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author | Nebuleon Fumika | 2012-12-25 22:44:39 -0500 |
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committer | Nebuleon Fumika | 2012-12-26 11:29:51 -0500 |
commit | 139c793b584a76acd42d72ec019d2cabab7d3ee7 (patch) | |
tree | 447c633439ff9abad0382be1978802536839947c /source/nds/ds2sound.h | |
parent | 9c1742f6cb2043d0ed6a61ab6de3bef0aad6dc56 (diff) | |
download | snes9x2005-139c793b584a76acd42d72ec019d2cabab7d3ee7.tar.gz snes9x2005-139c793b584a76acd42d72ec019d2cabab7d3ee7.tar.bz2 snes9x2005-139c793b584a76acd42d72ec019d2cabab7d3ee7.zip |
Smoother sound. Raise the sound sampling frequency to 48000 Hz.
Diffstat (limited to 'source/nds/ds2sound.h')
-rw-r--r-- | source/nds/ds2sound.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/source/nds/ds2sound.h b/source/nds/ds2sound.h new file mode 100644 index 0000000..cf37f6f --- /dev/null +++ b/source/nds/ds2sound.h @@ -0,0 +1,24 @@ +// The sound buffer sizes used on the DS2's side, for each value of +// Settings.SoundPlaybackRate. +#define DS2_BUFFER_SIZE_1 256 +#define DS2_BUFFER_SIZE_2 256 +#define DS2_BUFFER_SIZE_3 256 +#define DS2_BUFFER_SIZE_4 512 +#define DS2_BUFFER_SIZE_5 512 +#define DS2_BUFFER_SIZE_6 1024 +#define DS2_BUFFER_SIZE_7 1024 + +// The sampling rate for the sound, in Hz, for each value of +// Settings.SoundPlaybackRate. +#define SND_SAMPLE_RATE_1 8000 +#define SND_SAMPLE_RATE_2 11025 +#define SND_SAMPLE_RATE_3 16000 +#define SND_SAMPLE_RATE_4 22050 +#define SND_SAMPLE_RATE_5 32000 +#define SND_SAMPLE_RATE_6 44100 +#define SND_SAMPLE_RATE_7 48000 + +// Settings in use. The number should match in all three settings. +#define DS2_BUFFER_SIZE DS2_BUFFER_SIZE_7 +#define SND_SAMPLE_RATE SND_SAMPLE_RATE_7 +#define SNES9X_SRATE_ID 7 |