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author | m45t3r | 2020-05-27 20:43:50 -0300 |
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committer | m45t3r | 2020-05-27 20:43:50 -0300 |
commit | 435a5ef19ed64121a87df4d4e7b420ae8b5a1ea4 (patch) | |
tree | e55a22230676d97cdc4242e9fae78e77fab74a50 | |
parent | edeffb2aa9b74a4a6cfcdada0857ade94b1195dd (diff) | |
download | snesemu-435a5ef19ed64121a87df4d4e7b420ae8b5a1ea4.tar.gz snesemu-435a5ef19ed64121a87df4d4e7b420ae8b5a1ea4.tar.bz2 snesemu-435a5ef19ed64121a87df4d4e7b420ae8b5a1ea4.zip |
Port color operation code from Snes9x 1.60
-rw-r--r-- | source/gfx.c | 81 | ||||
-rw-r--r-- | source/gfx.h | 60 | ||||
-rw-r--r-- | source/pixform.h | 109 | ||||
-rw-r--r-- | source/port.h | 4 |
4 files changed, 49 insertions, 205 deletions
diff --git a/source/gfx.c b/source/gfx.c index 00fb4d1..3508011 100644 --- a/source/gfx.c +++ b/source/gfx.c @@ -226,81 +226,12 @@ bool S9xInitGFX(void) GFX.PPLx2 = GFX.Pitch; S9xFixColourBrightness(); - if (!(GFX.X2 = (uint16_t*) malloc(sizeof(uint16_t) * 0x10000))) - return false; - - if (!(GFX.ZERO_OR_X2 = (uint16_t*) malloc(sizeof(uint16_t) * 0x10000)) || !(GFX.ZERO = (uint16_t*) malloc(sizeof(uint16_t) * 0x10000))) + if (!(GFX.ZERO = (uint16_t*) malloc(sizeof(uint16_t) * 0x10000))) { - if (GFX.ZERO_OR_X2) - { - free(GFX.ZERO_OR_X2); - GFX.ZERO_OR_X2 = NULL; - } - if (GFX.X2) - { - free(GFX.X2); - GFX.X2 = NULL; - } return false; } - /* Build a lookup table that multiplies a packed RGB value by 2 with - * saturation. */ - for (r = 0; r <= MAX_RED; r++) - { - uint32_t r2 = r << 1; - if (r2 > MAX_RED) - r2 = MAX_RED; - for (g = 0; g <= MAX_GREEN; g++) - { - uint32_t g2 = g << 1; - if (g2 > MAX_GREEN) - g2 = MAX_GREEN; - for (b = 0; b <= MAX_BLUE; b++) - { - uint32_t b2 = b << 1; - if (b2 > MAX_BLUE) - b2 = MAX_BLUE; - GFX.X2 [BUILD_PIXEL2(r, g, b)] = BUILD_PIXEL2(r2, g2, b2); - GFX.X2 [BUILD_PIXEL2(r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2(r2, g2, b2); - } - } - } memset(GFX.ZERO, 0, 0x10000 * sizeof(uint16_t)); - memset(GFX.ZERO_OR_X2, 0, 0x10000 * sizeof(uint16_t)); - /* Build a lookup table that if the top bit of the color value is zero - * then the value is zero, otherwise multiply the value by 2. Used by - * the color subtraction code. */ - for (r = 0; r <= MAX_RED; r++) - { - uint32_t r2 = r; - if ((r2 & 0x10) == 0) - r2 = 0; - else - r2 = (r2 << 1) & MAX_RED; - - for (g = 0; g <= MAX_GREEN; g++) - { - uint32_t g2 = g; - if ((g2 & GREEN_HI_BIT) == 0) - g2 = 0; - else - g2 = (g2 << 1) & MAX_GREEN; - - for (b = 0; b <= MAX_BLUE; b++) - { - uint32_t b2 = b; - if ((b2 & 0x10) == 0) - b2 = 0; - else - b2 = (b2 << 1) & MAX_BLUE; - - GFX.ZERO_OR_X2 [BUILD_PIXEL2(r, g, b)] = BUILD_PIXEL2(r2, g2, b2); - GFX.ZERO_OR_X2 [BUILD_PIXEL2(r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2(MAX(1, r2), MAX(1, g2), MAX(1, b2)); - } - } - } - /* Build a lookup table that if the top bit of the color value is zero * then the value is zero, otherwise its just the value. */ for (r = 0; r <= MAX_RED; r++) @@ -337,16 +268,6 @@ bool S9xInitGFX(void) void S9xDeinitGFX(void) { /* Free any memory allocated in S9xInitGFX */ - if (GFX.X2) - { - free(GFX.X2); - GFX.X2 = NULL; - } - if (GFX.ZERO_OR_X2) - { - free(GFX.ZERO_OR_X2); - GFX.ZERO_OR_X2 = NULL; - } if (GFX.ZERO) { free(GFX.ZERO); diff --git a/source/gfx.h b/source/gfx.h index 582f7c2..fc4806b 100644 --- a/source/gfx.h +++ b/source/gfx.h @@ -33,8 +33,6 @@ typedef struct uint32_t Pitch; int32_t Delta; - uint16_t* X2; - uint16_t* ZERO_OR_X2; uint16_t* ZERO; uint32_t RealPitch; /* True pitch of Screen buffer. */ uint32_t Pitch2; /* Same as RealPitch except while using speed up hack for Glide. */ @@ -148,28 +146,50 @@ extern uint8_t mul_brightness [16][32]; static INLINE uint16_t COLOR_ADD(uint16_t C1, uint16_t C2) { - if (C1 == 0) - return C2; - else if (C2 == 0) - return C1; - else - return GFX.X2[(((C1 & RGB_REMOVE_LOW_BITS_MASK) + (C2 & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + (C1 & C2 & RGB_LOW_BITS_MASK)] | ((C1 ^ C2) & RGB_LOW_BITS_MASK); + const int RED_MASK = 0x1F << RED_SHIFT_BITS; + const int GREEN_MASK = 0x1F << GREEN_SHIFT_BITS; + const int BLUE_MASK = 0x1F; + + int rb = C1 & (RED_MASK | BLUE_MASK); + rb += C2 & (RED_MASK | BLUE_MASK); + int rbcarry = rb & ((0x20 << RED_SHIFT_BITS) | (0x20 << 0)); + int g = (C1 & (GREEN_MASK)) + (C2 & (GREEN_MASK)); + int rgbsaturate = (((g & (0x20 << GREEN_SHIFT_BITS)) | rbcarry) >> 5) * 0x1f; + uint16_t retval = (rb & (RED_MASK | BLUE_MASK)) | (g & GREEN_MASK) | rgbsaturate; +#if GREEN_SHIFT_BITS == 6 + retval |= (retval & 0x0400) >> 5; +#endif + + return retval; +} + +static INLINE uint16_t COLOR_ADD1_2(uint16_t C1, uint16_t C2) +{ + return ((((((C1)&RGB_REMOVE_LOW_BITS_MASK) + ((C2)&RGB_REMOVE_LOW_BITS_MASK)) >> 1) + + ((C1) & (C2)&RGB_LOW_BITS_MASK)) | + ALPHA_BITS_MASK); } -#define COLOR_ADD1_2(C1, C2) \ -(((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \ - ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \ - (((C1) & (C2) & RGB_LOW_BITS_MASK) | ALPHA_BITS_MASK)) +static INLINE uint16_t COLOR_SUB(uint16_t C1, uint16_t C2) +{ + int rb1 = (C1 & (THIRD_COLOR_MASK | FIRST_COLOR_MASK)) | ((0x20 << 0) | (0x20 << RED_SHIFT_BITS)); + int rb2 = C2 & (THIRD_COLOR_MASK | FIRST_COLOR_MASK); + int rb = rb1 - rb2; + int rbcarry = rb & ((0x20 << RED_SHIFT_BITS) | (0x20 << 0)); + int g = ((C1 & (SECOND_COLOR_MASK)) | (0x20 << GREEN_SHIFT_BITS)) - (C2 & (SECOND_COLOR_MASK)); + int rgbsaturate = (((g & (0x20 << GREEN_SHIFT_BITS)) | rbcarry) >> 5) * 0x1f; + uint16_t retval = ((rb & (THIRD_COLOR_MASK | FIRST_COLOR_MASK)) | (g & SECOND_COLOR_MASK)) & rgbsaturate; +#if GREEN_SHIFT_BITS == 6 + retval |= (retval & 0x0400) >> 5; +#endif -#define COLOR_SUB(C1, C2) \ -(GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \ - ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1] + \ - ((C1) & RGB_LOW_BITS_MASK) - \ - ((C2) & RGB_LOW_BITS_MASK)) + return retval; +} -#define COLOR_SUB1_2(C1, C2) \ -GFX.ZERO [(((C1) | RGB_HI_BITS_MASKx2) - \ - ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1] +static INLINE uint16_t COLOR_SUB1_2(uint16_t C1, uint16_t C2) +{ + return GFX.ZERO[(((C1) | RGB_HI_BITS_MASKx2) - ((C2)&RGB_REMOVE_LOW_BITS_MASK)) >> 1]; +} typedef void (*NormalTileRenderer)(uint32_t Tile, int32_t Offset, uint32_t StartLine, uint32_t LineCount); typedef void (*ClippedTileRenderer)(uint32_t Tile, int32_t Offset, uint32_t StartPixel, uint32_t Width, uint32_t StartLine, uint32_t LineCount); diff --git a/source/pixform.h b/source/pixform.h index f9c075c..4a61ae2 100644 --- a/source/pixform.h +++ b/source/pixform.h @@ -12,6 +12,8 @@ #define MAX_RED_RGB565 31 #define MAX_GREEN_RGB565 63 #define MAX_BLUE_RGB565 31 +#define RED_SHIFT_BITS_RGB565 11 +#define GREEN_SHIFT_BITS_RGB565 6 #define RED_LOW_BIT_MASK_RGB565 0x0800 #define GREEN_LOW_BIT_MASK_RGB565 0x0020 #define BLUE_LOW_BIT_MASK_RGB565 0x0001 @@ -32,6 +34,8 @@ #define MAX_RED_RGB555 31 #define MAX_GREEN_RGB555 31 #define MAX_BLUE_RGB555 31 +#define RED_SHIFT_BITS_RGB555 10 +#define GREEN_SHIFT_BITS_RGB555 5 #define RED_LOW_BIT_MASK_RGB555 0x0400 #define GREEN_LOW_BIT_MASK_RGB555 0x0020 #define BLUE_LOW_BIT_MASK_RGB555 0x0001 @@ -43,107 +47,6 @@ #define THIRD_COLOR_MASK_RGB555 0x001F #define ALPHA_BITS_MASK_RGB555 0x0000 -/* BGR565 format */ -#define BUILD_PIXEL_BGR565(R,G,B) (((int32_t) (B) << 11) | ((int32_t) (G) << 6) | (int32_t) (R)) -#define BUILD_PIXEL2_BGR565(R,G,B) (((int32_t) (B) << 11) | ((int32_t) (G) << 5) | (int32_t) (R)) -#define DECOMPOSE_PIXEL_BGR565(PIX,R,G,B) {(B) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; } -#define SPARE_RGB_BIT_MASK_BGR565 (1 << 5) - -#define MAX_RED_BGR565 31 -#define MAX_GREEN_BGR565 63 -#define MAX_BLUE_BGR565 31 -#define RED_LOW_BIT_MASK_BGR565 0x0001 -#define GREEN_LOW_BIT_MASK_BGR565 0x0040 -#define BLUE_LOW_BIT_MASK_BGR565 0x0800 -#define