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authoraliaspider2014-10-30 00:23:30 +0100
committeraliaspider2014-10-30 00:23:30 +0100
commit804169dd621a3ad3eec1a32ce30350de667fee80 (patch)
tree5bce839a3652f6725d50639cccd3f589ee901515
parent5382d193371c8db303d056b87b8ffd51316bf2e0 (diff)
downloadsnesemu-804169dd621a3ad3eec1a32ce30350de667fee80.tar.gz
snesemu-804169dd621a3ad3eec1a32ce30350de667fee80.tar.bz2
snesemu-804169dd621a3ad3eec1a32ce30350de667fee80.zip
apply a facelift
-rw-r--r--libretro.c721
-rw-r--r--libretro.h866
-rw-r--r--source/65c816.h63
-rw-r--r--source/apu.c1284
-rw-r--r--source/apu.h132
-rw-r--r--source/apumem.h282
-rw-r--r--source/c4.c226
-rw-r--r--source/c4.h28
-rw-r--r--source/c4emu.c1600
-rw-r--r--source/cheats.c629
-rw-r--r--source/cheats2.c335
-rw-r--r--source/clip.c1299
-rw-r--r--source/cpu.c240
-rw-r--r--source/cpuaddr.h390
-rw-r--r--source/cpuexec.c1308
-rw-r--r--source/cpuexec.h210
-rw-r--r--source/cpumacro.h1100
-rw-r--r--source/cpuops.c4986
-rw-r--r--source/cpuops.h32
-rw-r--r--source/data.c1195
-rw-r--r--source/display.h96
-rw-r--r--source/dma.c1833
-rw-r--r--source/dma.h36
-rw-r--r--source/dsp1.c2705
-rw-r--r--source/dsp1.h63
-rw-r--r--source/dsp1emu.c1730
-rw-r--r--source/dsp2emu.c458
-rw-r--r--source/dsp4.h134
-rw-r--r--source/dsp4emu.c2302
-rw-r--r--source/font.h139
-rw-r--r--source/fxdbg.c588
-rw-r--r--source/fxemu.c1022
-rw-r--r--source/fxemu.h59
-rw-r--r--source/fxinst.c4144
-rw-r--r--source/fxinst.h312
-rw-r--r--source/getset.h1081
-rw-r--r--source/gfx.c6319
-rw-r--r--source/gfx.h293
-rw-r--r--source/globals.c248
-rw-r--r--source/memmap.c7229
-rw-r--r--source/memmap.h237
-rw-r--r--source/messages.h104
-rw-r--r--source/missing.h150
-rw-r--r--source/obc1.c204
-rw-r--r--source/obc1.h36
-rw-r--r--source/pixform.h96
-rw-r--r--source/port.h42
-rw-r--r--source/ppu.c5751
-rw-r--r--source/ppu.h447
-rw-r--r--source/sa1.c1575
-rw-r--r--source/sa1.h207
-rw-r--r--source/sa1cpu.c94
-rw-r--r--source/sar.h58
-rw-r--r--source/screenshot.c277
-rw-r--r--source/screenshot.h28
-rw-r--r--source/sdd1.c140
-rw-r--r--source/sdd1.h38
-rw-r--r--source/sdd1emu.c625
-rw-r--r--source/sdd1emu.h32
-rw-r--r--source/seta.c36
-rw-r--r--source/seta.h82
-rw-r--r--source/seta010.c1211
-rw-r--r--source/seta011.c291
-rw-r--r--source/seta018.c334
-rw-r--r--source/snaporig.c703
-rw-r--r--source/snaporig.h532
-rw-r--r--source/snapshot.c2936
-rw-r--r--source/snapshot.h42
-rw-r--r--source/snes9x.h441
-rw-r--r--source/soundux.c2845
-rw-r--r--source/soundux.h250
-rw-r--r--source/spc700.c2989
-rw-r--r--source/spc700.h59
-rw-r--r--source/spc7110.c3886
-rw-r--r--source/spc7110.h154
-rw-r--r--source/srtc.c756
-rw-r--r--source/srtc.h60
-rw-r--r--source/tile.c1549
-rw-r--r--source/tile.h300
79 files changed, 40099 insertions, 37215 deletions
diff --git a/libretro.c b/libretro.c
index 13e509c..df44791 100644
--- a/libretro.c
+++ b/libretro.c
@@ -17,17 +17,17 @@
#else
#ifndef PSP_LEGACY_TYPES_DEFINED
#define PSP_LEGACY_TYPES_DEFINED
-typedef uint8_t u8;
-typedef uint16_t u16;
+typedef uint8_t u8;
+typedef uint16_t u16;
-typedef uint32_t u32;
-typedef uint64_t u64;
+typedef uint32_t u32;
+typedef uint64_t u64;
-typedef int8_t s8;
-typedef int16_t s16;
+typedef int8_t s8;
+typedef int16_t s16;
-typedef int32_t s32;
-typedef int64_t s64;
+typedef int32_t s32;
+typedef int64_t s64;
#endif
#endif
@@ -84,14 +84,17 @@ void retro_set_input_state(retro_input_state_t cb)
void retro_set_controller_port_device(unsigned port, unsigned device) {}
-unsigned retro_api_version() { return RETRO_API_VERSION; }
+unsigned retro_api_version()
+{
+ return RETRO_API_VERSION;
+}
-void S9xProcessSound (unsigned int samples);
+void S9xProcessSound(unsigned int samples);
-char *rom_filename = NULL;
-char *SDD1_pack = NULL;
+char* rom_filename = NULL;
+char* SDD1_pack = NULL;
/*
* It is only safe to manipulate saved states between frames.
@@ -105,88 +108,89 @@ static u8 Buf[MAX_BUFFER_SIZE];
#define FIXED_POINT_SHIFT 16
#define FIXED_POINT_REMAINDER 0xffff
-void S9xMessage (int type, int number, const char *message)
+void S9xMessage(int type, int number, const char* message)
{
#if 1
#define MAX_MESSAGE_LEN (36 * 3)
- static char buffer [MAX_MESSAGE_LEN + 1];
+ static char buffer [MAX_MESSAGE_LEN + 1];
- printf ("%s\n", message);
- strncpy (buffer, message, MAX_MESSAGE_LEN);
- buffer [MAX_MESSAGE_LEN] = 0;
- S9xSetInfoString (buffer);
+ printf("%s\n", message);
+ strncpy(buffer, message, MAX_MESSAGE_LEN);
+ buffer [MAX_MESSAGE_LEN] = 0;
+ S9xSetInfoString(buffer);
#endif
}
-void S9xExtraUsage ()
+void S9xExtraUsage()
{
- /*empty*/
+ /*empty*/
}
/*
* Release display device
*/
-void S9xDeinitDisplay (void)
+void S9xDeinitDisplay(void)
{
#ifdef DS2_DMA
- if(GFX.Screen) AlignedFree(GFX.Screen, PtrAdj.GFXScreen);
+ if (GFX.Screen) AlignedFree(GFX.Screen, PtrAdj.GFXScreen);
#else
- if(GFX.Screen) free(GFX.Screen);
+ if (GFX.Screen) free(GFX.Screen);
#endif
- if(GFX.SubScreen) free(GFX.SubScreen);
- if(GFX.ZBuffer) free(GFX.ZBuffer);
- if(GFX.SubZBuffer) free(GFX.SubZBuffer);
+ if (GFX.SubScreen) free(GFX.SubScreen);
+ if (GFX.ZBuffer) free(GFX.ZBuffer);
+ if (GFX.SubZBuffer) free(GFX.SubZBuffer);
}
-void S9xInitDisplay (void)
+void S9xInitDisplay(void)
{
- int h = IMAGE_HEIGHT;
+ int h = IMAGE_HEIGHT;
GFX.Pitch = IMAGE_WIDTH * 2;
#ifdef DS2_DMA
- GFX.Screen = (unsigned char*) AlignedMalloc (GFX.Pitch * h, 32, &PtrAdj.GFXScreen);
+ GFX.Screen = (unsigned char*) AlignedMalloc(GFX.Pitch * h, 32,
+ &PtrAdj.GFXScreen);
#else
- GFX.Screen = (unsigned char*) malloc (GFX.Pitch * h);
+ GFX.Screen = (unsigned char*) malloc(GFX.Pitch * h);
#endif
- GFX.SubScreen = (unsigned char*) malloc (GFX.Pitch * h);
- GFX.ZBuffer = (unsigned char*) malloc ((GFX.Pitch >> 1) * h);
- GFX.SubZBuffer =(unsigned char*) malloc ((GFX.Pitch >> 1) * h);
+ GFX.SubScreen = (unsigned char*) malloc(GFX.Pitch * h);
+ GFX.ZBuffer = (unsigned char*) malloc((GFX.Pitch >> 1) * h);
+ GFX.SubZBuffer = (unsigned char*) malloc((GFX.Pitch >> 1) * h);
GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
}
-void S9xExit ()
+void S9xExit()
{
-// if(Settings.SPC7110)
-// (*CleanUp7110)();
+ // if(Settings.SPC7110)
+ // (*CleanUp7110)();
-// S9xSetSoundMute (TRUE);
-// S9xDeinitDisplay ();
-// Memory.SaveSRAM (S9xGetFilename (".srm"));
-// // S9xSaveCheatFile (S9xGetFilename (".chb")); // cheat binary file
-// // Do this when loading a cheat file!
-// Memory.Deinit ();
-// S9xDeinitAPU ();
+ // S9xSetSoundMute (TRUE);
+ // S9xDeinitDisplay ();
+ // Memory.SaveSRAM (S9xGetFilename (".srm"));
+ // // S9xSaveCheatFile (S9xGetFilename (".chb")); // cheat binary file
+ // // Do this when loading a cheat file!
+ // Memory.Deinit ();
+ // S9xDeinitAPU ();
-// exit(0);
+ // exit(0);
}
-const char *S9xBasename (const char *f)
+const char* S9xBasename(const char* f)
{
- const char *p;
- if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL)
- return (p + 1);
+ const char* p;
+ if ((p = strrchr(f, '/')) != NULL || (p = strrchr(f, '\\')) != NULL)
+ return (p + 1);
- return (f);
+ return (f);
}
-bool8 S9xInitUpdate ()
+bool8 S9xInitUpdate()
{
-// IPPU.RenderThisFrame = 0;
-// video_cb(dummy_frame,256,224,512);
-// return (FALSE);
+ // IPPU.RenderThisFrame = 0;
+ // video_cb(dummy_frame,256,224,512);
+ // return (FALSE);
- return (TRUE);
+ return (TRUE);
}
@@ -195,16 +199,19 @@ extern void NDSSFCDrawFrameAntialiased(void* screen_addr);
#ifdef PSP
#include <pspkernel.h>
#include <pspgu.h>
-void S9xDeinitUpdate (int width, int height)
+void S9xDeinitUpdate(int width, int height)
{
static unsigned int __attribute__((aligned(16))) d_list[32];
- void* const texture_vram_p = (void*) (0x44200000 - (512 * 512)); // max VRAM address - frame size
+ void* const texture_vram_p = (void*)(0x44200000 - (512 *
+ 512)); // max VRAM address - frame size
- sceKernelDcacheWritebackRange(GFX.Screen, GFX.Pitch*height);
+ sceKernelDcacheWritebackRange(GFX.Screen, GFX.Pitch * height);
sceGuStart(GU_DIRECT, d_list);
- sceGuCopyImage(GU_PSM_4444, 0, 0, width, height, GFX.Pitch>>1, GFX.Screen, 0, 0, 512, texture_vram_p);
+ sceGuCopyImage(GU_PSM_4444, 0, 0, width, height, GFX.Pitch >> 1, GFX.Screen, 0,
+ 0,
+ 512, texture_vram_p);
sceGuTexSync();
sceGuTexImage(0, 512, 512, 512, texture_vram_p);
@@ -219,207 +226,208 @@ void S9xDeinitUpdate (int width, int height)
}
#else
-void S9xDeinitUpdate (int width, int height)
+void S9xDeinitUpdate(int width, int height)
{
video_cb(GFX.Screen, width, height, GFX.Pitch);
}
#endif
-void _makepath (char *path, const char *drive, const char *dir,
- const char *fname, const char *ext)
-{
- if (dir && *dir)
- {
- strcpy (path, dir);
- strcat (path, "/");
- }
- else
- *path = 0;
- strcat (path, fname);
- if (ext && *ext)
- {
- strcat (path, ".");
- strcat (path, ext);
- }
-}
-
-void _splitpath (const char *path, char *drive, char *dir, char *fname,
- char *ext)
-{
- *drive = 0;
-
- char *slash = strrchr ((char*)path, '/');
- if (!slash)
- slash = strrchr ((char*)path, '\\');
-
- char *dot = strrchr ((char*)path, '.');
-
- if (dot && slash && dot < slash)
- dot = NULL;
-
- if (!slash)
- {
- strcpy (dir, "");
- strcpy (fname, path);
- if (dot)
- {
- *(fname + (dot - path)) = 0;
- strcpy (ext, dot + 1);
- }
+void _makepath(char* path, const char* drive, const char* dir,
+ const char* fname, const char* ext)
+{
+ if (dir && *dir)
+ {
+ strcpy(path, dir);
+ strcat(path, "/");
+ }
else
- strcpy (ext, "");
- }
- else
- {
- strcpy (dir, path);
- *(dir + (slash - path)) = 0;
- strcpy (fname, slash + 1);
- if (dot)
+ *path = 0;
+ strcat(path, fname);
+ if (ext && *ext)
{
- *(fname + (dot - slash) - 1) = 0;
- strcpy (ext, dot + 1);
+ strcat(path, ".");
+ strcat(path, ext);
+ }
+}
+
+void _splitpath(const char* path, char* drive, char* dir, char* fname,
+ char* ext)
+{
+ *drive = 0;
+
+ char* slash = strrchr((char*)path, '/');
+ if (!slash)
+ slash = strrchr((char*)path, '\\');
+
+ char* dot = strrchr((char*)path, '.');
+
+ if (dot && slash && dot < slash)
+ dot = NULL;
+
+ if (!slash)
+ {
+ strcpy(dir, "");
+ strcpy(fname, path);
+ if (dot)
+ {
+ * (fname + (dot - path)) = 0;
+ strcpy(ext, dot + 1);
+ }
+ else
+ strcpy(ext, "");
}
else
- strcpy (ext, "");
- }
+ {
+ strcpy(dir, path);
+ * (dir + (slash - path)) = 0;
+ strcpy(fname, slash + 1);
+ if (dot)
+ {
+ * (fname + (dot - slash) - 1) = 0;
+ strcpy(ext, dot + 1);
+ }
+ else
+ strcpy(ext, "");
+ }
}
-void S9xProcessEvents (bool8 block)
+void S9xProcessEvents(bool8 block)
{
}
-void OutOfMemory ()
+void OutOfMemory()
{
}
-const char *S9xGetROMDirectory ()
+const char* S9xGetROMDirectory()
{
return "./";
}
-const char *S9xGetSnapshotDirectory ()
+const char* S9xGetSnapshotDirectory()
{
- return "./";
+ return "./";
}
-const char *S9xGetFilename (const char *ex)
+const char* S9xGetFilename(const char* ex)
{
- static char filename [PATH_MAX + 1];
- char drive [_MAX_DRIVE + 1];
- char dir [_MAX_DIR + 1];
- char fname [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
+ static char filename [PATH_MAX + 1];
+ char drive [_MAX_DRIVE + 1];
+ char dir [_MAX_DIR + 1];
+ char fname [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
- _splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcpy (filename, S9xGetSnapshotDirectory ());
- strcat (filename, SLASH_STR);
- strcat (filename, fname);
- strcat (filename, ex);
+ _splitpath(Memory.ROMFilename, drive, dir, fname, ext);
+ strcpy(filename, S9xGetSnapshotDirectory());
+ strcat(filename, SLASH_STR);
+ strcat(filename, fname);
+ strcat(filename, ex);
- return (filename);
+ return (filename);
}
-const char *S9xGetFilenameInc (const char *e)
+const char* S9xGetFilenameInc(const char* e)
{
- return e;
+ return e;
#if 0
- static char filename [_MAX_PATH + 1];
- char drive [_MAX_DRIVE + 1];
- char dir [_MAX_DIR + 1];
- char fname [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- char *ptr;
- struct stat buf;
-
- if (strlen (S9xGetSnapshotDirectory()))
- {
- _splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcpy (filename, S9xGetSnapshotDirectory());
- strcat (filename, "/");
- strcat (filename, fname);
- ptr = filename + strlen (filename);
- strcat (filename, "00/");
- strcat (filename, e);
- }
- else
- {
- _splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcat (fname, "00/");
- _makepath (filename, drive, dir, fname, e);
- ptr = strstr (filename, "00/");
- }
-
- do
- {
- if (++*(ptr + 2) > '9')
- {
- *(ptr + 2) = '0';
- if (++*(ptr + 1) > '9')
- {
- *(ptr + 1) = '0';
- if (++*ptr > '9')
- break;
- }
- }
- } while( stat(filename, &buf) == 0 );
-
- return (filename);
+ static char filename [_MAX_PATH + 1];
+ char drive [_MAX_DRIVE + 1];
+ char dir [_MAX_DIR + 1];
+ char fname [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char* ptr;
+ struct stat buf;
+
+ if (strlen(S9xGetSnapshotDirectory()))
+ {
+ _splitpath(Memory.ROMFilename, drive, dir, fname, ext);
+ strcpy(filename, S9xGetSnapshotDirectory());
+ strcat(filename, "/");
+ strcat(filename, fname);
+ ptr = filename + strlen(filename);
+ strcat(filename, "00/");
+ strcat(filename, e);
+ }
+ else
+ {
+ _splitpath(Memory.ROMFilename, drive, dir, fname, ext);
+ strcat(fname, "00/");
+ _makepath(filename, drive, dir, fname, e);
+ ptr = strstr(filename, "00/");
+ }
+
+ do
+ {
+ if (++ * (ptr + 2) > '9')
+ {
+ * (ptr + 2) = '0';
+ if (++ * (ptr + 1) > '9')
+ {
+ * (ptr + 1) = '0';
+ if (++*ptr > '9')
+ break;
+ }
+ }
+ }
+ while (stat(filename, &buf) == 0);
+
+ return (filename);
#endif
}
-void S9xInitInputDevices ()
+void S9xInitInputDevices()
{
#ifdef JOYSTICK_SUPPORT
- InitJoysticks ();
+ InitJoysticks();
#endif
}
void init_sfc_setting(void)
{
- ZeroMemory (&Settings, sizeof (Settings));
+ ZeroMemory(&Settings, sizeof(Settings));
#ifdef JOYSTICK_SUPPORT
- Settings.JoystickEnabled = TRUE;
+ Settings.JoystickEnabled = TRUE;
#else
- Settings.JoystickEnabled = FALSE;
+ Settings.JoystickEnabled = FALSE;
#endif
- Settings.SoundPlaybackRate = 44100; // -> ds2sound.h for defs
- Settings.SoundBufferSize = 512;
- Settings.CyclesPercentage = 100;
- Settings.DisableSoundEcho = FALSE;
+ Settings.SoundPlaybackRate = 44100; // -> ds2sound.h for defs
+ Settings.SoundBufferSize = 512;
+ Settings.CyclesPercentage = 100;
+ Settings.DisableSoundEcho = FALSE;
//sound settings
- Settings.APUEnabled = Settings.NextAPUEnabled = TRUE;
+ Settings.APUEnabled = Settings.NextAPUEnabled = TRUE;
// Settings.FixFrequency = 1;
- Settings.H_Max = SNES_CYCLES_PER_SCANLINE;
- Settings.SkipFrames = AUTO_FRAMERATE;
- Settings.ShutdownMaster = TRUE;
- Settings.FrameTimePAL = 20000;
- Settings.FrameTimeNTSC = 16667;
- Settings.DisableMasterVolume = FALSE;
- Settings.Mouse = TRUE;
- Settings.SuperScope = TRUE;
- Settings.MultiPlayer5 = TRUE;
- Settings.ControllerOption = SNES_JOYPAD;
-
- Settings.Transparency = TRUE;
- Settings.SupportHiRes = FALSE;
- Settings.ThreadSound = FALSE;
- Settings.SoundSync = TRUE;
- Settings.ApplyCheats = TRUE;
- Settings.StretchScreenshots = 1;
+ Settings.H_Max = SNES_CYCLES_PER_SCANLINE;
+ Settings.SkipFrames = AUTO_FRAMERATE;
+ Settings.ShutdownMaster = TRUE;
+ Settings.FrameTimePAL = 20000;
+ Settings.FrameTimeNTSC = 16667;
+ Settings.DisableMasterVolume = FALSE;
+ Settings.Mouse = TRUE;
+ Settings.SuperScope = TRUE;
+ Settings.MultiPlayer5 = TRUE;
+ Settings.ControllerOption = SNES_JOYPAD;
+
+ Settings.Transparency = TRUE;
+ Settings.SupportHiRes = FALSE;
+ Settings.ThreadSound = FALSE;
+ Settings.SoundSync = TRUE;
+ Settings.ApplyCheats = TRUE;
+ Settings.StretchScreenshots = 1;
Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
}
-void S9xAutoSaveSRAM ()
+void S9xAutoSaveSRAM()
{
- SaveSRAM (S9xGetFilename (".srm"));
+ SaveSRAM(S9xGetFilename(".srm"));
}
int game_load_state(char* file)
@@ -427,7 +435,7 @@ int game_load_state(char* file)
int flag;
flag = 0;
- if(S9xUnfreezeGame(file) == FALSE)
+ if (S9xUnfreezeGame(file) == FALSE)
flag = -1;
return flag;
@@ -438,10 +446,10 @@ int game_save_state(char* file)
int flag;
flag = 0;
- if(S9xFreezeGame(file) == FALSE)
+ if (S9xFreezeGame(file) == FALSE)
flag = -1;
- S9xAutoSaveSRAM ();
+ S9xAutoSaveSRAM();
return flag;
}
@@ -449,28 +457,30 @@ int game_save_state(char* file)
void game_restart(void)
{
CPU.Flags = 0;
- S9xReset ();
+ S9xReset();
}
int load_gamepak(const char* file)
{
CPU.Flags = 0;
// mdelay(50); // Delete this delay
- if (!LoadROM (file))
+ if (!LoadROM(file))
return -1;
- S9xReset ();
+ S9xReset();
- Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : Settings.FrameTimeNTSC);
+ Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL :
+ Settings.FrameTimeNTSC);
- LoadSRAM (S9xGetFilename (".srm"));
- S9xLoadCheatFile (S9xGetFilename (".chb")); // cheat binary file, as opposed to text
+ LoadSRAM(S9xGetFilename(".srm"));
+ S9xLoadCheatFile(
+ S9xGetFilename(".chb")); // cheat binary file, as opposed to text
return 0;
}
void sfc_main(void);
-void retro_init (void)
+void retro_init(void)
{
struct retro_log_callback log;
enum retro_pixel_format rgb565;
@@ -481,51 +491,53 @@ void retro_init (void)
log_cb = NULL;
rgb565 = RETRO_PIXEL_FORMAT_RGB565;
- if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
- log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
+ if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
+ log_cb(RETRO_LOG_INFO,
+ "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
init_sfc_setting();
- if (!Init () || !S9xInitAPU())
- OutOfMemory ();
+ if (!Init() || !S9xInitAPU())
+ OutOfMemory();
- S9xInitDisplay ();
- if (!S9xGraphicsInit())
- OutOfMemory ();
+ S9xInitDisplay();
+ if (!S9xGraphicsInit())
+ OutOfMemory();
- S9xInitSound (Settings.SoundPlaybackRate,
- TRUE,
- Settings.SoundBufferSize);
+ S9xInitSound(Settings.SoundPlaybackRate,
+ TRUE,
+ Settings.SoundBufferSize);
#ifdef JOYSTICK_SUPPORT
- uint32 JoypadSkip = 0;
+ uint32 JoypadSkip = 0;
#endif
}
-uint32 S9xReadJoypad (int port)
+uint32 S9xReadJoypad(int port)
{
- static const uint32 snes_lut[] = {
- SNES_B_MASK,
- SNES_Y_MASK,
- SNES_SELECT_MASK,
- SNES_START_MASK,
- SNES_UP_MASK,
- SNES_DOWN_MASK,
- SNES_LEFT_MASK,
- SNES_RIGHT_MASK,
- SNES_A_MASK,
- SNES_X_MASK,
- SNES_TL_MASK,
- SNES_TR_MASK
+ static const uint32 snes_lut[] =
+ {
+ SNES_B_MASK,
+ SNES_Y_MASK,
+ SNES_SELECT_MASK,
+ SNES_START_MASK,
+ SNES_UP_MASK,
+ SNES_DOWN_MASK,
+ SNES_LEFT_MASK,
+ SNES_RIGHT_MASK,
+ SNES_A_MASK,
+ SNES_X_MASK,
+ SNES_TL_MASK,
+ SNES_TR_MASK
};
int i;
uint32 joypad = 0;
- for ( i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
+ for (i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
if (input_cb(port, RETRO_DEVICE_JOYPAD, 0, i))
joypad |= snes_lut[i];
@@ -533,12 +545,12 @@ uint32 S9xReadJoypad (int port)
}
//#define FRAMESKIP
-void retro_run (void)
+void retro_run(void)
{
int i, port;
-// IPPU.RenderThisFrame = FALSE;
-// video_cb(GFX.Screen, 256, 224, 512);
+ // IPPU.RenderThisFrame = FALSE;
+ // video_cb(GFX.Screen, 256, 224, 512);
poll_cb();
@@ -549,7 +561,7 @@ void retro_run (void)
S9xMainLoop();
static s16 audio_buf[534 << 1];
- S9xMixSamples ((uint8*)audio_buf, 534 << 1);
+ S9xMixSamples((uint8*)audio_buf, 534 << 1);
audio_batch_cb(audio_buf, 534);
@@ -563,37 +575,37 @@ void retro_run (void)
}
#endif
-// if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
-// check_variables();
+ // if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
+ // check_variables();
}
-static unsigned int sync_last= 0;
+static unsigned int sync_last = 0;
static unsigned int sync_next = 0;
-static unsigned int skip_rate= 0;
+static unsigned int skip_rate = 0;
-void S9xSyncSpeed ()
+void S9xSyncSpeed()
{
}
-bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size)
+bool8 S9xOpenSoundDevice(int mode, bool8 stereo, int buffer_size)
{
- return (TRUE);
+ return (TRUE);
}
-void S9xGenerateSound ()
+void S9xGenerateSound()
{
-// static s16 audio_buf[855 << 1];
-// S9xMixSamples ((uint8*)audio_buf, 855 << 1);
-// audio_batch_cb(audio_buf, 855);
+ // static s16 audio_buf[855 << 1];
+ // S9xMixSamples ((uint8*)audio_buf, 855 << 1);
+ // audio_batch_cb(audio_buf, 855);
}
-void S9xGenerateSound0 ()
+void S9xGenerateSound0()
{
int bytes_so_far = so.samples_mixed_so_far << 1;
@@ -616,9 +628,7 @@ void S9xGenerateSound0 ()
bytes_this_run <<= 1;
if (byte_offset + bytes_this_run > SOUND_BUFFER_SIZE)
- {
bytes_this_run = SOUND_BUFFER_SIZE - byte_offset;
- }
if (bytes_so_far + bytes_this_run > so.buffer_size)
{
@@ -630,64 +640,46 @@ void S9xGenerateSound0 ()
int samples_this_run = bytes_this_run;
samples_this_run >>= 1;
- S9xMixSamples (Buf + byte_offset, samples_this_run);
+ S9xMixSamples(Buf + byte_offset, samples_this_run);
so.samples_mixed_so_far += samples_this_run;
samples_to_write -= samples_this_run;
bytes_so_far += samples_this_run << 1;
byte_offset = (byte_offset + bytes_this_run) & SOUND_BUFFER_SIZE_MASK;
- } while (samples_to_write > 0);
+ }
+ while (samples_to_write > 0);
}
}
-#define SOUND_EMISSION_INTERVAL ((unsigned int) ((((unsigned long long) DS2_BUFFER_SIZE * 1000000) / SND_SAMPLE_RATE) * 3 / 128))
-#define TRUE_SOUND_EMISSION_INTERVAL ((((double) DS2_BUFFER_SIZE * 1000000) / SND_SAMPLE_RATE) * 3 / 128)
-#define SOUND_EMISSION_INTERVAL_ERROR ((int) ((TRUE_SOUND_EMISSION_INTERVAL - SOUND_EMISSION_INTERVAL) * FIXED_POINT))
-static unsigned int LastSoundEmissionTime = 0;
-
-/*
- * Accumulated error in the sound emission time. The unit is as follows:
- * FIXED_POINT = 42.667 microseconds.
- * As the error goes past FIXED_POINT, the new target for sound emission
- * becomes 42.667 microseconds LATER. This helps with sound buffer overruns,
- * correctly dealing with the fact that 42.667 microseconds does not fit
- * an integer number of times in 1/32000 second (or whatever sampling rate).
- */
-static unsigned int SoundEmissionTimeError = 0;
-void S9xProcessSound (unsigned int samples)
+void S9xProcessSound(unsigned int samples)
{
}
/*
const unsigned int keymap[12] = {
- 0x80, //KEY_A
- 0x8000, //KEY_B
- 0x2000, //KEY_SELECT
- 0x1000, //KEY_START
- 0x100, //KEY_RIGHT
- 0x200, //KEY_LEFT
- 0x800, //KEY_UP
- 0x400, //KEY_DOWN
- 0x10, //KEY_R
- 0x20, //KEY_L
- 0x40, //KEY_X
- 0x4000 //KEY_Y
+ 0x80, //KEY_A
+ 0x8000, //KEY_B
+ 0x2000, //KEY_SELECT
+ 0x1000, //KEY_START
+ 0x100, //KEY_RIGHT
+ 0x200, //KEY_LEFT
+ 0x800, //KEY_UP
+ 0x400, //KEY_DOWN
+ 0x10, //KEY_R
+ 0x20, //KEY_L
+ 0x40, //KEY_X
+ 0x4000 //KEY_Y
};
*/
-static bool8 SoundToggleWasHeld = FALSE;
-static bool8 LoadStateWasHeld = FALSE;
-static bool8 SaveStateWasHeld = FALSE;
-static bool8 ToggleFullScreenWasHeld = FALSE;
-
#ifdef ACCUMULATE_JOYPAD
// These are kept as DS key bitfields until it's time to send them to Snes9x.
static uint32 PreviousControls = 0x00000000;
static uint32 ControlsPressed = 0x00000000;
static uint32 ControlsReleased = 0x00000000;
-void NDSSFCAccumulateJoypad ()
+void NDSSFCAccumulateJoypad()
{
struct key_buf inputdata;
ds2_getrawInput(&inputdata);
@@ -697,29 +689,29 @@ void NDSSFCAccumulateJoypad ()
}
#endif // ACCUMULATE_JOYPAD
-static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
+static int S9xCompareSDD1IndexEntries(const void* p1, const void* p2)
{
- return (*(uint32 *) p1 - *(uint32 *) p2);
+ return (* (uint32*) p1 - * (uint32*) p2);
}
-void S9xLoadSDD1Data ()
+void S9xLoadSDD1Data()
{
}
-bool8 S9xReadMousePosition (int which1, int *x, int *y, uint32 *buttons)
+bool8 S9xReadMousePosition(int which1, int* x, int* y, uint32* buttons)
{
- return (FALSE);
+ return (FALSE);
}
-bool8 S9xReadSuperScopePosition (int *x, int *y, uint32 *buttons)
+bool8 S9xReadSuperScopePosition(int* x, int* y, uint32* buttons)
{
- return (TRUE);
+ return (TRUE);
}
bool JustifierOffscreen()
{
- return (FALSE);
+ return (FALSE);
}
void JustifierButtons(uint32* justifiers)
@@ -728,60 +720,61 @@ void JustifierButtons(uint32* justifiers)
char* osd_GetPackDir()
{
- static char filename[_MAX_PATH];
- memset(filename, 0, _MAX_PATH);
-
- if(strlen(S9xGetSnapshotDirectory())!=0)
- strcpy (filename, S9xGetSnapshotDirectory());
- else
- {
- char dir [_MAX_DIR + 1];
- char drive [_MAX_DRIVE + 1];
- char name [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- _splitpath(Memory.ROMFilename, drive, dir, name, ext);
- _makepath(filename, drive, dir, NULL, NULL);
- }
-
- if(!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
- {
- if (getenv("SPL4PACK"))
- return getenv("SPL4PACK");
- else
- strcat(filename, "/SPL4-SP7");
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ",21))
- {
- if (getenv("MDHPACK"))
- return getenv("MDHPACK");
- else
- strcat(filename, "/SMHT-SP7");
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
- {
- if (getenv("FEOEZPACK"))
- return getenv("FEOEZPACK");
- else
- strcat(filename, "/FEOEZSP7");
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO",21))
- {
- if (getenv("SJNSPACK"))
- return getenv("SJNSPACK");
- else
- strcat(filename, "/SJUMPSP7");
- } else strcat(filename, "/MISC-SP7");
- return filename;
-}
-
-void retro_deinit (void)
-{
-}
-unsigned retro_get_region (void)
+ static char filename[_MAX_PATH];
+ memset(filename, 0, _MAX_PATH);
+
+ if (strlen(S9xGetSnapshotDirectory()) != 0)
+ strcpy(filename, S9xGetSnapshotDirectory());
+ else
+ {
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ _splitpath(Memory.ROMFilename, drive, dir, name, ext);
+ _makepath(filename, drive, dir, NULL, NULL);
+ }
+
+ if (!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
+ {
+ if (getenv("SPL4PACK"))
+ return getenv("SPL4PACK");
+ else
+ strcat(filename, "/SPL4-SP7");
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ", 21))
+ {
+ if (getenv("MDHPACK"))
+ return getenv("MDHPACK");
+ else
+ strcat(filename, "/SMHT-SP7");
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
+ {
+ if (getenv("FEOEZPACK"))
+ return getenv("FEOEZPACK");
+ else
+ strcat(filename, "/FEOEZSP7");
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO", 21))
+ {
+ if (getenv("SJNSPACK"))
+ return getenv("SJNSPACK");
+ else
+ strcat(filename, "/SJUMPSP7");
+ }
+ else strcat(filename, "/MISC-SP7");
+ return filename;
+}
+
+void retro_deinit(void)
+{
+}
+unsigned retro_get_region(void)
{
return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
}
-void retro_get_system_info(struct retro_system_info *info)
+void retro_get_system_info(struct retro_system_info* info)
{
info->need_fullpath = true;
info->valid_extensions = "smc|fig|sfc|gd3|gd7|dx2|bsx|swc";
@@ -789,18 +782,18 @@ void retro_get_system_info(struct retro_system_info *info)
info->library_name = "SNES9x(CATSFC)";
info->block_extract = false;
}
-void retro_get_system_av_info(struct retro_system_av_info *info)
+void retro_get_system_av_info(struct retro_system_av_info* info)
{
info->geometry.base_width = 256;
info->geometry.base_height = 224;
info->geometry.max_width = 512;
info->geometry.max_height = 512;
info->geometry.aspect_ratio = 4.0 / 3.0;
-// if (!Settings.PAL)
-// info->timing.fps = 21477272.0 / 357366.0;
-// else
-// info->timing.fps = 21281370.0 / 425568.0;
-// info->timing.sample_rate = 32040.5;
+ // if (!Settings.PAL)
+ // info->timing.fps = 21477272.0 / 357366.0;
+ // else
+ // info->timing.fps = 21281370.0 / 425568.0;
+ // info->timing.sample_rate = 32040.5;
info->timing.fps = 60.0;
@@ -818,11 +811,11 @@ size_t retro_serialize_size(void)
return 0;
}
-bool retro_serialize(void *data, size_t size)
-{
+bool retro_serialize(void* data, size_t size)
+{
return false;
}
-bool retro_unserialize(const void *data, size_t size)
+bool retro_unserialize(const void* data, size_t size)
{
return false;
}
@@ -831,22 +824,20 @@ void retro_cheat_reset(void)
{
}
-void retro_cheat_set(unsigned index, bool enabled, const char *code)
+void retro_cheat_set(unsigned index, bool enabled, const char* code)
{
}
-bool retro_load_game(const struct retro_game_info *game)
+bool retro_load_game(const struct retro_game_info* game)
{
LoadROM(game->path);
return true;
}
-bool retro_load_game_special(
- unsigned game_type,
- const struct retro_game_info *info, size_t num_info
-)
+bool retro_load_game_special(unsigned game_type,
+ const struct retro_game_info* info, size_t num_info)
{
return false;
}
@@ -855,7 +846,7 @@ void retro_unload_game(void)
}
-void *retro_get_memory_data(unsigned id)
+void* retro_get_memory_data(unsigned id)
{
return NULL;
}
diff --git a/libretro.h b/libretro.h
index c8fb147..e6063b9 100644
--- a/libretro.h
+++ b/libretro.h
@@ -425,9 +425,9 @@ enum retro_mod
* passing NULL to video frame callback.
*/
- /* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES),
- * and reserved to avoid possible ABI clash.
- */
+/* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES),
+ * and reserved to avoid possible ABI clash.
+ */
#define RETRO_ENVIRONMENT_SET_MESSAGE 6 /* const struct retro_message * --
* Sets a message to be displayed in implementation-specific manner
@@ -442,415 +442,415 @@ enum retro_mod
* way to shutdown the game from a menu item or similar.
*/
#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
- /* const unsigned * --
- * Gives a hint to the frontend how demanding this implementation
- * is on a system. E.g. reporting a level of 2 means
- * this implementation should run decently on all frontends
- * of level 2 and up.
- *
- * It can be used by the frontend to potentially warn
- * about too demanding implementations.
- *
- * The levels are "floating".
- *
- * This function can be called on a per-game basis,
- * as certain games an implementation can play might be
- * particularly demanding.
- * If called, it should be called in retro_load_game().
- */
+/* const unsigned * --
+ * Gives a hint to the frontend how demanding this implementation
+ * is on a system. E.g. reporting a level of 2 means
+ * this implementation should run decently on all frontends
+ * of level 2 and up.
+ *
+ * It can be used by the frontend to potentially warn
+ * about too demanding implementations.
+ *
+ * The levels are "floating".
+ *
+ * This function can be called on a per-game basis,
+ * as certain games an implementation can play might be
+ * particularly demanding.
+ * If called, it should be called in retro_load_game().
+ */
#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
- /* const char ** --
- * Returns the "system" directory of the frontend.
- * This directory can be used to store system specific
- * content such as BIOSes, configuration data, etc.
- * The returned value can be NULL.
- * If so, no such directory is defined,
- * and it's up to the implementation to find a suitable directory.
- *
- * NOTE: Some cores used this folder also for "save" data such as
- * memory cards, etc, for lack of a better place to put it.
- * This is now discouraged, and if possible, cores should try to
- * use the new GET_SAVE_DIRECTORY.
- */
+/* const char ** --
+ * Returns the "system" directory of the frontend.
+ * This directory can be used to store system specific
+ * content such as BIOSes, configuration data, etc.
+ * The returned value can be NULL.
+ * If so, no such directory is defined,
+ * and it's up to the implementation to find a suitable directory.
+ *
+ * NOTE: Some cores used this folder also for "save" data such as
+ * memory cards, etc, for lack of a better place to put it.
+ * This is now discouraged, and if possible, cores should try to
+ * use the new GET_SAVE_DIRECTORY.
+ */
#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
- /* const enum retro_pixel_format * --
- * Sets the internal pixel format used by the implementation.
- * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
- * This pixel format however, is deprecated (see enum retro_pixel_format).
- * If the call returns false, the frontend does not support this pixel
- * format.
- *
- * This function should be called inside retro_load_game() or
- * retro_get_system_av_info().
- */
+/* const enum retro_pixel_format * --
+ * Sets the internal pixel format used by the implementation.
+ * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
+ * This pixel format however, is deprecated (see enum retro_pixel_format).
+ * If the call returns false, the frontend does not support this pixel
+ * format.
+ *
+ * This function should be called inside retro_load_game() or
+ * retro_get_system_av_info().
+ */
#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11
- /* const struct retro_input_descriptor * --
- * Sets an array of retro_input_descriptors.
- * It is up to the frontend to present this in a usable way.
- * The array is terminated by retro_input_descriptor::description
- * being set to NULL.
- * This function can be called at any time, but it is recommended
- * to call it as early as possible.
- */
+/* const struct retro_input_descriptor * --
+ * Sets an array of retro_input_descriptors.
+ * It is up to the frontend to present this in a usable way.
+ * The array is terminated by retro_input_descriptor::description
+ * being set to NULL.
+ * This function can be called at any time, but it is recommended
+ * to call it as early as possible.
+ */
#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
- /* const struct retro_keyboard_callback * --
- * Sets a callback function used to notify core about keyboard events.
- */
+/* const struct retro_keyboard_callback * --
+ * Sets a callback function used to notify core about keyboard events.
+ */
#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
- /* const struct retro_disk_control_callback * --
- * Sets an interface which frontend can use to eject and insert
- * disk images.
- * This is used for games which consist of multiple images and
- * must be manually swapped out by the user (e.g. PSX).
- */
+/* const struct retro_disk_control_callback * --
+ * Sets an interface which frontend can use to eject and insert
+ * disk images.
+ * This is used for games which consist of multiple images and
+ * must be manually swapped out by the user (e.g. PSX).
+ */
#define RETRO_ENVIRONMENT_SET_HW_RENDER 14
- /* struct retro_hw_render_callback * --
- * Sets an interface to let a libretro core render with
- * hardware acceleration.
- * Should be called in retro_load_game().
- * If successful, libretro cores will be able to render to a
- * frontend-provided framebuffer.
- * The size of this framebuffer will be at least as large as
- * max_width/max_height provided in get_av_info().
- * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or
- * NULL to retro_video_refresh_t.
- */
+/* struct retro_hw_render_callback * --
+ * Sets an interface to let a libretro core render with
+ * hardware acceleration.
+ * Should be called in retro_load_game().
+ * If successful, libretro cores will be able to render to a
+ * frontend-provided framebuffer.
+ * The size of this framebuffer will be at least as large as
+ * max_width/max_height provided in get_av_info().
+ * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or
+ * NULL to retro_video_refresh_t.
+ */
#define RETRO_ENVIRONMENT_GET_VARIABLE 15
- /* struct retro_variable * --
- * Interface to acquire user-defined information from environment
- * that cannot feasibly be supported in a multi-system way.
- * 'key' should be set to a key which has already been set by
- * SET_VARIABLES.
- * 'data' will be set to a value or NULL.
- */
+/* struct retro_variable * --
+ * Interface to acquire user-defined information from environment
+ * that cannot feasibly be supported in a multi-system way.
+ * 'key' should be set to a key which has already been set by
+ * SET_VARIABLES.
+ * 'data' will be set to a value or NULL.
+ */
#define RETRO_ENVIRONMENT_SET_VARIABLES 16
- /* const struct retro_variable * --
- * Allows an implementation to signal the environment
- * which variables it might want to check for later using
- * GET_VARIABLE.
- * This allows the frontend to present these variables to
- * a user dynamically.
- * This should be called as early as possible (ideally in
- * retro_set_environment).
- *
- * 'data' points to an array of retro_variable structs
- * terminated by a { NULL, NULL } element.
- * retro_variable::key should be namespaced to not collide
- * with other implementations' keys. E.g. A core called
- * 'foo' should use keys named as 'foo_option'.
- * retro_variable::value should contain a human readable
- * description of the key as well as a '|' delimited list
- * of expected values.
- *
- * The number of possible options should be very limited,
- * i.e. it should be feasible to cycle through options
- * without a keyboard.
- *
- * First entry should be treated as a default.
- *
- * Example entry:
- * { "foo_option", "Speed hack coprocessor X; false|true" }
- *
- * Text before first ';' is description. This ';' must be
- * followed by a space, and followed by a list of possible
- * values split up with '|'.
- *
- * Only strings are operated on. The possible values will
- * generally be displayed and stored as-is by the frontend.
- */
+/* const struct retro_variable * --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should be called as early as possible (ideally in
+ * retro_set_environment).
+ *
+ * 'data' points to an array of retro_variable structs
+ * terminated by a { NULL, NULL } element.
+ * retro_variable::key should be namespaced to not collide
+ * with other implementations' keys. E.g. A core called
+ * 'foo' should use keys named as 'foo_option'.
+ * retro_variable::value should contain a human readable
+ * description of the key as well as a '|' delimited list
+ * of expected values.
+ *
+ * The number of possible options should be very limited,
+ * i.e. it should be feasible to cycle through options
+ * without a keyboard.
+ *
+ * First entry should be treated as a default.
+ *
+ * Example entry:
+ * { "foo_option", "Speed hack coprocessor X; false|true" }
+ *
+ * Text before first ';' is description. This ';' must be
+ * followed by a space, and followed by a list of possible
+ * values split up with '|'.
+ *
+ * Only strings are operated on. The possible values will
+ * generally be displayed and stored as-is by the frontend.
+ */
#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17
- /* bool * --
- * Result is set to true if some variables are updated by
- * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE.
- * Variables should be queried with GET_VARIABLE.
- */
+/* bool * --
+ * Result is set to true if some variables are updated by
+ * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE.
+ * Variables should be queried with GET_VARIABLE.
+ */
#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18
- /* const bool * --
- * If true, the libretro implementation supports calls to
- * retro_load_game() with NULL as argument.
- * Used by cores which can run without particular game data.
- * This should be called within retro_set_environment() only.
- */
+/* const bool * --
+ * If true, the libretro implementation supports calls to
+ * retro_load_game() with NULL as argument.
+ * Used by cores which can run without particular game data.
+ * This should be called within retro_set_environment() only.
+ */
#define RETRO_ENVIRONMENT_GET_LIBRETRO_PATH 19
- /* const char ** --
- * Retrieves the absolute path from where this libretro
- * implementation was loaded.
- * NULL is returned if the libretro was loaded statically
- * (i.e. linked statically to frontend), or if the path cannot be
- * determined.
- * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can
- * be loaded without ugly hacks.
- */
+/* const char ** --
+ * Retrieves the absolute path from where this libretro
+ * implementation was loaded.
+ * NULL is returned if the libretro was loaded statically
+ * (i.e. linked statically to frontend), or if the path cannot be
+ * determined.
+ * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can
+ * be loaded without ugly hacks.
+ */
- /* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK.
- * It was not used by any known core at the time,
- * and was removed from the API. */
+/* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK.
+ * It was not used by any known core at the time,
+ * and was removed from the API. */
#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22
- /* const struct retro_audio_callback * --
- * Sets an interface which is used to notify a libretro core about audio
- * being available for writing.
- * The callback can be called from any thread, so a core using this must
- * have a thread safe audio implementation.
- * It is intended for games where audio and video are completely
- * asynchronous and audio can be generated on the fly.
- * This interface is not recommended for use with emulators which have
- * highly synchronous audio.
- *
- * The callback only notifies about writability; the libretro core still
- * has to call the normal audio callbacks
- * to write audio. The audio callbacks must be called from within the
- * notification callback.
- * The amount of audio data to write is up to the implementation.
- * Generally, the audio callback will be called continously in a loop.
- *
- * Due to thread safety guarantees and lack of sync between audio and
- * video, a frontend can selectively disallow this interface based on
- * internal configuration. A core using this interface must also
- * implement the "normal" audio interface.
- *
- * A libretro core using SET_AUDIO_CALLBACK should also make use of
- * SET_FRAME_TIME_CALLBACK.
- */
+/* const struct retro_audio_callback * --
+ * Sets an interface which is used to notify a libretro core about audio
+ * being available for writing.
+ * The callback can be called from any thread, so a core using this must
+ * have a thread safe audio implementation.
+ * It is intended for games where audio and video are completely
+ * asynchronous and audio can be generated on the fly.
+ * This interface is not recommended for use with emulators which have
+ * highly synchronous audio.
+ *
+ * The callback only notifies about writability; the libretro core still
+ * has to call the normal audio callbacks
+ * to write audio. The audio callbacks must be called from within the
+ * notification callback.
+ * The amount of audio data to write is up to the implementation.
+ * Generally, the audio callback will be called continously in a loop.
+ *
+ * Due to thread safety guarantees and lack of sync between audio and
+ * video, a frontend can selectively disallow this interface based on
+ * internal configuration. A core using this interface must also
+ * implement the "normal" audio interface.
+ *
+ * A libretro core using SET_AUDIO_CALLBACK should also make use of
+ * SET_FRAME_TIME_CALLBACK.
+ */
#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21
- /* const struct retro_frame_time_callback * --
- * Lets the core know how much time has passed since last
- * invocation of retro_run().
- * The frontend can tamper with the timing to fake fast-forward,
- * slow-motion, frame stepping, etc.
- * In this case the delta time will use the reference value
- * in frame_time_callback..
- */
+/* const struct retro_frame_time_callback * --
+ * Lets the core know how much time has passed since last
+ * invocation of retro_run().
+ * The frontend can tamper with the timing to fake fast-forward,
+ * slow-motion, frame stepping, etc.
+ * In this case the delta time will use the reference value
+ * in frame_time_callback..
+ */
#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23
- /* struct retro_rumble_interface * --
- * Gets an interface which is used by a libretro core to set
- * state of rumble motors in controllers.
- * A strong and weak motor is supported, and they can be
- * controlled indepedently.
- */
+/* struct retro_rumble_interface * --
+ * Gets an interface which is used by a libretro core to set
+ * state of rumble motors in controllers.
+ * A strong and weak motor is supported, and they can be
+ * controlled indepedently.
+ */
#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24
- /* uint64_t * --
- * Gets a bitmask telling which device type are expected to be
- * handled properly in a call to retro_input_state_t.
- * Devices which are not handled or recognized always return
- * 0 in retro_input_state_t.
- * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG).
- * Should only be called in retro_run().
- */
+/* uint64_t * --
+ * Gets a bitmask telling which device type are expected to be
+ * handled properly in a call to retro_input_state_t.
+ * Devices which are not handled or recognized always return
+ * 0 in retro_input_state_t.
+ * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG).
+ * Should only be called in retro_run().
+ */
#define RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE (25 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* struct retro_sensor_interface * --
- * Gets access to the sensor interface.
- * The purpose of this interface is to allow
- * setting state related to sensors such as polling rate,
- * enabling/disable it entirely, etc.
- * Reading sensor state is done via the normal
- * input_state_callback API.
- */
+/* struct retro_sensor_interface * --
+ * Gets access to the sensor interface.
+ * The purpose of this interface is to allow
+ * setting state related to sensors such as polling rate,
+ * enabling/disable it entirely, etc.
+ * Reading sensor state is done via the normal
+ * input_state_callback API.
+ */
#define RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE (26 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* struct retro_camera_callback * --
- * Gets an interface to a video camera driver.
- * A libretro core can use this interface to get access to a
- * video camera.
- * New video frames are delivered in a callback in same
- * thread as retro_run().
- *
- * GET_CAMERA_INTERFACE should be called in retro_load_game().
- *
- * Depending on the camera implementation used, camera frames
- * will be delivered as a raw framebuffer,
- * or as an OpenGL texture directly.
- *
- * The core has to tell the frontend here which types of
- * buffers can be handled properly.
- * An OpenGL texture can only be handled when using a
- * libretro GL core (SET_HW_RENDER).
- * It is recommended to use a libretro GL core when
- * using camera interface.
- *
- * The camera is not started automatically. The retrieved start/stop
- * functions must be used to explicitly
- * start and stop the camera driver.
- */
+/* struct retro_camera_callback * --
+ * Gets an interface to a video camera driver.
+ * A libretro core can use this interface to get access to a
+ * video camera.
+ * New video frames are delivered in a callback in same
+ * thread as retro_run().
+ *
+ * GET_CAMERA_INTERFACE should be called in retro_load_game().
+ *
+ * Depending on the camera implementation used, camera frames
+ * will be delivered as a raw framebuffer,
+ * or as an OpenGL texture directly.
+ *
+ * The core has to tell the frontend here which types of
+ * buffers can be handled properly.
+ * An OpenGL texture can only be handled when using a
+ * libretro GL core (SET_HW_RENDER).
+ * It is recommended to use a libretro GL core when
+ * using camera interface.
+ *
+ * The camera is not started automatically. The retrieved start/stop
+ * functions must be used to explicitly
+ * start and stop the camera driver.
+ */
#define RETRO_ENVIRONMENT_GET_LOG_INTERFACE 27
- /* struct retro_log_callback * --
- * Gets an interface for logging. This is useful for
- * logging in a cross-platform way
- * as certain platforms cannot use use stderr for logging.
- * It also allows the frontend to
- * show logging information in a more suitable way.
- * If this interface is not used, libretro cores should
- * log to stderr as desired.
- */
+/* struct retro_log_callback * --
+ * Gets an interface for logging. This is useful for
+ * logging in a cross-platform way
+ * as certain platforms cannot use use stderr for logging.
+ * It also allows the frontend to
+ * show logging information in a more suitable way.
+ * If this interface is not used, libretro cores should
+ * log to stderr as desired.
+ */
#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28
- /* struct retro_perf_callback * --
- * Gets an interface for performance counters. This is useful
- * for performance logging in a cross-platform way and for detecting
- * architecture-specific features, such as SIMD support.
- */
+/* struct retro_perf_callback * --
+ * Gets an interface for performance counters. This is useful
+ * for performance logging in a cross-platform way and for detecting
+ * architecture-specific features, such as SIMD support.
+ */
#define RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE 29
- /* struct retro_location_callback * --
- * Gets access to the location interface.
- * The purpose of this interface is to be able to retrieve
- * location-based information from the host device,
- * such as current latitude / longitude.
- */
+/* struct retro_location_callback * --
+ * Gets access to the location interface.
+ * The purpose of this interface is to be able to retrieve
+ * location-based information from the host device,
+ * such as current latitude / longitude.
+ */
#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30
- /* const char ** --
- * Returns the "content" directory of the frontend.
- * This directory can be used to store specific assets that the
- * core relies upon, such as art assets,
- * input data, etc etc.
- * The returned value can be NULL.
- * If so, no such directory is defined,
- * and it's up to the implementation to find a suitable directory.
- */
+/* const char ** --
+ * Returns the "content" directory of the frontend.
+ * This directory can be used to store specific assets that the
+ * core relies upon, such as art assets,
+ * input data, etc etc.
+ * The returned value can be NULL.
+ * If so, no such directory is defined,
+ * and it's up to the implementation to find a suitable directory.
+ */
#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31
- /* const char ** --
- * Returns the "save" directory of the frontend.
- * This directory can be used to store SRAM, memory cards,
- * high scores, etc, if the libretro core
- * cannot use the regular memory interface (retro_get_memory_data()).
- *
- * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for
- * similar things before.
- * They should still check GET_SYSTEM_DIRECTORY if they want to
- * be backwards compatible.
- * The path here can be NULL. It should only be non-NULL if the
- * frontend user has set a specific save path.
- */
+/* const char ** --
+ * Returns the "save" directory of the frontend.
+ * This directory can be used to store SRAM, memory cards,
+ * high scores, etc, if the libretro core
+ * cannot use the regular memory interface (retro_get_memory_data()).
+ *
+ * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for
+ * similar things before.
+ * They should still check GET_SYSTEM_DIRECTORY if they want to
+ * be backwards compatible.
+ * The path here can be NULL. It should only be non-NULL if the
+ * frontend user has set a specific save path.
+ */
#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32
- /* const struct retro_system_av_info * --
- * Sets a new av_info structure. This can only be called from
- * within retro_run().
- * This should *only* be used if the core is completely altering the
- * internal resolutions, aspect ratios, timings, sampling rate, etc.
- * Calling this can require a full reinitialization of video/audio
- * drivers in the frontend,
- *
- * so it is important to call it very sparingly, and usually only with
- * the users explicit consent.
- * An eventual driver reinitialize will happen so that video and
- * audio callbacks
- * happening after this call within the same retro_run() call will
- * target the newly initialized driver.
- *
- * This callback makes it possible to support configurable resolutions
- * in games, which can be useful to
- * avoid setting the "worst case" in max_width/max_height.
- *
- * ***HIGHLY RECOMMENDED*** Do not call this callback every time
- * resolution changes in an emulator core if it's
- * expected to be a temporary change, for the reasons of possible
- * driver reinitialization.
- * This call is not a free pass for not trying to provide
- * correct values in retro_get_system_av_info(). If you need to change
- * things like aspect ratio or nominal width/height,
- * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant
- * of SET_SYSTEM_AV_INFO.
- *
- * If this returns false, the frontend does not acknowledge a
- * changed av_info struct.
- */
+/* const struct retro_system_av_info * --
+ * Sets a new av_info structure. This can only be called from
+ * within retro_run().
+ * This should *only* be used if the core is completely altering the
+ * internal resolutions, aspect ratios, timings, sampling rate, etc.
+ * Calling this can require a full reinitialization of video/audio
+ * drivers in the frontend,
+ *
+ * so it is important to call it very sparingly, and usually only with
+ * the users explicit consent.
+ * An eventual driver reinitialize will happen so that video and
+ * audio callbacks
+ * happening after this call within the same retro_run() call will
+ * target the newly initialized driver.
+ *
+ * This callback makes it possible to support configurable resolutions
+ * in games, which can be useful to
+ * avoid setting the "worst case" in max_width/max_height.
+ *
+ * ***HIGHLY RECOMMENDED*** Do not call this callback every time
+ * resolution changes in an emulator core if it's
+ * expected to be a temporary change, for the reasons of possible
+ * driver reinitialization.
+ * This call is not a free pass for not trying to provide
+ * correct values in retro_get_system_av_info(). If you need to change
+ * things like aspect ratio or nominal width/height,
+ * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant
+ * of SET_SYSTEM_AV_INFO.
+ *
+ * If this returns false, the frontend does not acknowledge a
+ * changed av_info struct.
+ */
#define RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK 33
- /* const struct retro_get_proc_address_interface * --
- * Allows a libretro core to announce support for the
- * get_proc_address() interface.
- * This interface allows for a standard way to extend libretro where
- * use of environment calls are too indirect,
- * e.g. for cases where the frontend wants to call directly into the core.
- *
- * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK
- * **MUST** be called from within retro_set_environment().
- */
+/* const struct retro_get_proc_address_interface * --
+ * Allows a libretro core to announce support for the
+ * get_proc_address() interface.
+ * This interface allows for a standard way to extend libretro where
+ * use of environment calls are too indirect,
+ * e.g. for cases where the frontend wants to call directly into the core.
+ *
+ * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK
+ * **MUST** be called from within retro_set_environment().
+ */
#define RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO 34
- /* const struct retro_subsystem_info * --
- * This environment call introduces the concept of libretro "subsystems".
- * A subsystem is a variant of a libretro core which supports
- * different kinds of games.
- * The purpose of this is to support e.g. emulators which might
- * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo.
- * It can also be used to pick among subsystems in an explicit way
- * if the libretro implementation is a multi-system emulator itself.
- *
- * Loading a game via a subsystem is done with retro_load_game_special(),
- * and this environment call allows a libretro core to expose which
- * subsystems are supported for use with retro_load_game_special().
- * A core passes an array of retro_game_special_info which is terminated
- * with a zeroed out retro_game_special_info struct.
- *
- * If a core wants to use this functionality, SET_SUBSYSTEM_INFO
- * **MUST** be called from within retro_set_environment().
- */
+/* const struct retro_subsystem_info * --
+ * This environment call introduces the concept of libretro "subsystems".
+ * A subsystem is a variant of a libretro core which supports
+ * different kinds of games.
+ * The purpose of this is to support e.g. emulators which might
+ * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo.
+ * It can also be used to pick among subsystems in an explicit way
+ * if the libretro implementation is a multi-system emulator itself.
+ *
+ * Loading a game via a subsystem is done with retro_load_game_special(),
+ * and this environment call allows a libretro core to expose which
+ * subsystems are supported for use with retro_load_game_special().
+ * A core passes an array of retro_game_special_info which is terminated
+ * with a zeroed out retro_game_special_info struct.
+ *
+ * If a core wants to use this functionality, SET_SUBSYSTEM_INFO
+ * **MUST** be called from within retro_set_environment().
+ */
#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35
- /* const struct retro_controller_info * --
- * This environment call lets a libretro core tell the frontend
- * which controller types are recognized in calls to
- * retro_set_controller_port_device().
- *
- * Some emulators such as Super Nintendo
- * support multiple lightgun types which must be specifically
- * selected from.
- * It is therefore sometimes necessary for a frontend to be able
- * to tell the core about a special kind of input device which is
- * not covered by the libretro input API.
- *
- * In order for a frontend to understand the workings of an input device,
- * it must be a specialized type
- * of the generic device types already defined in the libretro API.
- *
- * Which devices are supported can vary per input port.
- * The core must pass an array of const struct retro_controller_info which
- * is terminated with a blanked out struct. Each element of the struct
- * corresponds to an ascending port index to
- * retro_set_controller_port_device().
- * Even if special device types are set in the libretro core,
- * libretro should only poll input based on the base input device types.
- */
+/* const struct retro_controller_info * --
+ * This environment call lets a libretro core tell the frontend
+ * which controller types are recognized in calls to
+ * retro_set_controller_port_device().
+ *
+ * Some emulators such as Super Nintendo
+ * support multiple lightgun types which must be specifically
+ * selected from.
+ * It is therefore sometimes necessary for a frontend to be able
+ * to tell the core about a special kind of input device which is
+ * not covered by the libretro input API.
+ *
+ * In order for a frontend to understand the workings of an input device,
+ * it must be a specialized type
+ * of the generic device types already defined in the libretro API.
+ *
+ * Which devices are supported can vary per input port.
+ * The core must pass an array of const struct retro_controller_info which
+ * is terminated with a blanked out struct. Each element of the struct
+ * corresponds to an ascending port index to
+ * retro_set_controller_port_device().
+ * Even if special device types are set in the libretro core,
+ * libretro should only poll input based on the base input device types.
+ */
#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* const struct retro_memory_map * --
- * This environment call lets a libretro core tell the frontend
- * about the memory maps this core emulates.
- * This can be used to implement, for example, cheats in a core-agnostic way.
- *
- * Should only be used by emulators; it doesn't make much sense for
- * anything else.
- * It is recommended to expose all relevant pointers through
- * retro_get_memory_* as well.
- *
- * Can be called from retro_init and retro_load_game.
- */
+/* const struct retro_memory_map * --
+ * This environment call lets a libretro core tell the frontend
+ * about the memory maps this core emulates.
+ * This can be used to implement, for example, cheats in a core-agnostic way.
+ *
+ * Should only be used by emulators; it doesn't make much sense for
+ * anything else.
+ * It is recommended to expose all relevant pointers through
+ * retro_get_memory_* as well.
+ *
+ * Can be called from retro_init and retro_load_game.
+ */
#define RETRO_ENVIRONMENT_SET_GEOMETRY 37
- /* const struct retro_game_geometry * --
- * This environment call is similar to SET_SYSTEM_AV_INFO for changing
- * video parameters, but provides a guarantee that drivers will not be
- * reinitialized.
- * This can only be called from within retro_run().
- *
- * The purpose of this call is to allow a core to alter nominal
- * width/heights as well as aspect ratios on-the-fly, which can be
- * useful for some emulators to change in run-time.
- *
- * max_width/max_height arguments are ignored and cannot be changed
- * with this call as this could potentially require a reinitialization or a
- * non-constant time operation.
- * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required.
- *
- * A frontend must guarantee that this environment call completes in
- * constant time.
- */
+/* const struct retro_game_geometry * --
+ * This environment call is similar to SET_SYSTEM_AV_INFO for changing
+ * video parameters, but provides a guarantee that drivers will not be
+ * reinitialized.
+ * This can only be called from within retro_run().
+ *
+ * The purpose of this call is to allow a core to alter nominal
+ * width/heights as well as aspect ratios on-the-fly, which can be
+ * useful for some emulators to change in run-time.
+ *
+ * max_width/max_height arguments are ignored and cannot be changed
+ * with this call as this could potentially require a reinitialization or a
+ * non-constant time operation.
+ * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required.
+ *
+ * A frontend must guarantee that this environment call completes in
+ * constant time.
+ */
#define RETRO_ENVIRONMENT_GET_USERNAME 38
- /* const char **
- * Returns the specified username of the frontend, if specified by the user.
- * This username can be used as a nickname for a core that has online facilities
- * or any other mode where personalization of the user is desirable.
- * The returned value can be NULL.
- * If this environ callback is used by a core that requires a valid username,
- * a default username should be specified by the core.
- */
+/* const char **
+ * Returns the specified username of the frontend, if specified by the user.
+ * This username can be used as a nickname for a core that has online facilities
+ * or any other mode where personalization of the user is desirable.
+ * The returned value can be NULL.
+ * If this environ callback is used by a core that requires a valid username,
+ * a default username should be specified by the core.
+ */
#define RETRO_ENVIRONMENT_GET_LANGUAGE 39
- /* unsigned * --
- * Returns the specified language of the frontend, if specified by the user.
- * It can be used by the core for localization purposes.
- */
+/* unsigned * --
+ * Returns the specified language of the frontend, if specified by the user.
+ * It can be used by the core for localization purposes.
+ */
#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
@@ -877,7 +877,7 @@ struct retro_memory_descriptor
* open bus). No flags should be set if the pointer is NULL.
* It's recommended to minimize the number of descriptors if possible,
* but not mandatory. */
- void *ptr;
+ void* ptr;
size_t offset;
/* This is the location in the emulated address space
@@ -934,7 +934,7 @@ struct retro_memory_descriptor
* would refer to.
* The length can't be used for that purpose; the frontend may want
* to append arbitrary data to an address, without a separator. */
- const char *addrspace;
+ const char* addrspace;
};
/* The frontend may use the largest value of 'start'+'select' in a
@@ -977,7 +977,7 @@ struct retro_memory_descriptor
struct retro_memory_map
{
- const struct retro_memory_descriptor *descriptors;
+ const struct retro_memory_descriptor* descriptors;
unsigned num_descriptors;
};
@@ -986,7 +986,7 @@ struct retro_controller_description
/* Human-readable description of the controller. Even if using a generic
* input device type, this can be set to the particular device type the
* core uses. */
- const char *desc;
+ const char* desc;
/* Device type passed to retro_set_controller_port_device(). If the device
* type is a sub-class of a generic input device type, use the
@@ -998,14 +998,14 @@ struct retro_controller_description
struct retro_controller_info
{
- const struct retro_controller_description *types;
+ const struct retro_controller_description* types;
unsigned num_types;
};
struct retro_subsystem_memory_info
{
/* The extension associated with a memory type, e.g. "psram". */
- const char *extension;
+ const char* extension;
/* The memory type for retro_get_memory(). This should be at
* least 0x100 to avoid conflict with standardized
@@ -1016,10 +1016,10 @@ struct retro_subsystem_memory_info
struct retro_subsystem_rom_info
{
/* Describes what the content is (SGB BIOS, GB ROM, etc). */
- const char *desc;
+ const char* desc;
/* Same definition as retro_get_system_info(). */
- const char *valid_extensions;
+ const char* valid_extensions;
/* Same definition as retro_get_system_info(). */
bool need_fullpath;
@@ -1033,21 +1033,21 @@ struct retro_subsystem_rom_info
/* Content can have multiple associated persistent
* memory types (retro_get_memory()). */
- const struct retro_subsystem_memory_info *memory;
+ const struct retro_subsystem_memory_info* memory;
unsigned num_memory;
};
struct retro_subsystem_info
{
/* Human-readable string of the subsystem type, e.g. "Super GameBoy" */
- const char *desc;
+ const char* desc;
/* A computer friendly short string identifier for the subsystem type.
* This name must be [a-z].
* E.g. if desc is "Super GameBoy", this can be "sgb".
* This identifier can be used for command-line interfaces, etc.
*/
- const char *ident;
+ const char* ident;
/* Infos for each content file. The first entry is assumed to be the
* "most significant" content for frontend purposes.
@@ -1055,7 +1055,7 @@ struct retro_subsystem_info
* as it is the most "significant" content to a user.
* If a frontend creates new file paths based on the content used
* (e.g. savestates), it should use the path for the first ROM to do so. */
- const struct retro_subsystem_rom_info *roms;
+ const struct retro_subsystem_rom_info* roms;
/* Number of content files associated with a subsystem. */
unsigned num_roms;
@@ -1080,7 +1080,7 @@ typedef void (*retro_proc_address_t)(void);
* e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo".
* The returned function pointer must be cast to the corresponding type.
*/
-typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym);
+typedef retro_proc_address_t (*retro_get_proc_address_t)(const char* sym);
struct retro_get_proc_address_interface
{
@@ -1099,7 +1099,7 @@ enum retro_log_level
/* Logging function. Takes log level argument as well. */
typedef void (*retro_log_printf_t)(enum retro_log_level level,
- const char *fmt, ...);
+ const char* fmt, ...);
struct retro_log_callback
{
@@ -1131,7 +1131,7 @@ typedef int64_t retro_time_t;
struct retro_perf_counter
{
- const char *ident;
+ const char* ident;
retro_perf_tick_t start;
retro_perf_tick_t total;
retro_perf_tick_t call_cnt;
@@ -1163,13 +1163,13 @@ typedef void (*retro_perf_log_t)(void);
* retro_perf_counter must be 0.
* Registering can be called multiple times. To avoid calling to
* frontend redundantly, you can check registered field first. */
-typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter);
+typedef void (*retro_perf_register_t)(struct retro_perf_counter* counter);
/* Starts a registered counter. */
-typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter);
+typedef void (*retro_perf_start_t)(struct retro_perf_counter* counter);
/* Stops a registered counter. */
-typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter);
+typedef void (*retro_perf_stop_t)(struct retro_perf_counter* counter);
/* For convenience it can be useful to wrap register, start and stop in macros.
* E.g.:
@@ -1235,7 +1235,7 @@ enum retro_sensor_action
typedef bool (*retro_set_sensor_state_t)(unsigned port,
enum retro_sensor_action action, unsigned rate);
-typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id);
+typedef float(*retro_sensor_get_input_t)(unsigned port, unsigned id);
struct retro_sensor_interface
{
@@ -1267,7 +1267,7 @@ typedef void (*retro_camera_lifetime_status_t)(void);
* Width, height and pitch are similar to retro_video_refresh_t.
* First pixel is top-left origin.
*/
-typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
+typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t* buffer,
unsigned width, unsigned height, size_t pitch);
/* A callback for when OpenGL textures are used.
@@ -1289,7 +1289,7 @@ typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer,
* the API definition.
*/
typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id,
- unsigned texture_target, const float *affine);
+ unsigned texture_target, const float* affine);
struct retro_camera_callback
{
@@ -1344,8 +1344,8 @@ typedef void (*retro_location_stop_t)(void);
/* Get the position of the current location. Will set parameters to
* 0 if no new location update has happened since the last time. */
-typedef bool (*retro_location_get_position_t)(double *lat, double *lon,
- double *horiz_accuracy, double *vert_accuracy);
+typedef bool (*retro_location_get_position_t)(double* lat, double* lon,
+ double* horiz_accuracy, double* vert_accuracy);
/* Callback which signals when the location driver is initialized
* and/or deinitialized.
@@ -1446,7 +1446,7 @@ typedef void (*retro_hw_context_reset_t)(void);
typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void);
/* Get a symbol from HW context. */
-typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym);
+typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char* sym);
enum retro_hw_context_type
{
@@ -1563,7 +1563,7 @@ struct retro_hw_render_callback
* character, character should be 0.
*/
typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode,
- uint32_t character, uint16_t key_modifiers);
+ uint32_t character, uint16_t key_modifiers);
struct retro_keyboard_callback
{
@@ -1594,7 +1594,7 @@ typedef bool (*retro_get_eject_state_t)(void);
/* Gets current disk index. First disk is index 0.
* If return value is >= get_num_images(), no disk is currently inserted.
*/
-typedef unsigned (*retro_get_image_index_t)(void);
+typedef unsigned(*retro_get_image_index_t)(void);
/* Sets image index. Can only be called when disk is ejected.
* The implementation supports setting "no disk" by using an
@@ -1603,7 +1603,7 @@ typedef unsigned (*retro_get_image_index_t)(void);
typedef bool (*retro_set_image_index_t)(unsigned index);
/* Gets total number of images which are available to use. */
-typedef unsigned (*retro_get_num_images_t)(void);
+typedef unsigned(*retro_get_num_images_t)(void);
struct retro_game_info;
@@ -1620,7 +1620,7 @@ struct retro_game_info;
* Index 1 will be removed, and the new index is 3.
*/
typedef bool (*retro_replace_image_index_t)(unsigned index,
- const struct retro_game_info *info);
+ const struct retro_game_info* info);
/* Adds a new valid index (get_num_images()) to the internal disk list.
* This will increment subsequent return values from get_num_images() by 1.
@@ -1667,7 +1667,7 @@ enum retro_pixel_format
struct retro_message
{
- const char *msg; /* Message to be displayed. */
+ const char* msg; /* Message to be displayed. */
unsigned frames; /* Duration in frames of message. */
};
@@ -1685,7 +1685,7 @@ struct retro_input_descriptor
/* Human readable description for parameters.
* The pointer must remain valid until
* retro_unload_game() is called. */
- const char *description;
+ const char* description;
};
struct retro_system_info
@@ -1693,11 +1693,11 @@ struct retro_system_info
/* All pointers are owned by libretro implementation, and pointers must
* remain valid until retro_deinit() is called. */
- const char *library_name; /* Descriptive name of library. Should not
+ const char* library_name; /* Descriptive name of library. Should not
* contain any version numbers, etc. */
- const char *library_version; /* Descriptive version of core. */
+ const char* library_version; /* Descriptive version of core. */
- const char *valid_extensions; /* A string listing probably content
+ const char* valid_extensions; /* A string listing probably content
* extensions the core will be able to
* load, separated with pipe.
* I.e. "bin|rom|iso".
@@ -1759,31 +1759,31 @@ struct retro_variable
* delimited by semicolons as so:
* "key1=value1;key2=value2;..."
*/
- const char *key;
+ const char* key;
/* Value to be obtained. If key does not exist, it is set to NULL. */
- const char *value;
+ const char* value;
};
struct retro_game_info
{
- const char *path; /* Path to game, UTF-8 encoded.
+ const char* path; /* Path to game, UTF-8 encoded.
* Usually used as a reference.
* May be NULL if rom was loaded from stdin
* or similar.
* retro_system_info::need_fullpath guaranteed
* that this path is valid. */
- const void *data; /* Memory buffer of loaded game. Will be NULL
+ const void* data; /* Memory buffer of loaded game. Will be NULL
* if need_fullpath was set. */
size_t size; /* Size of memory buffer. */
- const char *meta; /* String of implementation specific meta-data. */
+ const char* meta; /* String of implementation specific meta-data. */
};
/* Callbacks */
/* Environment callback. Gives implementations a way of performing
* uncommon tasks. Extensible. */
-typedef bool (*retro_environment_t)(unsigned cmd, void *data);
+typedef bool (*retro_environment_t)(unsigned cmd, void* data);
/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian
* unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
@@ -1796,8 +1796,8 @@ typedef bool (*retro_environment_t)(unsigned cmd, void *data);
* Certain graphic APIs, such as OpenGL ES, do not like textures
* that are not packed in memory.
*/
-typedef void (*retro_video_refresh_t)(const void *data, unsigned width,
- unsigned height, size_t pitch);
+typedef void (*retro_video_refresh_t)(const void* data, unsigned width,
+ unsigned height, size_t pitch);
/* Renders a single audio frame. Should only be used if implementation
* generates a single sample at a time.
@@ -1811,7 +1811,7 @@ typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
* I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
* Only one of the audio callbacks must ever be used.
*/
-typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data,
+typedef size_t (*retro_audio_sample_batch_t)(const int16_t* data,
size_t frames);
/* Polls input. */
@@ -1825,7 +1825,7 @@ typedef void (*retro_input_poll_t)(void);
* will still use the higher level RETRO_DEVICE_JOYPAD to request input.
*/
typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device,
- unsigned index, unsigned id);
+ unsigned index, unsigned id);
/* Sets callbacks. retro_set_environment() is guaranteed to be called
* before retro_init().
@@ -1850,7 +1850,7 @@ unsigned retro_api_version(void);
/* Gets statically known system info. Pointers provided in *info
* must be statically allocated.
* Can be called at any time, even before retro_init(). */
-void retro_get_system_info(struct retro_system_info *info);
+void retro_get_system_info(struct retro_system_info* info);
/* Gets information about system audio/video timings and geometry.
* Can be called only after retro_load_game() has successfully completed.
@@ -1858,7 +1858,7 @@ void retro_get_system_info(struct retro_system_info *info);
* variable if needed.
* E.g. geom.aspect_ratio might not be initialized if core doesn't
* desire a particular aspect ratio. */
-void retro_get_system_av_info(struct retro_system_av_info *info);
+void retro_get_system_av_info(struct retro_system_av_info* info);
/* Sets device to be used for player 'port'.
* By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all
@@ -1893,20 +1893,20 @@ size_t retro_serialize_size(void);
/* Serializes internal state. If failed, or size is lower than
* retro_serialize_size(), it should return false, true otherwise. */
-bool retro_serialize(void *data, size_t size);
-bool retro_unserialize(const void *data, size_t size);
+bool retro_serialize(void* data, size_t size);
+bool retro_unserialize(const void* data, size_t size);
void retro_cheat_reset(void);
-void retro_cheat_set(unsigned index, bool enabled, const char *code);
+void retro_cheat_set(unsigned index, bool enabled, const char* code);
/* Loads a game. */
-bool retro_load_game(const struct retro_game_info *game);
+bool retro_load_game(const struct retro_game_info* game);
/* Loads a "special" kind of game. Should not be used,
* except in extreme cases. */
bool retro_load_game_special(
- unsigned game_type,
- const struct retro_game_info *info, size_t num_info
+ unsigned game_type,
+ const struct retro_game_info* info, size_t num_info
);
/* Unloads a currently loaded game. */
@@ -1916,7 +1916,7 @@ void retro_unload_game(void);
unsigned retro_get_region(void);
/* Gets region of memory. */
-void *retro_get_memory_data(unsigned id);
+void* retro_get_memory_data(unsigned id);
size_t retro_get_memory_size(unsigned id);
#ifdef __cplusplus
diff --git a/source/65c816.h b/source/65c816.h
index eee60b3..851939d 100644
--- a/source/65c816.h
+++ b/source/65c816.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -147,24 +147,31 @@
typedef union
{
#ifdef LSB_FIRST
- struct { uint8 l,h; } B;
+ struct
+ {
+ uint8 l, h;
+ } B;
#else
- struct { uint8 h,l; } B;
+ struct
+ {
+ uint8 h, l;
+ } B;
#endif
- uint16 W;
+ uint16 W;
} pair;
-typedef struct {
- uint8 PB;
- uint8 DB;
- pair P;
- pair A;
- pair D;
- pair S;
- pair X;
- pair Y;
- uint16 PC;
-}SRegisters;
+typedef struct
+{
+ uint8 PB;
+ uint8 DB;
+ pair P;
+ pair A;
+ pair D;
+ pair S;
+ pair X;
+ pair Y;
+ uint16 PC;
+} SRegisters;
#endif
diff --git a/source/apu.c b/source/apu.c
index e117bd8..a63b42f 100644
--- a/source/apu.c
+++ b/source/apu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -101,675 +101,671 @@
/* For note-triggered SPC dump support */
#include "snapshot.h"
-const char *S9xGetFilenameInc (const char *);
+const char* S9xGetFilenameInc(const char*);
-int spc_is_dumping=0;
+int spc_is_dumping = 0;
int spc_is_dumping_temp;
-uint8 spc_dump_dsp[0x100];
+uint8 spc_dump_dsp[0x100];
extern int NoiseFreq [32];
-bool8 S9xInitAPU ()
+bool8 S9xInitAPU()
{
- IAPU.RAM = (uint8 *) malloc (0x10000);
-
- if (!IAPU.RAM)
- {
- S9xDeinitAPU ();
- return (FALSE);
- }
-
- memset(IAPU.RAM, 0, 0x10000);
-
- return (TRUE);
+ IAPU.RAM = (uint8*) malloc(0x10000);
+
+ if (!IAPU.RAM)
+ {
+ S9xDeinitAPU();
+ return (FALSE);
+ }
+
+ memset(IAPU.RAM, 0, 0x10000);
+
+ return (TRUE);
}
-void S9xDeinitAPU ()
+void S9xDeinitAPU()
{
- if (IAPU.RAM)
- {
- free ((char *) IAPU.RAM);
- IAPU.RAM = NULL;
- }
+ if (IAPU.RAM)
+ {
+ free((char*) IAPU.RAM);
+ IAPU.RAM = NULL;
+ }
}
uint8 APUROM [64];
-void S9xResetAPU ()
+void S9xResetAPU()
{
- int i,j;
-
- Settings.APUEnabled = Settings.NextAPUEnabled;
-
- ZeroMemory(spc_dump_dsp, 0x100);
- ZeroMemory(IAPU.RAM, 0x100);
- memset(IAPU.RAM+0x20, 0xFF, 0x20);
- memset(IAPU.RAM+0x60, 0xFF, 0x20);
- memset(IAPU.RAM+0xA0, 0xFF, 0x20);
- memset(IAPU.RAM+0xE0, 0xFF, 0x20);
-
- for(i=1;i<256;i++)
- {
- memcpy(IAPU.RAM+(i<<8), IAPU.RAM, 0x100);
- }
-
- ZeroMemory (APU.OutPorts, 4);
- IAPU.DirectPage = IAPU.RAM;
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (APU.ExtraRAM, APUROM, sizeof (APUROM));
- IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
- APU.Cycles = 0;
- IAPU.Registers.YA.W = 0;
- IAPU.Registers.X = 0;
- IAPU.Registers.S = 0xff;
- IAPU.Registers.P = 0;
- S9xAPUUnpackStatus ();
- IAPU.Registers.PC = 0;
- IAPU.APUExecuting = Settings.APUEnabled;
+ int i, j;
+
+ Settings.APUEnabled = Settings.NextAPUEnabled;
+
+ ZeroMemory(spc_dump_dsp, 0x100);
+ ZeroMemory(IAPU.RAM, 0x100);
+ memset(IAPU.RAM + 0x20, 0xFF, 0x20);
+ memset(IAPU.RAM + 0x60, 0xFF, 0x20);
+ memset(IAPU.RAM + 0xA0, 0xFF, 0x20);
+ memset(IAPU.RAM + 0xE0, 0xFF, 0x20);
+
+ for (i = 1; i < 256; i++)
+ memcpy(IAPU.RAM + (i << 8), IAPU.RAM, 0x100);
+
+ ZeroMemory(APU.OutPorts, 4);
+ IAPU.DirectPage = IAPU.RAM;
+ // memmove converted: Different mallocs [Neb]
+ // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
+ memcpy(&IAPU.RAM [0xffc0], APUROM, sizeof(APUROM));
+ // memmove converted: Different mallocs [Neb]
+ // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
+ memcpy(APU.ExtraRAM, APUROM, sizeof(APUROM));
+ IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
+ APU.Cycles = 0;
+ IAPU.Registers.YA.W = 0;
+ IAPU.Registers.X = 0;
+ IAPU.Registers.S = 0xff;
+ IAPU.Registers.P = 0;
+ S9xAPUUnpackStatus();
+ IAPU.Registers.PC = 0;
+ IAPU.APUExecuting = Settings.APUEnabled;
#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress1 = NULL;
- IAPU.WaitAddress2 = NULL;
- IAPU.WaitCounter = 0;
+ IAPU.WaitAddress1 = NULL;
+ IAPU.WaitAddress2 = NULL;
+ IAPU.WaitCounter = 0;
#endif
- APU.ShowROM = TRUE;
- IAPU.RAM [0xf1] = 0x80;
-
- for (i = 0; i < 3; i++)
- {
- APU.TimerEnabled [i] = FALSE;
- APU.TimerValueWritten [i] = 0;
- APU.TimerTarget [i] = 0;
- APU.Timer [i] = 0;
- }
- for (j = 0; j < 0x80; j++)
- APU.DSP [j] = 0;
-
- IAPU.TwoCycles = IAPU.OneCycle * 2;
-
- for (i = 0; i < 256; i++)
- S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
-
- APU.DSP [APU_ENDX] = 0;
- APU.DSP [APU_KOFF] = 0;
- APU.DSP [APU_KON] = 0;
- APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
- APU.KeyedChannels = 0;
-
- S9xResetSound (TRUE);
- S9xSetEchoEnable (0);
+ APU.ShowROM = TRUE;
+ IAPU.RAM [0xf1] = 0x80;
+
+ for (i = 0; i < 3; i++)
+ {
+ APU.TimerEnabled [i] = FALSE;
+ APU.TimerValueWritten [i] = 0;
+ APU.TimerTarget [i] = 0;
+ APU.Timer [i] = 0;
+ }
+ for (j = 0; j < 0x80; j++)
+ APU.DSP [j] = 0;
+
+ IAPU.TwoCycles = IAPU.OneCycle * 2;
+
+ for (i = 0; i < 256; i++)
+ S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
+
+ APU.DSP [APU_ENDX] = 0;
+ APU.DSP [APU_KOFF] = 0;
+ APU.DSP [APU_KON] = 0;
+ APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
+ APU.KeyedChannels = 0;
+
+ S9xResetSound(TRUE);
+ S9xSetEchoEnable(0);
}
-void S9xSetAPUDSP (uint8 byte)
+void S9xSetAPUDSP(uint8 byte)
{
- uint8 reg = IAPU.RAM [0xf2];
- static uint8 KeyOn;
- static uint8 KeyOnPrev;
- int i;
-
- spc_dump_dsp[reg] = byte;
-
- switch (reg)
- {
- case APU_FLG:
- if (byte & APU_SOFT_RESET)
- {
- APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
- APU.DSP [APU_ENDX] = 0;
- APU.DSP [APU_KOFF] = 0;
- APU.DSP [APU_KON] = 0;
- S9xSetEchoWriteEnable (FALSE);
+ uint8 reg = IAPU.RAM [0xf2];
+ static uint8 KeyOn;
+ static uint8 KeyOnPrev;
+ int i;
+
+ spc_dump_dsp[reg] = byte;
+
+ switch (reg)
+ {
+ case APU_FLG:
+ if (byte & APU_SOFT_RESET)
+ {
+ APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
+ APU.DSP [APU_ENDX] = 0;
+ APU.DSP [APU_KOFF] = 0;
+ APU.DSP [APU_KON] = 0;
+ S9xSetEchoWriteEnable(FALSE);
// Kill sound
- S9xResetSound (FALSE);
- }
- else
- {
- S9xSetEchoWriteEnable (!(byte & APU_ECHO_DISABLED));
- if (byte & APU_MUTE)
- {
- S9xSetSoundMute (TRUE);
- }
- else
- S9xSetSoundMute (FALSE);
-
- SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
- for (i = 0; i < 8; i++)
- {
- if (SoundData.channels [i].type == SOUND_NOISE)
- S9xSetSoundFrequency (i, SoundData.noise_hertz);
- }
- }
- break;
- case APU_NON:
- if (byte != APU.DSP [APU_NON])
- {
- int c;
- uint8 mask = 1;
- for (c = 0; c < 8; c++, mask <<= 1)
- {
- int type;
-
- if (byte & mask)
- type = SOUND_NOISE;
- else
- type = SOUND_SAMPLE;
-
- S9xSetSoundType (c, type);
- }
- }
- break;
- case APU_MVOL_LEFT:
- if (byte != APU.DSP [APU_MVOL_LEFT])
- {
- S9xSetMasterVolume ((signed char) byte,
- (signed char) APU.DSP [APU_MVOL_RIGHT]);
- }
- break;
- case APU_MVOL_RIGHT:
- if (byte != APU.DSP [APU_MVOL_RIGHT])
- {
- S9xSetMasterVolume ((signed char) APU.DSP [APU_MVOL_LEFT],
- (signed char) byte);
- }
- break;
- case APU_EVOL_LEFT:
- if (byte != APU.DSP [APU_EVOL_LEFT])
- {
- S9xSetEchoVolume ((signed char) byte,
- (signed char) APU.DSP [APU_EVOL_RIGHT]);
- }
- break;
- case APU_EVOL_RIGHT:
- if (byte != APU.DSP [APU_EVOL_RIGHT])
- {
- S9xSetEchoVolume ((signed char) APU.DSP [APU_EVOL_LEFT],
- (signed char) byte);
- }
- break;
- case APU_ENDX:
- byte = 0;
- break;
-
- case APU_KOFF:
- // if (byte)
- {
+ S9xResetSound(FALSE);
+ }
+ else
+ {
+ S9xSetEchoWriteEnable(!(byte & APU_ECHO_DISABLED));
+ if (byte & APU_MUTE)
+ S9xSetSoundMute(TRUE);
+ else
+ S9xSetSoundMute(FALSE);
+
+ SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
+ for (i = 0; i < 8; i++)
+ {
+ if (SoundData.channels [i].type == SOUND_NOISE)
+ S9xSetSoundFrequency(i, SoundData.noise_hertz);
+ }
+ }
+ break;
+ case APU_NON:
+ if (byte != APU.DSP [APU_NON])
+ {
int c;
- uint8 mask = 1;
+ uint8 mask = 1;
for (c = 0; c < 8; c++, mask <<= 1)
- {
- if ((byte & mask) != 0)
- {
- if (APU.KeyedChannels & mask)
- {
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels &= ~mask;
- APU.DSP [APU_KON] &= ~mask;
- //APU.DSP [APU_KOFF] |= mask;
- S9xSetSoundKeyOff (c);
- }
- }
- }
- else if((KeyOnPrev&mask)!=0)
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels |= mask;
- //APU.DSP [APU_KON] |= mask;
- APU.DSP [APU_KOFF] &= ~mask;
- APU.DSP [APU_ENDX] &= ~mask;
- S9xPlaySample (c);
- }
- }
- }
- //KeyOnPrev=0;
- APU.DSP [APU_KOFF] = byte;
- return;
- case APU_KON:
- if (spc_is_dumping)
- {
- if (byte & ~spc_is_dumping_temp)
- {
- IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
- S9xAPUPackStatus();
- S9xSPCDump (".spc");
- spc_is_dumping = 0;
- }
- }
- if (byte)
- {
+ {
+ int type;
+
+ if (byte & mask)
+ type = SOUND_NOISE;
+ else
+ type = SOUND_SAMPLE;
+
+ S9xSetSoundType(c, type);
+ }
+ }
+ break;
+ case APU_MVOL_LEFT:
+ if (byte != APU.DSP [APU_MVOL_LEFT])
+ {
+ S9xSetMasterVolume((signed char) byte,
+ (signed char) APU.DSP [APU_MVOL_RIGHT]);
+ }
+ break;
+ case APU_MVOL_RIGHT:
+ if (byte != APU.DSP [APU_MVOL_RIGHT])
+ {
+ S9xSetMasterVolume((signed char) APU.DSP [APU_MVOL_LEFT],
+ (signed char) byte);
+ }
+ break;
+ case APU_EVOL_LEFT:
+ if (byte != APU.DSP [APU_EVOL_LEFT])
+ {
+ S9xSetEchoVolume((signed char) byte,
+ (signed char) APU.DSP [APU_EVOL_RIGHT]);
+ }
+ break;
+ case APU_EVOL_RIGHT:
+ if (byte != APU.DSP [APU_EVOL_RIGHT])
+ {
+ S9xSetEchoVolume((signed char) APU.DSP [APU_EVOL_LEFT],
+ (signed char) byte);
+ }
+ break;
+ case APU_ENDX:
+ byte = 0;
+ break;
+
+ case APU_KOFF:
+ // if (byte)
+ {
+ int c;
+ uint8 mask = 1;
+ for (c = 0; c < 8; c++, mask <<= 1)
+ {
+ if ((byte & mask) != 0)
+ {
+ if (APU.KeyedChannels & mask)
+ {
+ {
+ KeyOnPrev &= ~mask;
+ APU.KeyedChannels &= ~mask;
+ APU.DSP [APU_KON] &= ~mask;
+ //APU.DSP [APU_KOFF] |= mask;
+ S9xSetSoundKeyOff(c);
+ }
+ }
+ }
+ else if ((KeyOnPrev & mask) != 0)
+ {
+ KeyOnPrev &= ~mask;
+ APU.KeyedChannels |= mask;
+ //APU.DSP [APU_KON] |= mask;
+ APU.DSP [APU_KOFF] &= ~mask;
+ APU.DSP [APU_ENDX] &= ~mask;
+ S9xPlaySample(c);
+ }
+ }
+ }
+ //KeyOnPrev=0;
+ APU.DSP [APU_KOFF] = byte;
+ return;
+ case APU_KON:
+ if (spc_is_dumping)
+ {
+ if (byte & ~spc_is_dumping_temp)
+ {
+ IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
+ S9xAPUPackStatus();
+ S9xSPCDump(".spc");
+ spc_is_dumping = 0;
+ }
+ }
+ if (byte)
+ {
int c;
- uint8 mask = 1;
+ uint8 mask = 1;
for (c = 0; c < 8; c++, mask <<= 1)
- {
- if ((byte & mask) != 0)
- {
- // Pac-In-Time requires that channels can be key-on
- // regardeless of their current state.
- if((APU.DSP [APU_KOFF] & mask) ==0)
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels |= mask;
- //APU.DSP [APU_KON] |= mask;
- //APU.DSP [APU_KOFF] &= ~mask;
- APU.DSP [APU_ENDX] &= ~mask;
- S9xPlaySample (c);
- }
- else KeyOn|=mask;
- }
- }
- }
- spc_is_dumping_temp = byte;
- return;
-
- case APU_VOL_LEFT + 0x00:
- case APU_VOL_LEFT + 0x10:
- case APU_VOL_LEFT + 0x20:
- case APU_VOL_LEFT + 0x30:
- case APU_VOL_LEFT + 0x40:
- case APU_VOL_LEFT + 0x50:
- case APU_VOL_LEFT + 0x60:
- case APU_VOL_LEFT + 0x70:
- // At Shin Megami Tensei suggestion 6/11/00
- // if (byte != APU.DSP [reg])
- {
- S9xSetSoundVolume (reg >> 4, (signed char) byte,
- (signed char) APU.DSP [reg + 1]);
- }
- break;
- case APU_VOL_RIGHT + 0x00:
- case APU_VOL_RIGHT + 0x10:
- case APU_VOL_RIGHT + 0x20:
- case APU_VOL_RIGHT + 0x30:
- case APU_VOL_RIGHT + 0x40:
- case APU_VOL_RIGHT + 0x50:
- case APU_VOL_RIGHT + 0x60:
- case APU_VOL_RIGHT + 0x70:
- // At Shin Megami Tensei suggestion 6/11/00
- // if (byte != APU.DSP [reg])
- {
- S9xSetSoundVolume (reg >> 4, (signed char) APU.DSP [reg - 1],
- (signed char) byte);
- }
- break;
-
- case APU_P_LOW + 0x00:
- case APU_P_LOW + 0x10:
- case APU_P_LOW + 0x20:
- case APU_P_LOW + 0x30:
- case APU_P_LOW + 0x40:
- case APU_P_LOW + 0x50:
- case APU_P_LOW + 0x60:
- case APU_P_LOW + 0x70:
- S9xSetSoundHertz (reg >> 4, ((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 8);
- break;
-
- case APU_P_HIGH + 0x00:
- case APU_P_HIGH + 0x10:
- case APU_P_HIGH + 0x20:
- case APU_P_HIGH + 0x30:
- case APU_P_HIGH + 0x40:
- case APU_P_HIGH + 0x50:
- case APU_P_HIGH + 0x60:
- case APU_P_HIGH + 0x70:
- S9xSetSoundHertz (reg >> 4,
- (((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
- break;
-
- case APU_SRCN + 0x00:
- case APU_SRCN + 0x10:
- case APU_SRCN + 0x20:
- case APU_SRCN + 0x30:
- case APU_SRCN + 0x40:
- case APU_SRCN + 0x50:
- case APU_SRCN + 0x60:
- case APU_SRCN + 0x70:
- if (byte != APU.DSP [reg])
- {
- S9xSetSoundSample (reg >> 4, byte);
- }
- break;
-
- case APU_ADSR1 + 0x00:
- case APU_ADSR1 + 0x10:
- case APU_ADSR1 + 0x20:
- case APU_ADSR1 + 0x30:
- case APU_ADSR1 + 0x40:
- case APU_ADSR1 + 0x50:
- case APU_ADSR1 + 0x60:
- case APU_ADSR1 + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, APU.DSP [reg + 2], byte,
- APU.DSP [reg + 1]);
- }
- }
- break;
-
- case APU_ADSR2 + 0x00:
- case APU_ADSR2 + 0x10:
- case APU_ADSR2 + 0x20:
- case APU_ADSR2 + 0x30:
- case APU_ADSR2 + 0x40:
- case APU_ADSR2 + 0x50:
- case APU_ADSR2 + 0x60:
- case APU_ADSR2 + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1],
- byte);
- }
- }
- break;
-
- case APU_GAIN + 0x00:
- case APU_GAIN + 0x10:
- case APU_GAIN + 0x20:
- case APU_GAIN + 0x30:
- case APU_GAIN + 0x40:
- case APU_GAIN + 0x50:
- case APU_GAIN + 0x60:
- case APU_GAIN + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, byte, APU.DSP [reg - 2],
- APU.DSP [reg - 1]);
- }
- }
- break;
-
- case APU_ENVX + 0x00:
- case APU_ENVX + 0x10:
- case APU_ENVX + 0x20:
- case APU_ENVX + 0x30:
- case APU_ENVX + 0x40:
- case APU_ENVX + 0x50:
- case APU_ENVX + 0x60:
- case APU_ENVX + 0x70:
- break;
-
- case APU_OUTX + 0x00:
- case APU_OUTX + 0x10:
- case APU_OUTX + 0x20:
- case APU_OUTX + 0x30:
- case APU_OUTX + 0x40:
- case APU_OUTX + 0x50:
- case APU_OUTX + 0x60:
- case APU_OUTX + 0x70:
- break;
-
- case APU_DIR:
- break;
-
- case APU_PMON:
- if (byte != APU.DSP [APU_PMON])
- {
- S9xSetFrequencyModulationEnable (byte);
- }
- break;
-
- case APU_EON:
- if (byte != APU.DSP [APU_EON])
- {
- S9xSetEchoEnable (byte);
- }
- break;
-
- case APU_EFB:
- S9xSetEchoFeedback ((signed char) byte);
- break;
-
- case APU_ESA:
- break;
-
- case APU_EDL:
- S9xSetEchoDelay (byte & 0xf);
- break;
-
- case APU_C0:
- case APU_C1:
- case APU_C2:
- case APU_C3:
- case APU_C4:
- case APU_C5:
- case APU_C6:
- case APU_C7:
- S9xSetFilterCoefficient (reg >> 4, (signed char) byte);
- break;
- default:
- // XXX
- //printf ("Write %02x to unknown APU register %02x\n", byte, reg);
- break;
- }
-
- KeyOnPrev|=KeyOn;
- KeyOn=0;
-
- if (reg < 0x80)
- APU.DSP [reg] = byte;
+ {
+ if ((byte & mask) != 0)
+ {
+ // Pac-In-Time requires that channels can be key-on
+ // regardeless of their current state.
+ if ((APU.DSP [APU_KOFF] & mask) == 0)
+ {
+ KeyOnPrev &= ~mask;
+ APU.KeyedChannels |= mask;
+ //APU.DSP [APU_KON] |= mask;
+ //APU.DSP [APU_KOFF] &= ~mask;
+ APU.DSP [APU_ENDX] &= ~mask;
+ S9xPlaySample(c);
+ }
+ else KeyOn |= mask;
+ }
+ }
+ }
+ spc_is_dumping_temp = byte;
+ return;
+
+ case APU_VOL_LEFT + 0x00:
+ case APU_VOL_LEFT + 0x10:
+ case APU_VOL_LEFT + 0x20:
+ case APU_VOL_LEFT + 0x30:
+ case APU_VOL_LEFT + 0x40:
+ case APU_VOL_LEFT + 0x50:
+ case APU_VOL_LEFT + 0x60:
+ case APU_VOL_LEFT + 0x70:
+ // At Shin Megami Tensei suggestion 6/11/00
+ // if (byte != APU.DSP [reg])
+ {
+ S9xSetSoundVolume(reg >> 4, (signed char) byte,
+ (signed char) APU.DSP [reg + 1]);
+ }
+ break;
+ case APU_VOL_RIGHT + 0x00:
+ case APU_VOL_RIGHT + 0x10:
+ case APU_VOL_RIGHT + 0x20:
+ case APU_VOL_RIGHT + 0x30:
+ case APU_VOL_RIGHT + 0x40:
+ case APU_VOL_RIGHT + 0x50:
+ case APU_VOL_RIGHT + 0x60:
+ case APU_VOL_RIGHT + 0x70:
+ // At Shin Megami Tensei suggestion 6/11/00
+ // if (byte != APU.DSP [reg])
+ {
+ S9xSetSoundVolume(reg >> 4, (signed char) APU.DSP [reg - 1],
+ (signed char) byte);
+ }
+ break;
+
+ case APU_P_LOW + 0x00:
+ case APU_P_LOW + 0x10:
+ case APU_P_LOW + 0x20:
+ case APU_P_LOW + 0x30:
+ case APU_P_LOW + 0x40:
+ case APU_P_LOW + 0x50:
+ case APU_P_LOW + 0x60:
+ case APU_P_LOW + 0x70:
+ S9xSetSoundHertz(reg >> 4,
+ ((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 8);
+ break;
+
+ case APU_P_HIGH + 0x00:
+ case APU_P_HIGH + 0x10:
+ case APU_P_HIGH + 0x20:
+ case APU_P_HIGH + 0x30:
+ case APU_P_HIGH + 0x40:
+ case APU_P_HIGH + 0x50:
+ case APU_P_HIGH + 0x60:
+ case APU_P_HIGH + 0x70:
+ S9xSetSoundHertz(reg >> 4,
+ (((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
+ break;
+
+ case APU_SRCN + 0x00:
+ case APU_SRCN + 0x10:
+ case APU_SRCN + 0x20:
+ case APU_SRCN + 0x30:
+ case APU_SRCN + 0x40:
+ case APU_SRCN + 0x50:
+ case APU_SRCN + 0x60:
+ case APU_SRCN + 0x70:
+ if (byte != APU.DSP [reg])
+ S9xSetSoundSample(reg >> 4, byte);
+ break;
+
+ case APU_ADSR1 + 0x00:
+ case APU_ADSR1 + 0x10:
+ case APU_ADSR1 + 0x20:
+ case APU_ADSR1 + 0x30:
+ case APU_ADSR1 + 0x40:
+ case APU_ADSR1 + 0x50:
+ case APU_ADSR1 + 0x60:
+ case APU_ADSR1 + 0x70:
+ if (byte != APU.DSP [reg])
+ {
+ {
+ S9xFixEnvelope(reg >> 4, APU.DSP [reg + 2], byte,
+ APU.DSP [reg + 1]);
+ }
+ }
+ break;
+
+ case APU_ADSR2 + 0x00:
+ case APU_ADSR2 + 0x10:
+ case APU_ADSR2 + 0x20:
+ case APU_ADSR2 + 0x30:
+ case APU_ADSR2 + 0x40:
+ case APU_ADSR2 + 0x50:
+ case APU_ADSR2 + 0x60:
+ case APU_ADSR2 + 0x70:
+ if (byte != APU.DSP [reg])
+ {
+ {
+ S9xFixEnvelope(reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1],
+ byte);
+ }
+ }
+ break;
+
+ case APU_GAIN + 0x00:
+ case APU_GAIN + 0x10:
+ case APU_GAIN + 0x20:
+ case APU_GAIN + 0x30:
+ case APU_GAIN + 0x40:
+ case APU_GAIN + 0x50:
+ case APU_GAIN + 0x60:
+ case APU_GAIN + 0x70:
+ if (byte != APU.DSP [reg])
+ {
+ {
+ S9xFixEnvelope(reg >> 4, byte, APU.DSP [reg - 2],
+ APU.DSP [reg - 1]);
+ }
+ }
+ break;
+
+ case APU_ENVX + 0x00:
+ case APU_ENVX + 0x10:
+ case APU_ENVX + 0x20:
+ case APU_ENVX + 0x30:
+ case APU_ENVX + 0x40:
+ case APU_ENVX + 0x50:
+ case APU_ENVX + 0x60:
+ case APU_ENVX + 0x70:
+ break;
+
+ case APU_OUTX + 0x00:
+ case APU_OUTX + 0x10:
+ case APU_OUTX + 0x20:
+ case APU_OUTX + 0x30:
+ case APU_OUTX + 0x40:
+ case APU_OUTX + 0x50:
+ case APU_OUTX + 0x60:
+ case APU_OUTX + 0x70:
+ break;
+
+ case APU_DIR:
+ break;
+
+ case APU_PMON:
+ if (byte != APU.DSP [APU_PMON])
+ S9xSetFrequencyModulationEnable(byte);
+ break;
+
+ case APU_EON:
+ if (byte != APU.DSP [APU_EON])
+ S9xSetEchoEnable(byte);
+ break;
+
+ case APU_EFB:
+ S9xSetEchoFeedback((signed char) byte);
+ break;
+
+ case APU_ESA:
+ break;
+
+ case APU_EDL:
+ S9xSetEchoDelay(byte & 0xf);
+ break;
+
+ case APU_C0:
+ case APU_C1:
+ case APU_C2:
+ case APU_C3:
+ case APU_C4:
+ case APU_C5:
+ case APU_C6:
+ case APU_C7:
+ S9xSetFilterCoefficient(reg >> 4, (signed char) byte);
+ break;
+ default:
+ // XXX
+ //printf ("Write %02x to unknown APU register %02x\n", byte, reg);
+ break;
+ }
+
+ KeyOnPrev |= KeyOn;
+ KeyOn = 0;
+
+ if (reg < 0x80)
+ APU.DSP [reg] = byte;
}
-void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2)
+void S9xFixEnvelope(int channel, uint8 gain, uint8 adsr1, uint8 adsr2)
{
- if (adsr1 & 0x80)
- {
- // ADSR mode
- static unsigned long AttackRate [16] = {
- 4100, 2600, 1500, 1000, 640, 380, 260, 160,
- 96, 64, 40, 24, 16, 10, 6, 1
- };
- static unsigned long DecayRate [8] = {
- 1200, 740, 440, 290, 180, 110, 74, 37
- };
- static unsigned long SustainRate [32] = {
- ~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
- 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
- 1200, 880, 740, 590, 440, 370, 290, 220,
- 180, 150, 110, 92, 74, 55, 37, 18
- };
- // XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
- // DECREASE mode? And if so, what stage of the sequence does it start
- // at?
- if (S9xSetSoundMode (channel, MODE_ADSR))
- {
- // Hack for ROMs that use a very short attack rate, key on a
- // channel, then switch to decay mode. e.g. Final Fantasy II.
-
- int attack = AttackRate [adsr1 & 0xf];
-
- if (attack == 1 && (!Settings.SoundSync
+ if (adsr1 & 0x80)
+ {
+ // ADSR mode
+ static unsigned long AttackRate [16] =
+ {
+ 4100, 2600, 1500, 1000, 640, 380, 260, 160,
+ 96, 64, 40, 24, 16, 10, 6, 1
+ };
+ static unsigned long DecayRate [8] =
+ {
+ 1200, 740, 440, 290, 180, 110, 74, 37
+ };
+ static unsigned long SustainRate [32] =
+ {
+ ~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
+ 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
+ 1200, 880, 740, 590, 440, 370, 290, 220,
+ 180, 150, 110, 92, 74, 55, 37, 18
+ };
+ // XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
+ // DECREASE mode? And if so, what stage of the sequence does it start
+ // at?
+ if (S9xSetSoundMode(channel, MODE_ADSR))
+ {
+ // Hack for ROMs that use a very short attack rate, key on a
+ // channel, then switch to decay mode. e.g. Final Fantasy II.
+
+ int attack = AttackRate [adsr1 & 0xf];
+
+ if (attack == 1 && (!Settings.SoundSync
#ifdef __WIN32__
- || Settings.SoundDriver != WIN_SNES9X_DIRECT_SOUND_DRIVER
+ || Settings.SoundDriver != WIN_SNES9X_DIRECT_SOUND_DRIVER
#endif
- ))
- attack = 0;
-
- S9xSetSoundADSR (channel, attack,
- DecayRate [(adsr1 >> 4) & 7],
- SustainRate [adsr2 & 0x1f],
- (adsr2 >> 5) & 7, 8);
- }
- }
- else
- {
- // Gain mode
- if ((gain & 0x80) == 0)
- {
- if (S9xSetSoundMode (channel, MODE_GAIN))
- {
- S9xSetEnvelopeRate (channel, 0, 0, gain & 0x7f);
- S9xSetEnvelopeHeight (channel, gain & 0x7f);
- }
- }
- else
- {
- static unsigned long IncreaseRate [32] = {
- ~0, 4100, 3100, 2600, 2000, 1500, 1300, 1000,
- 770, 640, 510, 380, 320, 260, 190, 160,
- 130, 96, 80, 64, 48, 40, 32, 24,
- 20, 16, 12, 10, 8, 6, 4, 2
- };
- static unsigned long DecreaseRateExp [32] = {
- ~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
- 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
- 1200, 880, 740, 590, 440, 370, 290, 220,
- 180, 150, 110, 92, 74, 55, 37, 18
- };
- if (gain & 0x40)
- {
- // Increase mode
- if (S9xSetSoundMode (channel, (gain & 0x20) ?
-MODE_INCREASE_BENT_LINE :
- MODE_INCREASE_LINEAR))
- {
- S9xSetEnvelopeRate (channel, IncreaseRate [gain & 0x1f],
- 1, 127);
- }
- }
- else
- {
- uint32 rate = (gain & 0x20) ? DecreaseRateExp [gain & 0x1f] / 2 :
- IncreaseRate [gain & 0x1f];
- int mode = (gain & 0x20) ? MODE_DECREASE_EXPONENTIAL
- : MODE_DECREASE_LINEAR;
-
- if (S9xSetSoundMode (channel, mode))
- S9xSetEnvelopeRate (channel, rate, -1, 0);
- }
- }
- }
+ ))
+ attack = 0;
+
+ S9xSetSoundADSR(channel, attack,
+ DecayRate [(adsr1 >> 4) & 7],
+ SustainRate [adsr2 & 0x1f],
+ (adsr2 >> 5) & 7, 8);
+ }
+ }
+ else
+ {
+ // Gain mode
+ if ((gain & 0x80) == 0)
+ {
+ if (S9xSetSoundMode(channel, MODE_GAIN))
+ {
+ S9xSetEnvelopeRate(channel, 0, 0, gain & 0x7f);
+ S9xSetEnvelopeHeight(channel, gain & 0x7f);
+ }
+ }
+ else
+ {
+ static unsigned long IncreaseRate [32] =
+ {
+ ~0, 4100, 3100, 2600, 2000, 1500, 1300, 1000,
+ 770, 640, 510, 380, 320, 260, 190, 160,
+ 130, 96, 80, 64, 48, 40, 32, 24,
+ 20, 16, 12, 10, 8, 6, 4, 2
+ };
+ static unsigned long DecreaseRateExp [32] =
+ {
+ ~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
+ 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
+ 1200, 880, 740, 590, 440, 370, 290, 220,
+ 180, 150, 110, 92, 74, 55, 37, 18
+ };
+ if (gain & 0x40)
+ {
+ // Increase mode
+ if (S9xSetSoundMode(channel, (gain & 0x20) ?
+ MODE_INCREASE_BENT_LINE :
+ MODE_INCREASE_LINEAR))
+ {
+ S9xSetEnvelopeRate(channel, IncreaseRate [gain & 0x1f],
+ 1, 127);
+ }
+ }
+ else
+ {
+ uint32 rate = (gain & 0x20) ? DecreaseRateExp [gain & 0x1f] / 2 :
+ IncreaseRate [gain & 0x1f];
+ int mode = (gain & 0x20) ? MODE_DECREASE_EXPONENTIAL
+ : MODE_DECREASE_LINEAR;
+
+ if (S9xSetSoundMode(channel, mode))
+ S9xSetEnvelopeRate(channel, rate, -1, 0);
+ }
+ }
+ }
}
-void S9xSetAPUControl (uint8 byte)
+void S9xSetAPUControl(uint8 byte)
{
- //if (byte & 0x40)
- //printf ("*** Special SPC700 timing enabled\n");
- if ((byte & 1) != 0 && !APU.TimerEnabled [0])
- {
- APU.Timer [0] = 0;
- IAPU.RAM [0xfd] = 0;
- if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
- APU.TimerTarget [0] = 0x100;
- }
- if ((byte & 2) != 0 && !APU.TimerEnabled [1])
- {
- APU.Timer [1] = 0;
- IAPU.RAM [0xfe] = 0;
- if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
- APU.TimerTarget [1] = 0x100;
- }
- if ((byte & 4) != 0 && !APU.TimerEnabled [2])
- {
- APU.Timer [2] = 0;
- IAPU.RAM [0xff] = 0;
- if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
- APU.TimerTarget [2] = 0x100;
- }
- APU.TimerEnabled [0] = byte & 1;
- APU.TimerEnabled [1] = (byte & 2) >> 1;
- APU.TimerEnabled [2] = (byte & 4) >> 2;
-
- if (byte & 0x10)
- IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
-
- if (byte & 0x20)
- IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
-
- if (byte & 0x80)
- {
- if (!APU.ShowROM)
- {
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
- APU.ShowROM = TRUE;
- }
- }
- else
- {
- if (APU.ShowROM)
- {
- APU.ShowROM = FALSE;
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof (APUROM));
- }
- }
- IAPU.RAM [0xf1] = byte;
+ //if (byte & 0x40)
+ //printf ("*** Special SPC700 timing enabled\n");
+ if ((byte & 1) != 0 && !APU.TimerEnabled [0])
+ {
+ APU.Timer [0] = 0;
+ IAPU.RAM [0xfd] = 0;
+ if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
+ APU.TimerTarget [0] = 0x100;
+ }
+ if ((byte & 2) != 0 && !APU.TimerEnabled [1])
+ {
+ APU.Timer [1] = 0;
+ IAPU.RAM [0xfe] = 0;
+ if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
+ APU.TimerTarget [1] = 0x100;
+ }
+ if ((byte & 4) != 0 && !APU.TimerEnabled [2])
+ {
+ APU.Timer [2] = 0;
+ IAPU.RAM [0xff] = 0;
+ if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
+ APU.TimerTarget [2] = 0x100;
+ }
+ APU.TimerEnabled [0] = byte & 1;
+ APU.TimerEnabled [1] = (byte & 2) >> 1;
+ APU.TimerEnabled [2] = (byte & 4) >> 2;
+
+ if (byte & 0x10)
+ IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
+
+ if (byte & 0x20)
+ IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
+
+ if (byte & 0x80)
+ {
+ if (!APU.ShowROM)
+ {
+ // memmove converted: Different mallocs [Neb]
+ // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
+ memcpy(&IAPU.RAM [0xffc0], APUROM, sizeof(APUROM));
+ APU.ShowROM = TRUE;
+ }
+ }
+ else
+ {
+ if (APU.ShowROM)
+ {
+ APU.ShowROM = FALSE;
+ // memmove converted: Different mallocs [Neb]
+ // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
+ memcpy(&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof(APUROM));
+ }
+ }
+ IAPU.RAM [0xf1] = byte;
}
-void S9xSetAPUTimer (uint16 Address, uint8 byte)
+void S9xSetAPUTimer(uint16 Address, uint8 byte)
{
- IAPU.RAM [Address] = byte;
-
- switch (Address)
- {
- case 0xfa:
- if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
- APU.TimerTarget [0] = 0x100;
- APU.TimerValueWritten [0] = TRUE;
- break;
- case 0xfb:
- if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
- APU.TimerTarget [1] = 0x100;
- APU.TimerValueWritten [1] = TRUE;
- break;
- case 0xfc:
- if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
- APU.TimerTarget [2] = 0x100;
- APU.TimerValueWritten [2] = TRUE;
- break;
- }
+ IAPU.RAM [Address] = byte;
+
+ switch (Address)
+ {
+ case 0xfa:
+ if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
+ APU.TimerTarget [0] = 0x100;
+ APU.TimerValueWritten [0] = TRUE;
+ break;
+ case 0xfb:
+ if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
+ APU.TimerTarget [1] = 0x100;
+ APU.TimerValueWritten [1] = TRUE;
+ break;
+ case 0xfc:
+ if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
+ APU.TimerTarget [2] = 0x100;
+ APU.TimerValueWritten [2] = TRUE;
+ break;
+ }
}
-uint8 S9xGetAPUDSP ()
+uint8 S9xGetAPUDSP()
{
- uint8 reg = IAPU.RAM [0xf2] & 0x7f;
- uint8 byte = APU.DSP [reg];
-
- switch (reg)
- {
- case APU_KON:
- break;
- case APU_KOFF:
- break;
- case APU_OUTX + 0x00:
- case APU_OUTX + 0x10:
- case APU_OUTX + 0x20:
- case APU_OUTX + 0x30:
- case APU_OUTX + 0x40:
- case APU_OUTX + 0x50:
- case APU_OUTX + 0x60:
- case APU_OUTX + 0x70:
- if (SoundData.channels [reg >> 4].state == SOUND_SILENT)
- return (0);
- return ((SoundData.channels [reg >> 4].sample >> 8) |
- (SoundData.channels [reg >> 4].sample & 0xff));
-
- case APU_ENVX + 0x00:
- case APU_ENVX + 0x10:
- case APU_ENVX + 0x20:
- case APU_ENVX + 0x30:
- case APU_ENVX + 0x40:
- case APU_ENVX + 0x50:
- case APU_ENVX + 0x60:
- case APU_ENVX + 0x70:
- return ((uint8) S9xGetEnvelopeHeight (reg >> 4));
-
- case APU_ENDX:
- // To fix speech in Magical Drop 2 6/11/00
- // APU.DSP [APU_ENDX] = 0;
- break;
- default:
- break;
- }
- return (byte);
+ uint8 reg = IAPU.RAM [0xf2] & 0x7f;
+ uint8 byte = APU.DSP [reg];
+
+ switch (reg)
+ {
+ case APU_KON:
+ break;
+ case APU_KOFF:
+ break;
+ case APU_OUTX + 0x00:
+ case APU_OUTX + 0x10:
+ case APU_OUTX + 0x20:
+ case APU_OUTX + 0x30:
+ case APU_OUTX + 0x40:
+ case APU_OUTX + 0x50:
+ case APU_OUTX + 0x60:
+ case APU_OUTX + 0x70:
+ if (SoundData.channels [reg >> 4].state == SOUND_SILENT)
+ return (0);
+ return ((SoundData.channels [reg >> 4].sample >> 8) |
+ (SoundData.channels [reg >> 4].sample & 0xff));
+
+ case APU_ENVX + 0x00:
+ case APU_ENVX + 0x10:
+ case APU_ENVX + 0x20:
+ case APU_ENVX + 0x30:
+ case APU_ENVX + 0x40:
+ case APU_ENVX + 0x50:
+ case APU_ENVX + 0x60:
+ case APU_ENVX + 0x70:
+ return ((uint8) S9xGetEnvelopeHeight(reg >> 4));
+
+ case APU_ENDX:
+ // To fix speech in Magical Drop 2 6/11/00
+ // APU.DSP [APU_ENDX] = 0;
+ break;
+ default:
+ break;
+ }
+ return (byte);
}
diff --git a/source/apu.h b/source/apu.h
index 847a2a8..0311c7f 100644
--- a/source/apu.h
+++ b/source/apu.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -94,39 +94,39 @@
typedef struct
{
- uint8 *PC;
- SAPURegisters Registers;
- uint8 *RAM;
- uint8 *DirectPage;
- bool8 APUExecuting;
- uint8 Bit;
- uint32 Address;
- uint8 *WaitAddress1;
- uint8 *WaitAddress2;
- uint32 WaitCounter;
- uint8 _Carry;
- uint8 _Zero;
- uint8 _Overflow;
- uint32 TimerErrorCounter;
- uint32 Scanline;
- int32 OneCycle;
- int32 TwoCycles;
-}SIAPU;
+ uint8* PC;
+ SAPURegisters Registers;
+ uint8* RAM;
+ uint8* DirectPage;
+ bool8 APUExecuting;
+ uint8 Bit;
+ uint32 Address;
+ uint8* WaitAddress1;
+ uint8* WaitAddress2;
+ uint32 WaitCounter;
+ uint8 _Carry;
+ uint8 _Zero;
+ uint8 _Overflow;
+ uint32 TimerErrorCounter;
+ uint32 Scanline;
+ int32 OneCycle;
+ int32 TwoCycles;
+} SIAPU;
typedef struct
{
- int32 Cycles;
- bool8 ShowROM;
- uint8 Flags;
- uint8 KeyedChannels;
- uint8 OutPorts [4];
- uint8 DSP [0x80];
- uint8 ExtraRAM [64];
- uint16 Timer [3];
- uint16 TimerTarget [3];
- bool8 TimerEnabled [3];
- bool8 TimerValueWritten [3];
-}SAPU;
+ int32 Cycles;
+ bool8 ShowROM;
+ uint8 Flags;
+ uint8 KeyedChannels;
+ uint8 OutPorts [4];
+ uint8 DSP [0x80];
+ uint8 ExtraRAM [64];
+ uint16 Timer [3];
+ uint16 TimerTarget [3];
+ bool8 TimerEnabled [3];
+ bool8 TimerValueWritten [3];
+} SAPU;
SAPU APU;
SIAPU IAPU;
@@ -135,34 +135,34 @@ extern int spc_is_dumping_temp;
extern uint8 spc_dump_dsp[0x100];
STATIC inline void S9xAPUUnpackStatus()
{
- IAPU._Zero = ((IAPU.Registers.P & Zero) == 0) | (IAPU.Registers.P & Negative);
- IAPU._Carry = (IAPU.Registers.P & Carry);
- IAPU._Overflow = (IAPU.Registers.P & Overflow) >> 6;
+ IAPU._Zero = ((IAPU.Registers.P & Zero) == 0) | (IAPU.Registers.P & Negative);
+ IAPU._Carry = (IAPU.Registers.P & Carry);
+ IAPU._Overflow = (IAPU.Registers.P & Overflow) >> 6;
}
STATIC inline void S9xAPUPackStatus()
{
- IAPU.Registers.P &= ~(Zero | Negative | Carry | Overflow);
- IAPU.Registers.P |= IAPU._Carry | ((IAPU._Zero == 0) << 1) |
- (IAPU._Zero & 0x80) | (IAPU._Overflow << 6);
+ IAPU.Registers.P &= ~(Zero | Negative | Carry | Overflow);
+ IAPU.Registers.P |= IAPU._Carry | ((IAPU._Zero == 0) << 1) |
+ (IAPU._Zero & 0x80) | (IAPU._Overflow << 6);
}
-void S9xResetAPU (void);
-bool8 S9xInitAPU ();
-void S9xDeinitAPU ();
-void S9xDecacheSamples ();
-int S9xTraceAPU ();
-int S9xAPUOPrint (char *buffer, uint16 Address);
-void S9xSetAPUControl (uint8 byte);
-void S9xSetAPUDSP (uint8 byte);
-uint8 S9xGetAPUDSP ();
-void S9xSetAPUTimer (uint16 Address, uint8 byte);
-bool8 S9xInitSound (int quality, bool8 stereo, int buffer_size);
-void S9xOpenCloseSoundTracingFile (bool8);
-void S9xPrintAPUState ();
-extern uint16 S9xAPUCycles [256]; // Scaled cycle lengths
-extern uint16 S9xAPUCycleLengths [256]; // Raw data.
-extern void (*S9xApuOpcodes [256]) (void);
+void S9xResetAPU(void);
+bool8 S9xInitAPU();
+void S9xDeinitAPU();
+void S9xDecacheSamples();
+int S9xTraceAPU();
+int S9xAPUOPrint(char* buffer, uint16 Address);
+void S9xSetAPUControl(uint8 byte);
+void S9xSetAPUDSP(uint8 byte);
+uint8 S9xGetAPUDSP();
+void S9xSetAPUTimer(uint16 Address, uint8 byte);
+bool8 S9xInitSound(int quality, bool8 stereo, int buffer_size);
+void S9xOpenCloseSoundTracingFile(bool8);
+void S9xPrintAPUState();
+extern uint16 S9xAPUCycles [256]; // Scaled cycle lengths
+extern uint16 S9xAPUCycleLengths [256]; // Raw data.
+extern void (*S9xApuOpcodes [256])(void);
#define APU_VOL_LEFT 0x00
diff --git a/source/apumem.h b/source/apumem.h
index 4d79cf6..686126c 100644
--- a/source/apumem.h
+++ b/source/apumem.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -93,154 +93,146 @@
extern uint8 W4;
extern uint8 APUROM[64];
-uint8 S9xAPUGetByteZ (uint8 Address)
+uint8 S9xAPUGetByteZ(uint8 Address)
{
- if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
- {
- if (Address >= 0xf4 && Address <= 0xf7)
- {
+ if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
+ {
+ if (Address >= 0xf4 && Address <= 0xf7)
+ {
#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress2 = IAPU.WaitAddress1;
- IAPU.WaitAddress1 = IAPU.PC;
-#endif
- return (IAPU.RAM [Address]);
- }
- if (Address >= 0xfd)
- {
+ IAPU.WaitAddress2 = IAPU.WaitAddress1;
+ IAPU.WaitAddress1 = IAPU.PC;
+#endif
+ return (IAPU.RAM [Address]);
+ }
+ if (Address >= 0xfd)
+ {
#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress2 = IAPU.WaitAddress1;
- IAPU.WaitAddress1 = IAPU.PC;
-#endif
- uint8 t = IAPU.RAM [Address];
- IAPU.RAM [Address] = 0;
- return (t);
- }
- else
- if (Address == 0xf3)
- return (S9xGetAPUDSP ());
-
- return (IAPU.RAM [Address]);
- }
- else
- return (IAPU.DirectPage [Address]);
+ IAPU.WaitAddress2 = IAPU.WaitAddress1;
+ IAPU.WaitAddress1 = IAPU.PC;
+#endif
+ uint8 t = IAPU.RAM [Address];
+ IAPU.RAM [Address] = 0;
+ return (t);
+ }
+ else if (Address == 0xf3)
+ return (S9xGetAPUDSP());
+
+ return (IAPU.RAM [Address]);
+ }
+ else
+ return (IAPU.DirectPage [Address]);
}
-void S9xAPUSetByteZ (uint8 byte, uint8 Address)
+void S9xAPUSetByteZ(uint8 byte, uint8 Address)
{
- if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
- {
- if (Address == 0xf3)
- S9xSetAPUDSP (byte);
- else
- if (Address >= 0xf4 && Address <= 0xf7)
- APU.OutPorts [Address - 0xf4] = byte;
- else
- if (Address == 0xf1)
- S9xSetAPUControl (byte);
- else
- if (Address < 0xfd)
- {
- IAPU.RAM [Address] = byte;
- if (Address >= 0xfa)
- {
- if (byte == 0)
- APU.TimerTarget [Address - 0xfa] = 0x100;
- else
- APU.TimerTarget [Address - 0xfa] = byte;
- }
- }
- }
- else
- IAPU.DirectPage [Address] = byte;
+ if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
+ {
+ if (Address == 0xf3)
+ S9xSetAPUDSP(byte);
+ else if (Address >= 0xf4 && Address <= 0xf7)
+ APU.OutPorts [Address - 0xf4] = byte;
+ else if (Address == 0xf1)
+ S9xSetAPUControl(byte);
+ else if (Address < 0xfd)
+ {
+ IAPU.RAM [Address] = byte;
+ if (Address >= 0xfa)
+ {
+ if (byte == 0)
+ APU.TimerTarget [Address - 0xfa] = 0x100;
+ else
+ APU.TimerTarget [Address - 0xfa] = byte;
+ }
+ }
+ }
+ else
+ IAPU.DirectPage [Address] = byte;
}
-uint8 S9xAPUGetByte (uint32 Address)
+uint8 S9xAPUGetByte(uint32 Address)
{
- Address &= 0xffff;
-
- if (Address <= 0xff && Address >= 0xf0)
- {
- if (Address >= 0xf4 && Address <= 0xf7)
- {
+ Address &= 0xffff;
+
+ if (Address <= 0xff && Address >= 0xf0)
+ {
+ if (Address >= 0xf4 && Address <= 0xf7)
+ {
#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress2 = IAPU.WaitAddress1;
- IAPU.WaitAddress1 = IAPU.PC;
-#endif
- return (IAPU.RAM [Address]);
- }
- else
- if (Address == 0xf3)
- return (S9xGetAPUDSP ());
- if (Address >= 0xfd)
- {
+ IAPU.WaitAddress2 = IAPU.WaitAddress1;
+ IAPU.WaitAddress1 = IAPU.PC;
+#endif
+ return (IAPU.RAM [Address]);
+ }
+ else if (Address == 0xf3)
+ return (S9xGetAPUDSP());
+ if (Address >= 0xfd)
+ {
#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress2 = IAPU.WaitAddress1;
- IAPU.WaitAddress1 = IAPU.PC;
+ IAPU.WaitAddress2 = IAPU.WaitAddress1;
+ IAPU.WaitAddress1 = IAPU.PC;
#endif
- uint8 t = IAPU.RAM [Address];
- IAPU.RAM [Address] = 0;
- return (t);
- }
- return (IAPU.RAM [Address]);
- }
- else
- return (IAPU.RAM [Address]);
+ uint8 t = IAPU.RAM [Address];
+ IAPU.RAM [Address] = 0;
+ return (t);
+ }
+ return (IAPU.RAM [Address]);
+ }
+ else
+ return (IAPU.RAM [Address]);
}
-void S9xAPUSetByte (uint8 byte, uint32 Address)
+void S9xAPUSetByte(uint8 byte, uint32 Address)
{
- Address &= 0xffff;
-
- if (Address <= 0xff && Address >= 0xf0)
- {
- if (Address == 0xf3)
- S9xSetAPUDSP (byte);
- else
- if (Address >= 0xf4 && Address <= 0xf7)
- APU.OutPorts [Address - 0xf4] = byte;
- else
- if (Address == 0xf1)
- S9xSetAPUControl (byte);
- else
- if (Address < 0xfd)
- {
- IAPU.RAM [Address] = byte;
- if (Address >= 0xfa)
- {
- if (byte == 0)
- APU.TimerTarget [Address - 0xfa] = 0x100;
- else
- APU.TimerTarget [Address - 0xfa] = byte;
- }
- }
- }
- else
- {
+ Address &= 0xffff;
+
+ if (Address <= 0xff && Address >= 0xf0)
+ {
+ if (Address == 0xf3)
+ S9xSetAPUDSP(byte);
+ else if (Address >= 0xf4 && Address <= 0xf7)
+ APU.OutPorts [Address - 0xf4] = byte;
+ else if (Address == 0xf1)
+ S9xSetAPUControl(byte);
+ else if (Address < 0xfd)
+ {
+ IAPU.RAM [Address] = byte;
+ if (Address >= 0xfa)
+ {
+ if (byte == 0)
+ APU.TimerTarget [Address - 0xfa] = 0x100;
+ else
+ APU.TimerTarget [Address - 0xfa] = byte;
+ }
+ }
+ }
+ else
+ {
#if 0
-if (Address >= 0x2500 && Address <= 0x2504)
-printf ("%06d %04x <- %02x\n", ICPU.Scanline, Address, byte);
-if (Address == 0x26c6)
-{
- extern FILE *apu_trace;
- extern FILE *trace;
- APU.Flags |= TRACE_FLAG;
- CPU.Flags |= TRACE_FLAG;
- if (apu_trace == NULL)
- apu_trace = fopen ("aputrace.log", "wb");
- if (trace == NULL)
- trace = fopen ("trace.log", "wb");
- printf ("TRACING SWITCHED ON\n");
-}
+ if (Address >= 0x2500 && Address <= 0x2504)
+ printf("%06d %04x <- %02x\n", ICPU.Scanline, Address, byte);
+ if (Address == 0x26c6)
+ {
+ extern FILE* apu_trace;
+ extern FILE* trace;
+ APU.Flags |= TRACE_FLAG;
+ CPU.Flags |= TRACE_FLAG;
+ if (apu_trace == NULL)
+ apu_trace = fopen("aputrace.log", "wb");
+ if (trace == NULL)
+ trace = fopen("trace.log", "wb");
+ printf("TRACING SWITCHED ON\n");
+ }
#endif
- if (Address < 0xffc0)
- IAPU.RAM [Address] = byte;
- else
- {
- APU.ExtraRAM [Address - 0xffc0] = byte;
- if (!APU.ShowROM)
- IAPU.RAM [Address] = byte;
- }
- }
+ if (Address < 0xffc0)
+ IAPU.RAM [Address] = byte;
+ else
+ {
+ APU.ExtraRAM [Address - 0xffc0] = byte;
+ if (!APU.ShowROM)
+ IAPU.RAM [Address] = byte;
+ }
+ }
}
#endif
diff --git a/source/c4.c b/source/c4.c
index cda3e11..0a48c0b 100644
--- a/source/c4.c
+++ b/source/c4.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -104,85 +104,85 @@ static double tanval;
static double c4x, c4y, c4z;
static double c4x2, c4y2, c4z2;
-void C4TransfWireFrame ()
+void C4TransfWireFrame()
{
- c4x = (double) C4WFXVal;
- c4y = (double) C4WFYVal;
- c4z = (double) C4WFZVal - 0x95;
-
- // Rotate X
- tanval = -(double) C4WFX2Val * 3.14159265 * 2 / 128;
- c4y2 = c4y * cos (tanval) - c4z * sin (tanval);
- c4z2 = c4y * sin (tanval) + c4z * cos (tanval);
-
- // Rotate Y
- tanval = -(double)C4WFY2Val*3.14159265*2/128;
- c4x2 = c4x * cos (tanval) + c4z2 * sin (tanval);
- c4z = c4x * - sin (tanval) + c4z2 * cos (tanval);
-
- // Rotate Z
- tanval = -(double) C4WFDist * 3.14159265*2 / 128;
- c4x = c4x2 * cos (tanval) - c4y2 * sin (tanval);
- c4y = c4x2 * sin (tanval) + c4y2 * cos (tanval);
-
- // Scale
- C4WFXVal = (short) (c4x*(double)C4WFScale/(0x90*(c4z+0x95))*0x95);
- C4WFYVal = (short) (c4y*(double)C4WFScale/(0x90*(c4z+0x95))*0x95);
+ c4x = (double) C4WFXVal;
+ c4y = (double) C4WFYVal;
+ c4z = (double) C4WFZVal - 0x95;
+
+ // Rotate X
+ tanval = -(double) C4WFX2Val * 3.14159265 * 2 / 128;
+ c4y2 = c4y * cos(tanval) - c4z * sin(tanval);
+ c4z2 = c4y * sin(tanval) + c4z * cos(tanval);
+
+ // Rotate Y
+ tanval = -(double)C4WFY2Val * 3.14159265 * 2 / 128;
+ c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval);
+ c4z = c4x * - sin(tanval) + c4z2 * cos(tanval);
+
+ // Rotate Z
+ tanval = -(double) C4WFDist * 3.14159265 * 2 / 128;
+ c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval);
+ c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval);
+
+ // Scale
+ C4WFXVal = (short)(c4x * (double)C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
+ C4WFYVal = (short)(c4y * (double)C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
}
-void C4TransfWireFrame2 ()
+void C4TransfWireFrame2()
{
- c4x = (double)C4WFXVal;
- c4y = (double)C4WFYVal;
- c4z = (double)C4WFZVal;
-
- // Rotate X
- tanval = -(double) C4WFX2Val * 3.14159265 * 2 / 128;
- c4y2 = c4y * cos (tanval) - c4z * sin (tanval);
- c4z2 = c4y * sin (tanval) + c4z * cos (tanval);
-
- // Rotate Y
- tanval = -(double) C4WFY2Val * 3.14159265 * 2 / 128;
- c4x2 = c4x * cos (tanval) + c4z2 * sin (tanval);
- c4z = c4x * -sin (tanval) + c4z2 * cos (tanval);
-
- // Rotate Z
- tanval = -(double)C4WFDist * 3.14159265 * 2 / 128;
- c4x = c4x2 * cos (tanval) - c4y2 * sin (tanval);
- c4y = c4x2 * sin (tanval) + c4y2 * cos (tanval);
-
- // Scale
- C4WFXVal =(short)(c4x * (double)C4WFScale / 0x100);
- C4WFYVal =(short)(c4y * (double)C4WFScale / 0x100);
+ c4x = (double)C4WFXVal;
+ c4y = (double)C4WFYVal;
+ c4z = (double)C4WFZVal;
+
+ // Rotate X
+ tanval = -(double) C4WFX2Val * 3.14159265 * 2 / 128;
+ c4y2 = c4y * cos(tanval) - c4z * sin(tanval);
+ c4z2 = c4y * sin(tanval) + c4z * cos(tanval);
+
+ // Rotate Y
+ tanval = -(double) C4WFY2Val * 3.14159265 * 2 / 128;
+ c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval);
+ c4z = c4x * -sin(tanval) + c4z2 * cos(tanval);
+
+ // Rotate Z
+ tanval = -(double)C4WFDist * 3.14159265 * 2 / 128;
+ c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval);
+ c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval);
+
+ // Scale
+ C4WFXVal = (short)(c4x * (double)C4WFScale / 0x100);
+ C4WFYVal = (short)(c4y * (double)C4WFScale / 0x100);
}
-void C4CalcWireFrame ()
+void C4CalcWireFrame()
{
- C4WFXVal = C4WFX2Val - C4WFXVal;
- C4WFYVal = C4WFY2Val - C4WFYVal;
- if (abs (C4WFXVal) > abs (C4WFYVal))
- {
- C4WFDist = abs (C4WFXVal) + 1;
- C4WFYVal = (short) (256 * (double) C4WFYVal / abs (C4WFXVal));
- if (C4WFXVal < 0)
- C4WFXVal = -256;
- else
- C4WFXVal = 256;
- }
- else
- {
- if (C4WFYVal != 0)
- {
- C4WFDist = abs(C4WFYVal)+1;
- C4WFXVal = (short) (256 * (double)C4WFXVal / abs (C4WFYVal));
- if (C4WFYVal < 0)
- C4WFYVal = -256;
- else
- C4WFYVal = 256;
- }
- else
- C4WFDist = 0;
- }
+ C4WFXVal = C4WFX2Val - C4WFXVal;
+ C4WFYVal = C4WFY2Val - C4WFYVal;
+ if (abs(C4WFXVal) > abs(C4WFYVal))
+ {
+ C4WFDist = abs(C4WFXVal) + 1;
+ C4WFYVal = (short)(256 * (double) C4WFYVal / abs(C4WFXVal));
+ if (C4WFXVal < 0)
+ C4WFXVal = -256;
+ else
+ C4WFXVal = 256;
+ }
+ else
+ {
+ if (C4WFYVal != 0)
+ {
+ C4WFDist = abs(C4WFYVal) + 1;
+ C4WFXVal = (short)(256 * (double)C4WFXVal / abs(C4WFYVal));
+ if (C4WFYVal < 0)
+ C4WFYVal = -256;
+ else
+ C4WFYVal = 256;
+ }
+ else
+ C4WFDist = 0;
+ }
}
short C41FXVal;
@@ -191,46 +191,46 @@ short C41FAngleRes;
short C41FDist;
short C41FDistVal;
-void C4Op1F ()
+void C4Op1F()
{
- if (C41FXVal == 0)
- {
- if (C41FYVal > 0)
- C41FAngleRes = 0x80;
- else
- C41FAngleRes = 0x180;
- }
- else
- {
- tanval = (double) C41FYVal / C41FXVal;
- C41FAngleRes = (short) (atan (tanval) / (3.141592675 * 2) * 512);
- C41FAngleRes = C41FAngleRes;
- if (C41FXVal< 0)
- C41FAngleRes += 0x100;
- C41FAngleRes &= 0x1FF;
- }
+ if (C41FXVal == 0)
+ {
+ if (C41FYVal > 0)
+ C41FAngleRes = 0x80;
+ else
+ C41FAngleRes = 0x180;
+ }
+ else
+ {
+ tanval = (double) C41FYVal / C41FXVal;
+ C41FAngleRes = (short)(atan(tanval) / (3.141592675 * 2) * 512);
+ C41FAngleRes = C41FAngleRes;
+ if (C41FXVal < 0)
+ C41FAngleRes += 0x100;
+ C41FAngleRes &= 0x1FF;
+ }
}
void C4Op15()
{
- tanval = sqrt ((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
- C41FDist = (short) tanval;
+ tanval = sqrt((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
+ C41FDist = (short) tanval;
}
void C4Op0D()
{
- tanval = sqrt ((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
- tanval = C41FDistVal / tanval;
- C41FYVal = (short) (C41FYVal * tanval * 0.99);
- C41FXVal = (short) (C41FXVal * tanval * 0.98);
+ tanval = sqrt((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
+ tanval = C41FDistVal / tanval;
+ C41FYVal = (short)(C41FYVal * tanval * 0.99);
+ C41FXVal = (short)(C41FXVal * tanval * 0.98);
}
#ifdef ZSNES_C4
-void C4LoaDMem(char *C4RAM)
+void C4LoaDMem(char* C4RAM)
{
- memmove(C4RAM+(READ_WORD(C4RAM+0x1f45)&0x1fff),
- S9xGetMemPointer(READ_3WORD(C4RAM+0x1f40)),
- READ_WORD(C4RAM+0x1f43));
+ memmove(C4RAM + (READ_WORD(C4RAM + 0x1f45) & 0x1fff),
+ S9xGetMemPointer(READ_3WORD(C4RAM + 0x1f40)),
+ READ_WORD(C4RAM + 0x1f43));
}
#endif
diff --git a/source/c4.h b/source/c4.h
index 4f73f13..ba67c84 100644
--- a/source/c4.h
+++ b/source/c4.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
diff --git a/source/c4emu.c b/source/c4emu.c
index ef37e9c..0b87bfe 100644
--- a/source/c4emu.c
+++ b/source/c4emu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,51 +43,51 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#ifdef HAVE_CONFIG_H
- #include <config.h>
+#include <config.h>
#endif
#include <math.h>
#include "snes9x.h"
@@ -96,807 +96,861 @@
#include "ppu.h"
#include "c4.h"
-void S9xInitC4 ()
+void S9xInitC4()
{
- // Stupid zsnes code, we can't do the logical thing without breaking
- // savestates
-// Memory.C4RAM = &Memory.FillRAM [0x6000];
- memset(Memory.C4RAM, 0, 0x2000);
+ // Stupid zsnes code, we can't do the logical thing without breaking
+ // savestates
+ // Memory.C4RAM = &Memory.FillRAM [0x6000];
+ memset(Memory.C4RAM, 0, 0x2000);
}
-uint8 S9xGetC4 (uint16 Address)
+uint8 S9xGetC4(uint16 Address)
{
- return (Memory.C4RAM [Address-0x6000]);
+ return (Memory.C4RAM [Address - 0x6000]);
}
static uint8 C4TestPattern [12 * 4] =
{
- 0x00, 0x00, 0x00, 0xff,
- 0xff, 0xff, 0x00, 0xff,
- 0x00, 0x00, 0x00, 0xff,
- 0xff, 0xff, 0x00, 0x00,
- 0xff, 0xff, 0x00, 0x00,
- 0x80, 0xff, 0xff, 0x7f,
- 0x00, 0x80, 0x00, 0xff,
- 0x7f, 0x00, 0xff, 0x7f,
- 0xff, 0x7f, 0xff, 0xff,
- 0x00, 0x00, 0x01, 0xff,
- 0xff, 0xfe, 0x00, 0x01,
- 0x00, 0xff, 0xfe, 0x00
+ 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0xff,
+ 0x00, 0x00, 0x00, 0xff,
+ 0xff, 0xff, 0x00, 0x00,
+ 0xff, 0xff, 0x00, 0x00,
+ 0x80, 0xff, 0xff, 0x7f,
+ 0x00, 0x80, 0x00, 0xff,
+ 0x7f, 0x00, 0xff, 0x7f,
+ 0xff, 0x7f, 0xff, 0xff,
+ 0x00, 0x00, 0x01, 0xff,
+ 0xff, 0xfe, 0x00, 0x01,
+ 0x00, 0xff, 0xfe, 0x00
};
-static void C4ConvOAM(void){
- uint8 *i;
- uint8 *OAMptr=Memory.C4RAM+(Memory.C4RAM[0x626]<<2);
- for(i=Memory.C4RAM+0x1fd; i>OAMptr; i-=4){
- // Clear OAM-to-be
- *i=0xe0;
- }
-
- uint16 globalX, globalY;
- uint8 *OAMptr2;
- int16 SprX, SprY;
- uint8 SprName, SprAttr;
- uint8 SprCount;
-
- globalX=READ_WORD(Memory.C4RAM+0x0621);
- globalY=READ_WORD(Memory.C4RAM+0x0623);
- OAMptr2=Memory.C4RAM+0x200+(Memory.C4RAM[0x626]>>2);
-
- if(Memory.C4RAM[0x0620]!=0){
- int prio,i;
- SprCount=128-Memory.C4RAM[0x626];
- uint8 offset=(Memory.C4RAM[0x626]&3)*2;
- for(prio=0x30; prio>=0; prio-=0x10){
- uint8 *srcptr=Memory.C4RAM+0x220;
- for(i=Memory.C4RAM[0x0620]; i>0 && SprCount>0; i--, srcptr+=16){
- if((srcptr[4]&0x30)!=prio) continue;
- SprX=READ_WORD(srcptr)-globalX;
- SprY=READ_WORD(srcptr+2)-globalY;
- SprName=srcptr[5];
- SprAttr=srcptr[4] | srcptr[0x06]; // XXX: mask bits?
-
- uint8 *sprptr=S9xGetMemPointer(READ_3WORD(srcptr+7));
- if(*sprptr!=0){
- int SprCnt;
- int16 X, Y;
- for(SprCnt=*sprptr++; SprCnt>0 && SprCount>0; SprCnt--, sprptr+=4){
- X=(int8)sprptr[1];
- if(SprAttr&0x40){ // flip X
- X=-X-((sprptr[0]&0x20)?16:8);
- }
- X+=SprX;
- if(X>=-16 && X<=272){
- Y=(int8)sprptr[2];
- if(SprAttr&0x80){
- Y=-Y-((sprptr[0]&0x20)?16:8);
- }
- Y+=SprY;
- if(Y>=-16 && Y<=224){
- OAMptr[0]=X&0xff;
- OAMptr[1]=(uint8)Y;
- OAMptr[2]=SprName+sprptr[3];
- OAMptr[3]=SprAttr^(sprptr[0]&0xc0); // XXX: Carry from SprName addition?
- *OAMptr2 &= ~(3<<offset);
- if(X&0x100) *OAMptr2 |= 1<<offset;
- if(sprptr[0]&0x20) *OAMptr2 |= 2<<offset;
- OAMptr+=4;
- SprCount--;
- offset=(offset+2)&6;
- if(offset==0) OAMptr2++;
- }
- }
- }
- } else if(SprCount>0){
- OAMptr[0]=(uint8)SprX;
- OAMptr[1]=(uint8)SprY;
- OAMptr[2]=SprName;
- OAMptr[3]=SprAttr;
- *OAMptr2 &= ~(3<<offset);
- if(SprX&0x100) *OAMptr2 |= 3<<offset;
- else *OAMptr2 |= 2<<offset;
- OAMptr+=4;
- SprCount--;
- offset=(offset+2)&6;
- if(offset==0) OAMptr2++;
- }
+static void C4ConvOAM(void)
+{
+ uint8* i;
+ uint8* OAMptr = Memory.C4RAM + (Memory.C4RAM[0x626] << 2);
+ for (i = Memory.C4RAM + 0x1fd; i > OAMptr; i -= 4)
+ {
+ // Clear OAM-to-be
+ *i = 0xe0;
+ }
+
+ uint16 globalX, globalY;
+ uint8* OAMptr2;
+ int16 SprX, SprY;
+ uint8 SprName, SprAttr;
+ uint8 SprCount;
+
+ globalX = READ_WORD(Memory.C4RAM + 0x0621);
+ globalY = READ_WORD(Memory.C4RAM + 0x0623);
+ OAMptr2 = Memory.C4RAM + 0x200 + (Memory.C4RAM[0x626] >> 2);
+
+ if (Memory.C4RAM[0x0620] != 0)
+ {
+ int prio, i;
+ SprCount = 128 - Memory.C4RAM[0x626];
+ uint8 offset = (Memory.C4RAM[0x626] & 3) * 2;
+ for (prio = 0x30; prio >= 0; prio -= 0x10)
+ {
+ uint8* srcptr = Memory.C4RAM + 0x220;
+ for (i = Memory.C4RAM[0x0620]; i > 0 && SprCount > 0; i--, srcptr += 16)
+ {
+ if ((srcptr[4] & 0x30) != prio) continue;
+ SprX = READ_WORD(srcptr) - globalX;
+ SprY = READ_WORD(srcptr + 2) - globalY;
+ SprName = srcptr[5];
+ SprAttr = srcptr[4] | srcptr[0x06]; // XXX: mask bits?
+
+ uint8* sprptr = S9xGetMemPointer(READ_3WORD(srcptr + 7));
+ if (*sprptr != 0)
+ {
+ int SprCnt;
+ int16 X, Y;
+ for (SprCnt = *sprptr++; SprCnt > 0 && SprCount > 0; SprCnt--, sprptr += 4)
+ {
+ X = (int8)sprptr[1];
+ if (SprAttr & 0x40) // flip X
+ X = -X - ((sprptr[0] & 0x20) ? 16 : 8);
+ X += SprX;
+ if (X >= -16 && X <= 272)
+ {
+ Y = (int8)sprptr[2];
+ if (SprAttr & 0x80)
+ Y = -Y - ((sprptr[0] & 0x20) ? 16 : 8);
+ Y += SprY;
+ if (Y >= -16 && Y <= 224)
+ {
+ OAMptr[0] = X & 0xff;
+ OAMptr[1] = (uint8)Y;
+ OAMptr[2] = SprName + sprptr[3];
+ OAMptr[3] = SprAttr ^ (sprptr[0] & 0xc0); // XXX: Carry from SprName addition?
+ *OAMptr2 &= ~(3 << offset);
+ if (X & 0x100) *OAMptr2 |= 1 << offset;
+ if (sprptr[0] & 0x20) *OAMptr2 |= 2 << offset;
+ OAMptr += 4;
+ SprCount--;
+ offset = (offset + 2) & 6;
+ if (offset == 0) OAMptr2++;
+ }
+ }
+ }
}
- }
- }
- // XXX: Copy to OAM? I doubt it.
-}
-
-static void C4DoScaleRotate(int row_padding){
- int16 A, B, C, D;
-
- // Calculate matrix
- int32 XScale=READ_WORD(Memory.C4RAM+0x1f8f);
- if(XScale&0x8000) XScale=0x7fff;
- int32 YScale=READ_WORD(Memory.C4RAM+0x1f92);
- if(YScale&0x8000) YScale=0x7fff;
-
- if(READ_WORD(Memory.C4RAM+0x1f80)==0)
- { // no rotation
- // XXX: only do this for C and D?
- // XXX: and then only when YScale is 0x1000?
- A=(int16)XScale;
- B=0;
- C=0;
- D=(int16)YScale;
- }
- else if(READ_WORD(Memory.C4RAM+0x1f80)==128){ // 90 degree rotation
- // XXX: Really do this?
- A=0;
- B=(int16)(-YScale);
- C=(int16)XScale;
- D=0;
- } else if(READ_WORD(Memory.C4RAM+0x1f80)==256){ // 180 degree rotation
- // XXX: Really do this?
- A=(int16)(-XScale);
- B=0;
- C=0;
- D=(int16)(-YScale);
- } else if(READ_WORD(Memory.C4RAM+0x1f80)==384){ // 270 degree rotation
- // XXX: Really do this?
- A=0;
- B=(int16)YScale;
- C=(int16)(-XScale);
- D=0;
- } else {
- A=(int16)SAR16(C4CosTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*XScale, 15);
- B=(int16)(-SAR16(C4SinTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*YScale, 15));
- C=(int16)SAR16(C4SinTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*XScale, 15);
- D=(int16)SAR16(C4CosTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*YScale, 15);
- }
-
- // Calculate Pixel Resolution
- uint8 w=Memory.C4RAM[0x1f89]&~7;
- uint8 h=Memory.C4RAM[0x1f8c]&~7;
-
-// printf("%dx%d XScale=%04x YScale=%04x angle=%03x\n", w, h, XScale, YScale, READ_WORD(Memory.C4RAM+0x1f80)&0x1ff);
-// printf("Matrix: [%10g %10g] [%04x %04x]\n", A/4096.0, B/4096.0, A&0xffff, B&0xffff);
-// printf(" [%10g %10g] [%04x %04x]\n", C/4096.0, D/4096.0, C&0xffff, D&0xffff);
-
- // Clear the output RAM
- memset(Memory.C4RAM, 0, (w+row_padding/4)*h/2);
-
- int32 Cx=(int16)READ_WORD(Memory.C4RAM+0x1f83);
- int32 Cy=(int16)READ_WORD(Memory.C4RAM+0x1f86);
-
- // Calculate start position (i.e. (Ox, Oy) = (0, 0))
- // The low 12 bits are fractional, so (Cx<<12) gives us the Cx we want in
- // the function. We do Cx*A etc normally because the matrix parameters
- // already have the fractional parts.
- int32 LineX=(Cx<<12) - Cx*A - Cx*B;
- int32 LineY=(Cy<<12) - Cy*C - Cy*D;
-
- // Start loop
- uint32 X, Y;
- uint8 byte;
- int outidx=0;
- int x,y;
- uint8 bit=0x80;
- for(y=0; y<h; y++){
- X=LineX;
- Y=LineY;
- for(x=0; x<w; x++){
- if((X>>12)>=w || (Y>>12)>=h){
- byte=0;
- } else {
- uint32 addr=(Y>>12)*w+(X>>12);
- byte=Memory.C4RAM[0x600+(addr>>1)];
- if(addr&1) byte>>=4;
+ else if (SprCount > 0)
+ {
+ OAMptr[0] = (uint8)SprX;
+ OAMptr[1] = (uint8)SprY;
+ OAMptr[2] = SprName;
+ OAMptr[3] = SprAttr;
+ *OAMptr2 &= ~(3 << offset);
+ if (SprX & 0x100) *OAMptr2 |= 3 << offset;
+ else *OAMptr2 |= 2 << offset;
+ OAMptr += 4;
+ SprCount--;
+ offset = (offset + 2) & 6;
+ if (offset == 0) OAMptr2++;
}
+ }
+ }
+ }
+ // XXX: Copy to OAM? I doubt it.
+}
- // De-bitplanify
- if(byte&1) Memory.C4RAM[outidx]|=bit;
- if(byte&2) Memory.C4RAM[outidx+1]|=bit;
- if(byte&4) Memory.C4RAM[outidx+16]|=bit;
- if(byte&8) Memory.C4RAM[outidx+17]|=bit;
-
- bit>>=1;
- if(bit==0){
- bit=0x80;
- outidx+=32;
- }
-
- X+=A; // Add 1 to output x => add an A and a C
- Y+=C;
- }
- outidx+=2+row_padding;
- if(outidx&0x10){
- outidx&=~0x10;
- } else {
- outidx-=w*4+row_padding;
- }
- LineX+=B; // Add 1 to output y => add a B and a D
- LineY+=D;
- }
+static void C4DoScaleRotate(int row_padding)
+{
+ int16 A, B, C, D;
+
+ // Calculate matrix
+ int32 XScale = READ_WORD(Memory.C4RAM + 0x1f8f);
+ if (XScale & 0x8000) XScale = 0x7fff;
+ int32 YScale = READ_WORD(Memory.C4RAM + 0x1f92);
+ if (YScale & 0x8000) YScale = 0x7fff;
+
+ if (READ_WORD(Memory.C4RAM + 0x1f80) == 0)
+ {
+ // no rotation
+ // XXX: only do this for C and D?
+ // XXX: and then only when YScale is 0x1000?
+ A = (int16)XScale;
+ B = 0;
+ C = 0;
+ D = (int16)YScale;
+ }
+ else if (READ_WORD(Memory.C4RAM + 0x1f80) == 128) // 90 degree rotation
+ {
+ // XXX: Really do this?
+ A = 0;
+ B = (int16)(-YScale);
+ C = (int16)XScale;
+ D = 0;
+ }
+ else if (READ_WORD(Memory.C4RAM + 0x1f80) == 256) // 180 degree rotation
+ {
+ // XXX: Really do this?
+ A = (int16)(-XScale);
+ B = 0;
+ C = 0;
+ D = (int16)(-YScale);
+ }
+ else if (READ_WORD(Memory.C4RAM + 0x1f80) == 384) // 270 degree rotation
+ {
+ // XXX: Really do this?
+ A = 0;
+ B = (int16)YScale;
+ C = (int16)(-XScale);
+ D = 0;
+ }
+ else
+ {
+ A = (int16)SAR16(C4CosTable[READ_WORD(Memory.C4RAM + 0x1f80) & 0x1ff] * XScale,
+ 15);
+ B = (int16)(-SAR16(C4SinTable[READ_WORD(Memory.C4RAM + 0x1f80) & 0x1ff] *
+ YScale, 15));
+ C = (int16)SAR16(C4SinTable[READ_WORD(Memory.C4RAM + 0x1f80) & 0x1ff] * XScale,
+ 15);
+ D = (int16)SAR16(C4CosTable[READ_WORD(Memory.C4RAM + 0x1f80) & 0x1ff] * YScale,
+ 15);
+ }
+
+ // Calculate Pixel Resolution
+ uint8 w = Memory.C4RAM[0x1f89] & ~7;
+ uint8 h = Memory.C4RAM[0x1f8c] & ~7;
+
+ // printf("%dx%d XScale=%04x YScale=%04x angle=%03x\n", w, h, XScale, YScale, READ_WORD(Memory.C4RAM+0x1f80)&0x1ff);
+ // printf("Matrix: [%10g %10g] [%04x %04x]\n", A/4096.0, B/4096.0, A&0xffff, B&0xffff);
+ // printf(" [%10g %10g] [%04x %04x]\n", C/4096.0, D/4096.0, C&0xffff, D&0xffff);
+
+ // Clear the output RAM
+ memset(Memory.C4RAM, 0, (w + row_padding / 4)*h / 2);
+
+ int32 Cx = (int16)READ_WORD(Memory.C4RAM + 0x1f83);
+ int32 Cy = (int16)READ_WORD(Memory.C4RAM + 0x1f86);
+
+ // Calculate start position (i.e. (Ox, Oy) = (0, 0))
+ // The low 12 bits are fractional, so (Cx<<12) gives us the Cx we want in
+ // the function. We do Cx*A etc normally because the matrix parameters
+ // already have the fractional parts.
+ int32 LineX = (Cx << 12) - Cx * A - Cx * B;
+ int32 LineY = (Cy << 12) - Cy * C - Cy * D;
+
+ // Start loop
+ uint32 X, Y;
+ uint8 byte;
+ int outidx = 0;
+ int x, y;
+ uint8 bit = 0x80;
+ for (y = 0; y < h; y++)
+ {
+ X = LineX;
+ Y = LineY;
+ for (x = 0; x < w; x++)
+ {
+ if ((X >> 12) >= w || (Y >> 12) >= h)
+ byte = 0;
+ else
+ {
+ uint32 addr = (Y >> 12) * w + (X >> 12);
+ byte = Memory.C4RAM[0x600 + (addr >> 1)];
+ if (addr & 1) byte >>= 4;
+ }
+
+ // De-bitplanify
+ if (byte & 1) Memory.C4RAM[outidx] |= bit;
+ if (byte & 2) Memory.C4RAM[outidx + 1] |= bit;
+ if (byte & 4) Memory.C4RAM[outidx + 16] |= bit;
+ if (byte & 8) Memory.C4RAM[outidx + 17] |= bit;
+
+ bit >>= 1;
+ if (bit == 0)
+ {
+ bit = 0x80;
+ outidx += 32;
+ }
+
+ X += A; // Add 1 to output x => add an A and a C
+ Y += C;
+ }
+ outidx += 2 + row_padding;
+ if (outidx & 0x10)
+ outidx &= ~0x10;
+ else
+ outidx -= w * 4 + row_padding;
+ LineX += B; // Add 1 to output y => add a B and a D
+ LineY += D;
+ }
}
static void C4DrawLine(int32 X1, int32 Y1, int16 Z1,
- int32 X2, int32 Y2, int16 Z2, uint8 Color){
- // Transform coordinates
- C4WFXVal=(short)X1;
- C4WFYVal=(short)Y1;
- C4WFZVal=Z1;
- C4WFScale=Memory.C4RAM[0x1f90];
- C4WFX2Val=Memory.C4RAM[0x1f86];
- C4WFY2Val=Memory.C4RAM[0x1f87];
- C4WFDist=Memory.C4RAM[0x1f88];
- C4TransfWireFrame2();
- X1=(C4WFXVal+48)<<8;
- Y1=(C4WFYVal+48)<<8;
-
- C4WFXVal=(short)X2;
- C4WFYVal=(short)Y2;
- C4WFZVal=Z2;
- C4TransfWireFrame2();
- X2=(C4WFXVal+48)<<8;
- Y2=(C4WFYVal+48)<<8;
-
- // get line info
- C4WFXVal=(short)(X1>>8);
- C4WFYVal=(short)(Y1>>8);
- C4WFX2Val=(short)(X2>>8);
- C4WFY2Val=(short)(Y2>>8);
- C4CalcWireFrame();
- X2=(int16)C4WFXVal;
- Y2=(int16)C4WFYVal;
-
- // render line
- int i;
- for(i=C4WFDist?C4WFDist:1; i>0; i--)
- { //.loop
- if(X1>0xff && Y1>0xff && X1<0x6000 && Y1<0x6000)
- {
- uint16 addr=((X1&~0x7ff) + (Y1&~0x7ff)*12 + (Y1&0x700))>>7;
- addr=(((Y1>>8)>>3)<<8)-(((Y1>>8)>>3)<<6)+(((X1>>8)>>3)<<4)+((Y1>>8)&7)*2;
- uint8 bit=0x80>>((X1>>8)&7);
- Memory.C4RAM[addr+0x300]&=~bit;
- Memory.C4RAM[addr+0x301]&=~bit;
- if(Color&1) Memory.C4RAM[addr+0x300]|=bit;
- if(Color&2) Memory.C4RAM[addr+0x301]|=bit;
- }
- X1+=X2;
- Y1+=Y2;
- }
+ int32 X2, int32 Y2, int16 Z2, uint8 Color)
+{
+ // Transform coordinates
+ C4WFXVal = (short)X1;
+ C4WFYVal = (short)Y1;
+ C4WFZVal = Z1;
+ C4WFScale = Memory.C4RAM[0x1f90];
+ C4WFX2Val = Memory.C4RAM[0x1f86];
+ C4WFY2Val = Memory.C4RAM[0x1f87];
+ C4WFDist = Memory.C4RAM[0x1f88];
+ C4TransfWireFrame2();
+ X1 = (C4WFXVal + 48) << 8;
+ Y1 = (C4WFYVal + 48) << 8;
+
+ C4WFXVal = (short)X2;
+ C4WFYVal = (short)Y2;
+ C4WFZVal = Z2;
+ C4TransfWireFrame2();
+ X2 = (C4WFXVal + 48) << 8;
+ Y2 = (C4WFYVal + 48) << 8;
+
+ // get line info
+ C4WFXVal = (short)(X1 >> 8);
+ C4WFYVal = (short)(Y1 >> 8);
+ C4WFX2Val = (short)(X2 >> 8);
+ C4WFY2Val = (short)(Y2 >> 8);
+ C4CalcWireFrame();
+ X2 = (int16)C4WFXVal;
+ Y2 = (int16)C4WFYVal;
+
+ // render line
+ int i;
+ for (i = C4WFDist ? C4WFDist : 1; i > 0; i--)
+ {
+ //.loop
+ if (X1 > 0xff && Y1 > 0xff && X1 < 0x6000 && Y1 < 0x6000)
+ {
+ uint16 addr = ((X1 & ~0x7ff) + (Y1 & ~0x7ff) * 12 + (Y1 & 0x700)) >> 7;
+ addr = (((Y1 >> 8) >> 3) << 8) - (((Y1 >> 8) >> 3) << 6) + (((
+ X1 >> 8) >> 3) << 4) + ((Y1 >> 8) & 7) * 2;
+ uint8 bit = 0x80 >> ((X1 >> 8) & 7);
+ Memory.C4RAM[addr + 0x300] &= ~bit;
+ Memory.C4RAM[addr + 0x301] &= ~bit;
+ if (Color & 1) Memory.C4RAM[addr + 0x300] |= bit;
+ if (Color & 2) Memory.C4RAM[addr + 0x301] |= bit;
+ }
+ X1 += X2;
+ Y1 += Y2;
+ }
}
static void C4DrawWireFrame(void)
{
- uint8 *line=S9xGetMemPointer(READ_3WORD(Memory.C4RAM+0x1f80));
- uint8 *point1, *point2;
- int16 X1, Y1, Z1;
- int16 X2, Y2, Z2;
- uint8 Color;
-
- int i;
- for(i=Memory.C4RAM[0x0295]; i>0; i--, line+=5){
- if(line[0]==0xff && line[1]==0xff){
- uint8 *tmp=line-5;
- while(line[2]==0xff && line[3]==0xff) tmp-=5;
- point1=S9xGetMemPointer((Memory.C4RAM[0x1f82]<<16) | (tmp[2]<<8) | tmp[3]);
- } else {
- point1=S9xGetMemPointer((Memory.C4RAM[0x1f82]<<16) | (line[0]<<8) | line[1]);
- }
- point2=S9xGetMemPointer((Memory.C4RAM[0x1f82]<<16) | (line[2]<<8) | line[3]);
-
- X1=(point1[0]<<8) | point1[1];
- Y1=(point1[2]<<8) | point1[3];
- Z1=(point1[4]<<8) | point1[5];
- X2=(point2[0]<<8) | point2[1];
- Y2=(point2[2]<<8) | point2[3];
- Z2=(point2[4]<<8) | point2[5];
- Color=line[4];
- C4DrawLine(X1, Y1, Z1, X2, Y2, Z2, Color);
- }
+ uint8* line = S9xGetMemPointer(READ_3WORD(Memory.C4RAM + 0x1f80));
+ uint8* point1, *point2;
+ int16 X1, Y1, Z1;
+ int16 X2, Y2, Z2;
+ uint8 Color;
+
+ int i;
+ for (i = Memory.C4RAM[0x0295]; i > 0; i--, line += 5)
+ {
+ if (line[0] == 0xff && line[1] == 0xff)
+ {
+ uint8* tmp = line - 5;
+ while (line[2] == 0xff && line[3] == 0xff) tmp -= 5;
+ point1 = S9xGetMemPointer((Memory.C4RAM[0x1f82] << 16) |
+ (tmp[2] << 8) | tmp[3]);
+ }
+ else
+ point1 = S9xGetMemPointer((Memory.C4RAM[0x1f82] << 16) |
+ (line[0] << 8) | line[1]);
+ point2 = S9xGetMemPointer((Memory.C4RAM[0x1f82] << 16) |
+ (line[2] << 8) | line[3]);
+
+ X1 = (point1[0] << 8) | point1[1];
+ Y1 = (point1[2] << 8) | point1[3];
+ Z1 = (point1[4] << 8) | point1[5];
+ X2 = (point2[0] << 8) | point2[1];
+ Y2 = (point2[2] << 8) | point2[3];
+ Z2 = (point2[4] << 8) | point2[5];
+ Color = line[4];
+ C4DrawLine(X1, Y1, Z1, X2, Y2, Z2, Color);
+ }
}
-static void C4TransformLines(void){
- C4WFX2Val=Memory.C4RAM[0x1f83];
- C4WFY2Val=Memory.C4RAM[0x1f86];
- C4WFDist=Memory.C4RAM[0x1f89];
- C4WFScale=Memory.C4RAM[0x1f8c];
-
- int i;
-
- // transform vertices
- uint8 *ptr=Memory.C4RAM;
- {
- for(i=READ_WORD(Memory.C4RAM+0x1f80); i>0; i--, ptr+=0x10)
- {
- C4WFXVal=READ_WORD(ptr+1);
- C4WFYVal=READ_WORD(ptr+5);
- C4WFZVal=READ_WORD(ptr+9);
- C4TransfWireFrame();
-
- // displace
- WRITE_WORD(ptr+1, C4WFXVal+0x80);
- WRITE_WORD(ptr+5, C4WFYVal+0x50);
- }
- }
- WRITE_WORD(Memory.C4RAM+0x600, 23);
- WRITE_WORD(Memory.C4RAM+0x602, 0x60);
- WRITE_WORD(Memory.C4RAM+0x605, 0x40);
- WRITE_WORD(Memory.C4RAM+0x600+8, 23);
- WRITE_WORD(Memory.C4RAM+0x602+8, 0x60);
- WRITE_WORD(Memory.C4RAM+0x605+8, 0x40);
-
- ptr=Memory.C4RAM+0xb02;
- uint8 *ptr2=Memory.C4RAM;
- {
- int i;
- for(i=READ_WORD(Memory.C4RAM+0xb00); i>0; i--, ptr+=2, ptr2+=8)
- {
- C4WFXVal=READ_WORD(Memory.C4RAM+(ptr[0]<<4)+1);
- C4WFYVal=READ_WORD(Memory.C4RAM+(ptr[0]<<4)+5);
- C4WFX2Val=READ_WORD(Memory.C4RAM+(ptr[1]<<4)+1);
- C4WFY2Val=READ_WORD(Memory.C4RAM+(ptr[1]<<4)+5);
- C4CalcWireFrame();
- WRITE_WORD(ptr2+0x600, C4WFDist?C4WFDist:1);
- WRITE_WORD(ptr2+0x602, C4WFXVal);
- WRITE_WORD(ptr2+0x605, C4WFYVal);
- }
- }
+static void C4TransformLines(void)
+{
+ C4WFX2Val = Memory.C4RAM[0x1f83];
+ C4WFY2Val = Memory.C4RAM[0x1f86];
+ C4WFDist = Memory.C4RAM[0x1f89];
+ C4WFScale = Memory.C4RAM[0x1f8c];
+
+ int i;
+
+ // transform vertices
+ uint8* ptr = Memory.C4RAM;
+ {
+ for (i = READ_WORD(Memory.C4RAM + 0x1f80); i > 0; i--, ptr += 0x10)
+ {
+ C4WFXVal = READ_WORD(ptr + 1);
+ C4WFYVal = READ_WORD(ptr + 5);
+ C4WFZVal = READ_WORD(ptr + 9);
+ C4TransfWireFrame();
+
+ // displace
+ WRITE_WORD(ptr + 1, C4WFXVal + 0x80);
+ WRITE_WORD(ptr + 5, C4WFYVal + 0x50);
+ }
+ }
+ WRITE_WORD(Memory.C4RAM + 0x600, 23);
+ WRITE_WORD(Memory.C4RAM + 0x602, 0x60);
+ WRITE_WORD(Memory.C4RAM + 0x605, 0x40);
+ WRITE_WORD(Memory.C4RAM + 0x600 + 8, 23);
+ WRITE_WORD(Memory.C4RAM + 0x602 + 8, 0x60);
+ WRITE_WORD(Memory.C4RAM + 0x605 + 8, 0x40);
+
+ ptr = Memory.C4RAM + 0xb02;
+ uint8* ptr2 = Memory.C4RAM;
+ {
+ int i;
+ for (i = READ_WORD(Memory.C4RAM + 0xb00); i > 0; i--, ptr += 2, ptr2 += 8)
+ {
+ C4WFXVal = READ_WORD(Memory.C4RAM + (ptr[0] << 4) + 1);
+ C4WFYVal = READ_WORD(Memory.C4RAM + (ptr[0] << 4) + 5);
+ C4WFX2Val = READ_WORD(Memory.C4RAM + (ptr[1] << 4) + 1);
+ C4WFY2Val = READ_WORD(Memory.C4RAM + (ptr[1] << 4) + 5);
+ C4CalcWireFrame();
+ WRITE_WORD(ptr2 + 0x600, C4WFDist ? C4WFDist : 1);
+ WRITE_WORD(ptr2 + 0x602, C4WFXVal);
+ WRITE_WORD(ptr2 + 0x605, C4WFYVal);
+ }
+ }
}
-static void C4BitPlaneWave(){
- static uint16 bmpdata[]={
- 0x0000, 0x0002, 0x0004, 0x0006, 0x0008, 0x000A, 0x000C, 0x000E,
- 0x0200, 0x0202, 0x0204, 0x0206, 0x0208, 0x020A, 0x020C, 0x020E,
- 0x0400, 0x0402, 0x0404, 0x0406, 0x0408, 0x040A, 0x040C, 0x040E,
- 0x0600, 0x0602, 0x0604, 0x0606, 0x0608, 0x060A, 0x060C, 0x060E,
- 0x0800, 0x0802, 0x0804, 0x0806, 0x0808, 0x080A, 0x080C, 0x080E
- };
-
- uint8 *dst=Memory.C4RAM;
- uint32 waveptr=Memory.C4RAM[0x1f83];
- uint16 mask1=0xc0c0;
- uint16 mask2=0x3f3f;
-
- int i,j;
- for(j=0; j<0x10; j++){
- do {
- int16 height=-((int8)Memory.C4RAM[waveptr+0xb00])-16;
- for(i=0; i<40; i++){
- uint16 tmp=READ_WORD(dst+bmpdata[i]) & mask2;
- if(height>=0){
- if(height<8){
- tmp|=mask1&READ_WORD(Memory.C4RAM+0xa00+height*2);
- } else {
- tmp|=mask1&0xff00;
- }
- }
- WRITE_WORD(dst+bmpdata[i], tmp);
- height++;
+static void C4BitPlaneWave()
+{
+ static uint16 bmpdata[] =
+ {
+ 0x0000, 0x0002, 0x0004, 0x0006, 0x0008, 0x000A, 0x000C, 0x000E,
+ 0x0200, 0x0202, 0x0204, 0x0206, 0x0208, 0x020A, 0x020C, 0x020E,
+ 0x0400, 0x0402, 0x0404, 0x0406, 0x0408, 0x040A, 0x040C, 0x040E,
+ 0x0600, 0x0602, 0x0604, 0x0606, 0x0608, 0x060A, 0x060C, 0x060E,
+ 0x0800, 0x0802, 0x0804, 0x0806, 0x0808, 0x080A, 0x080C, 0x080E
+ };
+
+ uint8* dst = Memory.C4RAM;
+ uint32 waveptr = Memory.C4RAM[0x1f83];
+ uint16 mask1 = 0xc0c0;
+ uint16 mask2 = 0x3f3f;
+
+ int i, j;
+ for (j = 0; j < 0x10; j++)
+ {
+ do
+ {
+ int16 height = -((int8)Memory.C4RAM[waveptr + 0xb00]) - 16;
+ for (i = 0; i < 40; i++)
+ {
+ uint16 tmp = READ_WORD(dst + bmpdata[i]) & mask2;
+ if (height >= 0)
+ {
+ if (height < 8)
+ tmp |= mask1 & READ_WORD(Memory.C4RAM + 0xa00 + height * 2);
+ else
+ tmp |= mask1 & 0xff00;
}
- waveptr=(waveptr+1)&0x7f;
- mask1=(mask1>>2)|(mask1<<6);
- mask2=(mask2>>2)|(mask2<<6);
- } while(mask1!=0xc0c0);
- dst+=16;
+ WRITE_WORD(dst + bmpdata[i], tmp);
+ height++;
+ }
+ waveptr = (waveptr + 1) & 0x7f;
+ mask1 = (mask1 >> 2) | (mask1 << 6);
+ mask2 = (mask2 >> 2) | (mask2 << 6);
+ }
+ while (mask1 != 0xc0c0);
+ dst += 16;
- do {
- int i;
- int16 height=-((int8)Memory.C4RAM[waveptr+0xb00])-16;
- for(i=0; i<40; i++){
- uint16 tmp=READ_WORD(dst+bmpdata[i]) & mask2;
- if(height>=0){
- if(height<8){
- tmp|=mask1&READ_WORD(Memory.C4RAM+0xa10+height*2);
- } else {
- tmp|=mask1&0xff00;
- }
- }
- WRITE_WORD(dst+bmpdata[i], tmp);
- height++;
+ do
+ {
+ int i;
+ int16 height = -((int8)Memory.C4RAM[waveptr + 0xb00]) - 16;
+ for (i = 0; i < 40; i++)
+ {
+ uint16 tmp = READ_WORD(dst + bmpdata[i]) & mask2;
+ if (height >= 0)
+ {
+ if (height < 8)
+ tmp |= mask1 & READ_WORD(Memory.C4RAM + 0xa10 + height * 2);
+ else
+ tmp |= mask1 & 0xff00;
}
- waveptr=(waveptr+1)&0x7f;
- mask1=(mask1>>2)|(mask1<<6);
- mask2=(mask2>>2)|(mask2<<6);
- } while(mask1!=0xc0c0);
- dst+=16;
- }
+ WRITE_WORD(dst + bmpdata[i], tmp);
+ height++;
+ }
+ waveptr = (waveptr + 1) & 0x7f;
+ mask1 = (mask1 >> 2) | (mask1 << 6);
+ mask2 = (mask2 >> 2) | (mask2 << 6);
+ }
+ while (mask1 != 0xc0c0);
+ dst += 16;
+ }
}
static void C4SprDisintegrate()
{
- uint8 width, height;
- uint32 StartX, StartY;
- uint8 *src;
- int32 scaleX, scaleY;
- int32 Cx, Cy;
-
- width=Memory.C4RAM[0x1f89];
- height=Memory.C4RAM[0x1f8c];
- Cx=(int16)READ_WORD(Memory.C4RAM+0x1f80);
- Cy=(int16)READ_WORD(Memory.C4RAM+0x1f83);
-
- scaleX=(int16)READ_WORD(Memory.C4RAM+0x1f86);
- scaleY=(int16)READ_WORD(Memory.C4RAM+0x1f8f);
- StartX=-Cx*scaleX+(Cx<<8);
- StartY=-Cy*scaleY+(Cy<<8);
- src=Memory.C4RAM+0x600;
-
- memset(Memory.C4RAM, 0, width*height/2);
- uint32 x,y,i,j;
- for( y=StartY, i=0; i<height; i++, y+=scaleY)
- {
- for(x=StartX, j=0; j<width; j++, x+=scaleX)
- {
- if((x>>8)<width && (y>>8)<height && (y>>8)*width+(x>>8)<0x2000)
- {
- uint8 pixel=(j&1)?(*src>>4):*src;
- int idx=(y>>11)*width*4+(x>>11)*32+((y>>8)&7)*2;
- uint8 mask=0x80>>((x>>8)&7);
- if(pixel&1) Memory.C4RAM[idx]|=mask;
- if(pixel&2) Memory.C4RAM[idx+1]|=mask;
- if(pixel&4) Memory.C4RAM[idx+16]|=mask;
- if(pixel&8) Memory.C4RAM[idx+17]|=mask;
- }
- if(j&1) src++;
- }
- }
+ uint8 width, height;
+ uint32 StartX, StartY;
+ uint8* src;
+ int32 scaleX, scaleY;
+ int32 Cx, Cy;
+
+ width = Memory.C4RAM[0x1f89];
+ height = Memory.C4RAM[0x1f8c];
+ Cx = (int16)READ_WORD(Memory.C4RAM + 0x1f80);
+ Cy = (int16)READ_WORD(Memory.C4RAM + 0x1f83);
+
+ scaleX = (int16)READ_WORD(Memory.C4RAM + 0x1f86);
+ scaleY = (int16)READ_WORD(Memory.C4RAM + 0x1f8f);
+ StartX = -Cx * scaleX + (Cx << 8);
+ StartY = -Cy * scaleY + (Cy << 8);
+ src = Memory.C4RAM + 0x600;
+
+ memset(Memory.C4RAM, 0, width * height / 2);
+ uint32 x, y, i, j;
+ for (y = StartY, i = 0; i < height; i++, y += scaleY)
+ {
+ for (x = StartX, j = 0; j < width; j++, x += scaleX)
+ {
+ if ((x >> 8) < width && (y >> 8) < height && (y >> 8)*width + (x >> 8) < 0x2000)
+ {
+ uint8 pixel = (j & 1) ? (*src >> 4) : *src;
+ int idx = (y >> 11) * width * 4 + (x >> 11) * 32 + ((y >> 8) & 7) * 2;
+ uint8 mask = 0x80 >> ((x >> 8) & 7);
+ if (pixel & 1) Memory.C4RAM[idx] |= mask;
+ if (pixel & 2) Memory.C4RAM[idx + 1] |= mask;
+ if (pixel & 4) Memory.C4RAM[idx + 16] |= mask;
+ if (pixel & 8) Memory.C4RAM[idx + 17] |= mask;
+ }
+ if (j & 1) src++;
+ }
+ }
}
static void S9xC4ProcessSprites()
{
- switch(Memory.C4RAM[0x1f4d])
- {
- case 0x00: // Build OAM
- C4ConvOAM();
- break;
-
- case 0x03: // Scale/Rotate
- C4DoScaleRotate(0);
- break;
-
- case 0x05: // Transform Lines
- C4TransformLines();
- break;
-
- case 0x07: // Scale/Rotate
- C4DoScaleRotate(64);
- break;
-
- case 0x08: // Draw wireframe
- C4DrawWireFrame();
- break;
-
- case 0x0b: // Disintegrate
- C4SprDisintegrate();
- break;
-
- case 0x0c: // Wave
- C4BitPlaneWave();
- break;
-
- default:
- break;
- }
+ switch (Memory.C4RAM[0x1f4d])
+ {
+ case 0x00: // Build OAM
+ C4ConvOAM();
+ break;
+
+ case 0x03: // Scale/Rotate
+ C4DoScaleRotate(0);
+ break;
+
+ case 0x05: // Transform Lines
+ C4TransformLines();
+ break;
+
+ case 0x07: // Scale/Rotate
+ C4DoScaleRotate(64);
+ break;
+
+ case 0x08: // Draw wireframe
+ C4DrawWireFrame();
+ break;
+
+ case 0x0b: // Disintegrate
+ C4SprDisintegrate();
+ break;
+
+ case 0x0c: // Wave
+ C4BitPlaneWave();
+ break;
+
+ default:
+ break;
+ }
}
-void S9xSetC4 (uint8 byte, uint16 Address)
+void S9xSetC4(uint8 byte, uint16 Address)
{
- int i;
- Memory.C4RAM [Address-0x6000] = byte;
- if (Address == 0x7f4f)
- {
- if(Memory.C4RAM[0x1f4d]==0x0e && byte<0x40 && (byte&3)==0)
+ int i;
+ Memory.C4RAM [Address - 0x6000] = byte;
+ if (Address == 0x7f4f)
+ {
+ if (Memory.C4RAM[0x1f4d] == 0x0e && byte < 0x40 && (byte & 3) == 0)
+ Memory.C4RAM[0x1f80] = byte >> 2;
+ else
{
- Memory.C4RAM[0x1f80]=byte>>2;
- }
- else
- {
- switch (byte)
- {
- case 0x00: // Sprite
- S9xC4ProcessSprites();
- break;
-
- case 0x01: // Draw wireframe
- memset(Memory.C4RAM+0x300, 0, 16*12*3*4);
- C4DrawWireFrame();
- break;
-
- case 0x05: // Propulsion (?)
