1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
|
#include "../copyright"
#ifndef USE_BLARGG_APU
#include "snes9x.h"
#include "spc700.h"
#include "apu.h"
#include "soundux.h"
#include "cpuexec.h"
extern int32_t NoiseFreq [32];
bool S9xInitAPU()
{
IAPU.RAM = (uint8_t*) malloc(0x10000);
if (!IAPU.RAM)
{
S9xDeinitAPU();
return (false);
}
return (true);
}
void S9xDeinitAPU()
{
if (IAPU.RAM)
{
free((char*) IAPU.RAM);
IAPU.RAM = NULL;
}
}
uint8_t APUROM [64];
void S9xResetAPU()
{
int i, j;
Settings.APUEnabled = true;
memset(IAPU.RAM, 0, 0x100);
memset(IAPU.RAM + 0x20, 0xFF, 0x20);
memset(IAPU.RAM + 0x60, 0xFF, 0x20);
memset(IAPU.RAM + 0xA0, 0xFF, 0x20);
memset(IAPU.RAM + 0xE0, 0xFF, 0x20);
for (i = 1; i < 256; i++)
memcpy(IAPU.RAM + (i << 8), IAPU.RAM, 0x100);
memset(APU.OutPorts, 0, 4);
IAPU.DirectPage = IAPU.RAM;
// memmove converted: Different mallocs [Neb]
// DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
memcpy(&IAPU.RAM [0xffc0], APUROM, sizeof(APUROM));
// memmove converted: Different mallocs [Neb]
// DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
memcpy(APU.ExtraRAM, APUROM, sizeof(APUROM));
IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
APU.Cycles = 0;
IAPU.Registers.YA.W = 0;
IAPU.Registers.X = 0;
IAPU.Registers.S = 0xff;
IAPU.Registers.P = 0;
S9xAPUUnpackStatus();
IAPU.Registers.PC = 0;
IAPU.APUExecuting = Settings.APUEnabled;
#ifdef SPC700_SHUTDOWN
IAPU.WaitAddress1 = NULL;
IAPU.WaitAddress2 = NULL;
IAPU.WaitCounter = 0;
#endif
APU.ShowROM = true;
IAPU.RAM [0xf1] = 0x80;
for (i = 0; i < 3; i++)
{
APU.TimerEnabled [i] = false;
APU.TimerValueWritten [i] = 0;
APU.TimerTarget [i] = 0;
APU.Timer [i] = 0;
}
for (j = 0; j < 0x80; j++)
APU.DSP [j] = 0;
IAPU.TwoCycles = IAPU.OneCycle * 2;
for (i = 0; i < 256; i++)
S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
APU.DSP [APU_ENDX] = 0;
APU.DSP [APU_KOFF] = 0;
APU.DSP [APU_KON] = 0;
APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
APU.KeyedChannels = 0;
S9xResetSound(true);
S9xSetEchoEnable(0);
}
void S9xSetAPUDSP(uint8_t byte)
{
uint8_t reg = IAPU.RAM [0xf2];
static uint8_t KeyOn;
static uint8_t KeyOnPrev;
int i;
switch (reg)
{
case APU_FLG:
if (byte & APU_SOFT_RESET)
{
APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
APU.DSP [APU_ENDX] = 0;
APU.DSP [APU_KOFF] = 0;
APU.DSP [APU_KON] = 0;
S9xSetEchoWriteEnable(false);
// Kill sound
S9xResetSound(false);
}
else
{
S9xSetEchoWriteEnable(!(byte & APU_ECHO_DISABLED));
so.mute_sound = !!(byte & APU_MUTE);
SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
for (i = 0; i < 8; i++)
if (SoundData.channels [i].type == SOUND_NOISE)
S9xSetSoundFrequency(i, SoundData.noise_hertz);
}
break;
case APU_NON:
if (byte != APU.DSP [APU_NON])
{
int c;
uint8_t mask = 1;
for (c = 0; c < 8; c++, mask <<= 1)
{
int type;
if (byte & mask)
type = SOUND_NOISE;
else
type = SOUND_SAMPLE;
S9xSetSoundType(c, type);
}
}
break;
case APU_MVOL_LEFT:
if (byte != APU.DSP [APU_MVOL_LEFT])
S9xSetMasterVolume((int8_t) byte, (int8_t) APU.DSP [APU_MVOL_RIGHT]);
break;
case APU_MVOL_RIGHT:
if (byte != APU.DSP [APU_MVOL_RIGHT])
S9xSetMasterVolume((int8_t) APU.DSP [APU_MVOL_LEFT], (int8_t) byte);
break;
case APU_EVOL_LEFT:
if (byte != APU.DSP [APU_EVOL_LEFT])
S9xSetEchoVolume((int8_t) byte, (int8_t) APU.DSP [APU_EVOL_RIGHT]);
break;
case APU_EVOL_RIGHT:
if (byte != APU.DSP [APU_EVOL_RIGHT])
S9xSetEchoVolume((int8_t) APU.DSP [APU_EVOL_LEFT], (int8_t) byte);
break;
case APU_ENDX:
byte = 0;
break;
case APU_KOFF:
{
int c;
uint8_t mask = 1;
for (c = 0; c < 8; c++, mask <<= 1)
{
if ((byte & mask) != 0)
{
if (APU.KeyedChannels & mask)
{
KeyOnPrev &= ~mask;
APU.KeyedChannels &= ~mask;
APU.DSP [APU_KON] &= ~mask;
S9xSetSoundKeyOff(c);
}
}
else if ((KeyOnPrev & mask) != 0)
{
KeyOnPrev &= ~mask;
APU.KeyedChannels |= mask;
APU.DSP [APU_KOFF] &= ~mask;
APU.DSP [APU_ENDX] &= ~mask;
S9xPlaySample(c);
}
}
APU.DSP [APU_KOFF] = byte;
return;
}
case APU_KON:
if (byte)
{
int c;
uint8_t mask = 1;
for (c = 0; c < 8; c++, mask <<= 1)
{
if ((byte & mask) != 0)
{
// Pac-In-Time requires that channels can be key-on
// regardeless of their current state.
