aboutsummaryrefslogtreecommitdiff
path: root/source/sdd1emu.h
diff options
context:
space:
mode:
authorNebuleon Fumika2013-01-10 18:01:32 -0500
committerNebuleon Fumika2013-01-10 18:01:32 -0500
commit736484548ea021452415a1711aab10e04b521451 (patch)
tree63cedb0dd10dbbf9c84a0ab19fbc7facbd978d37 /source/sdd1emu.h
parente1ec72de1078f0e371e212852a9273746b1aa42e (diff)
downloadsnes9x2005-736484548ea021452415a1711aab10e04b521451.tar.gz
snes9x2005-736484548ea021452415a1711aab10e04b521451.tar.bz2
snes9x2005-736484548ea021452415a1711aab10e04b521451.zip
Attempt to optimise the ADD background drawing mode so it's playable on automatic frameskip in games like Super Metroid. It doesn't work well.
See the video for this bug at <http://www.youtube.com/watch?v=sUWjVxAD9Q8>.
Diffstat (limited to 'source/sdd1emu.h')
0 files changed, 0 insertions, 0 deletions