- {
- int32 tmp=0x10000;
- if(READ_WORD(Memory.C4RAM+0x1f83)){
- tmp=SAR32((tmp/READ_WORD(Memory.C4RAM+0x1f83))*READ_WORD(Memory.C4RAM+0x1f81), 8);
- }
- WRITE_WORD(Memory.C4RAM+0x1f80, (uint16)tmp);
- }
- break;
-
- case 0x0d: // Set vector length
- C41FXVal=READ_WORD(Memory.C4RAM+0x1f80);
- C41FYVal=READ_WORD(Memory.C4RAM+0x1f83);
- C41FDistVal=READ_WORD(Memory.C4RAM+0x1f86);
- C4Op0D();
- WRITE_WORD(Memory.C4RAM+0x1f89, C41FXVal);
- WRITE_WORD(Memory.C4RAM+0x1f8c, C41FYVal);
- break;
-
- case 0x10: // Polar to rectangluar
- {
- int32 tmp=SAR32((int32)READ_WORD(Memory.C4RAM+0x1f83)*C4CosTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*2, 16);
- WRITE_3WORD(Memory.C4RAM+0x1f86, tmp);
- tmp=SAR32((int32)READ_WORD(Memory.C4RAM+0x1f83)*C4SinTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*2, 16);
- WRITE_3WORD(Memory.C4RAM+0x1f89, (tmp-SAR32(tmp, 6)));
- }
- break;
-
- case 0x13: // Polar to rectangluar
- {
- int32 tmp=SAR32((int32)READ_WORD(Memory.C4RAM+0x1f83)*C4CosTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*2, 8);
- WRITE_3WORD(Memory.C4RAM+0x1f86, tmp);
- tmp=SAR32((int32)READ_WORD(Memory.C4RAM+0x1f83)*C4SinTable[READ_WORD(Memory.C4RAM+0x1f80)&0x1ff]*2, 8);
- WRITE_3WORD(Memory.C4RAM+0x1f89, tmp);
- }
- break;
-
- case 0x15: // Pythagorean
- C41FXVal=READ_WORD(Memory.C4RAM+0x1f80);
- C41FYVal=READ_WORD(Memory.C4RAM+0x1f83);
- C41FDist=(int16)sqrt((double)C41FXVal*C41FXVal + (double)C41FYVal*C41FYVal);
- WRITE_WORD(Memory.C4RAM+0x1f80, C41FDist);
- break;
-
- case 0x1f: // atan
- C41FXVal=READ_WORD(Memory.C4RAM+0x1f80);
- C41FYVal=READ_WORD(Memory.C4RAM+0x1f83);
- C4Op1F();
- WRITE_WORD(Memory.C4RAM+0x1f86, C41FAngleRes);
- break;
-
- case 0x22: // Trapezoid
- {
- int16 angle1=READ_WORD(Memory.C4RAM+0x1f8c)&0x1ff;
- int16 angle2=READ_WORD(Memory.C4RAM+0x1f8f)&0x1ff;
- int32 tan1=(C4CosTable[angle1]!=0)?((((int32)C4SinTable[angle1])<<16)/C4CosTable[angle1]):0x80000000;
- int32 tan2=(C4CosTable[angle2]!=0)?((((int32)C4SinTable[angle2])<<16)/C4CosTable[angle2]):0x80000000;
- int16 y = READ_WORD(Memory.C4RAM+0x1f83) - READ_WORD(Memory.C4RAM+0x1f89);
- int16 left, right;
- int j;
- for(j=0; j<225; j++)
- {
- if(y>=0)
- {
- left = SAR32((int32)tan1*y, 16) -
- READ_WORD(Memory.C4RAM+0x1f80) +
- READ_WORD(Memory.C4RAM+0x1f86);
- right = SAR32((int32)tan2*y, 16) -
- READ_WORD(Memory.C4RAM+0x1f80) +
- READ_WORD(Memory.C4RAM+0x1f86) +
- READ_WORD(Memory.C4RAM+0x1f93);
-
- if(left<0 && right<0){
- left=1;
- right=0;
- } else if(left<0){
- left=0;
- } else if(right<0){
- right=0;
- }
- if(left>255 && right>255){
- left=255;
- right=254;
- } else if(left>255){
- left=255;
- } else if(right>255){
- right=255;
- }
- }
- else
- {
- left=1;
- right=0;
- }
- Memory.C4RAM[j+0x800] = (uint8)left;
- Memory.C4RAM[j+0x900] = (uint8)right;
- y++;
- }
- }
- break;
-
- case 0x25: // Multiply
- {
- int32 foo=READ_3WORD(Memory.C4RAM+0x1f80);
- int32 bar=READ_3WORD(Memory.C4RAM+0x1f83);
- foo*=bar;
- WRITE_3WORD(Memory.C4RAM+0x1f80, foo);
- }
- break;
-
- case 0x2d: // Transform Coords
- C4WFXVal=READ_WORD(Memory.C4RAM+0x1f81);
- C4WFYVal=READ_WORD(Memory.C4RAM+0x1f84);
- C4WFZVal=READ_WORD(Memory.C4RAM+0x1f87);
- C4WFX2Val=Memory.C4RAM[0x1f89];
- C4WFY2Val=Memory.C4RAM[0x1f8a];
- C4WFDist=Memory.C4RAM[0x1f8b];
- C4WFScale=READ_WORD(Memory.C4RAM+0x1f90);
- C4TransfWireFrame2();
- WRITE_WORD(Memory.C4RAM+0x1f80, C4WFXVal);
- WRITE_WORD(Memory.C4RAM+0x1f83, C4WFYVal);
- break;
-
- case 0x40: // Sum
- {
- int i;
- uint16 sum=0;
- for(i=0; i<0x800; sum+=Memory.C4RAM[i++]);
- WRITE_WORD(Memory.C4RAM+0x1f80, sum);
- }
- break;
-
- case 0x54: // Square
- {
- int64 a=SAR64((int64)READ_3WORD(Memory.C4RAM+0x1f80)<<40, 40);
- // printf("%08X%08X\n", (uint32)(a>>32), (uint32)(a&0xFFFFFFFF));
- a*=a;
- // printf("%08X%08X\n", (uint32)(a>>32), (uint32)(a&0xFFFFFFFF));
- WRITE_3WORD(Memory.C4RAM+0x1f83, a);
- WRITE_3WORD(Memory.C4RAM+0x1f86, (a>>24));
- }
- break;
-
- case 0x5c: // Immediate Reg
- for (i = 0; i < 12 * 4; i++)
- Memory.C4RAM [i] = C4TestPattern [i];
- break;
-
- case 0x89: // Immediate ROM
- Memory.C4RAM [0x1f80] = 0x36;
- Memory.C4RAM [0x1f81] = 0x43;
- Memory.C4RAM [0x1f82] = 0x05;
- break;
-
- default:
- break;
+ switch (byte)
+ {
+ case 0x00: // Sprite
+ S9xC4ProcessSprites();
+ break;
+
+ case 0x01: // Draw wireframe
+ memset(Memory.C4RAM + 0x300, 0, 16 * 12 * 3 * 4);
+ C4DrawWireFrame();
+ break;
+
+ case 0x05: // Propulsion (?)
+ {
+ int32 tmp = 0x10000;
+ if (READ_WORD(Memory.C4RAM + 0x1f83))
+ tmp = SAR32((tmp / READ_WORD(Memory.C4RAM + 0x1f83)) * READ_WORD(
+ Memory.C4RAM + 0x1f81), 8);
+ WRITE_WORD(Memory.C4RAM + 0x1f80, (uint16)tmp);
+ }
+ break;
+
+ case 0x0d: // Set vector length
+ C41FXVal = READ_WORD(Memory.C4RAM + 0x1f80);
+ C41FYVal = READ_WORD(Memory.C4RAM + 0x1f83);
+ C41FDistVal = READ_WORD(Memory.C4RAM + 0x1f86);
+ C4Op0D();
+ WRITE_WORD(Memory.C4RAM + 0x1f89, C41FXVal);
+ WRITE_WORD(Memory.C4RAM + 0x1f8c, C41FYVal);
+ break;
+
+ case 0x10: // Polar to rectangluar
+ {
+ int32 tmp = SAR32((int32)READ_WORD(Memory.C4RAM + 0x1f83) *
+ C4CosTable[READ_WORD(Memory.C4RAM + 0x1f80) & 0x1ff] * 2, 16);
+ WRITE_3WORD(Memory.C4RAM + 0x1f86, tmp);
+ tmp = SAR32((int32)READ_WORD(Memory.C4RAM + 0x1f83) * C4SinTable[READ_WORD(
+ Memory.C4RAM + 0x1f80) & 0x1ff] * 2, 16);
+ WRITE_3WORD(Memory.C4RAM + 0x1f89, (tmp - SAR32(tmp, 6)));
+ }
+ break;
+
+ case 0x13: // Polar to rectangluar
+ {
+ int32 tmp = SAR32((int32)READ_WORD(Memory.C4RAM + 0x1f83) *
+ C4CosTable[READ_WORD(Memory.C4RAM + 0x1f80) & 0x1ff] * 2, 8);
+ WRITE_3WORD(Memory.C4RAM + 0x1f86, tmp);
+ tmp = SAR32((int32)READ_WORD(Memory.C4RAM + 0x1f83) * C4SinTable[READ_WORD(
+ Memory.C4RAM + 0x1f80) & 0x1ff] * 2, 8);
+ WRITE_3WORD(Memory.C4RAM + 0x1f89, tmp);
+ }
+ break;
+
+ case 0x15: // Pythagorean
+ C41FXVal = READ_WORD(Memory.C4RAM + 0x1f80);
+ C41FYVal = READ_WORD(Memory.C4RAM + 0x1f83);
+ C41FDist = (int16)sqrt((double)C41FXVal * C41FXVal + (double)C41FYVal *
+ C41FYVal);
+ WRITE_WORD(Memory.C4RAM + 0x1f80, C41FDist);
+ break;
+
+ case 0x1f: // atan
+ C41FXVal = READ_WORD(Memory.C4RAM + 0x1f80);
+ C41FYVal = READ_WORD(Memory.C4RAM + 0x1f83);
+ C4Op1F();
+ WRITE_WORD(Memory.C4RAM + 0x1f86, C41FAngleRes);
+ break;
+
+ case 0x22: // Trapezoid
+ {
+ int16 angle1 = READ_WORD(Memory.C4RAM + 0x1f8c) & 0x1ff;
+ int16 angle2 = READ_WORD(Memory.C4RAM + 0x1f8f) & 0x1ff;
+ int32 tan1 = (C4CosTable[angle1] != 0) ? ((((int32)C4SinTable[angle1]) << 16) /
+ C4CosTable[angle1]) : 0x80000000;
+ int32 tan2 = (C4CosTable[angle2] != 0) ? ((((int32)C4SinTable[angle2]) << 16) /
+ C4CosTable[angle2]) : 0x80000000;
+ int16 y = READ_WORD(Memory.C4RAM + 0x1f83) - READ_WORD(Memory.C4RAM + 0x1f89);
+ int16 left, right;
+ int j;
+ for (j = 0; j < 225; j++)
+ {
+ if (y >= 0)
+ {
+ left = SAR32((int32)tan1 * y, 16) -
+ READ_WORD(Memory.C4RAM + 0x1f80) +
+ READ_WORD(Memory.C4RAM + 0x1f86);
+ right = SAR32((int32)tan2 * y, 16) -
+ READ_WORD(Memory.C4RAM + 0x1f80) +
+ READ_WORD(Memory.C4RAM + 0x1f86) +
+ READ_WORD(Memory.C4RAM + 0x1f93);
+
+ if (left < 0 && right < 0)
+ {
+ left = 1;
+ right = 0;
+ }
+ else if (left < 0)
+ left = 0;
+ else if (right < 0)
+ right = 0;
+ if (left > 255 && right > 255)
+ {
+ left = 255;
+ right = 254;
+ }
+ else if (left > 255)
+ left = 255;
+ else if (right > 255)
+ right = 255;
+ }
+ else
+ {
+ left = 1;
+ right = 0;
+ }
+ Memory.C4RAM[j + 0x800] = (uint8)left;
+ Memory.C4RAM[j + 0x900] = (uint8)right;
+ y++;
}
- }
- } else if (Address == 0x7f47) {
- // memmove required: Can overlap arbitrarily [Neb]
- memmove(Memory.C4RAM+(READ_WORD(Memory.C4RAM+0x1f45)&0x1fff),
- S9xGetMemPointer(READ_3WORD(Memory.C4RAM+0x1f40)),
- READ_WORD(Memory.C4RAM+0x1f43));
- }
+ }
+ break;
+
+ case 0x25: // Multiply
+ {
+ int32 foo = READ_3WORD(Memory.C4RAM + 0x1f80);
+ int32 bar = READ_3WORD(Memory.C4RAM + 0x1f83);
+ foo *= bar;
+ WRITE_3WORD(Memory.C4RAM + 0x1f80, foo);
+ }
+ break;
+
+ case 0x2d: // Transform Coords
+ C4WFXVal = READ_WORD(Memory.C4RAM + 0x1f81);
+ C4WFYVal = READ_WORD(Memory.C4RAM + 0x1f84);
+ C4WFZVal = READ_WORD(Memory.C4RAM + 0x1f87);
+ C4WFX2Val = Memory.C4RAM[0x1f89];
+ C4WFY2Val = Memory.C4RAM[0x1f8a];
+ C4WFDist = Memory.C4RAM[0x1f8b];
+ C4WFScale = READ_WORD(Memory.C4RAM + 0x1f90);
+ C4TransfWireFrame2();
+ WRITE_WORD(Memory.C4RAM + 0x1f80, C4WFXVal);
+ WRITE_WORD(Memory.C4RAM + 0x1f83, C4WFYVal);
+ break;
+
+ case 0x40: // Sum
+ {
+ int i;
+ uint16 sum = 0;
+ for (i = 0; i < 0x800; sum += Memory.C4RAM[i++]);
+ WRITE_WORD(Memory.C4RAM + 0x1f80, sum);
+ }
+ break;
+
+ case 0x54: // Square
+ {
+ int64 a = SAR64((int64)READ_3WORD(Memory.C4RAM + 0x1f80) << 40, 40);
+ // printf("%08X%08X\n", (uint32)(a>>32), (uint32)(a&0xFFFFFFFF));
+ a *= a;
+ // printf("%08X%08X\n", (uint32)(a>>32), (uint32)(a&0xFFFFFFFF));
+ WRITE_3WORD(Memory.C4RAM + 0x1f83, a);
+ WRITE_3WORD(Memory.C4RAM + 0x1f86, (a >> 24));
+ }
+ break;
+
+ case 0x5c: // Immediate Reg
+ for (i = 0; i < 12 * 4; i++)
+ Memory.C4RAM [i] = C4TestPattern [i];
+ break;
+
+ case 0x89: // Immediate ROM
+ Memory.C4RAM [0x1f80] = 0x36;
+ Memory.C4RAM [0x1f81] = 0x43;
+ Memory.C4RAM [0x1f82] = 0x05;
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+ else if (Address == 0x7f47)
+ {
+ // memmove required: Can overlap arbitrarily [Neb]
+ memmove(Memory.C4RAM + (READ_WORD(Memory.C4RAM + 0x1f45) & 0x1fff),
+ S9xGetMemPointer(READ_3WORD(Memory.C4RAM + 0x1f40)),
+ READ_WORD(Memory.C4RAM + 0x1f43));
+ }
}
-int16 C4SinTable[512] = {
- 0, 402, 804, 1206, 1607, 2009, 2410, 2811,
- 3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
- 6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
- 9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
- 12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
- 15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
- 18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
- 20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
- 23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
- 25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
- 27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
- 28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
- 30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
- 31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
- 32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
- 32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765,
- 32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
- 32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
- 32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
- 31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
- 30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
- 28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
- 27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
- 25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
- 23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
- 20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
- 18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
- 15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
- 12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
- 9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
- 6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
- 3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
- 0, -402, -804, -1206, -1607, -2009, -2410, -2811,
- -3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
- -6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
- -9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
- -12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
- -15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
- -18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
- -20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
- -23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
- -25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
- -27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
- -28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
- -30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
- -31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
- -32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
- -32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
- -32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
- -32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
- -32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
- -31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
- -30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
- -28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
- -27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
- -25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
- -23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
- -20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
- -18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
- -15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
- -12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
- -9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
- -6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
- -3211, -2811, -2410, -2009, -1607, -1206, -804, -402
+int16 C4SinTable[512] =
+{
+ 0, 402, 804, 1206, 1607, 2009, 2410, 2811,
+ 3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
+ 6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
+ 9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
+ 12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
+ 15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
+ 18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
+ 20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
+ 23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
+ 25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
+ 27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
+ 28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
+ 30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
+ 31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
+ 32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
+ 32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765,
+ 32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
+ 32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
+ 32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
+ 31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
+ 30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
+ 28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
+ 27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
+ 25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
+ 23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
+ 20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
+ 18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
+ 15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
+ 12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
+ 9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
+ 6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
+ 3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
+ 0, -402, -804, -1206, -1607, -2009, -2410, -2811,
+ -3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
+ -6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
+ -9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
+ -12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
+ -15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
+ -18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
+ -20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
+ -23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
+ -25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
+ -27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
+ -28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
+ -30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
+ -31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
+ -32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
+ -32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
+ -32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
+ -32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
+ -32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
+ -31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
+ -30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
+ -28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
+ -27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
+ -25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
+ -23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
+ -20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
+ -18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
+ -15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
+ -12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
+ -9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
+ -6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
+ -3211, -2811, -2410, -2009, -1607, -1206, -804, -402
};
-int16 C4CosTable[512] = {
- 32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
- 32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
- 32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
- 31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
- 30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
- 28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
- 27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
- 25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
- 23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
- 20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
- 18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
- 15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
- 12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
- 9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
- 6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
- 3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
- 0, -402, -804, -1206, -1607, -2009, -2410, -2811,
- -3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
- -6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
- -9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
- -12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
- -15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
- -18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
- -20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
- -23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
- -25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
- -27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
- -28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
- -30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
- -31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
- -32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
- -32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
- -32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
- -32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
- -32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
- -31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
- -30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
- -28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
- -27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
- -25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
- -23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
- -20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
- -18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
- -15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
- -12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
- -9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
- -6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
- -3211, -2811, -2410, -2009, -1607, -1206, -804, -402,
- 0, 402, 804, 1206, 1607, 2009, 2410, 2811,
- 3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
- 6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
- 9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
- 12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
- 15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
- 18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
- 20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
- 23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
- 25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
- 27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
- 28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
- 30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
- 31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
- 32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
- 32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765
+int16 C4CosTable[512] =
+{
+ 32767, 32765, 32758, 32745, 32728, 32706, 32679, 32647,
+ 32610, 32568, 32521, 32469, 32413, 32351, 32285, 32214,
+ 32138, 32057, 31971, 31881, 31785, 31685, 31581, 31471,
+ 31357, 31237, 31114, 30985, 30852, 30714, 30572, 30425,
+ 30273, 30117, 29956, 29791, 29621, 29447, 29269, 29086,
+ 28898, 28707, 28511, 28310, 28106, 27897, 27684, 27466,
+ 27245, 27020, 26790, 26557, 26319, 26077, 25832, 25583,
+ 25330, 25073, 24812, 24547, 24279, 24007, 23732, 23453,
+ 23170, 22884, 22594, 22301, 22005, 21706, 21403, 21097,
+ 20787, 20475, 20159, 19841, 19519, 19195, 18868, 18537,
+ 18204, 17869, 17530, 17189, 16846, 16499, 16151, 15800,
+ 15446, 15090, 14732, 14372, 14010, 13645, 13278, 12910,
+ 12539, 12167, 11793, 11416, 11039, 10659, 10278, 9896,
+ 9512, 9126, 8739, 8351, 7961, 7571, 7179, 6786,
+ 6392, 5997, 5602, 5205, 4808, 4409, 4011, 3611,
+ 3211, 2811, 2410, 2009, 1607, 1206, 804, 402,
+ 0, -402, -804, -1206, -1607, -2009, -2410, -2811,
+ -3211, -3611, -4011, -4409, -4808, -5205, -5602, -5997,
+ -6392, -6786, -7179, -7571, -7961, -8351, -8739, -9126,
+ -9512, -9896, -10278, -10659, -11039, -11416, -11793, -12167,
+ -12539, -12910, -13278, -13645, -14010, -14372, -14732, -15090,
+ -15446, -15800, -16151, -16499, -16846, -17189, -17530, -17869,
+ -18204, -18537, -18868, -19195, -19519, -19841, -20159, -20475,
+ -20787, -21097, -21403, -21706, -22005, -22301, -22594, -22884,
+ -23170, -23453, -23732, -24007, -24279, -24547, -24812, -25073,
+ -25330, -25583, -25832, -26077, -26319, -26557, -26790, -27020,
+ -27245, -27466, -27684, -27897, -28106, -28310, -28511, -28707,
+ -28898, -29086, -29269, -29447, -29621, -29791, -29956, -30117,
+ -30273, -30425, -30572, -30714, -30852, -30985, -31114, -31237,
+ -31357, -31471, -31581, -31685, -31785, -31881, -31971, -32057,
+ -32138, -32214, -32285, -32351, -32413, -32469, -32521, -32568,
+ -32610, -32647, -32679, -32706, -32728, -32745, -32758, -32765,
+ -32767, -32765, -32758, -32745, -32728, -32706, -32679, -32647,
+ -32610, -32568, -32521, -32469, -32413, -32351, -32285, -32214,
+ -32138, -32057, -31971, -31881, -31785, -31685, -31581, -31471,
+ -31357, -31237, -31114, -30985, -30852, -30714, -30572, -30425,
+ -30273, -30117, -29956, -29791, -29621, -29447, -29269, -29086,
+ -28898, -28707, -28511, -28310, -28106, -27897, -27684, -27466,
+ -27245, -27020, -26790, -26557, -26319, -26077, -25832, -25583,
+ -25330, -25073, -24812, -24547, -24279, -24007, -23732, -23453,
+ -23170, -22884, -22594, -22301, -22005, -21706, -21403, -21097,
+ -20787, -20475, -20159, -19841, -19519, -19195, -18868, -18537,
+ -18204, -17869, -17530, -17189, -16846, -16499, -16151, -15800,
+ -15446, -15090, -14732, -14372, -14010, -13645, -13278, -12910,
+ -12539, -12167, -11793, -11416, -11039, -10659, -10278, -9896,
+ -9512, -9126, -8739, -8351, -7961, -7571, -7179, -6786,
+ -6392, -5997, -5602, -5205, -4808, -4409, -4011, -3611,
+ -3211, -2811, -2410, -2009, -1607, -1206, -804, -402,
+ 0, 402, 804, 1206, 1607, 2009, 2410, 2811,
+ 3211, 3611, 4011, 4409, 4808, 5205, 5602, 5997,
+ 6392, 6786, 7179, 7571, 7961, 8351, 8739, 9126,
+ 9512, 9896, 10278, 10659, 11039, 11416, 11793, 12167,
+ 12539, 12910, 13278, 13645, 14010, 14372, 14732, 15090,
+ 15446, 15800, 16151, 16499, 16846, 17189, 17530, 17869,
+ 18204, 18537, 18868, 19195, 19519, 19841, 20159, 20475,
+ 20787, 21097, 21403, 21706, 22005, 22301, 22594, 22884,
+ 23170, 23453, 23732, 24007, 24279, 24547, 24812, 25073,
+ 25330, 25583, 25832, 26077, 26319, 26557, 26790, 27020,
+ 27245, 27466, 27684, 27897, 28106, 28310, 28511, 28707,
+ 28898, 29086, 29269, 29447, 29621, 29791, 29956, 30117,
+ 30273, 30425, 30572, 30714, 30852, 30985, 31114, 31237,
+ 31357, 31471, 31581, 31685, 31785, 31881, 31971, 32057,
+ 32138, 32214, 32285, 32351, 32413, 32469, 32521, 32568,
+ 32610, 32647, 32679, 32706, 32728, 32745, 32758, 32765
};
diff --git a/source/cheats.c b/source/cheats.c
index 060d2ba..62d9a76 100644
--- a/source/cheats.c
+++ b/source/cheats.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -93,114 +93,115 @@
#include "cheats.h"
#include "memmap.h"
-static bool8 S9xAllHex (const char *code, int len)
+static bool8 S9xAllHex(const char* code, int len)
{
int i;
- for (i = 0; i < len; i++)
- if ((code [i] < '0' || code [i] > '9') &&
+ for (i = 0; i < len; i++)
+ if ((code [i] < '0' || code [i] > '9') &&
(code [i] < 'a' || code [i] > 'f') &&
(code [i] < 'A' || code [i] > 'F'))
- return (FALSE);
+ return (FALSE);
- return (TRUE);
+ return (TRUE);
}
-const char *S9xProActionReplayToRaw (const char *code, uint32 *address, uint8 *byte)
+const char* S9xProActionReplayToRaw(const char* code, uint32* address,
+ uint8* byte)
{
- uint32 data = 0;
- if (strlen (code) != 8 || !S9xAllHex (code, 8) ||
- sscanf (code, "%x", &data) != 1)
- return ("Invalid Pro Action Replay code - should be 8 hex digits in length.");
-
- *address = data >> 8;
- *byte = (uint8) data;
- return (NULL);
+ uint32 data = 0;
+ if (strlen(code) != 8 || !S9xAllHex(code, 8) ||
+ sscanf(code, "%x", &data) != 1)
+ return ("Invalid Pro Action Replay code - should be 8 hex digits in length.");
+
+ *address = data >> 8;
+ *byte = (uint8) data;
+ return (NULL);
}
-const char *S9xGoldFingerToRaw (const char *code, uint32 *address, bool8 *sram,
- uint8 *num_bytes, uint8 bytes[3])
+const char* S9xGoldFingerToRaw(const char* code, uint32* address, bool8* sram,
+ uint8* num_bytes, uint8 bytes[3])
{
- char tmp [15];
- if (strlen (code) != 14)
- return ("Invalid Gold Finger code should be 14 hex digits in length.");
-
- strncpy (tmp, code, 5);
- tmp [5] = 0;
- if (sscanf (tmp, "%x", address) != 1)
- return ("Invalid Gold Finger code.");
-
- int i;
- for (i = 0; i < 3; i++)
- {
- strncpy (tmp, code + 5 + i * 2, 2);
- tmp [2] = 0;
- int byte;
- if (sscanf (tmp, "%x", &byte) != 1)
- break;
- bytes [i] = (uint8) byte;
- }
- *num_bytes = i;
- *sram = code [13] == '1';
- return (NULL);
+ char tmp [15];
+ if (strlen(code) != 14)
+ return ("Invalid Gold Finger code should be 14 hex digits in length.");
+
+ strncpy(tmp, code, 5);
+ tmp [5] = 0;
+ if (sscanf(tmp, "%x", address) != 1)
+ return ("Invalid Gold Finger code.");
+
+ int i;
+ for (i = 0; i < 3; i++)
+ {
+ strncpy(tmp, code + 5 + i * 2, 2);
+ tmp [2] = 0;
+ int byte;
+ if (sscanf(tmp, "%x", &byte) != 1)
+ break;
+ bytes [i] = (uint8) byte;
+ }
+ *num_bytes = i;
+ *sram = code [13] == '1';
+ return (NULL);
}
-const char *S9xGameGenieToRaw (const char *code, uint32 *address, uint8 *byte)
+const char* S9xGameGenieToRaw(const char* code, uint32* address, uint8* byte)
{
- char new_code [12];
-
- if (strlen (code) != 9 || *(code + 4) != '-' || !S9xAllHex (code, 4) ||
- !S9xAllHex (code + 5, 4))
- return ("Invalid Game Genie(tm) code - should be 'xxxx-xxxx'.");
-
- strcpy (new_code, "0x");
- strncpy (new_code + 2, code, 4);
- strcpy (new_code + 6, code + 5);
-
- static char *real_hex = "0123456789ABCDEF";
- static char *genie_hex = "DF4709156BC8A23E";
-
- int i;
- for (i = 2; i < 10; i++)
- {
- if (islower (new_code [i]))
- new_code [i] = toupper (new_code [i]);
- int j;
- for (j = 0; j < 16; j++)
- {
- if (new_code [i] == genie_hex [j])
- {
- new_code [i] = real_hex [j];
- break;
- }
- }
- if (j == 16)
- return ("Invalid hex-character in Game Genie(tm) code");
- }
- uint32 data = 0;
- sscanf (new_code, "%x", &data);
- *byte = (uint8)(data >> 24);
- *address = ((data & 0x003c00) << 10) +
- ((data & 0x00003c) << 14) +
- ((data & 0xf00000) >> 8) +
- ((data & 0x000003) << 10) +
- ((data & 0x00c000) >> 6) +
- ((data & 0x0f0000) >> 12) +
- ((data & 0x0003c0) >> 6);
-
- return (NULL);
+ char new_code [12];
+
+ if (strlen(code) != 9 || *(code + 4) != '-' || !S9xAllHex(code, 4) ||
+ !S9xAllHex(code + 5, 4))
+ return ("Invalid Game Genie(tm) code - should be 'xxxx-xxxx'.");
+
+ strcpy(new_code, "0x");
+ strncpy(new_code + 2, code, 4);
+ strcpy(new_code + 6, code + 5);
+
+ static char* real_hex = "0123456789ABCDEF";
+ static char* genie_hex = "DF4709156BC8A23E";
+
+ int i;
+ for (i = 2; i < 10; i++)
+ {
+ if (islower(new_code [i]))
+ new_code [i] = toupper(new_code [i]);
+ int j;
+ for (j = 0; j < 16; j++)
+ {
+ if (new_code [i] == genie_hex [j])
+ {
+ new_code [i] = real_hex [j];
+ break;
+ }
+ }
+ if (j == 16)
+ return ("Invalid hex-character in Game Genie(tm) code");
+ }
+ uint32 data = 0;
+ sscanf(new_code, "%x", &data);
+ *byte = (uint8)(data >> 24);
+ *address = ((data & 0x003c00) << 10) +
+ ((data & 0x00003c) << 14) +
+ ((data & 0xf00000) >> 8) +
+ ((data & 0x000003) << 10) +
+ ((data & 0x00c000) >> 6) +
+ ((data & 0x0f0000) >> 12) +
+ ((data & 0x0003c0) >> 6);
+
+ return (NULL);
}
-void S9xStartCheatSearch (SCheatData *d)
+void S9xStartCheatSearch(SCheatData* d)
{
- // memmove may be required: Source is usually a different malloc, but could be pointed to d->CWRAM [Neb]
- memmove (d->CWRAM, d->RAM, 0x20000);
- // memmove may be required: Source is usually a different malloc, but could be pointed to d->CSRAM [Neb]
- memmove (d->CSRAM, d->SRAM, 0x10000);
- // memmove may be required: Source is usually a different malloc, but could be pointed to d->CIRAM [Neb]
- memmove (d->CIRAM, &d->FillRAM [0x3000], 0x2000);
- memset ((char *) d->WRAM_BITS, 0xff, 0x20000 >> 3);
- memset ((char *) d->SRAM_BITS, 0xff, 0x10000 >> 3);
- memset ((char *) d->IRAM_BITS, 0xff, 0x2000 >> 3);
+ // memmove may be required: Source is usually a different malloc, but could be pointed to d->CWRAM [Neb]
+ memmove(d->CWRAM, d->RAM, 0x20000);
+ // memmove may be required: Source is usually a different malloc, but could be pointed to d->CSRAM [Neb]
+ memmove(d->CSRAM, d->SRAM, 0x10000);
+ // memmove may be required: Source is usually a different malloc, but could be pointed to d->CIRAM [Neb]
+ memmove(d->CIRAM, &d->FillRAM [0x3000], 0x2000);
+ memset((char*) d->WRAM_BITS, 0xff, 0x20000 >> 3);
+ memset((char*) d->SRAM_BITS, 0xff, 0x10000 >> 3);
+ memset((char*) d->IRAM_BITS, 0xff, 0x2000 >> 3);
}
#define BIT_CLEAR(a,v) \
@@ -232,213 +233,229 @@ void S9xStartCheatSearch (SCheatData *d)
(s) == S9X_24_BITS ? (((int32) ((*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16)) << 8)) >> 8): \
((int32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
-void S9xSearchForChange (SCheatData *d, S9xCheatComparisonType cmp,
- S9xCheatDataSize size, bool8 is_signed, bool8 update)
+void S9xSearchForChange(SCheatData* d, S9xCheatComparisonType cmp,
+ S9xCheatDataSize size, bool8 is_signed, bool8 update)
{
- int l;
-
- switch (size)
- {
- case S9X_8_BITS: l = 0; break;
- case S9X_16_BITS: l = 1; break;
- case S9X_24_BITS: l = 2; break;
- default:
- case S9X_32_BITS: l = 3; break;
- }
-
- int i;
- if (is_signed)
- {
- for (i = 0; i < 0x20000 - l; i++)
- {
- if (TEST_BIT (d->WRAM_BITS, i) &&
- _C(cmp, _DS(size, d->RAM, i), _DS(size, d->CWRAM, i)))
- {
- if (update)
- d->CWRAM [i] = d->RAM [i];
- }
- else
- BIT_CLEAR (d->WRAM_BITS, i);
- }
-
- for (i = 0; i < 0x10000 - l; i++)
- {
- if (TEST_BIT (d->SRAM_BITS, i) &&
- _C(cmp, _DS(size, d->SRAM, i), _DS(size, d->CSRAM, i)))
- {
- if (update)
- d->CSRAM [i] = d->SRAM [i];
- }
- else
- BIT_CLEAR (d->SRAM_BITS, i);
- }
-
- for (i = 0; i < 0x2000 - l; i++)
- {
- if (TEST_BIT (d->IRAM_BITS, i) &&
- _C(cmp, _DS(size, d->FillRAM + 0x3000, i), _DS(size, d->CIRAM, i)))
- {
- if (update)
- d->CIRAM [i] = d->FillRAM [i + 0x3000];
- }
- else
- BIT_CLEAR (d->IRAM_BITS, i);
- }
- }
- else
- {
- for (i = 0; i < 0x20000 - l; i++)
- {
- if (TEST_BIT (d->WRAM_BITS, i) &&
- _C(cmp, _D(size, d->RAM, i), _D(size, d->CWRAM, i)))
- {
- if (update)
- d->CWRAM [i] = d->RAM [i];
- }
- else
- BIT_CLEAR (d->WRAM_BITS, i);
- }
-
- for (i = 0; i < 0x10000 - l; i++)
- {
- if (TEST_BIT (d->SRAM_BITS, i) &&
- _C(cmp, _D(size, d->SRAM, i), _D(size, d->CSRAM, i)))
- {
- if (update)
- d->CSRAM [i] = d->SRAM [i];
- }
- else
- BIT_CLEAR (d->SRAM_BITS, i);
- }
-
- for (i = 0; i < 0x2000 - l; i++)
- {
- if (TEST_BIT (d->IRAM_BITS, i) &&
- _C(cmp, _D(size, d->FillRAM + 0x3000, i), _D(size, d->CIRAM, i)))
- {
- if (update)
- d->CIRAM [i] = d->FillRAM [i + 0x3000];
- }
- else
- BIT_CLEAR (d->IRAM_BITS, i);
- }
- }
+ int l;
+
+ switch (size)
+ {
+ case S9X_8_BITS:
+ l = 0;
+ break;
+ case S9X_16_BITS:
+ l = 1;
+ break;
+ case S9X_24_BITS:
+ l = 2;
+ break;
+ default:
+ case S9X_32_BITS:
+ l = 3;
+ break;
+ }
+
+ int i;
+ if (is_signed)
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT(d->WRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->RAM, i), _DS(size, d->CWRAM, i)))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR(d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT(d->SRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->SRAM, i), _DS(size, d->CSRAM, i)))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR(d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT(d->IRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->FillRAM + 0x3000, i), _DS(size, d->CIRAM, i)))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR(d->IRAM_BITS, i);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT(d->WRAM_BITS, i) &&
+ _C(cmp, _D(size, d->RAM, i), _D(size, d->CWRAM, i)))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR(d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT(d->SRAM_BITS, i) &&
+ _C(cmp, _D(size, d->SRAM, i), _D(size, d->CSRAM, i)))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR(d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT(d->IRAM_BITS, i) &&
+ _C(cmp, _D(size, d->FillRAM + 0x3000, i), _D(size, d->CIRAM, i)))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR(d->IRAM_BITS, i);
+ }
+ }
}
-void S9xSearchForValue (SCheatData *d, S9xCheatComparisonType cmp,
- S9xCheatDataSize size, uint32 value,
- bool8 is_signed, bool8 update)
+void S9xSearchForValue(SCheatData* d, S9xCheatComparisonType cmp,
+ S9xCheatDataSize size, uint32 value,
+ bool8 is_signed, bool8 update)
{
- int l;
-
- switch (size)
- {
- case S9X_8_BITS: l = 0; break;
- case S9X_16_BITS: l = 1; break;
- case S9X_24_BITS: l = 2; break;
- default:
- case S9X_32_BITS: l = 3; break;
- }
-
- int i;
-
- if (is_signed)
- {
- for (i = 0; i < 0x20000 - l; i++)
- {
- if (TEST_BIT (d->WRAM_BITS, i) &&
- _C(cmp, _DS(size, d->RAM, i), (int32) value))
- {
- if (update)
- d->CWRAM [i] = d->RAM [i];
- }
- else
- BIT_CLEAR (d->WRAM_BITS, i);
- }
-
- for (i = 0; i < 0x10000 - l; i++)
- {
- if (TEST_BIT (d->SRAM_BITS, i) &&
- _C(cmp, _DS(size, d->SRAM, i), (int32) value))
- {
- if (update)
- d->CSRAM [i] = d->SRAM [i];
- }
- else
- BIT_CLEAR (d->SRAM_BITS, i);
- }
-
- for (i = 0; i < 0x2000 - l; i++)
- {
- if (TEST_BIT (d->IRAM_BITS, i) &&
- _C(cmp, _DS(size, d->FillRAM + 0x3000, i), (int32) value))
- {
- if (update)
- d->CIRAM [i] = d->FillRAM [i + 0x3000];
- }
- else
- BIT_CLEAR (d->IRAM_BITS, i);
- }
- }
- else
- {
- for (i = 0; i < 0x20000 - l; i++)
- {
- if (TEST_BIT (d->WRAM_BITS, i) &&
- _C(cmp, _D(size, d->RAM, i), value))
- {
- if (update)
- d->CWRAM [i] = d->RAM [i];
- }
- else
- BIT_CLEAR (d->WRAM_BITS, i);
- }
-
- for (i = 0; i < 0x10000 - l; i++)
- {
- if (TEST_BIT (d->SRAM_BITS, i) &&
- _C(cmp, _D(size, d->SRAM, i), value))
- {
- if (update)
- d->CSRAM [i] = d->SRAM [i];
- }
- else
- BIT_CLEAR (d->SRAM_BITS, i);
- }
-
- for (i = 0; i < 0x2000 - l; i++)
- {
- if (TEST_BIT (d->IRAM_BITS, i) &&
- _C(cmp, _D(size, d->FillRAM + 0x3000, i), value))
- {
- if (update)
- d->CIRAM [i] = d->FillRAM [i + 0x3000];
- }
- else
- BIT_CLEAR (d->IRAM_BITS, i);
- }
- }
+ int l;
+
+ switch (size)
+ {
+ case S9X_8_BITS:
+ l = 0;
+ break;
+ case S9X_16_BITS:
+ l = 1;
+ break;
+ case S9X_24_BITS:
+ l = 2;
+ break;
+ default:
+ case S9X_32_BITS:
+ l = 3;
+ break;
+ }
+
+ int i;
+
+ if (is_signed)
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT(d->WRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->RAM, i), (int32) value))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR(d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT(d->SRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->SRAM, i), (int32) value))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR(d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT(d->IRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->FillRAM + 0x3000, i), (int32) value))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR(d->IRAM_BITS, i);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT(d->WRAM_BITS, i) &&
+ _C(cmp, _D(size, d->RAM, i), value))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR(d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT(d->SRAM_BITS, i) &&
+ _C(cmp, _D(size, d->SRAM, i), value))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR(d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT(d->IRAM_BITS, i) &&
+ _C(cmp, _D(size, d->FillRAM + 0x3000, i), value))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR(d->IRAM_BITS, i);
+ }
+ }
}
-void S9xOutputCheatSearchResults (SCheatData *d)
+void S9xOutputCheatSearchResults(SCheatData* d)
{
- int i;
- for (i = 0; i < 0x20000; i++)
- {
- if (TEST_BIT (d->WRAM_BITS, i))
- printf ("WRAM: %05x: %02x\n", i, d->RAM [i]);
- }
-
- for (i = 0; i < 0x10000; i++)
- {
- if (TEST_BIT (d->SRAM_BITS, i))
- printf ("SRAM: %04x: %02x\n", i, d->SRAM [i]);
- }
-
- for (i = 0; i < 0x2000; i++)
- {
- if (TEST_BIT (d->IRAM_BITS, i))
- printf ("IRAM: %05x: %02x\n", i, d->FillRAM [i + 0x3000]);
- }
+ int i;
+ for (i = 0; i < 0x20000; i++)
+ {
+ if (TEST_BIT(d->WRAM_BITS, i))
+ printf("WRAM: %05x: %02x\n", i, d->RAM [i]);
+ }
+
+ for (i = 0; i < 0x10000; i++)
+ {
+ if (TEST_BIT(d->SRAM_BITS, i))
+ printf("SRAM: %04x: %02x\n", i, d->SRAM [i]);
+ }
+
+ for (i = 0; i < 0x2000; i++)
+ {
+ if (TEST_BIT(d->IRAM_BITS, i))
+ printf("IRAM: %05x: %02x\n", i, d->FillRAM [i + 0x3000]);
+ }
}
diff --git a/source/cheats2.c b/source/cheats2.c
index 845918d..8118552 100644
--- a/source/cheats2.c
+++ b/source/cheats2.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -95,193 +95,196 @@
extern SCheatData Cheat;
-void S9xInitCheatData ()
+void S9xInitCheatData()
{
- Cheat.RAM = Memory.RAM;
- Cheat.SRAM = Memory.SRAM;
- Cheat.FillRAM = Memory.FillRAM;
+ Cheat.RAM = Memory.RAM;
+ Cheat.SRAM = Memory.SRAM;
+ Cheat.FillRAM = Memory.FillRAM;
}
-void S9xAddCheat (bool8 enable, bool8 save_current_value,
- uint32 address, uint8 byte)
+void S9xAddCheat(bool8 enable, bool8 save_current_value,
+ uint32 address, uint8 byte)
{
- if (Cheat.num_cheats < sizeof (Cheat.c) / sizeof (Cheat.c [0]))
- {
- Cheat.c [Cheat.num_cheats].address = address;
- Cheat.c [Cheat.num_cheats].byte = byte;
- Cheat.c [Cheat.num_cheats].enabled = enable;
- if (save_current_value)
- {
- Cheat.c [Cheat.num_cheats].saved_byte = S9xGetByte (address);
- Cheat.c [Cheat.num_cheats].saved = TRUE;
- }
- Cheat.num_cheats++;
- if (enable)
- S9xApplyCheat(Cheat.num_cheats - 1);
- }
+ if (Cheat.num_cheats < sizeof(Cheat.c) / sizeof(Cheat.c [0]))
+ {
+ Cheat.c [Cheat.num_cheats].address = address;
+ Cheat.c [Cheat.num_cheats].byte = byte;
+ Cheat.c [Cheat.num_cheats].enabled = enable;
+ if (save_current_value)
+ {
+ Cheat.c [Cheat.num_cheats].saved_byte = S9xGetByte(address);
+ Cheat.c [Cheat.num_cheats].saved = TRUE;
+ }
+ Cheat.num_cheats++;
+ if (enable)
+ S9xApplyCheat(Cheat.num_cheats - 1);
+ }
}
-void S9xDeleteCheat (uint32 which1)
+void S9xDeleteCheat(uint32 which1)
{
- if (which1 < Cheat.num_cheats)
- {
- if (Cheat.c [which1].enabled)
- S9xRemoveCheat (which1);
-
- // memmove required: Overlapping addresses [Neb]
- memmove (&Cheat.c [which1], &Cheat.c [which1 + 1],
- sizeof (Cheat.c [0]) * (Cheat.num_cheats - which1 - 1));
- Cheat.num_cheats--; //MK: This used to set it to 0??
- }
+ if (which1 < Cheat.num_cheats)
+ {
+ if (Cheat.c [which1].enabled)
+ S9xRemoveCheat(which1);
+
+ // memmove required: Overlapping addresses [Neb]
+ memmove(&Cheat.c [which1], &Cheat.c [which1 + 1],
+ sizeof(Cheat.c [0]) * (Cheat.num_cheats - which1 - 1));
+ Cheat.num_cheats--; //MK: This used to set it to 0??
+ }
}
-void S9xDeleteCheats ()
+void S9xDeleteCheats()
{
- S9xRemoveCheats ();
- Cheat.num_cheats = 0;
+ S9xRemoveCheats();
+ Cheat.num_cheats = 0;
}
-void S9xEnableCheat (uint32 which1)
+void S9xEnableCheat(uint32 which1)
{
- if (which1 < Cheat.num_cheats && !Cheat.c [which1].enabled)
- {
- Cheat.c [which1].enabled = TRUE;
- S9xApplyCheat (which1);
- }
+ if (which1 < Cheat.num_cheats && !Cheat.c [which1].enabled)
+ {
+ Cheat.c [which1].enabled = TRUE;
+ S9xApplyCheat(which1);
+ }
}
-void S9xDisableCheat (uint32 which1)
+void S9xDisableCheat(uint32 which1)
{
- if (which1 < Cheat.num_cheats && Cheat.c [which1].enabled)
- {
- S9xRemoveCheat (which1);
- Cheat.c [which1].enabled = FALSE;
- }
+ if (which1 < Cheat.num_cheats && Cheat.c [which1].enabled)
+ {
+ S9xRemoveCheat(which1);
+ Cheat.c [which1].enabled = FALSE;
+ }
}
-void S9xRemoveCheat (uint32 which1)
+void S9xRemoveCheat(uint32 which1)
{
- if (Cheat.c [which1].saved)
- {
- uint32 address = Cheat.c [which1].address;
-
- int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
- uint8 *ptr = Memory.Map [block];
-
- if (ptr >= (uint8 *) MAP_LAST)
- *(ptr + (address & 0xffff)) = Cheat.c [which1].saved_byte;
- else
- S9xSetByte (Cheat.c [which1].saved_byte, address);
- // Unsave the address for the next call to S9xRemoveCheat.
- Cheat.c [which1].saved = FALSE;
- }
+ if (Cheat.c [which1].saved)
+ {
+ uint32 address = Cheat.c [which1].address;
+
+ int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
+ uint8* ptr = Memory.Map [block];
+
+ if (ptr >= (uint8*) MAP_LAST)
+ *(ptr + (address & 0xffff)) = Cheat.c [which1].saved_byte;
+ else
+ S9xSetByte(Cheat.c [which1].saved_byte, address);
+ // Unsave the address for the next call to S9xRemoveCheat.
+ Cheat.c [which1].saved = FALSE;
+ }
}
-void S9xApplyCheat (uint32 which1)
+void S9xApplyCheat(uint32 which1)
{
- uint32 address = Cheat.c [which1].address;
-
- if (!Cheat.c [which1].saved)
- Cheat.c [which1].saved_byte = S9xGetByte (address);
-
- int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
- uint8 *ptr = Memory.Map [block];
-
- if (ptr >= (uint8 *) MAP_LAST)
- *(ptr + (address & 0xffff)) = Cheat.c [which1].byte;
- else
- S9xSetByte (Cheat.c [which1].byte, address);
- Cheat.c [which1].saved = TRUE;
+ uint32 address = Cheat.c [which1].address;
+
+ if (!Cheat.c [which1].saved)
+ Cheat.c [which1].saved_byte = S9xGetByte(address);
+
+ int block = (address >> MEMMAP_SHIFT) & MEMMAP_MASK;
+ uint8* ptr = Memory.Map [block];
+
+ if (ptr >= (uint8*) MAP_LAST)
+ *(ptr + (address & 0xffff)) = Cheat.c [which1].byte;
+ else
+ S9xSetByte(Cheat.c [which1].byte, address);
+ Cheat.c [which1].saved = TRUE;
}
-void S9xApplyCheats ()
+void S9xApplyCheats()
{
- uint32 i;
- if (Settings.ApplyCheats)
- {
- for (i = 0; i < Cheat.num_cheats; i++)
- if (Cheat.c [i].enabled)
- S9xApplyCheat (i);
- }
+ uint32 i;
+ if (Settings.ApplyCheats)
+ {
+ for (i = 0; i < Cheat.num_cheats; i++)
+ if (Cheat.c [i].enabled)
+ S9xApplyCheat(i);
+ }
}
-void S9xRemoveCheats ()
+void S9xRemoveCheats()
{
uint32 i;
for (i = 0; i < Cheat.num_cheats; i++)
if (Cheat.c [i].enabled)
- S9xRemoveCheat (i);
+ S9xRemoveCheat(i);
}
-bool8 S9xLoadCheatFile (const char *filename)
+bool8 S9xLoadCheatFile(const char* filename)
{
- Cheat.num_cheats = 0;
-
- FILE *fs = fopen (filename, "rb");
- uint8 data [8 + MAX_SFCCHEAT_NAME];
-
- if (!fs)
- return (FALSE);
-
- while (fread ((void *) data, 1, 8 + MAX_SFCCHEAT_NAME, fs) == 8 + MAX_SFCCHEAT_NAME)
- {
- if (data[6] != 254 || data[7] != 252) {
- fclose (fs);
- return (FALSE);
- }
- Cheat.c [Cheat.num_cheats].enabled = (data [0] & 4) == 0;
- Cheat.c [Cheat.num_cheats].byte = data [1];
- Cheat.c [Cheat.num_cheats].address = data [2] | (data [3] << 8) | (data [4] << 16);
- Cheat.c [Cheat.num_cheats].saved_byte = data [5];
- Cheat.c [Cheat.num_cheats].saved = (data [0] & 8) != 0;
- memcpy (Cheat.c [Cheat.num_cheats].name, &data [8], MAX_SFCCHEAT_NAME - 1);
- Cheat.c [Cheat.num_cheats++].name [MAX_SFCCHEAT_NAME - 1] = 0;
- }
- fclose (fs);
-
- return (TRUE);
+ Cheat.num_cheats = 0;
+
+ FILE* fs = fopen(filename, "rb");
+ uint8 data [8 + MAX_SFCCHEAT_NAME];
+
+ if (!fs)
+ return (FALSE);
+
+ while (fread((void*) data, 1, 8 + MAX_SFCCHEAT_NAME,
+ fs) == 8 + MAX_SFCCHEAT_NAME)
+ {
+ if (data[6] != 254 || data[7] != 252)
+ {
+ fclose(fs);
+ return (FALSE);
+ }
+ Cheat.c [Cheat.num_cheats].enabled = (data [0] & 4) == 0;
+ Cheat.c [Cheat.num_cheats].byte = data [1];
+ Cheat.c [Cheat.num_cheats].address = data [2] | (data [3] << 8) |
+ (data [4] << 16);
+ Cheat.c [Cheat.num_cheats].saved_byte = data [5];
+ Cheat.c [Cheat.num_cheats].saved = (data [0] & 8) != 0;
+ memcpy(Cheat.c [Cheat.num_cheats].name, &data [8], MAX_SFCCHEAT_NAME - 1);
+ Cheat.c [Cheat.num_cheats++].name [MAX_SFCCHEAT_NAME - 1] = 0;
+ }
+ fclose(fs);
+
+ return (TRUE);
}
-bool8 S9xSaveCheatFile (const char *filename)
+bool8 S9xSaveCheatFile(const char* filename)
{
- if (Cheat.num_cheats == 0)
- {
- (void) remove (filename);
- return (TRUE);
- }
-
- FILE *fs = fopen (filename, "wb");
- uint8 data [8 + MAX_SFCCHEAT_NAME];
-
- if (!fs)
- return (FALSE);
-
- uint32 i;
- for (i = 0; i < Cheat.num_cheats; i++)
- {
- memset (data, 0, 8 + MAX_SFCCHEAT_NAME);
- data [6] = 254;
- data [7] = 252;
- if (!Cheat.c [i].enabled)
- data [0] |= 4;
-
- if (Cheat.c [i].saved)
- data [0] |= 8;
-
- data [1] = Cheat.c [i].byte;
- data [2] = (uint8) Cheat.c [i].address;
- data [3] = (uint8) (Cheat.c [i].address >> 8);
- data [4] = (uint8) (Cheat.c [i].address >> 16);
- data [5] = Cheat.c [i].saved_byte;
-
- memcpy (&data [8], Cheat.c [i].name, MAX_SFCCHEAT_NAME - 1);
- if (fwrite (data, 8 + MAX_SFCCHEAT_NAME, 1, fs) != 1)
- {
- fclose (fs);
- return (FALSE);
- }
- }
-
- fclose (fs);
- return (TRUE);
+ if (Cheat.num_cheats == 0)
+ {
+ (void) remove(filename);
+ return (TRUE);
+ }
+
+ FILE* fs = fopen(filename, "wb");
+ uint8 data [8 + MAX_SFCCHEAT_NAME];
+
+ if (!fs)
+ return (FALSE);
+
+ uint32 i;
+ for (i = 0; i < Cheat.num_cheats; i++)
+ {
+ memset(data, 0, 8 + MAX_SFCCHEAT_NAME);
+ data [6] = 254;
+ data [7] = 252;
+ if (!Cheat.c [i].enabled)
+ data [0] |= 4;
+
+ if (Cheat.c [i].saved)
+ data [0] |= 8;
+
+ data [1] = Cheat.c [i].byte;
+ data [2] = (uint8) Cheat.c [i].address;
+ data [3] = (uint8)(Cheat.c [i].address >> 8);
+ data [4] = (uint8)(Cheat.c [i].address >> 16);
+ data [5] = Cheat.c [i].saved_byte;
+
+ memcpy(&data [8], Cheat.c [i].name, MAX_SFCCHEAT_NAME - 1);
+ if (fwrite(data, 8 + MAX_SFCCHEAT_NAME, 1, fs) != 1)
+ {
+ fclose(fs);
+ return (FALSE);
+ }
+ }
+
+ fclose(fs);
+ return (TRUE);
}
diff --git a/source/clip.c b/source/clip.c
index c2af922..dd4a16b 100644
--- a/source/clip.c
+++ b/source/clip.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -94,8 +94,8 @@
struct Band
{
- uint32 Left;
- uint32 Right;
+ uint32 Left;
+ uint32 Right;
};
#undef MIN
@@ -104,671 +104,662 @@ struct Band
#define MAX(A,B) ((A) > (B) ? (A) : (B))
#define BAND_EMPTY(B) (B.Left >= B.Right)
#define BANDS_INTERSECT(A,B) ((A.Left >= B.Left && A.Left < B.Right) || \
- (B.Left >= A.Left && B.Left < A.Right))
+ (B.Left >= A.Left && B.Left < A.Right))
#define OR_BANDS(R,A,B) {\
R.Left = MIN(A.Left, B.Left); \
- R.Right = MAX(A.Right, B.Right);}
+ R.Right = MAX(A.Right, B.Right);}
#define AND_BANDS(R,A,B) {\
R.Left = MAX(A.Left, B.Left); \
- R.Right = MIN(A.Right, B.Right);}
+ R.Right = MIN(A.Right, B.Right);}
-static int IntCompare (const void *d1, const void *d2)
+static int IntCompare(const void* d1, const void* d2)
{
- if (*(uint32 *) d1 > *(uint32 *) d2)
- return (1);
- else
- if (*(uint32 *) d1 < *(uint32 *) d2)
- return (-1);
- return (0);
+ if (*(uint32*) d1 > *(uint32*) d2)
+ return (1);
+ else if (*(uint32*) d1 < * (uint32*) d2)
+ return (-1);
+ return (0);
}
-static int BandCompare (const void *d1, const void *d2)
+static int BandCompare(const void* d1, const void* d2)
{
- if (((struct Band *) d1)->Left > ((struct Band *) d2)->Left)
- return (1);
- else
- if (((struct Band *) d1)->Left < ((struct Band *) d2)->Left)
- return (-1);
- return (0);
+ if (((struct Band*) d1)->Left > ((struct Band*) d2)->Left)
+ return (1);
+ else if (((struct Band*) d1)->Left < ((struct Band*) d2)->Left)
+ return (-1);
+ return (0);
}
-void ComputeClipWindows ()
+void ComputeClipWindows()
{
- struct ClipData *pClip = &IPPU.Clip [0];
- int c,w,i;
+ struct ClipData* pClip = &IPPU.Clip [0];
+ int c, w, i;
- // Loop around the main screen then the sub-screen.
+ // Loop around the main screen then the sub-screen.
for (c = 0; c < 2; c++, pClip++)
- {
- // Loop around the colour window then a clip window for each of the
- // background layers.
+ {
+ // Loop around the colour window then a clip window for each of the
+ // background layers.
for (w = 5; w >= 0; w--)
- {
- pClip->Count[w] = 0;
-
- if (w == 5) // The colour window...
- {
- if (c == 0) // ... on the main screen
- {
- if ((Memory.FillRAM [0x2130] & 0xc0) == 0xc0)
- {
- // The whole of the main screen is switched off,
- // completely clip everything.
+ {
+ pClip->Count[w] = 0;
+
+ if (w == 5) // The colour window...
+ {
+ if (c == 0) // ... on the main screen
+ {
+ if ((Memory.FillRAM [0x2130] & 0xc0) == 0xc0)
+ {
+ // The whole of the main screen is switched off,
+ // completely clip everything.
for (i = 0; i < 6; i++)
- {
- IPPU.Clip [c].Count [i] = 1;
- IPPU.Clip [c].Left [0][i] = 1;
- IPPU.Clip [c].Right [0][i] = 0;
- }
- continue;
- }
- else if ((Memory.FillRAM [0x2130] & 0xc0) == 0x00)
- continue;
- }
- else
- {
- // .. colour window on the sub-screen.
- if ((Memory.FillRAM [0x2130] & 0x30) == 0x30)
- {
- // The sub-screen is switched off, completely
- // clip everything.
+ {
+ IPPU.Clip [c].Count [i] = 1;
+ IPPU.Clip [c].Left [0][i] = 1;
+ IPPU.Clip [c].Right [0][i] = 0;
+ }
+ continue;
+ }
+ else if ((Memory.FillRAM [0x2130] & 0xc0) == 0x00)
+ continue;
+ }
+ else
+ {
+ // .. colour window on the sub-screen.
+ if ((Memory.FillRAM [0x2130] & 0x30) == 0x30)
+ {
+ // The sub-screen is switched off, completely
+ // clip everything.
int i;
for (i = 0; i < 6; i++)
- {
- IPPU.Clip [1].Count [i] = 1;
- IPPU.Clip [1].Left [0][i] = 1;
- IPPU.Clip [1].Right [0][i] = 0;
- }
- return;
- }
- else if ((Memory.FillRAM [0x2130] & 0x30) == 0x00)
- continue;
- }
- }
-
-// if (!Settings.DisableGraphicWindows)
- {
- if (w == 5 || pClip->Count [5] ||
- (Memory.FillRAM [0x212c + c] & Memory.FillRAM [0x212e + c] & (1 << w)))
- {
- struct Band Win1[3];
- struct Band Win2[3];
- uint32 Window1Enabled = 0;
- uint32 Window2Enabled = 0;
- bool8 invert = (w == 5 &&
- ((c == 1 && (Memory.FillRAM [0x2130] & 0x30) == 0x10) ||
- (c == 0 && (Memory.FillRAM [0x2130] & 0xc0) == 0x40)));
-
- if (w == 5 ||
- (Memory.FillRAM [0x212c + c] & Memory.FillRAM [0x212e + c] & (1 << w)))
- {
- if (PPU.ClipWindow1Enable [w])
- {
- if (!PPU.ClipWindow1Inside [w])
- {
- Win1[Window1Enabled].Left = PPU.Window1Left;
- Win1[Window1Enabled++].Right = PPU.Window1Right + 1;
- }
- else
- {
- if (PPU.Window1Left <= PPU.Window1Right)
- {
- if (PPU.Window1Left > 0)
- {
- Win1[Window1Enabled].Left = 0;
- Win1[Window1Enabled++].Right = PPU.Window1Left;
- }
- if (PPU.Window1Right < 255)
- {
- Win1[Window1Enabled].Left = PPU.Window1Right + 1;
- Win1[Window1Enabled++].Right = 256;
- }
- if (Window1Enabled == 0)
- {
- Win1[Window1Enabled].Left = 1;
- Win1[Window1Enabled++].Right = 0;
- }
- }
- else
- {
- // 'outside' a window with no range -
- // appears to be the whole screen.
- Win1[Window1Enabled].Left = 0;
- Win1[Window1Enabled++].Right = 256;
- }
- }
- }
- if (PPU.ClipWindow2Enable [w])
- {
- if (!PPU.ClipWindow2Inside [w])
- {
- Win2[Window2Enabled].Left = PPU.Window2Left;
- Win2[Window2Enabled++].Right = PPU.Window2Right + 1;
- }
- else
- {
- if (PPU.Window2Left <= PPU.Window2Right)
- {
- if (PPU.Window2Left > 0)
- {
- Win2[Window2Enabled].Left = 0;
- Win2[Window2Enabled++].Right = PPU.Window2Left;
- }
- if (PPU.Window2Right < 255)
- {
- Win2[Window2Enabled].Left = PPU.Window2Right + 1;
- Win2[Window2Enabled++].Right = 256;
- }
- if (Window2Enabled == 0)
- {
- Win2[Window2Enabled].Left = 1;
- Win2[Window2Enabled++].Right = 0;
- }
- }
- else
- {
- Win2[Window2Enabled].Left = 0;
- Win2[Window2Enabled++].Right = 256;
- }
- }
- }
- }
- if (Window1Enabled && Window2Enabled)
- {
- // Overlap logic
- //
- // Each window will be in one of three states:
- // 1. <no range> (Left > Right. One band)
- // 2. | ---------------- | (Left >= 0, Right <= 255, Left <= Right. One band)
- // 3. |------------ ----------| (Left1 == 0, Right1 < Left2; Left2 > Right1, Right2 == 255. Two bands)
-
- struct Band Bands [6];
- int B = 0;
- switch (PPU.ClipWindowOverlapLogic [w] ^ 1)
- {
- case CLIP_OR:
- if (Window1Enabled == 1)
- {
- if (BAND_EMPTY(Win1[0]))
- {
- B = Window2Enabled;
- // memmove converted: Different stack allocations [Neb]
- memcpy (Bands, Win2,
- sizeof(Win2[0]) * Window2Enabled);
- }
- else
- {
- if (Window2Enabled == 1)
- {
- if (BAND_EMPTY (Win2[0]))
- Bands[B++] = Win1[0];
- else
- {
- if (BANDS_INTERSECT (Win1[0], Win2[0]))
- {
- OR_BANDS(Bands[0],Win1[0], Win2[0])
- B = 1;
- }
- else
- {
- Bands[B++] = Win1[0];
- Bands[B++] = Win2[0];
- }
- }
- }
- else
- {
- if (BANDS_INTERSECT(Win1[0], Win2[0]))
- {
- OR_BANDS(Bands[0], Win1[0], Win2[0])
- if (BANDS_INTERSECT(Win1[0], Win2[1]))
- OR_BANDS(Bands[1], Win1[0], Win2[1])
- else
- Bands[1] = Win2[1];
- B = 1;
- if (BANDS_INTERSECT(Bands[0], Bands[1]))
- OR_BANDS(Bands[0], Bands[0], Bands[1])
- else
- B = 2;
- }
- else
- if (BANDS_INTERSECT(Win1[0], Win2[1]))
- {
- Bands[B++] = Win2[0];
- OR_BANDS(Bands[B], Win1[0], Win2[1]);
- B++;
- }
- else
- {
- Bands[0] = Win2[0];
- Bands[1] = Win1[0];
- Bands[2] = Win2[1];
- B = 3;
- }
- }
- }
- }
- else
- if (Window2Enabled == 1)
- {
- if (BAND_EMPTY(Win2[0]))
- {
- // Window 2 defines an empty range - just
- // use window 1 as the clipping (which
- // could also be empty).
- B = Window1Enabled;
- // memmove converted: Different stack allocations [Neb]
- memcpy (Bands, Win1,
- sizeof(Win1[0]) * Window1Enabled);
- }
- else
- {
- // Window 1 has two bands and Window 2 has one.
- // Neither is an empty region.
- if (BANDS_INTERSECT(Win2[0], Win1[0]))
- {
- OR_BANDS(Bands[0], Win2[0], Win1[0])
- if (BANDS_INTERSECT(Win2[0], Win1[1]))
- OR_BANDS(Bands[1], Win2[0], Win1[1])
- else
- Bands[1] = Win1[1];
- B = 1;
- if (BANDS_INTERSECT(Bands[0], Bands[1]))
- OR_BANDS(Bands[0], Bands[0], Bands[1])
- else
- B = 2;
- }
- else
- if (BANDS_INTERSECT(Win2[0], Win1[1]))
- {
- Bands[B++] = Win1[0];
- OR_BANDS(Bands[B], Win2[0], Win1[1]);
- B++;
- }
- else
- {
- Bands[0] = Win1[0];
- Bands[1] = Win2[0];
- Bands[2] = Win1[1];
- B = 3;
- }
- }
- }
- else
- {
- // Both windows have two bands
- OR_BANDS(Bands[0], Win1[0], Win2[0]);
- OR_BANDS(Bands[1], Win1[1], Win2[1]);
- B = 1;
- if (BANDS_INTERSECT(Bands[0], Bands[1]))
- OR_BANDS(Bands[0], Bands[0], Bands[1])
- else
- B = 2;
- }
- break;
-
- case CLIP_AND:
- if (Window1Enabled == 1)
- {
- // Window 1 has one band
- if (BAND_EMPTY(Win1[0]))
- Bands [B++] = Win1[0];
- else
- if (Window2Enabled == 1)
- {
- if (BAND_EMPTY (Win2[0]))
- Bands [B++] = Win2[0];
- else
- {
- AND_BANDS(Bands[0], Win1[0], Win2[0]);
- B = 1;
- }
- }
- else
- {
- AND_BANDS(Bands[0], Win1[0], Win2[0]);
- AND_BANDS(Bands[1], Win1[0], Win2[1]);
- B = 2;
- }
- }
- else
- if (Window2Enabled == 1)
- {
- if (BAND_EMPTY(Win2[0]))
- Bands[B++] = Win2[0];
- else
- {
- // Window 1 has two bands.
- AND_BANDS(Bands[0], Win1[0], Win2[0]);
- AND_BANDS(Bands[1], Win1[1], Win2[0]);
- B = 2;
- }
- }
- else
- {
- // Both windows have two bands.
- AND_BANDS(Bands[0], Win1[0], Win2[0]);
- AND_BANDS(Bands[1], Win1[1], Win2[1]);
- B = 2;
- if (BANDS_INTERSECT(Win1[0], Win2[1]))
- {
- AND_BANDS(Bands[2], Win1[0], Win2[1]);
- B = 3;
- }
- else
- if (BANDS_INTERSECT(Win1[1], Win2[0]))
- {
- AND_BANDS(Bands[2], Win1[1], Win2[0]);
- B = 3;
- }
- }
- break;
- case CLIP_XNOR:
- invert = !invert;
- // Fall...
-
- case CLIP_XOR:
- if (Window1Enabled == 1 && BAND_EMPTY(Win1[0]))
- {
- B = Window2Enabled;
- // memmove converted: Different stack allocations [Neb]
- memcpy (Bands, Win2,
- sizeof(Win2[0]) * Window2Enabled);
- }
- else
- if (Window2Enabled == 1 && BAND_EMPTY(Win2[0]))
- {
- B = Window1Enabled;
- // memmove converted: Different stack allocations [Neb]
- memcpy (Bands, Win1,
- sizeof(Win1[0]) * Window1Enabled);
- }
- else
- {
- uint32 p = 0;
- uint32 points [10];
- uint32 i;
-
- invert = !invert;
- // Build an array of points (window edges)
- points [p++] = 0;
- for (i = 0; i < Window1Enabled; i++)
- {
- points [p++] = Win1[i].Left;
- points [p++] = Win1[i].Right;
- }
- for (i = 0; i < Window2Enabled; i++)
- {
- points [p++] = Win2[i].Left;
- points [p++] = Win2[i].Right;
- }
- points [p++] = 256;
- // Sort them
- qsort ((void *) points, p, sizeof (points [0]),
- IntCompare);
- for (i = 0; i < p; i += 2)
- {
- if (points [i] == points [i + 1])
- continue;
- Bands [B].Left = points [i];
- while (i + 2 < p &&
- points [i + 1] == points [i + 2])
- {
- i += 2;
- }
- Bands [B++].Right = points [i + 1];
- }
- }
- break;
- }
- if (invert)
- {
- int b;
- int j = 0;
- int empty_band_count = 0;
-
- // First remove all empty bands from the list.
- for (b = 0; b < B; b++)
- {
- if (!BAND_EMPTY(Bands[b]))
- {
- if (b != j)
- Bands[j] = Bands[b];
- j++;
- }
- else
- empty_band_count++;
- }
-
- if (j > 0)
- {
- if (j == 1)
- {
- j = 0;
- // Easy case to deal with, so special case it.
-
- if (Bands[0].Left > 0)
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j++][w] = Bands[0].Left + 1;
- }
- if (Bands[0].Right < 256)
- {
- pClip->Left[j][w] = Bands[0].Right;
- pClip->Right[j++][w] = 256;
- }
- if (j == 0)
- {
- pClip->Left[j][w] = 1;
- pClip->Right[j++][w] = 0;
- }
- }
- else
- {
- // Now sort the bands into order
- B = j;
- qsort ((void *) Bands, B,
- sizeof (Bands [0]), BandCompare);
-
- // Now invert the area the bands cover
- j = 0;
- for (b = 0; b < B; b++)
- {
- if (b == 0 && Bands[b].Left > 0)
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j++][w] = Bands[b].Left + 1;
- }
- else
- if (b == B - 1 && Bands[b].Right < 256)
- {
- pClip->Left[j][w] = Bands[b].Right;
- pClip->Right[j++][w] = 256;
- }
- if (b < B - 1)
- {
- pClip->Left[j][w] = Bands[b].Right;
- pClip->Right[j++][w] = Bands[b + 1].Left + 1;
- }
- }
- }
- }
- else
- {
- // Inverting a window that consisted of only
- // empty bands is the whole width of the screen.
- // Needed for Mario Kart's rear-view mirror display.
- if (empty_band_count)
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j][w] = 256;
- j++;
- }
- }
- pClip->Count[w] = j;
- }
- else
- {
+ {
+ IPPU.Clip [1].Count [i] = 1;
+ IPPU.Clip [1].Left [0][i] = 1;
+ IPPU.Clip [1].Right [0][i] = 0;
+ }
+ return;
+ }
+ else if ((Memory.FillRAM [0x2130] & 0x30) == 0x00)
+ continue;
+ }
+ }
+
+ // if (!Settings.DisableGraphicWindows)
+ {
+ if (w == 5 || pClip->Count [5] ||
+ (Memory.FillRAM [0x212c + c] & Memory.FillRAM [0x212e + c] & (1 << w)))
+ {
+ struct Band Win1[3];
+ struct Band Win2[3];
+ uint32 Window1Enabled = 0;
+ uint32 Window2Enabled = 0;
+ bool8 invert = (w == 5 &&
+ ((c == 1 && (Memory.FillRAM [0x2130] & 0x30) == 0x10) ||
+ (c == 0 && (Memory.FillRAM [0x2130] & 0xc0) == 0x40)));
+
+ if (w == 5 ||
+ (Memory.FillRAM [0x212c + c] & Memory.FillRAM [0x212e + c] & (1 << w)))
+ {
+ if (PPU.ClipWindow1Enable [w])
+ {
+ if (!PPU.ClipWindow1Inside [w])
+ {
+ Win1[Window1Enabled].Left = PPU.Window1Left;
+ Win1[Window1Enabled++].Right = PPU.Window1Right + 1;
+ }
+ else
+ {
+ if (PPU.Window1Left <= PPU.Window1Right)
+ {
+ if (PPU.Window1Left > 0)
+ {
+ Win1[Window1Enabled].Left = 0;
+ Win1[Window1Enabled++].Right = PPU.Window1Left;
+ }
+ if (PPU.Window1Right < 255)
+ {
+ Win1[Window1Enabled].Left = PPU.Window1Right + 1;
+ Win1[Window1Enabled++].Right = 256;
+ }
+ if (Window1Enabled == 0)
+ {
+ Win1[Window1Enabled].Left = 1;
+ Win1[Window1Enabled++].Right = 0;
+ }
+ }
+ else
+ {
+ // 'outside' a window with no range -
+ // appears to be the whole screen.
+ Win1[Window1Enabled].Left = 0;
+ Win1[Window1Enabled++].Right = 256;
+ }
+ }
+ }
+ if (PPU.ClipWindow2Enable [w])
+ {
+ if (!PPU.ClipWindow2Inside [w])
+ {
+ Win2[Window2Enabled].Left = PPU.Window2Left;
+ Win2[Window2Enabled++].Right = PPU.Window2Right + 1;
+ }
+ else
+ {
+ if (PPU.Window2Left <= PPU.Window2Right)
+ {
+ if (PPU.Window2Left > 0)
+ {
+ Win2[Window2Enabled].Left = 0;
+ Win2[Window2Enabled++].Right = PPU.Window2Left;
+ }
+ if (PPU.Window2Right < 255)
+ {
+ Win2[Window2Enabled].Left = PPU.Window2Right + 1;
+ Win2[Window2Enabled++].Right = 256;
+ }
+ if (Window2Enabled == 0)
+ {
+ Win2[Window2Enabled].Left = 1;
+ Win2[Window2Enabled++].Right = 0;
+ }
+ }
+ else
+ {
+ Win2[Window2Enabled].Left = 0;
+ Win2[Window2Enabled++].Right = 256;
+ }
+ }
+ }
+ }
+ if (Window1Enabled && Window2Enabled)
+ {
+ // Overlap logic
+ //
+ // Each window will be in one of three states:
+ // 1. <no range> (Left > Right. One band)
+ // 2. | ---------------- | (Left >= 0, Right <= 255, Left <= Right. One band)
+ // 3. |------------ ----------| (Left1 == 0, Right1 < Left2; Left2 > Right1, Right2 == 255. Two bands)
+
+ struct Band Bands [6];
+ int B = 0;
+ switch (PPU.ClipWindowOverlapLogic [w] ^ 1)
+ {
+ case CLIP_OR:
+ if (Window1Enabled == 1)
+ {
+ if (BAND_EMPTY(Win1[0]))
+ {
+ B = Window2Enabled;
+ // memmove converted: Different stack allocations [Neb]
+ memcpy(Bands, Win2,
+ sizeof(Win2[0]) * Window2Enabled);
+ }
+ else
+ {
+ if (Window2Enabled == 1)
+ {
+ if (BAND_EMPTY(Win2[0]))
+ Bands[B++] = Win1[0];
+ else
+ {
+ if (BANDS_INTERSECT(Win1[0], Win2[0]))
+ {
+ OR_BANDS(Bands[0], Win1[0], Win2[0])
+ B = 1;
+ }
+ else
+ {
+ Bands[B++] = Win1[0];
+ Bands[B++] = Win2[0];
+ }
+ }
+ }
+ else
+ {
+ if (BANDS_INTERSECT(Win1[0], Win2[0]))
+ {
+ OR_BANDS(Bands[0], Win1[0], Win2[0])
+ if (BANDS_INTERSECT(Win1[0], Win2[1]))
+ OR_BANDS(Bands[1], Win1[0], Win2[1])
+ else
+ Bands[1] = Win2[1];
+ B = 1;
+ if (BANDS_INTERSECT(Bands[0], Bands[1]))
+ OR_BANDS(Bands[0], Bands[0], Bands[1])
+ else
+ B = 2;
+ }
+ else if (BANDS_INTERSECT(Win1[0], Win2[1]))
+ {
+ Bands[B++] = Win2[0];
+ OR_BANDS(Bands[B], Win1[0], Win2[1]);
+ B++;
+ }
+ else
+ {
+ Bands[0] = Win2[0];
+ Bands[1] = Win1[0];
+ Bands[2] = Win2[1];
+ B = 3;
+ }
+ }
+ }
+ }
+ else if (Window2Enabled == 1)
+ {
+ if (BAND_EMPTY(Win2[0]))
+ {
+ // Window 2 defines an empty range - just
+ // use window 1 as the clipping (which
+ // could also be empty).
+ B = Window1Enabled;
+ // memmove converted: Different stack allocations [Neb]
+ memcpy(Bands, Win1,
+ sizeof(Win1[0]) * Window1Enabled);
+ }
+ else
+ {
+ // Window 1 has two bands and Window 2 has one.
+ // Neither is an empty region.
+ if (BANDS_INTERSECT(Win2[0], Win1[0]))
+ {
+ OR_BANDS(Bands[0], Win2[0], Win1[0])
+ if (BANDS_INTERSECT(Win2[0], Win1[1]))
+ OR_BANDS(Bands[1], Win2[0], Win1[1])
+ else
+ Bands[1] = Win1[1];
+ B = 1;
+ if (BANDS_INTERSECT(Bands[0], Bands[1]))
+ OR_BANDS(Bands[0], Bands[0], Bands[1])
+ else
+ B = 2;
+ }
+ else if (BANDS_INTERSECT(Win2[0], Win1[1]))
+ {
+ Bands[B++] = Win1[0];
+ OR_BANDS(Bands[B], Win2[0], Win1[1]);
+ B++;
+ }
+ else
+ {
+ Bands[0] = Win1[0];
+ Bands[1] = Win2[0];
+ Bands[2] = Win1[1];
+ B = 3;
+ }
+ }
+ }
+ else
+ {
+ // Both windows have two bands
+ OR_BANDS(Bands[0], Win1[0], Win2[0]);
+ OR_BANDS(Bands[1], Win1[1], Win2[1]);
+ B = 1;
+ if (BANDS_INTERSECT(Bands[0], Bands[1]))
+ OR_BANDS(Bands[0], Bands[0], Bands[1])
+ else
+ B = 2;
+ }
+ break;
+
+ case CLIP_AND:
+ if (Window1Enabled == 1)
+ {
+ // Window 1 has one band
+ if (BAND_EMPTY(Win1[0]))
+ Bands [B++] = Win1[0];
+ else if (Window2Enabled == 1)
+ {
+ if (BAND_EMPTY(Win2[0]))
+ Bands [B++] = Win2[0];
+ else
+ {
+ AND_BANDS(Bands[0], Win1[0], Win2[0]);
+ B = 1;
+ }
+ }
+ else
+ {
+ AND_BANDS(Bands[0], Win1[0], Win2[0]);
+ AND_BANDS(Bands[1], Win1[0], Win2[1]);
+ B = 2;
+ }
+ }
+ else if (Window2Enabled == 1)
+ {
+ if (BAND_EMPTY(Win2[0]))
+ Bands[B++] = Win2[0];
+ else
+ {
+ // Window 1 has two bands.
+ AND_BANDS(Bands[0], Win1[0], Win2[0]);
+ AND_BANDS(Bands[1], Win1[1], Win2[0]);
+ B = 2;
+ }
+ }
+ else
+ {
+ // Both windows have two bands.
+ AND_BANDS(Bands[0], Win1[0], Win2[0]);
+ AND_BANDS(Bands[1], Win1[1], Win2[1]);
+ B = 2;
+ if (BANDS_INTERSECT(Win1[0], Win2[1]))
+ {
+ AND_BANDS(Bands[2], Win1[0], Win2[1]);
+ B = 3;
+ }
+ else if (BANDS_INTERSECT(Win1[1], Win2[0]))
+ {
+ AND_BANDS(Bands[2], Win1[1], Win2[0]);
+ B = 3;
+ }
+ }
+ break;
+ case CLIP_XNOR:
+ invert = !invert;
+ // Fall...
+
+ case CLIP_XOR:
+ if (Window1Enabled == 1 && BAND_EMPTY(Win1[0]))
+ {
+ B = Window2Enabled;
+ // memmove converted: Different stack allocations [Neb]
+ memcpy(Bands, Win2,
+ sizeof(Win2[0]) * Window2Enabled);
+ }
+ else if (Window2Enabled == 1 && BAND_EMPTY(Win2[0]))
+ {
+ B = Window1Enabled;
+ // memmove converted: Different stack allocations [Neb]
+ memcpy(Bands, Win1,
+ sizeof(Win1[0]) * Window1Enabled);
+ }
+ else
+ {
+ uint32 p = 0;
+ uint32 points [10];
+ uint32 i;
+
+ invert = !invert;
+ // Build an array of points (window edges)
+ points [p++] = 0;
+ for (i = 0; i < Window1Enabled; i++)
+ {
+ points [p++] = Win1[i].Left;
+ points [p++] = Win1[i].Right;
+ }
+ for (i = 0; i < Window2Enabled; i++)
+ {
+ points [p++] = Win2[i].Left;
+ points [p++] = Win2[i].Right;
+ }
+ points [p++] = 256;
+ // Sort them
+ qsort((void*) points, p, sizeof(points [0]),
+ IntCompare);
+ for (i = 0; i < p; i += 2)
+ {
+ if (points [i] == points [i + 1])
+ continue;
+ Bands [B].Left = points [i];
+ while (i + 2 < p &&
+ points [i + 1] == points [i + 2])
+ i += 2;
+ Bands [B++].Right = points [i + 1];
+ }
+ }
+ break;
+ }
+ if (invert)
+ {
+ int b;
+ int j = 0;
+ int empty_band_count = 0;
+
+ // First remove all empty bands from the list.
+ for (b = 0; b < B; b++)
+ {
+ if (!BAND_EMPTY(Bands[b]))
+ {
+ if (b != j)
+ Bands[j] = Bands[b];
+ j++;
+ }
+ else
+ empty_band_count++;
+ }
+
+ if (j > 0)
+ {
+ if (j == 1)
+ {
+ j = 0;
+ // Easy case to deal with, so special case it.
+
+ if (Bands[0].Left > 0)
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j++][w] = Bands[0].Left + 1;
+ }
+ if (Bands[0].Right < 256)
+ {
+ pClip->Left[j][w] = Bands[0].Right;
+ pClip->Right[j++][w] = 256;
+ }
+ if (j == 0)
+ {
+ pClip->Left[j][w] = 1;
+ pClip->Right[j++][w] = 0;
+ }
+ }
+ else
+ {
+ // Now sort the bands into order
+ B = j;
+ qsort((void*) Bands, B,
+ sizeof(Bands [0]), BandCompare);
+
+ // Now invert the area the bands cover
+ j = 0;
+ for (b = 0; b < B; b++)
+ {
+ if (b == 0 && Bands[b].Left > 0)
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j++][w] = Bands[b].Left + 1;
+ }
+ else if (b == B - 1 && Bands[b].Right < 256)
+ {
+ pClip->Left[j][w] = Bands[b].Right;
+ pClip->Right[j++][w] = 256;
+ }
+ if (b < B - 1)
+ {
+ pClip->Left[j][w] = Bands[b].Right;
+ pClip->Right[j++][w] = Bands[b + 1].Left + 1;
+ }
+ }
+ }
+ }
+ else
+ {
+ // Inverting a window that consisted of only
+ // empty bands is the whole width of the screen.
+ // Needed for Mario Kart's rear-view mirror display.
+ if (empty_band_count)
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j][w] = 256;
+ j++;
+ }
+ }
+ pClip->Count[w] = j;
+ }
+ else
+ {
int j;
for (j = 0; j < B; j++)
- {
- pClip->Left[j][w] = Bands[j].Left;
- pClip->Right[j][w] = Bands[j].Right;
- }
- pClip->Count [w] = B;
- }
- }
- else
- {
- // Only one window enabled so no need to perform
- // complex overlap logic...
-
- if (Window1Enabled)
- {
- if (invert)
- {
- int j = 0;
-
- if (Window1Enabled == 1)
- {
- if (Win1[0].Left <= Win1[0].Right)
- {
- if (Win1[0].Left > 0)
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j++][w] = Win1[0].Left;
- }
- if (Win1[0].Right < 256)
- {
- pClip->Left[j][w] = Win1[0].Right;
- pClip->Right[j++][w] = 256;
- }
- if (j == 0)
- {
- pClip->Left[j][w] = 1;
- pClip->Right[j++][w] = 0;
- }
- }
- else
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j++][w] = 256;
- }
- }
- else
- {
- pClip->Left [j][w] = Win1[0].Right;
- pClip->Right[j++][w] = Win1[1].Left;
- }
- pClip->Count [w] = j;
- }
- else
- {
+ {
+ pClip->Left[j][w] = Bands[j].Left;
+ pClip->Right[j][w] = Bands[j].Right;
+ }
+ pClip->Count [w] = B;
+ }
+ }
+ else
+ {
+ // Only one window enabled so no need to perform
+ // complex overlap logic...
+
+ if (Window1Enabled)
+ {
+ if (invert)
+ {
+ int j = 0;
+
+ if (Window1Enabled == 1)
+ {
+ if (Win1[0].Left <= Win1[0].Right)
+ {
+ if (Win1[0].Left > 0)
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j++][w] = Win1[0].Left;
+ }
+ if (Win1[0].Right < 256)
+ {
+ pClip->Left[j][w] = Win1[0].Right;
+ pClip->Right[j++][w] = 256;
+ }
+ if (j == 0)
+ {
+ pClip->Left[j][w] = 1;
+ pClip->Right[j++][w] = 0;
+ }
+ }
+ else
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j++][w] = 256;
+ }
+ }
+ else
+ {
+ pClip->Left [j][w] = Win1[0].Right;
+ pClip->Right[j++][w] = Win1[1].Left;
+ }
+ pClip->Count [w] = j;
+ }
+ else
+ {
uint32 j;
for (j = 0; j < Window1Enabled; j++)
- {
- pClip->Left [j][w] = Win1[j].Left;
- pClip->Right [j][w] = Win1[j].Right;
- }
- pClip->Count [w] = Window1Enabled;
- }
- }
- else
- if (Window2Enabled)
- {
- if (invert)
- {
- int j = 0;
- if (Window2Enabled == 1)
- {
- if (Win2[0].Left <= Win2[0].Right)
- {
- if (Win2[0].Left > 0)
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j++][w] = Win2[0].Left;
- }
- if (Win2[0].Right < 256)
- {
- pClip->Left[j][w] = Win2[0].Right;
- pClip->Right[j++][w] = 256;
- }
- if (j == 0)
- {
- pClip->Left[j][w] = 1;
- pClip->Right[j++][w] = 0;
- }
- }
- else
- {
- pClip->Left[j][w] = 0;
- pClip->Right[j++][w] = 256;
- }
- }
- else
- {
- pClip->Left [j][w] = Win2[0].Right;
- pClip->Right[j++][w] = Win2[1].Left + 1;
- }
- pClip->Count [w] = j;
- }
- else
- {
- uint32 j;
- for (j = 0; j < Window2Enabled; j++)
- {
- pClip->Left [j][w] = Win2[j].Left;
- pClip->Right [j][w] = Win2[j].Right;
- }
- pClip->Count [w] = Window2Enabled;
- }
- }
- }
-
- if (w != 5 && pClip->Count [5])
- {
- // Colour window enabled. Set the
- // clip windows for all remaining backgrounds to be
- // the same as the colour window.
- if (pClip->Count [w] == 0)
- {
+ {
+ pClip->Left [j][w] = Win1[j].Left;
+ pClip->Right [j][w] = Win1[j].Right;
+ }
+ pClip->Count [w] = Window1Enabled;
+ }
+ }
+ else if (Window2Enabled)
+ {
+ if (invert)
+ {
+ int j = 0;
+ if (Window2Enabled == 1)
+ {
+ if (Win2[0].Left <= Win2[0].Right)
+ {
+ if (Win2[0].Left > 0)
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j++][w] = Win2[0].Left;
+ }
+ if (Win2[0].Right < 256)
+ {
+ pClip->Left[j][w] = Win2[0].Right;
+ pClip->Right[j++][w] = 256;
+ }
+ if (j == 0)
+ {
+ pClip->Left[j][w] = 1;
+ pClip->Right[j++][w] = 0;
+ }
+ }
+ else
+ {
+ pClip->Left[j][w] = 0;
+ pClip->Right[j++][w] = 256;
+ }
+ }
+ else
+ {
+ pClip->Left [j][w] = Win2[0].Right;
+ pClip->Right[j++][w] = Win2[1].Left + 1;
+ }
+ pClip->Count [w] = j;
+ }
+ else
+ {
+ uint32 j;
+ for (j = 0; j < Window2Enabled; j++)
+ {
+ pClip->Left [j][w] = Win2[j].Left;
+ pClip->Right [j][w] = Win2[j].Right;
+ }
+ pClip->Count [w] = Window2Enabled;
+ }
+ }
+ }
+
+ if (w != 5 && pClip->Count [5])
+ {
+ // Colour window enabled. Set the
+ // clip windows for all remaining backgrounds to be
+ // the same as the colour window.
+ if (pClip->Count [w] == 0)
+ {
uint32 i;
- pClip->Count [w] = pClip->Count [5];
+ pClip->Count [w] = pClip->Count [5];
for (i = 0; i < pClip->Count [w]; i++)
- {
- pClip->Left [i][w] = pClip->Left [i][5];
- pClip->Right [i][w] = pClip->Right [i][5];
- }
- }
- else
- {
- // Intersect the colour window with the bg's
- // own clip window.
+ {
+ pClip->Left [i][w] = pClip->Left [i][5];
+ pClip->Right [i][w] = pClip->Right [i][5];
+ }
+ }
+ else
+ {
+ // Intersect the colour window with the bg's
+ // own clip window.
uint32 i;
for (i = 0; i < pClip->Count [w]; i++)
- {
- uint32 j;
- for (j = 0; j < pClip->Count [5]; j++)
- {
- if((pClip->Left[i][w] >= pClip->Left[j][5] && pClip->Left[i][w] < pClip->Right[j][5]) || (pClip->Left[j][5] >= pClip->Left[i][w] && pClip->Left[j][5] < pClip->Right[i][w])){
- // Found an intersection!
- pClip->Left[i][w]=MAX(pClip->Left[i][w], pClip->Left[j][5]);
- pClip->Right[i][w]=MIN(pClip->Right[i][w], pClip->Right[j][5]);
- goto Clip_ok;
- }
- }
- // no intersection, nullify it
- pClip->Left[i][w]=1;
- pClip->Right[i][w]=0;
+ {
+ uint32 j;
+ for (j = 0; j < pClip->Count [5]; j++)
+ {
+ if ((pClip->Left[i][w] >= pClip->Left[j][5]
+ && pClip->Left[i][w] < pClip->Right[j][5])
+ || (pClip->Left[j][5] >= pClip->Left[i][w]
+ && pClip->Left[j][5] < pClip->Right[i][w]))
+ {
+ // Found an intersection!
+ pClip->Left[i][w] = MAX(pClip->Left[i][w], pClip->Left[j][5]);
+ pClip->Right[i][w] = MIN(pClip->Right[i][w], pClip->Right[j][5]);
+ goto Clip_ok;
+ }
+ }
+ // no intersection, nullify it
+ pClip->Left[i][w] = 1;
+ pClip->Right[i][w] = 0;
Clip_ok:
- j=0; // dummy statement
- }
- }
- }
- } // if (w == 5 | ...
- } // if (!Settings.DisableGraphicWindows)
- } // for (int w...
- } // for (int c...
+ j = 0; // dummy statement
+ }
+ }
+ }
+ } // if (w == 5 | ...
+ } // if (!Settings.DisableGraphicWindows)
+ } // for (int w...
+ } // for (int c...
}
diff --git a/source/cpu.c b/source/cpu.c
index 51adb61..977ac77 100644
--- a/source/cpu.c
+++ b/source/cpu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -107,131 +107,131 @@
extern struct FxInit_s SuperFX;
-void S9xResetSuperFX ()
+void S9xResetSuperFX()
{
- SuperFX.vFlags = 0; //FX_FLAG_ROM_BUFFER;// | FX_FLAG_ADDRESS_CHECKING;
- FxReset (&SuperFX);
+ SuperFX.vFlags = 0; //FX_FLAG_ROM_BUFFER;// | FX_FLAG_ADDRESS_CHECKING;
+ FxReset(&SuperFX);
}
#endif
-void S9xResetCPU ()
+void S9xResetCPU()
{
- ICPU.Registers.PB = 0;
- ICPU.Registers.PC = S9xGetWord (0xFFFC);
- ICPU.Registers.D.W = 0;
- ICPU.Registers.DB = 0;
- ICPU.Registers.SH = 1;
- ICPU.Registers.SL = 0xFF;
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- ICPU.Registers.P.W = 0;
-
- ICPU.ShiftedPB = 0;
- ICPU.ShiftedDB = 0;
- SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation);
- ClearFlags (Decimal);
-
- CPU.Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
- CPU.BranchSkip = FALSE;
- CPU.NMIActive = FALSE;
- CPU.IRQActive = FALSE;
- CPU.WaitingForInterrupt = FALSE;
- CPU.InDMA = FALSE;
- CPU.WhichEvent = HBLANK_START_EVENT;
- CPU.PC = NULL;
- CPU.PCBase = NULL;
- CPU.PCAtOpcodeStart = NULL;
- CPU.WaitAddress = NULL;
- CPU.WaitCounter = 0;
- CPU.Cycles = 0;
- CPU.NextEvent = Settings.HBlankStart;
- CPU.V_Counter = 0;
- CPU.MemSpeed = SLOW_ONE_CYCLE;
- CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
- CPU.FastROMSpeed = SLOW_ONE_CYCLE;
- CPU.AutoSaveTimer = 0;
- CPU.SRAMModified = FALSE;
- // CPU.NMITriggerPoint = 4; // Set when ROM image loaded
- CPU.BRKTriggered = FALSE;
- //CPU.TriedInterleavedMode2 = FALSE; // Reset when ROM image loaded
- CPU.NMICycleCount = 0;
- CPU.IRQCycleCount = 0;
- S9xSetPCBase (ICPU.Registers.PC);
-
- ICPU.S9xOpcodes = S9xOpcodesE1;
- ICPU.CPUExecuting = TRUE;
-
- S9xUnpackStatus();
+ ICPU.Registers.PB = 0;
+ ICPU.Registers.PC = S9xGetWord(0xFFFC);
+ ICPU.Registers.D.W = 0;
+ ICPU.Registers.DB = 0;
+ ICPU.Registers.SH = 1;
+ ICPU.Registers.SL = 0xFF;
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ ICPU.Registers.P.W = 0;
+
+ ICPU.ShiftedPB = 0;
+ ICPU.ShiftedDB = 0;
+ SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
+ ClearFlags(Decimal);
+
+ CPU.Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
+ CPU.BranchSkip = FALSE;
+ CPU.NMIActive = FALSE;
+ CPU.IRQActive = FALSE;
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.InDMA = FALSE;
+ CPU.WhichEvent = HBLANK_START_EVENT;
+ CPU.PC = NULL;
+ CPU.PCBase = NULL;
+ CPU.PCAtOpcodeStart = NULL;
+ CPU.WaitAddress = NULL;
+ CPU.WaitCounter = 0;
+ CPU.Cycles = 0;
+ CPU.NextEvent = Settings.HBlankStart;
+ CPU.V_Counter = 0;
+ CPU.MemSpeed = SLOW_ONE_CYCLE;
+ CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
+ CPU.FastROMSpeed = SLOW_ONE_CYCLE;
+ CPU.AutoSaveTimer = 0;
+ CPU.SRAMModified = FALSE;
+ // CPU.NMITriggerPoint = 4; // Set when ROM image loaded
+ CPU.BRKTriggered = FALSE;
+ //CPU.TriedInterleavedMode2 = FALSE; // Reset when ROM image loaded
+ CPU.NMICycleCount = 0;
+ CPU.IRQCycleCount = 0;
+ S9xSetPCBase(ICPU.Registers.PC);
+
+ ICPU.S9xOpcodes = S9xOpcodesE1;
+ ICPU.CPUExecuting = TRUE;
+
+ S9xUnpackStatus();
}
#ifdef ZSNES_FX
-void S9xResetSuperFX ();
+void S9xResetSuperFX();
bool8 WinterGold = 0;
-extern uint8 *C4Ram;
+extern uint8* C4Ram;
#endif
-void S9xReset (void)
+void S9xReset(void)
{
- if (Settings.SuperFX)
- S9xResetSuperFX ();
+ if (Settings.SuperFX)
+ S9xResetSuperFX();
#ifdef ZSNES_FX
- WinterGold = Settings.WinterGold;
+ WinterGold = Settings.WinterGold;
#endif
- ZeroMemory (Memory.FillRAM, 0x8000);
- memset (Memory.VRAM, 0x00, 0x10000);
- memset (Memory.RAM, 0x55, 0x20000);
-
- if(Settings.SPC7110)
- S9xSpc7110Reset();
- S9xResetCPU ();
- S9xResetPPU ();
- S9xResetSRTC ();
- if (Settings.SDD1)
- S9xResetSDD1 ();
-
- S9xResetDMA ();
- S9xResetAPU ();
- S9xResetDSP1 ();
- S9xSA1Init ();
- if (Settings.C4)
- S9xInitC4 ();
- S9xInitCheatData ();
- if(Settings.OBC1)
- ResetOBC1();
-
-// Settings.Paused = FALSE;
+ ZeroMemory(Memory.FillRAM, 0x8000);
+ memset(Memory.VRAM, 0x00, 0x10000);
+ memset(Memory.RAM, 0x55, 0x20000);
+
+ if (Settings.SPC7110)
+ S9xSpc7110Reset();
+ S9xResetCPU();
+ S9xResetPPU();
+ S9xResetSRTC();
+ if (Settings.SDD1)
+ S9xResetSDD1();
+
+ S9xResetDMA();
+ S9xResetAPU();
+ S9xResetDSP1();
+ S9xSA1Init();
+ if (Settings.C4)
+ S9xInitC4();
+ S9xInitCheatData();
+ if (Settings.OBC1)
+ ResetOBC1();
+
+ // Settings.Paused = FALSE;
}
-void S9xSoftReset (void)
+void S9xSoftReset(void)
{
- if (Settings.SuperFX)
- S9xResetSuperFX ();
+ if (Settings.SuperFX)
+ S9xResetSuperFX();
#ifdef ZSNES_FX
- WinterGold = Settings.WinterGold;
+ WinterGold = Settings.WinterGold;
#endif
- ZeroMemory (Memory.FillRAM, 0x8000);
- memset (Memory.VRAM, 0x00, 0x10000);
- // memset (Memory.RAM, 0x55, 0x20000);
-
- if(Settings.SPC7110)
- S9xSpc7110Reset();
- S9xResetCPU ();
- S9xSoftResetPPU ();
- S9xResetSRTC ();
- if (Settings.SDD1)
- S9xResetSDD1 ();
-
- S9xResetDMA ();
- S9xResetAPU ();
- S9xResetDSP1 ();
- if(Settings.OBC1)
- ResetOBC1();
- S9xSA1Init ();
- if (Settings.C4)
- S9xInitC4 ();
- S9xInitCheatData ();
-
-// Settings.Paused = FALSE;
+ ZeroMemory(Memory.FillRAM, 0x8000);
+ memset(Memory.VRAM, 0x00, 0x10000);
+ // memset (Memory.RAM, 0x55, 0x20000);
+
+ if (Settings.SPC7110)
+ S9xSpc7110Reset();
+ S9xResetCPU();
+ S9xSoftResetPPU();
+ S9xResetSRTC();
+ if (Settings.SDD1)
+ S9xResetSDD1();
+
+ S9xResetDMA();
+ S9xResetAPU();
+ S9xResetDSP1();
+ if (Settings.OBC1)
+ ResetOBC1();
+ S9xSA1Init();
+ if (Settings.C4)
+ S9xInitC4();
+ S9xInitCheatData();
+
+ // Settings.Paused = FALSE;
}
diff --git a/source/cpuaddr.h b/source/cpuaddr.h
index 6335495..3ca6dbf 100644
--- a/source/cpuaddr.h
+++ b/source/cpuaddr.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,291 +90,293 @@
#ifndef _CPUADDR_H_
#define _CPUADDR_H_
-typedef enum {
- NONE = 0,
- READ = 1,
- WRITE = 2,
- MODIFY = 3,
- JUMP = 4
+typedef enum
+{
+ NONE = 0,
+ READ = 1,
+ WRITE = 2,
+ MODIFY = 3,
+ JUMP = 4
} AccessMode;
// The type for a function that can run after the addressing mode is resolved:
// void NAME (long Addr) {...}
-typedef void (*InternalOp) (long);
+typedef void (*InternalOp)(long);
-static void Immediate8 (AccessMode a, InternalOp op)
+static void Immediate8(AccessMode a, InternalOp op)
{
- long Addr = ICPU.ShiftedPB + CPU.PC - CPU.PCBase;
- CPU.PC++;
- (*op)(Addr);
+ long Addr = ICPU.ShiftedPB + CPU.PC - CPU.PCBase;
+ CPU.PC++;
+ (*op)(Addr);
}
-static void Immediate16 (AccessMode a, InternalOp op)
+static void Immediate16(AccessMode a, InternalOp op)
{
- long Addr = ICPU.ShiftedPB + CPU.PC - CPU.PCBase;
- CPU.PC += 2;
- (*op)(Addr);
+ long Addr = ICPU.ShiftedPB + CPU.PC - CPU.PCBase;
+ CPU.PC += 2;
+ (*op)(Addr);
}
-static void Relative (AccessMode a, InternalOp op)
+static void Relative(AccessMode a, InternalOp op)
{
- int8 Int8 = *CPU.PC++;
- long Addr = ((intptr_t) (CPU.PC - CPU.PCBase) + Int8) & 0xffff;
- (*op)(Addr);
+ int8 Int8 = *CPU.PC++;
+ long Addr = ((intptr_t)(CPU.PC - CPU.PCBase) + Int8) & 0xffff;
+ (*op)(Addr);
}
-static void RelativeLong (AccessMode a, InternalOp op)
+static void RelativeLong(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = *(uint16 *) CPU.PC;
+ Addr = *(uint16*) CPU.PC;
#else
- Addr = *CPU.PC + (*(CPU.PC + 1) << 8);
+ Addr = *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
- Addr += (CPU.PC - CPU.PCBase);
- Addr &= 0xffff;
- (*op)(Addr);
+ CPU.PC += 2;
+ Addr += (CPU.PC - CPU.PCBase);
+ Addr &= 0xffff;
+ (*op)(Addr);
}
-static void AbsoluteIndexedIndirect (AccessMode a, InternalOp op)
+static void AbsoluteIndexedIndirect(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = (ICPU.Registers.X.W + *(uint16 *) CPU.PC) & 0xffff;
+ Addr = (ICPU.Registers.X.W + * (uint16*) CPU.PC) & 0xffff;
#else
- Addr = (ICPU.Registers.X.W + *CPU.PC + (*(CPU.PC + 1) << 8)) & 0xffff;
+ Addr = (ICPU.Registers.X.W + *CPU.PC + (*(CPU.PC + 1) << 8)) & 0xffff;
#endif
- OpenBus = *(CPU.PC + 1);
- CPU.PC += 2;
- Addr = S9xGetWord (ICPU.ShiftedPB + Addr);
- if(a&READ) OpenBus = (uint8)(Addr>>8);
- (*op)(Addr);
+ OpenBus = *(CPU.PC + 1);
+ CPU.PC += 2;
+ Addr = S9xGetWord(ICPU.ShiftedPB + Addr);
+ if (a & READ) OpenBus = (uint8)(Addr >> 8);
+ (*op)(Addr);
}
-static void AbsoluteIndirectLong (AccessMode a, InternalOp op)
+static void AbsoluteIndirectLong(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = *(uint16 *) CPU.PC;
+ Addr = *(uint16*) CPU.PC;
#else
- Addr = *CPU.PC + (*(CPU.PC + 1) << 8);
+ Addr = *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- OpenBus = *(CPU.PC + 1);
- CPU.PC += 2;
- if(a&READ) {
- Addr = S9xGetWord (Addr) | ((OpenBus=S9xGetByte (Addr + 2)) << 16);
- } else {
- Addr = S9xGetWord (Addr) | (S9xGetByte (Addr + 2) << 16);
- }
- (*op)(Addr);
+ OpenBus = *(CPU.PC + 1);
+ CPU.PC += 2;
+ if (a & READ)
+ Addr = S9xGetWord(Addr) | ((OpenBus = S9xGetByte(Addr + 2)) << 16);
+ else
+ Addr = S9xGetWord(Addr) | (S9xGetByte(Addr + 2) << 16);
+ (*op)(Addr);
}
-static void AbsoluteIndirect (AccessMode a, InternalOp op)
+static void AbsoluteIndirect(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = *(uint16 *) CPU.PC;
+ Addr = *(uint16*) CPU.PC;
#else
- Addr = *CPU.PC + (*(CPU.PC + 1) << 8);
+ Addr = *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- OpenBus = *(CPU.PC + 1);
- CPU.PC += 2;
- Addr = S9xGetWord (Addr);
- if(a&READ) OpenBus = (uint8)(Addr>>8);
- Addr += ICPU.ShiftedPB;
- (*op)(Addr);
+ OpenBus = *(CPU.PC + 1);
+ CPU.PC += 2;
+ Addr = S9xGetWord(Addr);
+ if (a & READ) OpenBus = (uint8)(Addr >> 8);
+ Addr += ICPU.ShiftedPB;
+ (*op)(Addr);
}
-static void Absolute (AccessMode a, InternalOp op)
+static void Absolute(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = *(uint16 *) CPU.PC + ICPU.ShiftedDB;
+ Addr = *(uint16*) CPU.PC + ICPU.ShiftedDB;
#else
- Addr = *CPU.PC + (*(CPU.PC + 1) << 8) + ICPU.ShiftedDB;
+ Addr = *CPU.PC + (*(CPU.PC + 1) << 8) + ICPU.ShiftedDB;
#endif
- if(a&READ) OpenBus = *(CPU.PC+1);
- CPU.PC += 2;
- (*op)(Addr);
+ if (a & READ) OpenBus = *(CPU.PC + 1);
+ CPU.PC += 2;
+ (*op)(Addr);
}
-static void AbsoluteLong (AccessMode a, InternalOp op)
+static void AbsoluteLong(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = (*(uint32 *) CPU.PC) & 0xffffff;
+ Addr = (*(uint32*) CPU.PC) & 0xffffff;
#elif defined FAST_ALIGNED_LSB_WORD_ACCESS
- if (((intptr_t) CPU.PC & 1) == 0)
- Addr = (*(uint16 *) CPU.PC) + (*(CPU.PC + 2) << 16);
- else
- Addr = *CPU.PC + ((*(uint16 *) (CPU.PC + 1)) << 8);
+ if (((intptr_t) CPU.PC & 1) == 0)
+ Addr = (*(uint16*) CPU.PC) + (*(CPU.PC + 2) << 16);
+ else
+ Addr = *CPU.PC + ((*(uint16*)(CPU.PC + 1)) << 8);
#else
- Addr = *CPU.PC + (*(CPU.PC + 1) << 8) + (*(CPU.PC + 2) << 16);
+ Addr = *CPU.PC + (*(CPU.PC + 1) << 8) + (*(CPU.PC + 2) << 16);
#endif
- if(a&READ) OpenBus = *(CPU.PC+2);
- CPU.PC += 3;
- (*op)(Addr);
+ if (a & READ) OpenBus = *(CPU.PC + 2);
+ CPU.PC += 3;
+ (*op)(Addr);
}
static void Direct(AccessMode a, InternalOp op)
{
- if(a&READ) OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
-// if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
- (*op)(Addr);
+ if (a & READ) OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
+ // if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
+ (*op)(Addr);
}
-static void DirectIndirectIndexed (AccessMode a, InternalOp op)
+static void DirectIndirectIndexed(AccessMode a, InternalOp op)
{
- OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
+ OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
- Addr = S9xGetWord (Addr);
- if(a&READ) OpenBus = (uint8)(Addr>>8);
- Addr += ICPU.ShiftedDB + ICPU.Registers.Y.W;
+ Addr = S9xGetWord(Addr);
+ if (a & READ) OpenBus = (uint8)(Addr >> 8);
+ Addr += ICPU.ShiftedDB + ICPU.Registers.Y.W;
-// if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
- // XXX: always add one if STA
- // XXX: else Add one cycle if crosses page boundary
- (*op)(Addr);
+ // if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
+ // XXX: always add one if STA
+ // XXX: else Add one cycle if crosses page boundary
+ (*op)(Addr);
}
-static void DirectIndirectIndexedLong (AccessMode a, InternalOp op)
+static void DirectIndirectIndexedLong(AccessMode a, InternalOp op)
{
- OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
-
- if(a&READ){
- Addr = S9xGetWord (Addr) + ((OpenBus = S9xGetByte (Addr + 2)) << 16) + ICPU.Registers.Y.W;
- } else {
- Addr = S9xGetWord (Addr) + (S9xGetByte (Addr + 2) << 16) + ICPU.Registers.Y.W;
- }
-// if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
- (*op)(Addr);
+ OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
+
+ if (a & READ)
+ Addr = S9xGetWord(Addr) + ((OpenBus = S9xGetByte(Addr + 2)) << 16) +
+ ICPU.Registers.Y.W;
+ else
+ Addr = S9xGetWord(Addr) + (S9xGetByte(Addr + 2) << 16) + ICPU.Registers.Y.W;
+ // if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
+ (*op)(Addr);
}
static void DirectIndexedIndirect(AccessMode a, InternalOp op)
{
- OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W + ICPU.Registers.X.W) & 0xffff;
+ OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W + ICPU.Registers.X.W) & 0xffff;
- Addr = S9xGetWord (Addr);
- if(a&READ) OpenBus = (uint8)(Addr>>8);
- Addr += ICPU.ShiftedDB;
- (*op)(Addr);
+ Addr = S9xGetWord(Addr);
+ if (a & READ) OpenBus = (uint8)(Addr >> 8);
+ Addr += ICPU.ShiftedDB;
+ (*op)(Addr);
}
-static void DirectIndexedX (AccessMode a, InternalOp op)
+static void DirectIndexedX(AccessMode a, InternalOp op)
{
- if(a&READ) OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W + ICPU.Registers.X.W);
- Addr &= CheckEmulation() ? 0xff : 0xffff;
+ if (a & READ) OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W + ICPU.Registers.X.W);
+ Addr &= CheckEmulation() ? 0xff : 0xffff;
- (*op)(Addr);
+ (*op)(Addr);
}
-static void DirectIndexedY (AccessMode a, InternalOp op)
+static void DirectIndexedY(AccessMode a, InternalOp op)
{
- if(a&READ) OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W + ICPU.Registers.Y.W);
- Addr &= CheckEmulation() ? 0xff : 0xffff;
- (*op)(Addr);
+ if (a & READ) OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W + ICPU.Registers.Y.W);
+ Addr &= CheckEmulation() ? 0xff : 0xffff;
+ (*op)(Addr);
}
-static void AbsoluteIndexedX (AccessMode a, InternalOp op)
+static void AbsoluteIndexedX(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = ICPU.ShiftedDB + *(uint16 *) CPU.PC + ICPU.Registers.X.W;
+ Addr = ICPU.ShiftedDB + *(uint16*) CPU.PC + ICPU.Registers.X.W;
#else
- Addr = ICPU.ShiftedDB + *CPU.PC + (*(CPU.PC + 1) << 8) +
- ICPU.Registers.X.W;
+ Addr = ICPU.ShiftedDB + *CPU.PC + (*(CPU.PC + 1) << 8) +
+ ICPU.Registers.X.W;
#endif
- if(a&READ) OpenBus = *(CPU.PC+1);
- CPU.PC += 2;
- // XXX: always add one cycle for ROL, LSR, etc
- // XXX: else is cross page boundary add one cycle
- (*op)(Addr);
+ if (a & READ) OpenBus = *(CPU.PC + 1);
+ CPU.PC += 2;
+ // XXX: always add one cycle for ROL, LSR, etc
+ // XXX: else is cross page boundary add one cycle
+ (*op)(Addr);
}
-static void AbsoluteIndexedY (AccessMode a, InternalOp op)
+static void AbsoluteIndexedY(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = ICPU.ShiftedDB + *(uint16 *) CPU.PC + ICPU.Registers.Y.W;
+ Addr = ICPU.ShiftedDB + *(uint16*) CPU.PC + ICPU.Registers.Y.W;
#else
- Addr = ICPU.ShiftedDB + *CPU.PC + (*(CPU.PC + 1) << 8) +
- ICPU.Registers.Y.W;
-#endif
- if(a&READ) OpenBus = *(CPU.PC+1);
- CPU.PC += 2;
- // XXX: always add cycle for STA
- // XXX: else is cross page boundary add one cycle
- (*op)(Addr);
+ Addr = ICPU.ShiftedDB + *CPU.PC + (*(CPU.PC + 1) << 8) +
+ ICPU.Registers.Y.W;
+#endif
+ if (a & READ) OpenBus = *(CPU.PC + 1);
+ CPU.PC += 2;
+ // XXX: always add cycle for STA
+ // XXX: else is cross page boundary add one cycle
+ (*op)(Addr);
}
-static void AbsoluteLongIndexedX (AccessMode a, InternalOp op)
+static void AbsoluteLongIndexedX(AccessMode a, InternalOp op)
{
- long Addr;
+ long Addr;
#ifdef FAST_LSB_WORD_ACCESS
- Addr = (*(uint32 *) CPU.PC + ICPU.Registers.X.W) & 0xffffff;
+ Addr = (*(uint32*) CPU.PC + ICPU.Registers.X.W) & 0xffffff;
#elif defined FAST_ALIGNED_LSB_WORD_ACCESS
- if (((intptr_t) CPU.PC & 1) == 0)
- Addr = ((*(uint16 *) CPU.PC) + (*(CPU.PC + 2) << 16) + ICPU.Registers.X.W) & 0xFFFFFF;
- else
- Addr = (*CPU.PC + ((*(uint16 *) (CPU.PC + 1)) << 8) + ICPU.Registers.X.W) & 0xFFFFFF;
+ if (((intptr_t) CPU.PC & 1) == 0)
+ Addr = ((*(uint16*) CPU.PC) + (*(CPU.PC + 2) << 16) + ICPU.Registers.X.W) &
+ 0xFFFFFF;
+ else
+ Addr = (*CPU.PC + ((*(uint16*)(CPU.PC + 1)) << 8) + ICPU.Registers.X.W) &
+ 0xFFFFFF;
#else
- Addr = (*CPU.PC + (*(CPU.PC + 1) << 8) + (*(CPU.PC + 2) << 16) + ICPU.Registers.X.W) & 0xffffff;
+ Addr = (*CPU.PC + (*(CPU.PC + 1) << 8) + (*(CPU.PC + 2) << 16) +
+ ICPU.Registers.X.W) & 0xffffff;
#endif
- if(a&READ) OpenBus = *(CPU.PC+2);
- CPU.PC += 3;
- (*op)(Addr);
+ if (a & READ) OpenBus = *(CPU.PC + 2);
+ CPU.PC += 3;
+ (*op)(Addr);
}
-static void DirectIndirect (AccessMode a, InternalOp op)
+static void DirectIndirect(AccessMode a, InternalOp op)
{
- OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
- Addr = S9xGetWord (Addr);
- if(a&READ) OpenBus = (uint8)(Addr>>8);
- Addr += ICPU.ShiftedDB;
-
-// if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
- (*op)(Addr);
+ OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
+ Addr = S9xGetWord(Addr);
+ if (a & READ) OpenBus = (uint8)(Addr >> 8);
+ Addr += ICPU.ShiftedDB;
+
+ // if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
+ (*op)(Addr);
}
-static void DirectIndirectLong (AccessMode a, InternalOp op)
+static void DirectIndirectLong(AccessMode a, InternalOp op)
{
- OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
- if(a&READ){
- Addr = S9xGetWord (Addr) + ((OpenBus=S9xGetByte (Addr + 2)) << 16);
- } else {
- Addr = S9xGetWord (Addr) + (S9xGetByte (Addr + 2) << 16);
- }
-// if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
- (*op)(Addr);
+ OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.D.W) & 0xffff;
+ if (a & READ)
+ Addr = S9xGetWord(Addr) + ((OpenBus = S9xGetByte(Addr + 2)) << 16);
+ else
+ Addr = S9xGetWord(Addr) + (S9xGetByte(Addr + 2) << 16);
+ // if (ICPU.Registers.DL != 0) CPU.Cycles += ONE_CYCLE;
+ (*op)(Addr);
}
-static void StackRelative (AccessMode a, InternalOp op)
+static void StackRelative(AccessMode a, InternalOp op)
{
- if(a&READ) OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.S.W) & 0xffff;
- (*op)(Addr);
+ if (a & READ) OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.S.W) & 0xffff;
+ (*op)(Addr);
}
-static void StackRelativeIndirectIndexed (AccessMode a, InternalOp op)
+static void StackRelativeIndirectIndexed(AccessMode a, InternalOp op)
{
- OpenBus = *CPU.PC;
- long Addr = (*CPU.PC++ + ICPU.Registers.S.W) & 0xffff;
- Addr = S9xGetWord (Addr);
- if(a&READ) OpenBus = (uint8)(Addr>>8);
- Addr = (Addr + ICPU.ShiftedDB +
- ICPU.Registers.Y.W) & 0xffffff;
- (*op)(Addr);
+ OpenBus = *CPU.PC;
+ long Addr = (*CPU.PC++ + ICPU.Registers.S.W) & 0xffff;
+ Addr = S9xGetWord(Addr);
+ if (a & READ) OpenBus = (uint8)(Addr >> 8);
+ Addr = (Addr + ICPU.ShiftedDB +
+ ICPU.Registers.Y.W) & 0xffffff;
+ (*op)(Addr);
}
#endif
diff --git a/source/cpuexec.c b/source/cpuexec.c
index 02c4edd..e015863 100644
--- a/source/cpuexec.c
+++ b/source/cpuexec.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -108,12 +108,12 @@
#include "display.h"
#endif
-extern void S9xProcessSound (unsigned int);
+extern void S9xProcessSound(unsigned int);
-void S9xMainLoop_SA1_SFX (void);
-void S9xMainLoop_SA1_NoSFX (void);
-void S9xMainLoop_NoSA1_SFX (void);
-void S9xMainLoop_NoSA1_NoSFX (void);
+void S9xMainLoop_SA1_SFX(void);
+void S9xMainLoop_SA1_NoSFX(void);
+void S9xMainLoop_NoSA1_SFX(void);
+void S9xMainLoop_NoSA1_NoSFX(void);
/*
* This is a CATSFC modification inspired by a Snes9x-Euphoria modification.
@@ -124,336 +124,352 @@ void S9xMainLoop_NoSA1_NoSFX (void);
* to propagate modifications to the SA1_NoSFX, NoSA1_SFX and NoSA1_NoSFX
* versions.
*/
-void S9xMainLoop (void)
+void S9xMainLoop(void)
{
- if (Settings.SA1)
- {
- if (Settings.SuperFX) S9xMainLoop_SA1_SFX ();
- else /* if (!Settings.SuperFX) */ S9xMainLoop_SA1_NoSFX ();
- }
- else /* if (!Settings.SA1) */
- {
- if (Settings.SuperFX) S9xMainLoop_NoSA1_SFX ();
- else /* if (!Settings.SuperFX) */ S9xMainLoop_NoSA1_NoSFX ();
- }
+ if (Settings.SA1)
+ {
+ if (Settings.SuperFX) S9xMainLoop_SA1_SFX();
+ else /* if (!Settings.SuperFX) */ S9xMainLoop_SA1_NoSFX();
+ }
+ else /* if (!Settings.SA1) */
+ {
+ if (Settings.SuperFX) S9xMainLoop_NoSA1_SFX();
+ else /* if (!Settings.SuperFX) */ S9xMainLoop_NoSA1_NoSFX();
+ }
}
-void S9xMainLoop_SA1_SFX (void)
+void S9xMainLoop_SA1_SFX(void)
{
- for (;;)
- {
- APU_EXECUTE ();
-
- if (CPU.Flags)
- {
- if (CPU.Flags & NMI_FLAG)
- {
- if (--CPU.NMICycleCount == 0) {
- CPU.Flags &= ~NMI_FLAG;
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- S9xOpcode_NMI ();
- }
- }
-
- CHECK_SOUND ();
-
- if (CPU.Flags & IRQ_PENDING_FLAG)
- {
- if (CPU.IRQCycleCount == 0)
- {
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- if (CPU.IRQActive && !Settings.DisableIRQ) {
- if (!CheckFlag (IRQ))
- S9xOpcode_IRQ ();
- }
- else
- CPU.Flags &= ~IRQ_PENDING_FLAG;
- }
- else
- {
- if(--CPU.IRQCycleCount==0 && CheckFlag (IRQ))
- CPU.IRQCycleCount=1;
- }
- }
-
- if (CPU.Flags & SCAN_KEYS_FLAG)
- break;
- }
+ for (;;)
+ {
+ APU_EXECUTE();
+
+ if (CPU.Flags)
+ {
+ if (CPU.Flags & NMI_FLAG)
+ {
+ if (--CPU.NMICycleCount == 0)
+ {
+ CPU.Flags &= ~NMI_FLAG;
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ S9xOpcode_NMI();
+ }
+ }
+
+ CHECK_SOUND();
+
+ if (CPU.Flags & IRQ_PENDING_FLAG)
+ {
+ if (CPU.IRQCycleCount == 0)
+ {
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ if (CPU.IRQActive && !Settings.DisableIRQ)
+ {
+ if (!CheckFlag(IRQ))
+ S9xOpcode_IRQ();
+ }
+ else
+ CPU.Flags &= ~IRQ_PENDING_FLAG;
+ }
+ else
+ {
+ if (--CPU.IRQCycleCount == 0 && CheckFlag(IRQ))
+ CPU.IRQCycleCount = 1;
+ }
+ }
+
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ break;
+ }
#ifdef CPU_SHUTDOWN
- CPU.PCAtOpcodeStart = CPU.PC;
+ CPU.PCAtOpcodeStart = CPU.PC;
#endif
- CPU.Cycles += CPU.MemSpeed;
-
- (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode) ();
-
- if (SA1.Executing)
- S9xSA1MainLoop ();
- DO_HBLANK_CHECK_SFX();
- }
-
- ICPU.Registers.PC = CPU.PC - CPU.PCBase;
- S9xPackStatus ();
- IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
- S9xAPUPackStatus ();
- if (CPU.Flags & SCAN_KEYS_FLAG)
- {
- S9xSyncSpeed ();
- CPU.Flags &= ~SCAN_KEYS_FLAG;
- }
+ CPU.Cycles += CPU.MemSpeed;
+
+ (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode)();
+
+ if (SA1.Executing)
+ S9xSA1MainLoop();
+ DO_HBLANK_CHECK_SFX();
+ }
+
+ ICPU.Registers.PC = CPU.PC - CPU.PCBase;
+ S9xPackStatus();
+ IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
+ S9xAPUPackStatus();
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ {
+ S9xSyncSpeed();
+ CPU.Flags &= ~SCAN_KEYS_FLAG;
+ }
#ifdef DETECT_NASTY_FX_INTERLEAVE
- if (CPU.BRKTriggered && Settings.SuperFX && !CPU.TriedInterleavedMode2)
- {
- CPU.TriedInterleavedMode2 = TRUE;
- CPU.BRKTriggered = FALSE;
- S9xDeinterleaveMode2 ();
- }
+ if (CPU.BRKTriggered && Settings.SuperFX && !CPU.TriedInterleavedMode2)
+ {
+ CPU.TriedInterleavedMode2 = TRUE;
+ CPU.BRKTriggered = FALSE;
+ S9xDeinterleaveMode2();
+ }
#endif
}
-void S9xMainLoop_SA1_NoSFX (void)
+void S9xMainLoop_SA1_NoSFX(void)
{
- for (;;)
- {
- APU_EXECUTE ();
-
- if (CPU.Flags)
- {
- if (CPU.Flags & NMI_FLAG)
- {
- if (--CPU.NMICycleCount == 0) {
- CPU.Flags &= ~NMI_FLAG;
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- S9xOpcode_NMI ();
- }
- }
-
- CHECK_SOUND ();
-
- if (CPU.Flags & IRQ_PENDING_FLAG)
- {
- if (CPU.IRQCycleCount == 0)
- {
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- if (CPU.IRQActive && !Settings.DisableIRQ) {
- if (!CheckFlag (IRQ))
- S9xOpcode_IRQ ();
- }
- else
- CPU.Flags &= ~IRQ_PENDING_FLAG;
- }
- else
- {
- if(--CPU.IRQCycleCount==0 && CheckFlag (IRQ))
- CPU.IRQCycleCount=1;
- }
- }
-
- if (CPU.Flags & SCAN_KEYS_FLAG)
- break;
- }
+ for (;;)
+ {
+ APU_EXECUTE();
+
+ if (CPU.Flags)
+ {
+ if (CPU.Flags & NMI_FLAG)
+ {
+ if (--CPU.NMICycleCount == 0)
+ {
+ CPU.Flags &= ~NMI_FLAG;
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ S9xOpcode_NMI();
+ }
+ }
+
+ CHECK_SOUND();
+
+ if (CPU.Flags & IRQ_PENDING_FLAG)
+ {
+ if (CPU.IRQCycleCount == 0)
+ {
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ if (CPU.IRQActive && !Settings.DisableIRQ)
+ {
+ if (!CheckFlag(IRQ))
+ S9xOpcode_IRQ();
+ }
+ else
+ CPU.Flags &= ~IRQ_PENDING_FLAG;
+ }
+ else
+ {
+ if (--CPU.IRQCycleCount == 0 && CheckFlag(IRQ))
+ CPU.IRQCycleCount = 1;
+ }
+ }
+
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ break;
+ }
#ifdef CPU_SHUTDOWN
- CPU.PCAtOpcodeStart = CPU.PC;
+ CPU.PCAtOpcodeStart = CPU.PC;
#endif
- CPU.Cycles += CPU.MemSpeed;
-
- (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode) ();
-
- if (SA1.Executing)
- S9xSA1MainLoop ();
- DO_HBLANK_CHECK_NoSFX();
- }
-
- ICPU.Registers.PC = CPU.PC - CPU.PCBase;
- S9xPackStatus ();
- IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
- S9xAPUPackStatus ();
- if (CPU.Flags & SCAN_KEYS_FLAG)
- {
- S9xSyncSpeed ();
- CPU.Flags &= ~SCAN_KEYS_FLAG;
- }
+ CPU.Cycles += CPU.MemSpeed;
+
+ (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode)();
+
+ if (SA1.Executing)
+ S9xSA1MainLoop();
+ DO_HBLANK_CHECK_NoSFX();
+ }
+
+ ICPU.Registers.PC = CPU.PC - CPU.PCBase;
+ S9xPackStatus();
+ IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
+ S9xAPUPackStatus();
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ {
+ S9xSyncSpeed();
+ CPU.Flags &= ~SCAN_KEYS_FLAG;
+ }
}
-void S9xMainLoop_NoSA1_SFX (void)
+void S9xMainLoop_NoSA1_SFX(void)
{
- for (;;)
- {
- APU_EXECUTE ();
-
- if (CPU.Flags)
- {
- if (CPU.Flags & NMI_FLAG)
- {
- if (--CPU.NMICycleCount == 0) {
- CPU.Flags &= ~NMI_FLAG;
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- S9xOpcode_NMI ();
- }
- }
-
- CHECK_SOUND ();
-
- if (CPU.Flags & IRQ_PENDING_FLAG)
- {
- if (CPU.IRQCycleCount == 0)
- {
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- if (CPU.IRQActive && !Settings.DisableIRQ) {
- if (!CheckFlag (IRQ))
- S9xOpcode_IRQ ();
- }
- else
- CPU.Flags &= ~IRQ_PENDING_FLAG;
- }
- else
- {
- if(--CPU.IRQCycleCount==0 && CheckFlag (IRQ))
- CPU.IRQCycleCount=1;
- }
- }
-
- if (CPU.Flags & SCAN_KEYS_FLAG)
- break;
- }
+ for (;;)
+ {
+ APU_EXECUTE();
+
+ if (CPU.Flags)
+ {
+ if (CPU.Flags & NMI_FLAG)
+ {
+ if (--CPU.NMICycleCount == 0)
+ {
+ CPU.Flags &= ~NMI_FLAG;
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ S9xOpcode_NMI();
+ }
+ }
+
+ CHECK_SOUND();
+
+ if (CPU.Flags & IRQ_PENDING_FLAG)
+ {
+ if (CPU.IRQCycleCount == 0)
+ {
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ if (CPU.IRQActive && !Settings.DisableIRQ)
+ {
+ if (!CheckFlag(IRQ))
+ S9xOpcode_IRQ();
+ }
+ else
+ CPU.Flags &= ~IRQ_PENDING_FLAG;
+ }
+ else
+ {
+ if (--CPU.IRQCycleCount == 0 && CheckFlag(IRQ))
+ CPU.IRQCycleCount = 1;
+ }
+ }
+
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ break;
+ }
#ifdef CPU_SHUTDOWN
- CPU.PCAtOpcodeStart = CPU.PC;
+ CPU.PCAtOpcodeStart = CPU.PC;
#endif
- CPU.Cycles += CPU.MemSpeed;
-
- (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode) ();
-
- DO_HBLANK_CHECK_SFX();
- }
-
- ICPU.Registers.PC = CPU.PC - CPU.PCBase;
- S9xPackStatus ();
- IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
- S9xAPUPackStatus ();
- if (CPU.Flags & SCAN_KEYS_FLAG)
- {
- S9xSyncSpeed ();
- CPU.Flags &= ~SCAN_KEYS_FLAG;
- }
+ CPU.Cycles += CPU.MemSpeed;
+
+ (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode)();
+
+ DO_HBLANK_CHECK_SFX();
+ }
+
+ ICPU.Registers.PC = CPU.PC - CPU.PCBase;
+ S9xPackStatus();
+ IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
+ S9xAPUPackStatus();
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ {
+ S9xSyncSpeed();
+ CPU.Flags &= ~SCAN_KEYS_FLAG;
+ }
#ifdef DETECT_NASTY_FX_INTERLEAVE
- if (CPU.BRKTriggered && Settings.SuperFX && !CPU.TriedInterleavedMode2)
- {
- CPU.TriedInterleavedMode2 = TRUE;
- CPU.BRKTriggered = FALSE;
- S9xDeinterleaveMode2 ();
- }
+ if (CPU.BRKTriggered && Settings.SuperFX && !CPU.TriedInterleavedMode2)
+ {
+ CPU.TriedInterleavedMode2 = TRUE;
+ CPU.BRKTriggered = FALSE;
+ S9xDeinterleaveMode2();
+ }
#endif
}
-void S9xMainLoop_NoSA1_NoSFX (void)
+void S9xMainLoop_NoSA1_NoSFX(void)
{
- for (;;)
- {
- APU_EXECUTE ();
-
- if (CPU.Flags)
- {
- if (CPU.Flags & NMI_FLAG)
- {
- if (--CPU.NMICycleCount == 0) {
- CPU.Flags &= ~NMI_FLAG;
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- S9xOpcode_NMI ();
- }
- }
-
- CHECK_SOUND ();
-
- if (CPU.Flags & IRQ_PENDING_FLAG)
- {
- if (CPU.IRQCycleCount == 0)
- {
- if (CPU.WaitingForInterrupt) {
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
- if (CPU.IRQActive && !Settings.DisableIRQ) {
- if (!CheckFlag (IRQ))
- S9xOpcode_IRQ ();
- }
- else
- CPU.Flags &= ~IRQ_PENDING_FLAG;
- }
- else
- {
- if(--CPU.IRQCycleCount==0 && CheckFlag (IRQ))
- CPU.IRQCycleCount=1;
- }
- }
-
- if (CPU.Flags & SCAN_KEYS_FLAG)
- break;
- }
+ for (;;)
+ {
+ APU_EXECUTE();
+
+ if (CPU.Flags)
+ {
+ if (CPU.Flags & NMI_FLAG)
+ {
+ if (--CPU.NMICycleCount == 0)
+ {
+ CPU.Flags &= ~NMI_FLAG;
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ S9xOpcode_NMI();
+ }
+ }
+
+ CHECK_SOUND();
+
+ if (CPU.Flags & IRQ_PENDING_FLAG)
+ {
+ if (CPU.IRQCycleCount == 0)
+ {
+ if (CPU.WaitingForInterrupt)
+ {
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
+ if (CPU.IRQActive && !Settings.DisableIRQ)
+ {
+ if (!CheckFlag(IRQ))
+ S9xOpcode_IRQ();
+ }
+ else
+ CPU.Flags &= ~IRQ_PENDING_FLAG;
+ }
+ else
+ {
+ if (--CPU.IRQCycleCount == 0 && CheckFlag(IRQ))
+ CPU.IRQCycleCount = 1;
+ }
+ }
+
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ break;
+ }
#ifdef CPU_SHUTDOWN
- CPU.PCAtOpcodeStart = CPU.PC;
+ CPU.PCAtOpcodeStart = CPU.PC;
#endif
- CPU.Cycles += CPU.MemSpeed;
-
- (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode) ();
-
- DO_HBLANK_CHECK_NoSFX();
- }
-
- ICPU.Registers.PC = CPU.PC - CPU.PCBase;
- S9xPackStatus ();
- IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
- S9xAPUPackStatus ();
- if (CPU.Flags & SCAN_KEYS_FLAG)
- {
- S9xSyncSpeed ();
- CPU.Flags &= ~SCAN_KEYS_FLAG;
- }
+ CPU.Cycles += CPU.MemSpeed;
+
+ (*ICPU.S9xOpcodes [*CPU.PC++].S9xOpcode)();
+
+ DO_HBLANK_CHECK_NoSFX();
+ }
+
+ ICPU.Registers.PC = CPU.PC - CPU.PCBase;
+ S9xPackStatus();
+ IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
+ S9xAPUPackStatus();
+ if (CPU.Flags & SCAN_KEYS_FLAG)
+ {
+ S9xSyncSpeed();
+ CPU.Flags &= ~SCAN_KEYS_FLAG;
+ }
}
-void S9xSetIRQ (uint32 source)
+void S9xSetIRQ(uint32 source)
{
- CPU.IRQActive |= source;
- CPU.Flags |= IRQ_PENDING_FLAG;
- CPU.IRQCycleCount = 3;
- if (CPU.WaitingForInterrupt)
- {
- // Force IRQ to trigger immediately after WAI -
- // Final Fantasy Mystic Quest crashes without this.
- CPU.IRQCycleCount = 0;
- CPU.WaitingForInterrupt = FALSE;
- CPU.PC++;
- }
+ CPU.IRQActive |= source;
+ CPU.Flags |= IRQ_PENDING_FLAG;
+ CPU.IRQCycleCount = 3;
+ if (CPU.WaitingForInterrupt)
+ {
+ // Force IRQ to trigger immediately after WAI -
+ // Final Fantasy Mystic Quest crashes without this.
+ CPU.IRQCycleCount = 0;
+ CPU.WaitingForInterrupt = FALSE;
+ CPU.PC++;
+ }
}
-void S9xClearIRQ (uint32 source)
+void S9xClearIRQ(uint32 source)
{
- CLEAR_IRQ_SOURCE (source);
+ CLEAR_IRQ_SOURCE(source);
}
/*
@@ -464,380 +480,372 @@ void S9xClearIRQ (uint32 source)
* The original version of S9xDoHBlankProcessing is S9xDoHBlankProcessing_SFX
* below. Remember to propagate modifications to the NoSFX version.
*/
-void S9xDoHBlankProcessing_SFX ()
+void S9xDoHBlankProcessing_SFX()
{
#ifdef CPU_SHUTDOWN
- CPU.WaitCounter++;
+ CPU.WaitCounter++;
#endif
- switch (CPU.WhichEvent)
- {
- case HBLANK_START_EVENT:
+ switch (CPU.WhichEvent)
+ {
+ case HBLANK_START_EVENT:
#ifdef ACCUMULATE_JOYPAD
-/*
- * This call allows NDSSFC to synchronise the DS controller more often.
- * If porting a later version of Snes9x into NDSSFC, it is essential to
- * preserve it.
- */
- if ((CPU.V_Counter & 0xF) == 0)
- NDSSFCAccumulateJoypad ();
+ /*
+ * This call allows NDSSFC to synchronise the DS controller more often.
+ * If porting a later version of Snes9x into NDSSFC, it is essential to
+ * preserve it.
+ */
+ if ((CPU.V_Counter & 0xF) == 0)
+ NDSSFCAccumulateJoypad();
#endif
- if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
- IPPU.HDMA = S9xDoHDMA (IPPU.HDMA);
+ if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
+ IPPU.HDMA = S9xDoHDMA(IPPU.HDMA);
- break;
+ break;
- case HBLANK_END_EVENT:
- S9xSuperFXExec ();
+ case HBLANK_END_EVENT:
+ S9xSuperFXExec();
#ifndef STORM
- if (Settings.SoundSync)
- S9xGenerateSound ();
+ if (Settings.SoundSync)
+ S9xGenerateSound();
#endif
- CPU.Cycles -= Settings.H_Max;
- if (IAPU.APUExecuting)
- {
- APU.Cycles -= Settings.H_Max;
+ CPU.Cycles -= Settings.H_Max;
+ if (IAPU.APUExecuting)
+ {
+ APU.Cycles -= Settings.H_Max;
#ifdef MK_APU
- S9xCatchupCount();
+ S9xCatchupCount();
#endif
- }
- else
- APU.Cycles = 0;
-
- CPU.NextEvent = -1;
- ICPU.Scanline++;
-
- if (++CPU.V_Counter >= (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
- {
- CPU.V_Counter = 0;
- Memory.FillRAM[0x213F]^=0x80;
- PPU.RangeTimeOver = 0;
- CPU.NMIActive = FALSE;
- ICPU.Frame++;
- PPU.HVBeamCounterLatched = 0;
- CPU.Flags |= SCAN_KEYS_FLAG;
- S9xStartHDMA ();
- }
-
- S9xProcessSound (0);
-
- if (PPU.VTimerEnabled && !PPU.HTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)
- {
- S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
- }
-
- if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
- {
- // Start of V-blank
- S9xEndScreenRefresh ();
- IPPU.HDMA = 0;
- // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
- missing.dma_this_frame = 0;
- IPPU.MaxBrightness = PPU.Brightness;
- PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;
-
- if(!PPU.ForcedBlanking)
- {
- PPU.OAMAddr = PPU.SavedOAMAddr;
-
- uint8 tmp = 0;
- if(PPU.OAMPriorityRotation)
- tmp = (PPU.OAMAddr&0xFE)>>1;
- if((PPU.OAMFlip&1) || PPU.FirstSprite!=tmp)
- {
- PPU.FirstSprite=tmp;
- IPPU.OBJChanged=TRUE;
- }
-
- PPU.OAMFlip = 0;
- }
-
- Memory.FillRAM[0x4210] = 0x80 |Model->_5A22;
- if (Memory.FillRAM[0x4200] & 0x80)
- {
- CPU.NMIActive = TRUE;
- CPU.Flags |= NMI_FLAG;
- CPU.NMICycleCount = CPU.NMITriggerPoint;
- }
+ }
+ else
+ APU.Cycles = 0;
+
+ CPU.NextEvent = -1;
+ ICPU.Scanline++;
+
+ if (++CPU.V_Counter >= (Settings.PAL ? SNES_MAX_PAL_VCOUNTER :
+ SNES_MAX_NTSC_VCOUNTER))
+ {
+ CPU.V_Counter = 0;
+ Memory.FillRAM[0x213F] ^= 0x80;
+ PPU.RangeTimeOver = 0;
+ CPU.NMIActive = FALSE;
+ ICPU.Frame++;
+ PPU.HVBeamCounterLatched = 0;
+ CPU.Flags |= SCAN_KEYS_FLAG;
+ S9xStartHDMA();
+ }
+
+ S9xProcessSound(0);
+
+ if (PPU.VTimerEnabled && !PPU.HTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)
+ S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
+
+ if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
+ {
+ // Start of V-blank
+ S9xEndScreenRefresh();
+ IPPU.HDMA = 0;
+ // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
+ missing.dma_this_frame = 0;
+ IPPU.MaxBrightness = PPU.Brightness;
+ PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;
+
+ if (!PPU.ForcedBlanking)
+ {
+ PPU.OAMAddr = PPU.SavedOAMAddr;
+
+ uint8 tmp = 0;
+ if (PPU.OAMPriorityRotation)
+ tmp = (PPU.OAMAddr & 0xFE) >> 1;
+ if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
+ {
+ PPU.FirstSprite = tmp;
+ IPPU.OBJChanged = TRUE;
+ }
+
+ PPU.OAMFlip = 0;
+ }
+
+ Memory.FillRAM[0x4210] = 0x80 | Model->_5A22;
+ if (Memory.FillRAM[0x4200] & 0x80)
+ {
+ CPU.NMIActive = TRUE;
+ CPU.Flags |= NMI_FLAG;
+ CPU.NMICycleCount = CPU.NMITriggerPoint;
+ }
#ifdef OLD_SNAPSHOT_CODE
- if (CPU.Flags & SAVE_SNAPSHOT_FLAG)
- {
- CPU.Flags &= ~SAVE_SNAPSHOT_FLAG;
- Registers.PC = CPU.PC - CPU.PCBase;
- S9xPackStatus ();
- S9xAPUPackStatus ();
- Snapshot (NULL);
- }
+ if (CPU.Flags & SAVE_SNAPSHOT_FLAG)
+ {
+ CPU.Flags &= ~SAVE_SNAPSHOT_FLAG;
+ Registers.PC = CPU.PC - CPU.PCBase;
+ S9xPackStatus();
+ S9xAPUPackStatus();
+ Snapshot(NULL);
+ }
+#endif
+ }
+
+ if (CPU.V_Counter == PPU.ScreenHeight + 3)
+ S9xUpdateJoypads();
+
+ if (CPU.V_Counter == FIRST_VISIBLE_LINE)
+ {
+ Memory.FillRAM[0x4210] = Model->_5A22;
+ CPU.Flags &= ~NMI_FLAG;
+ S9xStartScreenRefresh();
+ }
+ if (CPU.V_Counter >= FIRST_VISIBLE_LINE &&
+ CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
+ RenderLine(CPU.V_Counter - FIRST_VISIBLE_LINE);
+ // Use TimerErrorCounter to skip update of SPC700 timers once
+ // every 128 updates. Needed because this section of code is called
+ // once every emulated 63.5 microseconds, which coresponds to
+ // 15.750KHz, but the SPC700 timers need to be updated at multiples
+ // of 8KHz, hence the error correction.
+ // IAPU.TimerErrorCounter++;
+ // if (IAPU.TimerErrorCounter >= )
+ // IAPU.TimerErrorCounter = 0;
+ // else
+ {
+ if (APU.TimerEnabled [2])
+ {
+ APU.Timer [2] += 4;
+ while (APU.Timer [2] >= APU.TimerTarget [2])
+ {
+ IAPU.RAM [0xff] = (IAPU.RAM [0xff] + 1) & 0xf;
+ APU.Timer [2] -= APU.TimerTarget [2];
+#ifdef SPC700_SHUTDOWN
+ IAPU.WaitCounter++;
+ IAPU.APUExecuting = TRUE;
#endif
- }
-
- if (CPU.V_Counter == PPU.ScreenHeight + 3)
- S9xUpdateJoypads ();
-
- if (CPU.V_Counter == FIRST_VISIBLE_LINE)
- {
- Memory.FillRAM[0x4210] = Model->_5A22;
- CPU.Flags &= ~NMI_FLAG;
- S9xStartScreenRefresh ();
- }
- if (CPU.V_Counter >= FIRST_VISIBLE_LINE &&
- CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
- {
- RenderLine (CPU.V_Counter - FIRST_VISIBLE_LINE);
- }
- // Use TimerErrorCounter to skip update of SPC700 timers once
- // every 128 updates. Needed because this section of code is called
- // once every emulated 63.5 microseconds, which coresponds to
- // 15.750KHz, but the SPC700 timers need to be updated at multiples
- // of 8KHz, hence the error correction.
-// IAPU.TimerErrorCounter++;
-// if (IAPU.TimerErrorCounter >= )
-// IAPU.TimerErrorCounter = 0;
-// else
- {
- if (APU.TimerEnabled [2])
- {
- APU.Timer [2] += 4;
- while (APU.Timer [2] >= APU.TimerTarget [2])
- {
- IAPU.RAM [0xff] = (IAPU.RAM [0xff] + 1) & 0xf;
- APU.Timer [2] -= APU.TimerTarget [2];
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
- IAPU.APUExecuting = TRUE;
+ }
+ }
+ if (CPU.V_Counter & 1)
+ {
+ if (APU.TimerEnabled [0])
+ {
+ APU.Timer [0]++;
+ if (APU.Timer [0] >= APU.TimerTarget [0])
+ {
+ IAPU.RAM [0xfd] = (IAPU.RAM [0xfd] + 1) & 0xf;
+ APU.Timer [0] = 0;
+#ifdef SPC700_SHUTDOWN
+ IAPU.WaitCounter++;
+ IAPU.APUExecuting = TRUE;
#endif
- }
- }
- if (CPU.V_Counter & 1)
- {
- if (APU.TimerEnabled [0])
- {
- APU.Timer [0]++;
- if (APU.Timer [0] >= APU.TimerTarget [0])
- {
- IAPU.RAM [0xfd] = (IAPU.RAM [0xfd] + 1) & 0xf;
- APU.Timer [0] = 0;
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
- IAPU.APUExecuting = TRUE;
+ }
+ }
+ if (APU.TimerEnabled [1])
+ {
+ APU.Timer [1]++;
+ if (APU.Timer [1] >= APU.TimerTarget [1])
+ {
+ IAPU.RAM [0xfe] = (IAPU.RAM [0xfe] + 1) & 0xf;
+ APU.Timer [1] = 0;
+#ifdef SPC700_SHUTDOWN
+ IAPU.WaitCounter++;
+ IAPU.APUExecuting = TRUE;
#endif
- }
- }
- if (APU.TimerEnabled [1])
- {
- APU.Timer [1]++;
- if (APU.Timer [1] >= APU.TimerTarget [1])
- {
- IAPU.RAM [0xfe] = (IAPU.RAM [0xfe] + 1) & 0xf;
- APU.Timer [1] = 0;
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
- IAPU.APUExecuting = TRUE;
-#endif
- }
- }
- }
- }
- break;
-
- case HTIMER_BEFORE_EVENT:
- case HTIMER_AFTER_EVENT:
- if (PPU.HTimerEnabled && (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos))
- {
- S9xSetIRQ (PPU_H_BEAM_IRQ_SOURCE);
- }
- break;
- }
-
- S9xReschedule ();
+ }
+ }
+ }
+ }
+ break;
+
+ case HTIMER_BEFORE_EVENT:
+ case HTIMER_AFTER_EVENT:
+ if (PPU.HTimerEnabled && (!PPU.VTimerEnabled
+ || CPU.V_Counter == PPU.IRQVBeamPos))
+ S9xSetIRQ(PPU_H_BEAM_IRQ_SOURCE);
+ break;
+ }
+
+ S9xReschedule();
}
-void S9xDoHBlankProcessing_NoSFX ()
+void S9xDoHBlankProcessing_NoSFX()
{
#ifdef CPU_SHUTDOWN
- CPU.WaitCounter++;
+ CPU.WaitCounter++;
#endif
- switch (CPU.WhichEvent)
- {
- case HBLANK_START_EVENT:
+ switch (CPU.WhichEvent)
+ {
+ case HBLANK_START_EVENT:
#ifdef ACCUMULATE_JOYPAD
-/*
- * This call allows NDSSFC to synchronise the DS controller more often.
- * If porting a later version of Snes9x into NDSSFC, it is essential to
- * preserve it.
- */
- NDSSFCAccumulateJoypad ();
+ /*
+ * This call allows NDSSFC to synchronise the DS controller more often.
+ * If porting a later version of Snes9x into NDSSFC, it is essential to
+ * preserve it.
+ */
+ NDSSFCAccumulateJoypad();
#endif
- if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
- IPPU.HDMA = S9xDoHDMA (IPPU.HDMA);
+ if (IPPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
+ IPPU.HDMA = S9xDoHDMA(IPPU.HDMA);
- break;
+ break;
- case HBLANK_END_EVENT:
+ case HBLANK_END_EVENT:
#ifndef STORM
- if (Settings.SoundSync)
- S9xGenerateSound ();
+ if (Settings.SoundSync)
+ S9xGenerateSound();
#endif
- CPU.Cycles -= Settings.H_Max;
- if (IAPU.APUExecuting)
- {
- APU.Cycles -= Settings.H_Max;
+ CPU.Cycles -= Settings.H_Max;
+ if (IAPU.APUExecuting)
+ {
+ APU.Cycles -= Settings.H_Max;
#ifdef MK_APU
- S9xCatchupCount();
+ S9xCatchupCount();
#endif
- }
- else
- APU.Cycles = 0;
-
- CPU.NextEvent = -1;
- ICPU.Scanline++;
-
- if (++CPU.V_Counter >= (Settings.PAL ? SNES_MAX_PAL_VCOUNTER : SNES_MAX_NTSC_VCOUNTER))
- {
- CPU.V_Counter = 0;
- Memory.FillRAM[0x213F]^=0x80;
- PPU.RangeTimeOver = 0;
- CPU.NMIActive = FALSE;
- ICPU.Frame++;
- PPU.HVBeamCounterLatched = 0;
- CPU.Flags |= SCAN_KEYS_FLAG;
- S9xStartHDMA ();
- }
-
- S9xProcessSound (0);
-
- if (PPU.VTimerEnabled && !PPU.HTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)
- {
- S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
- }
-
- if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
- {
- // Start of V-blank
- S9xEndScreenRefresh ();
- IPPU.HDMA = 0;
- // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
- missing.dma_this_frame = 0;
- IPPU.MaxBrightness = PPU.Brightness;
- PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;
-
- if(!PPU.ForcedBlanking)
- {
- PPU.OAMAddr = PPU.SavedOAMAddr;
-
- uint8 tmp = 0;
- if(PPU.OAMPriorityRotation)
- tmp = (PPU.OAMAddr&0xFE)>>1;
- if((PPU.OAMFlip&1) || PPU.FirstSprite!=tmp)
- {
- PPU.FirstSprite=tmp;
- IPPU.OBJChanged=TRUE;
- }
-
- PPU.OAMFlip = 0;
- }
-
- Memory.FillRAM[0x4210] = 0x80 |Model->_5A22;
- if (Memory.FillRAM[0x4200] & 0x80)
- {
- CPU.NMIActive = TRUE;
- CPU.Flags |= NMI_FLAG;
- CPU.NMICycleCount = CPU.NMITriggerPoint;
- }
+ }
+ else
+ APU.Cycles = 0;
+
+ CPU.NextEvent = -1;
+ ICPU.Scanline++;
+
+ if (++CPU.V_Counter >= (Settings.PAL ? SNES_MAX_PAL_VCOUNTER :
+ SNES_MAX_NTSC_VCOUNTER))
+ {
+ CPU.V_Counter = 0;
+ Memory.FillRAM[0x213F] ^= 0x80;
+ PPU.RangeTimeOver = 0;
+ CPU.NMIActive = FALSE;
+ ICPU.Frame++;
+ PPU.HVBeamCounterLatched = 0;
+ CPU.Flags |= SCAN_KEYS_FLAG;
+ S9xStartHDMA();
+ }
+
+ S9xProcessSound(0);
+
+ if (PPU.VTimerEnabled && !PPU.HTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)
+ S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
+
+ if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
+ {
+ // Start of V-blank
+ S9xEndScreenRefresh();
+ IPPU.HDMA = 0;
+ // Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
+ missing.dma_this_frame = 0;
+ IPPU.MaxBrightness = PPU.Brightness;
+ PPU.ForcedBlanking = (Memory.FillRAM [0x2100] >> 7) & 1;
+
+ if (!PPU.ForcedBlanking)
+ {
+ PPU.OAMAddr = PPU.SavedOAMAddr;
+
+ uint8 tmp = 0;
+ if (PPU.OAMPriorityRotation)
+ tmp = (PPU.OAMAddr & 0xFE) >> 1;
+ if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
+ {
+ PPU.FirstSprite = tmp;
+ IPPU.OBJChanged = TRUE;
+ }
+
+ PPU.OAMFlip = 0;
+ }
+
+ Memory.FillRAM[0x4210] = 0x80 | Model->_5A22;
+ if (Memory.FillRAM[0x4200] & 0x80)
+ {
+ CPU.NMIActive = TRUE;
+ CPU.Flags |= NMI_FLAG;
+ CPU.NMICycleCount = CPU.NMITriggerPoint;
+ }
#ifdef OLD_SNAPSHOT_CODE
- if (CPU.Flags & SAVE_SNAPSHOT_FLAG)
- {
- CPU.Flags &= ~SAVE_SNAPSHOT_FLAG;
- Registers.PC = CPU.PC - CPU.PCBase;
- S9xPackStatus ();
- S9xAPUPackStatus ();
- Snapshot (NULL);
- }
+ if (CPU.Flags & SAVE_SNAPSHOT_FLAG)
+ {
+ CPU.Flags &= ~SAVE_SNAPSHOT_FLAG;
+ Registers.PC = CPU.PC - CPU.PCBase;
+ S9xPackStatus();
+ S9xAPUPackStatus();
+ Snapshot(NULL);
+ }
+#endif
+ }
+
+ if (CPU.V_Counter == PPU.ScreenHeight + 3)
+ S9xUpdateJoypads();
+
+ if (CPU.V_Counter == FIRST_VISIBLE_LINE)
+ {
+ Memory.FillRAM[0x4210] = Model->_5A22;
+ CPU.Flags &= ~NMI_FLAG;
+ S9xStartScreenRefresh();
+ }
+ if (CPU.V_Counter >= FIRST_VISIBLE_LINE &&
+ CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
+ RenderLine(CPU.V_Counter - FIRST_VISIBLE_LINE);
+ // Use TimerErrorCounter to skip update of SPC700 timers once
+ // every 128 updates. Needed because this section of code is called
+ // once every emulated 63.5 microseconds, which coresponds to
+ // 15.750KHz, but the SPC700 timers need to be updated at multiples
+ // of 8KHz, hence the error correction.
+ // IAPU.TimerErrorCounter++;
+ // if (IAPU.TimerErrorCounter >= )
+ // IAPU.TimerErrorCounter = 0;
+ // else
+ {
+ if (APU.TimerEnabled [2])
+ {
+ APU.Timer [2] += 4;
+ while (APU.Timer [2] >= APU.TimerTarget [2])
+ {
+ IAPU.RAM [0xff] = (IAPU.RAM [0xff] + 1) & 0xf;
+ APU.Timer [2] -= APU.TimerTarget [2];
+#ifdef SPC700_SHUTDOWN
+ IAPU.WaitCounter++;
+ IAPU.APUExecuting = TRUE;
#endif
- }
-
- if (CPU.V_Counter == PPU.ScreenHeight + 3)
- S9xUpdateJoypads ();
-
- if (CPU.V_Counter == FIRST_VISIBLE_LINE)
- {
- Memory.FillRAM[0x4210] = Model->_5A22;
- CPU.Flags &= ~NMI_FLAG;
- S9xStartScreenRefresh ();
- }
- if (CPU.V_Counter >= FIRST_VISIBLE_LINE &&
- CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE)
- {
- RenderLine (CPU.V_Counter - FIRST_VISIBLE_LINE);
- }
- // Use TimerErrorCounter to skip update of SPC700 timers once
- // every 128 updates. Needed because this section of code is called
- // once every emulated 63.5 microseconds, which coresponds to
- // 15.750KHz, but the SPC700 timers need to be updated at multiples
- // of 8KHz, hence the error correction.
-// IAPU.TimerErrorCounter++;
-// if (IAPU.TimerErrorCounter >= )
-// IAPU.TimerErrorCounter = 0;
-// else
- {
- if (APU.TimerEnabled [2])
- {
- APU.Timer [2] += 4;
- while (APU.Timer [2] >= APU.TimerTarget [2])
- {
- IAPU.RAM [0xff] = (IAPU.RAM [0xff] + 1) & 0xf;
- APU.Timer [2] -= APU.TimerTarget [2];
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
- IAPU.APUExecuting = TRUE;
+ }
+ }
+ if (CPU.V_Counter & 1)
+ {
+ if (APU.TimerEnabled [0])
+ {
+ APU.Timer [0]++;
+ if (APU.Timer [0] >= APU.TimerTarget [0])
+ {
+ IAPU.RAM [0xfd] = (IAPU.RAM [0xfd] + 1) & 0xf;
+ APU.Timer [0] = 0;
+#ifdef SPC700_SHUTDOWN
+ IAPU.WaitCounter++;
+ IAPU.APUExecuting = TRUE;
#endif
- }
- }
- if (CPU.V_Counter & 1)
- {
- if (APU.TimerEnabled [0])
- {
- APU.Timer [0]++;
- if (APU.Timer [0] >= APU.TimerTarget [0])
- {
- IAPU.RAM [0xfd] = (IAPU.RAM [0xfd] + 1) & 0xf;
- APU.Timer [0] = 0;
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
- IAPU.APUExecuting = TRUE;
+ }
+ }
+ if (APU.TimerEnabled [1])
+ {
+ APU.Timer [1]++;
+ if (APU.Timer [1] >= APU.TimerTarget [1])
+ {
+ IAPU.RAM [0xfe] = (IAPU.RAM [0xfe] + 1) & 0xf;
+ APU.Timer [1] = 0;
+#ifdef SPC700_SHUTDOWN
+ IAPU.WaitCounter++;
+ IAPU.APUExecuting = TRUE;
#endif
- }
- }
- if (APU.TimerEnabled [1])
- {
- APU.Timer [1]++;
- if (APU.Timer [1] >= APU.TimerTarget [1])
- {
- IAPU.RAM [0xfe] = (IAPU.RAM [0xfe] + 1) & 0xf;
- APU.Timer [1] = 0;
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
- IAPU.APUExecuting = TRUE;
-#endif
- }
- }
- }
- }
- break;
-
- case HTIMER_BEFORE_EVENT:
- case HTIMER_AFTER_EVENT:
- if (PPU.HTimerEnabled && (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos))
- {
- S9xSetIRQ (PPU_H_BEAM_IRQ_SOURCE);
- }
- break;
- }
-
- S9xReschedule ();
+ }
+ }
+ }
+ }
+ break;
+
+ case HTIMER_BEFORE_EVENT:
+ case HTIMER_AFTER_EVENT:
+ if (PPU.HTimerEnabled && (!PPU.VTimerEnabled
+ || CPU.V_Counter == PPU.IRQVBeamPos))
+ S9xSetIRQ(PPU_H_BEAM_IRQ_SOURCE);
+ break;
+ }
+
+ S9xReschedule();
}
diff --git a/source/cpuexec.h b/source/cpuexec.h
index 346b90e..3eb6064 100644
--- a/source/cpuexec.h
+++ b/source/cpuexec.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -95,44 +95,45 @@
#define DO_HBLANK_CHECK_SFX() \
if (CPU.Cycles >= CPU.NextEvent) \
- S9xDoHBlankProcessing_SFX ();
+ S9xDoHBlankProcessing_SFX ();
#define DO_HBLANK_CHECK_NoSFX() \
if (CPU.Cycles >= CPU.NextEvent) \
- S9xDoHBlankProcessing_NoSFX ();
+ S9xDoHBlankProcessing_NoSFX ();
-typedef struct {
+typedef struct
+{
#ifdef __WIN32__
- void (__cdecl *S9xOpcode)( void);
+ void (__cdecl* S9xOpcode)(void);
#else
- void (*S9xOpcode)( void);
+ void (*S9xOpcode)(void);
#endif
-}SOpcodes;
+} SOpcodes;
typedef struct
{
- uint8 *Speed;
- SOpcodes *S9xOpcodes;
- SRegisters Registers;
- uint8 _Carry;
- uint8 _Zero;
- uint8 _Negative;
- uint8 _Overflow;
- bool8 CPUExecuting;
- uint32 ShiftedPB;
- uint32 ShiftedDB;
- uint32 Frame;
- uint32 Scanline;
- uint32 FrameAdvanceCount;
-}SICPU;
-
-void S9xMainLoop (void);
-void S9xReset (void);
-void S9xSoftReset (void);
-void S9xDoHBlankProcessing_SFX ();
-void S9xDoHBlankProcessing_NoSFX ();
-void S9xClearIRQ (uint32);
-void S9xSetIRQ (uint32);
+ uint8* Speed;
+ SOpcodes* S9xOpcodes;
+ SRegisters Registers;
+ uint8 _Carry;
+ uint8 _Zero;
+ uint8 _Negative;
+ uint8 _Overflow;
+ bool8 CPUExecuting;
+ uint32 ShiftedPB;
+ uint32 ShiftedDB;
+ uint32 Frame;
+ uint32 Scanline;
+ uint32 FrameAdvanceCount;
+} SICPU;
+
+void S9xMainLoop(void);
+void S9xReset(void);
+void S9xSoftReset(void);
+void S9xDoHBlankProcessing_SFX();
+void S9xDoHBlankProcessing_NoSFX();
+void S9xClearIRQ(uint32);
+void S9xSetIRQ(uint32);
extern SOpcodes S9xOpcodesE1 [256];
extern SOpcodes S9xOpcodesM1X1 [256];
@@ -144,86 +145,75 @@ extern SICPU ICPU;
STATIC inline void S9xUnpackStatus()
{
- ICPU._Zero = (ICPU.Registers.PL & Zero) == 0;
- ICPU._Negative = (ICPU.Registers.PL & Negative);
- ICPU._Carry = (ICPU.Registers.PL & Carry);
- ICPU._Overflow = (ICPU.Registers.PL & Overflow) >> 6;
+ ICPU._Zero = (ICPU.Registers.PL & Zero) == 0;
+ ICPU._Negative = (ICPU.Registers.PL & Negative);
+ ICPU._Carry = (ICPU.Registers.PL & Carry);
+ ICPU._Overflow = (ICPU.Registers.PL & Overflow) >> 6;
}
STATIC inline void S9xPackStatus()
{
- ICPU.Registers.PL &= ~(Zero | Negative | Carry | Overflow);
- ICPU.Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) |
- (ICPU._Negative & 0x80) | (ICPU._Overflow << 6);
+ ICPU.Registers.PL &= ~(Zero | Negative | Carry | Overflow);
+ ICPU.Registers.PL |= ICPU._Carry | ((ICPU._Zero == 0) << 1) |
+ (ICPU._Negative & 0x80) | (ICPU._Overflow << 6);
}
-STATIC inline void CLEAR_IRQ_SOURCE (uint32 M)
+STATIC inline void CLEAR_IRQ_SOURCE(uint32 M)
{
- CPU.IRQActive &= ~M;
- if (!CPU.IRQActive)
- CPU.Flags &= ~IRQ_PENDING_FLAG;
+ CPU.IRQActive &= ~M;
+ if (!CPU.IRQActive)
+ CPU.Flags &= ~IRQ_PENDING_FLAG;
}
-
-STATIC inline void S9xFixCycles ()
+
+STATIC inline void S9xFixCycles()
{
- if (CheckEmulation ())
- {
- ICPU.S9xOpcodes = S9xOpcodesE1;
- }
- else
- if (CheckMemory ())
- {
- if (CheckIndex ())
- {
- ICPU.S9xOpcodes = S9xOpcodesM1X1;
- }
- else
- {
- ICPU.S9xOpcodes = S9xOpcodesM1X0;
- }
- }
- else
- {
- if (CheckIndex ())
- {
- ICPU.S9xOpcodes = S9xOpcodesM0X1;
- }
- else
- {
- ICPU.S9xOpcodes = S9xOpcodesM0X0;
- }
- }
+ if (CheckEmulation())
+ ICPU.S9xOpcodes = S9xOpcodesE1;
+ else if (CheckMemory())
+ {
+ if (CheckIndex())
+ ICPU.S9xOpcodes = S9xOpcodesM1X1;
+ else
+ ICPU.S9xOpcodes = S9xOpcodesM1X0;
+ }
+ else
+ {
+ if (CheckIndex())
+ ICPU.S9xOpcodes = S9xOpcodesM0X1;
+ else
+ ICPU.S9xOpcodes = S9xOpcodesM0X0;
+ }
}
-STATIC inline void S9xReschedule ()
+STATIC inline void S9xReschedule()
{
- uint8 which;
- long max;
-
- if (CPU.WhichEvent == HBLANK_START_EVENT ||
- CPU.WhichEvent == HTIMER_AFTER_EVENT)
- {
- which = HBLANK_END_EVENT;
- max = Settings.H_Max;
- }
- else
- {
- which = HBLANK_START_EVENT;
- max = Settings.HBlankStart;
- }
-
- if (PPU.HTimerEnabled &&
- (long) PPU.HTimerPosition < max &&
- (long) PPU.HTimerPosition > CPU.NextEvent &&
- (!PPU.VTimerEnabled ||
- (PPU.VTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)))
- {
- which = (long) PPU.HTimerPosition < Settings.HBlankStart ?
- HTIMER_BEFORE_EVENT : HTIMER_AFTER_EVENT;
- max = PPU.HTimerPosition;
- }
- CPU.NextEvent = max;
- CPU.WhichEvent = which;
+ uint8 which;
+ long max;
+
+ if (CPU.WhichEvent == HBLANK_START_EVENT ||
+ CPU.WhichEvent == HTIMER_AFTER_EVENT)
+ {
+ which = HBLANK_END_EVENT;
+ max = Settings.H_Max;
+ }
+ else
+ {
+ which = HBLANK_START_EVENT;
+ max = Settings.HBlankStart;
+ }
+
+ if (PPU.HTimerEnabled &&
+ (long) PPU.HTimerPosition < max &&
+ (long) PPU.HTimerPosition > CPU.NextEvent &&
+ (!PPU.VTimerEnabled ||
+ (PPU.VTimerEnabled && CPU.V_Counter == PPU.IRQVBeamPos)))
+ {
+ which = (long) PPU.HTimerPosition < Settings.HBlankStart ?
