aboutsummaryrefslogtreecommitdiff
path: root/source/snaporig.cpp
diff options
context:
space:
mode:
authorNebuleon Fumika2013-01-07 03:26:53 -0500
committerNebuleon Fumika2013-01-07 03:28:22 -0500
commit8447b6304cf261f6219aa9fd4e04d99f6a76305a (patch)
treea5029a784244e14eb849913b5e04a8af2c3d9b96 /source/snaporig.cpp
parent9bdda53d2e75c6b9e7baf83bcd2519bc2a8b49d8 (diff)
downloadsnes9x2005-8447b6304cf261f6219aa9fd4e04d99f6a76305a.tar.gz
snes9x2005-8447b6304cf261f6219aa9fd4e04d99f6a76305a.tar.bz2
snes9x2005-8447b6304cf261f6219aa9fd4e04d99f6a76305a.zip
Fix an off-by-one in the manual frameskip code. It would raise the sound speed by 25% if frame skip 3 (Show 1 in 4) rendered a frame early.
Optimise the controller code. I don't expect to allow remapping any time soon, because the DS has buttons for every single SNES controller button and nothing more.
Diffstat (limited to 'source/snaporig.cpp')
0 files changed, 0 insertions, 0 deletions