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+/* Copyright (C) 2010-2017 The RetroArch team
+ *
+ * ---------------------------------------------------------------------------------------
+ * The following license statement only applies to this file (retro_miscellaneous.h).
+ * ---------------------------------------------------------------------------------------
+ *
+ * Permission is hereby granted, free of charge,
+ * to any person obtaining a copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+ * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __RARCH_MISCELLANEOUS_H
+#define __RARCH_MISCELLANEOUS_H
+
+#include <stdint.h>
+#include <boolean.h>
+#include <retro_inline.h>
+
+#if defined(_WIN32) && !defined(_XBOX)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#include <windows.h>
+#elif defined(_WIN32) && defined(_XBOX)
+#include <Xtl.h>
+#endif
+
+#if defined(__CELLOS_LV2__)
+#include <sys/fs_external.h>
+#endif
+
+#include <limits.h>
+
+#ifdef _MSC_VER
+#include <compat/msvc.h>
+#endif
+
+static INLINE void bits_or_bits(uint32_t *a, uint32_t *b, uint32_t count)
+{
+ uint32_t i;
+ for (i = 0; i < count;i++)
+ a[i] |= b[i];
+}
+
+static INLINE void bits_clear_bits(uint32_t *a, uint32_t *b, uint32_t count)
+{
+ uint32_t i;
+ for (i = 0; i < count;i++)
+ a[i] &= ~b[i];
+}
+
+static INLINE bool bits_any_set(uint32_t* ptr, uint32_t count)
+{
+ uint32_t i;
+ for (i = 0; i < count; i++)
+ {
+ if (ptr[i] != 0)
+ return true;
+ }
+ return false;
+}
+
+#ifndef PATH_MAX_LENGTH
+#if defined(__CELLOS_LV2__)
+#define PATH_MAX_LENGTH CELL_FS_MAX_FS_PATH_LENGTH
+#elif defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(GEKKO)|| defined(WIIU)
+#define PATH_MAX_LENGTH 512
+#else
+#define PATH_MAX_LENGTH 4096
+#endif
+#endif
+
+#ifndef MAX
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#endif
+
+#ifndef MIN
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#endif
+
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
+
+#define BITS_GET_ELEM(a, i) ((a).data[i])
+#define BITS_GET_ELEM_PTR(a, i) ((a)->data[i])
+
+#define BIT_SET(a, bit) ((a)[(bit) >> 3] |= (1 << ((bit) & 7)))
+#define BIT_CLEAR(a, bit) ((a)[(bit) >> 3] &= ~(1 << ((bit) & 7)))
+#define BIT_GET(a, bit) (((a)[(bit) >> 3] >> ((bit) & 7)) & 1)
+
+#define BIT16_SET(a, bit) ((a) |= (1 << ((bit) & 15)))
+#define BIT16_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 15)))
+#define BIT16_GET(a, bit) (((a) >> ((bit) & 15)) & 1)
+#define BIT16_CLEAR_ALL(a) ((a) = 0)
+
+#define BIT32_SET(a, bit) ((a) |= (1 << ((bit) & 31)))
+#define BIT32_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 31)))
+#define BIT32_GET(a, bit) (((a) >> ((bit) & 31)) & 1)
+#define BIT32_CLEAR_ALL(a) ((a) = 0)
+
+#define BIT64_SET(a, bit) ((a) |= (UINT64_C(1) << ((bit) & 63)))
+#define BIT64_CLEAR(a, bit) ((a) &= ~(UINT64_C(1) << ((bit) & 63)))
+#define BIT64_GET(a, bit) (((a) >> ((bit) & 63)) & 1)
+#define BIT64_CLEAR_ALL(a) ((a) = 0)
+
+#define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (1 << ((bit) & 31)))
+#define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31)))
+#define BIT128_GET(a, bit) (((a).data[(bit) >> 5] >> ((bit) & 31)) & 1)
+#define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a))
+
+#define BIT128_SET_PTR(a, bit) BIT128_SET(*a, bit)
+#define BIT128_CLEAR_PTR(a, bit) BIT128_CLEAR(*a, bit)
+#define BIT128_GET_PTR(a, bit) BIT128_GET(*a, bit)
+#define BIT128_CLEAR_ALL_PTR(a) BIT128_CLEAR_ALL(*a)
+
+#define BIT256_SET(a, bit) BIT128_SET(a, bit)
+#define BIT256_CLEAR(a, bit) BIT128_CLEAR(a, bit)
+#define BIT256_GET(a, bit) BIT128_GET(a, bit)
+#define BIT256_CLEAR_ALL(a) BIT128_CLEAR_ALL(a)
+
+#define BIT256_SET_PTR(a, bit) BIT256_SET(*a, bit)
+#define BIT256_CLEAR_PTR(a, bit) BIT256_CLEAR(*a, bit)
+#define BIT256_GET_PTR(a, bit) BIT256_GET(*a, bit)
+#define BIT256_CLEAR_ALL_PTR(a) BIT256_CLEAR_ALL(*a)
+
+#define BITS_COPY16_PTR(a,bits) \
+{ \
+ BIT128_CLEAR_ALL_PTR(a); \
+ BITS_GET_ELEM_PTR(a, 0) = (bits) & 0xffff; \
+}
+
+#define BITS_COPY32_PTR(a,bits) \
+{ \
+ BIT128_CLEAR_ALL_PTR(a); \
+ BITS_GET_ELEM_PTR(a, 0) = (bits); \
+}
+
+/* Helper macros and struct to keep track of many booleans. */
+/* This struct has 256 bits. */
+typedef struct
+{
+ uint32_t data[8];
+} retro_bits_t;
+
+#endif