+ HTIMER_BEFORE_EVENT : HTIMER_AFTER_EVENT;
+ max = PPU.HTimerPosition;
+ }
+ CPU.NextEvent = max;
+ CPU.WhichEvent = which;
}
#endif
diff --git a/source/cpumacro.h b/source/cpumacro.h
index c5ed835..89ac88c 100644
--- a/source/cpumacro.h
+++ b/source/cpumacro.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,752 +90,746 @@
#ifndef _CPUMACRO_H_
#define _CPUMACRO_H_
-static void SetZN16 (uint16 Work)
-{
- ICPU._Zero = Work != 0;
- ICPU._Negative = (uint8) (Work >> 8);
-}
-
-static void SetZN8 (uint8 Work)
-{
- ICPU._Zero = Work;
- ICPU._Negative = Work;
-}
-
-static void ADC8 (long Addr)
-{
- uint8 Work8 = S9xGetByte (Addr);
-
- if (CheckDecimal ())
- {
- uint8 A1 = (ICPU.Registers.A.W) & 0xF;
- uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
- uint8 W1 = Work8 & 0xF;
- uint8 W2 = (Work8 >> 4) & 0xF;
-
- A1 += W1 + CheckCarry();
- if (A1 > 9)
- {
- A1 -= 10;
- A1 &= 0xF;
- A2++;
- }
-
- A2 += W2;
- if (A2 > 9)
- {
- A2 -= 10;
- A2 &= 0xF;
- SetCarry ();
- }
- else
- {
- ClearCarry ();
- }
-
- int8 Ans8 = (A2 << 4) | A1;
- if (~(ICPU.Registers.AL ^ Work8) &
- (Work8 ^ Ans8) & 0x80)
- SetOverflow();
- else
- ClearOverflow();
- ICPU.Registers.AL = Ans8;
- }
- else
- {
- int16 Ans16 = ICPU.Registers.AL + Work8 + CheckCarry();
-
- ICPU._Carry = Ans16 >= 0x100;
-
- if (~(ICPU.Registers.AL ^ Work8) &
- (Work8 ^ (uint8) Ans16) & 0x80)
- SetOverflow();
- else
- ClearOverflow();
- ICPU.Registers.AL = (uint8) Ans16;
- }
- SetZN8 (ICPU.Registers.AL);
-}
-
-static void ADC16 (long Addr)
-{
- uint16 Work16 = S9xGetWord (Addr);
-
- if (CheckDecimal ())
- {
- uint8 A1 = (ICPU.Registers.A.W) & 0xF;
- uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
- uint8 A3 = (ICPU.Registers.A.W >> 8) & 0xF;
- uint8 A4 = (ICPU.Registers.A.W >> 12) & 0xF;
- uint8 W1 = Work16 & 0xF;
- uint8 W2 = (Work16 >> 4) & 0xF;
- uint8 W3 = (Work16 >> 8) & 0xF;
- uint8 W4 = (Work16 >> 12) & 0xF;
-
- A1 += W1 + CheckCarry ();
- if (A1 > 9)
- {
- A1 -= 10;
- A1 &= 0xF;
- A2++;
- }
-
- A2 += W2;
- if (A2 > 9)
- {
- A2 -= 10;
- A2 &= 0xF;
- A3++;
- }
-
- A3 += W3;
- if (A3 > 9)
- {
- A3 -= 10;
- A3 &= 0xF;
- A4++;
- }
-
- A4 += W4;
- if (A4 > 9)
- {
- A4 -= 10;
- A4 &= 0xF;
- SetCarry ();
- }
- else
- {
- ClearCarry ();
- }
-
- uint16 Ans16 = (A4 << 12) | (A3 << 8) | (A2 << 4) | (A1);
- if (~(ICPU.Registers.A.W ^ Work16) &
- (Work16 ^ Ans16) & 0x8000)
- SetOverflow();
- else
- ClearOverflow();
- ICPU.Registers.A.W = Ans16;
- }
- else
- {
- uint32 Ans32 = ICPU.Registers.A.W + Work16 + CheckCarry();
-
- ICPU._Carry = Ans32 >= 0x10000;
-
- if (~(ICPU.Registers.A.W ^ Work16) &
- (Work16 ^ (uint16) Ans32) & 0x8000)
- SetOverflow();
- else
- ClearOverflow();
- ICPU.Registers.A.W = (uint16) Ans32;
- }
- SetZN16 (ICPU.Registers.A.W);
-}
-
-static void AND16 (long Addr)
-{
- ICPU.Registers.A.W &= S9xGetWord (Addr);
- SetZN16 (ICPU.Registers.A.W);
-}
-
-static void AND8 (long Addr)
-{
- ICPU.Registers.AL &= S9xGetByte (Addr);
- SetZN8 (ICPU.Registers.AL);
-}
-
-static inline void A_ASL16 ()
+static void SetZN16(uint16 Work)
+{
+ ICPU._Zero = Work != 0;
+ ICPU._Negative = (uint8)(Work >> 8);
+}
+
+static void SetZN8(uint8 Work)
+{
+ ICPU._Zero = Work;
+ ICPU._Negative = Work;
+}
+
+static void ADC8(long Addr)
+{
+ uint8 Work8 = S9xGetByte(Addr);
+
+ if (CheckDecimal())
+ {
+ uint8 A1 = (ICPU.Registers.A.W) & 0xF;
+ uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
+ uint8 W1 = Work8 & 0xF;
+ uint8 W2 = (Work8 >> 4) & 0xF;
+
+ A1 += W1 + CheckCarry();
+ if (A1 > 9)
+ {
+ A1 -= 10;
+ A1 &= 0xF;
+ A2++;
+ }
+
+ A2 += W2;
+ if (A2 > 9)
+ {
+ A2 -= 10;
+ A2 &= 0xF;
+ SetCarry();
+ }
+ else
+ ClearCarry();
+
+ int8 Ans8 = (A2 << 4) | A1;
+ if (~(ICPU.Registers.AL ^ Work8) &
+ (Work8 ^ Ans8) & 0x80)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.AL = Ans8;
+ }
+ else
+ {
+ int16 Ans16 = ICPU.Registers.AL + Work8 + CheckCarry();
+
+ ICPU._Carry = Ans16 >= 0x100;
+
+ if (~(ICPU.Registers.AL ^ Work8) &
+ (Work8 ^ (uint8) Ans16) & 0x80)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.AL = (uint8) Ans16;
+ }
+ SetZN8(ICPU.Registers.AL);
+}
+
+static void ADC16(long Addr)
+{
+ uint16 Work16 = S9xGetWord(Addr);
+
+ if (CheckDecimal())
+ {
+ uint8 A1 = (ICPU.Registers.A.W) & 0xF;
+ uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
+ uint8 A3 = (ICPU.Registers.A.W >> 8) & 0xF;
+ uint8 A4 = (ICPU.Registers.A.W >> 12) & 0xF;
+ uint8 W1 = Work16 & 0xF;
+ uint8 W2 = (Work16 >> 4) & 0xF;
+ uint8 W3 = (Work16 >> 8) & 0xF;
+ uint8 W4 = (Work16 >> 12) & 0xF;
+
+ A1 += W1 + CheckCarry();
+ if (A1 > 9)
+ {
+ A1 -= 10;
+ A1 &= 0xF;
+ A2++;
+ }
+
+ A2 += W2;
+ if (A2 > 9)
+ {
+ A2 -= 10;
+ A2 &= 0xF;
+ A3++;
+ }
+
+ A3 += W3;
+ if (A3 > 9)
+ {
+ A3 -= 10;
+ A3 &= 0xF;
+ A4++;
+ }
+
+ A4 += W4;
+ if (A4 > 9)
+ {
+ A4 -= 10;
+ A4 &= 0xF;
+ SetCarry();
+ }
+ else
+ ClearCarry();
+
+ uint16 Ans16 = (A4 << 12) | (A3 << 8) | (A2 << 4) | (A1);
+ if (~(ICPU.Registers.A.W ^ Work16) &
+ (Work16 ^ Ans16) & 0x8000)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.A.W = Ans16;
+ }
+ else
+ {
+ uint32 Ans32 = ICPU.Registers.A.W + Work16 + CheckCarry();
+
+ ICPU._Carry = Ans32 >= 0x10000;
+
+ if (~(ICPU.Registers.A.W ^ Work16) &
+ (Work16 ^ (uint16) Ans32) & 0x8000)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.A.W = (uint16) Ans32;
+ }
+ SetZN16(ICPU.Registers.A.W);
+}
+
+static void AND16(long Addr)
+{
+ ICPU.Registers.A.W &= S9xGetWord(Addr);
+ SetZN16(ICPU.Registers.A.W);
+}
+
+static void AND8(long Addr)
+{
+ ICPU.Registers.AL &= S9xGetByte(Addr);
+ SetZN8(ICPU.Registers.AL);
+}
+
+static inline void A_ASL16()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU._Carry = (ICPU.Registers.AH & 0x80) != 0;
- ICPU.Registers.A.W <<= 1;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU._Carry = (ICPU.Registers.AH & 0x80) != 0;
+ ICPU.Registers.A.W <<= 1;
+ SetZN16(ICPU.Registers.A.W);
}
-static inline void A_ASL8 ()
+static inline void A_ASL8()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU._Carry = (ICPU.Registers.AL & 0x80) != 0;
- ICPU.Registers.AL <<= 1;
- SetZN8 (ICPU.Registers.AL);
+ ICPU._Carry = (ICPU.Registers.AL & 0x80) != 0;
+ ICPU.Registers.AL <<= 1;
+ SetZN8(ICPU.Registers.AL);
}
-static void ASL16 (long Addr)
+static void ASL16(long Addr)
{
- uint16 Work16 = S9xGetWord (Addr);
- ICPU._Carry = (Work16 & 0x8000) != 0;
- Work16 <<= 1;
- //S9xSetWord (Work16, Addr);
- S9xSetByte(Work16>>8, Addr+1);
- S9xSetByte(Work16&0xFF, Addr);
- SetZN16 (Work16);
+ uint16 Work16 = S9xGetWord(Addr);
+ ICPU._Carry = (Work16 & 0x8000) != 0;
+ Work16 <<= 1;
+ //S9xSetWord (Work16, Addr);
+ S9xSetByte(Work16 >> 8, Addr + 1);
+ S9xSetByte(Work16 & 0xFF, Addr);
+ SetZN16(Work16);
}
-static void ASL8 (long Addr)
+static void ASL8(long Addr)
{
- uint8 Work8 = S9xGetByte (Addr);
- ICPU._Carry = (Work8 & 0x80) != 0;
- Work8 <<= 1;
- S9xSetByte (Work8, Addr);
- SetZN8 (Work8);
+ uint8 Work8 = S9xGetByte(Addr);
+ ICPU._Carry = (Work8 & 0x80) != 0;
+ Work8 <<= 1;
+ S9xSetByte(Work8, Addr);
+ SetZN8(Work8);
}
-static void BIT16 (long Addr)
+static void BIT16(long Addr)
{
- uint16 Work16 = S9xGetWord (Addr);
- ICPU._Overflow = (Work16 & 0x4000) != 0;
- ICPU._Negative = (uint8) (Work16 >> 8);
- ICPU._Zero = (Work16 & ICPU.Registers.A.W) != 0;
+ uint16 Work16 = S9xGetWord(Addr);
+ ICPU._Overflow = (Work16 & 0x4000) != 0;
+ ICPU._Negative = (uint8)(Work16 >> 8);
+ ICPU._Zero = (Work16 & ICPU.Registers.A.W) != 0;
}
-static void BIT8 (long Addr)
+static void BIT8(long Addr)
{
- uint8 Work8 = S9xGetByte (Addr);
- ICPU._Overflow = (Work8 & 0x40) != 0;
- ICPU._Negative = Work8;
- ICPU._Zero = Work8 & ICPU.Registers.AL;
+ uint8 Work8 = S9xGetByte(Addr);
+ ICPU._Overflow = (Work8 & 0x40) != 0;
+ ICPU._Negative = Work8;
+ ICPU._Zero = Work8 & ICPU.Registers.AL;
}
-static void CMP16 (long Addr)
+static void CMP16(long Addr)
{
- int32 Int32 = (long) ICPU.Registers.A.W -
- (long) S9xGetWord (Addr);
- ICPU._Carry = Int32 >= 0;
- SetZN16 ((uint16) Int32);
+ int32 Int32 = (long) ICPU.Registers.A.W -
+ (long) S9xGetWord(Addr);
+ ICPU._Carry = Int32 >= 0;
+ SetZN16((uint16) Int32);
}
-static void CMP8 (long Addr)
+static void CMP8(long Addr)
{
- int16 Int16 = (short) ICPU.Registers.AL -
- (short) S9xGetByte (Addr);
- ICPU._Carry = Int16 >= 0;
- SetZN8 ((uint8) Int16);
+ int16 Int16 = (short) ICPU.Registers.AL -
+ (short) S9xGetByte(Addr);
+ ICPU._Carry = Int16 >= 0;
+ SetZN8((uint8) Int16);
}
-static void CMX16 (long Addr)
+static void CMX16(long Addr)
{
- int32 Int32 = (long) ICPU.Registers.X.W -
- (long) S9xGetWord (Addr);
- ICPU._Carry = Int32 >= 0;
- SetZN16 ((uint16) Int32);
+ int32 Int32 = (long) ICPU.Registers.X.W -
+ (long) S9xGetWord(Addr);
+ ICPU._Carry = Int32 >= 0;
+ SetZN16((uint16) Int32);
}
-static void CMX8 (long Addr)
+static void CMX8(long Addr)
{
- int16 Int16 = (short) ICPU.Registers.XL -
- (short) S9xGetByte (Addr);
- ICPU._Carry = Int16 >= 0;
- SetZN8 ((uint8) Int16);
+ int16 Int16 = (short) ICPU.Registers.XL -
+ (short) S9xGetByte(Addr);
+ ICPU._Carry = Int16 >= 0;
+ SetZN8((uint8) Int16);
}
-static void CMY16 (long Addr)
+static void CMY16(long Addr)
{
- int32 Int32 = (long) ICPU.Registers.Y.W -
- (long) S9xGetWord (Addr);
- ICPU._Carry = Int32 >= 0;
- SetZN16 ((uint16) Int32);
+ int32 Int32 = (long) ICPU.Registers.Y.W -
+ (long) S9xGetWord(Addr);
+ ICPU._Carry = Int32 >= 0;
+ SetZN16((uint16) Int32);
}
-static void CMY8 (long Addr)
+static void CMY8(long Addr)
{
- int16 Int16 = (short) ICPU.Registers.YL -
- (short) S9xGetByte (Addr);
- ICPU._Carry = Int16 >= 0;
- SetZN8 ((uint8) Int16);
+ int16 Int16 = (short) ICPU.Registers.YL -
+ (short) S9xGetByte(Addr);
+ ICPU._Carry = Int16 >= 0;
+ SetZN8((uint8) Int16);
}
-static inline void A_DEC16 ()
+static inline void A_DEC16()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.A.W--;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W--;
+ SetZN16(ICPU.Registers.A.W);
}
-static inline void A_DEC8 ()
+static inline void A_DEC8()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.AL--;
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL--;
+ SetZN8(ICPU.Registers.AL);
}
-static void DEC16 (long Addr)
+static void DEC16(long Addr)
{
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- uint16 Work16 = S9xGetWord (Addr) - 1;
- //S9xSetWord (Work16, Addr);
- S9xSetByte (Work16>>8, Addr+1);
- S9xSetByte (Work16&0xFF, Addr);
- SetZN16 (Work16);
+ uint16 Work16 = S9xGetWord(Addr) - 1;
+ //S9xSetWord (Work16, Addr);
+ S9xSetByte(Work16 >> 8, Addr + 1);
+ S9xSetByte(Work16 & 0xFF, Addr);
+ SetZN16(Work16);
}
-static void DEC8 (long Addr)
+static void DEC8(long Addr)
{
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- uint8 Work8 = S9xGetByte (Addr) - 1;
- S9xSetByte (Work8, Addr);
- SetZN8 (Work8);
+ uint8 Work8 = S9xGetByte(Addr) - 1;
+ S9xSetByte(Work8, Addr);
+ SetZN8(Work8);
}
-static void EOR16 (long Addr)
+static void EOR16(long Addr)
{
- ICPU.Registers.A.W ^= S9xGetWord (Addr);
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W ^= S9xGetWord(Addr);
+ SetZN16(ICPU.Registers.A.W);
}
-static void EOR8 (long Addr)
+static void EOR8(long Addr)
{
- ICPU.Registers.AL ^= S9xGetByte (Addr);
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL ^= S9xGetByte(Addr);
+ SetZN8(ICPU.Registers.AL);
}
-static inline void A_INC16 ()
+static inline void A_INC16()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.A.W++;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W++;
+ SetZN16(ICPU.Registers.A.W);
}
-static inline void A_INC8 ()
+static inline void A_INC8()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.AL++;
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL++;
+ SetZN8(ICPU.Registers.AL);
}
-static void INC16 (long Addr)
+static void INC16(long Addr)
{
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- uint16 Work16 = S9xGetWord (Addr) + 1;
- //S9xSetWord (Work16, Addr);
- S9xSetByte (Work16>>8, Addr+1);
- S9xSetByte (Work16&0xFF, Addr);
- SetZN16 (Work16);
+ uint16 Work16 = S9xGetWord(Addr) + 1;
+ //S9xSetWord (Work16, Addr);
+ S9xSetByte(Work16 >> 8, Addr + 1);
+ S9xSetByte(Work16 & 0xFF, Addr);
+ SetZN16(Work16);
}
-static void INC8 (long Addr)
+static void INC8(long Addr)
{
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- uint8 Work8 = S9xGetByte (Addr) + 1;
- S9xSetByte (Work8, Addr);
- SetZN8 (Work8);
+ uint8 Work8 = S9xGetByte(Addr) + 1;
+ S9xSetByte(Work8, Addr);
+ SetZN8(Work8);
}
-static void LDA16 (long Addr)
+static void LDA16(long Addr)
{
- ICPU.Registers.A.W = S9xGetWord (Addr);
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W = S9xGetWord(Addr);
+ SetZN16(ICPU.Registers.A.W);
}
-static void LDA8 (long Addr)
+static void LDA8(long Addr)
{
- ICPU.Registers.AL = S9xGetByte (Addr);
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL = S9xGetByte(Addr);
+ SetZN8(ICPU.Registers.AL);
}
-static void LDX16 (long Addr)
+static void LDX16(long Addr)
{
- ICPU.Registers.X.W = S9xGetWord (Addr);
- SetZN16 (ICPU.Registers.X.W);
+ ICPU.Registers.X.W = S9xGetWord(Addr);
+ SetZN16(ICPU.Registers.X.W);
}
-static void LDX8 (long Addr)
+static void LDX8(long Addr)
{
- ICPU.Registers.XL = S9xGetByte (Addr);
- SetZN8 (ICPU.Registers.XL);
+ ICPU.Registers.XL = S9xGetByte(Addr);
+ SetZN8(ICPU.Registers.XL);
}
-static void LDY16 (long Addr)
+static void LDY16(long Addr)
{
- ICPU.Registers.Y.W = S9xGetWord (Addr);
- SetZN16 (ICPU.Registers.Y.W);
+ ICPU.Registers.Y.W = S9xGetWord(Addr);
+ SetZN16(ICPU.Registers.Y.W);
}
-static void LDY8 (long Addr)
+static void LDY8(long Addr)
{
- ICPU.Registers.YL = S9xGetByte (Addr);
- SetZN8 (ICPU.Registers.YL);
+ ICPU.Registers.YL = S9xGetByte(Addr);
+ SetZN8(ICPU.Registers.YL);
}
-static inline void A_LSR16 ()
+static inline void A_LSR16()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU._Carry = ICPU.Registers.AL & 1;
- ICPU.Registers.A.W >>= 1;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU._Carry = ICPU.Registers.AL & 1;
+ ICPU.Registers.A.W >>= 1;
+ SetZN16(ICPU.Registers.A.W);
}
-static inline void A_LSR8 ()
+static inline void A_LSR8()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU._Carry = ICPU.Registers.AL & 1;
- ICPU.Registers.AL >>= 1;
- SetZN8 (ICPU.Registers.AL);
+ ICPU._Carry = ICPU.Registers.AL & 1;
+ ICPU.Registers.AL >>= 1;
+ SetZN8(ICPU.Registers.AL);
}
-static void LSR16 (long Addr)
+static void LSR16(long Addr)
{
- uint16 Work16 = S9xGetWord (Addr);
- ICPU._Carry = Work16 & 1;
- Work16 >>= 1;
- //S9xSetWord (Work16, Addr);
- S9xSetByte (Work16>>8, Addr+1);
- S9xSetByte (Work16&0xFF, Addr);
- SetZN16 (Work16);
+ uint16 Work16 = S9xGetWord(Addr);
+ ICPU._Carry = Work16 & 1;
+ Work16 >>= 1;
+ //S9xSetWord (Work16, Addr);
+ S9xSetByte(Work16 >> 8, Addr + 1);
+ S9xSetByte(Work16 & 0xFF, Addr);
+ SetZN16(Work16);
}
-static void LSR8 (long Addr)
+static void LSR8(long Addr)
{
- uint8 Work8 = S9xGetByte (Addr);
- ICPU._Carry = Work8 & 1;
- Work8 >>= 1;
- S9xSetByte (Work8, Addr);
- SetZN8 (Work8);
+ uint8 Work8 = S9xGetByte(Addr);
+ ICPU._Carry = Work8 & 1;
+ Work8 >>= 1;
+ S9xSetByte(Work8, Addr);
+ SetZN8(Work8);
}
-static void ORA16 (long Addr)
+static void ORA16(long Addr)
{
- ICPU.Registers.A.W |= S9xGetWord (Addr);
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W |= S9xGetWord(Addr);
+ SetZN16(ICPU.Registers.A.W);
}
-static void ORA8 (long Addr)
+static void ORA8(long Addr)
{
- ICPU.Registers.AL |= S9xGetByte (Addr);
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL |= S9xGetByte(Addr);
+ SetZN8(ICPU.Registers.AL);
}
-static inline void A_ROL16 ()
+static inline void A_ROL16()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- uint32 Work32 = (ICPU.Registers.A.W << 1) | CheckCarry();
- ICPU._Carry = Work32 >= 0x10000;
- ICPU.Registers.A.W = (uint16) Work32;
- SetZN16 ((uint16) Work32);
+ uint32 Work32 = (ICPU.Registers.A.W << 1) | CheckCarry();
+ ICPU._Carry = Work32 >= 0x10000;
+ ICPU.Registers.A.W = (uint16) Work32;
+ SetZN16((uint16) Work32);
}
-static inline void A_ROL8 ()
+static inline void A_ROL8()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- uint16 Work16 = ICPU.Registers.AL;
- Work16 <<= 1;
- Work16 |= CheckCarry();
- ICPU._Carry = Work16 >= 0x100;
- ICPU.Registers.AL = (uint8) Work16;
- SetZN8 ((uint8) Work16);
+ uint16 Work16 = ICPU.Registers.AL;
+ Work16 <<= 1;
+ Work16 |= CheckCarry();
+ ICPU._Carry = Work16 >= 0x100;
+ ICPU.Registers.AL = (uint8) Work16;
+ SetZN8((uint8) Work16);
}
-static void ROL16 (long Addr)
+static void ROL16(long Addr)
{
- uint32 Work32 = S9xGetWord (Addr);
- Work32 <<= 1;
- Work32 |= CheckCarry();
- ICPU._Carry = Work32 >= 0x10000;
- //S9xSetWord ((uint16) Work32, Addr);
- S9xSetByte((Work32>>8)&0xFF, Addr+1);
- S9xSetByte(Work32&0xFF, Addr);
- SetZN16 ((uint16) Work32);
+ uint32 Work32 = S9xGetWord(Addr);
+ Work32 <<= 1;
+ Work32 |= CheckCarry();
+ ICPU._Carry = Work32 >= 0x10000;
+ //S9xSetWord ((uint16) Work32, Addr);
+ S9xSetByte((Work32 >> 8) & 0xFF, Addr + 1);
+ S9xSetByte(Work32 & 0xFF, Addr);
+ SetZN16((uint16) Work32);
}
-static void ROL8 (long Addr)
+static void ROL8(long Addr)
{
- uint16 Work16 = S9xGetByte (Addr);
- Work16 <<= 1;
- Work16 |= CheckCarry ();
- ICPU._Carry = Work16 >= 0x100;
- S9xSetByte ((uint8) Work16, Addr);
- SetZN8 ((uint8) Work16);
+ uint16 Work16 = S9xGetByte(Addr);
+ Work16 <<= 1;
+ Work16 |= CheckCarry();
+ ICPU._Carry = Work16 >= 0x100;
+ S9xSetByte((uint8) Work16, Addr);
+ SetZN8((uint8) Work16);
}
-static inline void A_ROR16 ()
+static inline void A_ROR16()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- uint32 Work32 = ICPU.Registers.A.W;
- Work32 |= (int) CheckCarry() << 16;
- ICPU._Carry = (uint8) (Work32 & 1);
- Work32 >>= 1;
- ICPU.Registers.A.W = (uint16) Work32;
- SetZN16 ((uint16) Work32);
+ uint32 Work32 = ICPU.Registers.A.W;
+ Work32 |= (int) CheckCarry() << 16;
+ ICPU._Carry = (uint8)(Work32 & 1);
+ Work32 >>= 1;
+ ICPU.Registers.A.W = (uint16) Work32;
+ SetZN16((uint16) Work32);
}
-static inline void A_ROR8 ()
+static inline void A_ROR8()
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- uint16 Work16 = ICPU.Registers.AL | ((uint16) CheckCarry() << 8);
- ICPU._Carry = (uint8) Work16 & 1;
- Work16 >>= 1;
- ICPU.Registers.AL = (uint8) Work16;
- SetZN8 ((uint8) Work16);
-}
-
-static void ROR16 (long Addr)
-{
- uint32 Work32 = S9xGetWord (Addr);
- Work32 |= (int) CheckCarry() << 16;
- ICPU._Carry = (uint8) (Work32 & 1);
- Work32 >>= 1;
- //S9xSetWord ((uint16) Work32, Addr);
- S9xSetByte ( (Work32>>8)&0x00FF, Addr+1);
- S9xSetByte (Work32&0x00FF, Addr);
- SetZN16 ((uint16) Work32);
-}
-
-static void ROR8 (long Addr)
-{
- uint16 Work16 = S9xGetByte (Addr);
- Work16 |= (int) CheckCarry () << 8;
- ICPU._Carry = (uint8) (Work16 & 1);
- Work16 >>= 1;
- S9xSetByte ((uint8) Work16, Addr);
- SetZN8 ((uint8) Work16);
-}
-
-static void SBC16 (long Addr)
-{
- uint16 Work16 = S9xGetWord (Addr);
-
- if (CheckDecimal ())
- {
- uint8 A1 = (ICPU.Registers.A.W) & 0xF;
- uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
- uint8 A3 = (ICPU.Registers.A.W >> 8) & 0xF;
- uint8 A4 = (ICPU.Registers.A.W >> 12) & 0xF;
- uint8 W1 = Work16 & 0xF;
- uint8 W2 = (Work16 >> 4) & 0xF;
- uint8 W3 = (Work16 >> 8) & 0xF;
- uint8 W4 = (Work16 >> 12) & 0xF;
-
- A1 -= W1 + !CheckCarry ();
- A2 -= W2;
- A3 -= W3;
- A4 -= W4;
- if (A1 > 9)
- {
- A1 += 10;
- A2--;
- }
- if (A2 > 9)
- {
- A2 += 10;
- A3--;
- }
- if (A3 > 9)
- {
- A3 += 10;
- A4--;
- }
- if (A4 > 9)
- {
- A4 += 10;
- ClearCarry ();
- }
- else
- {
- SetCarry ();
- }
-
- uint16 Ans16 = (A4 << 12) | (A3 << 8) | (A2 << 4) | (A1);
- if ((ICPU.Registers.A.W ^ Work16) &
- (ICPU.Registers.A.W ^ Ans16) & 0x8000)
- SetOverflow();
- else
- ClearOverflow();
- ICPU.Registers.A.W = Ans16;
- SetZN16 (ICPU.Registers.A.W);
- }
- else
- {
-
- int32 Int32 = (long) ICPU.Registers.A.W - (long) Work16 + (long) CheckCarry() - 1;
-
- ICPU._Carry = Int32 >= 0;
-
- if ((ICPU.Registers.A.W ^ Work16) &
- (ICPU.Registers.A.W ^ (uint16) Int32) & 0x8000)
- SetOverflow();
- else
- ClearOverflow ();
- ICPU.Registers.A.W = (uint16) Int32;
- SetZN16 (ICPU.Registers.A.W);
- }
-}
+ uint16 Work16 = ICPU.Registers.AL | ((uint16) CheckCarry() << 8);
+ ICPU._Carry = (uint8) Work16 & 1;
+ Work16 >>= 1;
+ ICPU.Registers.AL = (uint8) Work16;
+ SetZN8((uint8) Work16);
+}
+
+static void ROR16(long Addr)
+{
+ uint32 Work32 = S9xGetWord(Addr);
+ Work32 |= (int) CheckCarry() << 16;
+ ICPU._Carry = (uint8)(Work32 & 1);
+ Work32 >>= 1;
+ //S9xSetWord ((uint16) Work32, Addr);
+ S9xSetByte((Work32 >> 8) & 0x00FF, Addr + 1);
+ S9xSetByte(Work32 & 0x00FF, Addr);
+ SetZN16((uint16) Work32);
+}
+
+static void ROR8(long Addr)
+{
+ uint16 Work16 = S9xGetByte(Addr);
+ Work16 |= (int) CheckCarry() << 8;
+ ICPU._Carry = (uint8)(Work16 & 1);
+ Work16 >>= 1;
+ S9xSetByte((uint8) Work16, Addr);
+ SetZN8((uint8) Work16);
+}
+
+static void SBC16(long Addr)
+{
+ uint16 Work16 = S9xGetWord(Addr);
+
+ if (CheckDecimal())
+ {
+ uint8 A1 = (ICPU.Registers.A.W) & 0xF;
+ uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
+ uint8 A3 = (ICPU.Registers.A.W >> 8) & 0xF;
+ uint8 A4 = (ICPU.Registers.A.W >> 12) & 0xF;
+ uint8 W1 = Work16 & 0xF;
+ uint8 W2 = (Work16 >> 4) & 0xF;
+ uint8 W3 = (Work16 >> 8) & 0xF;
+ uint8 W4 = (Work16 >> 12) & 0xF;
+
+ A1 -= W1 + !CheckCarry();
+ A2 -= W2;
+ A3 -= W3;
+ A4 -= W4;
+ if (A1 > 9)
+ {
+ A1 += 10;
+ A2--;
+ }
+ if (A2 > 9)
+ {
+ A2 += 10;
+ A3--;
+ }
+ if (A3 > 9)
+ {
+ A3 += 10;
+ A4--;
+ }
+ if (A4 > 9)
+ {
+ A4 += 10;
+ ClearCarry();
+ }
+ else
+ SetCarry();
+
+ uint16 Ans16 = (A4 << 12) | (A3 << 8) | (A2 << 4) | (A1);
+ if ((ICPU.Registers.A.W ^ Work16) &
+ (ICPU.Registers.A.W ^ Ans16) & 0x8000)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.A.W = Ans16;
+ SetZN16(ICPU.Registers.A.W);
+ }
+ else
+ {
+
+ int32 Int32 = (long) ICPU.Registers.A.W - (long) Work16 +
+ (long) CheckCarry() - 1;
+
+ ICPU._Carry = Int32 >= 0;
+
+ if ((ICPU.Registers.A.W ^ Work16) &
+ (ICPU.Registers.A.W ^ (uint16) Int32) & 0x8000)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.A.W = (uint16) Int32;
+ SetZN16(ICPU.Registers.A.W);
+ }
+}
-static void SBC8 (long Addr)
+static void SBC8(long Addr)
{
- uint8 Work8 = S9xGetByte (Addr);
- if (CheckDecimal ())
- {
- uint8 A1 = (ICPU.Registers.A.W) & 0xF;
- uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
- uint8 W1 = Work8 & 0xF;
- uint8 W2 = (Work8 >> 4) & 0xF;
+ uint8 Work8 = S9xGetByte(Addr);
+ if (CheckDecimal())
+ {
+ uint8 A1 = (ICPU.Registers.A.W) & 0xF;
+ uint8 A2 = (ICPU.Registers.A.W >> 4) & 0xF;
+ uint8 W1 = Work8 & 0xF;
+ uint8 W2 = (Work8 >> 4) & 0xF;
- A1 -= W1 + !CheckCarry ();
- A2 -= W2;
- if (A1 > 9)
- {
- A1 += 10;
- A2--;
- }
- if (A2 > 9)
- {
- A2 += 10;
- ClearCarry ();
- }
- else
- {
- SetCarry ();
- }
+ A1 -= W1 + !CheckCarry();
+ A2 -= W2;
+ if (A1 > 9)
+ {
+ A1 += 10;
+ A2--;
+ }
+ if (A2 > 9)
+ {
+ A2 += 10;
+ ClearCarry();
+ }
+ else
+ SetCarry();
- uint8 Ans8 = (A2 << 4) | A1;
- if ((ICPU.Registers.AL ^ Work8) &
- (ICPU.Registers.AL ^ Ans8) & 0x80)
- SetOverflow ();
- else
- ClearOverflow ();
- ICPU.Registers.AL = Ans8;
- SetZN8 (ICPU.Registers.AL);
- }
- else
- {
- int16 Int16 = (short) ICPU.Registers.AL - (short) Work8 + (short) CheckCarry() - 1;
+ uint8 Ans8 = (A2 << 4) | A1;
+ if ((ICPU.Registers.AL ^ Work8) &
+ (ICPU.Registers.AL ^ Ans8) & 0x80)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.AL = Ans8;
+ SetZN8(ICPU.Registers.AL);
+ }
+ else
+ {
+ int16 Int16 = (short) ICPU.Registers.AL - (short) Work8 +
+ (short) CheckCarry() - 1;
- ICPU._Carry = Int16 >= 0;
- if ((ICPU.Registers.AL ^ Work8) &
- (ICPU.Registers.AL ^ (uint8) Int16) & 0x80)
- SetOverflow ();
- else
- ClearOverflow ();
- ICPU.Registers.AL = (uint8) Int16;
- SetZN8 (ICPU.Registers.AL);
- }
+ ICPU._Carry = Int16 >= 0;
+ if ((ICPU.Registers.AL ^ Work8) &
+ (ICPU.Registers.AL ^ (uint8) Int16) & 0x80)
+ SetOverflow();
+ else
+ ClearOverflow();
+ ICPU.Registers.AL = (uint8) Int16;
+ SetZN8(ICPU.Registers.AL);
+ }
}
-static void STA16 (long Addr)
+static void STA16(long Addr)
{
- S9xSetWord (ICPU.Registers.A.W, Addr);
+ S9xSetWord(ICPU.Registers.A.W, Addr);
}
-static void STA8 (long Addr)
+static void STA8(long Addr)
{
- S9xSetByte (ICPU.Registers.AL, Addr);
+ S9xSetByte(ICPU.Registers.AL, Addr);
}
-static void STX16 (long Addr)
+static void STX16(long Addr)
{
- S9xSetWord (ICPU.Registers.X.W, Addr);
+ S9xSetWord(ICPU.Registers.X.W, Addr);
}
-static void STX8 (long Addr)
+static void STX8(long Addr)
{
- S9xSetByte (ICPU.Registers.XL, Addr);
+ S9xSetByte(ICPU.Registers.XL, Addr);
}
-static void STY16 (long Addr)
+static void STY16(long Addr)
{
- S9xSetWord (ICPU.Registers.Y.W, Addr);
+ S9xSetWord(ICPU.Registers.Y.W, Addr);
}
-static void STY8 (long Addr)
+static void STY8(long Addr)
{
- S9xSetByte (ICPU.Registers.YL, Addr);
+ S9xSetByte(ICPU.Registers.YL, Addr);
}
-static void STZ16 (long Addr)
+static void STZ16(long Addr)
{
- S9xSetWord (0, Addr);
+ S9xSetWord(0, Addr);
}
-static void STZ8 (long Addr)
+static void STZ8(long Addr)
{
- S9xSetByte (0, Addr);
+ S9xSetByte(0, Addr);
}
-static void TSB16 (long Addr)
+static void TSB16(long Addr)
{
- uint16 Work16 = S9xGetWord (Addr);
- ICPU._Zero = (Work16 & ICPU.Registers.A.W) != 0;
- Work16 |= ICPU.Registers.A.W;
- //S9xSetWord (Work16, Addr);
- S9xSetByte (Work16>>8, Addr+1);
- S9xSetByte (Work16&0xFF, Addr);
+ uint16 Work16 = S9xGetWord(Addr);
+ ICPU._Zero = (Work16 & ICPU.Registers.A.W) != 0;
+ Work16 |= ICPU.Registers.A.W;
+ //S9xSetWord (Work16, Addr);
+ S9xSetByte(Work16 >> 8, Addr + 1);
+ S9xSetByte(Work16 & 0xFF, Addr);
}
-static void TSB8 (long Addr)
+static void TSB8(long Addr)
{
- uint8 Work8 = S9xGetByte (Addr);
- ICPU._Zero = Work8 & ICPU.Registers.AL;
- Work8 |= ICPU.Registers.AL;
- S9xSetByte (Work8, Addr);
+ uint8 Work8 = S9xGetByte(Addr);
+ ICPU._Zero = Work8 & ICPU.Registers.AL;
+ Work8 |= ICPU.Registers.AL;
+ S9xSetByte(Work8, Addr);
}
-static void TRB16 (long Addr)
+static void TRB16(long Addr)
{
- uint16 Work16 = S9xGetWord (Addr);
- ICPU._Zero = (Work16 & ICPU.Registers.A.W) != 0;
- Work16 &= ~ICPU.Registers.A.W;
- //S9xSetWord (Work16, Addr);
- S9xSetByte (Work16>>8, Addr+1);
- S9xSetByte (Work16&0xFF, Addr);
+ uint16 Work16 = S9xGetWord(Addr);
+ ICPU._Zero = (Work16 & ICPU.Registers.A.W) != 0;
+ Work16 &= ~ICPU.Registers.A.W;
+ //S9xSetWord (Work16, Addr);
+ S9xSetByte(Work16 >> 8, Addr + 1);
+ S9xSetByte(Work16 & 0xFF, Addr);
}
-static void TRB8 (long Addr)
+static void TRB8(long Addr)
{
- uint8 Work8 = S9xGetByte (Addr);
- ICPU._Zero = Work8 & ICPU.Registers.AL;
- Work8 &= ~ICPU.Registers.AL;
- S9xSetByte (Work8, Addr);
+ uint8 Work8 = S9xGetByte(Addr);
+ ICPU._Zero = Work8 & ICPU.Registers.AL;
+ Work8 &= ~ICPU.Registers.AL;
+ S9xSetByte(Work8, Addr);
}
#endif
diff --git a/source/cpuops.c b/source/cpuops.c
index 14a627f..895ccc3 100644
--- a/source/cpuops.c
+++ b/source/cpuops.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -108,3203 +108,3203 @@
long OpAddress;
// For use with the opcodes whose functions here examine the OpAddress.
-static void OpAddressPassthrough (long Addr)
+static void OpAddressPassthrough(long Addr)
{
- OpAddress = Addr;
+ OpAddress = Addr;
}
/* ADC *************************************************************************************** */
-static void Op69M1 (void)
+static void Op69M1(void)
{
- Immediate8 (READ, ADC8);
+ Immediate8(READ, ADC8);
}
-static void Op69M0 (void)
+static void Op69M0(void)
{
- Immediate16 (READ, ADC16);
+ Immediate16(READ, ADC16);
}
-static void Op65M1 (void)
+static void Op65M1(void)
{
- Direct (READ, ADC8);
+ Direct(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op65M0 (void)
+static void Op65M0(void)
{
- Direct (READ, ADC16);
+ Direct(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op75M1 (void)
+static void Op75M1(void)
{
- DirectIndexedX (READ, ADC8);
+ DirectIndexedX(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op75M0 (void)
+static void Op75M0(void)
{
- DirectIndexedX (READ, ADC16);
+ DirectIndexedX(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op72M1 (void)
+static void Op72M1(void)
{
- DirectIndirect (READ, ADC8);
+ DirectIndirect(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op72M0 (void)
+static void Op72M0(void)
{
- DirectIndirect (READ, ADC16);
+ DirectIndirect(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op61M1 (void)
+static void Op61M1(void)
{
- DirectIndexedIndirect (READ, ADC8);
+ DirectIndexedIndirect(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op61M0 (void)
+static void Op61M0(void)
{
- DirectIndexedIndirect (READ, ADC16);
+ DirectIndexedIndirect(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op71M1 (void)
+static void Op71M1(void)
{
- DirectIndirectIndexed (READ, ADC8);
+ DirectIndirectIndexed(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op71M0 (void)
+static void Op71M0(void)
{
- DirectIndirectIndexed (READ, ADC16);
+ DirectIndirectIndexed(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op67M1 (void)
+static void Op67M1(void)
{
- DirectIndirectLong (READ, ADC8);
+ DirectIndirectLong(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op67M0 (void)
+static void Op67M0(void)
{
- DirectIndirectLong (READ, ADC16);
+ DirectIndirectLong(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op77M1 (void)
+static void Op77M1(void)
{
- DirectIndirectIndexedLong (READ, ADC8);
+ DirectIndirectIndexedLong(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op77M0 (void)
+static void Op77M0(void)
{
- DirectIndirectIndexedLong (READ, ADC16);
+ DirectIndirectIndexedLong(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op6DM1 (void)
+static void Op6DM1(void)
{
- Absolute (READ, ADC8);
+ Absolute(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op6DM0 (void)
+static void Op6DM0(void)
{
- Absolute (READ, ADC16);
+ Absolute(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op7DM1 (void)
+static void Op7DM1(void)
{
- AbsoluteIndexedX (READ, ADC8);
+ AbsoluteIndexedX(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op7DM0 (void)
+static void Op7DM0(void)
{
- AbsoluteIndexedX (READ, ADC16);
+ AbsoluteIndexedX(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op79M1 (void)
+static void Op79M1(void)
{
- AbsoluteIndexedY (READ, ADC8);
+ AbsoluteIndexedY(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op79M0 (void)
+static void Op79M0(void)
{
- AbsoluteIndexedY (READ, ADC16);
+ AbsoluteIndexedY(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op6FM1 (void)
+static void Op6FM1(void)
{
- AbsoluteLong (READ, ADC8);
+ AbsoluteLong(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op6FM0 (void)
+static void Op6FM0(void)
{
- AbsoluteLong (READ, ADC16);
+ AbsoluteLong(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op7FM1 (void)
+static void Op7FM1(void)
{
- AbsoluteLongIndexedX (READ, ADC8);
+ AbsoluteLongIndexedX(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op7FM0 (void)
+static void Op7FM0(void)
{
- AbsoluteLongIndexedX (READ, ADC16);
+ AbsoluteLongIndexedX(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op63M1 (void)
+static void Op63M1(void)
{
- StackRelative (READ, ADC8);
+ StackRelative(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op63M0 (void)
+static void Op63M0(void)
{
- StackRelative (READ, ADC16);
+ StackRelative(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op73M1 (void)
+static void Op73M1(void)
{
- StackRelativeIndirectIndexed (READ, ADC8);
+ StackRelativeIndirectIndexed(READ, ADC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void Op73M0 (void)
+static void Op73M0(void)
{
- StackRelativeIndirectIndexed (READ, ADC16);
+ StackRelativeIndirectIndexed(READ, ADC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* AND *************************************************************************************** */
-static void Op29M1 (void)
+static void Op29M1(void)
{
- ICPU.Registers.AL &= *CPU.PC++;
+ ICPU.Registers.AL &= *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- SetZN8 (ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
}
-static void Op29M0 (void)
+static void Op29M0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU.Registers.A.W &= *(uint16 *) CPU.PC;
+ ICPU.Registers.A.W &= *(uint16*) CPU.PC;
#else
- ICPU.Registers.A.W &= *CPU.PC + (*(CPU.PC + 1) << 8);
+ ICPU.Registers.A.W &= *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- SetZN16 (ICPU.Registers.A.W);
+ SetZN16(ICPU.Registers.A.W);
}
-static void Op25M1 (void)
+static void Op25M1(void)
{
- Direct (READ, AND8);
+ Direct(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op25M0 (void)
+static void Op25M0(void)
{
- Direct (READ, AND16);
+ Direct(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op35M1 (void)
+static void Op35M1(void)
{
- DirectIndexedX (READ, AND8);
+ DirectIndexedX(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op35M0 (void)
+static void Op35M0(void)
{
- DirectIndexedX (READ, AND16);
+ DirectIndexedX(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op32M1 (void)
+static void Op32M1(void)
{
- DirectIndirect (READ, AND8);
+ DirectIndirect(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op32M0 (void)
+static void Op32M0(void)
{
- DirectIndirect (READ, AND16);
+ DirectIndirect(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op21M1 (void)
+static void Op21M1(void)
{
- DirectIndexedIndirect (READ, AND8);
+ DirectIndexedIndirect(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op21M0 (void)
+static void Op21M0(void)
{
- DirectIndexedIndirect (READ, AND16);
+ DirectIndexedIndirect(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op31M1 (void)
+static void Op31M1(void)
{
- DirectIndirectIndexed (READ, AND8);
+ DirectIndirectIndexed(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op31M0 (void)
+static void Op31M0(void)
{
- DirectIndirectIndexed (READ, AND16);
+ DirectIndirectIndexed(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op27M1 (void)
+static void Op27M1(void)
{
- DirectIndirectLong (READ, AND8);
+ DirectIndirectLong(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op27M0 (void)
+static void Op27M0(void)
{
- DirectIndirectLong (READ, AND16);
+ DirectIndirectLong(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op37M1 (void)
+static void Op37M1(void)
{
- DirectIndirectIndexedLong (READ, AND8);
+ DirectIndirectIndexedLong(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op37M0 (void)
+static void Op37M0(void)
{
- DirectIndirectIndexedLong (READ, AND16);
+ DirectIndirectIndexedLong(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op2DM1 (void)
+static void Op2DM1(void)
{
- Absolute (READ, AND8);
+ Absolute(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op2DM0 (void)
+static void Op2DM0(void)
{
- Absolute (READ, AND16);
+ Absolute(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op3DM1 (void)
+static void Op3DM1(void)
{
- AbsoluteIndexedX (READ, AND8);
+ AbsoluteIndexedX(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op3DM0 (void)
+static void Op3DM0(void)
{
- AbsoluteIndexedX (READ, AND16);
+ AbsoluteIndexedX(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op39M1 (void)
+static void Op39M1(void)
{
- AbsoluteIndexedY (READ, AND8);
+ AbsoluteIndexedY(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op39M0 (void)
+static void Op39M0(void)
{
- AbsoluteIndexedY (READ, AND16);
+ AbsoluteIndexedY(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op2FM1 (void)
+static void Op2FM1(void)
{
- AbsoluteLong (READ, AND8);
+ AbsoluteLong(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op2FM0 (void)
+static void Op2FM0(void)
{
- AbsoluteLong (READ, AND16);
+ AbsoluteLong(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op3FM1 (void)
+static void Op3FM1(void)
{
- AbsoluteLongIndexedX (READ, AND8);
+ AbsoluteLongIndexedX(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op3FM0 (void)
+static void Op3FM0(void)
{
- AbsoluteLongIndexedX (READ, AND16);
+ AbsoluteLongIndexedX(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op23M1 (void)
+static void Op23M1(void)
{
- StackRelative (READ, AND8);
+ StackRelative(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op23M0 (void)
+static void Op23M0(void)
{
- StackRelative (READ, AND16);
+ StackRelative(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op33M1 (void)
+static void Op33M1(void)
{
- StackRelativeIndirectIndexed (READ, AND8);
+ StackRelativeIndirectIndexed(READ, AND8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void Op33M0 (void)
+static void Op33M0(void)
{
- StackRelativeIndirectIndexed (READ, AND16);
+ StackRelativeIndirectIndexed(READ, AND16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* ASL *************************************************************************************** */
-static void Op0AM1 (void)
+static void Op0AM1(void)
{
- A_ASL8 ();
+ A_ASL8();
}
-static void Op0AM0 (void)
+static void Op0AM0(void)
{
- A_ASL16 ();
+ A_ASL16();
}
-static void Op06M1 (void)
+static void Op06M1(void)
{
- Direct (MODIFY, ASL8);
+ Direct(MODIFY, ASL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op06M0 (void)
+static void Op06M0(void)
{
- Direct (MODIFY, ASL16);
+ Direct(MODIFY, ASL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op16M1 (void)
+static void Op16M1(void)
{
- DirectIndexedX (MODIFY, ASL8);
+ DirectIndexedX(MODIFY, ASL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op16M0 (void)
+static void Op16M0(void)
{
- DirectIndexedX (MODIFY, ASL16);
+ DirectIndexedX(MODIFY, ASL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op0EM1 (void)
+static void Op0EM1(void)
{
- Absolute (MODIFY, ASL8);
+ Absolute(MODIFY, ASL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op0EM0 (void)
+static void Op0EM0(void)
{
- Absolute (MODIFY, ASL16);
+ Absolute(MODIFY, ASL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op1EM1 (void)
+static void Op1EM1(void)
{
- AbsoluteIndexedX (MODIFY, ASL8);
+ AbsoluteIndexedX(MODIFY, ASL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op1EM0 (void)
+static void Op1EM0(void)
{
- AbsoluteIndexedX (MODIFY, ASL16);
+ AbsoluteIndexedX(MODIFY, ASL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* BIT *************************************************************************************** */
-static void Op89M1 (void)
+static void Op89M1(void)
{
- ICPU._Zero = ICPU.Registers.AL & *CPU.PC++;
+ ICPU._Zero = ICPU.Registers.AL & *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op89M0 (void)
+static void Op89M0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU._Zero = (ICPU.Registers.A.W & *(uint16 *) CPU.PC) != 0;
+ ICPU._Zero = (ICPU.Registers.A.W & *(uint16*) CPU.PC) != 0;
#else
- ICPU._Zero = (ICPU.Registers.A.W & (*CPU.PC + (*(CPU.PC + 1) << 8))) != 0;
-#endif
+ ICPU._Zero = (ICPU.Registers.A.W & (*CPU.PC + (*(CPU.PC + 1) << 8))) != 0;
+#endif
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
}
-static void Op24M1 (void)
+static void Op24M1(void)
{
- Direct (READ, BIT8);
+ Direct(READ, BIT8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op24M0 (void)
+static void Op24M0(void)
{
- Direct (READ, BIT16);
+ Direct(READ, BIT16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op34M1 (void)
+static void Op34M1(void)
{
- DirectIndexedX (READ, BIT8);
+ DirectIndexedX(READ, BIT8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op34M0 (void)
+static void Op34M0(void)
{
- DirectIndexedX (READ, BIT16);
+ DirectIndexedX(READ, BIT16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op2CM1 (void)
+static void Op2CM1(void)
{
- Absolute (READ, BIT8);
+ Absolute(READ, BIT8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op2CM0 (void)
+static void Op2CM0(void)
{
- Absolute (READ, BIT16);
+ Absolute(READ, BIT16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op3CM1 (void)
+static void Op3CM1(void)
{
- AbsoluteIndexedX (READ, BIT8);
+ AbsoluteIndexedX(READ, BIT8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op3CM0 (void)
+static void Op3CM0(void)
{
- AbsoluteIndexedX (READ, BIT16);
+ AbsoluteIndexedX(READ, BIT16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* CMP *************************************************************************************** */
-static void OpC9M1 (void)
+static void OpC9M1(void)
{
- int32 Int32 = (int) ICPU.Registers.AL - (intptr_t) *CPU.PC++;
- ICPU._Carry = Int32 >= 0;
- SetZN8 ((uint8) Int32);
+ int32 Int32 = (int) ICPU.Registers.AL - (intptr_t) * CPU.PC++;
+ ICPU._Carry = Int32 >= 0;
+ SetZN8((uint8) Int32);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC9M0 (void)
+static void OpC9M0(void)
{
- int32 Int32;
-#ifdef FAST_LSB_WORD_ACCESS
- Int32 = (long) ICPU.Registers.A.W - (long) *(uint16 *) CPU.PC;
+ int32 Int32;
+#ifdef FAST_LSB_WORD_ACCESS
+ Int32 = (long) ICPU.Registers.A.W - (long) * (uint16*) CPU.PC;
#else
- Int32 = (long) ICPU.Registers.A.W -
- (long) (*CPU.PC + (*(CPU.PC + 1) << 8));
+ Int32 = (long) ICPU.Registers.A.W -
+ (long)(*CPU.PC + (*(CPU.PC + 1) << 8));
#endif
- ICPU._Carry = Int32 >= 0;
- SetZN16 ((uint16) Int32);
- CPU.PC += 2;
+ ICPU._Carry = Int32 >= 0;
+ SetZN16((uint16) Int32);
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpC5M1 (void)
+static void OpC5M1(void)
{
- Direct (READ, CMP8);
+ Direct(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC5M0 (void)
+static void OpC5M0(void)
{
- Direct (READ, CMP16);
+ Direct(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpD5M1 (void)
+static void OpD5M1(void)
{
- DirectIndexedX (READ, CMP8);
+ DirectIndexedX(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpD5M0 (void)
+static void OpD5M0(void)
{
- DirectIndexedX (READ, CMP16);
+ DirectIndexedX(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpD2M1 (void)
+static void OpD2M1(void)
{
- DirectIndirect (READ, CMP8);
+ DirectIndirect(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpD2M0 (void)
+static void OpD2M0(void)
{
- DirectIndirect (READ, CMP16);
+ DirectIndirect(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC1M1 (void)
+static void OpC1M1(void)
{
- DirectIndexedIndirect (READ, CMP8);
+ DirectIndexedIndirect(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC1M0 (void)
+static void OpC1M0(void)
{
- DirectIndexedIndirect (READ, CMP16);
+ DirectIndexedIndirect(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpD1M1 (void)
+static void OpD1M1(void)
{
- DirectIndirectIndexed (READ, CMP8);
+ DirectIndirectIndexed(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpD1M0 (void)
+static void OpD1M0(void)
{
- DirectIndirectIndexed (READ, CMP16);
+ DirectIndirectIndexed(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC7M1 (void)
+static void OpC7M1(void)
{
- DirectIndirectLong (READ, CMP8);
+ DirectIndirectLong(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC7M0 (void)
+static void OpC7M0(void)
{
- DirectIndirectLong (READ, CMP16);
+ DirectIndirectLong(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpD7M1 (void)
+static void OpD7M1(void)
{
- DirectIndirectIndexedLong (READ, CMP8);
+ DirectIndirectIndexedLong(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpD7M0 (void)
+static void OpD7M0(void)
{
- DirectIndirectIndexedLong (READ, CMP16);
+ DirectIndirectIndexedLong(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpCDM1 (void)
+static void OpCDM1(void)
{
- Absolute (READ, CMP8);
+ Absolute(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpCDM0 (void)
+static void OpCDM0(void)
{
- Absolute (READ, CMP16);
+ Absolute(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpDDM1 (void)
+static void OpDDM1(void)
{
- AbsoluteIndexedX (READ, CMP8);
+ AbsoluteIndexedX(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpDDM0 (void)
+static void OpDDM0(void)
{
- AbsoluteIndexedX (READ, CMP16);
+ AbsoluteIndexedX(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpD9M1 (void)
+static void OpD9M1(void)
{
- AbsoluteIndexedY (READ, CMP8);
+ AbsoluteIndexedY(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpD9M0 (void)
+static void OpD9M0(void)
{
- AbsoluteIndexedY (READ, CMP16);
+ AbsoluteIndexedY(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpCFM1 (void)
+static void OpCFM1(void)
{
- AbsoluteLong (READ, CMP8);
+ AbsoluteLong(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpCFM0 (void)
+static void OpCFM0(void)
{
- AbsoluteLong (READ, CMP16);
+ AbsoluteLong(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpDFM1 (void)
+static void OpDFM1(void)
{
- AbsoluteLongIndexedX (READ, CMP8);
+ AbsoluteLongIndexedX(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpDFM0 (void)
+static void OpDFM0(void)
{
- AbsoluteLongIndexedX (READ, CMP16);
+ AbsoluteLongIndexedX(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpC3M1 (void)
+static void OpC3M1(void)
{
- StackRelative (READ, CMP8);
+ StackRelative(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void OpC3M0 (void)
+static void OpC3M0(void)
{
- StackRelative (READ, CMP16);
+ StackRelative(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void OpD3M1 (void)
+static void OpD3M1(void)
{
- StackRelativeIndirectIndexed (READ, CMP8);
+ StackRelativeIndirectIndexed(READ, CMP8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void OpD3M0 (void)
+static void OpD3M0(void)
{
- StackRelativeIndirectIndexed (READ, CMP16);
+ StackRelativeIndirectIndexed(READ, CMP16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* CMX *************************************************************************************** */
-static void OpE0X1 (void)
+static void OpE0X1(void)
{
- int32 Int32 = (int) ICPU.Registers.XL - (intptr_t) *CPU.PC++;
- ICPU._Carry = Int32 >= 0;
- SetZN8 ((uint8) Int32);
+ int32 Int32 = (int) ICPU.Registers.XL - (intptr_t) * CPU.PC++;
+ ICPU._Carry = Int32 >= 0;
+ SetZN8((uint8) Int32);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE0X0 (void)
+static void OpE0X0(void)
{
- int32 Int32;
-#ifdef FAST_LSB_WORD_ACCESS
- Int32 = (long) ICPU.Registers.X.W - (long) *(uint16 *) CPU.PC;
+ int32 Int32;
+#ifdef FAST_LSB_WORD_ACCESS
+ Int32 = (long) ICPU.Registers.X.W - (long) * (uint16*) CPU.PC;
#else
- Int32 = (long) ICPU.Registers.X.W -
- (long) (*CPU.PC + (*(CPU.PC + 1) << 8));
+ Int32 = (long) ICPU.Registers.X.W -
+ (long)(*CPU.PC + (*(CPU.PC + 1) << 8));
#endif
- ICPU._Carry = Int32 >= 0;
- SetZN16 ((uint16) Int32);
- CPU.PC += 2;
+ ICPU._Carry = Int32 >= 0;
+ SetZN16((uint16) Int32);
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpE4X1 (void)
+static void OpE4X1(void)
{
- Direct (READ, CMX8);
+ Direct(READ, CMX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE4X0 (void)
+static void OpE4X0(void)
{
- Direct (READ, CMX16);
+ Direct(READ, CMX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpECX1 (void)
+static void OpECX1(void)
{
- Absolute (READ, CMX8);
+ Absolute(READ, CMX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpECX0 (void)
+static void OpECX0(void)
{
- Absolute (READ, CMX16);
+ Absolute(READ, CMX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* CMY *************************************************************************************** */
-static void OpC0X1 (void)
+static void OpC0X1(void)
{
- int32 Int32 = (int) ICPU.Registers.YL - (intptr_t) *CPU.PC++;
- ICPU._Carry = Int32 >= 0;
- SetZN8 ((uint8) Int32);
+ int32 Int32 = (int) ICPU.Registers.YL - (intptr_t) * CPU.PC++;
+ ICPU._Carry = Int32 >= 0;
+ SetZN8((uint8) Int32);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC0X0 (void)
+static void OpC0X0(void)
{
- int32 Int32;
-#ifdef FAST_LSB_WORD_ACCESS
- Int32 = (long) ICPU.Registers.Y.W - (long) *(uint16 *) CPU.PC;
+ int32 Int32;
+#ifdef FAST_LSB_WORD_ACCESS
+ Int32 = (long) ICPU.Registers.Y.W - (long) * (uint16*) CPU.PC;
#else
- Int32 = (long) ICPU.Registers.Y.W -
- (long) (*CPU.PC + (*(CPU.PC + 1) << 8));
+ Int32 = (long) ICPU.Registers.Y.W -
+ (long)(*CPU.PC + (*(CPU.PC + 1) << 8));
#endif
- ICPU._Carry = Int32 >= 0;
- SetZN16 ((uint16) Int32);
- CPU.PC += 2;
+ ICPU._Carry = Int32 >= 0;
+ SetZN16((uint16) Int32);
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpC4X1 (void)
+static void OpC4X1(void)
{
- Direct (READ, CMY8);
+ Direct(READ, CMY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpC4X0 (void)
+static void OpC4X0(void)
{
- Direct (READ, CMY16);
+ Direct(READ, CMY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpCCX1 (void)
+static void OpCCX1(void)
{
- Absolute (READ, CMY8);
+ Absolute(READ, CMY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpCCX0 (void)
+static void OpCCX0(void)
{
- Absolute (READ, CMY16);
+ Absolute(READ, CMY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* DEC *************************************************************************************** */
-static void Op3AM1 (void)
+static void Op3AM1(void)
{
- A_DEC8 ();
+ A_DEC8();
}
-static void Op3AM0 (void)
+static void Op3AM0(void)
{
- A_DEC16 ();
+ A_DEC16();
}
-static void OpC6M1 (void)
+static void OpC6M1(void)
{
- Direct (MODIFY, DEC8);
+ Direct(MODIFY, DEC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpC6M0 (void)
+static void OpC6M0(void)
{
- Direct (MODIFY, DEC16);
+ Direct(MODIFY, DEC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpD6M1 (void)
+static void OpD6M1(void)
{
- DirectIndexedX (MODIFY, DEC8);
+ DirectIndexedX(MODIFY, DEC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpD6M0 (void)
+static void OpD6M0(void)
{
- DirectIndexedX (MODIFY, DEC16);
+ DirectIndexedX(MODIFY, DEC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpCEM1 (void)
+static void OpCEM1(void)
{
- Absolute (MODIFY, DEC8);
+ Absolute(MODIFY, DEC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpCEM0 (void)
+static void OpCEM0(void)
{
- Absolute (MODIFY, DEC16);
+ Absolute(MODIFY, DEC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpDEM1 (void)
+static void OpDEM1(void)
{
- AbsoluteIndexedX (MODIFY, DEC8);
+ AbsoluteIndexedX(MODIFY, DEC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpDEM0 (void)
+static void OpDEM0(void)
{
- AbsoluteIndexedX (MODIFY, DEC16);
+ AbsoluteIndexedX(MODIFY, DEC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* EOR *************************************************************************************** */
-static void Op49M1 (void)
+static void Op49M1(void)
{
- ICPU.Registers.AL ^= *CPU.PC++;
+ ICPU.Registers.AL ^= *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- SetZN8 (ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
}
-static void Op49M0 (void)
+static void Op49M0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU.Registers.A.W ^= *(uint16 *) CPU.PC;
+ ICPU.Registers.A.W ^= *(uint16*) CPU.PC;
#else
- ICPU.Registers.A.W ^= *CPU.PC + (*(CPU.PC + 1) << 8);
+ ICPU.Registers.A.W ^= *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- SetZN16 (ICPU.Registers.A.W);
+ SetZN16(ICPU.Registers.A.W);
}
-static void Op45M1 (void)
+static void Op45M1(void)
{
- Direct (READ, EOR8);
+ Direct(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op45M0 (void)
+static void Op45M0(void)
{
- Direct (READ, EOR16);
+ Direct(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op55M1 (void)
+static void Op55M1(void)
{
- DirectIndexedX (READ, EOR8);
+ DirectIndexedX(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op55M0 (void)
+static void Op55M0(void)
{
- DirectIndexedX (READ, EOR16);
+ DirectIndexedX(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op52M1 (void)
+static void Op52M1(void)
{
- DirectIndirect (READ, EOR8);
+ DirectIndirect(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op52M0 (void)
+static void Op52M0(void)
{
- DirectIndirect (READ, EOR16);
+ DirectIndirect(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op41M1 (void)
+static void Op41M1(void)
{
- DirectIndexedIndirect (READ, EOR8);
+ DirectIndexedIndirect(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op41M0 (void)
+static void Op41M0(void)
{
- DirectIndexedIndirect (READ, EOR16);
+ DirectIndexedIndirect(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op51M1 (void)
+static void Op51M1(void)
{
- DirectIndirectIndexed (READ, EOR8);
+ DirectIndirectIndexed(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op51M0 (void)
+static void Op51M0(void)
{
- DirectIndirectIndexed (READ, EOR16);
+ DirectIndirectIndexed(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op47M1 (void)
+static void Op47M1(void)
{
- DirectIndirectLong (READ, EOR8);
+ DirectIndirectLong(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op47M0 (void)
+static void Op47M0(void)
{
- DirectIndirectLong (READ, EOR16);
+ DirectIndirectLong(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op57M1 (void)
+static void Op57M1(void)
{
- DirectIndirectIndexedLong (READ, EOR8);
+ DirectIndirectIndexedLong(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op57M0 (void)
+static void Op57M0(void)
{
- DirectIndirectIndexedLong (READ, EOR16);
+ DirectIndirectIndexedLong(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op4DM1 (void)
+static void Op4DM1(void)
{
- Absolute (READ, EOR8);
+ Absolute(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op4DM0 (void)
+static void Op4DM0(void)
{
- Absolute (READ, EOR16);
+ Absolute(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op5DM1 (void)
+static void Op5DM1(void)
{
- AbsoluteIndexedX (READ, EOR8);
+ AbsoluteIndexedX(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op5DM0 (void)
+static void Op5DM0(void)
{
- AbsoluteIndexedX (READ, EOR16);
+ AbsoluteIndexedX(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op59M1 (void)
+static void Op59M1(void)
{
- AbsoluteIndexedY (READ, EOR8);
+ AbsoluteIndexedY(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op59M0 (void)
+static void Op59M0(void)
{
- AbsoluteIndexedY (READ, EOR16);
+ AbsoluteIndexedY(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op4FM1 (void)
+static void Op4FM1(void)
{
- AbsoluteLong (READ, EOR8);
+ AbsoluteLong(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op4FM0 (void)
+static void Op4FM0(void)
{
- AbsoluteLong (READ, EOR16);
+ AbsoluteLong(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op5FM1 (void)
+static void Op5FM1(void)
{
- AbsoluteLongIndexedX (READ, EOR8);
+ AbsoluteLongIndexedX(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op5FM0 (void)
+static void Op5FM0(void)
{
- AbsoluteLongIndexedX (READ, EOR16);
+ AbsoluteLongIndexedX(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op43M1 (void)
+static void Op43M1(void)
{
- StackRelative (READ, EOR8);
+ StackRelative(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op43M0 (void)
+static void Op43M0(void)
{
- StackRelative (READ, EOR16);
+ StackRelative(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op53M1 (void)
+static void Op53M1(void)
{
- StackRelativeIndirectIndexed (READ, EOR8);
+ StackRelativeIndirectIndexed(READ, EOR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void Op53M0 (void)
+static void Op53M0(void)
{
- StackRelativeIndirectIndexed (READ, EOR16);
+ StackRelativeIndirectIndexed(READ, EOR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* INC *************************************************************************************** */
-static void Op1AM1 (void)
+static void Op1AM1(void)
{
- A_INC8 ();
+ A_INC8();
}
-static void Op1AM0 (void)
+static void Op1AM0(void)
{
- A_INC16 ();
+ A_INC16();
}
-static void OpE6M1 (void)
+static void OpE6M1(void)
{
- Direct (MODIFY, INC8);
+ Direct(MODIFY, INC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpE6M0 (void)
+static void OpE6M0(void)
{
- Direct (MODIFY, INC16);
+ Direct(MODIFY, INC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpF6M1 (void)
+static void OpF6M1(void)
{
- DirectIndexedX (MODIFY, INC8);
+ DirectIndexedX(MODIFY, INC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpF6M0 (void)
+static void OpF6M0(void)
{
- DirectIndexedX (MODIFY, INC16);
+ DirectIndexedX(MODIFY, INC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpEEM1 (void)
+static void OpEEM1(void)
{
- Absolute (MODIFY, INC8);
+ Absolute(MODIFY, INC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpEEM0 (void)
+static void OpEEM0(void)
{
- Absolute (MODIFY, INC16);
+ Absolute(MODIFY, INC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpFEM1 (void)
+static void OpFEM1(void)
{
- AbsoluteIndexedX (MODIFY, INC8);
+ AbsoluteIndexedX(MODIFY, INC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void OpFEM0 (void)
+static void OpFEM0(void)
{
- AbsoluteIndexedX (MODIFY, INC16);
+ AbsoluteIndexedX(MODIFY, INC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* LDA *************************************************************************************** */
-static void OpA9M1 (void)
+static void OpA9M1(void)
{
- ICPU.Registers.AL = *CPU.PC++;
+ ICPU.Registers.AL = *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- SetZN8 (ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
}
-static void OpA9M0 (void)
+static void OpA9M0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU.Registers.A.W = *(uint16 *) CPU.PC;
+ ICPU.Registers.A.W = *(uint16*) CPU.PC;
#else
- ICPU.Registers.A.W = *CPU.PC + (*(CPU.PC + 1) << 8);
+ ICPU.Registers.A.W = *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- SetZN16 (ICPU.Registers.A.W);
+ SetZN16(ICPU.Registers.A.W);
}
-static void OpA5M1 (void)
+static void OpA5M1(void)
{
- Direct (READ, LDA8);
+ Direct(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA5M0 (void)
+static void OpA5M0(void)
{
- Direct (READ, LDA16);
+ Direct(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB5M1 (void)
+static void OpB5M1(void)
{
- DirectIndexedX (READ, LDA8);
+ DirectIndexedX(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpB5M0 (void)
+static void OpB5M0(void)
{
- DirectIndexedX (READ, LDA16);
+ DirectIndexedX(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpB2M1 (void)
+static void OpB2M1(void)
{
- DirectIndirect (READ, LDA8);
+ DirectIndirect(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB2M0 (void)
+static void OpB2M0(void)
{
- DirectIndirect (READ, LDA16);
+ DirectIndirect(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA1M1 (void)
+static void OpA1M1(void)
{
- DirectIndexedIndirect (READ, LDA8);
+ DirectIndexedIndirect(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA1M0 (void)
+static void OpA1M0(void)
{
- DirectIndexedIndirect (READ, LDA16);
+ DirectIndexedIndirect(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB1M1 (void)
+static void OpB1M1(void)
{
- DirectIndirectIndexed (READ, LDA8);
+ DirectIndirectIndexed(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB1M0 (void)
+static void OpB1M0(void)
{
- DirectIndirectIndexed (READ, LDA16);
+ DirectIndirectIndexed(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA7M1 (void)
+static void OpA7M1(void)
{
- DirectIndirectLong (READ, LDA8);
+ DirectIndirectLong(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA7M0 (void)
+static void OpA7M0(void)
{
- DirectIndirectLong (READ, LDA16);
+ DirectIndirectLong(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB7M1 (void)
+static void OpB7M1(void)
{
- DirectIndirectIndexedLong (READ, LDA8);
+ DirectIndirectIndexedLong(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB7M0 (void)
+static void OpB7M0(void)
{
- DirectIndirectIndexedLong (READ, LDA16);
+ DirectIndirectIndexedLong(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpADM1 (void)
+static void OpADM1(void)
{
- Absolute (READ, LDA8);
+ Absolute(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpADM0 (void)
+static void OpADM0(void)
{
- Absolute (READ, LDA16);
+ Absolute(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpBDM1 (void)
+static void OpBDM1(void)
{
- AbsoluteIndexedX (READ, LDA8);
+ AbsoluteIndexedX(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpBDM0 (void)
+static void OpBDM0(void)
{
- AbsoluteIndexedX (READ, LDA16);
+ AbsoluteIndexedX(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpB9M1 (void)
+static void OpB9M1(void)
{
- AbsoluteIndexedY (READ, LDA8);
+ AbsoluteIndexedY(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpB9M0 (void)
+static void OpB9M0(void)
{
- AbsoluteIndexedY (READ, LDA16);
+ AbsoluteIndexedY(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpAFM1 (void)
+static void OpAFM1(void)
{
- AbsoluteLong (READ, LDA8);
+ AbsoluteLong(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpAFM0 (void)
+static void OpAFM0(void)
{
- AbsoluteLong (READ, LDA16);
+ AbsoluteLong(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpBFM1 (void)
+static void OpBFM1(void)
{
- AbsoluteLongIndexedX (READ, LDA8);
+ AbsoluteLongIndexedX(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpBFM0 (void)
+static void OpBFM0(void)
{
- AbsoluteLongIndexedX (READ, LDA16);
+ AbsoluteLongIndexedX(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpA3M1 (void)
+static void OpA3M1(void)
{
- StackRelative (READ, LDA8);
+ StackRelative(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void OpA3M0 (void)
+static void OpA3M0(void)
{
- StackRelative (READ, LDA16);
+ StackRelative(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void OpB3M1 (void)
+static void OpB3M1(void)
{
- StackRelativeIndirectIndexed (READ, LDA8);
+ StackRelativeIndirectIndexed(READ, LDA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void OpB3M0 (void)
+static void OpB3M0(void)
{
- StackRelativeIndirectIndexed (READ, LDA16);
+ StackRelativeIndirectIndexed(READ, LDA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* LDX *************************************************************************************** */
-static void OpA2X1 (void)
+static void OpA2X1(void)
{
- ICPU.Registers.XL = *CPU.PC++;
+ ICPU.Registers.XL = *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- SetZN8 (ICPU.Registers.XL);
+ SetZN8(ICPU.Registers.XL);
}
-static void OpA2X0 (void)
+static void OpA2X0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU.Registers.X.W = *(uint16 *) CPU.PC;
+ ICPU.Registers.X.W = *(uint16*) CPU.PC;
#else
- ICPU.Registers.X.W = *CPU.PC + (*(CPU.PC + 1) << 8);
+ ICPU.Registers.X.W = *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- SetZN16 (ICPU.Registers.X.W);
+ SetZN16(ICPU.Registers.X.W);
}
-static void OpA6X1 (void)
+static void OpA6X1(void)
{
- Direct (READ, LDX8);
+ Direct(READ, LDX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA6X0 (void)
+static void OpA6X0(void)
{
- Direct (READ, LDX16);
+ Direct(READ, LDX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB6X1 (void)
+static void OpB6X1(void)
{
- DirectIndexedY (READ, LDX8);
+ DirectIndexedY(READ, LDX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpB6X0 (void)
+static void OpB6X0(void)
{
- DirectIndexedY (READ, LDX16);
+ DirectIndexedY(READ, LDX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpAEX1 (void)
+static void OpAEX1(void)
{
- Absolute (READ, LDX8);
+ Absolute(READ, LDX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpAEX0 (void)
+static void OpAEX0(void)
{
- Absolute (READ, LDX16);
+ Absolute(READ, LDX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpBEX1 (void)
+static void OpBEX1(void)
{
- AbsoluteIndexedY (READ, LDX8);
+ AbsoluteIndexedY(READ, LDX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpBEX0 (void)
+static void OpBEX0(void)
{
- AbsoluteIndexedY (READ, LDX16);
+ AbsoluteIndexedY(READ, LDX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* LDY *************************************************************************************** */
-static void OpA0X1 (void)
+static void OpA0X1(void)
{
- ICPU.Registers.YL = *CPU.PC++;
+ ICPU.Registers.YL = *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- SetZN8 (ICPU.Registers.YL);
+ SetZN8(ICPU.Registers.YL);
}
-static void OpA0X0 (void)
+static void OpA0X0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU.Registers.Y.W = *(uint16 *) CPU.PC;
+ ICPU.Registers.Y.W = *(uint16*) CPU.PC;
#else
- ICPU.Registers.Y.W = *CPU.PC + (*(CPU.PC + 1) << 8);
+ ICPU.Registers.Y.W = *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- SetZN16 (ICPU.Registers.Y.W);
+ SetZN16(ICPU.Registers.Y.W);
}
-static void OpA4X1 (void)
+static void OpA4X1(void)
{
- Direct (READ, LDY8);
+ Direct(READ, LDY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpA4X0 (void)
+static void OpA4X0(void)
{
- Direct (READ, LDY16);
+ Direct(READ, LDY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpB4X1 (void)
+static void OpB4X1(void)
{
- DirectIndexedX (READ, LDY8);
+ DirectIndexedX(READ, LDY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpB4X0 (void)
+static void OpB4X0(void)
{
- DirectIndexedX (READ, LDY16);
+ DirectIndexedX(READ, LDY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpACX1 (void)
+static void OpACX1(void)
{
- Absolute (READ, LDY8);
+ Absolute(READ, LDY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpACX0 (void)
+static void OpACX0(void)
{
- Absolute (READ, LDY16);
+ Absolute(READ, LDY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpBCX1 (void)
+static void OpBCX1(void)
{
- AbsoluteIndexedX (READ, LDY8);
+ AbsoluteIndexedX(READ, LDY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpBCX0 (void)
+static void OpBCX0(void)
{
- AbsoluteIndexedX (READ, LDY16);
+ AbsoluteIndexedX(READ, LDY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* LSR *************************************************************************************** */
-static void Op4AM1 (void)
+static void Op4AM1(void)
{
- A_LSR8 ();
+ A_LSR8();
}
-static void Op4AM0 (void)
+static void Op4AM0(void)
{
- A_LSR16 ();
+ A_LSR16();
}
-static void Op46M1 (void)
+static void Op46M1(void)
{
- Direct (MODIFY, LSR8);
+ Direct(MODIFY, LSR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op46M0 (void)
+static void Op46M0(void)
{
- Direct (MODIFY, LSR16);
+ Direct(MODIFY, LSR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op56M1 (void)
+static void Op56M1(void)
{
- DirectIndexedX (MODIFY, LSR8);
+ DirectIndexedX(MODIFY, LSR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op56M0 (void)
+static void Op56M0(void)
{
- DirectIndexedX (MODIFY, LSR16);
+ DirectIndexedX(MODIFY, LSR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op4EM1 (void)
+static void Op4EM1(void)
{
- Absolute (MODIFY, LSR8);
+ Absolute(MODIFY, LSR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op4EM0 (void)
+static void Op4EM0(void)
{
- Absolute (MODIFY, LSR16);
+ Absolute(MODIFY, LSR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op5EM1 (void)
+static void Op5EM1(void)
{
- AbsoluteIndexedX (MODIFY, LSR8);
+ AbsoluteIndexedX(MODIFY, LSR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op5EM0 (void)
+static void Op5EM0(void)
{
- AbsoluteIndexedX (MODIFY, LSR16);
+ AbsoluteIndexedX(MODIFY, LSR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* ORA *************************************************************************************** */
-static void Op09M1 (void)
+static void Op09M1(void)
{
- ICPU.Registers.AL |= *CPU.PC++;
+ ICPU.Registers.AL |= *CPU.PC++;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- SetZN8 (ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
}
-static void Op09M0 (void)
+static void Op09M0(void)
{
#ifdef FAST_LSB_WORD_ACCESS
- ICPU.Registers.A.W |= *(uint16 *) CPU.PC;
+ ICPU.Registers.A.W |= *(uint16*) CPU.PC;
#else
- ICPU.Registers.A.W |= *CPU.PC + (*(CPU.PC + 1) << 8);
+ ICPU.Registers.A.W |= *CPU.PC + (*(CPU.PC + 1) << 8);
#endif
- CPU.PC += 2;
+ CPU.PC += 2;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- SetZN16 (ICPU.Registers.A.W);
+ SetZN16(ICPU.Registers.A.W);
}
-static void Op05M1 (void)
+static void Op05M1(void)
{
- Direct (READ, ORA8);
+ Direct(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op05M0 (void)
+static void Op05M0(void)
{
- Direct (READ, ORA16);
+ Direct(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op15M1 (void)
+static void Op15M1(void)
{
- DirectIndexedX (READ, ORA8);
+ DirectIndexedX(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op15M0 (void)
+static void Op15M0(void)
{
- DirectIndexedX (READ, ORA16);
+ DirectIndexedX(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op12M1 (void)
+static void Op12M1(void)
{
- DirectIndirect (READ, ORA8);
+ DirectIndirect(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op12M0 (void)
+static void Op12M0(void)
{
- DirectIndirect (READ, ORA16);
+ DirectIndirect(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op01M1 (void)
+static void Op01M1(void)
{
- DirectIndexedIndirect (READ, ORA8);
+ DirectIndexedIndirect(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op01M0 (void)
+static void Op01M0(void)
{
- DirectIndexedIndirect (READ, ORA16);
+ DirectIndexedIndirect(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op11M1 (void)
+static void Op11M1(void)
{
- DirectIndirectIndexed (READ, ORA8);
+ DirectIndirectIndexed(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op11M0 (void)
+static void Op11M0(void)
{
- DirectIndirectIndexed (READ, ORA16);
+ DirectIndirectIndexed(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op07M1 (void)
+static void Op07M1(void)
{
- DirectIndirectLong (READ, ORA8);
+ DirectIndirectLong(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op07M0 (void)
+static void Op07M0(void)
{
- DirectIndirectLong (READ, ORA16);
+ DirectIndirectLong(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op17M1 (void)
+static void Op17M1(void)
{
- DirectIndirectIndexedLong (READ, ORA8);
+ DirectIndirectIndexedLong(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op17M0 (void)
+static void Op17M0(void)
{
- DirectIndirectIndexedLong (READ, ORA16);
+ DirectIndirectIndexedLong(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op0DM1 (void)
+static void Op0DM1(void)
{
- Absolute (READ, ORA8);
+ Absolute(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op0DM0 (void)
+static void Op0DM0(void)
{
- Absolute (READ, ORA16);
+ Absolute(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op1DM1 (void)
+static void Op1DM1(void)
{
- AbsoluteIndexedX (READ, ORA8);
+ AbsoluteIndexedX(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op1DM0 (void)
+static void Op1DM0(void)
{
- AbsoluteIndexedX (READ, ORA16);
+ AbsoluteIndexedX(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op19M1 (void)
+static void Op19M1(void)
{
- AbsoluteIndexedY (READ, ORA8);
+ AbsoluteIndexedY(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op19M0 (void)
+static void Op19M0(void)
{
- AbsoluteIndexedY (READ, ORA16);
+ AbsoluteIndexedY(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op0FM1 (void)
+static void Op0FM1(void)
{
- AbsoluteLong (READ, ORA8);
+ AbsoluteLong(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op0FM0 (void)
+static void Op0FM0(void)
{
- AbsoluteLong (READ, ORA16);
+ AbsoluteLong(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op1FM1 (void)
+static void Op1FM1(void)
{
- AbsoluteLongIndexedX (READ, ORA8);
+ AbsoluteLongIndexedX(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op1FM0 (void)
+static void Op1FM0(void)
{
- AbsoluteLongIndexedX (READ, ORA16);
+ AbsoluteLongIndexedX(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op03M1 (void)
+static void Op03M1(void)
{
- StackRelative (READ, ORA8);
+ StackRelative(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op03M0 (void)
+static void Op03M0(void)
{
- StackRelative (READ, ORA16);
+ StackRelative(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op13M1 (void)
+static void Op13M1(void)
{
- StackRelativeIndirectIndexed (READ, ORA8);
+ StackRelativeIndirectIndexed(READ, ORA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void Op13M0 (void)
+static void Op13M0(void)
{
- StackRelativeIndirectIndexed (READ, ORA16);
+ StackRelativeIndirectIndexed(READ, ORA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* ROL *************************************************************************************** */
-static void Op2AM1 (void)
+static void Op2AM1(void)
{
- A_ROL8 ();
+ A_ROL8();
}
-static void Op2AM0 (void)
+static void Op2AM0(void)
{
- A_ROL16 ();
+ A_ROL16();
}
-static void Op26M1 (void)
+static void Op26M1(void)
{
- Direct (MODIFY, ROL8);
+ Direct(MODIFY, ROL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op26M0 (void)
+static void Op26M0(void)
{
- Direct (MODIFY, ROL16);
+ Direct(MODIFY, ROL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op36M1 (void)
+static void Op36M1(void)
{
- DirectIndexedX (MODIFY, ROL8);
+ DirectIndexedX(MODIFY, ROL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op36M0 (void)
+static void Op36M0(void)
{
- DirectIndexedX (MODIFY, ROL16);
+ DirectIndexedX(MODIFY, ROL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op2EM1 (void)
+static void Op2EM1(void)
{
- Absolute (MODIFY, ROL8);
+ Absolute(MODIFY, ROL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op2EM0 (void)
+static void Op2EM0(void)
{
- Absolute (MODIFY, ROL16);
+ Absolute(MODIFY, ROL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op3EM1 (void)
+static void Op3EM1(void)
{
- AbsoluteIndexedX (MODIFY, ROL8);
+ AbsoluteIndexedX(MODIFY, ROL8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op3EM0 (void)
+static void Op3EM0(void)
{
- AbsoluteIndexedX (MODIFY, ROL16);
+ AbsoluteIndexedX(MODIFY, ROL16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* ROR *************************************************************************************** */
-static void Op6AM1 (void)
+static void Op6AM1(void)
{
- A_ROR8 ();
+ A_ROR8();
}
-static void Op6AM0 (void)
+static void Op6AM0(void)
{
- A_ROR16 ();
+ A_ROR16();
}
-static void Op66M1 (void)
+static void Op66M1(void)
{
- Direct (MODIFY, ROR8);
+ Direct(MODIFY, ROR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op66M0 (void)
+static void Op66M0(void)
{
- Direct (MODIFY, ROR16);
+ Direct(MODIFY, ROR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op76M1 (void)
+static void Op76M1(void)
{
- DirectIndexedX (MODIFY, ROR8);
+ DirectIndexedX(MODIFY, ROR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op76M0 (void)
+static void Op76M0(void)
{
- DirectIndexedX (MODIFY, ROR16);
+ DirectIndexedX(MODIFY, ROR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE /* memory */ + ONE_CYCLE /* opcode */;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op6EM1 (void)
+static void Op6EM1(void)
{
- Absolute (MODIFY, ROR8);
+ Absolute(MODIFY, ROR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op6EM0 (void)
+static void Op6EM0(void)
{
- Absolute (MODIFY, ROR16);
+ Absolute(MODIFY, ROR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op7EM1 (void)
+static void Op7EM1(void)
{
- AbsoluteIndexedX (MODIFY, ROR8);
+ AbsoluteIndexedX(MODIFY, ROR8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op7EM0 (void)
+static void Op7EM0(void)
{
- AbsoluteIndexedX (MODIFY, ROR16);
+ AbsoluteIndexedX(MODIFY, ROR16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* SBC *************************************************************************************** */
-static void OpE9M1 (void)
+static void OpE9M1(void)
{
- Immediate8 (READ, SBC8);
+ Immediate8(READ, SBC8);
}
-static void OpE9M0 (void)
+static void OpE9M0(void)
{
- Immediate16 (READ, SBC16);
+ Immediate16(READ, SBC16);
}
-static void OpE5M1 (void)
+static void OpE5M1(void)
{
- Direct (READ, SBC8);
+ Direct(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE5M0 (void)
+static void OpE5M0(void)
{
- Direct (READ, SBC16);
+ Direct(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpF5M1 (void)
+static void OpF5M1(void)
{
- DirectIndexedX (READ, SBC8);
+ DirectIndexedX(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpF5M0 (void)
+static void OpF5M0(void)
{
- DirectIndexedX (READ, SBC16);
+ DirectIndexedX(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpF2M1 (void)
+static void OpF2M1(void)
{
- DirectIndirect (READ, SBC8);
+ DirectIndirect(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpF2M0 (void)
+static void OpF2M0(void)
{
- DirectIndirect (READ, SBC16);
+ DirectIndirect(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE1M1 (void)
+static void OpE1M1(void)
{
- DirectIndexedIndirect (READ, SBC8);
+ DirectIndexedIndirect(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE1M0 (void)
+static void OpE1M0(void)
{
- DirectIndexedIndirect (READ, SBC16);
+ DirectIndexedIndirect(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpF1M1 (void)
+static void OpF1M1(void)
{
- DirectIndirectIndexed (READ, SBC8);
+ DirectIndirectIndexed(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpF1M0 (void)
+static void OpF1M0(void)
{
- DirectIndirectIndexed (READ, SBC16);
+ DirectIndirectIndexed(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE7M1 (void)
+static void OpE7M1(void)
{
- DirectIndirectLong (READ, SBC8);
+ DirectIndirectLong(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpE7M0 (void)
+static void OpE7M0(void)
{
- DirectIndirectLong (READ, SBC16);
+ DirectIndirectLong(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpF7M1 (void)
+static void OpF7M1(void)
{
- DirectIndirectIndexedLong (READ, SBC8);
+ DirectIndirectIndexedLong(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpF7M0 (void)
+static void OpF7M0(void)
{
- DirectIndirectIndexedLong (READ, SBC16);
+ DirectIndirectIndexedLong(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void OpEDM1 (void)
+static void OpEDM1(void)
{
- Absolute (READ, SBC8);
+ Absolute(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpEDM0 (void)
+static void OpEDM0(void)
{
- Absolute (READ, SBC16);
+ Absolute(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpFDM1 (void)
+static void OpFDM1(void)
{
- AbsoluteIndexedX (READ, SBC8);
+ AbsoluteIndexedX(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpFDM0 (void)
+static void OpFDM0(void)
{
- AbsoluteIndexedX (READ, SBC16);
+ AbsoluteIndexedX(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpF9M1 (void)
+static void OpF9M1(void)
{
- AbsoluteIndexedY (READ, SBC8);
+ AbsoluteIndexedY(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpF9M0 (void)
+static void OpF9M0(void)
{
- AbsoluteIndexedY (READ, SBC16);
+ AbsoluteIndexedY(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void OpEFM1 (void)
+static void OpEFM1(void)
{
- AbsoluteLong (READ, SBC8);
+ AbsoluteLong(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpEFM0 (void)
+static void OpEFM0(void)
{
- AbsoluteLong (READ, SBC16);
+ AbsoluteLong(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpFFM1 (void)
+static void OpFFM1(void)
{
- AbsoluteLongIndexedX (READ, SBC8);
+ AbsoluteLongIndexedX(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpFFM0 (void)
+static void OpFFM0(void)
{
- AbsoluteLongIndexedX (READ, SBC16);
+ AbsoluteLongIndexedX(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void OpE3M1 (void)
+static void OpE3M1(void)
{
- StackRelative (READ, SBC8);
+ StackRelative(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void OpE3M0 (void)
+static void OpE3M0(void)
{
- StackRelative (READ, SBC16);
+ StackRelative(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void OpF3M1 (void)
+static void OpF3M1(void)
{
- StackRelativeIndirectIndexed (READ, SBC8);
+ StackRelativeIndirectIndexed(READ, SBC8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void OpF3M0 (void)
+static void OpF3M0(void)
{
- StackRelativeIndirectIndexed (READ, SBC16);
+ StackRelativeIndirectIndexed(READ, SBC16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* STA *************************************************************************************** */
-static void Op85M1 (void)
+static void Op85M1(void)
{
- Direct (WRITE, STA8);
+ Direct(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op85M0 (void)
+static void Op85M0(void)
{
- Direct (WRITE, STA16);
+ Direct(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op95M1 (void)
+static void Op95M1(void)
{
- DirectIndexedX (WRITE, STA8);
+ DirectIndexedX(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op95M0 (void)
+static void Op95M0(void)
{
- DirectIndexedX (WRITE, STA16);
+ DirectIndexedX(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op92M1 (void)
+static void Op92M1(void)
{
- DirectIndirect (WRITE, STA8);
+ DirectIndirect(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op92M0 (void)
+static void Op92M0(void)
{
- DirectIndirect (WRITE, STA16);
+ DirectIndirect(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op81M1 (void)
+static void Op81M1(void)
{
- DirectIndexedIndirect (WRITE, STA8);
+ DirectIndexedIndirect(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
#ifdef noVAR_CYCLES
- if (CheckIndex ())
- CPU.Cycles += ONE_CYCLE;
+ if (CheckIndex())
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op81M0 (void)
+static void Op81M0(void)
{
- DirectIndexedIndirect (WRITE, STA16);
+ DirectIndexedIndirect(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
#ifdef noVAR_CYCLES
- if (CheckIndex ())
- CPU.Cycles += ONE_CYCLE;
+ if (CheckIndex())
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op91M1 (void)
+static void Op91M1(void)
{
- DirectIndirectIndexed (WRITE, STA8);
+ DirectIndirectIndexed(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op91M0 (void)
+static void Op91M0(void)
{
- DirectIndirectIndexed (WRITE, STA16);
+ DirectIndirectIndexed(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op87M1 (void)
+static void Op87M1(void)
{
- DirectIndirectLong (WRITE, STA8);
+ DirectIndirectLong(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op87M0 (void)
+static void Op87M0(void)
{
- DirectIndirectLong (WRITE, STA16);
+ DirectIndirectLong(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op97M1 (void)
+static void Op97M1(void)
{
- DirectIndirectIndexedLong (WRITE, STA8);
+ DirectIndirectIndexedLong(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op97M0 (void)
+static void Op97M0(void)
{
- DirectIndirectIndexedLong (WRITE, STA16);
+ DirectIndirectIndexedLong(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op8DM1 (void)
+static void Op8DM1(void)
{
- Absolute (WRITE, STA8);
+ Absolute(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op8DM0 (void)
+static void Op8DM0(void)
{
- Absolute (WRITE, STA16);
+ Absolute(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op9DM1 (void)
+static void Op9DM1(void)
{
- AbsoluteIndexedX (WRITE, STA8);
+ AbsoluteIndexedX(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op9DM0 (void)
+static void Op9DM0(void)
{
- AbsoluteIndexedX (WRITE, STA16);
+ AbsoluteIndexedX(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op99M1 (void)
+static void Op99M1(void)
{
- AbsoluteIndexedY (WRITE, STA8);
+ AbsoluteIndexedY(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op99M0 (void)
+static void Op99M0(void)
{
- AbsoluteIndexedY (WRITE, STA16);
+ AbsoluteIndexedY(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op8FM1 (void)
+static void Op8FM1(void)
{
- AbsoluteLong (WRITE, STA8);
+ AbsoluteLong(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op8FM0 (void)
+static void Op8FM0(void)
{
- AbsoluteLong (WRITE, STA16);
+ AbsoluteLong(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op9FM1 (void)
+static void Op9FM1(void)
{
- AbsoluteLongIndexedX (WRITE, STA8);
+ AbsoluteLongIndexedX(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op9FM0 (void)
+static void Op9FM0(void)
{
- AbsoluteLongIndexedX (WRITE, STA16);
+ AbsoluteLongIndexedX(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
}
-static void Op83M1 (void)
+static void Op83M1(void)
{
- StackRelative (WRITE, STA8);
+ StackRelative(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op83M0 (void)
+static void Op83M0(void)
{
- StackRelative (WRITE, STA16);
+ StackRelative(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
}
-static void Op93M1 (void)
+static void Op93M1(void)
{
- StackRelativeIndirectIndexed (WRITE, STA8);
+ StackRelativeIndirectIndexed(WRITE, STA8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
-static void Op93M0 (void)
+static void Op93M0(void)
{
- StackRelativeIndirectIndexed (WRITE, STA16);
+ StackRelativeIndirectIndexed(WRITE, STA16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeed + TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* STX *************************************************************************************** */
-static void Op86X1 (void)
+static void Op86X1(void)
{
- Direct (WRITE, STX8);
+ Direct(WRITE, STX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op86X0 (void)
+static void Op86X0(void)
{
- Direct (WRITE, STX16);
+ Direct(WRITE, STX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op96X1 (void)
+static void Op96X1(void)
{
- DirectIndexedY (WRITE, STX8);
+ DirectIndexedY(WRITE, STX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op96X0 (void)
+static void Op96X0(void)
{
- DirectIndexedY (WRITE, STX16);
+ DirectIndexedY(WRITE, STX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op8EX1 (void)
+static void Op8EX1(void)
{
- Absolute (WRITE, STX8);
+ Absolute(WRITE, STX8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op8EX0 (void)
+static void Op8EX0(void)
{
- Absolute (WRITE, STX16);
+ Absolute(WRITE, STX16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* STY *************************************************************************************** */
-static void Op84X1 (void)
+static void Op84X1(void)
{
- Direct (WRITE, STY8);
+ Direct(WRITE, STY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op84X0 (void)
+static void Op84X0(void)
{
- Direct (WRITE, STY16);
+ Direct(WRITE, STY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op94X1 (void)
+static void Op94X1(void)
{
- DirectIndexedX (WRITE, STY8);
+ DirectIndexedX(WRITE, STY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op94X0 (void)
+static void Op94X0(void)
{
- DirectIndexedX (WRITE, STY16);
+ DirectIndexedX(WRITE, STY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op8CX1 (void)
+static void Op8CX1(void)
{
- Absolute (WRITE, STY8);
+ Absolute(WRITE, STY8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op8CX0 (void)
+static void Op8CX0(void)
{
- Absolute (WRITE, STY16);
+ Absolute(WRITE, STY16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* STZ *************************************************************************************** */
-static void Op64M1 (void)
+static void Op64M1(void)
{
- Direct (WRITE, STZ8);
+ Direct(WRITE, STZ8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op64M0 (void)
+static void Op64M0(void)
{
- Direct (WRITE, STZ16);
+ Direct(WRITE, STZ16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
-static void Op74M1 (void)
+static void Op74M1(void)
{
- DirectIndexedX (WRITE, STZ8);
+ DirectIndexedX(WRITE, STZ8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op74M0 (void)
+static void Op74M0(void)
{
- DirectIndexedX (WRITE, STZ16);
+ DirectIndexedX(WRITE, STZ16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-// if (ICPU.Registers.DL != 0)
-// CPU.Cycles += TWO_CYCLES;
-// else
-// CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ // if (ICPU.Registers.DL != 0)
+ // CPU.Cycles += TWO_CYCLES;
+ // else
+ // CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op9CM1 (void)
+static void Op9CM1(void)
{
- Absolute (WRITE, STZ8);
+ Absolute(WRITE, STZ8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op9CM0 (void)
+static void Op9CM0(void)
{
- Absolute (WRITE, STZ16);
+ Absolute(WRITE, STZ16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op9EM1 (void)
+static void Op9EM1(void)
{
- AbsoluteIndexedX (WRITE, STZ8);
+ AbsoluteIndexedX(WRITE, STZ8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
-static void Op9EM0 (void)
+static void Op9EM0(void)
{
- AbsoluteIndexedX (WRITE, STZ16);
+ AbsoluteIndexedX(WRITE, STZ16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
}
/**********************************************************************************************/
/* TRB *************************************************************************************** */
-static void Op14M1 (void)
+static void Op14M1(void)
{
- Direct (MODIFY, TRB8);
+ Direct(MODIFY, TRB8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op14M0 (void)
+static void Op14M0(void)
{
- Direct (MODIFY, TRB16);
+ Direct(MODIFY, TRB16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op1CM1 (void)
+static void Op1CM1(void)
{
- Absolute (MODIFY, TRB8);
+ Absolute(MODIFY, TRB8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op1CM0 (void)
+static void Op1CM0(void)
{
- Absolute (MODIFY, TRB16);
+ Absolute(MODIFY, TRB16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
/**********************************************************************************************/
/* TSB *************************************************************************************** */
-static void Op04M1 (void)
+static void Op04M1(void)
{
- Direct (MODIFY, TSB8);
+ Direct(MODIFY, TSB8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op04M0 (void)
+static void Op04M0(void)
{
- Direct (MODIFY, TSB16);
+ Direct(MODIFY, TSB16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeed /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op0CM1 (void)
+static void Op0CM1(void)
{
- Absolute (MODIFY, TSB8);
+ Absolute(MODIFY, TSB8);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
-static void Op0CM0 (void)
+static void Op0CM0(void)
{
- Absolute (MODIFY, TSB16);
+ Absolute(MODIFY, TSB16);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
+ CPU.Cycles += CPU.MemSpeedx2 /* memory */ + ONE_CYCLE /* opcode */;
#endif
}
@@ -3315,44 +3315,44 @@ static void Op0CM0 (void)
#define BranchCheck0()\
if( CPU.BranchSkip)\
{\
- CPU.BranchSkip = FALSE;\
- if (!Settings.SoundSkipMethod)\
- if( CPU.PC - CPU.PCBase > OpAddress)\
- return;\
+ CPU.BranchSkip = FALSE;\
+ if (!Settings.SoundSkipMethod)\
+ if( CPU.PC - CPU.PCBase > OpAddress)\
+ return;\
}
#define BranchCheck1()\
if( CPU.BranchSkip)\
{\
- CPU.BranchSkip = FALSE;\
- if (!Settings.SoundSkipMethod) {\
- if( CPU.PC - CPU.PCBase > OpAddress)\
- return;\
- } else \
- if (Settings.SoundSkipMethod == 1)\
- return;\
- if (Settings.SoundSkipMethod == 3)\
- if( CPU.PC - CPU.PCBase > OpAddress)\
- return;\
- else\
- CPU.PC = CPU.PCBase + OpAddress;\
+ CPU.BranchSkip = FALSE;\
+ if (!Settings.SoundSkipMethod) {\
+ if( CPU.PC - CPU.PCBase > OpAddress)\
+ return;\
+ } else \
+ if (Settings.SoundSkipMethod == 1)\
+ return;\
+ if (Settings.SoundSkipMethod == 3)\
+ if( CPU.PC - CPU.PCBase > OpAddress)\
+ return;\
+ else\
+ CPU.PC = CPU.PCBase + OpAddress;\
}
#define BranchCheck2()\
if( CPU.BranchSkip)\
{\
- CPU.BranchSkip = FALSE;\
- if (!Settings.SoundSkipMethod) {\
- if( CPU.PC - CPU.PCBase > OpAddress)\
- return;\
- } else \
- if (Settings.SoundSkipMethod == 1)\
- CPU.PC = CPU.PCBase + OpAddress;\
- if (Settings.SoundSkipMethod == 3)\
- if (CPU.PC - CPU.PCBase > OpAddress)\
- return;\
- else\
- CPU.PC = CPU.PCBase + OpAddress;\
+ CPU.BranchSkip = FALSE;\
+ if (!Settings.SoundSkipMethod) {\
+ if( CPU.PC - CPU.PCBase > OpAddress)\
+ return;\
+ } else \
+ if (Settings.SoundSkipMethod == 1)\
+ CPU.PC = CPU.PCBase + OpAddress;\
+ if (Settings.SoundSkipMethod == 3)\
+ if (CPU.PC - CPU.PCBase > OpAddress)\
+ return;\
+ else\
+ CPU.PC = CPU.PCBase + OpAddress;\
}
#else
#define BranchCheck0()
@@ -3364,50 +3364,50 @@ static void Op0CM0 (void)
#ifndef SA1_OPCODES
static inline void CPUShutdown()
{
- if (Settings.Shutdown && CPU.PC == CPU.WaitAddress)
- {
- // Don't skip cycles with a pending NMI or IRQ - could cause delayed
- // interrupt. Interrupts are delayed for a few cycles already, but
- // the delay could allow the shutdown code to cycle skip again.
- // Was causing screen flashing on Top Gear 3000.
-
- if (CPU.WaitCounter == 0 &&
- !(CPU.Flags & (IRQ_PENDING_FLAG | NMI_FLAG)))
- {
- CPU.WaitAddress = NULL;
- if (Settings.SA1)
- S9xSA1ExecuteDuringSleep ();
- CPU.Cycles = CPU.NextEvent;
- if (IAPU.APUExecuting)
- {
- ICPU.CPUExecuting = FALSE;
- do
- {
- APU_EXECUTE1();
- } while (APU.Cycles < CPU.NextEvent);
- ICPU.CPUExecuting = TRUE;
- }
- }
- else
- if (CPU.WaitCounter >= 2)
- CPU.WaitCounter = 1;
- else
- CPU.WaitCounter--;
- }
+ if (Settings.Shutdown && CPU.PC == CPU.WaitAddress)
+ {
+ // Don't skip cycles with a pending NMI or IRQ - could cause delayed
+ // interrupt. Interrupts are delayed for a few cycles already, but
+ // the delay could allow the shutdown code to cycle skip again.
+ // Was causing screen flashing on Top Gear 3000.
+
+ if (CPU.WaitCounter == 0 &&
+ !(CPU.Flags & (IRQ_PENDING_FLAG | NMI_FLAG)))
+ {
+ CPU.WaitAddress = NULL;
+ if (Settings.SA1)
+ S9xSA1ExecuteDuringSleep();
+ CPU.Cycles = CPU.NextEvent;
+ if (IAPU.APUExecuting)
+ {
+ ICPU.CPUExecuting = FALSE;
+ do
+ {
+ APU_EXECUTE1();
+ }
+ while (APU.Cycles < CPU.NextEvent);
+ ICPU.CPUExecuting = TRUE;
+ }
+ }
+ else if (CPU.WaitCounter >= 2)
+ CPU.WaitCounter = 1;
+ else
+ CPU.WaitCounter--;
+ }
}
#else
inline void CPUShutdown()
{
- if (Settings.Shutdown && CPU.PC == CPU.WaitAddress)
- {
- if (CPU.WaitCounter >= 1)
- {
- SA1.Executing = FALSE;
- SA1.CPUExecuting = FALSE;
- }
- else
- CPU.WaitCounter++;
- }
+ if (Settings.Shutdown && CPU.PC == CPU.WaitAddress)
+ {
+ if (CPU.WaitCounter >= 1)
+ {
+ SA1.Executing = FALSE;
+ SA1.CPUExecuting = FALSE;
+ }
+ else
+ CPU.WaitCounter++;
+ }
}
#endif
#else
@@ -3415,339 +3415,323 @@ inline void CPUShutdown()
#endif
/* BCC */
-static void Op90 (void)
+static void Op90(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck0 ();
- if (!CheckCarry ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck0();
+ if (!CheckCarry())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BCS */
-static void OpB0 (void)
+static void OpB0(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck0 ();
- if (CheckCarry ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck0();
+ if (CheckCarry())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BEQ */
-static void OpF0 (void)
+static void OpF0(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck2 ();
- if (CheckZero ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck2();
+ if (CheckZero())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BMI */
-static void Op30 (void)
+static void Op30(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck1 ();
- if (CheckNegative ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck1();
+ if (CheckNegative())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BNE */
-static void OpD0 (void)
+static void OpD0(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck1 ();
- if (!CheckZero ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck1();
+ if (!CheckZero())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BPL */
-static void Op10 (void)
+static void Op10(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck1 ();
- if (!CheckNegative ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck1();
+ if (!CheckNegative())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BRA */
-static void Op80 (void)
+static void Op80(void)
{
- Relative (JUMP, OpAddressPassthrough);
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
+ CPUShutdown();
}
/* BVC */
-static void Op50 (void)
+static void Op50(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck0 ();
- if (!CheckOverflow ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck0();
+ if (!CheckOverflow())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/* BVS */
-static void Op70 (void)
+static void Op70(void)
{
- Relative (JUMP, OpAddressPassthrough);
- BranchCheck0 ();
- if (CheckOverflow ())
- {
- CPU.PC = CPU.PCBase + OpAddress;
+ Relative(JUMP, OpAddressPassthrough);
+ BranchCheck0();
+ if (CheckOverflow())
+ {
+ CPU.PC = CPU.PCBase + OpAddress;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
#endif
- CPUShutdown ();
- }
+ CPUShutdown();
+ }
#ifndef SA1_OPCODES
- else
- {
- CPU.Cycles += CPU.MemSpeed;
- }
+ else
+ CPU.Cycles += CPU.MemSpeed;
#endif
}
/**********************************************************************************************/
/* ClearFlag Instructions ******************************************************************** */
/* CLC */
-static void Op18 (void)
+static void Op18(void)
{
- ClearCarry ();
+ ClearCarry();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/* CLD */
-static void OpD8 (void)
+static void OpD8(void)
{
- ClearDecimal ();
+ ClearDecimal();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/* CLI */
-static void Op58 (void)
+static void Op58(void)
{
- ClearIRQ ();
+ ClearIRQ();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
-/* CHECK_FOR_IRQ(); */
+ /* CHECK_FOR_IRQ(); */
}
/* CLV */
-static void OpB8 (void)
+static void OpB8(void)
{
- ClearOverflow ();
+ ClearOverflow();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/**********************************************************************************************/
/* DEX/DEY *********************************************************************************** */
-static void OpCAX1 (void)
+static void OpCAX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.XL--;
- SetZN8 (ICPU.Registers.XL);
+ ICPU.Registers.XL--;
+ SetZN8(ICPU.Registers.XL);
}
-static void OpCAX0 (void)
+static void OpCAX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.X.W--;
- SetZN16 (ICPU.Registers.X.W);
+ ICPU.Registers.X.W--;
+ SetZN16(ICPU.Registers.X.W);
}
-static void Op88X1 (void)
+static void Op88X1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.YL--;
- SetZN8 (ICPU.Registers.YL);
+ ICPU.Registers.YL--;
+ SetZN8(ICPU.Registers.YL);
}
-static void Op88X0 (void)
+static void Op88X0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.Y.W--;
- SetZN16 (ICPU.Registers.Y.W);
+ ICPU.Registers.Y.W--;
+ SetZN16(ICPU.Registers.Y.W);
}
/**********************************************************************************************/
/* INX/INY *********************************************************************************** */
-static void OpE8X1 (void)
+static void OpE8X1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.XL++;
- SetZN8 (ICPU.Registers.XL);
+ ICPU.Registers.XL++;
+ SetZN8(ICPU.Registers.XL);
}
-static void OpE8X0 (void)
+static void OpE8X0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.X.W++;
- SetZN16 (ICPU.Registers.X.W);
+ ICPU.Registers.X.W++;
+ SetZN16(ICPU.Registers.X.W);
}
-static void OpC8X1 (void)
+static void OpC8X1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.YL++;
- SetZN8 (ICPU.Registers.YL);
+ ICPU.Registers.YL++;
+ SetZN8(ICPU.Registers.YL);
}
-static void OpC8X0 (void)
+static void OpC8X0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- ICPU.Registers.Y.W++;
- SetZN16 (ICPU.Registers.Y.W);
+ ICPU.Registers.Y.W++;
+ SetZN16(ICPU.Registers.Y.W);
}
/**********************************************************************************************/
/* NOP *************************************************************************************** */
-static void OpEA (void)
+static void OpEA(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/**********************************************************************************************/
@@ -3755,1268 +3739,1272 @@ static void OpEA (void)
/* PUSH Instructions ************************************************************************* */
/* #define PushW(w) \
* S9xSetWord (w, ICPU.Registers.S.W - 1);\
- * ICPU.Registers.S.W -= 2;
+ * ICPU.Registers.S.W -= 2;
*/
#define PushB(b)\
S9xSetByte (b, ICPU.Registers.S.W--);
#define PushBE(b)\
- S9xSetByte (b, ICPU.Registers.S.W--);\
- ICPU.Registers.SH=0x01;
+ S9xSetByte (b, ICPU.Registers.S.W--);\
+ ICPU.Registers.SH=0x01;
#define PushW(w) \
S9xSetByte ((w)>>8, ICPU.Registers.S.W);\
- S9xSetByte ((w)&0xff, (ICPU.Registers.S.W - 1)&0xFFFF);\
+ S9xSetByte ((w)&0xff, (ICPU.Registers.S.W - 1)&0xFFFF);\
ICPU.Registers.S.W -= 2;
#define PushWE(w) \
S9xSetByte ((w)>>8, ICPU.Registers.S.W--);\
- ICPU.Registers.SH=0x01;\
- S9xSetByte ((w)&0xff, (ICPU.Registers.S.W--)&0xFFFF);\
+ ICPU.Registers.SH=0x01;\
+ S9xSetByte ((w)&0xff, (ICPU.Registers.S.W--)&0xFFFF);\
ICPU.Registers.SH = 0x01;
#define PushWENew(w) \
S9xSetByte ((w)>>8, ICPU.Registers.S.W--);\
- S9xSetByte ((w)&0xff, (ICPU.Registers.S.W--)&0xFFFF);\
+ S9xSetByte ((w)&0xff, (ICPU.Registers.S.W--)&0xFFFF);\
ICPU.Registers.SH = 0x01;
//PEA NL
-static void OpF4E1 (void)
+static void OpF4E1(void)
{
- Absolute (NONE, OpAddressPassthrough);
+ Absolute(NONE, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- PushWENew ((unsigned short)OpAddress);
+ PushWENew((unsigned short)OpAddress);
}
-static void OpF4 (void)
+static void OpF4(void)
{
- Absolute (NONE, OpAddressPassthrough);
+ Absolute(NONE, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- PushW ((unsigned short)OpAddress);
+ PushW((unsigned short)OpAddress);
}
//PEI NL
-static void OpD4E1 (void)
+static void OpD4E1(void)
{
- DirectIndirect (NONE, OpAddressPassthrough);
+ DirectIndirect(NONE, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- PushWENew ((unsigned short)OpAddress);
+ PushWENew((unsigned short)OpAddress);
}
-static void OpD4 (void)
+static void OpD4(void)
{
- DirectIndirect (NONE, OpAddressPassthrough);
+ DirectIndirect(NONE, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeed;
#endif
- PushW ((unsigned short)OpAddress);
+ PushW((unsigned short)OpAddress);
}
//PER NL
-static void Op62E1 (void)
+static void Op62E1(void)
{
- RelativeLong (NONE, OpAddressPassthrough);
+ RelativeLong(NONE, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- PushWENew ((unsigned short)OpAddress);
+ PushWENew((unsigned short)OpAddress);
}
-static void Op62 (void)
+static void Op62(void)
{
- RelativeLong (NONE, OpAddressPassthrough);
+ RelativeLong(NONE, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- PushW ((unsigned short)OpAddress);
+ PushW((unsigned short)OpAddress);
}
//PHA
-static void Op48E1 (void)
+static void Op48E1(void)
{
- PushBE (ICPU.Registers.AL);
+ PushBE(ICPU.Registers.AL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op48M1 (void)
+static void Op48M1(void)
{
- PushB (ICPU.Registers.AL);
+ PushB(ICPU.Registers.AL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op48M0 (void)
+static void Op48M0(void)
{
- PushW (ICPU.Registers.A.W);
+ PushW(ICPU.Registers.A.W);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
//PHB
-static void Op8BE1 (void)
+static void Op8BE1(void)
{
- PushBE (ICPU.Registers.DB);
+ PushBE(ICPU.Registers.DB);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op8B (void)
+static void Op8B(void)
{
- PushB (ICPU.Registers.DB);
+ PushB(ICPU.Registers.DB);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
//PHD NL
-static void Op0BE1 (void)
+static void Op0BE1(void)
{
- PushWENew (ICPU.Registers.D.W);
+ PushWENew(ICPU.Registers.D.W);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op0B (void)
+static void Op0B(void)
{
- PushW (ICPU.Registers.D.W);
+ PushW(ICPU.Registers.D.W);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
//PHK
-static void Op4BE1 (void)
+static void Op4BE1(void)
{
- PushBE (ICPU.Registers.PB);
+ PushBE(ICPU.Registers.PB);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op4B (void)
+static void Op4B(void)
{
- PushB (ICPU.Registers.PB);
+ PushB(ICPU.Registers.PB);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
//PHP
-static void Op08E1 (void)
+static void Op08E1(void)
{
- S9xPackStatus ();
- PushBE (ICPU.Registers.PL);
+ S9xPackStatus();
+ PushBE(ICPU.Registers.PL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op08 (void)
+static void Op08(void)
{
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
//PHX
-static void OpDAE1 (void)
+static void OpDAE1(void)
{
- PushBE (ICPU.Registers.XL);
+ PushBE(ICPU.Registers.XL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpDAX1 (void)
+static void OpDAX1(void)
{
- PushB (ICPU.Registers.XL);
+ PushB(ICPU.Registers.XL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void OpDAX0 (void)
+static void OpDAX0(void)
{
- PushW (ICPU.Registers.X.W);
+ PushW(ICPU.Registers.X.W);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
//PHY
-static void Op5AE1 (void)
+static void Op5AE1(void)
{
- PushBE (ICPU.Registers.YL);
+ PushBE(ICPU.Registers.YL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op5AX1 (void)
+static void Op5AX1(void)
{
- PushB (ICPU.Registers.YL);
+ PushB(ICPU.Registers.YL);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
-static void Op5AX0 (void)
+static void Op5AX0(void)
{
- PushW (ICPU.Registers.Y.W);
+ PushW(ICPU.Registers.Y.W);
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/**********************************************************************************************/
/* PULL Instructions ************************************************************************* */
#define PullW(w) \
- w = S9xGetByte (++ICPU.Registers.S.W); \
- w |= (S9xGetByte (++ICPU.Registers.S.W)<<8);
+ w = S9xGetByte (++ICPU.Registers.S.W); \
+ w |= (S9xGetByte (++ICPU.Registers.S.W)<<8);
-/* w = S9xGetWord (ICPU.Registers.S.W + 1); \
- ICPU.Registers.S.W += 2;
+/* w = S9xGetWord (ICPU.Registers.S.W + 1); \
+ ICPU.Registers.S.W += 2;
*/
#define PullB(b)\
- b = S9xGetByte (++ICPU.Registers.S.W);
+ b = S9xGetByte (++ICPU.Registers.S.W);
#define PullBE(b)\
- ICPU.Registers.S.W++;\
- ICPU.Registers.SH=0x01;\
- b = S9xGetByte (ICPU.Registers.S.W);
+ ICPU.Registers.S.W++;\
+ ICPU.Registers.SH=0x01;\
+ b = S9xGetByte (ICPU.Registers.S.W);
#define PullWE(w) \
- ICPU.Registers.S.W++;\
- ICPU.Registers.SH=0x01;\
- w = S9xGetByte (ICPU.Registers.S.W); \
- ICPU.Registers.S.W++; \
- ICPU.Registers.SH=0x01;\
- w |= (S9xGetByte (ICPU.Registers.S.W)<<8);
+ ICPU.Registers.S.W++;\
+ ICPU.Registers.SH=0x01;\
+ w = S9xGetByte (ICPU.Registers.S.W); \
+ ICPU.Registers.S.W++; \
+ ICPU.Registers.SH=0x01;\
+ w |= (S9xGetByte (ICPU.Registers.S.W)<<8);
#define PullWENew(w) \
- PullW(w);\
- ICPU.Registers.SH=0x01;
+ PullW(w);\
+ ICPU.Registers.SH=0x01;
//PLA
-static void Op68E1 (void)
+static void Op68E1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullBE (ICPU.Registers.AL);
- SetZN8 (ICPU.Registers.AL);
+ PullBE(ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
}
-static void Op68M1 (void)
+static void Op68M1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullB (ICPU.Registers.AL);
- SetZN8 (ICPU.Registers.AL);
+ PullB(ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
}
-static void Op68M0 (void)
+static void Op68M0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullW (ICPU.Registers.A.W);
- SetZN16 (ICPU.Registers.A.W);
+ PullW(ICPU.Registers.A.W);
+ SetZN16(ICPU.Registers.A.W);
}
//PLB
-static void OpABE1 (void)
+static void OpABE1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullBE (ICPU.Registers.DB);
- SetZN8 (ICPU.Registers.DB);
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ PullBE(ICPU.Registers.DB);
+ SetZN8(ICPU.Registers.DB);
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
}
-static void OpAB (void)
+static void OpAB(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullB (ICPU.Registers.DB);
- SetZN8 (ICPU.Registers.DB);
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ PullB(ICPU.Registers.DB);
+ SetZN8(ICPU.Registers.DB);
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
}
/* PHP */
//PLD NL
-static void Op2BE1 (void)
+static void Op2BE1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullWENew (ICPU.Registers.D.W);
- SetZN16 (ICPU.Registers.D.W);
+ PullWENew(ICPU.Registers.D.W);
+ SetZN16(ICPU.Registers.D.W);
}
-static void Op2B (void)
+static void Op2B(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullW (ICPU.Registers.D.W);
- SetZN16 (ICPU.Registers.D.W);
+ PullW(ICPU.Registers.D.W);
+ SetZN16(ICPU.Registers.D.W);
}
/* PLP */
-static void Op28E1 (void)
+static void Op28E1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullBE (ICPU.Registers.PL);
- S9xUnpackStatus ();
+ PullBE(ICPU.Registers.PL);
+ S9xUnpackStatus();
- if (CheckIndex ())
- {
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- }
- S9xFixCycles();
-/* CHECK_FOR_IRQ();*/
+ if (CheckIndex())
+ {
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ }
+ S9xFixCycles();
+ /* CHECK_FOR_IRQ();*/
}
-static void Op28 (void)
+static void Op28(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullB (ICPU.Registers.PL);
- S9xUnpackStatus ();
+ PullB(ICPU.Registers.PL);
+ S9xUnpackStatus();
- if (CheckIndex ())
- {
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- }
- S9xFixCycles();
-/* CHECK_FOR_IRQ();*/
+ if (CheckIndex())
+ {
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ }
+ S9xFixCycles();
+ /* CHECK_FOR_IRQ();*/
}
//PLX
-static void OpFAE1 (void)
+static void OpFAE1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullBE (ICPU.Registers.XL);
- SetZN8 (ICPU.Registers.XL);
+ PullBE(ICPU.Registers.XL);
+ SetZN8(ICPU.Registers.XL);
}
-static void OpFAX1 (void)
+static void OpFAX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullB (ICPU.Registers.XL);
- SetZN8 (ICPU.Registers.XL);
+ PullB(ICPU.Registers.XL);
+ SetZN8(ICPU.Registers.XL);
}
-static void OpFAX0 (void)
+static void OpFAX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullW (ICPU.Registers.X.W);
- SetZN16 (ICPU.Registers.X.W);
+ PullW(ICPU.Registers.X.W);
+ SetZN16(ICPU.Registers.X.W);
}
//PLY
-static void Op7AE1 (void)
+static void Op7AE1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullBE (ICPU.Registers.YL);
- SetZN8 (ICPU.Registers.YL);
+ PullBE(ICPU.Registers.YL);
+ SetZN8(ICPU.Registers.YL);
}
-static void Op7AX1 (void)
+static void Op7AX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullB (ICPU.Registers.YL);
- SetZN8 (ICPU.Registers.YL);
+ PullB(ICPU.Registers.YL);
+ SetZN8(ICPU.Registers.YL);
}
-static void Op7AX0 (void)
+static void Op7AX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- PullW (ICPU.Registers.Y.W);
- SetZN16 (ICPU.Registers.Y.W);
+ PullW(ICPU.Registers.Y.W);
+ SetZN16(ICPU.Registers.Y.W);
}
/**********************************************************************************************/
/* SetFlag Instructions ********************************************************************** */
/* SEC */
-static void Op38 (void)
+static void Op38(void)
{
- SetCarry ();
+ SetCarry();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/* SED */
-static void OpF8 (void)
+static void OpF8(void)
{
- SetDecimal ();
+ SetDecimal();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- missing.decimal_mode = 1;
+ missing.decimal_mode = 1;
}
/* SEI */
-static void Op78 (void)
+static void Op78(void)
{
- SetIRQ ();
+ SetIRQ();
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
}
/**********************************************************************************************/
/* Transfer Instructions ********************************************************************* */
/* TAX8 */
-static void OpAAX1 (void)
+static void OpAAX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.XL = ICPU.Registers.AL;
- SetZN8 (ICPU.Registers.XL);
+ ICPU.Registers.XL = ICPU.Registers.AL;
+ SetZN8(ICPU.Registers.XL);
}
/* TAX16 */
-static void OpAAX0 (void)
+static void OpAAX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.X.W = ICPU.Registers.A.W;
- SetZN16 (ICPU.Registers.X.W);
+ ICPU.Registers.X.W = ICPU.Registers.A.W;
+ SetZN16(ICPU.Registers.X.W);
}
/* TAY8 */
-static void OpA8X1 (void)
+static void OpA8X1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.YL = ICPU.Registers.AL;
- SetZN8 (ICPU.Registers.YL);
+ ICPU.Registers.YL = ICPU.Registers.AL;
+ SetZN8(ICPU.Registers.YL);
}
/* TAY16 */
-static void OpA8X0 (void)
+static void OpA8X0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.Y.W = ICPU.Registers.A.W;
- SetZN16 (ICPU.Registers.Y.W);
+ ICPU.Registers.Y.W = ICPU.Registers.A.W;
+ SetZN16(ICPU.Registers.Y.W);
}
-static void Op5B (void)
+static void Op5B(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.D.W = ICPU.Registers.A.W;
- SetZN16 (ICPU.Registers.D.W);
+ ICPU.Registers.D.W = ICPU.Registers.A.W;
+ SetZN16(ICPU.Registers.D.W);
}
-static void Op1B (void)
+static void Op1B(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.S.W = ICPU.Registers.A.W;
- if (CheckEmulation())
- ICPU.Registers.SH = 1;
+ ICPU.Registers.S.W = ICPU.Registers.A.W;
+ if (CheckEmulation())
+ ICPU.Registers.SH = 1;
}
-static void Op7B (void)
+static void Op7B(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.A.W = ICPU.Registers.D.W;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W = ICPU.Registers.D.W;
+ SetZN16(ICPU.Registers.A.W);
}
-static void Op3B (void)
+static void Op3B(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.A.W = ICPU.Registers.S.W;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W = ICPU.Registers.S.W;
+ SetZN16(ICPU.Registers.A.W);
}
-static void OpBAX1 (void)
+static void OpBAX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.XL = ICPU.Registers.SL;
- SetZN8 (ICPU.Registers.XL);
+ ICPU.Registers.XL = ICPU.Registers.SL;
+ SetZN8(ICPU.Registers.XL);
}
-static void OpBAX0 (void)
+static void OpBAX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.X.W = ICPU.Registers.S.W;
- SetZN16 (ICPU.Registers.X.W);
+ ICPU.Registers.X.W = ICPU.Registers.S.W;
+ SetZN16(ICPU.Registers.X.W);
}
-static void Op8AM1 (void)
+static void Op8AM1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.AL = ICPU.Registers.XL;
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL = ICPU.Registers.XL;
+ SetZN8(ICPU.Registers.AL);
}
-static void Op8AM0 (void)
+static void Op8AM0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.A.W = ICPU.Registers.X.W;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W = ICPU.Registers.X.W;
+ SetZN16(ICPU.Registers.A.W);
}
-static void Op9A (void)
+static void Op9A(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.S.W = ICPU.Registers.X.W;
- if (CheckEmulation())
- ICPU.Registers.SH = 1;
+ ICPU.Registers.S.W = ICPU.Registers.X.W;
+ if (CheckEmulation())
+ ICPU.Registers.SH = 1;
}
-static void Op9BX1 (void)
+static void Op9BX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.YL = ICPU.Registers.XL;
- SetZN8 (ICPU.Registers.YL);
+ ICPU.Registers.YL = ICPU.Registers.XL;
+ SetZN8(ICPU.Registers.YL);
}
-static void Op9BX0 (void)
+static void Op9BX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.Y.W = ICPU.Registers.X.W;
- SetZN16 (ICPU.Registers.Y.W);
+ ICPU.Registers.Y.W = ICPU.Registers.X.W;
+ SetZN16(ICPU.Registers.Y.W);
}
-static void Op98M1 (void)
+static void Op98M1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.AL = ICPU.Registers.YL;
- SetZN8 (ICPU.Registers.AL);
+ ICPU.Registers.AL = ICPU.Registers.YL;
+ SetZN8(ICPU.Registers.AL);
}
-static void Op98M0 (void)
+static void Op98M0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.A.W = ICPU.Registers.Y.W;
- SetZN16 (ICPU.Registers.A.W);
+ ICPU.Registers.A.W = ICPU.Registers.Y.W;
+ SetZN16(ICPU.Registers.A.W);
}
-static void OpBBX1 (void)
+static void OpBBX1(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.XL = ICPU.Registers.YL;
- SetZN8 (ICPU.Registers.XL);
+ ICPU.Registers.XL = ICPU.Registers.YL;
+ SetZN8(ICPU.Registers.XL);
}
-static void OpBBX0 (void)
+static void OpBBX0(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- ICPU.Registers.X.W = ICPU.Registers.Y.W;
- SetZN16 (ICPU.Registers.X.W);
+ ICPU.Registers.X.W = ICPU.Registers.Y.W;
+ SetZN16(ICPU.Registers.X.W);
}
/**********************************************************************************************/
/* XCE *************************************************************************************** */
-static void OpFB (void)
+static void OpFB(void)
{
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- uint8 A1 = ICPU._Carry;
- uint8 A2 = ICPU.Registers.PH;
- ICPU._Carry = A2 & 1;
- ICPU.Registers.PH = A1;
+ uint8 A1 = ICPU._Carry;
+ uint8 A2 = ICPU.Registers.PH;
+ ICPU._Carry = A2 & 1;
+ ICPU.Registers.PH = A1;
- if (CheckEmulation())
- {
- SetFlags (MemoryFlag | IndexFlag);
- ICPU.Registers.SH = 1;
- missing.emulate6502 = 1;
- }
- if (CheckIndex ())
- {
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- }
- S9xFixCycles();
+ if (CheckEmulation())
+ {
+ SetFlags(MemoryFlag | IndexFlag);
+ ICPU.Registers.SH = 1;
+ missing.emulate6502 = 1;
+ }
+ if (CheckIndex())
+ {
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ }
+ S9xFixCycles();
}
/**********************************************************************************************/
/* BRK *************************************************************************************** */
-static void Op00 (void)
+static void Op00(void)
{
#ifndef SA1_OPCODES
- CPU.BRKTriggered = TRUE;
+ CPU.BRKTriggered = TRUE;
#endif
- if (!CheckEmulation())
- {
- PushB (ICPU.Registers.PB);
- PushW (CPU.PC - CPU.PCBase + 1);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
+ if (!CheckEmulation())
+ {
+ PushB(ICPU.Registers.PB);
+ PushW(CPU.PC - CPU.PCBase + 1);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
- S9xSetPCBase (S9xGetWord (0xFFE6));
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
+ S9xSetPCBase(S9xGetWord(0xFFE6));
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- }
- else
- {
- PushW (CPU.PC - CPU.PCBase);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
+ }
+ else
+ {
+ PushW(CPU.PC - CPU.PCBase);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
- S9xSetPCBase (S9xGetWord (0xFFFE));
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
+ S9xSetPCBase(S9xGetWord(0xFFFE));
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
+ CPU.Cycles += ONE_CYCLE;
#endif
- }
+ }
}
/**********************************************************************************************/
/* BRL ************************************************************************************** */
-static void Op82 (void)
+static void Op82(void)
{
- RelativeLong (JUMP, OpAddressPassthrough);
+ RelativeLong(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- S9xSetPCBase (ICPU.ShiftedPB + OpAddress);
+ S9xSetPCBase(ICPU.ShiftedPB + OpAddress);
}
/**********************************************************************************************/
/* IRQ *************************************************************************************** */
-void S9xOpcode_IRQ (void)
-{
- if (!CheckEmulation())
- {
- PushB (ICPU.Registers.PB);
- PushW (CPU.PC - CPU.PCBase);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
-
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
+void S9xOpcode_IRQ(void)
+{
+ if (!CheckEmulation())
+ {
+ PushB(ICPU.Registers.PB);
+ PushW(CPU.PC - CPU.PCBase);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
+
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
#ifdef SA1_OPCODES
- S9xSA1SetPCBase (Memory.FillRAM [0x2207] |
- (Memory.FillRAM [0x2208] << 8));
+ S9xSA1SetPCBase(Memory.FillRAM [0x2207] |
+ (Memory.FillRAM [0x2208] << 8));
#else
- if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x40))
- S9xSetPCBase (Memory.FillRAM [0x220e] |
- (Memory.FillRAM [0x220f] << 8));
- else
- S9xSetPCBase (S9xGetWord (0xFFEE));
- CPU.Cycles += TWO_CYCLES;
-#endif
- }
- else
- {
- PushW (CPU.PC - CPU.PCBase);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
-
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
+ if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x40))
+ S9xSetPCBase(Memory.FillRAM [0x220e] |
+ (Memory.FillRAM [0x220f] << 8));
+ else
+ S9xSetPCBase(S9xGetWord(0xFFEE));
+ CPU.Cycles += TWO_CYCLES;
+#endif
+ }
+ else
+ {
+ PushW(CPU.PC - CPU.PCBase);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
+
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
#ifdef SA1_OPCODES
- S9xSA1SetPCBase (Memory.FillRAM [0x2207] |
- (Memory.FillRAM [0x2208] << 8));
+ S9xSA1SetPCBase(Memory.FillRAM [0x2207] |
+ (Memory.FillRAM [0x2208] << 8));
#else
- if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x40))
- S9xSetPCBase (Memory.FillRAM [0x220e] |
- (Memory.FillRAM [0x220f] << 8));
- else
- S9xSetPCBase (S9xGetWord (0xFFFE));
- CPU.Cycles += ONE_CYCLE;
+ if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x40))
+ S9xSetPCBase(Memory.FillRAM [0x220e] |
+ (Memory.FillRAM [0x220f] << 8));
+ else
+ S9xSetPCBase(S9xGetWord(0xFFFE));
+ CPU.Cycles += ONE_CYCLE;
#endif
- }
+ }
}
/**********************************************************************************************/
/* NMI *************************************************************************************** */
-void S9xOpcode_NMI (void)
-{
- if (!CheckEmulation())
- {
- PushB (ICPU.Registers.PB);
- PushW (CPU.PC - CPU.PCBase);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
-
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
+void S9xOpcode_NMI(void)
+{
+ if (!CheckEmulation())
+ {
+ PushB(ICPU.Registers.PB);
+ PushW(CPU.PC - CPU.PCBase);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
+
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
#ifdef SA1_OPCODES
- S9xSA1SetPCBase (Memory.FillRAM [0x2205] |
- (Memory.FillRAM [0x2206] << 8));
+ S9xSA1SetPCBase(Memory.FillRAM [0x2205] |
+ (Memory.FillRAM [0x2206] << 8));
#else
- if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x20))
- S9xSetPCBase (Memory.FillRAM [0x220c] |
- (Memory.FillRAM [0x220d] << 8));
- else
- S9xSetPCBase (S9xGetWord (0xFFEA));
- CPU.Cycles += TWO_CYCLES;
-#endif
- }
- else
- {
- PushW (CPU.PC - CPU.PCBase);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
-
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
+ if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x20))
+ S9xSetPCBase(Memory.FillRAM [0x220c] |
+ (Memory.FillRAM [0x220d] << 8));
+ else
+ S9xSetPCBase(S9xGetWord(0xFFEA));
+ CPU.Cycles += TWO_CYCLES;
+#endif
+ }
+ else
+ {
+ PushW(CPU.PC - CPU.PCBase);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
+
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
#ifdef SA1_OPCODES
- S9xSA1SetPCBase (Memory.FillRAM [0x2205] |
- (Memory.FillRAM [0x2206] << 8));
+ S9xSA1SetPCBase(Memory.FillRAM [0x2205] |
+ (Memory.FillRAM [0x2206] << 8));
#else
- if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x20))
- S9xSetPCBase (Memory.FillRAM [0x220c] |
- (Memory.FillRAM [0x220d] << 8));
- else
- S9xSetPCBase (S9xGetWord (0xFFFA));
- CPU.Cycles += ONE_CYCLE;
+ if (Settings.SA1 && (Memory.FillRAM [0x2209] & 0x20))
+ S9xSetPCBase(Memory.FillRAM [0x220c] |
+ (Memory.FillRAM [0x220d] << 8));
+ else
+ S9xSetPCBase(S9xGetWord(0xFFFA));
+ CPU.Cycles += ONE_CYCLE;
#endif
- }
+ }
}
/**********************************************************************************************/
/* COP *************************************************************************************** */
-static void Op02 (void)
-{
- if (!CheckEmulation())
- {
- PushB (ICPU.Registers.PB);
- PushW (CPU.PC - CPU.PCBase + 1);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
-
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
- S9xSetPCBase (S9xGetWord (0xFFE4));
-#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
-#endif
- }
- else
- {
- PushW (CPU.PC - CPU.PCBase);
- S9xPackStatus ();
- PushB (ICPU.Registers.PL);
- OpenBus = ICPU.Registers.PL;
- ClearDecimal ();
- SetIRQ ();
-
- ICPU.Registers.PB = 0;
- ICPU.ShiftedPB = 0;
- S9xSetPCBase (S9xGetWord (0xFFF4));
-#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE;
-#endif
- }
+static void Op02(void)
+{
+ if (!CheckEmulation())
+ {
+ PushB(ICPU.Registers.PB);
+ PushW(CPU.PC - CPU.PCBase + 1);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
+
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
+ S9xSetPCBase(S9xGetWord(0xFFE4));
+#ifndef SA1_OPCODES
+ CPU.Cycles += TWO_CYCLES;
+#endif
+ }
+ else
+ {
+ PushW(CPU.PC - CPU.PCBase);
+ S9xPackStatus();
+ PushB(ICPU.Registers.PL);
+ OpenBus = ICPU.Registers.PL;
+ ClearDecimal();
+ SetIRQ();
+
+ ICPU.Registers.PB = 0;
+ ICPU.ShiftedPB = 0;
+ S9xSetPCBase(S9xGetWord(0xFFF4));
+#ifndef SA1_OPCODES
+ CPU.Cycles += ONE_CYCLE;
+#endif
+ }
}
/**********************************************************************************************/
/* JML *************************************************************************************** */
-static void OpDC (void)
+static void OpDC(void)
{
- AbsoluteIndirectLong (JUMP, OpAddressPassthrough);
+ AbsoluteIndirectLong(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
#endif
- ICPU.Registers.PB = (uint8) (OpAddress >> 16);
- ICPU.ShiftedPB = OpAddress & 0xff0000;
- S9xSetPCBase (OpAddress);
+ ICPU.Registers.PB = (uint8)(OpAddress >> 16);
+ ICPU.ShiftedPB = OpAddress & 0xff0000;
+ S9xSetPCBase(OpAddress);
}
-static void Op5C (void)
+static void Op5C(void)
{
- AbsoluteLong (JUMP, OpAddressPassthrough);
+ AbsoluteLong(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
- ICPU.Registers.PB = (uint8) (OpAddress >> 16);
- ICPU.ShiftedPB = OpAddress & 0xff0000;
- S9xSetPCBase (OpAddress);
+ ICPU.Registers.PB = (uint8)(OpAddress >> 16);
+ ICPU.ShiftedPB = OpAddress & 0xff0000;
+ S9xSetPCBase(OpAddress);
}
/**********************************************************************************************/
/* JMP *************************************************************************************** */
-static void Op4C (void)
+static void Op4C(void)
{
- Absolute (JUMP, OpAddressPassthrough);
+ Absolute(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- S9xSetPCBase (ICPU.ShiftedPB + (OpAddress & 0xffff));
+ S9xSetPCBase(ICPU.ShiftedPB + (OpAddress & 0xffff));
#if defined(CPU_SHUTDOWN) && defined(SA1_OPCODES)
- CPUShutdown ();
+ CPUShutdown();
#endif
}
-static void Op6C (void)
+static void Op6C(void)
{
- AbsoluteIndirect (JUMP, OpAddressPassthrough);
+ AbsoluteIndirect(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2;
+ CPU.Cycles += CPU.MemSpeedx2;
#endif
- S9xSetPCBase (ICPU.ShiftedPB + (OpAddress & 0xffff));
+ S9xSetPCBase(ICPU.ShiftedPB + (OpAddress & 0xffff));
}
-static void Op7C (void)
+static void Op7C(void)
{
- AbsoluteIndexedIndirect (JUMP, OpAddressPassthrough);
+ AbsoluteIndexedIndirect(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- S9xSetPCBase (ICPU.ShiftedPB + OpAddress);
+ S9xSetPCBase(ICPU.ShiftedPB + OpAddress);
}
/**********************************************************************************************/
/* JSL/RTL *********************************************************************************** */
-static void Op22E1 (void)
+static void Op22E1(void)
{
- AbsoluteLong (JUMP, OpAddressPassthrough);
+ AbsoluteLong(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
- PushB (ICPU.Registers.PB);
- PushWENew (CPU.PC - CPU.PCBase - 1);
- ICPU.Registers.PB = (uint8) (OpAddress >> 16);
- ICPU.ShiftedPB = OpAddress & 0xff0000;
- S9xSetPCBase (OpAddress);
+ PushB(ICPU.Registers.PB);
+ PushWENew(CPU.PC - CPU.PCBase - 1);
+ ICPU.Registers.PB = (uint8)(OpAddress >> 16);
+ ICPU.ShiftedPB = OpAddress & 0xff0000;
+ S9xSetPCBase(OpAddress);
}
-static void Op22 (void)
+static void Op22(void)
{
- AbsoluteLong (JUMP, OpAddressPassthrough);
+ AbsoluteLong(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
+ CPU.Cycles += CPU.MemSpeedx2 + CPU.MemSpeed;
#endif
- PushB (ICPU.Registers.PB);
- PushW (CPU.PC - CPU.PCBase - 1);
- ICPU.Registers.PB = (uint8) (OpAddress >> 16);
- ICPU.ShiftedPB = OpAddress & 0xff0000;
- S9xSetPCBase (OpAddress);
+ PushB(ICPU.Registers.PB);
+ PushW(CPU.PC - CPU.PCBase - 1);
+ ICPU.Registers.PB = (uint8)(OpAddress >> 16);
+ ICPU.ShiftedPB = OpAddress & 0xff0000;
+ S9xSetPCBase(OpAddress);
}
-static void Op6BE1 (void)
+static void Op6BE1(void)
{
- PullWENew (ICPU.Registers.PC);
- PullB (ICPU.Registers.PB);
- ICPU.ShiftedPB = ICPU.Registers.PB << 16;
- S9xSetPCBase (ICPU.ShiftedPB + ((ICPU.Registers.PC + 1) & 0xffff));
+ PullWENew(ICPU.Registers.PC);
+ PullB(ICPU.Registers.PB);
+ ICPU.ShiftedPB = ICPU.Registers.PB << 16;
+ S9xSetPCBase(ICPU.ShiftedPB + ((ICPU.Registers.PC + 1) & 0xffff));
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
}
-static void Op6B (void)
+static void Op6B(void)
{
- PullW (ICPU.Registers.PC);
- PullB (ICPU.Registers.PB);
- ICPU.ShiftedPB = ICPU.Registers.PB << 16;
- S9xSetPCBase (ICPU.ShiftedPB + ((ICPU.Registers.PC + 1) & 0xffff));
+ PullW(ICPU.Registers.PC);
+ PullB(ICPU.Registers.PB);
+ ICPU.ShiftedPB = ICPU.Registers.PB << 16;
+ S9xSetPCBase(ICPU.ShiftedPB + ((ICPU.Registers.PC + 1) & 0xffff));
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* JSR/RTS *********************************************************************************** */
-static void Op20 (void)
+static void Op20(void)
{
- Absolute (JUMP, OpAddressPassthrough);
+ Absolute(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- PushW (CPU.PC - CPU.PCBase - 1);
- S9xSetPCBase (ICPU.ShiftedPB + (OpAddress & 0xffff));
+ PushW(CPU.PC - CPU.PCBase - 1);
+ S9xSetPCBase(ICPU.ShiftedPB + (OpAddress & 0xffff));
}
//JSR a,x
-static void OpFCE1 (void)
+static void OpFCE1(void)
{
- AbsoluteIndexedIndirect (JUMP, OpAddressPassthrough);
+ AbsoluteIndexedIndirect(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- PushWENew (CPU.PC - CPU.PCBase - 1);
- S9xSetPCBase (ICPU.ShiftedPB + OpAddress);
+ PushWENew(CPU.PC - CPU.PCBase - 1);
+ S9xSetPCBase(ICPU.ShiftedPB + OpAddress);
}
-static void OpFC (void)
+static void OpFC(void)
{
- AbsoluteIndexedIndirect (JUMP, OpAddressPassthrough);
+ AbsoluteIndexedIndirect(JUMP, OpAddressPassthrough);
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
+ CPU.Cycles += CPU.MemSpeedx2 + ONE_CYCLE;
#endif
- PushW (CPU.PC - CPU.PCBase - 1);
- S9xSetPCBase (ICPU.ShiftedPB + OpAddress);
+ PushW(CPU.PC - CPU.PCBase - 1);
+ S9xSetPCBase(ICPU.ShiftedPB + OpAddress);
}
-static void Op60 (void)
+static void Op60(void)
{
- PullW (ICPU.Registers.PC);
- S9xSetPCBase (ICPU.ShiftedPB + ((ICPU.Registers.PC + 1) & 0xffff));
+ PullW(ICPU.Registers.PC);
+ S9xSetPCBase(ICPU.ShiftedPB + ((ICPU.Registers.PC + 1) & 0xffff));
#ifndef SA1_OPCODES
- CPU.Cycles += ONE_CYCLE * 3;
+ CPU.Cycles += ONE_CYCLE * 3;
#endif
}
/**********************************************************************************************/
/* MVN/MVP *********************************************************************************** */
-static void Op54X1 (void)
+static void Op54X1(void)
{
- uint32 SrcBank;
+ uint32 SrcBank;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
#endif
-
- ICPU.Registers.DB = *CPU.PC++;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- OpenBus = SrcBank = *CPU.PC++;
- S9xSetByte (S9xGetByte ((SrcBank << 16) + ICPU.Registers.X.W),
- ICPU.ShiftedDB + ICPU.Registers.Y.W);
+ ICPU.Registers.DB = *CPU.PC++;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ OpenBus = SrcBank = *CPU.PC++;
- ICPU.Registers.XL++;
- ICPU.Registers.YL++;
- ICPU.Registers.A.W--;
- if (ICPU.Registers.A.W != 0xffff)
- CPU.PC -= 3;
+ S9xSetByte(S9xGetByte((SrcBank << 16) + ICPU.Registers.X.W),
+ ICPU.ShiftedDB + ICPU.Registers.Y.W);
+
+ ICPU.Registers.XL++;
+ ICPU.Registers.YL++;
+ ICPU.Registers.A.W--;
+ if (ICPU.Registers.A.W != 0xffff)
+ CPU.PC -= 3;
}
-static void Op54X0 (void)
+static void Op54X0(void)
{
- uint32 SrcBank;
+ uint32 SrcBank;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
+ CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
#endif
-
- ICPU.Registers.DB = *CPU.PC++;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- OpenBus = SrcBank = *CPU.PC++;
- S9xSetByte (S9xGetByte ((SrcBank << 16) + ICPU.Registers.X.W),
- ICPU.ShiftedDB + ICPU.Registers.Y.W);
+ ICPU.Registers.DB = *CPU.PC++;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ OpenBus = SrcBank = *CPU.PC++;
+
+ S9xSetByte(S9xGetByte((SrcBank << 16) + ICPU.Registers.X.W),
+ ICPU.ShiftedDB + ICPU.Registers.Y.W);
- ICPU.Registers.X.W++;
- ICPU.Registers.Y.W++;
- ICPU.Registers.A.W--;
- if (ICPU.Registers.A.W != 0xffff)
- CPU.PC -= 3;
+ ICPU.Registers.X.W++;
+ ICPU.Registers.Y.W++;
+ ICPU.Registers.A.W--;
+ if (ICPU.Registers.A.W != 0xffff)
+ CPU.PC -= 3;
}
-static void Op44X1 (void)
+static void Op44X1(void)
{
- uint32 SrcBank;
+ uint32 SrcBank;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
-#endif
- ICPU.Registers.DB = *CPU.PC++;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- OpenBus = SrcBank = *CPU.PC++;
- S9xSetByte (S9xGetByte ((SrcBank << 16) + ICPU.Registers.X.W),
- ICPU.ShiftedDB + ICPU.Registers.Y.W);
+ CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
+#endif
+ ICPU.Registers.DB = *CPU.PC++;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ OpenBus = SrcBank = *CPU.PC++;
+ S9xSetByte(S9xGetByte((SrcBank << 16) + ICPU.Registers.X.W),
+ ICPU.ShiftedDB + ICPU.Registers.Y.W);
- ICPU.Registers.XL--;
- ICPU.Registers.YL--;
- ICPU.Registers.A.W--;
- if (ICPU.Registers.A.W != 0xffff)
- CPU.PC -= 3;
+ ICPU.Registers.XL--;
+ ICPU.Registers.YL--;
+ ICPU.Registers.A.W--;
+ if (ICPU.Registers.A.W != 0xffff)
+ CPU.PC -= 3;
}
-static void Op44X0 (void)
+static void Op44X0(void)
{
- uint32 SrcBank;
+ uint32 SrcBank;
#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
-#endif
- ICPU.Registers.DB = *CPU.PC++;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- OpenBus = SrcBank = *CPU.PC++;
- S9xSetByte (S9xGetByte ((SrcBank << 16) + ICPU.Registers.X.W),
- ICPU.ShiftedDB + ICPU.Registers.Y.W);
+ CPU.Cycles += CPU.MemSpeedx2 + TWO_CYCLES;
+#endif
+ ICPU.Registers.DB = *CPU.PC++;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ OpenBus = SrcBank = *CPU.PC++;
+ S9xSetByte(S9xGetByte((SrcBank << 16) + ICPU.Registers.X.W),
+ ICPU.ShiftedDB + ICPU.Registers.Y.W);
- ICPU.Registers.X.W--;
- ICPU.Registers.Y.W--;
- ICPU.Registers.A.W--;
- if (ICPU.Registers.A.W != 0xffff)
- CPU.PC -= 3;
+ ICPU.Registers.X.W--;
+ ICPU.Registers.Y.W--;
+ ICPU.Registers.A.W--;
+ if (ICPU.Registers.A.W != 0xffff)
+ CPU.PC -= 3;
}
/**********************************************************************************************/
/* REP/SEP *********************************************************************************** */
-static void OpC2 (void)
-{
- uint8 Work8 = ~*CPU.PC++;
- ICPU.Registers.PL &= Work8;
- ICPU._Carry &= Work8;
- ICPU._Overflow &= (Work8 >> 6);
- ICPU._Negative &= Work8;
- ICPU._Zero |= ~Work8 & Zero;
-
-#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-#endif
- if (CheckEmulation())
- {
- SetFlags (MemoryFlag | IndexFlag);
- missing.emulate6502 = 1;
- }
- if (CheckIndex ())
- {
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- }
- S9xFixCycles();
-/* CHECK_FOR_IRQ(); */
-}
-
-static void OpE2 (void)
-{
- uint8 Work8 = *CPU.PC++;
- ICPU.Registers.PL |= Work8;
- ICPU._Carry |= Work8 & 1;
- ICPU._Overflow |= (Work8 >> 6) & 1;
- ICPU._Negative |= Work8;
- if (Work8 & Zero)
- ICPU._Zero = 0;
-#ifndef SA1_OPCODES
- CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
-#endif
- if (CheckEmulation())
- {
- SetFlags (MemoryFlag | IndexFlag);
- missing.emulate6502 = 1;
- }
- if (CheckIndex ())
- {
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- }
- S9xFixCycles();
+static void OpC2(void)
+{
+ uint8 Work8 = ~*CPU.PC++;
+ ICPU.Registers.PL &= Work8;
+ ICPU._Carry &= Work8;
+ ICPU._Overflow &= (Work8 >> 6);
+ ICPU._Negative &= Work8;
+ ICPU._Zero |= ~Work8 & Zero;
+
+#ifndef SA1_OPCODES
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+#endif
+ if (CheckEmulation())
+ {
+ SetFlags(MemoryFlag | IndexFlag);
+ missing.emulate6502 = 1;
+ }
+ if (CheckIndex())
+ {
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ }
+ S9xFixCycles();
+ /* CHECK_FOR_IRQ(); */
+}
+
+static void OpE2(void)
+{
+ uint8 Work8 = *CPU.PC++;
+ ICPU.Registers.PL |= Work8;
+ ICPU._Carry |= Work8 & 1;
+ ICPU._Overflow |= (Work8 >> 6) & 1;
+ ICPU._Negative |= Work8;
+ if (Work8 & Zero)
+ ICPU._Zero = 0;
+#ifndef SA1_OPCODES
+ CPU.Cycles += CPU.MemSpeed + ONE_CYCLE;
+#endif
+ if (CheckEmulation())
+ {
+ SetFlags(MemoryFlag | IndexFlag);
+ missing.emulate6502 = 1;
+ }
+ if (CheckIndex())
+ {
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ }
+ S9xFixCycles();
}
/**********************************************************************************************/
/* XBA *************************************************************************************** */
-static void OpEB (void)
+static void OpEB(void)
{
- uint8 Work8 = ICPU.Registers.AL;
- ICPU.Registers.AL = ICPU.Registers.AH;
- ICPU.Registers.AH = Work8;
+ uint8 Work8 = ICPU.Registers.AL;
+ ICPU.Registers.AL = ICPU.Registers.AH;
+ ICPU.Registers.AH = Work8;
- SetZN8 (ICPU.Registers.AL);
+ SetZN8(ICPU.Registers.AL);
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
}
/**********************************************************************************************/
/* RTI *************************************************************************************** */
-static void Op40 (void)
-{
- PullB (ICPU.Registers.PL);
- S9xUnpackStatus ();
- PullW (ICPU.Registers.PC);
- if (!CheckEmulation())
- {
- PullB (ICPU.Registers.PB);
- ICPU.ShiftedPB = ICPU.Registers.PB << 16;
- }
- else
- {
- SetFlags (MemoryFlag | IndexFlag);
- missing.emulate6502 = 1;
- }
- S9xSetPCBase (ICPU.ShiftedPB + ICPU.Registers.PC);
- if (CheckIndex ())
- {
- ICPU.Registers.XH = 0;
- ICPU.Registers.YH = 0;
- }
-#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
-#endif
- S9xFixCycles();
-/* CHECK_FOR_IRQ(); */
+static void Op40(void)
+{
+ PullB(ICPU.Registers.PL);
+ S9xUnpackStatus();
+ PullW(ICPU.Registers.PC);
+ if (!CheckEmulation())
+ {
+ PullB(ICPU.Registers.PB);
+ ICPU.ShiftedPB = ICPU.Registers.PB << 16;
+ }
+ else
+ {
+ SetFlags(MemoryFlag | IndexFlag);
+ missing.emulate6502 = 1;
+ }
+ S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC);
+ if (CheckIndex())
+ {
+ ICPU.Registers.XH = 0;
+ ICPU.Registers.YH = 0;
+ }
+#ifndef SA1_OPCODES
+ CPU.Cycles += TWO_CYCLES;
+#endif
+ S9xFixCycles();
+ /* CHECK_FOR_IRQ(); */
}
/**********************************************************************************************/
/* STP/WAI/DB ******************************************************************************** */
// WAI
-static void OpCB (void)
+static void OpCB(void)
{
-// Ok, let's just C-ify the ASM versions separately.
+ // Ok, let's just C-ify the ASM versions separately.
