Age | Commit message (Expand) | Author |
2013-01-09 | Release 1.17. | Nebuleon Fumika |
2013-01-09 | Attempt to fix the crashing with sound interrupts, part 2: Stop the timer bef... | Nebuleon Fumika |
2013-01-09 | Increase the audio frequency to 48 kHz. Timer interrupt intervals and buffer ... | Nebuleon Fumika |
2013-01-08 | Try fixing a crash in the sound interrupt. | Nebuleon Fumika |
2013-01-08 | Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation. | Nebuleon Fumika |
2013-01-08 | Revert "Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps." That's in p... | Nebuleon Fumika |
2013-01-08 | Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps. | Nebuleon Fumika |
2013-01-08 | Reinstate SNES Open Bus. It was making Secret of Mana's introduction screen s... | Nebuleon Fumika |
2013-01-08 | Release 1.16. | Nebuleon Fumika |
2013-01-08 | Merge branch 'master' of https://github.com/ShadauxCat/CATSFC | Nebuleon Fumika |
2013-01-08 | Remove Open Bus again. Stop synchronising controls so often, now that the aud... | Nebuleon Fumika |
2013-01-08 | Configurable interrupt interval for the sound timer. Right now, only 22050 Hz... | Nebuleon Fumika |
2013-01-08 | Configurable interrupt interval for the sound timer. Right now, only 22050 Hz... | Nebuleon Fumika |
2013-01-08 | GLORIOUS interrupt-based sound playback. Now, the note-length-hopping problem... | Nebuleon Fumika |
2013-01-07 | Release 1.15. | Nebuleon Fumika |
2013-01-07 | Require auto_equivalent_skip to be greater than 0 before decrementing it if t... | Nebuleon Fumika |
2013-01-07 | Revert "Add a bit that tolerates 1/16 latency per frame in automatic frameski... | Nebuleon Fumika |
2013-01-07 | Add a bit that tolerates 1/16 latency per frame in automatic frameskip mode. | Nebuleon Fumika |
2013-01-07 | Smooth out the automatic frame skipping such that it doesn't go from 1 FPS to... | Nebuleon Fumika |
2013-01-07 | Fix an off-by-one in the manual frameskip code. It would raise the sound spee... | Nebuleon Fumika |
2013-01-07 | Add a section about frame skipping in the readme. | Nebuleon Fumika |
2013-01-07 | Add support for user-selected and automatic frame skipping. Add support for P... | Nebuleon Fumika |
2013-01-06 | Language file overhaul, part 2. Remove unused messages in all languages. | Nebuleon Fumika |
2013-01-06 | Language message overhaul, part 1. | Nebuleon Fumika |
2013-01-05 | Release 1.14. | Nebuleon Fumika |
2013-01-05 | Sync ALL bits of the joypad again. This may make controls a bit slower to par... | Nebuleon Fumika |
2013-01-05 | Mess with Mode 5 some more. Secret of Mana's menu sprite is fixed; however, a... | Nebuleon Fumika |
2013-01-04 | Move all CPU cycle calculations into cpuops.cpp. | Nebuleon Fumika |
2013-01-04 | Move some CPU cycle calculation from address resolution to the opcodes. This ... | Nebuleon Fumika |
2013-01-02 | Sleep when the lid is closed AND emulation is running. I don't know to what e... | Nebuleon Fumika |
2013-01-02 | Release 1.13. | Nebuleon Fumika |
2013-01-02 | Make Display Mode 4 an antialiased whole-screen mode. | Nebuleon Fumika |
2013-01-01 | Remove unused files. This reduces the plugin's size by 214 KB. | Nebuleon Fumika |
2013-01-01 | Render double-width-res tiles from Background Mode 5 as half-width tiles. Thi... | Nebuleon Fumika |
2012-12-31 | Release 1.12. | Nebuleon Fumika |
2012-12-31 | ppu.cpp: Store multiplicands and quotients using aligned 16-bit writes (littl... | Nebuleon Fumika |
2012-12-31 | Fix PPU resets. This fixes Legend of Zelda: A Link to the Past. | Nebuleon Fumika |
2012-12-31 | MIPS requires 2-byte reads to be aligned to even addresses. #define FAST_ALIG... | Nebuleon Fumika |
2012-12-30 | Image modifications. | Nebuleon Fumika |
2012-12-30 | 'make release' is now a thing. It makes the .zip file for a release. | Nebuleon Fumika |
2012-12-30 | source.txt: Merged to ShadauxCat's repository. Update the source link. | Nebuleon Fumika |
2012-12-30 | Update list of contributors in the copyright file. | Nebuleon Fumika |
2012-12-30 | Bump to version 1.11 for another release. | Nebuleon Fumika |
2012-12-30 | Return to 22050 Hz audio. 48000 Hz was just too much to handle, apparently. | Nebuleon Fumika |
2012-12-30 | Clean up some backslashes at the end of lines. | Nebuleon Fumika |
2012-12-30 | Memory access optimisations in sprite rendering. | Nebuleon Fumika |
2012-12-30 | Rendering optimisations. | Nebuleon Fumika |
2012-12-28 | Transform macros into loops to render tiles. | Nebuleon Fumika |
2012-12-28 | Revert "Test commit, look for write privilege." | Nebuleon Fumika |
2012-12-28 | Test commit, look for write privilege. | Nebuleon Fumika |