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author | Nebuleon Fumika | 2013-01-12 00:34:49 -0500 |
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committer | Nebuleon Fumika | 2013-01-12 00:34:49 -0500 |
commit | e3bb4a5f62ab6b38eb1a58e700b7d713b4e397b0 (patch) | |
tree | f4c6963ef776a4bbbaaf9191d6faaef0afccdfb5 /source | |
parent | 8338e199dfbd3b956265dfaf78d2b21b083de895 (diff) | |
download | snes9x2005-e3bb4a5f62ab6b38eb1a58e700b7d713b4e397b0.tar.gz snes9x2005-e3bb4a5f62ab6b38eb1a58e700b7d713b4e397b0.tar.bz2 snes9x2005-e3bb4a5f62ab6b38eb1a58e700b7d713b4e397b0.zip |
Remove shifted envelope heights from the code, because one is always set from the other and the shifted height is not used in saved states.
Diffstat (limited to 'source')
-rw-r--r-- | source/soundux.cpp | 40 | ||||
-rw-r--r-- | source/soundux.h | 1 |
2 files changed, 17 insertions, 24 deletions
diff --git a/source/soundux.cpp b/source/soundux.cpp index d9a3436..c1a01c6 100644 --- a/source/soundux.cpp +++ b/source/soundux.cpp @@ -373,7 +373,6 @@ void S9xFixSoundAfterSnapshotLoad () { SoundData.channels[i].needs_decode = TRUE; S9xSetSoundFrequency (i, SoundData.channels[i].hertz); - SoundData.channels [i].envxx = SoundData.channels [i].envx << ENVX_SHIFT; SoundData.channels [i].next_sample = 0; SoundData.channels [i].interpolate = 0; SoundData.channels [i].previous [0] = (int32) SoundData.channels [i].previous16 [0]; @@ -429,7 +428,6 @@ void S9xSetEnvelopeHeight (int channel, int level) Channel *ch = &SoundData.channels[channel]; ch->envx = level; - ch->envxx = level << ENVX_SHIFT; ch->left_vol_level = (level * ch->volume_left) / 128; ch->right_vol_level = (level * ch->volume_right) / 128; @@ -930,18 +928,17 @@ void MixStereo (int sample_count) if (ch->env_error >= FIXED_POINT) { uint32 step = ch->env_error >> FIXED_POINT_SHIFT; + int32 envx_shifted; switch (ch->state) { case SOUND_ATTACK: ch->env_error &= FIXED_POINT_REMAINDER; ch->envx += step << 1; - ch->envxx = ch->envx << ENVX_SHIFT; if (ch->envx >= 126) { ch->envx = 127; - ch->envxx = 127 << ENVX_SHIFT; ch->state = SOUND_DECAY; if (ch->sustain_level != 8) { @@ -956,12 +953,13 @@ void MixStereo (int sample_count) break; case SOUND_DECAY: + envx_shifted = ch->envx << ENVX_SHIFT; while (ch->env_error >= FIXED_POINT) { - ch->envxx = (ch->envxx >> 8) * 255; + envx_shifted = (envx_shifted >> 8) * 255; ch->env_error -= FIXED_POINT; } - ch->envx = ch->envxx >> ENVX_SHIFT; + ch->envx = envx_shifted >> ENVX_SHIFT; if (ch->envx <= ch->envx_target) { if (ch->envx <= 0) @@ -975,12 +973,13 @@ void MixStereo (int sample_count) break; case SOUND_SUSTAIN: + envx_shifted = ch->envx << ENVX_SHIFT; while (ch->env_error >= FIXED_POINT) { - ch->envxx = (ch->envxx >> 8) * 255; + envx_shifted = (envx_shifted >> 8) * 255; ch->env_error -= FIXED_POINT; } - ch->envx = ch->envxx >> ENVX_SHIFT; + ch->envx = envx_shifted >> ENVX_SHIFT; if (ch->envx <= 0) { S9xAPUSetEndOfSample (J, ch); @@ -989,12 +988,13 @@ void MixStereo (int sample_count) break; case SOUND_RELEASE: + envx_shifted = ch->envx << ENVX_SHIFT; while (ch->env_error >= FIXED_POINT) { - ch->envxx -= (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256; + envx_shifted -= (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256; ch->env_error -= FIXED_POINT; } - ch->envx = ch->envxx >> ENVX_SHIFT; + ch->envx = envx_shifted >> ENVX_SHIFT; if (ch->envx <= 0) { S9xAPUSetEndOfSample (J, ch); @@ -1005,12 +1005,10 @@ void MixStereo (int sample_count) case SOUND_INCREASE_LINEAR: ch->env_error &= FIXED_POINT_REMAINDER; ch->envx += step << 1; - ch->envxx = ch->envx << ENVX_SHIFT; if (ch->envx >= 126) { ch->envx = 127; - ch->envxx = 127 << ENVX_SHIFT; ch->state = SOUND_GAIN; ch->mode = MODE_GAIN; S9xSetEnvRate (ch, 0, -1, 0); @@ -1020,24 +1018,23 @@ void MixStereo (int sample_count) case SOUND_INCREASE_BENT_LINE: if (ch->envx >= (MAX_ENVELOPE_HEIGHT * 3) / 4) { + envx_shifted = ch->envx << ENVX_SHIFT; while (ch->env_error >= FIXED_POINT) { - ch->envxx += (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256; + envx_shifted += (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256; ch->env_error -= FIXED_POINT; } - ch->envx = ch->envxx >> ENVX_SHIFT; + ch->envx = envx_shifted >> ENVX_SHIFT; } else { ch->env_error &= FIXED_POINT_REMAINDER; ch->envx += step << 1; - ch->envxx = ch->envx << ENVX_SHIFT; } if (ch->envx >= 126) { ch->envx = 127; - ch->envxx = 127 << ENVX_SHIFT; ch->state = SOUND_GAIN; ch->mode = MODE_GAIN; S9xSetEnvRate (ch, 0, -1, 0); @@ -1047,7 +1044,6 @@ void MixStereo (int sample_count) case SOUND_DECREASE_LINEAR: ch->env_error &= FIXED_POINT_REMAINDER; ch->envx -= step << 1; - ch->envxx = ch->envx << ENVX_SHIFT; if (ch->envx <= 0) { S9xAPUSetEndOfSample (J, ch); @@ -1056,12 +1052,13 @@ void MixStereo (int sample_count) break; case SOUND_DECREASE_EXPONENTIAL: + envx_shifted = ch->envx << ENVX_SHIFT; while (ch->env_error >= FIXED_POINT) { - ch->envxx = (ch->envxx >> 8) * 255; + envx_shifted = (envx_shifted >> 8) * 255; ch->env_error -= FIXED_POINT; } - ch->envx = ch->envxx >> ENVX_SHIFT; + ch->envx = envx_shifted >> ENVX_SHIFT; if (ch->envx <= 0) { S9xAPUSetEndOfSample (J, ch); @@ -1800,7 +1797,7 @@ END_OF_FUNCTION(S9xMixSamples); void S9xResetSound (bool8 full) { - for (int i = 0; i < 8; i++) + for (int i = 0; i < NUM_CHANNELS; i++) { SoundData.channels[i].state = SOUND_SILENT; SoundData.channels[i].mode = MODE_NONE; @@ -1814,7 +1811,6 @@ void S9xResetSound (bool8 full) SoundData.channels[i].env_error = 0; SoundData.channels[i].erate = 0; SoundData.channels[i].envx = 0; - SoundData.channels[i].envxx = 0; SoundData.channels[i].left_vol_level = 0; SoundData.channels[i].right_vol_level = 0; SoundData.channels[i].direction = 0; @@ -1979,7 +1975,6 @@ void S9xPlaySample (int channel) ch->state = SOUND_SILENT; ch->mode = MODE_NONE; ch->envx = 0; - ch->envxx = 0; S9xFixEnvelope (channel, APU.DSP [APU_GAIN + (channel << 4)], @@ -2032,7 +2027,6 @@ void S9xPlaySample (int channel) ch->right_vol_level = 0; S9xSetEnvRate (ch, ch->attack_rate, 1, MAX_ENVELOPE_HEIGHT); } - ch->envxx = ch->envx << ENVX_SHIFT; break; case MODE_GAIN: diff --git a/source/soundux.h b/source/soundux.h index b67dc2a..9bb2a22 100644 --- a/source/soundux.h +++ b/source/soundux.h @@ -178,7 +178,6 @@ typedef struct { uint32 sample_pointer; int *echo_buf_ptr; int mode; - int32 envxx; signed short next_sample; int32 interpolate; int32 previous [2]; |