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authorNebuleon Fumika2013-02-07 18:47:15 -0500
committerNebuleon Fumika2013-02-07 18:47:15 -0500
commit5680258a6a7d8f59649de6a2aad490b4e15054b0 (patch)
treec12766f90ba61d7c6f6e6c1ba22bf5f83a318947 /source/sdd1emu.cpp
parent635c87890530777a2e7b2f4c45a72f8f51c7d5f0 (diff)
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Stop inlining the regular tile drawing code. That was a micro-optimisation, and this revert brings the code a bit closer to mainline Snes9x.
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