RED_HI_BIT_MASK_BGR565 0x0010 -#define GREEN_HI_BIT_MASK_BGR565 0x0400 -#define BLUE_HI_BIT_MASK_BGR565 0x8000 -#define FIRST_COLOR_MASK_BGR565 0xF800 -#define SECOND_COLOR_MASK_BGR565 0x07E0 -#define THIRD_COLOR_MASK_BGR565 0x001F -#define ALPHA_BITS_MASK_BGR565 0x0000 - -/* BGR555 format */ -#define BUILD_PIXEL_BGR555(R,G,B) (((int32_t) (B) << 10) | ((int32_t) (G) << 5) | (int32_t) (R)) -#define BUILD_PIXEL2_BGR555(R,G,B) (((int32_t) (B) << 10) | ((int32_t) (G) << 5) | (int32_t) (R)) -#define DECOMPOSE_PIXEL_BGR555(PIX,R,G,B) {(B) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; } -#define SPARE_RGB_BIT_MASK_BGR555 (1 << 15) - -#define MAX_RED_BGR555 31 -#define MAX_GREEN_BGR555 31 -#define MAX_BLUE_BGR555 31 -#define RED_LOW_BIT_MASK_BGR555 0x0001 -#define GREEN_LOW_BIT_MASK_BGR555 0x0020 -#define BLUE_LOW_BIT_MASK_BGR555 0x0400 -#define RED_HI_BIT_MASK_BGR555 0x0010 -#define GREEN_HI_BIT_MASK_BGR555 0x0200 -#define BLUE_HI_BIT_MASK_BGR555 0x4000 -#define FIRST_COLOR_MASK_BGR555 0x7C00 -#define SECOND_COLOR_MASK_BGR555 0x03E0 -#define THIRD_COLOR_MASK_BGR555 0x001F -#define ALPHA_BITS_MASK_BGR555 0x0000 - -/* GBR565 format */ -#define BUILD_PIXEL_GBR565(R,G,B) (((int32_t) (G) << 11) | ((int32_t) (B) << 6) | (int32_t) (R)) -#define BUILD_PIXEL2_GBR565(R,G,B) (((int32_t) (G) << 11) | ((int32_t) (B) << 5) | (int32_t) (R)) -#define DECOMPOSE_PIXEL_GBR565(PIX,R,G,B) {(G) = (PIX) >> 11; (B) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; } -#define SPARE_RGB_BIT_MASK_GBR565 (1 << 5) - -#define MAX_RED_GBR565 31 -#define MAX_BLUE_GBR565 63 -#define MAX_GREEN_GBR565 31 -#define RED_LOW_BIT_MASK_GBR565 0x0001 -#define BLUE_LOW_BIT_MASK_GBR565 0x0040 -#define GREEN_LOW_BIT_MASK_GBR565 0x0800 -#define RED_HI_BIT_MASK_GBR565 0x0010 -#define BLUE_HI_BIT_MASK_GBR565 0x0400 -#define GREEN_HI_BIT_MASK_GBR565 0x8000 -#define FIRST_COLOR_MASK_GBR565 0xF800 -#define SECOND_COLOR_MASK_GBR565 0x07E0 -#define THIRD_COLOR_MASK_GBR565 0x001F -#define ALPHA_BITS_MASK_GBR565 0x0000 - -/* GBR555 format */ -#define BUILD_PIXEL_GBR555(R,G,B) (((int32_t) (G) << 10) | ((int32_t) (B) << 5) | (int32_t) (R)) -#define BUILD_PIXEL2_GBR555(R,G,B) (((int32_t) (G) << 10) | ((int32_t) (B) << 5) | (int32_t) (R)) -#define DECOMPOSE_PIXEL_GBR555(PIX,R,G,B) {(G) = (PIX) >> 10; (B) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; } -#define SPARE_RGB_BIT_MASK_GBR555 (1 << 15) - -#define MAX_RED_GBR555 31 -#define MAX_BLUE_GBR555 31 -#define MAX_GREEN_GBR555 31 -#define RED_LOW_BIT_MASK_GBR555 0x0001 -#define BLUE_LOW_BIT_MASK_GBR555 0x0020 -#define GREEN_LOW_BIT_MASK_GBR555 0x0400 -#define RED_HI_BIT_MASK_GBR555 