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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/sa1.c
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
Diffstat (limited to 'source/sa1.c')
-rw-r--r--source/sa1.c936
1 files changed, 936 insertions, 0 deletions
diff --git a/source/sa1.c b/source/sa1.c
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+++ b/source/sa1.c
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+
+#include "snes9x.h"
+#include "ppu.h"
+#include "cpuexec.h"
+
+#include "sa1.h"
+
+static void S9xSA1CharConv2 ();
+static void S9xSA1DMA ();
+static void S9xSA1ReadVariableLengthData (bool8 inc, bool8 no_shift);
+
+void S9xSA1Init ()
+{
+ SA1.NMIActive = FALSE;
+ SA1.IRQActive = FALSE;
+ SA1.WaitingForInterrupt = FALSE;
+ SA1.Waiting = FALSE;
+ SA1.Flags = 0;
+ SA1.Executing = FALSE;
+ memset (&Memory.FillRAM [0x2200], 0, 0x200);
+ Memory.FillRAM [0x2200] = 0x20;
+ Memory.FillRAM [0x2220] = 0x00;
+ Memory.FillRAM [0x2221] = 0x01;
+ Memory.FillRAM [0x2222] = 0x02;
+ Memory.FillRAM [0x2223] = 0x03;
+ Memory.FillRAM [0x2228] = 0xff;
+ SA1.op1 = 0;
+ SA1.op2 = 0;
+ SA1.arithmetic_op = 0;
+ SA1.sum = 0;
+ SA1.overflow = FALSE;
+ SA1.S9xOpcodes=NULL;
+}
+
+void S9xSA1Reset ()
+{
+ SA1.Registers.PB = 0;
+ SA1.Registers.PC = Memory.FillRAM [0x2203] |
+ (Memory.FillRAM [0x2204] << 8);
+ SA1.Registers.D.W = 0;
+ SA1.Registers.DB = 0;
+ SA1.Registers.SH = 1;
+ SA1.Registers.SL = 0xFF;
+ SA1.Registers.XH = 0;
+ SA1.Registers.YH = 0;
+ SA1.Registers.P.W = 0;
+
+ SA1.ShiftedPB = 0;
+ SA1.ShiftedDB = 0;
+ SA1SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation);
+ SA1ClearFlags (Decimal);
+
+ SA1.WaitingForInterrupt = FALSE;
+ SA1.PC = NULL;
+ SA1.PCBase = NULL;
+ S9xSA1SetPCBase (SA1.Registers.PC);
+ SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
+
+ S9xSA1UnpackStatus();
+ S9xSA1FixCycles ();
+ SA1.Executing = TRUE;
+ SA1.BWRAM = Memory.SRAM;
+ Memory.FillRAM [0x2225] = 0;
+}
+
+void S9xSA1SetBWRAMMemMap (uint8 val)
+{
+ int c;
+
+ if (val & 0x80)
+ {
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 6] = SA1.Map [c + 0x806] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
+ SA1.Map [c + 7] = SA1.Map [c + 0x807] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
+ SA1.WriteMap [c + 6] = SA1.WriteMap [c + 0x806] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
+ SA1.WriteMap [c + 7] = SA1.WriteMap [c + 0x807] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
+ }
+ SA1.BWRAM = Memory.SRAM + (val & 0x7f) * 0x2000 / 4;
+ }
+ else
+ {
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 6] = SA1.Map [c + 0x806] = (uint8 *) CMemory::MAP_BWRAM;