#ifdef SA1_OPCODES
- SA1.WaitingForInterrupt = TRUE;
- SA1.PC--;
+ SA1.WaitingForInterrupt = TRUE;
+ SA1.PC--;
#if 0
-// XXX: FIXME
- if(Settings.Shutdown){
- SA1.Cycles = SA1.NextEvent;
- if (IAPU.APUExecuting)
- {
- SA1.Executing = FALSE;
- do
- {
- APU_EXECUTE1 (, } while (APU.Cycles < SA1.NextEvent, SA1.Executing = TRUE;
- }
- }
+ // XXX: FIXME
+ if (Settings.Shutdown)
+ {
+ SA1.Cycles = SA1.NextEvent;
+ if (IAPU.APUExecuting)
+ {
+ SA1.Executing = FALSE;
+ do
+ {
+ APU_EXECUTE1(,
+ }
+ while (APU.Cycles < SA1.NextEvent, SA1.Executing = TRUE;
+ }
+}
#endif
#else // SA1_OPCODES
#if 0
- if (CPU.IRQActive)
- {
+ if (CPU.IRQActive)
+ {
#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ CPU.Cycles += TWO_CYCLES;
#endif
- }
- else
+ }
+ else
#endif
- {
- CPU.WaitingForInterrupt = TRUE;
- CPU.PC--;
+ {
+ CPU.WaitingForInterrupt = TRUE;
+ CPU.PC--;
#ifdef CPU_SHUTDOWN
- if (Settings.Shutdown)
- {
- CPU.Cycles = CPU.NextEvent;
- if (IAPU.APUExecuting)
- {
- ICPU.CPUExecuting = FALSE;
- do
- {
- APU_EXECUTE1 ();
- } while (APU.Cycles < CPU.NextEvent);
- ICPU.CPUExecuting = TRUE;
- }
- }
- else
- {
-#ifndef SA1_OPCODES
- CPU.Cycles += TWO_CYCLES;
+ if (Settings.Shutdown)
+ {
+ CPU.Cycles = CPU.NextEvent;
+ if (IAPU.APUExecuting)
+ {
+ ICPU.CPUExecuting = FALSE;
+ do
+ {
+ APU_EXECUTE1();
+ }
+ while (APU.Cycles < CPU.NextEvent);
+ ICPU.CPUExecuting = TRUE;
+ }
+ }
+ else
+ {
+#ifndef SA1_OPCODES
+ CPU.Cycles += TWO_CYCLES;
#endif
- }
+ }
#endif
- }
+ }
#endif // SA1_OPCODES
}
// STP
-static void OpDB (void)
+static void OpDB(void)
{
- CPU.PC--;
- CPU.Flags |= DEBUG_MODE_FLAG;
+ CPU.PC--;
+ CPU.Flags |= DEBUG_MODE_FLAG;
}
// Reserved S9xOpcode
-static void Op42 (void)
+static void Op42(void)
{
}
@@ -5027,281 +5015,281 @@ static void Op42 (void)
/*****************************************************************************/
SOpcodes S9xOpcodesM1X1[256] =
{
- {Op00}, {Op01M1}, {Op02}, {Op03M1}, {Op04M1},
- {Op05M1}, {Op06M1}, {Op07M1}, {Op08}, {Op09M1},
- {Op0AM1}, {Op0B}, {Op0CM1}, {Op0DM1}, {Op0EM1},
- {Op0FM1}, {Op10}, {Op11M1}, {Op12M1}, {Op13M1},
- {Op14M1}, {Op15M1}, {Op16M1}, {Op17M1}, {Op18},
- {Op19M1}, {Op1AM1}, {Op1B}, {Op1CM1}, {Op1DM1},
- {Op1EM1}, {Op1FM1}, {Op20}, {Op21M1}, {Op22},
- {Op23M1}, {Op24M1}, {Op25M1}, {Op26M1}, {Op27M1},
- {Op28}, {Op29M1}, {Op2AM1}, {Op2B}, {Op2CM1},
- {Op2DM1}, {Op2EM1}, {Op2FM1}, {Op30}, {Op31M1},
- {Op32M1}, {Op33M1}, {Op34M1}, {Op35M1}, {Op36M1},
- {Op37M1}, {Op38}, {Op39M1}, {Op3AM1}, {Op3B},
- {Op3CM1}, {Op3DM1}, {Op3EM1}, {Op3FM1}, {Op40},
- {Op41M1}, {Op42}, {Op43M1}, {Op44X1}, {Op45M1},
- {Op46M1}, {Op47M1}, {Op48M1}, {Op49M1}, {Op4AM1},
- {Op4B}, {Op4C}, {Op4DM1}, {Op4EM1}, {Op4FM1},
- {Op50}, {Op51M1}, {Op52M1}, {Op53M1}, {Op54X1},
- {Op55M1}, {Op56M1}, {Op57M1}, {Op58}, {Op59M1},
- {Op5AX1}, {Op5B}, {Op5C}, {Op5DM1}, {Op5EM1},
- {Op5FM1}, {Op60}, {Op61M1}, {Op62}, {Op63M1},
- {Op64M1}, {Op65M1}, {Op66M1}, {Op67M1}, {Op68M1},
- {Op69M1}, {Op6AM1}, {Op6B}, {Op6C}, {Op6DM1},
- {Op6EM1}, {Op6FM1}, {Op70}, {Op71M1}, {Op72M1},
- {Op73M1}, {Op74M1}, {Op75M1}, {Op76M1}, {Op77M1},
- {Op78}, {Op79M1}, {Op7AX1}, {Op7B}, {Op7C},
- {Op7DM1}, {Op7EM1}, {Op7FM1}, {Op80}, {Op81M1},
- {Op82}, {Op83M1}, {Op84X1}, {Op85M1}, {Op86X1},
- {Op87M1}, {Op88X1}, {Op89M1}, {Op8AM1}, {Op8B},
- {Op8CX1}, {Op8DM1}, {Op8EX1}, {Op8FM1}, {Op90},
- {Op91M1}, {Op92M1}, {Op93M1}, {Op94X1}, {Op95M1},
- {Op96X1}, {Op97M1}, {Op98M1}, {Op99M1}, {Op9A},
- {Op9BX1}, {Op9CM1}, {Op9DM1}, {Op9EM1}, {Op9FM1},
- {OpA0X1}, {OpA1M1}, {OpA2X1}, {OpA3M1}, {OpA4X1},
- {OpA5M1}, {OpA6X1}, {OpA7M1}, {OpA8X1}, {OpA9M1},
- {OpAAX1}, {OpAB}, {OpACX1}, {OpADM1}, {OpAEX1},
- {OpAFM1}, {OpB0}, {OpB1M1}, {OpB2M1}, {OpB3M1},
- {OpB4X1}, {OpB5M1}, {OpB6X1}, {OpB7M1}, {OpB8},
- {OpB9M1}, {OpBAX1}, {OpBBX1}, {OpBCX1}, {OpBDM1},
- {OpBEX1}, {OpBFM1}, {OpC0X1}, {OpC1M1}, {OpC2},
- {OpC3M1}, {OpC4X1}, {OpC5M1}, {OpC6M1}, {OpC7M1},
- {OpC8X1}, {OpC9M1}, {OpCAX1}, {OpCB}, {OpCCX1},
- {OpCDM1}, {OpCEM1}, {OpCFM1}, {OpD0}, {OpD1M1},
- {OpD2M1}, {OpD3M1}, {OpD4}, {OpD5M1}, {OpD6M1},
- {OpD7M1}, {OpD8}, {OpD9M1}, {OpDAX1}, {OpDB},
- {OpDC}, {OpDDM1}, {OpDEM1}, {OpDFM1}, {OpE0X1},
- {OpE1M1}, {OpE2}, {OpE3M1}, {OpE4X1}, {OpE5M1},
- {OpE6M1}, {OpE7M1}, {OpE8X1}, {OpE9M1}, {OpEA},
- {OpEB}, {OpECX1}, {OpEDM1}, {OpEEM1}, {OpEFM1},
- {OpF0}, {OpF1M1}, {OpF2M1}, {OpF3M1}, {OpF4},
- {OpF5M1}, {OpF6M1}, {OpF7M1}, {OpF8}, {OpF9M1},
- {OpFAX1}, {OpFB}, {OpFC}, {OpFDM1}, {OpFEM1},
- {OpFFM1}
+ {Op00}, {Op01M1}, {Op02}, {Op03M1}, {Op04M1},
+ {Op05M1}, {Op06M1}, {Op07M1}, {Op08}, {Op09M1},
+ {Op0AM1}, {Op0B}, {Op0CM1}, {Op0DM1}, {Op0EM1},
+ {Op0FM1}, {Op10}, {Op11M1}, {Op12M1}, {Op13M1},
+ {Op14M1}, {Op15M1}, {Op16M1}, {Op17M1}, {Op18},
+ {Op19M1}, {Op1AM1}, {Op1B}, {Op1CM1}, {Op1DM1},
+ {Op1EM1}, {Op1FM1}, {Op20}, {Op21M1}, {Op22},
+ {Op23M1}, {Op24M1}, {Op25M1}, {Op26M1}, {Op27M1},
+ {Op28}, {Op29M1}, {Op2AM1}, {Op2B}, {Op2CM1},
+ {Op2DM1}, {Op2EM1}, {Op2FM1}, {Op30}, {Op31M1},
+ {Op32M1}, {Op33M1}, {Op34M1}, {Op35M1}, {Op36M1},
+ {Op37M1}, {Op38}, {Op39M1}, {Op3AM1}, {Op3B},
+ {Op3CM1}, {Op3DM1}, {Op3EM1}, {Op3FM1}, {Op40},
+ {Op41M1}, {Op42}, {Op43M1}, {Op44X1}, {Op45M1},
+ {Op46M1}, {Op47M1}, {Op48M1}, {Op49M1}, {Op4AM1},
+ {Op4B}, {Op4C}, {Op4DM1}, {Op4EM1}, {Op4FM1},
+ {Op50}, {Op51M1}, {Op52M1}, {Op53M1}, {Op54X1},
+ {Op55M1}, {Op56M1}, {Op57M1}, {Op58}, {Op59M1},
+ {Op5AX1}, {Op5B}, {Op5C}, {Op5DM1}, {Op5EM1},
+ {Op5FM1}, {Op60}, {Op61M1}, {Op62}, {Op63M1},
+ {Op64M1}, {Op65M1}, {Op66M1}, {Op67M1}, {Op68M1},
+ {Op69M1}, {Op6AM1}, {Op6B}, {Op6C}, {Op6DM1},
+ {Op6EM1}, {Op6FM1}, {Op70}, {Op71M1}, {Op72M1},
+ {Op73M1}, {Op74M1}, {Op75M1}, {Op76M1}, {Op77M1},
+ {Op78}, {Op79M1}, {Op7AX1}, {Op7B}, {Op7C},
+ {Op7DM1}, {Op7EM1}, {Op7FM1}, {Op80}, {Op81M1},
+ {Op82}, {Op83M1}, {Op84X1}, {Op85M1}, {Op86X1},
+ {Op87M1}, {Op88X1}, {Op89M1}, {Op8AM1}, {Op8B},
+ {Op8CX1}, {Op8DM1}, {Op8EX1}, {Op8FM1}, {Op90},
+ {Op91M1}, {Op92M1}, {Op93M1}, {Op94X1}, {Op95M1},
+ {Op96X1}, {Op97M1}, {Op98M1}, {Op99M1}, {Op9A},
+ {Op9BX1}, {Op9CM1}, {Op9DM1}, {Op9EM1}, {Op9FM1},
+ {OpA0X1}, {OpA1M1}, {OpA2X1}, {OpA3M1}, {OpA4X1},
+ {OpA5M1}, {OpA6X1}, {OpA7M1}, {OpA8X1}, {OpA9M1},
+ {OpAAX1}, {OpAB}, {OpACX1}, {OpADM1}, {OpAEX1},
+ {OpAFM1}, {OpB0}, {OpB1M1}, {OpB2M1}, {OpB3M1},
+ {OpB4X1}, {OpB5M1}, {OpB6X1}, {OpB7M1}, {OpB8},
+ {OpB9M1}, {OpBAX1}, {OpBBX1}, {OpBCX1}, {OpBDM1},
+ {OpBEX1}, {OpBFM1}, {OpC0X1}, {OpC1M1}, {OpC2},
+ {OpC3M1}, {OpC4X1}, {OpC5M1}, {OpC6M1}, {OpC7M1},
+ {OpC8X1}, {OpC9M1}, {OpCAX1}, {OpCB}, {OpCCX1},
+ {OpCDM1}, {OpCEM1}, {OpCFM1}, {OpD0}, {OpD1M1},
+ {OpD2M1}, {OpD3M1}, {OpD4}, {OpD5M1}, {OpD6M1},
+ {OpD7M1}, {OpD8}, {OpD9M1}, {OpDAX1}, {OpDB},
+ {OpDC}, {OpDDM1}, {OpDEM1}, {OpDFM1}, {OpE0X1},
+ {OpE1M1}, {OpE2}, {OpE3M1}, {OpE4X1}, {OpE5M1},
+ {OpE6M1}, {OpE7M1}, {OpE8X1}, {OpE9M1}, {OpEA},
+ {OpEB}, {OpECX1}, {OpEDM1}, {OpEEM1}, {OpEFM1},
+ {OpF0}, {OpF1M1}, {OpF2M1}, {OpF3M1}, {OpF4},
+ {OpF5M1}, {OpF6M1}, {OpF7M1}, {OpF8}, {OpF9M1},
+ {OpFAX1}, {OpFB}, {OpFC}, {OpFDM1}, {OpFEM1},
+ {OpFFM1}
};
SOpcodes S9xOpcodesE1[256] =
{
- {Op00}, {Op01M1}, {Op02}, {Op03M1}, {Op04M1},
- {Op05M1}, {Op06M1}, {Op07M1}, {Op08E1}, {Op09M1},
- {Op0AM1}, {Op0BE1}, {Op0CM1}, {Op0DM1}, {Op0EM1},
- {Op0FM1}, {Op10}, {Op11M1}, {Op12M1}, {Op13M1},
- {Op14M1}, {Op15M1}, {Op16M1}, {Op17M1}, {Op18},
- {Op19M1}, {Op1AM1}, {Op1B}, {Op1CM1}, {Op1DM1},
- {Op1EM1}, {Op1FM1}, {Op20}, {Op21M1}, {Op22E1},
- {Op23M1}, {Op24M1}, {Op25M1}, {Op26M1}, {Op27M1},
- {Op28}, {Op29M1}, {Op2AM1}, {Op2BE1}, {Op2CM1},
- {Op2DM1}, {Op2EM1}, {Op2FM1}, {Op30}, {Op31M1},
- {Op32M1}, {Op33M1}, {Op34M1}, {Op35M1}, {Op36M1},
- {Op37M1}, {Op38}, {Op39M1}, {Op3AM1}, {Op3B},
- {Op3CM1}, {Op3DM1}, {Op3EM1}, {Op3FM1}, {Op40},
- {Op41M1}, {Op42}, {Op43M1}, {Op44X1}, {Op45M1},
- {Op46M1}, {Op47M1}, {Op48E1}, {Op49M1}, {Op4AM1},
- {Op4BE1}, {Op4C}, {Op4DM1}, {Op4EM1}, {Op4FM1},
- {Op50}, {Op51M1}, {Op52M1}, {Op53M1}, {Op54X1},
- {Op55M1}, {Op56M1}, {Op57M1}, {Op58}, {Op59M1},
- {Op5AE1}, {Op5B}, {Op5C}, {Op5DM1}, {Op5EM1},
- {Op5FM1}, {Op60}, {Op61M1}, {Op62E1}, {Op63M1},
- {Op64M1}, {Op65M1}, {Op66M1}, {Op67M1}, {Op68E1},
- {Op69M1}, {Op6AM1}, {Op6BE1}, {Op6C}, {Op6DM1},
- {Op6EM1}, {Op6FM1}, {Op70}, {Op71M1}, {Op72M1},
- {Op73M1}, {Op74M1}, {Op75M1}, {Op76M1}, {Op77M1},
- {Op78}, {Op79M1}, {Op7AE1}, {Op7B}, {Op7C},
- {Op7DM1}, {Op7EM1}, {Op7FM1}, {Op80}, {Op81M1},
- {Op82}, {Op83M1}, {Op84X1}, {Op85M1}, {Op86X1},
- {Op87M1}, {Op88X1}, {Op89M1}, {Op8AM1}, {Op8BE1},
- {Op8CX1}, {Op8DM1}, {Op8EX1}, {Op8FM1}, {Op90},
- {Op91M1}, {Op92M1}, {Op93M1}, {Op94X1}, {Op95M1},
- {Op96X1}, {Op97M1}, {Op98M1}, {Op99M1}, {Op9A},
- {Op9BX1}, {Op9CM1}, {Op9DM1}, {Op9EM1}, {Op9FM1},
- {OpA0X1}, {OpA1M1}, {OpA2X1}, {OpA3M1}, {OpA4X1},
- {OpA5M1}, {OpA6X1}, {OpA7M1}, {OpA8X1}, {OpA9M1},
- {OpAAX1}, {OpABE1}, {OpACX1}, {OpADM1}, {OpAEX1},
- {OpAFM1}, {OpB0}, {OpB1M1}, {OpB2M1}, {OpB3M1},
- {OpB4X1}, {OpB5M1}, {OpB6X1}, {OpB7M1}, {OpB8},
- {OpB9M1}, {OpBAX1}, {OpBBX1}, {OpBCX1}, {OpBDM1},
- {OpBEX1}, {OpBFM1}, {OpC0X1}, {OpC1M1}, {OpC2},
- {OpC3M1}, {OpC4X1}, {OpC5M1}, {OpC6M1}, {OpC7M1},
- {OpC8X1}, {OpC9M1}, {OpCAX1}, {OpCB}, {OpCCX1},
- {OpCDM1}, {OpCEM1}, {OpCFM1}, {OpD0}, {OpD1M1},
- {OpD2M1}, {OpD3M1}, {OpD4E1}, {OpD5M1}, {OpD6M1},
- {OpD7M1}, {OpD8}, {OpD9M1}, {OpDAE1}, {OpDB},
- {OpDC}, {OpDDM1}, {OpDEM1}, {OpDFM1}, {OpE0X1},
- {OpE1M1}, {OpE2}, {OpE3M1}, {OpE4X1}, {OpE5M1},
- {OpE6M1}, {OpE7M1}, {OpE8X1}, {OpE9M1}, {OpEA},
- {OpEB}, {OpECX1}, {OpEDM1}, {OpEEM1}, {OpEFM1},
- {OpF0}, {OpF1M1}, {OpF2M1}, {OpF3M1}, {OpF4E1},
- {OpF5M1}, {OpF6M1}, {OpF7M1}, {OpF8}, {OpF9M1},
- {OpFAE1}, {OpFB}, {OpFCE1}, {OpFDM1}, {OpFEM1},
- {OpFFM1}
+ {Op00}, {Op01M1}, {Op02}, {Op03M1}, {Op04M1},
+ {Op05M1}, {Op06M1}, {Op07M1}, {Op08E1}, {Op09M1},
+ {Op0AM1}, {Op0BE1}, {Op0CM1}, {Op0DM1}, {Op0EM1},
+ {Op0FM1}, {Op10}, {Op11M1}, {Op12M1}, {Op13M1},
+ {Op14M1}, {Op15M1}, {Op16M1}, {Op17M1}, {Op18},
+ {Op19M1}, {Op1AM1}, {Op1B}, {Op1CM1}, {Op1DM1},
+ {Op1EM1}, {Op1FM1}, {Op20}, {Op21M1}, {Op22E1},
+ {Op23M1}, {Op24M1}, {Op25M1}, {Op26M1}, {Op27M1},
+ {Op28}, {Op29M1}, {Op2AM1}, {Op2BE1}, {Op2CM1},
+ {Op2DM1}, {Op2EM1}, {Op2FM1}, {Op30}, {Op31M1},
+ {Op32M1}, {Op33M1}, {Op34M1}, {Op35M1}, {Op36M1},
+ {Op37M1}, {Op38}, {Op39M1}, {Op3AM1}, {Op3B},
+ {Op3CM1}, {Op3DM1}, {Op3EM1}, {Op3FM1}, {Op40},
+ {Op41M1}, {Op42}, {Op43M1}, {Op44X1}, {Op45M1},
+ {Op46M1}, {Op47M1}, {Op48E1}, {Op49M1}, {Op4AM1},
+ {Op4BE1}, {Op4C}, {Op4DM1}, {Op4EM1}, {Op4FM1},
+ {Op50}, {Op51M1}, {Op52M1}, {Op53M1}, {Op54X1},
+ {Op55M1}, {Op56M1}, {Op57M1}, {Op58}, {Op59M1},
+ {Op5AE1}, {Op5B}, {Op5C}, {Op5DM1}, {Op5EM1},
+ {Op5FM1}, {Op60}, {Op61M1}, {Op62E1}, {Op63M1},
+ {Op64M1}, {Op65M1}, {Op66M1}, {Op67M1}, {Op68E1},
+ {Op69M1}, {Op6AM1}, {Op6BE1}, {Op6C}, {Op6DM1},
+ {Op6EM1}, {Op6FM1}, {Op70}, {Op71M1}, {Op72M1},
+ {Op73M1}, {Op74M1}, {Op75M1}, {Op76M1}, {Op77M1},
+ {Op78}, {Op79M1}, {Op7AE1}, {Op7B}, {Op7C},
+ {Op7DM1}, {Op7EM1}, {Op7FM1}, {Op80}, {Op81M1},
+ {Op82}, {Op83M1}, {Op84X1}, {Op85M1}, {Op86X1},
+ {Op87M1}, {Op88X1}, {Op89M1}, {Op8AM1}, {Op8BE1},
+ {Op8CX1}, {Op8DM1}, {Op8EX1}, {Op8FM1}, {Op90},
+ {Op91M1}, {Op92M1}, {Op93M1}, {Op94X1}, {Op95M1},
+ {Op96X1}, {Op97M1}, {Op98M1}, {Op99M1}, {Op9A},
+ {Op9BX1}, {Op9CM1}, {Op9DM1}, {Op9EM1}, {Op9FM1},
+ {OpA0X1}, {OpA1M1}, {OpA2X1}, {OpA3M1}, {OpA4X1},
+ {OpA5M1}, {OpA6X1}, {OpA7M1}, {OpA8X1}, {OpA9M1},
+ {OpAAX1}, {OpABE1}, {OpACX1}, {OpADM1}, {OpAEX1},
+ {OpAFM1}, {OpB0}, {OpB1M1}, {OpB2M1}, {OpB3M1},
+ {OpB4X1}, {OpB5M1}, {OpB6X1}, {OpB7M1}, {OpB8},
+ {OpB9M1}, {OpBAX1}, {OpBBX1}, {OpBCX1}, {OpBDM1},
+ {OpBEX1}, {OpBFM1}, {OpC0X1}, {OpC1M1}, {OpC2},
+ {OpC3M1}, {OpC4X1}, {OpC5M1}, {OpC6M1}, {OpC7M1},
+ {OpC8X1}, {OpC9M1}, {OpCAX1}, {OpCB}, {OpCCX1},
+ {OpCDM1}, {OpCEM1}, {OpCFM1}, {OpD0}, {OpD1M1},
+ {OpD2M1}, {OpD3M1}, {OpD4E1}, {OpD5M1}, {OpD6M1},
+ {OpD7M1}, {OpD8}, {OpD9M1}, {OpDAE1}, {OpDB},
+ {OpDC}, {OpDDM1}, {OpDEM1}, {OpDFM1}, {OpE0X1},
+ {OpE1M1}, {OpE2}, {OpE3M1}, {OpE4X1}, {OpE5M1},
+ {OpE6M1}, {OpE7M1}, {OpE8X1}, {OpE9M1}, {OpEA},
+ {OpEB}, {OpECX1}, {OpEDM1}, {OpEEM1}, {OpEFM1},
+ {OpF0}, {OpF1M1}, {OpF2M1}, {OpF3M1}, {OpF4E1},
+ {OpF5M1}, {OpF6M1}, {OpF7M1}, {OpF8}, {OpF9M1},
+ {OpFAE1}, {OpFB}, {OpFCE1}, {OpFDM1}, {OpFEM1},
+ {OpFFM1}
};
SOpcodes S9xOpcodesM1X0[256] =
{
- {Op00}, {Op01M1}, {Op02}, {Op03M1}, {Op04M1},
- {Op05M1}, {Op06M1}, {Op07M1}, {Op08}, {Op09M1},
- {Op0AM1}, {Op0B}, {Op0CM1}, {Op0DM1}, {Op0EM1},
- {Op0FM1}, {Op10}, {Op11M1}, {Op12M1}, {Op13M1},
- {Op14M1}, {Op15M1}, {Op16M1}, {Op17M1}, {Op18},
- {Op19M1}, {Op1AM1}, {Op1B}, {Op1CM1}, {Op1DM1},
- {Op1EM1}, {Op1FM1}, {Op20}, {Op21M1}, {Op22},
- {Op23M1}, {Op24M1}, {Op25M1}, {Op26M1}, {Op27M1},
- {Op28}, {Op29M1}, {Op2AM1}, {Op2B}, {Op2CM1},
- {Op2DM1}, {Op2EM1}, {Op2FM1}, {Op30}, {Op31M1},
- {Op32M1}, {Op33M1}, {Op34M1}, {Op35M1}, {Op36M1},
- {Op37M1}, {Op38}, {Op39M1}, {Op3AM1}, {Op3B},
- {Op3CM1}, {Op3DM1}, {Op3EM1}, {Op3FM1}, {Op40},
- {Op41M1}, {Op42}, {Op43M1}, {Op44X0}, {Op45M1},
- {Op46M1}, {Op47M1}, {Op48M1}, {Op49M1}, {Op4AM1},
- {Op4B}, {Op4C}, {Op4DM1}, {Op4EM1}, {Op4FM1},
- {Op50}, {Op51M1}, {Op52M1}, {Op53M1}, {Op54X0},
- {Op55M1}, {Op56M1}, {Op57M1}, {Op58}, {Op59M1},
- {Op5AX0}, {Op5B}, {Op5C}, {Op5DM1}, {Op5EM1},
- {Op5FM1}, {Op60}, {Op61M1}, {Op62}, {Op63M1},
- {Op64M1}, {Op65M1}, {Op66M1}, {Op67M1}, {Op68M1},
- {Op69M1}, {Op6AM1}, {Op6B}, {Op6C}, {Op6DM1},
- {Op6EM1}, {Op6FM1}, {Op70}, {Op71M1}, {Op72M1},
- {Op73M1}, {Op74M1}, {Op75M1}, {Op76M1}, {Op77M1},
- {Op78}, {Op79M1}, {Op7AX0}, {Op7B}, {Op7C},
- {Op7DM1}, {Op7EM1}, {Op7FM1}, {Op80}, {Op81M1},
- {Op82}, {Op83M1}, {Op84X0}, {Op85M1}, {Op86X0},
- {Op87M1}, {Op88X0}, {Op89M1}, {Op8AM1}, {Op8B},
- {Op8CX0}, {Op8DM1}, {Op8EX0}, {Op8FM1}, {Op90},
- {Op91M1}, {Op92M1}, {Op93M1}, {Op94X0}, {Op95M1},
- {Op96X0}, {Op97M1}, {Op98M1}, {Op99M1}, {Op9A},
- {Op9BX0}, {Op9CM1}, {Op9DM1}, {Op9EM1}, {Op9FM1},
- {OpA0X0}, {OpA1M1}, {OpA2X0}, {OpA3M1}, {OpA4X0},
- {OpA5M1}, {OpA6X0}, {OpA7M1}, {OpA8X0}, {OpA9M1},
- {OpAAX0}, {OpAB}, {OpACX0}, {OpADM1}, {OpAEX0},
- {OpAFM1}, {OpB0}, {OpB1M1}, {OpB2M1}, {OpB3M1},
- {OpB4X0}, {OpB5M1}, {OpB6X0}, {OpB7M1}, {OpB8},
- {OpB9M1}, {OpBAX0}, {OpBBX0}, {OpBCX0}, {OpBDM1},
- {OpBEX0}, {OpBFM1}, {OpC0X0}, {OpC1M1}, {OpC2},
- {OpC3M1}, {OpC4X0}, {OpC5M1}, {OpC6M1}, {OpC7M1},
- {OpC8X0}, {OpC9M1}, {OpCAX0}, {OpCB}, {OpCCX0},
- {OpCDM1}, {OpCEM1}, {OpCFM1}, {OpD0}, {OpD1M1},
- {OpD2M1}, {OpD3M1}, {OpD4}, {OpD5M1}, {OpD6M1},
- {OpD7M1}, {OpD8}, {OpD9M1}, {OpDAX0}, {OpDB},
- {OpDC}, {OpDDM1}, {OpDEM1}, {OpDFM1}, {OpE0X0},
- {OpE1M1}, {OpE2}, {OpE3M1}, {OpE4X0}, {OpE5M1},
- {OpE6M1}, {OpE7M1}, {OpE8X0}, {OpE9M1}, {OpEA},
- {OpEB}, {OpECX0}, {OpEDM1}, {OpEEM1}, {OpEFM1},
- {OpF0}, {OpF1M1}, {OpF2M1}, {OpF3M1}, {OpF4},
- {OpF5M1}, {OpF6M1}, {OpF7M1}, {OpF8}, {OpF9M1},
- {OpFAX0}, {OpFB}, {OpFC}, {OpFDM1}, {OpFEM1},
- {OpFFM1}
+ {Op00}, {Op01M1}, {Op02}, {Op03M1}, {Op04M1},
+ {Op05M1}, {Op06M1}, {Op07M1}, {Op08}, {Op09M1},
+ {Op0AM1}, {Op0B}, {Op0CM1}, {Op0DM1}, {Op0EM1},
+ {Op0FM1}, {Op10}, {Op11M1}, {Op12M1}, {Op13M1},
+ {Op14M1}, {Op15M1}, {Op16M1}, {Op17M1}, {Op18},
+ {Op19M1}, {Op1AM1}, {Op1B}, {Op1CM1}, {Op1DM1},
+ {Op1EM1}, {Op1FM1}, {Op20}, {Op21M1}, {Op22},
+ {Op23M1}, {Op24M1}, {Op25M1}, {Op26M1}, {Op27M1},
+ {Op28}, {Op29M1}, {Op2AM1}, {Op2B}, {Op2CM1},
+ {Op2DM1}, {Op2EM1}, {Op2FM1}, {Op30}, {Op31M1},
+ {Op32M1}, {Op33M1}, {Op34M1}, {Op35M1}, {Op36M1},
+ {Op37M1}, {Op38}, {Op39M1}, {Op3AM1}, {Op3B},
+ {Op3CM1}, {Op3DM1}, {Op3EM1}, {Op3FM1}, {Op40},
+ {Op41M1}, {Op42}, {Op43M1}, {Op44X0}, {Op45M1},
+ {Op46M1}, {Op47M1}, {Op48M1}, {Op49M1}, {Op4AM1},
+ {Op4B}, {Op4C}, {Op4DM1}, {Op4EM1}, {Op4FM1},
+ {Op50}, {Op51M1}, {Op52M1}, {Op53M1}, {Op54X0},
+ {Op55M1}, {Op56M1}, {Op57M1}, {Op58}, {Op59M1},
+ {Op5AX0}, {Op5B}, {Op5C}, {Op5DM1}, {Op5EM1},
+ {Op5FM1}, {Op60}, {Op61M1}, {Op62}, {Op63M1},
+ {Op64M1}, {Op65M1}, {Op66M1}, {Op67M1}, {Op68M1},
+ {Op69M1}, {Op6AM1}, {Op6B}, {Op6C}, {Op6DM1},
+ {Op6EM1}, {Op6FM1}, {Op70}, {Op71M1}, {Op72M1},
+ {Op73M1}, {Op74M1}, {Op75M1}, {Op76M1}, {Op77M1},
+ {Op78}, {Op79M1}, {Op7AX0}, {Op7B}, {Op7C},
+ {Op7DM1}, {Op7EM1}, {Op7FM1}, {Op80}, {Op81M1},
+ {Op82}, {Op83M1}, {Op84X0}, {Op85M1}, {Op86X0},
+ {Op87M1}, {Op88X0}, {Op89M1}, {Op8AM1}, {Op8B},
+ {Op8CX0}, {Op8DM1}, {Op8EX0}, {Op8FM1}, {Op90},
+ {Op91M1}, {Op92M1}, {Op93M1}, {Op94X0}, {Op95M1},
+ {Op96X0}, {Op97M1}, {Op98M1}, {Op99M1}, {Op9A},
+ {Op9BX0}, {Op9CM1}, {Op9DM1}, {Op9EM1}, {Op9FM1},
+ {OpA0X0}, {OpA1M1}, {OpA2X0}, {OpA3M1}, {OpA4X0},
+ {OpA5M1}, {OpA6X0}, {OpA7M1}, {OpA8X0}, {OpA9M1},
+ {OpAAX0}, {OpAB}, {OpACX0}, {OpADM1}, {OpAEX0},
+ {OpAFM1}, {OpB0}, {OpB1M1}, {OpB2M1}, {OpB3M1},
+ {OpB4X0}, {OpB5M1}, {OpB6X0}, {OpB7M1}, {OpB8},
+ {OpB9M1}, {OpBAX0}, {OpBBX0}, {OpBCX0}, {OpBDM1},
+ {OpBEX0}, {OpBFM1}, {OpC0X0}, {OpC1M1}, {OpC2},
+ {OpC3M1}, {OpC4X0}, {OpC5M1}, {OpC6M1}, {OpC7M1},
+ {OpC8X0}, {OpC9M1}, {OpCAX0}, {OpCB}, {OpCCX0},
+ {OpCDM1}, {OpCEM1}, {OpCFM1}, {OpD0}, {OpD1M1},
+ {OpD2M1}, {OpD3M1}, {OpD4}, {OpD5M1}, {OpD6M1},
+ {OpD7M1}, {OpD8}, {OpD9M1}, {OpDAX0}, {OpDB},
+ {OpDC}, {OpDDM1}, {OpDEM1}, {OpDFM1}, {OpE0X0},
+ {OpE1M1}, {OpE2}, {OpE3M1}, {OpE4X0}, {OpE5M1},
+ {OpE6M1}, {OpE7M1}, {OpE8X0}, {OpE9M1}, {OpEA},
+ {OpEB}, {OpECX0}, {OpEDM1}, {OpEEM1}, {OpEFM1},
+ {OpF0}, {OpF1M1}, {OpF2M1}, {OpF3M1}, {OpF4},
+ {OpF5M1}, {OpF6M1}, {OpF7M1}, {OpF8}, {OpF9M1},
+ {OpFAX0}, {OpFB}, {OpFC}, {OpFDM1}, {OpFEM1},
+ {OpFFM1}
};
SOpcodes S9xOpcodesM0X0[256] =
{
- {Op00}, {Op01M0}, {Op02}, {Op03M0}, {Op04M0},
- {Op05M0}, {Op06M0}, {Op07M0}, {Op08}, {Op09M0},
- {Op0AM0}, {Op0B}, {Op0CM0}, {Op0DM0}, {Op0EM0},
- {Op0FM0}, {Op10}, {Op11M0}, {Op12M0}, {Op13M0},
- {Op14M0}, {Op15M0}, {Op16M0}, {Op17M0}, {Op18},
- {Op19M0}, {Op1AM0}, {Op1B}, {Op1CM0}, {Op1DM0},
- {Op1EM0}, {Op1FM0}, {Op20}, {Op21M0}, {Op22},
- {Op23M0}, {Op24M0}, {Op25M0}, {Op26M0}, {Op27M0},
- {Op28}, {Op29M0}, {Op2AM0}, {Op2B}, {Op2CM0},
- {Op2DM0}, {Op2EM0}, {Op2FM0}, {Op30}, {Op31M0},
- {Op32M0}, {Op33M0}, {Op34M0}, {Op35M0}, {Op36M0},
- {Op37M0}, {Op38}, {Op39M0}, {Op3AM0}, {Op3B},
- {Op3CM0}, {Op3DM0}, {Op3EM0}, {Op3FM0}, {Op40},
- {Op41M0}, {Op42}, {Op43M0}, {Op44X0}, {Op45M0},
- {Op46M0}, {Op47M0}, {Op48M0}, {Op49M0}, {Op4AM0},
- {Op4B}, {Op4C}, {Op4DM0}, {Op4EM0}, {Op4FM0},
- {Op50}, {Op51M0}, {Op52M0}, {Op53M0}, {Op54X0},
- {Op55M0}, {Op56M0}, {Op57M0}, {Op58}, {Op59M0},
- {Op5AX0}, {Op5B}, {Op5C}, {Op5DM0}, {Op5EM0},
- {Op5FM0}, {Op60}, {Op61M0}, {Op62}, {Op63M0},
- {Op64M0}, {Op65M0}, {Op66M0}, {Op67M0}, {Op68M0},
- {Op69M0}, {Op6AM0}, {Op6B}, {Op6C}, {Op6DM0},
- {Op6EM0}, {Op6FM0}, {Op70}, {Op71M0}, {Op72M0},
- {Op73M0}, {Op74M0}, {Op75M0}, {Op76M0}, {Op77M0},
- {Op78}, {Op79M0}, {Op7AX0}, {Op7B}, {Op7C},
- {Op7DM0}, {Op7EM0}, {Op7FM0}, {Op80}, {Op81M0},
- {Op82}, {Op83M0}, {Op84X0}, {Op85M0}, {Op86X0},
- {Op87M0}, {Op88X0}, {Op89M0}, {Op8AM0}, {Op8B},
- {Op8CX0}, {Op8DM0}, {Op8EX0}, {Op8FM0}, {Op90},
- {Op91M0}, {Op92M0}, {Op93M0}, {Op94X0}, {Op95M0},
- {Op96X0}, {Op97M0}, {Op98M0}, {Op99M0}, {Op9A},
- {Op9BX0}, {Op9CM0}, {Op9DM0}, {Op9EM0}, {Op9FM0},
- {OpA0X0}, {OpA1M0}, {OpA2X0}, {OpA3M0}, {OpA4X0},
- {OpA5M0}, {OpA6X0}, {OpA7M0}, {OpA8X0}, {OpA9M0},
- {OpAAX0}, {OpAB}, {OpACX0}, {OpADM0}, {OpAEX0},
- {OpAFM0}, {OpB0}, {OpB1M0}, {OpB2M0}, {OpB3M0},
- {OpB4X0}, {OpB5M0}, {OpB6X0}, {OpB7M0}, {OpB8},
- {OpB9M0}, {OpBAX0}, {OpBBX0}, {OpBCX0}, {OpBDM0},
- {OpBEX0}, {OpBFM0}, {OpC0X0}, {OpC1M0}, {OpC2},
- {OpC3M0}, {OpC4X0}, {OpC5M0}, {OpC6M0}, {OpC7M0},
- {OpC8X0}, {OpC9M0}, {OpCAX0}, {OpCB}, {OpCCX0},
- {OpCDM0}, {OpCEM0}, {OpCFM0}, {OpD0}, {OpD1M0},
- {OpD2M0}, {OpD3M0}, {OpD4}, {OpD5M0}, {OpD6M0},
- {OpD7M0}, {OpD8}, {OpD9M0}, {OpDAX0}, {OpDB},
- {OpDC}, {OpDDM0}, {OpDEM0}, {OpDFM0}, {OpE0X0},
- {OpE1M0}, {OpE2}, {OpE3M0}, {OpE4X0}, {OpE5M0},
- {OpE6M0}, {OpE7M0}, {OpE8X0}, {OpE9M0}, {OpEA},
- {OpEB}, {OpECX0}, {OpEDM0}, {OpEEM0}, {OpEFM0},
- {OpF0}, {OpF1M0}, {OpF2M0}, {OpF3M0}, {OpF4},
- {OpF5M0}, {OpF6M0}, {OpF7M0}, {OpF8}, {OpF9M0},
- {OpFAX0}, {OpFB}, {OpFC}, {OpFDM0}, {OpFEM0},
- {OpFFM0}
+ {Op00}, {Op01M0}, {Op02}, {Op03M0}, {Op04M0},
+ {Op05M0}, {Op06M0}, {Op07M0}, {Op08}, {Op09M0},
+ {Op0AM0}, {Op0B}, {Op0CM0}, {Op0DM0}, {Op0EM0},
+ {Op0FM0}, {Op10}, {Op11M0}, {Op12M0}, {Op13M0},
+ {Op14M0}, {Op15M0}, {Op16M0}, {Op17M0}, {Op18},
+ {Op19M0}, {Op1AM0}, {Op1B}, {Op1CM0}, {Op1DM0},
+ {Op1EM0}, {Op1FM0}, {Op20}, {Op21M0}, {Op22},
+ {Op23M0}, {Op24M0}, {Op25M0}, {Op26M0}, {Op27M0},
+ {Op28}, {Op29M0}, {Op2AM0}, {Op2B}, {Op2CM0},
+ {Op2DM0}, {Op2EM0}, {Op2FM0}, {Op30}, {Op31M0},
+ {Op32M0}, {Op33M0}, {Op34M0}, {Op35M0}, {Op36M0},
+ {Op37M0}, {Op38}, {Op39M0}, {Op3AM0}, {Op3B},
+ {Op3CM0}, {Op3DM0}, {Op3EM0}, {Op3FM0}, {Op40},
+ {Op41M0}, {Op42}, {Op43M0}, {Op44X0}, {Op45M0},
+ {Op46M0}, {Op47M0}, {Op48M0}, {Op49M0}, {Op4AM0},
+ {Op4B}, {Op4C}, {Op4DM0}, {Op4EM0}, {Op4FM0},
+ {Op50}, {Op51M0}, {Op52M0}, {Op53M0}, {Op54X0},
+ {Op55M0}, {Op56M0}, {Op57M0}, {Op58}, {Op59M0},
+ {Op5AX0}, {Op5B}, {Op5C}, {Op5DM0}, {Op5EM0},
+ {Op5FM0}, {Op60}, {Op61M0}, {Op62}, {Op63M0},
+ {Op64M0}, {Op65M0}, {Op66M0}, {Op67M0}, {Op68M0},
+ {Op69M0}, {Op6AM0}, {Op6B}, {Op6C}, {Op6DM0},
+ {Op6EM0}, {Op6FM0}, {Op70}, {Op71M0}, {Op72M0},
+ {Op73M0}, {Op74M0}, {Op75M0}, {Op76M0}, {Op77M0},
+ {Op78}, {Op79M0}, {Op7AX0}, {Op7B}, {Op7C},
+ {Op7DM0}, {Op7EM0}, {Op7FM0}, {Op80}, {Op81M0},
+ {Op82}, {Op83M0}, {Op84X0}, {Op85M0}, {Op86X0},
+ {Op87M0}, {Op88X0}, {Op89M0}, {Op8AM0}, {Op8B},
+ {Op8CX0}, {Op8DM0}, {Op8EX0}, {Op8FM0}, {Op90},
+ {Op91M0}, {Op92M0}, {Op93M0}, {Op94X0}, {Op95M0},
+ {Op96X0}, {Op97M0}, {Op98M0}, {Op99M0}, {Op9A},
+ {Op9BX0}, {Op9CM0}, {Op9DM0}, {Op9EM0}, {Op9FM0},
+ {OpA0X0}, {OpA1M0}, {OpA2X0}, {OpA3M0}, {OpA4X0},
+ {OpA5M0}, {OpA6X0}, {OpA7M0}, {OpA8X0}, {OpA9M0},
+ {OpAAX0}, {OpAB}, {OpACX0}, {OpADM0}, {OpAEX0},
+ {OpAFM0}, {OpB0}, {OpB1M0}, {OpB2M0}, {OpB3M0},
+ {OpB4X0}, {OpB5M0}, {OpB6X0}, {OpB7M0}, {OpB8},
+ {OpB9M0}, {OpBAX0}, {OpBBX0}, {OpBCX0}, {OpBDM0},
+ {OpBEX0}, {OpBFM0}, {OpC0X0}, {OpC1M0}, {OpC2},
+ {OpC3M0}, {OpC4X0}, {OpC5M0}, {OpC6M0}, {OpC7M0},
+ {OpC8X0}, {OpC9M0}, {OpCAX0}, {OpCB}, {OpCCX0},
+ {OpCDM0}, {OpCEM0}, {OpCFM0}, {OpD0}, {OpD1M0},
+ {OpD2M0}, {OpD3M0}, {OpD4}, {OpD5M0}, {OpD6M0},
+ {OpD7M0}, {OpD8}, {OpD9M0}, {OpDAX0}, {OpDB},
+ {OpDC}, {OpDDM0}, {OpDEM0}, {OpDFM0}, {OpE0X0},
+ {OpE1M0}, {OpE2}, {OpE3M0}, {OpE4X0}, {OpE5M0},
+ {OpE6M0}, {OpE7M0}, {OpE8X0}, {OpE9M0}, {OpEA},
+ {OpEB}, {OpECX0}, {OpEDM0}, {OpEEM0}, {OpEFM0},
+ {OpF0}, {OpF1M0}, {OpF2M0}, {OpF3M0}, {OpF4},
+ {OpF5M0}, {OpF6M0}, {OpF7M0}, {OpF8}, {OpF9M0},
+ {OpFAX0}, {OpFB}, {OpFC}, {OpFDM0}, {OpFEM0},
+ {OpFFM0}
};
SOpcodes S9xOpcodesM0X1[256] =
{
- {Op00}, {Op01M0}, {Op02}, {Op03M0}, {Op04M0},
- {Op05M0}, {Op06M0}, {Op07M0}, {Op08}, {Op09M0},
- {Op0AM0}, {Op0B}, {Op0CM0}, {Op0DM0}, {Op0EM0},
- {Op0FM0}, {Op10}, {Op11M0}, {Op12M0}, {Op13M0},
- {Op14M0}, {Op15M0}, {Op16M0}, {Op17M0}, {Op18},
- {Op19M0}, {Op1AM0}, {Op1B}, {Op1CM0}, {Op1DM0},
- {Op1EM0}, {Op1FM0}, {Op20}, {Op21M0}, {Op22},
- {Op23M0}, {Op24M0}, {Op25M0}, {Op26M0}, {Op27M0},
- {Op28}, {Op29M0}, {Op2AM0}, {Op2B}, {Op2CM0},
- {Op2DM0}, {Op2EM0}, {Op2FM0}, {Op30}, {Op31M0},
- {Op32M0}, {Op33M0}, {Op34M0}, {Op35M0}, {Op36M0},
- {Op37M0}, {Op38}, {Op39M0}, {Op3AM0}, {Op3B},
- {Op3CM0}, {Op3DM0}, {Op3EM0}, {Op3FM0}, {Op40},
- {Op41M0}, {Op42}, {Op43M0}, {Op44X1}, {Op45M0},
- {Op46M0}, {Op47M0}, {Op48M0}, {Op49M0}, {Op4AM0},
- {Op4B}, {Op4C}, {Op4DM0}, {Op4EM0}, {Op4FM0},
- {Op50}, {Op51M0}, {Op52M0}, {Op53M0}, {Op54X1},
- {Op55M0}, {Op56M0}, {Op57M0}, {Op58}, {Op59M0},
- {Op5AX1}, {Op5B}, {Op5C}, {Op5DM0}, {Op5EM0},
- {Op5FM0}, {Op60}, {Op61M0}, {Op62}, {Op63M0},
- {Op64M0}, {Op65M0}, {Op66M0}, {Op67M0}, {Op68M0},
- {Op69M0}, {Op6AM0}, {Op6B}, {Op6C}, {Op6DM0},
- {Op6EM0}, {Op6FM0}, {Op70}, {Op71M0}, {Op72M0},
- {Op73M0}, {Op74M0}, {Op75M0}, {Op76M0}, {Op77M0},
- {Op78}, {Op79M0}, {Op7AX1}, {Op7B}, {Op7C},
- {Op7DM0}, {Op7EM0}, {Op7FM0}, {Op80}, {Op81M0},
- {Op82}, {Op83M0}, {Op84X1}, {Op85M0}, {Op86X1},
- {Op87M0}, {Op88X1}, {Op89M0}, {Op8AM0}, {Op8B},
- {Op8CX1}, {Op8DM0}, {Op8EX1}, {Op8FM0}, {Op90},
- {Op91M0}, {Op92M0}, {Op93M0}, {Op94X1}, {Op95M0},
- {Op96X1}, {Op97M0}, {Op98M0}, {Op99M0}, {Op9A},
- {Op9BX1}, {Op9CM0}, {Op9DM0}, {Op9EM0}, {Op9FM0},
- {OpA0X1}, {OpA1M0}, {OpA2X1}, {OpA3M0}, {OpA4X1},
- {OpA5M0}, {OpA6X1}, {OpA7M0}, {OpA8X1}, {OpA9M0},
- {OpAAX1}, {OpAB}, {OpACX1}, {OpADM0}, {OpAEX1},
- {OpAFM0}, {OpB0}, {OpB1M0}, {OpB2M0}, {OpB3M0},
- {OpB4X1}, {OpB5M0}, {OpB6X1}, {OpB7M0}, {OpB8},
- {OpB9M0}, {OpBAX1}, {OpBBX1}, {OpBCX1}, {OpBDM0},
- {OpBEX1}, {OpBFM0}, {OpC0X1}, {OpC1M0}, {OpC2},
- {OpC3M0}, {OpC4X1}, {OpC5M0}, {OpC6M0}, {OpC7M0},
- {OpC8X1}, {OpC9M0}, {OpCAX1}, {OpCB}, {OpCCX1},
- {OpCDM0}, {OpCEM0}, {OpCFM0}, {OpD0}, {OpD1M0},
- {OpD2M0}, {OpD3M0}, {OpD4}, {OpD5M0}, {OpD6M0},
- {OpD7M0}, {OpD8}, {OpD9M0}, {OpDAX1}, {OpDB},
- {OpDC}, {OpDDM0}, {OpDEM0}, {OpDFM0}, {OpE0X1},
- {OpE1M0}, {OpE2}, {OpE3M0}, {OpE4X1}, {OpE5M0},
- {OpE6M0}, {OpE7M0}, {OpE8X1}, {OpE9M0}, {OpEA},
- {OpEB}, {OpECX1}, {OpEDM0}, {OpEEM0}, {OpEFM0},
- {OpF0}, {OpF1M0}, {OpF2M0}, {OpF3M0}, {OpF4},
- {OpF5M0}, {OpF6M0}, {OpF7M0}, {OpF8}, {OpF9M0},
- {OpFAX1}, {OpFB}, {OpFC}, {OpFDM0}, {OpFEM0},
- {OpFFM0}
+ {Op00}, {Op01M0}, {Op02}, {Op03M0}, {Op04M0},
+ {Op05M0}, {Op06M0}, {Op07M0}, {Op08}, {Op09M0},
+ {Op0AM0}, {Op0B}, {Op0CM0}, {Op0DM0}, {Op0EM0},
+ {Op0FM0}, {Op10}, {Op11M0}, {Op12M0}, {Op13M0},
+ {Op14M0}, {Op15M0}, {Op16M0}, {Op17M0}, {Op18},
+ {Op19M0}, {Op1AM0}, {Op1B}, {Op1CM0}, {Op1DM0},
+ {Op1EM0}, {Op1FM0}, {Op20}, {Op21M0}, {Op22},
+ {Op23M0}, {Op24M0}, {Op25M0}, {Op26M0}, {Op27M0},
+ {Op28}, {Op29M0}, {Op2AM0}, {Op2B}, {Op2CM0},
+ {Op2DM0}, {Op2EM0}, {Op2FM0}, {Op30}, {Op31M0},
+ {Op32M0}, {Op33M0}, {Op34M0}, {Op35M0}, {Op36M0},
+ {Op37M0}, {Op38}, {Op39M0}, {Op3AM0}, {Op3B},
+ {Op3CM0}, {Op3DM0}, {Op3EM0}, {Op3FM0}, {Op40},
+ {Op41M0}, {Op42}, {Op43M0}, {Op44X1}, {Op45M0},
+ {Op46M0}, {Op47M0}, {Op48M0}, {Op49M0}, {Op4AM0},
+ {Op4B}, {Op4C}, {Op4DM0}, {Op4EM0}, {Op4FM0},
+ {Op50}, {Op51M0}, {Op52M0}, {Op53M0}, {Op54X1},
+ {Op55M0}, {Op56M0}, {Op57M0}, {Op58}, {Op59M0},
+ {Op5AX1}, {Op5B}, {Op5C}, {Op5DM0}, {Op5EM0},
+ {Op5FM0}, {Op60}, {Op61M0}, {Op62}, {Op63M0},
+ {Op64M0}, {Op65M0}, {Op66M0}, {Op67M0}, {Op68M0},
+ {Op69M0}, {Op6AM0}, {Op6B}, {Op6C}, {Op6DM0},
+ {Op6EM0}, {Op6FM0}, {Op70}, {Op71M0}, {Op72M0},
+ {Op73M0}, {Op74M0}, {Op75M0}, {Op76M0}, {Op77M0},
+ {Op78}, {Op79M0}, {Op7AX1}, {Op7B}, {Op7C},
+ {Op7DM0}, {Op7EM0}, {Op7FM0}, {Op80}, {Op81M0},
+ {Op82}, {Op83M0}, {Op84X1}, {Op85M0}, {Op86X1},
+ {Op87M0}, {Op88X1}, {Op89M0}, {Op8AM0}, {Op8B},
+ {Op8CX1}, {Op8DM0}, {Op8EX1}, {Op8FM0}, {Op90},
+ {Op91M0}, {Op92M0}, {Op93M0}, {Op94X1}, {Op95M0},
+ {Op96X1}, {Op97M0}, {Op98M0}, {Op99M0}, {Op9A},
+ {Op9BX1}, {Op9CM0}, {Op9DM0}, {Op9EM0}, {Op9FM0},
+ {OpA0X1}, {OpA1M0}, {OpA2X1}, {OpA3M0}, {OpA4X1},
+ {OpA5M0}, {OpA6X1}, {OpA7M0}, {OpA8X1}, {OpA9M0},
+ {OpAAX1}, {OpAB}, {OpACX1}, {OpADM0}, {OpAEX1},
+ {OpAFM0}, {OpB0}, {OpB1M0}, {OpB2M0}, {OpB3M0},
+ {OpB4X1}, {OpB5M0}, {OpB6X1}, {OpB7M0}, {OpB8},
+ {OpB9M0}, {OpBAX1}, {OpBBX1}, {OpBCX1}, {OpBDM0},
+ {OpBEX1}, {OpBFM0}, {OpC0X1}, {OpC1M0}, {OpC2},
+ {OpC3M0}, {OpC4X1}, {OpC5M0}, {OpC6M0}, {OpC7M0},
+ {OpC8X1}, {OpC9M0}, {OpCAX1}, {OpCB}, {OpCCX1},
+ {OpCDM0}, {OpCEM0}, {OpCFM0}, {OpD0}, {OpD1M0},
+ {OpD2M0}, {OpD3M0}, {OpD4}, {OpD5M0}, {OpD6M0},
+ {OpD7M0}, {OpD8}, {OpD9M0}, {OpDAX1}, {OpDB},
+ {OpDC}, {OpDDM0}, {OpDEM0}, {OpDFM0}, {OpE0X1},
+ {OpE1M0}, {OpE2}, {OpE3M0}, {OpE4X1}, {OpE5M0},
+ {OpE6M0}, {OpE7M0}, {OpE8X1}, {OpE9M0}, {OpEA},
+ {OpEB}, {OpECX1}, {OpEDM0}, {OpEEM0}, {OpEFM0},
+ {OpF0}, {OpF1M0}, {OpF2M0}, {OpF3M0}, {OpF4},
+ {OpF5M0}, {OpF6M0}, {OpF7M0}, {OpF8}, {OpF9M0},
+ {OpFAX1}, {OpFB}, {OpFC}, {OpFDM0}, {OpFEM0},
+ {OpFFM0}
};
diff --git a/source/cpuops.h b/source/cpuops.h
index 8b59dbb..fc3696e 100644
--- a/source/cpuops.h
+++ b/source/cpuops.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,54 +43,54 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#ifndef _CPUOPS_H_
#define _CPUOPS_H_
-void S9xOpcode_NMI ();
-void S9xOpcode_IRQ ();
+void S9xOpcode_NMI();
+void S9xOpcode_IRQ();
#define CHECK_FOR_IRQ() \
if (CPU.IRQActive && !CheckFlag (IRQ) && !Settings.DisableIRQ) \
diff --git a/source/data.c b/source/data.c
index 0854ed4..ba52a5d 100644
--- a/source/data.c
+++ b/source/data.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,497 +43,790 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#include "snes9x.h"
-uint8 add32_32 [32][32] = {
-{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
- 0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
- 0x1e,0x1f},
-{ 0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
- 0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,
- 0x1f,0x1f},
-{ 0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,
- 0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
- 0x1f,0x1f},
-{ 0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,
- 0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,
- 0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,
- 0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,
- 0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,
- 0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,
- 0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
- 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,
- 0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,
- 0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,
- 0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,
- 0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,
- 0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
- 0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x1b,0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x1c,0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x1d,0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x1e,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f},
-{ 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,0x1f,
- 0x1f,0x1f}
+uint8 add32_32 [32][32] =
+{
+ {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
+ 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
+ 0x1e, 0x1f
+ },
+ {
+ 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e,
+ 0x1f, 0x1f
+ },
+ {
+ 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10,
+ 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
+ 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12,
+ 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14,
+ 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15,
+ 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16,
+ 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+ 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18,
+ 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
+ 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a,
+ 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
+ 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c,
+ 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
+ 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x1c, 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x1d, 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x1e, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ },
+ {
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+ 0x1f, 0x1f
+ }
};
-uint8 add32_32_half [32][32] = {
-{ 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
- 0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,
- 0x0f,0x0f},
-{ 0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,
- 0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,
- 0x0f,0x10},
-{ 0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,
- 0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,
- 0x10,0x10},
-{ 0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,
- 0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,
- 0x10,0x11},
-{ 0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,
- 0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,
- 0x11,0x11},
-{ 0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,
- 0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,
- 0x11,0x12},
-{ 0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,
- 0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,
- 0x12,0x12},
-{ 0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,
- 0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,
- 0x12,0x13},
-{ 0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,
- 0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,
- 0x13,0x13},
-{ 0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,
- 0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,
- 0x13,0x14},
-{ 0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,
- 0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,
- 0x14,0x14},
-{ 0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,
- 0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,
- 0x14,0x15},
-{ 0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,
- 0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,
- 0x15,0x15},
-{ 0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,
- 0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,
- 0x15,0x16},
-{ 0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,
- 0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,
- 0x16,0x16},
-{ 0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,
- 0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,
- 0x16,0x17},
-{ 0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,
- 0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,
- 0x17,0x17},
-{ 0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,
- 0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,
- 0x17,0x18},
-{ 0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,
- 0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,
- 0x18,0x18},
-{ 0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,
- 0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,
- 0x18,0x19},
-{ 0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,
- 0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,
- 0x19,0x19},
-{ 0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,
- 0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,
- 0x19,0x1a},
-{ 0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,
- 0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,
- 0x1a,0x1a},
-{ 0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,
- 0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,
- 0x1a,0x1b},
-{ 0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,
- 0x13,0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,
- 0x1b,0x1b},
-{ 0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,
- 0x14,0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,
- 0x1b,0x1c},
-{ 0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,
- 0x14,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,
- 0x1c,0x1c},
-{ 0x0d,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,
- 0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,
- 0x1c,0x1d},
-{ 0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,
- 0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,
- 0x1d,0x1d},
-{ 0x0e,0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,
- 0x16,0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,0x1d,
- 0x1d,0x1e},
-{ 0x0f,0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,
- 0x16,0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,0x1d,0x1d,
- 0x1e,0x1e},
-{ 0x0f,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x14,0x14,0x15,0x15,0x16,0x16,
- 0x17,0x17,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,0x1b,0x1c,0x1c,0x1d,0x1d,0x1e,
- 0x1e,0x1f}
+uint8 add32_32_half [32][32] =
+{
+ {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
+ 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e,
+ 0x0f, 0x0f
+ },
+ {
+ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
+ 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f,
+ 0x0f, 0x10
+ },
+ {
+ 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08,
+ 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f,
+ 0x10, 0x10
+ },
+ {
+ 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08,
+ 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10,
+ 0x10, 0x11
+ },
+ {
+ 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09,
+ 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10,
+ 0x11, 0x11
+ },
+ {
+ 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09,
+ 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11,
+ 0x11, 0x12
+ },
+ {
+ 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a,
+ 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11,
+ 0x12, 0x12
+ },
+ {
+ 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a,
+ 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12,
+ 0x12, 0x13
+ },
+ {
+ 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b,
+ 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12,
+ 0x13, 0x13
+ },
+ {
+ 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b,
+ 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13,
+ 0x13, 0x14
+ },
+ {
+ 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c,
+ 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13,
+ 0x14, 0x14
+ },
+ {
+ 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c,
+ 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14,
+ 0x14, 0x15
+ },
+ {
+ 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d,
+ 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14,
+ 0x15, 0x15
+ },
+ {
+ 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d,
+ 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15,
+ 0x15, 0x16
+ },
+ {
+ 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e,
+ 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15,
+ 0x16, 0x16
+ },
+ {
+ 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e,
+ 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16,
+ 0x16, 0x17
+ },
+ {
+ 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f,
+ 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16,
+ 0x17, 0x17
+ },
+ {
+ 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f,
+ 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17,
+ 0x17, 0x18
+ },
+ {
+ 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10,
+ 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17,
+ 0x18, 0x18
+ },
+ {
+ 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10,
+ 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18,
+ 0x18, 0x19
+ },
+ {
+ 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11,
+ 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18,
+ 0x19, 0x19
+ },
+ {
+ 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11,
+ 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19,
+ 0x19, 0x1a
+ },
+ {
+ 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12,
+ 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19,
+ 0x1a, 0x1a
+ },
+ {
+ 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12,
+ 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a,
+ 0x1a, 0x1b
+ },
+ {
+ 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13,
+ 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a,
+ 0x1b, 0x1b
+ },
+ {
+ 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13,
+ 0x14, 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b,
+ 0x1b, 0x1c
+ },
+ {
+ 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14,
+ 0x14, 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b, 0x1b,
+ 0x1c, 0x1c
+ },
+ {
+ 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14,
+ 0x15, 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b, 0x1b, 0x1c,
+ 0x1c, 0x1d
+ },
+ {
+ 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15,
+ 0x15, 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b, 0x1b, 0x1c, 0x1c,
+ 0x1d, 0x1d
+ },
+ {
+ 0x0e, 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15,
+ 0x16, 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b, 0x1b, 0x1c, 0x1c, 0x1d,
+ 0x1d, 0x1e
+ },
+ {
+ 0x0f, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16,
+ 0x16, 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b, 0x1b, 0x1c, 0x1c, 0x1d, 0x1d,
+ 0x1e, 0x1e
+ },
+ {
+ 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x12, 0x13, 0x13, 0x14, 0x14, 0x15, 0x15, 0x16, 0x16,
+ 0x17, 0x17, 0x18, 0x18, 0x19, 0x19, 0x1a, 0x1a, 0x1b, 0x1b, 0x1c, 0x1c, 0x1d, 0x1d, 0x1e,
+ 0x1e, 0x1f
+ }
};
-uint8 sub32_32 [32][32] = {
-{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
- 0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
- 0x1e,0x1f},
-{ 0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,
- 0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,
- 0x1d,0x1e},
-{ 0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,
- 0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,
- 0x1c,0x1d},
-{ 0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,
- 0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,
- 0x1b,0x1c},
-{ 0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,
- 0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,
- 0x1a,0x1b},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,
- 0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,
- 0x19,0x1a},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,
- 0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
- 0x18,0x19},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
- 0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,
- 0x17,0x18},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,
- 0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,
- 0x16,0x17},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,
- 0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,
- 0x15,0x16},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,
- 0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,0x13,
- 0x14,0x15},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,
- 0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,0x12,
- 0x13,0x14},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,
- 0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,0x11,
- 0x12,0x13},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
- 0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,0x10,
- 0x11,0x12},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
- 0x10,0x11},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
- 0x0f,0x10},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,
- 0x0e,0x0f},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,
- 0x0d,0x0e},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,
- 0x0c,0x0d},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,
- 0x0b,0x0c},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,
- 0x0a,0x0b},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,
- 0x09,0x0a},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
- 0x08,0x09},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,0x06,
- 0x07,0x08},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,0x05,
- 0x06,0x07},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,0x04,
- 0x05,0x06},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,0x03,
- 0x04,0x05},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x02,
- 0x03,0x04},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
- 0x02,0x03},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x01,0x02},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x01},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00}
+uint8 sub32_32 [32][32] =
+{
+ {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
+ 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
+ 0x1e, 0x1f
+ },
+ {
+ 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
+ 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c,
+ 0x1d, 0x1e
+ },
+ {
+ 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c,
+ 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
+ 0x1c, 0x1d
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b,
+ 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a,
+ 0x1b, 0x1c
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a,
+ 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
+ 0x1a, 0x1b
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
+ 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18,
+ 0x19, 0x1a
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
+ 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+ 0x18, 0x19
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+ 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16,
+ 0x17, 0x18
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06,
+ 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15,
+ 0x16, 0x17
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
+ 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14,
+ 0x15, 0x16
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04,
+ 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12,
+ 0x13, 0x14
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02,
+ 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
+ 0x12, 0x13
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
+ 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10,
+ 0x11, 0x12
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
+ 0x10, 0x11
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
+ 0x0f, 0x10
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
+ 0x0e, 0x0f
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c,
+ 0x0d, 0x0e
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b,
+ 0x0c, 0x0d
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a,
+ 0x0b, 0x0c
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
+ 0x0a, 0x0b
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
+ 0x09, 0x0a
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+ 0x08, 0x09
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06,
+ 0x07, 0x08
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
+ 0x06, 0x07
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04,
+ 0x05, 0x06
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02,
+ 0x03, 0x04
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
+ 0x02, 0x03
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x02
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x01
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00
+ }
};
-uint8 sub32_32_half [32][32] = {
-{ 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
- 0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,
- 0x0f,0x0f},
-{ 0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,
- 0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,
- 0x0e,0x0f},
-{ 0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,
- 0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,
- 0x0e,0x0e},
-{ 0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,
- 0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,
- 0x0d,0x0e},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,
- 0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,
- 0x0d,0x0d},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,
- 0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,
- 0x0c,0x0d},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,
- 0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,
- 0x0c,0x0c},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,
- 0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,
- 0x0b,0x0c},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,
- 0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,
- 0x0b,0x0b},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,
- 0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,0x0a,
- 0x0a,0x0b},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,
- 0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,0x09,
- 0x0a,0x0a},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
- 0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,0x09,
- 0x09,0x0a},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
- 0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,0x08,
- 0x09,0x09},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,0x08,
- 0x08,0x09},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,
- 0x08,0x08},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
- 0x07,0x08},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,
- 0x07,0x07},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,
- 0x06,0x07},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,
- 0x06,0x06},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,
- 0x05,0x06},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,
- 0x05,0x05},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,
- 0x04,0x05},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,
- 0x04,0x04},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,
- 0x03,0x04},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,0x02,
- 0x03,0x03},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x02,
- 0x02,0x03},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
- 0x02,0x02},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
- 0x01,0x02},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x01,0x01},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x01},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00}
+uint8 sub32_32_half [32][32] =
+{
+ {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
+ 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e,
+ 0x0f, 0x0f
+ },
+ {
+ 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06,
+ 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e,
+ 0x0e, 0x0f
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06,
+ 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d,
+ 0x0e, 0x0e
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
+ 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d,
+ 0x0d, 0x0e
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05,
+ 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c,
+ 0x0d, 0x0d
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04,
+ 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c,
+ 0x0c, 0x0d
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04,
+ 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b,
+ 0x0c, 0x0c
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03,
+ 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b,
+ 0x0b, 0x0c
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03,
+ 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a,
+ 0x0b, 0x0b
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a,
+ 0x0a, 0x0b
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02,
+ 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09, 0x09,
+ 0x0a, 0x0a
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
+ 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09,
+ 0x09, 0x0a
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
+ 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08, 0x08,
+ 0x09, 0x09
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08,
+ 0x08, 0x09
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
+ 0x08, 0x08
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
+ 0x07, 0x08
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06,
+ 0x07, 0x07
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06,
+ 0x06, 0x07
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
+ 0x06, 0x06
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05,
+ 0x05, 0x06
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04,
+ 0x05, 0x05
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04,
+ 0x04, 0x05
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03,
+ 0x04, 0x04
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03,
+ 0x03, 0x04
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
+ 0x03, 0x03
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x02,
+ 0x02, 0x03
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
+ 0x02, 0x02
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
+ 0x01, 0x02
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x01
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x01
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00
+ }
};
-uint8 mul_brightness [16][32] = {
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00},
-{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
- 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
- 0x02,0x02},
-{ 0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,
- 0x02,0x02,0x02,0x02,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x04,0x04,0x04,
- 0x04,0x04},
-{ 0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x02,0x03,0x03,
- 0x03,0x03,0x03,0x04,0x04,0x04,0x04,0x04,0x05,0x05,0x05,0x05,0x05,0x06,0x06,
- 0x06,0x06},
-{ 0x00,0x00,0x01,0x01,0x01,0x01,0x02,0x02,0x02,0x02,0x03,0x03,0x03,0x03,0x04,
- 0x04,0x04,0x05,0x05,0x05,0x05,0x06,0x06,0x06,0x06,0x07,0x07,0x07,0x07,0x08,
- 0x08,0x08},
-{ 0x00,0x00,0x01,0x01,0x01,0x02,0x02,0x02,0x03,0x03,0x03,0x04,0x04,0x04,0x05,
- 0x05,0x05,0x06,0x06,0x06,0x07,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x09,0x0a,
- 0x0a,0x0a},
-{ 0x00,0x00,0x01,0x01,0x02,0x02,0x02,0x03,0x03,0x04,0x04,0x04,0x05,0x05,0x06,
- 0x06,0x06,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0a,0x0b,0x0b,0x0c,
- 0x0c,0x0c},
-{ 0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,
- 0x07,0x07,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,
- 0x0e,0x0e},
-{ 0x00,0x01,0x01,0x02,0x02,0x03,0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x07,0x07,
- 0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,
- 0x10,0x11},
-{ 0x00,0x01,0x01,0x02,0x02,0x03,0x04,0x04,0x05,0x05,0x06,0x07,0x07,0x08,0x08,
- 0x09,0x0a,0x0a,0x0b,0x0b,0x0c,0x0d,0x0d,0x0e,0x0e,0x0f,0x10,0x10,0x11,0x11,
- 0x12,0x13},
-{ 0x00,0x01,0x01,0x02,0x03,0x03,0x04,0x05,0x05,0x06,0x07,0x07,0x08,0x09,0x09,
- 0x0a,0x0b,0x0b,0x0c,0x0d,0x0d,0x0e,0x0f,0x0f,0x10,0x11,0x11,0x12,0x13,0x13,
- 0x14,0x15},
-{ 0x00,0x01,0x01,0x02,0x03,0x04,0x04,0x05,0x06,0x07,0x07,0x08,0x09,0x0a,0x0a,
- 0x0b,0x0c,0x0c,0x0d,0x0e,0x0f,0x0f,0x10,0x11,0x12,0x12,0x13,0x14,0x15,0x15,
- 0x16,0x17},
-{ 0x00,0x01,0x02,0x02,0x03,0x04,0x05,0x06,0x06,0x07,0x08,0x09,0x0a,0x0a,0x0b,
- 0x0c,0x0d,0x0e,0x0e,0x0f,0x10,0x11,0x12,0x12,0x13,0x14,0x15,0x16,0x16,0x17,
- 0x18,0x19},
-{ 0x00,0x01,0x02,0x03,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0a,0x0b,0x0c,
- 0x0d,0x0e,0x0f,0x10,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x17,0x18,0x19,
- 0x1a,0x1b},
-{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,
- 0x0e,0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,
- 0x1c,0x1d},
-{ 0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,
- 0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,
- 0x1e,0x1f}
+uint8 mul_brightness [16][32] =
+{
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,
+ 0x02, 0x02
+ },
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02,
+ 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04,
+ 0x04, 0x04
+ },
+ {
+ 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03,
+ 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06,
+ 0x06, 0x06
+ },
+ {
+ 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04,
+ 0x04, 0x04, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x08,
+ 0x08, 0x08
+ },
+ {
+ 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05,
+ 0x05, 0x05, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x09, 0x0a,
+ 0x0a, 0x0a
+ },
+ {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, 0x05, 0x06,
+ 0x06, 0x06, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c,
+ 0x0c, 0x0c
+ },
+ {
+ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
+ 0x07, 0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e,
+ 0x0e, 0x0e
+ },
+ {
+ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
+ 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f,
+ 0x10, 0x11
+ },
+ {
+ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x07, 0x07, 0x08, 0x08,
+ 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x11,
+ 0x12, 0x13
+ },
+ {
+ 0x00, 0x01, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x09,
+ 0x0a, 0x0b, 0x0b, 0x0c, 0x0d, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, 0x11, 0x12, 0x13, 0x13,
+ 0x14, 0x15
+ },
+ {
+ 0x00, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x0a, 0x0a,
+ 0x0b, 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, 0x12, 0x12, 0x13, 0x14, 0x15, 0x15,
+ 0x16, 0x17
+ },
+ {
+ 0x00, 0x01, 0x02, 0x02, 0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b,
+ 0x0c, 0x0d, 0x0e, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x12, 0x13, 0x14, 0x15, 0x16, 0x16, 0x17,
+ 0x18, 0x19
+ },
+ {
+ 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b, 0x0c,
+ 0x0d, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x17, 0x18, 0x19,
+ 0x1a, 0x1b
+ },
+ {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
+ 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b,
+ 0x1c, 0x1d
+ },
+ {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
+ 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
+ 0x1e, 0x1f
+ }
};
diff --git a/source/display.h b/source/display.h
index 8b94dd6..d581562 100644
--- a/source/display.h
+++ b/source/display.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,42 +91,42 @@
#define _DISPLAY_H_
// Routines the port specific code has to implement
-void S9xTextMode ();
-void S9xGraphicsMode ();
-char *S9xParseArgs (char **argv, int argc);
-void S9xExtraUsage ();
+void S9xTextMode();
+void S9xGraphicsMode();
+char* S9xParseArgs(char** argv, int argc);
+void S9xExtraUsage();
#ifdef ACCUMULATE_JOYPAD
-void NDSSFCAccumulateJoypad ();
+void NDSSFCAccumulateJoypad();
#endif
-uint32 S9xReadJoypad (int port);
-bool8 S9xReadMousePosition (int which1_0_to_1, int* x, int* y, uint32* buttons);
-bool8 S9xReadSuperScopePosition (int* x, int* y, uint32* buttons);
-
-void S9xUsage ();
-void S9xInitDisplay (void);
-void S9xDeinitDisplay ();
-void S9xInitInputDevices ();
-void S9xSetTitle (const char *title);
-void S9xPutImage (int width, int height);
-void S9xToggleSoundChannel (int channel);
-void S9xSetInfoString (const char *string);
-int S9xMinCommandLineArgs ();
-void S9xNextController ();
-bool8 S9xLoadROMImage (const char *string);
-const char *S9xSelectFilename (const char *def, const char *dir,
- const char *ext, const char *title);
-
-const char *S9xChooseFilename (bool8 read_only);
-
-const char *S9xBasename (const char *filename);
-
-int S9xFStrcmp (FILE *, const char *);
-const char *S9xGetHomeDirectory ();
-const char *S9xGetSnapshotDirectory ();
-const char *S9xGetROMDirectory ();
-const char *S9xGetSRAMFilename ();
-const char *S9xGetFilename (const char *extension);
-const char *S9xGetFilenameInc (const char *);
+uint32 S9xReadJoypad(int port);
+bool8 S9xReadMousePosition(int which1_0_to_1, int* x, int* y, uint32* buttons);
+bool8 S9xReadSuperScopePosition(int* x, int* y, uint32* buttons);
+
+void S9xUsage();
+void S9xInitDisplay(void);
+void S9xDeinitDisplay();
+void S9xInitInputDevices();
+void S9xSetTitle(const char* title);
+void S9xPutImage(int width, int height);
+void S9xToggleSoundChannel(int channel);
+void S9xSetInfoString(const char* string);
+int S9xMinCommandLineArgs();
+void S9xNextController();
+bool8 S9xLoadROMImage(const char* string);
+const char* S9xSelectFilename(const char* def, const char* dir,
+ const char* ext, const char* title);
+
+const char* S9xChooseFilename(bool8 read_only);
+
+const char* S9xBasename(const char* filename);
+
+int S9xFStrcmp(FILE*, const char*);
+const char* S9xGetHomeDirectory();
+const char* S9xGetSnapshotDirectory();
+const char* S9xGetROMDirectory();
+const char* S9xGetSRAMFilename();
+const char* S9xGetFilename(const char* extension);
+const char* S9xGetFilenameInc(const char*);
#endif
diff --git a/source/dma.c b/source/dma.c
index e7de5b4..31814b2 100644
--- a/source/dma.c
+++ b/source/dma.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -111,19 +111,19 @@ uint8 buffer[0x10000];
#endif
extern int HDMA_ModeByteCounts [8];
-extern uint8 *HDMAMemPointers [8];
-extern uint8 *HDMABasePointers [8];
+extern uint8* HDMAMemPointers [8];
+extern uint8* HDMABasePointers [8];
// #define SETA010_HDMA_FROM_CART
#ifdef SETA010_HDMA_FROM_CART
-uint32 HDMARawPointers[8]; // Cart address space pointer
+uint32 HDMARawPointers[8]; // Cart address space pointer
#endif
#if defined(__linux__) || defined(__WIN32__)
-static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
+static int S9xCompareSDD1IndexEntries(const void* p1, const void* p2)
{
- return (*(uint32 *) p1 - *(uint32 *) p2);
+ return (*(uint32*) p1 - * (uint32*) p2);
}
#endif
@@ -132,979 +132,982 @@ static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
/* This function preforms the general dma transfer */
/**********************************************************************************************/
-void S9xDoDMA (uint8 Channel)
+void S9xDoDMA(uint8 Channel)
{
- uint8 Work;
-
- if (Channel > 7 || CPU.InDMA)
- return;
-
- CPU.InDMA = TRUE;
- bool8 in_sa1_dma = FALSE;
- uint8 *in_sdd1_dma = NULL;
- uint8 *spc7110_dma=NULL;
- bool s7_wrap=false;
- SDMA *d = &DMA[Channel];
-
-
- int count = d->TransferBytes;
-
- if (count == 0)
- count = 0x10000;
-
- int inc = d->AAddressFixed ? 0 : (!d->AAddressDecrement ? 1 : -1);
-
- if((d->ABank==0x7E||d->ABank==0x7F)&&d->BAddress==0x80)
- {
- d->AAddress+= d->TransferBytes;
- //does an invalid DMA actually take time?
- // I'd say yes, since 'invalid' is probably just the WRAM chip
- // not being able to read and write itself at the same time
- CPU.Cycles+=(d->TransferBytes+1)*SLOW_ONE_CYCLE;
- goto update_address;
- }
- switch (d->BAddress)
- {
- case 0x18:
- case 0x19:
- if (IPPU.RenderThisFrame)
- FLUSH_REDRAW ();
- break;
- }
- if (Settings.SDD1)
- {
- if (d->AAddressFixed && Memory.FillRAM [0x4801] > 0)
- {
- // Hacky support for pre-decompressed S-DD1 data
- inc = !d->AAddressDecrement ? 1 : -1;
- uint32 address = (((d->ABank << 16) | d->AAddress) & 0xfffff) << 4;
-
- address |= Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)];
+ uint8 Work;
+
+ if (Channel > 7 || CPU.InDMA)
+ return;
+
+ CPU.InDMA = TRUE;
+ bool8 in_sa1_dma = FALSE;
+ uint8* in_sdd1_dma = NULL;
+ uint8* spc7110_dma = NULL;
+ bool s7_wrap = false;
+ SDMA* d = &DMA[Channel];
+
+
+ int count = d->TransferBytes;
+
+ if (count == 0)
+ count = 0x10000;
+
+ int inc = d->AAddressFixed ? 0 : (!d->AAddressDecrement ? 1 : -1);
+
+ if ((d->ABank == 0x7E || d->ABank == 0x7F) && d->BAddress == 0x80)
+ {
+ d->AAddress += d->TransferBytes;
+ //does an invalid DMA actually take time?
+ // I'd say yes, since 'invalid' is probably just the WRAM chip
+ // not being able to read and write itself at the same time
+ CPU.Cycles += (d->TransferBytes + 1) * SLOW_ONE_CYCLE;
+ goto update_address;
+ }
+ switch (d->BAddress)
+ {
+ case 0x18:
+ case 0x19:
+ if (IPPU.RenderThisFrame)
+ FLUSH_REDRAW();
+ break;
+ }
+ if (Settings.SDD1)
+ {
+ if (d->AAddressFixed && Memory.FillRAM [0x4801] > 0)
+ {
+ // Hacky support for pre-decompressed S-DD1 data
+ inc = !d->AAddressDecrement ? 1 : -1;
+ uint32 address = (((d->ABank << 16) | d->AAddress) & 0xfffff) << 4;
+
+ address |= Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)];
#ifdef SDD1_DECOMP
- if(Settings.SDD1Pack)
- {
- uint8* in_ptr=GetBasePointer(((d->ABank << 16) | d->AAddress));
- in_ptr+=d->AAddress;
+ if (Settings.SDD1Pack)
+ {
+ uint8* in_ptr = GetBasePointer(((d->ABank << 16) | d->AAddress));
+ in_ptr += d->AAddress;
- SDD1_decompress(buffer,in_ptr,d->TransferBytes);
- in_sdd1_dma=buffer;
+ SDD1_decompress(buffer, in_ptr, d->TransferBytes);
+ in_sdd1_dma = buffer;
#ifdef SDD1_VERIFY
- void *ptr = bsearch (&address, Memory.SDD1Index,
- Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries);
- if(memcmp(buffer, ptr, d->TransferBytes))
- {
- uint8 *p = Memory.SDD1LoggedData;
- bool8 found = FALSE;
- uint8 SDD1Bank = Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)] | 0xf0;
-
- for (uint32 i = 0; i < Memory.SDD1LoggedDataCount; i++, p += 8)
- {
- if (*p == d->ABank ||
- *(p + 1) == (d->AAddress >> 8) &&
- *(p + 2) == (d->AAddress & 0xff) &&
- *(p + 3) == (count >> 8) &&
- *(p + 4) == (count & 0xff) &&
- *(p + 7) == SDD1Bank)
- {
- found = TRUE;
- }
- }
- if (!found && Memory.SDD1LoggedDataCount < MEMMAP_MAX_SDD1_LOGGED_ENTRIES)
- {
- int j=0;
- while(ptr[j]==buffer[j])
- j++;
-
- *p = d->ABank;
- *(p + 1) = d->AAddress >> 8;
- *(p + 2) = d->AAddress & 0xff;
- *(p + 3) = j&0xFF;
- *(p + 4) = (j>>8)&0xFF;
- *(p + 7) = SDD1Bank;
- Memory.SDD1LoggedDataCount += 1;
- }
- }
+ void* ptr = bsearch(&address, Memory.SDD1Index,
+ Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries);
+ if (memcmp(buffer, ptr, d->TransferBytes))
+ {
+ uint8* p = Memory.SDD1LoggedData;
+ bool8 found = FALSE;
+ uint8 SDD1Bank = Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)] | 0xf0;
+
+ for (uint32 i = 0; i < Memory.SDD1LoggedDataCount; i++, p += 8)
+ {
+ if (*p == d->ABank ||
+ *(p + 1) == (d->AAddress >> 8) &&
+ *(p + 2) == (d->AAddress & 0xff) &&
+ *(p + 3) == (count >> 8) &&
+ *(p + 4) == (count & 0xff) &&
+ *(p + 7) == SDD1Bank)
+ found = TRUE;
+ }
+ if (!found && Memory.SDD1LoggedDataCount < MEMMAP_MAX_SDD1_LOGGED_ENTRIES)
+ {
+ int j = 0;
+ while (ptr[j] == buffer[j])
+ j++;
+
+ *p = d->ABank;
+ *(p + 1) = d->AAddress >> 8;
+ *(p + 2) = d->AAddress & 0xff;
+ *(p + 3) = j & 0xFF;
+ *(p + 4) = (j >> 8) & 0xFF;
+ *(p + 7) = SDD1Bank;
+ Memory.SDD1LoggedDataCount += 1;
+ }
+ }
#endif
- }
+ }
- else
- {
+ else
+ {
#endif
#if defined(__linux__) || defined (__WIN32__)
- void *ptr = bsearch (&address, Memory.SDD1Index,
- Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries);
- if (ptr)
- in_sdd1_dma = *(uint32 *) ((uint8 *) ptr + 4) + Memory.SDD1Data;
+ void* ptr = bsearch(&address, Memory.SDD1Index,
+ Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries);
+ if (ptr)
+ in_sdd1_dma = *(uint32*)((uint8*) ptr + 4) + Memory.SDD1Data;
#else
- uint8 *ptr = Memory.SDD1Index;
-
- uint32 e;
- for (e = 0; e < Memory.SDD1Entries; e++, ptr += 12)
- {
- if (address == *(uint32 *) ptr)
- {
- in_sdd1_dma = *(uint32 *) (ptr + 4) + Memory.SDD1Data;
- break;
- }
- }
+ uint8* ptr = Memory.SDD1Index;
+
+ uint32 e;
+ for (e = 0; e < Memory.SDD1Entries; e++, ptr += 12)
+ {
+ if (address == *(uint32*) ptr)
+ {
+ in_sdd1_dma = *(uint32*)(ptr + 4) + Memory.SDD1Data;
+ break;
+ }
+ }
#endif
-
- if (!in_sdd1_dma)
- {
- // No matching decompressed data found. Must be some new
- // graphics not encountered before. Log it if it hasn't been
- // already.
- uint8 *p = Memory.SDD1LoggedData;
- bool8 found = FALSE;
- uint8 SDD1Bank = Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)] | 0xf0;
-
- uint32 i;
- for (i = 0; i < Memory.SDD1LoggedDataCount; i++, p += 8)
- {
- if (*p == d->ABank ||
- *(p + 1) == (d->AAddress >> 8) &&
- *(p + 2) == (d->AAddress & 0xff) &&
- *(p + 3) == (count >> 8) &&
- *(p + 4) == (count & 0xff) &&
- *(p + 7) == SDD1Bank)
- {
- found = TRUE;
- break;
- }
- }
- if (!found && Memory.SDD1LoggedDataCount < MEMMAP_MAX_SDD1_LOGGED_ENTRIES)
- {
- *p = d->ABank;
- *(p + 1) = d->AAddress >> 8;
- *(p + 2) = d->AAddress & 0xff;
- *(p + 3) = count >> 8;
- *(p + 4) = count & 0xff;
- *(p + 7) = SDD1Bank;
- Memory.SDD1LoggedDataCount += 1;
- }
- }
- }
+
+ if (!in_sdd1_dma)
+ {
+ // No matching decompressed data found. Must be some new
+ // graphics not encountered before. Log it if it hasn't been
+ // already.
+ uint8* p = Memory.SDD1LoggedData;
+ bool8 found = FALSE;
+ uint8 SDD1Bank = Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)] | 0xf0;
+
+ uint32 i;
+ for (i = 0; i < Memory.SDD1LoggedDataCount; i++, p += 8)
+ {
+ if (*p == d->ABank ||
+ *(p + 1) == (d->AAddress >> 8) &&
+ *(p + 2) == (d->AAddress & 0xff) &&
+ *(p + 3) == (count >> 8) &&
+ *(p + 4) == (count & 0xff) &&
+ *(p + 7) == SDD1Bank)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+ if (!found && Memory.SDD1LoggedDataCount < MEMMAP_MAX_SDD1_LOGGED_ENTRIES)
+ {
+ *p = d->ABank;
+ *(p + 1) = d->AAddress >> 8;
+ *(p + 2) = d->AAddress & 0xff;
+ *(p + 3) = count >> 8;
+ *(p + 4) = count & 0xff;
+ *(p + 7) = SDD1Bank;
+ Memory.SDD1LoggedDataCount += 1;
+ }
+ }
+ }
#ifdef SDD1_DECOMP
- }
+ }
#endif
- Memory.FillRAM [0x4801] = 0;
- }
- if(Settings.SPC7110&&(d->AAddress==0x4800||d->ABank==0x50))
- {
- uint32 i,j;
- i=(s7r.reg4805|(s7r.reg4806<<8));
- i*=s7r.AlignBy;
- i+=s7r.bank50Internal;
- i%=DECOMP_BUFFER_SIZE;
- j=0;
- if((i+d->TransferBytes)<DECOMP_BUFFER_SIZE)
- {
- spc7110_dma=&s7r.bank50[i];
- }
- else
- {
- spc7110_dma=(uint8*)malloc(d->TransferBytes);
- j=DECOMP_BUFFER_SIZE-i;
- memcpy(spc7110_dma, &s7r.bank50[i], j);
- memcpy(&spc7110_dma[j],s7r.bank50,d->TransferBytes-j);
- s7_wrap=true;
- }
- int icount=s7r.reg4809|(s7r.reg480A<<8);
- icount-=d->TransferBytes;
- s7r.reg4809=0x00ff&icount;
- s7r.reg480A=(0xff00&icount)>>8;
-
- s7r.bank50Internal+=d->TransferBytes;
- s7r.bank50Internal%=DECOMP_BUFFER_SIZE;
- inc=1;
- d->AAddress-=count;
- }
- if (d->BAddress == 0x18 && SA1.in_char_dma && (d->ABank & 0xf0) == 0x40)
- {
- // Perform packed bitmap to PPU character format conversion on the
- // data before transmitting it to V-RAM via-DMA.
- int num_chars = 1 << ((Memory.FillRAM [0x2231] >> 2) & 7);
- int depth = (Memory.FillRAM [0x2231] & 3) == 0 ? 8 :
- (Memory.FillRAM [0x2231] & 3) == 1 ? 4 : 2;
-
- int bytes_per_char = 8 * depth;
- int bytes_per_line = depth * num_chars;
- int char_line_bytes = bytes_per_char * num_chars;
- uint32 addr = (d->AAddress / char_line_bytes) * char_line_bytes;
- uint8 *base = GetBasePointer ((d->ABank << 16) + addr) + addr;
- uint8 *buffer = &Memory.ROM [MAX_ROM_SIZE - 0x10000];
- uint8 *p = buffer;
- uint32 inc = char_line_bytes - (d->AAddress % char_line_bytes);
- uint32 char_count = inc / bytes_per_char;
-
- in_sa1_dma = TRUE;
-
- //printf ("%08x,", base); fflush (stdout);
- //printf ("depth = %d, count = %d, bytes_per_char = %d, bytes_per_line = %d, num_chars = %d, char_line_bytes = %d\n",
- //depth, count, bytes_per_char, bytes_per_line, num_chars, char_line_bytes);
- int i;
-
- switch (depth)
- {
- case 2:
- for (i = 0; i < count; i += inc, base += char_line_bytes,
- inc = char_line_bytes, char_count = num_chars)
- {
+ Memory.FillRAM [0x4801] = 0;
+ }
+ if (Settings.SPC7110 && (d->AAddress == 0x4800 || d->ABank == 0x50))
+ {
+ uint32 i, j;
+ i = (s7r.reg4805 | (s7r.reg4806 << 8));
+ i *= s7r.AlignBy;
+ i += s7r.bank50Internal;
+ i %= DECOMP_BUFFER_SIZE;
+ j = 0;
+ if ((i + d->TransferBytes) < DECOMP_BUFFER_SIZE)
+ spc7110_dma = &s7r.bank50[i];
+ else
+ {
+ spc7110_dma = (uint8*)malloc(d->TransferBytes);
+ j = DECOMP_BUFFER_SIZE - i;
+ memcpy(spc7110_dma, &s7r.bank50[i], j);
+ memcpy(&spc7110_dma[j], s7r.bank50, d->TransferBytes - j);
+ s7_wrap = true;
+ }
+ int icount = s7r.reg4809 | (s7r.reg480A << 8);
+ icount -= d->TransferBytes;
+ s7r.reg4809 = 0x00ff & icount;
+ s7r.reg480A = (0xff00 & icount) >> 8;
+
+ s7r.bank50Internal += d->TransferBytes;
+ s7r.bank50Internal %= DECOMP_BUFFER_SIZE;
+ inc = 1;
+ d->AAddress -= count;
+ }
+ if (d->BAddress == 0x18 && SA1.in_char_dma && (d->ABank & 0xf0) == 0x40)
+ {
+ // Perform packed bitmap to PPU character format conversion on the
+ // data before transmitting it to V-RAM via-DMA.
+ int num_chars = 1 << ((Memory.FillRAM [0x2231] >> 2) & 7);
+ int depth = (Memory.FillRAM [0x2231] & 3) == 0 ? 8 :
+ (Memory.FillRAM [0x2231] & 3) == 1 ? 4 : 2;
+
+ int bytes_per_char = 8 * depth;
+ int bytes_per_line = depth * num_chars;
+ int char_line_bytes = bytes_per_char * num_chars;
+ uint32 addr = (d->AAddress / char_line_bytes) * char_line_bytes;
+ uint8* base = GetBasePointer((d->ABank << 16) + addr) + addr;
+ uint8* buffer = &Memory.ROM [MAX_ROM_SIZE - 0x10000];
+ uint8* p = buffer;
+ uint32 inc = char_line_bytes - (d->AAddress % char_line_bytes);
+ uint32 char_count = inc / bytes_per_char;
+
+ in_sa1_dma = TRUE;
+
+ //printf ("%08x,", base); fflush (stdout);
+ //printf ("depth = %d, count = %d, bytes_per_char = %d, bytes_per_line = %d, num_chars = %d, char_line_bytes = %d\n",
+ //depth, count, bytes_per_char, bytes_per_line, num_chars, char_line_bytes);
+ int i;
+
+ switch (depth)
+ {
+ case 2:
+ for (i = 0; i < count; i += inc, base += char_line_bytes,
+ inc = char_line_bytes, char_count = num_chars)
+ {
uint32 j;
- uint8 *line = base + (num_chars - char_count) * 2;
+ uint8* line = base + (num_chars - char_count) * 2;
for (j = 0; j < char_count && p - buffer < count;
- j++, line += 2)
- {
- int b,l;
- uint8 *q = line;
+ j++, line += 2)
+ {
+ int b, l;
+ uint8* q = line;
for (l = 0; l < 8; l++, q += bytes_per_line)
- {
+ {
for (b = 0; b < 2; b++)
- {
- uint8 r = *(q + b);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 2) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 3) & 1);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 4) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 5) & 1);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 6) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 7) & 1);
- }
- p += 2;
- }
- }
- }
- break;
- case 4:
- for (i = 0; i < count; i += inc, base += char_line_bytes,
- inc = char_line_bytes, char_count = num_chars)
- {
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 2) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 3) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 4) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 5) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 6) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ }
+ }
+ break;
+ case 4:
+ for (i = 0; i < count; i += inc, base += char_line_bytes,
+ inc = char_line_bytes, char_count = num_chars)
+ {
uint32 j;
- uint8 *line = base + (num_chars - char_count) * 4;
+ uint8* line = base + (num_chars - char_count) * 4;
for (j = 0; j < char_count && p - buffer < count;
- j++, line += 4)
- {
- uint8 *q = line;
- int b,l;
+ j++, line += 4)
+ {
+ uint8* q = line;
+ int b, l;
for (l = 0; l < 8; l++, q += bytes_per_line)
- {
+ {
for (b = 0; b < 4; b++)
- {
- uint8 r = *(q + b);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
- *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
- *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 4) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 5) & 1);
- *(p + 16) = (*(p + 16) << 1) | ((r >> 6) & 1);
- *(p + 17) = (*(p + 17) << 1) | ((r >> 7) & 1);
- }
- p += 2;
- }
- p += 32 - 16;
- }
- }
- break;
- case 8:
- for (i = 0; i < count; i += inc, base += char_line_bytes,
- inc = char_line_bytes, char_count = num_chars)
- {
- uint8 *line = base + (num_chars - char_count) * 8;
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 4) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 5) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 6) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ p += 32 - 16;
+ }
+ }
+ break;
+ case 8:
+ for (i = 0; i < count; i += inc, base += char_line_bytes,
+ inc = char_line_bytes, char_count = num_chars)
+ {
+ uint8* line = base + (num_chars - char_count) * 8;
uint32 j;
for (j = 0; j < char_count && p - buffer < count;
- j++, line += 8)
- {
- uint8 *q = line;
- int b,l;
+ j++, line += 8)
+ {
+ uint8* q = line;
+ int b, l;
for (l = 0; l < 8; l++, q += bytes_per_line)
- {
+ {
for (b = 0; b < 8; b++)
- {
- uint8 r = *(q + b);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
- *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
- *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
- *(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
- *(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
- *(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
- *(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
- }
- p += 2;
- }
- p += 64 - 16;
- }
- }
- break;
- }
- }
-
- if (!d->TransferDirection)
- {
- /* XXX: DMA is potentially broken here for cases where we DMA across
- * XXX: memmap boundries. A possible solution would be to re-call
- * XXX: GetBasePointer whenever we cross a boundry, and when
- * XXX: GetBasePointer returns (0) to take the 'slow path' and use
- * XXX: S9xGetByte instead of *base. GetBasePointer() would want to
- * XXX: return (0) for MAP_PPU and whatever else is a register range
- * XXX: rather than a RAM/ROM block, and we'd want to detect MAP_PPU
- * XXX: (or specifically, Address Bus B addresses $2100-$21FF in
- * XXX: banks $00-$3F) specially and treat it as MAP_NONE (since
- * XXX: PPU->PPU transfers don't work).
- */
-
- //reflects extra cycle used by DMA
- CPU.Cycles += SLOW_ONE_CYCLE * (count+1);
-
- uint8 *base = GetBasePointer ((d->ABank << 16) + d->AAddress);
- uint16 p = d->AAddress;
-
- if (!base)
- base = Memory.ROM;
-
- if (in_sa1_dma)
- {
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
+ *(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
+ *(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
+ *(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
+ *(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ p += 64 - 16;
+ }
+ }
+ break;
+ }
+ }
+
+ if (!d->TransferDirection)
+ {
+ /* XXX: DMA is potentially broken here for cases where we DMA across
+ * XXX: memmap boundries. A possible solution would be to re-call
+ * XXX: GetBasePointer whenever we cross a boundry, and when
+ * XXX: GetBasePointer returns (0) to take the 'slow path' and use
+ * XXX: S9xGetByte instead of *base. GetBasePointer() would want to
+ * XXX: return (0) for MAP_PPU and whatever else is a register range
+ * XXX: rather than a RAM/ROM block, and we'd want to detect MAP_PPU
+ * XXX: (or specifically, Address Bus B addresses $2100-$21FF in
+ * XXX: banks $00-$3F) specially and treat it as MAP_NONE (since
+ * XXX: PPU->PPU transfers don't work).
+ */
+
+ //reflects extra cycle used by DMA
+ CPU.Cycles += SLOW_ONE_CYCLE * (count + 1);
+
+ uint8* base = GetBasePointer((d->ABank << 16) + d->AAddress);
+ uint16 p = d->AAddress;
+
+ if (!base)
+ base = Memory.ROM;
+
+ if (in_sa1_dma)
+ {
base = &Memory.ROM [MAX_ROM_SIZE - 0x10000];
- p = 0;
- }
-
- if (in_sdd1_dma)
- {
- base = in_sdd1_dma;
- p = 0;
- }
- if(spc7110_dma)
- {
- base=spc7110_dma;
- p = 0;
- }
- if (inc > 0)
- d->AAddress += count;
- else
- if (inc < 0)
- d->AAddress -= count;
-
- if (d->TransferMode == 0 || d->TransferMode == 2 || d->TransferMode == 6)
- {
- switch (d->BAddress)
- {
- case 0x04:
- do
- {
- Work = *(base + p);
- REGISTER_2104(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- break;
- case 0x18:
+ p = 0;
+ }
+
+ if (in_sdd1_dma)
+ {
+ base = in_sdd1_dma;
+ p = 0;
+ }
+ if (spc7110_dma)
+ {
+ base = spc7110_dma;
+ p = 0;
+ }
+ if (inc > 0)
+ d->AAddress += count;
+ else if (inc < 0)
+ d->AAddress -= count;
+
+ if (d->TransferMode == 0 || d->TransferMode == 2 || d->TransferMode == 6)
+ {
+ switch (d->BAddress)
+ {
+ case 0x04:
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2104(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ break;
+ case 0x18:
#ifndef CORRECT_VRAM_READS
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- if (!PPU.VMA.FullGraphicCount)
- {
- do
- {
- Work = *(base + p);
- REGISTER_2118_linear(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- }
- else
- {
- do
- {
- Work = *(base + p);
- REGISTER_2118_tile(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- }
- break;
- case 0x19:
+ if (!PPU.VMA.FullGraphicCount)
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2118_linear(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ }
+ else
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2118_tile(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ }
+ break;
+ case 0x19:
#ifndef CORRECT_VRAM_READS
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- if (!PPU.VMA.FullGraphicCount)
- {
- do
- {
- Work = *(base + p);
- REGISTER_2119_linear(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- }
- else
- {
- do
- {
- Work = *(base + p);
- REGISTER_2119_tile(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- }
- break;
- case 0x22:
- do
- {
- Work = *(base + p);
- REGISTER_2122(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- break;
- case 0x80:
- do
- {
- Work = *(base + p);
- REGISTER_2180(Work);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- break;
- default:
- do
- {
- Work = *(base + p);
- S9xSetPPU (Work, 0x2100 + d->BAddress);
- p += inc;
- CHECK_SOUND();
- } while (--count > 0);
- break;
- }
- }
- else
- if (d->TransferMode == 1 || d->TransferMode == 5)
- {
- if (d->BAddress == 0x18)
- {
- // Write to V-RAM
+ if (!PPU.VMA.FullGraphicCount)
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2119_linear(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ }
+ else
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2119_tile(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ }
+ break;
+ case 0x22:
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2122(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ break;
+ case 0x80:
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2180(Work);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ break;
+ default:
+ do
+ {
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2100 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ }
+ while (--count > 0);
+ break;
+ }
+ }
+ else if (d->TransferMode == 1 || d->TransferMode == 5)
+ {
+ if (d->BAddress == 0x18)
+ {
+ // Write to V-RAM
#ifndef CORRECT_VRAM_READS
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- if (!PPU.VMA.FullGraphicCount)
- {
- while (count > 1)
- {
- Work = *(base + p);
- REGISTER_2118_linear(Work);
- p += inc;
-
- Work = *(base + p);
- REGISTER_2119_linear(Work);
- p += inc;
- CHECK_SOUND();
- count -= 2;
- }
- if (count == 1)
- {
- Work = *(base + p);
- REGISTER_2118_linear(Work);
- p += inc;
- }
- }
- else
- {
- while (count > 1)
- {
- Work = *(base + p);
- REGISTER_2118_tile(Work);
- p += inc;
-
- Work = *(base + p);
- REGISTER_2119_tile(Work);
- p += inc;
- CHECK_SOUND();
- count -= 2;
- }
- if (count == 1)
- {
- Work = *(base + p);
- REGISTER_2118_tile(Work);
- p += inc;
- }
- }
- }
- else
- {
- // DMA mode 1 general case
- while (count > 1)
- {
- Work = *(base + p);
- S9xSetPPU (Work, 0x2100 + d->BAddress);
- p += inc;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2101 + d->BAddress);
- p += inc;
- CHECK_SOUND();
- count -= 2;
- }
- if (count == 1)
- {
- Work = *(base + p);
- S9xSetPPU (Work, 0x2100 + d->BAddress);
- p += inc;
- }
- }
- }
- else
- if (d->TransferMode == 3 || d->TransferMode == 7)
- {
- do
- {
- Work = *(base + p);
- S9xSetPPU (Work, 0x2100 + d->BAddress);
- p += inc;
- if (count <= 1)
- break;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2100 + d->BAddress);
- p += inc;
- if (count <= 2)
- break;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2101 + d->BAddress);
- p += inc;
- if (count <= 3)
- break;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2101 + d->BAddress);
- p += inc;
- CHECK_SOUND();
- count -= 4;
- } while (count > 0);
- }
- else
- if (d->TransferMode == 4)
- {
- do
- {
- Work = *(base + p);
- S9xSetPPU (Work, 0x2100 + d->BAddress);
- p += inc;
- if (count <= 1)
- break;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2101 + d->BAddress);
- p += inc;
- if (count <= 2)
- break;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2102 + d->BAddress);
- p += inc;
- if (count <= 3)
- break;
-
- Work = *(base + p);
- S9xSetPPU (Work, 0x2103 + d->BAddress);
- p += inc;
- CHECK_SOUND();
- count -= 4;
- } while (count > 0);
- }
- }
- else
- {
- /* XXX: DMA is potentially broken here for cases where the dest is
- * XXX: in the Address Bus B range. Note that this bad dest may not
- * XXX: cover the whole range of the DMA though, if we transfer
- * XXX: 65536 bytes only 256 of them may be Address Bus B.
- */
- do
- {
- switch (d->TransferMode)
- {
- case 0:
- case 2:
- case 6:
- Work = S9xGetPPU (0x2100 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- --count;
- break;
-
- case 1:
- case 5:
- Work = S9xGetPPU (0x2100 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2101 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- count--;
- break;
-
- case 3:
- case 7:
- Work = S9xGetPPU (0x2100 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2100 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2101 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2101 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- count--;
- break;
-
- case 4:
- Work = S9xGetPPU (0x2100 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2101 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2102 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- if (!--count)
- break;
-
- Work = S9xGetPPU (0x2103 + d->BAddress);
- S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
- d->AAddress += inc;
- count--;
- break;
-
- default:
- count = 0;
- break;
- }
- CHECK_SOUND();
- } while (count);
- }
-
+ if (!PPU.VMA.FullGraphicCount)
+ {
+ while (count > 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_linear(Work);
+ p += inc;
+
+ Work = *(base + p);
+ REGISTER_2119_linear(Work);
+ p += inc;
+ CHECK_SOUND();
+ count -= 2;
+ }
+ if (count == 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_linear(Work);
+ p += inc;
+ }
+ }
+ else
+ {
+ while (count > 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_tile(Work);
+ p += inc;
+
+ Work = *(base + p);
+ REGISTER_2119_tile(Work);
+ p += inc;
+ CHECK_SOUND();
+ count -= 2;
+ }
+ if (count == 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_tile(Work);
+ p += inc;
+ }
+ }
+ }
+ else
+ {
+ // DMA mode 1 general case
+ while (count > 1)
+ {
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2100 + d->BAddress);
+ p += inc;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2101 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ count -= 2;
+ }
+ if (count == 1)
+ {
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2100 + d->BAddress);
+ p += inc;
+ }
+ }
+ }
+ else if (d->TransferMode == 3 || d->TransferMode == 7)
+ {
+ do
+ {
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2100 + d->BAddress);
+ p += inc;
+ if (count <= 1)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2100 + d->BAddress);
+ p += inc;
+ if (count <= 2)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2101 + d->BAddress);
+ p += inc;
+ if (count <= 3)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2101 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ count -= 4;
+ }
+ while (count > 0);
+ }
+ else if (d->TransferMode == 4)
+ {
+ do
+ {
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2100 + d->BAddress);
+ p += inc;
+ if (count <= 1)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2101 + d->BAddress);
+ p += inc;
+ if (count <= 2)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2102 + d->BAddress);
+ p += inc;
+ if (count <= 3)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU(Work, 0x2103 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ count -= 4;
+ }
+ while (count > 0);
+ }
+ }
+ else
+ {
+ /* XXX: DMA is potentially broken here for cases where the dest is
+ * XXX: in the Address Bus B range. Note that this bad dest may not
+ * XXX: cover the whole range of the DMA though, if we transfer
+ * XXX: 65536 bytes only 256 of them may be Address Bus B.
+ */
+ do
+ {
+ switch (d->TransferMode)
+ {
+ case 0:
+ case 2:
+ case 6:
+ Work = S9xGetPPU(0x2100 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ --count;
+ break;
+
+ case 1:
+ case 5:
+ Work = S9xGetPPU(0x2100 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2101 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ count--;
+ break;
+
+ case 3:
+ case 7:
+ Work = S9xGetPPU(0x2100 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2100 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2101 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2101 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ count--;
+ break;
+
+ case 4:
+ Work = S9xGetPPU(0x2100 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2101 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2102 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU(0x2103 + d->BAddress);
+ S9xSetByte(Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ count--;
+ break;
+
+ default:
+ count = 0;
+ break;
+ }
+ CHECK_SOUND();
+ }
+ while (count);
+ }
+
#ifdef SPC700_C
- IAPU.APUExecuting = Settings.APUEnabled;
- APU_EXECUTE ();
+ IAPU.APUExecuting = Settings.APUEnabled;
+ APU_EXECUTE();
#endif
- if (Settings.SuperFX)
- while (CPU.Cycles > CPU.NextEvent)
- S9xDoHBlankProcessing_SFX ();
- else /* if (!Settings.SuperFX) */
- while (CPU.Cycles > CPU.NextEvent)
- S9xDoHBlankProcessing_NoSFX ();
-
- if(Settings.SPC7110&&spc7110_dma)
- {
- if(spc7110_dma&&s7_wrap)
+ if (Settings.SuperFX)
+ while (CPU.Cycles > CPU.NextEvent)
+ S9xDoHBlankProcessing_SFX();
+ else /* if (!Settings.SuperFX) */
+ while (CPU.Cycles > CPU.NextEvent)
+ S9xDoHBlankProcessing_NoSFX();
+
+ if (Settings.SPC7110 && spc7110_dma)
+ {
+ if (spc7110_dma && s7_wrap)
free(spc7110_dma);
- }
+ }
update_address:
- // Super Punch-Out requires that the A-BUS address be updated after the
- // DMA transfer.
- Memory.FillRAM[0x4302 + (Channel << 4)] = (uint8) d->AAddress;
- Memory.FillRAM[0x4303 + (Channel << 4)] = d->AAddress >> 8;
-
- // Secret of the Mana requires that the DMA bytes transfer count be set to
- // zero when DMA has completed.
- Memory.FillRAM [0x4305 + (Channel << 4)] = 0;
- Memory.FillRAM [0x4306 + (Channel << 4)] = 0;
-
- DMA[Channel].IndirectAddress = 0;
- d->TransferBytes = 0;
-
- CPU.InDMA = FALSE;
+ // Super Punch-Out requires that the A-BUS address be updated after the
+ // DMA transfer.
+ Memory.FillRAM[0x4302 + (Channel << 4)] = (uint8) d->AAddress;
+ Memory.FillRAM[0x4303 + (Channel << 4)] = d->AAddress >> 8;
+
+ // Secret of the Mana requires that the DMA bytes transfer count be set to
+ // zero when DMA has completed.
+ Memory.FillRAM [0x4305 + (Channel << 4)] = 0;
+ Memory.FillRAM [0x4306 + (Channel << 4)] = 0;
+
+ DMA[Channel].IndirectAddress = 0;
+ d->TransferBytes = 0;
+
+ CPU.InDMA = FALSE;
}
-void S9xStartHDMA ()
+void S9xStartHDMA()
{
- if (Settings.DisableHDMA)
- IPPU.HDMA = 0;
- else
- missing.hdma_this_frame = IPPU.HDMA = Memory.FillRAM [0x420c];
-
- //per anomie timing post
- if(IPPU.HDMA!=0)
- CPU.Cycles+=ONE_CYCLE*3;
-
- IPPU.HDMAStarted = TRUE;
-
- uint8 i;
- for (i = 0; i < 8; i++)
- {
- if (IPPU.HDMA & (1 << i))
- {
- CPU.Cycles+=SLOW_ONE_CYCLE ;
- DMA [i].LineCount = 0;
- DMA [i].FirstLine = TRUE;
- DMA [i].Address = DMA [i].AAddress;
- if(DMA[i].HDMAIndirectAddressing)
- CPU.Cycles+=(SLOW_ONE_CYCLE <<2);
- }
- HDMAMemPointers [i] = NULL;
+ if (Settings.DisableHDMA)
+ IPPU.HDMA = 0;
+ else
+ missing.hdma_this_frame = IPPU.HDMA = Memory.FillRAM [0x420c];
+
+ //per anomie timing post
+ if (IPPU.HDMA != 0)
+ CPU.Cycles += ONE_CYCLE * 3;
+
+ IPPU.HDMAStarted = TRUE;
+
+ uint8 i;
+ for (i = 0; i < 8; i++)
+ {
+ if (IPPU.HDMA & (1 << i))
+ {
+ CPU.Cycles += SLOW_ONE_CYCLE ;
+ DMA [i].LineCount = 0;
+ DMA [i].FirstLine = TRUE;
+ DMA [i].Address = DMA [i].AAddress;
+ if (DMA[i].HDMAIndirectAddressing)
+ CPU.Cycles += (SLOW_ONE_CYCLE << 2);
+ }
+ HDMAMemPointers [i] = NULL;
#ifdef SETA010_HDMA_FROM_CART
- HDMARawPointers [i] = 0;
+ HDMARawPointers [i] = 0;
#endif
- }
+ }
}
-uint8 S9xDoHDMA (uint8 byte)
+uint8 S9xDoHDMA(uint8 byte)
{
- SDMA *p = &DMA [0];
-
- int d = 0;
+ SDMA* p = &DMA [0];
+
+ int d = 0;
- CPU.InDMA = TRUE;
- CPU.Cycles+=ONE_CYCLE*3;
+ CPU.InDMA = TRUE;
+ CPU.Cycles += ONE_CYCLE * 3;
uint8 mask;
for (mask = 1; mask; mask <<= 1, p++, d++)
- {
- if (byte & mask)
- {
- if (!p->LineCount)
- {
- //remember, InDMA is set.
- //Get/Set incur no charges!
- CPU.Cycles+=SLOW_ONE_CYCLE;
- uint8 line = S9xGetByte ((p->ABank << 16) + p->Address);
- if (line == 0x80)
- {
- p->Repeat = TRUE;
- p->LineCount = 128;
- }
- else
- {
- p->Repeat = !(line & 0x80);
- p->LineCount = line & 0x7f;
- }
-
- // Disable H-DMA'ing into V-RAM (register 2118) for Hook
- /* XXX: instead of p->BAddress == 0x18, make S9xSetPPU fail
- * XXX: writes to $2118/9 when appropriate
- */
+ {
+ if (byte & mask)
+ {
+ if (!p->LineCount)
+ {
+ //remember, InDMA is set.
+ //Get/Set incur no charges!
+ CPU.Cycles += SLOW_ONE_CYCLE;
+ uint8 line = S9xGetByte((p->ABank << 16) + p->Address);
+ if (line == 0x80)
+ {
+ p->Repeat = TRUE;
+ p->LineCount = 128;
+ }
+ else
+ {
+ p->Repeat = !(line & 0x80);
+ p->LineCount = line & 0x7f;
+ }
+
+ // Disable H-DMA'ing into V-RAM (register 2118) for Hook
+ /* XXX: instead of p->BAddress == 0x18, make S9xSetPPU fail
+ * XXX: writes to $2118/9 when appropriate
+ */
#ifdef SETA010_HDMA_FROM_CART
- if (!p->LineCount)
+ if (!p->LineCount)
#else
- if (!p->LineCount || p->BAddress == 0x18)
+ if (!p->LineCount || p->BAddress == 0x18)
#endif
- {
- byte &= ~mask;
- p->IndirectAddress += HDMAMemPointers [d] - HDMABasePointers [d];
- Memory.FillRAM [0x4305 + (d << 4)] = (uint8) p->IndirectAddress;
- Memory.FillRAM [0x4306 + (d << 4)] = p->IndirectAddress >> 8;
- continue;
- }
-
- p->Address++;
- p->FirstLine = 1;
- if (p->HDMAIndirectAddressing)
- {
- p->IndirectBank = Memory.FillRAM [0x4307 + (d << 4)];
- //again, no cycle charges while InDMA is set!
- CPU.Cycles+=SLOW_ONE_CYCLE<<2;
- p->IndirectAddress = S9xGetWord ((p->ABank << 16) + p->Address);
- p->Address += 2;
- }
- else
- {
- p->IndirectBank = p->ABank;
- p->IndirectAddress = p->Address;
- }
- HDMABasePointers [d] = HDMAMemPointers [d] =
- S9xGetMemPointer ((p->IndirectBank << 16) + p->IndirectAddress);
+ {
+ byte &= ~mask;
+ p->IndirectAddress += HDMAMemPointers [d] - HDMABasePointers [d];
+ Memory.FillRAM [0x4305 + (d << 4)] = (uint8) p->IndirectAddress;
+ Memory.FillRAM [0x4306 + (d << 4)] = p->IndirectAddress >> 8;
+ continue;
+ }
+
+ p->Address++;
+ p->FirstLine = 1;
+ if (p->HDMAIndirectAddressing)
+ {
+ p->IndirectBank = Memory.FillRAM [0x4307 + (d << 4)];
+ //again, no cycle charges while InDMA is set!
+ CPU.Cycles += SLOW_ONE_CYCLE << 2;
+ p->IndirectAddress = S9xGetWord((p->ABank << 16) + p->Address);
+ p->Address += 2;
+ }
+ else
+ {
+ p->IndirectBank = p->ABank;
+ p->IndirectAddress = p->Address;
+ }
+ HDMABasePointers [d] = HDMAMemPointers [d] =
+ S9xGetMemPointer((p->IndirectBank << 16) + p->IndirectAddress);
#ifdef SETA010_HDMA_FROM_CART
- HDMARawPointers [d] = (p->IndirectBank << 16) + p->IndirectAddress;
+ HDMARawPointers [d] = (p->IndirectBank << 16) + p->IndirectAddress;
#endif
- }
- else
- {
- CPU.Cycles += SLOW_ONE_CYCLE;
- }
-
- if (!HDMAMemPointers [d])
- {
- if (!p->HDMAIndirectAddressing)
- {
- p->IndirectBank = p->ABank;
- p->IndirectAddress = p->Address;
- }
+ }
+ else
+ CPU.Cycles += SLOW_ONE_CYCLE;
+
+ if (!HDMAMemPointers [d])
+ {
+ if (!p->HDMAIndirectAddressing)
+ {
+ p->IndirectBank = p->ABank;
+ p->IndirectAddress = p->Address;
+ }
#ifdef SETA010_HDMA_FROM_CART
- HDMARawPointers [d] = (p->IndirectBank << 16) + p->IndirectAddress;
+ HDMARawPointers [d] = (p->IndirectBank << 16) + p->IndirectAddress;
#endif
- if (!(HDMABasePointers [d] = HDMAMemPointers [d] =
- S9xGetMemPointer ((p->IndirectBank << 16) + p->IndirectAddress)))
- {
- /* XXX: Instead of this, goto a slow path that first
- * XXX: verifies src!=Address Bus B, then uses
- * XXX: S9xGetByte(). Or make S9xGetByte return OpenBus
- * XXX: (probably?) for Address Bus B while inDMA.
- */
- byte &= ~mask;
- continue;
- }
- // Uncommenting the following line breaks Punchout - it starts
- // H-DMA during the frame.
- //p->FirstLine = TRUE;
- }
- if (p->Repeat && !p->FirstLine)
- {
- p->LineCount--;
- continue;
- }
-
- if (p->BAddress == 0x04){
- if(SNESGameFixes.Uniracers){
- PPU.OAMAddr = 0x10c;
- PPU.OAMFlip=0;
- }
- }
-
- switch (p->TransferMode)
- {
- case 0:
- CPU.Cycles += SLOW_ONE_CYCLE;
+ if (!(HDMABasePointers [d] = HDMAMemPointers [d] =
+ S9xGetMemPointer((p->IndirectBank << 16) + p->IndirectAddress)))
+ {
+ /* XXX: Instead of this, goto a slow path that first
+ * XXX: verifies src!=Address Bus B, then uses
+ * XXX: S9xGetByte(). Or make S9xGetByte return OpenBus
+ * XXX: (probably?) for Address Bus B while inDMA.
+ */
+ byte &= ~mask;
+ continue;
+ }
+ // Uncommenting the following line breaks Punchout - it starts
+ // H-DMA during the frame.
+ //p->FirstLine = TRUE;
+ }
+ if (p->Repeat && !p->FirstLine)
+ {
+ p->LineCount--;
+ continue;
+ }
+
+ if (p->BAddress == 0x04)
+ {
+ if (SNESGameFixes.Uniracers)
+ {
+ PPU.OAMAddr = 0x10c;
+ PPU.OAMFlip = 0;
+ }
+ }
+
+ switch (p->TransferMode)
+ {
+ case 0:
+ CPU.Cycles += SLOW_ONE_CYCLE;
#ifdef SETA010_HDMA_FROM_CART
- S9xSetPPU (S9xGetByte (HDMARawPointers [d]++), 0x2100 + p->BAddress);
- HDMAMemPointers [d]++;
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d]++), 0x2100 + p->BAddress);
+ HDMAMemPointers [d]++;
#else
- S9xSetPPU (*HDMAMemPointers [d]++, 0x2100 + p->BAddress);
+ S9xSetPPU(*HDMAMemPointers [d]++, 0x2100 + p->BAddress);
#endif
- break;
- case 5:
- CPU.Cycles += 2*SLOW_ONE_CYCLE;
+ break;
+ case 5:
+ CPU.Cycles += 2 * SLOW_ONE_CYCLE;
#ifdef SETA010_HDMA_FROM_CART
- S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
- HDMARawPointers [d] += 2;
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
+ HDMARawPointers [d] += 2;
#else
- S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
#endif
- HDMAMemPointers [d] += 2;
- /* fall through */
- case 1:
- CPU.Cycles += 2*SLOW_ONE_CYCLE;
+ HDMAMemPointers [d] += 2;
+ /* fall through */
+ case 1:
+ CPU.Cycles += 2 * SLOW_ONE_CYCLE;
#ifdef SETA010_HDMA_FROM_CART
- S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
- HDMARawPointers [d] += 2;
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
+ HDMARawPointers [d] += 2;
#else
- S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
#endif
- HDMAMemPointers [d] += 2;
- break;
- case 2:
- case 6:
- CPU.Cycles += 2*SLOW_ONE_CYCLE;
+ HDMAMemPointers [d] += 2;
+ break;
+ case 2:
+ case 6:
+ CPU.Cycles += 2 * SLOW_ONE_CYCLE;
#ifdef SETA010_HDMA_FROM_CART
- S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2100 + p->BAddress);
- HDMARawPointers [d] += 2;
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 1), 0x2100 + p->BAddress);
+ HDMARawPointers [d] += 2;
#else
- S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 1), 0x2100 + p->BAddress);
#endif
- HDMAMemPointers [d] += 2;
- break;
- case 3:
- case 7:
- CPU.Cycles += 4*SLOW_ONE_CYCLE;
+ HDMAMemPointers [d] += 2;
+ break;
+ case 3:
+ case 7:
+ CPU.Cycles += 4 * SLOW_ONE_CYCLE;
#ifdef SETA010_HDMA_FROM_CART
- S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2100 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 2), 0x2101 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 3), 0x2101 + p->BAddress);
- HDMARawPointers [d] += 4;
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 1), 0x2100 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 2), 0x2101 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 3), 0x2101 + p->BAddress);
+ HDMARawPointers [d] += 4;
#else
- S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2100 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 2), 0x2101 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 3), 0x2101 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 1), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 2), 0x2101 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 3), 0x2101 + p->BAddress);
#endif
- HDMAMemPointers [d] += 4;
- break;
- case 4:
- CPU.Cycles += 4*SLOW_ONE_CYCLE;
+ HDMAMemPointers [d] += 4;
+ break;
+ case 4:
+ CPU.Cycles += 4 * SLOW_ONE_CYCLE;
#ifdef SETA010_HDMA_FROM_CART
- S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 2), 0x2102 + p->BAddress);
- S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 3), 0x2103 + p->BAddress);
- HDMARawPointers [d] += 4;
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 2), 0x2102 + p->BAddress);
+ S9xSetPPU(S9xGetByte(HDMARawPointers [d] + 3), 0x2103 + p->BAddress);
+ HDMARawPointers [d] += 4;
#else
- S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 2), 0x2102 + p->BAddress);
- S9xSetPPU (*(HDMAMemPointers [d] + 3), 0x2103 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 2), 0x2102 + p->BAddress);
+ S9xSetPPU(*(HDMAMemPointers [d] + 3), 0x2103 + p->BAddress);
#endif
- HDMAMemPointers [d] += 4;
- break;
- }
- if (!p->HDMAIndirectAddressing)
- p->Address += HDMA_ModeByteCounts [p->TransferMode];
- p->IndirectAddress += HDMA_ModeByteCounts [p->TransferMode];
- /* XXX: Check for p->IndirectAddress crossing a mapping boundry,
- * XXX: and invalidate HDMAMemPointers[d]
- */
- p->FirstLine = FALSE;
- p->LineCount--;
- }
- }
- CPU.InDMA=FALSE;
- return (byte);
+ HDMAMemPointers [d] += 4;
+ break;
+ }
+ if (!p->HDMAIndirectAddressing)
+ p->Address += HDMA_ModeByteCounts [p->TransferMode];
+ p->IndirectAddress += HDMA_ModeByteCounts [p->TransferMode];
+ /* XXX: Check for p->IndirectAddress crossing a mapping boundry,
+ * XXX: and invalidate HDMAMemPointers[d]
+ */
+ p->FirstLine = FALSE;
+ p->LineCount--;
+ }
+ }
+ CPU.InDMA = FALSE;
+ return (byte);
}
-void S9xResetDMA ()
+void S9xResetDMA()
{
- int c,d;
- for (d = 0; d < 8; d++)
- {
- DMA [d].TransferDirection = FALSE;
- DMA [d].HDMAIndirectAddressing = FALSE;
- DMA [d].AAddressFixed = TRUE;
- DMA [d].AAddressDecrement = FALSE;
- DMA [d].TransferMode = 0xff;
- DMA [d].ABank = 0xff;
- DMA [d].AAddress = 0xffff;
- DMA [d].Address = 0xffff;
- DMA [d].BAddress = 0xff;
- DMA [d].TransferBytes = 0xffff;
- }
- for (c = 0x4300; c < 0x4380; c += 0x10)
- {
- for (d = c; d < c + 12; d++)
- Memory.FillRAM [d] = 0xff;
-
- Memory.FillRAM [c + 0xf] = 0xff;
- }
+ int c, d;
+ for (d = 0; d < 8; d++)
+ {
+ DMA [d].TransferDirection = FALSE;
+ DMA [d].HDMAIndirectAddressing = FALSE;
+ DMA [d].AAddressFixed = TRUE;
+ DMA [d].AAddressDecrement = FALSE;
+ DMA [d].TransferMode = 0xff;
+ DMA [d].ABank = 0xff;
+ DMA [d].AAddress = 0xffff;
+ DMA [d].Address = 0xffff;
+ DMA [d].BAddress = 0xff;
+ DMA [d].TransferBytes = 0xffff;
+ }
+ for (c = 0x4300; c < 0x4380; c += 0x10)
+ {
+ for (d = c; d < c + 12; d++)
+ Memory.FillRAM [d] = 0xff;
+
+ Memory.FillRAM [c + 0xf] = 0xff;
+ }
}
diff --git a/source/dma.h b/source/dma.h
index 8628774..2d0b687 100644
--- a/source/dma.h
+++ b/source/dma.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,10 +90,10 @@
#ifndef _DMA_H_
#define _DMA_H_
-void S9xResetDMA (void);
-uint8 S9xDoHDMA (uint8);
-void S9xStartHDMA ();
-void S9xDoDMA (uint8);
+void S9xResetDMA(void);
+uint8 S9xDoHDMA(uint8);
+void S9xStartHDMA();
+void S9xDoDMA(uint8);
#endif
diff --git a/source/dsp1.c b/source/dsp1.c
index d017eef..053631a 100644
--- a/source/dsp1.c
+++ b/source/dsp1.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -95,1349 +95,1460 @@
#include "dsp1emu.c"
#include "dsp2emu.c"
-void (*SetDSP)(uint8, uint16)=&DSP1SetByte;
-uint8 (*GetDSP)(uint16)=&DSP1GetByte;
+void (*SetDSP)(uint8, uint16) = &DSP1SetByte;
+uint8(*GetDSP)(uint16) = &DSP1GetByte;
-void S9xInitDSP1 ()
+void S9xInitDSP1()
{
- static bool8 init = FALSE;
-
- if (!init)
- {
- InitDSP ();
- init = TRUE;
- }
+ static bool8 init = FALSE;
+
+ if (!init)
+ {
+ InitDSP();
+ init = TRUE;
+ }
}
-void S9xResetDSP1 ()
+void S9xResetDSP1()
{
- S9xInitDSP1 ();
-
- DSP1.waiting4command = TRUE;
- DSP1.in_count = 0;
- DSP1.out_count = 0;
- DSP1.in_index = 0;
- DSP1.out_index = 0;
- DSP1.first_parameter = TRUE;
+ S9xInitDSP1();
+
+ DSP1.waiting4command = TRUE;
+ DSP1.in_count = 0;
+ DSP1.out_count = 0;
+ DSP1.in_index = 0;
+ DSP1.out_index = 0;
+ DSP1.first_parameter = TRUE;
}
-uint8 S9xGetDSP (uint16 address)
+uint8 S9xGetDSP(uint16 address)
{
- uint8 t;
-
- t=(*GetDSP)(address);
- //DSP1GetByte(address);
- return (t);
+ uint8 t;
+
+ t = (*GetDSP)(address);
+ //DSP1GetByte(address);
+ return (t);
}
-void S9xSetDSP (uint8 byte, uint16 address)
+void S9xSetDSP(uint8 byte, uint16 address)
{
- (*SetDSP)(byte, address);
- //DSP1SetByte(byte, address);
+ (*SetDSP)(byte, address);
+ //DSP1SetByte(byte, address);
}
void DSP1SetByte(uint8 byte, uint16 address)
{
- if( (address & 0xf000) == 0x6000 || (address & 0x7fff) < 0x4000 )
- {
-// if ((address & 1) == 0)
-// {
- if((DSP1.command==0x0A||DSP1.command==0x1A)&&DSP1.out_count!=0)
- {
- DSP1.out_count--;
- DSP1.out_index++;
- return;
- }
- else if (DSP1.waiting4command)
- {
- DSP1.command = byte;
- DSP1.in_index = 0;
- DSP1.waiting4command = FALSE;
- DSP1.first_parameter = TRUE;
-// printf("Op%02X\n",byte);
- // Mario Kart uses 0x00, 0x02, 0x06, 0x0c, 0x28, 0x0a
- switch (byte)
- {
- case 0x00: DSP1.in_count = 2; break;
- case 0x30:
- case 0x10: DSP1.in_count = 2; break;
- case 0x20: DSP1.in_count = 2; break;
- case 0x24:
- case 0x04: DSP1.in_count = 2; break;
- case 0x08: DSP1.in_count = 3; break;
- case 0x18: DSP1.in_count = 4; break;
- case 0x28: DSP1.in_count = 3; break;
- case 0x38: DSP1.in_count = 4; break;
- case 0x2c:
- case 0x0c: DSP1.in_count = 3; break;
- case 0x3c:
- case 0x1c: DSP1.in_count = 6; break;
- case 0x32:
- case 0x22:
- case 0x12:
- case 0x02: DSP1.in_count = 7; break;
- case 0x0a: DSP1.in_count = 1; break;
- case 0x3a:
- case 0x2a:
- case 0x1a:
- DSP1. command =0x1a;
- DSP1.in_count = 1; break;
- case 0x16:
- case 0x26:
- case 0x36:
- case 0x06: DSP1.in_count = 3; break;
- case 0x1e:
- case 0x2e:
- case 0x3e:
- case 0x0e: DSP1.in_count = 2; break;
- case 0x05:
- case 0x35:
- case 0x31:
- case 0x01: DSP1.in_count = 4; break;
- case 0x15:
- case 0x11: DSP1.in_count = 4; break;
- case 0x25:
- case 0x21: DSP1.in_count = 4; break;
- case 0x09:
- case 0x39:
- case 0x3d:
- case 0x0d: DSP1.in_count = 3; break;
- case 0x19:
- case 0x1d: DSP1.in_count = 3; break;
- case 0x29:
- case 0x2d: DSP1.in_count = 3; break;
- case 0x33:
- case 0x03: DSP1.in_count = 3; break;
- case 0x13: DSP1.in_count = 3; break;
- case 0x23: DSP1.in_count = 3; break;
- case 0x3b:
- case 0x0b: DSP1.in_count = 3; break;
- case 0x1b: DSP1.in_count = 3; break;
- case 0x2b: DSP1.in_count = 3; break;
- case 0x34:
- case 0x14: DSP1.in_count = 6; break;
- case 0x07:
- case 0x0f: DSP1.in_count = 1; break;
- case 0x27:
- case 0x2F: DSP1.in_count=1; break;
- case 0x17:
- case 0x37:
- case 0x3F:
- DSP1.command=0x1f;
- case 0x1f: DSP1.in_count = 1; break;
- // case 0x80: DSP1.in_count = 2; break;
- default:
- //printf("Op%02X\n",byte);
- case 0x80:
- DSP1.in_count = 0;
- DSP1.waiting4command = TRUE;
- DSP1.first_parameter = TRUE;
- break;
- }
- DSP1.in_count<<=1;
- }
- else
- {
- DSP1.parameters [DSP1.in_index] = byte;
- DSP1.first_parameter = FALSE;
- DSP1.in_index++;
- }
-
- if (DSP1.waiting4command ||
- (DSP1.first_parameter && byte == 0x80))
- {
- DSP1.waiting4command = TRUE;
- DSP1.first_parameter = FALSE;
- }
- else if(DSP1.first_parameter && (DSP1.in_count != 0 || (DSP1.in_count==0&&DSP1.in_index==0)))
- {
- }
-// else if (DSP1.first_parameter)
-// {
-// }
- else
- {
- if (DSP1.in_count)
- {
- //DSP1.parameters [DSP1.in_index] |= (byte << 8);
- if (--DSP1.in_count == 0)
- {
- // Actually execute the command
- DSP1.waiting4command = TRUE;
- DSP1.out_index = 0;
- switch (DSP1.command)
- {
- case 0x1f:
- DSP1.out_count=2048;
- break;
- case 0x00: // Multiple
- Op00Multiplicand = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op00Multiplier = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
-
- DSPOp00 ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = Op00Result&0xFF;
- DSP1.output [1] = (Op00Result>>8)&0xFF;
- break;
-
- case 0x20: // Multiple
- Op20Multiplicand = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op20Multiplier = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
-
- DSPOp20 ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = Op20Result&0xFF;
- DSP1.output [1] = (Op20Result>>8)&0xFF;
- break;
-
- case 0x30:
- case 0x10: // Inverse
- Op10Coefficient = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op10Exponent = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
-
- DSPOp10 ();
-
- DSP1.out_count = 4;
- DSP1.output [0] = (uint8) (((int16) Op10CoefficientR)&0xFF);
- DSP1.output [1] = (uint8) ((((int16) Op10CoefficientR)>>8)&0xFF);
- DSP1.output [2] = (uint8) (((int16) Op10ExponentR)&0xff);
- DSP1.output [3] = (uint8) ((((int16) Op10ExponentR)>>8)&0xff);
- break;
-
- case 0x24:
- case 0x04: // Sin and Cos of angle
- Op04Angle = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op04Radius = (uint16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
-
- DSPOp04 ();
-
- DSP1.out_count = 4;
- DSP1.output [0] = (uint8) (Op04Sin&0xFF);
- DSP1.output [1] = (uint8) ((Op04Sin>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op04Cos&0xFF);
- DSP1.output [3] = (uint8) ((Op04Cos>>8)&0xFF);
- break;
-
- case 0x08: // Radius
- Op08X = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op08Y = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op08Z = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp08 ();
-
- DSP1.out_count = 4;
- DSP1.output [0] = (uint8) (((int16) Op08Ll)&0xFF);
- DSP1.output [1] = (uint8) ((((int16) Op08Ll)>>8)&0xFF);
- DSP1.output [2] = (uint8) (((int16) Op08Lh)&0xFF);
- DSP1.output [3] = (uint8) ((((int16) Op08Lh)>>8)&0xFF);
- break;
-
- case 0x18: // Range
-
- Op18X = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op18Y = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op18Z = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op18R = (int16) (DSP1.parameters [6]|(DSP1.parameters[7]<<8));
-
- DSPOp18 ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8) (Op18D&0xFF);
- DSP1.output [1] = (uint8) ((Op18D>>8)&0xFF);
- break;
-
- case 0x38: // Range
-
- Op38X = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op38Y = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op38Z = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op38R = (int16) (DSP1.parameters [6]|(DSP1.parameters[7]<<8));
-
- DSPOp38 ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8) (Op38D&0xFF);
- DSP1.output [1] = (uint8) ((Op38D>>8)&0xFF);
- break;
-
- case 0x28: // Distance (vector length)
- Op28X = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op28Y = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op28Z = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp28 ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8) (Op28R&0xFF);
- DSP1.output [1] = (uint8) ((Op28R>>8)&0xFF);
- break;
-
- case 0x2c:
- case 0x0c: // Rotate (2D rotate)
- Op0CA = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op0CX1 = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op0CY1 = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp0C ();
-
- DSP1.out_count = 4;
- DSP1.output [0] = (uint8) (Op0CX2&0xFF);
- DSP1.output [1] = (uint8) ((Op0CX2>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op0CY2&0xFF);
- DSP1.output [3] = (uint8) ((Op0CY2>>8)&0xFF);
- break;
-
- case 0x3c:
- case 0x1c: // Polar (3D rotate)
- Op1CZ = (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- //MK: reversed X and Y on neviksti and John's advice.
- Op1CY = (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op1CX = (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op1CXBR = (DSP1.parameters [6]|(DSP1.parameters[7]<<8));
- Op1CYBR = (DSP1.parameters [8]|(DSP1.parameters[9]<<8));
- Op1CZBR = (DSP1.parameters [10]|(DSP1.parameters[11]<<8));
-
- DSPOp1C ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op1CXAR&0xFF);
- DSP1.output [1] = (uint8) ((Op1CXAR>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op1CYAR&0xFF);
- DSP1.output [3] = (uint8) ((Op1CYAR>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op1CZAR&0xFF);
- DSP1.output [5] = (uint8) ((Op1CZAR>>8)&0xFF);
- break;
-
- case 0x32:
- case 0x22:
- case 0x12:
- case 0x02: // Parameter (Projection)
- Op02FX = (short)(DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op02FY = (short)(DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op02FZ = (short)(DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op02LFE = (short)(DSP1.parameters [6]|(DSP1.parameters[7]<<8));
- Op02LES = (short)(DSP1.parameters [8]|(DSP1.parameters[9]<<8));
- Op02AAS = (unsigned short)(DSP1.parameters [10]|(DSP1.parameters[11]<<8));
- Op02AZS = (unsigned short)(DSP1.parameters [12]|(DSP1.parameters[13]<<8));
-
- DSPOp02 ();
-
- DSP1.out_count = 8;
- DSP1.output [0] = (uint8) (Op02VOF&0xFF);
- DSP1.output [1] = (uint8) ((Op02VOF>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op02VVA&0xFF);
- DSP1.output [3] = (uint8) ((Op02VVA>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op02CX&0xFF);
- DSP1.output [5] = (uint8) ((Op02CX>>8)&0xFF);
- DSP1.output [6] = (uint8) (Op02CY&0xFF);
- DSP1.output [7] = (uint8) ((Op02CY>>8)&0xFF);
- break;
-
- case 0x3a: //1a Mirror
- case 0x2a: //1a Mirror
- case 0x1a: // Raster mode 7 matrix data
- case 0x0a:
- Op0AVS = (short)(DSP1.parameters [0]|(DSP1.parameters[1]<<8));
-
- DSPOp0A ();
-
- DSP1.out_count = 8;
- DSP1.output [0] = (uint8) (Op0AA&0xFF);
- DSP1.output [2] = (uint8) (Op0AB&0xFF);
- DSP1.output [4] = (uint8) (Op0AC&0xFF);
- DSP1.output [6] = (uint8) (Op0AD&0xFF);
- DSP1.output [1] = (uint8) ((Op0AA>>8)&0xFF);
- DSP1.output [3] = (uint8) ((Op0AB>>8)&0xFF);
- DSP1.output [5] = (uint8) ((Op0AC>>8)&0xFF);
- DSP1.output [7] = (uint8) ((Op0AD>>8)&0xFF);
- DSP1.in_index=0;
- break;
-
- case 0x16:
- case 0x26:
- case 0x36:
- case 0x06: // Project object
- Op06X = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op06Y = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op06Z = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp06 ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op06H&0xff);
- DSP1.output [1] = (uint8) ((Op06H>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op06V&0xFF);
- DSP1.output [3] = (uint8) ((Op06V>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op06S&0xFF);
- DSP1.output [5] = (uint8) ((Op06S>>8)&0xFF);
- break;
-
- case 0x1e:
- case 0x2e:
- case 0x3e:
- case 0x0e: // Target
- Op0EH = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op0EV = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
-
- DSPOp0E ();
-
- DSP1.out_count = 4;
- DSP1.output [0] = (uint8) (Op0EX&0xFF);
- DSP1.output [1] = (uint8) ((Op0EX>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op0EY&0xFF);
- DSP1.output [3] = (uint8) ((Op0EY>>8)&0xFF);
- break;
-
- // Extra commands used by Pilot Wings
- case 0x05:
- case 0x35:
- case 0x31:
- case 0x01: // Set attitude matrix A
- Op01m = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op01Zr = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op01Yr = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op01Xr = (int16) (DSP1.parameters [6]|(DSP1.parameters[7]<<8));
-
- DSPOp01 ();
- break;
-
- case 0x15:
- case 0x11: // Set attitude matrix B
- Op11m = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op11Zr = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op11Yr = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op11Xr = (int16) (DSP1.parameters [7]|(DSP1.parameters[7]<<8));
-
- DSPOp11 ();
- break;
-
- case 0x25:
- case 0x21: // Set attitude matrix C
- Op21m = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op21Zr = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op21Yr = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op21Xr = (int16) (DSP1.parameters [6]|(DSP1.parameters[7]<<8));
-
- DSPOp21 ();
- break;
-
- case 0x09:
- case 0x39:
- case 0x3d:
- case 0x0d: // Objective matrix A
- Op0DX = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op0DY = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op0DZ = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp0D ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op0DF&0xFF);
- DSP1.output [1] = (uint8) ((Op0DF>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op0DL&0xFF);
- DSP1.output [3] = (uint8) ((Op0DL>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op0DU&0xFF);
- DSP1.output [5] = (uint8) ((Op0DU>>8)&0xFF);
- break;
-
- case 0x19:
- case 0x1d: // Objective matrix B
- Op1DX = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op1DY = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op1DZ = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp1D ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op1DF&0xFF);
- DSP1.output [1] = (uint8) ((Op1DF>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op1DL&0xFF);
- DSP1.output [3] = (uint8) ((Op1DL>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op1DU&0xFF);
- DSP1.output [5] = (uint8) ((Op1DU>>8)&0xFF);
- break;
-
- case 0x29:
- case 0x2d: // Objective matrix C
- Op2DX = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op2DY = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op2DZ = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp2D ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op2DF&0xFF);
- DSP1.output [1] = (uint8) ((Op2DF>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op2DL&0xFF);
- DSP1.output [3] = (uint8) ((Op2DL>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op2DU&0xFF);
- DSP1.output [5] = (uint8) ((Op2DU>>8)&0xFF);
- break;
-
- case 0x33:
- case 0x03: // Subjective matrix A
- Op03F = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op03L = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op03U = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp03 ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op03X&0xFF);
- DSP1.output [1] = (uint8) ((Op03X>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op03Y&0xFF);
- DSP1.output [3] = (uint8) ((Op03Y>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op03Z&0xFF);
- DSP1.output [5] = (uint8) ((Op03Z>>8)&0xFF);
- break;
-
- case 0x13: // Subjective matrix B
- Op13F = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op13L = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op13U = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp13 ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op13X&0xFF);
- DSP1.output [1] = (uint8) ((Op13X>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op13Y&0xFF);
- DSP1.output [3] = (uint8) ((Op13Y>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op13Z&0xFF);
- DSP1.output [5] = (uint8) ((Op13Z>>8)&0xFF);
- break;
-
- case 0x23: // Subjective matrix C
- Op23F = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op23L = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op23U = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp23 ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op23X&0xFF);
- DSP1.output [1] = (uint8) ((Op23X>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op23Y&0xFF);
- DSP1.output [3] = (uint8) ((Op23Y>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op23Z&0xFF);
- DSP1.output [5] = (uint8) ((Op23Z>>8)&0xFF);
- break;
-
- case 0x3b:
- case 0x0b:
- Op0BX = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op0BY = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op0BZ = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp0B ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8) (Op0BS&0xFF);
- DSP1.output [1] = (uint8) ((Op0BS>>8)&0xFF);
- break;
-
- case 0x1b:
- Op1BX = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op1BY = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op1BZ = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp1B ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8) (Op1BS&0xFF);
- DSP1.output [1] = (uint8) ((Op1BS>>8)&0xFF);
- break;
-
- case 0x2b:
- Op2BX = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op2BY = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op2BZ = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
-
- DSPOp2B ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8) (Op2BS&0xFF);
- DSP1.output [1] = (uint8) ((Op2BS>>8)&0xFF);
- break;
-
- case 0x34:
- case 0x14:
- Op14Zr = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
- Op14Xr = (int16) (DSP1.parameters [2]|(DSP1.parameters[3]<<8));
- Op14Yr = (int16) (DSP1.parameters [4]|(DSP1.parameters[5]<<8));
- Op14U = (int16) (DSP1.parameters [6]|(DSP1.parameters[7]<<8));
- Op14F = (int16) (DSP1.parameters [8]|(DSP1.parameters[9]<<8));
- Op14L = (int16) (DSP1.parameters [10]|(DSP1.parameters[11]<<8));
-
- DSPOp14 ();
-
- DSP1.out_count = 6;
- DSP1.output [0] = (uint8) (Op14Zrr&0xFF);
- DSP1.output [1] = (uint8) ((Op14Zrr>>8)&0xFF);
- DSP1.output [2] = (uint8) (Op14Xrr&0xFF);
- DSP1.output [3] = (uint8) ((Op14Xrr>>8)&0xFF);
- DSP1.output [4] = (uint8) (Op14Yrr&0xFF);
- DSP1.output [5] = (uint8) ((Op14Yrr>>8)&0xFF);
- break;
-
- case 0x27:
- case 0x2F:
- Op2FUnknown = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
-
- DSPOp2F ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8)(Op2FSize&0xFF);
- DSP1.output [1] = (uint8)((Op2FSize>>8)&0xFF);
- break;
-
-
- case 0x07:
- case 0x0F:
- Op0FRamsize = (int16) (DSP1.parameters [0]|(DSP1.parameters[1]<<8));
-
- DSPOp0F ();
-
- DSP1.out_count = 2;
- DSP1.output [0] = (uint8)(Op0FPass&0xFF);
- DSP1.output [1] = (uint8)((Op0FPass>>8)&0xFF);
- break;
-
- default:
- break;
- }
- }
- }
- }
- }
+ if ((address & 0xf000) == 0x6000 || (address & 0x7fff) < 0x4000)
+ {
+ // if ((address & 1) == 0)
+ // {
+ if ((DSP1.command == 0x0A || DSP1.command == 0x1A) && DSP1.out_count != 0)
+ {
+ DSP1.out_count--;
+ DSP1.out_index++;
+ return;
+ }
+ else if (DSP1.waiting4command)
+ {
+ DSP1.command = byte;
+ DSP1.in_index = 0;
+ DSP1.waiting4command = FALSE;
+ DSP1.first_parameter = TRUE;
+ // printf("Op%02X\n",byte);
+ // Mario Kart uses 0x00, 0x02, 0x06, 0x0c, 0x28, 0x0a
+ switch (byte)
+ {
+ case 0x00:
+ DSP1.in_count = 2;
+ break;
+ case 0x30:
+ case 0x10:
+ DSP1.in_count = 2;
+ break;
+ case 0x20:
+ DSP1.in_count = 2;
+ break;
+ case 0x24:
+ case 0x04:
+ DSP1.in_count = 2;
+ break;
+ case 0x08:
+ DSP1.in_count = 3;
+ break;
+ case 0x18:
+ DSP1.in_count = 4;
+ break;
+ case 0x28:
+ DSP1.in_count = 3;
+ break;
+ case 0x38:
+ DSP1.in_count = 4;
+ break;
+ case 0x2c:
+ case 0x0c:
+ DSP1.in_count = 3;
+ break;
+ case 0x3c:
+ case 0x1c:
+ DSP1.in_count = 6;
+ break;
+ case 0x32:
+ case 0x22:
+ case 0x12:
+ case 0x02:
+ DSP1.in_count = 7;
+ break;
+ case 0x0a:
+ DSP1.in_count = 1;
+ break;
+ case 0x3a:
+ case 0x2a:
+ case 0x1a:
+ DSP1. command = 0x1a;
+ DSP1.in_count = 1;
+ break;
+ case 0x16:
+ case 0x26:
+ case 0x36:
+ case 0x06:
+ DSP1.in_count = 3;
+ break;
+ case 0x1e:
+ case 0x2e:
+ case 0x3e:
+ case 0x0e:
+ DSP1.in_count = 2;
+ break;
+ case 0x05:
+ case 0x35:
+ case 0x31:
+ case 0x01:
+ DSP1.in_count = 4;
+ break;
+ case 0x15:
+ case 0x11:
+ DSP1.in_count = 4;
+ break;
+ case 0x25:
+ case 0x21:
+ DSP1.in_count = 4;
+ break;
+ case 0x09:
+ case 0x39:
+ case 0x3d:
+ case 0x0d:
+ DSP1.in_count = 3;
+ break;
+ case 0x19:
+ case 0x1d:
+ DSP1.in_count = 3;
+ break;
+ case 0x29:
+ case 0x2d:
+ DSP1.in_count = 3;
+ break;
+ case 0x33:
+ case 0x03:
+ DSP1.in_count = 3;
+ break;
+ case 0x13:
+ DSP1.in_count = 3;
+ break;
+ case 0x23:
+ DSP1.in_count = 3;
+ break;
+ case 0x3b:
+ case 0x0b:
+ DSP1.in_count = 3;
+ break;
+ case 0x1b:
+ DSP1.in_count = 3;
+ break;
+ case 0x2b:
+ DSP1.in_count = 3;
+ break;
+ case 0x34:
+ case 0x14:
+ DSP1.in_count = 6;
+ break;
+ case 0x07:
+ case 0x0f:
+ DSP1.in_count = 1;
+ break;
+ case 0x27:
+ case 0x2F:
+ DSP1.in_count = 1;
+ break;
+ case 0x17:
+ case 0x37:
+ case 0x3F:
+ DSP1.command = 0x1f;
+ case 0x1f:
+ DSP1.in_count = 1;
+ break;
+ // case 0x80: DSP1.in_count = 2; break;
+ default:
+ //printf("Op%02X\n",byte);
+ case 0x80:
+ DSP1.in_count = 0;
+ DSP1.waiting4command = TRUE;
+ DSP1.first_parameter = TRUE;
+ break;
+ }
+ DSP1.in_count <<= 1;
+ }
+ else
+ {
+ DSP1.parameters [DSP1.in_index] = byte;
+ DSP1.first_parameter = FALSE;
+ DSP1.in_index++;
+ }
+
+ if (DSP1.waiting4command ||
+ (DSP1.first_parameter && byte == 0x80))
+ {
+ DSP1.waiting4command = TRUE;
+ DSP1.first_parameter = FALSE;
+ }
+ else if (DSP1.first_parameter && (DSP1.in_count != 0 || (DSP1.in_count == 0
+ && DSP1.in_index == 0)))
+ {
+ }
+ // else if (DSP1.first_parameter)
+ // {
+ // }
+ else
+ {
+ if (DSP1.in_count)
+ {
+ //DSP1.parameters [DSP1.in_index] |= (byte << 8);
+ if (--DSP1.in_count == 0)
+ {
+ // Actually execute the command
+ DSP1.waiting4command = TRUE;
+ DSP1.out_index = 0;
+ switch (DSP1.command)
+ {
+ case 0x1f:
+ DSP1.out_count = 2048;
+ break;
+ case 0x00: // Multiple
+ Op00Multiplicand = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op00Multiplier = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+
+ DSPOp00();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = Op00Result & 0xFF;
+ DSP1.output [1] = (Op00Result >> 8) & 0xFF;
+ break;
+
+ case 0x20: // Multiple
+ Op20Multiplicand = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op20Multiplier = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+
+ DSPOp20();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = Op20Result & 0xFF;
+ DSP1.output [1] = (Op20Result >> 8) & 0xFF;
+ break;
+
+ case 0x30:
+ case 0x10: // Inverse
+ Op10Coefficient = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op10Exponent = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+
+ DSPOp10();
+
+ DSP1.out_count = 4;
+ DSP1.output [0] = (uint8)(((int16) Op10CoefficientR) & 0xFF);
+ DSP1.output [1] = (uint8)((((int16) Op10CoefficientR) >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(((int16) Op10ExponentR) & 0xff);
+ DSP1.output [3] = (uint8)((((int16) Op10ExponentR) >> 8) & 0xff);
+ break;
+
+ case 0x24:
+ case 0x04: // Sin and Cos of angle
+ Op04Angle = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op04Radius = (uint16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+
+ DSPOp04();
+
+ DSP1.out_count = 4;
+ DSP1.output [0] = (uint8)(Op04Sin & 0xFF);
+ DSP1.output [1] = (uint8)((Op04Sin >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op04Cos & 0xFF);
+ DSP1.output [3] = (uint8)((Op04Cos >> 8) & 0xFF);
+ break;
+
+ case 0x08: // Radius
+ Op08X = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op08Y = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op08Z = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp08();
+
+ DSP1.out_count = 4;
+ DSP1.output [0] = (uint8)(((int16) Op08Ll) & 0xFF);
+ DSP1.output [1] = (uint8)((((int16) Op08Ll) >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(((int16) Op08Lh) & 0xFF);
+ DSP1.output [3] = (uint8)((((int16) Op08Lh) >> 8) & 0xFF);
+ break;
+
+ case 0x18: // Range
+
+ Op18X = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op18Y = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op18Z = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op18R = (int16)(DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+
+ DSPOp18();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op18D & 0xFF);
+ DSP1.output [1] = (uint8)((Op18D >> 8) & 0xFF);
+ break;
+
+ case 0x38: // Range
+
+ Op38X = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op38Y = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op38Z = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op38R = (int16)(DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+
+ DSPOp38();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op38D & 0xFF);
+ DSP1.output [1] = (uint8)((Op38D >> 8) & 0xFF);
+ break;
+
+ case 0x28: // Distance (vector length)
+ Op28X = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op28Y = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op28Z = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp28();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op28R & 0xFF);
+ DSP1.output [1] = (uint8)((Op28R >> 8) & 0xFF);
+ break;
+
+ case 0x2c:
+ case 0x0c: // Rotate (2D rotate)
+ Op0CA = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op0CX1 = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op0CY1 = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp0C();
+
+ DSP1.out_count = 4;
+ DSP1.output [0] = (uint8)(Op0CX2 & 0xFF);
+ DSP1.output [1] = (uint8)((Op0CX2 >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op0CY2 & 0xFF);
+ DSP1.output [3] = (uint8)((Op0CY2 >> 8) & 0xFF);
+ break;
+
+ case 0x3c:
+ case 0x1c: // Polar (3D rotate)
+ Op1CZ = (DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ //MK: reversed X and Y on neviksti and John's advice.
+ Op1CY = (DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op1CX = (DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op1CXBR = (DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+ Op1CYBR = (DSP1.parameters [8] | (DSP1.parameters[9] << 8));
+ Op1CZBR = (DSP1.parameters [10] | (DSP1.parameters[11] << 8));
+
+ DSPOp1C();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op1CXAR & 0xFF);
+ DSP1.output [1] = (uint8)((Op1CXAR >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op1CYAR & 0xFF);
+ DSP1.output [3] = (uint8)((Op1CYAR >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op1CZAR & 0xFF);
+ DSP1.output [5] = (uint8)((Op1CZAR >> 8) & 0xFF);
+ break;
+
+ case 0x32:
+ case 0x22:
+ case 0x12:
+ case 0x02: // Parameter (Projection)
+ Op02FX = (short)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op02FY = (short)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op02FZ = (short)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op02LFE = (short)(DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+ Op02LES = (short)(DSP1.parameters [8] | (DSP1.parameters[9] << 8));
+ Op02AAS = (unsigned short)(DSP1.parameters [10] | (DSP1.parameters[11] << 8));
+ Op02AZS = (unsigned short)(DSP1.parameters [12] | (DSP1.parameters[13] << 8));
+
+ DSPOp02();
+
+ DSP1.out_count = 8;
+ DSP1.output [0] = (uint8)(Op02VOF & 0xFF);
+ DSP1.output [1] = (uint8)((Op02VOF >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op02VVA & 0xFF);
+ DSP1.output [3] = (uint8)((Op02VVA >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op02CX & 0xFF);
+ DSP1.output [5] = (uint8)((Op02CX >> 8) & 0xFF);
+ DSP1.output [6] = (uint8)(Op02CY & 0xFF);
+ DSP1.output [7] = (uint8)((Op02CY >> 8) & 0xFF);
+ break;
+
+ case 0x3a: //1a Mirror
+ case 0x2a: //1a Mirror
+ case 0x1a: // Raster mode 7 matrix data
+ case 0x0a:
+ Op0AVS = (short)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+
+ DSPOp0A();
+
+ DSP1.out_count = 8;
+ DSP1.output [0] = (uint8)(Op0AA & 0xFF);
+ DSP1.output [2] = (uint8)(Op0AB & 0xFF);
+ DSP1.output [4] = (uint8)(Op0AC & 0xFF);
+ DSP1.output [6] = (uint8)(Op0AD & 0xFF);
+ DSP1.output [1] = (uint8)((Op0AA >> 8) & 0xFF);
+ DSP1.output [3] = (uint8)((Op0AB >> 8) & 0xFF);
+ DSP1.output [5] = (uint8)((Op0AC >> 8) & 0xFF);
+ DSP1.output [7] = (uint8)((Op0AD >> 8) & 0xFF);
+ DSP1.in_index = 0;
+ break;
+
+ case 0x16:
+ case 0x26:
+ case 0x36:
+ case 0x06: // Project object
+ Op06X = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op06Y = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op06Z = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp06();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op06H & 0xff);
+ DSP1.output [1] = (uint8)((Op06H >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op06V & 0xFF);
+ DSP1.output [3] = (uint8)((Op06V >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op06S & 0xFF);
+ DSP1.output [5] = (uint8)((Op06S >> 8) & 0xFF);
+ break;
+
+ case 0x1e:
+ case 0x2e:
+ case 0x3e:
+ case 0x0e: // Target
+ Op0EH = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op0EV = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+
+ DSPOp0E();
+
+ DSP1.out_count = 4;
+ DSP1.output [0] = (uint8)(Op0EX & 0xFF);
+ DSP1.output [1] = (uint8)((Op0EX >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op0EY & 0xFF);
+ DSP1.output [3] = (uint8)((Op0EY >> 8) & 0xFF);
+ break;
+
+ // Extra commands used by Pilot Wings
+ case 0x05:
+ case 0x35:
+ case 0x31:
+ case 0x01: // Set attitude matrix A
+ Op01m = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op01Zr = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op01Yr = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op01Xr = (int16)(DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+
+ DSPOp01();
+ break;
+
+ case 0x15:
+ case 0x11: // Set attitude matrix B
+ Op11m = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op11Zr = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op11Yr = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op11Xr = (int16)(DSP1.parameters [7] | (DSP1.parameters[7] << 8));
+
+ DSPOp11();
+ break;
+
+ case 0x25:
+ case 0x21: // Set attitude matrix C
+ Op21m = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op21Zr = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op21Yr = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op21Xr = (int16)(DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+
+ DSPOp21();
+ break;
+
+ case 0x09:
+ case 0x39:
+ case 0x3d:
+ case 0x0d: // Objective matrix A
+ Op0DX = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op0DY = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op0DZ = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp0D();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op0DF & 0xFF);
+ DSP1.output [1] = (uint8)((Op0DF >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op0DL & 0xFF);
+ DSP1.output [3] = (uint8)((Op0DL >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op0DU & 0xFF);
+ DSP1.output [5] = (uint8)((Op0DU >> 8) & 0xFF);
+ break;
+
+ case 0x19:
+ case 0x1d: // Objective matrix B
+ Op1DX = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op1DY = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op1DZ = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp1D();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op1DF & 0xFF);
+ DSP1.output [1] = (uint8)((Op1DF >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op1DL & 0xFF);
+ DSP1.output [3] = (uint8)((Op1DL >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op1DU & 0xFF);
+ DSP1.output [5] = (uint8)((Op1DU >> 8) & 0xFF);
+ break;
+
+ case 0x29:
+ case 0x2d: // Objective matrix C
+ Op2DX = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op2DY = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op2DZ = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp2D();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op2DF & 0xFF);
+ DSP1.output [1] = (uint8)((Op2DF >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op2DL & 0xFF);
+ DSP1.output [3] = (uint8)((Op2DL >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op2DU & 0xFF);
+ DSP1.output [5] = (uint8)((Op2DU >> 8) & 0xFF);
+ break;
+
+ case 0x33:
+ case 0x03: // Subjective matrix A
+ Op03F = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op03L = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op03U = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp03();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op03X & 0xFF);
+ DSP1.output [1] = (uint8)((Op03X >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op03Y & 0xFF);
+ DSP1.output [3] = (uint8)((Op03Y >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op03Z & 0xFF);
+ DSP1.output [5] = (uint8)((Op03Z >> 8) & 0xFF);
+ break;
+
+ case 0x13: // Subjective matrix B
+ Op13F = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op13L = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op13U = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp13();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op13X & 0xFF);
+ DSP1.output [1] = (uint8)((Op13X >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op13Y & 0xFF);
+ DSP1.output [3] = (uint8)((Op13Y >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op13Z & 0xFF);
+ DSP1.output [5] = (uint8)((Op13Z >> 8) & 0xFF);
+ break;
+
+ case 0x23: // Subjective matrix C
+ Op23F = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op23L = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op23U = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp23();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op23X & 0xFF);
+ DSP1.output [1] = (uint8)((Op23X >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op23Y & 0xFF);
+ DSP1.output [3] = (uint8)((Op23Y >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op23Z & 0xFF);
+ DSP1.output [5] = (uint8)((Op23Z >> 8) & 0xFF);
+ break;
+
+ case 0x3b:
+ case 0x0b:
+ Op0BX = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op0BY = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op0BZ = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp0B();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op0BS & 0xFF);
+ DSP1.output [1] = (uint8)((Op0BS >> 8) & 0xFF);
+ break;
+
+ case 0x1b:
+ Op1BX = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op1BY = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op1BZ = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp1B();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op1BS & 0xFF);
+ DSP1.output [1] = (uint8)((Op1BS >> 8) & 0xFF);
+ break;
+
+ case 0x2b:
+ Op2BX = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op2BY = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op2BZ = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+
+ DSPOp2B();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op2BS & 0xFF);
+ DSP1.output [1] = (uint8)((Op2BS >> 8) & 0xFF);
+ break;
+
+ case 0x34:
+ case 0x14:
+ Op14Zr = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+ Op14Xr = (int16)(DSP1.parameters [2] | (DSP1.parameters[3] << 8));
+ Op14Yr = (int16)(DSP1.parameters [4] | (DSP1.parameters[5] << 8));
+ Op14U = (int16)(DSP1.parameters [6] | (DSP1.parameters[7] << 8));
+ Op14F = (int16)(DSP1.parameters [8] | (DSP1.parameters[9] << 8));
+ Op14L = (int16)(DSP1.parameters [10] | (DSP1.parameters[11] << 8));
+
+ DSPOp14();
+
+ DSP1.out_count = 6;
+ DSP1.output [0] = (uint8)(Op14Zrr & 0xFF);
+ DSP1.output [1] = (uint8)((Op14Zrr >> 8) & 0xFF);
+ DSP1.output [2] = (uint8)(Op14Xrr & 0xFF);
+ DSP1.output [3] = (uint8)((Op14Xrr >> 8) & 0xFF);
+ DSP1.output [4] = (uint8)(Op14Yrr & 0xFF);
+ DSP1.output [5] = (uint8)((Op14Yrr >> 8) & 0xFF);
+ break;
+
+ case 0x27:
+ case 0x2F:
+ Op2FUnknown = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+
+ DSPOp2F();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op2FSize & 0xFF);
+ DSP1.output [1] = (uint8)((Op2FSize >> 8) & 0xFF);
+ break;
+
+
+ case 0x07:
+ case 0x0F:
+ Op0FRamsize = (int16)(DSP1.parameters [0] | (DSP1.parameters[1] << 8));
+
+ DSPOp0F();
+
+ DSP1.out_count = 2;
+ DSP1.output [0] = (uint8)(Op0FPass & 0xFF);
+ DSP1.output [1] = (uint8)((Op0FPass >> 8) & 0xFF);
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
}
uint8 DSP1GetByte(uint16 address)
{
- uint8 t;
- if ((address & 0xf000) == 0x6000 ||
-// (address >= 0x8000 && address < 0xc000))
- (address&0x7fff) < 0x4000)
- {
- if (DSP1.out_count)
- {
- //if ((address & 1) == 0)
- t = (uint8) DSP1.output [DSP1.out_index];
- //else
- //{
- // t = (uint8) (DSP1.output [DSP1.out_index] >> 8);
- DSP1.out_index++;
- if (--DSP1.out_count == 0)
- {
- if (DSP1.command == 0x1a || DSP1.command == 0x0a)
- {
- DSPOp0A ();
- DSP1.out_count = 8;
- DSP1.out_index = 0;
- DSP1.output [0] = (Op0AA&0xFF);
- DSP1.output [1] = (Op0AA>>8)&0xFF;
- DSP1.output [2] = (Op0AB&0xFF);
- DSP1.output [3] = (Op0AB>>8)&0xFF;
- DSP1.output [4] = (Op0AC&0xFF);
- DSP1.output [5] = (Op0AC>>8)&0xFF;
- DSP1.output [6] = (Op0AD&0xFF);
- DSP1.output [7] = (Op0AD>>8)&0xFF;
- }
- if(DSP1.command==0x1f)
- {
- if((DSP1.out_index%2)!=0)
- {
- t=(uint8)DSP1ROM[DSP1.out_index>>1];
- }
- else
- {
- t=DSP1ROM[DSP1.out_index>>1]>>8;
- }
- }
- }
- DSP1.waiting4command = TRUE;
- //}
- }
- else
- {
- // Top Gear 3000 requires this value....
- // if(4==Settings.DSPVersion)
- t = 0xff;
- //Ballz3d requires this one:
- // else t = 0x00;
- }
- }
- else t = 0x80;
- return t;
+ uint8 t;
+ if ((address & 0xf000) == 0x6000 ||
+ // (address >= 0x8000 && address < 0xc000))
+ (address & 0x7fff) < 0x4000)
+ {
+ if (DSP1.out_count)
+ {
+ //if ((address & 1) == 0)
+ t = (uint8) DSP1.output [DSP1.out_index];
+ //else
+ //{
+ // t = (uint8) (DSP1.output [DSP1.out_index] >> 8);
+ DSP1.out_index++;
+ if (--DSP1.out_count == 0)
+ {
+ if (DSP1.command == 0x1a || DSP1.command == 0x0a)
+ {
+ DSPOp0A();
+ DSP1.out_count = 8;
+ DSP1.out_index = 0;
+ DSP1.output [0] = (Op0AA & 0xFF);
+ DSP1.output [1] = (Op0AA >> 8) & 0xFF;
+ DSP1.output [2] = (Op0AB & 0xFF);
+ DSP1.output [3] = (Op0AB >> 8) & 0xFF;
+ DSP1.output [4] = (Op0AC & 0xFF);
+ DSP1.output [5] = (Op0AC >> 8) & 0xFF;
+ DSP1.output [6] = (Op0AD & 0xFF);
+ DSP1.output [7] = (Op0AD >> 8) & 0xFF;
+ }
+ if (DSP1.command == 0x1f)
+ {
+ if ((DSP1.out_index % 2) != 0)
+ t = (uint8)DSP1ROM[DSP1.out_index >> 1];
+ else
+ t = DSP1ROM[DSP1.out_index >> 1] >> 8;
+ }
+ }
+ DSP1.waiting4command = TRUE;
+ //}
+ }
+ else
+ {
+ // Top Gear 3000 requires this value....
+ // if(4==Settings.DSPVersion)
+ t = 0xff;
+ //Ballz3d requires this one:
+ // else t = 0x00;
+ }
+ }
+ else t = 0x80;
+ return t;
}
void DSP2SetByte(uint8 byte, uint16 address)
{
- if ((address & 0xf000) == 0x6000 ||
- (address >= 0x8000 && address < 0xc000))
- {
- if (DSP1.waiting4command)
- {
- DSP1.command = byte;
- DSP1.in_index = 0;
- DSP1.waiting4command = FALSE;
-// DSP1.first_parameter = TRUE;
-// printf("Op%02X\n",byte);
- switch (byte)
- {
- case 0x01:DSP1.in_count=32;break;
- case 0x03:DSP1.in_count=1;break;
- case 0x05:DSP1.in_count=1;break;
- case 0x09:DSP1.in_count=4;break;
- case 0x06:DSP1.in_count=1;break;
- case 0x0D:DSP1.in_count=2;break;
- default:
- printf("Op%02X\n",byte);
- case 0x0f:DSP1.in_count=0;break;
- }
- }
- else
- {
- DSP1.parameters [DSP1.in_index] = byte;
-// DSP1.first_parameter = FALSE;
- DSP1.in_index++;
- }
-
- if (DSP1.in_count==DSP1.in_index)
- {
- //DSP1.parameters [DSP1.in_index] |= (byte << 8);
- // Actually execute the command
- DSP1.waiting4command = TRUE;
- DSP1.out_index = 0;
- switch (DSP1.command)
- {
- case 0x0D:
- if(DSP2Op0DHasLen)
- {
- DSP2Op0DHasLen=false;
- DSP1.out_count=DSP2Op0DOutLen;
- //execute Op5
- DSP2_Op0D();
- }
- else
- {
- DSP2Op0DInLen=DSP1.parameters[0];
- DSP2Op0DOutLen=DSP1.parameters[1];
- DSP1.in_index=0;
- DSP1.in_count=(DSP2Op0DInLen+1)>>1;
- DSP2Op0DHasLen=true;
- if(byte)
- DSP1.waiting4command=false;
- }
- break;
- case 0x06:
- if(DSP2Op06HasLen)
- {
- DSP2Op06HasLen=false;
- DSP1.out_count=DSP2Op06Len;
- //execute Op5
- DSP2_Op06();
- }
- else
- {
- DSP2Op06Len=DSP1.parameters[0];
- DSP1.in_index=0;
- DSP1.in_count=DSP2Op06Len;
- DSP2Op06HasLen=true;
- if(byte)
- DSP1.waiting4command=false;
- }
- break;
- case 0x01:
- DSP1.out_count=32;
- DSP2_Op01();
- break;
- case 0x09:
- // Multiply - don't yet know if this is signed or unsigned
- DSP2Op09Word1 = DSP1.parameters[0] | (DSP1.parameters[1]<<8);
- DSP2Op09Word2 = DSP1.parameters[2] | (DSP1.parameters[3]<<8);
- DSP1.out_count=4;
+ if ((address & 0xf000) == 0x6000 ||
+ (address >= 0x8000 && address < 0xc000))
+ {
+ if (DSP1.waiting4command)
+ {
+ DSP1.command = byte;
+ DSP1.in_index = 0;
+ DSP1.waiting4command = FALSE;
+ // DSP1.first_parameter = TRUE;
+ // printf("Op%02X\n",byte);
+ switch (byte)
+ {
+ case 0x01:
+ DSP1.in_count = 32;
+ break;
+ case 0x03:
+ DSP1.in_count = 1;
+ break;
+ case 0x05:
+ DSP1.in_count = 1;
+ break;
+ case 0x09:
+ DSP1.in_count = 4;
+ break;
+ case 0x06:
+ DSP1.in_count = 1;
+ break;
+ case 0x0D:
+ DSP1.in_count = 2;
+ break;
+ default:
+ printf("Op%02X\n", byte);
+ case 0x0f:
+ DSP1.in_count = 0;
+ break;
+ }
+ }
+ else
+ {
+ DSP1.parameters [DSP1.in_index] = byte;
+ // DSP1.first_parameter = FALSE;
+ DSP1.in_index++;
+ }
+
+ if (DSP1.in_count == DSP1.in_index)
+ {
+ //DSP1.parameters [DSP1.in_index] |= (byte << 8);
+ // Actually execute the command
+ DSP1.waiting4command = TRUE;
+ DSP1.out_index = 0;
+ switch (DSP1.command)
+ {
+ case 0x0D:
+ if (DSP2Op0DHasLen)
+ {
+ DSP2Op0DHasLen = false;
+ DSP1.out_count = DSP2Op0DOutLen;
+ //execute Op5
+ DSP2_Op0D();
+ }
+ else
+ {
+ DSP2Op0DInLen = DSP1.parameters[0];
+ DSP2Op0DOutLen = DSP1.parameters[1];
+ DSP1.in_index = 0;
+ DSP1.in_count = (DSP2Op0DInLen + 1) >> 1;
+ DSP2Op0DHasLen = true;
+ if (byte)
+ DSP1.waiting4command = false;
+ }
+ break;
+ case 0x06:
+ if (DSP2Op06HasLen)
+ {
+ DSP2Op06HasLen = false;
+ DSP1.out_count = DSP2Op06Len;
+ //execute Op5
+ DSP2_Op06();
+ }
+ else
+ {
+ DSP2Op06Len = DSP1.parameters[0];
+ DSP1.in_index = 0;
+ DSP1.in_count = DSP2Op06Len;
+ DSP2Op06HasLen = true;
+ if (byte)
+ DSP1.waiting4command = false;
+ }
+ break;
+ case 0x01:
+ DSP1.out_count = 32;
+ DSP2_Op01();
+ break;
+ case 0x09:
+ // Multiply - don't yet know if this is signed or unsigned
+ DSP2Op09Word1 = DSP1.parameters[0] | (DSP1.parameters[1] << 8);
+ DSP2Op09Word2 = DSP1.parameters[2] | (DSP1.parameters[3] << 8);
+ DSP1.out_count = 4;
#ifdef FAST_LSB_WORD_ACCESS
- *(uint32 *)DSP1.output = DSP2Op09Word1 * DSP2Op09Word2;
+ *(uint32*)DSP1.output = DSP2Op09Word1 * DSP2Op09Word2;
#else
- uint32 temp;
- temp=DSP2Op09Word1 * DSP2Op09Word2;
- DSP1.output[0]=temp&0xFF;
- DSP1.output[1]=(temp>>8)&0xFF;
- DSP1.output[2]=(temp>>16)&0xFF;
- DSP1.output[3]=(temp>>24)&0xFF;
+ uint32 temp;
+ temp = DSP2Op09Word1 * DSP2Op09Word2;
+ DSP1.output[0] = temp & 0xFF;
+ DSP1.output[1] = (temp >> 8) & 0xFF;
+ DSP1.output[2] = (temp >> 16) & 0xFF;
+ DSP1.output[3] = (temp >> 24) & 0xFF;
#endif
- break;
- case 0x05:
- if(DSP2Op05HasLen)
- {
- DSP2Op05HasLen=false;
- DSP1.out_count=DSP2Op05Len;
- //execute Op5
- DSP2_Op05();
- }
- else
- {
- DSP2Op05Len=DSP1.parameters[0];
- DSP1.in_index=0;
- DSP1.in_count=2*DSP2Op05Len;
- DSP2Op05HasLen=true;
- if(byte)
- DSP1.waiting4command=false;
- }
- break;
-
- case 0x03:
- DSP2Op05Transparent= DSP1.parameters[0];
- //DSP2Op03();
- break;
- case 0x0f:
- default:
- break;
- }
- }
- }
+ break;
+ case 0x05:
+ if (DSP2Op05HasLen)
+ {
+ DSP2Op05HasLen = false;
+ DSP1.out_count = DSP2Op05Len;
+ //execute Op5
+ DSP2_Op05();
+ }
+ else
+ {
+ DSP2Op05Len = DSP1.parameters[0];
+ DSP1.in_index = 0;
+ DSP1.in_count = 2 * DSP2Op05Len;
+ DSP2Op05HasLen = true;
+ if (byte)
+ DSP1.waiting4command = false;
+ }
+ break;
+
+ case 0x03:
+ DSP2Op05Transparent = DSP1.parameters[0];
+ //DSP2Op03();
+ break;
+ case 0x0f:
+ default:
+ break;
+ }
+ }
+ }
}
uint8 DSP2GetByte(uint16 address)
{
- uint8 t;
- if ((address & 0xf000) == 0x6000 ||
- (address >= 0x8000 && address < 0xc000))
- {
- if (DSP1.out_count)
- {
- t = (uint8) DSP1.output [DSP1.out_index];
- DSP1.out_index++;
- if(DSP1.out_count==DSP1.out_index)
- DSP1.out_count=0;
- }
- else
- {
- t = 0xff;
- }
- }
- else t = 0x80;
- return t;
+ uint8 t;
+ if ((address & 0xf000) == 0x6000 ||
+ (address >= 0x8000 && address < 0xc000))
+ {
+ if (DSP1.out_count)
+ {
+ t = (uint8) DSP1.output [DSP1.out_index];
+ DSP1.out_index++;
+ if (DSP1.out_count == DSP1.out_index)
+ DSP1.out_count = 0;
+ }
+ else
+ t = 0xff;
+ }
+ else t = 0x80;
+ return t;
}
//Disable non-working chips?
#ifdef DSP_DUMMY_LOOPS
-//static const uint16 DSP1ROM[1024] from SNES9X v1.53
-uint16 Dsp3Rom[1024] = {
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020,
- 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000,
- 0x4000, 0x7fff, 0x4000, 0x2000, 0x1000, 0x0800, 0x0400, 0x0200,
- 0x0100, 0x0080, 0x0040, 0x0020, 0x0001, 0x0008, 0x0004, 0x0002,
- 0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x8000, 0xffe5, 0x0100, 0x7fff, 0x7f02, 0x7e08,
- 0x7d12, 0x7c1f, 0x7b30, 0x7a45, 0x795d, 0x7878, 0x7797, 0x76ba,
- 0x75df, 0x7507, 0x7433, 0x7361, 0x7293, 0x71c7, 0x70fe, 0x7038,
- 0x6f75, 0x6eb4, 0x6df6, 0x6d3a, 0x6c81, 0x6bca, 0x6b16, 0x6a64,
- 0x69b4, 0x6907, 0x685b, 0x67b2, 0x670b, 0x6666, 0x65c4, 0x6523,
- 0x6484, 0x63e7, 0x634c, 0x62b3, 0x621c, 0x6186, 0x60f2, 0x6060,
- 0x5fd0, 0x5f41, 0x5eb5, 0x5e29, 0x5d9f, 0x5d17, 0x5c91, 0x5c0c,
- 0x5b88, 0x5b06, 0x5a85, 0x5a06, 0x5988, 0x590b, 0x5890, 0x5816,
- 0x579d, 0x5726, 0x56b0, 0x563b, 0x55c8, 0x5555, 0x54e4, 0x5474,
- 0x5405, 0x5398, 0x532b, 0x52bf, 0x5255, 0x51ec, 0x5183, 0x511c,
- 0x50b6, 0x5050, 0x4fec, 0x4f89, 0x4f26, 0x4ec5, 0x4e64, 0x4e05,
- 0x4da6, 0x4d48, 0x4cec, 0x4c90, 0x4c34, 0x4bda, 0x4b81, 0x4b28,
- 0x4ad0, 0x4a79, 0x4a23, 0x49cd, 0x4979, 0x4925, 0x48d1, 0x487f,
- 0x482d, 0x47dc, 0x478c, 0x473c, 0x46ed, 0x469f, 0x4651, 0x4604,
- 0x45b8, 0x456c, 0x4521, 0x44d7, 0x448d, 0x4444, 0x43fc, 0x43b4,
- 0x436d, 0x4326, 0x42e0, 0x429a, 0x4255, 0x4211, 0x41cd, 0x4189,
- 0x4146, 0x4104, 0x40c2, 0x4081, 0x4040, 0x3fff, 0x41f7, 0x43e1,
- 0x45bd, 0x478d, 0x4951, 0x4b0b, 0x4cbb, 0x4e61, 0x4fff, 0x5194,
- 0x5322, 0x54a9, 0x5628, 0x57a2, 0x5914, 0x5a81, 0x5be9, 0x5d4a,
- 0x5ea7, 0x5fff, 0x6152, 0x62a0, 0x63ea, 0x6530, 0x6672, 0x67b0,
- 0x68ea, 0x6a20, 0x6b53, 0x6c83, 0x6daf, 0x6ed9, 0x6fff, 0x7122,
- 0x7242, 0x735f, 0x747a, 0x7592, 0x76a7, 0x77ba, 0x78cb, 0x79d9,
- 0x7ae5, 0x7bee, 0x7cf5, 0x7dfa, 0x7efe, 0x7fff, 0x0000, 0x0324,
- 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2, 0x18f8, 0x1c0b,
- 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11, 0x30fb, 0x33de,
- 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a, 0x471c, 0x49b4,
- 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842, 0x5a82, 0x5cb4,
- 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6, 0x6a6d, 0x6c24,
- 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504, 0x7641, 0x776c,
- 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3, 0x7d8a, 0x7e1d,
- 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6, 0x7fff, 0x7ff6,
- 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
- 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
- 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
- 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
- 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
- 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
- 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
- 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x7fff, 0x7ff6,
- 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
- 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
- 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
- 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
- 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
- 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
- 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
- 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x0000, 0xfcdc,
- 0xf9b9, 0xf696, 0xf375, 0xf055, 0xed38, 0xea1e, 0xe708, 0xe3f5,
- 0xe0e7, 0xdddd, 0xdad8, 0xd7da, 0xd4e1, 0xd1ef, 0xcf05, 0xcc22,
- 0xc946, 0xc674, 0xc3aa, 0xc0e9, 0xbe32, 0xbb86, 0xb8e4, 0xb64c,
- 0xb3c1, 0xb141, 0xaecd, 0xac65, 0xaa0b, 0xa7be, 0xa57e, 0xa34c,
- 0xa129, 0x9f14, 0x9d0e, 0x9b18, 0x9931, 0x975a, 0x9593, 0x93dc,
- 0x9236, 0x90a1, 0x8f1e, 0x8dab, 0x8c4b, 0x8afc, 0x89bf, 0x8894,
- 0x877c, 0x8676, 0x8583, 0x84a3, 0x83d7, 0x831d, 0x8276, 0x81e3,
- 0x8163, 0x80f7, 0x809e, 0x8059, 0x8028, 0x800a, 0x6488, 0x0080,
- 0x03ff, 0x0116, 0x0002, 0x0080, 0x4000, 0x3fd7, 0x3faf, 0x3f86,
- 0x3f5d, 0x3f34, 0x3f0c, 0x3ee3, 0x3eba, 0x3e91, 0x3e68, 0x3e40,
- 0x3e17, 0x3dee, 0x3dc5, 0x3d9c, 0x3d74, 0x3d4b, 0x3d22, 0x3cf9,
- 0x3cd0, 0x3ca7, 0x3c7f, 0x3c56, 0x3c2d, 0x3c04, 0x3bdb, 0x3bb2,
- 0x3b89, 0x3b60, 0x3b37, 0x3b0e, 0x3ae5, 0x3abc, 0x3a93, 0x3a69,
- 0x3a40, 0x3a17, 0x39ee, 0x39c5, 0x399c, 0x3972, 0x3949, 0x3920,
- 0x38f6, 0x38cd, 0x38a4, 0x387a, 0x3851, 0x3827, 0x37fe, 0x37d4,
- 0x37aa, 0x3781, 0x3757, 0x372d, 0x3704, 0x36da, 0x36b0, 0x3686,
- 0x365c, 0x3632, 0x3609, 0x35df, 0x35b4, 0x358a, 0x3560, 0x3536,
- 0x350c, 0x34e1, 0x34b7, 0x348d, 0x3462, 0x3438, 0x340d, 0x33e3,
- 0x33b8, 0x338d, 0x3363, 0x3338, 0x330d, 0x32e2, 0x32b7, 0x328c,
- 0x3261, 0x3236, 0x320b, 0x31df, 0x31b4, 0x3188, 0x315d, 0x3131,
- 0x3106, 0x30da, 0x30ae, 0x3083, 0x3057, 0x302b, 0x2fff, 0x2fd2,
- 0x2fa6, 0x2f7a, 0x2f4d, 0x2f21, 0x2ef4, 0x2ec8, 0x2e9b, 0x2e6e,
- 0x2e41, 0x2e14, 0x2de7, 0x2dba, 0x2d8d, 0x2d60, 0x2d32, 0x2d05,
- 0x2cd7, 0x2ca9, 0x2c7b, 0x2c4d, 0x2c1f, 0x2bf1, 0x2bc3, 0x2b94,
- 0x2b66, 0x2b37, 0x2b09, 0x2ada, 0x2aab, 0x2a7c, 0x2a4c, 0x2a1d,
- 0x29ed, 0x29be, 0x298e, 0x295e, 0x292e, 0x28fe, 0x28ce, 0x289d,
- 0x286d, 0x283c, 0x280b, 0x27da, 0x27a9, 0x2777, 0x2746, 0x2714,
- 0x26e2, 0x26b0, 0x267e, 0x264c, 0x2619, 0x25e7, 0x25b4, 0x2581,
- 0x254d, 0x251a, 0x24e6, 0x24b2, 0x247e, 0x244a, 0x2415, 0x23e1,
- 0x23ac, 0x2376, 0x2341, 0x230b, 0x22d6, 0x229f, 0x2269, 0x2232,
- 0x21fc, 0x21c4, 0x218d, 0x2155, 0x211d, 0x20e5, 0x20ad, 0x2074,
- 0x203b, 0x2001, 0x1fc7, 0x1f8d, 0x1f53, 0x1f18, 0x1edd, 0x1ea1,
- 0x1e66, 0x1e29, 0x1ded, 0x1db0, 0x1d72, 0x1d35, 0x1cf6, 0x1cb8,
- 0x1c79, 0x1c39, 0x1bf9, 0x1bb8, 0x1b77, 0x1b36, 0x1af4, 0x1ab1,
- 0x1a6e, 0x1a2a, 0x19e6, 0x19a1, 0x195c, 0x1915, 0x18ce, 0x1887,
- 0x183f, 0x17f5, 0x17ac, 0x1761, 0x1715, 0x16c9, 0x167c, 0x162e,
- 0x15df, 0x158e, 0x153d, 0x14eb, 0x1497, 0x1442, 0x13ec, 0x1395,
- 0x133c, 0x12e2, 0x1286, 0x1228, 0x11c9, 0x1167, 0x1104, 0x109e,
- 0x1036, 0x0fcc, 0x0f5f, 0x0eef, 0x0e7b, 0x0e04, 0x0d89, 0x0d0a,
- 0x0c86, 0x0bfd, 0x0b6d, 0x0ad6, 0x0a36, 0x098d, 0x08d7, 0x0811,
- 0x0736, 0x063e, 0x0519, 0x039a, 0x0000, 0x7fff, 0x0100, 0x0080,
- 0x021d, 0x00c8, 0x00ce, 0x0048, 0x0a26, 0x277a, 0x00ce, 0x6488,
- 0x14ac, 0x0001, 0x00f9, 0x00fc, 0x00ff, 0x00fc, 0x00f9, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff
+//static const uint16 DSP1ROM[1024] from SNES9X v1.53
+uint16 Dsp3Rom[1024] =
+{
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020,
+ 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000,
+ 0x4000, 0x7fff, 0x4000, 0x2000, 0x1000, 0x0800, 0x0400, 0x0200,
+ 0x0100, 0x0080, 0x0040, 0x0020, 0x0001, 0x0008, 0x0004, 0x0002,
+ 0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x8000, 0xffe5, 0x0100, 0x7fff, 0x7f02, 0x7e08,
+ 0x7d12, 0x7c1f, 0x7b30, 0x7a45, 0x795d, 0x7878, 0x7797, 0x76ba,
+ 0x75df, 0x7507, 0x7433, 0x7361, 0x7293, 0x71c7, 0x70fe, 0x7038,
+ 0x6f75, 0x6eb4, 0x6df6, 0x6d3a, 0x6c81, 0x6bca, 0x6b16, 0x6a64,
+ 0x69b4, 0x6907, 0x685b, 0x67b2, 0x670b, 0x6666, 0x65c4, 0x6523,
+ 0x6484, 0x63e7, 0x634c, 0x62b3, 0x621c, 0x6186, 0x60f2, 0x6060,
+ 0x5fd0, 0x5f41, 0x5eb5, 0x5e29, 0x5d9f, 0x5d17, 0x5c91, 0x5c0c,
+ 0x5b88, 0x5b06, 0x5a85, 0x5a06, 0x5988, 0x590b, 0x5890, 0x5816,
+ 0x579d, 0x5726, 0x56b0, 0x563b, 0x55c8, 0x5555, 0x54e4, 0x5474,
+ 0x5405, 0x5398, 0x532b, 0x52bf, 0x5255, 0x51ec, 0x5183, 0x511c,
+ 0x50b6, 0x5050, 0x4fec, 0x4f89, 0x4f26, 0x4ec5, 0x4e64, 0x4e05,
+ 0x4da6, 0x4d48, 0x4cec, 0x4c90, 0x4c34, 0x4bda, 0x4b81, 0x4b28,
+ 0x4ad0, 0x4a79, 0x4a23, 0x49cd, 0x4979, 0x4925, 0x48d1, 0x487f,
+ 0x482d, 0x47dc, 0x478c, 0x473c, 0x46ed, 0x469f, 0x4651, 0x4604,
+ 0x45b8, 0x456c, 0x4521, 0x44d7, 0x448d, 0x4444, 0x43fc, 0x43b4,
+ 0x436d, 0x4326, 0x42e0, 0x429a, 0x4255, 0x4211, 0x41cd, 0x4189,
+ 0x4146, 0x4104, 0x40c2, 0x4081, 0x4040, 0x3fff, 0x41f7, 0x43e1,
+ 0x45bd, 0x478d, 0x4951, 0x4b0b, 0x4cbb, 0x4e61, 0x4fff, 0x5194,
+ 0x5322, 0x54a9, 0x5628, 0x57a2, 0x5914, 0x5a81, 0x5be9, 0x5d4a,
+ 0x5ea7, 0x5fff, 0x6152, 0x62a0, 0x63ea, 0x6530, 0x6672, 0x67b0,
+ 0x68ea, 0x6a20, 0x6b53, 0x6c83, 0x6daf, 0x6ed9, 0x6fff, 0x7122,
+ 0x7242, 0x735f, 0x747a, 0x7592, 0x76a7, 0x77ba, 0x78cb, 0x79d9,
+ 0x7ae5, 0x7bee, 0x7cf5, 0x7dfa, 0x7efe, 0x7fff, 0x0000, 0x0324,
+ 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2, 0x18f8, 0x1c0b,
+ 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11, 0x30fb, 0x33de,
+ 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a, 0x471c, 0x49b4,
+ 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842, 0x5a82, 0x5cb4,
+ 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6, 0x6a6d, 0x6c24,
+ 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504, 0x7641, 0x776c,
+ 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3, 0x7d8a, 0x7e1d,
+ 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6, 0x7fff, 0x7ff6,
+ 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
+ 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
+ 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
+ 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
+ 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
+ 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
+ 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
+ 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x7fff, 0x7ff6,
+ 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
+ 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
+ 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
+ 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
+ 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
+ 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
+ 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
+ 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x0000, 0xfcdc,
+ 0xf9b9, 0xf696, 0xf375, 0xf055, 0xed38, 0xea1e, 0xe708, 0xe3f5,
+ 0xe0e7, 0xdddd, 0xdad8, 0xd7da, 0xd4e1, 0xd1ef, 0xcf05, 0xcc22,
+ 0xc946, 0xc674, 0xc3aa, 0xc0e9, 0xbe32, 0xbb86, 0xb8e4, 0xb64c,
+ 0xb3c1, 0xb141, 0xaecd, 0xac65, 0xaa0b, 0xa7be, 0xa57e, 0xa34c,
+ 0xa129, 0x9f14, 0x9d0e, 0x9b18, 0x9931, 0x975a, 0x9593, 0x93dc,
+ 0x9236, 0x90a1, 0x8f1e, 0x8dab, 0x8c4b, 0x8afc, 0x89bf, 0x8894,
+ 0x877c, 0x8676, 0x8583, 0x84a3, 0x83d7, 0x831d, 0x8276, 0x81e3,
+ 0x8163, 0x80f7, 0x809e, 0x8059, 0x8028, 0x800a, 0x6488, 0x0080,
+ 0x03ff, 0x0116, 0x0002, 0x0080, 0x4000, 0x3fd7, 0x3faf, 0x3f86,
+ 0x3f5d, 0x3f34, 0x3f0c, 0x3ee3, 0x3eba, 0x3e91, 0x3e68, 0x3e40,
+ 0x3e17, 0x3dee, 0x3dc5, 0x3d9c, 0x3d74, 0x3d4b, 0x3d22, 0x3cf9,
+ 0x3cd0, 0x3ca7, 0x3c7f, 0x3c56, 0x3c2d, 0x3c04, 0x3bdb, 0x3bb2,
+ 0x3b89, 0x3b60, 0x3b37, 0x3b0e, 0x3ae5, 0x3abc, 0x3a93, 0x3a69,
+ 0x3a40, 0x3a17, 0x39ee, 0x39c5, 0x399c, 0x3972, 0x3949, 0x3920,
+ 0x38f6, 0x38cd, 0x38a4, 0x387a, 0x3851, 0x3827, 0x37fe, 0x37d4,
+ 0x37aa, 0x3781, 0x3757, 0x372d, 0x3704, 0x36da, 0x36b0, 0x3686,
+ 0x365c, 0x3632, 0x3609, 0x35df, 0x35b4, 0x358a, 0x3560, 0x3536,
+ 0x350c, 0x34e1, 0x34b7, 0x348d, 0x3462, 0x3438, 0x340d, 0x33e3,
+ 0x33b8, 0x338d, 0x3363, 0x3338, 0x330d, 0x32e2, 0x32b7, 0x328c,
+ 0x3261, 0x3236, 0x320b, 0x31df, 0x31b4, 0x3188, 0x315d, 0x3131,
+ 0x3106, 0x30da, 0x30ae, 0x3083, 0x3057, 0x302b, 0x2fff, 0x2fd2,
+ 0x2fa6, 0x2f7a, 0x2f4d, 0x2f21, 0x2ef4, 0x2ec8, 0x2e9b, 0x2e6e,
+ 0x2e41, 0x2e14, 0x2de7, 0x2dba, 0x2d8d, 0x2d60, 0x2d32, 0x2d05,
+ 0x2cd7, 0x2ca9, 0x2c7b, 0x2c4d, 0x2c1f, 0x2bf1, 0x2bc3, 0x2b94,
+ 0x2b66, 0x2b37, 0x2b09, 0x2ada, 0x2aab, 0x2a7c, 0x2a4c, 0x2a1d,
+ 0x29ed, 0x29be, 0x298e, 0x295e, 0x292e, 0x28fe, 0x28ce, 0x289d,
+ 0x286d, 0x283c, 0x280b, 0x27da, 0x27a9, 0x2777, 0x2746, 0x2714,
+ 0x26e2, 0x26b0, 0x267e, 0x264c, 0x2619, 0x25e7, 0x25b4, 0x2581,
+ 0x254d, 0x251a, 0x24e6, 0x24b2, 0x247e, 0x244a, 0x2415, 0x23e1,
+ 0x23ac, 0x2376, 0x2341, 0x230b, 0x22d6, 0x229f, 0x2269, 0x2232,
+ 0x21fc, 0x21c4, 0x218d, 0x2155, 0x211d, 0x20e5, 0x20ad, 0x2074,
+ 0x203b, 0x2001, 0x1fc7, 0x1f8d, 0x1f53, 0x1f18, 0x1edd, 0x1ea1,
+ 0x1e66, 0x1e29, 0x1ded, 0x1db0, 0x1d72, 0x1d35, 0x1cf6, 0x1cb8,
+ 0x1c79, 0x1c39, 0x1bf9, 0x1bb8, 0x1b77, 0x1b36, 0x1af4, 0x1ab1,
+ 0x1a6e, 0x1a2a, 0x19e6, 0x19a1, 0x195c, 0x1915, 0x18ce, 0x1887,
+ 0x183f, 0x17f5, 0x17ac, 0x1761, 0x1715, 0x16c9, 0x167c, 0x162e,
+ 0x15df, 0x158e, 0x153d, 0x14eb, 0x1497, 0x1442, 0x13ec, 0x1395,
+ 0x133c, 0x12e2, 0x1286, 0x1228, 0x11c9, 0x1167, 0x1104, 0x109e,
+ 0x1036, 0x0fcc, 0x0f5f, 0x0eef, 0x0e7b, 0x0e04, 0x0d89, 0x0d0a,
+ 0x0c86, 0x0bfd, 0x0b6d, 0x0ad6, 0x0a36, 0x098d, 0x08d7, 0x0811,
+ 0x0736, 0x063e, 0x0519, 0x039a, 0x0000, 0x7fff, 0x0100, 0x0080,
+ 0x021d, 0x00c8, 0x00ce, 0x0048, 0x0a26, 0x277a, 0x00ce, 0x6488,
+ 0x14ac, 0x0001, 0x00f9, 0x00fc, 0x00ff, 0x00fc, 0x00f9, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff
};
void DSP3SetByte(uint8 byte, uint16 address)
{
- if ((address & 0xf000) == 0x6000 ||
- (address >= 0x8000 && address < 0xc000))
- {
- if (DSP1.waiting4command)
- {
- DSP1.command = byte;
- DSP1.in_index = 0;
- DSP1.waiting4command = FALSE;
-// DSP1.first_parameter = TRUE;
-// printf("Op%02X\n",byte);
- switch (byte)
- {
- case 0x2F:DSP1.in_count=2;break;
- case 0x1F:DSP1.in_count=2;break;
- case 0x0F:DSP1.in_count=2;break;
- case 0x38:DSP1.in_count=4;break;
- default:
-// printf("Op%02X\n",byte);
- break;
- }
- }
- else
- {
- DSP1.parameters [DSP1.in_index] = byte;
-// DSP1.first_parameter = FALSE;
- DSP1.in_index++;
- }
-
- if (DSP1.in_count==DSP1.in_index)
- {
- //DSP1.parameters [DSP1.in_index] |= (byte << 8);
- // Actually execute the command
- DSP1.waiting4command = TRUE;
- DSP1.out_index = 0;
- switch (DSP1.command)
- {
- case 0x2F:DSP1.out_count=2;break;
- case 0x1F:DSP1.out_count=2048;break;
- case 0x0F:DSP1.out_count=2;
- DSP1.output[0]=0;
- DSP1.output[1]=0;
- break;
- case 0x38:
- {
- DSP1.out_count=2;
- // 176B
- DSP1.output[0]=0;
- DSP1.output[1]=0x80;
-
- break;
- }
- default:
- break;
- }
- }
- }
+ if ((address & 0xf000) == 0x6000 ||
+ (address >= 0x8000 && address < 0xc000))
+ {
+ if (DSP1.waiting4command)
+ {
+ DSP1.command = byte;
+ DSP1.in_index = 0;
+ DSP1.waiting4command = FALSE;
+ // DSP1.first_parameter = TRUE;
+ // printf("Op%02X\n",byte);
+ switch (byte)
+ {
+ case 0x2F:
+ DSP1.in_count = 2;
+ break;
+ case 0x1F:
+ DSP1.in_count = 2;
+ break;
+ case 0x0F:
+ DSP1.in_count = 2;
+ break;
+ case 0x38:
+ DSP1.in_count = 4;
+ break;
+ default:
+ // printf("Op%02X\n",byte);
+ break;
+ }
+ }
+ else
+ {
+ DSP1.parameters [DSP1.in_index] = byte;
+ // DSP1.first_parameter = FALSE;
+ DSP1.in_index++;
+ }
+
+ if (DSP1.in_count == DSP1.in_index)
+ {
+ //DSP1.parameters [DSP1.in_index] |= (byte << 8);
+ // Actually execute the command
+ DSP1.waiting4command = TRUE;
+ DSP1.out_index = 0;
+ switch (DSP1.command)
+ {
+ case 0x2F:
+ DSP1.out_count = 2;
+ break;
+ case 0x1F:
+ DSP1.out_count = 2048;
+ break;
+ case 0x0F:
+ DSP1.out_count = 2;
+ DSP1.output[0] = 0;
+ DSP1.output[1] = 0;
+ break;
+ case 0x38:
+ {
+ DSP1.out_count = 2;
+ // 176B
+ DSP1.output[0] = 0;
+ DSP1.output[1] = 0x80;
+
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
}
uint8 DSP3GetByte(uint16 address)
{
- uint8 t;
- if ((address & 0xf000) == 0x6000 ||
- (address >= 0x8000 && address < 0xc000))
- {
- if(DSP1.command==0x38&&DSP1.out_index==1)
- {
- t=4;
- }
-
- if (DSP1.out_count)
- {
- if(DSP1.command==0x1f)
- {
- if((DSP1.out_index%2)!=0)
- {
- t=(uint8)Dsp3Rom[DSP1.out_index>>1];
- }
- else
- {
- t=Dsp3Rom[DSP1.out_index>>1]>>8;
- }
-// t=Dsp3Rom[DSP1.out_index];
- DSP1.out_index++;
- }
- else
- {
- t = (uint8) DSP1.output [DSP1.out_index];
- DSP1.out_index++;
- DSP1.out_index%=512;
- if(DSP1.out_count==DSP1.out_index)
- DSP1.out_count=0;
- }
- }
- else
- {
- t = 0xff;
- }
- }
- else
- {
- t = 0x80;
-/* if(DSP1.command=0x38&&DSP1.out_count==0)
- {
- t=0xC0;
- static int Op38c;
- if(Op38c==14)
- {
- Op38c=0;
- t=0x80;
- DSP1.in_count=4;
- }
- Op38c++;
- }*/
- }
- return t;
+ uint8 t;
+ if ((address & 0xf000) == 0x6000 ||
+ (address >= 0x8000 && address < 0xc000))
+ {
+ if (DSP1.command == 0x38 && DSP1.out_index == 1)
+ t = 4;
+
+ if (DSP1.out_count)
+ {
+ if (DSP1.command == 0x1f)
+ {
+ if ((DSP1.out_index % 2) != 0)
+ t = (uint8)Dsp3Rom[DSP1.out_index >> 1];
+ else
+ t = Dsp3Rom[DSP1.out_index >> 1] >> 8;
+ // t=Dsp3Rom[DSP1.out_index];
+ DSP1.out_index++;
+ }
+ else
+ {
+ t = (uint8) DSP1.output [DSP1.out_index];
+ DSP1.out_index++;
+ DSP1.out_index %= 512;
+ if (DSP1.out_count == DSP1.out_index)
+ DSP1.out_count = 0;
+ }
+ }
+ else
+ t = 0xff;
+ }
+ else
+ {
+ t = 0x80;
+ /* if(DSP1.command=0x38&&DSP1.out_count==0)
+ {
+ t=0xC0;
+ static int Op38c;
+ if(Op38c==14)
+ {
+ Op38c=0;
+ t=0x80;
+ DSP1.in_count=4;
+ }
+ Op38c++;
+ }*/
+ }
+ return t;
}
#endif
typedef struct
{
- bool8 waiting4command;
- bool8 half_command;
- uint16 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
- uint8 output [512];
-}SDSP4;
+ bool8 waiting4command;
+ bool8 half_command;
+ uint16 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ uint8 output [512];
+} SDSP4;
SDSP4 DSP4;
#include "dsp4emu.c"
-bool DSP4_init=FALSE;
+bool DSP4_init = FALSE;
void DSP4SetByte(uint8 byte, uint16 address)
{
- if(!DSP4_init)
- {
- // bootup
- DSP4.waiting4command=1;
- DSP4_init=TRUE;
- }
-
- if ((address & 0xf000) == 0x6000 ||
- (address >= 0x8000 && address < 0xc000))
- {
- if(DSP4.out_index<DSP4.out_count)
- {
- DSP4.out_index++;
- return;
- }
-
- if (DSP4.waiting4command)
- {
- if(DSP4.half_command)
- {
- DSP4.command |= (byte<<8);
- DSP4.in_index = 0;
- DSP4.waiting4command = FALSE;
- // DSP4.first_parameter = TRUE;
- DSP4.half_command=0;
- DSP4.out_count=0;
- DSP4.out_index=0;
- DSP4_Logic=0;
-
- switch (DSP4.command)
- {
- case 0x0000:DSP4.in_count=4;break;
- case 0x0001:DSP4.in_count=36;break;
- case 0x0003:DSP4.in_count=0;break;
- case 0x0005:DSP4.in_count=0;break;
- case 0x0006:DSP4.in_count=0;break;
- case 0x0007:DSP4.in_count=22;break;
- case 0x0008:DSP4.in_count=72;break;
- case 0x0009:DSP4.in_count=14;break;
- case 0x000A:DSP4.in_count=6;break;
- case 0x000B:DSP4.in_count=6;break;
- case 0x000D:DSP4.in_count=34;break;
- case 0x000E:DSP4.in_count=0;break;
- case 0x0011:DSP4.in_count=8;break;
- default:
- DSP4.waiting4command=TRUE;
- //printf("(line %d) Unknown Op%02X\n",line,DSP4.command);
- break;
- }
- }
- else
- {
- DSP4.command=byte;
- DSP4.half_command=1;
- }
- }
- else
- {
- DSP4.parameters [DSP4.in_index] = byte;
-// DSP4.first_parameter = FALSE;
- DSP4.in_index++;
- }
-
- if (!DSP4.waiting4command && DSP4.in_count==DSP4.in_index)
- {
- //DSP4.parameters [DSP4.in_index] |= (byte << 8);
- // Actually execute the command
- DSP4.waiting4command = TRUE;
- DSP4.out_index = 0;
- DSP4.in_index=0;
- switch (DSP4.command)
- {
- // 16-bit multiplication
- case 0x0000:
- {
- int16 multiplier, multiplicand;
- int product;
-
- multiplier = DSP4_READ_WORD(0);
- multiplicand = DSP4_READ_WORD(2);
-
- product = DSP4_Multiply(multiplicand,multiplier);
-
- DSP4.out_count = 4;
- DSP4_WRITE_WORD(0,product);
- DSP4_WRITE_WORD(2,product>>16);
- }
- break;
-
- // unknown: horizontal mapping command
- case 0x0011:
- {
- int16 a,b,c,d,m;
-
- a = DSP4_READ_WORD(6);
- b = DSP4_READ_WORD(4);
- c = DSP4_READ_WORD(2);
- d = DSP4_READ_WORD(0);
-
- m = DSP4_UnknownOP11(a,b,c,d);
-
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,m);
- break;
- }
-
- // track projection
- case 0x0001: DSP4_Op01(); break;
-
- // track projection (pass 2)
- case 0x0007: DSP4_Op07(); break;
-
- // zone projections (fuel/repair/lap/teleport/...)