0x0010 -#define BLUE_HI_BIT_MASK_GBR555 0x0200 -#define GREEN_HI_BIT_MASK_GBR555 0x4000 -#define FIRST_COLOR_MASK_GBR555 0x7C00 -#define SECOND_COLOR_MASK_GBR555 0x03E0 -#define THIRD_COLOR_MASK_GBR555 0x001F -#define ALPHA_BITS_MASK_GBR555 0x0000 - -/* RGB5551 format */ -#define BUILD_PIXEL_RGB5551(R,G,B) (((int32_t) (R) << 11) | ((int32_t) (G) << 6) | (int32_t) ((B) << 1) | 1) -#define BUILD_PIXEL2_RGB5551(R,G,B) (((int32_t) (R) << 11) | ((int32_t) (G) << 6) | (int32_t) ((B) << 1) | 1) -#define DECOMPOSE_PIXEL_RGB5551(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = ((PIX) >> 1) & 0x1f; } -#define SPARE_RGB_BIT_MASK_RGB5551 (1) - -#define MAX_RED_RGB5551 31 -#define MAX_GREEN_RGB5551 31 -#define MAX_BLUE_RGB5551 31 -#define RED_LOW_BIT_MASK_RGB5551 0x0800 -#define GREEN_LOW_BIT_MASK_RGB5551 0x0040 -#define BLUE_LOW_BIT_MASK_RGB5551 0x0002 -#define RED_HI_BIT_MASK_RGB5551 0x8000 -#define GREEN_HI_BIT_MASK_RGB5551 0x0400 -#define BLUE_HI_BIT_MASK_RGB5551 0x0020 -#define FIRST_COLOR_MASK_RGB5551 0xf800 -#define SECOND_COLOR_MASK_RGB5551 0x07c0 -#define THIRD_COLOR_MASK_RGB5551 0x003e -#define ALPHA_BITS_MASK_RGB5551 0x0001 - - #define CONCAT(X,Y) X##Y /* C pre-processor needs a two stage macro define to enable it to concat @@ -159,6 +62,8 @@ #define MAX_RED_D(F) CONCAT(MAX_RED_,F) #define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F) #define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F) +#define RED_SHIFT_BITS_D(F) CONCAT(RED_SHIFT_BITS_, F) +#define GREEN_SHIFT_BITS_D(F) CONCAT(GREEN_SHIFT_BITS_, F) #define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F) #define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F) #define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F) @@ -173,6 +78,8 @@ #define MAX_RED MAX_RED_D(PIXEL_FORMAT) #define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT) #define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT) +#define RED_SHIFT_BITS RED_SHIFT_BITS_D(PIXEL_FORMAT) +#define GREEN_SHIFT_BITS GREEN_SHIFT_BITS_D(PIXEL_FORMAT) #define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT) #define BLUE_LOW_BIT_MASK BLUE_LOW_BIT_MASK_D(PIXEL_FORMAT) #define GREEN_LOW_BIT_MASK GREEN_LOW_BIT_MASK_D(PIXEL_FORMAT) diff --git a/source/port.h b/source/port.h index 06c5f5e..6c3425c 100644 --- a/source/port.h +++ b/source/port.h @@ -14,11 +14,7 @@ #include <sys/types.h> #include <retro_inline.h> -#ifdef PSP -#define PIXEL_FORMAT BGR555 -#else #define PIXEL_FORMAT RGB565 -#endif /* The above is used to disable the 16-bit graphics mode checks sprinkled * throughout the code, if the pixel format is always 16-bit. */ |