+ SA1.Map [c + 7] = SA1.Map [c + 0x807] = (uint8 *) CMemory::MAP_BWRAM;
+ SA1.WriteMap [c + 6] = SA1.WriteMap [c + 0x806] = (uint8 *) CMemory::MAP_BWRAM;
+ SA1.WriteMap [c + 7] = SA1.WriteMap [c + 0x807] = (uint8 *) CMemory::MAP_BWRAM;
+ }
+ SA1.BWRAM = Memory.SRAM + (val & 7) * 0x2000;
+ }
+}
+
+void S9xFixSA1AfterSnapshotLoad ()
+{
+ SA1.ShiftedPB = (uint32) SA1.Registers.PB << 16;
+ SA1.ShiftedDB = (uint32) SA1.Registers.DB << 16;
+
+ S9xSA1SetPCBase (SA1.ShiftedPB + SA1.Registers.PC);
+ S9xSA1UnpackStatus ();
+ S9xSA1FixCycles ();
+ SA1.VirtualBitmapFormat = (Memory.FillRAM [0x223f] & 0x80) ? 2 : 4;
+ Memory.BWRAM = Memory.SRAM + (Memory.FillRAM [0x2224] & 7) * 0x2000;
+ S9xSA1SetBWRAMMemMap (Memory.FillRAM [0x2225]);
+
+ SA1.Waiting = (Memory.FillRAM [0x2200] & 0x60) != 0;
+ SA1.Executing = !SA1.Waiting;
+}
+
+uint8 S9xSA1GetByte (uint32 address)
+{
+ uint8 *GetAddress = SA1.Map [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (GetAddress >= (uint8 *) CMemory::MAP_LAST)
+ return (*(GetAddress + (address & 0xffff)));
+
+ switch ((intptr_t) GetAddress)
+ {
+ case CMemory::MAP_PPU:
+ return (S9xGetSA1 (address & 0xffff));
+ case CMemory::MAP_LOROM_SRAM:
+ case CMemory::MAP_SA1RAM:
+ return (*(Memory.SRAM + (address & 0xffff)));
+ case CMemory::MAP_BWRAM:
+ return (*(SA1.BWRAM + ((address & 0x7fff) - 0x6000)));
+ case CMemory::MAP_BWRAM_BITMAP:
+ address -= 0x600000;
+ if (SA1.VirtualBitmapFormat == 2)
+ return ((Memory.SRAM [(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
+ else
+ return ((Memory.SRAM [(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
+ case CMemory::MAP_BWRAM_BITMAP2:
+ address = (address & 0xffff) - 0x6000;
+ if (SA1.VirtualBitmapFormat == 2)
+ return ((SA1.BWRAM [(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
+ else
+ return ((SA1.BWRAM [(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
+
+ case CMemory::MAP_DEBUG:
+ default:
+ return OpenBus;
+ }
+}
+
+uint16 S9xSA1GetWord (uint32 address)
+{
+ OpenBus = S9xSA1GetByte (address);
+ return (OpenBus | (S9xSA1GetByte (address + 1) << 8));
+}
+
+void S9xSA1SetByte (uint8 byte, uint32 address)
+{
+ uint8 *Setaddress = SA1.WriteMap [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+
+ if (Setaddress >= (uint8 *) CMemory::MAP_LAST)
+ {
+ *(Setaddress + (address & 0xffff)) = byte;
+ return;
+ }
+
+ switch ((intptr_t) Setaddress)
+ {
+ case CMemory::MAP_PPU:
+ S9xSetSA1 (byte, address & 0xffff);
+ return;
+ case CMemory::MAP_SA1RAM:
+ case CMemory::MAP_LOROM_SRAM:
+ *(Memory.SRAM + (address & 0xffff)) = byte;
+ return;
