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2013-02-09Update CATSFC/system/language.msg (Spanish block)jomaper
2013-02-09Merge branch '8bitsound'Nebuleon Fumika
2013-02-08Release 1.29.Nebuleon Fumika
2013-02-08Merge branch 'master' into 8bitsoundNebuleon Fumika
2013-02-08Merge pull request #32 from boriar/patch-1Nebuleon Fumika
2013-02-09Update CATSFC/system/language.msgboriar
2013-02-08Merge branch 'master' into 8bitsoundNebuleon Fumika
2013-02-08Add a Spanish translation.Boriar
2013-02-08Add a Dutch translation.Aeter
2013-02-08Add two more half-wave types to try to correct the pitch of notes that are on...Nebuleon Fumika
2013-02-08Fix write to uninitialised memory in 8-bit sound.Nebuleon Fumika
2013-02-08Add square waves for waves not matching sines or triangles. Add noise for dru...Nebuleon Fumika
2013-02-08Merge branch 'master' into 8bitsoundNebuleon Fumika
2013-02-08Require one audio buffer to be free again. Otherwise, if the 4 buffers get fu...Nebuleon Fumika
2013-02-07Synchronise fractions of a hertz correctly in the audio output timing code to...Nebuleon Fumika
2013-02-07Remove remnants of a failed auto-CPU implementation. Changing CPU speeds on-t...Nebuleon Fumika
2013-02-07Stop inlining the regular tile drawing code. That was a micro-optimisation, a...Nebuleon Fumika
2013-02-07Allow the user to be pressing a button when the emulator starts. This allows ...Nebuleon Fumika
2013-02-07README.md: Add more recent information about frame skipping and fluidity.Nebuleon Fumika
2013-02-07EN: Added a German translation. DE: Deutsche Übersetzung hinzugefügt.SignZ
2013-02-07De-interleave the ROM using DMA. This helps the more esoteric jumbo memory ma...Nebuleon Fumika
2013-02-06Remove 320 KiB of memory allocations in APU emulation that were completely un...Nebuleon Fumika
2013-02-06gui.c: Require all keys to be released after the B, A or X button or the Touc...Nebuleon Fumika
2013-02-06Use key pictograms from Pictochat to display keys for yes/no dialog(ue)s.Nebuleon Fumika
2013-02-06Yeah... Despite the audio optimisations, sound still crackles with display do...Nebuleon Fumika
2013-02-06When changing languages, quit doing the "Changing language, please wait..." a...Nebuleon Fumika
2013-02-06Raise the sound frequency from 22050 Hz to 32000 Hz, which is like the SNES. ...Nebuleon Fumika
2013-02-06Fix 2 compiler warnings in gui.c.Nebuleon Fumika
2013-02-06Quit saving the files so often for nothing; that uses up erase cycles on stor...Nebuleon Fumika
2013-02-06Reinstate frame skipping options 0 and 1, but keep the new meaning (>= 2 equi...Nebuleon Fumika
2013-02-06Allow all audio buffers to get full again before declaring underflow.Nebuleon Fumika
2013-02-06Fix the loading screen for a ROM appearing for a split second after the splas...Nebuleon Fumika
2013-02-06Make all gamepak loads call LoadGameAndItsData, that way its "Loading" screen...Nebuleon Fumika
2013-02-06Fix settings not getting loaded with a ROM provided by plugin arguments.BassAceGold
2013-02-06Load the game from plug-in launch arguments. Make the CATSFC system directory...BassAceGold
2013-02-06Document the auto CPU behavior a bit.Nebuleon Fumika
2013-02-06Implement automatic CPU frequency switching, which improves battery life if p...Nebuleon Fumika
2013-02-05Force both manual and automatic frameskipping to be at or above 2. Resets the...Nebuleon Fumika
2013-02-05Disable the free space line in the options for the time being. Currently it i...Nebuleon Fumika
2013-02-05Change the upper screen updates to be double-buffered. Require that one audio...Nebuleon Fumika
2013-02-05Add include files from BassAceGold's library, release 2 fix 2.2.Nebuleon Fumika
2013-02-04Fully integrate BassAceGold's libraries, finally. The README still states tha...Nebuleon Fumika
2013-02-04Merge pull request #30 from derpking/patch-1Nebuleon Fumika
2013-02-04Release 1.28 after disabling the controller status sync hack.Nebuleon Fumika
2013-02-03Update source/dsp1.cppderpking
2013-02-03Release 1.27.Nebuleon Fumika
2013-02-03Synchronise the controller status more spread out inside a rendered frame:Nebuleon Fumika
2013-02-03Faking out the sound synchronisation with a buffer of silence wasn't necessary.Nebuleon Fumika
2013-02-03Write back the data cache before using DMA to draw emulated frames.Nebuleon Fumika
2013-02-03Add some forgotten DMA files.Nebuleon Fumika