- case 0x0008: DSP4_Op08(); break;
-
- // sprite transformation
- case 0x0009: DSP4_Op09(); break;
-
- // fast track projection
- case 0x000D: DSP4_Op0D(); break;
-
- // internal memory management (01)
- case 0x0003:
- {
- // reset op09 data
- op09_mode = 0;
- break;
- }
-
- // internal memory management (06)
- case 0x0005:
- {
- // clear OAM tables
- op06_index = 0;
- op06_offset = 0;
- int lcv;
- for(lcv=0; lcv<32; lcv++ )
- op06_OAM[lcv] = 0;
- break;
- }
-
- // internal memory management (0D)
- case 0x000E:
- {
- // reset op09 data
- op09_mode = 1;
- break;
- }
-
- // sprite OAM post-table data
- case 0x0006:
- {
- DSP4.out_count = 32;
- int lcv;
- for(lcv=0; lcv<32; lcv++ )
- DSP4.output[lcv] = op06_OAM[lcv];
- }
- break;
-
- // unknown
- case 0x000A:
- {
- int16 in1a = DSP4_READ_WORD(0);
- int16 in2a = DSP4_READ_WORD(2);
- int16 in3a = DSP4_READ_WORD(4);
- int16 out1a,out2a;
-
- out1a=(short)0xff40;
- out2a=(short)0x00c0;
-
- DSP4.out_count=8;
-
- DSP4_WRITE_WORD(0,out1a);
- DSP4_WRITE_WORD(2,out2a);
- DSP4_WRITE_WORD(4,out1a);
- DSP4_WRITE_WORD(6,out2a);
- }
- break;
-
- // render player positions around track
- case 0x000B:
- {
- int16 sp_x = DSP4_READ_WORD(0);
- int16 sp_y = DSP4_READ_WORD(2);
- int16 oam = DSP4_READ_WORD(4);
-
- // Only allow 1p/1p-split to yield output (???)
- if(!op09_mode)
- {
- // yield OAM output
- DSP4.out_count = 6;
- DSP4_WRITE_WORD(0,1);
-
- // pack OAM data: x,y,name,attr
- DSP4.output[2] = sp_x & 0xff;
- DSP4.output[3] = sp_y & 0xff;
- DSP4_WRITE_WORD(4,oam);
-
- // OAM: size,msb data
- DSP4_Op06(0,0);
- }
- // 4p mode
- else
- {
- // no OAM available
- DSP4.out_count=0;
- DSP4_WRITE_WORD(0,0);
- }
- }
- break;
-
- default: break;
- }
- }
- }
+ if (!DSP4_init)
+ {
+ // bootup
+ DSP4.waiting4command = 1;
+ DSP4_init = TRUE;
+ }
+
+ if ((address & 0xf000) == 0x6000 ||
+ (address >= 0x8000 && address < 0xc000))
+ {
+ if (DSP4.out_index < DSP4.out_count)
+ {
+ DSP4.out_index++;
+ return;
+ }
+
+ if (DSP4.waiting4command)
+ {
+ if (DSP4.half_command)
+ {
+ DSP4.command |= (byte << 8);
+ DSP4.in_index = 0;
+ DSP4.waiting4command = FALSE;
+ // DSP4.first_parameter = TRUE;
+ DSP4.half_command = 0;
+ DSP4.out_count = 0;
+ DSP4.out_index = 0;
+ DSP4_Logic = 0;
+
+ switch (DSP4.command)
+ {
+ case 0x0000:
+ DSP4.in_count = 4;
+ break;
+ case 0x0001:
+ DSP4.in_count = 36;
+ break;
+ case 0x0003:
+ DSP4.in_count = 0;
+ break;
+ case 0x0005:
+ DSP4.in_count = 0;
+ break;
+ case 0x0006:
+ DSP4.in_count = 0;
+ break;
+ case 0x0007:
+ DSP4.in_count = 22;
+ break;
+ case 0x0008:
+ DSP4.in_count = 72;
+ break;
+ case 0x0009:
+ DSP4.in_count = 14;
+ break;
+ case 0x000A:
+ DSP4.in_count = 6;
+ break;
+ case 0x000B:
+ DSP4.in_count = 6;
+ break;
+ case 0x000D:
+ DSP4.in_count = 34;
+ break;
+ case 0x000E:
+ DSP4.in_count = 0;
+ break;
+ case 0x0011:
+ DSP4.in_count = 8;
+ break;
+ default:
+ DSP4.waiting4command = TRUE;
+ //printf("(line %d) Unknown Op%02X\n",line,DSP4.command);
+ break;
+ }
+ }
+ else
+ {
+ DSP4.command = byte;
+ DSP4.half_command = 1;
+ }
+ }
+ else
+ {
+ DSP4.parameters [DSP4.in_index] = byte;
+ // DSP4.first_parameter = FALSE;
+ DSP4.in_index++;
+ }
+
+ if (!DSP4.waiting4command && DSP4.in_count == DSP4.in_index)
+ {
+ //DSP4.parameters [DSP4.in_index] |= (byte << 8);
+ // Actually execute the command
+ DSP4.waiting4command = TRUE;
+ DSP4.out_index = 0;
+ DSP4.in_index = 0;
+ switch (DSP4.command)
+ {
+ // 16-bit multiplication
+ case 0x0000:
+ {
+ int16 multiplier, multiplicand;
+ int product;
+
+ multiplier = DSP4_READ_WORD(0);
+ multiplicand = DSP4_READ_WORD(2);
+
+ product = DSP4_Multiply(multiplicand, multiplier);
+
+ DSP4.out_count = 4;
+ DSP4_WRITE_WORD(0, product);
+ DSP4_WRITE_WORD(2, product >> 16);
+ }
+ break;
+
+ // unknown: horizontal mapping command
+ case 0x0011:
+ {
+ int16 a, b, c, d, m;
+
+ a = DSP4_READ_WORD(6);
+ b = DSP4_READ_WORD(4);
+ c = DSP4_READ_WORD(2);
+ d = DSP4_READ_WORD(0);
+
+ m = DSP4_UnknownOP11(a, b, c, d);
+
+ DSP4.out_count = 2;
+ DSP4_WRITE_WORD(0, m);
+ break;
+ }
+
+ // track projection
+ case 0x0001:
+ DSP4_Op01();
+ break;
+
+ // track projection (pass 2)
+ case 0x0007:
+ DSP4_Op07();
+ break;
+
+ // zone projections (fuel/repair/lap/teleport/...)
+ case 0x0008:
+ DSP4_Op08();
+ break;
+
+ // sprite transformation
+ case 0x0009:
+ DSP4_Op09();
+ break;
+
+ // fast track projection
+ case 0x000D:
+ DSP4_Op0D();
+ break;
+
+ // internal memory management (01)
+ case 0x0003:
+ {
+ // reset op09 data
+ op09_mode = 0;
+ break;
+ }
+
+ // internal memory management (06)
+ case 0x0005:
+ {
+ // clear OAM tables
+ op06_index = 0;
+ op06_offset = 0;
+ int lcv;
+ for (lcv = 0; lcv < 32; lcv++)
+ op06_OAM[lcv] = 0;
+ break;
+ }
+
+ // internal memory management (0D)
+ case 0x000E:
+ {
+ // reset op09 data
+ op09_mode = 1;
+ break;
+ }
+
+ // sprite OAM post-table data
+ case 0x0006:
+ {
+ DSP4.out_count = 32;
+ int lcv;
+ for (lcv = 0; lcv < 32; lcv++)
+ DSP4.output[lcv] = op06_OAM[lcv];
+ }
+ break;
+
+ // unknown
+ case 0x000A:
+ {
+ int16 in1a = DSP4_READ_WORD(0);
+ int16 in2a = DSP4_READ_WORD(2);
+ int16 in3a = DSP4_READ_WORD(4);
+ int16 out1a, out2a;
+
+ out1a = (short)0xff40;
+ out2a = (short)0x00c0;
+
+ DSP4.out_count = 8;
+
+ DSP4_WRITE_WORD(0, out1a);
+ DSP4_WRITE_WORD(2, out2a);
+ DSP4_WRITE_WORD(4, out1a);
+ DSP4_WRITE_WORD(6, out2a);
+ }
+ break;
+
+ // render player positions around track
+ case 0x000B:
+ {
+ int16 sp_x = DSP4_READ_WORD(0);
+ int16 sp_y = DSP4_READ_WORD(2);
+ int16 oam = DSP4_READ_WORD(4);
+
+ // Only allow 1p/1p-split to yield output (???)
+ if (!op09_mode)
+ {
+ // yield OAM output
+ DSP4.out_count = 6;
+ DSP4_WRITE_WORD(0, 1);
+
+ // pack OAM data: x,y,name,attr
+ DSP4.output[2] = sp_x & 0xff;
+ DSP4.output[3] = sp_y & 0xff;
+ DSP4_WRITE_WORD(4, oam);
+
+ // OAM: size,msb data
+ DSP4_Op06(0, 0);
+ }
+ // 4p mode
+ else
+ {
+ // no OAM available
+ DSP4.out_count = 0;
+ DSP4_WRITE_WORD(0, 0);
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+ }
}
uint8 DSP4GetByte(uint16 address)
{
- uint8 t;
- if ((address & 0xf000) == 0x6000 ||
- (address >= 0x8000 && address < 0xc000))
- {
- if (DSP4.out_count)
- {
- t = (uint8) DSP4.output [DSP4.out_index];
- DSP4.out_index++;
- if(DSP4.out_count==DSP4.out_index)
- DSP4.out_count=0;
- }
- else
- t = 0xff;
- }
- else
- {
- t = 0x80;
- }
-
- return t;
+ uint8 t;
+ if ((address & 0xf000) == 0x6000 ||
+ (address >= 0x8000 && address < 0xc000))
+ {
+ if (DSP4.out_count)
+ {
+ t = (uint8) DSP4.output [DSP4.out_index];
+ DSP4.out_index++;
+ if (DSP4.out_count == DSP4.out_index)
+ DSP4.out_count = 0;
+ }
+ else
+ t = 0xff;
+ }
+ else
+ t = 0x80;
+
+ return t;
}
diff --git a/source/dsp1.h b/source/dsp1.h
index a2c5f1b..5eba950 100644
--- a/source/dsp1.h
+++ b/source/dsp1.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,7 +91,7 @@
#define _DSP1_H_
extern void (*SetDSP)(uint8, uint16);
-extern uint8 (*GetDSP)(uint16);
+extern uint8(*GetDSP)(uint16);
void DSP1SetByte(uint8 byte, uint16 address);
uint8 DSP1GetByte(uint16 address);
@@ -105,22 +105,23 @@ uint8 DSP3GetByte(uint16 address);
void DSP4SetByte(uint8 byte, uint16 address);
uint8 DSP4GetByte(uint16 address);
-typedef struct{
- bool8 waiting4command;
- bool8 first_parameter;
- uint8 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
-//output was 512 for DSP-2 work, updated to reflect current thinking on DSP-3
- uint8 output [512];
-}SDSP1;
-
-void S9xResetDSP1 ();
-uint8 S9xGetDSP (uint16 Address);
-void S9xSetDSP (uint8 Byte, uint16 Address);
+typedef struct
+{
+ bool8 waiting4command;
+ bool8 first_parameter;
+ uint8 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ //output was 512 for DSP-2 work, updated to reflect current thinking on DSP-3
+ uint8 output [512];
+} SDSP1;
+
+void S9xResetDSP1();
+uint8 S9xGetDSP(uint16 Address);
+void S9xSetDSP(uint8 Byte, uint16 Address);
extern SDSP1 DSP1;
//extern struct SDSP1 DSP1;
diff --git a/source/dsp1emu.c b/source/dsp1emu.c
index 6b4172a..8bf3617 100644
--- a/source/dsp1emu.c
+++ b/source/dsp1emu.c
@@ -38,172 +38,174 @@
#ifdef DebugDSP1
-FILE * LogFile = NULL;
+FILE* LogFile = NULL;
-void Log_Message (char *Message, ...)
+void Log_Message(char* Message, ...)
{
- char Msg[400];
- va_list ap;
+ char Msg[400];
+ va_list ap;
- va_start(ap,Message);
- vsprintf(Msg,Message,ap );
+ va_start(ap, Message);
+ vsprintf(Msg, Message, ap);
va_end(ap);
-
- strcat(Msg,"\r\n\0");
- fwrite(Msg,strlen(Msg),1,LogFile);
- fflush (LogFile);
+
+ strcat(Msg, "\r\n\0");
+ fwrite(Msg, strlen(Msg), 1, LogFile);
+ fflush(LogFile);
}
-void Start_Log (void)
+void Start_Log(void)
{
- char LogFileName[255];
-// [4/15/2001] char *p;
+ char LogFileName[255];
+ // [4/15/2001] char *p;
+
+ strcpy(LogFileName, "dsp1emu.log\0");
- strcpy(LogFileName,"dsp1emu.log\0");
-
- LogFile = fopen(LogFileName,"wb");
+ LogFile = fopen(LogFileName, "wb");
}
-void Stop_Log (void)
+void Stop_Log(void)
{
if (LogFile)
{
fclose(LogFile);
LogFile = NULL;
- }
+ }
}
#endif
-const unsigned short DSP1ROM[1024] = {
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020,
- 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000,
- 0x4000, 0x7fff, 0x4000, 0x2000, 0x1000, 0x0800, 0x0400, 0x0200,
- 0x0100, 0x0080, 0x0040, 0x0020, 0x0001, 0x0008, 0x0004, 0x0002,
- 0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
- 0x0000, 0x0000, 0x8000, 0xffe5, 0x0100, 0x7fff, 0x7f02, 0x7e08,
- 0x7d12, 0x7c1f, 0x7b30, 0x7a45, 0x795d, 0x7878, 0x7797, 0x76ba,
- 0x75df, 0x7507, 0x7433, 0x7361, 0x7293, 0x71c7, 0x70fe, 0x7038,
- 0x6f75, 0x6eb4, 0x6df6, 0x6d3a, 0x6c81, 0x6bca, 0x6b16, 0x6a64,
- 0x69b4, 0x6907, 0x685b, 0x67b2, 0x670b, 0x6666, 0x65c4, 0x6523,
- 0x6484, 0x63e7, 0x634c, 0x62b3, 0x621c, 0x6186, 0x60f2, 0x6060,
- 0x5fd0, 0x5f41, 0x5eb5, 0x5e29, 0x5d9f, 0x5d17, 0x5c91, 0x5c0c,
- 0x5b88, 0x5b06, 0x5a85, 0x5a06, 0x5988, 0x590b, 0x5890, 0x5816,
- 0x579d, 0x5726, 0x56b0, 0x563b, 0x55c8, 0x5555, 0x54e4, 0x5474,
- 0x5405, 0x5398, 0x532b, 0x52bf, 0x5255, 0x51ec, 0x5183, 0x511c,
- 0x50b6, 0x5050, 0x4fec, 0x4f89, 0x4f26, 0x4ec5, 0x4e64, 0x4e05,
- 0x4da6, 0x4d48, 0x4cec, 0x4c90, 0x4c34, 0x4bda, 0x4b81, 0x4b28,
- 0x4ad0, 0x4a79, 0x4a23, 0x49cd, 0x4979, 0x4925, 0x48d1, 0x487f,
- 0x482d, 0x47dc, 0x478c, 0x473c, 0x46ed, 0x469f, 0x4651, 0x4604,
- 0x45b8, 0x456c, 0x4521, 0x44d7, 0x448d, 0x4444, 0x43fc, 0x43b4,
- 0x436d, 0x4326, 0x42e0, 0x429a, 0x4255, 0x4211, 0x41cd, 0x4189,
- 0x4146, 0x4104, 0x40c2, 0x4081, 0x4040, 0x3fff, 0x41f7, 0x43e1,
- 0x45bd, 0x478d, 0x4951, 0x4b0b, 0x4cbb, 0x4e61, 0x4fff, 0x5194,
- 0x5322, 0x54a9, 0x5628, 0x57a2, 0x5914, 0x5a81, 0x5be9, 0x5d4a,
- 0x5ea7, 0x5fff, 0x6152, 0x62a0, 0x63ea, 0x6530, 0x6672, 0x67b0,
- 0x68ea, 0x6a20, 0x6b53, 0x6c83, 0x6daf, 0x6ed9, 0x6fff, 0x7122,
- 0x7242, 0x735f, 0x747a, 0x7592, 0x76a7, 0x77ba, 0x78cb, 0x79d9,
- 0x7ae5, 0x7bee, 0x7cf5, 0x7dfa, 0x7efe, 0x7fff, 0x0000, 0x0324,
- 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2, 0x18f8, 0x1c0b,
- 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11, 0x30fb, 0x33de,
- 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a, 0x471c, 0x49b4,
- 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842, 0x5a82, 0x5cb4,
- 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6, 0x6a6d, 0x6c24,
- 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504, 0x7641, 0x776c,
- 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3, 0x7d8a, 0x7e1d,
- 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6, 0x7fff, 0x7ff6,
- 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
- 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
- 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
- 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
- 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
- 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
- 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
- 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x7fff, 0x7ff6,
- 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
- 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
- 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
- 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
- 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
- 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
- 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
- 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x0000, 0xfcdc,
- 0xf9b9, 0xf696, 0xf375, 0xf055, 0xed38, 0xea1e, 0xe708, 0xe3f5,
- 0xe0e7, 0xdddd, 0xdad8, 0xd7da, 0xd4e1, 0xd1ef, 0xcf05, 0xcc22,
- 0xc946, 0xc674, 0xc3aa, 0xc0e9, 0xbe32, 0xbb86, 0xb8e4, 0xb64c,
- 0xb3c1, 0xb141, 0xaecd, 0xac65, 0xaa0b, 0xa7be, 0xa57e, 0xa34c,
- 0xa129, 0x9f14, 0x9d0e, 0x9b18, 0x9931, 0x975a, 0x9593, 0x93dc,
- 0x9236, 0x90a1, 0x8f1e, 0x8dab, 0x8c4b, 0x8afc, 0x89bf, 0x8894,
- 0x877c, 0x8676, 0x8583, 0x84a3, 0x83d7, 0x831d, 0x8276, 0x81e3,
- 0x8163, 0x80f7, 0x809e, 0x8059, 0x8028, 0x800a, 0x6488, 0x0080,
- 0x03ff, 0x0116, 0x0002, 0x0080, 0x4000, 0x3fd7, 0x3faf, 0x3f86,
- 0x3f5d, 0x3f34, 0x3f0c, 0x3ee3, 0x3eba, 0x3e91, 0x3e68, 0x3e40,
- 0x3e17, 0x3dee, 0x3dc5, 0x3d9c, 0x3d74, 0x3d4b, 0x3d22, 0x3cf9,
- 0x3cd0, 0x3ca7, 0x3c7f, 0x3c56, 0x3c2d, 0x3c04, 0x3bdb, 0x3bb2,
- 0x3b89, 0x3b60, 0x3b37, 0x3b0e, 0x3ae5, 0x3abc, 0x3a93, 0x3a69,
- 0x3a40, 0x3a17, 0x39ee, 0x39c5, 0x399c, 0x3972, 0x3949, 0x3920,
- 0x38f6, 0x38cd, 0x38a4, 0x387a, 0x3851, 0x3827, 0x37fe, 0x37d4,
- 0x37aa, 0x3781, 0x3757, 0x372d, 0x3704, 0x36da, 0x36b0, 0x3686,
- 0x365c, 0x3632, 0x3609, 0x35df, 0x35b4, 0x358a, 0x3560, 0x3536,
- 0x350c, 0x34e1, 0x34b7, 0x348d, 0x3462, 0x3438, 0x340d, 0x33e3,
- 0x33b8, 0x338d, 0x3363, 0x3338, 0x330d, 0x32e2, 0x32b7, 0x328c,
- 0x3261, 0x3236, 0x320b, 0x31df, 0x31b4, 0x3188, 0x315d, 0x3131,
- 0x3106, 0x30da, 0x30ae, 0x3083, 0x3057, 0x302b, 0x2fff, 0x2fd2,
- 0x2fa6, 0x2f7a, 0x2f4d, 0x2f21, 0x2ef4, 0x2ec8, 0x2e9b, 0x2e6e,
- 0x2e41, 0x2e14, 0x2de7, 0x2dba, 0x2d8d, 0x2d60, 0x2d32, 0x2d05,
- 0x2cd7, 0x2ca9, 0x2c7b, 0x2c4d, 0x2c1f, 0x2bf1, 0x2bc3, 0x2b94,
- 0x2b66, 0x2b37, 0x2b09, 0x2ada, 0x2aab, 0x2a7c, 0x2a4c, 0x2a1d,
- 0x29ed, 0x29be, 0x298e, 0x295e, 0x292e, 0x28fe, 0x28ce, 0x289d,
- 0x286d, 0x283c, 0x280b, 0x27da, 0x27a9, 0x2777, 0x2746, 0x2714,
- 0x26e2, 0x26b0, 0x267e, 0x264c, 0x2619, 0x25e7, 0x25b4, 0x2581,
- 0x254d, 0x251a, 0x24e6, 0x24b2, 0x247e, 0x244a, 0x2415, 0x23e1,
- 0x23ac, 0x2376, 0x2341, 0x230b, 0x22d6, 0x229f, 0x2269, 0x2232,
- 0x21fc, 0x21c4, 0x218d, 0x2155, 0x211d, 0x20e5, 0x20ad, 0x2074,
- 0x203b, 0x2001, 0x1fc7, 0x1f8d, 0x1f53, 0x1f18, 0x1edd, 0x1ea1,
- 0x1e66, 0x1e29, 0x1ded, 0x1db0, 0x1d72, 0x1d35, 0x1cf6, 0x1cb8,
- 0x1c79, 0x1c39, 0x1bf9, 0x1bb8, 0x1b77, 0x1b36, 0x1af4, 0x1ab1,
- 0x1a6e, 0x1a2a, 0x19e6, 0x19a1, 0x195c, 0x1915, 0x18ce, 0x1887,
- 0x183f, 0x17f5, 0x17ac, 0x1761, 0x1715, 0x16c9, 0x167c, 0x162e,
- 0x15df, 0x158e, 0x153d, 0x14eb, 0x1497, 0x1442, 0x13ec, 0x1395,
- 0x133c, 0x12e2, 0x1286, 0x1228, 0x11c9, 0x1167, 0x1104, 0x109e,
- 0x1036, 0x0fcc, 0x0f5f, 0x0eef, 0x0e7b, 0x0e04, 0x0d89, 0x0d0a,
- 0x0c86, 0x0bfd, 0x0b6d, 0x0ad6, 0x0a36, 0x098d, 0x08d7, 0x0811,
- 0x0736, 0x063e, 0x0519, 0x039a, 0x0000, 0x7fff, 0x0100, 0x0080,
- 0x021d, 0x00c8, 0x00ce, 0x0048, 0x0a26, 0x277a, 0x00ce, 0x6488,
- 0x14ac, 0x0001, 0x00f9, 0x00fc, 0x00ff, 0x00fc, 0x00f9, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
- 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff};
+const unsigned short DSP1ROM[1024] =
+{
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020,
+ 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000,
+ 0x4000, 0x7fff, 0x4000, 0x2000, 0x1000, 0x0800, 0x0400, 0x0200,
+ 0x0100, 0x0080, 0x0040, 0x0020, 0x0001, 0x0008, 0x0004, 0x0002,
+ 0x0001, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+ 0x0000, 0x0000, 0x8000, 0xffe5, 0x0100, 0x7fff, 0x7f02, 0x7e08,
+ 0x7d12, 0x7c1f, 0x7b30, 0x7a45, 0x795d, 0x7878, 0x7797, 0x76ba,
+ 0x75df, 0x7507, 0x7433, 0x7361, 0x7293, 0x71c7, 0x70fe, 0x7038,
+ 0x6f75, 0x6eb4, 0x6df6, 0x6d3a, 0x6c81, 0x6bca, 0x6b16, 0x6a64,
+ 0x69b4, 0x6907, 0x685b, 0x67b2, 0x670b, 0x6666, 0x65c4, 0x6523,
+ 0x6484, 0x63e7, 0x634c, 0x62b3, 0x621c, 0x6186, 0x60f2, 0x6060,
+ 0x5fd0, 0x5f41, 0x5eb5, 0x5e29, 0x5d9f, 0x5d17, 0x5c91, 0x5c0c,
+ 0x5b88, 0x5b06, 0x5a85, 0x5a06, 0x5988, 0x590b, 0x5890, 0x5816,
+ 0x579d, 0x5726, 0x56b0, 0x563b, 0x55c8, 0x5555, 0x54e4, 0x5474,
+ 0x5405, 0x5398, 0x532b, 0x52bf, 0x5255, 0x51ec, 0x5183, 0x511c,
+ 0x50b6, 0x5050, 0x4fec, 0x4f89, 0x4f26, 0x4ec5, 0x4e64, 0x4e05,
+ 0x4da6, 0x4d48, 0x4cec, 0x4c90, 0x4c34, 0x4bda, 0x4b81, 0x4b28,
+ 0x4ad0, 0x4a79, 0x4a23, 0x49cd, 0x4979, 0x4925, 0x48d1, 0x487f,
+ 0x482d, 0x47dc, 0x478c, 0x473c, 0x46ed, 0x469f, 0x4651, 0x4604,
+ 0x45b8, 0x456c, 0x4521, 0x44d7, 0x448d, 0x4444, 0x43fc, 0x43b4,
+ 0x436d, 0x4326, 0x42e0, 0x429a, 0x4255, 0x4211, 0x41cd, 0x4189,
+ 0x4146, 0x4104, 0x40c2, 0x4081, 0x4040, 0x3fff, 0x41f7, 0x43e1,
+ 0x45bd, 0x478d, 0x4951, 0x4b0b, 0x4cbb, 0x4e61, 0x4fff, 0x5194,
+ 0x5322, 0x54a9, 0x5628, 0x57a2, 0x5914, 0x5a81, 0x5be9, 0x5d4a,
+ 0x5ea7, 0x5fff, 0x6152, 0x62a0, 0x63ea, 0x6530, 0x6672, 0x67b0,
+ 0x68ea, 0x6a20, 0x6b53, 0x6c83, 0x6daf, 0x6ed9, 0x6fff, 0x7122,
+ 0x7242, 0x735f, 0x747a, 0x7592, 0x76a7, 0x77ba, 0x78cb, 0x79d9,
+ 0x7ae5, 0x7bee, 0x7cf5, 0x7dfa, 0x7efe, 0x7fff, 0x0000, 0x0324,
+ 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2, 0x18f8, 0x1c0b,
+ 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11, 0x30fb, 0x33de,
+ 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a, 0x471c, 0x49b4,
+ 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842, 0x5a82, 0x5cb4,
+ 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6, 0x6a6d, 0x6c24,
+ 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504, 0x7641, 0x776c,
+ 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3, 0x7d8a, 0x7e1d,
+ 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6, 0x7fff, 0x7ff6,
+ 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
+ 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
+ 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
+ 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
+ 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
+ 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
+ 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
+ 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x7fff, 0x7ff6,
+ 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d, 0x7d8a, 0x7ce3,
+ 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c, 0x7641, 0x7504,
+ 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24, 0x6a6d, 0x68a6,
+ 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4, 0x5a82, 0x5842,
+ 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a,
+ 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de, 0x30fb, 0x2e11,
+ 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b, 0x18f8, 0x15e2,
+ 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324, 0x0000, 0xfcdc,
+ 0xf9b9, 0xf696, 0xf375, 0xf055, 0xed38, 0xea1e, 0xe708, 0xe3f5,
+ 0xe0e7, 0xdddd, 0xdad8, 0xd7da, 0xd4e1, 0xd1ef, 0xcf05, 0xcc22,
+ 0xc946, 0xc674, 0xc3aa, 0xc0e9, 0xbe32, 0xbb86, 0xb8e4, 0xb64c,
+ 0xb3c1, 0xb141, 0xaecd, 0xac65, 0xaa0b, 0xa7be, 0xa57e, 0xa34c,
+ 0xa129, 0x9f14, 0x9d0e, 0x9b18, 0x9931, 0x975a, 0x9593, 0x93dc,
+ 0x9236, 0x90a1, 0x8f1e, 0x8dab, 0x8c4b, 0x8afc, 0x89bf, 0x8894,
+ 0x877c, 0x8676, 0x8583, 0x84a3, 0x83d7, 0x831d, 0x8276, 0x81e3,
+ 0x8163, 0x80f7, 0x809e, 0x8059, 0x8028, 0x800a, 0x6488, 0x0080,
+ 0x03ff, 0x0116, 0x0002, 0x0080, 0x4000, 0x3fd7, 0x3faf, 0x3f86,
+ 0x3f5d, 0x3f34, 0x3f0c, 0x3ee3, 0x3eba, 0x3e91, 0x3e68, 0x3e40,
+ 0x3e17, 0x3dee, 0x3dc5, 0x3d9c, 0x3d74, 0x3d4b, 0x3d22, 0x3cf9,
+ 0x3cd0, 0x3ca7, 0x3c7f, 0x3c56, 0x3c2d, 0x3c04, 0x3bdb, 0x3bb2,
+ 0x3b89, 0x3b60, 0x3b37, 0x3b0e, 0x3ae5, 0x3abc, 0x3a93, 0x3a69,
+ 0x3a40, 0x3a17, 0x39ee, 0x39c5, 0x399c, 0x3972, 0x3949, 0x3920,
+ 0x38f6, 0x38cd, 0x38a4, 0x387a, 0x3851, 0x3827, 0x37fe, 0x37d4,
+ 0x37aa, 0x3781, 0x3757, 0x372d, 0x3704, 0x36da, 0x36b0, 0x3686,
+ 0x365c, 0x3632, 0x3609, 0x35df, 0x35b4, 0x358a, 0x3560, 0x3536,
+ 0x350c, 0x34e1, 0x34b7, 0x348d, 0x3462, 0x3438, 0x340d, 0x33e3,
+ 0x33b8, 0x338d, 0x3363, 0x3338, 0x330d, 0x32e2, 0x32b7, 0x328c,
+ 0x3261, 0x3236, 0x320b, 0x31df, 0x31b4, 0x3188, 0x315d, 0x3131,
+ 0x3106, 0x30da, 0x30ae, 0x3083, 0x3057, 0x302b, 0x2fff, 0x2fd2,
+ 0x2fa6, 0x2f7a, 0x2f4d, 0x2f21, 0x2ef4, 0x2ec8, 0x2e9b, 0x2e6e,
+ 0x2e41, 0x2e14, 0x2de7, 0x2dba, 0x2d8d, 0x2d60, 0x2d32, 0x2d05,
+ 0x2cd7, 0x2ca9, 0x2c7b, 0x2c4d, 0x2c1f, 0x2bf1, 0x2bc3, 0x2b94,
+ 0x2b66, 0x2b37, 0x2b09, 0x2ada, 0x2aab, 0x2a7c, 0x2a4c, 0x2a1d,
+ 0x29ed, 0x29be, 0x298e, 0x295e, 0x292e, 0x28fe, 0x28ce, 0x289d,
+ 0x286d, 0x283c, 0x280b, 0x27da, 0x27a9, 0x2777, 0x2746, 0x2714,
+ 0x26e2, 0x26b0, 0x267e, 0x264c, 0x2619, 0x25e7, 0x25b4, 0x2581,
+ 0x254d, 0x251a, 0x24e6, 0x24b2, 0x247e, 0x244a, 0x2415, 0x23e1,
+ 0x23ac, 0x2376, 0x2341, 0x230b, 0x22d6, 0x229f, 0x2269, 0x2232,
+ 0x21fc, 0x21c4, 0x218d, 0x2155, 0x211d, 0x20e5, 0x20ad, 0x2074,
+ 0x203b, 0x2001, 0x1fc7, 0x1f8d, 0x1f53, 0x1f18, 0x1edd, 0x1ea1,
+ 0x1e66, 0x1e29, 0x1ded, 0x1db0, 0x1d72, 0x1d35, 0x1cf6, 0x1cb8,
+ 0x1c79, 0x1c39, 0x1bf9, 0x1bb8, 0x1b77, 0x1b36, 0x1af4, 0x1ab1,
+ 0x1a6e, 0x1a2a, 0x19e6, 0x19a1, 0x195c, 0x1915, 0x18ce, 0x1887,
+ 0x183f, 0x17f5, 0x17ac, 0x1761, 0x1715, 0x16c9, 0x167c, 0x162e,
+ 0x15df, 0x158e, 0x153d, 0x14eb, 0x1497, 0x1442, 0x13ec, 0x1395,
+ 0x133c, 0x12e2, 0x1286, 0x1228, 0x11c9, 0x1167, 0x1104, 0x109e,
+ 0x1036, 0x0fcc, 0x0f5f, 0x0eef, 0x0e7b, 0x0e04, 0x0d89, 0x0d0a,
+ 0x0c86, 0x0bfd, 0x0b6d, 0x0ad6, 0x0a36, 0x098d, 0x08d7, 0x0811,
+ 0x0736, 0x063e, 0x0519, 0x039a, 0x0000, 0x7fff, 0x0100, 0x0080,
+ 0x021d, 0x00c8, 0x00ce, 0x0048, 0x0a26, 0x277a, 0x00ce, 0x6488,
+ 0x14ac, 0x0001, 0x00f9, 0x00fc, 0x00ff, 0x00fc, 0x00f9, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
+ 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff
+};
/***************************************************************************\
* Math tables *
@@ -223,10 +225,10 @@ double SinTable2[INCR];
double Atan(double x)
{
- if ((x>=1) || (x<=1))
- return (x/(1+0.28*x*x));
- else
- return (PI/2 - Atan(1/x));
+ if ((x >= 1) || (x <= 1))
+ return (x / (1 + 0.28 * x * x));
+ else
+ return (PI / 2 - Atan(1 / x));
}
#ifdef __ZSNES__
@@ -242,79 +244,80 @@ short C4WFY2Val;
short C4WFDist;
short C4WFScale;
double tanval;
-double c4x,c4y,c4z;
-double c4x2,c4y2,c4z2;
+double c4x, c4y, c4z;
+double c4x2, c4y2, c4z2;
void C4TransfWireFrame()
{
- c4x=(double)C4WFXVal;
- c4y=(double)C4WFYVal;
- c4z=(double)C4WFZVal-0x95;
-
- // Rotate X
- tanval=-(double)C4WFX2Val*PI*2/128;
- c4y2=c4y*cos(tanval)-c4z*sin(tanval);
- c4z2=c4y*sin(tanval)+c4z*cos(tanval);
-
- // Rotate Y
- tanval=-(double)C4WFY2Val*PI*2/128;
- c4x2=c4x*cos(tanval)+c4z2*sin(tanval);
- c4z=c4x*-sin(tanval)+c4z2*cos(tanval);
-
- // Rotate Z
- tanval=-(double)C4WFDist*PI*2/128;
- c4x=c4x2*cos(tanval)-c4y2*sin(tanval);
- c4y=c4x2*sin(tanval)+c4y2*cos(tanval);
-
- // Scale
- C4WFXVal=(short)(c4x*C4WFScale/(0x90*(c4z+0x95))*0x95);
- C4WFYVal=(short)(c4y*C4WFScale/(0x90*(c4z+0x95))*0x95);
+ c4x = (double)C4WFXVal;
+ c4y = (double)C4WFYVal;
+ c4z = (double)C4WFZVal - 0x95;
+
+ // Rotate X
+ tanval = -(double)C4WFX2Val * PI * 2 / 128;
+ c4y2 = c4y * cos(tanval) - c4z * sin(tanval);
+ c4z2 = c4y * sin(tanval) + c4z * cos(tanval);
+
+ // Rotate Y
+ tanval = -(double)C4WFY2Val * PI * 2 / 128;
+ c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval);
+ c4z = c4x * -sin(tanval) + c4z2 * cos(tanval);
+
+ // Rotate Z
+ tanval = -(double)C4WFDist * PI * 2 / 128;
+ c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval);
+ c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval);
+
+ // Scale
+ C4WFXVal = (short)(c4x * C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
+ C4WFYVal = (short)(c4y * C4WFScale / (0x90 * (c4z + 0x95)) * 0x95);
}
void C4TransfWireFrame2()
{
- c4x=(double)C4WFXVal;
- c4y=(double)C4WFYVal;
- c4z=(double)C4WFZVal;
-
- // Rotate X
- tanval=-(double)C4WFX2Val*PI*2/128;
- c4y2=c4y*cos(tanval)-c4z*sin(tanval);
- c4z2=c4y*sin(tanval)+c4z*cos(tanval);
-
- // Rotate Y
- tanval=-(double)C4WFY2Val*PI*2/128;
- c4x2=c4x*cos(tanval)+c4z2*sin(tanval);
- c4z=c4x*-sin(tanval)+c4z2*cos(tanval);
-
- // Rotate Z
- tanval=-(double)C4WFDist*PI*2/128;
- c4x=c4x2*cos(tanval)-c4y2*sin(tanval);
- c4y=c4x2*sin(tanval)+c4y2*cos(tanval);
-
- // Scale
- C4WFXVal=(short)(c4x*C4WFScale/0x100);
- C4WFYVal=(short)(c4y*C4WFScale/0x100);
+ c4x = (double)C4WFXVal;
+ c4y = (double)C4WFYVal;
+ c4z = (double)C4WFZVal;
+
+ // Rotate X
+ tanval = -(double)C4WFX2Val * PI * 2 / 128;
+ c4y2 = c4y * cos(tanval) - c4z * sin(tanval);
+ c4z2 = c4y * sin(tanval) + c4z * cos(tanval);
+
+ // Rotate Y
+ tanval = -(double)C4WFY2Val * PI * 2 / 128;
+ c4x2 = c4x * cos(tanval) + c4z2 * sin(tanval);
+ c4z = c4x * -sin(tanval) + c4z2 * cos(tanval);
+
+ // Rotate Z
+ tanval = -(double)C4WFDist * PI * 2 / 128;
+ c4x = c4x2 * cos(tanval) - c4y2 * sin(tanval);
+ c4y = c4x2 * sin(tanval) + c4y2 * cos(tanval);
+
+ // Scale
+ C4WFXVal = (short)(c4x * C4WFScale / 0x100);
+ C4WFYVal = (short)(c4y * C4WFScale / 0x100);
}
void C4CalcWireFrame()
{
- C4WFXVal=C4WFX2Val-C4WFXVal;
- C4WFYVal=C4WFY2Val-C4WFYVal;
- if (abs(C4WFXVal)>abs(C4WFYVal)){
- C4WFDist=abs(C4WFXVal)+1;
- C4WFYVal=(256*(long)C4WFYVal)/abs(C4WFXVal);
- if (C4WFXVal<0) C4WFXVal=-256;
- else C4WFXVal=256;
- }
- else
- if (C4WFYVal!=0) {
- C4WFDist=abs(C4WFYVal)+1;
- C4WFXVal=(256*(long)C4WFXVal)/abs(C4WFYVal);
- if (C4WFYVal<0) C4WFYVal=-256;
- else C4WFYVal=256;
- }
- else C4WFDist=0;
+ C4WFXVal = C4WFX2Val - C4WFXVal;
+ C4WFYVal = C4WFY2Val - C4WFYVal;
+ if (abs(C4WFXVal) > abs(C4WFYVal))
+ {
+ C4WFDist = abs(C4WFXVal) + 1;
+ C4WFYVal = (256 * (long)C4WFYVal) / abs(C4WFXVal);
+ if (C4WFXVal < 0) C4WFXVal = -256;
+ else C4WFXVal = 256;
+ }
+ else if (C4WFYVal != 0)
+ {
+ C4WFDist = abs(C4WFYVal) + 1;
+ C4WFXVal = (256 * (long)C4WFXVal) / abs(C4WFYVal);
+ if (C4WFYVal < 0) C4WFYVal = -256;
+ else C4WFYVal = 256;
+ }
+ else C4WFDist = 0;
}
short C41FXVal;
@@ -325,33 +328,35 @@ short C41FDistVal;
void C4Op1F()
{
- if (C41FXVal == 0) {
- if (C41FYVal>0) C41FAngleRes=0x80;
- else C41FAngleRes=0x180;
- }
- else {
- tanval = ((double)C41FYVal)/((double)C41FXVal);
- C41FAngleRes=(short)(atan(tanval)/(PI*2)*512);
- C41FAngleRes=C41FAngleRes;
- if (C41FXVal<0) C41FAngleRes+=0x100;
- C41FAngleRes&=0x1FF;
- }
+ if (C41FXVal == 0)
+ {
+ if (C41FYVal > 0) C41FAngleRes = 0x80;
+ else C41FAngleRes = 0x180;
+ }
+ else
+ {
+ tanval = ((double)C41FYVal) / ((double)C41FXVal);
+ C41FAngleRes = (short)(atan(tanval) / (PI * 2) * 512);
+ C41FAngleRes = C41FAngleRes;
+ if (C41FXVal < 0) C41FAngleRes += 0x100;
+ C41FAngleRes &= 0x1FF;
+ }
}
void C4Op15()
{
- tanval=sqrt(((double)C41FYVal)*((double)C41FYVal)+((double)C41FXVal)*
- ((double)C41FXVal));
- C41FDist=(short)tanval;
+ tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) *
+ ((double)C41FXVal));
+ C41FDist = (short)tanval;
}
void C4Op0D()
{
- tanval=sqrt(((double)C41FYVal)*((double)C41FYVal)+((double)C41FXVal)*
- ((double)C41FXVal));
- tanval=(double)C41FDistVal/tanval;
- C41FYVal=(short)(((double)C41FYVal*tanval)*0.99);
- C41FXVal=(short)(((double)C41FXVal*tanval)*0.98);
+ tanval = sqrt(((double)C41FYVal) * ((double)C41FYVal) + ((double)C41FXVal) *
+ ((double)C41FXVal));
+ tanval = (double)C41FDistVal / tanval;
+ C41FYVal = (short)(((double)C41FYVal * tanval) * 0.99);
+ C41FXVal = (short)(((double)C41FXVal * tanval) * 0.98);
}
#endif
@@ -362,14 +367,15 @@ void C4Op0D()
void InitDSP(void)
{
#ifdef __OPT__
- unsigned int i;
- for (i=0; i<INCR; i++){
- CosTable2[i] = (cos((double)(2*PI*i/INCR)));
- SinTable2[i] = (sin((double)(2*PI*i/INCR)));
- }
+ unsigned int i;
+ for (i = 0; i < INCR; i++)
+ {
+ CosTable2[i] = (cos((double)(2 * PI * i / INCR)));
+ SinTable2[i] = (sin((double)(2 * PI * i / INCR)));
+ }
#endif
#ifdef DebugDSP1
- Start_Log();
+ Start_Log();
#endif
}
@@ -380,11 +386,12 @@ short Op00Result;
void DSPOp00()
{
- Op00Result= Op00Multiplicand * Op00Multiplier >> 15;
+ Op00Result = Op00Multiplicand * Op00Multiplier >> 15;
- #ifdef DebugDSP1
- Log_Message("OP00 MULT %d*%d/32768=%d",Op00Multiplicand,Op00Multiplier,Op00Result);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP00 MULT %d*%d/32768=%d", Op00Multiplicand, Op00Multiplier,
+ Op00Result);
+#endif
}
short Op20Multiplicand;
@@ -393,12 +400,13 @@ short Op20Result;
void DSPOp20()
{
- Op20Result= Op20Multiplicand * Op20Multiplier >> 15;
+ Op20Result = Op20Multiplicand * Op20Multiplier >> 15;
Op20Result++;
- #ifdef DebugDSP1
- Log_Message("OP20 MULT %d*%d/32768=%d",Op20Multiplicand,Op20Multiplier,Op20Result);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP20 MULT %d*%d/32768=%d", Op20Multiplicand, Op20Multiplier,
+ Op20Result);
+#endif
}
signed short Op10Coefficient;
@@ -406,61 +414,65 @@ signed short Op10Exponent;
signed short Op10CoefficientR;
signed short Op10ExponentR;
-void DSP1_Inverse(short Coefficient, short Exponent, short *iCoefficient, short *iExponent)
+void DSP1_Inverse(short Coefficient, short Exponent, short* iCoefficient,
+ short* iExponent)
{
- // Step One: Division by Zero
- if (Coefficient == 0x0000)
- {
- *iCoefficient = 0x7fff;
- *iExponent = 0x002f;
- }
- else
- {
- short Sign = 1;
-
- // Step Two: Remove Sign
- if (Coefficient < 0)
- {
- if (Coefficient < -32767) Coefficient = -32767;
- Coefficient = -Coefficient;
- Sign = -1;
- }
-
- // Step Three: Normalize
- while (Coefficient < 0x4000)
- {
- Coefficient <<= 1;
- Exponent--;
- }
-
- // Step Four: Special Case
- if (Coefficient == 0x4000)
- if (Sign == 1) *iCoefficient = 0x7fff;
- else {
- *iCoefficient = -0x4000;
- Exponent--;
- }
- else {
- // Step Five: Initial Guess
- short i = DSP1ROM[((Coefficient - 0x4000) >> 7) + 0x0065];
-
- // Step Six: Iterate "estimated" Newton's Method
- i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
- i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
-
- *iCoefficient = i * Sign;
- }
-
- *iExponent = 1 - Exponent;
- }
+ // Step One: Division by Zero
+ if (Coefficient == 0x0000)
+ {
+ *iCoefficient = 0x7fff;
+ *iExponent = 0x002f;
+ }
+ else
+ {
+ short Sign = 1;
+
+ // Step Two: Remove Sign
+ if (Coefficient < 0)
+ {
+ if (Coefficient < -32767) Coefficient = -32767;
+ Coefficient = -Coefficient;
+ Sign = -1;
+ }
+
+ // Step Three: Normalize
+ while (Coefficient < 0x4000)
+ {
+ Coefficient <<= 1;
+ Exponent--;
+ }
+
+ // Step Four: Special Case
+ if (Coefficient == 0x4000)
+ if (Sign == 1) *iCoefficient = 0x7fff;
+ else
+ {
+ *iCoefficient = -0x4000;
+ Exponent--;
+ }
+ else
+ {
+ // Step Five: Initial Guess
+ short i = DSP1ROM[((Coefficient - 0x4000) >> 7) + 0x0065];
+
+ // Step Six: Iterate "estimated" Newton's Method
+ i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
+ i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
+
+ *iCoefficient = i * Sign;
+ }
+
+ *iExponent = 1 - Exponent;
+ }
}
void DSPOp10()
{
- DSP1_Inverse(Op10Coefficient, Op10Exponent, &Op10CoefficientR, &Op10ExponentR);
- #ifdef DebugDSP1
- Log_Message("OP10 INV %d*2^%d = %d*2^%d", Op10Coefficient, Op10Exponent, Op10CoefficientR, Op10ExponentR);
- #endif
+ DSP1_Inverse(Op10Coefficient, Op10Exponent, &Op10CoefficientR, &Op10ExponentR);
+#ifdef DebugDSP1
+ Log_Message("OP10 INV %d*2^%d = %d*2^%d", Op10Coefficient, Op10Exponent,
+ Op10CoefficientR, Op10ExponentR);
+#endif
}
short Op04Angle;
@@ -468,185 +480,203 @@ short Op04Radius;
short Op04Sin;
short Op04Cos;
-const short DSP1_MulTable[256] = {
- 0x0000, 0x0003, 0x0006, 0x0009, 0x000c, 0x000f, 0x0012, 0x0015,
- 0x0019, 0x001c, 0x001f, 0x0022, 0x0025, 0x0028, 0x002b, 0x002f,
- 0x0032, 0x0035, 0x0038, 0x003b, 0x003e, 0x0041, 0x0045, 0x0048,
- 0x004b, 0x004e, 0x0051, 0x0054, 0x0057, 0x005b, 0x005e, 0x0061,
- 0x0064, 0x0067, 0x006a, 0x006d, 0x0071, 0x0074, 0x0077, 0x007a,
- 0x007d, 0x0080, 0x0083, 0x0087, 0x008a, 0x008d, 0x0090, 0x0093,
- 0x0096, 0x0099, 0x009d, 0x00a0, 0x00a3, 0x00a6, 0x00a9, 0x00ac,
- 0x00af, 0x00b3, 0x00b6, 0x00b9, 0x00bc, 0x00bf, 0x00c2, 0x00c5,
- 0x00c9, 0x00cc, 0x00cf, 0x00d2, 0x00d5, 0x00d8, 0x00db, 0x00df,
- 0x00e2, 0x00e5, 0x00e8, 0x00eb, 0x00ee, 0x00f1, 0x00f5, 0x00f8,
- 0x00fb, 0x00fe, 0x0101, 0x0104, 0x0107, 0x010b, 0x010e, 0x0111,
- 0x0114, 0x0117, 0x011a, 0x011d, 0x0121, 0x0124, 0x0127, 0x012a,
- 0x012d, 0x0130, 0x0133, 0x0137, 0x013a, 0x013d, 0x0140, 0x0143,
- 0x0146, 0x0149, 0x014d, 0x0150, 0x0153, 0x0156, 0x0159, 0x015c,
- 0x015f, 0x0163, 0x0166, 0x0169, 0x016c, 0x016f, 0x0172, 0x0175,
- 0x0178, 0x017c, 0x017f, 0x0182, 0x0185, 0x0188, 0x018b, 0x018e,
- 0x0192, 0x0195, 0x0198, 0x019b, 0x019e, 0x01a1, 0x01a4, 0x01a8,
- 0x01ab, 0x01ae, 0x01b1, 0x01b4, 0x01b7, 0x01ba, 0x01be, 0x01c1,
- 0x01c4, 0x01c7, 0x01ca, 0x01cd, 0x01d0, 0x01d4, 0x01d7, 0x01da,
- 0x01dd, 0x01e0, 0x01e3, 0x01e6, 0x01ea, 0x01ed, 0x01f0, 0x01f3,
- 0x01f6, 0x01f9, 0x01fc, 0x0200, 0x0203, 0x0206, 0x0209, 0x020c,
- 0x020f, 0x0212, 0x0216, 0x0219, 0x021c, 0x021f, 0x0222, 0x0225,
- 0x0228, 0x022c, 0x022f, 0x0232, 0x0235, 0x0238, 0x023b, 0x023e,
- 0x0242, 0x0245, 0x0248, 0x024b, 0x024e, 0x0251, 0x0254, 0x0258,
- 0x025b, 0x025e, 0x0261, 0x0264, 0x0267, 0x026a, 0x026e, 0x0271,
- 0x0274, 0x0277, 0x027a, 0x027d, 0x0280, 0x0284, 0x0287, 0x028a,
- 0x028d, 0x0290, 0x0293, 0x0296, 0x029a, 0x029d, 0x02a0, 0x02a3,
- 0x02a6, 0x02a9, 0x02ac, 0x02b0, 0x02b3, 0x02b6, 0x02b9, 0x02bc,
- 0x02bf, 0x02c2, 0x02c6, 0x02c9, 0x02cc, 0x02cf, 0x02d2, 0x02d5,
- 0x02d8, 0x02db, 0x02df, 0x02e2, 0x02e5, 0x02e8, 0x02eb, 0x02ee,
- 0x02f1, 0x02f5, 0x02f8, 0x02fb, 0x02fe, 0x0301, 0x0304, 0x0307,
- 0x030b, 0x030e, 0x0311, 0x0314, 0x0317, 0x031a, 0x031d, 0x0321};
-
-const short DSP1_SinTable[256] = {
- 0x0000, 0x0324, 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2,
- 0x18f8, 0x1c0b, 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
- 0x30fb, 0x33de, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
- 0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
- 0x5a82, 0x5cb4, 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6,
- 0x6a6d, 0x6c24, 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504,
- 0x7641, 0x776c, 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3,
- 0x7d8a, 0x7e1d, 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6,
- 0x7fff, 0x7ff6, 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d,
- 0x7d8a, 0x7ce3, 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c,
- 0x7641, 0x7504, 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24,
- 0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4,
- 0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
- 0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de,
- 0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b,
- 0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324,
- -0x0000, -0x0324, -0x0647, -0x096a, -0x0c8b, -0x0fab, -0x12c8, -0x15e2,
- -0x18f8, -0x1c0b, -0x1f19, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
- -0x30fb, -0x33de, -0x36ba, -0x398c, -0x3c56, -0x3f17, -0x41ce, -0x447a,
- -0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
- -0x5a82, -0x5cb4, -0x5ed7, -0x60ec, -0x62f2, -0x64e8, -0x66cf, -0x68a6,
- -0x6a6d, -0x6c24, -0x6dca, -0x6f5f, -0x70e2, -0x7255, -0x73b5, -0x7504,
- -0x7641, -0x776c, -0x7884, -0x798a, -0x7a7d, -0x7b5d, -0x7c29, -0x7ce3,
- -0x7d8a, -0x7e1d, -0x7e9d, -0x7f09, -0x7f62, -0x7fa7, -0x7fd8, -0x7ff6,
- -0x7fff, -0x7ff6, -0x7fd8, -0x7fa7, -0x7f62, -0x7f09, -0x7e9d, -0x7e1d,
- -0x7d8a, -0x7ce3, -0x7c29, -0x7b5d, -0x7a7d, -0x798a, -0x7884, -0x776c,
- -0x7641, -0x7504, -0x73b5, -0x7255, -0x70e2, -0x6f5f, -0x6dca, -0x6c24,
- -0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f2, -0x60ec, -0x5ed7, -0x5cb4,
- -0x5a82, -0x5842, -0x55f5, -0x539b, -0x5133, -0x4ebf, -0x4c3f, -0x49b4,
- -0x471c, -0x447a, -0x41ce, -0x3f17, -0x3c56, -0x398c, -0x36ba, -0x33de,
- -0x30fb, -0x2e11, -0x2b1f, -0x2826, -0x2528, -0x2223, -0x1f19, -0x1c0b,
- -0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324};
+const short DSP1_MulTable[256] =
+{
+ 0x0000, 0x0003, 0x0006, 0x0009, 0x000c, 0x000f, 0x0012, 0x0015,
+ 0x0019, 0x001c, 0x001f, 0x0022, 0x0025, 0x0028, 0x002b, 0x002f,
+ 0x0032, 0x0035, 0x0038, 0x003b, 0x003e, 0x0041, 0x0045, 0x0048,
+ 0x004b, 0x004e, 0x0051, 0x0054, 0x0057, 0x005b, 0x005e, 0x0061,
+ 0x0064, 0x0067, 0x006a, 0x006d, 0x0071, 0x0074, 0x0077, 0x007a,
+ 0x007d, 0x0080, 0x0083, 0x0087, 0x008a, 0x008d, 0x0090, 0x0093,
+ 0x0096, 0x0099, 0x009d, 0x00a0, 0x00a3, 0x00a6, 0x00a9, 0x00ac,
+ 0x00af, 0x00b3, 0x00b6, 0x00b9, 0x00bc, 0x00bf, 0x00c2, 0x00c5,
+ 0x00c9, 0x00cc, 0x00cf, 0x00d2, 0x00d5, 0x00d8, 0x00db, 0x00df,
+ 0x00e2, 0x00e5, 0x00e8, 0x00eb, 0x00ee, 0x00f1, 0x00f5, 0x00f8,
+ 0x00fb, 0x00fe, 0x0101, 0x0104, 0x0107, 0x010b, 0x010e, 0x0111,
+ 0x0114, 0x0117, 0x011a, 0x011d, 0x0121, 0x0124, 0x0127, 0x012a,
+ 0x012d, 0x0130, 0x0133, 0x0137, 0x013a, 0x013d, 0x0140, 0x0143,
+ 0x0146, 0x0149, 0x014d, 0x0150, 0x0153, 0x0156, 0x0159, 0x015c,
+ 0x015f, 0x0163, 0x0166, 0x0169, 0x016c, 0x016f, 0x0172, 0x0175,
+ 0x0178, 0x017c, 0x017f, 0x0182, 0x0185, 0x0188, 0x018b, 0x018e,
+ 0x0192, 0x0195, 0x0198, 0x019b, 0x019e, 0x01a1, 0x01a4, 0x01a8,
+ 0x01ab, 0x01ae, 0x01b1, 0x01b4, 0x01b7, 0x01ba, 0x01be, 0x01c1,
+ 0x01c4, 0x01c7, 0x01ca, 0x01cd, 0x01d0, 0x01d4, 0x01d7, 0x01da,
+ 0x01dd, 0x01e0, 0x01e3, 0x01e6, 0x01ea, 0x01ed, 0x01f0, 0x01f3,
+ 0x01f6, 0x01f9, 0x01fc, 0x0200, 0x0203, 0x0206, 0x0209, 0x020c,
+ 0x020f, 0x0212, 0x0216, 0x0219, 0x021c, 0x021f, 0x0222, 0x0225,
+ 0x0228, 0x022c, 0x022f, 0x0232, 0x0235, 0x0238, 0x023b, 0x023e,
+ 0x0242, 0x0245, 0x0248, 0x024b, 0x024e, 0x0251, 0x0254, 0x0258,
+ 0x025b, 0x025e, 0x0261, 0x0264, 0x0267, 0x026a, 0x026e, 0x0271,
+ 0x0274, 0x0277, 0x027a, 0x027d, 0x0280, 0x0284, 0x0287, 0x028a,
+ 0x028d, 0x0290, 0x0293, 0x0296, 0x029a, 0x029d, 0x02a0, 0x02a3,
+ 0x02a6, 0x02a9, 0x02ac, 0x02b0, 0x02b3, 0x02b6, 0x02b9, 0x02bc,
+ 0x02bf, 0x02c2, 0x02c6, 0x02c9, 0x02cc, 0x02cf, 0x02d2, 0x02d5,
+ 0x02d8, 0x02db, 0x02df, 0x02e2, 0x02e5, 0x02e8, 0x02eb, 0x02ee,
+ 0x02f1, 0x02f5, 0x02f8, 0x02fb, 0x02fe, 0x0301, 0x0304, 0x0307,
+ 0x030b, 0x030e, 0x0311, 0x0314, 0x0317, 0x031a, 0x031d, 0x0321
+};
+
+const short DSP1_SinTable[256] =
+{
+ 0x0000, 0x0324, 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2,
+ 0x18f8, 0x1c0b, 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
+ 0x30fb, 0x33de, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
+ 0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
+ 0x5a82, 0x5cb4, 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6,
+ 0x6a6d, 0x6c24, 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504,
+ 0x7641, 0x776c, 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3,
+ 0x7d8a, 0x7e1d, 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6,
+ 0x7fff, 0x7ff6, 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d,
+ 0x7d8a, 0x7ce3, 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c,
+ 0x7641, 0x7504, 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24,
+ 0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4,
+ 0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
+ 0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de,
+ 0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b,
+ 0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324,
+ -0x0000, -0x0324, -0x0647, -0x096a, -0x0c8b, -0x0fab, -0x12c8, -0x15e2,
+ -0x18f8, -0x1c0b, -0x1f19, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
+ -0x30fb, -0x33de, -0x36ba, -0x398c, -0x3c56, -0x3f17, -0x41ce, -0x447a,
+ -0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
+ -0x5a82, -0x5cb4, -0x5ed7, -0x60ec, -0x62f2, -0x64e8, -0x66cf, -0x68a6,
+ -0x6a6d, -0x6c24, -0x6dca, -0x6f5f, -0x70e2, -0x7255, -0x73b5, -0x7504,
+ -0x7641, -0x776c, -0x7884, -0x798a, -0x7a7d, -0x7b5d, -0x7c29, -0x7ce3,
+ -0x7d8a, -0x7e1d, -0x7e9d, -0x7f09, -0x7f62, -0x7fa7, -0x7fd8, -0x7ff6,
+ -0x7fff, -0x7ff6, -0x7fd8, -0x7fa7, -0x7f62, -0x7f09, -0x7e9d, -0x7e1d,
+ -0x7d8a, -0x7ce3, -0x7c29, -0x7b5d, -0x7a7d, -0x798a, -0x7884, -0x776c,
+ -0x7641, -0x7504, -0x73b5, -0x7255, -0x70e2, -0x6f5f, -0x6dca, -0x6c24,
+ -0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f2, -0x60ec, -0x5ed7, -0x5cb4,
+ -0x5a82, -0x5842, -0x55f5, -0x539b, -0x5133, -0x4ebf, -0x4c3f, -0x49b4,
+ -0x471c, -0x447a, -0x41ce, -0x3f17, -0x3c56, -0x398c, -0x36ba, -0x33de,
+ -0x30fb, -0x2e11, -0x2b1f, -0x2826, -0x2528, -0x2223, -0x1f19, -0x1c0b,
+ -0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
+};
short DSP1_Sin(short Angle)
{
- if (Angle < 0) {
- if (Angle == -32768) return 0;
- return -DSP1_Sin(-Angle);
- }
- int S = DSP1_SinTable[Angle >> 8] + (DSP1_MulTable[Angle & 0xff] * DSP1_SinTable[0x40 + (Angle >> 8)] >> 15);
- if (S > 32767) S = 32767;
- return (short) S;
+ if (Angle < 0)
+ {
+ if (Angle == -32768) return 0;
+ return -DSP1_Sin(-Angle);
+ }
+ int S = DSP1_SinTable[Angle >> 8] + (DSP1_MulTable[Angle & 0xff] *
+ DSP1_SinTable[0x40 + (Angle >> 8)] >> 15);
+ if (S > 32767) S = 32767;
+ return (short) S;
}
short DSP1_Cos(short Angle)
{
- if (Angle < 0) {
- if (Angle == -32768) return -32768;
- Angle = -Angle;
- }
- int S = DSP1_SinTable[0x40 + (Angle >> 8)] - (DSP1_MulTable[Angle & 0xff] * DSP1_SinTable[Angle >> 8] >> 15);
- if (S < -32768) S = -32767;
- return (short) S;
+ if (Angle < 0)
+ {
+ if (Angle == -32768) return -32768;
+ Angle = -Angle;
+ }
+ int S = DSP1_SinTable[0x40 + (Angle >> 8)] - (DSP1_MulTable[Angle & 0xff] *
+ DSP1_SinTable[Angle >> 8] >> 15);
+ if (S < -32768) S = -32767;
+ return (short) S;
}
-void DSP1_Normalize(short m, short *Coefficient, short *Exponent)
+void DSP1_Normalize(short m, short* Coefficient, short* Exponent)
{
- short i = 0x4000;
- short e = 0;
-
- if (m < 0)
- while ((m & i) && i) {
- i >>= 1;
- e++;
- }
- else
- while (!(m & i) && i) {
- i >>= 1;
- e++;
- }
-
- if (e > 0)
- *Coefficient = m * DSP1ROM[0x21 + e] << 1;
- else
- *Coefficient = m;
-
- *Exponent -= e;
+ short i = 0x4000;
+ short e = 0;
+
+ if (m < 0)
+ while ((m & i) && i)
+ {
+ i >>= 1;
+ e++;
+ }
+ else
+ while (!(m & i) && i)
+ {
+ i >>= 1;
+ e++;
+ }
+
+ if (e > 0)
+ *Coefficient = m * DSP1ROM[0x21 + e] << 1;
+ else
+ *Coefficient = m;
+
+ *Exponent -= e;
}
-void DSP1_NormalizeDouble(int Product, short *Coefficient, short *Exponent)
+void DSP1_NormalizeDouble(int Product, short* Coefficient, short* Exponent)
{
- short n = Product & 0x7fff;
- short m = Product >> 15;
- short i = 0x4000;
- short e = 0;
-
- if (m < 0)
- while ((m & i) && i) {
- i >>= 1;
- e++;
- }
- else
- while (!(m & i) && i) {
- i >>= 1;
- e++;
- }
-
- if (e > 0)
- {
- *Coefficient = m * DSP1ROM[0x0021 + e] << 1;
-
- if (e < 15)
- *Coefficient += n * DSP1ROM[0x0040 - e] >> 15;
- else
- {
- i = 0x4000;
-
- if (m < 0)
- while ((n & i) && i) {
- i >>= 1;
- e++;
- }
- else
- while (!(n & i) && i) {
- i >>= 1;
- e++;
- }
-
- if (e > 15)
- *Coefficient = n * DSP1ROM[0x0012 + e] << 1;
- else
- *Coefficient += n;
- }
- }
- else
- *Coefficient = m;
-
- *Exponent = e;
+ short n = Product & 0x7fff;
+ short m = Product >> 15;
+ short i = 0x4000;
+ short e = 0;
+
+ if (m < 0)
+ while ((m & i) && i)
+ {
+ i >>= 1;
+ e++;
+ }
+ else
+ while (!(m & i) && i)
+ {
+ i >>= 1;
+ e++;
+ }
+
+ if (e > 0)
+ {
+ *Coefficient = m * DSP1ROM[0x0021 + e] << 1;
+
+ if (e < 15)
+ *Coefficient += n * DSP1ROM[0x0040 - e] >> 15;
+ else
+ {
+ i = 0x4000;
+
+ if (m < 0)
+ while ((n & i) && i)
+ {
+ i >>= 1;
+ e++;
+ }
+ else
+ while (!(n & i) && i)
+ {
+ i >>= 1;
+ e++;
+ }
+
+ if (e > 15)
+ *Coefficient = n * DSP1ROM[0x0012 + e] << 1;
+ else
+ *Coefficient += n;
+ }
+ }
+ else
+ *Coefficient = m;
+
+ *Exponent = e;
}
short DSP1_Truncate(short C, short E)
{
- if (E > 0) {
- if (C > 0) return 32767; else if (C < 0) return -32767;
- } else {
- if (E < 0) return C * DSP1ROM[0x0031 + E] >> 15;
- }
- return C;
+ if (E > 0)
+ {
+ if (C > 0) return 32767;
+ else if (C < 0) return -32767;
+ }
+ else
+ {
+ if (E < 0) return C * DSP1ROM[0x0031 + E] >> 15;
+ }
+ return C;
}
void DSPOp04()
{
- Op04Sin = DSP1_Sin(Op04Angle) * Op04Radius >> 15;
- Op04Cos = DSP1_Cos(Op04Angle) * Op04Radius >> 15;
+ Op04Sin = DSP1_Sin(Op04Angle) * Op04Radius >> 15;
+ Op04Cos = DSP1_Cos(Op04Angle) * Op04Radius >> 15;
}
short Op0CA;
@@ -657,8 +687,8 @@ short Op0CY2;
void DSPOp0C()
{
- Op0CX2 = (Op0CY1 * DSP1_Sin(Op0CA) >> 15) + (Op0CX1 * DSP1_Cos(Op0CA) >> 15);
- Op0CY2 = (Op0CY1 * DSP1_Cos(Op0CA) >> 15) - (Op0CX1 * DSP1_Sin(Op0CA) >> 15);
+ Op0CX2 = (Op0CY1 * DSP1_Sin(Op0CA) >> 15) + (Op0CX1 * DSP1_Cos(Op0CA) >> 15);
+ Op0CY2 = (Op0CY1 * DSP1_Cos(Op0CA) >> 15) - (Op0CX1 * DSP1_Sin(Op0CA) >> 15);
}
short CentreX;
@@ -675,124 +705,133 @@ short SinAzs;
short CosAzs;
// Clipped Zenith angle
-short SinAZS;
+short SinAZS;
short CosAZS;
short SecAZS_C1;
short SecAZS_E1;
short SecAZS_C2;
short SecAZS_E2;
-const short MaxAZS_Exp[16] = {
- 0x38b4, 0x38b7, 0x38ba, 0x38be, 0x38c0, 0x38c4, 0x38c7, 0x38ca,
- 0x38ce, 0x38d0, 0x38d4, 0x38d7, 0x38da, 0x38dd, 0x38e0, 0x38e4
+const short MaxAZS_Exp[16] =
+{
+ 0x38b4, 0x38b7, 0x38ba, 0x38be, 0x38c0, 0x38c4, 0x38c7, 0x38ca,
+ 0x38ce, 0x38d0, 0x38d4, 0x38d7, 0x38da, 0x38dd, 0x38e0, 0x38e4
};
-void DSP1_Parameter(short Fx, short Fy, short Fz, short Lfe, short Les, short Aas, short Azs, short *Vof, short *Vva, short *Cx, short *Cy)
+void DSP1_Parameter(short Fx, short Fy, short Fz, short Lfe, short Les,
+ short Aas, short Azs, short* Vof, short* Vva, short* Cx, short* Cy)
{
- short CSec, C, E;
+ short CSec, C, E;
- // Copy Zenith angle for clipping
- short AZS = Azs;
+ // Copy Zenith angle for clipping
+ short AZS = Azs;
- // Store Sin and Cos of Azimuth and Zenith angles
- SinAas = DSP1_Sin(Aas);
- CosAas = DSP1_Cos(Aas);
- SinAzs = DSP1_Sin(Azs);
- CosAzs = DSP1_Cos(Azs);
+ // Store Sin and Cos of Azimuth and Zenith angles
+ SinAas = DSP1_Sin(Aas);
+ CosAas = DSP1_Cos(Aas);
+ SinAzs = DSP1_Sin(Azs);
+ CosAzs = DSP1_Cos(Azs);
- // Center of Projection
- CentreX = Fx + (Lfe * (SinAzs * -SinAas >> 15) >> 15);
- CentreY = Fy + (Lfe * (SinAzs * CosAas >> 15) >> 15);
+ // Center of Projection
+ CentreX = Fx + (Lfe * (SinAzs * -SinAas >> 15) >> 15);
+ CentreY = Fy + (Lfe * (SinAzs * CosAas >> 15) >> 15);
- E = 0;
- DSP1_Normalize(Fz + (Lfe * (CosAzs * 0x7fff >> 15) >> 15), &C, &E);
+ E = 0;
+ DSP1_Normalize(Fz + (Lfe * (CosAzs * 0x7fff >> 15) >> 15), &C, &E);
- VPlane_C = C;
- VPlane_E = E;
+ VPlane_C = C;
+ VPlane_E = E;
- // Determine clip boundary and clip Zenith angle if necessary
- short MaxAZS = MaxAZS_Exp[-E];
+ // Determine clip boundary and clip Zenith angle if necessary
+ short MaxAZS = MaxAZS_Exp[-E];
- if (AZS < 0) {
- MaxAZS = -MaxAZS;
- if (AZS < MaxAZS + 1) AZS = MaxAZS + 1;
- } else {
- if (AZS > MaxAZS) AZS = MaxAZS;
- }
+ if (AZS < 0)
+ {
+ MaxAZS = -MaxAZS;
+ if (AZS < MaxAZS + 1) AZS = MaxAZS + 1;
+ }
+ else
+ {
+ if (AZS > MaxAZS) AZS = MaxAZS;
+ }
- // Store Sin and Cos of clipped Zenith angle
- SinAZS = DSP1_Sin(AZS);
- CosAZS = DSP1_Cos(AZS);
+ // Store Sin and Cos of clipped Zenith angle
+ SinAZS = DSP1_Sin(AZS);
+ CosAZS = DSP1_Cos(AZS);
- DSP1_Inverse(CosAZS, 0, &SecAZS_C1, &SecAZS_E1);
- DSP1_Normalize(C * SecAZS_C1 >> 15, &C, &E);
- E += SecAZS_E1;
+ DSP1_Inverse(CosAZS, 0, &SecAZS_C1, &SecAZS_E1);
+ DSP1_Normalize(C * SecAZS_C1 >> 15, &C, &E);
+ E += SecAZS_E1;
- C = DSP1_Truncate(C, E) * SinAZS >> 15;
+ C = DSP1_Truncate(C, E) * SinAZS >> 15;
- CentreX += C * SinAas >> 15;
- CentreY -= C * CosAas >> 15;
+ CentreX += C * SinAas >> 15;
+ CentreY -= C * CosAas >> 15;
- *Cx = CentreX;
- *Cy = CentreY;
+ *Cx = CentreX;
+ *Cy = CentreY;
- // Raster number of imaginary center and horizontal line
- *Vof = 0;
+ // Raster number of imaginary center and horizontal line
+ *Vof = 0;
- if ((Azs != AZS) || (Azs == MaxAZS))
- {
- if (Azs == -32768) Azs = -32767;
+ if ((Azs != AZS) || (Azs == MaxAZS))
+ {
+ if (Azs == -32768) Azs = -32767;
- C = Azs - MaxAZS;
- if (C >= 0) C--;
- short Aux = ~(C << 2);
+ C = Azs - MaxAZS;
+ if (C >= 0) C--;
+ short Aux = ~(C << 2);
- C = Aux * DSP1ROM[0x0328] >> 15;
- C = (C * Aux >> 15) + DSP1ROM[0x0327];
- *Vof -= (C * Aux >> 15) * Les >> 15;
+ C = Aux * DSP1ROM[0x0328] >> 15;
+ C = (C * Aux >> 15) + DSP1ROM[0x0327];
+ *Vof -= (C * Aux >> 15) * Les >> 15;
- C = Aux * Aux >> 15;
- Aux = (C * DSP1ROM[0x0324] >> 15) + DSP1ROM[0x0325];
- CosAZS += (C * Aux >> 15) * CosAZS >> 15;
- }
+ C = Aux * Aux >> 15;
+ Aux = (C * DSP1ROM[0x0324] >> 15) + DSP1ROM[0x0325];
+ CosAZS += (C * Aux >> 15) * CosAZS >> 15;
+ }
- VOffset = Les * CosAZS >> 15;
+ VOffset = Les * CosAZS >> 15;
- DSP1_Inverse(SinAZS, 0, &CSec, &E);
- DSP1_Normalize(VOffset, &C, &E);
- DSP1_Normalize(C * CSec >> 15, &C, &E);
+ DSP1_Inverse(SinAZS, 0, &CSec, &E);
+ DSP1_Normalize(VOffset, &C, &E);
+ DSP1_Normalize(C * CSec >> 15, &C, &E);
- if (C == -32768) { C >>= 1; E++; }
+ if (C == -32768)
+ {
+ C >>= 1;
+ E++;
+ }
- *Vva = DSP1_Truncate(-C, E);
+ *Vva = DSP1_Truncate(-C, E);
- // Store Sec of clipped Zenith angle
- DSP1_Inverse(CosAZS, 0, &SecAZS_C2, &SecAZS_E2);
+ // Store Sec of clipped Zenith angle
+ DSP1_Inverse(CosAZS, 0, &SecAZS_C2, &SecAZS_E2);
}
-void DSP1_Raster(short Vs, short *An, short *Bn, short *Cn, short *Dn)
+void DSP1_Raster(short Vs, short* An, short* Bn, short* Cn, short* Dn)
{
- short C, E, C1, E1;
+ short C, E, C1, E1;
- DSP1_Inverse((Vs * SinAzs >> 15) + VOffset, 7, &C, &E);
- E += VPlane_E;
+ DSP1_Inverse((Vs * SinAzs >> 15) + VOffset, 7, &C, &E);
+ E += VPlane_E;
- C1 = C * VPlane_C >> 15;
- E1 = E + SecAZS_E2;
+ C1 = C * VPlane_C >> 15;
+ E1 = E + SecAZS_E2;
- DSP1_Normalize(C1, &C, &E);
+ DSP1_Normalize(C1, &C, &E);
- C = DSP1_Truncate(C, E);
+ C = DSP1_Truncate(C, E);
- *An = C * CosAas >> 15;
- *Cn = C * SinAas >> 15;
+ *An = C * CosAas >> 15;
+ *Cn = C * SinAas >> 15;
- DSP1_Normalize(C1 * SecAZS_C2 >> 15, &C, &E1);
+ DSP1_Normalize(C1 * SecAZS_C2 >> 15, &C, &E1);
- C = DSP1_Truncate(C, E1);
+ C = DSP1_Truncate(C, E1);
- *Bn = C * -SinAas >> 15;
- *Dn = C * CosAas >> 15;
+ *Bn = C * -SinAas >> 15;
+ *Dn = C * CosAas >> 15;
}
short Op02FX;
@@ -809,7 +848,8 @@ short Op02CY;
void DSPOp02()
{
- DSP1_Parameter(Op02FX, Op02FY, Op02FZ, Op02LFE, Op02LES, Op02AAS, Op02AZS, &Op02VOF, &Op02VVA, &Op02CX, &Op02CY);
+ DSP1_Parameter(Op02FX, Op02FY, Op02FZ, Op02LFE, Op02LES, Op02AAS, Op02AZS,
+ &Op02VOF, &Op02VVA, &Op02CX, &Op02CY);
}
short Op0AVS;
@@ -820,8 +860,8 @@ short Op0AD;
void DSPOp0A()
{
- DSP1_Raster(Op0AVS, &Op0AA, &Op0AB, &Op0AC, &Op0AD);
- Op0AVS++;
+ DSP1_Raster(Op0AVS, &Op0AA, &Op0AB, &Op0AC, &Op0AD);
+ Op0AVS++;
}
short Op06X;
@@ -847,119 +887,119 @@ int tanval2;
#ifdef __OPT06__
void DSPOp06()
{
- ObjPX=Op06X-Op02FX;
- ObjPY=Op06Y-Op02FY;
- ObjPZ=Op06Z-Op02FZ;
+ ObjPX = Op06X - Op02FX;
+ ObjPY = Op06Y - Op02FY;
+ ObjPZ = Op06Z - Op02FZ;
// rotate around Z
- tanval2 = Angle(-Op02AAS+32768);
-// tanval2 = (-Op02AAS+32768)/(65536/INCR);
- ObjPX1=(ObjPX*Cos(tanval2)+ObjPY*-Sin(tanval2));
- ObjPY1=(ObjPX*Sin(tanval2)+ObjPY*Cos(tanval2));
- ObjPZ1=ObjPZ;
+ tanval2 = Angle(-Op02AAS + 32768);
+ // tanval2 = (-Op02AAS+32768)/(65536/INCR);
+ ObjPX1 = (ObjPX * Cos(tanval2) + ObjPY * -Sin(tanval2));
+ ObjPY1 = (ObjPX * Sin(tanval2) + ObjPY * Cos(tanval2));
+ ObjPZ1 = ObjPZ;
// rotate around X
-// tanval2 = (-Op02AZS/(65536/INCR)) & 1023;
+ // tanval2 = (-Op02AZS/(65536/INCR)) & 1023;
tanval2 = Angle(-Op02AZS);
-// tanval2 = (-Op02AZS)/256;
- ObjPX2=ObjPX1;
- ObjPY2=(ObjPY1*Cos(tanval2)+ObjPZ1*-Sin(tanval2));
- ObjPZ2=(ObjPY1*Sin(tanval2)+ObjPZ1*Cos(tanval2));
+ // tanval2 = (-Op02AZS)/256;
+ ObjPX2 = ObjPX1;
+ ObjPY2 = (ObjPY1 * Cos(tanval2) + ObjPZ1 * -Sin(tanval2));
+ ObjPZ2 = (ObjPY1 * Sin(tanval2) + ObjPZ1 * Cos(tanval2));
- #ifdef debug06
- Log_Message("ObjPX2: %f ObjPY2: %f ObjPZ2: %f\n",ObjPX2,ObjPY2,ObjPZ2);
- #endif
+#ifdef debug06
+ Log_Message("ObjPX2: %f ObjPY2: %f ObjPZ2: %f\n", ObjPX2, ObjPY2, ObjPZ2);
+#endif
- ObjPZ2=ObjPZ2-Op02LFE;
+ ObjPZ2 = ObjPZ2 - Op02LFE;
- if (ObjPZ2<0)
+ if (ObjPZ2 < 0)
{
double d;
- Op06H=(short)(-ObjPX2*Op02LES/-(ObjPZ2)); //-ObjPX2*256/-ObjPZ2;
- Op06V=(short)(-ObjPY2*Op02LES/-(ObjPZ2)); //-ObjPY2*256/-ObjPZ2;
- d=(double)Op02LES;
- d*=256.0;
- d/=(-ObjPZ2);
- if(d>65535.0)
- d=65535.0;
- else if(d<0.0)
- d=0.0;
- Op06S=(unsigned short)d;
- //Op06S=(unsigned short)(256*(double)Op02LES/-ObjPZ2);
+ Op06H = (short)(-ObjPX2 * Op02LES / -(ObjPZ2)); //-ObjPX2*256/-ObjPZ2;
+ Op06V = (short)(-ObjPY2 * Op02LES / -(ObjPZ2)); //-ObjPY2*256/-ObjPZ2;
+ d = (double)Op02LES;
+ d *= 256.0;
+ d /= (-ObjPZ2);
+ if (d > 65535.0)
+ d = 65535.0;
+ else if (d < 0.0)
+ d = 0.0;
+ Op06S = (unsigned short)d;
+ //Op06S=(unsigned short)(256*(double)Op02LES/-ObjPZ2);
//Op06S=(unsigned short)((double)(256.0*((double)Op02LES)/(-ObjPZ2)));
}
else
{
- Op06H=0;
- Op06V=14*16;
- Op06S=0xFFFF;
+ Op06H = 0;
+ Op06V = 14 * 16;
+ Op06S = 0xFFFF;
}
- #ifdef DebugDSP1
- Log_Message("OP06 X:%d Y:%d Z:%d",Op06X,Op06Y,Op06Z);
- Log_Message("OP06 H:%d V:%d S:%d",Op06H,Op06V,Op06S);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP06 X:%d Y:%d Z:%d", Op06X, Op06Y, Op06Z);
+ Log_Message("OP06 H:%d V:%d S:%d", Op06H, Op06V, Op06S);
+#endif
}
#else
void DSPOp06()
{
- ObjPX=Op06X-Op02FX;
- ObjPY=Op06Y-Op02FY;
- ObjPZ=Op06Z-Op02FZ;
+ ObjPX = Op06X - Op02FX;
+ ObjPY = Op06Y - Op02FY;
+ ObjPZ = Op06Z - Op02FZ;
// rotate around Z
- tanval = (-Op02AAS+32768)/65536.0*6.2832;
- ObjPX1=(ObjPX*cos(tanval)+ObjPY*-sin(tanval));
- ObjPY1=(ObjPX*sin(tanval)+ObjPY*cos(tanval));
- ObjPZ1=ObjPZ;
+ tanval = (-Op02AAS + 32768) / 65536.0 * 6.2832;
+ ObjPX1 = (ObjPX * cos(tanval) + ObjPY * -sin(tanval));
+ ObjPY1 = (ObjPX * sin(tanval) + ObjPY * cos(tanval));
+ ObjPZ1 = ObjPZ;
- #ifdef debug06
+#ifdef debug06
Log_Message("Angle : %f", tanval);
- Log_Message("ObjPX1: %f ObjPY1: %f ObjPZ1: %f\n",ObjPX1,ObjPY1,ObjPZ1);
+ Log_Message("ObjPX1: %f ObjPY1: %f ObjPZ1: %f\n", ObjPX1, ObjPY1, ObjPZ1);
Log_Message("cos(tanval) : %f sin(tanval) : %f", cos(tanval), sin(tanval));
- #endif
+#endif
// rotate around X
- tanval = (-Op02AZS)/65536.0*6.2832;
- ObjPX2=ObjPX1;
- ObjPY2=(ObjPY1*cos(tanval)+ObjPZ1*-sin(tanval));
- ObjPZ2=(ObjPY1*sin(tanval)+ObjPZ1*cos(tanval));
+ tanval = (-Op02AZS) / 65536.0 * 6.2832;
+ ObjPX2 = ObjPX1;
+ ObjPY2 = (ObjPY1 * cos(tanval) + ObjPZ1 * -sin(tanval));
+ ObjPZ2 = (ObjPY1 * sin(tanval) + ObjPZ1 * cos(tanval));
- #ifdef debug06
- Log_Message("ObjPX2: %f ObjPY2: %f ObjPZ2: %f\n",ObjPX2,ObjPY2,ObjPZ2);
- #endif
+#ifdef debug06
+ Log_Message("ObjPX2: %f ObjPY2: %f ObjPZ2: %f\n", ObjPX2, ObjPY2, ObjPZ2);
+#endif
- ObjPZ2=ObjPZ2-Op02LFE;
+ ObjPZ2 = ObjPZ2 - Op02LFE;
- if (ObjPZ2<0)
+ if (ObjPZ2 < 0)
{
- Op06H=(short)(-ObjPX2*Op02LES/-(ObjPZ2)); //-ObjPX2*256/-ObjPZ2;
- Op06V=(short)(-ObjPY2*Op02LES/-(ObjPZ2)); //-ObjPY2*256/-ObjPZ2;
- double d=(double)Op02LES;
- d*=256.0;
- d/=(-ObjPZ2);
- if(d>65535.0)
- d=65535.0;
- else if(d<0.0)
- d=0.0;
- Op06S=(unsigned short)d;
-// Op06S=(unsigned short)(256*(double)Op02LES/-ObjPZ2);
+ Op06H = (short)(-ObjPX2 * Op02LES / -(ObjPZ2)); //-ObjPX2*256/-ObjPZ2;
+ Op06V = (short)(-ObjPY2 * Op02LES / -(ObjPZ2)); //-ObjPY2*256/-ObjPZ2;
+ double d = (double)Op02LES;
+ d *= 256.0;
+ d /= (-ObjPZ2);
+ if (d > 65535.0)
+ d = 65535.0;
+ else if (d < 0.0)
+ d = 0.0;
+ Op06S = (unsigned short)d;
+ // Op06S=(unsigned short)(256*(double)Op02LES/-ObjPZ2);
}
else
{
- Op06H=0;
- Op06V=14*16;
- Op06S=0xFFFF;
+ Op06H = 0;
+ Op06V = 14 * 16;
+ Op06S = 0xFFFF;
}
- #ifdef DebugDSP1
- Log_Message("OP06 X:%d Y:%d Z:%d",Op06X,Op06Y,Op06Z);
- Log_Message("OP06 H:%d V:%d S:%d",Op06H,Op06V,Op06S);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP06 X:%d Y:%d Z:%d", Op06X, Op06Y, Op06Z);
+ Log_Message("OP06 H:%d V:%d S:%d", Op06H, Op06V, Op06S);
+#endif
}
-#endif
+#endif
short matrixC[3][3];
@@ -981,74 +1021,86 @@ short Op21Yr;
void DSPOp01()
{
- short SinAz = DSP1_Sin(Op01Zr);
- short CosAz = DSP1_Cos(Op01Zr);
- short SinAy = DSP1_Sin(Op01Yr);
- short CosAy = DSP1_Cos(Op01Yr);
- short SinAx = DSP1_Sin(Op01Xr);
- short CosAx = DSP1_Cos(Op01Xr);
-
- Op01m >>= 1;
-
- matrixA[0][0] = (Op01m * CosAz >> 15) * CosAy >> 15;
- matrixA[0][1] = -((Op01m * SinAz >> 15) * CosAy >> 15);
- matrixA[0][2] = Op01m * SinAy >> 15;
-
- matrixA[1][0] = ((Op01m * SinAz >> 15) * CosAx >> 15) + (((Op01m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
- matrixA[1][1] = ((Op01m * CosAz >> 15) * CosAx >> 15) - (((Op01m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
- matrixA[1][2] = -((Op01m * SinAx >> 15) * CosAy >> 15);
-
- matrixA[2][0] = ((Op01m * SinAz >> 15) * SinAx >> 15) - (((Op01m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
- matrixA[2][1] = ((Op01m * CosAz >> 15) * SinAx >> 15) + (((Op01m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
- matrixA[2][2] = (Op01m * CosAx >> 15) * CosAy >> 15;
+ short SinAz = DSP1_Sin(Op01Zr);
+ short CosAz = DSP1_Cos(Op01Zr);
+ short SinAy = DSP1_Sin(Op01Yr);
+ short CosAy = DSP1_Cos(Op01Yr);
+ short SinAx = DSP1_Sin(Op01Xr);
+ short CosAx = DSP1_Cos(Op01Xr);
+
+ Op01m >>= 1;
+
+ matrixA[0][0] = (Op01m * CosAz >> 15) * CosAy >> 15;
+ matrixA[0][1] = -((Op01m * SinAz >> 15) * CosAy >> 15);
+ matrixA[0][2] = Op01m * SinAy >> 15;
+
+ matrixA[1][0] = ((Op01m * SinAz >> 15) * CosAx >> 15) + (((
+ Op01m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
+ matrixA[1][1] = ((Op01m * CosAz >> 15) * CosAx >> 15) - (((
+ Op01m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
+ matrixA[1][2] = -((Op01m * SinAx >> 15) * CosAy >> 15);
+
+ matrixA[2][0] = ((Op01m * SinAz >> 15) * SinAx >> 15) - (((
+ Op01m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
+ matrixA[2][1] = ((Op01m * CosAz >> 15) * SinAx >> 15) + (((
+ Op01m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
+ matrixA[2][2] = (Op01m * CosAx >> 15) * CosAy >> 15;
}
void DSPOp11()
{
- short SinAz = DSP1_Sin(Op11Zr);
- short CosAz = DSP1_Cos(Op11Zr);
- short SinAy = DSP1_Sin(Op11Yr);
- short CosAy = DSP1_Cos(Op11Yr);
- short SinAx = DSP1_Sin(Op11Xr);
- short CosAx = DSP1_Cos(Op11Xr);
-
- Op11m >>= 1;
-
- matrixB[0][0] = (Op11m * CosAz >> 15) * CosAy >> 15;
- matrixB[0][1] = -((Op11m * SinAz >> 15) * CosAy >> 15);
- matrixB[0][2] = Op11m * SinAy >> 15;
-
- matrixB[1][0] = ((Op11m * SinAz >> 15) * CosAx >> 15) + (((Op11m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
- matrixB[1][1] = ((Op11m * CosAz >> 15) * CosAx >> 15) - (((Op11m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
- matrixB[1][2] = -((Op11m * SinAx >> 15) * CosAy >> 15);
-
- matrixB[2][0] = ((Op11m * SinAz >> 15) * SinAx >> 15) - (((Op11m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
- matrixB[2][1] = ((Op11m * CosAz >> 15) * SinAx >> 15) + (((Op11m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
- matrixB[2][2] = (Op11m * CosAx >> 15) * CosAy >> 15;
+ short SinAz = DSP1_Sin(Op11Zr);
+ short CosAz = DSP1_Cos(Op11Zr);
+ short SinAy = DSP1_Sin(Op11Yr);
+ short CosAy = DSP1_Cos(Op11Yr);
+ short SinAx = DSP1_Sin(Op11Xr);
+ short CosAx = DSP1_Cos(Op11Xr);
+
+ Op11m >>= 1;
+
+ matrixB[0][0] = (Op11m * CosAz >> 15) * CosAy >> 15;
+ matrixB[0][1] = -((Op11m * SinAz >> 15) * CosAy >> 15);
+ matrixB[0][2] = Op11m * SinAy >> 15;
+
+ matrixB[1][0] = ((Op11m * SinAz >> 15) * CosAx >> 15) + (((
+ Op11m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
+ matrixB[1][1] = ((Op11m * CosAz >> 15) * CosAx >> 15) - (((
+ Op11m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
+ matrixB[1][2] = -((Op11m * SinAx >> 15) * CosAy >> 15);
+
+ matrixB[2][0] = ((Op11m * SinAz >> 15) * SinAx >> 15) - (((
+ Op11m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
+ matrixB[2][1] = ((Op11m * CosAz >> 15) * SinAx >> 15) + (((
+ Op11m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
+ matrixB[2][2] = (Op11m * CosAx >> 15) * CosAy >> 15;
}
void DSPOp21()
{
- short SinAz = DSP1_Sin(Op21Zr);
- short CosAz = DSP1_Cos(Op21Zr);
- short SinAy = DSP1_Sin(Op21Yr);
- short CosAy = DSP1_Cos(Op21Yr);
- short SinAx = DSP1_Sin(Op21Xr);
- short CosAx = DSP1_Cos(Op21Xr);
-
- Op21m >>= 1;
-
- matrixC[0][0] = (Op21m * CosAz >> 15) * CosAy >> 15;
- matrixC[0][1] = -((Op21m * SinAz >> 15) * CosAy >> 15);
- matrixC[0][2] = Op21m * SinAy >> 15;
-
- matrixC[1][0] = ((Op21m * SinAz >> 15) * CosAx >> 15) + (((Op21m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
- matrixC[1][1] = ((Op21m * CosAz >> 15) * CosAx >> 15) - (((Op21m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
- matrixC[1][2] = -((Op21m * SinAx >> 15) * CosAy >> 15);
-
- matrixC[2][0] = ((Op21m * SinAz >> 15) * SinAx >> 15) - (((Op21m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
- matrixC[2][1] = ((Op21m * CosAz >> 15) * SinAx >> 15) + (((Op21m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
- matrixC[2][2] = (Op21m * CosAx >> 15) * CosAy >> 15;
+ short SinAz = DSP1_Sin(Op21Zr);
+ short CosAz = DSP1_Cos(Op21Zr);
+ short SinAy = DSP1_Sin(Op21Yr);
+ short CosAy = DSP1_Cos(Op21Yr);
+ short SinAx = DSP1_Sin(Op21Xr);
+ short CosAx = DSP1_Cos(Op21Xr);
+
+ Op21m >>= 1;
+
+ matrixC[0][0] = (Op21m * CosAz >> 15) * CosAy >> 15;
+ matrixC[0][1] = -((Op21m * SinAz >> 15) * CosAy >> 15);
+ matrixC[0][2] = Op21m * SinAy >> 15;
+
+ matrixC[1][0] = ((Op21m * SinAz >> 15) * CosAx >> 15) + (((
+ Op21m * CosAz >> 15) * SinAx >> 15) * SinAy >> 15);
+ matrixC[1][1] = ((Op21m * CosAz >> 15) * CosAx >> 15) - (((
+ Op21m * SinAz >> 15) * SinAx >> 15) * SinAy >> 15);
+ matrixC[1][2] = -((Op21m * SinAx >> 15) * CosAy >> 15);
+
+ matrixC[2][0] = ((Op21m * SinAz >> 15) * SinAx >> 15) - (((
+ Op21m * CosAz >> 15) * CosAx >> 15) * SinAy >> 15);
+ matrixC[2][1] = ((Op21m * CosAz >> 15) * SinAx >> 15) + (((
+ Op21m * SinAz >> 15) * CosAx >> 15) * SinAy >> 15);
+ matrixC[2][2] = (Op21m * CosAx >> 15) * CosAy >> 15;
}
short Op0DX;
@@ -1072,35 +1124,47 @@ short Op2DU;
void DSPOp0D()
{
- Op0DF = (Op0DX * matrixA[0][0] >> 15) + (Op0DY * matrixA[0][1] >> 15) + (Op0DZ * matrixA[0][2] >> 15);
- Op0DL = (Op0DX * matrixA[1][0] >> 15) + (Op0DY * matrixA[1][1] >> 15) + (Op0DZ * matrixA[1][2] >> 15);
- Op0DU = (Op0DX * matrixA[2][0] >> 15) + (Op0DY * matrixA[2][1] >> 15) + (Op0DZ * matrixA[2][2] >> 15);
+ Op0DF = (Op0DX * matrixA[0][0] >> 15) + (Op0DY * matrixA[0][1] >> 15) +
+ (Op0DZ * matrixA[0][2] >> 15);
+ Op0DL = (Op0DX * matrixA[1][0] >> 15) + (Op0DY * matrixA[1][1] >> 15) +
+ (Op0DZ * matrixA[1][2] >> 15);
+ Op0DU = (Op0DX * matrixA[2][0] >> 15) + (Op0DY * matrixA[2][1] >> 15) +
+ (Op0DZ * matrixA[2][2] >> 15);
- #ifdef DebugDSP1
- Log_Message("OP0D X: %d Y: %d Z: %d / F: %d L: %d U: %d",Op0DX,Op0DY,Op0DZ,Op0DF,Op0DL,Op0DU);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP0D X: %d Y: %d Z: %d / F: %d L: %d U: %d", Op0DX, Op0DY, Op0DZ,
+ Op0DF, Op0DL, Op0DU);
+#endif
}
void DSPOp1D()
{
- Op1DF = (Op1DX * matrixB[0][0] >> 15) + (Op1DY * matrixB[0][1] >> 15) + (Op1DZ * matrixB[0][2] >> 15);
- Op1DL = (Op1DX * matrixB[1][0] >> 15) + (Op1DY * matrixB[1][1] >> 15) + (Op1DZ * matrixB[1][2] >> 15);
- Op1DU = (Op1DX * matrixB[2][0] >> 15) + (Op1DY * matrixB[2][1] >> 15) + (Op1DZ * matrixB[2][2] >> 15);
+ Op1DF = (Op1DX * matrixB[0][0] >> 15) + (Op1DY * matrixB[0][1] >> 15) +
+ (Op1DZ * matrixB[0][2] >> 15);
+ Op1DL = (Op1DX * matrixB[1][0] >> 15) + (Op1DY * matrixB[1][1] >> 15) +
+ (Op1DZ * matrixB[1][2] >> 15);
+ Op1DU = (Op1DX * matrixB[2][0] >> 15) + (Op1DY * matrixB[2][1] >> 15) +
+ (Op1DZ * matrixB[2][2] >> 15);
- #ifdef DebugDSP1
- Log_Message("OP1D X: %d Y: %d Z: %d / F: %d L: %d U: %d",Op1DX,Op1DY,Op1DZ,Op1DF,Op1DL,Op1DU);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP1D X: %d Y: %d Z: %d / F: %d L: %d U: %d", Op1DX, Op1DY, Op1DZ,
+ Op1DF, Op1DL, Op1DU);
+#endif
}
void DSPOp2D()
{
- Op2DF = (Op2DX * matrixC[0][0] >> 15) + (Op2DY * matrixC[0][1] >> 15) + (Op2DZ * matrixC[0][2] >> 15);
- Op2DL = (Op2DX * matrixC[1][0] >> 15) + (Op2DY * matrixC[1][1] >> 15) + (Op2DZ * matrixC[1][2] >> 15);
- Op2DU = (Op2DX * matrixC[2][0] >> 15) + (Op2DY * matrixC[2][1] >> 15) + (Op2DZ * matrixC[2][2] >> 15);
+ Op2DF = (Op2DX * matrixC[0][0] >> 15) + (Op2DY * matrixC[0][1] >> 15) +
+ (Op2DZ * matrixC[0][2] >> 15);
+ Op2DL = (Op2DX * matrixC[1][0] >> 15) + (Op2DY * matrixC[1][1] >> 15) +
+ (Op2DZ * matrixC[1][2] >> 15);
+ Op2DU = (Op2DX * matrixC[2][0] >> 15) + (Op2DY * matrixC[2][1] >> 15) +
+ (Op2DZ * matrixC[2][2] >> 15);
- #ifdef DebugDSP1
- Log_Message("OP2D X: %d Y: %d Z: %d / F: %d L: %d U: %d",Op2DX,Op2DY,Op2DZ,Op2DF,Op2DL,Op2DU);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP2D X: %d Y: %d Z: %d / F: %d L: %d U: %d", Op2DX, Op2DY, Op2DZ,
+ Op2DF, Op2DL, Op2DU);
+#endif
}
short Op03F;
@@ -1124,35 +1188,47 @@ short Op23Z;
void DSPOp03()
{
- Op03X = (Op03F * matrixA[0][0] >> 15) + (Op03L * matrixA[1][0] >> 15) + (Op03U * matrixA[2][0] >> 15);
- Op03Y = (Op03F * matrixA[0][1] >> 15) + (Op03L * matrixA[1][1] >> 15) + (Op03U * matrixA[2][1] >> 15);
- Op03Z = (Op03F * matrixA[0][2] >> 15) + (Op03L * matrixA[1][2] >> 15) + (Op03U * matrixA[2][2] >> 15);
+ Op03X = (Op03F * matrixA[0][0] >> 15) + (Op03L * matrixA[1][0] >> 15) +
+ (Op03U * matrixA[2][0] >> 15);
+ Op03Y = (Op03F * matrixA[0][1] >> 15) + (Op03L * matrixA[1][1] >> 15) +
+ (Op03U * matrixA[2][1] >> 15);
+ Op03Z = (Op03F * matrixA[0][2] >> 15) + (Op03L * matrixA[1][2] >> 15) +
+ (Op03U * matrixA[2][2] >> 15);
- #ifdef DebugDSP1
- Log_Message("OP03 F: %d L: %d U: %d / X: %d Y: %d Z: %d",Op03F,Op03L,Op03U,Op03X,Op03Y,Op03Z);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP03 F: %d L: %d U: %d / X: %d Y: %d Z: %d", Op03F, Op03L, Op03U,
+ Op03X, Op03Y, Op03Z);
+#endif
}
void DSPOp13()
{
- Op13X = (Op13F * matrixB[0][0] >> 15) + (Op13L * matrixB[1][0] >> 15) + (Op13U * matrixB[2][0] >> 15);
- Op13Y = (Op13F * matrixB[0][1] >> 15) + (Op13L * matrixB[1][1] >> 15) + (Op13U * matrixB[2][1] >> 15);
- Op13Z = (Op13F * matrixB[0][2] >> 15) + (Op13L * matrixB[1][2] >> 15) + (Op13U * matrixB[2][2] >> 15);
+ Op13X = (Op13F * matrixB[0][0] >> 15) + (Op13L * matrixB[1][0] >> 15) +
+ (Op13U * matrixB[2][0] >> 15);
+ Op13Y = (Op13F * matrixB[0][1] >> 15) + (Op13L * matrixB[1][1] >> 15) +
+ (Op13U * matrixB[2][1] >> 15);
+ Op13Z = (Op13F * matrixB[0][2] >> 15) + (Op13L * matrixB[1][2] >> 15) +
+ (Op13U * matrixB[2][2] >> 15);
- #ifdef DebugDSP1
- Log_Message("OP13 F: %d L: %d U: %d / X: %d Y: %d Z: %d",Op13F,Op13L,Op13U,Op13X,Op13Y,Op13Z);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP13 F: %d L: %d U: %d / X: %d Y: %d Z: %d", Op13F, Op13L, Op13U,
+ Op13X, Op13Y, Op13Z);
+#endif
}
void DSPOp23()
{
- Op23X = (Op23F * matrixC[0][0] >> 15) + (Op23L * matrixC[1][0] >> 15) + (Op23U * matrixC[2][0] >> 15);
- Op23Y = (Op23F * matrixC[0][1] >> 15) + (Op23L * matrixC[1][1] >> 15) + (Op23U * matrixC[2][1] >> 15);
- Op23Z = (Op23F * matrixC[0][2] >> 15) + (Op23L * matrixC[1][2] >> 15) + (Op23U * matrixC[2][2] >> 15);
+ Op23X = (Op23F * matrixC[0][0] >> 15) + (Op23L * matrixC[1][0] >> 15) +
+ (Op23U * matrixC[2][0] >> 15);
+ Op23Y = (Op23F * matrixC[0][1] >> 15) + (Op23L * matrixC[1][1] >> 15) +
+ (Op23U * matrixC[2][1] >> 15);
+ Op23Z = (Op23F * matrixC[0][2] >> 15) + (Op23L * matrixC[1][2] >> 15) +
+ (Op23U * matrixC[2][2] >> 15);
- #ifdef DebugDSP1
- Log_Message("OP23 F: %d L: %d U: %d / X: %d Y: %d Z: %d",Op23F,Op23L,Op23U,Op23X,Op23Y,Op23Z);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP23 F: %d L: %d U: %d / X: %d Y: %d Z: %d", Op23F, Op23L, Op23U,
+ Op23X, Op23Y, Op23Z);
+#endif
}
short Op14Zr;
@@ -1167,63 +1243,66 @@ short Op14Yrr;
void DSPOp14()
{
- short CSec, ESec, CTan, CSin, C, E;
-
- DSP1_Inverse(DSP1_Cos(Op14Xr), 0, &CSec, &ESec);
-
- // Rotation Around Z
- DSP1_NormalizeDouble(Op14U * DSP1_Cos(Op14Yr) - Op14F * DSP1_Sin(Op14Yr), &C, &E);
-
- E = ESec - E;
-
- DSP1_Normalize(C * CSec >> 15, &C, &E);
-
- Op14Zrr = Op14Zr + DSP1_Truncate(C, E);
-
- // Rotation Around X
- Op14Xrr = Op14Xr + (Op14U * DSP1_Sin(Op14Yr) >> 15) + (Op14F * DSP1_Cos(Op14Yr) >> 15);
-
- // Rotation Around Y
- DSP1_NormalizeDouble(Op14U * DSP1_Cos(Op14Yr) + Op14F * DSP1_Sin(Op14Yr), &C, &E);
-
- E = ESec - E;
-
- DSP1_Normalize(DSP1_Sin(Op14Xr), &CSin, &E);
-
- CTan = CSec * CSin >> 15;
-
- DSP1_Normalize(-(C * CTan >> 15), &C, &E);
-
- Op14Yrr = Op14Yr + DSP1_Truncate(C, E) + Op14L;
+ short CSec, ESec, CTan, CSin, C, E;
+
+ DSP1_Inverse(DSP1_Cos(Op14Xr), 0, &CSec, &ESec);
+
+ // Rotation Around Z
+ DSP1_NormalizeDouble(Op14U * DSP1_Cos(Op14Yr) - Op14F * DSP1_Sin(Op14Yr), &C,
+ &E);
+
+ E = ESec - E;
+
+ DSP1_Normalize(C * CSec >> 15, &C, &E);
+
+ Op14Zrr = Op14Zr + DSP1_Truncate(C, E);
+
+ // Rotation Around X
+ Op14Xrr = Op14Xr + (Op14U * DSP1_Sin(Op14Yr) >> 15) + (Op14F * DSP1_Cos(
+ Op14Yr) >> 15);
+
+ // Rotation Around Y
+ DSP1_NormalizeDouble(Op14U * DSP1_Cos(Op14Yr) + Op14F * DSP1_Sin(Op14Yr), &C,
+ &E);
+
+ E = ESec - E;
+
+ DSP1_Normalize(DSP1_Sin(Op14Xr), &CSin, &E);
+
+ CTan = CSec * CSin >> 15;
+
+ DSP1_Normalize(-(C * CTan >> 15), &C, &E);
+
+ Op14Yrr = Op14Yr + DSP1_Truncate(C, E) + Op14L;
}
-void DSP1_Target(short H, short V, short *X, short *Y)
+void DSP1_Target(short H, short V, short* X, short* Y)
{
- short C, E, C1, E1;
+ short C, E, C1, E1;
- DSP1_Inverse((V * SinAzs >> 15) + VOffset, 8, &C, &E);
- E += VPlane_E;
+ DSP1_Inverse((V * SinAzs >> 15) + VOffset, 8, &C, &E);
+ E += VPlane_E;
- C1 = C * VPlane_C >> 15;
- E1 = E + SecAZS_E1;
+ C1 = C * VPlane_C >> 15;
+ E1 = E + SecAZS_E1;
- H <<= 8;
+ H <<= 8;
- DSP1_Normalize(C1, &C, &E);
+ DSP1_Normalize(C1, &C, &E);
- C = DSP1_Truncate(C, E) * H >> 15;
+ C = DSP1_Truncate(C, E) * H >> 15;
- *X = CentreX + (C * CosAas >> 15);
- *Y = CentreY - (C * SinAas >> 15);
+ *X = CentreX + (C * CosAas >> 15);
+ *Y = CentreY - (C * SinAas >> 15);
- V <<= 8;
+ V <<= 8;
- DSP1_Normalize(C1 * SecAZS_C1 >> 15, &C, &E1);
+ DSP1_Normalize(C1 * SecAZS_C1 >> 15, &C, &E1);
- C = DSP1_Truncate(C, E1) * V >> 15;
+ C = DSP1_Truncate(C, E1) * V >> 15;
- *X += C * -SinAas >> 15;
- *Y += C * CosAas >> 15;
+ *X += C * -SinAas >> 15;
+ *Y += C * CosAas >> 15;
}
short Op0EH;
@@ -1233,7 +1312,7 @@ short Op0EY;
void DSPOp0E()
{
- DSP1_Target(Op0EH, Op0EV, &Op0EX, &Op0EY);
+ DSP1_Target(Op0EH, Op0EV, &Op0EX, &Op0EY);
}
short Op0BX;
@@ -1251,67 +1330,71 @@ short Op2BS;
void DSPOp0B()
{
- Op0BS = (Op0BX * matrixA[0][0] + Op0BY * matrixA[0][1] + Op0BZ * matrixA[0][2]) >> 15;
+ Op0BS = (Op0BX * matrixA[0][0] + Op0BY * matrixA[0][1] + Op0BZ * matrixA[0][2])
+ >> 15;
- #ifdef DebugDSP1
- Log_Message("OP0B");
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP0B");
+#endif
}
void DSPOp1B()
-{
- Op1BS = (Op1BX * matrixB[0][0] + Op1BY * matrixB[0][1] + Op1BZ * matrixB[0][2]) >> 15;
+{
+ Op1BS = (Op1BX * matrixB[0][0] + Op1BY * matrixB[0][1] + Op1BZ * matrixB[0][2])
+ >> 15;
- #ifdef DebugDSP1
- Log_Message("OP1B X: %d Y: %d Z: %d S: %d",Op1BX,Op1BY,Op1BZ,Op1BS);
- Log_Message(" MX: %d MY: %d MZ: %d Scale: %d",(short)(matrixB[0][0]*100),(short)(matrixB[0][1]*100),(short)(matrixB[0][2]*100),(short)(sc2*100));
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP1B X: %d Y: %d Z: %d S: %d", Op1BX, Op1BY, Op1BZ, Op1BS);
+ Log_Message(" MX: %d MY: %d MZ: %d Scale: %d", (short)(matrixB[0][0] * 100),
+ (short)(matrixB[0][1] * 100), (short)(matrixB[0][2] * 100), (short)(sc2 * 100));
+#endif
}
void DSPOp2B()
{
- Op2BS = (Op2BX * matrixC[0][0] + Op2BY * matrixC[0][1] + Op2BZ * matrixC[0][2]) >> 15;
+ Op2BS = (Op2BX * matrixC[0][0] + Op2BY * matrixC[0][1] + Op2BZ * matrixC[0][2])
+ >> 15;
- #ifdef DebugDSP1
- Log_Message("OP2B");
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP2B");
+#endif
}
-short Op08X,Op08Y,Op08Z,Op08Ll,Op08Lh;
+short Op08X, Op08Y, Op08Z, Op08Ll, Op08Lh;
void DSPOp08()
{
- int Op08Size = (Op08X * Op08X + Op08Y * Op08Y + Op08Z * Op08Z) << 1;
- Op08Ll = Op08Size & 0xffff;
- Op08Lh = (Op08Size >> 16) & 0xffff;
-
- #ifdef DebugDSP1
- Log_Message("OP08 %d,%d,%d",Op08X,Op08Y,Op08Z);
- Log_Message("OP08 ((Op08X^2)+(Op08Y^2)+(Op08X^2))=%x",Op08Size );
- #endif
+ int Op08Size = (Op08X * Op08X + Op08Y * Op08Y + Op08Z * Op08Z) << 1;
+ Op08Ll = Op08Size & 0xffff;
+ Op08Lh = (Op08Size >> 16) & 0xffff;
+
+#ifdef DebugDSP1
+ Log_Message("OP08 %d,%d,%d", Op08X, Op08Y, Op08Z);
+ Log_Message("OP08 ((Op08X^2)+(Op08Y^2)+(Op08X^2))=%x", Op08Size);
+#endif
}
-short Op18X,Op18Y,Op18Z,Op18R,Op18D;
+short Op18X, Op18Y, Op18Z, Op18R, Op18D;
void DSPOp18()
{
Op18D = (Op18X * Op18X + Op18Y * Op18Y + Op18Z * Op18Z - Op18R * Op18R) >> 15;
- #ifdef DebugDSP1
- Log_Message("Op18 X: %d Y: %d Z: %d R: %D DIFF %d",Op18X,Op18Y,Op38Z,Op18D);
- #endif
+#ifdef DebugDSP1
+ Log_Message("Op18 X: %d Y: %d Z: %d R: %D DIFF %d", Op18X, Op18Y, Op38Z, Op18D);
+#endif
}
-short Op38X,Op38Y,Op38Z,Op38R,Op38D;
+short Op38X, Op38Y, Op38Z, Op38R, Op38D;
void DSPOp38()
{
Op38D = (Op38X * Op38X + Op38Y * Op38Y + Op38Z * Op38Z - Op38R * Op38R) >> 15;
Op38D++;
- #ifdef DebugDSP1
- Log_Message("OP38 X: %d Y: %d Z: %d R: %D DIFF %d",Op38X,Op38Y,Op38Z,Op38D);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP38 X: %d Y: %d Z: %d R: %D DIFF %d", Op38X, Op38Y, Op38Z, Op38D);
+#endif
}
short Op28X;
@@ -1321,32 +1404,32 @@ short Op28R;
void DSPOp28()
{
- int Radius = Op28X * Op28X + Op28Y * Op28Y + Op28Z * Op28Z;
+ int Radius = Op28X * Op28X + Op28Y * Op28Y + Op28Z * Op28Z;
- if (Radius == 0) Op28R = 0;
- else
- {
- short C, E;
- DSP1_NormalizeDouble(Radius, &C, &E);
- if (E & 1) C = C * 0x4000 >> 15;
+ if (Radius == 0) Op28R = 0;
+ else
+ {
+ short C, E;
+ DSP1_NormalizeDouble(Radius, &C, &E);
+ if (E & 1) C = C * 0x4000 >> 15;
- short Pos = C * 0x0040 >> 15;
+ short Pos = C * 0x0040 >> 15;
- short Node1 = DSP1ROM[0x00d5 + Pos];
- short Node2 = DSP1ROM[0x00d6 + Pos];
+ short Node1 = DSP1ROM[0x00d5 + Pos];
+ short Node2 = DSP1ROM[0x00d6 + Pos];
- Op28R = ((Node2 - Node1) * (C & 0x1ff) >> 9) + Node1;
- Op28R >>= (E >> 1);
- }
+ Op28R = ((Node2 - Node1) * (C & 0x1ff) >> 9) + Node1;
+ Op28R >>= (E >> 1);
+ }
- #ifdef DebugDSP1
- Log_Message("OP28 X:%d Y:%d Z:%d",Op28X,Op28Y,Op28Z);
- Log_Message("OP28 Vector Length %d",Op28R);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP28 X:%d Y:%d Z:%d", Op28X, Op28Y, Op28Z);
+ Log_Message("OP28 Vector Length %d", Op28R);
+#endif
}
-short Op1CX,Op1CY,Op1CZ;
-short Op1CXBR,Op1CYBR,Op1CZBR,Op1CXAR,Op1CYAR,Op1CZAR;
+short Op1CX, Op1CY, Op1CZ;
+short Op1CXBR, Op1CYBR, Op1CZBR, Op1CXAR, Op1CYAR, Op1CZAR;
short Op1CX1;
short Op1CY1;
short Op1CZ1;
@@ -1356,24 +1439,27 @@ short Op1CZ2;
void DSPOp1C()
{
- // Rotate Around Op1CZ1
- Op1CX1 = (Op1CYBR * DSP1_Sin(Op1CZ) >> 15) + (Op1CXBR * DSP1_Cos(Op1CZ) >> 15);
- Op1CY1 = (Op1CYBR * DSP1_Cos(Op1CZ) >> 15) - (Op1CXBR * DSP1_Sin(Op1CZ) >> 15);
- Op1CXBR = Op1CX1; Op1CYBR = Op1CY1;
-
- // Rotate Around Op1CY1
- Op1CZ1 = (Op1CXBR * DSP1_Sin(Op1CY) >> 15) + (Op1CZBR * DSP1_Cos(Op1CY) >> 15);
- Op1CX1 = (Op1CXBR * DSP1_Cos(Op1CY) >> 15) - (Op1CZBR * DSP1_Sin(Op1CY) >> 15);
- Op1CXAR = Op1CX1; Op1CZBR = Op1CZ1;
-
- // Rotate Around Op1CX1
- Op1CY1 = (Op1CZBR * DSP1_Sin(Op1CX) >> 15) + (Op1CYBR * DSP1_Cos(Op1CX) >> 15);
- Op1CZ1 = (Op1CZBR * DSP1_Cos(Op1CX) >> 15) - (Op1CYBR * DSP1_Sin(Op1CX) >> 15);
- Op1CYAR = Op1CY1; Op1CZAR = Op1CZ1;
-
- #ifdef DebugDSP1
- Log_Message("OP1C Apply Matrix CX:%d CY:%d CZ",Op1CXAR,Op1CYAR,Op1CZAR);
- #endif
+ // Rotate Around Op1CZ1
+ Op1CX1 = (Op1CYBR * DSP1_Sin(Op1CZ) >> 15) + (Op1CXBR * DSP1_Cos(Op1CZ) >> 15);
+ Op1CY1 = (Op1CYBR * DSP1_Cos(Op1CZ) >> 15) - (Op1CXBR * DSP1_Sin(Op1CZ) >> 15);
+ Op1CXBR = Op1CX1;
+ Op1CYBR = Op1CY1;
+
+ // Rotate Around Op1CY1
+ Op1CZ1 = (Op1CXBR * DSP1_Sin(Op1CY) >> 15) + (Op1CZBR * DSP1_Cos(Op1CY) >> 15);
+ Op1CX1 = (Op1CXBR * DSP1_Cos(Op1CY) >> 15) - (Op1CZBR * DSP1_Sin(Op1CY) >> 15);
+ Op1CXAR = Op1CX1;
+ Op1CZBR = Op1CZ1;
+
+ // Rotate Around Op1CX1
+ Op1CY1 = (Op1CZBR * DSP1_Sin(Op1CX) >> 15) + (Op1CYBR * DSP1_Cos(Op1CX) >> 15);
+ Op1CZ1 = (Op1CZBR * DSP1_Cos(Op1CX) >> 15) - (Op1CYBR * DSP1_Sin(Op1CX) >> 15);
+ Op1CYAR = Op1CY1;
+ Op1CZAR = Op1CZ1;
+
+#ifdef DebugDSP1
+ Log_Message("OP1C Apply Matrix CX:%d CY:%d CZ", Op1CXAR, Op1CYAR, Op1CZAR);
+#endif
}
unsigned short Op0FRamsize;
@@ -1383,9 +1469,9 @@ void DSPOp0F()
{
Op0FPass = 0x0000;
- #ifdef DebugDSP1
- Log_Message("OP0F RAM Test Pass:%d", Op0FPass);
- #endif
+#ifdef DebugDSP1
+ Log_Message("OP0F RAM Test Pass:%d", Op0FPass);
+#endif
}
short Op2FUnknown;
@@ -1393,5 +1479,5 @@ short Op2FSize;
void DSPOp2F()
{
- Op2FSize=0x100;
+ Op2FSize = 0x100;
}
diff --git a/source/dsp2emu.c b/source/dsp2emu.c
index 7b74c3b..8e31d04 100644
--- a/source/dsp2emu.c
+++ b/source/dsp2emu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,182 +43,180 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
-uint16 DSP2Op09Word1=0;
-uint16 DSP2Op09Word2=0;
-bool DSP2Op05HasLen=false;
-int DSP2Op05Len=0;
-bool DSP2Op06HasLen=false;
-int DSP2Op06Len=0;
-uint8 DSP2Op05Transparent=0;
+uint16 DSP2Op09Word1 = 0;
+uint16 DSP2Op09Word2 = 0;
+bool DSP2Op05HasLen = false;
+int DSP2Op05Len = 0;
+bool DSP2Op06HasLen = false;
+int DSP2Op06Len = 0;
+uint8 DSP2Op05Transparent = 0;
-void DSP2_Op05 ()
+void DSP2_Op05()
{
- uint8 color;
- // Overlay bitmap with transparency.
- // Input:
- //
- // Bitmap 1: i[0] <=> i[size-1]
- // Bitmap 2: i[size] <=> i[2*size-1]
- //
- // Output:
- //
- // Bitmap 3: o[0] <=> o[size-1]
- //
- // Processing:
- //
- // Process all 4-bit pixels (nibbles) in the bitmap
- //
- // if ( BM2_pixel == transparent_color )
- // pixelout = BM1_pixel
- // else
- // pixelout = BM2_pixel
-
- // The max size bitmap is limited to 255 because the size parameter is a byte
- // I think size=0 is an error. The behavior of the chip on size=0 is to
- // return the last value written to DR if you read DR on Op05 with
- // size = 0. I don't think it's worth implementing this quirk unless it's
- // proven necessary.
-
- int n;
- unsigned char c1;
- unsigned char c2;
- unsigned char *p1 = DSP1.parameters;
- unsigned char *p2 = &DSP1.parameters[DSP2Op05Len];
- unsigned char *p3 = DSP1.output;
-
- color = DSP2Op05Transparent&0x0f;
-
- for( n = 0; n < DSP2Op05Len; n++ )
- {
- c1 = *p1++;
- c2 = *p2++;
- *p3++ = ( ((c2 >> 4) == color ) ? c1 & 0xf0: c2 & 0xf0 ) |
- ( ((c2 & 0x0f)==color) ? c1 & 0x0f: c2 & 0x0f );
- }
+ uint8 color;
+ // Overlay bitmap with transparency.
+ // Input:
+ //
+ // Bitmap 1: i[0] <=> i[size-1]
+ // Bitmap 2: i[size] <=> i[2*size-1]
+ //
+ // Output:
+ //
+ // Bitmap 3: o[0] <=> o[size-1]
+ //
+ // Processing:
+ //
+ // Process all 4-bit pixels (nibbles) in the bitmap
+ //
+ // if ( BM2_pixel == transparent_color )
+ // pixelout = BM1_pixel
+ // else
+ // pixelout = BM2_pixel
+
+ // The max size bitmap is limited to 255 because the size parameter is a byte
+ // I think size=0 is an error. The behavior of the chip on size=0 is to
+ // return the last value written to DR if you read DR on Op05 with
+ // size = 0. I don't think it's worth implementing this quirk unless it's
+ // proven necessary.
+
+ int n;
+ unsigned char c1;
+ unsigned char c2;
+ unsigned char* p1 = DSP1.parameters;
+ unsigned char* p2 = &DSP1.parameters[DSP2Op05Len];
+ unsigned char* p3 = DSP1.output;
+
+ color = DSP2Op05Transparent & 0x0f;
+
+ for (n = 0; n < DSP2Op05Len; n++)
+ {
+ c1 = *p1++;
+ c2 = *p2++;
+ *p3++ = (((c2 >> 4) == color) ? c1 & 0xf0 : c2 & 0xf0) |
+ (((c2 & 0x0f) == color) ? c1 & 0x0f : c2 & 0x0f);
+ }
}
-void DSP2_Op01 ()
+void DSP2_Op01()
{
- // Op01 size is always 32 bytes input and output.
- // The hardware does strange things if you vary the size.
-
- int j;
- unsigned char c0, c1, c2, c3;
- unsigned char *p1 = DSP1.parameters;
- unsigned char *p2a = DSP1.output;
- unsigned char *p2b = &DSP1.output[16]; // halfway
-
- // Process 8 blocks of 4 bytes each
-
- for ( j = 0; j < 8; j++ )
- {
- c0 = *p1++;
- c1 = *p1++;
- c2 = *p1++;
- c3 = *p1++;
-
- *p2a++ = (c0 & 0x10) << 3 |
- (c0 & 0x01) << 6 |
- (c1 & 0x10) << 1 |
- (c1 & 0x01) << 4 |
- (c2 & 0x10) >> 1 |
- (c2 & 0x01) << 2 |
- (c3 & 0x10) >> 3 |
- (c3 & 0x01);
-
- *p2a++ = (c0 & 0x20) << 2 |
- (c0 & 0x02) << 5 |
- (c1 & 0x20) |
- (c1 & 0x02) << 3 |
- (c2 & 0x20) >> 2 |
- (c2 & 0x02) << 1 |
- (c3 & 0x20) >> 4 |
- (c3 & 0x02) >> 1;
-
- *p2b++ = (c0 & 0x40) << 1 |
- (c0 & 0x04) << 4 |
- (c1 & 0x40) >> 1 |
- (c1 & 0x04) << 2 |
- (c2 & 0x40) >> 3 |
- (c2 & 0x04) |
- (c3 & 0x40) >> 5 |
- (c3 & 0x04) >> 2;
-
-
- *p2b++ = (c0 & 0x80) |
- (c0 & 0x08) << 3 |
- (c1 & 0x80) >> 2 |
- (c1 & 0x08) << 1 |
- (c2 & 0x80) >> 4 |
- (c2 & 0x08) >> 1 |
- (c3 & 0x80) >> 6 |
- (c3 & 0x08) >> 3;
- }
- return;
+ // Op01 size is always 32 bytes input and output.
+ // The hardware does strange things if you vary the size.
+
+ int j;
+ unsigned char c0, c1, c2, c3;
+ unsigned char* p1 = DSP1.parameters;
+ unsigned char* p2a = DSP1.output;
+ unsigned char* p2b = &DSP1.output[16]; // halfway
+
+ // Process 8 blocks of 4 bytes each
+
+ for (j = 0; j < 8; j++)
+ {
+ c0 = *p1++;
+ c1 = *p1++;
+ c2 = *p1++;
+ c3 = *p1++;
+
+ *p2a++ = (c0 & 0x10) << 3 |
+ (c0 & 0x01) << 6 |
+ (c1 & 0x10) << 1 |
+ (c1 & 0x01) << 4 |
+ (c2 & 0x10) >> 1 |
+ (c2 & 0x01) << 2 |
+ (c3 & 0x10) >> 3 |
+ (c3 & 0x01);
+
+ *p2a++ = (c0 & 0x20) << 2 |
+ (c0 & 0x02) << 5 |
+ (c1 & 0x20) |
+ (c1 & 0x02) << 3 |
+ (c2 & 0x20) >> 2 |
+ (c2 & 0x02) << 1 |
+ (c3 & 0x20) >> 4 |
+ (c3 & 0x02) >> 1;
+
+ *p2b++ = (c0 & 0x40) << 1 |
+ (c0 & 0x04) << 4 |
+ (c1 & 0x40) >> 1 |
+ (c1 & 0x04) << 2 |
+ (c2 & 0x40) >> 3 |
+ (c2 & 0x04) |
+ (c3 & 0x40) >> 5 |
+ (c3 & 0x04) >> 2;
+
+
+ *p2b++ = (c0 & 0x80) |
+ (c0 & 0x08) << 3 |
+ (c1 & 0x80) >> 2 |
+ (c1 & 0x08) << 1 |
+ (c2 & 0x80) >> 4 |
+ (c2 & 0x08) >> 1 |
+ (c3 & 0x80) >> 6 |
+ (c3 & 0x08) >> 3;
+ }
+ return;
}
-void DSP2_Op06 ()
+void DSP2_Op06()
{
- // Input:
- // size
- // bitmap
+ // Input:
+ // size
+ // bitmap
- int i, j;
+ int i, j;
- for ( i = 0, j = DSP2Op06Len - 1; i < DSP2Op06Len; i++, j-- )
- {
- DSP1.output[j] = (DSP1.parameters[i] << 4) | (DSP1.parameters[i] >> 4);
- }
+ for (i = 0, j = DSP2Op06Len - 1; i < DSP2Op06Len; i++, j--)
+ DSP1.output[j] = (DSP1.parameters[i] << 4) | (DSP1.parameters[i] >> 4);
}
-bool DSP2Op0DHasLen=false;
-int DSP2Op0DOutLen=0;
-int DSP2Op0DInLen=0;
+bool DSP2Op0DHasLen = false;
+int DSP2Op0DOutLen = 0;
+int DSP2Op0DInLen = 0;
#ifndef DSP2_BIT_ACCURRATE_CODE
@@ -226,116 +224,116 @@ int DSP2Op0DInLen=0;
void DSP2_Op0D()
{
- // Overload's algorithm - use this unless doing hardware testing
-
- // One note: the HW can do odd byte scaling but since we divide
- // by two to get the count of bytes this won't work well for
- // odd byte scaling (in any of the current algorithm implementations).
- // So far I haven't seen Dungeon Master use it.
- // If it does we can adjust the parameters and code to work with it
-
- int i;
- int pixel_offset;
- uint8 pixelarray[512];
-
- for(i=0; i<DSP2Op0DOutLen*2; i++)
- {
- pixel_offset = (i * DSP2Op0DInLen) / DSP2Op0DOutLen;
- if ( (pixel_offset&1) == 0 )
- pixelarray[i] = DSP1.parameters[pixel_offset>>1] >> 4;
- else
- pixelarray[i] = DSP1.parameters[pixel_offset>>1] & 0x0f;
- }
-
- for ( i=0; i < DSP2Op0DOutLen; i++ )
- DSP1.output[i] = ( pixelarray[i<<1] << 4 ) | pixelarray[(i<<1)+1];
+ // Overload's algorithm - use this unless doing hardware testing
+
+ // One note: the HW can do odd byte scaling but since we divide
+ // by two to get the count of bytes this won't work well for
+ // odd byte scaling (in any of the current algorithm implementations).
+ // So far I haven't seen Dungeon Master use it.
+ // If it does we can adjust the parameters and code to work with it
+
+ int i;
+ int pixel_offset;
+ uint8 pixelarray[512];
+
+ for (i = 0; i < DSP2Op0DOutLen * 2; i++)
+ {
+ pixel_offset = (i * DSP2Op0DInLen) / DSP2Op0DOutLen;
+ if ((pixel_offset & 1) == 0)
+ pixelarray[i] = DSP1.parameters[pixel_offset >> 1] >> 4;
+ else
+ pixelarray[i] = DSP1.parameters[pixel_offset >> 1] & 0x0f;
+ }
+
+ for (i = 0; i < DSP2Op0DOutLen; i++)
+ DSP1.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
}
#else
void DSP2_Op0D()
{
- // Bit accurate hardware algorithm - uses fixed point math
- // This should match the DSP2 Op0D output exactly
- // I wouldn't recommend using this unless you're doing hardware debug.
- // In some situations it has small visual artifacts that
- // are not readily apparent on a TV screen but show up clearly
- // on a monitor. Use Overload's scaling instead.
- // This is for hardware verification testing.
- //
- // One note: the HW can do odd byte scaling but since we divide
- // by two to get the count of bytes this won't work well for
- // odd byte scaling (in any of the current algorithm implementations).
- // So far I haven't seen Dungeon Master use it.
- // If it does we can adjust the parameters and code to work with it
-
-
- uint32 multiplier; // Any size int >= 32-bits
- uint32 pixloc; // match size of multiplier
- int i, j;
- uint8 pixelarray[512];
-
- if (DSP2Op0DInLen <= DSP2Op0DOutLen)
- multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
- else
- multiplier = (DSP2Op0DInLen << 17) / ((DSP2Op0DOutLen<<1) + 1);
-
- pixloc = 0;
- for ( i=0; i < DSP2Op0DOutLen * 2; i++ )
- {
- j = pixloc >> 16;
-
- if ( j & 1 )
- pixelarray[i] = DSP1.parameters[j>>1] & 0x0f;
- else
- pixelarray[i] = (DSP1.parameters[j>>1] & 0xf0) >> 4;
-
- pixloc += multiplier;
- }
-
- for ( i=0; i < DSP2Op0DOutLen; i++ )
- DSP1.output[i] = ( pixelarray[i<<1] << 4 ) | pixelarray[(i<<1)+1];
+ // Bit accurate hardware algorithm - uses fixed point math
+ // This should match the DSP2 Op0D output exactly
+ // I wouldn't recommend using this unless you're doing hardware debug.
+ // In some situations it has small visual artifacts that
+ // are not readily apparent on a TV screen but show up clearly
+ // on a monitor. Use Overload's scaling instead.
+ // This is for hardware verification testing.
+ //
+ // One note: the HW can do odd byte scaling but since we divide
+ // by two to get the count of bytes this won't work well for
+ // odd byte scaling (in any of the current algorithm implementations).
+ // So far I haven't seen Dungeon Master use it.
+ // If it does we can adjust the parameters and code to work with it
+
+
+ uint32 multiplier; // Any size int >= 32-bits
+ uint32 pixloc; // match size of multiplier
+ int i, j;
+ uint8 pixelarray[512];
+
+ if (DSP2Op0DInLen <= DSP2Op0DOutLen)
+ multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
+ else
+ multiplier = (DSP2Op0DInLen << 17) / ((DSP2Op0DOutLen << 1) + 1);
+
+ pixloc = 0;
+ for (i = 0; i < DSP2Op0DOutLen * 2; i++)
+ {
+ j = pixloc >> 16;
+
+ if (j & 1)
+ pixelarray[i] = DSP1.parameters[j >> 1] & 0x0f;
+ else
+ pixelarray[i] = (DSP1.parameters[j >> 1] & 0xf0) >> 4;
+
+ pixloc += multiplier;
+ }
+
+ for (i = 0; i < DSP2Op0DOutLen; i++)
+ DSP1.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
}
#endif
-#if 0 // Probably no reason to use this code - it's not quite bit accurate and it doesn't look as good as Overload's algorithm
+#if 0 // Probably no reason to use this code - it's not quite bit accurate and it doesn't look as good as Overload's algorithm
void DSP2_Op0D()
{
- // Float implementation of Neviksti's algorithm
- // This is the right algorithm to match the DSP2 bits but the precision
- // of the PC float does not match the precision of the fixed point math
- // on the DSP2 causing occasional one off data mismatches (which should
- // be no problem because its just a one pixel difference in a scaled image
- // to be displayed).
-
- float multiplier;
- float pixloc;
- int i, j;
- uint8 pixelarray[512];
-
- if (DSP2Op0DInLen <= DSP2Op0DOutLen)
- multiplier = (float) 1.0;
- else
- multiplier = (float) ((DSP2Op0DInLen * 2.0) / (DSP2Op0DOutLen * 2.0 + 1.0));
-
- pixloc = 0.0;
- for ( i=0; i < DSP2Op0DOutLen * 2; i++ )
- {
- // j = (int)(i * multiplier);
- j = (int) pixloc;
-
- if ( j & 1 )
- pixelarray[i] = DSP1.parameters[j>>1] & 0x0f;
- else
- pixelarray[i] = (DSP1.parameters[j>>1] & 0xf0) >> 4;
-
- pixloc += multiplier; // use an add in the loop instead of multiply to increase loop speed
- }
-
- for ( i=0; i < DSP2Op0DOutLen; i++ )
- DSP1.output[i] = ( pixelarray[i<<1] << 4 ) | pixelarray[(i<<1)+1];
+ // Float implementation of Neviksti's algorithm
+ // This is the right algorithm to match the DSP2 bits but the precision
+ // of the PC float does not match the precision of the fixed point math
+ // on the DSP2 causing occasional one off data mismatches (which should
+ // be no problem because its just a one pixel difference in a scaled image
+ // to be displayed).
+
+ float multiplier;
+ float pixloc;
+ int i, j;
+ uint8 pixelarray[512];
+
+ if (DSP2Op0DInLen <= DSP2Op0DOutLen)
+ multiplier = (float) 1.0;
+ else
+ multiplier = (float)((DSP2Op0DInLen * 2.0) / (DSP2Op0DOutLen * 2.0 + 1.0));
+
+ pixloc = 0.0;
+ for (i = 0; i < DSP2Op0DOutLen * 2; i++)
+ {
+ // j = (int)(i * multiplier);
+ j = (int) pixloc;
+
+ if (j & 1)
+ pixelarray[i] = DSP1.parameters[j >> 1] & 0x0f;
+ else
+ pixelarray[i] = (DSP1.parameters[j >> 1] & 0xf0) >> 4;
+
+ pixloc += multiplier; // use an add in the loop instead of multiply to increase loop speed
+ }
+
+ for (i = 0; i < DSP2Op0DOutLen; i++)
+ DSP1.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
}
#endif
diff --git a/source/dsp4.h b/source/dsp4.h
index 2e7e711..a214db6 100644
--- a/source/dsp4.h
+++ b/source/dsp4.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,84 +91,84 @@
#define _DSP4_H_
// debug
-int block; // current block number
+int block; // current block number
extern int c;
// op control
-int8 DSP4_Logic; // controls op flow
+int8 DSP4_Logic; // controls op flow
// projection format
-const int16 PLANE_START = 0x7fff; // starting distance
+const int16 PLANE_START = 0x7fff; // starting distance
-int16 view_plane; // viewer location
-int16 far_plane; // next milestone into screen
-int16 segments; // # raster segments to draw
-int16 raster; // current raster line
+int16 view_plane; // viewer location
+int16 far_plane; // next milestone into screen
+int16 segments; // # raster segments to draw
+int16 raster; // current raster line
-int16 project_x; // current x-position
-int16 project_y; // current y-position
+int16 project_x; // current x-position
+int16 project_y; // current y-position
-int16 project_centerx; // x-target of projection
-int16 project_centery; // y-target of projection
+int16 project_centerx; // x-target of projection
+int16 project_centery; // y-target of projection
-int16 project_x1; // current x-distance
-int16 project_x1low; // lower 16-bits
-int16 project_y1; // current y-distance
-int16 project_y1low; // lower 16-bits
+int16 project_x1; // current x-distance
+int16 project_x1low; // lower 16-bits
+int16 project_y1; // current y-distance
+int16 project_y1low; // lower 16-bits
-int16 project_x2; // next projected x-distance
-int16 project_y2; // next projected y-distance
+int16 project_x2; // next projected x-distance
+int16 project_y2; // next projected y-distance
-int16 project_pitchx; // delta center
-int16 project_pitchxlow; // lower 16-bits
-int16 project_pitchy; // delta center
-int16 project_pitchylow; // lower 16-bits
+int16 project_pitchx; // delta center
+int16 project_pitchxlow; // lower 16-bits
+int16 project_pitchy; // delta center
+int16 project_pitchylow; // lower 16-bits
-int16 project_focalx; // x-point of projection at viewer plane
-int16 project_focaly; // y-point of projection at viewer plane
+int16 project_focalx; // x-point of projection at viewer plane
+int16 project_focaly; // y-point of projection at viewer plane
-int16 project_ptr; // data structure pointer
+int16 project_ptr; // data structure pointer
// render window
-int16 center_x; // x-center of viewport
-int16 center_y; // y-center of viewport
-int16 viewport_left; // x-left of viewport
-int16 viewport_right; // x-right of viewport
-int16 viewport_top; // y-top of viewport
-int16 viewport_bottom; // y-bottom of viewport
+int16 center_x; // x-center of viewport
+int16 center_y; // y-center of viewport
+int16 viewport_left; // x-left of viewport
+int16 viewport_right; // x-right of viewport
+int16 viewport_top; // y-top of viewport
+int16 viewport_bottom; // y-bottom of viewport
// sprite structure
-int16 sprite_x; // projected x-pos of sprite
-int16 sprite_y; // projected y-pos of sprite
-int16 sprite_offset; // data pointer offset
-int8 sprite_type; // vehicle, terrain
-bool8 sprite_size; // sprite size: 8x8 or 16x16
+int16 sprite_x; // projected x-pos of sprite
+int16 sprite_y; // projected y-pos of sprite
+int16 sprite_offset; // data pointer offset
+int8 sprite_type; // vehicle, terrain
+bool8 sprite_size; // sprite size: 8x8 or 16x16
// path strips
-int16 path_clipRight[4]; // value to clip to for x>b
-int16 path_clipLeft[4]; // value to clip to for x<a
-int16 path_pos[4]; // x-positions of lanes
-int16 path_ptr[4]; // data structure pointers
-int16 path_raster[4]; // current raster
-int16 path_top[4]; // viewport_top
+int16 path_clipRight[4]; // value to clip to for x>b
+int16 path_clipLeft[4]; // value to clip to for x<a
+int16 path_pos[4]; // x-positions of lanes
+int16 path_ptr[4]; // data structure pointers
+int16 path_raster[4]; // current raster
+int16 path_top[4]; // viewport_top
-int16 path_y[2]; // current y-position
-int16 path_x[2]; // current focals
-int16 path_plane[2]; // previous plane
+int16 path_y[2]; // current y-position
+int16 path_x[2]; // current focals
+int16 path_plane[2]; // previous plane
// op09 window sorting
-int16 multi_index1; // index counter
-int16 multi_index2; // index counter
-bool8 op09_mode; // window mode
+int16 multi_index1; // index counter
+int16 multi_index2; // index counter
+bool8 op09_mode; // window mode
// multi-op storage
-int16 multi_focaly[64]; // focal_y values
-int16 multi_farplane[4]; // farthest drawn distance
-int16 multi_raster[4]; // line where track stops
+int16 multi_focaly[64]; // focal_y values
+int16 multi_farplane[4]; // farthest drawn distance
+int16 multi_raster[4]; // line where track stops
// OAM
-int8 op06_OAM[32]; // OAM (size,MSB) data
-int8 op06_index; // index into OAM table
-int8 op06_offset; // offset into OAM table
+int8 op06_OAM[32]; // OAM (size,MSB) data
+int8 op06_index; // index into OAM table
+int8 op06_offset; // offset into OAM table
#endif
diff --git a/source/dsp4emu.c b/source/dsp4emu.c
index d9f360a..0d06b63 100644
--- a/source/dsp4emu.c
+++ b/source/dsp4emu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,14 +91,14 @@
#include "memmap.h"
#define DSP4_READ_WORD(x) \
- READ_WORD(DSP4.parameters+x)
+ READ_WORD(DSP4.parameters+x)
#define DSP4_WRITE_WORD(x,d) \
- WRITE_WORD(DSP4.output+x,d);
+ WRITE_WORD(DSP4.output+x,d);
// used to wait for dsp i/o
#define DSP4_WAIT(x) \
- DSP4_Logic = x; return;
+ DSP4_Logic = x; return;
//////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////
@@ -111,7 +111,7 @@ int DSP4_Multiply(short Multiplicand, short Multiplier)
short DSP4_UnknownOP11(short A, short B, short C, short D)
{
return ((A * 0x0155 >> 2) & 0xf000) | ((B * 0x0155 >> 6) & 0x0f00) |
- ((C * 0x0155 >> 10) & 0x00f0) | ((D * 0x0155 >> 14) & 0x000f);
+ ((C * 0x0155 >> 10) & 0x00f0) | ((D * 0x0155 >> 14) & 0x000f);
}
//////////////////////////////////////////////////////////////
@@ -119,17 +119,17 @@ short DSP4_UnknownOP11(short A, short B, short C, short D)
void DSP4_Op06(bool8 size, bool8 msb)
{
- // save post-oam table data for future retrieval
- op06_OAM[op06_index] |= (msb<<(op06_offset+0));
- op06_OAM[op06_index] |= (size<<(op06_offset+1));
- op06_offset += 2;
-
- if(op06_offset==8)
- {
- // move to next byte in buffer
- op06_offset=0;
- op06_index++;
- }
+ // save post-oam table data for future retrieval
+ op06_OAM[op06_index] |= (msb << (op06_offset + 0));
+ op06_OAM[op06_index] |= (size << (op06_offset + 1));
+ op06_offset += 2;
+
+ if (op06_offset == 8)
+ {
+ // move to next byte in buffer
+ op06_offset = 0;
+ op06_index++;
+ }
}
#if OP==0x0001
@@ -138,209 +138,217 @@ void DSP4_Op06(bool8 size, bool8 msb)
void DSP4_Op01()
{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // sort inputs
- // 0x00 = DSP4_READ_WORD(0x00);
- project_focaly = DSP4_READ_WORD(0x02);
- raster = DSP4_READ_WORD(0x04);
- viewport_top = DSP4_READ_WORD(0x06);
- project_y = DSP4_READ_WORD(0x08);
- viewport_bottom = DSP4_READ_WORD(0x0a);
- project_x1low = DSP4_READ_WORD(0x0c);
- project_focalx = DSP4_READ_WORD(0x0e);
- project_centerx = DSP4_READ_WORD(0x10);
- project_ptr = DSP4_READ_WORD(0x12);
- // (envelope?) 0xc0 = DSP4_READ_WORD(0x14);
- project_pitchylow = DSP4_READ_WORD(0x16);
- project_pitchy = DSP4_READ_WORD(0x18);
- project_pitchxlow = DSP4_READ_WORD(0x1a);
- project_pitchx = DSP4_READ_WORD(0x1c);
- far_plane = DSP4_READ_WORD(0x1e);
- // ? = DSP4_READ_WORD(0x20);
- project_y1low = DSP4_READ_WORD(0x22);
-
- // pre-compute
- view_plane = PLANE_START;
-
- // find starting projection points
- project_x1 = project_focalx;
- project_y -= viewport_bottom;
- project_x = project_centerx + project_x1;
-
- // multi-op storage
- multi_index1 = 0;
- multi_index2 = 0;
-
- // debug
- block=0;
-
- ////////////////////////////////////////////////////
- // command check
-
- do {
- // scan next command
- DSP4.in_count = 2;
-
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
-
- // check for termination
- if(command == 0x8000) break;
-
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 8;
+ uint16 command;
+
+ DSP4.waiting4command = FALSE;
+
+ // op flow control
+ switch (DSP4_Logic)
+ {
+ case 1:
+ goto resume1;
+ break;
+ case 2:
+ goto resume2;
+ break;
+ }
+
+ ////////////////////////////////////////////////////
+ // process initial inputs
+
+ // sort inputs
+ // 0x00 = DSP4_READ_WORD(0x00);
+ project_focaly = DSP4_READ_WORD(0x02);
+ raster = DSP4_READ_WORD(0x04);
+ viewport_top = DSP4_READ_WORD(0x06);
+ project_y = DSP4_READ_WORD(0x08);
+ viewport_bottom = DSP4_READ_WORD(0x0a);
+ project_x1low = DSP4_READ_WORD(0x0c);
+ project_focalx = DSP4_READ_WORD(0x0e);
+ project_centerx = DSP4_READ_WORD(0x10);
+ project_ptr = DSP4_READ_WORD(0x12);
+ // (envelope?) 0xc0 = DSP4_READ_WORD(0x14);
+ project_pitchylow = DSP4_READ_WORD(0x16);
+ project_pitchy = DSP4_READ_WORD(0x18);
+ project_pitchxlow = DSP4_READ_WORD(0x1a);
+ project_pitchx = DSP4_READ_WORD(0x1c);
+ far_plane = DSP4_READ_WORD(0x1e);
+ // ? = DSP4_READ_WORD(0x20);
+ project_y1low = DSP4_READ_WORD(0x22);
+
+ // pre-compute
+ view_plane = PLANE_START;
+
+ // find starting projection points
+ project_x1 = project_focalx;
+ project_y -= viewport_bottom;
+ project_x = project_centerx + project_x1;
+
+ // multi-op storage
+ multi_index1 = 0;
+ multi_index2 = 0;
+
+ // debug
+ block = 0;
+
+ ////////////////////////////////////////////////////
+ // command check
+
+ do
+ {
+ // scan next command
+ DSP4.in_count = 2;
+
+DSP4_WAIT(1) resume1:
+
+ // inspect input
+ command = DSP4_READ_WORD(0);
+
+ // check for termination
+ if (command == 0x8000) break;
+
+ // already have 2 bytes in queue
+ DSP4.in_index = 2;
+ DSP4.in_count = 8;
DSP4_WAIT(2)
////////////////////////////////////////////////////
- // process one iteration of projection
+ // process one iteration of projection
- // inspect inputs
+ // inspect inputs
int16 plane;
- int16 index, lcv;
+ int16 index, lcv;
int16 py_dy, px_dx;
- int16 y_out, x_out;
+ int16 y_out, x_out;
- resume2:
+resume2:
plane = DSP4_READ_WORD(0);
- py_dy=0;
- px_dx=0;
-
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // one-time init
- if(far_plane)
- {
- // setup final parameters
- project_focalx += plane;
- project_x1 = project_focalx;
- project_y1 = project_focaly;
- plane = far_plane;
- far_plane = 0;
- }
-
- // use proportional triangles to project new coords
- project_x2 = project_focalx * plane / view_plane;
- project_y2 = project_focaly * plane / view_plane;
-
- // quadratic regression (rough)
- if(project_focaly>=-0x0f)
- py_dy = (short) (project_focaly * project_focaly * -0.20533553
- - 1.08330005 * project_focaly - 69.61094639);
- else
- py_dy = (short) (project_focaly * project_focaly * -0.000657035759
- - 1.07629051 * project_focaly - 65.69315963);
-
- // approximate # of raster lines
- segments = abs(project_y2-project_y1);
-
- // prevent overdraw
- if(project_y2>=raster) segments=0;
- else raster=project_y2;
-
- // don't draw outside the window
- if(project_y2<viewport_top) segments=0;
-
- // project new positions
- if(segments>0)
- {
- // interpolate between projected points
- px_dx = ((project_x2-project_x1)<<8)/segments;
- }
-
- // debug
- ++block;
+ py_dy = 0;
+ px_dx = 0;
+
+ // ignore invalid data
+ if ((uint16) plane == 0x8001) continue;
+
+ // one-time init
+ if (far_plane)
+ {
+ // setup final parameters
+ project_focalx += plane;
+ project_x1 = project_focalx;
+ project_y1 = project_focaly;
+ plane = far_plane;
+ far_plane = 0;
+ }
+
+ // use proportional triangles to project new coords
+ project_x2 = project_focalx * plane / view_plane;
+ project_y2 = project_focaly * plane / view_plane;
+
+ // quadratic regression (rough)
+ if (project_focaly >= -0x0f)
+ py_dy = (short)(project_focaly * project_focaly * -0.20533553
+ - 1.08330005 * project_focaly - 69.61094639);
+ else
+ py_dy = (short)(project_focaly * project_focaly * -0.000657035759
+ - 1.07629051 * project_focaly - 65.69315963);
+
+ // approximate # of raster lines
+ segments = abs(project_y2 - project_y1);
+
+ // prevent overdraw
+ if (project_y2 >= raster) segments = 0;
+ else raster = project_y2;
+
+ // don't draw outside the window
+ if (project_y2 < viewport_top) segments = 0;
+
+ // project new positions
+ if (segments > 0)
+ {
+ // interpolate between projected points
+ px_dx = ((project_x2 - project_x1) << 8) / segments;
+ }
+
+ // debug
+ ++block;
#ifdef PRINT
- printf("(line %d) Op01 check %02X, plane %04X, focal_y %04X, y2 %04X\n",c,(uint16)segments,(uint16)(plane),(uint16)project_focaly,(uint16)project_y2);
+ printf("(line %d) Op01 check %02X, plane %04X, focal_y %04X, y2 %04X\n", c,
+ (uint16)segments, (uint16)(plane), (uint16)project_focaly, (uint16)project_y2);
#endif
- // prepare output
- DSP4.out_count=8+2+6*segments;
+ // prepare output
+ DSP4.out_count = 8 + 2 + 6 * segments;
+
+ // pre-block data
+ DSP4_WRITE_WORD(0, project_focalx);
+ DSP4_WRITE_WORD(2, project_x2);
+ DSP4_WRITE_WORD(4, project_focaly);
+ DSP4_WRITE_WORD(6, project_y2);
+ DSP4_WRITE_WORD(8, segments);
- // pre-block data
- DSP4_WRITE_WORD(0,project_focalx);
- DSP4_WRITE_WORD(2,project_x2);
- DSP4_WRITE_WORD(4,project_focaly);
- DSP4_WRITE_WORD(6,project_y2);
- DSP4_WRITE_WORD(8,segments);
-
#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
- DSP4_WRITE_WORD(6,-1);
- DSP4_WRITE_WORD(8,-1);
+ DSP4_WRITE_WORD(0, -1);
+ DSP4_WRITE_WORD(2, -1);
+ DSP4_WRITE_WORD(4, -1);
+ DSP4_WRITE_WORD(6, -1);
+ DSP4_WRITE_WORD(8, -1);
#endif
- index=10;
+ index = 10;
- // iterate through each point
- for( lcv=0; lcv<segments; lcv++ )
- {
- // step through the projected line
- y_out = project_y+((py_dy*lcv)>>8);
- x_out = project_x+((px_dx*lcv)>>8);
+ // iterate through each point
+ for (lcv = 0; lcv < segments; lcv++)
+ {
+ // step through the projected line
+ y_out = project_y + ((py_dy * lcv) >> 8);
+ x_out = project_x + ((px_dx * lcv) >> 8);
#if 0
- project_ptr=-1;
- y_out=-1;
- x_out=-1;
+ project_ptr = -1;
+ y_out = -1;
+ x_out = -1;
#endif
- // data
- DSP4_WRITE_WORD(index+0,project_ptr);
- DSP4_WRITE_WORD(index+2,y_out);
- DSP4_WRITE_WORD(index+4,x_out);
- index += 6;
-
- // post-update
- project_ptr -= 4;
- }
-
- // post-update
- project_y += ((py_dy*lcv)>>8);
- project_x += ((px_dx*lcv)>>8);
-
- // new positions
- if(segments>0)
- {
- project_x1 = project_x2;
- project_y1 = project_y2;
-
- // multi-op storage
- multi_focaly[multi_index2++] = project_focaly;
- multi_farplane[1] = plane;
- multi_raster[1] = project_y1-1;
- }
-
- // update projection points
- project_pitchy += (int8)DSP4.parameters[3];
- project_pitchx += (int8)DSP4.parameters[5];
-
- project_focaly += project_pitchy;
- project_focalx += project_pitchx;
- } while (1);
-
- // terminate op
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 0;
+ // data
+ DSP4_WRITE_WORD(index + 0, project_ptr);
+ DSP4_WRITE_WORD(index + 2, y_out);
+ DSP4_WRITE_WORD(index + 4, x_out);
+ index += 6;
+
+ // post-update
+ project_ptr -= 4;
+ }
+
+ // post-update
+ project_y += ((py_dy * lcv) >> 8);
+ project_x += ((px_dx * lcv) >> 8);
+
+ // new positions
+ if (segments > 0)
+ {
+ project_x1 = project_x2;
+ project_y1 = project_y2;
+
+ // multi-op storage
+ multi_focaly[multi_index2++] = project_focaly;
+ multi_farplane[1] = plane;
+ multi_raster[1] = project_y1 - 1;
+ }
+
+ // update projection points
+ project_pitchy += (int8)DSP4.parameters[3];
+ project_pitchx += (int8)DSP4.parameters[5];
+
+ project_focaly += project_pitchy;
+ project_focalx += project_pitchx;
+ }
+ while (1);
+
+ // terminate op
+ DSP4.waiting4command = TRUE;
+ DSP4.out_count = 0;
}
#undef PRINT
@@ -351,179 +359,187 @@ void DSP4_Op01()
void DSP4_Op07()
{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // sort inputs
-
- // 0x00 = DSP4_READ_WORD(0x00);
- project_focaly = DSP4_READ_WORD(0x02);
- raster = DSP4_READ_WORD(0x04);
- viewport_top = DSP4_READ_WORD(0x06);
- project_y = DSP4_READ_WORD(0x08);
- viewport_bottom = DSP4_READ_WORD(0x0a);
- project_x1low = DSP4_READ_WORD(0x0c);
- project_x1 = DSP4_READ_WORD(0x0e);
- project_centerx = DSP4_READ_WORD(0x10);
- project_ptr = DSP4_READ_WORD(0x12);
- // (envelope?) 0xc0 = DSP4_READ_WORD(0x14);
-
- // pre-compute
- view_plane = PLANE_START;
-
- // find projection targets
- project_y1 = project_focaly;
- project_y -= viewport_bottom;
- project_x = project_centerx + project_x1;
-
- // multi-op storage
- multi_index2 = 0;
-
- // debug
- block=0;
+ uint16 command;
+
+ DSP4.waiting4command = FALSE;
+
+ // op flow control
+ switch (DSP4_Logic)
+ {
+ case 1:
+ goto resume1;
+ break;
+ case 2:
+ goto resume2;
+ break;
+ }
+
+ ////////////////////////////////////////////////////
+ // sort inputs
+
+ // 0x00 = DSP4_READ_WORD(0x00);
+ project_focaly = DSP4_READ_WORD(0x02);
+ raster = DSP4_READ_WORD(0x04);
+ viewport_top = DSP4_READ_WORD(0x06);
+ project_y = DSP4_READ_WORD(0x08);
+ viewport_bottom = DSP4_READ_WORD(0x0a);
+ project_x1low = DSP4_READ_WORD(0x0c);
+ project_x1 = DSP4_READ_WORD(0x0e);
+ project_centerx = DSP4_READ_WORD(0x10);
+ project_ptr = DSP4_READ_WORD(0x12);
+ // (envelope?) 0xc0 = DSP4_READ_WORD(0x14);
+
+ // pre-compute
+ view_plane = PLANE_START;
+
+ // find projection targets
+ project_y1 = project_focaly;
+ project_y -= viewport_bottom;
+ project_x = project_centerx + project_x1;
+
+ // multi-op storage
+ multi_index2 = 0;
+
+ // debug
+ block = 0;
#ifdef PRINT
- printf("(line %d) Op07 data %04X\n",c,(uint16)project_y1);
+ printf("(line %d) Op07 data %04X\n", c, (uint16)project_y1);
#endif
- ////////////////////////////////////////////////////
- // command check
+ ////////////////////////////////////////////////////
+ // command check
- do {
- // scan next command
- DSP4.in_count = 2;
+ do
+ {
+ // scan next command
+ DSP4.in_count = 2;
- DSP4_WAIT(1) resume1:
+DSP4_WAIT(1) resume1:
- // inspect input
- command = DSP4_READ_WORD(0);
+ // inspect input
+ command = DSP4_READ_WORD(0);
- // check for opcode termination
- if(command == 0x8000) break;
+ // check for opcode termination
+ if (command == 0x8000) break;
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 12;
+ // already have 2 bytes in queue
+ DSP4.in_index = 2;
+ DSP4.in_count = 12;
DSP4_WAIT(2)
- ////////////////////////////////////////////////////
- // process one loop of projection
+ ////////////////////////////////////////////////////
+ // process one loop of projection
- int16 plane;
- int16 index,lcv;
- int16 y_out,x_out;
- int16 py_dy,px_dx;
+ int16 plane;
+ int16 index, lcv;
+ int16 y_out, x_out;
+ int16 py_dy, px_dx;
- resume2:
- py_dy=0;
- px_dx=0;
+resume2:
+ py_dy = 0;
+ px_dx = 0;
- // debug
- ++block;
+ // debug
+ ++block;
- // inspect inputs
- plane = DSP4_READ_WORD(0);
- project_y2 = DSP4_READ_WORD(2);
- // ? = DSP4_READ_WORD(4);
- project_x2 = DSP4_READ_WORD(6);
+ // inspect inputs
+ plane = DSP4_READ_WORD(0);
+ project_y2 = DSP4_READ_WORD(2);
+ // ? = DSP4_READ_WORD(4);
+ project_x2 = DSP4_READ_WORD(6);
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
+ // ignore invalid data
+ if ((uint16) plane == 0x8001) continue;
- // multi-op storage
- project_focaly = multi_focaly[multi_index2];
+ // multi-op storage
+ project_focaly = multi_focaly[multi_index2];
- // quadratic regression (rough)
- if(project_focaly>=-0x0f)
- py_dy = (short) (project_focaly * project_focaly * -0.20533553
- - 1.08330005 * project_focaly - 69.61094639);
- else
- py_dy = (short) (project_focaly * project_focaly * -0.000657035759
- - 1.07629051 * project_focaly - 65.69315963);
+ // quadratic regression (rough)
+ if (project_focaly >= -0x0f)
+ py_dy = (short)(project_focaly * project_focaly * -0.20533553
+ - 1.08330005 * project_focaly - 69.61094639);
+ else
+ py_dy = (short)(project_focaly * project_focaly * -0.000657035759
+ - 1.07629051 * project_focaly - 65.69315963);
- // approximate # of raster lines
- segments = abs(project_y2-project_y1);
+ // approximate # of raster lines
+ segments = abs(project_y2 - project_y1);
- // prevent overdraw
- if(project_y2>=raster) segments=0;
- else raster=project_y2;
+ // prevent overdraw
+ if (project_y2 >= raster) segments = 0;
+ else raster = project_y2;
- // don't draw outside the window
- if(project_y2<viewport_top) segments=0;
+ // don't draw outside the window
+ if (project_y2 < viewport_top) segments = 0;
- // project new positions
- if(segments>0)
- {
- // interpolate between projected points
- px_dx = ((project_x2-project_x1)<<8)/segments;
- }
+ // project new positions
+ if (segments > 0)
+ {
+ // interpolate between projected points
+ px_dx = ((project_x2 - project_x1) << 8) / segments;
+ }
#ifdef PRINT
- printf("(line %d) Op07 block %d, loc %04X, out %02X, project_x2 %04X\n",c,block,plane,segments,(uint16)project_x2);
+ printf("(line %d) Op07 block %d, loc %04X, out %02X, project_x2 %04X\n", c,
+ block, plane, segments, (uint16)project_x2);
#endif
- // prepare pre-output
- DSP4.out_count=4+2+6*segments;
+ // prepare pre-output
+ DSP4.out_count = 4 + 2 + 6 * segments;
- DSP4_WRITE_WORD(0,project_x2);
- DSP4_WRITE_WORD(2,project_y2);
- DSP4_WRITE_WORD(4,segments);
+ DSP4_WRITE_WORD(0, project_x2);
+ DSP4_WRITE_WORD(2, project_y2);
+ DSP4_WRITE_WORD(4, segments);
#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
+ DSP4_WRITE_WORD(0, -1);
+ DSP4_WRITE_WORD(2, -1);
+ DSP4_WRITE_WORD(4, -1);
#endif
- index=6;
- for( lcv=0; lcv<segments; lcv++ )
- {
- // pre-compute
- y_out = project_y+((py_dy*lcv)>>8);
- x_out = project_x+((px_dx*lcv)>>8);
+ index = 6;
+ for (lcv = 0; lcv < segments; lcv++)
+ {
+ // pre-compute
+ y_out = project_y + ((py_dy * lcv) >> 8);
+ x_out = project_x + ((px_dx * lcv) >> 8);
#if 0
- project_ptr = -1;
- //y_out = -1;
- x_out = -1;
+ project_ptr = -1;
+ //y_out = -1;
+ x_out = -1;
#endif
- // data
- DSP4_WRITE_WORD(index+0,project_ptr);
- DSP4_WRITE_WORD(index+2,y_out);
- DSP4_WRITE_WORD(index+4,x_out);
- index += 6;
-
- // post-update
- project_ptr -= 4;
- }
-
- // update internal variables
- project_y += ((py_dy*lcv)>>8);
- project_x += ((px_dx*lcv)>>8);
-
- // new positions
- if(segments>0)
- {
- project_x1 = project_x2;
- project_y1 = project_y2;
-
- // multi-op storage
- multi_index2++;
- }
- } while(1);
-
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 0;
+ // data
+ DSP4_WRITE_WORD(index + 0, project_ptr);
+ DSP4_WRITE_WORD(index + 2, y_out);
+ DSP4_WRITE_WORD(index + 4, x_out);
+ index += 6;
+
+ // post-update
+ project_ptr -= 4;
+ }
+
+ // update internal variables
+ project_y += ((py_dy * lcv) >> 8);
+ project_x += ((px_dx * lcv) >> 8);
+
+ // new positions
+ if (segments > 0)
+ {
+ project_x1 = project_x2;
+ project_y1 = project_y2;
+
+ // multi-op storage
+ multi_index2++;
+ }
+ }
+ while (1);
+
+ DSP4.waiting4command = TRUE;
+ DSP4.out_count = 0;
}
#undef PRINT
@@ -534,346 +550,358 @@ void DSP4_Op07()
void DSP4_Op08()
{
- uint16 command;
+ uint16 command;
+
+ DSP4.waiting4command = FALSE;
- DSP4.waiting4command = FALSE;
+ // op flow control
+ switch (DSP4_Logic)
+ {
+ case 1:
+ goto resume1;
+ break;
+ case 2:
+ goto resume2;
+ break;
+ }
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
+ ////////////////////////////////////////////////////
+ // process initial inputs
- ////////////////////////////////////////////////////
- // process initial inputs
+ // clip values
+ path_clipRight[0] = DSP4_READ_WORD(0x00);
+ path_clipRight[1] = DSP4_READ_WORD(0x02);
+ path_clipRight[2] = DSP4_READ_WORD(0x04);
+ path_clipRight[3] = DSP4_READ_WORD(0x06);
- // clip values
- path_clipRight[0] = DSP4_READ_WORD(0x00);
- path_clipRight[1] = DSP4_READ_WORD(0x02);
- path_clipRight[2] = DSP4_READ_WORD(0x04);
- path_clipRight[3] = DSP4_READ_WORD(0x06);
+ path_clipLeft[0] = DSP4_READ_WORD(0x08);
+ path_clipLeft[1] = DSP4_READ_WORD(0x0a);
+ path_clipLeft[2] = DSP4_READ_WORD(0x0c);
+ path_clipLeft[3] = DSP4_READ_WORD(0x0e);
- path_clipLeft[0] = DSP4_READ_WORD(0x08);
- path_clipLeft[1] = DSP4_READ_WORD(0x0a);
- path_clipLeft[2] = DSP4_READ_WORD(0x0c);
- path_clipLeft[3] = DSP4_READ_WORD(0x0e);
+ // unknown (constant)
+ // unknown (constant)
- // unknown (constant)
- // unknown (constant)
+ // path positions
+ path_pos[0] = DSP4_READ_WORD(0x20);
+ path_pos[1] = DSP4_READ_WORD(0x22);
+ path_pos[2] = DSP4_READ_WORD(0x24);
+ path_pos[3] = DSP4_READ_WORD(0x26);
- // path positions
- path_pos[0] = DSP4_READ_WORD(0x20);
- path_pos[1] = DSP4_READ_WORD(0x22);
- path_pos[2] = DSP4_READ_WORD(0x24);
- path_pos[3] = DSP4_READ_WORD(0x26);
+ // data locations
+ path_ptr[0] = DSP4_READ_WORD(0x28);
+ path_ptr[1] = DSP4_READ_WORD(0x2a);
+ path_ptr[2] = DSP4_READ_WORD(0x2c);
+ path_ptr[3] = DSP4_READ_WORD(0x2e);
- // data locations
- path_ptr[0] = DSP4_READ_WORD(0x28);
- path_ptr[1] = DSP4_READ_WORD(0x2a);
- path_ptr[2] = DSP4_READ_WORD(0x2c);
- path_ptr[3] = DSP4_READ_WORD(0x2e);
+ // project_y1 lines
+ path_raster[0] = DSP4_READ_WORD(0x30);
+ path_raster[1] = DSP4_READ_WORD(0x32);
+ path_raster[2] = DSP4_READ_WORD(0x34);
+ path_raster[3] = DSP4_READ_WORD(0x36);
- // project_y1 lines
- path_raster[0] = DSP4_READ_WORD(0x30);
- path_raster[1] = DSP4_READ_WORD(0x32);
- path_raster[2] = DSP4_READ_WORD(0x34);
- path_raster[3] = DSP4_READ_WORD(0x36);
+ // viewport_top
+ path_top[0] = DSP4_READ_WORD(0x38);
+ path_top[1] = DSP4_READ_WORD(0x3a);
+ path_top[2] = DSP4_READ_WORD(0x3c);
+ path_top[3] = DSP4_READ_WORD(0x3e);
- // viewport_top
- path_top[0] = DSP4_READ_WORD(0x38);
- path_top[1] = DSP4_READ_WORD(0x3a);
- path_top[2] = DSP4_READ_WORD(0x3c);
- path_top[3] = DSP4_READ_WORD(0x3e);
+ // unknown (constants)
- // unknown (constants)
+ view_plane = PLANE_START;
- view_plane = PLANE_START;
+ // debug
+ block = 0;
- // debug
- block=0;
+ ////////////////////////////////////////////////////
+ // command check
- ////////////////////////////////////////////////////
- // command check
+ do
+ {
+ // scan next command
+ DSP4.in_count = 2;
- do {
- // scan next command
- DSP4.in_count = 2;
+DSP4_WAIT(1) resume1:
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
+ // inspect input
+ command = DSP4_READ_WORD(0);
- // terminate op
- if(command == 0x8000) break;
+ // terminate op
+ if (command == 0x8000) break;
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 18;
+ // already have 2 bytes in queue
+ DSP4.in_index = 2;
+ DSP4.in_count = 18;
- DSP4_WAIT(2) resume2:
+DSP4_WAIT(2) resume2:
- ////////////////////////////////////////////////////
- // projection begins
+ ////////////////////////////////////////////////////
+ // projection begins
- // debug
- ++block;
+ // debug
+ ++block;
- // used in envelope shaping
- int16 x1_final;
- int16 x2_final;
+ // used in envelope shaping
+ int16 x1_final;
+ int16 x2_final;
- // look at guidelines
- int16 plane = DSP4_READ_WORD(0x00);
- int16 x_left = DSP4_READ_WORD(0x02);
- int16 y_left = DSP4_READ_WORD(0x04);
- int16 x_right = DSP4_READ_WORD(0x06);
- int16 y_right = DSP4_READ_WORD(0x08);
+ // look at guidelines
+ int16 plane = DSP4_READ_WORD(0x00);
+ int16 x_left = DSP4_READ_WORD(0x02);
+ int16 y_left = DSP4_READ_WORD(0x04);
+ int16 x_right = DSP4_READ_WORD(0x06);
+ int16 y_right = DSP4_READ_WORD(0x08);
- // envelope guidelines (one frame only)
- int16 envelope1 = DSP4_READ_WORD(0x0a);
- int16 envelope2 = DSP4_READ_WORD(0x0c);
+ // envelope guidelines (one frame only)
+ int16 envelope1 = DSP4_READ_WORD(0x0a);
+ int16 envelope2 = DSP4_READ_WORD(0x0c);
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // first init
- if(plane == 0x7fff)
- {
- int pos1,pos2;
+ // ignore invalid data
+ if ((uint16) plane == 0x8001) continue;
- // initialize projection
- path_x[0] = x_left;
- path_x[1] = x_right;
+ // first init
+ if (plane == 0x7fff)
+ {
+ int pos1, pos2;
- path_y[0] = y_left;
- path_y[1] = y_right;
-
- // update coordinates
- path_pos[0]-=x_left;
- path_pos[1]-=x_left;
- path_pos[2]-=x_right;
- path_pos[3]-=x_right;
+ // initialize projection
+ path_x[0] = x_left;
+ path_x[1] = x_right;
- pos1 = path_pos[0]+envelope1;
- pos2 = path_pos[1]+envelope2;
+ path_y[0] = y_left;
+ path_y[1] = y_right;
- // clip offscreen data
- if(pos1<path_clipLeft[0]) pos1 = path_clipLeft[0];
- if(pos1>path_clipRight[0]) pos1 = path_clipRight[0];
- if(pos2<path_clipLeft[1]) pos2 = path_clipLeft[1];
- if(pos2>path_clipRight[1]) pos2 = path_clipRight[1];
+ // update coordinates
+ path_pos[0] -= x_left;
+ path_pos[1] -= x_left;
+ path_pos[2] -= x_right;
+ path_pos[3] -= x_right;
+
+ pos1 = path_pos[0] + envelope1;
+ pos2 = path_pos[1] + envelope2;
+
+ // clip offscreen data
+ if (pos1 < path_clipLeft[0]) pos1 = path_clipLeft[0];
+ if (pos1 > path_clipRight[0]) pos1 = path_clipRight[0];
+ if (pos2 < path_clipLeft[1]) pos2 = path_clipLeft[1];
+ if (pos2 > path_clipRight[1]) pos2 = path_clipRight[1];
#if 0
- pos1=-1;
- //pos2=-1;
+ pos1 = -1;
+ //pos2=-1;
#endif
- path_plane[0] = plane;
- path_plane[1] = plane;
+ path_plane[0] = plane;
+ path_plane[1] = plane;
- // initial output
- DSP4.out_count = 2;
- DSP4.output[0]=pos1&0xFF;
- DSP4.output[1]=pos2&0xFF;
+ // initial output
+ DSP4.out_count = 2;
+ DSP4.output[0] = pos1 & 0xFF;
+ DSP4.output[1] = pos2 & 0xFF;
#ifdef PRINT
- printf("(line %d) Op08 x_left %04X\n",c,(uint16)x_left);
+ printf("(line %d) Op08 x_left %04X\n", c, (uint16)x_left);
#endif
- }
- // proceed with projection
- else
- {
- int16 index=0, lcv;
- int16 left_inc=0,right_inc=0;
- int16 dx1=0,dx2=0,dx3,dx4;
+ }
+ // proceed with projection
+ else
+ {
+ int16 index = 0, lcv;
+ int16 left_inc = 0, right_inc = 0;
+ int16 dx1 = 0, dx2 = 0, dx3, dx4;
- // # segments to traverse
- segments = abs(y_left - path_y[0]);
+ // # segments to traverse
+ segments = abs(y_left - path_y[0]);
- // prevent overdraw
- if(y_left>=path_raster[0]) segments=0;
- else path_raster[0]=y_left;
+ // prevent overdraw
+ if (y_left >= path_raster[0]) segments = 0;
+ else path_raster[0] = y_left;
- // don't draw outside the window
- if(path_raster[0]<path_top[0]) segments=0;
+ // don't draw outside the window
+ if (path_raster[0] < path_top[0]) segments = 0;
- // proceed if visibility rules apply
- if(segments>0)
- {
- // use previous data
- dx1 = (envelope1 * path_plane[0] / view_plane);
- dx2 = (envelope2 * path_plane[0] / view_plane);
+ // proceed if visibility rules apply
+ if (segments > 0)
+ {
+ // use previous data
+ dx1 = (envelope1 * path_plane[0] / view_plane);
+ dx2 = (envelope2 * path_plane[0] / view_plane);
- // use temporary envelope pitch (this frame only)
- dx3 = (envelope1 * plane / view_plane);
- dx4 = (envelope2 * plane / view_plane);
+ // use temporary envelope pitch (this frame only)
+ dx3 = (envelope1 * plane / view_plane);
+ dx4 = (envelope2 * plane / view_plane);
- // project new shapes (left side)
- x1_final = x_left+dx1;
- x2_final = path_x[0]+dx3;
+ // project new shapes (left side)
+ x1_final = x_left + dx1;
+ x2_final = path_x[0] + dx3;
- // interpolate between projected points with shaping
- left_inc = ((x2_final-x1_final)<<8)/segments;
+ // interpolate between projected points with shaping
+ left_inc = ((x2_final - x1_final) << 8) / segments;
- // project new shapes (right side)
- x1_final = x_left+dx2;
- x2_final = path_x[0]+dx4;
+ // project new shapes (right side)
+ x1_final = x_left + dx2;
+ x2_final = path_x[0] + dx4;
- // interpolate between projected points with shaping
- right_inc = ((x2_final-x1_final)<<8)/segments;
+ // interpolate between projected points with shaping
+ right_inc = ((x2_final - x1_final) << 8) / segments;
- path_plane[0] = plane;
- }
+ path_plane[0] = plane;
+ }
#ifdef PRINT
- printf("(line %d) Op08 block %d, out %02X, raster %02X\n",c,block,segments,(uint16)y_left);
+ printf("(line %d) Op08 block %d, out %02X, raster %02X\n", c, block, segments,
+ (uint16)y_left);
#endif
- // zone 1
- DSP4.out_count = (2+4*segments);
- DSP4_WRITE_WORD(index,segments); index+=2;
+ // zone 1
+ DSP4.out_count = (2 + 4 * segments);
+ DSP4_WRITE_WORD(index, segments);
+ index += 2;
- for( lcv=1; lcv<=segments; lcv++ )
- {
- int16 pos1,pos2;
+ for (lcv = 1; lcv <= segments; lcv++)
+ {
+ int16 pos1, pos2;
- // pre-compute
- pos1 = path_pos[0]+((left_inc*lcv)>>8)+dx1;
- pos2 = path_pos[1]+((right_inc*lcv)>>8)+dx2;
+ // pre-compute
+ pos1 = path_pos[0] + ((left_inc * lcv) >> 8) + dx1;
+ pos2 = path_pos[1] + ((right_inc * lcv) >> 8) + dx2;
- // clip offscreen data
- if(pos1<path_clipLeft[0]) pos1 = path_clipLeft[0];
- if(pos1>path_clipRight[0]) pos1 = path_clipRight[0];
- if(pos2<path_clipLeft[1]) pos2 = path_clipLeft[1];
- if(pos2>path_clipRight[1]) pos2 = path_clipRight[1];
+ // clip offscreen data
+ if (pos1 < path_clipLeft[0]) pos1 = path_clipLeft[0];
+ if (pos1 > path_clipRight[0]) pos1 = path_clipRight[0];
+ if (pos2 < path_clipLeft[1]) pos2 = path_clipLeft[1];
+ if (pos2 > path_clipRight[1]) pos2 = path_clipRight[1];
#if 0
- if(pos1==0x00ff) pos1=0;
- if(pos2==0x00ff) pos2=0;
- path_ptr[0] = -1;
- pos1 = -1;
- pos2 = -1;
+ if (pos1 == 0x00ff) pos1 = 0;
+ if (pos2 == 0x00ff) pos2 = 0;
+ path_ptr[0] = -1;
+ pos1 = -1;
+ pos2 = -1;
#endif
- // data
- DSP4_WRITE_WORD(index,path_ptr[0]); index+=2;
- DSP4.output[index++]=pos1&0xFF;
- DSP4.output[index++]=pos2&0xFF;
-
- // post-update
- path_ptr[0] -= 4;
- path_ptr[1] -= 4;
- }
- lcv--;
-
- if(segments>0)
- {
- // project points w/out the envelopes
- int16 inc = ((path_x[0]-x_left)<<8)/segments;
-
- // post-store
- path_pos[0] += ((inc*lcv)>>8);
- path_pos[1] += ((inc*lcv)>>8);
-
- path_x[0] = x_left;
- path_y[0] = y_left;
- }
-
- //////////////////////////////////////////////
- // zone 2
- segments = abs(y_right - path_y[1]);
-
- // prevent overdraw
- if(y_right>=path_raster[2]) segments=0;
- else path_raster[2]=y_right;
-
- // don't draw outside the window
- if(path_raster[2]<path_top[2]) segments=0;
-
- // proceed if visibility rules apply
- if(segments>0)
- {
- // use previous data
- dx1 = (envelope1 * path_plane[1] / view_plane);
- dx2 = (envelope2 * path_plane[1] / view_plane);
-
- // use temporary envelope pitch (this frame only)
- dx3 = (envelope1 * plane / view_plane);
- dx4 = (envelope2 * plane / view_plane);
-
- // project new shapes (left side)
- x1_final = x_left+dx1;
- x2_final = path_x[1]+dx3;
-
- // interpolate between projected points with shaping
- left_inc = ((x2_final-x1_final)<<8)/segments;
-
- // project new shapes (right side)
- x1_final = x_left+dx2;
- x2_final = path_x[1]+dx4;
-
- // interpolate between projected points with shaping
- right_inc = ((x2_final-x1_final)<<8)/segments;
-
- path_plane[1] = plane;
- }
-
- // write out results
- DSP4.out_count += (2+4*segments);
- DSP4_WRITE_WORD(index,segments); index+=2;
-
- for( lcv=1; lcv<=segments; lcv++ )
- {
- int16 pos1,pos2;
-
- // pre-compute
- pos1 = path_pos[2]+((left_inc*lcv)>>8)+dx1;
- pos2 = path_pos[3]+((right_inc*lcv)>>8)+dx2;
-
- // clip offscreen data
- if(pos1<path_clipLeft[2]) pos1 = path_clipLeft[2];
- if(pos1>path_clipRight[2]) pos1 = path_clipRight[2];
- if(pos2<path_clipLeft[3]) pos2 = path_clipLeft[3];
- if(pos2>path_clipRight[3]) pos2 = path_clipRight[3];
+ // data
+ DSP4_WRITE_WORD(index, path_ptr[0]);
+ index += 2;
+ DSP4.output[index++] = pos1 & 0xFF;
+ DSP4.output[index++] = pos2 & 0xFF;
+
+ // post-update
+ path_ptr[0] -= 4;
+ path_ptr[1] -= 4;
+ }
+ lcv--;
+
+ if (segments > 0)
+ {
+ // project points w/out the envelopes
+ int16 inc = ((path_x[0] - x_left) << 8) / segments;
+
+ // post-store
+ path_pos[0] += ((inc * lcv) >> 8);
+ path_pos[1] += ((inc * lcv) >> 8);
+
+ path_x[0] = x_left;
+ path_y[0] = y_left;
+ }
+
+ //////////////////////////////////////////////
+ // zone 2
+ segments = abs(y_right - path_y[1]);
+
+ // prevent overdraw
+ if (y_right >= path_raster[2]) segments = 0;
+ else path_raster[2] = y_right;
+
+ // don't draw outside the window
+ if (path_raster[2] < path_top[2]) segments = 0;
+
+ // proceed if visibility rules apply
+ if (segments > 0)
+ {
+ // use previous data
+ dx1 = (envelope1 * path_plane[1] / view_plane);
+ dx2 = (envelope2 * path_plane[1] / view_plane);
+
+ // use temporary envelope pitch (this frame only)
+ dx3 = (envelope1 * plane / view_plane);
+ dx4 = (envelope2 * plane / view_plane);
+
+ // project new shapes (left side)
+ x1_final = x_left + dx1;
+ x2_final = path_x[1] + dx3;
+
+ // interpolate between projected points with shaping
+ left_inc = ((x2_final - x1_final) << 8) / segments;
+
+ // project new shapes (right side)
+ x1_final = x_left + dx2;
+ x2_final = path_x[1] + dx4;
+
+ // interpolate between projected points with shaping
+ right_inc = ((x2_final - x1_final) << 8) / segments;
+
+ path_plane[1] = plane;
+ }
+
+ // write out results
+ DSP4.out_count += (2 + 4 * segments);
+ DSP4_WRITE_WORD(index, segments);
+ index += 2;
+
+ for (lcv = 1; lcv <= segments; lcv++)
+ {
+ int16 pos1, pos2;
+
+ // pre-compute
+ pos1 = path_pos[2] + ((left_inc * lcv) >> 8) + dx1;
+ pos2 = path_pos[3] + ((right_inc * lcv) >> 8) + dx2;
+
+ // clip offscreen data
+ if (pos1 < path_clipLeft[2]) pos1 = path_clipLeft[2];
+ if (pos1 > path_clipRight[2]) pos1 = path_clipRight[2];
+ if (pos2 < path_clipLeft[3]) pos2 = path_clipLeft[3];
+ if (pos2 > path_clipRight[3]) pos2 = path_clipRight[3];
#if 0
- if(pos1==0x00ff) pos1=0;
- if(pos2==0x00ff) pos2=0;
- path_ptr[2] = -1;
- //pos1 = -1;
- pos2 = -1;
+ if (pos1 == 0x00ff) pos1 = 0;
+ if (pos2 == 0x00ff) pos2 = 0;
+ path_ptr[2] = -1;
+ //pos1 = -1;
+ pos2 = -1;
#endif
- // data
- DSP4_WRITE_WORD(index,path_ptr[2]); index+=2;
- DSP4.output[index++]=pos1&0xFF;
- DSP4.output[index++]=pos2&0xFF;
-
- // post-update
- path_ptr[2] -= 4;
- path_ptr[3] -= 4;
- }
- lcv--;
-
- if(segments>0)
- {
- // project points w/out the envelopes
- int16 inc = ((path_x[1]-x_right)<<8)/segments;
-
- // post-store
- path_pos[2] += ((inc*lcv)>>8);
- path_pos[3] += ((inc*lcv)>>8);
-
- path_x[1] = x_right;
- path_y[1] = y_right;
- }
- }
- } while(1);
-
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,0);
+ // data
+ DSP4_WRITE_WORD(index, path_ptr[2]);
+ index += 2;
+ DSP4.output[index++] = pos1 & 0xFF;
+ DSP4.output[index++] = pos2 & 0xFF;
+
+ // post-update
+ path_ptr[2] -= 4;
+ path_ptr[3] -= 4;
+ }
+ lcv--;
+
+ if (segments > 0)
+ {
+ // project points w/out the envelopes
+ int16 inc = ((path_x[1] - x_right) << 8) / segments;
+
+ // post-store
+ path_pos[2] += ((inc * lcv) >> 8);
+ path_pos[3] += ((inc * lcv) >> 8);
+
+ path_x[1] = x_right;
+ path_y[1] = y_right;
+ }
+ }
+ }
+ while (1);
+
+ DSP4.waiting4command = TRUE;
+ DSP4.out_count = 2;
+ DSP4_WRITE_WORD(0, 0);
}
#undef PRINT
@@ -884,218 +912,234 @@ void DSP4_Op08()
void DSP4_Op0D()
{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // sort inputs
- // 0x00 = DSP4_READ_WORD(0x00);
- project_focaly = DSP4_READ_WORD(0x02);
- raster = DSP4_READ_WORD(0x04);
- viewport_top = DSP4_READ_WORD(0x06);
- project_y = DSP4_READ_WORD(0x08);
- viewport_bottom = DSP4_READ_WORD(0x0a);
- project_x1low = DSP4_READ_WORD(0x0c);
- project_x1 = DSP4_READ_WORD(0x0e);
- project_focalx = DSP4_READ_WORD(0x0e);
- project_centerx = DSP4_READ_WORD(0x10);
- project_ptr = DSP4_READ_WORD(0x12);
- // 0xc0 = DSP4_READ_WORD(0x14);
- project_pitchylow = DSP4_READ_WORD(0x16);
- project_pitchy = DSP4_READ_WORD(0x18);
- project_pitchxlow = DSP4_READ_WORD(0x1a);
- project_pitchx = DSP4_READ_WORD(0x1c);
- far_plane = DSP4_READ_WORD(0x1e);
- // ? = DSP4_READ_WORD(0x20);
-
- // multi-op storage
- multi_index1++;
- multi_index1%=4;
-
- // remap 0D->09 window data ahead of time
- // index starts at 1-3,0
- //
- // Op0D: BL,TL,BR,TR
- // Op09: TL,TR,BL,BR (1,2,3,0)
- switch(multi_index1)
- {
- case 1: multi_index2=3; break;
- case 2: multi_index2=1; break;
- case 3: multi_index2=0; break;
- case 0: multi_index2=2; break;
- }
-
- // pre-compute
- view_plane = PLANE_START;
-
- // figure out projection data
- project_y -= viewport_bottom;
- project_x = project_centerx + project_x1;
-
- // debug
- block=0;
-
- ////////////////////////////////////////////////////
- // command check
-
- do {
- // scan next command
- DSP4.in_count = 2;
-
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
-
- // terminate op
- if(command == 0x8000) break;
-
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 8;
+ uint16 command;
+
+ DSP4.waiting4command = FALSE;
+
+ // op flow control
+ switch (DSP4_Logic)
+ {
+ case 1:
+ goto resume1;
+ break;
+ case 2:
+ goto resume2;
+ break;
+ }
+
+ ////////////////////////////////////////////////////
+ // process initial inputs
+
+ // sort inputs
+ // 0x00 = DSP4_READ_WORD(0x00);
+ project_focaly = DSP4_READ_WORD(0x02);
+ raster = DSP4_READ_WORD(0x04);
+ viewport_top = DSP4_READ_WORD(0x06);
+ project_y = DSP4_READ_WORD(0x08);
+ viewport_bottom = DSP4_READ_WORD(0x0a);
+ project_x1low = DSP4_READ_WORD(0x0c);
+ project_x1 = DSP4_READ_WORD(0x0e);
+ project_focalx = DSP4_READ_WORD(0x0e);
+ project_centerx = DSP4_READ_WORD(0x10);
+ project_ptr = DSP4_READ_WORD(0x12);
+ // 0xc0 = DSP4_READ_WORD(0x14);
+ project_pitchylow = DSP4_READ_WORD(0x16);
+ project_pitchy = DSP4_READ_WORD(0x18);
+ project_pitchxlow = DSP4_READ_WORD(0x1a);
+ project_pitchx = DSP4_READ_WORD(0x1c);
+ far_plane = DSP4_READ_WORD(0x1e);
+ // ? = DSP4_READ_WORD(0x20);
+
+ // multi-op storage
+ multi_index1++;
+ multi_index1 %= 4;
+
+ // remap 0D->09 window data ahead of time
+ // index starts at 1-3,0
+ //
+ // Op0D: BL,TL,BR,TR
+ // Op09: TL,TR,BL,BR (1,2,3,0)
+ switch (multi_index1)
+ {
+ case 1:
+ multi_index2 = 3;
+ break;
+ case 2:
+ multi_index2 = 1;
+ break;
+ case 3:
+ multi_index2 = 0;
+ break;
+ case 0:
+ multi_index2 = 2;
+ break;
+ }
+
+ // pre-compute
+ view_plane = PLANE_START;
+
+ // figure out projection data
+ project_y -= viewport_bottom;
+ project_x = project_centerx + project_x1;
+
+ // debug
+ block = 0;
+
+ ////////////////////////////////////////////////////
+ // command check
+
+ do
+ {
+ // scan next command
+ DSP4.in_count = 2;
+
+DSP4_WAIT(1) resume1:
+
+ // inspect input
+ command = DSP4_READ_WORD(0);
+
+ // terminate op
+ if (command == 0x8000) break;
+
+ // already have 2 bytes in queue
+ DSP4.in_index = 2;
+ DSP4.in_count = 8;
DSP4_WAIT(2)
- ////////////////////////////////////////////////////
- // project section of the track
+ ////////////////////////////////////////////////////
+ // project section of the track
- // inspect inputs
+ // inspect inputs
int16 plane;
- int16 index, lcv;
+ int16 index, lcv;
int16 py_dy, px_dx;
- int16 y_out, x_out;
+ int16 y_out, x_out;
- resume2:
+resume2:
plane = DSP4_READ_WORD(0);
- py_dy=0;
- px_dx=0;
-
-
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // one-time init
- if(far_plane)
- {
- // setup final data
- // low16=plane
- project_x1 = project_focalx;
- project_y1 = project_focaly;
- plane = far_plane;
- far_plane = 0;
- }
-
- // use proportional triangles to project new coords
- project_x2 = project_focalx * plane / view_plane;
- project_y2 = project_focaly * plane / view_plane;
-
- // quadratic regression (rough)
- if(project_focaly>=-0x0f)
- py_dy = (short) (project_focaly * project_focaly * -0.20533553
- - 1.08330005 * project_focaly - 69.61094639);
- else
- py_dy = (short) (project_focaly * project_focaly * -0.000657035759
- - 1.07629051 * project_focaly - 65.69315963);
-
- // approximate # of raster lines
- segments = abs(project_y2-project_y1);
-
- // prevent overdraw
- if(project_y2>=raster) segments=0;
- else raster=project_y2;
-
- // don't draw outside the window
- if(project_y2<viewport_top) segments=0;
-
- // project new positions
- if(segments>0)
- {
- // interpolate between projected points
- px_dx = ((project_x2-project_x1)<<8)/segments;
- }
-
- // debug
- ++block;
+ py_dy = 0;
+ px_dx = 0;
+
+
+ // ignore invalid data
+ if ((uint16) plane == 0x8001) continue;
+
+ // one-time init
+ if (far_plane)
+ {
+ // setup final data
+ // low16=plane
+ project_x1 = project_focalx;
+ project_y1 = project_focaly;
+ plane = far_plane;
+ far_plane = 0;
+ }
+
+ // use proportional triangles to project new coords
+ project_x2 = project_focalx * plane / view_plane;
+ project_y2 = project_focaly * plane / view_plane;
+
+ // quadratic regression (rough)
+ if (project_focaly >= -0x0f)
+ py_dy = (short)(project_focaly * project_focaly * -0.20533553
+ - 1.08330005 * project_focaly - 69.61094639);
+ else
+ py_dy = (short)(project_focaly * project_focaly * -0.000657035759
+ - 1.07629051 * project_focaly - 65.69315963);
+
+ // approximate # of raster lines
+ segments = abs(project_y2 - project_y1);
+
+ // prevent overdraw
+ if (project_y2 >= raster) segments = 0;
+ else raster = project_y2;
+
+ // don't draw outside the window
+ if (project_y2 < viewport_top) segments = 0;
+
+ // project new positions
+ if (segments > 0)
+ {
+ // interpolate between projected points
+ px_dx = ((project_x2 - project_x1) << 8) / segments;
+ }
+
+ // debug
+ ++block;
#ifdef PRINT
- printf("(line %d) Op0D check %02X, plane %04X\n",c,(uint16)segments,(uint16)(plane));
+ printf("(line %d) Op0D check %02X, plane %04X\n", c, (uint16)segments,
+ (uint16)(plane));
#endif
- // prepare output
- DSP4.out_count=8+2+6*segments;
+ // prepare output
+ DSP4.out_count = 8 + 2 + 6 * segments;
- DSP4_WRITE_WORD(0,project_focalx);
- DSP4_WRITE_WORD(2,project_x2);
- DSP4_WRITE_WORD(4,project_focaly);
- DSP4_WRITE_WORD(6,project_y2);
- DSP4_WRITE_WORD(8,segments);
+ DSP4_WRITE_WORD(0, project_focalx);
+ DSP4_WRITE_WORD(2, project_x2);
+ DSP4_WRITE_WORD(4, project_focaly);
+ DSP4_WRITE_WORD(6, project_y2);
+ DSP4_WRITE_WORD(8, segments);
#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
- DSP4_WRITE_WORD(6,-1);
- DSP4_WRITE_WORD(8,-1);
+ DSP4_WRITE_WORD(0, -1);
+ DSP4_WRITE_WORD(2, -1);
+ DSP4_WRITE_WORD(4, -1);
+ DSP4_WRITE_WORD(6, -1);
+ DSP4_WRITE_WORD(8, -1);
#endif
- index=10;
+ index = 10;
- // iterate through each point
- for( lcv=0; lcv<segments; lcv++ )
- {
- // step through the projected line
- y_out = project_y+((py_dy*lcv)>>8);
- x_out = project_x+((px_dx*lcv)>>8);
+ // iterate through each point
+ for (lcv = 0; lcv < segments; lcv++)
+ {
+ // step through the projected line
+ y_out = project_y + ((py_dy * lcv) >> 8);
+ x_out = project_x + ((px_dx * lcv) >> 8);
#if 0
- project_ptr=-1;
- //y_out=-1;
- x_out=-1;
+ project_ptr = -1;
+ //y_out=-1;
+ x_out = -1;
#endif
- // data
- DSP4_WRITE_WORD(index+0,project_ptr);
- DSP4_WRITE_WORD(index+2,y_out);
- DSP4_WRITE_WORD(index+4,x_out);
- index += 6;
-
- // post-update
- project_ptr -= 4;
- }
-
- // post-update
- project_y += ((py_dy*lcv)>>8);
- project_x += ((px_dx*lcv)>>8);
-
- if(segments > 0)
- {
- project_x1 = project_x2;
- project_y1 = project_y2;
-
- // multi-op storage
- multi_farplane[multi_index2] = plane;
- multi_raster[multi_index2] = project_y1;
- }
-
- // update focal projection points
- project_pitchy += (int8)DSP4.parameters[3];
- project_pitchx += (int8)DSP4.parameters[5];
-
- project_focaly += project_pitchy;
- project_focalx += project_pitchx;
- } while(1);
-
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 0;
+ // data
+ DSP4_WRITE_WORD(index + 0, project_ptr);
+ DSP4_WRITE_WORD(index + 2, y_out);
+ DSP4_WRITE_WORD(index + 4, x_out);
+ index += 6;
+
+ // post-update
+ project_ptr -= 4;
+ }
+
+ // post-update
+ project_y += ((py_dy * lcv) >> 8);
+ project_x += ((px_dx * lcv) >> 8);
+
+ if (segments > 0)
+ {
+ project_x1 = project_x2;
+ project_y1 = project_y2;
+
+ // multi-op storage
+ multi_farplane[multi_index2] = plane;
+ multi_raster[multi_index2] = project_y1;
+ }
+
+ // update focal projection points
+ project_pitchy += (int8)DSP4.parameters[3];
+ project_pitchx += (int8)DSP4.parameters[5];
+
+ project_focaly += project_pitchy;
+ project_focalx += project_pitchx;
+ }
+ while (1);
+
+ DSP4.waiting4command = TRUE;
+ DSP4.out_count = 0;
}
#undef PRINT
@@ -1110,396 +1154,420 @@ void DSP4_Op0D()
void DSP4_Op09()
{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- case 3: goto resume3; break;
- case 4: goto resume4; break;
- case 5: goto resume5; break;
- case 6: goto resume6; break;
- case 7: goto resume7; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // debug
- block=0;
-
- // grab screen information
- view_plane = PLANE_START;
- center_x = DSP4_READ_WORD(0x00);
- center_y = DSP4_READ_WORD(0x02);
- // 0x00 = DSP4_READ_WORD(0x04);
- viewport_left = DSP4_READ_WORD(0x06);
- viewport_right = DSP4_READ_WORD(0x08);
- viewport_top = DSP4_READ_WORD(0x0a);
- viewport_bottom = DSP4_READ_WORD(0x0c);
+ uint16 command;
+
+ DSP4.waiting4command = FALSE;
+
+ // op flow control
+ switch (DSP4_Logic)
+ {
+ case 1:
+ goto resume1;
+ break;
+ case 2:
+ goto resume2;
+ break;
+ case 3:
+ goto resume3;
+ break;
+ case 4:
+ goto resume4;
+ break;
+ case 5:
+ goto resume5;
+ break;
+ case 6:
+ goto resume6;
+ break;
+ case 7:
+ goto resume7;
+ break;
+ }
+
+ ////////////////////////////////////////////////////
+ // process initial inputs
+
+ // debug
+ block = 0;
+
+ // grab screen information
+ view_plane = PLANE_START;
+ center_x = DSP4_READ_WORD(0x00);
+ center_y = DSP4_READ_WORD(0x02);
+ // 0x00 = DSP4_READ_WORD(0x04);
+ viewport_left = DSP4_READ_WORD(0x06);
+ viewport_right = DSP4_READ_WORD(0x08);
+ viewport_top = DSP4_READ_WORD(0x0a);
+ viewport_bottom = DSP4_READ_WORD(0x0c);
#ifdef PRINT2
- printf("Window: (%04X,%04X) (%04X,%04X)\n",
- viewport_left,viewport_right,viewport_top,viewport_bottom);
+ printf("Window: (%04X,%04X) (%04X,%04X)\n",
+ viewport_left, viewport_right, viewport_top, viewport_bottom);
#endif
- // expand viewport dimensions
- viewport_left -= 8;
+ // expand viewport dimensions
+ viewport_left -= 8;
- // cycle through viewport window data
- multi_index1++;
- multi_index1%=4;
+ // cycle through viewport window data
+ multi_index1++;
+ multi_index1 %= 4;
#if 1
- // convert track line to the window region
- project_y2 = center_y + multi_raster[multi_index1] *
- (viewport_bottom-center_y)/(0x33-0);
- if(op09_mode==0) project_y2 -= 2;
+ // convert track line to the window region
+ project_y2 = center_y + multi_raster[multi_index1] *
+ (viewport_bottom - center_y) / (0x33 - 0);
+ if (op09_mode == 0) project_y2 -= 2;
#endif
- goto no_sprite;
+ goto no_sprite;
- do {
- ////////////////////////////////////////////////////
- // check for new sprites
+ do
+ {
+ ////////////////////////////////////////////////////
+ // check for new sprites
- do {
- uint16 second;
+ do
+ {
+ uint16 second;
- DSP4.in_count = 4;
- DSP4.in_index = 2;
+ DSP4.in_count = 4;
+ DSP4.in_index = 2;
- DSP4_WAIT(1) resume1:
+DSP4_WAIT(1) resume1:
- // try to classify sprite
- second = DSP4_READ_WORD(2);
+ // try to classify sprite
+ second = DSP4_READ_WORD(2);
- // op termination
- if(second == 0x8000) goto terminate;
+ // op termination
+ if (second == 0x8000) goto terminate;
- second >>= 8;
- sprite_type = 0;
+ second >>= 8;
+ sprite_type = 0;
- // vehicle sprite
- if(second == 0x90)
- {
- sprite_type = 1;
- break;
- }
- // terrain sprite
- else if(second != 0)
- {
- sprite_type = 2;
- break;
- }
+ // vehicle sprite
+ if (second == 0x90)
+ {
+ sprite_type = 1;
+ break;
+ }
+ // terrain sprite
+ else if (second != 0)
+ {
+ sprite_type = 2;
+ break;
+ }
no_sprite:
- // no sprite. try again
+ // no sprite. try again
- DSP4.in_count = 2;
+ DSP4.in_count = 2;
- DSP4_WAIT(2) resume2:
- ;
- } while (1);
+DSP4_WAIT(2) resume2:
+ ;
+ }
+ while (1);
- ////////////////////////////////////////////////////
- // process projection information
+ ////////////////////////////////////////////////////
+ // process projection information
sprite_found:
- // vehicle sprite
- if(sprite_type == 1)
- {
- int16 plane;
- int16 car_left, car_right, car_left_a;
- int16 focal_back, focal_front;
+ // vehicle sprite
+ if (sprite_type == 1)
+ {
+ int16 plane;
+ int16 car_left, car_right, car_left_a;
+ int16 focal_back, focal_front;
uint8 distance, id;
- // we already have 4 bytes we want
- DSP4.in_count = 6+12;
- DSP4.in_index = 4;
-
- DSP4_WAIT(3) resume3:
-
- // filter inputs
- project_y1 = DSP4_READ_WORD(0x00);
- // 0x9000 = DSP4_READ_WORD(0x02);
- id = DSP4.parameters[0x04];
- distance = DSP4.parameters[0x05];
- focal_back = DSP4_READ_WORD(0x06);
- focal_front = DSP4_READ_WORD(0x08);
- car_left_a = DSP4_READ_WORD(0x0a);
- car_left = DSP4_READ_WORD(0x0c);
- plane = DSP4_READ_WORD(0x0e);
- car_right = DSP4_READ_WORD(0x10);
-
- // calculate car's x-center
- project_focalx = car_right-car_left;
-
- // determine how far into the screen to project
- project_focaly = focal_back;
- project_x = project_focalx * plane / view_plane;
- segments = 0x33 - project_focaly * plane / view_plane;
- far_plane = plane;
-
- // prepare memory
- sprite_x = center_x+project_x;
- sprite_y = viewport_bottom-segments;
- far_plane = plane;
-
- // debug
- ++block;
+ // we already have 4 bytes we want
+ DSP4.in_count = 6 + 12;
+ DSP4.in_index = 4;
+
+DSP4_WAIT(3) resume3:
+
+ // filter inputs
+ project_y1 = DSP4_READ_WORD(0x00);
+ // 0x9000 = DSP4_READ_WORD(0x02);
+ id = DSP4.parameters[0x04];
+ distance = DSP4.parameters[0x05];
+ focal_back = DSP4_READ_WORD(0x06);
+ focal_front = DSP4_READ_WORD(0x08);
+ car_left_a = DSP4_READ_WORD(0x0a);
+ car_left = DSP4_READ_WORD(0x0c);
+ plane = DSP4_READ_WORD(0x0e);
+ car_right = DSP4_READ_WORD(0x10);
+
+ // calculate car's x-center
+ project_focalx = car_right - car_left;
+
+ // determine how far into the screen to project
+ project_focaly = focal_back;
+ project_x = project_focalx * plane / view_plane;
+ segments = 0x33 - project_focaly * plane / view_plane;
+ far_plane = plane;
+
+ // prepare memory
+ sprite_x = center_x + project_x;
+ sprite_y = viewport_bottom - segments;
+ far_plane = plane;
+
+ // debug
+ ++block;
#ifdef PRINT
- printf("(line %d) Op09 vehicle block %d, Loop %04X\n",c,block,(uint16)project_y1);
- //printf("%04X %04X %04X %04X / ",focal_back,focal_front,car_left_a,car_left);
- //printf("%02X %02X ", distance, id);
+ printf("(line %d) Op09 vehicle block %d, Loop %04X\n", c, block,
+ (uint16)project_y1);
+ //printf("%04X %04X %04X %04X / ",focal_back,focal_front,car_left_a,car_left);
+ //printf("%02X %02X ", distance, id);
#endif
- // make the car's x-center available
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,project_focalx);
+ // make the car's x-center available
+ DSP4.out_count = 2;
+ DSP4_WRITE_WORD(0, project_focalx);
#if 0
- DSP4_WRITE_WORD(0,-1);
+ DSP4_WRITE_WORD(0, -1);
#endif
- // grab a few remaining vehicle values
- DSP4.in_count = 4;
+ // grab a few remaining vehicle values
+ DSP4.in_count = 4;
DSP4_WAIT(4)
- // store final values
+ // store final values
int height;
- resume4:
+resume4:
height = DSP4_READ_WORD(0);
- sprite_offset = DSP4_READ_WORD(2);
+ sprite_offset = DSP4_READ_WORD(2);
- // vertical lift factor
- sprite_y += height;
+ // vertical lift factor
+ sprite_y += height;
#ifdef PRINT_09
- printf("%04X\n",sprite_offset);
+ printf("%04X\n", sprite_offset);
#endif
- }
- // terrain sprite
- else if(sprite_type == 2)
- {
- int16 plane;
-
- // we already have 4 bytes we want
- DSP4.in_count = 6+6+2;
- DSP4.in_index = 4;
-
- DSP4_WAIT(5) resume5:
-
- // sort loop inputs
- project_y1 = DSP4_READ_WORD(0x00);
- plane = DSP4_READ_WORD(0x02);
- project_centerx = DSP4_READ_WORD(0x04);
- //project_y1 = DSP4_READ_WORD(0x06);
- project_focalx = DSP4_READ_WORD(0x08);
- project_focaly = DSP4_READ_WORD(0x0a);
- sprite_offset = DSP4_READ_WORD(0x0c);
-
- // determine distances into virtual world
- segments = 0x33 - project_y1;
- project_x = project_focalx * plane / view_plane;
- project_y = project_focaly * plane / view_plane;
-
- // prepare memory
- sprite_x = center_x+project_x-project_centerx;
- sprite_y = viewport_bottom-segments+project_y;
- far_plane = plane;
-
- // debug
- ++block;
+ }
+ // terrain sprite
+ else if (sprite_type == 2)
+ {
+ int16 plane;
+
+ // we already have 4 bytes we want
+ DSP4.in_count = 6 + 6 + 2;
+ DSP4.in_index = 4;
+
+DSP4_WAIT(5) resume5:
+
+ // sort loop inputs
+ project_y1 = DSP4_READ_WORD(0x00);
+ plane = DSP4_READ_WORD(0x02);
+ project_centerx = DSP4_READ_WORD(0x04);
+ //project_y1 = DSP4_READ_WORD(0x06);
+ project_focalx = DSP4_READ_WORD(0x08);
+ project_focaly = DSP4_READ_WORD(0x0a);
+ sprite_offset = DSP4_READ_WORD(0x0c);
+
+ // determine distances into virtual world
+ segments = 0x33 - project_y1;
+ project_x = project_focalx * plane / view_plane;
+ project_y = project_focaly * plane / view_plane;
+
+ // prepare memory
+ sprite_x = center_x + project_x - project_centerx;
+ sprite_y = viewport_bottom - segments + project_y;
+ far_plane = plane;
+
+ // debug
+ ++block;
#ifdef PRINT
- printf("(line %d) Op09 terrain block %d, Loop %04X\n",c,block,(uint16)project_y1);
+ printf("(line %d) Op09 terrain block %d, Loop %04X\n", c, block,
+ (uint16)project_y1);
#endif
- }
+ }
- // default sprite size: 16x16
- sprite_size = 1;
+ // default sprite size: 16x16
+ sprite_size = 1;
- ////////////////////////////////////////////////////
- // convert tile data to OAM
+ ////////////////////////////////////////////////////
+ // convert tile data to OAM
- do {
- DSP4.in_count = 2;
+ do
+ {
+ DSP4.in_count = 2;
- DSP4_WAIT(6) resume6:
+DSP4_WAIT(6) resume6:
- command = DSP4_READ_WORD(0);
+ command = DSP4_READ_WORD(0);
- // opcode termination
- if(command == 0x8000) goto terminate;
+ // opcode termination
+ if (command == 0x8000) goto terminate;
- // toggle sprite size
- if(command == 0x0000)
- {
- sprite_size = !sprite_size;
+ // toggle sprite size
+ if (command == 0x0000)
+ {
+ sprite_size = !sprite_size;
#ifdef PRINT
- printf("TOGGLE=%02X\n",(uint8)sprite_size);
+ printf("TOGGLE=%02X\n", (uint8)sprite_size);
#endif
- continue;
- }
+ continue;
+ }
- // new sprite information
- command >>= 8;
- if(command != 0x20 && command != 0x40 &&
- command != 0x60 && command != 0xa0 &&
- command != 0xc0 && command != 0xe0)
- break;
+ // new sprite information
+ command >>= 8;
+ if (command != 0x20 && command != 0x40 &&
+ command != 0x60 && command != 0xa0 &&
+ command != 0xc0 && command != 0xe0)
+ break;
- DSP4.in_count = 6;
- DSP4.in_index = 2;
+ DSP4.in_count = 6;
+ DSP4.in_index = 2;
DSP4_WAIT(7)
- /////////////////////////////////////
- // process tile data
+ /////////////////////////////////////
+ // process tile data
- bool8 clip;
- int16 sp_x, sp_y, sp_oam, sp_msb;
- int16 sp_dx, sp_dy;
+ bool8 clip;
+ int16 sp_x, sp_y, sp_oam, sp_msb;
+ int16 sp_dx, sp_dy;
- resume7:
+resume7:
- // sprite deltas
- sp_dy = DSP4_READ_WORD(2);
- sp_dx = DSP4_READ_WORD(4);
+ // sprite deltas
+ sp_dy = DSP4_READ_WORD(2);
+ sp_dx = DSP4_READ_WORD(4);
- // update coordinates
- sp_y = sprite_y + sp_dy;
- sp_x = sprite_x + sp_dx;
+ // update coordinates
+ sp_y = sprite_y + sp_dy;
+ sp_x = sprite_x + sp_dx;
- // reject points outside the clipping window
- clip = FALSE;
- if(sp_x < viewport_left || sp_x > viewport_right) clip=TRUE;
- if(sp_y < viewport_top || sp_y > viewport_bottom) clip=TRUE;
+ // reject points outside the clipping window
+ clip = FALSE;
+ if (sp_x < viewport_left || sp_x > viewport_right) clip = TRUE;
+ if (sp_y < viewport_top || sp_y > viewport_bottom) clip = TRUE;
- // track depth sorting
- if(far_plane <= multi_farplane[multi_index1] &&
- sp_y >= project_y2) clip=TRUE;
+ // track depth sorting
+ if (far_plane <= multi_farplane[multi_index1] &&
+ sp_y >= project_y2) clip = TRUE;
#ifdef PRINT2
- printf("(line %d) %04X, %04X, %04X / %04X %04X\n",line,
- (uint16)sp_x,(uint16)sp_y,(uint16)far_plane,(uint16)multi_farplane[multi_index1],(uint16)project_y2);
+ printf("(line %d) %04X, %04X, %04X / %04X %04X\n", line,
+ (uint16)sp_x, (uint16)sp_y, (uint16)far_plane,
+ (uint16)multi_farplane[multi_index1], (uint16)project_y2);
#endif
- // don't draw offscreen coordinates
- DSP4.out_count = 0;
- if(!clip)
- {
- int16 out_index = 0;
- int16 offset = DSP4_READ_WORD(0);
+ // don't draw offscreen coordinates
+ DSP4.out_count = 0;
+ if (!clip)
+ {
+ int16 out_index = 0;
+ int16 offset = DSP4_READ_WORD(0);
- // update sprite nametable/attribute information
- sp_oam = sprite_offset + offset;
- sp_msb = (sp_x<0 || sp_x>255);
+ // update sprite nametable/attribute information
+ sp_oam = sprite_offset + offset;
+ sp_msb = (sp_x < 0 || sp_x > 255);
#ifdef PRINT
- printf("(line %d) %04X, %04X, %04X, %04X, %04X\n",line,
- (uint16)sp_oam,(uint16)sprite_offset,(uint16)offset,
- (uint16)sp_x,(uint16)sp_y);
+ printf("(line %d) %04X, %04X, %04X, %04X, %04X\n", line,
+ (uint16)sp_oam, (uint16)sprite_offset, (uint16)offset,
+ (uint16)sp_x, (uint16)sp_y);
#endif
- // emit transparency information
- if(
- (sprite_offset&0x08) &&
- ((sprite_type==1 && sp_y>=0xcc) ||
- (sprite_type==2 && sp_y>=0xbb))
- )
- {
- DSP4.out_count = 6;
+ // emit transparency information
+ if (
+ (sprite_offset & 0x08) &&
+ ((sprite_type == 1 && sp_y >= 0xcc) ||
+ (sprite_type == 2 && sp_y >= 0xbb))
+ )
+ {
+ DSP4.out_count = 6;
- // one block of OAM data
- DSP4_WRITE_WORD(0,1);
+ // one block of OAM data
+ DSP4_WRITE_WORD(0, 1);
- // OAM: x,y,tile,no attr
- DSP4.output[2] = sp_x&0xFF;
- DSP4.output[3] = (sp_y+6)&0xFF;
- DSP4_WRITE_WORD(4,0xEE);
+ // OAM: x,y,tile,no attr
+ DSP4.output[2] = sp_x & 0xFF;
+ DSP4.output[3] = (sp_y + 6) & 0xFF;
+ DSP4_WRITE_WORD(4, 0xEE);
- out_index = 6;
+ out_index = 6;
- // OAM: size,msb data
- DSP4_Op06(sprite_size,(char) sp_msb);
- }
+ // OAM: size,msb data
+ DSP4_Op06(sprite_size, (char) sp_msb);
+ }
- // normal data
- DSP4.out_count += 8;
+ // normal data
+ DSP4.out_count += 8;
- // one block of OAM data
- DSP4_WRITE_WORD(out_index+0,1);
+ // one block of OAM data
+ DSP4_WRITE_WORD(out_index + 0, 1);
- // OAM: x,y,tile,attr
- DSP4.output[out_index+2] = sp_x&0xFF;
- DSP4.output[out_index+3] = sp_y&0xFF;
- DSP4_WRITE_WORD(out_index+4,sp_oam);
+ // OAM: x,y,tile,attr
+ DSP4.output[out_index + 2] = sp_x & 0xFF;
+ DSP4.output[out_index + 3] = sp_y & 0xFF;
+ DSP4_WRITE_WORD(out_index + 4, sp_oam);
- // no following OAM data
- DSP4_WRITE_WORD(out_index+6,0);
+ // no following OAM data
+ DSP4_WRITE_WORD(out_index + 6, 0);
- // OAM: size,msb data
- DSP4_Op06(sprite_size, (char) sp_msb);
+ // OAM: size,msb data
+ DSP4_Op06(sprite_size, (char) sp_msb);
#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
- DSP4_WRITE_WORD(6,-1);
- DSP4_WRITE_WORD(8,-1);
- DSP4_WRITE_WORD(10,-1);
- DSP4_WRITE_WORD(12,-1);
+ DSP4_WRITE_WORD(0, -1);
+ DSP4_WRITE_WORD(2, -1);
+ DSP4_WRITE_WORD(4, -1);
+ DSP4_WRITE_WORD(6, -1);
+ DSP4_WRITE_WORD(8, -1);
+ DSP4_WRITE_WORD(10, -1);
+ DSP4_WRITE_WORD(12, -1);
#endif
- }
-
- // no sprite information
- if(DSP4.out_count == 0)
- {
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,0);
- }
- } while (1);
-
- /////////////////////////////////////
- // special cases: plane == 0x0000
-
- // special vehicle case
- if(command == 0x90)
- {
- sprite_type = 1;
-
- // shift bytes
- DSP4.parameters[2] = DSP4.parameters[0];
- DSP4.parameters[3] = DSP4.parameters[1];
- DSP4.parameters[0] = 0;
- DSP4.parameters[1] = 0;
-
- goto sprite_found;
- }
- // special terrain case
- else if(command != 0x00 && command != 0xff)
- {
- sprite_type = 2;
-
- // shift bytes
- DSP4.parameters[2] = DSP4.parameters[0];
- DSP4.parameters[3] = DSP4.parameters[1];
- DSP4.parameters[0] = 0;
- DSP4.parameters[1] = 0;
-
- goto sprite_found;
- }
- } while (1);
+ }
+
+ // no sprite information
+ if (DSP4.out_count == 0)
+ {
+ DSP4.out_count = 2;
+ DSP4_WRITE_WORD(0, 0);
+ }
+ }
+ while (1);
+
+ /////////////////////////////////////
+ // special cases: plane == 0x0000
+
+ // special vehicle case
+ if (command == 0x90)
+ {
+ sprite_type = 1;
+
+ // shift bytes
+ DSP4.parameters[2] = DSP4.parameters[0];
+ DSP4.parameters[3] = DSP4.parameters[1];
+ DSP4.parameters[0] = 0;
+ DSP4.parameters[1] = 0;
+
+ goto sprite_found;
+ }
+ // special terrain case
+ else if (command != 0x00 && command != 0xff)
+ {
+ sprite_type = 2;
+
+ // shift bytes
+ DSP4.parameters[2] = DSP4.parameters[0];
+ DSP4.parameters[3] = DSP4.parameters[1];
+ DSP4.parameters[0] = 0;
+ DSP4.parameters[1] = 0;
+
+ goto sprite_found;
+ }
+ }
+ while (1);
terminate:
- DSP4.waiting4command = TRUE;
- DSP4.out_count=0;
+ DSP4.waiting4command = TRUE;
+ DSP4.out_count = 0;
}
#undef PRINT
diff --git a/source/font.h b/source/font.h
index 5720fbd..74538ca 100644
--- a/source/font.h
+++ b/source/font.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,104 +43,105 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
-static const char *font[] = {
-" . . . . .. . . ",
-" .#. .#.#. . . ... .#. . . .##. .#. .#. . . . . ",
-" .#. .#.#. .#.#. .###. .#..#. .#. .#. .#. .#. .#.#. .#. .#. ",
-" .#. .#.#. .#####. .#.#. ..#. .#.#. .#. .#. .#. .#. ..#.. .... .#. ",
-" .#. . . .#.#. .###. .#.. .#. . .#. .#. .###. .#####. .. .####. .. .#. ",
-" . .#####. .#.#. .#..#. .#.#. .#. .#. .#. ..#.. .##. .... .##. .#. ",
-" .#. .#.#. .###. . .#. .#.#. .#. .#. .#.#. .#. .#. .##. . ",
-" . . . ... . . . . . . . . .#. .. ",
-" . ",
-" . . .. .... . .... .. .... .. .. . ",
-" .#. .#. .##. .####. .#. .####. .##. .####. .##. .##. .. .. . . .#. ",
-".#.#. .##. .#..#. ...#. .##. .#... .#.. ...#. .#..#. .#..#. .##. .##. .#. .... .#. .#.#. ",
-".#.#. .#. . .#. .##. .#.#. .###. .###. .#. .##. .#..#. .##. .##. .#. .####. .#. ..#. ",
-".#.#. .#. .#. ...#. .####. ...#. .#..#. .#. .#..#. .###. .. .. .#. .... .#. .#. ",
-".#.#. .#. .#.. .#..#. ..#. .#..#. .#..#. .#. .#..#. ..#. .##. .##. .#. .####. .#. . ",
-" .#. .###. .####. .##. .#. .##. .##. .#. .##. .##. .##. .#. .#. .... .#. .#. ",
-" . ... .... .. . .. .. . .. .. .. .#. . . . ",
-" . ",
-" .. .. ... .. ... .... .... .. . . ... . . . . . . . . .. ",
-" .##. .##. .###. .##. .###. .####. .####. .##. .#..#. .###. .#. .#..#. .#. .#. .#. .#. .#. .##. ",
-".#..#. .#..#. .#..#. .#..#. .#..#. .#... .#... .#..#. .#..#. .#. .#. .#.#. .#. .##.##. .##..#. .#..#. ",
-".#.##. .#..#. .###. .#. . .#..#. .###. .###. .#... .####. .#. .#. .##. .#. .#.#.#. .#.#.#. .#..#. ",
-".#.##. .####. .#..#. .#. . .#..#. .#.. .#.. .#.##. .#..#. .#. . .#. .##. .#. .#...#. .#.#.#. .#..#. ",
-".#... .#..#. .#..#. .#..#. .#..#. .#... .#. .#..#. .#..#. .#. .#..#. .#.#. .#... .#. .#. .#..##. .#..#. ",
-" .##. .#..#. .###. .##. .###. .####. .#. .###. .#..#. .###. .##. .#..#. .####. .#. .#. .#. .#. .##. ",
-" .. . . ... .. ... .... . ... . . ... .. . . .... . . . . .. ",
-" ",
-" ... .. ... .. ... . . . . . . . . . . .... ... ... . ",
-".###. .##. .###. .##. .###. .#. .#. .#. .#. .#. .#. .#..#. .#.#. .####. .###. . .###. .#. ",
-".#..#. .#..#. .#..#. .#..#. .#. .#. .#. .#. .#. .#...#. .#..#. .#.#. ...#. .#.. .#. ..#. .#.#. ",
-".#..#. .#..#. .#..#. .#.. .#. .#. .#. .#. .#. .#.#.#. .##. .#.#. .#. .#. .#. .#. . . ",
-".###. .#..#. .###. ..#. .#. .#. .#. .#. .#. .#.#.#. .#..#. .#. .#. .#. .#. .#. ",
-".#.. .##.#. .#.#. .#..#. .#. .#...#. .#.#. .##.##. .#..#. .#. .#... .#.. .#. ..#. .... ",
-".#. .##. .#..#. .##. .#. .###. .#. .#. .#. .#..#. .#. .####. .###. . .###. .####. ",
-" . ..#. . . .. . ... . . . . . . .... ... ... .... ",
-" . ",
-" .. . . . . . . . .. ",
-".##. .#. .#. .#. .#. .#. .#. .#. .##. ",
-" .#. ... .#.. .. ..#. .. .#.#. ... .#.. .. . .#.. .#. .. .. ... .. ",
-" .#. .###. .###. .##. .###. .##. .#.. .###. .###. .##. .#. .#.#. .#. .##.##. .###. .##. ",
-" . .#..#. .#..#. .#.. .#..#. .#.##. .###. .#..#. .#..#. .#. .#. .##. .#. .#.#.#. .#..#. .#..#. ",
-" .#.##. .#..#. .#.. .#..#. .##.. .#. .##. .#..#. .#. ..#. .#.#. .#. .#...#. .#..#. .#..#. ",
-" .#.#. .###. .##. .###. .##. .#. .#... .#..#. .###. .#.#. .#..#. .###. .#. .#. .#..#. .##. ",
-" . . ... .. ... .. . .###. . . ... .#. . . ... . . . . .. ",
-" ... . ",
-" . . . . . . ",
-" .#. .#. .#. .#. .#.#. ",
-" ... ... ... ... .#. . . . . . . . . . . .... .#. .#. .#. .#.#. ",
-".###. .###. .###. .###. .###. .#..#. .#.#. .#...#. .#..#. .#..#. .####. .##. .#. .##. . . ",
-".#..#. .#..#. .#..#. .##.. .#. .#..#. .#.#. .#.#.#. .##. .#..#. ..#. .#. .#. .#. ",
-".#..#. .#..#. .#. . ..##. .#.. .#..#. .#.#. .#.#.#. .##. .#.#. .#.. .#. .#. .#. ",
-".###. .###. .#. .###. .##. .###. .#. .#.#. .#..#. .#. .####. .#. .#. .#. ",
-".#.. ..#. . ... .. ... . . . . . .#. .... . . . ",
-" . . . ",
+static const char* font[] =
+{
+ " . . . . .. . . ",
+ " .#. .#.#. . . ... .#. . . .##. .#. .#. . . . . ",
+ " .#. .#.#. .#.#. .###. .#..#. .#. .#. .#. .#. .#.#. .#. .#. ",
+ " .#. .#.#. .#####. .#.#. ..#. .#.#. .#. .#. .#. .#. ..#.. .... .#. ",
+ " .#. . . .#.#. .###. .#.. .#. . .#. .#. .###. .#####. .. .####. .. .#. ",
+ " . .#####. .#.#. .#..#. .#.#. .#. .#. .#. ..#.. .##. .... .##. .#. ",
+ " .#. .#.#. .###. . .#. .#.#. .#. .#. .#.#. .#. .#. .##. . ",
+ " . . . ... . . . . . . . . .#. .. ",
+ " . ",
+ " . . .. .... . .... .. .... .. .. . ",
+ " .#. .#. .##. .####. .#. .####. .##. .####. .##. .##. .. .. . . .#. ",
+ ".#.#. .##. .#..#. ...#. .##. .#... .#.. ...#. .#..#. .#..#. .##. .##. .#. .... .#. .#.#. ",
+ ".#.#. .#. . .#. .##. .#.#. .###. .###. .#. .##. .#..#. .##. .##. .#. .####. .#. ..#. ",
+ ".#.#. .#. .#. ...#. .####. ...#. .#..#. .#. .#..#. .###. .. .. .#. .... .#. .#. ",
+ ".#.#. .#. .#.. .#..#. ..#. .#..#. .#..#. .#. .#..#. ..#. .##. .##. .#. .####. .#. . ",
+ " .#. .###. .####. .##. .#. .##. .##. .#. .##. .##. .##. .#. .#. .... .#. .#. ",
+ " . ... .... .. . .. .. . .. .. .. .#. . . . ",
+ " . ",
+ " .. .. ... .. ... .... .... .. . . ... . . . . . . . . .. ",
+ " .##. .##. .###. .##. .###. .####. .####. .##. .#..#. .###. .#. .#..#. .#. .#. .#. .#. .#. .##. ",
+ ".#..#. .#..#. .#..#. .#..#. .#..#. .#... .#... .#..#. .#..#. .#. .#. .#.#. .#. .##.##. .##..#. .#..#. ",
+ ".#.##. .#..#. .###. .#. . .#..#. .###. .###. .#... .####. .#. .#. .##. .#. .#.#.#. .#.#.#. .#..#. ",
+ ".#.##. .####. .#..#. .#. . .#..#. .#.. .#.. .#.##. .#..#. .#. . .#. .##. .#. .#...#. .#.#.#. .#..#. ",
+ ".#... .#..#. .#..#. .#..#. .#..#. .#... .#. .#..#. .#..#. .#. .#..#. .#.#. .#... .#. .#. .#..##. .#..#. ",
+ " .##. .#..#. .###. .##. .###. .####. .#. .###. .#..#. .###. .##. .#..#. .####. .#. .#. .#. .#. .##. ",
+ " .. . . ... .. ... .... . ... . . ... .. . . .... . . . . .. ",
+ " ",
+ " ... .. ... .. ... . . . . . . . . . . .... ... ... . ",
+ ".###. .##. .###. .##. .###. .#. .#. .#. .#. .#. .#. .#..#. .#.#. .####. .###. . .###. .#. ",
+ ".#..#. .#..#. .#..#. .#..#. .#. .#. .#. .#. .#. .#...#. .#..#. .#.#. ...#. .#.. .#. ..#. .#.#. ",
+ ".#..#. .#..#. .#..#. .#.. .#. .#. .#. .#. .#. .#.#.#. .##. .#.#. .#. .#. .#. .#. . . ",
+ ".###. .#..#. .###. ..#. .#. .#. .#. .#. .#. .#.#.#. .#..#. .#. .#. .#. .#. .#. ",
+ ".#.. .##.#. .#.#. .#..#. .#. .#...#. .#.#. .##.##. .#..#. .#. .#... .#.. .#. ..#. .... ",
+ ".#. .##. .#..#. .##. .#. .###. .#. .#. .#. .#..#. .#. .####. .###. . .###. .####. ",
+ " . ..#. . . .. . ... . . . . . . .... ... ... .... ",
+ " . ",
+ " .. . . . . . . . .. ",
+ ".##. .#. .#. .#. .#. .#. .#. .#. .##. ",
+ " .#. ... .#.. .. ..#. .. .#.#. ... .#.. .. . .#.. .#. .. .. ... .. ",
+ " .#. .###. .###. .##. .###. .##. .#.. .###. .###. .##. .#. .#.#. .#. .##.##. .###. .##. ",
+ " . .#..#. .#..#. .#.. .#..#. .#.##. .###. .#..#. .#..#. .#. .#. .##. .#. .#.#.#. .#..#. .#..#. ",
+ " .#.##. .#..#. .#.. .#..#. .##.. .#. .##. .#..#. .#. ..#. .#.#. .#. .#...#. .#..#. .#..#. ",
+ " .#.#. .###. .##. .###. .##. .#. .#... .#..#. .###. .#.#. .#..#. .###. .#. .#. .#..#. .##. ",
+ " . . ... .. ... .. . .###. . . ... .#. . . ... . . . . .. ",
+ " ... . ",
+ " . . . . . . ",
+ " .#. .#. .#. .#. .#.#. ",
+ " ... ... ... ... .#. . . . . . . . . . . .... .#. .#. .#. .#.#. ",
+ ".###. .###. .###. .###. .###. .#..#. .#.#. .#...#. .#..#. .#..#. .####. .##. .#. .##. . . ",
+ ".#..#. .#..#. .#..#. .##.. .#. .#..#. .#.#. .#.#.#. .##. .#..#. ..#. .#. .#. .#. ",
+ ".#..#. .#..#. .#. . ..##. .#.. .#..#. .#.#. .#.#.#. .##. .#.#. .#.. .#. .#. .#. ",
+ ".###. .###. .#. .###. .##. .###. .#. .#.#. .#..#. .#. .####. .#. .#. .#. ",
+ ".#.. ..#. . ... .. ... . . . . . .#. .... . . . ",
+ " . . . ",
};
static int font_width = 8;
diff --git a/source/fxdbg.c b/source/fxdbg.c
index 3479db1..75af980 100644
--- a/source/fxdbg.c
+++ b/source/fxdbg.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -92,7 +92,7 @@
#include <stdio.h>
#include <string.h>
-extern const char *fx_apvMnemonicTable[];
+extern const char* fx_apvMnemonicTable[];
extern struct FxRegs_s GSU;
@@ -118,292 +118,292 @@ extern struct FxRegs_s GSU;
in this debug function. (See the diffrence of how the values
vPipe1 and vPipe2 are read, compared to the values vByte1 and
vByte2)
-
+
*/
-void FxPipeString(char * pvString)
+void FxPipeString(char* pvString)
{
- char *p;
- uint32 vOpcode = (GSU.vStatusReg & 0x300) | ((uint32)PIPE);
- const char *m = fx_apvMnemonicTable[vOpcode];
- uint8 vPipe1,vPipe2,vByte1,vByte2;
- uint8 vPipeBank = GSU.vPipeAdr >> 16;
-
- /* The next two bytes after the pipe's address */
- vPipe1 = GSU.apvRomBank[vPipeBank][USEX16(GSU.vPipeAdr+1)];
- vPipe2 = GSU.apvRomBank[vPipeBank][USEX16(GSU.vPipeAdr+2)];
-
- /* The actual next two bytes to be read */
- vByte1 = PRGBANK(USEX16(R15));
- vByte2 = PRGBANK(USEX16(R15+1));
-
- /* Print ROM address of the pipe */
- sprintf(pvString, "%02x:%04x %02x ",
- USEX8(vPipeBank), USEX16(GSU.vPipeAdr), USEX8(PIPE));
- p = &pvString[strlen(pvString)];
-
- /* Check if it's a branch instruction */
- if( PIPE >= 0x05 && PIPE <= 0x0f )
- {
- sprintf(&pvString[11], "%02x ", USEX8(vPipe1));
+ char* p;
+ uint32 vOpcode = (GSU.vStatusReg & 0x300) | ((uint32)PIPE);
+ const char* m = fx_apvMnemonicTable[vOpcode];
+ uint8 vPipe1, vPipe2, vByte1, vByte2;
+ uint8 vPipeBank = GSU.vPipeAdr >> 16;
+
+ /* The next two bytes after the pipe's address */
+ vPipe1 = GSU.apvRomBank[vPipeBank][USEX16(GSU.vPipeAdr + 1)];
+ vPipe2 = GSU.apvRomBank[vPipeBank][USEX16(GSU.vPipeAdr + 2)];
+
+ /* The actual next two bytes to be read */
+ vByte1 = PRGBANK(USEX16(R15));
+ vByte2 = PRGBANK(USEX16(R15 + 1));
+
+ /* Print ROM address of the pipe */
+ sprintf(pvString, "%02x:%04x %02x ",
+ USEX8(vPipeBank), USEX16(GSU.vPipeAdr), USEX8(PIPE));
+ p = &pvString[strlen(pvString)];
+
+ /* Check if it's a branch instruction */
+ if (PIPE >= 0x05 && PIPE <= 0x0f)
+ {
+ sprintf(&pvString[11], "%02x ", USEX8(vPipe1));
#ifdef BRANCH_DELAY_RELATIVE
- sprintf(p, m, USEX16(R15 + SEX8(vByte1) + 1 ) );
+ sprintf(p, m, USEX16(R15 + SEX8(vByte1) + 1));
#else
- sprintf(p, m, USEX16(R15 + SEX8(vByte1) - 1 ) );
+ sprintf(p, m, USEX16(R15 + SEX8(vByte1) - 1));
#endif
- }
- /* Check for 'move' instruction */
- else if( PIPE >= 0x10 && PIPE <= 0x1f && TF(B) )
- sprintf(p, "move r%d,r%d", USEX8(PIPE & 0x0f), GSU.pvSreg - GSU.avReg);
- /* Check for 'ibt', 'lms' or 'sms' */
- else if( PIPE >= 0xa0 && PIPE <= 0xaf )
- {
- sprintf(&pvString[11], "%02x ", USEX8(vPipe1));
- if( (GSU.vStatusReg & 0x300) == 0x100 || (GSU.vStatusReg & 0x300) == 0x200 )
- sprintf(p, m, USEX16(vByte1) << 1 );
- else
- sprintf(p, m, USEX16(vByte1) );
- }
- /* Check for 'moves' */
- else if( PIPE >= 0xb0 && PIPE <= 0xbf && TF(B) )
- sprintf(p, "moves r%d,r%d", GSU.pvDreg - GSU.avReg, USEX8(PIPE & 0x0f) );
- /* Check for 'iwt', 'lm' or 'sm' */
- else if( PIPE >= 0xf0 )
- {
- sprintf(&pvString[11], "%02x %02x ", USEX8(vPipe1), USEX8(vPipe2));
- sprintf(p, m, USEX8(vByte1) | (USEX16(vByte2)<<8) );
- }
- /* Normal instruction */
- else
- strcpy(p, m);
+ }
+ /* Check for 'move' instruction */
+ else if (PIPE >= 0x10 && PIPE <= 0x1f && TF(B))
+ sprintf(p, "move r%d,r%d", USEX8(PIPE & 0x0f), GSU.pvSreg - GSU.avReg);
+ /* Check for 'ibt', 'lms' or 'sms' */
+ else if (PIPE >= 0xa0 && PIPE <= 0xaf)
+ {
+ sprintf(&pvString[11], "%02x ", USEX8(vPipe1));
+ if ((GSU.vStatusReg & 0x300) == 0x100 || (GSU.vStatusReg & 0x300) == 0x200)
+ sprintf(p, m, USEX16(vByte1) << 1);
+ else
+ sprintf(p, m, USEX16(vByte1));
+ }
+ /* Check for 'moves' */
+ else if (PIPE >= 0xb0 && PIPE <= 0xbf && TF(B))
+ sprintf(p, "moves r%d,r%d", GSU.pvDreg - GSU.avReg, USEX8(PIPE & 0x0f));
+ /* Check for 'iwt', 'lm' or 'sm' */
+ else if (PIPE >= 0xf0)
+ {
+ sprintf(&pvString[11], "%02x %02x ", USEX8(vPipe1), USEX8(vPipe2));
+ sprintf(p, m, USEX8(vByte1) | (USEX16(vByte2) << 8));
+ }
+ /* Normal instruction */
+ else
+ strcpy(p, m);
}
-const char *fx_apvMnemonicTable[] =
+const char* fx_apvMnemonicTable[] =
{
- /*
- * ALT0 Table
- */
- /* 00 - 0f */
- "stop", "nop", "cache", "lsr", "rol", "bra $%04x","blt $%04x","bge $%04x",
- "bne $%04x","beq $%04x","bpl $%04x","bmi $%04x","bcc $%04x","bcs $%04x","bvc $%04x","bvs $%04x",
- /* 10 - 1f */
- "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
- "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
- /* 20 - 2f */
- "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
- "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
- /* 30 - 3f */
- "stw (r0)","stw (r1)","stw (r2)", "stw (r3)", "stw (r4)", "stw (r5)", "stw (r6)", "stw (r7)",
- "stw (r8)","stw (r9)","stw (r10)","stw (r11)","loop", "alt1", "alt2", "alt3",
- /* 40 - 4f */
- "ldw (r0)","ldw (r1)","ldw (r2)", "ldw (r3)", "ldw (r4)", "ldw (r5)", "ldw (r6)", "ldw (r7)",
- "ldw (r8)","ldw (r9)","ldw (r10)","ldw (r11)","plot", "swap", "color", "not",
- /* 50 - 5f */
- "add r0", "add r1", "add r2", "add r3", "add r4", "add r5", "add r6", "add r7",
- "add r8", "add r9", "add r10", "add r11", "add r12", "add r13", "add r14", "add r15",
- /* 60 - 6f */
- "sub r0", "sub r1", "sub r2", "sub r3", "sub r4", "sub r5", "sub r6", "sub r7",
- "sub r8", "sub r9", "sub r10", "sub r11", "sub r12", "sub r13", "sub r14", "sub r15",
- /* 70 - 7f */
- "merge", "and r1", "and r2", "and r3", "and r4", "and r5", "and r6", "and r7",
- "and r8", "and r9", "and r10", "and r11", "and r12", "and r13", "and r14", "and r15",
- /* 80 - 8f */
- "mult r0", "mult r1", "mult r2", "mult r3", "mult r4", "mult r5", "mult r6", "mult r7",
- "mult r8", "mult r9", "mult r10", "mult r11", "mult r12", "mult r13", "mult r14", "mult r15",
- /* 90 - 9f */
- "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "asr", "ror",
- "jmp (r8)","jmp (r9)","jmp (r10)","jmp (r11)","jmp (r12)","jmp (r13)","lob", "fmult",
- /* a0 - af */
- "ibt r0,#$%02x", "ibt r1,#$%02x", "ibt r2,#$%02x", "ibt r3,#$%02x",
- "ibt r4,#$%02x", "ibt r5,#$%02x", "ibt r6,#$%02x", "ibt r7,#$%02x",
- "ibt r8,#$%02x", "ibt r9,#$%02x", "ibt r10,#$%02x", "ibt r11,#$%02x",
- "ibt r12,#$%02x", "ibt r13,#$%02x", "ibt r14,#$%02x", "ibt r15,#$%02x",
- /* b0 - bf */
- "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
- "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
- /* c0 - cf */
- "hib", "or r1", "or r2", "or r3", "or r4", "or r5", "or r6", "or r7",
- "or r8", "or r9", "or r10", "or r11", "or r12", "or r13", "or r14", "or r15",
- /* d0 - df */
- "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
- "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "getc",
- /* e0 - ef */
- "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
- "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getb",
- /* f0 - ff */
- "iwt r0,#$%04x", "iwt r1,#$%04x", "iwt r2,#$%04x", "iwt r3,#$%04x",
- "iwt r4,#$%04x", "iwt r5,#$%04x", "iwt r6,#$%04x", "iwt r7,#$%04x",
- "iwt r8,#$%04x", "iwt r9,#$%04x", "iwt r10,#$%04x", "iwt r11,#$%04x",
- "iwt r12,#$%04x", "iwt r13,#$%04x", "iwt r14,#$%04x", "iwt r15,#$%04x",
-
- /*
- * ALT1 Table
- */
-
- /* 00 - 0f */
- "stop", "nop", "cache", "lsr", "rol", "bra $%04x","blt $%04x","bge $%04x",
- "bne $%04x","beq $%04x","bpl $%04x","bmi $%04x","bcc $%04x","bcs $%04x","bvc $%04x","bvs $%04x",
- /* 10 - 1f */
- "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
- "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
- /* 20 - 2f */
- "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
- "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
- /* 30 - 3f */
- "stb (r0)","stb (r1)","stb (r2)", "stb (r3)", "stb (r4)", "stb (r5)", "stb (r6)", "stb (r7)",
- "stb (r8)","stb (r9)","stb (r10)","stb (r11)","loop", "alt1", "alt2", "alt3",
- /* 40 - 4f */
- "ldb (r0)","ldb (r1)","ldb (r2)", "ldb (r3)", "ldb (r4)", "ldb (r5)", "ldb (r6)", "ldb (r7)",
- "ldb (r8)","ldb (r9)","ldb (r10)","ldb (r11)","rpix", "swap", "cmode", "not",
- /* 50 - 5f */
- "adc r0", "adc r1", "adc r2", "adc r3", "adc r4", "adc r5", "adc r6", "adc r7",
- "adc r8", "adc r9", "adc r10", "adc r11", "adc r12", "adc r13", "adc r14", "adc r15",
- /* 60 - 6f */
- "sbc r0", "sbc r1", "sbc r2", "sbc r3", "sbc r4", "sbc r5", "sbc r6", "sbc r7",
- "sbc r8", "sbc r9", "sbc r10", "sbc r11", "sbc r12", "sbc r13", "sbc r14", "sbc r15",
- /* 70 - 7f */
- "merge", "bic r1", "bic r2", "bic r3", "bic r4", "bic r5", "bic r6", "bic r7",
- "bic r8", "bic r9", "bic r10", "bic r11", "bic r12", "bic r13", "bic r14", "bic r15",
- /* 80 - 8f */
- "umult r0","umult r1","umult r2", "umult r3", "umult r4", "umult r5", "umult r6", "umult r7",
- "umult r8","umult r9","umult r10","umult r11","umult r12","umult r13","umult r14","umult r15",
- /* 90 - 9f */
- "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "div2", "ror",
- "ljmp (r8)","ljmp (r9)","ljmp (r10)","ljmp (r11)", "ljmp (r12)", "ljmp (r13)", "lob", "lmult",
- /* a0 - af */
- "lms r0,($%04x)", "lms r1,($%04x)", "lms r2,($%04x)", "lms r3,($%04x)",
- "lms r4,($%04x)", "lms r5,($%04x)", "lms r6,($%04x)", "lms r7,($%04x)",
- "lms r8,($%04x)", "lms r9,($%04x)", "lms r10,($%04x)", "lms r11,($%04x)",
- "lms r12,($%04x)", "lms r13,($%04x)", "lms r14,($%04x)", "lms r15,($%04x)",
- /* b0 - bf */
- "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
- "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
- /* c0 - cf */
- "hib", "xor r1", "xor r2", "xor r3", "xor r4", "xor r5", "xor r6", "xor r7",
- "xor r8", "xor r9", "xor r10", "xor r11", "xor r12", "xor r13", "xor r14", "xor r15",
- /* d0 - df */
- "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
- "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "getc",
- /* e0 - ef */
- "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
- "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getbh",
- /* f0 - ff */
- "lm r0,($%04x)", "lm r1,($%04x)", "lm r2,($%04x)", "lm r3,($%04x)",
- "lm r4,($%04x)", "lm r5,($%04x)", "lm r6,($%04x)", "lm r7,($%04x)",
- "lm r8,($%04x)", "lm r9,($%04x)", "lm r10,($%04x)", "lm r11,($%04x)",
- "lm r12,($%04x)", "lm r13,($%04x)", "lm r14,($%04x)", "lm r15,($%04x)",
-
- /*
- * ALT2 Table
- */
-
- /* 00 - 0f */
- "stop", "nop", "cache", "lsr", "rol", "bra $%04x","blt $%04x","bge $%04x",
- "bne $%04x","beq $%04x","bpl $%04x","bmi $%04x","bcc $%04x","bcs $%04x","bvc $%04x","bvs $%04x",
- /* 10 - 1f */
- "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
- "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
- /* 20 - 2f */
- "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
- "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
- /* 30 - 3f */
- "stw (r0)","stw (r1)","stw (r2)", "stw (r3)", "stw (r4)", "stw (r5)", "stw (r6)", "stw (r7)",
- "stw (r8)","stw (r9)","stw (r10)","stw (r11)","loop", "alt1", "alt2", "alt3",
- /* 40 - 4f */
- "ldw (r0)","ldw (r1)","ldw (r2)", "ldw (r3)", "ldw (r4)", "ldw (r5)", "ldw (r6)", "ldw (r7)",
- "ldw (r8)","ldw (r9)","ldw (r10)","ldw (r11)","plot", "swap", "color", "not",
- /* 50 - 5f */
- "add #0", "add #1", "add #2", "add #3", "add #4", "add #5", "add #6", "add #7",
- "add #8", "add #9", "add #10", "add #11", "add #12", "add #13", "add #14", "add #15",
- /* 60 - 6f */
- "sub #0", "sub #1", "sub #2", "sub #3", "sub #4", "sub #5", "sub #6", "sub #7",
- "sub #8", "sub #9", "sub #10", "sub #11", "sub #12", "sub #13", "sub #14", "sub #15",
- /* 70 - 7f */
- "merge", "and #1", "and #2", "and #3", "and #4", "and #5", "and #6", "and #7",
- "and #8", "and #9", "and #10", "and #11", "and #12", "and #13", "and #14", "and #15",
- /* 80 - 8f */
- "mult #0", "mult #1", "mult #2", "mult #3", "mult #4", "mult #5", "mult #6", "mult #7",
- "mult #8", "mult #9", "mult #10", "mult #11", "mult #12", "mult #13", "mult #14", "mult #15",
- /* 90 - 9f */
- "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "asr", "ror",
- "jmp (r8)","jmp (r9)","jmp (r10)","jmp (r11)","jmp (r12)","jmp (r13)","lob", "fmult",
- /* a0 - af */
- "sms ($%04x),r0", "sms ($%04x),r1", "sms ($%04x),r2", "sms ($%04x),r3",
- "sms ($%04x),r4", "sms ($%04x),r5", "sms ($%04x),r6", "sms ($%04x),r7",
- "sms ($%04x),r8", "sms ($%04x),r9", "sms ($%04x),r10", "sms ($%04x),r11",
- "sms ($%04x),r12", "sms ($%04x),r13", "sms ($%04x),r14", "sms ($%04x),r15",
- /* b0 - bf */
- "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
- "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
- /* c0 - cf */
- "hib", "or #1", "or #2", "or #3", "or #4", "or #5", "or #6", "or #7",
- "or #8", "or #9", "or #10", "or #11", "or #12", "or #13", "or #14", "or #15",
- /* d0 - df */
- "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
- "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "ramb",
- /* e0 - ef */
- "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
- "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getbl",
- /* f0 - ff */
- "sm ($%04x),r0", "sm ($%04x),r1", "sm ($%04x),r2", "sm ($%04x),r3",
- "sm ($%04x),r4", "sm ($%04x),r5", "sm ($%04x),r6", "sm ($%04x),r7",
- "sm ($%04x),r8", "sm ($%04x),r9", "sm ($%04x),r10", "sm ($%04x),r11",
- "sm ($%04x),r12", "sm ($%04x),r13", "sm ($%04x),r14", "sm ($%04x),r15",
-
- /*
- * ALT3 Table
- */
-
- /* 00 - 0f */
- "stop", "nop", "cache", "lsr", "rol", "bra $%04x","blt $%04x","bge $%04x",
- "bne $%04x","beq $%04x","bpl $%04x","bmi $%04x","bcc $%04x","bcs $%04x","bvc $%04x","bvs $%04x",
- /* 10 - 1f */
- "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
- "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
- /* 20 - 2f */
- "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
- "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
- /* 30 - 3f */
- "stb (r0)","stb (r1)","stb (r2)", "stb (r3)", "stb (r4)", "stb (r5)", "stb (r6)", "stb (r7)",
- "stb (r8)","stb (r9)","stb (r10)","stb (r11)","loop", "alt1", "alt2", "alt3",
- /* 40 - 4f */
- "ldb (r0)","ldb (r1)","ldb (r2)", "ldb (r3)", "ldb (r4)", "ldb (r5)", "ldb (r6)", "ldb (r7)",
- "ldb (r8)","ldb (r9)","ldb (r10)","ldb (r11)","rpix", "swap", "cmode", "not",
- /* 50 - 5f */
- "adc #0", "adc #1", "adc #2", "adc #3", "adc #4", "adc #5", "adc #6", "adc #7",
- "adc #8", "adc #9", "adc #10", "adc #11", "adc #12", "adc #13", "adc #14", "adc #15",
- /* 60 - 6f */
- "cmp r0", "cmp r1", "cmp r2", "cmp r3", "cmp r4", "cmp r5", "cmp r6", "cmp r7",
- "cmp r8", "cmp r9", "cmp r10", "cmp r11", "cmp r12", "cmp r13", "cmp r14", "cmp r15",
- /* 70 - 7f */
- "merge", "bic #1", "bic #2", "bic #3", "bic #4", "bic #5", "bic #6", "bic #7",
- "bic #8", "bic #9", "bic #10", "bic #11", "bic #12", "bic #13", "bic #14", "bic #15",
- /* 80 - 8f */
- "umult #0","umult #1","umult #2", "umult #3", "umult #4", "umult #5", "umult #6", "umult #7",
- "umult #8","umult #9","umult #10","umult #11","umult #12","umult #13","umult #14","umult #15",
- /* 90 - 9f */
- "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "div2", "ror",
- "ljmp (r8)","ljmp (r9)","ljmp (r10)","ljmp (r11)", "ljmp (r12)", "ljmp (r13)", "lob", "lmult",
- /* a0 - af */
- "lms r0,($%04x)", "lms r1,($%04x)", "lms r2,($%04x)", "lms r3,($%04x)",
- "lms r4,($%04x)", "lms r5,($%04x)", "lms r6,($%04x)", "lms r7,($%04x)",
- "lms r8,($%04x)", "lms r9,($%04x)", "lms r10,($%04x)", "lms r11,($%04x)",
- "lms r12,($%04x)", "lms r13,($%04x)", "lms r14,($%04x)", "lms r15,($%04x)",
- /* b0 - bf */
- "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
- "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
- /* c0 - cf */
- "hib", "xor #1", "xor #2", "xor #3", "xor #4", "xor #5", "xor #6", "xor #7",
- "xor #8", "xor #9", "xor #10", "xor #11", "xor #12", "xor #13", "xor #14", "xor #15",
- /* d0 - df */
- "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
- "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "romb",
- /* e0 - ef */
- "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
- "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getbs",
- /* f0 - ff */
- "lm r0,($%04x)", "lm r1,($%04x)", "lm r2,($%04x)", "lm r3,($%04x)",
- "lm r4,($%04x)", "lm r5,($%04x)", "lm r6,($%04x)", "lm r7,($%04x)",
- "lm r8,($%04x)", "lm r9,($%04x)", "lm r10,($%04x)", "lm r11,($%04x)",
- "lm r12,($%04x)", "lm r13,($%04x)", "lm r14,($%04x)", "lm r15,($%04x)",
+ /*
+ * ALT0 Table
+ */
+ /* 00 - 0f */
+ "stop", "nop", "cache", "lsr", "rol", "bra $%04x", "blt $%04x", "bge $%04x",
+ "bne $%04x", "beq $%04x", "bpl $%04x", "bmi $%04x", "bcc $%04x", "bcs $%04x", "bvc $%04x", "bvs $%04x",
+ /* 10 - 1f */
+ "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
+ "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
+ /* 20 - 2f */
+ "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
+ "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
+ /* 30 - 3f */
+ "stw (r0)", "stw (r1)", "stw (r2)", "stw (r3)", "stw (r4)", "stw (r5)", "stw (r6)", "stw (r7)",
+ "stw (r8)", "stw (r9)", "stw (r10)", "stw (r11)", "loop", "alt1", "alt2", "alt3",
+ /* 40 - 4f */
+ "ldw (r0)", "ldw (r1)", "ldw (r2)", "ldw (r3)", "ldw (r4)", "ldw (r5)", "ldw (r6)", "ldw (r7)",
+ "ldw (r8)", "ldw (r9)", "ldw (r10)", "ldw (r11)", "plot", "swap", "color", "not",
+ /* 50 - 5f */
+ "add r0", "add r1", "add r2", "add r3", "add r4", "add r5", "add r6", "add r7",
+ "add r8", "add r9", "add r10", "add r11", "add r12", "add r13", "add r14", "add r15",
+ /* 60 - 6f */
+ "sub r0", "sub r1", "sub r2", "sub r3", "sub r4", "sub r5", "sub r6", "sub r7",
+ "sub r8", "sub r9", "sub r10", "sub r11", "sub r12", "sub r13", "sub r14", "sub r15",
+ /* 70 - 7f */
+ "merge", "and r1", "and r2", "and r3", "and r4", "and r5", "and r6", "and r7",
+ "and r8", "and r9", "and r10", "and r11", "and r12", "and r13", "and r14", "and r15",
+ /* 80 - 8f */
+ "mult r0", "mult r1", "mult r2", "mult r3", "mult r4", "mult r5", "mult r6", "mult r7",
+ "mult r8", "mult r9", "mult r10", "mult r11", "mult r12", "mult r13", "mult r14", "mult r15",
+ /* 90 - 9f */
+ "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "asr", "ror",
+ "jmp (r8)", "jmp (r9)", "jmp (r10)", "jmp (r11)", "jmp (r12)", "jmp (r13)", "lob", "fmult",
+ /* a0 - af */
+ "ibt r0,#$%02x", "ibt r1,#$%02x", "ibt r2,#$%02x", "ibt r3,#$%02x",
+ "ibt r4,#$%02x", "ibt r5,#$%02x", "ibt r6,#$%02x", "ibt r7,#$%02x",
+ "ibt r8,#$%02x", "ibt r9,#$%02x", "ibt r10,#$%02x", "ibt r11,#$%02x",
+ "ibt r12,#$%02x", "ibt r13,#$%02x", "ibt r14,#$%02x", "ibt r15,#$%02x",
+ /* b0 - bf */
+ "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
+ "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
+ /* c0 - cf */
+ "hib", "or r1", "or r2", "or r3", "or r4", "or r5", "or r6", "or r7",
+ "or r8", "or r9", "or r10", "or r11", "or r12", "or r13", "or r14", "or r15",
+ /* d0 - df */
+ "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
+ "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "getc",
+ /* e0 - ef */
+ "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
+ "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getb",
+ /* f0 - ff */
+ "iwt r0,#$%04x", "iwt r1,#$%04x", "iwt r2,#$%04x", "iwt r3,#$%04x",
+ "iwt r4,#$%04x", "iwt r5,#$%04x", "iwt r6,#$%04x", "iwt r7,#$%04x",
+ "iwt r8,#$%04x", "iwt r9,#$%04x", "iwt r10,#$%04x", "iwt r11,#$%04x",
+ "iwt r12,#$%04x", "iwt r13,#$%04x", "iwt r14,#$%04x", "iwt r15,#$%04x",
+
+ /*
+ * ALT1 Table
+ */
+
+ /* 00 - 0f */
+ "stop", "nop", "cache", "lsr", "rol", "bra $%04x", "blt $%04x", "bge $%04x",
+ "bne $%04x", "beq $%04x", "bpl $%04x", "bmi $%04x", "bcc $%04x", "bcs $%04x", "bvc $%04x", "bvs $%04x",
+ /* 10 - 1f */
+ "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
+ "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
+ /* 20 - 2f */
+ "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
+ "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
+ /* 30 - 3f */
+ "stb (r0)", "stb (r1)", "stb (r2)", "stb (r3)", "stb (r4)", "stb (r5)", "stb (r6)", "stb (r7)",
+ "stb (r8)", "stb (r9)", "stb (r10)", "stb (r11)", "loop", "alt1", "alt2", "alt3",
+ /* 40 - 4f */
+ "ldb (r0)", "ldb (r1)", "ldb (r2)", "ldb (r3)", "ldb (r4)", "ldb (r5)", "ldb (r6)", "ldb (r7)",
+ "ldb (r8)", "ldb (r9)", "ldb (r10)", "ldb (r11)", "rpix", "swap", "cmode", "not",
+ /* 50 - 5f */
+ "adc r0", "adc r1", "adc r2", "adc r3", "adc r4", "adc r5", "adc r6", "adc r7",
+ "adc r8", "adc r9", "adc r10", "adc r11", "adc r12", "adc r13", "adc r14", "adc r15",
+ /* 60 - 6f */
+ "sbc r0", "sbc r1", "sbc r2", "sbc r3", "sbc r4", "sbc r5", "sbc r6", "sbc r7",
+ "sbc r8", "sbc r9", "sbc r10", "sbc r11", "sbc r12", "sbc r13", "sbc r14", "sbc r15",
+ /* 70 - 7f */
+ "merge", "bic r1", "bic r2", "bic r3", "bic r4", "bic r5", "bic r6", "bic r7",
+ "bic r8", "bic r9", "bic r10", "bic r11", "bic r12", "bic r13", "bic r14", "bic r15",
+ /* 80 - 8f */
+ "umult r0", "umult r1", "umult r2", "umult r3", "umult r4", "umult r5", "umult r6", "umult r7",
+ "umult r8", "umult r9", "umult r10", "umult r11", "umult r12", "umult r13", "umult r14", "umult r15",
+ /* 90 - 9f */
+ "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "div2", "ror",
+ "ljmp (r8)", "ljmp (r9)", "ljmp (r10)", "ljmp (r11)", "ljmp (r12)", "ljmp (r13)", "lob", "lmult",
+ /* a0 - af */
+ "lms r0,($%04x)", "lms r1,($%04x)", "lms r2,($%04x)", "lms r3,($%04x)",
+ "lms r4,($%04x)", "lms r5,($%04x)", "lms r6,($%04x)", "lms r7,($%04x)",
+ "lms r8,($%04x)", "lms r9,($%04x)", "lms r10,($%04x)", "lms r11,($%04x)",
+ "lms r12,($%04x)", "lms r13,($%04x)", "lms r14,($%04x)", "lms r15,($%04x)",
+ /* b0 - bf */
+ "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
+ "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
+ /* c0 - cf */
+ "hib", "xor r1", "xor r2", "xor r3", "xor r4", "xor r5", "xor r6", "xor r7",
+ "xor r8", "xor r9", "xor r10", "xor r11", "xor r12", "xor r13", "xor r14", "xor r15",
+ /* d0 - df */
+ "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
+ "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "getc",
+ /* e0 - ef */
+ "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
+ "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getbh",
+ /* f0 - ff */
+ "lm r0,($%04x)", "lm r1,($%04x)", "lm r2,($%04x)", "lm r3,($%04x)",
+ "lm r4,($%04x)", "lm r5,($%04x)", "lm r6,($%04x)", "lm r7,($%04x)",
+ "lm r8,($%04x)", "lm r9,($%04x)", "lm r10,($%04x)", "lm r11,($%04x)",
+ "lm r12,($%04x)", "lm r13,($%04x)", "lm r14,($%04x)", "lm r15,($%04x)",
+
+ /*
+ * ALT2 Table
+ */
+
+ /* 00 - 0f */
+ "stop", "nop", "cache", "lsr", "rol", "bra $%04x", "blt $%04x", "bge $%04x",
+ "bne $%04x", "beq $%04x", "bpl $%04x", "bmi $%04x", "bcc $%04x", "bcs $%04x", "bvc $%04x", "bvs $%04x",
+ /* 10 - 1f */
+ "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
+ "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
+ /* 20 - 2f */
+ "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
+ "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
+ /* 30 - 3f */
+ "stw (r0)", "stw (r1)", "stw (r2)", "stw (r3)", "stw (r4)", "stw (r5)", "stw (r6)", "stw (r7)",
+ "stw (r8)", "stw (r9)", "stw (r10)", "stw (r11)", "loop", "alt1", "alt2", "alt3",
+ /* 40 - 4f */
+ "ldw (r0)", "ldw (r1)", "ldw (r2)", "ldw (r3)", "ldw (r4)", "ldw (r5)", "ldw (r6)", "ldw (r7)",
+ "ldw (r8)", "ldw (r9)", "ldw (r10)", "ldw (r11)", "plot", "swap", "color", "not",
+ /* 50 - 5f */
+ "add #0", "add #1", "add #2", "add #3", "add #4", "add #5", "add #6", "add #7",
+ "add #8", "add #9", "add #10", "add #11", "add #12", "add #13", "add #14", "add #15",
+ /* 60 - 6f */
+ "sub #0", "sub #1", "sub #2", "sub #3", "sub #4", "sub #5", "sub #6", "sub #7",
+ "sub #8", "sub #9", "sub #10", "sub #11", "sub #12", "sub #13", "sub #14", "sub #15",
+ /* 70 - 7f */
+ "merge", "and #1", "and #2", "and #3", "and #4", "and #5", "and #6", "and #7",
+ "and #8", "and #9", "and #10", "and #11", "and #12", "and #13", "and #14", "and #15",
+ /* 80 - 8f */
+ "mult #0", "mult #1", "mult #2", "mult #3", "mult #4", "mult #5", "mult #6", "mult #7",
+ "mult #8", "mult #9", "mult #10", "mult #11", "mult #12", "mult #13", "mult #14", "mult #15",
+ /* 90 - 9f */
+ "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "asr", "ror",
+ "jmp (r8)", "jmp (r9)", "jmp (r10)", "jmp (r11)", "jmp (r12)", "jmp (r13)", "lob", "fmult",
+ /* a0 - af */
+ "sms ($%04x),r0", "sms ($%04x),r1", "sms ($%04x),r2", "sms ($%04x),r3",
+ "sms ($%04x),r4", "sms ($%04x),r5", "sms ($%04x),r6", "sms ($%04x),r7",
+ "sms ($%04x),r8", "sms ($%04x),r9", "sms ($%04x),r10", "sms ($%04x),r11",
+ "sms ($%04x),r12", "sms ($%04x),r13", "sms ($%04x),r14", "sms ($%04x),r15",
+ /* b0 - bf */
+ "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
+ "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
+ /* c0 - cf */
+ "hib", "or #1", "or #2", "or #3", "or #4", "or #5", "or #6", "or #7",
+ "or #8", "or #9", "or #10", "or #11", "or #12", "or #13", "or #14", "or #15",
+ /* d0 - df */
+ "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
+ "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "ramb",
+ /* e0 - ef */
+ "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
+ "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getbl",
+ /* f0 - ff */
+ "sm ($%04x),r0", "sm ($%04x),r1", "sm ($%04x),r2", "sm ($%04x),r3",
+ "sm ($%04x),r4", "sm ($%04x),r5", "sm ($%04x),r6", "sm ($%04x),r7",
+ "sm ($%04x),r8", "sm ($%04x),r9", "sm ($%04x),r10", "sm ($%04x),r11",
+ "sm ($%04x),r12", "sm ($%04x),r13", "sm ($%04x),r14", "sm ($%04x),r15",
+
+ /*
+ * ALT3 Table
+ */
+
+ /* 00 - 0f */
+ "stop", "nop", "cache", "lsr", "rol", "bra $%04x", "blt $%04x", "bge $%04x",
+ "bne $%04x", "beq $%04x", "bpl $%04x", "bmi $%04x", "bcc $%04x", "bcs $%04x", "bvc $%04x", "bvs $%04x",
+ /* 10 - 1f */
+ "to r0", "to r1", "to r2", "to r3", "to r4", "to r5", "to r6", "to r7",
+ "to r8", "to r9", "to r10", "to r11", "to r12", "to r13", "to r14", "to r15",
+ /* 20 - 2f */
+ "with r0", "with r1", "with r2", "with r3", "with r4", "with r5", "with r6", "with r7",
+ "with r8", "with r9", "with r10", "with r11", "with r12", "with r13", "with r14", "with r15",
+ /* 30 - 3f */
+ "stb (r0)", "stb (r1)", "stb (r2)", "stb (r3)", "stb (r4)", "stb (r5)", "stb (r6)", "stb (r7)",
+ "stb (r8)", "stb (r9)", "stb (r10)", "stb (r11)", "loop", "alt1", "alt2", "alt3",
+ /* 40 - 4f */
+ "ldb (r0)", "ldb (r1)", "ldb (r2)", "ldb (r3)", "ldb (r4)", "ldb (r5)", "ldb (r6)", "ldb (r7)",
+ "ldb (r8)", "ldb (r9)", "ldb (r10)", "ldb (r11)", "rpix", "swap", "cmode", "not",
+ /* 50 - 5f */
+ "adc #0", "adc #1", "adc #2", "adc #3", "adc #4", "adc #5", "adc #6", "adc #7",
+ "adc #8", "adc #9", "adc #10", "adc #11", "adc #12", "adc #13", "adc #14", "adc #15",
+ /* 60 - 6f */
+ "cmp r0", "cmp r1", "cmp r2", "cmp r3", "cmp r4", "cmp r5", "cmp r6", "cmp r7",
+ "cmp r8", "cmp r9", "cmp r10", "cmp r11", "cmp r12", "cmp r13", "cmp r14", "cmp r15",
+ /* 70 - 7f */
+ "merge", "bic #1", "bic #2", "bic #3", "bic #4", "bic #5", "bic #6", "bic #7",
+ "bic #8", "bic #9", "bic #10", "bic #11", "bic #12", "bic #13", "bic #14", "bic #15",
+ /* 80 - 8f */
+ "umult #0", "umult #1", "umult #2", "umult #3", "umult #4", "umult #5", "umult #6", "umult #7",
+ "umult #8", "umult #9", "umult #10", "umult #11", "umult #12", "umult #13", "umult #14", "umult #15",
+ /* 90 - 9f */
+ "sbk", "link #1", "link #2", "link #3", "link #4", "sex", "div2", "ror",
+ "ljmp (r8)", "ljmp (r9)", "ljmp (r10)", "ljmp (r11)", "ljmp (r12)", "ljmp (r13)", "lob", "lmult",
+ /* a0 - af */
+ "lms r0,($%04x)", "lms r1,($%04x)", "lms r2,($%04x)", "lms r3,($%04x)",
+ "lms r4,($%04x)", "lms r5,($%04x)", "lms r6,($%04x)", "lms r7,($%04x)",
+ "lms r8,($%04x)", "lms r9,($%04x)", "lms r10,($%04x)", "lms r11,($%04x)",
+ "lms r12,($%04x)", "lms r13,($%04x)", "lms r14,($%04x)", "lms r15,($%04x)",
+ /* b0 - bf */
+ "from r0", "from r1", "from r2", "from r3", "from r4", "from r5", "from r6", "from r7",
+ "from r8", "from r9", "from r10", "from r11", "from r12", "from r13", "from r14", "from r15",
+ /* c0 - cf */
+ "hib", "xor #1", "xor #2", "xor #3", "xor #4", "xor #5", "xor #6", "xor #7",
+ "xor #8", "xor #9", "xor #10", "xor #11", "xor #12", "xor #13", "xor #14", "xor #15",
+ /* d0 - df */
+ "inc r0", "inc r1", "inc r2", "inc r3", "inc r4", "inc r5", "inc r6", "inc r7",
+ "inc r8", "inc r9", "inc r10", "inc r11", "inc r12", "inc r13", "inc r14", "romb",
+ /* e0 - ef */
+ "dec r0", "dec r1", "dec r2", "dec r3", "dec r4", "dec r5", "dec r6", "dec r7",
+ "dec r8", "dec r9", "dec r10", "dec r11", "dec r12", "dec r13", "dec r14", "getbs",
+ /* f0 - ff */
+ "lm r0,($%04x)", "lm r1,($%04x)", "lm r2,($%04x)", "lm r3,($%04x)",
+ "lm r4,($%04x)", "lm r5,($%04x)", "lm r6,($%04x)", "lm r7,($%04x)",
+ "lm r8,($%04x)", "lm r9,($%04x)", "lm r10,($%04x)", "lm r11,($%04x)",
+ "lm r12,($%04x)", "lm r13,($%04x)", "lm r14,($%04x)", "lm r15,($%04x)",
};
diff --git a/source/fxemu.c b/source/fxemu.c
index 8dd7a15..b0ec6c7 100644
--- a/source/fxemu.c
+++ b/source/fxemu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -95,632 +95,636 @@
/* The FxChip Emulator's internal variables */
struct FxRegs_s GSU = FxRegs_s_null;
-uint32 (**fx_ppfFunctionTable)(uint32) = 0;
+uint32(**fx_ppfFunctionTable)(uint32) = 0;
void (**fx_ppfPlotTable)() = 0;
void (**fx_ppfOpcodeTable)() = 0;
#if 0
void fx_setCache()
{
- uint32 c;
- GSU.bCacheActive = TRUE;
- GSU.pvRegisters[0x3e] &= 0xf0;
- c = (uint32)GSU.pvRegisters[0x3e];
- c |= ((uint32)GSU.pvRegisters[0x3f])<<8;
- if(c == GSU.vCacheBaseReg)
- return;
- GSU.vCacheBaseReg = c;
- GSU.vCacheFlags = 0;
- if(c < (0x10000-512))
- {
- uint8 const* t = &ROM(c);
- memcpy(GSU.pvCache,t,512);
- }
- else
- {
- uint8 const* t1;
- uint8 const* t2;
- uint32 i = 0x10000 - c;
- t1 = &ROM(c);
- t2 = &ROM(0);
- memcpy(GSU.pvCache,t1,i);
- memcpy(&GSU.pvCache[i],t2,512-i);
- }
+ uint32 c;
+ GSU.bCacheActive = TRUE;
+ GSU.pvRegisters[0x3e] &= 0xf0;
+ c = (uint32)GSU.pvRegisters[0x3e];
+ c |= ((uint32)GSU.pvRegisters[0x3f]) << 8;
+ if (c == GSU.vCacheBaseReg)
+ return;
+ GSU.vCacheBaseReg = c;
+ GSU.vCacheFlags = 0;
+ if (c < (0x10000 - 512))
+ {
+ uint8 const* t = &ROM(c);
+ memcpy(GSU.pvCache, t, 512);
+ }
+ else
+ {
+ uint8 const* t1;
+ uint8 const* t2;
+ uint32 i = 0x10000 - c;
+ t1 = &ROM(c);
+ t2 = &ROM(0);
+ memcpy(GSU.pvCache, t1, i);
+ memcpy(&GSU.pvCache[i], t2, 512 - i);
+ }
}
#endif
void FxCacheWriteAccess(uint16 vAddress)
{
#if 0
- if(!GSU.bCacheActive)
- {
- uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff];
- fx_setCache();
- GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v;
- }
+ if (!GSU.bCacheActive)
+ {
+ uint8 v = GSU.pvCache[GSU.pvCache[vAddress & 0x1ff];
+ fx_setCache();
+ GSU.pvCache[GSU.pvCache[vAddress & 0x1ff] = v;
+ }
#endif
- if((vAddress & 0x00f) == 0x00f)
- GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);
+ if ((vAddress & 0x00f) == 0x00f)
+ GSU.vCacheFlags |= 1 << ((vAddress & 0x1f0) >> 4);
}
-void FxFlushCache()
+ void FxFlushCache()
{
- GSU.vCacheFlags = 0;
- GSU.vCacheBaseReg = 0;
- GSU.bCacheActive = FALSE;
-// GSU.vPipe = 0x1;
+ GSU.vCacheFlags = 0;
+ GSU.vCacheBaseReg = 0;
+ GSU.bCacheActive = FALSE;
+ // GSU.vPipe = 0x1;
}
static void fx_backupCache()
{
#if 0
- uint32 i;
- uint32 v = GSU.vCacheFlags;
- uint32 c = USEX16(GSU.vCacheBaseReg);
- if(v)
- for(i=0; i<32; i++)
- {
- if(v&1)
- {
- if(c < (0x10000-16))
- {
- uint8 * t = &GSU.pvPrgBank[c];
- memcpy(&GSU.avCacheBackup[i<<4],t,16);
- memcpy(t,&GSU.pvCache[i<<4],16);
- }
- else
- {
- uint8 * t1;
- uint8 * t2;
- uint32 a = 0x10000 - c;
- t1 = &GSU.pvPrgBank[c];
- t2 = &GSU.pvPrgBank[0];
- memcpy(&GSU.avCacheBackup[i<<4],t1,a);
- memcpy(t1,&GSU.pvCache[i<<4],a);
- memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a);
- memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a);
- }
- }
- c = USEX16(c+16);
- v >>= 1;
- }
+ uint32 i;
+ uint32 v = GSU.vCacheFlags;
+ uint32 c = USEX16(GSU.vCacheBaseReg);
+ if (v)
+ for (i = 0; i < 32; i++)
+ {
+ if (v & 1)
+ {
+ if (c < (0x10000 - 16))
+ {
+ uint8* t = &GSU.pvPrgBank[c];
+ memcpy(&GSU.avCacheBackup[i << 4], t, 16);
+ memcpy(t, &GSU.pvCache[i << 4], 16);
+ }
+ else
+ {
+ uint8* t1;
+ uint8* t2;
+ uint32 a = 0x10000 - c;
+ t1 = &GSU.pvPrgBank[c];
+ t2 = &GSU.pvPrgBank[0];
+ memcpy(&GSU.avCacheBackup[i << 4], t1, a);
+ memcpy(t1, &GSU.pvCache[i << 4], a);
+ memcpy(&GSU.avCacheBackup[(i << 4) + a], t2, 16 - a);
+ memcpy(t2, &GSU.pvCache[(i << 4) + a], 16 - a);
+ }
+ }
+ c = USEX16(c + 16);
+ v >>= 1;
+ }
#endif
}
static void fx_restoreCache()
{
#if 0
- uint32 i;
- uint32 v = GSU.vCacheFlags;
- uint32 c = USEX16(GSU.vCacheBaseReg);
- if(v)
- for(i=0; i<32; i++)
- {
- if(v&1)
- {
- if(c < (0x10000-16))
- {
- uint8 * t = &GSU.pvPrgBank[c];
- memcpy(t,&GSU.avCacheBackup[i<<4],16);
- memcpy(&GSU.pvCache[i<<4],t,16);
- }
- else
- {
- uint8 * t1;
- uint8 * t2;
- uint32 a = 0x10000 - c;
- t1 = &GSU.pvPrgBank[c];
- t2 = &GSU.pvPrgBank[0];
- memcpy(t1,&GSU.avCacheBackup[i<<4],a);
- memcpy(&GSU.pvCache[i<<4],t1,a);
- memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a);
- memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a);
- }
- }
- c = USEX16(c+16);
- v >>= 1;
- }
+ uint32 i;
+ uint32 v = GSU.vCacheFlags;
+ uint32 c = USEX16(GSU.vCacheBaseReg);
+ if (v)
+ for (i = 0; i < 32; i++)
+ {
+ if (v & 1)
+ {
+ if (c < (0x10000 - 16))
+ {
+ uint8* t = &GSU.pvPrgBank[c];
+ memcpy(t, &GSU.avCacheBackup[i << 4], 16);
+ memcpy(&GSU.pvCache[i << 4], t, 16);
+ }
+ else
+ {
+ uint8* t1;
+ uint8* t2;
+ uint32 a = 0x10000 - c;
+ t1 = &GSU.pvPrgBank[c];
+ t2 = &GSU.pvPrgBank[0];
+ memcpy(t1, &GSU.avCacheBackup[i << 4], a);
+ memcpy(&GSU.pvCache[i << 4], t1, a);
+ memcpy(t2, &GSU.avCacheBackup[(i << 4) + a], 16 - a);
+ memcpy(&GSU.pvCache[(i << 4) + a], t2, 16 - a);
+ }
+ }
+ c = USEX16(c + 16);
+ v >>= 1;
+ }
#endif
}
void fx_flushCache()
{
- fx_restoreCache();
- GSU.vCacheFlags = 0;
- GSU.bCacheActive = FALSE;
+ fx_restoreCache();
+ GSU.vCacheFlags = 0;
+ GSU.bCacheActive = FALSE;
}
void fx_updateRamBank(uint8 Byte)
{
- // Update BankReg and Bank pointer
- GSU.vRamBankReg = (uint32)Byte & (FX_RAM_BANKS-1);
- GSU.pvRamBank = GSU.apvRamBank[Byte & 0x3];
+ // Update BankReg and Bank pointer
+ GSU.vRamBankReg = (uint32)Byte & (FX_RAM_BANKS - 1);
+ GSU.pvRamBank = GSU.apvRamBank[Byte & 0x3];
}
static void fx_readRegisterSpace()
{
- int i;
- uint8 *p;
- static uint32 avHeight[] = { 128, 160, 192, 256 };
- static uint32 avMult[] = { 16, 32, 32, 64 };
-
- GSU.vErrorCode = 0;
-
- /* Update R0-R15 */
- p = GSU.pvRegisters;
- for(i=0; i<16; i++)
- {
- GSU.avReg[i] = *p++;
- GSU.avReg[i] += ((uint32)(*p++)) << 8;
- }
-
- /* Update other registers */
- p = GSU.pvRegisters;
- GSU.vStatusReg = (uint32)p[GSU_SFR];
- GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8;
- GSU.vPrgBankReg = (uint32)p[GSU_PBR];
- GSU.vRomBankReg = (uint32)p[GSU_ROMBR];
- GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1);
- GSU.vCacheBaseReg = (uint32)p[GSU_CBR];
- GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8;
-
- /* Update status register variables */
- GSU.vZero = !(GSU.vStatusReg & FLG_Z);
- GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;
- GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;
- GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;
-
- /* Set bank pointers */
- GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
- GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
- GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];
-
- /* Set screen pointers */
- GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];
- i = (int)(!!(p[GSU_SCMR] & 0x04));
- i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;
- GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];
- GSU.vMode = p[GSU_SCMR] & 0x03;
+ int i;
+ uint8* p;
+ static uint32 avHeight[] = { 128, 160, 192, 256 };
+ static uint32 avMult[] = { 16, 32, 32, 64 };
+
+ GSU.vErrorCode = 0;
+
+ /* Update R0-R15 */
+ p = GSU.pvRegisters;
+ for (i = 0; i < 16; i++)
+ {
+ GSU.avReg[i] = *p++;
+ GSU.avReg[i] += ((uint32)(*p++)) << 8;
+ }
+
+ /* Update other registers */
+ p = GSU.pvRegisters;
+ GSU.vStatusReg = (uint32)p[GSU_SFR];
+ GSU.vStatusReg |= ((uint32)p[GSU_SFR + 1]) << 8;
+ GSU.vPrgBankReg = (uint32)p[GSU_PBR];
+ GSU.vRomBankReg = (uint32)p[GSU_ROMBR];
+ GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS - 1);
+ GSU.vCacheBaseReg = (uint32)p[GSU_CBR];
+ GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR + 1]) << 8;
+
+ /* Update status register variables */
+ GSU.vZero = !(GSU.vStatusReg & FLG_Z);
+ GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;
+ GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;
+ GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;
+
+ /* Set bank pointers */
+ GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
+ GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
+ GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];
+
+ /* Set screen pointers */
+ GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];
+ i = (int)(!!(p[GSU_SCMR] & 0x04));
+ i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;
+ GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];
+ GSU.vMode = p[GSU_SCMR] & 0x03;
#if 0
- if(GSU.vMode == 2)
- error illegal color depth GSU.vMode;
+ if (GSU.vMode == 2)
+ error illegal color depth GSU.vMode;
#endif
- if(i == 3)
- GSU.vScreenSize = (256/8) * (256/8) * 32;
- else
- GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode];
- if (GSU.vPlotOptionReg & 0x10)
- {
- /* OBJ Mode (for drawing into sprites) */
- GSU.vScreenHeight = 256;
- }
+ if (i == 3)
+ GSU.vScreenSize = (256 / 8) * (256 / 8) * 32;
+ else
+ GSU.vScreenSize = (GSU.vScreenHeight / 8) * (256 / 8) * avMult[GSU.vMode];
+ if (GSU.vPlotOptionReg & 0x10)
+ {
+ /* OBJ Mode (for drawing into sprites) */
+ GSU.vScreenHeight = 256;
+ }
#if 0
- if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
- error illegal address for screen base register
+ if (GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
+ error illegal address for screen base register
#else
- if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
- GSU.pvScreenBase = GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;
+ if (GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
+ GSU.pvScreenBase = GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;
#endif
- GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
- GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];
+ GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
+ GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];
- fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;
- fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;
- fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;
- fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;
+ fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;
+ fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;
+ fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;
+ fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;
- fx_computeScreenPointers ();
+ fx_computeScreenPointers();
- fx_backupCache();
+ fx_backupCache();
}
void fx_dirtySCBR()
{
- GSU.vSCBRDirty = TRUE;
+ GSU.vSCBRDirty = TRUE;
}
-void fx_computeScreenPointers ()
+void fx_computeScreenPointers()
{
- if (GSU.vMode != GSU.vPrevMode ||
- GSU.vPrevScreenHeight != GSU.vScreenHeight ||
- GSU.vSCBRDirty)
- {
- int i;
-
- GSU.vSCBRDirty = FALSE;
-
- /* Make a list of pointers to the start of each screen column */
- switch (GSU.vScreenHeight)
- {
- case 128:
- switch (GSU.vMode)
- {
- case 0:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
- GSU.x[i] = i << 8;
- }
- break;
- case 1:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
- GSU.x[i] = i << 9;
- }
- break;
- case 2:
- case 3:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
- GSU.x[i] = i << 10;
- }
- break;
- }
- break;
- case 160:
- switch (GSU.vMode)
- {
- case 0:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
- GSU.x[i] = (i << 8) + (i << 6);
- }
- break;
- case 1:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
- GSU.x[i] = (i << 9) + (i << 7);
- }
- break;
- case 2:
- case 3:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
- GSU.x[i] = (i << 10) + (i << 8);
- }
- break;
- }
- break;
- case 192:
- switch (GSU.vMode)
- {
- case 0:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
- GSU.x[i] = (i << 8) + (i << 7);
- }
- break;
- case 1:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
- GSU.x[i] = (i << 9) + (i << 8);
- }
- break;
- case 2:
- case 3:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
- GSU.x[i] = (i << 10) + (i << 9);
- }
- break;
- }
- break;
- case 256:
- switch (GSU.vMode)
- {
- case 0:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase +
- ((i & 0x10) << 9) + ((i & 0xf) << 8);
- GSU.x[i] = ((i & 0x10) << 8) + ((i & 0xf) << 4);
- }
- break;
- case 1:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase +
- ((i & 0x10) << 10) + ((i & 0xf) << 9);
- GSU.x[i] = ((i & 0x10) << 9) + ((i & 0xf) << 5);
- }
- break;
- case 2:
- case 3:
- for (i = 0; i < 32; i++)
- {
- GSU.apvScreen[i] = GSU.pvScreenBase +
- ((i & 0x10) << 11) + ((i & 0xf) << 10);
- GSU.x[i] = ((i & 0x10) << 10) + ((i & 0xf) << 6);
- }
- break;
- }
- break;
- }
- GSU.vPrevMode = GSU.vMode;
- GSU.vPrevScreenHeight = GSU.vScreenHeight;
- }
+ if (GSU.vMode != GSU.vPrevMode ||
+ GSU.vPrevScreenHeight != GSU.vScreenHeight ||
+ GSU.vSCBRDirty)
+ {
+ int i;
+
+ GSU.vSCBRDirty = FALSE;
+
+ /* Make a list of pointers to the start of each screen column */
+ switch (GSU.vScreenHeight)
+ {
+ case 128:
+ switch (GSU.vMode)
+ {
+ case 0:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
+ GSU.x[i] = i << 8;
+ }
+ break;
+ case 1:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
+ GSU.x[i] = i << 9;
+ }
+ break;
+ case 2:
+ case 3:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
+ GSU.x[i] = i << 10;
+ }
+ break;
+ }
+ break;
+ case 160:
+ switch (GSU.vMode)
+ {
+ case 0:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
+ GSU.x[i] = (i << 8) + (i << 6);
+ }
+ break;
+ case 1:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
+ GSU.x[i] = (i << 9) + (i << 7);
+ }
+ break;
+ case 2:
+ case 3:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
+ GSU.x[i] = (i << 10) + (i << 8);
+ }
+ break;
+ }
+ break;
+ case 192:
+ switch (GSU.vMode)
+ {
+ case 0:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
+ GSU.x[i] = (i << 8) + (i << 7);
+ }
+ break;
+ case 1:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
+ GSU.x[i] = (i << 9) + (i << 8);
+ }
+ break;
+ case 2:
+ case 3:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
+ GSU.x[i] = (i << 10) + (i << 9);
+ }
+ break;
+ }
+ break;
+ case 256:
+ switch (GSU.vMode)
+ {
+ case 0:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase +
+ ((i & 0x10) << 9) + ((i & 0xf) << 8);
+ GSU.x[i] = ((i & 0x10) << 8) + ((i & 0xf) << 4);
+ }
+ break;
+ case 1:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase +
+ ((i & 0x10) << 10) + ((i & 0xf) << 9);
+ GSU.x[i] = ((i & 0x10) << 9) + ((i & 0xf) << 5);
+ }
+ break;
+ case 2:
+ case 3:
+ for (i = 0; i < 32; i++)
+ {
+ GSU.apvScreen[i] = GSU.pvScreenBase +
+ ((i & 0x10) << 11) + ((i & 0xf) << 10);
+ GSU.x[i] = ((i & 0x10) << 10) + ((i & 0xf) << 6);
+ }
+ break;
+ }
+ break;
+ }
+ GSU.vPrevMode = GSU.vMode;
+ GSU.vPrevScreenHeight = GSU.vScreenHeight;
+ }
}
static void fx_writeRegisterSpace()
{
- int i;
- uint8 *p;
-
- p = GSU.pvRegisters;
- for(i=0; i<16; i++)
- {
- *p++ = (uint8)GSU.avReg[i];
- *p++ = (uint8)(GSU.avReg[i] >> 8);
- }
-
- /* Update status register */
- if( USEX16(GSU.vZero) == 0 ) SF(Z);
- else CF(Z);
- if( GSU.vSign & 0x8000 ) SF(S);
- else CF(S);
- if(GSU.vOverflow >= 0x8000 || GSU.vOverflow < -0x8000) SF(OV);
- else CF(OV);
- if(GSU.vCarry) SF(CY);
- else CF(CY);
-
- p = GSU.pvRegisters;
- p[GSU_SFR] = (uint8)GSU.vStatusReg;
- p[GSU_SFR+1] = (uint8)(GSU.vStatusReg>>8);
- p[GSU_PBR] = (uint8)GSU.vPrgBankReg;
- p[GSU_ROMBR] = (uint8)GSU.vRomBankReg;
- p[GSU_RAMBR] = (uint8)GSU.vRamBankReg;
- p[GSU_CBR] = (uint8)GSU.vCacheBaseReg;
- p[GSU_CBR+1] = (uint8)(GSU.vCacheBaseReg>>8);
-
- fx_restoreCache();
+ int i;
+ uint8* p;
+
+ p = GSU.pvRegisters;
+ for (i = 0; i < 16; i++)
+ {
+ *p++ = (uint8)GSU.avReg[i];
+ *p++ = (uint8)(GSU.avReg[i] >> 8);
+ }
+
+ /* Update status register */
+ if (USEX16(GSU.vZero) == 0) SF(Z);
+ else CF(Z);
+ if (GSU.vSign & 0x8000) SF(S);
+ else CF(S);
+ if (GSU.vOverflow >= 0x8000 || GSU.vOverflow < -0x8000) SF(OV);
+ else CF(OV);
+ if (GSU.vCarry) SF(CY);
+ else CF(CY);
+
+ p = GSU.pvRegisters;
+ p[GSU_SFR] = (uint8)GSU.vStatusReg;
+ p[GSU_SFR + 1] = (uint8)(GSU.vStatusReg >> 8);
+ p[GSU_PBR] = (uint8)GSU.vPrgBankReg;
+ p[GSU_ROMBR] = (uint8)GSU.vRomBankReg;
+ p[GSU_RAMBR] = (uint8)GSU.vRamBankReg;
+ p[GSU_CBR] = (uint8)GSU.vCacheBaseReg;
+ p[GSU_CBR + 1] = (uint8)(GSU.vCacheBaseReg >> 8);
+
+ fx_restoreCache();
}
/* Reset the FxChip */
-void FxReset(struct FxInit_s *psFxInfo)
+void FxReset(struct FxInit_s* psFxInfo)
{
- int i;
- static uint32 (**appfFunction[])(uint32) = {
- &fx_apfFunctionTable[0],
+ int i;
+ static uint32(**appfFunction[])(uint32) =
+ {
+ &fx_apfFunctionTable[0],
#if 0
- &fx_a_apfFunctionTable[0],
- &fx_r_apfFunctionTable[0],
- &fx_ar_apfFunctionTable[0],
-#endif
- };
- static void (**appfPlot[])() = {
- &fx_apfPlotTable[0],
+ &fx_a_apfFunctionTable[0],
+ &fx_r_apfFunctionTable[0],
+ &fx_ar_apfFunctionTable[0],
+#endif
+ };
+ static void (**appfPlot[])() =
+ {
+ &fx_apfPlotTable[0],
#if 0
- &fx_a_apfPlotTable[0],
- &fx_r_apfPlotTable[0],
- &fx_ar_apfPlotTable[0],
-#endif
- };
- static void (**appfOpcode[])() = {
- &fx_apfOpcodeTable[0],
-#if 0
- &fx_a_apfOpcodeTable[0],
- &fx_r_apfOpcodeTable[0],
- &fx_ar_apfOpcodeTable[0],
-#endif
- };
-
- /* Get function pointers for the current emulation mode */
- fx_ppfFunctionTable = appfFunction[psFxInfo->vFlags & 0x3];
- fx_ppfPlotTable = appfPlot[psFxInfo->vFlags & 0x3];
- fx_ppfOpcodeTable = appfOpcode[psFxInfo->vFlags & 0x3];
-
- /* Clear all internal variables */
- memset((uint8*)&GSU,0,sizeof(struct FxRegs_s));
-
- /* Set default registers */
- GSU.pvSreg = GSU.pvDreg = &R0;
-
- /* Set RAM and ROM pointers */
- GSU.pvRegisters = psFxInfo->pvRegisters;
- GSU.nRamBanks = psFxInfo->nRamBanks;
- GSU.pvRam = psFxInfo->pvRam;
- GSU.nRomBanks = psFxInfo->nRomBanks;
- GSU.pvRom = psFxInfo->pvRom;
- GSU.vPrevScreenHeight = ~0;
- GSU.vPrevMode = ~0;
-
- /* The GSU can't access more than 2mb (16mbits) */
- if(GSU.nRomBanks > 0x20)
- GSU.nRomBanks = 0x20;
-
- /* Clear FxChip register space */
- memset(GSU.pvRegisters,0,0x300);
-
- /* Set FxChip version Number */
- GSU.pvRegisters[0x3b] = 0;
-
- /* Make ROM bank table */
- for(i=0; i<256; i++)
- {
- uint32 b = i & 0x7f;
- if (b >= 0x40)
- {
- if (GSU.nRomBanks > 1)
- b %= GSU.nRomBanks;
- else
- b &= 1;
-
- GSU.apvRomBank[i] = &GSU.pvRom[ b << 16 ];
- }
- else
- {
- b %= GSU.nRomBanks * 2;
- GSU.apvRomBank[i] = &GSU.pvRom[ (b << 16) + 0x200000];
- }
- }
-
- /* Make RAM bank table */
- for(i=0; i<4; i++)
- {
- GSU.apvRamBank[i] = &GSU.pvRam[(i % GSU.nRamBanks) << 16];
- GSU.apvRomBank[0x70 + i] = GSU.apvRamBank[i];
- }
-
- /* Start with a nop in the pipe */
- GSU.vPipe = 0x01;
-
- /* Set pointer to GSU cache */
- GSU.pvCache = &GSU.pvRegisters[0x100];
-
- fx_readRegisterSpace();
+ &fx_a_apfPlotTable[0],
+ &fx_r_apfPlotTable[0],
+ &fx_ar_apfPlotTable[0],
+#endif
+ };
+ static void (**appfOpcode[])() =
+ {
+ &fx_apfOpcodeTable[0],
+#if 0
+ &fx_a_apfOpcodeTable[0],
+ &fx_r_apfOpcodeTable[0],
+ &fx_ar_apfOpcodeTable[0],
+#endif
+ };
+
+ /* Get function pointers for the current emulation mode */
+ fx_ppfFunctionTable = appfFunction[psFxInfo->vFlags & 0x3];
+ fx_ppfPlotTable = appfPlot[psFxInfo->vFlags & 0x3];
+ fx_ppfOpcodeTable = appfOpcode[psFxInfo->vFlags & 0x3];
+
+ /* Clear all internal variables */
+ memset((uint8*)&GSU, 0, sizeof(struct FxRegs_s));
+
+ /* Set default registers */
+ GSU.pvSreg = GSU.pvDreg = &R0;
+
+ /* Set RAM and ROM pointers */
+ GSU.pvRegisters = psFxInfo->pvRegisters;
+ GSU.nRamBanks = psFxInfo->nRamBanks;
+ GSU.pvRam = psFxInfo->pvRam;
+ GSU.nRomBanks = psFxInfo->nRomBanks;
+ GSU.pvRom = psFxInfo->pvRom;
+ GSU.vPrevScreenHeight = ~0;
+ GSU.vPrevMode = ~0;
+
+ /* The GSU can't access more than 2mb (16mbits) */
+ if (GSU.nRomBanks > 0x20)
+ GSU.nRomBanks = 0x20;
+
+ /* Clear FxChip register space */
+ memset(GSU.pvRegisters, 0, 0x300);
+
+ /* Set FxChip version Number */
+ GSU.pvRegisters[0x3b] = 0;
+
+ /* Make ROM bank table */
+ for (i = 0; i < 256; i++)
+ {
+ uint32 b = i & 0x7f;
+ if (b >= 0x40)
+ {
+ if (GSU.nRomBanks > 1)
+ b %= GSU.nRomBanks;
+ else
+ b &= 1;
+
+ GSU.apvRomBank[i] = &GSU.pvRom[ b << 16 ];
+ }
+ else
+ {
+ b %= GSU.nRomBanks * 2;
+ GSU.apvRomBank[i] = &GSU.pvRom[(b << 16) + 0x200000];
+ }
+ }
+
+ /* Make RAM bank table */
+ for (i = 0; i < 4; i++)
+ {
+ GSU.apvRamBank[i] = &GSU.pvRam[(i % GSU.nRamBanks) << 16];
+ GSU.apvRomBank[0x70 + i] = GSU.apvRamBank[i];
+ }
+
+ /* Start with a nop in the pipe */
+ GSU.vPipe = 0x01;
+
+ /* Set pointer to GSU cache */
+ GSU.pvCache = &GSU.pvRegisters[0x100];
+
+ fx_readRegisterSpace();
}
static uint8 fx_checkStartAddress()
{
- /* Check if we start inside the cache */
- if(GSU.bCacheActive && R15 >= GSU.vCacheBaseReg && R15 < (GSU.vCacheBaseReg+512))
- return TRUE;
-
- /* Check if we're in an unused area */
- if(GSU.vPrgBankReg < 0x40 && R15 < 0x8000)
- return FALSE;
- if(GSU.vPrgBankReg >= 0x60 && GSU.vPrgBankReg <= 0x6f)
- return FALSE;
- if(GSU.vPrgBankReg >= 0x74)
- return FALSE;
-
- /* Check if we're in RAM and the RAN flag is not set */
- if(GSU.vPrgBankReg >= 0x70 && GSU.vPrgBankReg <= 0x73 && !(SCMR&(1<<3)) )
- return FALSE;
-
- /* If not, we're in ROM, so check if the RON flag is set */
- if(!(SCMR&(1<<4)))
- return FALSE;
-
- return TRUE;
+ /* Check if we start inside the cache */
+ if (GSU.bCacheActive && R15 >= GSU.vCacheBaseReg
+ && R15 < (GSU.vCacheBaseReg + 512))
+ return TRUE;
+
+ /* Check if we're in an unused area */
+ if (GSU.vPrgBankReg < 0x40 && R15 < 0x8000)
+ return FALSE;
+ if (GSU.vPrgBankReg >= 0x60 && GSU.vPrgBankReg <= 0x6f)
+ return FALSE;
+ if (GSU.vPrgBankReg >= 0x74)
+ return FALSE;
+
+ /* Check if we're in RAM and the RAN flag is not set */
+ if (GSU.vPrgBankReg >= 0x70 && GSU.vPrgBankReg <= 0x73 && !(SCMR & (1 << 3)))
+ return FALSE;
+
+ /* If not, we're in ROM, so check if the RON flag is set */
+ if (!(SCMR & (1 << 4)))
+ return FALSE;
+
+ return TRUE;
}
/* Execute until the next stop instruction */
int FxEmulate(uint32 nInstructions)
{
- uint32 vCount;
+ uint32 vCount;
- /* Read registers and initialize GSU session */
- fx_readRegisterSpace();
+ /* Read registers and initialize GSU session */
+ fx_readRegisterSpace();
- /* Check if the start address is valid */
- if(!fx_checkStartAddress())
- {
- CF(G);
- fx_writeRegisterSpace();
+ /* Check if the start address is valid */
+ if (!fx_checkStartAddress())
+ {
+ CF(G);
+ fx_writeRegisterSpace();
#if 0
- GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
- return FX_ERROR_ILLEGAL_ADDRESS;
+ GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
+ return FX_ERROR_ILLEGAL_ADDRESS;
#else
- return 0;
+ return 0;
#endif
- }
+ }
- /* Execute GSU session */
- CF(IRQ);
+ /* Execute GSU session */
+ CF(IRQ);
- if(GSU.bBreakPoint)
- vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN_TO_BREAKPOINT](nInstructions);
- else
- vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN](nInstructions);
+ if (GSU.bBreakPoint)
+ vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN_TO_BREAKPOINT](nInstructions);
+ else
+ vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN](nInstructions);
- /* Store GSU registers */
- fx_writeRegisterSpace();
+ /* Store GSU registers */
+ fx_writeRegisterSpace();
- /* Check for error code */
- if(GSU.vErrorCode)
- return GSU.vErrorCode;
- else
- return vCount;
+ /* Check for error code */
+ if (GSU.vErrorCode)
+ return GSU.vErrorCode;
+ else
+ return vCount;
}
/* Breakpoints */
void FxBreakPointSet(uint32 vAddress)
{
- GSU.bBreakPoint = TRUE;
- GSU.vBreakPoint = USEX16(vAddress);
+ GSU.bBreakPoint = TRUE;
+ GSU.vBreakPoint = USEX16(vAddress);
}
void FxBreakPointClear()
{
- GSU.bBreakPoint = FALSE;
+ GSU.bBreakPoint = FALSE;
}
/* Step by step execution */
int FxStepOver(uint32 nInstructions)
{
- uint32 vCount;
- fx_readRegisterSpace();
+ uint32 vCount;
+ fx_readRegisterSpace();
- /* Check if the start address is valid */
- if(!fx_checkStartAddress())
- {
- CF(G);
+ /* Check if the start address is valid */
+ if (!fx_checkStartAddress())
+ {
+ CF(G);
#if 0
- GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
- return FX_ERROR_ILLEGAL_ADDRESS;
+ GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
+ return FX_ERROR_ILLEGAL_ADDRESS;
#else
- return 0;
+ return 0;
#endif
- }
-
- if( PIPE >= 0xf0 )
- GSU.vStepPoint = USEX16(R15+3);
- else if( (PIPE >= 0x05 && PIPE <= 0x0f) || (PIPE >= 0xa0 && PIPE <= 0xaf) )
- GSU.vStepPoint = USEX16(R15+2);
- else
- GSU.vStepPoint = USEX16(R15+1);
- vCount = fx_ppfFunctionTable[FX_FUNCTION_STEP_OVER](nInstructions);
- fx_writeRegisterSpace();
- if(GSU.vErrorCode)
- return GSU.vErrorCode;
- else
- return vCount;
+ }
+
+ if (PIPE >= 0xf0)
+ GSU.vStepPoint = USEX16(R15 + 3);
+ else if ((PIPE >= 0x05 && PIPE <= 0x0f) || (PIPE >= 0xa0 && PIPE <= 0xaf))
+ GSU.vStepPoint = USEX16(R15 + 2);
+ else
+ GSU.vStepPoint = USEX16(R15 + 1);
+ vCount = fx_ppfFunctionTable[FX_FUNCTION_STEP_OVER](nInstructions);
+ fx_writeRegisterSpace();
+ if (GSU.vErrorCode)
+ return GSU.vErrorCode;
+ else
+ return vCount;
}
/* Errors */
int FxGetErrorCode()
{
- return GSU.vErrorCode;
+ return GSU.vErrorCode;
}
int FxGetIllegalAddress()
{
- return GSU.vIllegalAddress;
+ return GSU.vIllegalAddress;
}
/* Access to internal registers */
uint32 FxGetColorRegister()
{
- return GSU.vColorReg & 0xff;
+ return GSU.vColorReg & 0xff;
}
uint32 FxGetPlotOptionRegister()
{
- return GSU.vPlotOptionReg & 0x1f;
+ return GSU.vPlotOptionReg & 0x1f;
}
uint32 FxGetSourceRegisterIndex()
{
- return GSU.pvSreg - GSU.avReg;
+ return GSU.pvSreg - GSU.avReg;
}
uint32 FxGetDestinationRegisterIndex()
{
- return GSU.pvDreg - GSU.avReg;
+ return GSU.pvDreg - GSU.avReg;
}
uint8 FxPipe()
{
- return GSU.vPipe;
+ return GSU.vPipe;
}
diff --git a/source/fxemu.h b/source/fxemu.h
index 270ea5c..f7943ab 100644
--- a/source/fxemu.h
+++ b/source/fxemu.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -113,23 +113,24 @@ typedef int int32;
/* The FxInfo_s structure, the link between the FxEmulator and the Snes Emulator */
struct FxInit_s
{
- uint32 vFlags;
- uint8 * pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
- uint32 nRamBanks; /* Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73) */
- uint8 * pvRam; /* Pointer to GSU-RAM */
- uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
- uint8 * pvRom; /* Pointer to Cart-ROM */
+ uint32 vFlags;
+ uint8* pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
+ uint32 nRamBanks; /* Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73) */
+ uint8* pvRam; /* Pointer to GSU-RAM */
+ uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
+ uint8* pvRom; /* Pointer to Cart-ROM */
};
/* Reset the FxChip */
-extern void FxReset(struct FxInit_s *psFxInfo);
+extern void FxReset(struct FxInit_s* psFxInfo);
/* Execute until the next stop instruction */
extern int FxEmulate(uint32 nInstructions);
/* Write access to the cache */
extern void FxCacheWriteAccess(uint16 vAddress);
-extern void FxFlushCache(); /* Callled when the G flag in SFR is set to zero */
+extern void
+FxFlushCache(); /* Callled when the G flag in SFR is set to zero */
/* Breakpoint */
extern void FxBreakPointSet(uint32 vAddress);
@@ -149,29 +150,29 @@ extern uint32 FxGetSourceRegisterIndex();
extern uint32 FxGetDestinationRegisterIndex();
/* Get string for opcode currently in the pipe */
-extern void FxPipeString(char * pvString);
+extern void FxPipeString(char* pvString);
/* Get the byte currently in the pipe */
extern uint8 FxPipe();
/* SCBR write seen. We need to update our cached screen pointers */
-extern void fx_dirtySCBR (void);
+extern void fx_dirtySCBR(void);
/* Update RamBankReg and RAM Bank pointer */
extern void fx_updateRamBank(uint8 Byte);
/* Option flags */
-#define FX_FLAG_ADDRESS_CHECKING 0x01
-#define FX_FLAG_ROM_BUFFER 0x02
+#define FX_FLAG_ADDRESS_CHECKING 0x01
+#define FX_FLAG_ROM_BUFFER 0x02
/* Return codes from FxEmulate(), FxStepInto() or FxStepOver() */
-#define FX_BREAKPOINT -1
-#define FX_ERROR_ILLEGAL_ADDRESS -2
+#define FX_BREAKPOINT -1
+#define FX_ERROR_ILLEGAL_ADDRESS -2
/* Return the number of bytes in an opcode */
#define OPCODE_BYTES(op) ((((op)>=0x05&&(op)<=0xf)||((op)>=0xa0&&(op)<=0xaf))?2:(((op)>=0xf0)?3:1))
-extern void fx_computeScreenPointers ();
+extern void fx_computeScreenPointers();
#endif
diff --git a/source/fxinst.c b/source/fxinst.c
index a5cdf01..9481284 100644
--- a/source/fxinst.c
+++ b/source/fxinst.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -114,83 +114,95 @@ int gsu_bank [512] = {0};
/* 00 - stop - stop GSU execution (and maybe generate an IRQ) */
static void fx_stop()
{
- CF(G);
- GSU.vCounter = 0;
- GSU.vInstCount = GSU.vCounter;
-
- /* Check if we need to generate an IRQ */
- if(!(GSU.pvRegisters[GSU_CFGR] & 0x80))
- SF(IRQ);
-
- GSU.vPlotOptionReg = 0;
- GSU.vPipe = 1;
- CLRFLAGS;
- R15++;
+ CF(G);
+ GSU.vCounter = 0;
+ GSU.vInstCount = GSU.vCounter;
+
+ /* Check if we need to generate an IRQ */
+ if (!(GSU.pvRegisters[GSU_CFGR] & 0x80))
+ SF(IRQ);
+
+ GSU.vPlotOptionReg = 0;
+ GSU.vPipe = 1;
+ CLRFLAGS;
+ R15++;
}
/* 01 - nop - no operation */
-static void fx_nop() { CLRFLAGS; R15++; }
+static void fx_nop()
+{
+ CLRFLAGS;
+ R15++;
+}
extern void fx_flushCache();
/* 02 - cache - reintialize GSU cache */
static void fx_cache()
{
- uint32 c = R15 & 0xfff0;
- if(GSU.vCacheBaseReg != c || !GSU.bCacheActive)
- {
- fx_flushCache();
- GSU.vCacheBaseReg = c;
- GSU.bCacheActive = TRUE;
+ uint32 c = R15 & 0xfff0;
+ if (GSU.vCacheBaseReg != c || !GSU.bCacheActive)
+ {
+ fx_flushCache();
+ GSU.vCacheBaseReg = c;
+ GSU.bCacheActive = TRUE;
#if 0
- if(c < (0x10000-512))
- {
- uint8 const* t = &ROM(c);
- memcpy(GSU.pvCache,t,512);
- }
- else
- {
- uint8 const* t1;
- uint8 const* t2;
- uint32 i = 0x10000 - c;
- t1 = &ROM(c);
- t2 = &ROM(0);
- memcpy(GSU.pvCache,t1,i);
- memcpy(&GSU.pvCache[i],t2,512-i);
- }
-#endif
- }
- R15++;
- CLRFLAGS;
+ if (c < (0x10000 - 512))
+ {
+ uint8 const* t = &ROM(c);
+ memcpy(GSU.pvCache, t, 512);
+ }
+ else
+ {
+ uint8 const* t1;
+ uint8 const* t2;
+ uint32 i = 0x10000 - c;
+ t1 = &ROM(c);
+ t2 = &ROM(0);
+ memcpy(GSU.pvCache, t1, i);
+ memcpy(&GSU.pvCache[i], t2, 512 - i);
+ }
+#endif
+ }
+ R15++;
+ CLRFLAGS;
}
/* 03 - lsr - logic shift right */
static void fx_lsr()
{
- uint32 v;
- GSU.vCarry = SREG & 1;
- v = USEX16(SREG) >> 1;
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v;
+ GSU.vCarry = SREG & 1;
+ v = USEX16(SREG) >> 1;
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 04 - rol - rotate left */
static void fx_rol()
{
- uint32 v = USEX16((SREG << 1) + GSU.vCarry);
- GSU.vCarry = (SREG >> 15) & 1;
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v = USEX16((SREG << 1) + GSU.vCarry);
+ GSU.vCarry = (SREG >> 15) & 1;
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 05 - bra - branch always */
-static void fx_bra() { uint8 v = PIPE; R15++; FETCHPIPE; R15 += SEX8(v); }
+static void fx_bra()
+{
+ uint8 v = PIPE;
+ R15++;
+ FETCHPIPE;
+ R15 += SEX8(v);
+}
/* Branch on condition */
#define BRA_COND(cond) uint8 v = PIPE; R15++; FETCHPIPE; if(cond) R15 += SEX8(v); else R15++;
@@ -201,34 +213,64 @@ static void fx_bra() { uint8 v = PIPE; R15++; FETCHPIPE; R15 += SEX8(v); }
#define TEST_CY (GSU.vCarry & 1)
/* 06 - blt - branch on less than */
-static void fx_blt() { BRA_COND( (TEST_S!=0) != (TEST_OV!=0) ); }
+static void fx_blt()
+{
+ BRA_COND((TEST_S != 0) != (TEST_OV != 0));
+}
/* 07 - bge - branch on greater or equals */
-static void fx_bge() { BRA_COND( (TEST_S!=0) == (TEST_OV!=0)); }
+static void fx_bge()
+{
+ BRA_COND((TEST_S != 0) == (TEST_OV != 0));
+}
/* 08 - bne - branch on not equal */
-static void fx_bne() { BRA_COND( !TEST_Z ); }
+static void fx_bne()
+{
+ BRA_COND(!TEST_Z);
+}
/* 09 - beq - branch on equal */
-static void fx_beq() { BRA_COND( TEST_Z ); }
+static void fx_beq()
+{
+ BRA_COND(TEST_Z);
+}
/* 0a - bpl - branch on plus */
-static void fx_bpl() { BRA_COND( !TEST_S ); }
+static void fx_bpl()
+{
+ BRA_COND(!TEST_S);
+}
/* 0b - bmi - branch on minus */
-static void fx_bmi() { BRA_COND( TEST_S ); }
+static void fx_bmi()
+{
+ BRA_COND(TEST_S);
+}
/* 0c - bcc - branch on carry clear */
-static void fx_bcc() { BRA_COND( !TEST_CY ); }
+static void fx_bcc()
+{
+ BRA_COND(!TEST_CY);
+}
/* 0d - bcs - branch on carry set */
-static void fx_bcs() { BRA_COND( TEST_CY ); }
+static void fx_bcs()
+{
+ BRA_COND(TEST_CY);
+}
/* 0e - bvc - branch on overflow clear */
-static void fx_bvc() { BRA_COND( !TEST_OV ); }
+static void fx_bvc()
+{
+ BRA_COND(!TEST_OV);
+}
/* 0f - bvs - branch on overflow set */
-static void fx_bvs() { BRA_COND( TEST_OV ); }
+static void fx_bvs()
+{
+ BRA_COND(TEST_OV);
+}
/* 10-1f - to rn - set register n as destination register */
/* 10-1f(B) - move rn - move one register to another (if B flag is set) */
@@ -241,41 +283,137 @@ else { GSU.pvDreg = &GSU.avReg[reg]; } R15++;
#define FX_TO_R15(reg) \
if(TF(B)) { GSU.avReg[(reg)] = SREG; CLRFLAGS; } \
else { GSU.pvDreg = &GSU.avReg[reg]; R15++; }
-static void fx_to_r0() { FX_TO(0); }
-static void fx_to_r1() { FX_TO(1); }
-static void fx_to_r2() { FX_TO(2); }
-static void fx_to_r3() { FX_TO(3); }
-static void fx_to_r4() { FX_TO(4); }
-static void fx_to_r5() { FX_TO(5); }
-static void fx_to_r6() { FX_TO(6); }
-static void fx_to_r7() { FX_TO(7); }
-static void fx_to_r8() { FX_TO(8); }
-static void fx_to_r9() { FX_TO(9); }
-static void fx_to_r10() { FX_TO(10); }
-static void fx_to_r11() { FX_TO(11); }
-static void fx_to_r12() { FX_TO(12); }
-static void fx_to_r13() { FX_TO(13); }
-static void fx_to_r14() { FX_TO_R14(14); }
-static void fx_to_r15() { FX_TO_R15(15); }
+static void fx_to_r0()
+{
+ FX_TO(0);
+}
+static void fx_to_r1()
+{
+ FX_TO(1);
+}
+static void fx_to_r2()
+{
+ FX_TO(2);
+}
+static void fx_to_r3()
+{
+ FX_TO(3);
+}
+static void fx_to_r4()
+{
+ FX_TO(4);
+}
+static void fx_to_r5()
+{
+ FX_TO(5);
+}
+static void fx_to_r6()
+{
+ FX_TO(6);
+}
+static void fx_to_r7()
+{
+ FX_TO(7);
+}
+static void fx_to_r8()
+{
+ FX_TO(8);
+}
+static void fx_to_r9()
+{
+ FX_TO(9);
+}
+static void fx_to_r10()
+{
+ FX_TO(10);
+}
+static void fx_to_r11()
+{
+ FX_TO(11);
+}
+static void fx_to_r12()
+{
+ FX_TO(12);
+}
+static void fx_to_r13()
+{
+ FX_TO(13);
+}
+static void fx_to_r14()
+{
+ FX_TO_R14(14);
+}
+static void fx_to_r15()
+{
+ FX_TO_R15(15);
+}
/* 20-2f - to rn - set register n as source and destination register */
#define FX_WITH(reg) SF(B); GSU.pvSreg = GSU.pvDreg = &GSU.avReg[reg]; R15++;
-static void fx_with_r0() { FX_WITH(0); }
-static void fx_with_r1() { FX_WITH(1); }
-static void fx_with_r2() { FX_WITH(2); }
-static void fx_with_r3() { FX_WITH(3); }
-static void fx_with_r4() { FX_WITH(4); }
-static void fx_with_r5() { FX_WITH(5); }
-static void fx_with_r6() { FX_WITH(6); }
-static void fx_with_r7() { FX_WITH(7); }
-static void fx_with_r8() { FX_WITH(8); }
-static void fx_with_r9() { FX_WITH(9); }
-static void fx_with_r10() { FX_WITH(10); }
-static void fx_with_r11() { FX_WITH(11); }
-static void fx_with_r12() { FX_WITH(12); }
-static void fx_with_r13() { FX_WITH(13); }
-static void fx_with_r14() { FX_WITH(14); }
-static void fx_with_r15() { FX_WITH(15); }
+static void fx_with_r0()
+{
+ FX_WITH(0);
+}
+static void fx_with_r1()
+{
+ FX_WITH(1);
+}
+static void fx_with_r2()
+{
+ FX_WITH(2);
+}
+static void fx_with_r3()
+{
+ FX_WITH(3);
+}
+static void fx_with_r4()
+{
+ FX_WITH(4);
+}
+static void fx_with_r5()
+{
+ FX_WITH(5);
+}
+static void fx_with_r6()
+{
+ FX_WITH(6);
+}
+static void fx_with_r7()
+{
+ FX_WITH(7);
+}
+static void fx_with_r8()
+{
+ FX_WITH(8);
+}
+static void fx_with_r9()
+{
+ FX_WITH(9);
+}
+static void fx_with_r10()
+{
+ FX_WITH(10);
+}
+static void fx_with_r11()
+{
+ FX_WITH(11);
+}
+static void fx_with_r12()
+{
+ FX_WITH(12);
+}
+static void fx_with_r13()
+{
+ FX_WITH(13);
+}
+static void fx_with_r14()
+{
+ FX_WITH(14);
+}
+static void fx_with_r15()
+{
+ FX_WITH(15);
+}
/* 30-3b - stw (rn) - store word */
#define FX_STW(reg) \
@@ -283,58 +421,146 @@ GSU.vLastRamAdr = GSU.avReg[reg]; \
RAM(GSU.avReg[reg]) = (uint8)SREG; \
RAM(GSU.avReg[reg]^1) = (uint8)(SREG>>8); \
CLRFLAGS; R15++
-static void fx_stw_r0() { FX_STW(0); }
-static void fx_stw_r1() { FX_STW(1); }
-static void fx_stw_r2() { FX_STW(2); }
-static void fx_stw_r3() { FX_STW(3); }
-static void fx_stw_r4() { FX_STW(4); }
-static void fx_stw_r5() { FX_STW(5); }
-static void fx_stw_r6() { FX_STW(6); }
-static void fx_stw_r7() { FX_STW(7); }
-static void fx_stw_r8() { FX_STW(8); }
-static void fx_stw_r9() { FX_STW(9); }
-static void fx_stw_r10() { FX_STW(10); }
-static void fx_stw_r11() { FX_STW(11); }
+static void fx_stw_r0()
+{
+ FX_STW(0);
+}
+static void fx_stw_r1()
+{
+ FX_STW(1);
+}
+static void fx_stw_r2()
+{
+ FX_STW(2);
+}
+static void fx_stw_r3()
+{
+ FX_STW(3);
+}
+static void fx_stw_r4()
+{
+ FX_STW(4);
+}
+static void fx_stw_r5()
+{
+ FX_STW(5);
+}
+static void fx_stw_r6()
+{
+ FX_STW(6);
+}
+static void fx_stw_r7()
+{
+ FX_STW(7);
+}
+static void fx_stw_r8()
+{
+ FX_STW(8);
+}
+static void fx_stw_r9()
+{
+ FX_STW(9);
+}
+static void fx_stw_r10()
+{
+ FX_STW(10);
+}
+static void fx_stw_r11()
+{
+ FX_STW(11);
+}
/* 30-3b(ALT1) - stb (rn) - store byte */
#define FX_STB(reg) \
GSU.vLastRamAdr = GSU.avReg[reg]; \
RAM(GSU.avReg[reg]) = (uint8)SREG; \
CLRFLAGS; R15++
-static void fx_stb_r0() { FX_STB(0); }
-static void fx_stb_r1() { FX_STB(1); }
-static void fx_stb_r2() { FX_STB(2); }
-static void fx_stb_r3() { FX_STB(3); }
-static void fx_stb_r4() { FX_STB(4); }
-static void fx_stb_r5() { FX_STB(5); }
-static void fx_stb_r6() { FX_STB(6); }
-static void fx_stb_r7() { FX_STB(7); }
-static void fx_stb_r8() { FX_STB(8); }
-static void fx_stb_r9() { FX_STB(9); }
-static void fx_stb_r10() { FX_STB(10); }
-static void fx_stb_r11() { FX_STB(11); }
+static void fx_stb_r0()
+{
+ FX_STB(0);
+}
+static void fx_stb_r1()
+{
+ FX_STB(1);
+}
+static void fx_stb_r2()
+{
+ FX_STB(2);
+}
+static void fx_stb_r3()
+{
+ FX_STB(3);
+}
+static void fx_stb_r4()
+{
+ FX_STB(4);
+}
+static void fx_stb_r5()
+{
+ FX_STB(5);
+}
+static void fx_stb_r6()
+{
+ FX_STB(6);
+}
+static void fx_stb_r7()
+{
+ FX_STB(7);
+}
+static void fx_stb_r8()
+{
+ FX_STB(8);
+}
+static void fx_stb_r9()
+{
+ FX_STB(9);
+}
+static void fx_stb_r10()
+{
+ FX_STB(10);
+}
+static void fx_stb_r11()
+{
+ FX_STB(11);
+}
/* 3c - loop - decrement loop counter, and branch on not zero */
static void fx_loop()
{
- GSU.vSign = GSU.vZero = --R12;
- if( (uint16) R12 != 0 )
- R15 = R13;
- else
- R15++;
+ GSU.vSign = GSU.vZero = --R12;
+ if ((uint16) R12 != 0)
+ R15 = R13;
+ else
+ R15++;
- CLRFLAGS;
+ CLRFLAGS;
}
/* 3d - alt1 - set alt1 mode */
-static void fx_alt1() { SF(ALT1); CF(B); R15++; }
+static void fx_alt1()
+{
+ SF(ALT1);
+ CF(B);
+ R15++;
+}
/* 3e - alt2 - set alt2 mode */
-static void fx_alt2() { SF(ALT2); CF(B); R15++; }
+static void fx_alt2()
+{
+ SF(ALT2);
+ CF(B);
+ R15++;
+}
/* 3f - alt3 - set alt3 mode */
-static void fx_alt3() { SF(ALT1); SF(ALT2); CF(B); R15++; }
-
+static void fx_alt3()
+{
+ SF(ALT1);
+ SF(ALT2);
+ CF(B);
+ R15++;
+}
+
/* 40-4b - ldw (rn) - load word from RAM */
#define FX_LDW(reg) uint32 v; \
GSU.vLastRamAdr = GSU.avReg[reg]; \
@@ -343,18 +569,54 @@ v |= ((uint32)RAM(GSU.avReg[reg]^1))<<8; \
R15++; DREG = v; \
TESTR14; \
CLRFLAGS
-static void fx_ldw_r0() { FX_LDW(0); }
-static void fx_ldw_r1() { FX_LDW(1); }
-static void fx_ldw_r2() { FX_LDW(2); }
-static void fx_ldw_r3() { FX_LDW(3); }
-static void fx_ldw_r4() { FX_LDW(4); }
-static void fx_ldw_r5() { FX_LDW(5); }
-static void fx_ldw_r6() { FX_LDW(6); }
-static void fx_ldw_r7() { FX_LDW(7); }
-static void fx_ldw_r8() { FX_LDW(8); }
-static void fx_ldw_r9() { FX_LDW(9); }
-static void fx_ldw_r10() { FX_LDW(10); }
-static void fx_ldw_r11() { FX_LDW(11); }
+static void fx_ldw_r0()
+{
+ FX_LDW(0);
+}
+static void fx_ldw_r1()
+{
+ FX_LDW(1);
+}
+static void fx_ldw_r2()
+{
+ FX_LDW(2);
+}
+static void fx_ldw_r3()
+{
+ FX_LDW(3);
+}
+static void fx_ldw_r4()
+{
+ FX_LDW(4);
+}
+static void fx_ldw_r5()
+{
+ FX_LDW(5);
+}
+static void fx_ldw_r6()
+{
+ FX_LDW(6);
+}
+static void fx_ldw_r7()
+{
+ FX_LDW(7);
+}
+static void fx_ldw_r8()
+{
+ FX_LDW(8);
+}
+static void fx_ldw_r9()
+{
+ FX_LDW(9);
+}
+static void fx_ldw_r10()
+{
+ FX_LDW(10);
+}
+static void fx_ldw_r11()
+{
+ FX_LDW(11);
+}
/* 40-4b(ALT1) - ldb (rn) - load byte */
#define FX_LDB(reg) uint32 v; \
@@ -363,276 +625,313 @@ v = (uint32)RAM(GSU.avReg[reg]); \
R15++; DREG = v; \
TESTR14; \
CLRFLAGS
-static void fx_ldb_r0() { FX_LDB(0); }
-static void fx_ldb_r1() { FX_LDB(1); }
-static void fx_ldb_r2() { FX_LDB(2); }
-static void fx_ldb_r3() { FX_LDB(3); }
-static void fx_ldb_r4() { FX_LDB(4); }
-static void fx_ldb_r5() { FX_LDB(5); }
-static void fx_ldb_r6() { FX_LDB(6); }
-static void fx_ldb_r7() { FX_LDB(7); }
-static void fx_ldb_r8() { FX_LDB(8); }
-static void fx_ldb_r9() { FX_LDB(9); }
-static void fx_ldb_r10() { FX_LDB(10); }
-static void fx_ldb_r11() { FX_LDB(11); }
+static void fx_ldb_r0()
+{
+ FX_LDB(0);
+}
+static void fx_ldb_r1()
+{
+ FX_LDB(1);
+}
+static void fx_ldb_r2()
+{
+ FX_LDB(2);
+}
+static void fx_ldb_r3()
+{
+ FX_LDB(3);
+}
+static void fx_ldb_r4()
+{
+ FX_LDB(4);
+}
+static void fx_ldb_r5()
+{
+ FX_LDB(5);
+}
+static void fx_ldb_r6()
+{
+ FX_LDB(6);
+}
+static void fx_ldb_r7()
+{
+ FX_LDB(7);
+}
+static void fx_ldb_r8()
+{
+ FX_LDB(8);
+}
+static void fx_ldb_r9()
+{
+ FX_LDB(9);
+}
+static void fx_ldb_r10()
+{
+ FX_LDB(10);
+}
+static void fx_ldb_r11()
+{
+ FX_LDB(11);
+}
/* 4c - plot - plot pixel with R1,R2 as x,y and the color register as the color */
static void fx_plot_2bit()
{