+ case CMemory::MAP_BWRAM:
+ *(SA1.BWRAM + ((address & 0x7fff) - 0x6000)) = byte;
+ return;
+ case CMemory::MAP_BWRAM_BITMAP:
+ address -= 0x600000;
+ if (SA1.VirtualBitmapFormat == 2)
+ {
+ uint8 *ptr = &Memory.SRAM [(address >> 2) & 0xffff];
+ *ptr &= ~(3 << ((address & 3) << 1));
+ *ptr |= (byte & 3) << ((address & 3) << 1);
+ }
+ else
+ {
+ uint8 *ptr = &Memory.SRAM [(address >> 1) & 0xffff];
+ *ptr &= ~(15 << ((address & 1) << 2));
+ *ptr |= (byte & 15) << ((address & 1) << 2);
+ }
+ break;
+ case CMemory::MAP_BWRAM_BITMAP2:
+ address = (address & 0xffff) - 0x6000;
+ if (SA1.VirtualBitmapFormat == 2)
+ {
+ uint8 *ptr = &SA1.BWRAM [(address >> 2) & 0xffff];
+ *ptr &= ~(3 << ((address & 3) << 1));
+ *ptr |= (byte & 3) << ((address & 3) << 1);
+ }
+ else
+ {
+ uint8 *ptr = &SA1.BWRAM [(address >> 1) & 0xffff];
+ *ptr &= ~(15 << ((address & 1) << 2));
+ *ptr |= (byte & 15) << ((address & 1) << 2);
+ }
+ default:
+ return;
+ }
+}
+
+void S9xSA1SetWord (uint16 Word, uint32 address)
+{
+ S9xSA1SetByte ((uint8) Word, address);
+ S9xSA1SetByte ((uint8) (Word >> 8), address + 1);
+}
+
+void S9xSA1SetPCBase (uint32 address)
+{
+ uint8 *GetAddress = SA1.Map [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (GetAddress >= (uint8 *) CMemory::MAP_LAST)
+ {
+ SA1.PCBase = GetAddress;
+ SA1.PC = GetAddress + (address & 0xffff);
+ return;
+ }
+
+ switch ((intptr_t) GetAddress)
+ {
+ case CMemory::MAP_PPU:
+ SA1.PCBase = Memory.FillRAM - 0x2000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case CMemory::MAP_CPU:
+ SA1.PCBase = Memory.FillRAM - 0x4000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case CMemory::MAP_DSP:
+ SA1.PCBase = Memory.FillRAM - 0x6000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case CMemory::MAP_SA1RAM:
+ case CMemory::MAP_LOROM_SRAM:
+ SA1.PCBase = Memory.SRAM;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case CMemory::MAP_BWRAM:
+ SA1.PCBase = SA1.BWRAM - 0x6000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+ case CMemory::MAP_HIROM_SRAM:
+ SA1.PCBase = Memory.SRAM - 0x6000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case CMemory::MAP_DEBUG:
+
+ default:
+ case CMemory::MAP_NONE:
+ SA1.PCBase = Memory.RAM;
+ SA1.PC = Memory.RAM + (address & 0xffff);
+ return;
+ }
+}
+
+void S9xSA1ExecuteDuringSleep ()
+{
+#if 0
+ if (SA1.Executing)
+ {
+ while (CPU.Cycles < CPU.NextEvent)
+ {
+ S9xSA1MainLoop ();
+ CPU.Cycles += TWO_CYCLES * 2;
+ }
+ }
+#endif
+}
+
+void S9xSetSA1MemMap (uint32 which1, uint8 map)
+{
+ int c;
+ int start = which1 * 0x100 + 0xc00;
+ int start2 = which1 * 0x200;
+
+ if (which1 >= 2)
