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author | Nebuleon Fumika | 2013-01-01 03:53:45 -0500 |
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committer | Nebuleon Fumika | 2013-01-01 03:53:45 -0500 |
commit | 3cd20e203f3b0af8c32921f86547a126d74b34eb (patch) | |
tree | ed3ff1d5ba8cd5fd6762b9241c9285659cb8f540 /source/ppu.cpp | |
parent | 73f8077a2af28a6f8b4d2ecafc7af3d06627e6fa (diff) | |
download | snes9x2005-3cd20e203f3b0af8c32921f86547a126d74b34eb.tar.gz snes9x2005-3cd20e203f3b0af8c32921f86547a126d74b34eb.tar.bz2 snes9x2005-3cd20e203f3b0af8c32921f86547a126d74b34eb.zip |
Render double-width-res tiles from Background Mode 5 as half-width tiles. This makes the menu text in Secret of Mana readable.
Sprites in Background Mode 5 are still messed up. At least they're at the right X coordinate, roughly...
Diffstat (limited to 'source/ppu.cpp')
-rw-r--r-- | source/ppu.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/ppu.cpp b/source/ppu.cpp index 44dbece..91e16a0 100644 --- a/source/ppu.cpp +++ b/source/ppu.cpp @@ -2615,6 +2615,7 @@ static void CommonPPUReset () IPPU.Interlace = FALSE; IPPU.InterlaceSprites = FALSE; IPPU.DoubleWidthPixels = FALSE; + IPPU.HalfWidthPixels = FALSE; IPPU.DoubleHeightPixels = FALSE; IPPU.RenderedScreenWidth = SNES_WIDTH; IPPU.RenderedScreenHeight = SNES_HEIGHT; |