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AgeCommit message (Collapse)Author
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-16SA1 emulation fixes from the current git version of snes9x.João Silva
2017-08-14CPU emulation fixes.João Silva
2017-08-14Rewrite C++ commentstwinaphex
2017-08-14C++ comments need to become Ctwinaphex
2017-08-14Settings.NoPatch is not availabletwinaphex
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-13Copied SPC7110 emulation from snes9x_3ds.João Silva
2017-08-13Sound fixes (including a savestate loading crash fix on 64-bit).João Silva
2017-08-11More buildfixestwinaphex
2017-08-11Start making this suitable for MSVC and C89twinaphex
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-06-18BSX fixes. Many BSX games are now playable.João Silva
2017-06-18Tile code changes, fixes Seiken Densetsu 3 character selection screen.João Silva
2017-06-18Small C4 fix.João Silva
2017-06-18Small APU fix.João Silva
2017-06-18Copied VLDC9 fix from snes9x_3ds.João Silva
2017-02-18Update sar.htwinaphex
2017-02-16Fix build on old toolchains.Sérgio Benjamim
2017-02-12Fixed stupid mistake that broke some games. Other minor changes.João Silva
2017-02-12Minor SuperFX optimization. Fixed broken graphics caused by All-Stars SMW ↵João Silva
speedhack.
2017-02-12CPU and Memory Layout accuracy improvements from uosnes and optimizations ↵João Silva
from snes9x2002.
2017-02-12Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x ↵João Silva
1.50. Integer-only libretro.c and seta010.c.
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Cleanuptwinaphex
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-25Recover sound after loading a savestate.João Silva
2017-01-25Fix for envelope rate calculation.João Silva
2017-01-24Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.João Silva
2017-01-22A few simplifications and unused code removals.João Silva
2017-01-16Many cleanups.João Silva
2017-01-15Fixed build with Blargg's APU.João Silva
2017-01-15Fixed input for games like SMAS and removed joypad swapping option.João Silva
2017-01-15Fixed inverted ternary operator logic.João Silva
2017-01-15Fixed DSP2_Op0D's use of uninitialized memory.João Silva
2017-01-14Merged common S9xReset and S9xSoftReset code into CommonS9xReset.João Silva
2017-01-14Copied some apu.c optimizations from snes9x2002.João Silva
2017-01-14Removed some more useless stuff.João Silva
2017-01-14Removed a LOT of useless stuff.João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2017-01-14Imported code from the speed-hacks branch.João Silva
2016-10-18Remove breakpoint functions.meepingsnesroms
No one should use this emu for testing, and those functions where just floating there disconnected.
2016-10-16Remove unused variables.meepingsnesroms
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2016-09-07Add Emscripten targettwinaphex
2016-08-22Fix type of SSA1.IRQActivexperia64
Exact same issue as the main CPU fixed here: https://github.com/libretro/snes9x2005/commit/735bc9b39a4eb1de6aef4c4b1af6e0b48d578bde Fixes Super Mario RPG's level up screen freezing.
2016-08-09Remove some unused functionstwinaphex
2016-08-08Get rid of register keywordtwinaphex
2016-08-08Cleanupstwinaphex
2016-08-08Cleanuptwinaphex