+ start2 += 0x400;
+
+ for (c = 0; c < 0x100; c += 16)
+ {
+ uint8 *block = &Memory.ROM [(map & 7) * 0x100000 + (c << 12)];
+ int i;
+
+ for (i = c; i < c + 16; i++)
+ Memory.Map [start + i] = SA1.Map [start + i] = block;
+ }
+
+ for (c = 0; c < 0x200; c += 16)
+ {
+ uint8 *block = &Memory.ROM [(map & 7) * 0x100000 + (c << 11) - 0x8000];
+ int i;
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [start2 + i] = SA1.Map [start2 + i] = block;
+ }
+}
+
+uint8 S9xGetSA1 (uint32 address)
+{
+// printf ("R: %04x\n", address);
+ switch (address)
+ {
+ case 0x2300:
+ return ((uint8) ((Memory.FillRAM [0x2209] & 0x5f) |
+ (CPU.IRQActive & (SA1_IRQ_SOURCE | SA1_DMA_IRQ_SOURCE))));
+ case 0x2301:
+ return ((Memory.FillRAM [0x2200] & 0xf) |
+ (Memory.FillRAM [0x2301] & 0xf0));
+ case 0x2306:
+ return ((uint8) SA1.sum);
+ case 0x2307:
+ return ((uint8) (SA1.sum >> 8));
+ case 0x2308:
+ return ((uint8) (SA1.sum >> 16));
+ case 0x2309:
+ return ((uint8) (SA1.sum >> 24));
+ case 0x230a:
+ return ((uint8) (SA1.sum >> 32));
+ case 0x230c:
+ return (Memory.FillRAM [0x230c]);
+ case 0x230d:
+ {
+ uint8 byte = Memory.FillRAM [0x230d];
+
+ if (Memory.FillRAM [0x2258] & 0x80)
+ {
+ S9xSA1ReadVariableLengthData (TRUE, FALSE);
+ }
+ return (byte);
+ }
+ default:
+ printf ("R: %04x\n", address);
+ break;
+ }
+ return (Memory.FillRAM [address]);
+}
+
+void S9xSetSA1 (uint8 byte, uint32 address)
+{
+//printf ("W: %02x -> %04x\n", byte, address);
+ switch (address)
+ {
+ case 0x2200:
+ SA1.Waiting = (byte & 0x60) != 0;
+// SA1.Executing = !SA1.Waiting && SA1.S9xOpcodes;
+
+ if (!(byte & 0x20) && (Memory.FillRAM [0x2200] & 0x20))
+ {
+ S9xSA1Reset ();
+ }
+ if (byte & 0x80)
+ {
+ Memory.FillRAM [0x2301] |= 0x80;
+ if (Memory.FillRAM [0x220a] & 0x80)
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= SNES_IRQ_SOURCE;
+ SA1.Executing = !SA1.Waiting && SA1.S9xOpcodes;
+ }
+ }
+ if (byte & 0x10)
+ {
+ Memory.FillRAM [0x2301] |= 0x10;
+ if (Memory.FillRAM [0x220a] & 0x10)
+ {
+ }
+ }
+ break;
+
+ case 0x2201:
+ if (((byte ^ Memory.FillRAM [0x2201]) & 0x80) &&
+ (Memory.FillRAM [0x2300] & byte & 0x80))
+ {
+ S9xSetIRQ (SA1_IRQ_SOURCE);
+ }
+ if (((byte ^ Memory.FillRAM [0x2201]) & 0x20) &&
+ (Memory.FillRAM [0x2300] & byte & 0x20))
+ {
+ S9xSetIRQ (SA1_DMA_IRQ_SOURCE);
+ }
+ break;
+ case 0x2202:
+ if (byte & 0x80)
+ {
+ Memory.FillRAM [0x2300] &= ~0x80;
+ S9xClearIRQ (SA1_IRQ_SOURCE);
+ }
+ if (byte & 0x20)
+ {
+ Memory.FillRAM [0x2300] &= ~0x20;
+ S9xClearIRQ (SA1_DMA_IRQ_SOURCE);
+ }
+ break;
+ case 0x2203:
+// printf ("SA1 reset vector: %04x\n", byte | (Memory.FillRAM [0x2204] << 8));
+ break;
