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AgeCommit message (Expand)Author
2022-02-09Adds experimental ARM dynarecdynarecneonloop
2017-08-16More C89_BUILD fixestwinaphex
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-14Deleted several unused variables, code and files.João Silva
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-02-12Fixed stupid mistake that broke some games. Other minor changes.João Silva
2017-02-12Minor SuperFX optimization. Fixed broken graphics caused by All-Stars SMW spe...João Silva
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-16Many cleanups.João Silva
2017-01-15Fixed input for games like SMAS and removed joypad swapping option.João Silva
2017-01-14Removed some more useless stuff.João Silva
2017-01-14Removed a LOT of useless stuff.João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
2014-11-03use stdint/stdboolaliaspider
2014-11-03fix typoaliaspider
2014-11-03blargg's apu implementation can now be used.aliaspider
2014-11-03can build with USE_BLARGG_APU enabled, still not working.aliaspider
2014-11-02cleanups.aliaspider
2014-10-30Code readability - turn ZeroMemory into memset(a, 0, b)twinaphex
2014-10-30Refactor S9xSetSuperFX the same way as SNES9x Next codetwinaphex
2014-10-30Refactor code to function S9xSetSuperFX to make it more liketwinaphex
2014-10-30remove ZSNES_FX definesaliaspider
2014-10-30apply a faceliftaliaspider
2014-10-29less C++.aliaspider
2014-10-29remove more C++ code.aliaspider
2014-10-29C++ cleanups. (in progress)aliaspider
2014-10-29start moving everything to Caliaspider