diff options
Diffstat (limited to 'source/snaporig.h')
-rw-r--r-- | source/snaporig.h | 532 |
1 files changed, 276 insertions, 256 deletions
diff --git a/source/snaporig.h b/source/snaporig.h index cc9c09e..bb7da7d 100644 --- a/source/snaporig.h +++ b/source/snaporig.h @@ -1,6 +1,6 @@ /******************************************************************************* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and Jerremy Koot (jkoot@snes9x.com) @@ -43,46 +43,46 @@ S-DD1 C emulator code (c) Copyright 2003 Brad Jorsch with research by Andreas Naive and John Weidman - + S-RTC C emulator code (c) Copyright 2001 John Weidman - + ST010 C++ emulator code (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - Super FX C emulator code + Super FX C emulator code (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + - Specific ports contains the works of other authors. See headers in individual files. - + Snes9x homepage: http://www.snes9x.com - + Permission to use, copy, modify and distribute Snes9x in both binary and source form, for non-commercial purposes, is hereby granted without fee, providing that this license information and copyright notice appear with all copies and any derived work. - + This software is provided 'as-is', without any express or implied warranty. In no event shall the authors be held liable for any damages arising from the use of this software. - + Snes9x is freeware for PERSONAL USE only. Commercial users should seek permission of the copyright holders first. Commercial use includes charging money for Snes9x or software derived from Snes9x. - + The copyright holders request that bug fixes and improvements to the code should be forwarded to them so everyone can benefit from the modifications in future versions. - + Super NES and Super Nintendo Entertainment System are trademarks of Nintendo Co., Limited and its subsidiary companies. *******************************************************************************/ @@ -92,287 +92,307 @@ #define ORIG_SNAPSHOT_MAGIC "#!snes96" #define ORIG_SNAPSHOT_VERSION 4 -bool8 S9xLoadOrigSnapshot (const char *filename); - -struct SOrigCPUState{ - uint32 Flags; - short Cycles_old; - short NextEvent_old; - uint8 CurrentFrame; - uint8 FastROMSpeed_old_old; - uint16 V_Counter_old; - bool8 BranchSkip; - bool8 NMIActive; - bool8 IRQActive; - bool8 WaitingForInterrupt; - bool8 InDMA; - uint8 WhichEvent; - uint8 *PC; - uint8 *PCBase; - uint16 MemSpeed_old; - uint16 MemSpeedx2_old; - uint16 FastROMSpeed_old; - bool8 FastDP; - uint8 *PCAtOpcodeStart; - uint8 *WaitAddress; - uint32 WaitCounter; - long Cycles; - long NextEvent; - long V_Counter; - long MemSpeed; - long MemSpeedx2; - long FastROMSpeed; +bool8 S9xLoadOrigSnapshot(const char* filename); + +struct SOrigCPUState +{ + uint32 Flags; + short Cycles_old; + short NextEvent_old; + uint8 CurrentFrame; + uint8 FastROMSpeed_old_old; + uint16 V_Counter_old; + bool8 BranchSkip; + bool8 NMIActive; + bool8 IRQActive; + bool8 WaitingForInterrupt; + bool8 InDMA; + uint8 WhichEvent; + uint8* PC; + uint8* PCBase; + uint16 