+ case 0x2204:
+// printf ("SA1 reset vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2203]);
+ break;
+
+ case 0x2205:
+// printf ("SA1 NMI vector: %04x\n", byte | (Memory.FillRAM [0x2206] << 8));
+ break;
+ case 0x2206:
+// printf ("SA1 NMI vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2205]);
+ break;
+
+ case 0x2207:
+// printf ("SA1 IRQ vector: %04x\n", byte | (Memory.FillRAM [0x2208] << 8));
+ break;
+ case 0x2208:
+// printf ("SA1 IRQ vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2207]);
+ break;
+
+ case 0x2209:
+ Memory.FillRAM [0x2209] = byte;
+ if (byte & 0x80)
+ Memory.FillRAM [0x2300] |= 0x80;
+
+ if (byte & Memory.FillRAM [0x2201] & 0x80)
+ {
+ S9xSetIRQ (SA1_IRQ_SOURCE);
+ }
+ break;
+ case 0x220a:
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x80) &&
+ (Memory.FillRAM [0x2301] & byte & 0x80))
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= SNES_IRQ_SOURCE;
+// SA1.Executing = !SA1.Waiting;
+ }
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x40) &&
+ (Memory.FillRAM [0x2301] & byte & 0x40))
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= TIMER_IRQ_SOURCE;
+// SA1.Executing = !SA1.Waiting;
+ }
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x20) &&
+ (Memory.FillRAM [0x2301] & byte & 0x20))
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= DMA_IRQ_SOURCE;
+// SA1.Executing = !SA1.Waiting;
+ }
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x10) &&
+ (Memory.FillRAM [0x2301] & byte & 0x10))
+ {
+#if 0
+ printf ("###SA1 NMI\n");
+#endif
+ }
+ break;
+ case 0x220b:
+ if (byte & 0x80)
+ {
+ SA1.IRQActive &= ~SNES_IRQ_SOURCE;
+ Memory.FillRAM [0x2301] &= ~0x80;
+ }
+ if (byte & 0x40)
+ {
+ SA1.IRQActive &= ~TIMER_IRQ_SOURCE;
+ Memory.FillRAM [0x2301] &= ~0x40;
+ }
+ if (byte & 0x20)
+ {
+ SA1.IRQActive &= ~DMA_IRQ_SOURCE;
+ Memory.FillRAM [0x2301] &= ~0x20;
+ }
+ if (byte & 0x10)
+ {
+ // Clear NMI
+ Memory.FillRAM [0x2301] &= ~0x10;
+ }
+ if (!SA1.IRQActive)
+ SA1.Flags &= ~IRQ_PENDING_FLAG;
+ break;
+ case 0x220c:
+// printf ("SNES NMI vector: %04x\n", byte | (Memory.FillRAM [0x220d] << 8));
+ break;
+ case 0x220d:
+// printf ("SNES NMI vector: %04x\n", (byte << 8) | Memory.FillRAM [0x220c]);
+ break;
+
+ case 0x220e:
+// printf ("SNES IRQ vector: %04x\n", byte | (Memory.FillRAM [0x220f] << 8));
+ break;
+ case 0x220f:
+// printf ("SNES IRQ vector: %04x\n", (byte << 8) | Memory.FillRAM [0x220e]);
+ break;
+
+ case 0x2210:
+#if 0
+ printf ("Timer %s\n", (byte & 0x80) ? "linear" : "HV");
+ printf ("Timer H-IRQ %s\n", (byte & 1) ? "enabled" : "disabled");
