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#include "../copyright"
#ifndef _MISSING_H_
#define _MISSING_H_
struct HDMA
{
uint8_t used;
uint8_t bbus_address;
uint8_t abus_bank;
uint16_t abus_address;
uint8_t indirect_address;
uint8_t force_table_address_write;
uint8_t force_table_address_read;
uint8_t line_count_write;
uint8_t line_count_read;
};
struct Missing
{
uint8_t emulate6502;
uint8_t decimal_mode;
uint8_t mv_8bit_index;
uint8_t mv_8bit_acc;
uint8_t interlace;
uint8_t lines_239;
uint8_t pseudo_512;
struct HDMA hdma [8];
uint8_t modes [8];
uint8_t mode7_fx;
uint8_t mode7_flip;
uint8_t mode7_bgmode;
uint8_t direct;
uint8_t matrix_multiply;
uint8_t oam_read;
uint8_t vram_read;
uint8_t cgram_read;
uint8_t wram_read;
uint8_t dma_read;
uint8_t vram_inc;
uint8_t vram_full_graphic_inc;
uint8_t virq;
uint8_t hirq;
uint16_t virq_pos;
uint16_t hirq_pos;
uint8_t h_v_latch;
uint8_t h_counter_read;
uint8_t v_counter_read;
uint8_t fast_rom;
uint8_t window1 [6];
uint8_t window2 [6];
uint8_t sprite_priority_rotation;
uint8_t subscreen;
uint8_t subscreen_add;
uint8_t subscreen_sub;
uint8_t fixed_colour_add;
uint8_t fixed_colour_sub;
uint8_t mosaic;
uint8_t sprite_double_height;
uint8_t dma_channels;
uint8_t dma_this_frame;
uint8_t oam_address_read;
uint8_t bg_offset_read;
uint8_t matrix_read;
uint8_t hdma_channels;
uint8_t hdma_this_frame;
uint16_t unknownppu_read;
uint16_t unknownppu_write;
uint16_t unknowncpu_read;
uint16_t unknowncpu_write;
uint16_t unknowndsp_read;
uint16_t unknowndsp_write;
};
struct Missing missing;
#endif
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