MemSpeed_old; + uint16 MemSpeedx2_old; + uint16 FastROMSpeed_old; + bool8 FastDP; + uint8* PCAtOpcodeStart; + uint8* WaitAddress; + uint32 WaitCounter; + long Cycles; + long NextEvent; + long V_Counter; + long MemSpeed; + long MemSpeedx2; + long FastROMSpeed; }; struct SOrigAPU { - uint32 Cycles; - bool8 ShowROM; - uint8 Flags; - uint8 KeyedChannels; - uint8 OutPorts [4]; - uint8 DSP [0x80]; - uint8 ExtraRAM [64]; - uint16 Timer [3]; - uint16 TimerTarget [3]; - bool8 TimerEnabled [3]; - bool8 TimerValueWritten [3]; + uint32 Cycles; + bool8 ShowROM; + uint8 Flags; + uint8 KeyedChannels; + uint8 OutPorts [4]; + uint8 DSP [0x80]; + uint8 ExtraRAM [64]; + uint16 Timer [3]; + uint16 TimerTarget [3]; + bool8 TimerEnabled [3]; + bool8 TimerValueWritten [3]; }; typedef union { #ifdef LSB_FIRST - struct { uint8 A, Y; } B; + struct + { + uint8 A, Y; + } B; #else - struct { uint8 Y, A; } B; + struct + { + uint8 Y, A; + } B; #endif - uint16 W; + uint16 W; } OrigYAndA; -struct SOrigAPURegisters{ - uint8 P; - OrigYAndA YA; - uint8 X; - uint8 S; - uint16 PC; +struct SOrigAPURegisters +{ + uint8 P; + OrigYAndA YA; + uint8 X; + uint8 S; + uint16 PC; }; #define ORIG_MAX_BUFFER_SIZE (1024 * 4) #define NUM_CHANNELS 8 -typedef struct { - int state; - int type; - short volume_left; - short volume_right; - int frequency; - int count; - signed short wave [ORIG_MAX_BUFFER_SIZE]; - bool8 loop; - int envx; - short left_vol_level; - short right_vol_level; - short envx_target; - unsigned long int env_error; - unsigned long erate; - int direction; - unsigned long attack_rate; - unsigned long decay_rate; - unsigned long sustain_rate; - unsigned long release_rate; - unsigned long sustain_level; - signed short sample; - signed short decoded [16]; - signed short previous [2]; - uint16 sample_number; - bool8 last_block; - bool8 needs_decode; - uint32 block_pointer; - uint32 sample_pointer; - int *echo_buf_ptr; - int mode; - uint32 dummy [8]; +typedef struct +{ + int state; + int type; + short volume_left; + short volume_right; + int frequency; + int count; + signed short wave [ORIG_MAX_BUFFER_SIZE]; + bool8 loop; + int envx; + short left_vol_level; + short right_vol_level; + short envx_target; + unsigned long int env_error; + unsigned long erate; + int direction; + unsigned long attack_rate; + unsigned long decay_rate; + unsigned long sustain_rate; + unsigned long release_rate; + unsigned long sustain_level; + signed short sample; + signed short decoded [16]; + signed short previous [2]; + uint16 sample_number; + bool8 last_block; + bool8 needs_decode; + uint32 block_pointer; + uint32 sample_pointer; + int* echo_buf_ptr; + int mode; + uint32 dummy [8]; } OrigChannel; typedef struct { - short master_volume_left; - short master_volume_right; - short echo_volume_left; - short echo_volume_right; - int echo_enable; - int echo_feedback; - int echo_ptr; - int echo_buffer_size; - int echo_write_enabled; - int echo_channel_enable; - int pitch_mod; - // Just incase they are needed in the future, for snapshot compatibility. - uint32 dummy [3]; - OrigChannel channels [NUM_CHANNELS]; + short