+ printf ("Timer V-IRQ %s\n", (byte & 2) ? "enabled" : "disabled");
+#endif
+ break;
+ case 0x2211:
+ printf ("Timer reset\n");
+ break;
+ case 0x2212:
+ printf ("H-Timer %04x\n", byte | (Memory.FillRAM [0x2213] << 8));
+ break;
+ case 0x2213:
+ printf ("H-Timer %04x\n", (byte << 8) | Memory.FillRAM [0x2212]);
+ break;
+ case 0x2214:
+ printf ("V-Timer %04x\n", byte | (Memory.FillRAM [0x2215] << 8));
+ break;
+ case 0x2215:
+ printf ("V-Timer %04x\n", (byte << 8) | Memory.FillRAM [0x2214]);
+ break;
+ case 0x2220:
+ case 0x2221:
+ case 0x2222:
+ case 0x2223:
+ S9xSetSA1MemMap (address - 0x2220, byte);
+// printf ("MMC: %02x\n", byte);
+ break;
+ case 0x2224:
+// printf ("BWRAM image SNES %02x -> 0x6000\n", byte);
+ Memory.BWRAM = Memory.SRAM + (byte & 7) * 0x2000;
+ break;
+ case 0x2225:
+// printf ("BWRAM image SA1 %02x -> 0x6000 (%02x)\n", byte, Memory.FillRAM [address]);
+ if (byte != Memory.FillRAM [address])
+ S9xSA1SetBWRAMMemMap (byte);
+ break;
+ case 0x2226:
+// printf ("BW-RAM SNES write %s\n", (byte & 0x80) ? "enabled" : "disabled");
+ break;
+ case 0x2227:
+// printf ("BW-RAM SA1 write %s\n", (byte & 0x80) ? "enabled" : "disabled");
+ break;
+
+ case 0x2228:
+// printf ("BW-RAM write protect area %02x\n", byte);
+ break;
+ case 0x2229:
+// printf ("I-RAM SNES write protect area %02x\n", byte);
+ break;
+ case 0x222a:
+// printf ("I-RAM SA1 write protect area %02x\n", byte);
+ break;
+ case 0x2230:
+#if 0
+ printf ("SA1 DMA %s\n", (byte & 0x80) ? "enabled" : "disabled");
+ printf ("DMA priority %s\n", (byte & 0x40) ? "DMA" : "SA1");
+ printf ("DMA %s\n", (byte & 0x20) ? "char conv" : "normal");
+ printf ("DMA type %s\n", (byte & 0x10) ? "BW-RAM -> I-RAM" : "SA1 -> I-RAM");
+ printf ("DMA distination %s\n", (byte & 4) ? "BW-RAM" : "I-RAM");
+ printf ("DMA source %s\n", DMAsource [byte & 3]);
+#endif
+ break;
+ case 0x2231:
+ if (byte & 0x80)
+ SA1.in_char_dma = FALSE;
+#if 0
+ printf ("CHDEND %s\n", (byte & 0x80) ? "complete" : "incomplete");
+ printf ("DMA colour mode %d\n", byte & 3);
+ printf ("virtual VRAM width %d\n", (byte >> 2) & 7);
+#endif
+ break;
+ case 0x2232:
+ case 0x2233:
+ case 0x2234:
+ Memory.FillRAM [address] = byte;
+#if 0
+ printf ("DMA source start %06x\n",
+ Memory.FillRAM [0x2232] | (Memory.FillRAM [0x2233] << 8) |
+ (Memory.FillRAM [0x2234] << 16));
+#endif
+ break;
+ case 0x2235:
+ Memory.FillRAM [address] = byte;
+ break;
+ case 0x2236:
+ Memory.FillRAM [address] = byte;
+ if ((Memory.FillRAM [0x2230] & 0xa4) == 0x80)
+ {
+ // Normal DMA to I-RAM
+ S9xSA1DMA ();
+ }
+ else
+ if ((Memory.FillRAM [0x2230] & 0xb0) == 0xb0)
+ {
+ Memory.FillRAM [0x2300] |= 0x20;
