index
:
snes9x2005
asmgfx
dynarec
performance
trimui-s
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC). Forked from https://github.com/libretro/snes9x2005
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
Age
Commit message (
Collapse
)
Author
2020-10-04
Cleanups
twinaphex
2020-01-08
Comment out fprintf stderr
twinaphex
2020-01-04
fix emscripten
Toad King
2018-12-28
C89 buildfix
twinaphex
2018-12-18
[snes9x2005 non-plus] Fix audio pitch issues (FF6)
jdgleaver
2018-08-21
Merge pull request #60 from netux79/master
Twinaphex
Fix Jurassic Park transparency.
2018-08-20
Fix Jurassic Park transparency.
Joe Rmz
Code taken from snes9x 1.53
2018-03-30
Add support for Audio/Video Disable flags
Dwedit
Add support for Hard Disable Audio Fix frame discarding causing infinite loops Fix MSVC building
2018-03-14
Cleanups for C89
twinaphex
2018-03-14
Flush audio buffer at end of retro_run, and bypass resampler
Dwedit
2018-02-21
Update for MSVC
twinaphex
2018-02-13
Make 2 cycles oc profiles.
Tatsuya79
2018-02-09
Add sprite limit hack.
Tatsuya79
2018-02-08
Overclock by reducing cycles.
Tatsuya79
2017-12-25
Turn getset into C file
twinaphex
2017-12-25
Cleanups
twinaphex
2017-09-04
c89 variable declaration
Jools Wills
2017-08-26
Still cleaning things up...
João Silva
2017-08-26
Support for more SA1 char conversion modes.
João Silva
2017-08-26
SuperFX fixes and improvements, some from snes9x2010.
João Silva
2017-08-16
Cleanups
twinaphex
2017-08-16
buildfixes
twinaphex
2017-08-16
Changed compile-time flags to use C89 and fixed new warnings raised.
João Silva
2017-08-16
More C89_BUILD fixes
twinaphex
2017-08-16
Some C89 buildfixes
twinaphex
2017-08-16
snes9x2010 Lagfix port and comment changes.
João Silva
2017-08-16
SA1 emulation fixes from the current git version of snes9x.
João Silva
2017-08-14
CPU emulation fixes.
João Silva
2017-08-14
Rewrite C++ comments
twinaphex
2017-08-14
C++ comments need to become C
twinaphex
2017-08-14
Settings.NoPatch is not available
twinaphex
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-13
Copied SPC7110 emulation from snes9x_3ds.
João Silva
2017-08-13
Sound fixes (including a savestate loading crash fix on 64-bit).
João Silva
2017-08-11
More buildfixes
twinaphex
2017-08-11
Start making this suitable for MSVC and C89
twinaphex
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-06-18
BSX fixes. Many BSX games are now playable.
João Silva
2017-06-18
Tile code changes, fixes Seiken Densetsu 3 character selection screen.
João Silva
2017-06-18
Small C4 fix.
João Silva
2017-06-18
Small APU fix.
João Silva
2017-06-18
Copied VLDC9 fix from snes9x_3ds.
João Silva
2017-02-18
Update sar.h
twinaphex
2017-02-16
Fix build on old toolchains.
Sérgio Benjamim
2017-02-12
Fixed stupid mistake that broke some games. Other minor changes.
João Silva
2017-02-12
Minor SuperFX optimization. Fixed broken graphics caused by All-Stars SMW ↵
João Silva
speedhack.
2017-02-12
CPU and Memory Layout accuracy improvements from uosnes and optimizations ↵
João Silva
from snes9x2002.
2017-02-12
Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x ↵
João Silva
1.50. Integer-only libretro.c and seta010.c.
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Cleanup
twinaphex
[next]