if ((APU.DSP [APU_KOFF] & mask) == 0)
{
KeyOnPrev &= ~mask;
APU.KeyedChannels |= mask;
APU.DSP [APU_ENDX] &= ~mask;
S9xPlaySample(c);
}
else KeyOn |= mask;
}
}
}
return;
case APU_VOL_LEFT + 0x00:
case APU_VOL_LEFT + 0x10:
case APU_VOL_LEFT + 0x20:
case APU_VOL_LEFT + 0x30:
case APU_VOL_LEFT + 0x40:
case APU_VOL_LEFT + 0x50:
case APU_VOL_LEFT + 0x60:
case APU_VOL_LEFT + 0x70:
S9xSetSoundVolume(reg >> 4, (int8_t) byte, (int8_t) APU.DSP [reg + 1]);
break;
case APU_VOL_RIGHT + 0x00:
case APU_VOL_RIGHT + 0x10:
case APU_VOL_RIGHT + 0x20:
case APU_VOL_RIGHT + 0x30:
case APU_VOL_RIGHT + 0x40:
case APU_VOL_RIGHT + 0x50:
case APU_VOL_RIGHT + 0x60:
case APU_VOL_RIGHT + 0x70:
S9xSetSoundVolume(reg >> 4, (int8_t) APU.DSP [reg - 1], (int8_t) byte);
break;
case APU_P_LOW + 0x00:
case APU_P_LOW + 0x10:
case APU_P_LOW + 0x20:
case APU_P_LOW + 0x30:
case APU_P_LOW + 0x40:
case APU_P_LOW + 0x50:
case APU_P_LOW + 0x60:
case APU_P_LOW + 0x70:
S9xSetSoundHertz(reg >> 4, ((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) / 8);
break;
case APU_P_HIGH + 0x00:
case APU_P_HIGH + 0x10:
case APU_P_HIGH + 0x20:
case APU_P_HIGH + 0x30:
case APU_P_HIGH + 0x40:
case APU_P_HIGH + 0x50:
case APU_P_HIGH + 0x60:
case APU_P_HIGH + 0x70:
S9xSetSoundHertz(reg >> 4, (((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
break;
case APU_ADSR1 + 0x00:
case APU_ADSR1 + 0x10:
case APU_ADSR1 + 0x20:
case APU_ADSR1 + 0x30:
case APU_ADSR1 + 0x40:
case APU_ADSR1 + 0x50:
case APU_ADSR1 + 0x60:
case APU_ADSR1 + 0x70:
if(byte != APU.DSP [reg])
S9xFixEnvelope(reg >> 4, APU.DSP [reg + 2], byte, APU.DSP [reg + 1]);
break;
case APU_ADSR2 + 0x00:
case APU_ADSR2 + 0x10:
case APU_ADSR2 + 0x20:
case APU_ADSR2 + 0x30:
case APU_ADSR2 + 0x40:
case APU_ADSR2 + 0x50:
case APU_ADSR2 + 0x60:
case APU_ADSR2 + 0x70:
if(byte != APU.DSP [reg])
S9xFixEnvelope(reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1], byte);
break;
case APU_GAIN + 0x00:
case APU_GAIN + 0x10:
case APU_GAIN + 0x20:
case APU_GAIN + 0x30:
case APU_GAIN + 0x40:
case APU_GAIN + 0x50:
case APU_GAIN + 0x60:
case APU_GAIN + 0x70:
if(byte != APU.DSP [reg])
S9xFixEnvelope(reg >> 4, byte, APU.DSP [reg - 2], APU.DSP [reg - 1]);
break;
case APU_PMON:
if(byte != APU.DSP [APU_PMON])
S9xSetFrequencyModulationEnable(byte);
break;
case APU_EON:
if(byte != APU.DSP [APU_EON])
S9xSetEchoEnable(byte);
break;
case APU_EFB:
S9xSetEchoFeedback((int8_t) byte);
break;
case APU_EDL:
S9xSetEchoDelay(byte & 0xf);
break;
case APU_C0:
case APU_C1:
case APU_C2:
case APU_C3:
case APU_C4:
case APU_C5:
case APU_C6:
case APU_C7:
S9xSetFilterCoefficient(reg >> 4, (int8_t) byte);
break;
default:
break;
}
KeyOnPrev |= KeyOn;
KeyOn = 0;
if (reg < 0x80)
APU.DSP [reg] = byte;
}
void S9xFixEnvelope(int channel, uint8_t gain, uint8_t adsr1, uint8_t adsr2)
{
if (adsr1 & 0x80) // ADSR mode
{
// XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
// DECREASE mode? And if so, what stage of the sequence does it start
// at?