+ if (Memory.FillRAM [0x2201] & 0x20)
+ S9xSetIRQ (SA1_DMA_IRQ_SOURCE);
+ SA1.in_char_dma = TRUE;
+ }
+ break;
+ case 0x2237:
+ Memory.FillRAM [address] = byte;
+ if ((Memory.FillRAM [0x2230] & 0xa4) == 0x84)
+ {
+ // Normal DMA to BW-RAM
+ S9xSA1DMA ();
+ }
+#if 0
+ printf ("DMA dest address %06x\n",
+ Memory.FillRAM [0x2235] | (Memory.FillRAM [0x2236] << 8) |
+ (Memory.FillRAM [0x2237] << 16));
+#endif
+ break;
+ case 0x2238:
+ case 0x2239:
+ Memory.FillRAM [address] = byte;
+#if 0
+ printf ("DMA length %04x\n",
+ Memory.FillRAM [0x2238] | (Memory.FillRAM [0x2239] << 8));
+#endif
+ break;
+ case 0x223f:
+ SA1.VirtualBitmapFormat = (byte & 0x80) ? 2 : 4;
+ //printf ("virtual VRAM depth %d\n", (byte & 0x80) ? 2 : 4);
+ break;
+
+ case 0x2240: case 0x2241: case 0x2242: case 0x2243:
+ case 0x2244: case 0x2245: case 0x2246: case 0x2247:
+ case 0x2248: case 0x2249: case 0x224a: case 0x224b:
+ case 0x224c: case 0x224d: case 0x224e:
+#if 0
+ if (!(SA1.Flags & TRACE_FLAG))
+ {
+ TraceSA1 ();
+ Trace ();
+ }
+#endif
+ Memory.FillRAM [address] = byte;
+ break;
+
+ case 0x224f:
+ Memory.FillRAM [address] = byte;
+ if ((Memory.FillRAM [0x2230] & 0xb0) == 0xa0)
+ {
+ // Char conversion 2 DMA enabled
+ // memmove converted: Same malloc but constant non-overlapping addresses [Neb]
+ memcpy (&Memory.ROM [CMemory::MAX_ROM_SIZE - 0x10000] + SA1.in_char_dma * 16,
+ &Memory.FillRAM [0x2240], 16);
+ SA1.in_char_dma = (SA1.in_char_dma + 1) & 7;
+ if ((SA1.in_char_dma & 3) == 0)
+ {
+ S9xSA1CharConv2 ();
+ }
+ }
+ break;
+ case 0x2250:
+ if (byte & 2)
+ SA1.sum = 0;
+ SA1.arithmetic_op = byte & 3;
+ break;
+
+ case 0x2251:
+ SA1.op1 = (SA1.op1 & 0xff00) | byte;
+ break;
+ case 0x2252:
+ SA1.op1 = (SA1.op1 & 0xff) | (byte << 8);
+ break;
+ case 0x2253:
+ SA1.op2 = (SA1.op2 & 0xff00) | byte;
+ break;
+ case 0x2254:
+ SA1.op2 = (SA1.op2 & 0xff) | (byte << 8);
+ switch (SA1.arithmetic_op)
+ {
+ case 0: // multiply
+ SA1.sum = SA1.op1 * SA1.op2;
+ break;
+ case 1: // divide
+ if (SA1.op2 == 0)
+ SA1.sum = SA1.op1 << 16;
+ else
+ {
+ SA1.sum = (SA1.op1 / (int) ((uint16) SA1.op2)) |
+ ((SA1.op1 % (int) ((uint16) SA1.op2)) << 16);
+ }
+ break;
+ case 2:
+ default: // cumulative sum
+ SA1.sum += SA1.op1 * SA1.op2;
+ if (SA1.sum & ((int64) 0xffffff << 32))
+ SA1.overflow = TRUE;
+ break;
+ }
+ break;
+ case 0x2258: // Variable bit-field length/auto inc/start.
+ Memory.FillRAM [0x2258] = byte;
+ S9xSA1ReadVariableLengthData (TRUE, FALSE);
+ return;
+ case 0x2259:
+ case 0x225a:
+ case 0x225b: // Variable bit-field start address
+ Memory.FillRAM [address] = byte;
+ // XXX: ???