master_volume_left; + short master_volume_right; + short echo_volume_left; + short echo_volume_right; + int echo_enable; + int echo_feedback; + int echo_ptr; + int echo_buffer_size; + int echo_write_enabled; + int echo_channel_enable; + int pitch_mod; + // Just incase they are needed in the future, for snapshot compatibility. + uint32 dummy [3]; + OrigChannel channels [NUM_CHANNELS]; } SOrigSoundData; struct SOrigOBJ { - short HPos; - uint16 VPos; - uint16 Name; - uint8 VFlip; - uint8 HFlip; - uint8 Priority; - uint8 Palette; - uint8 Size; - uint8 Prev; - uint8 Next; + short HPos; + uint16 VPos; + uint16 Name; + uint8 VFlip; + uint8 HFlip; + uint8 Priority; + uint8 Palette; + uint8 Size; + uint8 Prev; + uint8 Next; }; -struct SOrigPPU { - uint8 BGMode; - uint8 BG3Priority; - uint8 Brightness; - - struct { - bool8 High; - uint8 Increment; - uint16 Address; - uint16 Mask1; - uint16 FullGraphicCount; - uint16 Shift; - } VMA; - - struct { - uint8 TileSize; - uint16 TileAddress; - uint8 Width; - uint8 Height; - uint16 SCBase; - uint16 VOffset; - uint16 HOffset; - bool8 ThroughMain; - bool8 ThroughSub; - uint8 BGSize; - uint16 NameBase; - uint16 SCSize; - bool8 Addition; - } BG [4]; - - bool8 CGFLIP; - uint16 CGDATA [256]; - uint8 FirstSprite; - uint8 LastSprite; - struct SOrigOBJ OBJ [129]; - uint8 OAMPriorityRotation; - uint16 OAMAddr; - - uint8 OAMFlip; - uint16 OAMTileAddress; - uint16 IRQVBeamPos; - uint16 IRQHBeamPos; - uint16 VBeamPosLatched; - uint16 HBeamPosLatched; - - uint8 HBeamFlip; - uint8 VBeamFlip; - uint8 HVBeamCounterLatched; - - short MatrixA; - short MatrixB; - short MatrixC; - short MatrixD; - short CentreX; - short CentreY; - uint8 Joypad1ButtonReadPos; - uint8 Joypad2ButtonReadPos; - - uint8 CGADD; - uint8 FixedColourRed; - uint8 FixedColourGreen; - uint8 FixedColourBlue; - uint16 SavedOAMAddr; - uint16 ScreenHeight; - uint32 WRAM; - uint8 BG_Forced; - bool8 ForcedBlanking; - bool8 OBJThroughMain; - bool8 OBJThroughSub; - uint8 OBJSizeSelect; - uint8 OBJNameSelect_old; - uint16 OBJNameBase; - bool8 OBJAddition; - uint8 OAMReadFlip; - uint8 OAMData [512 + 32]; - bool8 VTimerEnabled; - bool8 HTimerEnabled; - short HTimerPosition; - uint8 Mosaic; - bool8 BGMosaic [4]; - bool8 Mode7HFlip; - bool8 Mode7VFlip; - uint8 Mode7Repeat; - uint8 Window1Left; - uint8 Window1Right; - uint8 Window2Left; - uint8 Window2Right; - uint8 ClipCounts [6]; - uint8 ClipLeftEdges [3][6]; - uint8 ClipRightEdges [3][6]; - uint8 ClipWindowOverlapLogic [6]; - uint8 ClipWindow1Enable [6]; - uint8 ClipWindow2Enable [6]; - bool8 ClipWindow1Inside [6]; - bool8 ClipWindow2Inside [6]; - bool8 RecomputeClipWindows; - uint8 CGFLIPRead; - uint16 OBJNameSelect; - bool8 Need16x8Mulitply; - uint8 Joypad3ButtonReadPos; - uint8 MouseSpeed[2]; +struct SOrigPPU +{ + uint8 BGMode; + uint8 BG3Priority; + uint8 Brightness; + + struct + { + bool8 High; + uint8 Increment; + uint16 Address; + uint16 Mask1; + uint16 FullGraphicCount; + uint16 Shift; + } VMA; + + struct + { + uint8 TileSize; + uint16 TileAddress; + uint8 Width; + uint8 Height; + uint16 