- uint32 x = USEX8(R1);
- uint32 y = USEX8(R2);
- uint8 *a;
- uint8 v,c;
+ uint32 x = USEX8(R1);
+ uint32 y = USEX8(R2);
+ uint8* a;
+ uint8 v, c;
- R15++;
- CLRFLAGS;
- R1++;
+ R15++;
+ CLRFLAGS;
+ R1++;
#ifdef CHECK_LIMITS
- if(y >= GSU.vScreenHeight) return;
+ if (y >= GSU.vScreenHeight) return;
#endif
- if(GSU.vPlotOptionReg & 0x02)
- c = (x^y)&1 ? (uint8)(GSU.vColorReg>>4) : (uint8)GSU.vColorReg;
- else
- c = (uint8)GSU.vColorReg;
-
- if( !(GSU.vPlotOptionReg & 0x01) && !(c & 0xf)) return;
- a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
- v = 128 >> (x&7);
-
- if(c & 0x01) a[0] |= v;
- else a[0] &= ~v;
- if(c & 0x02) a[1] |= v;
- else a[1] &= ~v;
+ if (GSU.vPlotOptionReg & 0x02)
+ c = (x ^ y) & 1 ? (uint8)(GSU.vColorReg >> 4) : (uint8)GSU.vColorReg;
+ else
+ c = (uint8)GSU.vColorReg;
+
+ if (!(GSU.vPlotOptionReg & 0x01) && !(c & 0xf)) return;
+ a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
+ v = 128 >> (x & 7);
+
+ if (c & 0x01) a[0] |= v;
+ else a[0] &= ~v;
+ if (c & 0x02) a[1] |= v;
+ else a[1] &= ~v;
}
/* 2c(ALT1) - rpix - read color of the pixel with R1,R2 as x,y */
static void fx_rpix_2bit()
{
- uint32 x = USEX8(R1);
- uint32 y = USEX8(R2);
- uint8 *a;
- uint8 v;
+ uint32 x = USEX8(R1);
+ uint32 y = USEX8(R2);
+ uint8* a;
+ uint8 v;
- R15++;
- CLRFLAGS;
+ R15++;
+ CLRFLAGS;
#ifdef CHECK_LIMITS
- if(y >= GSU.vScreenHeight) return;
+ if (y >= GSU.vScreenHeight) return;
#endif
- a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
- v = 128 >> (x&7);
+ a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
+ v = 128 >> (x & 7);
- DREG = 0;
- DREG |= ((uint32)((a[0] & v) != 0)) << 0;
- DREG |= ((uint32)((a[1] & v) != 0)) << 1;
- TESTR14;
+ DREG = 0;
+ DREG |= ((uint32)((a[0] & v) != 0)) << 0;
+ DREG |= ((uint32)((a[1] & v) != 0)) << 1;
+ TESTR14;
}
/* 4c - plot - plot pixel with R1,R2 as x,y and the color register as the color */
static void fx_plot_4bit()
{
- uint32 x = USEX8(R1);
- uint32 y = USEX8(R2);
- uint8 *a;
- uint8 v,c;
+ uint32 x = USEX8(R1);
+ uint32 y = USEX8(R2);
+ uint8* a;
+ uint8 v, c;
+
+ R15++;
+ CLRFLAGS;
+ R1++;
- R15++;
- CLRFLAGS;
- R1++;
-
#ifdef CHECK_LIMITS
- if(y >= GSU.vScreenHeight) return;
+ if (y >= GSU.vScreenHeight) return;
#endif
- if(GSU.vPlotOptionReg & 0x02)
- c = (x^y)&1 ? (uint8)(GSU.vColorReg>>4) : (uint8)GSU.vColorReg;
- else
- c = (uint8)GSU.vColorReg;
-
- if( !(GSU.vPlotOptionReg & 0x01) && !(c & 0xf)) return;
-
- a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
- v = 128 >> (x&7);
-
- if(c & 0x01) a[0x00] |= v;
- else a[0x00] &= ~v;
- if(c & 0x02) a[0x01] |= v;
- else a[0x01] &= ~v;
- if(c & 0x04) a[0x10] |= v;
- else a[0x10] &= ~v;
- if(c & 0x08) a[0x11] |= v;
- else a[0x11] &= ~v;
+ if (GSU.vPlotOptionReg & 0x02)
+ c = (x ^ y) & 1 ? (uint8)(GSU.vColorReg >> 4) : (uint8)GSU.vColorReg;
+ else
+ c = (uint8)GSU.vColorReg;
+
+ if (!(GSU.vPlotOptionReg & 0x01) && !(c & 0xf)) return;
+
+ a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
+ v = 128 >> (x & 7);
+
+ if (c & 0x01) a[0x00] |= v;
+ else a[0x00] &= ~v;
+ if (c & 0x02) a[0x01] |= v;
+ else a[0x01] &= ~v;
+ if (c & 0x04) a[0x10] |= v;
+ else a[0x10] &= ~v;
+ if (c & 0x08) a[0x11] |= v;
+ else a[0x11] &= ~v;
}
/* 4c(ALT1) - rpix - read color of the pixel with R1,R2 as x,y */
static void fx_rpix_4bit()
{
- uint32 x = USEX8(R1);
- uint32 y = USEX8(R2);
- uint8 *a;
- uint8 v;
+ uint32 x = USEX8(R1);
+ uint32 y = USEX8(R2);
+ uint8* a;
+ uint8 v;
- R15++;
- CLRFLAGS;
+ R15++;
+ CLRFLAGS;
#ifdef CHECK_LIMITS
- if(y >= GSU.vScreenHeight) return;
+ if (y >= GSU.vScreenHeight) return;
#endif
- a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
- v = 128 >> (x&7);
+ a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
+ v = 128 >> (x & 7);
- DREG = 0;
- DREG |= ((uint32)((a[0x00] & v) != 0)) << 0;
- DREG |= ((uint32)((a[0x01] & v) != 0)) << 1;
- DREG |= ((uint32)((a[0x10] & v) != 0)) << 2;
- DREG |= ((uint32)((a[0x11] & v) != 0)) << 3;
- TESTR14;
+ DREG = 0;
+ DREG |= ((uint32)((a[0x00] & v) != 0)) << 0;
+ DREG |= ((uint32)((a[0x01] & v) != 0)) << 1;
+ DREG |= ((uint32)((a[0x10] & v) != 0)) << 2;
+ DREG |= ((uint32)((a[0x11] & v) != 0)) << 3;
+ TESTR14;
}
/* 8c - plot - plot pixel with R1,R2 as x,y and the color register as the color */
static void fx_plot_8bit()
{
- uint32 x = USEX8(R1);
- uint32 y = USEX8(R2);
- uint8 *a;
- uint8 v,c;
+ uint32 x = USEX8(R1);
+ uint32 y = USEX8(R2);
+ uint8* a;
+ uint8 v, c;
+
+ R15++;
+ CLRFLAGS;
+ R1++;
- R15++;
- CLRFLAGS;
- R1++;
-
#ifdef CHECK_LIMITS
- if(y >= GSU.vScreenHeight) return;
+ if (y >= GSU.vScreenHeight) return;
#endif
- c = (uint8)GSU.vColorReg;
- if( !(GSU.vPlotOptionReg & 0x10) )
- {
- if( !(GSU.vPlotOptionReg & 0x01) && !(c&0xf)) return;
- }
- else
- if( !(GSU.vPlotOptionReg & 0x01) && !c) return;
-
- a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
- v = 128 >> (x&7);
-
- if(c & 0x01) a[0x00] |= v;
- else a[0x00] &= ~v;
- if(c & 0x02) a[0x01] |= v;
- else a[0x01] &= ~v;
- if(c & 0x04) a[0x10] |= v;
- else a[0x10] &= ~v;
- if(c & 0x08) a[0x11] |= v;
- else a[0x11] &= ~v;
- if(c & 0x10) a[0x20] |= v;
- else a[0x20] &= ~v;
- if(c & 0x20) a[0x21] |= v;
- else a[0x21] &= ~v;
- if(c & 0x40) a[0x30] |= v;
- else a[0x30] &= ~v;
- if(c & 0x80) a[0x31] |= v;
- else a[0x31] &= ~v;
+ c = (uint8)GSU.vColorReg;
+ if (!(GSU.vPlotOptionReg & 0x10))
+ {
+ if (!(GSU.vPlotOptionReg & 0x01) && !(c & 0xf)) return;
+ }
+ else if (!(GSU.vPlotOptionReg & 0x01) && !c) return;
+
+ a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
+ v = 128 >> (x & 7);
+
+ if (c & 0x01) a[0x00] |= v;
+ else a[0x00] &= ~v;
+ if (c & 0x02) a[0x01] |= v;
+ else a[0x01] &= ~v;
+ if (c & 0x04) a[0x10] |= v;
+ else a[0x10] &= ~v;
+ if (c & 0x08) a[0x11] |= v;
+ else a[0x11] &= ~v;
+ if (c & 0x10) a[0x20] |= v;
+ else a[0x20] &= ~v;
+ if (c & 0x20) a[0x21] |= v;
+ else a[0x21] &= ~v;
+ if (c & 0x40) a[0x30] |= v;
+ else a[0x30] &= ~v;
+ if (c & 0x80) a[0x31] |= v;
+ else a[0x31] &= ~v;
}
/* 4c(ALT1) - rpix - read color of the pixel with R1,R2 as x,y */
static void fx_rpix_8bit()
{
- uint32 x = USEX8(R1);
- uint32 y = USEX8(R2);
- uint8 *a;
- uint8 v;
+ uint32 x = USEX8(R1);
+ uint32 y = USEX8(R2);
+ uint8* a;
+ uint8 v;
- R15++;
- CLRFLAGS;
+ R15++;
+ CLRFLAGS;
#ifdef CHECK_LIMITS
- if(y >= GSU.vScreenHeight) return;
+ if (y >= GSU.vScreenHeight) return;
#endif
- a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
- v = 128 >> (x&7);
-
- DREG = 0;
- DREG |= ((uint32)((a[0x00] & v) != 0)) << 0;
- DREG |= ((uint32)((a[0x01] & v) != 0)) << 1;
- DREG |= ((uint32)((a[0x10] & v) != 0)) << 2;
- DREG |= ((uint32)((a[0x11] & v) != 0)) << 3;
- DREG |= ((uint32)((a[0x20] & v) != 0)) << 4;
- DREG |= ((uint32)((a[0x21] & v) != 0)) << 5;
- DREG |= ((uint32)((a[0x30] & v) != 0)) << 6;
- DREG |= ((uint32)((a[0x31] & v) != 0)) << 7;
- GSU.vZero = DREG;
- TESTR14;
+ a = GSU.apvScreen[y >> 3] + GSU.x[x >> 3] + ((y & 7) << 1);
+ v = 128 >> (x & 7);
+
+ DREG = 0;
+ DREG |= ((uint32)((a[0x00] & v) != 0)) << 0;
+ DREG |= ((uint32)((a[0x01] & v) != 0)) << 1;
+ DREG |= ((uint32)((a[0x10] & v) != 0)) << 2;
+ DREG |= ((uint32)((a[0x11] & v) != 0)) << 3;
+ DREG |= ((uint32)((a[0x20] & v) != 0)) << 4;
+ DREG |= ((uint32)((a[0x21] & v) != 0)) << 5;
+ DREG |= ((uint32)((a[0x30] & v) != 0)) << 6;
+ DREG |= ((uint32)((a[0x31] & v) != 0)) << 7;
+ GSU.vZero = DREG;
+ TESTR14;
}
/* 4o - plot - plot pixel with R1,R2 as x,y and the color register as the color */
static void fx_plot_obj()
{
- printf ("ERROR fx_plot_obj called\n");
+ printf("ERROR fx_plot_obj called\n");
}
/* 4c(ALT1) - rpix - read color of the pixel with R1,R2 as x,y */
static void fx_rpix_obj()
{
- printf ("ERROR fx_rpix_obj called\n");
+ printf("ERROR fx_rpix_obj called\n");
}
/* 4d - swap - swap upper and lower byte of a register */
static void fx_swap()
{
- uint8 c = (uint8)SREG;
- uint8 d = (uint8)(SREG>>8);
- uint32 v = (((uint32)c)<<8)|((uint32)d);
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint8 c = (uint8)SREG;
+ uint8 d = (uint8)(SREG >> 8);
+ uint32 v = (((uint32)c) << 8) | ((uint32)d);
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 4e - color - copy source register to color register */
static void fx_color()
{
- uint8 c = (uint8)SREG;
- if(GSU.vPlotOptionReg & 0x04)
- c = (c&0xf0) | (c>>4);
- if(GSU.vPlotOptionReg & 0x08)
- {
- GSU.vColorReg &= 0xf0;
- GSU.vColorReg |= c & 0x0f;
- }
- else
- GSU.vColorReg = USEX8(c);
- CLRFLAGS;
- R15++;
+ uint8 c = (uint8)SREG;
+ if (GSU.vPlotOptionReg & 0x04)
+ c = (c & 0xf0) | (c >> 4);
+ if (GSU.vPlotOptionReg & 0x08)
+ {
+ GSU.vColorReg &= 0xf0;
+ GSU.vColorReg |= c & 0x0f;
+ }
+ else
+ GSU.vColorReg = USEX8(c);
+ CLRFLAGS;
+ R15++;
}
/* 4e(ALT1) - cmode - set plot option register */
static void fx_cmode()
{
- GSU.vPlotOptionReg = SREG;
-
- if(GSU.vPlotOptionReg & 0x10)
- {
- /* OBJ Mode (for drawing into sprites) */
- GSU.vScreenHeight = 256;
- }
- else
- GSU.vScreenHeight = GSU.vScreenRealHeight;
-
- fx_computeScreenPointers ();
- CLRFLAGS;
- R15++;
+ GSU.vPlotOptionReg = SREG;
+
+ if (GSU.vPlotOptionReg & 0x10)
+ {
+ /* OBJ Mode (for drawing into sprites) */
+ GSU.vScreenHeight = 256;
+ }
+ else
+ GSU.vScreenHeight = GSU.vScreenRealHeight;
+
+ fx_computeScreenPointers();
+ CLRFLAGS;
+ R15++;
}
/* 4f - not - perform exclusive exor with 1 on all bits */
static void fx_not()
{
- uint32 v = ~SREG;
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v = ~SREG;
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 50-5f - add rn - add, register + register */
@@ -645,22 +944,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_add_r0() { FX_ADD(0); }
-static void fx_add_r1() { FX_ADD(1); }
-static void fx_add_r2() { FX_ADD(2); }
-static void fx_add_r3() { FX_ADD(3); }
-static void fx_add_r4() { FX_ADD(4); }
-static void fx_add_r5() { FX_ADD(5); }
-static void fx_add_r6() { FX_ADD(6); }
-static void fx_add_r7() { FX_ADD(7); }
-static void fx_add_r8() { FX_ADD(8); }
-static void fx_add_r9() { FX_ADD(9); }
-static void fx_add_r10() { FX_ADD(10); }
-static void fx_add_r11() { FX_ADD(11); }
-static void fx_add_r12() { FX_ADD(12); }
-static void fx_add_r13() { FX_ADD(13); }
-static void fx_add_r14() { FX_ADD(14); }
-static void fx_add_r15() { FX_ADD(15); }
+static void fx_add_r0()
+{
+ FX_ADD(0);
+}
+static void fx_add_r1()
+{
+ FX_ADD(1);
+}
+static void fx_add_r2()
+{
+ FX_ADD(2);
+}
+static void fx_add_r3()
+{
+ FX_ADD(3);
+}
+static void fx_add_r4()
+{
+ FX_ADD(4);
+}
+static void fx_add_r5()
+{
+ FX_ADD(5);
+}
+static void fx_add_r6()
+{
+ FX_ADD(6);
+}
+static void fx_add_r7()
+{
+ FX_ADD(7);
+}
+static void fx_add_r8()
+{
+ FX_ADD(8);
+}
+static void fx_add_r9()
+{
+ FX_ADD(9);
+}
+static void fx_add_r10()
+{
+ FX_ADD(10);
+}
+static void fx_add_r11()
+{
+ FX_ADD(11);
+}
+static void fx_add_r12()
+{
+ FX_ADD(12);
+}
+static void fx_add_r13()
+{
+ FX_ADD(13);
+}
+static void fx_add_r14()
+{
+ FX_ADD(14);
+}
+static void fx_add_r15()
+{
+ FX_ADD(15);
+}
/* 50-5f(ALT1) - adc rn - add with carry, register + register */
#define FX_ADC(reg) \
@@ -672,22 +1019,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_adc_r0() { FX_ADC(0); }
-static void fx_adc_r1() { FX_ADC(1); }
-static void fx_adc_r2() { FX_ADC(2); }
-static void fx_adc_r3() { FX_ADC(3); }
-static void fx_adc_r4() { FX_ADC(4); }
-static void fx_adc_r5() { FX_ADC(5); }
-static void fx_adc_r6() { FX_ADC(6); }
-static void fx_adc_r7() { FX_ADC(7); }
-static void fx_adc_r8() { FX_ADC(8); }
-static void fx_adc_r9() { FX_ADC(9); }
-static void fx_adc_r10() { FX_ADC(10); }
-static void fx_adc_r11() { FX_ADC(11); }
-static void fx_adc_r12() { FX_ADC(12); }
-static void fx_adc_r13() { FX_ADC(13); }
-static void fx_adc_r14() { FX_ADC(14); }
-static void fx_adc_r15() { FX_ADC(15); }
+static void fx_adc_r0()
+{
+ FX_ADC(0);
+}
+static void fx_adc_r1()
+{
+ FX_ADC(1);
+}
+static void fx_adc_r2()
+{
+ FX_ADC(2);
+}
+static void fx_adc_r3()
+{
+ FX_ADC(3);
+}
+static void fx_adc_r4()
+{
+ FX_ADC(4);
+}
+static void fx_adc_r5()
+{
+ FX_ADC(5);
+}
+static void fx_adc_r6()
+{
+ FX_ADC(6);
+}
+static void fx_adc_r7()
+{
+ FX_ADC(7);
+}
+static void fx_adc_r8()
+{
+ FX_ADC(8);
+}
+static void fx_adc_r9()
+{
+ FX_ADC(9);
+}
+static void fx_adc_r10()
+{
+ FX_ADC(10);
+}
+static void fx_adc_r11()
+{
+ FX_ADC(11);
+}
+static void fx_adc_r12()
+{
+ FX_ADC(12);
+}
+static void fx_adc_r13()
+{
+ FX_ADC(13);
+}
+static void fx_adc_r14()
+{
+ FX_ADC(14);
+}
+static void fx_adc_r15()
+{
+ FX_ADC(15);
+}
/* 50-5f(ALT2) - add #n - add, register + immediate */
#define FX_ADD_I(imm) \
@@ -699,22 +1094,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_add_i0() { FX_ADD_I(0); }
-static void fx_add_i1() { FX_ADD_I(1); }
-static void fx_add_i2() { FX_ADD_I(2); }
-static void fx_add_i3() { FX_ADD_I(3); }
-static void fx_add_i4() { FX_ADD_I(4); }
-static void fx_add_i5() { FX_ADD_I(5); }
-static void fx_add_i6() { FX_ADD_I(6); }
-static void fx_add_i7() { FX_ADD_I(7); }
-static void fx_add_i8() { FX_ADD_I(8); }
-static void fx_add_i9() { FX_ADD_I(9); }
-static void fx_add_i10() { FX_ADD_I(10); }
-static void fx_add_i11() { FX_ADD_I(11); }
-static void fx_add_i12() { FX_ADD_I(12); }
-static void fx_add_i13() { FX_ADD_I(13); }
-static void fx_add_i14() { FX_ADD_I(14); }
-static void fx_add_i15() { FX_ADD_I(15); }
+static void fx_add_i0()
+{
+ FX_ADD_I(0);
+}
+static void fx_add_i1()
+{
+ FX_ADD_I(1);
+}
+static void fx_add_i2()
+{
+ FX_ADD_I(2);
+}
+static void fx_add_i3()
+{
+ FX_ADD_I(3);
+}
+static void fx_add_i4()
+{
+ FX_ADD_I(4);
+}
+static void fx_add_i5()
+{
+ FX_ADD_I(5);
+}
+static void fx_add_i6()
+{
+ FX_ADD_I(6);
+}
+static void fx_add_i7()
+{
+ FX_ADD_I(7);
+}
+static void fx_add_i8()
+{
+ FX_ADD_I(8);
+}
+static void fx_add_i9()
+{
+ FX_ADD_I(9);
+}
+static void fx_add_i10()
+{
+ FX_ADD_I(10);
+}
+static void fx_add_i11()
+{
+ FX_ADD_I(11);
+}
+static void fx_add_i12()
+{
+ FX_ADD_I(12);
+}
+static void fx_add_i13()
+{
+ FX_ADD_I(13);
+}
+static void fx_add_i14()
+{
+ FX_ADD_I(14);
+}
+static void fx_add_i15()
+{
+ FX_ADD_I(15);
+}
/* 50-5f(ALT3) - adc #n - add with carry, register + immediate */
#define FX_ADC_I(imm) \
@@ -726,22 +1169,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_adc_i0() { FX_ADC_I(0); }
-static void fx_adc_i1() { FX_ADC_I(1); }
-static void fx_adc_i2() { FX_ADC_I(2); }
-static void fx_adc_i3() { FX_ADC_I(3); }
-static void fx_adc_i4() { FX_ADC_I(4); }
-static void fx_adc_i5() { FX_ADC_I(5); }
-static void fx_adc_i6() { FX_ADC_I(6); }
-static void fx_adc_i7() { FX_ADC_I(7); }
-static void fx_adc_i8() { FX_ADC_I(8); }
-static void fx_adc_i9() { FX_ADC_I(9); }
-static void fx_adc_i10() { FX_ADC_I(10); }
-static void fx_adc_i11() { FX_ADC_I(11); }
-static void fx_adc_i12() { FX_ADC_I(12); }
-static void fx_adc_i13() { FX_ADC_I(13); }
-static void fx_adc_i14() { FX_ADC_I(14); }
-static void fx_adc_i15() { FX_ADC_I(15); }
+static void fx_adc_i0()
+{
+ FX_ADC_I(0);
+}
+static void fx_adc_i1()
+{
+ FX_ADC_I(1);
+}
+static void fx_adc_i2()
+{
+ FX_ADC_I(2);
+}
+static void fx_adc_i3()
+{
+ FX_ADC_I(3);
+}
+static void fx_adc_i4()
+{
+ FX_ADC_I(4);
+}
+static void fx_adc_i5()
+{
+ FX_ADC_I(5);
+}
+static void fx_adc_i6()
+{
+ FX_ADC_I(6);
+}
+static void fx_adc_i7()
+{
+ FX_ADC_I(7);
+}
+static void fx_adc_i8()
+{
+ FX_ADC_I(8);
+}
+static void fx_adc_i9()
+{
+ FX_ADC_I(9);
+}
+static void fx_adc_i10()
+{
+ FX_ADC_I(10);
+}
+static void fx_adc_i11()
+{
+ FX_ADC_I(11);
+}
+static void fx_adc_i12()
+{
+ FX_ADC_I(12);
+}
+static void fx_adc_i13()
+{
+ FX_ADC_I(13);
+}
+static void fx_adc_i14()
+{
+ FX_ADC_I(14);
+}
+static void fx_adc_i15()
+{
+ FX_ADC_I(15);
+}
/* 60-6f - sub rn - subtract, register - register */
#define FX_SUB(reg) \
@@ -753,22 +1244,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_sub_r0() { FX_SUB(0); }
-static void fx_sub_r1() { FX_SUB(1); }
-static void fx_sub_r2() { FX_SUB(2); }
-static void fx_sub_r3() { FX_SUB(3); }
-static void fx_sub_r4() { FX_SUB(4); }
-static void fx_sub_r5() { FX_SUB(5); }
-static void fx_sub_r6() { FX_SUB(6); }
-static void fx_sub_r7() { FX_SUB(7); }
-static void fx_sub_r8() { FX_SUB(8); }
-static void fx_sub_r9() { FX_SUB(9); }
-static void fx_sub_r10() { FX_SUB(10); }
-static void fx_sub_r11() { FX_SUB(11); }
-static void fx_sub_r12() { FX_SUB(12); }
-static void fx_sub_r13() { FX_SUB(13); }
-static void fx_sub_r14() { FX_SUB(14); }
-static void fx_sub_r15() { FX_SUB(15); }
+static void fx_sub_r0()
+{
+ FX_SUB(0);
+}
+static void fx_sub_r1()
+{
+ FX_SUB(1);
+}
+static void fx_sub_r2()
+{
+ FX_SUB(2);
+}
+static void fx_sub_r3()
+{
+ FX_SUB(3);
+}
+static void fx_sub_r4()
+{
+ FX_SUB(4);
+}
+static void fx_sub_r5()
+{
+ FX_SUB(5);
+}
+static void fx_sub_r6()
+{
+ FX_SUB(6);
+}
+static void fx_sub_r7()
+{
+ FX_SUB(7);
+}
+static void fx_sub_r8()
+{
+ FX_SUB(8);
+}
+static void fx_sub_r9()
+{
+ FX_SUB(9);
+}
+static void fx_sub_r10()
+{
+ FX_SUB(10);
+}
+static void fx_sub_r11()
+{
+ FX_SUB(11);
+}
+static void fx_sub_r12()
+{
+ FX_SUB(12);
+}
+static void fx_sub_r13()
+{
+ FX_SUB(13);
+}
+static void fx_sub_r14()
+{
+ FX_SUB(14);
+}
+static void fx_sub_r15()
+{
+ FX_SUB(15);
+}
/* 60-6f(ALT1) - sbc rn - subtract with carry, register - register */
#define FX_SBC(reg) \
@@ -780,22 +1319,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_sbc_r0() { FX_SBC(0); }
-static void fx_sbc_r1() { FX_SBC(1); }
-static void fx_sbc_r2() { FX_SBC(2); }
-static void fx_sbc_r3() { FX_SBC(3); }
-static void fx_sbc_r4() { FX_SBC(4); }
-static void fx_sbc_r5() { FX_SBC(5); }
-static void fx_sbc_r6() { FX_SBC(6); }
-static void fx_sbc_r7() { FX_SBC(7); }
-static void fx_sbc_r8() { FX_SBC(8); }
-static void fx_sbc_r9() { FX_SBC(9); }
-static void fx_sbc_r10() { FX_SBC(10); }
-static void fx_sbc_r11() { FX_SBC(11); }
-static void fx_sbc_r12() { FX_SBC(12); }
-static void fx_sbc_r13() { FX_SBC(13); }
-static void fx_sbc_r14() { FX_SBC(14); }
-static void fx_sbc_r15() { FX_SBC(15); }
+static void fx_sbc_r0()
+{
+ FX_SBC(0);
+}
+static void fx_sbc_r1()
+{
+ FX_SBC(1);
+}
+static void fx_sbc_r2()
+{
+ FX_SBC(2);
+}
+static void fx_sbc_r3()
+{
+ FX_SBC(3);
+}
+static void fx_sbc_r4()
+{
+ FX_SBC(4);
+}
+static void fx_sbc_r5()
+{
+ FX_SBC(5);
+}
+static void fx_sbc_r6()
+{
+ FX_SBC(6);
+}
+static void fx_sbc_r7()
+{
+ FX_SBC(7);
+}
+static void fx_sbc_r8()
+{
+ FX_SBC(8);
+}
+static void fx_sbc_r9()
+{
+ FX_SBC(9);
+}
+static void fx_sbc_r10()
+{
+ FX_SBC(10);
+}
+static void fx_sbc_r11()
+{
+ FX_SBC(11);
+}
+static void fx_sbc_r12()
+{
+ FX_SBC(12);
+}
+static void fx_sbc_r13()
+{
+ FX_SBC(13);
+}
+static void fx_sbc_r14()
+{
+ FX_SBC(14);
+}
+static void fx_sbc_r15()
+{
+ FX_SBC(15);
+}
/* 60-6f(ALT2) - sub #n - subtract, register - immediate */
#define FX_SUB_I(imm) \
@@ -807,22 +1394,70 @@ GSU.vZero = s; \
R15++; DREG = s; \
TESTR14; \
CLRFLAGS
-static void fx_sub_i0() { FX_SUB_I(0); }
-static void fx_sub_i1() { FX_SUB_I(1); }
-static void fx_sub_i2() { FX_SUB_I(2); }
-static void fx_sub_i3() { FX_SUB_I(3); }
-static void fx_sub_i4() { FX_SUB_I(4); }
-static void fx_sub_i5() { FX_SUB_I(5); }
-static void fx_sub_i6() { FX_SUB_I(6); }
-static void fx_sub_i7() { FX_SUB_I(7); }
-static void fx_sub_i8() { FX_SUB_I(8); }
-static void fx_sub_i9() { FX_SUB_I(9); }
-static void fx_sub_i10() { FX_SUB_I(10); }
-static void fx_sub_i11() { FX_SUB_I(11); }
-static void fx_sub_i12() { FX_SUB_I(12); }
-static void fx_sub_i13() { FX_SUB_I(13); }
-static void fx_sub_i14() { FX_SUB_I(14); }
-static void fx_sub_i15() { FX_SUB_I(15); }
+static void fx_sub_i0()
+{
+ FX_SUB_I(0);
+}
+static void fx_sub_i1()
+{
+ FX_SUB_I(1);
+}
+static void fx_sub_i2()
+{
+ FX_SUB_I(2);
+}
+static void fx_sub_i3()
+{
+ FX_SUB_I(3);
+}
+static void fx_sub_i4()
+{
+ FX_SUB_I(4);
+}
+static void fx_sub_i5()
+{
+ FX_SUB_I(5);
+}
+static void fx_sub_i6()
+{
+ FX_SUB_I(6);
+}
+static void fx_sub_i7()
+{
+ FX_SUB_I(7);
+}
+static void fx_sub_i8()
+{
+ FX_SUB_I(8);
+}
+static void fx_sub_i9()
+{
+ FX_SUB_I(9);
+}
+static void fx_sub_i10()
+{
+ FX_SUB_I(10);
+}
+static void fx_sub_i11()
+{
+ FX_SUB_I(11);
+}
+static void fx_sub_i12()
+{
+ FX_SUB_I(12);
+}
+static void fx_sub_i13()
+{
+ FX_SUB_I(13);
+}
+static void fx_sub_i14()
+{
+ FX_SUB_I(14);
+}
+static void fx_sub_i15()
+{
+ FX_SUB_I(15);
+}
/* 60-6f(ALT3) - cmp rn - compare, register, register */
#define FX_CMP(reg) \
@@ -833,34 +1468,83 @@ GSU.vSign = s; \
GSU.vZero = s; \
R15++; \
CLRFLAGS;
-static void fx_cmp_r0() { FX_CMP(0); }
-static void fx_cmp_r1() { FX_CMP(1); }
-static void fx_cmp_r2() { FX_CMP(2); }
-static void fx_cmp_r3() { FX_CMP(3); }
-static void fx_cmp_r4() { FX_CMP(4); }
-static void fx_cmp_r5() { FX_CMP(5); }
-static void fx_cmp_r6() { FX_CMP(6); }
-static void fx_cmp_r7() { FX_CMP(7); }
-static void fx_cmp_r8() { FX_CMP(8); }
-static void fx_cmp_r9() { FX_CMP(9); }
-static void fx_cmp_r10() { FX_CMP(10); }
-static void fx_cmp_r11() { FX_CMP(11); }
-static void fx_cmp_r12() { FX_CMP(12); }
-static void fx_cmp_r13() { FX_CMP(13); }
-static void fx_cmp_r14() { FX_CMP(14); }
-static void fx_cmp_r15() { FX_CMP(15); }
+static void fx_cmp_r0()
+{
+ FX_CMP(0);
+}
+static void fx_cmp_r1()
+{
+ FX_CMP(1);
+}
+static void fx_cmp_r2()
+{
+ FX_CMP(2);
+}
+static void fx_cmp_r3()
+{
+ FX_CMP(3);
+}
+static void fx_cmp_r4()
+{
+ FX_CMP(4);
+}
+static void fx_cmp_r5()
+{
+ FX_CMP(5);
+}
+static void fx_cmp_r6()
+{
+ FX_CMP(6);
+}
+static void fx_cmp_r7()
+{
+ FX_CMP(7);
+}
+static void fx_cmp_r8()
+{
+ FX_CMP(8);
+}
+static void fx_cmp_r9()
+{
+ FX_CMP(9);
+}
+static void fx_cmp_r10()
+{
+ FX_CMP(10);
+}
+static void fx_cmp_r11()
+{
+ FX_CMP(11);
+}
+static void fx_cmp_r12()
+{
+ FX_CMP(12);
+}
+static void fx_cmp_r13()
+{
+ FX_CMP(13);
+}
+static void fx_cmp_r14()
+{
+ FX_CMP(14);
+}
+static void fx_cmp_r15()
+{
+ FX_CMP(15);
+}
/* 70 - merge - R7 as upper byte, R8 as lower byte (used for texture-mapping) */
static void fx_merge()
{
- uint32 v = (R7&0xff00) | ((R8&0xff00)>>8);
- R15++; DREG = v;
- GSU.vOverflow = (v & 0xc0c0) << 16;
- GSU.vZero = !(v & 0xf0f0);
- GSU.vSign = ((v | (v<<8)) & 0x8000);
- GSU.vCarry = (v & 0xe0e0) != 0;
- TESTR14;
- CLRFLAGS;
+ uint32 v = (R7 & 0xff00) | ((R8 & 0xff00) >> 8);
+ R15++;
+ DREG = v;
+ GSU.vOverflow = (v & 0xc0c0) << 16;
+ GSU.vZero = !(v & 0xf0f0);
+ GSU.vSign = ((v | (v << 8)) & 0x8000);
+ GSU.vCarry = (v & 0xe0e0) != 0;
+ TESTR14;
+ CLRFLAGS;
}
/* 71-7f - and rn - reister & register */
@@ -871,45 +1555,135 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_and_r1() { FX_AND(1); }
-static void fx_and_r2() { FX_AND(2); }
-static void fx_and_r3() { FX_AND(3); }
-static void fx_and_r4() { FX_AND(4); }
-static void fx_and_r5() { FX_AND(5); }
-static void fx_and_r6() { FX_AND(6); }
-static void fx_and_r7() { FX_AND(7); }
-static void fx_and_r8() { FX_AND(8); }
-static void fx_and_r9() { FX_AND(9); }
-static void fx_and_r10() { FX_AND(10); }
-static void fx_and_r11() { FX_AND(11); }
-static void fx_and_r12() { FX_AND(12); }
-static void fx_and_r13() { FX_AND(13); }
-static void fx_and_r14() { FX_AND(14); }
-static void fx_and_r15() { FX_AND(15); }
+static void fx_and_r1()
+{
+ FX_AND(1);
+}
+static void fx_and_r2()
+{
+ FX_AND(2);
+}
+static void fx_and_r3()
+{
+ FX_AND(3);
+}
+static void fx_and_r4()
+{
+ FX_AND(4);
+}
+static void fx_and_r5()
+{
+ FX_AND(5);
+}
+static void fx_and_r6()
+{
+ FX_AND(6);
+}
+static void fx_and_r7()
+{
+ FX_AND(7);
+}
+static void fx_and_r8()
+{
+ FX_AND(8);
+}
+static void fx_and_r9()
+{
+ FX_AND(9);
+}
+static void fx_and_r10()
+{
+ FX_AND(10);
+}
+static void fx_and_r11()
+{
+ FX_AND(11);
+}
+static void fx_and_r12()
+{
+ FX_AND(12);
+}
+static void fx_and_r13()
+{
+ FX_AND(13);
+}
+static void fx_and_r14()
+{
+ FX_AND(14);
+}
+static void fx_and_r15()
+{
+ FX_AND(15);
+}
/* 71-7f(ALT1) - bic rn - reister & ~register */
#define FX_BIC(reg) \
-uint32 v = SREG & ~GSU.avReg[reg]; \
+uint32 v = SREG & ~GSU.avReg[reg]; \
R15++; DREG = v; \
GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_bic_r1() { FX_BIC(1); }
-static void fx_bic_r2() { FX_BIC(2); }
-static void fx_bic_r3() { FX_BIC(3); }
-static void fx_bic_r4() { FX_BIC(4); }
-static void fx_bic_r5() { FX_BIC(5); }
-static void fx_bic_r6() { FX_BIC(6); }
-static void fx_bic_r7() { FX_BIC(7); }
-static void fx_bic_r8() { FX_BIC(8); }
-static void fx_bic_r9() { FX_BIC(9); }
-static void fx_bic_r10() { FX_BIC(10); }
-static void fx_bic_r11() { FX_BIC(11); }
-static void fx_bic_r12() { FX_BIC(12); }
-static void fx_bic_r13() { FX_BIC(13); }
-static void fx_bic_r14() { FX_BIC(14); }
-static void fx_bic_r15() { FX_BIC(15); }
+static void fx_bic_r1()
+{
+ FX_BIC(1);
+}
+static void fx_bic_r2()
+{
+ FX_BIC(2);
+}
+static void fx_bic_r3()
+{
+ FX_BIC(3);
+}
+static void fx_bic_r4()
+{
+ FX_BIC(4);
+}
+static void fx_bic_r5()
+{
+ FX_BIC(5);
+}
+static void fx_bic_r6()
+{
+ FX_BIC(6);
+}
+static void fx_bic_r7()
+{
+ FX_BIC(7);
+}
+static void fx_bic_r8()
+{
+ FX_BIC(8);
+}
+static void fx_bic_r9()
+{
+ FX_BIC(9);
+}
+static void fx_bic_r10()
+{
+ FX_BIC(10);
+}
+static void fx_bic_r11()
+{
+ FX_BIC(11);
+}
+static void fx_bic_r12()
+{
+ FX_BIC(12);
+}
+static void fx_bic_r13()
+{
+ FX_BIC(13);
+}
+static void fx_bic_r14()
+{
+ FX_BIC(14);
+}
+static void fx_bic_r15()
+{
+ FX_BIC(15);
+}
/* 71-7f(ALT2) - and #n - reister & immediate */
#define FX_AND_I(imm) \
@@ -919,21 +1693,66 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_and_i1() { FX_AND_I(1); }
-static void fx_and_i2() { FX_AND_I(2); }
-static void fx_and_i3() { FX_AND_I(3); }
-static void fx_and_i4() { FX_AND_I(4); }
-static void fx_and_i5() { FX_AND_I(5); }
-static void fx_and_i6() { FX_AND_I(6); }
-static void fx_and_i7() { FX_AND_I(7); }
-static void fx_and_i8() { FX_AND_I(8); }
-static void fx_and_i9() { FX_AND_I(9); }
-static void fx_and_i10() { FX_AND_I(10); }
-static void fx_and_i11() { FX_AND_I(11); }
-static void fx_and_i12() { FX_AND_I(12); }
-static void fx_and_i13() { FX_AND_I(13); }
-static void fx_and_i14() { FX_AND_I(14); }
-static void fx_and_i15() { FX_AND_I(15); }
+static void fx_and_i1()
+{
+ FX_AND_I(1);
+}
+static void fx_and_i2()
+{
+ FX_AND_I(2);
+}
+static void fx_and_i3()
+{
+ FX_AND_I(3);
+}
+static void fx_and_i4()
+{
+ FX_AND_I(4);
+}
+static void fx_and_i5()
+{
+ FX_AND_I(5);
+}
+static void fx_and_i6()
+{
+ FX_AND_I(6);
+}
+static void fx_and_i7()
+{
+ FX_AND_I(7);
+}
+static void fx_and_i8()
+{
+ FX_AND_I(8);
+}
+static void fx_and_i9()
+{
+ FX_AND_I(9);
+}
+static void fx_and_i10()
+{
+ FX_AND_I(10);
+}
+static void fx_and_i11()
+{
+ FX_AND_I(11);
+}
+static void fx_and_i12()
+{
+ FX_AND_I(12);
+}
+static void fx_and_i13()
+{
+ FX_AND_I(13);
+}
+static void fx_and_i14()
+{
+ FX_AND_I(14);
+}
+static void fx_and_i15()
+{
+ FX_AND_I(15);
+}
/* 71-7f(ALT3) - bic #n - reister & ~immediate */
#define FX_BIC_I(imm) \
@@ -943,21 +1762,66 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_bic_i1() { FX_BIC_I(1); }
-static void fx_bic_i2() { FX_BIC_I(2); }
-static void fx_bic_i3() { FX_BIC_I(3); }
-static void fx_bic_i4() { FX_BIC_I(4); }
-static void fx_bic_i5() { FX_BIC_I(5); }
-static void fx_bic_i6() { FX_BIC_I(6); }
-static void fx_bic_i7() { FX_BIC_I(7); }
-static void fx_bic_i8() { FX_BIC_I(8); }
-static void fx_bic_i9() { FX_BIC_I(9); }
-static void fx_bic_i10() { FX_BIC_I(10); }
-static void fx_bic_i11() { FX_BIC_I(11); }
-static void fx_bic_i12() { FX_BIC_I(12); }
-static void fx_bic_i13() { FX_BIC_I(13); }
-static void fx_bic_i14() { FX_BIC_I(14); }
-static void fx_bic_i15() { FX_BIC_I(15); }
+static void fx_bic_i1()
+{
+ FX_BIC_I(1);
+}
+static void fx_bic_i2()
+{
+ FX_BIC_I(2);
+}
+static void fx_bic_i3()
+{
+ FX_BIC_I(3);
+}
+static void fx_bic_i4()
+{
+ FX_BIC_I(4);
+}
+static void fx_bic_i5()
+{
+ FX_BIC_I(5);
+}
+static void fx_bic_i6()
+{
+ FX_BIC_I(6);
+}
+static void fx_bic_i7()
+{
+ FX_BIC_I(7);
+}
+static void fx_bic_i8()
+{
+ FX_BIC_I(8);
+}
+static void fx_bic_i9()
+{
+ FX_BIC_I(9);
+}
+static void fx_bic_i10()
+{
+ FX_BIC_I(10);
+}
+static void fx_bic_i11()
+{
+ FX_BIC_I(11);
+}
+static void fx_bic_i12()
+{
+ FX_BIC_I(12);
+}
+static void fx_bic_i13()
+{
+ FX_BIC_I(13);
+}
+static void fx_bic_i14()
+{
+ FX_BIC_I(14);
+}
+static void fx_bic_i15()
+{
+ FX_BIC_I(15);
+}
/* 80-8f - mult rn - 8 bit to 16 bit signed multiply, register * register */
#define FX_MULT(reg) \
@@ -967,22 +1831,70 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_mult_r0() { FX_MULT(0); }
-static void fx_mult_r1() { FX_MULT(1); }
-static void fx_mult_r2() { FX_MULT(2); }
-static void fx_mult_r3() { FX_MULT(3); }
-static void fx_mult_r4() { FX_MULT(4); }
-static void fx_mult_r5() { FX_MULT(5); }
-static void fx_mult_r6() { FX_MULT(6); }
-static void fx_mult_r7() { FX_MULT(7); }
-static void fx_mult_r8() { FX_MULT(8); }
-static void fx_mult_r9() { FX_MULT(9); }
-static void fx_mult_r10() { FX_MULT(10); }
-static void fx_mult_r11() { FX_MULT(11); }
-static void fx_mult_r12() { FX_MULT(12); }
-static void fx_mult_r13() { FX_MULT(13); }
-static void fx_mult_r14() { FX_MULT(14); }
-static void fx_mult_r15() { FX_MULT(15); }
+static void fx_mult_r0()
+{
+ FX_MULT(0);
+}
+static void fx_mult_r1()
+{
+ FX_MULT(1);
+}
+static void fx_mult_r2()
+{
+ FX_MULT(2);
+}
+static void fx_mult_r3()
+{
+ FX_MULT(3);
+}
+static void fx_mult_r4()
+{
+ FX_MULT(4);
+}
+static void fx_mult_r5()
+{
+ FX_MULT(5);
+}
+static void fx_mult_r6()
+{
+ FX_MULT(6);
+}
+static void fx_mult_r7()
+{
+ FX_MULT(7);
+}
+static void fx_mult_r8()
+{
+ FX_MULT(8);
+}
+static void fx_mult_r9()
+{
+ FX_MULT(9);
+}
+static void fx_mult_r10()
+{
+ FX_MULT(10);
+}
+static void fx_mult_r11()
+{
+ FX_MULT(11);
+}
+static void fx_mult_r12()
+{
+ FX_MULT(12);
+}
+static void fx_mult_r13()
+{
+ FX_MULT(13);
+}
+static void fx_mult_r14()
+{
+ FX_MULT(14);
+}
+static void fx_mult_r15()
+{
+ FX_MULT(15);
+}
/* 80-8f(ALT1) - umult rn - 8 bit to 16 bit unsigned multiply, register * register */
#define FX_UMULT(reg) \
@@ -992,23 +1904,71 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_umult_r0() { FX_UMULT(0); }
-static void fx_umult_r1() { FX_UMULT(1); }
-static void fx_umult_r2() { FX_UMULT(2); }
-static void fx_umult_r3() { FX_UMULT(3); }
-static void fx_umult_r4() { FX_UMULT(4); }
-static void fx_umult_r5() { FX_UMULT(5); }
-static void fx_umult_r6() { FX_UMULT(6); }
-static void fx_umult_r7() { FX_UMULT(7); }
-static void fx_umult_r8() { FX_UMULT(8); }
-static void fx_umult_r9() { FX_UMULT(9); }
-static void fx_umult_r10() { FX_UMULT(10); }
-static void fx_umult_r11() { FX_UMULT(11); }
-static void fx_umult_r12() { FX_UMULT(12); }
-static void fx_umult_r13() { FX_UMULT(13); }
-static void fx_umult_r14() { FX_UMULT(14); }
-static void fx_umult_r15() { FX_UMULT(15); }
-
+static void fx_umult_r0()
+{
+ FX_UMULT(0);
+}
+static void fx_umult_r1()
+{
+ FX_UMULT(1);
+}
+static void fx_umult_r2()
+{
+ FX_UMULT(2);
+}
+static void fx_umult_r3()
+{
+ FX_UMULT(3);
+}
+static void fx_umult_r4()
+{
+ FX_UMULT(4);
+}
+static void fx_umult_r5()
+{
+ FX_UMULT(5);
+}
+static void fx_umult_r6()
+{
+ FX_UMULT(6);
+}
+static void fx_umult_r7()
+{
+ FX_UMULT(7);
+}
+static void fx_umult_r8()
+{
+ FX_UMULT(8);
+}
+static void fx_umult_r9()
+{
+ FX_UMULT(9);
+}
+static void fx_umult_r10()
+{
+ FX_UMULT(10);
+}
+static void fx_umult_r11()
+{
+ FX_UMULT(11);
+}
+static void fx_umult_r12()
+{
+ FX_UMULT(12);
+}
+static void fx_umult_r13()
+{
+ FX_UMULT(13);
+}
+static void fx_umult_r14()
+{
+ FX_UMULT(14);
+}
+static void fx_umult_r15()
+{
+ FX_UMULT(15);
+}
+
/* 80-8f(ALT2) - mult #n - 8 bit to 16 bit signed multiply, register * immediate */
#define FX_MULT_I(imm) \
uint32 v = (uint32) (SEX8(SREG) * ((int32)imm)); \
@@ -1017,23 +1977,71 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_mult_i0() { FX_MULT_I(0); }
-static void fx_mult_i1() { FX_MULT_I(1); }
-static void fx_mult_i2() { FX_MULT_I(2); }
-static void fx_mult_i3() { FX_MULT_I(3); }
-static void fx_mult_i4() { FX_MULT_I(4); }
-static void fx_mult_i5() { FX_MULT_I(5); }
-static void fx_mult_i6() { FX_MULT_I(6); }
-static void fx_mult_i7() { FX_MULT_I(7); }
-static void fx_mult_i8() { FX_MULT_I(8); }
-static void fx_mult_i9() { FX_MULT_I(9); }
-static void fx_mult_i10() { FX_MULT_I(10); }
-static void fx_mult_i11() { FX_MULT_I(11); }
-static void fx_mult_i12() { FX_MULT_I(12); }
-static void fx_mult_i13() { FX_MULT_I(13); }
-static void fx_mult_i14() { FX_MULT_I(14); }
-static void fx_mult_i15() { FX_MULT_I(15); }
-
+static void fx_mult_i0()
+{
+ FX_MULT_I(0);
+}
+static void fx_mult_i1()
+{
+ FX_MULT_I(1);
+}
+static void fx_mult_i2()
+{
+ FX_MULT_I(2);
+}
+static void fx_mult_i3()
+{
+ FX_MULT_I(3);
+}
+static void fx_mult_i4()
+{
+ FX_MULT_I(4);
+}
+static void fx_mult_i5()
+{
+ FX_MULT_I(5);
+}
+static void fx_mult_i6()
+{
+ FX_MULT_I(6);
+}
+static void fx_mult_i7()
+{
+ FX_MULT_I(7);
+}
+static void fx_mult_i8()
+{
+ FX_MULT_I(8);
+}
+static void fx_mult_i9()
+{
+ FX_MULT_I(9);
+}
+static void fx_mult_i10()
+{
+ FX_MULT_I(10);
+}
+static void fx_mult_i11()
+{
+ FX_MULT_I(11);
+}
+static void fx_mult_i12()
+{
+ FX_MULT_I(12);
+}
+static void fx_mult_i13()
+{
+ FX_MULT_I(13);
+}
+static void fx_mult_i14()
+{
+ FX_MULT_I(14);
+}
+static void fx_mult_i15()
+{
+ FX_MULT_I(15);
+}
+
/* 80-8f(ALT3) - umult #n - 8 bit to 16 bit unsigned multiply, register * immediate */
#define FX_UMULT_I(imm) \
uint32 v = USEX8(SREG) * ((uint32)imm); \
@@ -1042,102 +2050,184 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_umult_i0() { FX_UMULT_I(0); }
-static void fx_umult_i1() { FX_UMULT_I(1); }
-static void fx_umult_i2() { FX_UMULT_I(2); }
-static void fx_umult_i3() { FX_UMULT_I(3); }
-static void fx_umult_i4() { FX_UMULT_I(4); }
-static void fx_umult_i5() { FX_UMULT_I(5); }
-static void fx_umult_i6() { FX_UMULT_I(6); }
-static void fx_umult_i7() { FX_UMULT_I(7); }
-static void fx_umult_i8() { FX_UMULT_I(8); }
-static void fx_umult_i9() { FX_UMULT_I(9); }
-static void fx_umult_i10() { FX_UMULT_I(10); }
-static void fx_umult_i11() { FX_UMULT_I(11); }
-static void fx_umult_i12() { FX_UMULT_I(12); }
-static void fx_umult_i13() { FX_UMULT_I(13); }
-static void fx_umult_i14() { FX_UMULT_I(14); }
-static void fx_umult_i15() { FX_UMULT_I(15); }
-
+static void fx_umult_i0()
+{
+ FX_UMULT_I(0);
+}
+static void fx_umult_i1()
+{
+ FX_UMULT_I(1);
+}
+static void fx_umult_i2()
+{
+ FX_UMULT_I(2);
+}
+static void fx_umult_i3()
+{
+ FX_UMULT_I(3);
+}
+static void fx_umult_i4()
+{
+ FX_UMULT_I(4);
+}
+static void fx_umult_i5()
+{
+ FX_UMULT_I(5);
+}
+static void fx_umult_i6()
+{
+ FX_UMULT_I(6);
+}
+static void fx_umult_i7()
+{
+ FX_UMULT_I(7);
+}
+static void fx_umult_i8()
+{
+ FX_UMULT_I(8);
+}
+static void fx_umult_i9()
+{
+ FX_UMULT_I(9);
+}
+static void fx_umult_i10()
+{
+ FX_UMULT_I(10);
+}
+static void fx_umult_i11()
+{
+ FX_UMULT_I(11);
+}
+static void fx_umult_i12()
+{
+ FX_UMULT_I(12);
+}
+static void fx_umult_i13()
+{
+ FX_UMULT_I(13);
+}
+static void fx_umult_i14()
+{
+ FX_UMULT_I(14);
+}
+static void fx_umult_i15()
+{
+ FX_UMULT_I(15);
+}
+
/* 90 - sbk - store word to last accessed RAM address */
static void fx_sbk()
{
- RAM(GSU.vLastRamAdr) = (uint8)SREG;
- RAM(GSU.vLastRamAdr^1) = (uint8)(SREG>>8);
- CLRFLAGS;
- R15++;
+ RAM(GSU.vLastRamAdr) = (uint8)SREG;
+ RAM(GSU.vLastRamAdr ^ 1) = (uint8)(SREG >> 8);
+ CLRFLAGS;
+ R15++;
}
/* 91-94 - link #n - R11 = R15 + immediate */
#define FX_LINK_I(lkn) R11 = R15 + lkn; CLRFLAGS; R15++
-static void fx_link_i1() { FX_LINK_I(1); }
-static void fx_link_i2() { FX_LINK_I(2); }
-static void fx_link_i3() { FX_LINK_I(3); }
-static void fx_link_i4() { FX_LINK_I(4); }
+static void fx_link_i1()
+{
+ FX_LINK_I(1);
+}
+static void fx_link_i2()
+{
+ FX_LINK_I(2);
+}
+static void fx_link_i3()
+{
+ FX_LINK_I(3);
+}
+static void fx_link_i4()
+{
+ FX_LINK_I(4);
+}
/* 95 - sex - sign extend 8 bit to 16 bit */
static void fx_sex()
{
- uint32 v = (uint32)SEX8(SREG);
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v = (uint32)SEX8(SREG);
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 96 - asr - aritmetric shift right by one */
static void fx_asr()
{
- uint32 v;
- GSU.vCarry = SREG & 1;
- v = (uint32)(SEX16(SREG)>>1);
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v;
+ GSU.vCarry = SREG & 1;
+ v = (uint32)(SEX16(SREG) >> 1);
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 96(ALT1) - div2 - aritmetric shift right by one */
static void fx_div2()
{
- uint32 v;
- int32 s = SEX16(SREG);
- GSU.vCarry = s & 1;
- if(s == -1)
- v = 0;
- else
- v = (uint32)(s>>1);
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v;
+ int32 s = SEX16(SREG);
+ GSU.vCarry = s & 1;
+ if (s == -1)
+ v = 0;
+ else
+ v = (uint32)(s >> 1);
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 97 - ror - rotate right by one */
static void fx_ror()
{
- uint32 v = (USEX16(SREG)>>1) | (GSU.vCarry<<15);
- GSU.vCarry = SREG & 1;
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- TESTR14;
- CLRFLAGS;
+ uint32 v = (USEX16(SREG) >> 1) | (GSU.vCarry << 15);
+ GSU.vCarry = SREG & 1;
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ TESTR14;
+ CLRFLAGS;
}
/* 98-9d - jmp rn - jump to address of register */
#define FX_JMP(reg) \
R15 = GSU.avReg[reg]; \
CLRFLAGS;
-static void fx_jmp_r8() { FX_JMP(8); }
-static void fx_jmp_r9() { FX_JMP(9); }
-static void fx_jmp_r10() { FX_JMP(10); }
-static void fx_jmp_r11() { FX_JMP(11); }
-static void fx_jmp_r12() { FX_JMP(12); }
-static void fx_jmp_r13() { FX_JMP(13); }
+static void fx_jmp_r8()
+{
+ FX_JMP(8);
+}
+static void fx_jmp_r9()
+{
+ FX_JMP(9);
+}
+static void fx_jmp_r10()
+{
+ FX_JMP(10);
+}
+static void fx_jmp_r11()
+{
+ FX_JMP(11);
+}
+static void fx_jmp_r12()
+{
+ FX_JMP(12);
+}
+static void fx_jmp_r13()
+{
+ FX_JMP(13);
+}
/* 98-9d(ALT1) - ljmp rn - set program bank to source register and jump to address of register */
#define FX_LJMP(reg) \
@@ -1145,52 +2235,73 @@ GSU.vPrgBankReg = GSU.avReg[reg] & 0x7f; \
GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg]; \
R15 = SREG; \
GSU.bCacheActive = FALSE; fx_cache(); R15--;
-static void fx_ljmp_r8() { FX_LJMP(8); }
-static void fx_ljmp_r9() { FX_LJMP(9); }
-static void fx_ljmp_r10() { FX_LJMP(10); }
-static void fx_ljmp_r11() { FX_LJMP(11); }
-static void fx_ljmp_r12() { FX_LJMP(12); }
-static void fx_ljmp_r13() { FX_LJMP(13); }
+static void fx_ljmp_r8()
+{
+ FX_LJMP(8);
+}
+static void fx_ljmp_r9()
+{
+ FX_LJMP(9);
+}
+static void fx_ljmp_r10()
+{
+ FX_LJMP(10);
+}
+static void fx_ljmp_r11()
+{
+ FX_LJMP(11);
+}
+static void fx_ljmp_r12()
+{
+ FX_LJMP(12);
+}
+static void fx_ljmp_r13()
+{
+ FX_LJMP(13);
+}
/* 9e - lob - set upper byte to zero (keep low byte) */
static void fx_lob()
{
- uint32 v = USEX8(SREG);
- R15++; DREG = v;
- GSU.vSign = v<<8;
- GSU.vZero = v<<8;
- TESTR14;
- CLRFLAGS;
+ uint32 v = USEX8(SREG);
+ R15++;
+ DREG = v;
+ GSU.vSign = v << 8;
+ GSU.vZero = v << 8;
+ TESTR14;
+ CLRFLAGS;
}
/* 9f - fmult - 16 bit to 32 bit signed multiplication, upper 16 bits only */
static void fx_fmult()
{
- uint32 v;
- uint32 c = (uint32) (SEX16(SREG) * SEX16(R6));
- v = c >> 16;
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- GSU.vCarry = (c >> 15) & 1;
- TESTR14;
- CLRFLAGS;
+ uint32 v;
+ uint32 c = (uint32)(SEX16(SREG) * SEX16(R6));
+ v = c >> 16;
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ GSU.vCarry = (c >> 15) & 1;
+ TESTR14;
+ CLRFLAGS;
}
/* 9f(ALT1) - lmult - 16 bit to 32 bit signed multiplication */
static void fx_lmult()
{
- uint32 v;
- uint32 c = (uint32) (SEX16(SREG) * SEX16(R6));
- R4 = c;
- v = c >> 16;
- R15++; DREG = v;
- GSU.vSign = v;
- GSU.vZero = v;
- /* XXX R6 or R4? */
- GSU.vCarry = (R4 >> 15) & 1; /* should it be bit 15 of R4 instead? */
- TESTR14;
- CLRFLAGS;
+ uint32 v;
+ uint32 c = (uint32)(SEX16(SREG) * SEX16(R6));
+ R4 = c;
+ v = c >> 16;
+ R15++;
+ DREG = v;
+ GSU.vSign = v;
+ GSU.vZero = v;
+ /* XXX R6 or R4? */
+ GSU.vCarry = (R4 >> 15) & 1; /* should it be bit 15 of R4 instead? */
+ TESTR14;
+ CLRFLAGS;
}
/* a0-af - ibt rn,#pp - immediate byte transfer */
@@ -1199,22 +2310,71 @@ uint8 v = PIPE; R15++; \
FETCHPIPE; R15++; \
GSU.avReg[reg] = SEX8(v); \
CLRFLAGS;
-static void fx_ibt_r0() { FX_IBT(0); }
-static void fx_ibt_r1() { FX_IBT(1); }
-static void fx_ibt_r2() { FX_IBT(2); }
-static void fx_ibt_r3() { FX_IBT(3); }
-static void fx_ibt_r4() { FX_IBT(4); }
-static void fx_ibt_r5() { FX_IBT(5); }
-static void fx_ibt_r6() { FX_IBT(6); }
-static void fx_ibt_r7() { FX_IBT(7); }
-static void fx_ibt_r8() { FX_IBT(8); }
-static void fx_ibt_r9() { FX_IBT(9); }
-static void fx_ibt_r10() { FX_IBT(10); }
-static void fx_ibt_r11() { FX_IBT(11); }
-static void fx_ibt_r12() { FX_IBT(12); }
-static void fx_ibt_r13() { FX_IBT(13); }
-static void fx_ibt_r14() { FX_IBT(14); READR14; }
-static void fx_ibt_r15() { FX_IBT(15); }
+static void fx_ibt_r0()
+{
+ FX_IBT(0);
+}
+static void fx_ibt_r1()
+{
+ FX_IBT(1);
+}
+static void fx_ibt_r2()
+{
+ FX_IBT(2);
+}
+static void fx_ibt_r3()
+{
+ FX_IBT(3);
+}
+static void fx_ibt_r4()
+{
+ FX_IBT(4);
+}
+static void fx_ibt_r5()
+{
+ FX_IBT(5);
+}
+static void fx_ibt_r6()
+{
+ FX_IBT(6);
+}
+static void fx_ibt_r7()
+{
+ FX_IBT(7);
+}
+static void fx_ibt_r8()
+{
+ FX_IBT(8);
+}
+static void fx_ibt_r9()
+{
+ FX_IBT(9);
+}
+static void fx_ibt_r10()
+{
+ FX_IBT(10);
+}
+static void fx_ibt_r11()
+{
+ FX_IBT(11);
+}
+static void fx_ibt_r12()
+{
+ FX_IBT(12);
+}
+static void fx_ibt_r13()
+{
+ FX_IBT(13);
+}
+static void fx_ibt_r14()
+{
+ FX_IBT(14);
+ READR14;
+}
+static void fx_ibt_r15()
+{
+ FX_IBT(15);
+}
/* a0-af(ALT1) - lms rn,(yy) - load word from RAM (short address) */
#define FX_LMS(reg) \
@@ -1223,22 +2383,71 @@ R15++; FETCHPIPE; R15++; \
GSU.avReg[reg] = (uint32)RAM(GSU.vLastRamAdr); \
GSU.avReg[reg] |= ((uint32)RAM(GSU.vLastRamAdr+1))<<8; \
CLRFLAGS;
-static void fx_lms_r0() { FX_LMS(0); }
-static void fx_lms_r1() { FX_LMS(1); }
-static void fx_lms_r2() { FX_LMS(2); }
-static void fx_lms_r3() { FX_LMS(3); }
-static void fx_lms_r4() { FX_LMS(4); }
-static void fx_lms_r5() { FX_LMS(5); }
-static void fx_lms_r6() { FX_LMS(6); }
-static void fx_lms_r7() { FX_LMS(7); }
-static void fx_lms_r8() { FX_LMS(8); }
-static void fx_lms_r9() { FX_LMS(9); }
-static void fx_lms_r10() { FX_LMS(10); }
-static void fx_lms_r11() { FX_LMS(11); }
-static void fx_lms_r12() { FX_LMS(12); }
-static void fx_lms_r13() { FX_LMS(13); }
-static void fx_lms_r14() { FX_LMS(14); READR14; }
-static void fx_lms_r15() { FX_LMS(15); }
+static void fx_lms_r0()
+{
+ FX_LMS(0);
+}
+static void fx_lms_r1()
+{
+ FX_LMS(1);
+}
+static void fx_lms_r2()
+{
+ FX_LMS(2);
+}
+static void fx_lms_r3()
+{
+ FX_LMS(3);
+}
+static void fx_lms_r4()
+{
+ FX_LMS(4);
+}
+static void fx_lms_r5()
+{
+ FX_LMS(5);
+}
+static void fx_lms_r6()
+{
+ FX_LMS(6);
+}
+static void fx_lms_r7()
+{
+ FX_LMS(7);
+}
+static void fx_lms_r8()
+{
+ FX_LMS(8);
+}
+static void fx_lms_r9()
+{
+ FX_LMS(9);
+}
+static void fx_lms_r10()
+{
+ FX_LMS(10);
+}
+static void fx_lms_r11()
+{
+ FX_LMS(11);
+}
+static void fx_lms_r12()
+{
+ FX_LMS(12);
+}
+static void fx_lms_r13()
+{
+ FX_LMS(13);
+}
+static void fx_lms_r14()
+{
+ FX_LMS(14);
+ READR14;
+}
+static void fx_lms_r15()
+{
+ FX_LMS(15);
+}
/* a0-af(ALT2) - sms (yy),rn - store word in RAM (short address) */
/* If rn == r15, is the value of r15 before or after the extra byte is read? */
@@ -1249,22 +2458,70 @@ R15++; FETCHPIPE; \
RAM(GSU.vLastRamAdr) = (uint8)v; \
RAM(GSU.vLastRamAdr+1) = (uint8)(v>>8); \
CLRFLAGS; R15++;
-static void fx_sms_r0() { FX_SMS(0); }
-static void fx_sms_r1() { FX_SMS(1); }
-static void fx_sms_r2() { FX_SMS(2); }
-static void fx_sms_r3() { FX_SMS(3); }
-static void fx_sms_r4() { FX_SMS(4); }
-static void fx_sms_r5() { FX_SMS(5); }
-static void fx_sms_r6() { FX_SMS(6); }
-static void fx_sms_r7() { FX_SMS(7); }
-static void fx_sms_r8() { FX_SMS(8); }
-static void fx_sms_r9() { FX_SMS(9); }
-static void fx_sms_r10() { FX_SMS(10); }
-static void fx_sms_r11() { FX_SMS(11); }
-static void fx_sms_r12() { FX_SMS(12); }
-static void fx_sms_r13() { FX_SMS(13); }
-static void fx_sms_r14() { FX_SMS(14); }
-static void fx_sms_r15() { FX_SMS(15); }
+static void fx_sms_r0()
+{
+ FX_SMS(0);
+}
+static void fx_sms_r1()
+{
+ FX_SMS(1);
+}
+static void fx_sms_r2()
+{
+ FX_SMS(2);
+}
+static void fx_sms_r3()
+{
+ FX_SMS(3);
+}
+static void fx_sms_r4()
+{
+ FX_SMS(4);
+}
+static void fx_sms_r5()
+{
+ FX_SMS(5);
+}
+static void fx_sms_r6()
+{
+ FX_SMS(6);
+}
+static void fx_sms_r7()
+{
+ FX_SMS(7);
+}
+static void fx_sms_r8()
+{
+ FX_SMS(8);
+}
+static void fx_sms_r9()
+{
+ FX_SMS(9);
+}
+static void fx_sms_r10()
+{
+ FX_SMS(10);
+}
+static void fx_sms_r11()
+{
+ FX_SMS(11);
+}
+static void fx_sms_r12()
+{
+ FX_SMS(12);
+}
+static void fx_sms_r13()
+{
+ FX_SMS(13);
+}
+static void fx_sms_r14()
+{
+ FX_SMS(14);
+}
+static void fx_sms_r15()
+{
+ FX_SMS(15);
+}
/* b0-bf - from rn - set source register */
/* b0-bf(B) - moves rn - move register to register, and set flags, (if B flag is set) */
@@ -1272,32 +2529,81 @@ static void fx_sms_r15() { FX_SMS(15); }
if(TF(B)) { uint32 v = GSU.avReg[reg]; R15++; DREG = v; \
GSU.vOverflow = (v&0x80) << 16; GSU.vSign = v; GSU.vZero = v; TESTR14; CLRFLAGS; } \
else { GSU.pvSreg = &GSU.avReg[reg]; R15++; }
-static void fx_from_r0() { FX_FROM(0); }
-static void fx_from_r1() { FX_FROM(1); }
-static void fx_from_r2() { FX_FROM(2); }
-static void fx_from_r3() { FX_FROM(3); }
-static void fx_from_r4() { FX_FROM(4); }
-static void fx_from_r5() { FX_FROM(5); }
-static void fx_from_r6() { FX_FROM(6); }
-static void fx_from_r7() { FX_FROM(7); }
-static void fx_from_r8() { FX_FROM(8); }
-static void fx_from_r9() { FX_FROM(9); }
-static void fx_from_r10() { FX_FROM(10); }
-static void fx_from_r11() { FX_FROM(11); }
-static void fx_from_r12() { FX_FROM(12); }
-static void fx_from_r13() { FX_FROM(13); }
-static void fx_from_r14() { FX_FROM(14); }
-static void fx_from_r15() { FX_FROM(15); }
+static void fx_from_r0()
+{
+ FX_FROM(0);
+}
+static void fx_from_r1()
+{
+ FX_FROM(1);
+}
+static void fx_from_r2()
+{
+ FX_FROM(2);
+}
+static void fx_from_r3()
+{
+ FX_FROM(3);
+}
+static void fx_from_r4()
+{
+ FX_FROM(4);
+}
+static void fx_from_r5()
+{
+ FX_FROM(5);
+}
+static void fx_from_r6()
+{
+ FX_FROM(6);
+}
+static void fx_from_r7()
+{
+ FX_FROM(7);
+}
+static void fx_from_r8()
+{
+ FX_FROM(8);
+}
+static void fx_from_r9()
+{
+ FX_FROM(9);
+}
+static void fx_from_r10()
+{
+ FX_FROM(10);
+}
+static void fx_from_r11()
+{
+ FX_FROM(11);
+}
+static void fx_from_r12()
+{
+ FX_FROM(12);
+}
+static void fx_from_r13()
+{
+ FX_FROM(13);
+}
+static void fx_from_r14()
+{
+ FX_FROM(14);
+}
+static void fx_from_r15()
+{
+ FX_FROM(15);
+}
/* c0 - hib - move high-byte to low-byte */
static void fx_hib()
{
- uint32 v = USEX8(SREG>>8);
- R15++; DREG = v;
- GSU.vSign = v<<8;
- GSU.vZero = v<<8;
- TESTR14;
- CLRFLAGS;
+ uint32 v = USEX8(SREG >> 8);
+ R15++;
+ DREG = v;
+ GSU.vSign = v << 8;
+ GSU.vZero = v << 8;
+ TESTR14;
+ CLRFLAGS;
}
/* c1-cf - or rn */
@@ -1307,21 +2613,66 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_or_r1() { FX_OR(1); }
-static void fx_or_r2() { FX_OR(2); }
-static void fx_or_r3() { FX_OR(3); }
-static void fx_or_r4() { FX_OR(4); }
-static void fx_or_r5() { FX_OR(5); }
-static void fx_or_r6() { FX_OR(6); }
-static void fx_or_r7() { FX_OR(7); }
-static void fx_or_r8() { FX_OR(8); }
-static void fx_or_r9() { FX_OR(9); }
-static void fx_or_r10() { FX_OR(10); }
-static void fx_or_r11() { FX_OR(11); }
-static void fx_or_r12() { FX_OR(12); }
-static void fx_or_r13() { FX_OR(13); }
-static void fx_or_r14() { FX_OR(14); }
-static void fx_or_r15() { FX_OR(15); }
+static void fx_or_r1()
+{
+ FX_OR(1);
+}
+static void fx_or_r2()
+{
+ FX_OR(2);
+}
+static void fx_or_r3()
+{
+ FX_OR(3);
+}
+static void fx_or_r4()
+{
+ FX_OR(4);
+}
+static void fx_or_r5()
+{
+ FX_OR(5);
+}
+static void fx_or_r6()
+{
+ FX_OR(6);
+}
+static void fx_or_r7()
+{
+ FX_OR(7);
+}
+static void fx_or_r8()
+{
+ FX_OR(8);
+}
+static void fx_or_r9()
+{
+ FX_OR(9);
+}
+static void fx_or_r10()
+{
+ FX_OR(10);
+}
+static void fx_or_r11()
+{
+ FX_OR(11);
+}
+static void fx_or_r12()
+{
+ FX_OR(12);
+}
+static void fx_or_r13()
+{
+ FX_OR(13);
+}
+static void fx_or_r14()
+{
+ FX_OR(14);
+}
+static void fx_or_r15()
+{
+ FX_OR(15);
+}
/* c1-cf(ALT1) - xor rn */
#define FX_XOR(reg) \
@@ -1330,21 +2681,66 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_xor_r1() { FX_XOR(1); }
-static void fx_xor_r2() { FX_XOR(2); }
-static void fx_xor_r3() { FX_XOR(3); }
-static void fx_xor_r4() { FX_XOR(4); }
-static void fx_xor_r5() { FX_XOR(5); }
-static void fx_xor_r6() { FX_XOR(6); }
-static void fx_xor_r7() { FX_XOR(7); }
-static void fx_xor_r8() { FX_XOR(8); }
-static void fx_xor_r9() { FX_XOR(9); }
-static void fx_xor_r10() { FX_XOR(10); }
-static void fx_xor_r11() { FX_XOR(11); }
-static void fx_xor_r12() { FX_XOR(12); }
-static void fx_xor_r13() { FX_XOR(13); }
-static void fx_xor_r14() { FX_XOR(14); }
-static void fx_xor_r15() { FX_XOR(15); }
+static void fx_xor_r1()
+{
+ FX_XOR(1);
+}
+static void fx_xor_r2()
+{
+ FX_XOR(2);
+}
+static void fx_xor_r3()
+{
+ FX_XOR(3);
+}
+static void fx_xor_r4()
+{
+ FX_XOR(4);
+}
+static void fx_xor_r5()
+{
+ FX_XOR(5);
+}
+static void fx_xor_r6()
+{
+ FX_XOR(6);
+}
+static void fx_xor_r7()
+{
+ FX_XOR(7);
+}
+static void fx_xor_r8()
+{
+ FX_XOR(8);
+}
+static void fx_xor_r9()
+{
+ FX_XOR(9);
+}
+static void fx_xor_r10()
+{
+ FX_XOR(10);
+}
+static void fx_xor_r11()
+{
+ FX_XOR(11);
+}
+static void fx_xor_r12()
+{
+ FX_XOR(12);
+}
+static void fx_xor_r13()
+{
+ FX_XOR(13);
+}
+static void fx_xor_r14()
+{
+ FX_XOR(14);
+}
+static void fx_xor_r15()
+{
+ FX_XOR(15);
+}
/* c1-cf(ALT2) - or #n */
#define FX_OR_I(imm) \
@@ -1353,21 +2749,66 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_or_i1() { FX_OR_I(1); }
-static void fx_or_i2() { FX_OR_I(2); }
-static void fx_or_i3() { FX_OR_I(3); }
-static void fx_or_i4() { FX_OR_I(4); }
-static void fx_or_i5() { FX_OR_I(5); }
-static void fx_or_i6() { FX_OR_I(6); }
-static void fx_or_i7() { FX_OR_I(7); }
-static void fx_or_i8() { FX_OR_I(8); }
-static void fx_or_i9() { FX_OR_I(9); }
-static void fx_or_i10() { FX_OR_I(10); }
-static void fx_or_i11() { FX_OR_I(11); }
-static void fx_or_i12() { FX_OR_I(12); }
-static void fx_or_i13() { FX_OR_I(13); }
-static void fx_or_i14() { FX_OR_I(14); }
-static void fx_or_i15() { FX_OR_I(15); }
+static void fx_or_i1()
+{
+ FX_OR_I(1);
+}
+static void fx_or_i2()
+{
+ FX_OR_I(2);
+}
+static void fx_or_i3()
+{
+ FX_OR_I(3);
+}
+static void fx_or_i4()
+{
+ FX_OR_I(4);
+}
+static void fx_or_i5()
+{
+ FX_OR_I(5);
+}
+static void fx_or_i6()
+{
+ FX_OR_I(6);
+}
+static void fx_or_i7()
+{
+ FX_OR_I(7);
+}
+static void fx_or_i8()
+{
+ FX_OR_I(8);
+}
+static void fx_or_i9()
+{
+ FX_OR_I(9);
+}
+static void fx_or_i10()
+{
+ FX_OR_I(10);
+}
+static void fx_or_i11()
+{
+ FX_OR_I(11);
+}
+static void fx_or_i12()
+{
+ FX_OR_I(12);
+}
+static void fx_or_i13()
+{
+ FX_OR_I(13);
+}
+static void fx_or_i14()
+{
+ FX_OR_I(14);
+}
+static void fx_or_i15()
+{
+ FX_OR_I(15);
+}
/* c1-cf(ALT3) - xor #n */
#define FX_XOR_I(imm) \
@@ -1376,21 +2817,66 @@ GSU.vSign = v; \
GSU.vZero = v; \
TESTR14; \
CLRFLAGS;
-static void fx_xor_i1() { FX_XOR_I(1); }
-static void fx_xor_i2() { FX_XOR_I(2); }
-static void fx_xor_i3() { FX_XOR_I(3); }
-static void fx_xor_i4() { FX_XOR_I(4); }
-static void fx_xor_i5() { FX_XOR_I(5); }
-static void fx_xor_i6() { FX_XOR_I(6); }
-static void fx_xor_i7() { FX_XOR_I(7); }
-static void fx_xor_i8() { FX_XOR_I(8); }
-static void fx_xor_i9() { FX_XOR_I(9); }
-static void fx_xor_i10() { FX_XOR_I(10); }
-static void fx_xor_i11() { FX_XOR_I(11); }
-static void fx_xor_i12() { FX_XOR_I(12); }
-static void fx_xor_i13() { FX_XOR_I(13); }
-static void fx_xor_i14() { FX_XOR_I(14); }
-static void fx_xor_i15() { FX_XOR_I(15); }
+static void fx_xor_i1()
+{
+ FX_XOR_I(1);
+}
+static void fx_xor_i2()
+{
+ FX_XOR_I(2);
+}
+static void fx_xor_i3()
+{
+ FX_XOR_I(3);
+}
+static void fx_xor_i4()
+{
+ FX_XOR_I(4);
+}
+static void fx_xor_i5()
+{
+ FX_XOR_I(5);
+}
+static void fx_xor_i6()
+{
+ FX_XOR_I(6);
+}
+static void fx_xor_i7()
+{
+ FX_XOR_I(7);
+}
+static void fx_xor_i8()
+{
+ FX_XOR_I(8);
+}
+static void fx_xor_i9()
+{
+ FX_XOR_I(9);
+}
+static void fx_xor_i10()
+{
+ FX_XOR_I(10);
+}
+static void fx_xor_i11()
+{
+ FX_XOR_I(11);
+}
+static void fx_xor_i12()
+{
+ FX_XOR_I(12);
+}
+static void fx_xor_i13()
+{
+ FX_XOR_I(13);
+}
+static void fx_xor_i14()
+{
+ FX_XOR_I(14);
+}
+static void fx_xor_i15()
+{
+ FX_XOR_I(15);
+}
/* d0-de - inc rn - increase by one */
#define FX_INC(reg) \
@@ -1398,60 +2884,106 @@ GSU.avReg[reg] += 1; \
GSU.vSign = GSU.avReg[reg]; \
GSU.vZero = GSU.avReg[reg]; \
CLRFLAGS; R15++;
-static void fx_inc_r0() { FX_INC(0); }
-static void fx_inc_r1() { FX_INC(1); }
-static void fx_inc_r2() { FX_INC(2); }
-static void fx_inc_r3() { FX_INC(3); }
-static void fx_inc_r4() { FX_INC(4); }
-static void fx_inc_r5() { FX_INC(5); }
-static void fx_inc_r6() { FX_INC(6); }
-static void fx_inc_r7() { FX_INC(7); }
-static void fx_inc_r8() { FX_INC(8); }
-static void fx_inc_r9() { FX_INC(9); }
-static void fx_inc_r10() { FX_INC(10); }
-static void fx_inc_r11() { FX_INC(11); }
-static void fx_inc_r12() { FX_INC(12); }
-static void fx_inc_r13() { FX_INC(13); }
-static void fx_inc_r14() { FX_INC(14); READR14; }
+static void fx_inc_r0()
+{
+ FX_INC(0);
+}
+static void fx_inc_r1()
+{
+ FX_INC(1);
+}
+static void fx_inc_r2()
+{
+ FX_INC(2);
+}
+static void fx_inc_r3()
+{
+ FX_INC(3);
+}
+static void fx_inc_r4()
+{
+ FX_INC(4);
+}
+static void fx_inc_r5()
+{
+ FX_INC(5);
+}
+static void fx_inc_r6()
+{
+ FX_INC(6);
+}
+static void fx_inc_r7()
+{
+ FX_INC(7);
+}
+static void fx_inc_r8()
+{
+ FX_INC(8);
+}
+static void fx_inc_r9()
+{
+ FX_INC(9);
+}
+static void fx_inc_r10()
+{
+ FX_INC(10);
+}
+static void fx_inc_r11()
+{
+ FX_INC(11);
+}
+static void fx_inc_r12()
+{
+ FX_INC(12);
+}
+static void fx_inc_r13()
+{
+ FX_INC(13);
+}
+static void fx_inc_r14()
+{
+ FX_INC(14);
+ READR14;
+}
/* df - getc - transfer ROM buffer to color register */
static void fx_getc()
{
#ifndef FX_DO_ROMBUFFER
- uint8 c;
- c = ROM(R14);
+ uint8 c;
+ c = ROM(R14);
#else
- uint8 c = GSU.vRomBuffer;
+ uint8 c = GSU.vRomBuffer;
#endif
- if(GSU.vPlotOptionReg & 0x04)
- c = (c&0xf0) | (c>>4);
- if(GSU.vPlotOptionReg & 0x08)
- {
- GSU.vColorReg &= 0xf0;
- GSU.vColorReg |= c & 0x0f;
- }
- else
- GSU.vColorReg = USEX8(c);
- CLRFLAGS;
- R15++;
+ if (GSU.vPlotOptionReg & 0x04)
+ c = (c & 0xf0) | (c >> 4);
+ if (GSU.vPlotOptionReg & 0x08)
+ {
+ GSU.vColorReg &= 0xf0;
+ GSU.vColorReg |= c & 0x0f;
+ }
+ else
+ GSU.vColorReg = USEX8(c);
+ CLRFLAGS;
+ R15++;
}
/* df(ALT2) - ramb - set current RAM bank */
static void fx_ramb()
{
- GSU.vRamBankReg = SREG & (FX_RAM_BANKS-1);
- GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
- CLRFLAGS;
- R15++;
+ GSU.vRamBankReg = SREG & (FX_RAM_BANKS - 1);
+ GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
+ CLRFLAGS;
+ R15++;
}
/* df(ALT3) - romb - set current ROM bank */
static void fx_romb()
{
- GSU.vRomBankReg = USEX8(SREG) & 0x7f;
- GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
- CLRFLAGS;
- R15++;
+ GSU.vRomBankReg = USEX8(SREG) & 0x7f;
+ GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
+ CLRFLAGS;
+ R15++;
}
/* e0-ee - dec rn - decrement by one */
@@ -1460,82 +2992,132 @@ GSU.avReg[reg] -= 1; \
GSU.vSign = GSU.avReg[reg]; \
GSU.vZero = GSU.avReg[reg]; \
CLRFLAGS; R15++;
-static void fx_dec_r0() { FX_DEC(0); }
-static void fx_dec_r1() { FX_DEC(1); }
-static void fx_dec_r2() { FX_DEC(2); }
-static void fx_dec_r3() { FX_DEC(3); }
-static void fx_dec_r4() { FX_DEC(4); }
-static void fx_dec_r5() { FX_DEC(5); }
-static void fx_dec_r6() { FX_DEC(6); }
-static void fx_dec_r7() { FX_DEC(7); }
-static void fx_dec_r8() { FX_DEC(8); }
-static void fx_dec_r9() { FX_DEC(9); }
-static void fx_dec_r10() { FX_DEC(10); }
-static void fx_dec_r11() { FX_DEC(11); }
-static void fx_dec_r12() { FX_DEC(12); }
-static void fx_dec_r13() { FX_DEC(13); }
-static void fx_dec_r14() { FX_DEC(14); READR14; }
+static void fx_dec_r0()
+{
+ FX_DEC(0);
+}
+static void fx_dec_r1()
+{
+ FX_DEC(1);
+}
+static void fx_dec_r2()
+{
+ FX_DEC(2);
+}
+static void fx_dec_r3()
+{
+ FX_DEC(3);
+}
+static void fx_dec_r4()
+{
+ FX_DEC(4);
+}
+static void fx_dec_r5()
+{
+ FX_DEC(5);
+}
+static void fx_dec_r6()
+{
+ FX_DEC(6);
+}
+static void fx_dec_r7()
+{
+ FX_DEC(7);
+}
+static void fx_dec_r8()
+{
+ FX_DEC(8);
+}
+static void fx_dec_r9()
+{
+ FX_DEC(9);
+}
+static void fx_dec_r10()
+{
+ FX_DEC(10);
+}
+static void fx_dec_r11()
+{
+ FX_DEC(11);
+}
+static void fx_dec_r12()
+{
+ FX_DEC(12);
+}
+static void fx_dec_r13()
+{
+ FX_DEC(13);
+}
+static void fx_dec_r14()
+{
+ FX_DEC(14);
+ READR14;
+}
/* ef - getb - get byte from ROM at address R14 */
static void fx_getb()
{
- uint32 v;
+ uint32 v;
#ifndef FX_DO_ROMBUFFER
- v = (uint32)ROM(R14);
+ v = (uint32)ROM(R14);
#else
- v = (uint32)GSU.vRomBuffer;
+ v = (uint32)GSU.vRomBuffer;
#endif
- R15++; DREG = v;
- TESTR14;
- CLRFLAGS;
+ R15++;
+ DREG = v;
+ TESTR14;
+ CLRFLAGS;
}
/* ef(ALT1) - getbh - get high-byte from ROM at address R14 */
static void fx_getbh()
{
- uint32 v;
+ uint32 v;
#ifndef FX_DO_ROMBUFFER
- uint32 c;
- c = (uint32)ROM(R14);
+ uint32 c;
+ c = (uint32)ROM(R14);
#else
- uint32 c = USEX8(GSU.vRomBuffer);
+ uint32 c = USEX8(GSU.vRomBuffer);
#endif
- v = USEX8(SREG) | (c<<8);
- R15++; DREG = v;
- TESTR14;
- CLRFLAGS;
+ v = USEX8(SREG) | (c << 8);
+ R15++;
+ DREG = v;
+ TESTR14;
+ CLRFLAGS;
}
/* ef(ALT2) - getbl - get low-byte from ROM at address R14 */
static void fx_getbl()
{
- uint32 v;
+ uint32 v;
#ifndef FX_DO_ROMBUFFER
- uint32 c;
- c = (uint32)ROM(R14);
+ uint32 c;
+ c = (uint32)ROM(R14);
#else
- uint32 c = USEX8(GSU.vRomBuffer);
+ uint32 c = USEX8(GSU.vRomBuffer);
#endif
- v = (SREG & 0xff00) | c;
- R15++; DREG = v;
- TESTR14;
- CLRFLAGS;
+ v = (SREG & 0xff00) | c;
+ R15++;
+ DREG = v;
+ TESTR14;
+ CLRFLAGS;
}
/* ef(ALT3) - getbs - get sign extended byte from ROM at address R14 */
static void fx_getbs()
{
- uint32 v;
+ uint32 v;
#ifndef FX_DO_ROMBUFFER
- int8 c;
- c = ROM(R14);
- v = SEX8(c);
+ int8 c;
+ c = ROM(R14);
+ v = SEX8(c);
#else
- v = SEX8(GSU.vRomBuffer);
+ v = SEX8(GSU.vRomBuffer);
#endif
- R15++; DREG = v;
- TESTR14;
- CLRFLAGS;
+ R15++;
+ DREG = v;
+ TESTR14;
+ CLRFLAGS;
}
/* f0-ff - iwt rn,#xx - immediate word transfer to register */
@@ -1544,22 +3126,71 @@ uint32 v = PIPE; R15++; FETCHPIPE; R15++; \
v |= USEX8(PIPE) << 8; FETCHPIPE; R15++; \
GSU.avReg[reg] = v; \
CLRFLAGS;
-static void fx_iwt_r0() { FX_IWT(0); }
-static void fx_iwt_r1() { FX_IWT(1); }
-static void fx_iwt_r2() { FX_IWT(2); }
-static void fx_iwt_r3() { FX_IWT(3); }
-static void fx_iwt_r4() { FX_IWT(4); }
-static void fx_iwt_r5() { FX_IWT(5); }
-static void fx_iwt_r6() { FX_IWT(6); }
-static void fx_iwt_r7() { FX_IWT(7); }
-static void fx_iwt_r8() { FX_IWT(8); }
-static void fx_iwt_r9() { FX_IWT(9); }
-static void fx_iwt_r10() { FX_IWT(10); }
-static void fx_iwt_r11() { FX_IWT(11); }
-static void fx_iwt_r12() { FX_IWT(12); }
-static void fx_iwt_r13() { FX_IWT(13); }
-static void fx_iwt_r14() { FX_IWT(14); READR14; }
-static void fx_iwt_r15() { FX_IWT(15); }
+static void fx_iwt_r0()
+{
+ FX_IWT(0);
+}
+static void fx_iwt_r1()
+{
+ FX_IWT(1);
+}
+static void fx_iwt_r2()
+{
+ FX_IWT(2);
+}
+static void fx_iwt_r3()
+{
+ FX_IWT(3);
+}
+static void fx_iwt_r4()
+{
+ FX_IWT(4);
+}
+static void fx_iwt_r5()
+{
+ FX_IWT(5);
+}
+static void fx_iwt_r6()
+{
+ FX_IWT(6);
+}
+static void fx_iwt_r7()
+{
+ FX_IWT(7);
+}
+static void fx_iwt_r8()
+{
+ FX_IWT(8);
+}
+static void fx_iwt_r9()
+{
+ FX_IWT(9);
+}
+static void fx_iwt_r10()
+{
+ FX_IWT(10);
+}
+static void fx_iwt_r11()
+{
+ FX_IWT(11);
+}
+static void fx_iwt_r12()
+{
+ FX_IWT(12);
+}
+static void fx_iwt_r13()
+{
+ FX_IWT(13);
+}
+static void fx_iwt_r14()
+{
+ FX_IWT(14);
+ READR14;
+}
+static void fx_iwt_r15()
+{
+ FX_IWT(15);
+}
/* f0-ff(ALT1) - lm rn,(xx) - load word from RAM */
#define FX_LM(reg) \
@@ -1568,22 +3199,71 @@ GSU.vLastRamAdr |= USEX8(PIPE) << 8; FETCHPIPE; R15++; \
GSU.avReg[reg] = RAM(GSU.vLastRamAdr); \
GSU.avReg[reg] |= USEX8(RAM(GSU.vLastRamAdr^1)) << 8; \
CLRFLAGS;
-static void fx_lm_r0() { FX_LM(0); }
-static void fx_lm_r1() { FX_LM(1); }
-static void fx_lm_r2() { FX_LM(2); }
-static void fx_lm_r3() { FX_LM(3); }
-static void fx_lm_r4() { FX_LM(4); }
-static void fx_lm_r5() { FX_LM(5); }
-static void fx_lm_r6() { FX_LM(6); }
-static void fx_lm_r7() { FX_LM(7); }
-static void fx_lm_r8() { FX_LM(8); }
-static void fx_lm_r9() { FX_LM(9); }
-static void fx_lm_r10() { FX_LM(10); }
-static void fx_lm_r11() { FX_LM(11); }
-static void fx_lm_r12() { FX_LM(12); }
-static void fx_lm_r13() { FX_LM(13); }
-static void fx_lm_r14() { FX_LM(14); READR14; }
-static void fx_lm_r15() { FX_LM(15); }
+static void fx_lm_r0()
+{
+ FX_LM(0);
+}
+static void fx_lm_r1()
+{
+ FX_LM(1);
+}
+static void fx_lm_r2()
+{
+ FX_LM(2);
+}
+static void fx_lm_r3()
+{
+ FX_LM(3);
+}
+static void fx_lm_r4()
+{
+ FX_LM(4);
+}
+static void fx_lm_r5()
+{
+ FX_LM(5);
+}
+static void fx_lm_r6()
+{
+ FX_LM(6);
+}
+static void fx_lm_r7()
+{
+ FX_LM(7);
+}
+static void fx_lm_r8()
+{
+ FX_LM(8);
+}
+static void fx_lm_r9()
+{
+ FX_LM(9);
+}
+static void fx_lm_r10()
+{
+ FX_LM(10);
+}
+static void fx_lm_r11()
+{
+ FX_LM(11);
+}
+static void fx_lm_r12()
+{
+ FX_LM(12);
+}
+static void fx_lm_r13()
+{
+ FX_LM(13);
+}
+static void fx_lm_r14()
+{
+ FX_LM(14);
+ READR14;
+}
+static void fx_lm_r15()
+{
+ FX_LM(15);
+}
/* f0-ff(ALT2) - sm (xx),rn - store word in RAM */
/* If rn == r15, is the value of r15 before or after the extra bytes are read? */
@@ -1594,92 +3274,140 @@ GSU.vLastRamAdr |= USEX8(PIPE) << 8; FETCHPIPE; \
RAM(GSU.vLastRamAdr) = (uint8)v; \
RAM(GSU.vLastRamAdr^1) = (uint8)(v>>8); \
CLRFLAGS; R15++;
-static void fx_sm_r0() { FX_SM(0); }
-static void fx_sm_r1() { FX_SM(1); }
-static void fx_sm_r2() { FX_SM(2); }
-static void fx_sm_r3() { FX_SM(3); }
-static void fx_sm_r4() { FX_SM(4); }
-static void fx_sm_r5() { FX_SM(5); }
-static void fx_sm_r6() { FX_SM(6); }
-static void fx_sm_r7() { FX_SM(7); }
-static void fx_sm_r8() { FX_SM(8); }
-static void fx_sm_r9() { FX_SM(9); }
-static void fx_sm_r10() { FX_SM(10); }
-static void fx_sm_r11() { FX_SM(11); }
-static void fx_sm_r12() { FX_SM(12); }
-static void fx_sm_r13() { FX_SM(13); }
-static void fx_sm_r14() { FX_SM(14); }
-static void fx_sm_r15() { FX_SM(15); }
+static void fx_sm_r0()
+{
+ FX_SM(0);
+}
+static void fx_sm_r1()
+{
+ FX_SM(1);
+}
+static void fx_sm_r2()
+{
+ FX_SM(2);
+}
+static void fx_sm_r3()
+{
+ FX_SM(3);
+}
+static void fx_sm_r4()
+{
+ FX_SM(4);
+}
+static void fx_sm_r5()
+{
+ FX_SM(5);
+}
+static void fx_sm_r6()
+{
+ FX_SM(6);
+}
+static void fx_sm_r7()
+{
+ FX_SM(7);
+}
+static void fx_sm_r8()
+{
+ FX_SM(8);
+}
+static void fx_sm_r9()
+{
+ FX_SM(9);
+}
+static void fx_sm_r10()
+{
+ FX_SM(10);
+}
+static void fx_sm_r11()
+{
+ FX_SM(11);
+}
+static void fx_sm_r12()
+{
+ FX_SM(12);
+}
+static void fx_sm_r13()
+{
+ FX_SM(13);
+}
+static void fx_sm_r14()
+{
+ FX_SM(14);
+}
+static void fx_sm_r15()
+{
+ FX_SM(15);
+}
/*** GSU executions functions ***/
static uint32 fx_run(uint32 nInstructions)
{
- GSU.vCounter = nInstructions;
- READR14;
- while( TF(G) && (GSU.vCounter-- > 0) )
- FX_STEP;
- /*
-#ifndef FX_ADDRESS_CHECK
- GSU.vPipeAdr = USEX16(R15-1) | (USEX8(GSU.vPrgBankReg)<<16);
-#endif
-*/
- return (nInstructions - GSU.vInstCount);
+ GSU.vCounter = nInstructions;
+ READR14;
+ while (TF(G) && (GSU.vCounter-- > 0))
+ FX_STEP;
+ /*
+ #ifndef FX_ADDRESS_CHECK
+ GSU.vPipeAdr = USEX16(R15-1) | (USEX8(GSU.vPrgBankReg)<<16);
+ #endif
+ */
+ return (nInstructions - GSU.vInstCount);
}
static uint32 fx_run_to_breakpoint(uint32 nInstructions)
{
- uint32 vCounter = 0;
- while(TF(G) && vCounter < nInstructions)
- {
- vCounter++;
- FX_STEP;
- if(USEX16(R15) == GSU.vBreakPoint)
- {
- GSU.vErrorCode = FX_BREAKPOINT;
- break;
- }
- }
- /*
-#ifndef FX_ADDRESS_CHECK
- GSU.vPipeAdr = USEX16(R15-1) | (USEX8(GSU.vPrgBankReg)<<16);
-#endif
-*/
- return vCounter;
+ uint32 vCounter = 0;
+ while (TF(G) && vCounter < nInstructions)
+ {
+ vCounter++;
+ FX_STEP;
+ if (USEX16(R15) == GSU.vBreakPoint)
+ {
+ GSU.vErrorCode = FX_BREAKPOINT;
+ break;
+ }
+ }
+ /*
+ #ifndef FX_ADDRESS_CHECK
+ GSU.vPipeAdr = USEX16(R15-1) | (USEX8(GSU.vPrgBankReg)<<16);
+ #endif
+ */
+ return vCounter;
}
static uint32 fx_step_over(uint32 nInstructions)
{
- uint32 vCounter = 0;
- while(TF(G) && vCounter < nInstructions)
- {
- vCounter++;
- FX_STEP;
- if(USEX16(R15) == GSU.vBreakPoint)
- {
- GSU.vErrorCode = FX_BREAKPOINT;
- break;
- }
- if(USEX16(R15) == GSU.vStepPoint)
- break;
- }
- /*
-#ifndef FX_ADDRESS_CHECK
- GSU.vPipeAdr = USEX16(R15-1) | (USEX8(GSU.vPrgBankReg)<<16);
-#endif
-*/
- return vCounter;
+ uint32 vCounter = 0;
+ while (TF(G) && vCounter < nInstructions)
+ {
+ vCounter++;
+ FX_STEP;
+ if (USEX16(R15) == GSU.vBreakPoint)
+ {
+ GSU.vErrorCode = FX_BREAKPOINT;
+ break;
+ }
+ if (USEX16(R15) == GSU.vStepPoint)
+ break;
+ }
+ /*
+ #ifndef FX_ADDRESS_CHECK
+ GSU.vPipeAdr = USEX16(R15-1) | (USEX8(GSU.vPrgBankReg)<<16);
+ #endif
+ */
+ return vCounter;
}
#ifdef FX_FUNCTION_TABLE
-uint32 (*FX_FUNCTION_TABLE[])(uint32) =
+uint32(*FX_FUNCTION_TABLE[])(uint32) =
#else
-uint32 (*fx_apfFunctionTable[])(uint32) =
+uint32(*fx_apfFunctionTable[])(uint32) =
#endif
{
- &fx_run,
- &fx_run_to_breakpoint,
- &fx_step_over,
+ &fx_run,
+ &fx_run_to_breakpoint,
+ &fx_step_over,
};
/*** Special table for the different plot configurations ***/
@@ -1690,8 +3418,8 @@ void (*FX_PLOT_TABLE[])() =
void (*fx_apfPlotTable[])() =
#endif
{
- &fx_plot_2bit, &fx_plot_4bit, &fx_plot_4bit, &fx_plot_8bit, &fx_plot_obj,
- &fx_rpix_2bit, &fx_rpix_4bit, &fx_rpix_4bit, &fx_rpix_8bit, &fx_rpix_obj,
+ &fx_plot_2bit, &fx_plot_4bit, &fx_plot_4bit, &fx_plot_8bit, &fx_plot_obj,
+ &fx_rpix_2bit, &fx_rpix_4bit, &fx_rpix_4bit, &fx_rpix_8bit, &fx_rpix_obj,
};
/*** Opcode table ***/
@@ -1702,215 +3430,215 @@ void (*FX_OPCODE_TABLE[])() =
void (*fx_apfOpcodeTable[])() =
#endif
{
- /*
- * ALT0 Table
- */
- /* 00 - 0f */
- &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
- &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
- /* 10 - 1f */
- &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
- &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
- /* 20 - 2f */
- &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
- &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
- /* 30 - 3f */
- &fx_stw_r0, &fx_stw_r1, &fx_stw_r2, &fx_stw_r3, &fx_stw_r4, &fx_stw_r5, &fx_stw_r6, &fx_stw_r7,
- &fx_stw_r8, &fx_stw_r9, &fx_stw_r10, &fx_stw_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
- /* 40 - 4f */
- &fx_ldw_r0, &fx_ldw_r1, &fx_ldw_r2, &fx_ldw_r3, &fx_ldw_r4, &fx_ldw_r5, &fx_ldw_r6, &fx_ldw_r7,
- &fx_ldw_r8, &fx_ldw_r9, &fx_ldw_r10, &fx_ldw_r11, &fx_plot_2bit,&fx_swap, &fx_color, &fx_not,
- /* 50 - 5f */
- &fx_add_r0, &fx_add_r1, &fx_add_r2, &fx_add_r3, &fx_add_r4, &fx_add_r5, &fx_add_r6, &fx_add_r7,
- &fx_add_r8, &fx_add_r9, &fx_add_r10, &fx_add_r11, &fx_add_r12, &fx_add_r13, &fx_add_r14, &fx_add_r15,
- /* 60 - 6f */
- &fx_sub_r0, &fx_sub_r1, &fx_sub_r2, &fx_sub_r3, &fx_sub_r4, &fx_sub_r5, &fx_sub_r6, &fx_sub_r7,
- &fx_sub_r8, &fx_sub_r9, &fx_sub_r10, &fx_sub_r11, &fx_sub_r12, &fx_sub_r13, &fx_sub_r14, &fx_sub_r15,
- /* 70 - 7f */
- &fx_merge, &fx_and_r1, &fx_and_r2, &fx_and_r3, &fx_and_r4, &fx_and_r5, &fx_and_r6, &fx_and_r7,
- &fx_and_r8, &fx_and_r9, &fx_and_r10, &fx_and_r11, &fx_and_r12, &fx_and_r13, &fx_and_r14, &fx_and_r15,
- /* 80 - 8f */
- &fx_mult_r0, &fx_mult_r1, &fx_mult_r2, &fx_mult_r3, &fx_mult_r4, &fx_mult_r5, &fx_mult_r6, &fx_mult_r7,
- &fx_mult_r8, &fx_mult_r9, &fx_mult_r10, &fx_mult_r11, &fx_mult_r12, &fx_mult_r13, &fx_mult_r14, &fx_mult_r15,
- /* 90 - 9f */
- &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_asr, &fx_ror,
- &fx_jmp_r8, &fx_jmp_r9, &fx_jmp_r10, &fx_jmp_r11, &fx_jmp_r12, &fx_jmp_r13, &fx_lob, &fx_fmult,
- /* a0 - af */
- &fx_ibt_r0, &fx_ibt_r1, &fx_ibt_r2, &fx_ibt_r3, &fx_ibt_r4, &fx_ibt_r5, &fx_ibt_r6, &fx_ibt_r7,
- &fx_ibt_r8, &fx_ibt_r9, &fx_ibt_r10, &fx_ibt_r11, &fx_ibt_r12, &fx_ibt_r13, &fx_ibt_r14, &fx_ibt_r15,
- /* b0 - bf */
- &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
- &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
- /* c0 - cf */
- &fx_hib, &fx_or_r1, &fx_or_r2, &fx_or_r3, &fx_or_r4, &fx_or_r5, &fx_or_r6, &fx_or_r7,
- &fx_or_r8, &fx_or_r9, &fx_or_r10, &fx_or_r11, &fx_or_r12, &fx_or_r13, &fx_or_r14, &fx_or_r15,
- /* d0 - df */
- &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
- &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_getc,
- /* e0 - ef */
- &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
- &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getb,
- /* f0 - ff */
- &fx_iwt_r0, &fx_iwt_r1, &fx_iwt_r2, &fx_iwt_r3, &fx_iwt_r4, &fx_iwt_r5, &fx_iwt_r6, &fx_iwt_r7,
- &fx_iwt_r8, &fx_iwt_r9, &fx_iwt_r10, &fx_iwt_r11, &fx_iwt_r12, &fx_iwt_r13, &fx_iwt_r14, &fx_iwt_r15,
-
- /*
- * ALT1 Table
- */
-
- /* 00 - 0f */
- &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
- &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
- /* 10 - 1f */
- &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
- &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
- /* 20 - 2f */
- &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
- &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
- /* 30 - 3f */
- &fx_stb_r0, &fx_stb_r1, &fx_stb_r2, &fx_stb_r3, &fx_stb_r4, &fx_stb_r5, &fx_stb_r6, &fx_stb_r7,
- &fx_stb_r8, &fx_stb_r9, &fx_stb_r10, &fx_stb_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
- /* 40 - 4f */
- &fx_ldb_r0, &fx_ldb_r1, &fx_ldb_r2, &fx_ldb_r3, &fx_ldb_r4, &fx_ldb_r5, &fx_ldb_r6, &fx_ldb_r7,
- &fx_ldb_r8, &fx_ldb_r9, &fx_ldb_r10, &fx_ldb_r11, &fx_rpix_2bit,&fx_swap, &fx_cmode, &fx_not,
- /* 50 - 5f */
- &fx_adc_r0, &fx_adc_r1, &fx_adc_r2, &fx_adc_r3, &fx_adc_r4, &fx_adc_r5, &fx_adc_r6, &fx_adc_r7,
- &fx_adc_r8, &fx_adc_r9, &fx_adc_r10, &fx_adc_r11, &fx_adc_r12, &fx_adc_r13, &fx_adc_r14, &fx_adc_r15,
- /* 60 - 6f */
- &fx_sbc_r0, &fx_sbc_r1, &fx_sbc_r2, &fx_sbc_r3, &fx_sbc_r4, &fx_sbc_r5, &fx_sbc_r6, &fx_sbc_r7,
- &fx_sbc_r8, &fx_sbc_r9, &fx_sbc_r10, &fx_sbc_r11, &fx_sbc_r12, &fx_sbc_r13, &fx_sbc_r14, &fx_sbc_r15,
- /* 70 - 7f */
- &fx_merge, &fx_bic_r1, &fx_bic_r2, &fx_bic_r3, &fx_bic_r4, &fx_bic_r5, &fx_bic_r6, &fx_bic_r7,
- &fx_bic_r8, &fx_bic_r9, &fx_bic_r10, &fx_bic_r11, &fx_bic_r12, &fx_bic_r13, &fx_bic_r14, &fx_bic_r15,
- /* 80 - 8f */
- &fx_umult_r0,&fx_umult_r1,&fx_umult_r2, &fx_umult_r3, &fx_umult_r4, &fx_umult_r5, &fx_umult_r6, &fx_umult_r7,
- &fx_umult_r8,&fx_umult_r9,&fx_umult_r10,&fx_umult_r11,&fx_umult_r12,&fx_umult_r13,&fx_umult_r14,&fx_umult_r15,
- /* 90 - 9f */
- &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_div2, &fx_ror,
- &fx_ljmp_r8, &fx_ljmp_r9, &fx_ljmp_r10, &fx_ljmp_r11, &fx_ljmp_r12, &fx_ljmp_r13, &fx_lob, &fx_lmult,
- /* a0 - af */
- &fx_lms_r0, &fx_lms_r1, &fx_lms_r2, &fx_lms_r3, &fx_lms_r4, &fx_lms_r5, &fx_lms_r6, &fx_lms_r7,
- &fx_lms_r8, &fx_lms_r9, &fx_lms_r10, &fx_lms_r11, &fx_lms_r12, &fx_lms_r13, &fx_lms_r14, &fx_lms_r15,
- /* b0 - bf */
- &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
- &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
- /* c0 - cf */
- &fx_hib, &fx_xor_r1, &fx_xor_r2, &fx_xor_r3, &fx_xor_r4, &fx_xor_r5, &fx_xor_r6, &fx_xor_r7,
- &fx_xor_r8, &fx_xor_r9, &fx_xor_r10, &fx_xor_r11, &fx_xor_r12, &fx_xor_r13, &fx_xor_r14, &fx_xor_r15,
- /* d0 - df */
- &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
- &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_getc,
- /* e0 - ef */
- &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
- &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getbh,
- /* f0 - ff */
- &fx_lm_r0, &fx_lm_r1, &fx_lm_r2, &fx_lm_r3, &fx_lm_r4, &fx_lm_r5, &fx_lm_r6, &fx_lm_r7,
- &fx_lm_r8, &fx_lm_r9, &fx_lm_r10, &fx_lm_r11, &fx_lm_r12, &fx_lm_r13, &fx_lm_r14, &fx_lm_r15,
-
- /*
- * ALT2 Table
- */
-
- /* 00 - 0f */
- &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
- &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
- /* 10 - 1f */
- &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
- &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
- /* 20 - 2f */
- &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
- &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
- /* 30 - 3f */
- &fx_stw_r0, &fx_stw_r1, &fx_stw_r2, &fx_stw_r3, &fx_stw_r4, &fx_stw_r5, &fx_stw_r6, &fx_stw_r7,
- &fx_stw_r8, &fx_stw_r9, &fx_stw_r10, &fx_stw_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
- /* 40 - 4f */
- &fx_ldw_r0, &fx_ldw_r1, &fx_ldw_r2, &fx_ldw_r3, &fx_ldw_r4, &fx_ldw_r5, &fx_ldw_r6, &fx_ldw_r7,
- &fx_ldw_r8, &fx_ldw_r9, &fx_ldw_r10, &fx_ldw_r11, &fx_plot_2bit,&fx_swap, &fx_color, &fx_not,
- /* 50 - 5f */
- &fx_add_i0, &fx_add_i1, &fx_add_i2, &fx_add_i3, &fx_add_i4, &fx_add_i5, &fx_add_i6, &fx_add_i7,
- &fx_add_i8, &fx_add_i9, &fx_add_i10, &fx_add_i11, &fx_add_i12, &fx_add_i13, &fx_add_i14, &fx_add_i15,
- /* 60 - 6f */
- &fx_sub_i0, &fx_sub_i1, &fx_sub_i2, &fx_sub_i3, &fx_sub_i4, &fx_sub_i5, &fx_sub_i6, &fx_sub_i7,
- &fx_sub_i8, &fx_sub_i9, &fx_sub_i10, &fx_sub_i11, &fx_sub_i12, &fx_sub_i13, &fx_sub_i14, &fx_sub_i15,
- /* 70 - 7f */
- &fx_merge, &fx_and_i1, &fx_and_i2, &fx_and_i3, &fx_and_i4, &fx_and_i5, &fx_and_i6, &fx_and_i7,
- &fx_and_i8, &fx_and_i9, &fx_and_i10, &fx_and_i11, &fx_and_i12, &fx_and_i13, &fx_and_i14, &fx_and_i15,
- /* 80 - 8f */
- &fx_mult_i0, &fx_mult_i1, &fx_mult_i2, &fx_mult_i3, &fx_mult_i4, &fx_mult_i5, &fx_mult_i6, &fx_mult_i7,
- &fx_mult_i8, &fx_mult_i9, &fx_mult_i10, &fx_mult_i11, &fx_mult_i12, &fx_mult_i13, &fx_mult_i14, &fx_mult_i15,
- /* 90 - 9f */
- &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_asr, &fx_ror,
- &fx_jmp_r8, &fx_jmp_r9, &fx_jmp_r10, &fx_jmp_r11, &fx_jmp_r12, &fx_jmp_r13, &fx_lob, &fx_fmult,
- /* a0 - af */
- &fx_sms_r0, &fx_sms_r1, &fx_sms_r2, &fx_sms_r3, &fx_sms_r4, &fx_sms_r5, &fx_sms_r6, &fx_sms_r7,
- &fx_sms_r8, &fx_sms_r9, &fx_sms_r10, &fx_sms_r11, &fx_sms_r12, &fx_sms_r13, &fx_sms_r14, &fx_sms_r15,
- /* b0 - bf */
- &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
- &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
- /* c0 - cf */
- &fx_hib, &fx_or_i1, &fx_or_i2, &fx_or_i3, &fx_or_i4, &fx_or_i5, &fx_or_i6, &fx_or_i7,
- &fx_or_i8, &fx_or_i9, &fx_or_i10, &fx_or_i11, &fx_or_i12, &fx_or_i13, &fx_or_i14, &fx_or_i15,
- /* d0 - df */
- &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
- &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_ramb,
- /* e0 - ef */
- &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
- &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getbl,
- /* f0 - ff */
- &fx_sm_r0, &fx_sm_r1, &fx_sm_r2, &fx_sm_r3, &fx_sm_r4, &fx_sm_r5, &fx_sm_r6, &fx_sm_r7,
- &fx_sm_r8, &fx_sm_r9, &fx_sm_r10, &fx_sm_r11, &fx_sm_r12, &fx_sm_r13, &fx_sm_r14, &fx_sm_r15,
-
- /*
- * ALT3 Table
- */
-
- /* 00 - 0f */
- &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
- &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
- /* 10 - 1f */
- &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
- &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
- /* 20 - 2f */
- &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
- &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
- /* 30 - 3f */
- &fx_stb_r0, &fx_stb_r1, &fx_stb_r2, &fx_stb_r3, &fx_stb_r4, &fx_stb_r5, &fx_stb_r6, &fx_stb_r7,
- &fx_stb_r8, &fx_stb_r9, &fx_stb_r10, &fx_stb_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
- /* 40 - 4f */
- &fx_ldb_r0, &fx_ldb_r1, &fx_ldb_r2, &fx_ldb_r3, &fx_ldb_r4, &fx_ldb_r5, &fx_ldb_r6, &fx_ldb_r7,
- &fx_ldb_r8, &fx_ldb_r9, &fx_ldb_r10, &fx_ldb_r11, &fx_rpix_2bit,&fx_swap, &fx_cmode, &fx_not,
- /* 50 - 5f */
- &fx_adc_i0, &fx_adc_i1, &fx_adc_i2, &fx_adc_i3, &fx_adc_i4, &fx_adc_i5, &fx_adc_i6, &fx_adc_i7,
- &fx_adc_i8, &fx_adc_i9, &fx_adc_i10, &fx_adc_i11, &fx_adc_i12, &fx_adc_i13, &fx_adc_i14, &fx_adc_i15,
- /* 60 - 6f */
- &fx_cmp_r0, &fx_cmp_r1, &fx_cmp_r2, &fx_cmp_r3, &fx_cmp_r4, &fx_cmp_r5, &fx_cmp_r6, &fx_cmp_r7,
- &fx_cmp_r8, &fx_cmp_r9, &fx_cmp_r10, &fx_cmp_r11, &fx_cmp_r12, &fx_cmp_r13, &fx_cmp_r14, &fx_cmp_r15,
- /* 70 - 7f */
- &fx_merge, &fx_bic_i1, &fx_bic_i2, &fx_bic_i3, &fx_bic_i4, &fx_bic_i5, &fx_bic_i6, &fx_bic_i7,
- &fx_bic_i8, &fx_bic_i9, &fx_bic_i10, &fx_bic_i11, &fx_bic_i12, &fx_bic_i13, &fx_bic_i14, &fx_bic_i15,
- /* 80 - 8f */
- &fx_umult_i0,&fx_umult_i1,&fx_umult_i2, &fx_umult_i3, &fx_umult_i4, &fx_umult_i5, &fx_umult_i6, &fx_umult_i7,
- &fx_umult_i8,&fx_umult_i9,&fx_umult_i10,&fx_umult_i11,&fx_umult_i12,&fx_umult_i13,&fx_umult_i14,&fx_umult_i15,
- /* 90 - 9f */
- &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_div2, &fx_ror,
- &fx_ljmp_r8, &fx_ljmp_r9, &fx_ljmp_r10, &fx_ljmp_r11, &fx_ljmp_r12, &fx_ljmp_r13, &fx_lob, &fx_lmult,
- /* a0 - af */
- &fx_lms_r0, &fx_lms_r1, &fx_lms_r2, &fx_lms_r3, &fx_lms_r4, &fx_lms_r5, &fx_lms_r6, &fx_lms_r7,
- &fx_lms_r8, &fx_lms_r9, &fx_lms_r10, &fx_lms_r11, &fx_lms_r12, &fx_lms_r13, &fx_lms_r14, &fx_lms_r15,
- /* b0 - bf */
- &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
- &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
- /* c0 - cf */
- &fx_hib, &fx_xor_i1, &fx_xor_i2, &fx_xor_i3, &fx_xor_i4, &fx_xor_i5, &fx_xor_i6, &fx_xor_i7,
- &fx_xor_i8, &fx_xor_i9, &fx_xor_i10, &fx_xor_i11, &fx_xor_i12, &fx_xor_i13, &fx_xor_i14, &fx_xor_i15,
- /* d0 - df */
- &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
- &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_romb,
- /* e0 - ef */
- &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
- &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getbs,
- /* f0 - ff */
- &fx_lm_r0, &fx_lm_r1, &fx_lm_r2, &fx_lm_r3, &fx_lm_r4, &fx_lm_r5, &fx_lm_r6, &fx_lm_r7,
- &fx_lm_r8, &fx_lm_r9, &fx_lm_r10, &fx_lm_r11, &fx_lm_r12, &fx_lm_r13, &fx_lm_r14, &fx_lm_r15,
+ /*
+ * ALT0 Table
+ */
+ /* 00 - 0f */
+ &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
+ &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
+ /* 10 - 1f */
+ &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
+ &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
+ /* 20 - 2f */
+ &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
+ &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
+ /* 30 - 3f */
+ &fx_stw_r0, &fx_stw_r1, &fx_stw_r2, &fx_stw_r3, &fx_stw_r4, &fx_stw_r5, &fx_stw_r6, &fx_stw_r7,
+ &fx_stw_r8, &fx_stw_r9, &fx_stw_r10, &fx_stw_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
+ /* 40 - 4f */
+ &fx_ldw_r0, &fx_ldw_r1, &fx_ldw_r2, &fx_ldw_r3, &fx_ldw_r4, &fx_ldw_r5, &fx_ldw_r6, &fx_ldw_r7,
+ &fx_ldw_r8, &fx_ldw_r9, &fx_ldw_r10, &fx_ldw_r11, &fx_plot_2bit, &fx_swap, &fx_color, &fx_not,
+ /* 50 - 5f */
+ &fx_add_r0, &fx_add_r1, &fx_add_r2, &fx_add_r3, &fx_add_r4, &fx_add_r5, &fx_add_r6, &fx_add_r7,
+ &fx_add_r8, &fx_add_r9, &fx_add_r10, &fx_add_r11, &fx_add_r12, &fx_add_r13, &fx_add_r14, &fx_add_r15,
+ /* 60 - 6f */
+ &fx_sub_r0, &fx_sub_r1, &fx_sub_r2, &fx_sub_r3, &fx_sub_r4, &fx_sub_r5, &fx_sub_r6, &fx_sub_r7,
+ &fx_sub_r8, &fx_sub_r9, &fx_sub_r10, &fx_sub_r11, &fx_sub_r12, &fx_sub_r13, &fx_sub_r14, &fx_sub_r15,
+ /* 70 - 7f */
+ &fx_merge, &fx_and_r1, &fx_and_r2, &fx_and_r3, &fx_and_r4, &fx_and_r5, &fx_and_r6, &fx_and_r7,
+ &fx_and_r8, &fx_and_r9, &fx_and_r10, &fx_and_r11, &fx_and_r12, &fx_and_r13, &fx_and_r14, &fx_and_r15,
+ /* 80 - 8f */
+ &fx_mult_r0, &fx_mult_r1, &fx_mult_r2, &fx_mult_r3, &fx_mult_r4, &fx_mult_r5, &fx_mult_r6, &fx_mult_r7,
+ &fx_mult_r8, &fx_mult_r9, &fx_mult_r10, &fx_mult_r11, &fx_mult_r12, &fx_mult_r13, &fx_mult_r14, &fx_mult_r15,
+ /* 90 - 9f */
+ &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_asr, &fx_ror,
+ &fx_jmp_r8, &fx_jmp_r9, &fx_jmp_r10, &fx_jmp_r11, &fx_jmp_r12, &fx_jmp_r13, &fx_lob, &fx_fmult,
+ /* a0 - af */
+ &fx_ibt_r0, &fx_ibt_r1, &fx_ibt_r2, &fx_ibt_r3, &fx_ibt_r4, &fx_ibt_r5, &fx_ibt_r6, &fx_ibt_r7,
+ &fx_ibt_r8, &fx_ibt_r9, &fx_ibt_r10, &fx_ibt_r11, &fx_ibt_r12, &fx_ibt_r13, &fx_ibt_r14, &fx_ibt_r15,
+ /* b0 - bf */
+ &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
+ &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
+ /* c0 - cf */
+ &fx_hib, &fx_or_r1, &fx_or_r2, &fx_or_r3, &fx_or_r4, &fx_or_r5, &fx_or_r6, &fx_or_r7,
+ &fx_or_r8, &fx_or_r9, &fx_or_r10, &fx_or_r11, &fx_or_r12, &fx_or_r13, &fx_or_r14, &fx_or_r15,
+ /* d0 - df */
+ &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
+ &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_getc,
+ /* e0 - ef */
+ &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
+ &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getb,
+ /* f0 - ff */
+ &fx_iwt_r0, &fx_iwt_r1, &fx_iwt_r2, &fx_iwt_r3, &fx_iwt_r4, &fx_iwt_r5, &fx_iwt_r6, &fx_iwt_r7,
+ &fx_iwt_r8, &fx_iwt_r9, &fx_iwt_r10, &fx_iwt_r11, &fx_iwt_r12, &fx_iwt_r13, &fx_iwt_r14, &fx_iwt_r15,
+
+ /*
+ * ALT1 Table
+ */
+
+ /* 00 - 0f */
+ &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
+ &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
+ /* 10 - 1f */
+ &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
+ &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
+ /* 20 - 2f */
+ &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
+ &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
+ /* 30 - 3f */
+ &fx_stb_r0, &fx_stb_r1, &fx_stb_r2, &fx_stb_r3, &fx_stb_r4, &fx_stb_r5, &fx_stb_r6, &fx_stb_r7,
+ &fx_stb_r8, &fx_stb_r9, &fx_stb_r10, &fx_stb_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
+ /* 40 - 4f */
+ &fx_ldb_r0, &fx_ldb_r1, &fx_ldb_r2, &fx_ldb_r3, &fx_ldb_r4, &fx_ldb_r5, &fx_ldb_r6, &fx_ldb_r7,
+ &fx_ldb_r8, &fx_ldb_r9, &fx_ldb_r10, &fx_ldb_r11, &fx_rpix_2bit, &fx_swap, &fx_cmode, &fx_not,
+ /* 50 - 5f */
+ &fx_adc_r0, &fx_adc_r1, &fx_adc_r2, &fx_adc_r3, &fx_adc_r4, &fx_adc_r5, &fx_adc_r6, &fx_adc_r7,
+ &fx_adc_r8, &fx_adc_r9, &fx_adc_r10, &fx_adc_r11, &fx_adc_r12, &fx_adc_r13, &fx_adc_r14, &fx_adc_r15,
+ /* 60 - 6f */
+ &fx_sbc_r0, &fx_sbc_r1, &fx_sbc_r2, &fx_sbc_r3, &fx_sbc_r4, &fx_sbc_r5, &fx_sbc_r6, &fx_sbc_r7,
+ &fx_sbc_r8, &fx_sbc_r9, &fx_sbc_r10, &fx_sbc_r11, &fx_sbc_r12, &fx_sbc_r13, &fx_sbc_r14, &fx_sbc_r15,
+ /* 70 - 7f */
+ &fx_merge, &fx_bic_r1, &fx_bic_r2, &fx_bic_r3, &fx_bic_r4, &fx_bic_r5, &fx_bic_r6, &fx_bic_r7,
+ &fx_bic_r8, &fx_bic_r9, &fx_bic_r10, &fx_bic_r11, &fx_bic_r12, &fx_bic_r13, &fx_bic_r14, &fx_bic_r15,
+ /* 80 - 8f */
+ &fx_umult_r0, &fx_umult_r1, &fx_umult_r2, &fx_umult_r3, &fx_umult_r4, &fx_umult_r5, &fx_umult_r6, &fx_umult_r7,
+ &fx_umult_r8, &fx_umult_r9, &fx_umult_r10, &fx_umult_r11, &fx_umult_r12, &fx_umult_r13, &fx_umult_r14, &fx_umult_r15,
+ /* 90 - 9f */
+ &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_div2, &fx_ror,
+ &fx_ljmp_r8, &fx_ljmp_r9, &fx_ljmp_r10, &fx_ljmp_r11, &fx_ljmp_r12, &fx_ljmp_r13, &fx_lob, &fx_lmult,
+ /* a0 - af */
+ &fx_lms_r0, &fx_lms_r1, &fx_lms_r2, &fx_lms_r3, &fx_lms_r4, &fx_lms_r5, &fx_lms_r6, &fx_lms_r7,
+ &fx_lms_r8, &fx_lms_r9, &fx_lms_r10, &fx_lms_r11, &fx_lms_r12, &fx_lms_r13, &fx_lms_r14, &fx_lms_r15,
+ /* b0 - bf */
+ &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
+ &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
+ /* c0 - cf */
+ &fx_hib, &fx_xor_r1, &fx_xor_r2, &fx_xor_r3, &fx_xor_r4, &fx_xor_r5, &fx_xor_r6, &fx_xor_r7,
+ &fx_xor_r8, &fx_xor_r9, &fx_xor_r10, &fx_xor_r11, &fx_xor_r12, &fx_xor_r13, &fx_xor_r14, &fx_xor_r15,
+ /* d0 - df */
+ &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
+ &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_getc,
+ /* e0 - ef */
+ &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
+ &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getbh,
+ /* f0 - ff */
+ &fx_lm_r0, &fx_lm_r1, &fx_lm_r2, &fx_lm_r3, &fx_lm_r4, &fx_lm_r5, &fx_lm_r6, &fx_lm_r7,
+ &fx_lm_r8, &fx_lm_r9, &fx_lm_r10, &fx_lm_r11, &fx_lm_r12, &fx_lm_r13, &fx_lm_r14, &fx_lm_r15,
+
+ /*
+ * ALT2 Table
+ */
+
+ /* 00 - 0f */
+ &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
+ &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
+ /* 10 - 1f */
+ &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
+ &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
+ /* 20 - 2f */
+ &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
+ &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
+ /* 30 - 3f */
+ &fx_stw_r0, &fx_stw_r1, &fx_stw_r2, &fx_stw_r3, &fx_stw_r4, &fx_stw_r5, &fx_stw_r6, &fx_stw_r7,
+ &fx_stw_r8, &fx_stw_r9, &fx_stw_r10, &fx_stw_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
+ /* 40 - 4f */
+ &fx_ldw_r0, &fx_ldw_r1, &fx_ldw_r2, &fx_ldw_r3, &fx_ldw_r4, &fx_ldw_r5, &fx_ldw_r6, &fx_ldw_r7,
+ &fx_ldw_r8, &fx_ldw_r9, &fx_ldw_r10, &fx_ldw_r11, &fx_plot_2bit, &fx_swap, &fx_color, &fx_not,
+ /* 50 - 5f */
+ &fx_add_i0, &fx_add_i1, &fx_add_i2, &fx_add_i3, &fx_add_i4, &fx_add_i5, &fx_add_i6, &fx_add_i7,
+ &fx_add_i8, &fx_add_i9, &fx_add_i10, &fx_add_i11, &fx_add_i12, &fx_add_i13, &fx_add_i14, &fx_add_i15,
+ /* 60 - 6f */
+ &fx_sub_i0, &fx_sub_i1, &fx_sub_i2, &fx_sub_i3, &fx_sub_i4, &fx_sub_i5, &fx_sub_i6, &fx_sub_i7,
+ &fx_sub_i8, &fx_sub_i9, &fx_sub_i10, &fx_sub_i11, &fx_sub_i12, &fx_sub_i13, &fx_sub_i14, &fx_sub_i15,
+ /* 70 - 7f */
+ &fx_merge, &fx_and_i1, &fx_and_i2, &fx_and_i3, &fx_and_i4, &fx_and_i5, &fx_and_i6, &fx_and_i7,
+ &fx_and_i8, &fx_and_i9, &fx_and_i10, &fx_and_i11, &fx_and_i12, &fx_and_i13, &fx_and_i14, &fx_and_i15,
+ /* 80 - 8f */
+ &fx_mult_i0, &fx_mult_i1, &fx_mult_i2, &fx_mult_i3, &fx_mult_i4, &fx_mult_i5, &fx_mult_i6, &fx_mult_i7,
+ &fx_mult_i8, &fx_mult_i9, &fx_mult_i10, &fx_mult_i11, &fx_mult_i12, &fx_mult_i13, &fx_mult_i14, &fx_mult_i15,
+ /* 90 - 9f */
+ &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_asr, &fx_ror,
+ &fx_jmp_r8, &fx_jmp_r9, &fx_jmp_r10, &fx_jmp_r11, &fx_jmp_r12, &fx_jmp_r13, &fx_lob, &fx_fmult,
+ /* a0 - af */
+ &fx_sms_r0, &fx_sms_r1, &fx_sms_r2, &fx_sms_r3, &fx_sms_r4, &fx_sms_r5, &fx_sms_r6, &fx_sms_r7,
+ &fx_sms_r8, &fx_sms_r9, &fx_sms_r10, &fx_sms_r11, &fx_sms_r12, &fx_sms_r13, &fx_sms_r14, &fx_sms_r15,
+ /* b0 - bf */
+ &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
+ &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
+ /* c0 - cf */
+ &fx_hib, &fx_or_i1, &fx_or_i2, &fx_or_i3, &fx_or_i4, &fx_or_i5, &fx_or_i6, &fx_or_i7,
+ &fx_or_i8, &fx_or_i9, &fx_or_i10, &fx_or_i11, &fx_or_i12, &fx_or_i13, &fx_or_i14, &fx_or_i15,
+ /* d0 - df */
+ &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
+ &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_ramb,
+ /* e0 - ef */
+ &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
+ &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getbl,
+ /* f0 - ff */
+ &fx_sm_r0, &fx_sm_r1, &fx_sm_r2, &fx_sm_r3, &fx_sm_r4, &fx_sm_r5, &fx_sm_r6, &fx_sm_r7,
+ &fx_sm_r8, &fx_sm_r9, &fx_sm_r10, &fx_sm_r11, &fx_sm_r12, &fx_sm_r13, &fx_sm_r14, &fx_sm_r15,
+
+ /*
+ * ALT3 Table
+ */
+
+ /* 00 - 0f */
+ &fx_stop, &fx_nop, &fx_cache, &fx_lsr, &fx_rol, &fx_bra, &fx_bge, &fx_blt,
+ &fx_bne, &fx_beq, &fx_bpl, &fx_bmi, &fx_bcc, &fx_bcs, &fx_bvc, &fx_bvs,
+ /* 10 - 1f */
+ &fx_to_r0, &fx_to_r1, &fx_to_r2, &fx_to_r3, &fx_to_r4, &fx_to_r5, &fx_to_r6, &fx_to_r7,
+ &fx_to_r8, &fx_to_r9, &fx_to_r10, &fx_to_r11, &fx_to_r12, &fx_to_r13, &fx_to_r14, &fx_to_r15,
+ /* 20 - 2f */
+ &fx_with_r0, &fx_with_r1, &fx_with_r2, &fx_with_r3, &fx_with_r4, &fx_with_r5, &fx_with_r6, &fx_with_r7,
+ &fx_with_r8, &fx_with_r9, &fx_with_r10, &fx_with_r11, &fx_with_r12, &fx_with_r13, &fx_with_r14, &fx_with_r15,
+ /* 30 - 3f */
+ &fx_stb_r0, &fx_stb_r1, &fx_stb_r2, &fx_stb_r3, &fx_stb_r4, &fx_stb_r5, &fx_stb_r6, &fx_stb_r7,
+ &fx_stb_r8, &fx_stb_r9, &fx_stb_r10, &fx_stb_r11, &fx_loop, &fx_alt1, &fx_alt2, &fx_alt3,
+ /* 40 - 4f */
+ &fx_ldb_r0, &fx_ldb_r1, &fx_ldb_r2, &fx_ldb_r3, &fx_ldb_r4, &fx_ldb_r5, &fx_ldb_r6, &fx_ldb_r7,
+ &fx_ldb_r8, &fx_ldb_r9, &fx_ldb_r10, &fx_ldb_r11, &fx_rpix_2bit, &fx_swap, &fx_cmode, &fx_not,
+ /* 50 - 5f */
+ &fx_adc_i0, &fx_adc_i1, &fx_adc_i2, &fx_adc_i3, &fx_adc_i4, &fx_adc_i5, &fx_adc_i6, &fx_adc_i7,
+ &fx_adc_i8, &fx_adc_i9, &fx_adc_i10, &fx_adc_i11, &fx_adc_i12, &fx_adc_i13, &fx_adc_i14, &fx_adc_i15,
+ /* 60 - 6f */
+ &fx_cmp_r0, &fx_cmp_r1, &fx_cmp_r2, &fx_cmp_r3, &fx_cmp_r4, &fx_cmp_r5, &fx_cmp_r6, &fx_cmp_r7,
+ &fx_cmp_r8, &fx_cmp_r9, &fx_cmp_r10, &fx_cmp_r11, &fx_cmp_r12, &fx_cmp_r13, &fx_cmp_r14, &fx_cmp_r15,
+ /* 70 - 7f */
+ &fx_merge, &fx_bic_i1, &fx_bic_i2, &fx_bic_i3, &fx_bic_i4, &fx_bic_i5, &fx_bic_i6, &fx_bic_i7,
+ &fx_bic_i8, &fx_bic_i9, &fx_bic_i10, &fx_bic_i11, &fx_bic_i12, &fx_bic_i13, &fx_bic_i14, &fx_bic_i15,
+ /* 80 - 8f */
+ &fx_umult_i0, &fx_umult_i1, &fx_umult_i2, &fx_umult_i3, &fx_umult_i4, &fx_umult_i5, &fx_umult_i6, &fx_umult_i7,
+ &fx_umult_i8, &fx_umult_i9, &fx_umult_i10, &fx_umult_i11, &fx_umult_i12, &fx_umult_i13, &fx_umult_i14, &fx_umult_i15,
+ /* 90 - 9f */
+ &fx_sbk, &fx_link_i1, &fx_link_i2, &fx_link_i3, &fx_link_i4, &fx_sex, &fx_div2, &fx_ror,
+ &fx_ljmp_r8, &fx_ljmp_r9, &fx_ljmp_r10, &fx_ljmp_r11, &fx_ljmp_r12, &fx_ljmp_r13, &fx_lob, &fx_lmult,
+ /* a0 - af */
+ &fx_lms_r0, &fx_lms_r1, &fx_lms_r2, &fx_lms_r3, &fx_lms_r4, &fx_lms_r5, &fx_lms_r6, &fx_lms_r7,
+ &fx_lms_r8, &fx_lms_r9, &fx_lms_r10, &fx_lms_r11, &fx_lms_r12, &fx_lms_r13, &fx_lms_r14, &fx_lms_r15,
+ /* b0 - bf */
+ &fx_from_r0, &fx_from_r1, &fx_from_r2, &fx_from_r3, &fx_from_r4, &fx_from_r5, &fx_from_r6, &fx_from_r7,
+ &fx_from_r8, &fx_from_r9, &fx_from_r10, &fx_from_r11, &fx_from_r12, &fx_from_r13, &fx_from_r14, &fx_from_r15,
+ /* c0 - cf */
+ &fx_hib, &fx_xor_i1, &fx_xor_i2, &fx_xor_i3, &fx_xor_i4, &fx_xor_i5, &fx_xor_i6, &fx_xor_i7,
+ &fx_xor_i8, &fx_xor_i9, &fx_xor_i10, &fx_xor_i11, &fx_xor_i12, &fx_xor_i13, &fx_xor_i14, &fx_xor_i15,
+ /* d0 - df */
+ &fx_inc_r0, &fx_inc_r1, &fx_inc_r2, &fx_inc_r3, &fx_inc_r4, &fx_inc_r5, &fx_inc_r6, &fx_inc_r7,
+ &fx_inc_r8, &fx_inc_r9, &fx_inc_r10, &fx_inc_r11, &fx_inc_r12, &fx_inc_r13, &fx_inc_r14, &fx_romb,
+ /* e0 - ef */
+ &fx_dec_r0, &fx_dec_r1, &fx_dec_r2, &fx_dec_r3, &fx_dec_r4, &fx_dec_r5, &fx_dec_r6, &fx_dec_r7,
+ &fx_dec_r8, &fx_dec_r9, &fx_dec_r10, &fx_dec_r11, &fx_dec_r12, &fx_dec_r13, &fx_dec_r14, &fx_getbs,
+ /* f0 - ff */
+ &fx_lm_r0, &fx_lm_r1, &fx_lm_r2, &fx_lm_r3, &fx_lm_r4, &fx_lm_r5, &fx_lm_r6, &fx_lm_r7,
+ &fx_lm_r8, &fx_lm_r9, &fx_lm_r10, &fx_lm_r11, &fx_lm_r12, &fx_lm_r13, &fx_lm_r14, &fx_lm_r15,
};
diff --git a/source/fxinst.h b/source/fxinst.h
index 43b6a28..ff9a044 100644
--- a/source/fxinst.h
+++ b/source/fxinst.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -95,95 +95,95 @@
*
* The 16 generic 16 bit registers:
* (Some have a special function in special circumstances)
- * 3000 - R0 default source/destination register
- * 3002 - R1 pixel plot X position register
- * 3004 - R2 pixel plot Y position register
+ * 3000 - R0 default source/destination register
+ * 3002 - R1 pixel plot X position register
+ * 3004 - R2 pixel plot Y position register
* 3006 - R3
- * 3008 - R4 lower 16 bit result of lmult
- * 300a - R5
- * 300c - R6 multiplier for fmult and lmult
- * 300e - R7 fixed point texel X position for merge
- * 3010 - R8 fixed point texel Y position for merge
- * 3012 - R9
- * 3014 - R10
- * 3016 - R11 return address set by link
- * 3018 - R12 loop counter
- * 301a - R13 loop point address
- * 301c - R14 rom address for getb, getbh, getbl, getbs
- * 301e - R15 program counter
+ * 3008 - R4 lower 16 bit result of lmult
+ * 300a - R5
+ * 300c - R6 multiplier for fmult and lmult
+ * 300e - R7 fixed point texel X position for merge
+ * 3010 - R8 fixed point texel Y position for merge
+ * 3012 - R9
+ * 3014 - R10
+ * 3016 - R11 return address set by link
+ * 3018 - R12 loop counter
+ * 301a - R13 loop point address
+ * 301c - R14 rom address for getb, getbh, getbl, getbs
+ * 301e - R15 program counter
+ *
+ * 3020-302f - unused
*
- * 3020-302f - unused
- *
* Other internal registers
- * 3030 - SFR status flag register (16bit)
- * 3032 - unused
+ * 3030 - SFR status flag register (16bit)
+ * 3032 - unused
* 3033 - BRAMR Backup RAM register (8bit)
- * 3034 - PBR program bank register (8bit)
- * 3035 - unused
- * 3036 - ROMBR rom bank register (8bit)
- * 3037 - CFGR control flags register (8bit)
- * 3038 - SCBR screen base register (8bit)
- * 3039 - CLSR clock speed register (8bit)
- * 303a - SCMR screen mode register (8bit)
- * 303b - VCR version code register (8bit) (read only)
- * 303c - RAMBR ram bank register (8bit)
- * 303d - unused
- * 303e - CBR cache base register (16bit)
+ * 3034 - PBR program bank register (8bit)
+ * 3035 - unused
+ * 3036 - ROMBR rom bank register (8bit)
+ * 3037 - CFGR control flags register (8bit)
+ * 3038 - SCBR screen base register (8bit)
+ * 3039 - CLSR clock speed register (8bit)
+ * 303a - SCMR screen mode register (8bit)
+ * 303b - VCR version code register (8bit) (read only)
+ * 303c - RAMBR ram bank register (8bit)
+ * 303d - unused
+ * 303e - CBR cache base register (16bit)
*
- * 3040-30ff - unused
+ * 3040-30ff - unused
*
- * 3100-32ff - CACHERAM 512 bytes of GSU cache memory
+ * 3100-32ff - CACHERAM 512 bytes of GSU cache memory
*
* SFR status flag register bits:
- * 0 -
- * 1 Z Zero flag
- * 2 CY Carry flag
- * 3 S Sign flag
- * 4 OV Overflow flag
- * 5 G Go flag (set to 1 when the GSU is running)
- * 6 R Set to 1 when reading ROM using R14 address
- * 7 -
- * 8 ALT1 Mode set-up flag for the next instruction
- * 9 ALT2 Mode set-up flag for the next instruction
- * 10 IL Immediate lower 8-bit flag
- * 11 IH Immediate higher 8-bit flag
- * 12 B Set to 1 when the WITH instruction is executed
- * 13 -
- * 14 -
- * 15 IRQ Set to 1 when GSU caused an interrupt
+ * 0 -
+ * 1 Z Zero flag
+ * 2 CY Carry flag
+ * 3 S Sign flag
+ * 4 OV Overflow flag
+ * 5 G Go flag (set to 1 when the GSU is running)
+ * 6 R Set to 1 when reading ROM using R14 address
+ * 7 -
+ * 8 ALT1 Mode set-up flag for the next instruction
+ * 9 ALT2 Mode set-up flag for the next instruction
+ * 10 IL Immediate lower 8-bit flag
+ * 11 IH Immediate higher 8-bit flag
+ * 12 B Set to 1 when the WITH instruction is executed
+ * 13 -
+ * 14 -
+ * 15 IRQ Set to 1 when GSU caused an interrupt
* Set to 0 when read by 658c16
*
* BRAMR = 0, BackupRAM is disabled
* BRAMR = 1, BackupRAM is enabled
*
* CFGR control flags register bits:
- * 0 -
- * 1 -
- * 2 -
- * 3 -
- * 4 -
- * 5 MS0 Multiplier speed, 0=standard, 1=high speed
- * 6 -
- * 7 IRQ Set to 1 when GSU interrupt request is masked
+ * 0 -
+ * 1 -
+ * 2 -
+ * 3 -
+ * 4 -
+ * 5 MS0 Multiplier speed, 0=standard, 1=high speed
+ * 6 -
+ * 7 IRQ Set to 1 when GSU interrupt request is masked
*
* CLSR clock speed register bits:
- * 0 CLSR clock speed, 0 = 10.7Mhz, 1 = 21.4Mhz
+ * 0 CLSR clock speed, 0 = 10.7Mhz, 1 = 21.4Mhz
*
* SCMR screen mode register bits:
- * 0 MD0 color depth mode bit 0
- * 1 MD1 color depth mode bit 1
- * 2 HT0 screen height bit 1
- * 3 RAN RAM access control
- * 4 RON ROM access control
- * 5 HT1 screen height bit 2
- * 6 -
- * 7 -
+ * 0 MD0 color depth mode bit 0
+ * 1 MD1 color depth mode bit 1
+ * 2 HT0 screen height bit 1
+ * 3 RAN RAM access control
+ * 4 RON ROM access control
+ * 5 HT1 screen height bit 2
+ * 6 -
+ * 7 -
*
- * RON = 0 SNES CPU has ROM access
- * RON = 1 GSU has ROM access
+ * RON = 0 SNES CPU has ROM access
+ * RON = 1 GSU has ROM access
*
- * RAN = 0 SNES has game pak RAM access
- * RAN = 1 GSU has game pak RAM access
+ * RAN = 0 SNES has game pak RAM access
+ * RAN = 1 GSU has game pak RAM access
*
* HT1 HT0 Screen height mode
* 0 0 128 pixels high
@@ -198,8 +198,8 @@
* 1 1 256 color mode
*
* CBR cache base register bits:
- * 15-4 Specify base address for data to cache from ROM or RAM
- * 3-0 Are 0 when address is read
+ * 15-4 Specify base address for data to cache from ROM or RAM
+ * 3-0 Are 0 when address is read
*
* Write access to the program counter (301e) from
* the SNES-CPU will start the GSU, and it will not
@@ -218,69 +218,69 @@
struct FxRegs_s
{
- /* FxChip registers */
- uint32 avReg[16]; /* 16 Generic registers */
- uint32 vColorReg; /* Internal color register */
- uint32 vPlotOptionReg; /* Plot option register */
- uint32 vStatusReg; /* Status register */
- uint32 vPrgBankReg; /* Program bank index register */
- uint32 vRomBankReg; /* Rom bank index register */
- uint32 vRamBankReg; /* Ram bank index register */
- uint32 vCacheBaseReg; /* Cache base address register */
- uint32 vCacheFlags; /* Saying what parts of the cache was written to */
- uint32 vLastRamAdr; /* Last RAM address accessed */
- uint32 * pvDreg; /* Pointer to current destination register */
- uint32 * pvSreg; /* Pointer to current source register */
- uint8 vRomBuffer; /* Current byte read by R14 */
- uint8 vPipe; /* Instructionset pipe */
- uint32 vPipeAdr; /* The address of where the pipe was read from */
-
- /* status register optimization stuff */
- uint32 vSign; /* v & 0x8000 */
- uint32 vZero; /* v == 0 */
- uint32 vCarry; /* a value of 1 or 0 */
- int32 vOverflow; /* (v >= 0x8000 || v < -0x8000) */
-
- /* Other emulator variables */
-
- int32 vErrorCode;
- uint32 vIllegalAddress;
-
- uint8 bBreakPoint;
- uint32 vBreakPoint;
- uint32 vStepPoint;
-
- uint8 * pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
- uint32 nRamBanks; /* Number of 64kb-banks in FxRam (Don't confuse it with SNES-Ram!!!) */
- uint8 * pvRam; /* Pointer to FxRam */
- uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
- uint8 * pvRom; /* Pointer to Cart-ROM */
-
- uint32 vMode; /* Color depth/mode */
- uint32 vPrevMode; /* Previous depth */
- uint8 * pvScreenBase;
- uint8 * apvScreen[32]; /* Pointer to each of the 32 screen colums */
- int x[32];
- uint32 vScreenHeight; /* 128, 160, 192 or 256 (could be overriden by cmode) */
- uint32 vScreenRealHeight; /* 128, 160, 192 or 256 */
- uint32 vPrevScreenHeight;
- uint32 vScreenSize;
- void (*pfPlot)();
- void (*pfRpix)();
-
- uint8 * pvRamBank; /* Pointer to current RAM-bank */
- uint8 * pvRomBank; /* Pointer to current ROM-bank */
- uint8 * pvPrgBank; /* Pointer to current program ROM-bank */
-
- uint8 * apvRamBank[FX_RAM_BANKS];/* Ram bank table (max 256kb) */
- uint8 * apvRomBank[256]; /* Rom bank table */
-
- uint8 bCacheActive;
- uint8 * pvCache; /* Pointer to the GSU cache */
- uint8 avCacheBackup[512]; /* Backup of ROM when the cache has replaced it */
- uint32 vCounter;
- uint32 vInstCount;
- uint32 vSCBRDirty; /* if SCBR is written, our cached screen pointers need updating */
+ /* FxChip registers */
+ uint32 avReg[16]; /* 16 Generic registers */
+ uint32 vColorReg; /* Internal color register */
+ uint32 vPlotOptionReg; /* Plot option register */
+ uint32 vStatusReg; /* Status register */
+ uint32 vPrgBankReg; /* Program bank index register */
+ uint32 vRomBankReg; /* Rom bank index register */
+ uint32 vRamBankReg; /* Ram bank index register */
+ uint32 vCacheBaseReg; /* Cache base address register */
+ uint32 vCacheFlags; /* Saying what parts of the cache was written to */
+ uint32 vLastRamAdr; /* Last RAM address accessed */
+ uint32* pvDreg; /* Pointer to current destination register */
+ uint32* pvSreg; /* Pointer to current source register */
+ uint8 vRomBuffer; /* Current byte read by R14 */
+ uint8 vPipe; /* Instructionset pipe */
+ uint32 vPipeAdr; /* The address of where the pipe was read from */
+
+ /* status register optimization stuff */
+ uint32 vSign; /* v & 0x8000 */
+ uint32 vZero; /* v == 0 */
+ uint32 vCarry; /* a value of 1 or 0 */
+ int32 vOverflow; /* (v >= 0x8000 || v < -0x8000) */
+
+ /* Other emulator variables */
+
+ int32 vErrorCode;
+ uint32 vIllegalAddress;
+
+ uint8 bBreakPoint;
+ uint32 vBreakPoint;
+ uint32 vStepPoint;
+
+ uint8* pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
+ uint32 nRamBanks; /* Number of 64kb-banks in FxRam (Don't confuse it with SNES-Ram!!!) */
+ uint8* pvRam; /* Pointer to FxRam */
+ uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
+ uint8* pvRom; /* Pointer to Cart-ROM */
+
+ uint32 vMode; /* Color depth/mode */
+ uint32 vPrevMode; /* Previous depth */
+ uint8* pvScreenBase;
+ uint8* apvScreen[32]; /* Pointer to each of the 32 screen colums */
+ int x[32];
+ uint32 vScreenHeight; /* 128, 160, 192 or 256 (could be overriden by cmode) */
+ uint32 vScreenRealHeight; /* 128, 160, 192 or 256 */
+ uint32 vPrevScreenHeight;
+ uint32 vScreenSize;
+ void (*pfPlot)();
+ void (*pfRpix)();
+
+ uint8* pvRamBank; /* Pointer to current RAM-bank */
+ uint8* pvRomBank; /* Pointer to current ROM-bank */
+ uint8* pvPrgBank; /* Pointer to current program ROM-bank */
+
+ uint8* apvRamBank[FX_RAM_BANKS];/* Ram bank table (max 256kb) */
+ uint8* apvRomBank[256]; /* Rom bank table */
+
+ uint8 bCacheActive;
+ uint8* pvCache; /* Pointer to the GSU cache */
+ uint8 avCacheBackup[512]; /* Backup of ROM when the cache has replaced it */
+ uint32 vCounter;
+ uint32 vInstCount;
+ uint32 vSCBRDirty; /* if SCBR is written, our cached screen pointers need updating */
};
#define FxRegs_s_null { \
@@ -446,24 +446,24 @@ struct FxRegs_s
#define FX_STEP { uint32 vOpcode = (uint32)PIPE; FETCHPIPE; \
(*fx_ppfOpcodeTable[ (GSU.vStatusReg & 0x300) | vOpcode ])(); } \
-#define FX_FUNCTION_RUN 0
-#define FX_FUNCTION_RUN_TO_BREAKPOINT 1
-#define FX_FUNCTION_STEP_OVER 2
+#define FX_FUNCTION_RUN 0
+#define FX_FUNCTION_RUN_TO_BREAKPOINT 1
+#define FX_FUNCTION_STEP_OVER 2
-extern uint32 (**fx_ppfFunctionTable)(uint32);
+extern uint32(**fx_ppfFunctionTable)(uint32);
extern void (**fx_ppfPlotTable)();
extern void (**fx_ppfOpcodeTable)();
-extern uint32 (*fx_apfFunctionTable[])(uint32);
+extern uint32(*fx_apfFunctionTable[])(uint32);
extern void (*fx_apfOpcodeTable[])();
extern void (*fx_apfPlotTable[])();
-extern uint32 (*fx_a_apfFunctionTable[])(uint32);
+extern uint32(*fx_a_apfFunctionTable[])(uint32);
extern void (*fx_a_apfOpcodeTable[])();
extern void (*fx_a_apfPlotTable[])();
-extern uint32 (*fx_r_apfFunctionTable[])(uint32);
+extern uint32(*fx_r_apfFunctionTable[])(uint32);
extern void (*fx_r_apfOpcodeTable[])();
extern void (*fx_r_apfPlotTable[])();
-extern uint32 (*fx_ar_apfFunctionTable[])(uint32);
+extern uint32(*fx_ar_apfFunctionTable[])(uint32);
extern void (*fx_ar_apfOpcodeTable[])();
extern void (*fx_ar_apfPlotTable[])();
diff --git a/source/getset.h b/source/getset.h
index 511634d..558ed98 100644
--- a/source/getset.h
+++ b/source/getset.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -100,612 +100,621 @@
extern uint8 OpenBus;
-uint8 S9xGetByte (uint32 Address)
+uint8 S9xGetByte(uint32 Address)
{
- int block;
- uint8 *GetAddress = Memory.Map [block = (Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ int block;
+ uint8* GetAddress = Memory.Map [block = (Address >> MEMMAP_SHIFT) &
+ MEMMAP_MASK];
- if(!CPU.InDMA)
- CPU.Cycles += Memory.MemorySpeed [block];
+ if (!CPU.InDMA)
+ CPU.Cycles += Memory.MemorySpeed [block];
- if (GetAddress >= (uint8 *) MAP_LAST)
- {
+ if (GetAddress >= (uint8*) MAP_LAST)
+ {
#ifdef CPU_SHUTDOWN
- if (Memory.BlockIsRAM [block])
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
+ if (Memory.BlockIsRAM [block])
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
- return (*(GetAddress + (Address & 0xffff)));
- }
-
- switch ((intptr_t) GetAddress)
- {
- case MAP_PPU:
- return (S9xGetPPU (Address & 0xffff));
- case MAP_CPU:
- return (S9xGetCPU (Address & 0xffff));
- case MAP_DSP:
+ return (*(GetAddress + (Address & 0xffff)));
+ }
+
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_PPU:
+ return (S9xGetPPU(Address & 0xffff));
+ case MAP_CPU:
+ return (S9xGetCPU(Address & 0xffff));
+ case MAP_DSP:
#ifdef DSP_DUMMY_LOOPS
- printf("Get DSP Byte @ %06X\n", Address);
+ printf("Get DSP Byte @ %06X\n", Address);
#endif
- return (S9xGetDSP (Address & 0xffff));
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- //Address &0x7FFF -offset into bank
- //Address&0xFF0000 -bank
- //bank>>1 | offset = s-ram address, unbound
- //unbound & SRAMMask = Sram offset
- return (*(Memory.SRAM + ((((Address&0xFF0000)>>1) |(Address&0x7FFF)) &Memory.SRAMMask)));
-// return (*(Memory.SRAM + ((Address & Memory.SRAMMask))));
-
- case MAP_RONLY_SRAM:
- case MAP_HIROM_SRAM:
- return (*(Memory.SRAM + (((Address & 0x7fff) - 0x6000 +
- ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)));
-
- case MAP_BWRAM:
- return (*(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)));
-
- case MAP_C4:
- return (S9xGetC4 (Address & 0xffff));
-
- case MAP_SPC7110_ROM:
- return S9xGetSPC7110Byte(Address);
-
- case MAP_SPC7110_DRAM:
- return S9xGetSPC7110(0x4800);
-
- case MAP_OBC_RAM:
- return GetOBC1(Address & 0xffff);
-
- case MAP_SETA_DSP:
- return S9xGetSetaDSP(Address);
-
- case MAP_SETA_RISC:
- return S9xGetST018(Address);
-
-
-
+ return (S9xGetDSP(Address & 0xffff));
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ //Address &0x7FFF -offset into bank
+ //Address&0xFF0000 -bank
+ //bank>>1 | offset = s-ram address, unbound
+ //unbound & SRAMMask = Sram offset
+ return (*(Memory.SRAM + ((((Address & 0xFF0000) >> 1) |
+ (Address & 0x7FFF)) &Memory.SRAMMask)));
+ // return (*(Memory.SRAM + ((Address & Memory.SRAMMask))));
+
+ case MAP_RONLY_SRAM:
+ case MAP_HIROM_SRAM:
+ return (*(Memory.SRAM + (((Address & 0x7fff) - 0x6000 +
+ ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)));
+
+ case MAP_BWRAM:
+ return (*(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)));
+
+ case MAP_C4:
+ return (S9xGetC4(Address & 0xffff));
+
+ case MAP_SPC7110_ROM:
+ return S9xGetSPC7110Byte(Address);
+
+ case MAP_SPC7110_DRAM:
+ return S9xGetSPC7110(0x4800);
+
+ case MAP_OBC_RAM:
+ return GetOBC1(Address & 0xffff);
+
+ case MAP_SETA_DSP:
+ return S9xGetSetaDSP(Address);
+
+ case MAP_SETA_RISC:
+ return S9xGetST018(Address);
+
+
+
case MAP_DEBUG:
- return OpenBus;
+ return OpenBus;
- default:
- case MAP_NONE:
+ default:
+ case MAP_NONE:
#ifdef MK_TRACE_BAD_READS
- char address[20];
- sprintf(address, TEXT("%06X"),Address);
- MessageBox(GUI.hWnd, address, TEXT("GetByte"), MB_OK);
+ char address[20];
+ sprintf(address, TEXT("%06X"), Address);
+ MessageBox(GUI.hWnd, address, TEXT("GetByte"), MB_OK);
#endif
- return OpenBus;
- }
+ return OpenBus;
+ }
}
-uint16 S9xGetWord (uint32 Address)
+uint16 S9xGetWord(uint32 Address)
{
- if ((Address & 0x0fff) == 0x0fff)
- {
- OpenBus = S9xGetByte (Address);
- return (OpenBus | (S9xGetByte (Address + 1) << 8));
- }
- int block;
- uint8 *GetAddress = Memory.Map [block = (Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
-
- if(!CPU.InDMA)
- CPU.Cycles += (Memory.MemorySpeed [block]<<1);
-
-
- if (GetAddress >= (uint8 *) MAP_LAST)
- {
+ if ((Address & 0x0fff) == 0x0fff)
+ {
+ OpenBus = S9xGetByte(Address);
+ return (OpenBus | (S9xGetByte(Address + 1) << 8));
+ }
+ int block;
+ uint8* GetAddress = Memory.Map [block = (Address >> MEMMAP_SHIFT) &
+ MEMMAP_MASK];
+
+ if (!CPU.InDMA)
+ CPU.Cycles += (Memory.MemorySpeed [block] << 1);
+
+
+ if (GetAddress >= (uint8*) MAP_LAST)
+ {
#ifdef CPU_SHUTDOWN
- if (Memory.BlockIsRAM [block])
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
+ if (Memory.BlockIsRAM [block])
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
#ifdef FAST_LSB_WORD_ACCESS
- return (*(uint16 *) (GetAddress + (Address & 0xffff)));
+ return (*(uint16*)(GetAddress + (Address & 0xffff)));
#else
- return (*(GetAddress + (Address & 0xffff)) |
- (*(GetAddress + (Address & 0xffff) + 1) << 8));
-#endif
- }
-
- switch ((intptr_t) GetAddress)
- {
- case MAP_PPU:
- return (S9xGetPPU (Address & 0xffff) |
- (S9xGetPPU ((Address + 1) & 0xffff) << 8));
- case MAP_CPU:
- return (S9xGetCPU (Address & 0xffff) |
- (S9xGetCPU ((Address + 1) & 0xffff) << 8));
- case MAP_DSP:
+ return (*(GetAddress + (Address & 0xffff)) |
+ (*(GetAddress + (Address & 0xffff) + 1) << 8));
+#endif
+ }
+
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_PPU:
+ return (S9xGetPPU(Address & 0xffff) |
+ (S9xGetPPU((Address + 1) & 0xffff) << 8));
+ case MAP_CPU:
+ return (S9xGetCPU(Address & 0xffff) |
+ (S9xGetCPU((Address + 1) & 0xffff) << 8));
+ case MAP_DSP:
#ifdef DSP_DUMMY_LOOPS
- printf("Get DSP Word @ %06X\n", Address);
+ printf("Get DSP Word @ %06X\n", Address);
#endif
- return (S9xGetDSP (Address & 0xffff) |
- (S9xGetDSP ((Address + 1) & 0xffff) << 8));
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- //Address &0x7FFF -offset into bank
- //Address&0xFF0000 -bank
- //bank>>1 | offset = s-ram address, unbound
- //unbound & SRAMMask = Sram offset
- /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
- * then the high byte doesn't follow the low byte. */
- return
- (*(Memory.SRAM + ((((Address&0xFF0000)>>1) |(Address&0x7FFF)) &Memory.SRAMMask)))|
- ((*(Memory.SRAM + (((((Address+1)&0xFF0000)>>1) |((Address+1)&0x7FFF)) &Memory.SRAMMask)))<<8);
-
- //return (*(uint16*)(Memory.SRAM + ((((Address&0xFF0000)>>1)|(Address&0x7FFF)) & Memory.SRAMMask));// |
- // (*(Memory.SRAM + ((Address + 1) & Memory.SRAMMask)) << 8));
-
- case MAP_RONLY_SRAM:
- case MAP_HIROM_SRAM:
- /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
- * then the high byte doesn't follow the low byte. */
- return (*(Memory.SRAM +
- (((Address & 0x7fff) - 0x6000 +
- ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)) |
- (*(Memory.SRAM +
- ((((Address + 1) & 0x7fff) - 0x6000 +
- (((Address + 1) & 0xf0000) >> 3)) & Memory.SRAMMask)) << 8));
-
- case MAP_BWRAM:
+ return (S9xGetDSP(Address & 0xffff) |
+ (S9xGetDSP((Address + 1) & 0xffff) << 8));
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ //Address &0x7FFF -offset into bank
+ //Address&0xFF0000 -bank
+ //bank>>1 | offset = s-ram address, unbound
+ //unbound & SRAMMask = Sram offset
+ /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
+ * then the high byte doesn't follow the low byte. */
+ return
+ (*(Memory.SRAM + ((((Address & 0xFF0000) >> 1) | (Address & 0x7FFF))
+ &Memory.SRAMMask))) |
+ ((*(Memory.SRAM + (((((Address + 1) & 0xFF0000) >> 1) | ((
+ Address + 1) & 0x7FFF)) &Memory.SRAMMask))) << 8);
+
+ //return (*(uint16*)(Memory.SRAM + ((((Address&0xFF0000)>>1)|(Address&0x7FFF)) & Memory.SRAMMask));// |
+ // (*(Memory.SRAM + ((Address + 1) & Memory.SRAMMask)) << 8));
+
+ case MAP_RONLY_SRAM:
+ case MAP_HIROM_SRAM:
+ /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
+ * then the high byte doesn't follow the low byte. */
+ return (*(Memory.SRAM +
+ (((Address & 0x7fff) - 0x6000 +
+ ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)) |
+ (*(Memory.SRAM +
+ ((((Address + 1) & 0x7fff) - 0x6000 +
+ (((Address + 1) & 0xf0000) >> 3)) & Memory.SRAMMask)) << 8));
+
+ case MAP_BWRAM:
#ifdef FAST_LSB_WORD_ACCESS
- return (*(uint16 *) (Memory.BWRAM + ((Address & 0x7fff) - 0x6000)));
+ return (*(uint16*)(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)));
#else
- return (*(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) |
- (*(Memory.BWRAM + (((Address + 1) & 0x7fff) - 0x6000)) << 8));
+ return (*(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) |
+ (*(Memory.BWRAM + (((Address + 1) & 0x7fff) - 0x6000)) << 8));
#endif
-
- case MAP_C4:
- return (S9xGetC4 (Address & 0xffff) |
- (S9xGetC4 ((Address + 1) & 0xffff) << 8));
-
- case MAP_SPC7110_ROM:
- return (S9xGetSPC7110Byte(Address)|
- (S9xGetSPC7110Byte (Address+1))<<8);
- case MAP_SPC7110_DRAM:
- return (S9xGetSPC7110(0x4800)|
- (S9xGetSPC7110 (0x4800) << 8));
- case MAP_OBC_RAM:
- return GetOBC1(Address&0xFFFF)| (GetOBC1((Address+1)&0xFFFF)<<8);
-
- case MAP_SETA_DSP:
- return S9xGetSetaDSP(Address)| (S9xGetSetaDSP((Address+1))<<8);
-
- case MAP_SETA_RISC:
- return S9xGetST018(Address)| (S9xGetST018((Address+1))<<8);
-
- case MAP_DEBUG:
- return (OpenBus | (OpenBus<<8));
-
- default:
- case MAP_NONE:
+
+ case MAP_C4:
+ return (S9xGetC4(Address & 0xffff) |
+ (S9xGetC4((Address + 1) & 0xffff) << 8));
+
+ case MAP_SPC7110_ROM:
+ return (S9xGetSPC7110Byte(Address) |
+ (S9xGetSPC7110Byte(Address + 1)) << 8);
+ case MAP_SPC7110_DRAM:
+ return (S9xGetSPC7110(0x4800) |
+ (S9xGetSPC7110(0x4800) << 8));
+ case MAP_OBC_RAM:
+ return GetOBC1(Address & 0xFFFF) | (GetOBC1((Address + 1) & 0xFFFF) << 8);
+
+ case MAP_SETA_DSP:
+ return S9xGetSetaDSP(Address) | (S9xGetSetaDSP((Address + 1)) << 8);
+
+ case MAP_SETA_RISC:
+ return S9xGetST018(Address) | (S9xGetST018((Address + 1)) << 8);
+
+ case MAP_DEBUG:
+ return (OpenBus | (OpenBus << 8));
+
+ default:
+ case MAP_NONE:
#ifdef MK_TRACE_BAD_READS
- char address[20];
- sprintf(address, TEXT("%06X"),Address);
- MessageBox(GUI.hWnd, address, TEXT("GetWord"), MB_OK);
+ char address[20];
+ sprintf(address, TEXT("%06X"), Address);
+ MessageBox(GUI.hWnd, address, TEXT("GetWord"), MB_OK);
#endif
- return (OpenBus | (OpenBus<<8));
- }
+ return (OpenBus | (OpenBus << 8));
+ }
}
-void S9xSetByte (uint8 Byte, uint32 Address)
+void S9xSetByte(uint8 Byte, uint32 Address)
{
#if defined(CPU_SHUTDOWN)
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- int block;
- uint8 *SetAddress = Memory.WriteMap [block = ((Address >> MEMMAP_SHIFT) & MEMMAP_MASK)];
+ int block;
+ uint8* SetAddress = Memory.WriteMap [block = ((Address >> MEMMAP_SHIFT) &
+ MEMMAP_MASK)];
+
+ if (!CPU.InDMA)
+ CPU.Cycles += Memory.MemorySpeed [block];
- if (!CPU.InDMA)
- CPU.Cycles += Memory.MemorySpeed [block];
-
- if (SetAddress >= (uint8 *) MAP_LAST)
- {
+ if (SetAddress >= (uint8*) MAP_LAST)
+ {
#ifdef CPU_SHUTDOWN
- SetAddress += Address & 0xffff;
- if (SetAddress == SA1.WaitByteAddress1 ||
- SetAddress == SA1.WaitByteAddress2)
- {
- SA1.Executing = SA1.S9xOpcodes != NULL;
- SA1.WaitCounter = 0;
- }
- *SetAddress = Byte;
+ SetAddress += Address & 0xffff;
+ if (SetAddress == SA1.WaitByteAddress1 ||
+ SetAddress == SA1.WaitByteAddress2)
+ {
+ SA1.Executing = SA1.S9xOpcodes != NULL;
+ SA1.WaitCounter = 0;
+ }
+ *SetAddress = Byte;
#else
- *(SetAddress + (Address & 0xffff)) = Byte;
+ *(SetAddress + (Address & 0xffff)) = Byte;
#endif
- return;
- }
-
- switch ((intptr_t) SetAddress)
- {
- case MAP_PPU:
- S9xSetPPU (Byte, Address & 0xffff);
- return;
-
- case MAP_CPU:
- S9xSetCPU (Byte, Address & 0xffff);
- return;
-
- case MAP_DSP:
+ return;
+ }
+
+ switch ((intptr_t) SetAddress)
+ {
+ case MAP_PPU:
+ S9xSetPPU(Byte, Address & 0xffff);
+ return;
+
+ case MAP_CPU:
+ S9xSetCPU(Byte, Address & 0xffff);
+ return;
+
+ case MAP_DSP:
#ifdef DSP_DUMMY_LOOPS
- printf("DSP Byte: %02X to %06X\n", Byte, Address);
+ printf("DSP Byte: %02X to %06X\n", Byte, Address);
#endif
- S9xSetDSP (Byte, Address & 0xffff);
- return;
-
- case MAP_LOROM_SRAM:
- if (Memory.SRAMMask)
- {
- *(Memory.SRAM + ((((Address&0xFF0000)>>1)|(Address&0x7FFF))& Memory.SRAMMask))=Byte;
-// *(Memory.SRAM + (Address & Memory.SRAMMask)) = Byte;
- CPU.SRAMModified = TRUE;
- }
- return;
-
- case MAP_HIROM_SRAM:
- if (Memory.SRAMMask)
- {
- *(Memory.SRAM + (((Address & 0x7fff) - 0x6000 +
- ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)) = Byte;
- CPU.SRAMModified = TRUE;
- }
- return;
-
- case MAP_BWRAM:
- *(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = Byte;
- CPU.SRAMModified = TRUE;
- return;
-
- case MAP_DEBUG:
-
- case MAP_SA1RAM:
- *(Memory.SRAM + (Address & 0xffff)) = Byte;
- SA1.Executing = !SA1.Waiting;
- break;
-
- case MAP_C4:
- S9xSetC4 (Byte, Address & 0xffff);
- return;
-
- case MAP_SPC7110_DRAM:
- s7r.bank50[(Address & 0xffff)]= (uint8) Byte;
- break;
-
- case MAP_OBC_RAM:
- SetOBC1(Byte, Address &0xFFFF);
- return;
-
- case MAP_SETA_DSP:
- S9xSetSetaDSP(Byte,Address);
- return;
-
- case MAP_SETA_RISC:
- S9xSetST018(Byte,Address);
- return;
- default:
- case MAP_NONE:
+ S9xSetDSP(Byte, Address & 0xffff);
+ return;
+
+ case MAP_LOROM_SRAM:
+ if (Memory.SRAMMask)
+ {
+ *(Memory.SRAM + ((((Address & 0xFF0000) >> 1) | (Address & 0x7FFF))&
+ Memory.SRAMMask)) = Byte;
+ // *(Memory.SRAM + (Address & Memory.SRAMMask)) = Byte;
+ CPU.SRAMModified = TRUE;
+ }
+ return;
+
+ case MAP_HIROM_SRAM:
+ if (Memory.SRAMMask)
+ {
+ *(Memory.SRAM + (((Address & 0x7fff) - 0x6000 +
+ ((Address & 0xf0000) >> 3)) & Memory.SRAMMask)) = Byte;
+ CPU.SRAMModified = TRUE;
+ }
+ return;
+
+ case MAP_BWRAM:
+ *(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = Byte;
+ CPU.SRAMModified = TRUE;
+ return;
+
+ case MAP_DEBUG:
+
+ case MAP_SA1RAM:
+ *(Memory.SRAM + (Address & 0xffff)) = Byte;
+ SA1.Executing = !SA1.Waiting;
+ break;
+
+ case MAP_C4:
+ S9xSetC4(Byte, Address & 0xffff);
+ return;
+
+ case MAP_SPC7110_DRAM:
+ s7r.bank50[(Address & 0xffff)] = (uint8) Byte;
+ break;
+
+ case MAP_OBC_RAM:
+ SetOBC1(Byte, Address & 0xFFFF);
+ return;
+
+ case MAP_SETA_DSP:
+ S9xSetSetaDSP(Byte, Address);
+ return;
+
+ case MAP_SETA_RISC:
+ S9xSetST018(Byte, Address);
+ return;
+ default:
+ case MAP_NONE:
#ifdef MK_TRACE_BAD_WRITES
- char address[20];
- sprintf(address, TEXT("%06X"),Address);
- MessageBox(GUI.hWnd, address, TEXT("SetByte"), MB_OK);
+ char address[20];
+ sprintf(address, TEXT("%06X"), Address);
+ MessageBox(GUI.hWnd, address, TEXT("SetByte"), MB_OK);
#endif
- return;
- }
+ return;
+ }
}
-void S9xSetWord (uint16 Word, uint32 Address)
+void S9xSetWord(uint16 Word, uint32 Address)
{
- if((Address & 0x0FFF)==0x0FFF)
- {
- S9xSetByte(Word&0x00FF, Address);
- S9xSetByte(Word>>8, Address+1);
- return;
- }
+ if ((Address & 0x0FFF) == 0x0FFF)
+ {
+ S9xSetByte(Word & 0x00FF, Address);
+ S9xSetByte(Word >> 8, Address + 1);
+ return;
+ }
#if defined(CPU_SHUTDOWN)
- CPU.WaitAddress = NULL;
+ CPU.WaitAddress = NULL;
#endif
- int block;
- uint8 *SetAddress = Memory.WriteMap [block = ((Address >> MEMMAP_SHIFT) & MEMMAP_MASK)];
+ int block;
+ uint8* SetAddress = Memory.WriteMap [block = ((Address >> MEMMAP_SHIFT) &
+ MEMMAP_MASK)];
- if (!CPU.InDMA)
- CPU.Cycles += Memory.MemorySpeed [block] << 1;
+ if (!CPU.InDMA)
+ CPU.Cycles += Memory.MemorySpeed [block] << 1;
- if (SetAddress >= (uint8 *) MAP_LAST)
- {
+ if (SetAddress >= (uint8*) MAP_LAST)
+ {
#ifdef CPU_SHUTDOWN
- SetAddress += Address & 0xffff;
- if (SetAddress == SA1.WaitByteAddress1 ||
- SetAddress == SA1.WaitByteAddress2)
- {
- SA1.Executing = SA1.S9xOpcodes != NULL;
- SA1.WaitCounter = 0;
- }
+ SetAddress += Address & 0xffff;
+ if (SetAddress == SA1.WaitByteAddress1 ||
+ SetAddress == SA1.WaitByteAddress2)
+ {
+ SA1.Executing = SA1.S9xOpcodes != NULL;
+ SA1.WaitCounter = 0;
+ }
#ifdef FAST_LSB_WORD_ACCESS
- *(uint16 *) SetAddress = Word;
+ *(uint16*) SetAddress = Word;
#else
- *SetAddress = (uint8) Word;
- *(SetAddress + 1) = Word >> 8;
+ *SetAddress = (uint8) Word;
+ *(SetAddress + 1) = Word >> 8;
#endif
#else
#ifdef FAST_LSB_WORD_ACCESS
- *(uint16 *) (SetAddress + (Address & 0xffff)) = Word;
+ *(uint16*)(SetAddress + (Address & 0xffff)) = Word;
#else
- *(SetAddress + (Address & 0xffff)) = (uint8) Word;
- *(SetAddress + ((Address + 1) & 0xffff)) = Word >> 8;
+ *(SetAddress + (Address & 0xffff)) = (uint8) Word;
+ *(SetAddress + ((Address + 1) & 0xffff)) = Word >> 8;
#endif
#endif
- return;
- }
-
- switch ((intptr_t) SetAddress)
- {
- case MAP_PPU:
- S9xSetPPU ((uint8) Word, Address & 0xffff);
- S9xSetPPU (Word >> 8, (Address & 0xffff) + 1);
- return;
-
- case MAP_CPU:
- S9xSetCPU ((uint8) Word, (Address & 0xffff));
- S9xSetCPU (Word >> 8, (Address & 0xffff) + 1);
- return;
-
- case MAP_DSP:
+ return;
+ }
+
+ switch ((intptr_t) SetAddress)
+ {
+ case MAP_PPU:
+ S9xSetPPU((uint8) Word, Address & 0xffff);
+ S9xSetPPU(Word >> 8, (Address & 0xffff) + 1);
+ return;
+
+ case MAP_CPU:
+ S9xSetCPU((uint8) Word, (Address & 0xffff));
+ S9xSetCPU(Word >> 8, (Address & 0xffff) + 1);
+ return;
+
+ case MAP_DSP:
#ifdef DSP_DUMMY_LOOPS
- printf("DSP Word: %04X to %06X\n", Word, Address);
+ printf("DSP Word: %04X to %06X\n", Word, Address);
#endif
- S9xSetDSP ((uint8) Word, (Address & 0xffff));
- S9xSetDSP (Word >> 8, (Address & 0xffff) + 1);
- return;
-
- case MAP_LOROM_SRAM:
- if (Memory.SRAMMask)
- {
- /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
- * then the high byte doesn't follow the low byte. */
- *(Memory.SRAM + ((((Address&0xFF0000)>>1)|(Address&0x7FFF))& Memory.SRAMMask)) = (uint8) Word;
- *(Memory.SRAM + (((((Address+1)&0xFF0000)>>1)|((Address+1)&0x7FFF))& Memory.SRAMMask)) = Word >> 8;
-
-// *(Memory.SRAM + (Address & Memory.SRAMMask)) = (uint8) Word;
-// *(Memory.SRAM + ((Address + 1) & Memory.SRAMMask)) = Word >> 8;
- CPU.SRAMModified = TRUE;
- }
- return;
-
- case MAP_HIROM_SRAM:
- if (Memory.SRAMMask)
- {
- /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
- * then the high byte doesn't follow the low byte. */
- *(Memory.SRAM +
- (((Address & 0x7fff) - 0x6000 +
- ((Address & 0xf0000) >> 3) & Memory.SRAMMask))) = (uint8) Word;
- *(Memory.SRAM +
- ((((Address + 1) & 0x7fff) - 0x6000 +
- (((Address + 1) & 0xf0000) >> 3) & Memory.SRAMMask))) = (uint8) (Word >> 8);
- CPU.SRAMModified = TRUE;
- }
- return;
-
- case MAP_BWRAM:
+ S9xSetDSP((uint8) Word, (Address & 0xffff));
+ S9xSetDSP(Word >> 8, (Address & 0xffff) + 1);
+ return;
+
+ case MAP_LOROM_SRAM:
+ if (Memory.SRAMMask)
+ {
+ /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
+ * then the high byte doesn't follow the low byte. */
+ *(Memory.SRAM + ((((Address & 0xFF0000) >> 1) | (Address & 0x7FFF))&
+ Memory.SRAMMask)) = (uint8) Word;
+ *(Memory.SRAM + (((((Address + 1) & 0xFF0000) >> 1) | ((
+ Address + 1) & 0x7FFF))& Memory.SRAMMask)) = Word >> 8;
+
+ // *(Memory.SRAM + (Address & Memory.SRAMMask)) = (uint8) Word;
+ // *(Memory.SRAM + ((Address + 1) & Memory.SRAMMask)) = Word >> 8;
+ CPU.SRAMModified = TRUE;
+ }
+ return;
+
+ case MAP_HIROM_SRAM:
+ if (Memory.SRAMMask)
+ {
+ /* BJ: no FAST_LSB_WORD_ACCESS here, since if Memory.SRAMMask=0x7ff
+ * then the high byte doesn't follow the low byte. */
+ *(Memory.SRAM +
+ (((Address & 0x7fff) - 0x6000 +
+ ((Address & 0xf0000) >> 3) & Memory.SRAMMask))) = (uint8) Word;
+ *(Memory.SRAM +
+ ((((Address + 1) & 0x7fff) - 0x6000 +
+ (((Address + 1) & 0xf0000) >> 3) & Memory.SRAMMask))) = (uint8)(Word >> 8);
+ CPU.SRAMModified = TRUE;
+ }
+ return;
+
+ case MAP_BWRAM:
#ifdef FAST_LSB_WORD_ACCESS
- *(uint16 *) (Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = Word;
+ *(uint16*)(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = Word;
#else
- *(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = (uint8) Word;
- *(Memory.BWRAM + (((Address + 1) & 0x7fff) - 0x6000)) = (uint8) (Word >> 8);
+ *(Memory.BWRAM + ((Address & 0x7fff) - 0x6000)) = (uint8) Word;
+ *(Memory.BWRAM + (((Address + 1) & 0x7fff) - 0x6000)) = (uint8)(Word >> 8);
#endif
- CPU.SRAMModified = TRUE;
- return;
-
- case MAP_DEBUG:
-
- case MAP_SPC7110_DRAM:
- s7r.bank50[(Address & 0xffff)]= (uint8) Word;
- s7r.bank50[((Address + 1) & 0xffff)]= (uint8) Word;
- break;
- case MAP_SA1RAM:
- *(Memory.SRAM + (Address & 0xffff)) = (uint8) Word;
- *(Memory.SRAM + ((Address + 1) & 0xffff)) = (uint8) (Word >> 8);
- SA1.Executing = !SA1.Waiting;
- break;
-
- case MAP_C4:
- S9xSetC4 (Word & 0xff, Address & 0xffff);
- S9xSetC4 ((uint8) (Word >> 8), (Address + 1) & 0xffff);
- return;
-
- case MAP_OBC_RAM:
- SetOBC1(Word & 0xff, Address &0xFFFF);
- SetOBC1 ((uint8) (Word >> 8), (Address + 1) & 0xffff);
- return;
-
- case MAP_SETA_DSP:
- S9xSetSetaDSP (Word & 0xff, Address);
- S9xSetSetaDSP ((uint8) (Word >> 8),(Address + 1));
- return;
-
- case MAP_SETA_RISC:
- S9xSetST018 (Word & 0xff, Address);
- S9xSetST018 ((uint8) (Word >> 8),(Address + 1));
- return;
-
- default:
- case MAP_NONE:
+ CPU.SRAMModified = TRUE;
+ return;
+
+ case MAP_DEBUG:
+
+ case MAP_SPC7110_DRAM:
+ s7r.bank50[(Address & 0xffff)] = (uint8) Word;
+ s7r.bank50[((Address + 1) & 0xffff)] = (uint8) Word;
+ break;
+ case MAP_SA1RAM:
+ *(Memory.SRAM + (Address & 0xffff)) = (uint8) Word;
+ *(Memory.SRAM + ((Address + 1) & 0xffff)) = (uint8)(Word >> 8);
+ SA1.Executing = !SA1.Waiting;
+ break;
+
+ case MAP_C4:
+ S9xSetC4(Word & 0xff, Address & 0xffff);
+ S9xSetC4((uint8)(Word >> 8), (Address + 1) & 0xffff);
+ return;
+
+ case MAP_OBC_RAM:
+ SetOBC1(Word & 0xff, Address & 0xFFFF);
+ SetOBC1((uint8)(Word >> 8), (Address + 1) & 0xffff);
+ return;
+
+ case MAP_SETA_DSP:
+ S9xSetSetaDSP(Word & 0xff, Address);
+ S9xSetSetaDSP((uint8)(Word >> 8), (Address + 1));
+ return;
+
+ case MAP_SETA_RISC:
+ S9xSetST018(Word & 0xff, Address);
+ S9xSetST018((uint8)(Word >> 8), (Address + 1));
+ return;
+
+ default:
+ case MAP_NONE:
#ifdef MK_TRACE_BAD_WRITES
- char address[20];
- sprintf(address, TEXT("%06X"),Address);
- MessageBox(GUI.hWnd, address, TEXT("SetWord"), MB_OK);
+ char address[20];
+ sprintf(address, TEXT("%06X"), Address);
+ MessageBox(GUI.hWnd, address, TEXT("SetWord"), MB_OK);
#endif
- return;
- }
+ return;
+ }
}
-uint8 *GetBasePointer (uint32 Address)
+uint8* GetBasePointer(uint32 Address)
{
- uint8 *GetAddress = Memory.Map [(Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
- if (GetAddress >= (uint8 *) MAP_LAST)
- return (GetAddress);
- if(Settings.SPC7110&&((Address&0x7FFFFF)==0x4800))
- {
- return s7r.bank50;
- }
- switch ((intptr_t) GetAddress)
- {
- case MAP_SPC7110_DRAM:
- {
- return s7r.bank50;
- }
- case MAP_SPC7110_ROM:
- return Get7110BasePtr(Address);
- case MAP_PPU:
-//just a guess, but it looks like this should match the CPU as a source.
- return (Memory.FillRAM);
-// return (Memory.FillRAM - 0x2000);
- case MAP_CPU:
-//fixes Ogre Battle's green lines
- return (Memory.FillRAM);
-// return (Memory.FillRAM - 0x4000);
- case MAP_DSP:
- return (Memory.FillRAM - 0x6000);
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- return (Memory.SRAM);
- case MAP_BWRAM:
- return (Memory.BWRAM - 0x6000);
- case MAP_HIROM_SRAM:
- return (Memory.SRAM - 0x6000);
- case MAP_C4:
- return (Memory.C4RAM - 0x6000);
- case MAP_OBC_RAM:
- return GetBasePointerOBC1(Address);
- case MAP_SETA_DSP:
- return Memory.SRAM;
- case MAP_DEBUG:
-
- default:
- case MAP_NONE:
+ uint8* GetAddress = Memory.Map [(Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (GetAddress >= (uint8*) MAP_LAST)
+ return (GetAddress);
+ if (Settings.SPC7110 && ((Address & 0x7FFFFF) == 0x4800))
+ return s7r.bank50;
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_SPC7110_DRAM:
+ {
+ return s7r.bank50;
+ }
+ case MAP_SPC7110_ROM:
+ return Get7110BasePtr(Address);
+ case MAP_PPU:
+ //just a guess, but it looks like this should match the CPU as a source.
+ return (Memory.FillRAM);
+ // return (Memory.FillRAM - 0x2000);
+ case MAP_CPU:
+ //fixes Ogre Battle's green lines
+ return (Memory.FillRAM);
+ // return (Memory.FillRAM - 0x4000);
+ case MAP_DSP:
+ return (Memory.FillRAM - 0x6000);
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ return (Memory.SRAM);
+ case MAP_BWRAM:
+ return (Memory.BWRAM - 0x6000);
+ case MAP_HIROM_SRAM:
+ return (Memory.SRAM - 0x6000);
+ case MAP_C4:
+ return (Memory.C4RAM - 0x6000);
+ case MAP_OBC_RAM:
+ return GetBasePointerOBC1(Address);
+ case MAP_SETA_DSP:
+ return Memory.SRAM;
+ case MAP_DEBUG:
+
+ default:
+ case MAP_NONE:
#if defined(MK_TRACE_BAD_READS) || defined(MK_TRACE_BAD_WRITES)
- char fsd[12];
- sprintf(fsd, TEXT("%06X"), Address);
- MessageBox(GUI.hWnd, fsd, TEXT("Rogue DMA"), MB_OK);
+ char fsd[12];
+ sprintf(fsd, TEXT("%06X"), Address);
+ MessageBox(GUI.hWnd, fsd, TEXT("Rogue DMA"), MB_OK);
#endif
- return (0);
- }
+ return (0);
+ }
}
-uint8 *S9xGetMemPointer (uint32 Address)
+uint8* S9xGetMemPointer(uint32 Address)
{
- uint8 *GetAddress = Memory.Map [(Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
- if (GetAddress >= (uint8 *) MAP_LAST)
- return (GetAddress + (Address & 0xffff));
-
- if(Settings.SPC7110&&((Address&0x7FFFFF)==0x4800))
- return s7r.bank50;
-
- switch ((intptr_t) GetAddress)
- {
- case MAP_SPC7110_DRAM:
- return &s7r.bank50[Address&0x0000FFFF];
- case MAP_PPU:
- return (Memory.FillRAM + (Address & 0xffff));
- case MAP_CPU:
- return (Memory.FillRAM + (Address & 0xffff));
- case MAP_DSP:
- return (Memory.FillRAM - 0x6000 + (Address & 0xffff));
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- return (Memory.SRAM + (Address & 0xffff));
- case MAP_BWRAM:
- return (Memory.BWRAM - 0x6000 + (Address & 0xffff));
- case MAP_HIROM_SRAM:
- return (Memory.SRAM - 0x6000 + (Address & 0xffff));
- case MAP_C4:
- return (Memory.C4RAM - 0x6000 + (Address & 0xffff));
- case MAP_OBC_RAM:
- return GetMemPointerOBC1(Address);
- case MAP_SETA_DSP:
- return Memory.SRAM+ ((Address & 0xffff) & Memory.SRAMMask);
- case MAP_DEBUG:
- default:
- case MAP_NONE:
+ uint8* GetAddress = Memory.Map [(Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (GetAddress >= (uint8*) MAP_LAST)
+ return (GetAddress + (Address & 0xffff));
+
+ if (Settings.SPC7110 && ((Address & 0x7FFFFF) == 0x4800))
+ return s7r.bank50;
+
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_SPC7110_DRAM:
+ return &s7r.bank50[Address & 0x0000FFFF];
+ case MAP_PPU:
+ return (Memory.FillRAM + (Address & 0xffff));
+ case MAP_CPU:
+ return (Memory.FillRAM + (Address & 0xffff));
+ case MAP_DSP:
+ return (Memory.FillRAM - 0x6000 + (Address & 0xffff));
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ return (Memory.SRAM + (Address & 0xffff));
+ case MAP_BWRAM:
+ return (Memory.BWRAM - 0x6000 + (Address & 0xffff));
+ case MAP_HIROM_SRAM:
+ return (Memory.SRAM - 0x6000 + (Address & 0xffff));
+ case MAP_C4:
+ return (Memory.C4RAM - 0x6000 + (Address & 0xffff));
+ case MAP_OBC_RAM:
+ return GetMemPointerOBC1(Address);
+ case MAP_SETA_DSP:
+ return Memory.SRAM + ((Address & 0xffff) & Memory.SRAMMask);
+ case MAP_DEBUG:
+ default:
+ case MAP_NONE:
#if defined(MK_TRACE_BAD_READS) || defined(MK_TRACE_BAD_WRITES)
- char fsd[12];
- sprintf(fsd, TEXT("%06X"), Address);
- MessageBox(GUI.hWnd, fsd, TEXT("Rogue DMA"), MB_OK);
+ char fsd[12];
+ sprintf(fsd, TEXT("%06X"), Address);
+ MessageBox(GUI.hWnd, fsd, TEXT("Rogue DMA"), MB_OK);
#endif
- return (0);
- }
+ return (0);
+ }
}
-void S9xSetPCBase (uint32 Address)
+void S9xSetPCBase(uint32 Address)
{
- int block;
- uint8 *GetAddress = Memory.Map [block = (Address >> MEMMAP_SHIFT) & MEMMAP_MASK];
-
- CPU.MemSpeed = Memory.MemorySpeed [block];
- CPU.MemSpeedx2 = CPU.MemSpeed << 1;
-
- if (GetAddress >= (uint8 *) MAP_LAST)
- {
- CPU.PCBase = GetAddress;
- CPU.PC = GetAddress + (Address & 0xffff);
- return;
- }
-
- switch ((intptr_t) GetAddress)
- {
- case MAP_PPU:
- CPU.PCBase = Memory.FillRAM;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
-
- case MAP_CPU:
- CPU.PCBase = Memory.FillRAM;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
-
- case MAP_DSP:
- CPU.PCBase = Memory.FillRAM - 0x6000;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
-
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- CPU.PCBase = Memory.SRAM;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
-
- case MAP_BWRAM:
- CPU.PCBase = Memory.BWRAM - 0x6000;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
- case MAP_HIROM_SRAM:
- CPU.PCBase = Memory.SRAM - 0x6000;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
-
- case MAP_C4:
- CPU.PCBase = Memory.C4RAM - 0x6000;
- CPU.PC = CPU.PCBase + (Address & 0xffff);
- return;
-
- case MAP_DEBUG:
-
- default:
- case MAP_NONE:
- CPU.PCBase = Memory.SRAM;
- CPU.PC = Memory.SRAM + (Address & 0xffff);
- return;
- }
+ int block;
+ uint8* GetAddress = Memory.Map [block = (Address >> MEMMAP_SHIFT) &
+ MEMMAP_MASK];
+
+ CPU.MemSpeed = Memory.MemorySpeed [block];
+ CPU.MemSpeedx2 = CPU.MemSpeed << 1;
+
+ if (GetAddress >= (uint8*) MAP_LAST)
+ {
+ CPU.PCBase = GetAddress;
+ CPU.PC = GetAddress + (Address & 0xffff);
+ return;
+ }
+
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_PPU:
+ CPU.PCBase = Memory.FillRAM;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+
+ case MAP_CPU:
+ CPU.PCBase = Memory.FillRAM;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+
+ case MAP_DSP:
+ CPU.PCBase = Memory.FillRAM - 0x6000;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ CPU.PCBase = Memory.SRAM;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+
+ case MAP_BWRAM:
+ CPU.PCBase = Memory.BWRAM - 0x6000;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+ case MAP_HIROM_SRAM:
+ CPU.PCBase = Memory.SRAM - 0x6000;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+
+ case MAP_C4:
+ CPU.PCBase = Memory.C4RAM - 0x6000;
+ CPU.PC = CPU.PCBase + (Address & 0xffff);
+ return;
+
+ case MAP_DEBUG:
+
+ default:
+ case MAP_NONE:
+ CPU.PCBase = Memory.SRAM;
+ CPU.PC = Memory.SRAM + (Address & 0xffff);
+ return;
+ }
}
#endif
diff --git a/source/gfx.c b/source/gfx.c
index 73c53ea..c2cca59 100644
--- a/source/gfx.c
+++ b/source/gfx.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -102,9 +102,9 @@
#define M8 19
void output_png();
-void ComputeClipWindows ();
-static void S9xDisplayFrameRate ();
-static void S9xDisplayString (const char *string);
+void ComputeClipWindows();
+static void S9xDisplayFrameRate();
+static void S9xDisplayString(const char* string);
extern uint8 BitShifts[8][4];
extern uint8 TileShifts[8][4];
@@ -127,7 +127,7 @@ extern struct SLineMatrixData LineMatrixData [240];
extern uint8 Mode7Depths [2];
#define CLIP_10_BIT_SIGNED(a) \
- ((a) & ((1 << 10) - 1)) + (((((a) & (1 << 13)) ^ (1 << 13)) - (1 << 13)) >> 3)
+ ((a) & ((1 << 10) - 1)) + (((((a) & (1 << 13)) ^ (1 << 13)) - (1 << 13)) >> 3)
#define ON_MAIN(N) \
(GFX.r212c & (1 << (N)) && \
@@ -170,2341 +170,2413 @@ extern uint8 Mode7Depths [2];
#define BLACK BUILD_PIXEL(0,0,0)
-void DrawTile16 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-void DrawClippedTile16 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-void DrawTile16HalfWidth (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-void DrawClippedTile16HalfWidth (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-void DrawTile16x2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-void DrawClippedTile16x2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-void DrawTile16x2x2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-void DrawClippedTile16x2x2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-void DrawLargePixel16 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
-void DrawLargePixel16HalfWidth (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
-
-void DrawTile16Add (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-
-void DrawClippedTile16Add (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-
-void DrawTile16Add1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-
-void DrawClippedTile16Add1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-
-void DrawTile16FixedAdd1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-
-void DrawClippedTile16FixedAdd1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-
-void DrawTile16Sub (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-
-void DrawClippedTile16Sub (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-
-void DrawTile16Sub1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-
-void DrawClippedTile16Sub1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-
-void DrawTile16FixedSub1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount);
-
-void DrawClippedTile16FixedSub1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-
-void DrawLargePixel16Add (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
-
-void DrawLargePixel16Add1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
-
-void DrawLargePixel16Sub (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
-
-void DrawLargePixel16Sub1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
-
-bool8 S9xGraphicsInit ()
+void DrawTile16(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+void DrawClippedTile16(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+void DrawTile16HalfWidth(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+void DrawClippedTile16HalfWidth(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+void DrawTile16x2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+void DrawClippedTile16x2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+void DrawTile16x2x2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+void DrawClippedTile16x2x2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+void DrawLargePixel16(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
+void DrawLargePixel16HalfWidth(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawTile16Add(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+
+void DrawClippedTile16Add(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawTile16Add1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+
+void DrawClippedTile16Add1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawTile16FixedAdd1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+
+void DrawClippedTile16FixedAdd1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawTile16Sub(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+
+void DrawClippedTile16Sub(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawTile16Sub1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+
+void DrawClippedTile16Sub1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawTile16FixedSub1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount);
+
+void DrawClippedTile16FixedSub1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawLargePixel16Add(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawLargePixel16Add1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawLargePixel16Sub(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
+
+void DrawLargePixel16Sub1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
+
+bool8 S9xGraphicsInit()
{
- register uint32 PixelOdd = 1;
- register uint32 PixelEven = 2;
-
- uint8 bitshift;
- for (bitshift = 0; bitshift < 4; bitshift++)
- {
- register int i;
- for (i = 0; i < 16; i++)
- {
- register uint32 h = 0;
- register uint32 l = 0;
+ register uint32 PixelOdd = 1;
+ register uint32 PixelEven = 2;
+
+ uint8 bitshift;
+ for (bitshift = 0; bitshift < 4; bitshift++)
+ {
+ register int i;
+ for (i = 0; i < 16; i++)
+ {
+ register uint32 h = 0;
+ register uint32 l = 0;
#if defined(LSB_FIRST)
- if (i & 8)
- h |= PixelOdd;
- if (i & 4)
- h |= PixelOdd << 8;
- if (i & 2)
- h |= PixelOdd << 16;
- if (i & 1)
- h |= PixelOdd << 24;
- if (i & 8)
- l |= PixelOdd;
- if (i & 4)
- l |= PixelOdd << 8;
- if (i & 2)
- l |= PixelOdd << 16;
- if (i & 1)
- l |= PixelOdd << 24;
+ if (i & 8)
+ h |= PixelOdd;
+ if (i & 4)
+ h |= PixelOdd << 8;
+ if (i & 2)
+ h |= PixelOdd << 16;
+ if (i & 1)
+ h |= PixelOdd << 24;
+ if (i & 8)
+ l |= PixelOdd;
+ if (i & 4)
+ l |= PixelOdd << 8;
+ if (i & 2)
+ l |= PixelOdd << 16;
+ if (i & 1)
+ l |= PixelOdd << 24;
#else
- if (i & 8)
- h |= (PixelOdd << 24);
- if (i & 4)
- h |= (PixelOdd << 16);
- if (i & 2)
- h |= (PixelOdd << 8);
- if (i & 1)
- h |= PixelOdd;
- if (i & 8)
- l |= (PixelOdd << 24);
- if (i & 4)
- l |= (PixelOdd << 16);
- if (i & 2)
- l |= (PixelOdd << 8);
- if (i & 1)
- l |= PixelOdd;
+ if (i & 8)
+ h |= (PixelOdd << 24);
+ if (i & 4)
+ h |= (PixelOdd << 16);
+ if (i & 2)
+ h |= (PixelOdd << 8);
+ if (i & 1)
+ h |= PixelOdd;
+ if (i & 8)
+ l |= (PixelOdd << 24);
+ if (i & 4)
+ l |= (PixelOdd << 16);
+ if (i & 2)
+ l |= (PixelOdd << 8);
+ if (i & 1)
+ l |= PixelOdd;
#endif
- odd_high[bitshift][i] = h;
- odd_low[bitshift][i] = l;
- h = l = 0;
+ odd_high[bitshift][i] = h;
+ odd_low[bitshift][i] = l;
+ h = l = 0;
#if defined(LSB_FIRST)
- if (i & 8)
- h |= PixelEven;
- if (i & 4)
- h |= PixelEven << 8;
- if (i & 2)
- h |= PixelEven << 16;
- if (i & 1)
- h |= PixelEven << 24;
- if (i & 8)
- l |= PixelEven;
- if (i & 4)
- l |= PixelEven << 8;
- if (i & 2)
- l |= PixelEven << 16;
- if (i & 1)
- l |= PixelEven << 24;
+ if (i & 8)
+ h |= PixelEven;
+ if (i & 4)
+ h |= PixelEven << 8;
+ if (i & 2)
+ h |= PixelEven << 16;
+ if (i & 1)
+ h |= PixelEven << 24;
+ if (i & 8)
+ l |= PixelEven;
+ if (i & 4)
+ l |= PixelEven << 8;
+ if (i & 2)
+ l |= PixelEven << 16;
+ if (i & 1)
+ l |= PixelEven << 24;
#else
- if (i & 8)
- h |= (PixelEven << 24);
- if (i & 4)
- h |= (PixelEven << 16);
- if (i & 2)
- h |= (PixelEven << 8);
- if (i & 1)
- h |= PixelEven;
- if (i & 8)
- l |= (PixelEven << 24);
- if (i & 4)
- l |= (PixelEven << 16);
- if (i & 2)
- l |= (PixelEven << 8);
- if (i & 1)
- l |= PixelEven;
+ if (i & 8)
+ h |= (PixelEven << 24);
+ if (i & 4)
+ h |= (PixelEven << 16);
+ if (i & 2)
+ h |= (PixelEven << 8);
+ if (i & 1)
+ h |= PixelEven;
+ if (i & 8)
+ l |= (PixelEven << 24);
+ if (i & 4)
+ l |= (PixelEven << 16);
+ if (i & 2)
+ l |= (PixelEven << 8);
+ if (i & 1)
+ l |= PixelEven;
#endif
- even_high[bitshift][i] = h;
- even_low[bitshift][i] = l;
- }
- PixelEven <<= 2;
- PixelOdd <<= 2;
- }
+ even_high[bitshift][i] = h;
+ even_low[bitshift][i] = l;
+ }
+ PixelEven <<= 2;
+ PixelOdd <<= 2;
+ }
+
+ GFX.RealPitch = GFX.Pitch2 = GFX.Pitch;
+ GFX.ZPitch = GFX.Pitch;
+ GFX.ZPitch >>= 1;
+ GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
+ GFX.DepthDelta = GFX.SubZBuffer - GFX.ZBuffer;
+ //GFX.InfoStringTimeout = 0;
+ //GFX.InfoString = NULL;
+
+ PPU.BG_Forced = 0;
+ IPPU.OBJChanged = TRUE;
+
+ IPPU.DirectColourMapsNeedRebuild = TRUE;
+ GFX.PixSize = 1;
+ DrawTilePtr = DrawTile16;
+ DrawClippedTilePtr = DrawClippedTile16;
+ DrawLargePixelPtr = DrawLargePixel16;
+ if (Settings.SupportHiRes)
+ {
+ DrawHiResTilePtr = DrawTile16;
+ DrawHiResClippedTilePtr = DrawClippedTile16;
+ }
+ else
+ {
+ DrawHiResTilePtr = DrawTile16HalfWidth;
+ DrawHiResClippedTilePtr = DrawClippedTile16HalfWidth;
+ }
+ GFX.PPL = GFX.Pitch >> 1;
+ GFX.PPLx2 = GFX.Pitch;
+ S9xFixColourBrightness();
- GFX.RealPitch = GFX.Pitch2 = GFX.Pitch;
- GFX.ZPitch = GFX.Pitch;
- GFX.ZPitch >>= 1;
- GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
- GFX.DepthDelta = GFX.SubZBuffer - GFX.ZBuffer;
- //GFX.InfoStringTimeout = 0;
- //GFX.InfoString = NULL;
-
- PPU.BG_Forced = 0;
- IPPU.OBJChanged = TRUE;
-
- IPPU.DirectColourMapsNeedRebuild = TRUE;
- GFX.PixSize = 1;
- DrawTilePtr = DrawTile16;
- DrawClippedTilePtr = DrawClippedTile16;
- DrawLargePixelPtr = DrawLargePixel16;
- if (Settings.SupportHiRes)
- {
- DrawHiResTilePtr= DrawTile16;
- DrawHiResClippedTilePtr = DrawClippedTile16;
- }
- else
- {
- DrawHiResTilePtr= DrawTile16HalfWidth;
- DrawHiResClippedTilePtr = DrawClippedTile16HalfWidth;
- }
- GFX.PPL = GFX.Pitch >> 1;
- GFX.PPLx2 = GFX.Pitch;
- S9xFixColourBrightness ();
-
- if (!(GFX.X2 = (uint16 *) malloc (sizeof (uint16) * 0x10000)))
- return (FALSE);
-
- if (!(GFX.ZERO_OR_X2 = (uint16 *) malloc (sizeof (uint16) * 0x10000)) ||
- !(GFX.ZERO = (uint16 *) malloc (sizeof (uint16) * 0x10000)))
- {
- if (GFX.ZERO_OR_X2)
- {
- free ((char *) GFX.ZERO_OR_X2);
- GFX.ZERO_OR_X2 = NULL;
- }
- if (GFX.X2)
- {
- free ((char *) GFX.X2);
- GFX.X2 = NULL;
- }
- return (FALSE);
- }
- uint32 r, g, b;
-
- // Build a lookup table that multiplies a packed RGB value by 2 with
- // saturation.
