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AgeCommit message (Expand)Author
2013-02-08Fix write to uninitialised memory in 8-bit sound.Nebuleon Fumika
2013-02-08Add square waves for waves not matching sines or triangles. Add noise for dru...Nebuleon Fumika
2013-02-08Merge branch 'master' into 8bitsoundNebuleon Fumika
2013-02-03Synchronise the controller status more spread out inside a rendered frame:Nebuleon Fumika
2013-02-01Revert the reversed stereo mixing loop. This makes it more consistent with ma...Nebuleon Fumika
2013-01-27Assign a filter-related variable right after other filter-related variables.Nebuleon Fumika
2013-01-268 is NUM_CHANNELS. (magic constant)Nebuleon Fumika
2013-01-26Fix uninitialised memory access in pitch modulation.Nebuleon Fumika
2013-01-26Reverse the loop in MixStereo such that instead of "for each channel, for eac...Nebuleon Fumika
2013-01-23Merge branch 'master' into 8bitsoundNebuleon Fumika
2013-01-23Slight change to soundux.cpp.Nebuleon Fumika
2013-01-21Triangle wave ALL the channels!Nebuleon Fumika
2013-01-20Initial 8-bit sound commit. For the lulz!Nebuleon Fumika
2013-01-12soundux.cpp: Inline MixStereo (into S9xMixSamples).Nebuleon Fumika
2013-01-12Revert "Remove shifted envelope heights from the code, because one is always ...Nebuleon Fumika
2013-01-12Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...Nebuleon Fumika
2013-01-12Remove shifted envelope heights from the code, because one is always set from...Nebuleon Fumika
2013-01-12More efficient noise generation taken from blargg's code in Snes9x 1.53.Nebuleon Fumika
2013-01-11Reduce memory access in noise generation.Nebuleon Fumika
2013-01-11Prepare for audio optimisations. Fix the indentation in MixStereo().Nebuleon Fumika
2013-01-11Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...Nebuleon Fumika
2011-03-05first commitKitty Draper