+ SA1.variable_bit_pos = 0;
+ S9xSA1ReadVariableLengthData (FALSE, TRUE);
+ return;
+ default:
+// printf ("W: %02x->%04x\n", byte, address);
+ break;
+ }
+ if (address >= 0x2200 && address <= 0x22ff)
+ Memory.FillRAM [address] = byte;
+}
+
+static void S9xSA1CharConv2 ()
+{
+ uint32 dest = Memory.FillRAM [0x2235] | (Memory.FillRAM [0x2236] << 8);
+ uint32 offset = (SA1.in_char_dma & 7) ? 0 : 1;
+ int depth = (Memory.FillRAM [0x2231] & 3) == 0 ? 8 :
+ (Memory.FillRAM [0x2231] & 3) == 1 ? 4 : 2;
+ int bytes_per_char = 8 * depth;
+ uint8 *p = &Memory.FillRAM [0x3000] + dest + offset * bytes_per_char;
+ uint8 *q = &Memory.ROM [CMemory::MAX_ROM_SIZE - 0x10000] + offset * 64;
+
+ switch (depth)
+ {
+ case 2:
+ break;
+ case 4:
+ break;
+ case 8:
+ for (int l = 0; l < 8; l++, q += 8)
+ {
+ for (int b = 0; b < 8; b++)
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
+ *(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
+ *(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
+ *(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
+ *(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ break;
+ }
+}
+
+static void S9xSA1DMA ()
+{
+ uint32 src = Memory.FillRAM [0x2232] |
+ (Memory.FillRAM [0x2233] << 8) |
+ (Memory.FillRAM [0x2234] << 16);
+ uint32 dst = Memory.FillRAM [0x2235] |
+ (Memory.FillRAM [0x2236] << 8) |
+ (Memory.FillRAM [0x2237] << 16);
+ uint32 len = Memory.FillRAM [0x2238] |
+ (Memory.FillRAM [0x2239] << 8);
+
+ uint8 *s;
+ uint8 *d;
+
+ switch (Memory.FillRAM [0x2230] & 3)
+ {
+ case 0: // ROM
+ s = SA1.Map [(src >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (s >= (uint8 *) CMemory::MAP_LAST)
+ s += (src & 0xffff);
+ else
+ s = Memory.ROM + (src & 0xffff);
+ break;
+ case 1: // BW-RAM
+ src &= Memory.SRAMMask;
+ len &= Memory.SRAMMask;
+ s = Memory.SRAM + src;
+ break;
+ default:
+ case 2:
+ src &= 0x3ff;
+ len &= 0x3ff;
+ s = &Memory.FillRAM [0x3000] + src;
+ break;
+ }
+
+ if (Memory.FillRAM [0x2230] & 4)
+ {
+ dst &= Memory.SRAMMask;
+ len &= Memory.SRAMMask;
+ d = Memory.SRAM + dst;
+ }
+ else
+ {
+ dst &= 0x3ff;
+ len &= 0x3ff;
+ d = &Memory.FillRAM [0x3000] + dst;
+ }
+ // memmove required: Can overlap arbitrarily [Neb]
+ memmove (d, s, len);
+ Memory.FillRAM [0x2301] |= 0x20;
+
+ if (Memory.FillRAM [0x220a] & 0x20)
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= DMA_IRQ_SOURCE;
+// SA1.Executing = !SA1.Waiting;
+ }
+}
+
+void S9xSA1ReadVariableLengthData (bool8 inc, bool8 no_shift)
+{
+ uint32 addr = Memory.FillRAM [0x2259] |
+ (Memory.FillRAM [0x225a] << 8) |
+ (Memory.FillRAM [0x225b] << 16);
+ uint8 shift = Memory.FillRAM [0x2258] & 15;
+
+ if (no_shift)
+ shift = 0;
+ else
+ if (shift == 0)
+ shift = 16;
+
+ uint8 s = shift + SA1.variable_bit_pos;
+
+ if (s >= 16)
+ {
+ addr += (s >> 4) << 1;
+ s &= 15;
+ }
+ uint32 data = S9xSA1GetWord (addr) |
+ (S9xSA1GetWord (addr + 2) << 16);
+
+ data >>= s;
+ Memory.FillRAM [0x230c] = (uint8) data;
+ Memory.FillRAM [0x230d] = (uint8) (data >> 8);
+ if (inc)
+ {
+ SA1.variable_bit_pos = (SA1.variable_bit_pos + shift) & 15;
+ Memory.FillRAM [0x2259] = (uint8) addr;
+ Memory.FillRAM [0x225a] = (uint8) (addr >> 8);
+ Memory.FillRAM [0x225b] = (uint8) (addr >> 16);
+ }
+}
+