen (filename, "rb");
- uint8 data [8 + MAX_SFCCHEAT_NAME];
-
- if (!fs)
- return (FALSE);
-
- while (fread ((void *) data, 1, 8 + MAX_SFCCHEAT_NAME, fs) == 8 + MAX_SFCCHEAT_NAME)
- {
- if (data[6] != 254 || data[7] != 252) {
- fclose (fs);
- return (FALSE);
- }
- Cheat.c [Cheat.num_cheats].enabled = (data [0] & 4) == 0;
- Cheat.c [Cheat.num_cheats].byte = data [1];
- Cheat.c [Cheat.num_cheats].address = data [2] | (data [3] << 8) | (data [4] << 16);
- Cheat.c [Cheat.num_cheats].saved_byte = data [5];
- Cheat.c [Cheat.num_cheats].saved = (data [0] & 8) != 0;
- memcpy (Cheat.c [Cheat.num_cheats].name, &data [8], MAX_SFCCHEAT_NAME - 1);
- Cheat.c [Cheat.num_cheats++].name [MAX_SFCCHEAT_NAME - 1] = 0;
- }
- fclose (fs);
-
- return (TRUE);
+ Cheat.num_cheats = 0;
+
+ FILE* fs = fopen(filename, "rb");
+ uint8 data [8 + MAX_SFCCHEAT_NAME];
+
+ if (!fs)
+ return (FALSE);
+
+ while (fread((void*) data, 1, 8 + MAX_SFCCHEAT_NAME,
+ fs) == 8 + MAX_SFCCHEAT_NAME)
+ {
+ if (data[6] != 254 || data[7] != 252)
+ {
+ fclose(fs);
+ return (FALSE);
+ }
+ Cheat.c [Cheat.num_cheats].enabled = (data [0] & 4) == 0;
+ Cheat.c [Cheat.num_cheats].byte = data [1];
+ Cheat.c [Cheat.num_cheats].address = data [2] | (data [3] << 8) |
+ (data [4] << 16);
+ Cheat.c [Cheat.num_cheats].saved_byte = data [5];
+ Cheat.c [Cheat.num_cheats].saved = (data [0] & 8) != 0;
+ memcpy(Cheat.c [Cheat.num_cheats].name, &data [8], MAX_SFCCHEAT_NAME - 1);
+ Cheat.c [Cheat.num_cheats++].name [MAX_SFCCHEAT_NAME - 1] = 0;
+ }
+ fclose(fs);
+
+ return (TRUE);
}
-bool8 S9xSaveCheatFile (const char *filename)
+bool8 S9xSaveCheatFile(const char* filename)
{
- if (Cheat.num_cheats == 0)
- {
- (void) remove (filename);
- return (TRUE);
- }
-
- FILE *fs = fopen (filename, "wb");
- uint8 data [8 + MAX_SFCCHEAT_NAME];
-
- if (!fs)
- return (FALSE);
-
- uint32 i;
- for (i = 0; i < Cheat.num_cheats; i++)
- {
- memset (data, 0, 8 + MAX_SFCCHEAT_NAME);
- data [6] = 254;
- data [7] = 252;
- if (!Cheat.c [i].enabled)
- data [0] |= 4;
-
- if (Cheat.c [i].saved)
- data [0] |= 8;
-
- data [1] = Cheat.c [i].byte;
- data [2] = (uint8) Cheat.c [i].address;
- data [3] = (uint8) (Cheat.c [i].address >> 8);
- data [4] = (uint8) (Cheat.c [i].address >> 16);
- data [5] = Cheat.c [i].saved_byte;
-
- memcpy (&data [8], Cheat.c [i].name, MAX_SFCCHEAT_NAME - 1);
- if (fwrite (data, 8 + MAX_SFCCHEAT_NAME, 1, fs) != 1)
- {
- fclose (fs);
- return (FALSE);
- }
- }
-
- fclose (fs);
- return (TRUE);
+ if (Cheat.num_cheats == 0)
+ {
+ (void) remove(filename);
+ return (TRUE);
+ }
+
+ FILE* fs = fopen(filename, "wb");
+ uint8 data [8 + MAX_SFCCHEAT_NAME];
+
+ if (!fs)
+ return (FALSE);
+
+ uint32 i;
+ for (i = 0; i < Cheat.num_cheats; i++)
+ {
+ memset(data, 0, 8 + MAX_SFCCHEAT_NAME);
+ data [6] = 254;
+ data [7] = 252;
+ if (!Cheat.c [i].enabled)
+ data [0] |= 4;
+
+ if (Cheat.c [i].saved)
+ data [0] |= 8;
+
+ data [1] = Cheat.c [i].byte;
+ data [2] = (uint8) Cheat.c [i].address;
+ data [3] = (uint8)(Cheat.c [i].address >> 8);
+ data [4] = (uint8)(Cheat.c [i].address >> 16);
+ data [5] = Cheat.c [i].saved_byte;
+
+ memcpy(&data [8], Cheat.c [i].name, MAX_SFCCHEAT_NAME - 1);
+ if (fwrite(data, 8 + MAX_SFCCHEAT_NAME, 1, fs) != 1)
+ {
+ fclose(fs);
+ return (FALSE);
+ }
+ }
+
+ fclose(fs);
+ return (TRUE);
}