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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/sdd1emu.c
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+/* S-DD1 decompressor
+ *
+ * Based on code and documentation by Andreas Naive, who deserves a great deal
+ * of thanks and credit for figuring this out.
+ *
+ * Andreas says:
+ * The author is greatly indebted with The Dumper, without whose help and
+ * patience providing him with real S-DD1 data the research had never been
+ * possible. He also wish to note that in the very beggining of his research,
+ * Neviksti had done some steps in the right direction. By last, the author is
+ * indirectly indebted to all the people that worked and contributed in the
+ * S-DD1 issue in the past.
+ */
+
+#include <string.h>
+#include "port.h"
+#include "sdd1emu.h"
+
+static int valid_bits;
+static uint16 in_stream;
+static uint8 *in_buf;
+static uint8 bit_ctr[8];
+static uint8 context_states[32];
+static int context_MPS[32];
+static int bitplane_type;
+static int high_context_bits;
+static int low_context_bits;
+static int prev_bits[8];
+
+static struct {
+ uint8 code_size;
+ uint8 MPS_next;
+ uint8 LPS_next;
+} evolution_table[] = {
+ /* 0 */ { 0,25,25},
+ /* 1 */ { 0, 2, 1},
+ /* 2 */ { 0, 3, 1},
+ /* 3 */ { 0, 4, 2},
+ /* 4 */ { 0, 5, 3},
+ /* 5 */ { 1, 6, 4},
+ /* 6 */ { 1, 7, 5},
+ /* 7 */ { 1, 8, 6},
+ /* 8 */ { 1, 9, 7},
+ /* 9 */ { 2,10, 8},
+ /* 10 */ { 2,11, 9},
+ /* 11 */ { 2,12,10},
+ /* 12 */ { 2,13,11},
+ /* 13 */ { 3,14,12},
+ /* 14 */ { 3,15,13},
+ /* 15 */ { 3,16,14},
+ /* 16 */ { 3,17,15},
+ /* 17 */ { 4,18,16},
+ /* 18 */ { 4,19,17},
+ /* 19 */ { 5,20,18},
+ /* 20 */ { 5,21,19},
+ /* 21 */ { 6,22,20},
+ /* 22 */ { 6,23,21},
+ /* 23 */ { 7,24,22},
+ /* 24 */ { 7,24,23},
+ /* 25 */ { 0,26, 1},
+ /* 26 */ { 1,27, 2},
+ /* 27 */ { 2,28, 4},
+ /* 28 */ { 3,29, 8},
+ /* 29 */ { 4,30,12},
+ /* 30 */ { 5,31,16},
+ /* 31 */ { 6,32,18},
+ /* 32 */ { 7,24,22}
+};
+
+static uint8 run_table[128] = {
+ 128, 64, 96, 32, 112, 48, 80, 16, 120, 56, 88, 24, 104, 40, 72,
+ 8, 124, 60, 92, 28, 108, 44, 76, 12, 116, 52, 84, 20, 100, 36,
+ 68, 4, 126, 62, 94, 30, 110, 46, 78, 14, 118, 54, 86, 22, 102,
+ 38, 70, 6, 122, 58, 90, 26, 106, 42, 74, 10, 114, 50, 82, 18,
+ 98, 34, 66, 2, 127, 63, 95, 31, 111, 47, 79, 15, 119, 55, 87,
+ 23, 103, 39, 71, 7, 123, 59, 91, 27, 107, 43, 75, 11, 115, 51,
+ 83, 19, 99, 35, 67, 3, 125, 61, 93, 29, 109, 45, 77, 13, 117,
+ 53, 85, 21, 101, 37, 69, 5, 121, 57, 89, 25, 105, 41, 73, 9,
+ 113, 49, 81, 17, 97, 33, 65, 1
+};
+
+static inline uint8 GetCodeword(int bits){
+ uint8 tmp;
+
+ if(!valid_bits){
+ in_stream|=*(in_buf++);
+ valid_bits=8;
+ }
+ in_stream<<=1;
+ valid_bits--;
+ in_stream^=0x8000;
+ if(in_stream&0x8000) return 0x80+(1<<bits);
+ tmp=(in_stream>>8) | (0x7f>>bits);
+ in_stream<<=bits;
+ valid_bits-=bits;
+ if(valid_bits<0){
+ in_stream |= (*(in_buf++))<<(-valid_bits);
+ valid_bits+=8;
+ }
+ return run_table[tmp];
+}
+
+static inline uint8 GolombGetBit(int code_size){
+ if(!bit_ctr[code_size]) bit_ctr[code_size]=GetCodeword(code_size);
+ bit_ctr[code_size]--;
+ if(bit_ctr[code_size]==0x80){
+ bit_ctr[code_size]=0;
+ return 2; /* secret code for 'last zero'. ones are always last. */
+ }
+ return (bit_ctr[code_size]==0)?1:0;
+}
+
+static inline uint8 ProbGetBit(uint8 context){
+ uint8 state=context_states[context];
+ uint8 bit=GolombGetBit(evolution_table[state].code_size);
+
+ if(bit&1){
+ context_states[context]=evolution_table[state].LPS_next;
+ if(state<2){
+ context_MPS[context]^=1;
+ return context_MPS[context]; /* just inverted, so just return it */
+ } else{
+ return context_MPS[context]^1; /* we know bit is 1, so use a constant */
+ }
+ } else if(bit){
+ context_states[context]=evolution_table[state].MPS_next;
+ /* zero here, zero there, no difference so drop through. */
+ }
