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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/seta018.c
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+#include "seta.h"
+#include "memmap.h"
+
+ST018_Regs ST018;
+
+static int line; // line counter
+
+extern "C"{
+uint8 S9xGetST018(uint32 Address)
+{
+ uint8 t = 0; // Initialise to some value for the compiler
+ uint16 address = (uint16) Address & 0xFFFF;
+
+ line++;
+
+ // these roles may be flipped
+ // op output
+ if (address == 0x3804)
+ {
+ if (ST018.out_count)
+ {
+ t = (uint8) ST018.output [ST018.out_index];
+ ST018.out_index++;
+ if (ST018.out_count==ST018.out_index)
+ ST018.out_count=0;
+ }
+ else
+ t = 0x81;
+ }
+ // status register
+ else if (address == 0x3800)
+ t = ST018.status;
+
+ printf( "ST018 R: %06X %02X\n", Address, t);
+
+ return t;
+}
+
+void S9xSetST018(uint8 Byte, uint32 Address)
+{
+ uint16 address = (uint16) Address&0xFFFF;
+ static bool reset = false;
+
+ printf( "ST018 W: %06X %02X\n", Address, Byte );
+
+ line++;
+
+ if (!reset)
+ {
+ // bootup values
+ ST018.waiting4command = true;
+ ST018.part_command = 0;
+ reset = true;
+ }
+
+ Memory.SRAM[address]=Byte;
+
+ // default status for now
+ ST018.status = 0x00;
+
+ // op data goes through this address
+ if (address==0x3804)
+ {
+ // check for new commands: 3 bytes length
+ if(ST018.waiting4command && ST018.part_command==2)
+ {
+ ST018.waiting4command = false;
+ ST018.command <<= 8;
+ ST018.command |= Byte;
+ ST018.in_index = 0;
+ ST018.out_index = 0;
+ ST018.part_command = 0; // 3-byte commands
+ ST018.pass = 0; // data streams into the chip
+ switch(ST018.command & 0xFFFFFF)
+ {
+ case 0x0100: ST018.in_count = 0; break;
+ case 0xFF00: ST018.in_count = 0; break;
+ default: ST018.waiting4command = true; break;
+ }
+ }
+ else if(ST018.waiting4command)
+ {
+ // 3-byte commands
+ ST018.part_command++;
+ ST018.command <<= 8;
+ ST018.command |= Byte;
+ }
+ }
+ // extra parameters
+ else if (address==0x3802)
+ {
+ ST018.parameters[ST018.in_index] = Byte;
+ ST018.in_index++;
+ }
+
+ if (ST018.in_count==ST018.in_index)
+ {
+ // Actually execute the command
+ ST018.waiting4command = true;
+ ST018.in_index = 0;
+ ST018.out_index = 0;
+ switch (ST018.command)
+ {
+ // hardware check?
+ case 0x0100:
+ ST018.waiting4command = false;
+ ST018.pass++;
+ if (ST018.pass==1)
+ {
+ ST018.in_count = 1;
+ ST018.out_count = 2;
+
+ // Overload's research
+ ST018.output[0x00] = 0x81;
+ ST018.output[0x01] = 0x81;
+ }
+ else
+ {
+ //ST018.in_count = 1;
+ ST018.out_count = 3;
+
+ // no reason to change this
+ //ST018.output[0x00] = 0x81;
+ //ST018.output[0x01] = 0x81;
+ ST018.output[0x02] = 0x81;
+
+ // done processing requests
+ if (ST018.pass==3)
+ ST018.waiting4command = true;
+ }
+ break;
+
+ // unknown: feels like a security detection
+ // format identical to 0x0100
+ case 0xFF00:
+ ST018.waiting4command = false;
+ ST018.pass++;
+ if (ST018.pass==1)
+ {
+ ST018.in_count = 1;
+ ST018.out_count = 2;
+
+ // Overload's research
+ ST018.output[0x00] = 0x81;
+ ST018.output[0x01] = 0x81;
+ }
+ else
+ {
+ //ST018.in_count = 1;
+ ST018.out_count = 3;
+
+ // no reason to change this
+ //ST018.output[0x00] = 0x81;
+ //ST018.output[0x01] = 0x81;
+ ST018.output[0x02] = 0x81;
+
+ // done processing requests
+ if (ST018.pass==3)
+ ST018.waiting4command = true;
+ }
+ break;
+ }
+ }
+}
+}
+