Age | Commit message (Expand) | Author |
---|---|---|
2014-10-28 | ugly 64-bit targets fix (cont.) | aliaspider |
2014-10-28 | ugly fix to solve segfaults on 64-bit platforms. | aliaspider |
2013-02-07 | Stop inlining the regular tile drawing code. That was a micro-optimisation, a... | Nebuleon Fumika |
2013-01-10 | Attempt to optimise the ADD background drawing mode so it's playable on autom... | Nebuleon Fumika |
2013-01-05 | Mess with Mode 5 some more. Secret of Mana's menu sprite is fixed; however, a... | Nebuleon Fumika |
2013-01-01 | Render double-width-res tiles from Background Mode 5 as half-width tiles. Thi... | Nebuleon Fumika |
2012-12-30 | Clean up some backslashes at the end of lines. | Nebuleon Fumika |
2012-12-30 | Rendering optimisations. | Nebuleon Fumika |
2012-12-28 | Transform macros into loops to render tiles. | Nebuleon Fumika |
2012-12-27 | Speed up rendering by an unknown amount. | Nebuleon Fumika |
2012-12-18 | Un-inline a bunch of stuff. | Nebuleon Fumika |
2011-03-05 | first commit | Kitty Draper |