+ return context_MPS[context]; /* we know bit is 0, so don't bother xoring */
+}
+
+static inline uint8 GetBit(uint8 cur_bitplane){
+ uint8 bit;
+
+ bit=ProbGetBit(((cur_bitplane&1)<<4)
+ | ((prev_bits[cur_bitplane]&high_context_bits)>>5)
+ | (prev_bits[cur_bitplane]&low_context_bits));
+
+ prev_bits[cur_bitplane] <<= 1;
+ prev_bits[cur_bitplane] |= bit;
+ return bit;
+}
+
+void SDD1_decompress(uint8 *out, uint8 *in, int len){
+ uint8 bit, i, plane;
+ uint8 byte1, byte2;
+
+ if(len==0) len=0x10000;
+
+ bitplane_type=in[0]>>6;
+
+ switch(in[0]&0x30){
+ case 0x00:
+ high_context_bits=0x01c0;
+ low_context_bits =0x0001;
+ break;
+ case 0x10:
+ high_context_bits=0x0180;
+ low_context_bits =0x0001;
+ break;
+ case 0x20:
+ high_context_bits=0x00c0;
+ low_context_bits =0x0001;
+ break;
+ case 0x30:
+ high_context_bits=0x0180;
+ low_context_bits =0x0003;
+ break;
+ }
+
+ in_stream=(in[0]<<11) | (in[1]<<3);
+ valid_bits=5;
+ in_buf=in+2;
+ memset(bit_ctr, 0, sizeof(bit_ctr));
+ memset(context_states, 0, sizeof(context_states));
+ memset(context_MPS, 0, sizeof(context_MPS));
+ memset(prev_bits, 0, sizeof(prev_bits));
+
+ switch(bitplane_type){
+ case 0:
+ while(1) {
+ for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
+ if(GetBit(0)) byte1 |= bit;
+ if(GetBit(1)) byte2 |= bit;
+ }
+ *(out++)=byte1;
+ if(!--len) return;
+ *(out++)=byte2;
+ if(!--len) return;
+ }
+ break;
+ case 1:
+ i=plane=0;
+ while(1) {
+ for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
+ if(GetBit(plane)) byte1 |= bit;
+ if(GetBit(plane+1)) byte2 |= bit;
+ }
+ *(out++)=byte1;
+ if(!--len) return;
+ *(out++)=byte2;
+ if(!--len) return;
+ if(!(i+=32)) plane = (plane+2)&7;
+ }
+ break;
+ case 2:
+ i=plane=0;
+ while(1) {
+ for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
+ if(GetBit(plane)) byte1 |= bit;
+ if(GetBit(plane+1)) byte2 |= bit;
+ }
+ *(out++)=byte1;
+ if(!--len) return;
+ *(out++)=byte2;
+ if(!--len) return;
+ if(!(i+=32)) plane ^= 2;
+ }
+ break;
+ case 3:
+ do {
+ for(byte1=plane=0, bit=1; bit; bit<<=1, plane++){
+ if(GetBit(plane)) byte1 |= bit;
+ }
+ *(out++)=byte1;
+ } while(--len);
+ break;
+ }
+}
+
+static uint8 cur_plane;
+static uint8 num_bits;
+static uint8 next_byte;
+
+void SDD1_init(uint8 *in){
+ bitplane_type=in[0]>>6;
+
+ switch(in[0]&0x30){
+ case 0x00:
+ high_context_bits=0x01c0;
+ low_context_bits =0x0001;
+ break;
+ case 0x10:
+ high_context_bits=0x0180;
+ low_context_bits =0x0001;
+ break;
+ case 0x20:
+ high_context_bits=0x00c0;
+ low_context_bits =0x0001;
+ break;
+ case 0x30:
+ high_context_bits=0x0180;
+ low_context_bits =0x0003;
+ break;
+ }
+
+ in_stream=(in[0]<<11) | (in[1]<<3);
+ valid_bits=5;
+ in_buf=in+2;
+ memset(bit_ctr, 0, sizeof(bit_ctr));
+ memset(context_states, 0, sizeof(context_states));
+ memset(context_MPS, 0, sizeof(context_MPS));
+ memset(prev_bits, 0, sizeof(prev_bits));
+
+ cur_plane=0;
+ num_bits=0;
+}
+
+uint8 SDD1_get_byte(void){
+ uint8 bit;
+ uint8 byte=0;
+
+ switch(bitplane_type){
+ case 0:
+ num_bits+=16;
+ if(num_bits&16){
+ next_byte=0;
+ for(bit=0x80; bit; bit>>=1){
+ if(GetBit(0)) byte |= bit;
+ if(GetBit(1)) next_byte |= bit;
+ }
+ return byte;
+ } else {
+ return next_byte;
+ }
+
+ case 1:
+ num_bits+=16;
+ if(num_bits&16){
+ next_byte=0;
+ for(bit=0x80; bit; bit>>=1){
+ if(GetBit(cur_plane)) byte |= bit;
+ if(GetBit(cur_plane+1)) next_byte |= bit;
+ }
+ return byte;
+ } else {
+ if(!num_bits) cur_plane = (cur_plane+2)&7;
+ return next_byte;
+ }
+
+ case 2:
+ num_bits+=16;
+ if(num_bits&16){
+ next_byte=0;
+ for(bit=0x80; bit; bit>>=1){
+ if(GetBit(cur_plane)) byte |= bit;
+ if(GetBit(cur_plane+1)) next_byte |= bit;
+ }
+ return byte;
+ } else {
+ if(!num_bits) cur_plane ^= 2;
+ return next_byte;
+ }
+
+ case 3:
+ for(cur_plane=0, bit=1; bit; bit<<=1, cur_plane++){
+ if(GetBit(cur_plane)) byte |= bit;
+ }
+ return byte;
+
+ default:
+ /* should never happen */
+ return 0;
+ }
+}
+