index
:
snes9x2005
asmgfx
dynarec
performance
trimui-s
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC). Forked from https://github.com/libretro/snes9x2005
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
/
gfx.h
Age
Commit message (
Expand
)
Author
2020-10-15
Add 'USE_OLD_COLOUR_OPS' flag + PSP ifdef guards
jdgleaver
2020-10-15
Backports: Colour operations from Snes9x 1.60 + MIPS optimisations from Pocke...
jdgleaver
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-16
Many cleanups.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2014-12-15
Remove some unused tables in source/data.c
twinaphex
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-12-14
Fix crash when fastforwarding in Killer Instinct/Chrono Trigger intro
twinaphex
2014-11-03
use stdint/stdbool
aliaspider
2014-11-02
cleanups.
aliaspider
2014-10-31
remove S9xDeinitUpdate.
aliaspider
2014-10-30
remove warnings
aliaspider
2014-10-30
cleanups.
aliaspider
2014-10-30
add safety to buffer reads to deal with negative offsets.
aliaspider
2014-10-30
apply a facelift
aliaspider
2014-10-29
get rid of all remaining C++ code.
aliaspider
2014-10-29
C++ cleanups. (in progress)
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
ugly 64-bit targets fix (cont.)
aliaspider
2014-10-28
ugly fix to solve segfaults on 64-bit platforms.
aliaspider
2014-10-28
initial libretro port.
aliaspider
2013-01-10
Attempt to optimise the ADD background drawing mode so it's playable on autom...
Nebuleon Fumika
2012-12-30
Rendering optimisations.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper