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author | Joe Rmz | 2018-08-20 21:47:16 -0500 |
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committer | Joe Rmz | 2018-08-20 21:47:16 -0500 |
commit | 294ac0bc3b2303c0af181924d08991e973053e5b (patch) | |
tree | 98d89b459ee1ea212fc6d847d8a6478962f3728c | |
parent | 00fd30fcf789ea5d0eb55092c56d123d3a475aeb (diff) | |
download | snesemu-294ac0bc3b2303c0af181924d08991e973053e5b.tar.gz snesemu-294ac0bc3b2303c0af181924d08991e973053e5b.tar.bz2 snesemu-294ac0bc3b2303c0af181924d08991e973053e5b.zip |
Fix Jurassic Park transparency.
Code taken from snes9x 1.53
-rw-r--r-- | source/gfx.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gfx.c b/source/gfx.c index 6dd9ff5..e01538d 100644 --- a/source/gfx.c +++ b/source/gfx.c @@ -2724,7 +2724,7 @@ void S9xUpdateScreen(void) GFX.r212c = Memory.FillRAM [0x212c]; GFX.r212d = Memory.FillRAM [0x212d]; GFX.r2130 = Memory.FillRAM [0x2130]; - GFX.Pseudo = (Memory.FillRAM [0x2133] & 8) != 0 && (GFX.r212c & 15) != (GFX.r212d & 15) && (GFX.r2131 & 0x3f) == 0; + GFX.Pseudo = Memory.FillRAM [0x2133] & 8; if (IPPU.OBJChanged) S9xSetupOBJ(); |