SCBase; + uint16 VOffset; + uint16 HOffset; + bool8 ThroughMain; + bool8 ThroughSub; + uint8 BGSize; + uint16 NameBase; + uint16 SCSize; + bool8 Addition; + } BG [4]; + + bool8 CGFLIP; + uint16 CGDATA [256]; + uint8 FirstSprite; + uint8 LastSprite; + struct SOrigOBJ OBJ [129]; + uint8 OAMPriorityRotation; + uint16 OAMAddr; + + uint8 OAMFlip; + uint16 OAMTileAddress; + uint16 IRQVBeamPos; + uint16 IRQHBeamPos; + uint16 VBeamPosLatched; + uint16 HBeamPosLatched; + + uint8 HBeamFlip; + uint8 VBeamFlip; + uint8 HVBeamCounterLatched; + + short MatrixA; + short MatrixB; + short MatrixC; + short MatrixD; + short CentreX; + short CentreY; + uint8 Joypad1ButtonReadPos; + uint8 Joypad2ButtonReadPos; + + uint8 CGADD; + uint8 FixedColourRed; + uint8 FixedColourGreen; + uint8 FixedColourBlue; + uint16 SavedOAMAddr; + uint16 ScreenHeight; + uint32 WRAM; + uint8 BG_Forced; + bool8 ForcedBlanking; + bool8 OBJThroughMain; + bool8 OBJThroughSub; + uint8 OBJSizeSelect; + uint8 OBJNameSelect_old; + uint16 OBJNameBase; + bool8 OBJAddition; + uint8 OAMReadFlip; + uint8 OAMData [512 + 32]; + bool8 VTimerEnabled; + bool8 HTimerEnabled; + short HTimerPosition; + uint8 Mosaic; + bool8 BGMosaic [4]; + bool8 Mode7HFlip; + bool8 Mode7VFlip; + uint8 Mode7Repeat; + uint8 Window1Left; + uint8 Window1Right; + uint8 Window2Left; + uint8 Window2Right; + uint8 ClipCounts [6]; + uint8 ClipLeftEdges [3][6]; + uint8 ClipRightEdges [3][6]; + uint8 ClipWindowOverlapLogic [6]; + uint8 ClipWindow1Enable [6]; + uint8 ClipWindow2Enable [6]; + bool8 ClipWindow1Inside [6]; + bool8 ClipWindow2Inside [6]; + bool8 RecomputeClipWindows; + uint8 CGFLIPRead; + uint16 OBJNameSelect; + bool8 Need16x8Mulitply; + uint8 Joypad3ButtonReadPos; + uint8 MouseSpeed[2]; }; -struct SOrigDMA { - bool8 TransferDirection; - bool8 AAddressFixed; - bool8 AAddressDecrement; - uint8 TransferMode; - - uint8 ABank; - uint16 AAddress; - uint16 Address; - uint8 BAddress; - - // General DMA only: - uint16 TransferBytes; - - // H-DMA only: - bool8 HDMAIndirectAddressing; - uint16 IndirectAddress; - uint8 IndirectBank; - uint8 Repeat; - uint8 LineCount; - uint8 FirstLine; - bool8 JustStarted; +struct SOrigDMA +{ + bool8 TransferDirection; + bool8 AAddressFixed; + bool8 AAddressDecrement; + uint8 TransferMode; + + uint8 ABank; + uint16 AAddress; + uint16 Address; + uint8 BAddress; + + // General DMA only: + uint16 TransferBytes; + + // H-DMA only: + bool8 HDMAIndirectAddressing; + uint16 IndirectAddress; + uint8 IndirectBank; + uint8 Repeat; + uint8 LineCount; + uint8 FirstLine; + bool8 JustStarted; }; typedef union { #ifdef LSB_FIRST - struct { uint8 l,h; } B; + struct + { + uint8 l, h; + } B; #else - struct { uint8 h,l; } B; + struct + { + uint8 h, l; + } B; #endif - uint16 W; + uint16 W; } OrigPair; -struct SOrigRegisters{ - uint8 PB; - uint8 DB; - OrigPair P; - OrigPair A; - OrigPair D; - OrigPair S; - OrigPair X; - OrigPair Y; - uint16 PC; +struct SOrigRegisters +{ + uint8 PB; + uint8 DB; + OrigPair P; + OrigPair A; + OrigPair D; + OrigPair S; + OrigPair X; + OrigPair Y; + uint16 PC; }; #endif |