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author | Nebuleon Fumika | 2013-01-11 03:28:59 -0500 |
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committer | Nebuleon Fumika | 2013-01-11 03:28:59 -0500 |
commit | 3a1708474fa080a364c7ed55b98e196e6cfbbf09 (patch) | |
tree | cbb92b8b090eea123094b3d76a2c1f1064a4d03d /source/nds | |
parent | 736484548ea021452415a1711aab10e04b521451 (diff) | |
download | snes9x2005-3a1708474fa080a364c7ed55b98e196e6cfbbf09.tar.gz snes9x2005-3a1708474fa080a364c7ed55b98e196e6cfbbf09.tar.bz2 snes9x2005-3a1708474fa080a364c7ed55b98e196e6cfbbf09.zip |
Reinstate some delays needed by the code to avoid crashing, and actually explain in code comments why they're needed.
I know ds2_setBacklight(unsigned int) needs a delay before it, otherwise if done too close to another call, it crashes.
This partially reverts commit 8951fdff1aada126257e07699ea6f132cb8d2e65.
Diffstat (limited to 'source/nds')
-rw-r--r-- | source/nds/entry.cpp | 1 | ||||
-rw-r--r-- | source/nds/gui.c | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/source/nds/entry.cpp b/source/nds/entry.cpp index 80b1221..77716da 100644 --- a/source/nds/entry.cpp +++ b/source/nds/entry.cpp @@ -609,6 +609,7 @@ int sfc_main (int argc, char **argv) if (Settings.Paused) { S9xSetSoundMute (TRUE); + mdelay(50); // to allow time for the screen to be drawn unsigned short screen[256*192]; copy_screen((void*)screen, up_screen_addr, 0, 0, 256, 192); diff --git a/source/nds/gui.c b/source/nds/gui.c index c64c31c..cc2196c 100644 --- a/source/nds/gui.c +++ b/source/nds/gui.c @@ -3847,6 +3847,7 @@ u32 menu(u16 *screen) ds2_flipScreen(DOWN_SCREEN, 1); copy_screen(up_screen_addr, (void*) screen, 0, 0, 256, 192); ds2_flipScreen(UP_SCREEN, UP_SCREEN_UPDATE_METHOD); + mdelay(100); ds2_setBacklight(2); wait_Allkey_release(0); |