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authorKitty Draper2011-03-05 21:39:25 -0500
committerKitty Draper2011-03-05 21:39:25 -0500
commitd40ae99422e118188a7f48055dc340c6aca022aa (patch)
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+
+#ifndef _CPUEXEC_H_
+#define _CPUEXEC_H_
+#include "ppu.h"
+#include "memmap.h"
+#include "65c816.h"
+
+#define DO_HBLANK_CHECK() \
+ if (CPU.Cycles >= CPU.NextEvent) \
+ S9xDoHBlankProcessing ();
+
+struct SOpcodes {
+#ifdef __WIN32__
+ void (__cdecl *S9xOpcode)( void);
+#else
+ void (*S9xOpcode)( void);
+#endif
+};
+
+struct SICPU
+{
+ uint8 *Speed;
+ struct SOpcodes *S9xOpcodes;
+ uint8 _Carry;
+ uint8 _Zero;
+ uint8 _Negative;
+ uint8 _Overflow;
+ bool8 CPUExecuting;
+ uint32 ShiftedPB;
+ uint32 ShiftedDB;
+ uint32 Frame;
+ uint32 Scanline;
+ uint32 FrameAdvanceCount;
+};
+
+START_EXTERN_C
+void S9xMainLoop (void);
+void S9xReset (void);
+void S9xSoftReset (void);
+void S9xDoHBlankProcessing ();
+void S9xClearIRQ (uint32);
+void S9xSetIRQ (uint32);
+
+extern struct SOpcodes S9xOpcodesE1 [256];
+extern struct SOpcodes S9xOpcodesM1X1 [256];
+extern struct SOpcodes S9xOpcodesM1X0 [256];
+extern struct SOpcodes S9xOpcodesM0X1 [256];
+extern struct SOpcodes S9xOpcodesM0X0 [256];
+
+extern struct SICPU ICPU;
+END_EXTERN_C
+
+STATIC inline void S9xUnpackStatus()
+{
+ ICPU._Zero = (Registers.PL & Zero) == 0;
+ ICPU._Negative = (Registers.PL & Negative);
+ ICPU._Carry = (Registers.PL & Carry);
+ ICPU._Overflow = (Registers.PL & Overflow) >> 6;
+}
+
+STATIC inline void S9xPackStatus()
+{
+ Registers.PL &= ~(Zero | Negative | Carry | Overflow);
+ Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) |
+ (ICPU._Negative & 0x80) | (ICPU._Overflow << 6);
+}
+
+STATIC inline void CLEAR_IRQ_SOURCE (uint32 M)
+{
+ CPU.IRQActive &= ~M;
+ if (!CPU.IRQActive)
+ CPU.Flags &= ~IRQ_PENDING_FLAG;
+}
+
+STATIC inline void S9xFixCycles ()
+{
+ if (CheckEmulation ())
+ {
+ ICPU.S9xOpcodes = S9xOpcodesE1;
+ }
+ else
+ if (CheckMemory ())
+ {
+ if (CheckIndex ())
+ {
+ ICPU.S9xOpcodes = S9xOpcodesM1X1;
+ }
+ else
+ {
+ ICPU.S9xOpcodes = S9xOpcodesM1X0;
+ }
+ }
+ else
+ {
+ if (CheckIndex ())
+ {
+ ICPU.S9xOpcodes = S9xOpcodesM0X1;
+ }
+ else
+ {
+ ICPU.S9xOpcodes = S9xOpcodesM0X0;
+ }
+ }
+}
+
+STATIC inline void S9xReschedule ()
+{
+ uint8 which;
+ long max;
+
+ if (CPU.WhichEvent == HBLANK_START_EVENT ||
+ CPU.WhichEvent == HTIMER_AFTER_EVENT)
+ {
+ which = HBLANK_END_EVENT;
+ max = Settings.H_Max;
+ }
+ else
+ {
+ which = HBLANK_START_EVENT;
+ max = Settings.HBlankStart;
+ }
+
+ if (PPU.HTimerEnabled &&
+ (long) PPU.HTimerPosition < max &&
+ (long) PPU.HTimerPosition > CPU.NextEvent &&
+ (!PPU.VTimerEnabled ||
+ (PPU.VTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)))
+ {
+ which = (long) PPU.HTimerPosition < Settings.HBlankStart ?
+ HTIMER_BEFORE_EVENT : HTIMER_AFTER_EVENT;
+ max = PPU.HTimerPosition;
+ }
+ CPU.NextEvent = max;
+ CPU.WhichEvent = which;
+}
+
+#endif
+