if(S9xSetSoundMode(channel, MODE_ADSR))
S9xSetSoundADSR(channel, adsr1 & 0xf, (adsr1 >> 4) & 7, adsr2 & 0x1f, (adsr2 >> 5) & 7, 8);
} // Gain mode
else if ((gain & 0x80) == 0)
{
if (S9xSetSoundMode(channel, MODE_GAIN))
{
S9xSetEnvelopeRate(channel, 0, 0, gain & 0x7f, 0);
S9xSetEnvelopeHeight(channel, gain & 0x7f);
}
}
else if (gain & 0x40)
{
// Increase mode
if(S9xSetSoundMode(channel, (gain & 0x20) ?
MODE_INCREASE_BENT_LINE :
MODE_INCREASE_LINEAR))
S9xSetEnvelopeRate(channel, gain, 1, 127, (3 << 28) | gain);
}
else if (gain & 0x20)
{
if(S9xSetSoundMode(channel, MODE_DECREASE_EXPONENTIAL))
S9xSetEnvelopeRate(channel, gain, -1, 0, (4 << 28) | gain);
}
else
{
if (S9xSetSoundMode(channel, MODE_DECREASE_LINEAR))
S9xSetEnvelopeRate(channel, gain, -1, 0, (3 << 28) | gain);
}
}
void S9xSetAPUControl(uint8_t byte)
{
if ((byte & 1) != 0 && !APU.TimerEnabled [0])
{
APU.Timer [0] = 0;
IAPU.RAM [0xfd] = 0;
if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
APU.TimerTarget [0] = 0x100;
}
if ((byte & 2) != 0 && !APU.TimerEnabled [1])
{
APU.Timer [1] = 0;
IAPU.RAM [0xfe] = 0;
if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
APU.TimerTarget [1] = 0x100;
}
if ((byte & 4) != 0 && !APU.TimerEnabled [2])
{
APU.Timer [2] = 0;
IAPU.RAM [0xff] = 0;
if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
APU.TimerTarget [2] = 0x100;
}
APU.TimerEnabled [0] = byte & 1;
APU.TimerEnabled [1] = (byte & 2) >> 1;
APU.TimerEnabled [2] = (byte & 4) >> 2;
if (byte & 0x10)
IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
if (byte & 0x20)
IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
if (byte & 0x80)
{
if (!APU.ShowROM)
{
// memmove converted: Different mallocs [Neb]
// DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
memcpy(&IAPU.RAM [0xffc0], APUROM, sizeof(APUROM));
APU.ShowROM = true;
}
}
else if (APU.ShowROM)
{
APU.ShowROM = false;
// memmove converted: Different mallocs [Neb]
// DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
memcpy(&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof(APUROM));
}
IAPU.RAM [0xf1] = byte;
}
uint8_t S9xGetAPUDSP()
{
uint8_t reg = IAPU.RAM [0xf2] & 0x7f;
uint8_t byte = APU.DSP [reg];
switch (reg)
{
case APU_OUTX + 0x00:
case APU_OUTX + 0x10:
case APU_OUTX + 0x20:
case APU_OUTX + 0x30:
case APU_OUTX + 0x40:
case APU_OUTX + 0x50:
case APU_OUTX + 0x60:
case APU_OUTX + 0x70:
if(SoundData.channels [reg >> 4].state == SOUND_SILENT)
return (0);
return ((SoundData.channels [reg >> 4].sample >> 8) |
(SoundData.channels [reg >> 4].sample & 0xff));
case APU_ENVX + 0x00:
case APU_ENVX + 0x10:
case APU_ENVX + 0x20:
case APU_ENVX + 0x30:
case APU_ENVX + 0x40:
case APU_ENVX + 0x50:
case APU_ENVX + 0x60:
case APU_ENVX + 0x70:
return 0;
default:
break;
}
return (byte);
}
#endif
|