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authorJoão Silva2017-08-14 06:03:05 +0100
committerJoão Silva2017-08-14 06:03:05 +0100
commit5e450063fbe25926ae50d569c285db428055318a (patch)
treed0dd772a589dbfa07bacd70207fc4db0f37d4109 /source/dsp4.h
parentfdaf2925f1353b07cd957ae47b0e6793648559be (diff)
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Deleted several unused variables, code and files.
Diffstat (limited to 'source/dsp4.h')
-rw-r--r--source/dsp4.h109
1 files changed, 52 insertions, 57 deletions
diff --git a/source/dsp4.h b/source/dsp4.h
index 760891c..53ff365 100644
--- a/source/dsp4.h
+++ b/source/dsp4.h
@@ -3,85 +3,80 @@
#ifndef _DSP4_H_
#define _DSP4_H_
-// debug
-int32_t block; // current block number
-extern int32_t c;
-
// op control
-int8_t DSP4_Logic; // controls op flow
+int8_t DSP4_Logic; // controls op flow
// projection format
-const int16_t PLANE_START = 0x7fff; // starting distance
+const int16_t PLANE_START = 0x7fff; // starting distance
-int16_t view_plane; // viewer location
-int16_t far_plane; // next milestone into screen
-int16_t segments; // # raster segments to draw
-int16_t raster; // current raster line
+int16_t view_plane; // viewer location
+int16_t far_plane; // next milestone into screen
+int16_t segments; // # raster segments to draw
+int16_t raster; // current raster line
-int16_t project_x; // current x-position
-int16_t project_y; // current y-position
+int16_t project_x; // current x-position
+int16_t project_y; // current y-position
-int16_t project_centerx; // x-target of projection
-int16_t project_centery; // y-target of projection
+int16_t project_centerx; // x-target of projection
+int16_t project_centery; // y-target of projection
-int16_t project_x1; // current x-distance
-int16_t project_x1low; // lower 16-bits
-int16_t project_y1; // current y-distance
-int16_t project_y1low; // lower 16-bits
+int16_t project_x1; // current x-distance
+int16_t project_x1low; // lower 16-bits
+int16_t project_y1; // current y-distance
+int16_t project_y1low; // lower 16-bits
-int16_t project_x2; // next projected x-distance
-int16_t project_y2; // next projected y-distance
+int16_t project_x2; // next projected x-distance
+int16_t project_y2; // next projected y-distance
-int16_t project_pitchx; // delta center
-int16_t project_pitchxlow; // lower 16-bits
-int16_t project_pitchy; // delta center
-int16_t project_pitchylow; // lower 16-bits
+int16_t project_pitchx; // delta center
+int16_t project_pitchxlow; // lower 16-bits
+int16_t project_pitchy; // delta center
+int16_t project_pitchylow; // lower 16-bits
-int16_t project_focalx; // x-point of projection at viewer plane
-int16_t project_focaly; // y-point of projection at viewer plane
+int16_t project_focalx; // x-point of projection at viewer plane
+int16_t project_focaly; // y-point of projection at viewer plane
-int16_t project_ptr; // data structure pointer
+int16_t project_ptr; // data structure pointer
// render window
-int16_t center_x; // x-center of viewport
-int16_t center_y; // y-center of viewport
-int16_t viewport_left; // x-left of viewport
-int16_t viewport_right; // x-right of viewport
-int16_t viewport_top; // y-top of viewport
-int16_t viewport_bottom; // y-bottom of viewport
+int16_t center_x; // x-center of viewport
+int16_t center_y; // y-center of viewport
+int16_t viewport_left; // x-left of viewport
+int16_t viewport_right; // x-right of viewport
+int16_t viewport_top; // y-top of viewport
+int16_t viewport_bottom; // y-bottom of viewport
// sprite structure
-int16_t sprite_x; // projected x-pos of sprite
-int16_t sprite_y; // projected y-pos of sprite
-int16_t sprite_offset; // data pointer offset
-int8_t sprite_type; // vehicle, terrain
-bool sprite_size; // sprite size: 8x8 or 16x16
+int16_t sprite_x; // projected x-pos of sprite
+int16_t sprite_y; // projected y-pos of sprite
+int16_t sprite_offset; // data pointer offset
+int8_t sprite_type; // vehicle, terrain
+bool sprite_size; // sprite size: 8x8 or 16x16
// path strips
-int16_t path_clipRight[4]; // value to clip to for x>b
-int16_t path_clipLeft[4]; // value to clip to for x<a
-int16_t path_pos[4]; // x-positions of lanes
-int16_t path_ptr[4]; // data structure pointers
-int16_t path_raster[4]; // current raster
-int16_t path_top[4]; // viewport_top
+int16_t path_clipRight[4]; // value to clip to for x>b
+int16_t path_clipLeft[4]; // value to clip to for x<a
+int16_t path_pos[4]; // x-positions of lanes
+int16_t path_ptr[4]; // data structure pointers
+int16_t path_raster[4]; // current raster
+int16_t path_top[4]; // viewport_top
-int16_t path_y[2]; // current y-position
-int16_t path_x[2]; // current focals
-int16_t path_plane[2]; // previous plane
+int16_t path_y[2]; // current y-position
+int16_t path_x[2]; // current focals
+int16_t path_plane[2]; // previous plane
// op09 window sorting
-int16_t multi_index1; // index counter
-int16_t multi_index2; // index counter
-bool op09_mode; // window mode
+int16_t multi_index1; // index counter
+int16_t multi_index2; // index counter
+bool op09_mode; // window mode
// multi-op storage
-int16_t multi_focaly[64]; // focal_y values
-int16_t multi_farplane[4]; // farthest drawn distance
-int16_t multi_raster[4]; // line where track stops
+int16_t multi_focaly[64]; // focal_y values
+int16_t multi_farplane[4]; // farthest drawn distance
+int16_t multi_raster[4]; // line where track stops
// OAM
-int8_t op06_OAM[32]; // OAM (size,MSB) data
-int8_t op06_index; // index into OAM table
-int8_t op06_offset; // offset into OAM table
-
+int8_t op06_OAM[32]; // OAM (size,MSB) data
+int8_t op06_index; // index into OAM table
+int8_t op06_offset; // offset into OAM table
#endif