- for (r = 0; r <= MAX_RED; r++)
- {
- uint32 r2 = r << 1;
- if (r2 > MAX_RED)
- r2 = MAX_RED;
- for (g = 0; g <= MAX_GREEN; g++)
- {
- uint32 g2 = g << 1;
- if (g2 > MAX_GREEN)
- g2 = MAX_GREEN;
- for (b = 0; b <= MAX_BLUE; b++)
- {
- uint32 b2 = b << 1;
- if (b2 > MAX_BLUE)
- b2 = MAX_BLUE;
- GFX.X2 [BUILD_PIXEL2 (r, g, b)] = BUILD_PIXEL2 (r2, g2, b2);
- GFX.X2 [BUILD_PIXEL2 (r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2 (r2, g2, b2);
- }
- }
- }
- ZeroMemory (GFX.ZERO, 0x10000 * sizeof (uint16));
- ZeroMemory (GFX.ZERO_OR_X2, 0x10000 * sizeof (uint16));
- // Build a lookup table that if the top bit of the color value is zero
- // then the value is zero, otherwise multiply the value by 2. Used by
- // the color subtraction code.
+ if (!(GFX.X2 = (uint16*) malloc(sizeof(uint16) * 0x10000)))
+ return (FALSE);
+
+ if (!(GFX.ZERO_OR_X2 = (uint16*) malloc(sizeof(uint16) * 0x10000)) ||
+ !(GFX.ZERO = (uint16*) malloc(sizeof(uint16) * 0x10000)))
+ {
+ if (GFX.ZERO_OR_X2)
+ {
+ free((char*) GFX.ZERO_OR_X2);
+ GFX.ZERO_OR_X2 = NULL;
+ }
+ if (GFX.X2)
+ {
+ free((char*) GFX.X2);
+ GFX.X2 = NULL;
+ }
+ return (FALSE);
+ }
+ uint32 r, g, b;
+
+ // Build a lookup table that multiplies a packed RGB value by 2 with
+ // saturation.
+ for (r = 0; r <= MAX_RED; r++)
+ {
+ uint32 r2 = r << 1;
+ if (r2 > MAX_RED)
+ r2 = MAX_RED;
+ for (g = 0; g <= MAX_GREEN; g++)
+ {
+ uint32 g2 = g << 1;
+ if (g2 > MAX_GREEN)
+ g2 = MAX_GREEN;
+ for (b = 0; b <= MAX_BLUE; b++)
+ {
+ uint32 b2 = b << 1;
+ if (b2 > MAX_BLUE)
+ b2 = MAX_BLUE;
+ GFX.X2 [BUILD_PIXEL2(r, g, b)] = BUILD_PIXEL2(r2, g2, b2);
+ GFX.X2 [BUILD_PIXEL2(r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2(r2, g2, b2);
+ }
+ }
+ }
+ ZeroMemory(GFX.ZERO, 0x10000 * sizeof(uint16));
+ ZeroMemory(GFX.ZERO_OR_X2, 0x10000 * sizeof(uint16));
+ // Build a lookup table that if the top bit of the color value is zero
+ // then the value is zero, otherwise multiply the value by 2. Used by
+ // the color subtraction code.
#if defined(OLD_COLOUR_BLENDING)
- for (r = 0; r <= MAX_RED; r++)
- {
- uint32 r2 = r;
- if ((r2 & 0x10) == 0)
- r2 = 0;
- else
- r2 = (r2 << 1) & MAX_RED;
-
- for (g = 0; g <= MAX_GREEN; g++)
- {
- uint32 g2 = g;
- if ((g2 & GREEN_HI_BIT) == 0)
- g2 = 0;
- else
- g2 = (g2 << 1) & MAX_GREEN;
-
- for (b = 0; b <= MAX_BLUE; b++)
- {
- uint32 b2 = b;
- if ((b2 & 0x10) == 0)
- b2 = 0;
- else
- b2 = (b2 << 1) & MAX_BLUE;
-
- GFX.ZERO_OR_X2 [BUILD_PIXEL2 (r, g, b)] = BUILD_PIXEL2 (r2, g2, b2);
- GFX.ZERO_OR_X2 [BUILD_PIXEL2 (r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2 (r2, g2, b2);
- }
- }
- }
+ for (r = 0; r <= MAX_RED; r++)
+ {
+ uint32 r2 = r;
+ if ((r2 & 0x10) == 0)
+ r2 = 0;
+ else
+ r2 = (r2 << 1) & MAX_RED;
+
+ for (g = 0; g <= MAX_GREEN; g++)
+ {
+ uint32 g2 = g;
+ if ((g2 & GREEN_HI_BIT) == 0)
+ g2 = 0;
+ else
+ g2 = (g2 << 1) & MAX_GREEN;
+
+ for (b = 0; b <= MAX_BLUE; b++)
+ {
+ uint32 b2 = b;
+ if ((b2 & 0x10) == 0)
+ b2 = 0;
+ else
+ b2 = (b2 << 1) & MAX_BLUE;
+
+ GFX.ZERO_OR_X2 [BUILD_PIXEL2(r, g, b)] = BUILD_PIXEL2(r2, g2, b2);
+ GFX.ZERO_OR_X2 [BUILD_PIXEL2(r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2(r2, g2,
+ b2);
+ }
+ }
+ }
#else
- for (r = 0; r <= MAX_RED; r++)
- {
- uint32 r2 = r;
- if ((r2 & 0x10) == 0)
- r2 = 0;
+ for (r = 0; r <= MAX_RED; r++)
+ {
+ uint32 r2 = r;
+ if ((r2 & 0x10) == 0)
+ r2 = 0;
+ else
+ r2 = (r2 << 1) & MAX_RED;
+
+ if (r2 == 0)
+ r2 = 1;
+ for (g = 0; g <= MAX_GREEN; g++)
+ {
+ uint32 g2 = g;
+ if ((g2 & GREEN_HI_BIT) == 0)
+ g2 = 0;
+ else
+ g2 = (g2 << 1) & MAX_GREEN;
+
+ if (g2 == 0)
+ g2 = 1;
+ for (b = 0; b <= MAX_BLUE; b++)
+ {
+ uint32 b2 = b;
+ if ((b2 & 0x10) == 0)
+ b2 = 0;
else
- r2 = (r2 << 1) & MAX_RED;
+ b2 = (b2 << 1) & MAX_BLUE;
- if (r2 == 0)
- r2 = 1;
- for (g = 0; g <= MAX_GREEN; g++)
- {
- uint32 g2 = g;
- if ((g2 & GREEN_HI_BIT) == 0)
- g2 = 0;
- else
- g2 = (g2 << 1) & MAX_GREEN;
-
- if (g2 == 0)
- g2 = 1;
- for (b = 0; b <= MAX_BLUE; b++)
- {
- uint32 b2 = b;
- if ((b2 & 0x10) == 0)
- b2 = 0;
- else
- b2 = (b2 << 1) & MAX_BLUE;
-
- if (b2 == 0)
- b2 = 1;
- GFX.ZERO_OR_X2 [BUILD_PIXEL2 (r, g, b)] = BUILD_PIXEL2 (r2, g2, b2);
- GFX.ZERO_OR_X2 [BUILD_PIXEL2 (r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2 (r2, g2, b2);
- }
- }
- }
+ if (b2 == 0)
+ b2 = 1;
+ GFX.ZERO_OR_X2 [BUILD_PIXEL2(r, g, b)] = BUILD_PIXEL2(r2, g2, b2);
+ GFX.ZERO_OR_X2 [BUILD_PIXEL2(r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2(r2, g2,
+ b2);
+ }
+ }
+ }
#endif
- // Build a lookup table that if the top bit of the color value is zero
- // then the value is zero, otherwise its just the value.
- for (r = 0; r <= MAX_RED; r++)
- {
- uint32 r2 = r;
- if ((r2 & 0x10) == 0)
- r2 = 0;
- else
- r2 &= ~0x10;
-
- for (g = 0; g <= MAX_GREEN; g++)
- {
- uint32 g2 = g;
- if ((g2 & GREEN_HI_BIT) == 0)
- g2 = 0;
- else
- g2 &= ~GREEN_HI_BIT;
- for (b = 0; b <= MAX_BLUE; b++)
- {
- uint32 b2 = b;
- if ((b2 & 0x10) == 0)
- b2 = 0;
- else
- b2 &= ~0x10;
-
- GFX.ZERO [BUILD_PIXEL2 (r, g, b)] = BUILD_PIXEL2 (r2, g2, b2);
- GFX.ZERO [BUILD_PIXEL2 (r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2 (r2, g2, b2);
- }
- }
- }
- return (TRUE);
+ // Build a lookup table that if the top bit of the color value is zero
+ // then the value is zero, otherwise its just the value.
+ for (r = 0; r <= MAX_RED; r++)
+ {
+ uint32 r2 = r;
+ if ((r2 & 0x10) == 0)
+ r2 = 0;
+ else
+ r2 &= ~0x10;
+
+ for (g = 0; g <= MAX_GREEN; g++)
+ {
+ uint32 g2 = g;
+ if ((g2 & GREEN_HI_BIT) == 0)
+ g2 = 0;
+ else
+ g2 &= ~GREEN_HI_BIT;
+ for (b = 0; b <= MAX_BLUE; b++)
+ {
+ uint32 b2 = b;
+ if ((b2 & 0x10) == 0)
+ b2 = 0;
+ else
+ b2 &= ~0x10;
+
+ GFX.ZERO [BUILD_PIXEL2(r, g, b)] = BUILD_PIXEL2(r2, g2, b2);
+ GFX.ZERO [BUILD_PIXEL2(r, g, b) & ~ALPHA_BITS_MASK] = BUILD_PIXEL2(r2, g2, b2);
+ }
+ }
+ }
+ return (TRUE);
}
-void S9xGraphicsDeinit (void)
+void S9xGraphicsDeinit(void)
{
- // Free any memory allocated in S9xGraphicsInit
- if (GFX.X2)
- {
- free ((char *) GFX.X2);
- GFX.X2 = NULL;
- }
- if (GFX.ZERO_OR_X2)
- {
- free ((char *) GFX.ZERO_OR_X2);
- GFX.ZERO_OR_X2 = NULL;
- }
- if (GFX.ZERO)
- {
- free ((char *) GFX.ZERO);
- GFX.ZERO = NULL;
- }
+ // Free any memory allocated in S9xGraphicsInit
+ if (GFX.X2)
+ {
+ free((char*) GFX.X2);
+ GFX.X2 = NULL;
+ }
+ if (GFX.ZERO_OR_X2)
+ {
+ free((char*) GFX.ZERO_OR_X2);
+ GFX.ZERO_OR_X2 = NULL;
+ }
+ if (GFX.ZERO)
+ {
+ free((char*) GFX.ZERO);
+ GFX.ZERO = NULL;
+ }
}
-void S9xBuildDirectColourMaps ()
+void S9xBuildDirectColourMaps()
{
- uint32 p,c;
- for (p = 0; p < 8; p++)
- {
- for (c = 0; c < 256; c++)
- {
-// XXX: Brightness
- DirectColourMaps [p][c] = BUILD_PIXEL (((c & 7) << 2) | ((p & 1) << 1),
- ((c & 0x38) >> 1) | (p & 2),
- ((c & 0xc0) >> 3) | (p & 4));
- }
- }
- IPPU.DirectColourMapsNeedRebuild = FALSE;
+ uint32 p, c;
+ for (p = 0; p < 8; p++)
+ {
+ for (c = 0; c < 256; c++)
+ {
+ // XXX: Brightness
+ DirectColourMaps [p][c] = BUILD_PIXEL(((c & 7) << 2) | ((p & 1) << 1),
+ ((c & 0x38) >> 1) | (p & 2),
+ ((c & 0xc0) >> 3) | (p & 4));
+ }
+ }
+ IPPU.DirectColourMapsNeedRebuild = FALSE;
}
-void S9xStartScreenRefresh ()
+void S9xStartScreenRefresh()
{
- if (GFX.InfoStringTimeout > 0 && --GFX.InfoStringTimeout == 0)
- GFX.InfoString = NULL;
-
- if (IPPU.RenderThisFrame)
- {
- if (!S9xInitUpdate ())
- {
- IPPU.RenderThisFrame = FALSE;
- return;
- }
-
- IPPU.RenderedFramesCount++;
- IPPU.PreviousLine = IPPU.CurrentLine = 0;
- IPPU.MaxBrightness = PPU.Brightness;
- IPPU.LatchedBlanking = PPU.ForcedBlanking;
-
- if(PPU.BGMode == 5 || PPU.BGMode == 6)
- IPPU.Interlace = (Memory.FillRAM[0x2133] & 1);
- if (Settings.SupportHiRes && (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace))
- {
- IPPU.RenderedScreenWidth = 512;
- IPPU.DoubleWidthPixels = TRUE;
- IPPU.HalfWidthPixels = FALSE;
-
- if (IPPU.Interlace)
- {
- IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
- IPPU.DoubleHeightPixels = TRUE;
- GFX.Pitch2 = GFX.RealPitch;
- GFX.Pitch = GFX.RealPitch * 2;
+ if (GFX.InfoStringTimeout > 0 && --GFX.InfoStringTimeout == 0)
+ GFX.InfoString = NULL;
+
+ if (IPPU.RenderThisFrame)
+ {
+ if (!S9xInitUpdate())
+ {
+ IPPU.RenderThisFrame = FALSE;
+ return;
+ }
+
+ IPPU.RenderedFramesCount++;
+ IPPU.PreviousLine = IPPU.CurrentLine = 0;
+ IPPU.MaxBrightness = PPU.Brightness;
+ IPPU.LatchedBlanking = PPU.ForcedBlanking;
+
+ if (PPU.BGMode == 5 || PPU.BGMode == 6)
+ IPPU.Interlace = (Memory.FillRAM[0x2133] & 1);
+ if (Settings.SupportHiRes && (PPU.BGMode == 5 || PPU.BGMode == 6
+ || IPPU.Interlace))
+ {
+ IPPU.RenderedScreenWidth = 512;
+ IPPU.DoubleWidthPixels = TRUE;
+ IPPU.HalfWidthPixels = FALSE;
+
+ if (IPPU.Interlace)
+ {
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
+ IPPU.DoubleHeightPixels = TRUE;
+ GFX.Pitch2 = GFX.RealPitch;
+ GFX.Pitch = GFX.RealPitch * 2;
GFX.PPL = GFX.PPLx2 = GFX.RealPitch;
- }
- else
- {
- IPPU.RenderedScreenHeight = PPU.ScreenHeight;
- GFX.Pitch2 = GFX.Pitch = GFX.RealPitch;
+ }
+ else
+ {
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight;
+ GFX.Pitch2 = GFX.Pitch = GFX.RealPitch;
IPPU.DoubleHeightPixels = FALSE;
GFX.PPL = GFX.Pitch >> 1;
- GFX.PPLx2 = GFX.PPL << 1;
- }
- }
- else if (!Settings.SupportHiRes && (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace))
- {
- IPPU.RenderedScreenWidth = 256;
- IPPU.DoubleWidthPixels = FALSE;
- // Secret of Mana displays menus with mode 5.
- // Make them readable.
- IPPU.HalfWidthPixels = TRUE;
- }
- else
- {
- IPPU.RenderedScreenWidth = 256;
- IPPU.RenderedScreenHeight = PPU.ScreenHeight;
- IPPU.DoubleWidthPixels = FALSE;
- IPPU.HalfWidthPixels = FALSE;
- IPPU.DoubleHeightPixels = FALSE;
- {
- GFX.Pitch2 = GFX.Pitch = GFX.RealPitch;
- GFX.PPL = GFX.PPLx2 >> 1;
- GFX.ZPitch = GFX.RealPitch;
+ GFX.PPLx2 = GFX.PPL << 1;
+ }
+ }
+ else if (!Settings.SupportHiRes && (PPU.BGMode == 5 || PPU.BGMode == 6
+ || IPPU.Interlace))
+ {
+ IPPU.RenderedScreenWidth = 256;
+ IPPU.DoubleWidthPixels = FALSE;
+ // Secret of Mana displays menus with mode 5.
+ // Make them readable.
+ IPPU.HalfWidthPixels = TRUE;
+ }
+ else
+ {
+ IPPU.RenderedScreenWidth = 256;
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight;
+ IPPU.DoubleWidthPixels = FALSE;
+ IPPU.HalfWidthPixels = FALSE;
+ IPPU.DoubleHeightPixels = FALSE;
+ {
+ GFX.Pitch2 = GFX.Pitch = GFX.RealPitch;
+ GFX.PPL = GFX.PPLx2 >> 1;
+ GFX.ZPitch = GFX.RealPitch;
GFX.ZPitch >>= 1;
- }
- }
+ }
+ }
- PPU.RecomputeClipWindows = TRUE;
- GFX.DepthDelta = GFX.SubZBuffer - GFX.ZBuffer;
- GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
- }
+ PPU.RecomputeClipWindows = TRUE;
+ GFX.DepthDelta = GFX.SubZBuffer - GFX.ZBuffer;
+ GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
+ }
- if (++IPPU.FrameCount % Memory.ROMFramesPerSecond == 0)
- {
- IPPU.DisplayedRenderedFrameCount = IPPU.RenderedFramesCount;
- IPPU.RenderedFramesCount = 0;
- IPPU.FrameCount = 0;
- }
+ if (++IPPU.FrameCount % Memory.ROMFramesPerSecond == 0)
+ {
+ IPPU.DisplayedRenderedFrameCount = IPPU.RenderedFramesCount;
+ IPPU.RenderedFramesCount = 0;
+ IPPU.FrameCount = 0;
+ }
}
-void RenderLine (uint8 C)
+void RenderLine(uint8 C)
{
- if (IPPU.RenderThisFrame)
- {
- LineData[C].BG[0].VOffset = PPU.BG[0].VOffset + 1;
- LineData[C].BG[0].HOffset = PPU.BG[0].HOffset;
- LineData[C].BG[1].VOffset = PPU.BG[1].VOffset + 1;
- LineData[C].BG[1].HOffset = PPU.BG[1].HOffset;
-
- if (PPU.BGMode == 7)
- {
- struct SLineMatrixData *p = &LineMatrixData [C];
- p->MatrixA = PPU.MatrixA;
- p->MatrixB = PPU.MatrixB;
- p->MatrixC = PPU.MatrixC;
- p->MatrixD = PPU.MatrixD;
- p->CentreX = PPU.CentreX;
- p->CentreY = PPU.CentreY;
- }
- else
- {
- if (Settings.StarfoxHack && PPU.BG[2].VOffset == 0 &&
- PPU.BG[2].HOffset == 0xe000)
- {
- LineData[C].BG[2].VOffset = 0xe1;
- LineData[C].BG[2].HOffset = 0;
- }
- else
- {
- LineData[C].BG[2].VOffset = PPU.BG[2].VOffset + 1;
- LineData[C].BG[2].HOffset = PPU.BG[2].HOffset;
- LineData[C].BG[3].VOffset = PPU.BG[3].VOffset + 1;
- LineData[C].BG[3].HOffset = PPU.BG[3].HOffset;
- }
- }
- IPPU.CurrentLine = C + 1;
- } else {
- /* if we're not rendering this frame, we still need to update this */
- // XXX: Check ForceBlank? Or anything else?
- if(IPPU.OBJChanged) S9xSetupOBJ();
- PPU.RangeTimeOver |= GFX.OBJLines[C].RTOFlags;
- }
+ if (IPPU.RenderThisFrame)
+ {
+ LineData[C].BG[0].VOffset = PPU.BG[0].VOffset + 1;
+ LineData[C].BG[0].HOffset = PPU.BG[0].HOffset;
+ LineData[C].BG[1].VOffset = PPU.BG[1].VOffset + 1;
+ LineData[C].BG[1].HOffset = PPU.BG[1].HOffset;
+
+ if (PPU.BGMode == 7)
+ {
+ struct SLineMatrixData* p = &LineMatrixData [C];
+ p->MatrixA = PPU.MatrixA;
+ p->MatrixB = PPU.MatrixB;
+ p->MatrixC = PPU.MatrixC;
+ p->MatrixD = PPU.MatrixD;
+ p->CentreX = PPU.CentreX;
+ p->CentreY = PPU.CentreY;
+ }
+ else
+ {
+ if (Settings.StarfoxHack && PPU.BG[2].VOffset == 0 &&
+ PPU.BG[2].HOffset == 0xe000)
+ {
+ LineData[C].BG[2].VOffset = 0xe1;
+ LineData[C].BG[2].HOffset = 0;
+ }
+ else
+ {
+ LineData[C].BG[2].VOffset = PPU.BG[2].VOffset + 1;
+ LineData[C].BG[2].HOffset = PPU.BG[2].HOffset;
+ LineData[C].BG[3].VOffset = PPU.BG[3].VOffset + 1;
+ LineData[C].BG[3].HOffset = PPU.BG[3].HOffset;
+ }
+ }
+ IPPU.CurrentLine = C + 1;
+ }
+ else
+ {
+ /* if we're not rendering this frame, we still need to update this */
+ // XXX: Check ForceBlank? Or anything else?
+ if (IPPU.OBJChanged) S9xSetupOBJ();
+ PPU.RangeTimeOver |= GFX.OBJLines[C].RTOFlags;
+ }
}
-void S9xEndScreenRefresh ()
+void S9xEndScreenRefresh()
{
- IPPU.HDMAStarted = FALSE;
- if (IPPU.RenderThisFrame)
- {
- FLUSH_REDRAW ();
- if (IPPU.ColorsChanged)
- {
+ IPPU.HDMAStarted = FALSE;
+ if (IPPU.RenderThisFrame)
+ {
+ FLUSH_REDRAW();
+ if (IPPU.ColorsChanged)
+ {
uint32 saved = PPU.CGDATA[0];
- IPPU.ColorsChanged = FALSE;
- PPU.CGDATA[0] = saved;
- }
+ IPPU.ColorsChanged = FALSE;
+ PPU.CGDATA[0] = saved;
+ }
- GFX.Pitch = GFX.Pitch2 = GFX.RealPitch;
- GFX.PPL = GFX.PPLx2 >> 1;
- S9xDeinitUpdate (IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight);
- }
+ GFX.Pitch = GFX.Pitch2 = GFX.RealPitch;
+ GFX.PPL = GFX.PPLx2 >> 1;
+ S9xDeinitUpdate(IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight);
+ }
- S9xApplyCheats ();
+ S9xApplyCheats();
- if (CPU.SRAMModified)
- {
- S9xAutoSaveSRAM ();
- CPU.SRAMModified = FALSE;
- }
+ if (CPU.SRAMModified)
+ {
+ S9xAutoSaveSRAM();
+ CPU.SRAMModified = FALSE;
+ }
}
-void S9xSetInfoString (const char *string)
+void S9xSetInfoString(const char* string)
{
- GFX.InfoString = string;
- GFX.InfoStringTimeout = 120;
+ GFX.InfoString = string;
+ GFX.InfoStringTimeout = 120;
}
-inline void SelectTileRenderer (bool8 normal)
+inline void SelectTileRenderer(bool8 normal)
{
- if (normal)
- {
- if (IPPU.HalfWidthPixels)
- {
- DrawTilePtr = DrawTile16HalfWidth;
- DrawClippedTilePtr = DrawClippedTile16HalfWidth;
- DrawLargePixelPtr = DrawLargePixel16HalfWidth;
- }
- else
- {
- DrawTilePtr = DrawTile16;
- DrawClippedTilePtr = DrawClippedTile16;
- DrawLargePixelPtr = DrawLargePixel16;
- }
- }
- else
- {
- switch (GFX.r2131 & 0xC0)
- {
- case 0x00:
- DrawTilePtr = DrawTile16Add;
- DrawClippedTilePtr = DrawClippedTile16Add;
- DrawLargePixelPtr = DrawLargePixel16Add;
- break;
- case 0x40:
- if (GFX.r2130 & 2)
- {
- DrawTilePtr = DrawTile16Add1_2;
- DrawClippedTilePtr = DrawClippedTile16Add1_2;
- }
- else
- {
- // Fixed colour addition
- DrawTilePtr = DrawTile16FixedAdd1_2;
- DrawClippedTilePtr = DrawClippedTile16FixedAdd1_2;
- }
- DrawLargePixelPtr = DrawLargePixel16Add1_2;
- break;
- case 0x80:
- DrawTilePtr = DrawTile16Sub;
- DrawClippedTilePtr = DrawClippedTile16Sub;
- DrawLargePixelPtr = DrawLargePixel16Sub;
- break;
- case 0xC0:
- if (GFX.r2130 & 2)
- {
- DrawTilePtr = DrawTile16Sub1_2;
- DrawClippedTilePtr = DrawClippedTile16Sub1_2;
- }
- else
- {
- // Fixed colour substraction
- DrawTilePtr = DrawTile16FixedSub1_2;
- DrawClippedTilePtr = DrawClippedTile16FixedSub1_2;
- }
- DrawLargePixelPtr = DrawLargePixel16Sub1_2;
- break;
- }
- }
+ if (normal)
+ {
+ if (IPPU.HalfWidthPixels)
+ {
+ DrawTilePtr = DrawTile16HalfWidth;
+ DrawClippedTilePtr = DrawClippedTile16HalfWidth;
+ DrawLargePixelPtr = DrawLargePixel16HalfWidth;
+ }
+ else
+ {
+ DrawTilePtr = DrawTile16;
+ DrawClippedTilePtr = DrawClippedTile16;
+ DrawLargePixelPtr = DrawLargePixel16;
+ }
+ }
+ else
+ {
+ switch (GFX.r2131 & 0xC0)
+ {
+ case 0x00:
+ DrawTilePtr = DrawTile16Add;
+ DrawClippedTilePtr = DrawClippedTile16Add;
+ DrawLargePixelPtr = DrawLargePixel16Add;
+ break;
+ case 0x40:
+ if (GFX.r2130 & 2)
+ {
+ DrawTilePtr = DrawTile16Add1_2;
+ DrawClippedTilePtr = DrawClippedTile16Add1_2;
+ }
+ else
+ {
+ // Fixed colour addition
+ DrawTilePtr = DrawTile16FixedAdd1_2;
+ DrawClippedTilePtr = DrawClippedTile16FixedAdd1_2;
+ }
+ DrawLargePixelPtr = DrawLargePixel16Add1_2;
+ break;
+ case 0x80:
+ DrawTilePtr = DrawTile16Sub;
+ DrawClippedTilePtr = DrawClippedTile16Sub;
+ DrawLargePixelPtr = DrawLargePixel16Sub;
+ break;
+ case 0xC0:
+ if (GFX.r2130 & 2)
+ {
+ DrawTilePtr = DrawTile16Sub1_2;
+ DrawClippedTilePtr = DrawClippedTile16Sub1_2;
+ }
+ else
+ {
+ // Fixed colour substraction
+ DrawTilePtr = DrawTile16FixedSub1_2;
+ DrawClippedTilePtr = DrawClippedTile16FixedSub1_2;
+ }
+ DrawLargePixelPtr = DrawLargePixel16Sub1_2;
+ break;
+ }
+ }
}
-void S9xSetupOBJ ()
+void S9xSetupOBJ()
{
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "Entering SetupOBJS()\n");
+ if (Settings.BGLayering) fprintf(stderr, "Entering SetupOBJS()\n");
#endif
- int SmallWidth, SmallHeight;
- int LargeWidth, LargeHeight;
-
- switch (PPU.OBJSizeSelect)
- {
- case 0:
- SmallWidth = SmallHeight = 8;
- LargeWidth = LargeHeight = 16;
- break;
- case 1:
- SmallWidth = SmallHeight = 8;
- LargeWidth = LargeHeight = 32;
- break;
- case 2:
- SmallWidth = SmallHeight = 8;
- LargeWidth = LargeHeight = 64;
- break;
- case 3:
- SmallWidth = SmallHeight = 16;
- LargeWidth = LargeHeight = 32;
- break;
- case 4:
- SmallWidth = SmallHeight = 16;
- LargeWidth = LargeHeight = 64;
- break;
- default:
- case 5:
- SmallWidth = SmallHeight = 32;
- LargeWidth = LargeHeight = 64;
- break;
- case 6:
- SmallWidth = 16; SmallHeight = 32;
- LargeWidth = 32; LargeHeight = 64;
- break;
- case 7:
- SmallWidth = 16; SmallHeight = 32;
- LargeWidth = LargeHeight = 32;
- break;
- }
- if(IPPU.InterlaceSprites)
- {
- SmallHeight>>=1; LargeHeight>>=1;
- }
+ int SmallWidth, SmallHeight;
+ int LargeWidth, LargeHeight;
+
+ switch (PPU.OBJSizeSelect)
+ {
+ case 0:
+ SmallWidth = SmallHeight = 8;
+ LargeWidth = LargeHeight = 16;
+ break;
+ case 1:
+ SmallWidth = SmallHeight = 8;
+ LargeWidth = LargeHeight = 32;
+ break;
+ case 2:
+ SmallWidth = SmallHeight = 8;
+ LargeWidth = LargeHeight = 64;
+ break;
+ case 3:
+ SmallWidth = SmallHeight = 16;
+ LargeWidth = LargeHeight = 32;
+ break;
+ case 4:
+ SmallWidth = SmallHeight = 16;
+ LargeWidth = LargeHeight = 64;
+ break;
+ default:
+ case 5:
+ SmallWidth = SmallHeight = 32;
+ LargeWidth = LargeHeight = 64;
+ break;
+ case 6:
+ SmallWidth = 16;
+ SmallHeight = 32;
+ LargeWidth = 32;
+ LargeHeight = 64;
+ break;
+ case 7:
+ SmallWidth = 16;
+ SmallHeight = 32;
+ LargeWidth = LargeHeight = 32;
+ break;
+ }
+ if (IPPU.InterlaceSprites)
+ {
+ SmallHeight >>= 1;
+ LargeHeight >>= 1;
+ }
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "Sizes are %dx%d and %dx%d\n", SmallWidth, SmallHeight, LargeWidth, LargeHeight);
+ if (Settings.BGLayering) fprintf(stderr, "Sizes are %dx%d and %dx%d\n",
+ SmallWidth, SmallHeight, LargeWidth, LargeHeight);
#endif
- /* OK, we have three cases here. Either there's no priority, priority is
- * normal FirstSprite, or priority is FirstSprite+Y. The first two are
- * easy, the last is somewhat more ... interesting. So we split them up. */
+ /* OK, we have three cases here. Either there's no priority, priority is
+ * normal FirstSprite, or priority is FirstSprite+Y. The first two are
+ * easy, the last is somewhat more ... interesting. So we split them up. */
- int Height;
- uint8 S;
+ int Height;
+ uint8 S;
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "Priority rotation=%d, OAMAddr=%d -> ", PPU.OAMPriorityRotation, PPU.OAMAddr*2 | (PPU.OAMFlip&1));
+ if (Settings.BGLayering) fprintf(stderr, "Priority rotation=%d, OAMAddr=%d -> ",
+ PPU.OAMPriorityRotation, PPU.OAMAddr * 2 | (PPU.OAMFlip & 1));
#endif
- if(!PPU.OAMPriorityRotation || !(PPU.OAMFlip&PPU.OAMAddr&1)){
+ if (!PPU.OAMPriorityRotation || !(PPU.OAMFlip & PPU.OAMAddr & 1))
+ {
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "normal FirstSprite = %02x\n", PPU.FirstSprite);
+ if (Settings.BGLayering) fprintf(stderr, "normal FirstSprite = %02x\n",
+ PPU.FirstSprite);
#endif
- /* normal case */
- uint8 LineOBJ[SNES_HEIGHT_EXTENDED];
- memset(LineOBJ, 0, sizeof(LineOBJ));
+ /* normal case */
+ uint8 LineOBJ[SNES_HEIGHT_EXTENDED];
+ memset(LineOBJ, 0, sizeof(LineOBJ));
int i;
- for(i=0; i<SNES_HEIGHT_EXTENDED; i++){
- GFX.OBJLines[i].RTOFlags=0;
- GFX.OBJLines[i].Tiles=34;
- }
- uint8 FirstSprite=PPU.FirstSprite;
- S=FirstSprite;
- do {
- if(PPU.OBJ[S].Size){
- GFX.OBJWidths[S]=LargeWidth; Height=LargeHeight;
- } else {
- GFX.OBJWidths[S]=SmallWidth; Height=SmallHeight;
- }
- int HPos=PPU.OBJ[S].HPos; if(HPos==-256) HPos=256;
- if(HPos>-GFX.OBJWidths[S] && HPos<=256)
- {
- if(HPos<0){
- GFX.OBJVisibleTiles[S]=(GFX.OBJWidths[S]+HPos+7)>>3;
- } else if(HPos+GFX.OBJWidths[S]>=257){
- GFX.OBJVisibleTiles[S]=(257-HPos+7)>>3;
- } else {
- GFX.OBJVisibleTiles[S]=GFX.OBJWidths[S]>>3;
- }
- uint8 line,Y;
- for(line=0, Y=(uint8)(PPU.OBJ[S].VPos&0xff); line<Height; Y++, line++){
- if(Y>=SNES_HEIGHT_EXTENDED) continue;
- if(LineOBJ[Y]>=32){
- GFX.OBJLines[Y].RTOFlags|=0x40;
+ for (i = 0; i < SNES_HEIGHT_EXTENDED; i++)
+ {
+ GFX.OBJLines[i].RTOFlags = 0;
+ GFX.OBJLines[i].Tiles = 34;
+ }
+ uint8 FirstSprite = PPU.FirstSprite;
+ S = FirstSprite;
+ do
+ {
+ if (PPU.OBJ[S].Size)
+ {
+ GFX.OBJWidths[S] = LargeWidth;
+ Height = LargeHeight;
+ }
+ else
+ {
+ GFX.OBJWidths[S] = SmallWidth;
+ Height = SmallHeight;
+ }
+ int HPos = PPU.OBJ[S].HPos;
+ if (HPos == -256) HPos = 256;
+ if (HPos > -GFX.OBJWidths[S] && HPos <= 256)
+ {
+ if (HPos < 0)
+ GFX.OBJVisibleTiles[S] = (GFX.OBJWidths[S] + HPos + 7) >> 3;
+ else if (HPos + GFX.OBJWidths[S] >= 257)
+ GFX.OBJVisibleTiles[S] = (257 - HPos + 7) >> 3;
+ else
+ GFX.OBJVisibleTiles[S] = GFX.OBJWidths[S] >> 3;
+ uint8 line, Y;
+ for (line = 0, Y = (uint8)(PPU.OBJ[S].VPos & 0xff); line < Height; Y++, line++)
+ {
+ if (Y >= SNES_HEIGHT_EXTENDED) continue;
+ if (LineOBJ[Y] >= 32)
+ {
+ GFX.OBJLines[Y].RTOFlags |= 0x40;
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "%d: OBJ %02x ranged over\n", Y, S);
+ if (Settings.BGLayering) fprintf(stderr, "%d: OBJ %02x ranged over\n", Y, S);
#endif
- continue;
- }
- GFX.OBJLines[Y].Tiles-=GFX.OBJVisibleTiles[S];
- if(GFX.OBJLines[Y].Tiles<0) GFX.OBJLines[Y].RTOFlags|=0x80;
- GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Sprite=S;
- if(PPU.OBJ[S].VFlip){
- // Yes, Width not Height. It so happens that the
- // sprites with H=2*W flip as two WxW sprites.
- GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Line=line^(GFX.OBJWidths[S]-1);
- } else {
- GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Line=line;
- }
- LineOBJ[Y]++;
- }
- }
- S=(S+1)&0x7F;
- } while(S!=FirstSprite);
+ continue;
+ }
+ GFX.OBJLines[Y].Tiles -= GFX.OBJVisibleTiles[S];
+ if (GFX.OBJLines[Y].Tiles < 0) GFX.OBJLines[Y].RTOFlags |= 0x80;
+ GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Sprite = S;
+ if (PPU.OBJ[S].VFlip)
+ {
+ // Yes, Width not Height. It so happens that the
+ // sprites with H=2*W flip as two WxW sprites.
+ GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Line = line ^ (GFX.OBJWidths[S] - 1);
+ }
+ else
+ GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Line = line;
+ LineOBJ[Y]++;
+ }
+ }
+ S = (S + 1) & 0x7F;
+ }
+ while (S != FirstSprite);
int Y;
- for (Y = 0; Y < SNES_HEIGHT_EXTENDED; Y++) {
- if (LineOBJ[Y] < 32) // Add the sentinel
- GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Sprite = -1;
- }
- for(Y = 1; Y<SNES_HEIGHT_EXTENDED; Y++){
- GFX.OBJLines[Y].RTOFlags |= GFX.OBJLines[Y-1].RTOFlags;
- }
- } else {
- /* evil FirstSprite+Y case */
+ for (Y = 0; Y < SNES_HEIGHT_EXTENDED; Y++)
+ {
+ if (LineOBJ[Y] < 32) // Add the sentinel
+ GFX.OBJLines[Y].OBJ[LineOBJ[Y]].Sprite = -1;
+ }
+ for (Y = 1; Y < SNES_HEIGHT_EXTENDED; Y++)
+ GFX.OBJLines[Y].RTOFlags |= GFX.OBJLines[Y - 1].RTOFlags;
+ }
+ else
+ {
+ /* evil FirstSprite+Y case */
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "FirstSprite+Y\n");
+ if (Settings.BGLayering) fprintf(stderr, "FirstSprite+Y\n");
#endif
- /* First, find out which sprites are on which lines */
- uint8 OBJOnLine[SNES_HEIGHT_EXTENDED][128];
- // memset(OBJOnLine, 0, sizeof(OBJOnLine));
- /* Hold on here, that's a lot of bytes to initialise at once!
- * So we only initialise them per line, as needed. [Neb]
- * Bonus: We can quickly avoid looping if a line has no OBJs.
- */
- bool8 AnyOBJOnLine[SNES_HEIGHT_EXTENDED];
- memset(AnyOBJOnLine, FALSE, sizeof(AnyOBJOnLine)); // better
-
- for(S=0; S<128; S++){
- if(PPU.OBJ[S].Size){
- GFX.OBJWidths[S]=LargeWidth; Height=LargeHeight;
- } else {
- GFX.OBJWidths[S]=SmallWidth; Height=SmallHeight;
- }
- int HPos=PPU.OBJ[S].HPos; if(HPos==-256) HPos=256;
- if(HPos>-GFX.OBJWidths[S] && HPos<=256)
- {
- if(HPos<0){
- GFX.OBJVisibleTiles[S]=(GFX.OBJWidths[S]+HPos+7)>>3;
- } else if(HPos+GFX.OBJWidths[S]>=257){
- GFX.OBJVisibleTiles[S]=(257-HPos+7)>>3;
- } else {
- GFX.OBJVisibleTiles[S]=GFX.OBJWidths[S]>>3;
- }
- uint8 line,Y;
- for(line=0, Y=(uint8)(PPU.OBJ[S].VPos&0xff); line<Height; Y++, line++){
- if(Y>=SNES_HEIGHT_EXTENDED) continue;
- if (!AnyOBJOnLine[Y]) {
- memset(OBJOnLine[Y], 0, 128);
- AnyOBJOnLine[Y] = TRUE;
- }
- if(PPU.OBJ[S].VFlip){
- // Yes, Width not Height. It so happens that the
- // sprites with H=2*W flip as two WxW sprites.
- OBJOnLine[Y][S]=(line^(GFX.OBJWidths[S]-1)) | 0x80;
- } else {
- OBJOnLine[Y][S]=line | 0x80;
- }
- }
- }
- }
-
- /* Now go through and pull out those OBJ that are actually visible. */
- int j,Y;
- for(Y=0; Y<SNES_HEIGHT_EXTENDED; Y++){
- GFX.OBJLines[Y].RTOFlags=Y?0:GFX.OBJLines[Y-1].RTOFlags;
-
- GFX.OBJLines[Y].Tiles=34;
- j=0;
- if (AnyOBJOnLine[Y]) {
- uint8 FirstSprite=(PPU.FirstSprite+Y)&0x7F;
- S=FirstSprite;
- do {
- if(OBJOnLine[Y][S]){
- if(j>=32){
- GFX.OBJLines[Y].RTOFlags|=0x40;
- #ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "%d: OBJ %02x ranged over\n", Y, S);
- #endif
- break;
- }
- GFX.OBJLines[Y].Tiles-=GFX.OBJVisibleTiles[S];
- if(GFX.OBJLines[Y].Tiles<0) GFX.OBJLines[Y].RTOFlags|=0x80;
- GFX.OBJLines[Y].OBJ[j].Sprite=S;
- GFX.OBJLines[Y].OBJ[j++].Line=OBJOnLine[Y][S]&~0x80;
- }
- S=(S+1)&0x7F;
- } while(S!=FirstSprite);
- }
- if(j<32) GFX.OBJLines[Y].OBJ[j].Sprite=-1;
- }
- }
+ /* First, find out which sprites are on which lines */
+ uint8 OBJOnLine[SNES_HEIGHT_EXTENDED][128];
+ // memset(OBJOnLine, 0, sizeof(OBJOnLine));
+ /* Hold on here, that's a lot of bytes to initialise at once!
+ * So we only initialise them per line, as needed. [Neb]
+ * Bonus: We can quickly avoid looping if a line has no OBJs.
+ */
+ bool8 AnyOBJOnLine[SNES_HEIGHT_EXTENDED];
+ memset(AnyOBJOnLine, FALSE, sizeof(AnyOBJOnLine)); // better
+
+ for (S = 0; S < 128; S++)
+ {
+ if (PPU.OBJ[S].Size)
+ {
+ GFX.OBJWidths[S] = LargeWidth;
+ Height = LargeHeight;
+ }
+ else
+ {
+ GFX.OBJWidths[S] = SmallWidth;
+ Height = SmallHeight;
+ }
+ int HPos = PPU.OBJ[S].HPos;
+ if (HPos == -256) HPos = 256;
+ if (HPos > -GFX.OBJWidths[S] && HPos <= 256)
+ {
+ if (HPos < 0)
+ GFX.OBJVisibleTiles[S] = (GFX.OBJWidths[S] + HPos + 7) >> 3;
+ else if (HPos + GFX.OBJWidths[S] >= 257)
+ GFX.OBJVisibleTiles[S] = (257 - HPos + 7) >> 3;
+ else
+ GFX.OBJVisibleTiles[S] = GFX.OBJWidths[S] >> 3;
+ uint8 line, Y;
+ for (line = 0, Y = (uint8)(PPU.OBJ[S].VPos & 0xff); line < Height; Y++, line++)
+ {
+ if (Y >= SNES_HEIGHT_EXTENDED) continue;
+ if (!AnyOBJOnLine[Y])
+ {
+ memset(OBJOnLine[Y], 0, 128);
+ AnyOBJOnLine[Y] = TRUE;
+ }
+ if (PPU.OBJ[S].VFlip)
+ {
+ // Yes, Width not Height. It so happens that the
+ // sprites with H=2*W flip as two WxW sprites.
+ OBJOnLine[Y][S] = (line ^ (GFX.OBJWidths[S] - 1)) | 0x80;
+ }
+ else
+ OBJOnLine[Y][S] = line | 0x80;
+ }
+ }
+ }
+
+ /* Now go through and pull out those OBJ that are actually visible. */
+ int j, Y;
+ for (Y = 0; Y < SNES_HEIGHT_EXTENDED; Y++)
+ {
+ GFX.OBJLines[Y].RTOFlags = Y ? 0 : GFX.OBJLines[Y - 1].RTOFlags;
+
+ GFX.OBJLines[Y].Tiles = 34;
+ j = 0;
+ if (AnyOBJOnLine[Y])
+ {
+ uint8 FirstSprite = (PPU.FirstSprite + Y) & 0x7F;
+ S = FirstSprite;
+ do
+ {
+ if (OBJOnLine[Y][S])
+ {
+ if (j >= 32)
+ {
+ GFX.OBJLines[Y].RTOFlags |= 0x40;
+#ifdef MK_DEBUG_RTO
+ if (Settings.BGLayering) fprintf(stderr, "%d: OBJ %02x ranged over\n", Y, S);
+#endif
+ break;
+ }
+ GFX.OBJLines[Y].Tiles -= GFX.OBJVisibleTiles[S];
+ if (GFX.OBJLines[Y].Tiles < 0) GFX.OBJLines[Y].RTOFlags |= 0x80;
+ GFX.OBJLines[Y].OBJ[j].Sprite = S;
+ GFX.OBJLines[Y].OBJ[j++].Line = OBJOnLine[Y][S] & ~0x80;
+ }
+ S = (S + 1) & 0x7F;
+ }
+ while (S != FirstSprite);
+ }
+ if (j < 32) GFX.OBJLines[Y].OBJ[j].Sprite = -1;
+ }
+ }
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) {
- fprintf(stderr, "Sprites per line:\n");
- for(int xxx=0; xxx<SNES_HEIGHT_EXTENDED; xxx++){
- fprintf(stderr, "Line %d: RTO=%02x Tiles=%d", xxx, GFX.OBJLines[xxx].RTOFlags, 34-GFX.OBJLines[xxx].Tiles);
- for(int j=0; j<32 && GFX.OBJLines[xxx].OBJ[j].Sprite>=0; j++){
- fprintf(stderr, " %02x.%d", GFX.OBJLines[xxx].OBJ[j].Sprite, GFX.OBJLines[xxx].OBJ[j].Line);
- }
- fprintf(stderr, "\n");
- }
-
- fprintf(stderr, "Exiting SetupObj()\n");
- }
+ if (Settings.BGLayering)
+ {
+ fprintf(stderr, "Sprites per line:\n");
+ for (int xxx = 0; xxx < SNES_HEIGHT_EXTENDED; xxx++)
+ {
+ fprintf(stderr, "Line %d: RTO=%02x Tiles=%d", xxx, GFX.OBJLines[xxx].RTOFlags,
+ 34 - GFX.OBJLines[xxx].Tiles);
+ for (int j = 0; j < 32 && GFX.OBJLines[xxx].OBJ[j].Sprite >= 0; j++)
+ fprintf(stderr, " %02x.%d", GFX.OBJLines[xxx].OBJ[j].Sprite,
+ GFX.OBJLines[xxx].OBJ[j].Line);
+ fprintf(stderr, "\n");
+ }
+
+ fprintf(stderr, "Exiting SetupObj()\n");
+ }
#endif
- IPPU.OBJChanged = FALSE;
+ IPPU.OBJChanged = FALSE;
}
-static void DrawOBJS (bool8 OnMain, uint8 D)
+static void DrawOBJS(bool8 OnMain, uint8 D)
{
#ifdef ACCUMULATE_JOYPAD
-/*
- * This call allows NDSSFC to synchronise the DS controller more often.
- * If porting a later version of Snes9x into NDSSFC, it is essential to
- * preserve it.
- */
- NDSSFCAccumulateJoypad ();
+ /*
+ * This call allows NDSSFC to synchronise the DS controller more often.
+ * If porting a later version of Snes9x into NDSSFC, it is essential to
+ * preserve it.
+ */
+ NDSSFCAccumulateJoypad();
#endif
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "Entering DrawOBJS() for %d-%d\n", GFX.StartY, GFX.EndY);
+ if (Settings.BGLayering) fprintf(stderr, "Entering DrawOBJS() for %d-%d\n",
+ GFX.StartY, GFX.EndY);
#endif
- CHECK_SOUND();
-
- BG.BitShift = 4;
- BG.TileShift = 5;
- BG.TileAddress = PPU.OBJNameBase;
- BG.StartPalette = 128;
- BG.PaletteShift = 4;
- BG.PaletteMask = 7;
- BG.Buffer = IPPU.TileCache [TILE_4BIT];
- BG.Buffered = IPPU.TileCached [TILE_4BIT];
- BG.NameSelect = PPU.OBJNameSelect;
- BG.DirectColourMode = FALSE;
-
- GFX.PixSize = 1;
-
- struct {
- uint16 Pos;
- bool8 Value;
- } Windows[7];
- int clipcount = GFX.pCurrentClip->Count [4];
- if (!clipcount){
- Windows[0].Pos=0;
- Windows[0].Value=TRUE;
- Windows[1].Pos=256;
- Windows[1].Value=FALSE;
- Windows[2].Pos=1000;
- Windows[2].Value=FALSE;
- } else {
- Windows[0].Pos=1000;
- Windows[0].Value=FALSE;
- int clip,i;
- for(clip=0, i=1; clip<clipcount; clip++){
- if(GFX.pCurrentClip->Right[clip][4]<=GFX.pCurrentClip->Left[clip][4]) continue;
- int j;
- for(j=0; j<i && Windows[j].Pos<GFX.pCurrentClip->Left[clip][4]; j++);
- if(j<i && Windows[j].Pos==GFX.pCurrentClip->Left[clip][4]){
- Windows[j].Value = TRUE;
- } else {
- // memmove required: Overlapping addresses [Neb]
- if(j<i) memmove(&Windows[j+1], &Windows[j], sizeof(Windows[0])*(i-j));
- Windows[j].Pos = GFX.pCurrentClip->Left[clip][4];
- Windows[j].Value = TRUE;
- i++;
- }
- for(j=0; j<i && Windows[j].Pos<GFX.pCurrentClip->Right[clip][4]; j++);
- if(j>=i || Windows[j].Pos!=GFX.pCurrentClip->Right[clip][4]){
- // memmove required: Overlapping addresses [Neb]
- if(j<i) memmove(&Windows[j+1], &Windows[j], sizeof(Windows[0])*(i-j));
- Windows[j].Pos = GFX.pCurrentClip->Right[clip][4];
- Windows[j].Value = FALSE;
- i++;
- }
- }
- }
+ CHECK_SOUND();
+
+ BG.BitShift = 4;
+ BG.TileShift = 5;
+ BG.TileAddress = PPU.OBJNameBase;
+ BG.StartPalette = 128;
+ BG.PaletteShift = 4;
+ BG.PaletteMask = 7;
+ BG.Buffer = IPPU.TileCache [TILE_4BIT];
+ BG.Buffered = IPPU.TileCached [TILE_4BIT];
+ BG.NameSelect = PPU.OBJNameSelect;
+ BG.DirectColourMode = FALSE;
+
+ GFX.PixSize = 1;
+
+ struct
+ {
+ uint16 Pos;
+ bool8 Value;
+ } Windows[7];
+ int clipcount = GFX.pCurrentClip->Count [4];
+ if (!clipcount)
+ {
+ Windows[0].Pos = 0;
+ Windows[0].Value = TRUE;
+ Windows[1].Pos = 256;
+ Windows[1].Value = FALSE;
+ Windows[2].Pos = 1000;
+ Windows[2].Value = FALSE;
+ }
+ else
+ {
+ Windows[0].Pos = 1000;
+ Windows[0].Value = FALSE;
+ int clip, i;
+ for (clip = 0, i = 1; clip < clipcount; clip++)
+ {
+ if (GFX.pCurrentClip->Right[clip][4] <= GFX.pCurrentClip->Left[clip][4])
+ continue;
+ int j;
+ for (j = 0; j < i && Windows[j].Pos < GFX.pCurrentClip->Left[clip][4]; j++);
+ if (j < i && Windows[j].Pos == GFX.pCurrentClip->Left[clip][4])
+ Windows[j].Value = TRUE;
+ else
+ {
+ // memmove required: Overlapping addresses [Neb]
+ if (j < i) memmove(&Windows[j + 1], &Windows[j], sizeof(Windows[0]) * (i - j));
+ Windows[j].Pos = GFX.pCurrentClip->Left[clip][4];
+ Windows[j].Value = TRUE;
+ i++;
+ }
+ for (j = 0; j < i && Windows[j].Pos < GFX.pCurrentClip->Right[clip][4]; j++);
+ if (j >= i || Windows[j].Pos != GFX.pCurrentClip->Right[clip][4])
+ {
+ // memmove required: Overlapping addresses [Neb]
+ if (j < i) memmove(&Windows[j + 1], &Windows[j], sizeof(Windows[0]) * (i - j));
+ Windows[j].Pos = GFX.pCurrentClip->Right[clip][4];
+ Windows[j].Value = FALSE;
+ i++;
+ }
+ }
+ }
#ifdef MK_DEBUG_RTO
-if(Settings.BGLayering) {
- fprintf(stderr, "Windows:\n");
- for(int xxx=0; xxx<6; xxx++){ fprintf(stderr, "%d: %d = %d\n", xxx, Windows[xxx].Pos, Windows[xxx].Value); }
-}
+ if (Settings.BGLayering)
+ {
+ fprintf(stderr, "Windows:\n");
+ for (int xxx = 0; xxx < 6; xxx++)
+ fprintf(stderr, "%d: %d = %d\n", xxx, Windows[xxx].Pos, Windows[xxx].Value);
+ }
#endif
- if (Settings.SupportHiRes)
- {
- if (PPU.BGMode == 5 || PPU.BGMode == 6)
- {
- // Bah, OnMain is never used except to determine if calling
- // SelectTileRenderer is necessary. So let's hack it to false here
- // to stop SelectTileRenderer from being called when it causes
- // problems.
- OnMain = FALSE;
- GFX.PixSize = 2;
- if (IPPU.DoubleHeightPixels)
- {
+ if (Settings.SupportHiRes)
+ {
+ if (PPU.BGMode == 5 || PPU.BGMode == 6)
+ {
+ // Bah, OnMain is never used except to determine if calling
+ // SelectTileRenderer is necessary. So let's hack it to false here
+ // to stop SelectTileRenderer from being called when it causes
+ // problems.
+ OnMain = FALSE;
+ GFX.PixSize = 2;
+ if (IPPU.DoubleHeightPixels)
+ {
DrawTilePtr = DrawTile16x2x2;
DrawClippedTilePtr = DrawClippedTile16x2x2;
- }
- else
- {
+ }
+ else
+ {
DrawTilePtr = DrawTile16x2;
DrawClippedTilePtr = DrawClippedTile16x2;
- }
- }
- else
- {
+ }
+ }
+ else
+ {
DrawTilePtr = DrawTile16;
DrawClippedTilePtr = DrawClippedTile16;
- }
- }
- else // if (!Settings.SupportHiRes)
- {
- if (PPU.BGMode == 5 || PPU.BGMode == 6)
- {
- // Bah, OnMain is never used except to determine if calling
- // SelectTileRenderer is necessary. So let's hack it to false here
- // to stop SelectTileRenderer from being called when it causes
- // problems.
- OnMain = FALSE;
- }
- DrawTilePtr = DrawTile16;
- DrawClippedTilePtr = DrawClippedTile16;
- }
- GFX.Z1 = D + 2;
-
- uint32 Y,Offset;
- for(Y=GFX.StartY, Offset=Y*GFX.PPL; Y<=GFX.EndY; Y++, Offset+=GFX.PPL){
+ }
+ }
+ else // if (!Settings.SupportHiRes)
+ {
+ if (PPU.BGMode == 5 || PPU.BGMode == 6)
+ {
+ // Bah, OnMain is never used except to determine if calling
+ // SelectTileRenderer is necessary. So let's hack it to false here
+ // to stop SelectTileRenderer from being called when it causes
+ // problems.
+ OnMain = FALSE;
+ }
+ DrawTilePtr = DrawTile16;
+ DrawClippedTilePtr = DrawClippedTile16;
+ }
+ GFX.Z1 = D + 2;
+
+ uint32 Y, Offset;
+ for (Y = GFX.StartY, Offset = Y * GFX.PPL; Y <= GFX.EndY;
+ Y++, Offset += GFX.PPL)
+ {
#ifdef MK_DEBUG_RTO
- bool8 Flag=0;
+ bool8 Flag = 0;
#endif
- int I = 0;
+ int I = 0;
#ifdef MK_DISABLE_TIME_OVER
- int tiles=0;
+ int tiles = 0;
#else
- int tiles=GFX.OBJLines[Y].Tiles;
+ int tiles = GFX.OBJLines[Y].Tiles;
#endif
int S;
- for (S = GFX.OBJLines[Y].OBJ[I].Sprite; S >= 0 && I<32; S = GFX.OBJLines[Y].OBJ[++I].Sprite)
- {
- tiles+=GFX.OBJVisibleTiles[S];
- if(tiles<=0){
+ for (S = GFX.OBJLines[Y].OBJ[I].Sprite; S >= 0
+ && I < 32; S = GFX.OBJLines[Y].OBJ[++I].Sprite)
+ {
+ tiles += GFX.OBJVisibleTiles[S];
+ if (tiles <= 0)
+ {
#ifdef MK_DEBUG_RTO
-if(Settings.BGLayering) {
- if(!Flag){ Flag=1; fprintf(stderr, "Line %d:", Y); }
- fprintf(stderr, " [%02x]", S);
-}
+ if (Settings.BGLayering)
+ {
+ if (!Flag)
+ {
+ Flag = 1;
+ fprintf(stderr, "Line %d:", Y);
+ }
+ fprintf(stderr, " [%02x]", S);
+ }
#endif
- continue;
- }
+ continue;
+ }
#ifdef MK_DEBUG_RTO
-if(Settings.BGLayering) {
- if(!Flag){ Flag=1; fprintf(stderr, "Line %d:", Y); }
- fprintf(stderr, " %02x", S);
-}
+ if (Settings.BGLayering)
+ {
+ if (!Flag)
+ {
+ Flag = 1;
+ fprintf(stderr, "Line %d:", Y);
+ }
+ fprintf(stderr, " %02x", S);
+ }
#endif
- if (OnMain && SUB_OR_ADD(4))
- {
- SelectTileRenderer (!GFX.Pseudo && PPU.OBJ [S].Palette < 4);
- }
-
- int BaseTile = (((GFX.OBJLines[Y].OBJ[I].Line<<1) + (PPU.OBJ[S].Name&0xf0))&0xf0) | (PPU.OBJ[S].Name&0x100) | (PPU.OBJ[S].Palette << 10);
- int TileX = PPU.OBJ[S].Name&0x0f;
- int TileLine = (GFX.OBJLines[Y].OBJ[I].Line&7)*8;
- int TileInc = 1;
-
- if (PPU.OBJ[S].HFlip)
- {
- TileX = (TileX + (GFX.OBJWidths[S] >> 3) - 1) & 0x0f;
- BaseTile |= H_FLIP;
- TileInc = -1;
- }
-
- GFX.Z2 = (PPU.OBJ[S].Priority + 1) * 4 + D;
-
- bool8 WinStat=TRUE;
- int WinIdx=0, NextPos=-1000;
- int X=PPU.OBJ[S].HPos; if(X==-256) X=256;
- int t,O;
- for(t=tiles, O=Offset+X*GFX.PixSize; X<=256 && X<PPU.OBJ[S].HPos+GFX.OBJWidths[S]; TileX=(TileX+TileInc)&0x0f, X+=8, O+=8*GFX.PixSize){
+ if (OnMain && SUB_OR_ADD(4))
+ SelectTileRenderer(!GFX.Pseudo && PPU.OBJ [S].Palette < 4);
+
+ int BaseTile = (((GFX.OBJLines[Y].OBJ[I].Line << 1) + (PPU.OBJ[S].Name & 0xf0))
+ & 0xf0) | (PPU.OBJ[S].Name & 0x100) | (PPU.OBJ[S].Palette << 10);
+ int TileX = PPU.OBJ[S].Name & 0x0f;
+ int TileLine = (GFX.OBJLines[Y].OBJ[I].Line & 7) * 8;
+ int TileInc = 1;
+
+ if (PPU.OBJ[S].HFlip)
+ {
+ TileX = (TileX + (GFX.OBJWidths[S] >> 3) - 1) & 0x0f;
+ BaseTile |= H_FLIP;
+ TileInc = -1;
+ }
+
+ GFX.Z2 = (PPU.OBJ[S].Priority + 1) * 4 + D;
+
+ bool8 WinStat = TRUE;
+ int WinIdx = 0, NextPos = -1000;
+ int X = PPU.OBJ[S].HPos;
+ if (X == -256) X = 256;
+ int t, O;
+ for (t = tiles, O = Offset + X * GFX.PixSize; X <= 256
+ && X < PPU.OBJ[S].HPos + GFX.OBJWidths[S];
+ TileX = (TileX + TileInc) & 0x0f, X += 8, O += 8 * GFX.PixSize)
+ {
#ifdef MK_DEBUG_RTO
-if(Settings.BGLayering) {
- if(X<-7) continue;
- if((t-1)<0) fprintf(stderr, "-[%d]", 35-t);
- else fprintf(stderr, "-%d", 35-t);
-}
+ if (Settings.BGLayering)
+ {
+ if (X < -7) continue;
+ if ((t - 1) < 0) fprintf(stderr, "-[%d]", 35 - t);
+ else fprintf(stderr, "-%d", 35 - t);
+ }
#endif
- if(X<-7 || --t<0 || X==256) continue;
- if(X>=NextPos){
- for(; WinIdx<7 && Windows[WinIdx].Pos<=X; WinIdx++);
- if(WinIdx==0) WinStat=FALSE;
- else WinStat=Windows[WinIdx-1].Value;
- NextPos=(WinIdx<7)?Windows[WinIdx].Pos:1000;
- }
-
- if(X+8<NextPos){
- if(WinStat) (*DrawTilePtr) (BaseTile|TileX, O, TileLine, 1);
- } else {
- int x=X;
- while(x<X+8){
- if(WinStat) (*DrawClippedTilePtr) (BaseTile|TileX, O, x-X, NextPos-x, TileLine, 1);
- x=NextPos;
- for(; WinIdx<7 && Windows[WinIdx].Pos<=x; WinIdx++);
- if(WinIdx==0) WinStat=FALSE;
- else WinStat=Windows[WinIdx-1].Value;
- NextPos=(WinIdx<7)?Windows[WinIdx].Pos:1000;
- if(NextPos>X+8) NextPos=X+8;
- }
- }
- }
- }
+ if (X < -7 || --t < 0 || X == 256) continue;
+ if (X >= NextPos)
+ {
+ for (; WinIdx < 7 && Windows[WinIdx].Pos <= X; WinIdx++);
+ if (WinIdx == 0) WinStat = FALSE;
+ else WinStat = Windows[WinIdx - 1].Value;
+ NextPos = (WinIdx < 7) ? Windows[WinIdx].Pos : 1000;
+ }
+
+ if (X + 8 < NextPos)
+ {
+ if (WinStat)(*DrawTilePtr)(BaseTile | TileX, O, TileLine, 1);
+ }
+ else
+ {
+ int x = X;
+ while (x < X + 8)
+ {
+ if (WinStat)(*DrawClippedTilePtr)(BaseTile | TileX, O, x - X, NextPos - x,
+ TileLine, 1);
+ x = NextPos;
+ for (; WinIdx < 7 && Windows[WinIdx].Pos <= x; WinIdx++);
+ if (WinIdx == 0) WinStat = FALSE;
+ else WinStat = Windows[WinIdx - 1].Value;
+ NextPos = (WinIdx < 7) ? Windows[WinIdx].Pos : 1000;
+ if (NextPos > X + 8) NextPos = X + 8;
+ }
+ }
+ }
+ }
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) if(Flag) fprintf(stderr, "\n");
+ if (Settings.BGLayering) if (Flag) fprintf(stderr, "\n");
#endif
- }
+ }
#ifdef MK_DEBUG_RTO
- if(Settings.BGLayering) fprintf(stderr, "Exiting DrawOBJS() for %d-%d\n", GFX.StartY, GFX.EndY);
+ if (Settings.BGLayering) fprintf(stderr, "Exiting DrawOBJS() for %d-%d\n",
+ GFX.StartY, GFX.EndY);
#endif
}
-static void DrawBackgroundMosaic (uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
+static void DrawBackgroundMosaic(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
{
- CHECK_SOUND();
+ CHECK_SOUND();
- uint32 Tile;
- uint16 *SC0;
- uint16 *SC1;
- uint16 *SC2;
- uint16 *SC3;
- uint8 depths [2] = {Z1, Z2};
-
- if (BGMode == 0)
- BG.StartPalette = bg << 5;
- else
- BG.StartPalette = 0;
+ uint32 Tile;
+ uint16* SC0;
+ uint16* SC1;
+ uint16* SC2;
+ uint16* SC3;
+ uint8 depths [2] = {Z1, Z2};
- SC0 = (uint16 *) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
+ if (BGMode == 0)
+ BG.StartPalette = bg << 5;
+ else
+ BG.StartPalette = 0;
- if (PPU.BG[bg].SCSize & 1)
- SC1 = SC0 + 1024;
- else
- SC1 = SC0;
+ SC0 = (uint16*) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
- if(((uint8*)SC1-Memory.VRAM)>=0x10000)
- SC1-=0x08000;
+ if (PPU.BG[bg].SCSize & 1)
+ SC1 = SC0 + 1024;
+ else
+ SC1 = SC0;
+ if (((uint8*)SC1 - Memory.VRAM) >= 0x10000)
+ SC1 -= 0x08000;
- if (PPU.BG[bg].SCSize & 2)
- SC2 = SC1 + 1024;
- else
- SC2 = SC0;
- if(((uint8*)SC2-Memory.VRAM)>=0x10000)
- SC2-=0x08000;
+ if (PPU.BG[bg].SCSize & 2)
+ SC2 = SC1 + 1024;
+ else
+ SC2 = SC0;
+ if (((uint8*)SC2 - Memory.VRAM) >= 0x10000)
+ SC2 -= 0x08000;
- if (PPU.BG[bg].SCSize & 1)
- SC3 = SC2 + 1024;
- else
- SC3 = SC2;
- if(((uint8*)SC3-Memory.VRAM)>=0x10000)
- SC3-=0x08000;
+ if (PPU.BG[bg].SCSize & 1)
+ SC3 = SC2 + 1024;
+ else
+ SC3 = SC2;
- uint32 Lines;
- uint32 OffsetMask;
- uint32 OffsetShift;
+ if (((uint8*)SC3 - Memory.VRAM) >= 0x10000)
+ SC3 -= 0x08000;
- if (BG.TileSize == 16)
- {
- OffsetMask = 0x3ff;
- OffsetShift = 4;
- }
- else
- {
- OffsetMask = 0x1ff;
- OffsetShift = 3;
- }
+ uint32 Lines;
+ uint32 OffsetMask;
+ uint32 OffsetShift;
- int m5 = (BGMode == 5 || BGMode == 6) ? 1 : 0;
+ if (BG.TileSize == 16)
+ {
+ OffsetMask = 0x3ff;
+ OffsetShift = 4;
+ }
+ else
+ {
+ OffsetMask = 0x1ff;
+ OffsetShift = 3;
+ }
+
+ int m5 = (BGMode == 5 || BGMode == 6) ? 1 : 0;
uint32 Y;
- for (Y = GFX.StartY; Y <= GFX.EndY; Y += Lines)
- {
- uint32 VOffset = LineData [Y].BG[bg].VOffset;
- uint32 HOffset = LineData [Y].BG[bg].HOffset;
- uint32 MosaicOffset = Y % PPU.Mosaic;
-
- for (Lines = 1; Lines < PPU.Mosaic - MosaicOffset; Lines++)
- if ((VOffset != LineData [Y + Lines].BG[bg].VOffset) ||
- (HOffset != LineData [Y + Lines].BG[bg].HOffset))
- break;
-
- uint32 MosaicLine = VOffset + Y - MosaicOffset;
-
- if (Y + Lines > GFX.EndY)
- Lines = GFX.EndY + 1 - Y;
- uint32 VirtAlign = (MosaicLine & 7) << 3;
-
- uint16 *b1;
- uint16 *b2;
-
- uint32 ScreenLine = MosaicLine >> OffsetShift;
- uint32 Rem16 = MosaicLine & 15;
-
- if (ScreenLine & 0x20)
- b1 = SC2, b2 = SC3;
- else
- b1 = SC0, b2 = SC1;
-
- b1 += (ScreenLine & 0x1f) << 5;
- b2 += (ScreenLine & 0x1f) << 5;
- uint16 *t;
- uint32 Left = 0;
- uint32 Right = 256 << m5;
-
- HOffset <<= m5;
-
- uint32 ClipCount = GFX.pCurrentClip->Count [bg];
- uint32 HPos = HOffset;
- uint32 PixWidth = (PPU.Mosaic << m5);
-
-
- if (!ClipCount)
- ClipCount = 1;
-
- uint32 clip;
- for (clip = 0; clip < ClipCount; clip++)
- {
- if (GFX.pCurrentClip->Count [bg])
- {
- Left = GFX.pCurrentClip->Left [clip][bg] << m5;
- Right = GFX.pCurrentClip->Right [clip][bg] << m5;
-
- uint32 r = Left % (PPU.Mosaic << m5);
- HPos = HOffset + Left;
- PixWidth = (PPU.Mosaic << m5) - r;
- }
- uint32 s = Y * GFX.PPL + Left * GFX.PixSize;
- uint32 x;
- for (x = Left; x < Right; x += PixWidth,
- s += (IPPU.HalfWidthPixels ? PixWidth >> 1 : PixWidth) * GFX.PixSize,
- HPos += PixWidth, PixWidth = (PPU.Mosaic << m5))
- {
- uint32 Quot = (HPos & OffsetMask) >> 3;
-
- if (x + PixWidth >= Right)
- PixWidth = Right - x;
-
- if (BG.TileSize == 8 && !m5)
- {
- if (Quot > 31)
- t = b2 + (Quot & 0x1f);
- else
- t = b1 + Quot;
- }
- else
- {
- if (Quot > 63)
- t = b2 + ((Quot >> 1) & 0x1f);
- else
- t = b1 + (Quot >> 1);
- }
-
- Tile = READ_2BYTES (t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
-
- // Draw tile...
- if (BG.TileSize != 8)
- {
- if (Tile & H_FLIP)
- {
- // Horizontal flip, but what about vertical flip ?
- if (Tile & V_FLIP)
- {
- // Both horzontal & vertical flip
- if (Rem16 < 8)
- {
- (*DrawLargePixelPtr) (Tile + 17 - (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- else
- {
- (*DrawLargePixelPtr) (Tile + 1 - (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- }
- else
- {
- // Horizontal flip only
- if (Rem16 > 7)
- {
- (*DrawLargePixelPtr) (Tile + 17 - (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- else
- {
- (*DrawLargePixelPtr) (Tile + 1 - (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- }
- }
- else
- {
- // No horizontal flip, but is there a vertical flip ?
- if (Tile & V_FLIP)
- {
- // Vertical flip only
- if (Rem16 < 8)
- {
- (*DrawLargePixelPtr) (Tile + 16 + (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- else
- {
- (*DrawLargePixelPtr) (Tile + (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- }
- else
- {
- // Normal unflipped
- if (Rem16 > 7)
- {
- (*DrawLargePixelPtr) (Tile + 16 + (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- else
- {
- (*DrawLargePixelPtr) (Tile + (Quot & 1), s,
- HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- }
- }
- }
- else
- (*DrawLargePixelPtr) (Tile + (Quot & 1) * m5, s, HPos & 7, PixWidth,
- VirtAlign, Lines);
- }
- }
- }
+ for (Y = GFX.StartY; Y <= GFX.EndY; Y += Lines)
+ {
+ uint32 VOffset = LineData [Y].BG[bg].VOffset;
+ uint32 HOffset = LineData [Y].BG[bg].HOffset;
+ uint32 MosaicOffset = Y % PPU.Mosaic;
+
+ for (Lines = 1; Lines < PPU.Mosaic - MosaicOffset; Lines++)
+ if ((VOffset != LineData [Y + Lines].BG[bg].VOffset) ||
+ (HOffset != LineData [Y + Lines].BG[bg].HOffset))
+ break;
+
+ uint32 MosaicLine = VOffset + Y - MosaicOffset;
+
+ if (Y + Lines > GFX.EndY)
+ Lines = GFX.EndY + 1 - Y;
+ uint32 VirtAlign = (MosaicLine & 7) << 3;
+
+ uint16* b1;
+ uint16* b2;
+
+ uint32 ScreenLine = MosaicLine >> OffsetShift;
+ uint32 Rem16 = MosaicLine & 15;
+
+ if (ScreenLine & 0x20)
+ b1 = SC2, b2 = SC3;
+ else
+ b1 = SC0, b2 = SC1;
+
+ b1 += (ScreenLine & 0x1f) << 5;
+ b2 += (ScreenLine & 0x1f) << 5;
+ uint16* t;
+ uint32 Left = 0;
+ uint32 Right = 256 << m5;
+
+ HOffset <<= m5;
+
+ uint32 ClipCount = GFX.pCurrentClip->Count [bg];
+ uint32 HPos = HOffset;
+ uint32 PixWidth = (PPU.Mosaic << m5);
+
+
+ if (!ClipCount)
+ ClipCount = 1;
+
+ uint32 clip;
+ for (clip = 0; clip < ClipCount; clip++)
+ {
+ if (GFX.pCurrentClip->Count [bg])
+ {
+ Left = GFX.pCurrentClip->Left [clip][bg] << m5;
+ Right = GFX.pCurrentClip->Right [clip][bg] << m5;
+
+ uint32 r = Left % (PPU.Mosaic << m5);
+ HPos = HOffset + Left;
+ PixWidth = (PPU.Mosaic << m5) - r;
+ }
+ uint32 s = Y * GFX.PPL + Left * GFX.PixSize;
+ uint32 x;
+ for (x = Left; x < Right; x += PixWidth,
+ s += (IPPU.HalfWidthPixels ? PixWidth >> 1 : PixWidth) * GFX.PixSize,
+ HPos += PixWidth, PixWidth = (PPU.Mosaic << m5))
+ {
+ uint32 Quot = (HPos & OffsetMask) >> 3;
+
+ if (x + PixWidth >= Right)
+ PixWidth = Right - x;
+
+ if (BG.TileSize == 8 && !m5)
+ {
+ if (Quot > 31)
+ t = b2 + (Quot & 0x1f);
+ else
+ t = b1 + Quot;
+ }
+ else
+ {
+ if (Quot > 63)
+ t = b2 + ((Quot >> 1) & 0x1f);
+ else
+ t = b1 + (Quot >> 1);
+ }
+
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+
+ // Draw tile...
+ if (BG.TileSize != 8)
+ {
+ if (Tile & H_FLIP)
+ {
+ // Horizontal flip, but what about vertical flip ?
+ if (Tile & V_FLIP)
+ {
+ // Both horzontal & vertical flip
+ if (Rem16 < 8)
+ {
+ (*DrawLargePixelPtr)(Tile + 17 - (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ else
+ {
+ (*DrawLargePixelPtr)(Tile + 1 - (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // Horizontal flip only
+ if (Rem16 > 7)
+ {
+ (*DrawLargePixelPtr)(Tile + 17 - (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ else
+ {
+ (*DrawLargePixelPtr)(Tile + 1 - (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ }
+ }
+ else
+ {
+ // No horizontal flip, but is there a vertical flip ?
+ if (Tile & V_FLIP)
+ {
+ // Vertical flip only
+ if (Rem16 < 8)
+ {
+ (*DrawLargePixelPtr)(Tile + 16 + (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ else
+ {
+ (*DrawLargePixelPtr)(Tile + (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // Normal unflipped
+ if (Rem16 > 7)
+ {
+ (*DrawLargePixelPtr)(Tile + 16 + (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ else
+ {
+ (*DrawLargePixelPtr)(Tile + (Quot & 1), s,
+ HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ }
+ }
+ }
+ else
+ (*DrawLargePixelPtr)(Tile + (Quot & 1) * m5, s, HPos & 7, PixWidth,
+ VirtAlign, Lines);
+ }
+ }
+ }
}
-static void DrawBackgroundOffset (uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
+static void DrawBackgroundOffset(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
{
- CHECK_SOUND();
-
- uint32 Tile;
- uint16 *SC0;
- uint16 *SC1;
- uint16 *SC2;
- uint16 *SC3;
- uint16 *BPS0;
- uint16 *BPS1;
- uint16 *BPS2;
- uint16 *BPS3;
- uint32 Width;
- int VOffsetOffset = BGMode == 4 ? 0 : 32;
- uint8 depths [2] = {Z1, Z2};
-
- BG.StartPalette = 0;
-
- BPS0 = (uint16 *) &Memory.VRAM[PPU.BG[2].SCBase << 1];
-
- if (PPU.BG[2].SCSize & 1)
- BPS1 = BPS0 + 1024;
- else
- BPS1 = BPS0;
-
- if (PPU.BG[2].SCSize & 2)
- BPS2 = BPS1 + 1024;
- else
- BPS2 = BPS0;
-
- if (PPU.BG[2].SCSize & 1)
- BPS3 = BPS2 + 1024;
- else
- BPS3 = BPS2;
-
- SC0 = (uint16 *) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
-
- if (PPU.BG[bg].SCSize & 1)
- SC1 = SC0 + 1024;
- else
- SC1 = SC0;
-
- if(((uint8*)SC1-Memory.VRAM)>=0x10000)
- SC1-=0x08000;
-
-
- if (PPU.BG[bg].SCSize & 2)
- SC2 = SC1 + 1024;
- else
- SC2 = SC0;
-
- if(((uint8*)SC2-Memory.VRAM)>=0x10000)
- SC2-=0x08000;
-
-
- if (PPU.BG[bg].SCSize & 1)
- SC3 = SC2 + 1024;
- else
- SC3 = SC2;
-
- if(((uint8*)SC3-Memory.VRAM)>=0x10000)
- SC3-=0x08000;
-
-
- static const int Lines = 1;
- int OffsetMask;
- int OffsetShift;
- int OffsetEnableMask = 1 << (bg + 13);
-
- if (BG.TileSize == 16)
- {
- OffsetMask = 0x3ff;
- OffsetShift = 4;
- }
- else
- {
- OffsetMask = 0x1ff;
- OffsetShift = 3;
- }
+ CHECK_SOUND();
+
+ uint32 Tile;
+ uint16* SC0;
+ uint16* SC1;
+ uint16* SC2;
+ uint16* SC3;
+ uint16* BPS0;
+ uint16* BPS1;
+ uint16* BPS2;
+ uint16* BPS3;
+ uint32 Width;
+ int VOffsetOffset = BGMode == 4 ? 0 : 32;
+ uint8 depths [2] = {Z1, Z2};
+
+ BG.StartPalette = 0;
+
+ BPS0 = (uint16*) &Memory.VRAM[PPU.BG[2].SCBase << 1];
+
+ if (PPU.BG[2].SCSize & 1)
+ BPS1 = BPS0 + 1024;
+ else
+ BPS1 = BPS0;
+
+ if (PPU.BG[2].SCSize & 2)
+ BPS2 = BPS1 + 1024;
+ else
+ BPS2 = BPS0;
+
+ if (PPU.BG[2].SCSize & 1)
+ BPS3 = BPS2 + 1024;
+ else
+ BPS3 = BPS2;
+
+ SC0 = (uint16*) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
+
+ if (PPU.BG[bg].SCSize & 1)
+ SC1 = SC0 + 1024;
+ else
+ SC1 = SC0;
+
+ if (((uint8*)SC1 - Memory.VRAM) >= 0x10000)
+ SC1 -= 0x08000;
+
+
+ if (PPU.BG[bg].SCSize & 2)
+ SC2 = SC1 + 1024;
+ else
+ SC2 = SC0;
+
+ if (((uint8*)SC2 - Memory.VRAM) >= 0x10000)
+ SC2 -= 0x08000;
- uint32 Y;
- for (Y = GFX.StartY; Y <= GFX.EndY; Y++)
- {
- uint32 VOff = LineData [Y].BG[2].VOffset - 1;
-// uint32 VOff = LineData [Y].BG[2].VOffset;
- uint32 HOff = LineData [Y].BG[2].HOffset;
-
- int VirtAlign;
- int ScreenLine = VOff >> 3;
- int t1;
- int t2;
- uint16 *s0;
- uint16 *s1;
- uint16 *s2;
-
- if (ScreenLine & 0x20)
- s1 = BPS2, s2 = BPS3;
- else
- s1 = BPS0, s2 = BPS1;
-
- s1 += (ScreenLine & 0x1f) << 5;
- s2 += (ScreenLine & 0x1f) << 5;
-
- if(BGMode != 4)
- {
- if((ScreenLine & 0x1f) == 0x1f)
- {
- if(ScreenLine & 0x20)
- VOffsetOffset = BPS0 - BPS2 - 0x1f*32;
- else
- VOffsetOffset = BPS2 - BPS0 - 0x1f*32;
- }
- else
- {
- VOffsetOffset = 32;
- }
- }
-
- int clipcount = GFX.pCurrentClip->Count [bg];
- if (!clipcount)
- clipcount = 1;
+
+ if (PPU.BG[bg].SCSize & 1)
+ SC3 = SC2 + 1024;
+ else
+ SC3 = SC2;
+
+ if (((uint8*)SC3 - Memory.VRAM) >= 0x10000)
+ SC3 -= 0x08000;
+
+
+ static const int Lines = 1;
+ int OffsetMask;
+ int OffsetShift;
+ int OffsetEnableMask = 1 << (bg + 13);
+
+ if (BG.TileSize == 16)
+ {
+ OffsetMask = 0x3ff;
+ OffsetShift = 4;
+ }
+ else
+ {
+ OffsetMask = 0x1ff;
+ OffsetShift = 3;
+ }
+
+ uint32 Y;
+ for (Y = GFX.StartY; Y <= GFX.EndY; Y++)
+ {
+ uint32 VOff = LineData [Y].BG[2].VOffset - 1;
+ // uint32 VOff = LineData [Y].BG[2].VOffset;
+ uint32 HOff = LineData [Y].BG[2].HOffset;
+
+ int VirtAlign;
+ int ScreenLine = VOff >> 3;
+ int t1;
+ int t2;
+ uint16* s0;
+ uint16* s1;
+ uint16* s2;
+
+ if (ScreenLine & 0x20)
+ s1 = BPS2, s2 = BPS3;
+ else
+ s1 = BPS0, s2 = BPS1;
+
+ s1 += (ScreenLine & 0x1f) << 5;
+ s2 += (ScreenLine & 0x1f) << 5;
+
+ if (BGMode != 4)
+ {
+ if ((ScreenLine & 0x1f) == 0x1f)
+ {
+ if (ScreenLine & 0x20)
+ VOffsetOffset = BPS0 - BPS2 - 0x1f * 32;
+ else
+ VOffsetOffset = BPS2 - BPS0 - 0x1f * 32;
+ }
+ else
+ VOffsetOffset = 32;
+ }
+
+ int clipcount = GFX.pCurrentClip->Count [bg];
+ if (!clipcount)
+ clipcount = 1;
int clip;
for (clip = 0; clip < clipcount; clip++)
- {
- uint32 Left;
- uint32 Right;
-
- if (!GFX.pCurrentClip->Count [bg])
- {
- Left = 0;
- Right = 256;
- }
- else
- {
- Left = GFX.pCurrentClip->Left [clip][bg];
- Right = GFX.pCurrentClip->Right [clip][bg];
-
- if (Right <= Left)
- continue;
- }
-
- uint32 VOffset;
- uint32 HOffset;
- //added:
- uint32 LineHOffset=LineData [Y].BG[bg].HOffset;
-
- uint32 Offset;
- uint32 HPos;
- uint32 Quot;
- uint32 Count;
- uint16 *t;
- uint32 Quot2;
- uint32 VCellOffset;
- uint32 HCellOffset;
- uint16 *b1;
- uint16 *b2;
- uint32 TotalCount = 0;
- uint32 MaxCount = 8;
-
- uint32 s = Left * GFX.PixSize + Y * GFX.PPL;
- bool8 left_hand_edge = (Left == 0);
- Width = Right - Left;
-
- if (Left & 7)
- MaxCount = 8 - (Left & 7);
-
- while (Left < Right)
- {
- if (left_hand_edge)
- {
- // The SNES offset-per-tile background mode has a
- // hardware limitation that the offsets cannot be set
- // for the tile at the left-hand edge of the screen.
- VOffset = LineData [Y].BG[bg].VOffset;
-
- //MKendora; use temp var to reduce memory accesses
- //HOffset = LineData [Y].BG[bg].HOffset;
-
- HOffset = LineHOffset;
- //End MK
-
- left_hand_edge = FALSE;
- }
- else
-
- {
- // All subsequent offset tile data is shifted left by one,
- // hence the - 1 below.
-
- Quot2 = ((HOff + Left - 1) & OffsetMask) >> 3;
-
- if (Quot2 > 31)
- s0 = s2 + (Quot2 & 0x1f);
- else
- s0 = s1 + Quot2;
-
- HCellOffset = READ_2BYTES (s0);
-
- if (BGMode == 4)
- {
- VOffset = LineData [Y].BG[bg].VOffset;
-
- //MKendora another mem access hack
- //HOffset = LineData [Y].BG[bg].HOffset;
- HOffset=LineHOffset;
- //end MK
-
- if ((HCellOffset & OffsetEnableMask))
- {
- if (HCellOffset & 0x8000)
- VOffset = HCellOffset + 1;
- else
- HOffset = HCellOffset;
- }
- }
- else
- {
- VCellOffset = READ_2BYTES (s0 + VOffsetOffset);
- if ((VCellOffset & OffsetEnableMask))
- VOffset = VCellOffset + 1;
- else
- VOffset = LineData [Y].BG[bg].VOffset;
-
- //MKendora Strike Gunner fix
- if ((HCellOffset & OffsetEnableMask))
- {
- //HOffset= HCellOffset;
-
- HOffset = (HCellOffset & ~7)|(LineHOffset&7);
- //HOffset |= LineData [Y].BG[bg].HOffset&7;
- }
- else
- HOffset=LineHOffset;
- //HOffset = LineData [Y].BG[bg].HOffset -
- //Settings.StrikeGunnerOffsetHack;
- //HOffset &= (~7);
- //end MK
- }
- }
- VirtAlign = ((Y + VOffset) & 7) << 3;
- ScreenLine = (VOffset + Y) >> OffsetShift;
-
- if (((VOffset + Y) & 15) > 7)
- {
- t1 = 16;
- t2 = 0;
- }
- else
- {
- t1 = 0;
- t2 = 16;
- }
-
- if (ScreenLine & 0x20)
- b1 = SC2, b2 = SC3;
- else
- b1 = SC0, b2 = SC1;
-
- b1 += (ScreenLine & 0x1f) << 5;
- b2 += (ScreenLine & 0x1f) << 5;
-
- HPos = (HOffset + Left) & OffsetMask;
-
- Quot = HPos >> 3;
-
- if (BG.TileSize == 8)
- {
- if (Quot > 31)
- t = b2 + (Quot & 0x1f);
- else
- t = b1 + Quot;
- }
- else
- {
- if (Quot > 63)
- t = b2 + ((Quot >> 1) & 0x1f);
- else
- t = b1 + (Quot >> 1);
- }
-
- if (MaxCount + TotalCount > Width)
- MaxCount = Width - TotalCount;
-
- Offset = HPos & 7;
-
- //Count =1;
- Count = 8 - Offset;
- if (Count > MaxCount)
- Count = MaxCount;
-
- s -= (IPPU.HalfWidthPixels ? Offset >> 1 : Offset) * GFX.PixSize;
- Tile = READ_2BYTES(t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
-
- if (BG.TileSize == 8)
- (*DrawClippedTilePtr) (Tile, s, Offset, Count, VirtAlign, Lines);
- else
- {
- if (!(Tile & (V_FLIP | H_FLIP)))
- {
- // Normal, unflipped
- (*DrawClippedTilePtr) (Tile + t1 + (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- if (Tile & H_FLIP)
- {
- if (Tile & V_FLIP)
- {
- // H & V flip
- (*DrawClippedTilePtr) (Tile + t2 + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- {
- // H flip only
- (*DrawClippedTilePtr) (Tile + t1 + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- }
- else
- {
- // V flip only
- (*DrawClippedTilePtr) (Tile + t2 + (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- }
-
- Left += Count;
- TotalCount += Count;
- s += (IPPU.HalfWidthPixels ? (Offset + Count) >> 1 : (Offset + Count)) * GFX.PixSize;
- MaxCount = 8;
- }
- }
- }
+ {
+ uint32 Left;
+ uint32 Right;
+
+ if (!GFX.pCurrentClip->Count [bg])
+ {
+ Left = 0;
+ Right = 256;
+ }
+ else
+ {
+ Left = GFX.pCurrentClip->Left [clip][bg];
+ Right = GFX.pCurrentClip->Right [clip][bg];
+
+ if (Right <= Left)
+ continue;
+ }
+
+ uint32 VOffset;
+ uint32 HOffset;
+ //added:
+ uint32 LineHOffset = LineData [Y].BG[bg].HOffset;
+
+ uint32 Offset;
+ uint32 HPos;
+ uint32 Quot;
+ uint32 Count;
+ uint16* t;
+ uint32 Quot2;
+ uint32 VCellOffset;
+ uint32 HCellOffset;
+ uint16* b1;
+ uint16* b2;
+ uint32 TotalCount = 0;
+ uint32 MaxCount = 8;
+
+ uint32 s = Left * GFX.PixSize + Y * GFX.PPL;
+ bool8 left_hand_edge = (Left == 0);
+ Width = Right - Left;
+
+ if (Left & 7)
+ MaxCount = 8 - (Left & 7);
+
+ while (Left < Right)
+ {
+ if (left_hand_edge)
+ {
+ // The SNES offset-per-tile background mode has a
+ // hardware limitation that the offsets cannot be set
+ // for the tile at the left-hand edge of the screen.
+ VOffset = LineData [Y].BG[bg].VOffset;
+
+ //MKendora; use temp var to reduce memory accesses
+ //HOffset = LineData [Y].BG[bg].HOffset;
+
+ HOffset = LineHOffset;
+ //End MK
+
+ left_hand_edge = FALSE;
+ }
+ else
+
+ {
+ // All subsequent offset tile data is shifted left by one,
+ // hence the - 1 below.
+
+ Quot2 = ((HOff + Left - 1) & OffsetMask) >> 3;
+
+ if (Quot2 > 31)
+ s0 = s2 + (Quot2 & 0x1f);
+ else
+ s0 = s1 + Quot2;
+
+ HCellOffset = READ_2BYTES(s0);
+
+ if (BGMode == 4)
+ {
+ VOffset = LineData [Y].BG[bg].VOffset;
+
+ //MKendora another mem access hack
+ //HOffset = LineData [Y].BG[bg].HOffset;
+ HOffset = LineHOffset;
+ //end MK
+
+ if ((HCellOffset & OffsetEnableMask))
+ {
+ if (HCellOffset & 0x8000)
+ VOffset = HCellOffset + 1;
+ else
+ HOffset = HCellOffset;
+ }
+ }
+ else
+ {
+ VCellOffset = READ_2BYTES(s0 + VOffsetOffset);
+ if ((VCellOffset & OffsetEnableMask))
+ VOffset = VCellOffset + 1;
+ else
+ VOffset = LineData [Y].BG[bg].VOffset;
+
+ //MKendora Strike Gunner fix
+ if ((HCellOffset & OffsetEnableMask))
+ {
+ //HOffset= HCellOffset;
+
+ HOffset = (HCellOffset & ~7) | (LineHOffset & 7);
+ //HOffset |= LineData [Y].BG[bg].HOffset&7;
+ }
+ else
+ HOffset = LineHOffset;
+ //HOffset = LineData [Y].BG[bg].HOffset -
+ //Settings.StrikeGunnerOffsetHack;
+ //HOffset &= (~7);
+ //end MK
+ }
+ }
+ VirtAlign = ((Y + VOffset) & 7) << 3;
+ ScreenLine = (VOffset + Y) >> OffsetShift;
+
+ if (((VOffset + Y) & 15) > 7)
+ {
+ t1 = 16;
+ t2 = 0;
+ }
+ else
+ {
+ t1 = 0;
+ t2 = 16;
+ }
+
+ if (ScreenLine & 0x20)
+ b1 = SC2, b2 = SC3;
+ else
+ b1 = SC0, b2 = SC1;
+
+ b1 += (ScreenLine & 0x1f) << 5;
+ b2 += (ScreenLine & 0x1f) << 5;
+
+ HPos = (HOffset + Left) & OffsetMask;
+
+ Quot = HPos >> 3;
+
+ if (BG.TileSize == 8)
+ {
+ if (Quot > 31)
+ t = b2 + (Quot & 0x1f);
+ else
+ t = b1 + Quot;
+ }
+ else
+ {
+ if (Quot > 63)
+ t = b2 + ((Quot >> 1) & 0x1f);
+ else
+ t = b1 + (Quot >> 1);
+ }
+
+ if (MaxCount + TotalCount > Width)
+ MaxCount = Width - TotalCount;
+
+ Offset = HPos & 7;
+
+ //Count =1;
+ Count = 8 - Offset;
+ if (Count > MaxCount)
+ Count = MaxCount;
+
+ s -= (IPPU.HalfWidthPixels ? Offset >> 1 : Offset) * GFX.PixSize;
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+
+ if (BG.TileSize == 8)
+ (*DrawClippedTilePtr)(Tile, s, Offset, Count, VirtAlign, Lines);
+ else
+ {
+ if (!(Tile & (V_FLIP | H_FLIP)))
+ {
+ // Normal, unflipped
+ (*DrawClippedTilePtr)(Tile + t1 + (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else if (Tile & H_FLIP)
+ {
+ if (Tile & V_FLIP)
+ {
+ // H & V flip
+ (*DrawClippedTilePtr)(Tile + t2 + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip only
+ (*DrawClippedTilePtr)(Tile + t1 + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // V flip only
+ (*DrawClippedTilePtr)(Tile + t2 + (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ }
+
+ Left += Count;
+ TotalCount += Count;
+ s += (IPPU.HalfWidthPixels ? (Offset + Count) >> 1 : (Offset + Count)) *
+ GFX.PixSize;
+ MaxCount = 8;
+ }
+ }
+ }
}
-static void DrawBackgroundMode5 (uint32 bg, uint8 Z1, uint8 Z2)
+static void DrawBackgroundMode5(uint32 bg, uint8 Z1, uint8 Z2)
{
- CHECK_SOUND();
-
- if(IPPU.Interlace)
- {
- GFX.Pitch = GFX.RealPitch;
- GFX.PPL = GFX.PPLx2 >> 1;
- }
- GFX.PixSize = 1;
- uint8 depths [2] = {Z1, Z2};
-
- uint32 Tile;
- uint16 *SC0;
- uint16 *SC1;
- uint16 *SC2;
- uint16 *SC3;
- uint32 Width;
-
- BG.StartPalette = 0;
-
- SC0 = (uint16 *) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
-
- if ((PPU.BG[bg].SCSize & 1))
- SC1 = SC0 + 1024;
- else
- SC1 = SC0;
-
- if((SC1-(unsigned short*)Memory.VRAM)>0x10000)
- SC1=(uint16*)&Memory.VRAM[(((uint8*)SC1)-Memory.VRAM)%0x10000];
-
- if ((PPU.BG[bg].SCSize & 2))
- SC2 = SC1 + 1024;
- else SC2 = SC0;
-
- if(((uint8*)SC2-Memory.VRAM)>=0x10000)
- SC2-=0x08000;
-
-
-
- if ((PPU.BG[bg].SCSize & 1))
- SC3 = SC2 + 1024;
- else
- SC3 = SC2;
-
- if(((uint8*)SC3-Memory.VRAM)>=0x10000)
- SC3-=0x08000;
-
-
-
- int Lines;
- int VOffsetMask;
- int VOffsetShift;
-
- if (BG.TileSize == 16)
- {
- VOffsetMask = 0x3ff;
- VOffsetShift = 4;
- }
- else
- {
- VOffsetMask = 0x1ff;
- VOffsetShift = 3;
- }
- int endy = IPPU.Interlace ? 1 + (GFX.EndY << 1) : GFX.EndY;
-
- int Y;
- for (Y = IPPU.Interlace ? GFX.StartY << 1 : GFX.StartY; Y <= endy; Y += Lines)
- {
- int y = IPPU.Interlace ? (Y >> 1) : Y;
- uint32 VOffset = LineData [y].BG[bg].VOffset;
- uint32 HOffset = LineData [y].BG[bg].HOffset;
- int VirtAlign = (Y + VOffset) & 7;
-
- for (Lines = 1; Lines < 8 - VirtAlign; Lines++)
- if ((VOffset != LineData [y + Lines].BG[bg].VOffset) ||
- (HOffset != LineData [y + Lines].BG[bg].HOffset))
- break;
-
- HOffset <<= 1;
- if (Y + Lines > endy)
- Lines = endy + 1 - Y;
- VirtAlign <<= 3;
-
- int ScreenLine = (VOffset + Y) >> VOffsetShift;
- int t1;
- int t2;
- if (((VOffset + Y) & 15) > 7)
- {
- t1 = 16;
- t2 = 0;
- }
- else
- {
- t1 = 0;
- t2 = 16;
- }
- uint16 *b1;
- uint16 *b2;
-
- if (ScreenLine & 0x20)
- b1 = SC2, b2 = SC3;
- else
- b1 = SC0, b2 = SC1;
-
- b1 += (ScreenLine & 0x1f) << 5;
- b2 += (ScreenLine & 0x1f) << 5;
-
- int clipcount = GFX.pCurrentClip->Count [bg];
- if (!clipcount)
- clipcount = 1;
-
- int clip;
- for (clip = 0; clip < clipcount; clip++)
- {
- int Left;
- int Right;
-
- if (!GFX.pCurrentClip->Count [bg])
- {
- Left = 0;
- Right = 512;
- }
- else
- {
- Left = GFX.pCurrentClip->Left [clip][bg] * 2;
- Right = GFX.pCurrentClip->Right [clip][bg] * 2;
-
- if (Right <= Left)
- continue;
- }
-
- uint32 s = (IPPU.HalfWidthPixels ? Left >> 1 : Left) * GFX.PixSize + Y * GFX.PPL;
- uint32 HPos = (HOffset + Left * GFX.PixSize) & 0x3ff;
-
- uint32 Quot = HPos >> 3;
- uint32 Count = 0;
-
- uint16 *t;
- if (Quot > 63)
- t = b2 + ((Quot >> 1) & 0x1f);
- else
- t = b1 + (Quot >> 1);
-
- Width = Right - Left;
- // Left hand edge clipped tile
- if (HPos & 7)
- {
- int Offset = (HPos & 7);
- Count = 8 - Offset;
- if (Count > Width)
- Count = Width;
- s -= (IPPU.HalfWidthPixels ? Offset >> 1 : Offset);
- Tile = READ_2BYTES (t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
-
- if (BG.TileSize == 8)
- {
- if (!(Tile & H_FLIP))
- {
- // Normal, unflipped
- (*DrawHiResClippedTilePtr) (Tile + (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- {
- // H flip
- (*DrawHiResClippedTilePtr) (Tile + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- }
- else
- {
- if (!(Tile & (V_FLIP | H_FLIP)))
- {
- // Normal, unflipped
- (*DrawHiResClippedTilePtr) (Tile + t1 + (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- if (Tile & H_FLIP)
- {
- if (Tile & V_FLIP)
- {
- // H & V flip
- (*DrawHiResClippedTilePtr) (Tile + t2 + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- {
- // H flip only
- (*DrawHiResClippedTilePtr) (Tile + t1 + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- }
- else
- {
- // V flip only
- (*DrawHiResClippedTilePtr) (Tile + t2 + (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- }
-
- t += Quot & 1;
- if (Quot == 63)
- t = b2;
- else if (Quot == 127)
- t = b1;
- Quot++;
- s += (IPPU.HalfWidthPixels ? 4 : 8);
- }
-
- // Middle, unclipped tiles
- Count = Width - Count;
- int Middle = Count >> 3;
- Count &= 7;
-
- int C;
- for (C = Middle; C > 0; s += (IPPU.HalfWidthPixels ? 4 : 8), Quot++, C--)
- {
- Tile = READ_2BYTES(t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
- if (BG.TileSize == 8)
- {
- if (!(Tile & H_FLIP))
- {
- // Normal, unflipped
- (*DrawHiResTilePtr) (Tile + (Quot & 1),
- s, VirtAlign, Lines);
- }
- else
- {
- // H flip
- (*DrawHiResTilePtr) (Tile + 1 - (Quot & 1),
- s, VirtAlign, Lines);
- }
- }
- else
- {
- if (!(Tile & (V_FLIP | H_FLIP)))
- {
- // Normal, unflipped
- (*DrawHiResTilePtr) (Tile + t1 + (Quot & 1),
- s, VirtAlign, Lines);
- }
- else
- if (Tile & H_FLIP)
- {
- if (Tile & V_FLIP)
- {
- // H & V flip
- (*DrawHiResTilePtr) (Tile + t2 + 1 - (Quot & 1),
- s, VirtAlign, Lines);
- }
- else
- {
- // H flip only
- (*DrawHiResTilePtr) (Tile + t1 + 1 - (Quot & 1),
- s, VirtAlign, Lines);
- }
- }
- else
- {
- // V flip only
- (*DrawHiResTilePtr) (Tile + t2 + (Quot & 1),
- s, VirtAlign, Lines);
- }
- }
-
- t += Quot & 1;
- if (Quot == 63)
- t = b2;
- else
- if (Quot == 127)
- t = b1;
- }
-
- // Right-hand edge clipped tiles
- if (Count)
- {
- Tile = READ_2BYTES(t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
- if (BG.TileSize == 8)
- {
- if (!(Tile & H_FLIP))
- {
- // Normal, unflipped
- (*DrawHiResClippedTilePtr) (Tile + (Quot & 1),
- s, 0, Count, VirtAlign, Lines);
- }
- else
- {
- // H flip
- (*DrawHiResClippedTilePtr) (Tile + 1 - (Quot & 1),
- s, 0, Count, VirtAlign, Lines);
- }
- }
- else
- {
- if (!(Tile & (V_FLIP | H_FLIP)))
- {
- // Normal, unflipped
- (*DrawHiResClippedTilePtr) (Tile + t1 + (Quot & 1),
- s, 0, Count, VirtAlign, Lines);
- }
- else
- if (Tile & H_FLIP)
- {
- if (Tile & V_FLIP)
- {
- // H & V flip
- (*DrawHiResClippedTilePtr) (Tile + t2 + 1 - (Quot & 1),
- s, 0, Count, VirtAlign, Lines);
- }
- else
- {
- // H flip only
- (*DrawHiResClippedTilePtr) (Tile + t1 + 1 - (Quot & 1),
- s, 0, Count, VirtAlign, Lines);
- }
- }
- else
- {
- // V flip only
- (*DrawHiResClippedTilePtr) (Tile + t2 + (Quot & 1),
- s, 0, Count, VirtAlign, Lines);
- }
- }
- }
- }
- }
- GFX.Pitch = IPPU.DoubleHeightPixels ? GFX.RealPitch * 2 : GFX.RealPitch;
- GFX.PPL = IPPU.DoubleHeightPixels ? GFX.PPLx2 : (GFX.PPLx2 >> 1);
+ CHECK_SOUND();
+
+ if (IPPU.Interlace)
+ {
+ GFX.Pitch = GFX.RealPitch;
+ GFX.PPL = GFX.PPLx2 >> 1;
+ }
+ GFX.PixSize = 1;
+ uint8 depths [2] = {Z1, Z2};
+
+ uint32 Tile;
+ uint16* SC0;
+ uint16* SC1;
+ uint16* SC2;
+ uint16* SC3;
+ uint32 Width;
+
+ BG.StartPalette = 0;
+
+ SC0 = (uint16*) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
+
+ if ((PPU.BG[bg].SCSize & 1))
+ SC1 = SC0 + 1024;
+ else
+ SC1 = SC0;
+
+ if ((SC1 - (unsigned short*)Memory.VRAM) > 0x10000)
+ SC1 = (uint16*)&Memory.VRAM[(((uint8*)SC1) - Memory.VRAM) % 0x10000];
+
+ if ((PPU.BG[bg].SCSize & 2))
+ SC2 = SC1 + 1024;
+ else SC2 = SC0;
+
+ if (((uint8*)SC2 - Memory.VRAM) >= 0x10000)
+ SC2 -= 0x08000;
+
+
+
+ if ((PPU.BG[bg].SCSize & 1))
+ SC3 = SC2 + 1024;
+ else
+ SC3 = SC2;
+
+ if (((uint8*)SC3 - Memory.VRAM) >= 0x10000)
+ SC3 -= 0x08000;
+
+
+
+ int Lines;
+ int VOffsetMask;
+ int VOffsetShift;
+
+ if (BG.TileSize == 16)
+ {
+ VOffsetMask = 0x3ff;
+ VOffsetShift = 4;
+ }
+ else
+ {
+ VOffsetMask = 0x1ff;
+ VOffsetShift = 3;
+ }
+ int endy = IPPU.Interlace ? 1 + (GFX.EndY << 1) : GFX.EndY;
+
+ int Y;
+ for (Y = IPPU.Interlace ? GFX.StartY << 1 : GFX.StartY; Y <= endy; Y += Lines)
+ {
+ int y = IPPU.Interlace ? (Y >> 1) : Y;
+ uint32 VOffset = LineData [y].BG[bg].VOffset;
+ uint32 HOffset = LineData [y].BG[bg].HOffset;
+ int VirtAlign = (Y + VOffset) & 7;
+
+ for (Lines = 1; Lines < 8 - VirtAlign; Lines++)
+ if ((VOffset != LineData [y + Lines].BG[bg].VOffset) ||
+ (HOffset != LineData [y + Lines].BG[bg].HOffset))
+ break;
+
+ HOffset <<= 1;
+ if (Y + Lines > endy)
+ Lines = endy + 1 - Y;
+ VirtAlign <<= 3;
+
+ int ScreenLine = (VOffset + Y) >> VOffsetShift;
+ int t1;
+ int t2;
+ if (((VOffset + Y) & 15) > 7)
+ {
+ t1 = 16;
+ t2 = 0;
+ }
+ else
+ {
+ t1 = 0;
+ t2 = 16;
+ }
+ uint16* b1;
+ uint16* b2;
+
+ if (ScreenLine & 0x20)
+ b1 = SC2, b2 = SC3;
+ else
+ b1 = SC0, b2 = SC1;
+
+ b1 += (ScreenLine & 0x1f) << 5;
+ b2 += (ScreenLine & 0x1f) << 5;
+
+ int clipcount = GFX.pCurrentClip->Count [bg];
+ if (!clipcount)
+ clipcount = 1;
+
+ int clip;
+ for (clip = 0; clip < clipcount; clip++)
+ {
+ int Left;
+ int Right;
+
+ if (!GFX.pCurrentClip->Count [bg])
+ {
+ Left = 0;
+ Right = 512;
+ }
+ else
+ {
+ Left = GFX.pCurrentClip->Left [clip][bg] * 2;
+ Right = GFX.pCurrentClip->Right [clip][bg] * 2;
+
+ if (Right <= Left)
+ continue;
+ }
+
+ uint32 s = (IPPU.HalfWidthPixels ? Left >> 1 : Left) * GFX.PixSize + Y *
+ GFX.PPL;
+ uint32 HPos = (HOffset + Left * GFX.PixSize) & 0x3ff;
+
+ uint32 Quot = HPos >> 3;
+ uint32 Count = 0;
+
+ uint16* t;
+ if (Quot > 63)
+ t = b2 + ((Quot >> 1) & 0x1f);
+ else
+ t = b1 + (Quot >> 1);
+
+ Width = Right - Left;
+ // Left hand edge clipped tile
+ if (HPos & 7)
+ {
+ int Offset = (HPos & 7);
+ Count = 8 - Offset;
+ if (Count > Width)
+ Count = Width;
+ s -= (IPPU.HalfWidthPixels ? Offset >> 1 : Offset);
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+
+ if (BG.TileSize == 8)
+ {
+ if (!(Tile & H_FLIP))
+ {
+ // Normal, unflipped
+ (*DrawHiResClippedTilePtr)(Tile + (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip
+ (*DrawHiResClippedTilePtr)(Tile + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ if (!(Tile & (V_FLIP | H_FLIP)))
+ {
+ // Normal, unflipped
+ (*DrawHiResClippedTilePtr)(Tile + t1 + (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else if (Tile & H_FLIP)
+ {
+ if (Tile & V_FLIP)
+ {
+ // H & V flip
+ (*DrawHiResClippedTilePtr)(Tile + t2 + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip only
+ (*DrawHiResClippedTilePtr)(Tile + t1 + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // V flip only
+ (*DrawHiResClippedTilePtr)(Tile + t2 + (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ }
+
+ t += Quot & 1;
+ if (Quot == 63)
+ t = b2;
+ else if (Quot == 127)
+ t = b1;
+ Quot++;
+ s += (IPPU.HalfWidthPixels ? 4 : 8);
+ }
+
+ // Middle, unclipped tiles
+ Count = Width - Count;
+ int Middle = Count >> 3;
+ Count &= 7;
+
+ int C;
+ for (C = Middle; C > 0; s += (IPPU.HalfWidthPixels ? 4 : 8), Quot++, C--)
+ {
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+ if (BG.TileSize == 8)
+ {
+ if (!(Tile & H_FLIP))
+ {
+ // Normal, unflipped
+ (*DrawHiResTilePtr)(Tile + (Quot & 1),
+ s, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip
+ (*DrawHiResTilePtr)(Tile + 1 - (Quot & 1),
+ s, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ if (!(Tile & (V_FLIP | H_FLIP)))
+ {
+ // Normal, unflipped
+ (*DrawHiResTilePtr)(Tile + t1 + (Quot & 1),
+ s, VirtAlign, Lines);
+ }
+ else if (Tile & H_FLIP)
+ {
+ if (Tile & V_FLIP)
+ {
+ // H & V flip
+ (*DrawHiResTilePtr)(Tile + t2 + 1 - (Quot & 1),
+ s, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip only
+ (*DrawHiResTilePtr)(Tile + t1 + 1 - (Quot & 1),
+ s, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // V flip only
+ (*DrawHiResTilePtr)(Tile + t2 + (Quot & 1),
+ s, VirtAlign, Lines);
+ }
+ }
+
+ t += Quot & 1;
+ if (Quot == 63)
+ t = b2;
+ else if (Quot == 127)
+ t = b1;
+ }
+
+ // Right-hand edge clipped tiles
+ if (Count)
+ {
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+ if (BG.TileSize == 8)
+ {
+ if (!(Tile & H_FLIP))
+ {
+ // Normal, unflipped
+ (*DrawHiResClippedTilePtr)(Tile + (Quot & 1),
+ s, 0, Count, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip
+ (*DrawHiResClippedTilePtr)(Tile + 1 - (Quot & 1),
+ s, 0, Count, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ if (!(Tile & (V_FLIP | H_FLIP)))
+ {
+ // Normal, unflipped
+ (*DrawHiResClippedTilePtr)(Tile + t1 + (Quot & 1),
+ s, 0, Count, VirtAlign, Lines);
+ }
+ else if (Tile & H_FLIP)
+ {
+ if (Tile & V_FLIP)
+ {
+ // H & V flip
+ (*DrawHiResClippedTilePtr)(Tile + t2 + 1 - (Quot & 1),
+ s, 0, Count, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip only
+ (*DrawHiResClippedTilePtr)(Tile + t1 + 1 - (Quot & 1),
+ s, 0, Count, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // V flip only
+ (*DrawHiResClippedTilePtr)(Tile + t2 + (Quot & 1),
+ s, 0, Count, VirtAlign, Lines);
+ }
+ }
+ }
+ }
+ }
+ GFX.Pitch = IPPU.DoubleHeightPixels ? GFX.RealPitch * 2 : GFX.RealPitch;
+ GFX.PPL = IPPU.DoubleHeightPixels ? GFX.PPLx2 : (GFX.PPLx2 >> 1);
}
-static void DrawBackground (uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
+static void DrawBackground(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
{
#ifdef ACCUMULATE_JOYPAD
-/*
- * This call allows NDSSFC to synchronise the DS controller more often.
- * If porting a later version of Snes9x into NDSSFC, it is essential to
- * preserve it.
- */
- NDSSFCAccumulateJoypad ();
+ /*
+ * This call allows NDSSFC to synchronise the DS controller more often.
+ * If porting a later version of Snes9x into NDSSFC, it is essential to
+ * preserve it.
+ */
+ NDSSFCAccumulateJoypad();
#endif
- GFX.PixSize = 1;
-
- BG.TileSize = BGSizes [PPU.BG[bg].BGSize];
- BG.BitShift = BitShifts[BGMode][bg];
- BG.TileShift = TileShifts[BGMode][bg];
- BG.TileAddress = PPU.BG[bg].NameBase << 1;
- BG.NameSelect = 0;
- BG.Buffer = IPPU.TileCache [Depths [BGMode][bg]];
- BG.Buffered = IPPU.TileCached [Depths [BGMode][bg]];
- BG.PaletteShift = PaletteShifts[BGMode][bg];
- BG.PaletteMask = PaletteMasks[BGMode][bg];
- BG.DirectColourMode = (BGMode == 3 || BGMode == 4) && bg == 0 &&
- (GFX.r2130 & 1);
-
- if (PPU.BGMosaic [bg] && PPU.Mosaic > 1)
- {
- DrawBackgroundMosaic (BGMode, bg, Z1, Z2);
- return;
-
- }
- switch (BGMode)
- {
- case 2:
- case 4: // Used by Puzzle Bobble
- DrawBackgroundOffset (BGMode, bg, Z1, Z2);
- return;
-
- case 5:
- case 6: // XXX: is also offset per tile.
-// if (Settings.SupportHiRes)
-// {
- if (!Settings.SupportHiRes)
- SelectTileRenderer(TRUE /* normal */);
- DrawBackgroundMode5 (bg, Z1, Z2);
- return;
-// }
- break;
- }
- CHECK_SOUND();
-
- uint32 Tile;
- uint16 *SC0;
- uint16 *SC1;
- uint16 *SC2;
- uint16 *SC3;
- uint32 Width;
- uint8 depths [2] = {Z1, Z2};
-
- if (BGMode == 0)
- BG.StartPalette = bg << 5;
- else BG.StartPalette = 0;
-
- SC0 = (uint16 *) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
-
- if (PPU.BG[bg].SCSize & 1)
- SC1 = SC0 + 1024;
- else
- SC1 = SC0;
-
- if(SC1>=(unsigned short*)(Memory.VRAM+0x10000))
- SC1=(uint16*)&Memory.VRAM[((uint8*)SC1-&Memory.VRAM[0])%0x10000];
-
- if (PPU.BG[bg].SCSize & 2)
- SC2 = SC1 + 1024;
- else
- SC2 = SC0;
-
- if(((uint8*)SC2-Memory.VRAM)>=0x10000)
- SC2-=0x08000;
-
- if (PPU.BG[bg].SCSize & 1)
- SC3 = SC2 + 1024;
- else
- SC3 = SC2;
-
- if(((uint8*)SC3-Memory.VRAM)>=0x10000)
- SC3-=0x08000;
-
-
-
- int Lines;
- int OffsetMask;
- int OffsetShift;
-
- if (BG.TileSize == 16)
- {
- OffsetMask = 0x3ff;
- OffsetShift = 4;
- }
- else
- {
- OffsetMask = 0x1ff;
- OffsetShift = 3;
- }
-
- uint32 Y;
- for (Y = GFX.StartY; Y <= GFX.EndY; Y += Lines)
- {
- uint32 VOffset = LineData [Y].BG[bg].VOffset;
- uint32 HOffset = LineData [Y].BG[bg].HOffset;
- int VirtAlign = (Y + VOffset) & 7;
-
- for (Lines = 1; Lines < 8 - VirtAlign; Lines++)
- if ((VOffset != LineData [Y + Lines].BG[bg].VOffset) ||
- (HOffset != LineData [Y + Lines].BG[bg].HOffset))
- break;
-
- if (Y + Lines > GFX.EndY)
- Lines = GFX.EndY + 1 - Y;
-
- VirtAlign <<= 3;
-
- uint32 ScreenLine = (VOffset + Y) >> OffsetShift;
- uint32 t1;
- uint32 t2;
- if (((VOffset + Y) & 15) > 7)
- {
- t1 = 16;
- t2 = 0;
- }
- else
- {
- t1 = 0;
- t2 = 16;
- }
- uint16 *b1;
- uint16 *b2;
-
- if (ScreenLine & 0x20)
- b1 = SC2, b2 = SC3;
- else
- b1 = SC0, b2 = SC1;
-
- b1 += (ScreenLine & 0x1f) << 5;
- b2 += (ScreenLine & 0x1f) << 5;
-
- int clipcount = GFX.pCurrentClip->Count [bg];
- if (!clipcount)
- clipcount = 1;
- int clip;
- for (clip = 0; clip < clipcount; clip++)
- {
- uint32 Left;
- uint32 Right;
-
- if (!GFX.pCurrentClip->Count [bg])
- {
- Left = 0;
- Right = 256;
- }
- else
- {
- Left = GFX.pCurrentClip->Left [clip][bg];
- Right = GFX.pCurrentClip->Right [clip][bg];
-
- if (Right <= Left)
- continue;
- }
-
- uint32 s = Left * GFX.PixSize + Y * GFX.PPL;
- uint32 HPos = (HOffset + Left) & OffsetMask;
-
- uint32 Quot = HPos >> 3;
- uint32 Count = 0;
-
- uint16 *t;
- if (BG.TileSize == 8)
- {
- if (Quot > 31)
- t = b2 + (Quot & 0x1f);
- else
- t = b1 + Quot;
- }
- else
- {
- if (Quot > 63)
- t = b2 + ((Quot >> 1) & 0x1f);
- else
- t = b1 + (Quot >> 1);
- }
-
- Width = Right - Left;
- // Left hand edge clipped tile
- if (HPos & 7)
- {
- uint32 Offset = (HPos & 7);
- Count = 8 - Offset;
- if (Count > Width)
- Count = Width;
- s -= Offset * GFX.PixSize;
- Tile = READ_2BYTES(t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
-
- if (BG.TileSize == 8)
- {
- (*DrawClippedTilePtr) (Tile, s, Offset, Count, VirtAlign,
- Lines);
- }
- else
- {
- if (!(Tile & (V_FLIP | H_FLIP)))
- {
- // Normal, unflipped
- (*DrawClippedTilePtr) (Tile + t1 + (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- if (Tile & H_FLIP)
- {
- if (Tile & V_FLIP)
- {
- // H & V flip
- (*DrawClippedTilePtr) (Tile + t2 + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- else
- {
- // H flip only
- (*DrawClippedTilePtr) (Tile + t1 + 1 - (Quot & 1),
- s, Offset, Count, VirtAlign, Lines);
- }
- }
- else
- {
- // V flip only
- (*DrawClippedTilePtr) (Tile + t2 + (Quot & 1), s,
- Offset, Count, VirtAlign, Lines);
- }
- }
-
- if (BG.TileSize == 8)
- {
- t++;
- if (Quot == 31)
- t = b2;
- else if (Quot == 63)
- t = b1;
- }
- else
- {
- t += Quot & 1;
- if (Quot == 63)
- t = b2;
- else if (Quot == 127)
- t = b1;
- }
- Quot++;
- s += (IPPU.HalfWidthPixels ? 4 : 8) * GFX.PixSize;
- }
-
- // Middle, unclipped tiles
- Count = Width - Count;
- int Middle = Count >> 3;
- Count &= 7;
- int C;
- for (C = Middle; C > 0; s += (IPPU.HalfWidthPixels ? 4 : 8) * GFX.PixSize, Quot++, C--)
- {
- Tile = READ_2BYTES(t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
-
- if (BG.TileSize != 8)
- {
- if (Tile & H_FLIP)
- {
- // Horizontal flip, but what about vertical flip ?
- if (Tile & V_FLIP)
- {
- // Both horzontal & vertical flip
- (*DrawTilePtr) (Tile + t2 + 1 - (Quot & 1), s,
- VirtAlign, Lines);
- }
- else
- {
- // Horizontal flip only
- (*DrawTilePtr) (Tile + t1 + 1 - (Quot & 1), s,
- VirtAlign, Lines);
- }
- }
- else
- {
- // No horizontal flip, but is there a vertical flip ?
- if (Tile & V_FLIP)
- {
- // Vertical flip only
- (*DrawTilePtr) (Tile + t2 + (Quot & 1), s,
- VirtAlign, Lines);
- }
- else
- {
- // Normal unflipped
- (*DrawTilePtr) (Tile + t1 + (Quot & 1), s,
- VirtAlign, Lines);
- }
- }
- }
- else
- {
- (*DrawTilePtr) (Tile, s, VirtAlign, Lines);
- }
-
- if (BG.TileSize == 8)
- {
- t++;
- if (Quot == 31)
- t = b2;
- else
- if (Quot == 63)
- t = b1;
- }
- else
- {
- t += Quot & 1;
- if (Quot == 63)
- t = b2;
- else
- if (Quot == 127)
- t = b1;
- }
- }
- // Right-hand edge clipped tiles
- if (Count)
- {
- Tile = READ_2BYTES(t);
- GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
-
- if (BG.TileSize == 8)
- (*DrawClippedTilePtr) (Tile, s, 0, Count, VirtAlign,
- Lines);
- else
- {
- if (!(Tile & (V_FLIP | H_FLIP)))
- {
- // Normal, unflipped
- (*DrawClippedTilePtr) (Tile + t1 + (Quot & 1), s, 0,
- Count, VirtAlign, Lines);
- }
- else if (Tile & H_FLIP)
- {
- if (Tile & V_FLIP)
- {
- // H & V flip
- (*DrawClippedTilePtr) (Tile + t2 + 1 - (Quot & 1),
- s, 0, Count, VirtAlign,
- Lines);
- }
- else
- {
- // H flip only
- (*DrawClippedTilePtr) (Tile + t1 + 1 - (Quot & 1),
- s, 0, Count, VirtAlign,
- Lines);
- }
- }
- else
- {
- // V flip only
- (*DrawClippedTilePtr) (Tile + t2 + (Quot & 1),
- s, 0, Count, VirtAlign,
- Lines);
- }
- }
- }
- }
- }
+ GFX.PixSize = 1;
+
+ BG.TileSize = BGSizes [PPU.BG[bg].BGSize];
+ BG.BitShift = BitShifts[BGMode][bg];
+ BG.TileShift = TileShifts[BGMode][bg];
+ BG.TileAddress = PPU.BG[bg].NameBase << 1;
+ BG.NameSelect = 0;
+ BG.Buffer = IPPU.TileCache [Depths [BGMode][bg]];
+ BG.Buffered = IPPU.TileCached [Depths [BGMode][bg]];
+ BG.PaletteShift = PaletteShifts[BGMode][bg];
+ BG.PaletteMask = PaletteMasks[BGMode][bg];
+ BG.DirectColourMode = (BGMode == 3 || BGMode == 4) && bg == 0 &&
+ (GFX.r2130 & 1);
+
+ if (PPU.BGMosaic [bg] && PPU.Mosaic > 1)
+ {
+ DrawBackgroundMosaic(BGMode, bg, Z1, Z2);
+ return;
+
+ }
+ switch (BGMode)
+ {
+ case 2:
+ case 4: // Used by Puzzle Bobble
+ DrawBackgroundOffset(BGMode, bg, Z1, Z2);
+ return;
+
+ case 5:
+ case 6: // XXX: is also offset per tile.
+ // if (Settings.SupportHiRes)
+ // {
+ if (!Settings.SupportHiRes)
+ SelectTileRenderer(TRUE /* normal */);
+ DrawBackgroundMode5(bg, Z1, Z2);
+ return;
+ // }
+ break;
+ }
+ CHECK_SOUND();
+
+ uint32 Tile;
+ uint16* SC0;
+ uint16* SC1;
+ uint16* SC2;
+ uint16* SC3;
+ uint32 Width;
+ uint8 depths [2] = {Z1, Z2};
+
+ if (BGMode == 0)
+ BG.StartPalette = bg << 5;
+ else BG.StartPalette = 0;
+
+ SC0 = (uint16*) &Memory.VRAM[PPU.BG[bg].SCBase << 1];
+
+ if (PPU.BG[bg].SCSize & 1)
+ SC1 = SC0 + 1024;
+ else
+ SC1 = SC0;
+
+ if (SC1 >= (unsigned short*)(Memory.VRAM + 0x10000))
+ SC1 = (uint16*)&Memory.VRAM[((uint8*)SC1 - &Memory.VRAM[0]) % 0x10000];
+
+ if (PPU.BG[bg].SCSize & 2)
+ SC2 = SC1 + 1024;
+ else
+ SC2 = SC0;
+
+ if (((uint8*)SC2 - Memory.VRAM) >= 0x10000)
+ SC2 -= 0x08000;
+
+ if (PPU.BG[bg].SCSize & 1)
+ SC3 = SC2 + 1024;
+ else
+ SC3 = SC2;
+
+ if (((uint8*)SC3 - Memory.VRAM) >= 0x10000)
+ SC3 -= 0x08000;
+
+
+
+ int Lines;
+ int OffsetMask;
+ int OffsetShift;
+
+ if (BG.TileSize == 16)
+ {
+ OffsetMask = 0x3ff;
+ OffsetShift = 4;
+ }
+ else
+ {
+ OffsetMask = 0x1ff;
+ OffsetShift = 3;
+ }
+
+ uint32 Y;
+ for (Y = GFX.StartY; Y <= GFX.EndY; Y += Lines)
+ {
+ uint32 VOffset = LineData [Y].BG[bg].VOffset;
+ uint32 HOffset = LineData [Y].BG[bg].HOffset;
+ int VirtAlign = (Y + VOffset) & 7;
+
+ for (Lines = 1; Lines < 8 - VirtAlign; Lines++)
+ if ((VOffset != LineData [Y + Lines].BG[bg].VOffset) ||
+ (HOffset != LineData [Y + Lines].BG[bg].HOffset))
+ break;
+
+ if (Y + Lines > GFX.EndY)
+ Lines = GFX.EndY + 1 - Y;
+
+ VirtAlign <<= 3;
+
+ uint32 ScreenLine = (VOffset + Y) >> OffsetShift;
+ uint32 t1;
+ uint32 t2;
+ if (((VOffset + Y) & 15) > 7)
+ {
+ t1 = 16;
+ t2 = 0;
+ }
+ else
+ {
+ t1 = 0;
+ t2 = 16;
+ }
+ uint16* b1;
+ uint16* b2;
+
+ if (ScreenLine & 0x20)
+ b1 = SC2, b2 = SC3;
+ else
+ b1 = SC0, b2 = SC1;
+
+ b1 += (ScreenLine & 0x1f) << 5;
+ b2 += (ScreenLine & 0x1f) << 5;
+
+ int clipcount = GFX.pCurrentClip->Count [bg];
+ if (!clipcount)
+ clipcount = 1;
+ int clip;
+ for (clip = 0; clip < clipcount; clip++)
+ {
+ uint32 Left;
+ uint32 Right;
+
+ if (!GFX.pCurrentClip->Count [bg])
+ {
+ Left = 0;
+ Right = 256;
+ }
+ else
+ {
+ Left = GFX.pCurrentClip->Left [clip][bg];
+ Right = GFX.pCurrentClip->Right [clip][bg];
+
+ if (Right <= Left)
+ continue;
+ }
+
+ uint32 s = Left * GFX.PixSize + Y * GFX.PPL;
+ uint32 HPos = (HOffset + Left) & OffsetMask;
+
+ uint32 Quot = HPos >> 3;
+ uint32 Count = 0;
+
+ uint16* t;
+ if (BG.TileSize == 8)
+ {
+ if (Quot > 31)
+ t = b2 + (Quot & 0x1f);
+ else
+ t = b1 + Quot;
+ }
+ else
+ {
+ if (Quot > 63)
+ t = b2 + ((Quot >> 1) & 0x1f);
+ else
+ t = b1 + (Quot >> 1);
+ }
+
+ Width = Right - Left;
+ // Left hand edge clipped tile
+ if (HPos & 7)
+ {
+ uint32 Offset = (HPos & 7);
+ Count = 8 - Offset;
+ if (Count > Width)
+ Count = Width;
+ s -= Offset * GFX.PixSize;
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+
+ if (BG.TileSize == 8)
+ {
+ (*DrawClippedTilePtr)(Tile, s, Offset, Count, VirtAlign,
+ Lines);
+ }
+ else
+ {
+ if (!(Tile & (V_FLIP | H_FLIP)))
+ {
+ // Normal, unflipped
+ (*DrawClippedTilePtr)(Tile + t1 + (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else if (Tile & H_FLIP)
+ {
+ if (Tile & V_FLIP)
+ {
+ // H & V flip
+ (*DrawClippedTilePtr)(Tile + t2 + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ else
+ {
+ // H flip only
+ (*DrawClippedTilePtr)(Tile + t1 + 1 - (Quot & 1),
+ s, Offset, Count, VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // V flip only
+ (*DrawClippedTilePtr)(Tile + t2 + (Quot & 1), s,
+ Offset, Count, VirtAlign, Lines);
+ }
+ }
+
+ if (BG.TileSize == 8)
+ {
+ t++;
+ if (Quot == 31)
+ t = b2;
+ else if (Quot == 63)
+ t = b1;
+ }
+ else
+ {
+ t += Quot & 1;
+ if (Quot == 63)
+ t = b2;
+ else if (Quot == 127)
+ t = b1;
+ }
+ Quot++;
+ s += (IPPU.HalfWidthPixels ? 4 : 8) * GFX.PixSize;
+ }
+
+ // Middle, unclipped tiles
+ Count = Width - Count;
+ int Middle = Count >> 3;
+ Count &= 7;
+ int C;
+ for (C = Middle; C > 0;
+ s += (IPPU.HalfWidthPixels ? 4 : 8) * GFX.PixSize, Quot++, C--)
+ {
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+
+ if (BG.TileSize != 8)
+ {
+ if (Tile & H_FLIP)
+ {
+ // Horizontal flip, but what about vertical flip ?
+ if (Tile & V_FLIP)
+ {
+ // Both horzontal & vertical flip
+ (*DrawTilePtr)(Tile + t2 + 1 - (Quot & 1), s,
+ VirtAlign, Lines);
+ }
+ else
+ {
+ // Horizontal flip only
+ (*DrawTilePtr)(Tile + t1 + 1 - (Quot & 1), s,
+ VirtAlign, Lines);
+ }
+ }
+ else
+ {
+ // No horizontal flip, but is there a vertical flip ?
+ if (Tile & V_FLIP)
+ {
+ // Vertical flip only
+ (*DrawTilePtr)(Tile + t2 + (Quot & 1), s,
+ VirtAlign, Lines);
+ }
+ else
+ {
+ // Normal unflipped
+ (*DrawTilePtr)(Tile + t1 + (Quot & 1), s,
+ VirtAlign, Lines);
+ }
+ }
+ }
+ else
+ (*DrawTilePtr)(Tile, s, VirtAlign, Lines);
+
+ if (BG.TileSize == 8)
+ {
+ t++;
+ if (Quot == 31)
+ t = b2;
+ else if (Quot == 63)
+ t = b1;
+ }
+ else
+ {
+ t += Quot & 1;
+ if (Quot == 63)
+ t = b2;
+ else if (Quot == 127)
+ t = b1;
+ }
+ }
+ // Right-hand edge clipped tiles
+ if (Count)
+ {
+ Tile = READ_2BYTES(t);
+ GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13];
+
+ if (BG.TileSize == 8)
+ (*DrawClippedTilePtr)(Tile, s, 0, Count, VirtAlign,
+ Lines);
+ else
+ {
+ if (!(Tile & (V_FLIP | H_FLIP)))
+ {
+ // Normal, unflipped
+ (*DrawClippedTilePtr)(Tile + t1 + (Quot & 1), s, 0,
+ Count, VirtAlign, Lines);
+ }
+ else if (Tile & H_FLIP)
+ {
+ if (Tile & V_FLIP)
+ {
+ // H & V flip
+ (*DrawClippedTilePtr)(Tile + t2 + 1 - (Quot & 1),
+ s, 0, Count, VirtAlign,
+ Lines);
+ }
+ else
+ {
+ // H flip only
+ (*DrawClippedTilePtr)(Tile + t1 + 1 - (Quot & 1),
+ s, 0, Count, VirtAlign,
+ Lines);
+ }
+ }
+ else
+ {
+ // V flip only
+ (*DrawClippedTilePtr)(Tile + t2 + (Quot & 1),
+ s, 0, Count, VirtAlign,
+ Lines);
+ }
+ }
+ }
+ }
+ }
}
#define RENDER_BACKGROUND_MODE7(TYPE,FUNC) \
@@ -2514,12 +2586,12 @@ static void DrawBackground (uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
uint8 *VRAM1 = Memory.VRAM + 1; \
if (GFX.r2130 & 1) \
{ \
- if (IPPU.DirectColourMapsNeedRebuild) \
- S9xBuildDirectColourMaps (); \
- ScreenColors = DirectColourMaps [0]; \
+ if (IPPU.DirectColourMapsNeedRebuild) \
+ S9xBuildDirectColourMaps (); \
+ ScreenColors = DirectColourMaps [0]; \
} \
else \
- ScreenColors = IPPU.ScreenColors; \
+ ScreenColors = IPPU.ScreenColors; \
\
int aa, cc; \
int dir; \
@@ -2529,7 +2601,7 @@ static void DrawBackground (uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
uint32 ClipCount = GFX.pCurrentClip->Count [bg]; \
\
if (!ClipCount) \
- ClipCount = 1; \
+ ClipCount = 1; \
\
Screen += GFX.StartY * GFX.Pitch; \
uint8 *Depth = GFX.DB + GFX.StartY * GFX.PPL; \
@@ -2538,166 +2610,166 @@ static void DrawBackground (uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2)
uint32 Line; \
for (Line = GFX.StartY; Line <= GFX.EndY; Line++, Screen += GFX.Pitch, Depth += GFX.PPL, l++) \
{ \
- int yy; \
+ int yy; \
\
- int32 HOffset = ((int32) LineData [Line].BG[0].HOffset << M7) >> M7; \
- int32 VOffset = ((int32) LineData [Line].BG[0].VOffset << M7) >> M7; \
+ int32 HOffset = ((int32) LineData [Line].BG[0].HOffset << M7) >> M7; \
+ int32 VOffset = ((int32) LineData [Line].BG[0].VOffset << M7) >> M7; \
\
- int32 CentreX = ((int32) l->CentreX << M7) >> M7; \
- int32 CentreY = ((int32) l->CentreY << M7) >> M7; \
+ int32 CentreX = ((int32) l->CentreX << M7) >> M7; \
+ int32 CentreY = ((int32) l->CentreY << M7) >> M7; \
\
- if (PPU.Mode7VFlip) \
- yy = 255 - (int) Line; \
- else \
- yy = Line; \
+ if (PPU.Mode7VFlip) \
+ yy = 255 - (int) Line; \
+ else \
+ yy = Line; \
\
yy += CLIP_10_BIT_SIGNED(VOffset - CentreY); \
\
int BB = l->MatrixB * yy + (CentreX << 8); \
- int DD = l->MatrixD * yy + (CentreY << 8); \
+ int DD = l->MatrixD * yy + (CentreY << 8); \
\
uint32 clip; \
for (clip = 0; clip < ClipCount; clip++) \
- { \
- if (GFX.pCurrentClip->Count [bg]) \
- { \
- Left = GFX.pCurrentClip->Left [clip][bg]; \
- Right = GFX.pCurrentClip->Right [clip][bg]; \
- if (Right <= Left) \
- continue; \
- } \
- TYPE *p = (TYPE *) Screen + Left; \
- uint8 *d = Depth + Left; \
+ { \
+ if (GFX.pCurrentClip->Count [bg]) \
+ { \
+ Left = GFX.pCurrentClip->Left [clip][bg]; \
+ Right = GFX.pCurrentClip->Right [clip][bg]; \
+ if (Right <= Left) \
+ continue; \
+ } \
+ TYPE *p = (TYPE *) Screen + Left; \
+ uint8 *d = Depth + Left; \
\
- if (PPU.Mode7HFlip) \
- { \
- startx = Right - 1; \
- endx = Left - 1; \
- dir = -1; \
- aa = -l->MatrixA; \
- cc = -l->MatrixC; \
- } \
- else \
- { \
- startx = Left; \
- endx = Right; \
- dir = 1; \
- aa = l->MatrixA; \
- cc = l->MatrixC; \
- } \
+ if (PPU.Mode7HFlip) \
+ { \
+ startx = Right - 1; \
+ endx = Left - 1; \
+ dir = -1; \
+ aa = -l->MatrixA; \
+ cc = -l->MatrixC; \
+ } \
+ else \
+ { \
+ startx = Left; \
+ endx = Right; \
+ dir = 1; \
+ aa = l->MatrixA; \
+ cc = l->MatrixC; \
+ } \
\
- int xx = startx + CLIP_10_BIT_SIGNED(HOffset - CentreX); \
- int AA = l->MatrixA * xx; \
- int CC = l->MatrixC * xx; \
+ int xx = startx + CLIP_10_BIT_SIGNED(HOffset - CentreX); \
+ int AA = l->MatrixA * xx; \
+ int CC = l->MatrixC * xx; \
\
- if (!PPU.Mode7Repeat) \
- { \
+ if (!PPU.Mode7Repeat) \
+ { \
int x; \
for (x = startx; x != endx; x += dir, AA += aa, CC += cc, p++, d++) \
- { \
- int X = ((AA + BB) >> 8) & 0x3ff; \
- int Y = ((CC + DD) >> 8) & 0x3ff; \
- uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
- if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
- { \
- *p = (FUNC); \
- *d = GFX.Z1; \
- } \
- } \
- } \
- else \
- { \
+ { \
+ int X = ((AA + BB) >> 8) & 0x3ff; \
+ int Y = ((CC + DD) >> 8) & 0x3ff; \
+ uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
+ { \
+ *p = (FUNC); \
+ *d = GFX.Z1; \
+ } \
+ } \
+ } \
+ else \
+ { \
int x; \
for (x = startx; x != endx; x += dir, AA += aa, CC += cc, p++, d++) \
- { \
- int X = ((AA + BB) >> 8); \
- int Y = ((CC + DD) >> 8); \
+ { \
+ int X = ((AA + BB) >> 8); \
+ int Y = ((CC + DD) >> 8); \
\
- if (((X | Y) & ~0x3ff) == 0) \
- { \
- uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
- if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
- { \
- *p = (FUNC); \
- *d = GFX.Z1; \
- } \
- } \
- else \
- { \
- if (PPU.Mode7Repeat == 3) \
- { \
- X = (x + HOffset) & 7; \
- Y = (yy + CentreY) & 7; \
- uint32 b = *(VRAM1 + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
- if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
- { \
- *p = (FUNC); \
- *d = GFX.Z1; \
- } \
- } \
- } \
- } \
- } \
- } \
+ if (((X | Y) & ~0x3ff) == 0) \
+ { \
+ uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
+ { \
+ *p = (FUNC); \
+ *d = GFX.Z1; \
+ } \
+ } \
+ else \
+ { \
+ if (PPU.Mode7Repeat == 3) \
+ { \
+ X = (x + HOffset) & 7; \
+ Y = (yy + CentreY) & 7; \
+ uint32 b = *(VRAM1 + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
+ { \
+ *p = (FUNC); \
+ *d = GFX.Z1; \
+ } \
+ } \
+ } \
+ } \
+ } \
+ } \
}
-static void DrawBGMode7Background (uint8 *Screen, int bg)
+static void DrawBGMode7Background(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7 (uint8, (uint8) (b & GFX.Mode7Mask))
+ RENDER_BACKGROUND_MODE7(uint8, (uint8)(b & GFX.Mode7Mask))
}
-static void DrawBGMode7Background16 (uint8 *Screen, int bg)
+static void DrawBGMode7Background16(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7 (uint16, ScreenColors [b & GFX.Mode7Mask]);
+ RENDER_BACKGROUND_MODE7(uint16, ScreenColors [b & GFX.Mode7Mask]);
}
-static void DrawBGMode7Background16Add (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Add(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7 (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_ADD (ScreenColors [b & GFX.Mode7Mask],
- p [GFX.Delta]) :
- COLOR_ADD (ScreenColors [b & GFX.Mode7Mask],
- GFX.FixedColour)) :
- ScreenColors [b & GFX.Mode7Mask]);
+ RENDER_BACKGROUND_MODE7(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_ADD(ScreenColors [b & GFX.Mode7Mask],
+ p [GFX.Delta]) :
+ COLOR_ADD(ScreenColors [b & GFX.Mode7Mask],
+ GFX.FixedColour)) :
+ ScreenColors [b & GFX.Mode7Mask]);
}
-static void DrawBGMode7Background16Add1_2 (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Add1_2(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7 (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_ADD1_2 (ScreenColors [b & GFX.Mode7Mask],
- p [GFX.Delta]) :
- COLOR_ADD (ScreenColors [b & GFX.Mode7Mask],
- GFX.FixedColour)) :
- ScreenColors [b & GFX.Mode7Mask]);
+ RENDER_BACKGROUND_MODE7(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_ADD1_2(ScreenColors [b & GFX.Mode7Mask],
+ p [GFX.Delta]) :
+ COLOR_ADD(ScreenColors [b & GFX.Mode7Mask],
+ GFX.FixedColour)) :
+ ScreenColors [b & GFX.Mode7Mask]);
}
-static void DrawBGMode7Background16Sub (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Sub(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7 (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_SUB (ScreenColors [b & GFX.Mode7Mask],
- p [GFX.Delta]) :
- COLOR_SUB (ScreenColors [b & GFX.Mode7Mask],
- GFX.FixedColour)) :
- ScreenColors [b & GFX.Mode7Mask]);
+ RENDER_BACKGROUND_MODE7(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_SUB(ScreenColors [b & GFX.Mode7Mask],
+ p [GFX.Delta]) :
+ COLOR_SUB(ScreenColors [b & GFX.Mode7Mask],
+ GFX.FixedColour)) :
+ ScreenColors [b & GFX.Mode7Mask]);
}
-static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Sub1_2(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7 (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_SUB1_2 (ScreenColors [b & GFX.Mode7Mask],
- p [GFX.Delta]) :
- COLOR_SUB (ScreenColors [b & GFX.Mode7Mask],
- GFX.FixedColour)) :
- ScreenColors [b & GFX.Mode7Mask]);
+ RENDER_BACKGROUND_MODE7(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_SUB1_2(ScreenColors [b & GFX.Mode7Mask],
+ p [GFX.Delta]) :
+ COLOR_SUB(ScreenColors [b & GFX.Mode7Mask],
+ GFX.FixedColour)) :
+ ScreenColors [b & GFX.Mode7Mask]);
}
#define RENDER_BACKGROUND_MODE7_i(TYPE,FUNC,COLORFUNC) \
@@ -2750,8 +2822,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
else \
yy = Line; \
\
- \
- yy += CLIP_10_BIT_SIGNED(VOffset - CentreY); \
+ \
+ yy += CLIP_10_BIT_SIGNED(VOffset - CentreY); \
bool8 simpleCase = FALSE; \
int BB; \
int DD; \
@@ -2799,8 +2871,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
cc = l->MatrixC; \
} \
int xx; \
- \
- xx = startx + CLIP_10_BIT_SIGNED(HOffset - CentreX); \
+ \
+ xx = startx + CLIP_10_BIT_SIGNED(HOffset - CentreX); \
int AA, CC = 0; \
if (simpleCase) \
{ \
@@ -2822,7 +2894,7 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
int Y = (DD >> 8) & 0x3ff; \
uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
TYPE theColor = COLORFUNC; \
@@ -2830,7 +2902,7 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
*d = GFX.Z1; \
} \
AA += aa, p++, d++; \
- x += dir; \
+ x += dir; \
} while (x != endx); \
} \
else \
@@ -2843,8 +2915,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
if (((X | Y) & ~0x3ff) == 0) \
{ \
uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
TYPE theColor = COLORFUNC; \
@@ -2856,9 +2928,9 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
{ \
X = (x + HOffset) & 7; \
Y = (yy + CentreY) & 7; \
- uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
TYPE theColor = COLORFUNC; \
@@ -2867,7 +2939,7 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
} \
} \
AA += aa; p++; d++; \
- x += dir; \
+ x += dir; \
} while (x != endx); \
} \
} \
@@ -2895,8 +2967,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
uint32 X = xPix & 0x3ff; \
uint32 Y = yPix & 0x3ff; \
uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
/* X10 and Y01 are the X and Y coordinates of the next source point over. */ \
@@ -2970,8 +3042,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
uint32 X = ((AA + BB) >> 8) & 0x3ff; \
uint32 Y = ((CC + DD) >> 8) & 0x3ff; \
uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
/* X, Y, X10, Y10, etc. are the coordinates of the four pixels within the */ \
@@ -3015,8 +3087,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
if (((X | Y) & ~0x3ff) == 0) \
{ \
uint8 *TileData = VRAM1 + (Memory.VRAM[((Y & ~7) << 5) + ((X >> 2) & ~1)] << 7); \
- uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ uint32 b = *(TileData + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
/* X10 and Y01 are the X and Y coordinates of the next source point over. */ \
@@ -3059,8 +3131,8 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
{ \
X = (x + HOffset) & 7; \
Y = (yy + CentreY) & 7; \
- uint32 b = *(VRAM1 + ((Y & 7) << 4) + ((X & 7) << 1)); \
- GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
+ uint32 b = *(VRAM1 + ((Y & 7) << 4) + ((X & 7) << 1)); \
+ GFX.Z1 = Mode7Depths [(b & GFX.Mode7PriorityMask) >> 7]; \
if (GFX.Z1 > *d && (b & GFX.Mode7Mask) ) \
{ \
TYPE theColor = COLORFUNC; \
@@ -3076,65 +3148,65 @@ static void DrawBGMode7Background16Sub1_2 (uint8 *Screen, int bg)
STATIC uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D)
{
- register uint32 x = ((A >> 2) & HIGH_BITS_SHIFTED_TWO_MASK) +
- ((B >> 2) & HIGH_BITS_SHIFTED_TWO_MASK) +
- ((C >> 2) & HIGH_BITS_SHIFTED_TWO_MASK) +
- ((D >> 2) & HIGH_BITS_SHIFTED_TWO_MASK);
- register uint32 y = (A & TWO_LOW_BITS_MASK) +
- (B & TWO_LOW_BITS_MASK) +
- (C & TWO_LOW_BITS_MASK) +
- (D & TWO_LOW_BITS_MASK);
- y = (y>>2) & TWO_LOW_BITS_MASK;
- return x+y;
+ register uint32 x = ((A >> 2) & HIGH_BITS_SHIFTED_TWO_MASK) +
+ ((B >> 2) & HIGH_BITS_SHIFTED_TWO_MASK) +
+ ((C >> 2) & HIGH_BITS_SHIFTED_TWO_MASK) +
+ ((D >> 2) & HIGH_BITS_SHIFTED_TWO_MASK);
+ register uint32 y = (A & TWO_LOW_BITS_MASK) +
+ (B & TWO_LOW_BITS_MASK) +
+ (C & TWO_LOW_BITS_MASK) +
+ (D & TWO_LOW_BITS_MASK);
+ y = (y >> 2) & TWO_LOW_BITS_MASK;
+ return x + y;
}
-static void DrawBGMode7Background16_i (uint8 *Screen, int bg)
+static void DrawBGMode7Background16_i(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7_i (uint16, theColor, (ScreenColors[b & GFX.Mode7Mask]));
+ RENDER_BACKGROUND_MODE7_i(uint16, theColor, (ScreenColors[b & GFX.Mode7Mask]));
}
-static void DrawBGMode7Background16Add_i (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Add_i(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7_i (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- (COLOR_ADD (theColor,
- p [GFX.Delta])) :
- (COLOR_ADD (theColor,
- GFX.FixedColour))) :
- theColor, (ScreenColors[b & GFX.Mode7Mask]));
+ RENDER_BACKGROUND_MODE7_i(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ (COLOR_ADD(theColor,
+ p [GFX.Delta])) :
+ (COLOR_ADD(theColor,
+ GFX.FixedColour))) :
+ theColor, (ScreenColors[b & GFX.Mode7Mask]));
}
-static void DrawBGMode7Background16Add1_2_i (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Add1_2_i(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7_i (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_ADD1_2 (theColor,
- p [GFX.Delta]) :
- COLOR_ADD (theColor,
- GFX.FixedColour)) :
- theColor, (ScreenColors[b & GFX.Mode7Mask]));
+ RENDER_BACKGROUND_MODE7_i(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_ADD1_2(theColor,
+ p [GFX.Delta]) :
+ COLOR_ADD(theColor,
+ GFX.FixedColour)) :
+ theColor, (ScreenColors[b & GFX.Mode7Mask]));
}
-static void DrawBGMode7Background16Sub_i (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Sub_i(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7_i (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_SUB (theColor,
- p [GFX.Delta]) :
- COLOR_SUB (theColor,
- GFX.FixedColour)) :
- theColor, (ScreenColors[b & GFX.Mode7Mask]));
+ RENDER_BACKGROUND_MODE7_i(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_SUB(theColor,
+ p [GFX.Delta]) :
+ COLOR_SUB(theColor,
+ GFX.FixedColour)) :
+ theColor, (ScreenColors[b & GFX.Mode7Mask]));
}
-static void DrawBGMode7Background16Sub1_2_i (uint8 *Screen, int bg)
+static void DrawBGMode7Background16Sub1_2_i(uint8* Screen, int bg)
{
- RENDER_BACKGROUND_MODE7_i (uint16, *(d + GFX.DepthDelta) ?
- (*(d + GFX.DepthDelta) != 1 ?
- COLOR_SUB1_2 (theColor,
- p [GFX.Delta]) :
- COLOR_SUB (theColor,
- GFX.FixedColour)) :
- theColor, (ScreenColors[b & GFX.Mode7Mask]));
+ RENDER_BACKGROUND_MODE7_i(uint16, *(d + GFX.DepthDelta) ?
+ (*(d + GFX.DepthDelta) != 1 ?
+ COLOR_SUB1_2(theColor,
+ p [GFX.Delta]) :
+ COLOR_SUB(theColor,
+ GFX.FixedColour)) :
+ theColor, (ScreenColors[b & GFX.Mode7Mask]));
}
#define _BUILD_SETUP(F) \
@@ -3153,14 +3225,14 @@ MAX_BLUE = MAX_BLUE_##F; \
GREEN_HI_BIT = ((MAX_GREEN_##F + 1) >> 1); \
SPARE_RGB_BIT_MASK = SPARE_RGB_BIT_MASK_##F; \
RGB_LOW_BITS_MASK = (RED_LOW_BIT_MASK_##F | \
- GREEN_LOW_BIT_MASK_##F | \
- BLUE_LOW_BIT_MASK_##F); \
+ GREEN_LOW_BIT_MASK_##F | \
+ BLUE_LOW_BIT_MASK_##F); \
RGB_HI_BITS_MASK = (RED_HI_BIT_MASK_##F | \
- GREEN_HI_BIT_MASK_##F | \
- BLUE_HI_BIT_MASK_##F); \
+ GREEN_HI_BIT_MASK_##F | \
+ BLUE_HI_BIT_MASK_##F); \
RGB_HI_BITS_MASKx2 = ((RED_HI_BIT_MASK_##F | \
- GREEN_HI_BIT_MASK_##F | \
- BLUE_HI_BIT_MASK_##F) << 1); \
+ GREEN_HI_BIT_MASK_##F | \
+ BLUE_HI_BIT_MASK_##F) << 1); \
RGB_REMOVE_LOW_BITS_MASK = ~RGB_LOW_BITS_MASK; \
FIRST_COLOR_MASK = FIRST_COLOR_MASK_##F; \
SECOND_COLOR_MASK = SECOND_COLOR_MASK_##F; \
@@ -3171,175 +3243,176 @@ TWO_LOW_BITS_MASK = RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 1); \
HIGH_BITS_SHIFTED_TWO_MASK = (( (FIRST_COLOR_MASK | SECOND_COLOR_MASK | THIRD_COLOR_MASK) & \
~TWO_LOW_BITS_MASK ) >> 2);
-static void RenderScreen (uint8 *Screen, bool8 sub, bool8 force_no_add, uint8 D)
+static void RenderScreen(uint8* Screen, bool8 sub, bool8 force_no_add, uint8 D)
{
- bool8 BG0;
- bool8 BG1;
- bool8 BG2;
- bool8 BG3;
- bool8 OB;
-
- GFX.S = Screen;
-
- if (!sub)
- {
- GFX.pCurrentClip = &IPPU.Clip [0];
- BG0 = ON_MAIN (0);
- BG1 = ON_MAIN (1);
- BG2 = ON_MAIN (2);
- BG3 = ON_MAIN (3);
- OB = ON_MAIN (4);
- }
- else
- {
- GFX.pCurrentClip = &IPPU.Clip [1];
- BG0 = ON_SUB (0);
- BG1 = ON_SUB (1);
- BG2 = ON_SUB (2);
- BG3 = ON_SUB (3);
- OB = ON_SUB (4);
- }
-
- sub |= force_no_add;
-
- switch (PPU.BGMode) {
- case 0:
- case 1:
- if (OB)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(4));
- DrawOBJS (!sub, D);
- }
- if (BG0)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(0));
- DrawBackground (PPU.BGMode, 0, D + 10, D + 14);
- }
- if (BG1)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(1));
- DrawBackground (PPU.BGMode, 1, D + 9, D + 13);
- }
- if (BG2)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(2));
- DrawBackground (PPU.BGMode, 2, D + 3,
- PPU.BG3Priority ? D + 17 : D + 6);
- }
- if (BG3 && PPU.BGMode == 0)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(3));
- DrawBackground (PPU.BGMode, 3, D + 2, D + 5);
- }
- break;
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- if (OB)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(4));
- DrawOBJS (!sub, D);
- }
- if (BG0)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(0));
- DrawBackground (PPU.BGMode, 0, D + 5, D + 13);
- }
- if (BG1 && PPU.BGMode != 6)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(1));
- DrawBackground (PPU.BGMode, 1, D + 2, D + 9);
- }
- break;
- case 7:
- if (OB)
- {
- SelectTileRenderer (sub || !SUB_OR_ADD(4));
- DrawOBJS (!sub, D);
- }
- if (BG0 || ((Memory.FillRAM [0x2133] & 0x40) && BG1))
- {
- int bg;
-
- if ((Memory.FillRAM [0x2133] & 0x40)&&BG1)
- {
- GFX.Mode7Mask = 0x7f;
- GFX.Mode7PriorityMask = 0x80;
- Mode7Depths [0] = (BG0?5:1) + D;
- Mode7Depths [1] = 9 + D;
- bg = 1;
- }
- else
- {
- GFX.Mode7Mask = 0xff;
- GFX.Mode7PriorityMask = 0;
- Mode7Depths [0] = 5 + D;
- Mode7Depths [1] = 5 + D;
- bg = 0;
- }
- if (sub || !SUB_OR_ADD(0))
- {
- if (!Settings.Mode7Interpolate)
- DrawBGMode7Background16 (Screen, bg);
- else
- DrawBGMode7Background16_i (Screen, bg);
- }
- else
- {
- if (GFX.r2131 & 0x80)
- {
- if (GFX.r2131 & 0x40)
- {
- if (!Settings.Mode7Interpolate)
- DrawBGMode7Background16Sub1_2 (Screen, bg);
- else
- DrawBGMode7Background16Sub1_2_i (Screen, bg);
- }
- else
- {
- if (!Settings.Mode7Interpolate)
- DrawBGMode7Background16Sub (Screen, bg);
- else
- DrawBGMode7Background16Sub_i (Screen, bg);
- }
- }
- else
- {
- if (GFX.r2131 & 0x40)
- {
- if (!Settings.Mode7Interpolate)
- DrawBGMode7Background16Add1_2 (Screen, bg);
- else
- DrawBGMode7Background16Add1_2_i (Screen, bg);
- }
- else
- {
- if (!Settings.Mode7Interpolate)
- DrawBGMode7Background16Add (Screen, bg);
- else
- DrawBGMode7Background16Add_i (Screen, bg);
- }
- }
- }
- }
- break;
- default:
- break;
- }
+ bool8 BG0;
+ bool8 BG1;
+ bool8 BG2;
+ bool8 BG3;
+ bool8 OB;
+
+ GFX.S = Screen;
+
+ if (!sub)
+ {
+ GFX.pCurrentClip = &IPPU.Clip [0];
+ BG0 = ON_MAIN(0);
+ BG1 = ON_MAIN(1);
+ BG2 = ON_MAIN(2);
+ BG3 = ON_MAIN(3);
+ OB = ON_MAIN(4);
+ }
+ else
+ {
+ GFX.pCurrentClip = &IPPU.Clip [1];
+ BG0 = ON_SUB(0);
+ BG1 = ON_SUB(1);
+ BG2 = ON_SUB(2);
+ BG3 = ON_SUB(3);
+ OB = ON_SUB(4);
+ }
+
+ sub |= force_no_add;
+
+ switch (PPU.BGMode)
+ {
+ case 0:
+ case 1:
+ if (OB)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(4));
+ DrawOBJS(!sub, D);
+ }
+ if (BG0)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(0));
+ DrawBackground(PPU.BGMode, 0, D + 10, D + 14);
+ }
+ if (BG1)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(1));
+ DrawBackground(PPU.BGMode, 1, D + 9, D + 13);
+ }
+ if (BG2)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(2));
+ DrawBackground(PPU.BGMode, 2, D + 3,
+ PPU.BG3Priority ? D + 17 : D + 6);
+ }
+ if (BG3 && PPU.BGMode == 0)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(3));
+ DrawBackground(PPU.BGMode, 3, D + 2, D + 5);
+ }
+ break;
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ if (OB)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(4));
+ DrawOBJS(!sub, D);
+ }
+ if (BG0)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(0));
+ DrawBackground(PPU.BGMode, 0, D + 5, D + 13);
+ }
+ if (BG1 && PPU.BGMode != 6)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(1));
+ DrawBackground(PPU.BGMode, 1, D + 2, D + 9);
+ }
+ break;
+ case 7:
+ if (OB)
+ {
+ SelectTileRenderer(sub || !SUB_OR_ADD(4));
+ DrawOBJS(!sub, D);
+ }
+ if (BG0 || ((Memory.FillRAM [0x2133] & 0x40) && BG1))
+ {
+ int bg;
+
+ if ((Memory.FillRAM [0x2133] & 0x40) && BG1)
+ {
+ GFX.Mode7Mask = 0x7f;
+ GFX.Mode7PriorityMask = 0x80;
+ Mode7Depths [0] = (BG0 ? 5 : 1) + D;
+ Mode7Depths [1] = 9 + D;
+ bg = 1;
+ }
+ else
+ {
+ GFX.Mode7Mask = 0xff;
+ GFX.Mode7PriorityMask = 0;
+ Mode7Depths [0] = 5 + D;
+ Mode7Depths [1] = 5 + D;
+ bg = 0;
+ }
+ if (sub || !SUB_OR_ADD(0))
+ {
+ if (!Settings.Mode7Interpolate)
+ DrawBGMode7Background16(Screen, bg);
+ else
+ DrawBGMode7Background16_i(Screen, bg);
+ }
+ else
+ {
+ if (GFX.r2131 & 0x80)
+ {
+ if (GFX.r2131 & 0x40)
+ {
+ if (!Settings.Mode7Interpolate)
+ DrawBGMode7Background16Sub1_2(Screen, bg);
+ else
+ DrawBGMode7Background16Sub1_2_i(Screen, bg);
+ }
+ else
+ {
+ if (!Settings.Mode7Interpolate)
+ DrawBGMode7Background16Sub(Screen, bg);
+ else
+ DrawBGMode7Background16Sub_i(Screen, bg);
+ }
+ }
+ else
+ {
+ if (GFX.r2131 & 0x40)
+ {
+ if (!Settings.Mode7Interpolate)
+ DrawBGMode7Background16Add1_2(Screen, bg);
+ else
+ DrawBGMode7Background16Add1_2_i(Screen, bg);
+ }
+ else
+ {
+ if (!Settings.Mode7Interpolate)
+ DrawBGMode7Background16Add(Screen, bg);
+ else
+ DrawBGMode7Background16Add_i(Screen, bg);
+ }
+ }
+ }
+ }
+ break;
+ default:
+ break;
+ }
}
#include "font.h"
-void DisplayChar (uint8 *Screen, uint8 c)
+void DisplayChar(uint8* Screen, uint8 c)
{
int line = (((c & 0x7f) - 32) >> 4) * font_height;
int offset = (((c & 0x7f) - 32) & 15) * font_width;
int h, w;
- uint16 *s = (uint16 *) Screen;
+ uint16* s = (uint16*) Screen;
for (h = 0; h < font_height; h++, line++,
- s += GFX.PPL - font_width)
+ s += GFX.PPL - font_width)
{
for (w = 0; w < font_width; w++, s++)
{
@@ -3358,628 +3431,626 @@ void DisplayChar (uint8 *Screen, uint8 c)
*s= BUILD_PIXEL(0,31,31);
else *s = 0xffff;
*/
- *s=Settings.DisplayColor;
+ *s = Settings.DisplayColor;
}
- else
- if (p == '.')
- *s = BLACK;
+ else if (p == '.')
+ *s = BLACK;
}
}
}
-static void S9xDisplayFrameRate ()
+static void S9xDisplayFrameRate()
{
- uint8 *Screen = GFX.Screen + 2 +
- (IPPU.RenderedScreenHeight - font_height - 1) * GFX.Pitch2;
- char string [10];
- int len = 5;
-
- sprintf (string, "%02d/%02d", IPPU.DisplayedRenderedFrameCount,
- (int) Memory.ROMFramesPerSecond);
-
- int i;
- for (i = 0; i < len; i++)
- {
- DisplayChar (Screen, string [i]);
- Screen += (font_width - 1) * sizeof (uint16);
- }
+ uint8* Screen = GFX.Screen + 2 +
+ (IPPU.RenderedScreenHeight - font_height - 1) * GFX.Pitch2;
+ char string [10];
+ int len = 5;
+
+ sprintf(string, "%02d/%02d", IPPU.DisplayedRenderedFrameCount,
+ (int) Memory.ROMFramesPerSecond);
+
+ int i;
+ for (i = 0; i < len; i++)
+ {
+ DisplayChar(Screen, string [i]);
+ Screen += (font_width - 1) * sizeof(uint16);
+ }
}
-static void S9xDisplayString (const char *string)
+static void S9xDisplayString(const char* string)
{
- uint8 *Screen = GFX.Screen + 2 +
- (IPPU.RenderedScreenHeight - font_height * 5) * GFX.Pitch2;
- int len = strlen (string);
- int max_chars = IPPU.RenderedScreenWidth / (font_width - 1);
- int char_count = 0;
- int i;
-
- for (i = 0; i < len; i++, char_count++)
- {
- if (char_count >= max_chars || string [i] < 32)
- {
- Screen -= (font_width - 1) * max_chars * sizeof (uint16);
- Screen += font_height * GFX.Pitch;
- if (Screen >= GFX.Screen + GFX.Pitch * IPPU.RenderedScreenHeight)
- break;
- char_count -= max_chars;
- }
- if (string [i] < 32)
- continue;
- DisplayChar (Screen, string [i]);
- Screen += (font_width - 1) * sizeof (uint16);
- }
+ uint8* Screen = GFX.Screen + 2 +
+ (IPPU.RenderedScreenHeight - font_height * 5) * GFX.Pitch2;
+ int len = strlen(string);
+ int max_chars = IPPU.RenderedScreenWidth / (font_width - 1);
+ int char_count = 0;
+ int i;
+
+ for (i = 0; i < len; i++, char_count++)
+ {
+ if (char_count >= max_chars || string [i] < 32)
+ {
+ Screen -= (font_width - 1) * max_chars * sizeof(uint16);
+ Screen += font_height * GFX.Pitch;
+ if (Screen >= GFX.Screen + GFX.Pitch * IPPU.RenderedScreenHeight)
+ break;
+ char_count -= max_chars;
+ }
+ if (string [i] < 32)
+ continue;
+ DisplayChar(Screen, string [i]);
+ Screen += (font_width - 1) * sizeof(uint16);
+ }
}
-void S9xUpdateScreen ()
+void S9xUpdateScreen()
{
- int32 x2 = 1;
-
- GFX.S = GFX.Screen;
- GFX.r2131 = Memory.FillRAM [0x2131];
- GFX.r212c = Memory.FillRAM [0x212c];
- GFX.r212d = Memory.FillRAM [0x212d];
- GFX.r2130 = Memory.FillRAM [0x2130];
+ int32 x2 = 1;
+
+ GFX.S = GFX.Screen;
+ GFX.r2131 = Memory.FillRAM [0x2131];
+ GFX.r212c = Memory.FillRAM [0x212c];
+ GFX.r212d = Memory.FillRAM [0x212d];
+ GFX.r2130 = Memory.FillRAM [0x2130];
#ifdef JP_FIX
- GFX.Pseudo = (Memory.FillRAM [0x2133] & 8) != 0 &&
- (GFX.r212c & 15) != (GFX.r212d & 15) &&
- (GFX.r2131 == 0x3f);
+ GFX.Pseudo = (Memory.FillRAM [0x2133] & 8) != 0 &&
+ (GFX.r212c & 15) != (GFX.r212d & 15) &&
+ (GFX.r2131 == 0x3f);
#else
- GFX.Pseudo = (Memory.FillRAM [0x2133] & 8) != 0 &&
- (GFX.r212c & 15) != (GFX.r212d & 15) &&
- (GFX.r2131 & 0x3f) == 0;
+ GFX.Pseudo = (Memory.FillRAM [0x2133] & 8) != 0 &&
+ (GFX.r212c & 15) != (GFX.r212d & 15) &&
+ (GFX.r2131 & 0x3f) == 0;
#endif
-
- if (IPPU.OBJChanged)
- S9xSetupOBJ ();
-
- if (PPU.RecomputeClipWindows)
- {
- ComputeClipWindows ();
- PPU.RecomputeClipWindows = FALSE;
- }
-
- GFX.StartY = IPPU.PreviousLine;
- if ((GFX.EndY = IPPU.CurrentLine - 1) >= PPU.ScreenHeight)
- GFX.EndY = PPU.ScreenHeight - 1;
-
- // XXX: Check ForceBlank? Or anything else?
- PPU.RangeTimeOver |= GFX.OBJLines[GFX.EndY].RTOFlags;
-
- uint32 starty = GFX.StartY;
- uint32 endy = GFX.EndY;
-
- if (Settings.SupportHiRes &&
- (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace || IPPU.DoubleHeightPixels))
- {
- if (PPU.BGMode == 5 || PPU.BGMode == 6|| IPPU.Interlace)
- {
- IPPU.RenderedScreenWidth = 512;
- x2 = 2;
- }
-
- if (IPPU.DoubleHeightPixels)
- {
- starty = GFX.StartY * 2;
- endy = GFX.EndY * 2 + 1;
- }
-
- if ((PPU.BGMode == 5 || PPU.BGMode == 6) && !IPPU.DoubleWidthPixels)
- {
- // The game has switched from lo-res to hi-res mode part way down
- // the screen. Scale any existing lo-res pixels on screen
+
+ if (IPPU.OBJChanged)
+ S9xSetupOBJ();
+
+ if (PPU.RecomputeClipWindows)
+ {
+ ComputeClipWindows();
+ PPU.RecomputeClipWindows = FALSE;
+ }
+
+ GFX.StartY = IPPU.PreviousLine;
+ if ((GFX.EndY = IPPU.CurrentLine - 1) >= PPU.ScreenHeight)
+ GFX.EndY = PPU.ScreenHeight - 1;
+
+ // XXX: Check ForceBlank? Or anything else?
+ PPU.RangeTimeOver |= GFX.OBJLines[GFX.EndY].RTOFlags;
+
+ uint32 starty = GFX.StartY;
+ uint32 endy = GFX.EndY;
+
+ if (Settings.SupportHiRes &&
+ (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace
+ || IPPU.DoubleHeightPixels))
+ {
+ if (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace)
+ {
+ IPPU.RenderedScreenWidth = 512;
+ x2 = 2;
+ }
+
+ if (IPPU.DoubleHeightPixels)
+ {
+ starty = GFX.StartY * 2;
+ endy = GFX.EndY * 2 + 1;
+ }
+
+ if ((PPU.BGMode == 5 || PPU.BGMode == 6) && !IPPU.DoubleWidthPixels)
+ {
+ // The game has switched from lo-res to hi-res mode part way down
+ // the screen. Scale any existing lo-res pixels on screen
register uint32 y;
for (y = 0; y < starty; y++)
{
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + 255;
- register uint16 *q = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + 510;
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + 255;
+ register uint16* q = (uint16*)(GFX.Screen + y * GFX.Pitch2) + 510;
register int x;
for (x = 255; x >= 0; x--, p--, q -= 2)
- *q = *(q + 1) = *p;
- }
- IPPU.DoubleWidthPixels = TRUE;
- IPPU.HalfWidthPixels = FALSE;
- }
- // BJ: And we have to change the height if Interlace gets set,
- // too.
- if (IPPU.Interlace && !IPPU.DoubleHeightPixels)
- {
- starty = GFX.StartY * 2;
- endy = GFX.EndY * 2 + 1;
- IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
- IPPU.DoubleHeightPixels = TRUE;
- GFX.Pitch2 = GFX.RealPitch;
- GFX.Pitch = GFX.RealPitch * 2;
- GFX.PPL = GFX.PPLx2 = GFX.RealPitch;
+ * q = *(q + 1) = *p;
+ }
+ IPPU.DoubleWidthPixels = TRUE;
+ IPPU.HalfWidthPixels = FALSE;
+ }
+ // BJ: And we have to change the height if Interlace gets set,
+ // too.
+ if (IPPU.Interlace && !IPPU.DoubleHeightPixels)
+ {
+ starty = GFX.StartY * 2;
+ endy = GFX.EndY * 2 + 1;
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
+ IPPU.DoubleHeightPixels = TRUE;
+ GFX.Pitch2 = GFX.RealPitch;
+ GFX.Pitch = GFX.RealPitch * 2;
+ GFX.PPL = GFX.PPLx2 = GFX.RealPitch;
+
+
+ // The game has switched from non-interlaced to interlaced mode
+ // part way down the screen. Scale everything.
+ register int32 y;
+ for (y = (int32) GFX.StartY - 1; y >= 0; y--)
+ {
+ // memmove converted: Same malloc, different addresses, and identical addresses at line 0 [Neb]
+ // DS2 DMA notes: This code path is unused [Neb]
+ memcpy(GFX.Screen + y * 2 * GFX.Pitch2,
+ GFX.Screen + y * GFX.Pitch2,
+ GFX.Pitch2);
+ // memmove converted: Same malloc, different addresses [Neb]
+ memcpy(GFX.Screen + (y * 2 + 1) * GFX.Pitch2,
+ GFX.Screen + y * GFX.Pitch2,
+ GFX.Pitch2);
+ }
+ }
+ }
+ else if (!Settings.SupportHiRes)
+ {
+ if (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace)
+ {
+ if (!IPPU.HalfWidthPixels)
+ {
+ // The game has switched from lo-res to hi-res mode part way down
+ // the screen. Hi-res pixels must now be drawn at half width.
+ IPPU.HalfWidthPixels = TRUE;
+ }
+ }
+ else
+ {
+ if (IPPU.HalfWidthPixels)
+ {
+ // The game has switched from hi-res to lo-res mode part way down
+ // the screen. Lo-res pixels must now be drawn at FULL width.
+ IPPU.HalfWidthPixels = FALSE;
+ }
+ }
+ }
-
- // The game has switched from non-interlaced to interlaced mode
- // part way down the screen. Scale everything.
- register int32 y;
- for (y = (int32) GFX.StartY - 1; y >= 0; y--)
- {
- // memmove converted: Same malloc, different addresses, and identical addresses at line 0 [Neb]
- // DS2 DMA notes: This code path is unused [Neb]
- memcpy (GFX.Screen + y * 2 * GFX.Pitch2,
- GFX.Screen + y * GFX.Pitch2,
- GFX.Pitch2);
- // memmove converted: Same malloc, different addresses [Neb]
- memcpy (GFX.Screen + (y * 2 + 1) * GFX.Pitch2,
- GFX.Screen + y * GFX.Pitch2,
- GFX.Pitch2);
- }
- }
- }
- else if (!Settings.SupportHiRes)
- {
- if (PPU.BGMode == 5 || PPU.BGMode == 6 || IPPU.Interlace)
- {
- if (!IPPU.HalfWidthPixels)
- {
- // The game has switched from lo-res to hi-res mode part way down
- // the screen. Hi-res pixels must now be drawn at half width.
- IPPU.HalfWidthPixels = TRUE;
- }
- }
- else
- {
- if (IPPU.HalfWidthPixels)
- {
- // The game has switched from hi-res to lo-res mode part way down
- // the screen. Lo-res pixels must now be drawn at FULL width.
- IPPU.HalfWidthPixels = FALSE;
- }
- }
- }
-
- uint32 black = BLACK | (BLACK << 16);
-
- if (Settings.Transparency)
- {
- if (GFX.Pseudo)
- {
- GFX.r2131 = 0x5f;
- GFX.r212c &= (Memory.FillRAM [0x212d] | 0xf0);
- GFX.r212d |= (Memory.FillRAM [0x212c] & 0x0f);
- GFX.r2130 |= 2;
- }
-
- if (!PPU.ForcedBlanking && ADD_OR_SUB_ON_ANYTHING &&
- (GFX.r2130 & 0x30) != 0x30 &&
- !((GFX.r2130 & 0x30) == 0x10 && IPPU.Clip[1].Count[5] == 0))
- {
- struct ClipData *pClip;
-
- GFX.FixedColour = BUILD_PIXEL (IPPU.XB [PPU.FixedColourRed],
- IPPU.XB [PPU.FixedColourGreen],
- IPPU.XB [PPU.FixedColourBlue]);
-
- // Clear the z-buffer, marking areas 'covered' by the fixed
- // colour as depth 1.
- pClip = &IPPU.Clip [1];
-
- // Clear the z-buffer
- if (pClip->Count [5])
- {
- // Colour window enabled.
+ uint32 black = BLACK | (BLACK << 16);
+
+ if (Settings.Transparency)
+ {
+ if (GFX.Pseudo)
+ {
+ GFX.r2131 = 0x5f;
+ GFX.r212c &= (Memory.FillRAM [0x212d] | 0xf0);
+ GFX.r212d |= (Memory.FillRAM [0x212c] & 0x0f);
+ GFX.r2130 |= 2;
+ }
+
+ if (!PPU.ForcedBlanking && ADD_OR_SUB_ON_ANYTHING &&
+ (GFX.r2130 & 0x30) != 0x30 &&
+ !((GFX.r2130 & 0x30) == 0x10 && IPPU.Clip[1].Count[5] == 0))
+ {
+ struct ClipData* pClip;
+
+ GFX.FixedColour = BUILD_PIXEL(IPPU.XB [PPU.FixedColourRed],
+ IPPU.XB [PPU.FixedColourGreen],
+ IPPU.XB [PPU.FixedColourBlue]);
+
+ // Clear the z-buffer, marking areas 'covered' by the fixed
+ // colour as depth 1.
+ pClip = &IPPU.Clip [1];
+
+ // Clear the z-buffer
+ if (pClip->Count [5])
+ {
+ // Colour window enabled.
uint32 y;
for (y = starty; y <= endy; y++)
- {
- ZeroMemory (GFX.SubZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
- ZeroMemory (GFX.ZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
-
- if (IPPU.Clip [0].Count [5])
- {
- uint32 *p = (uint32 *) (GFX.SubScreen + y * GFX.Pitch2);
- uint32 *q = (uint32 *) ((uint16 *) p + IPPU.RenderedScreenWidth);
- while (p < q)
- *p++ = black;
- }
+ {
+ ZeroMemory(GFX.SubZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
+ ZeroMemory(GFX.ZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
+
+ if (IPPU.Clip [0].Count [5])
+ {
+ uint32* p = (uint32*)(GFX.SubScreen + y * GFX.Pitch2);
+ uint32* q = (uint32*)((uint16*) p + IPPU.RenderedScreenWidth);
+ while (p < q)
+ *p++ = black;
+ }
uint32 c;
for (c = 0; c < pClip->Count [5]; c++)
- {
- if (pClip->Right [c][5] > pClip->Left [c][5])
- {
- memset (GFX.SubZBuffer + y * GFX.ZPitch + pClip->Left [c][5] * x2,
- 1, (pClip->Right [c][5] - pClip->Left [c][5]) * x2);
-
- if (IPPU.Clip [0].Count [5])
- {
- // Blast, have to clear the sub-screen to the fixed-colour
- // because there is a colour window in effect clipping
- // the main screen that will allow the sub-screen
- // 'underneath' to show through.
-
- uint16 *p = (uint16 *) (GFX.SubScreen + y * GFX.Pitch2);
- uint16 *q = p + pClip->Right [c][5] * x2;
- p += pClip->Left [c][5] * x2;
-
- while (p < q)
- *p++ = (uint16) GFX.FixedColour;
- }
- }
- }
- }
- }
- else
- {
+ {
+ if (pClip->Right [c][5] > pClip->Left [c][5])
+ {
+ memset(GFX.SubZBuffer + y * GFX.ZPitch + pClip->Left [c][5] * x2,
+ 1, (pClip->Right [c][5] - pClip->Left [c][5]) * x2);
+
+ if (IPPU.Clip [0].Count [5])
+ {
+ // Blast, have to clear the sub-screen to the fixed-colour
+ // because there is a colour window in effect clipping
+ // the main screen that will allow the sub-screen
+ // 'underneath' to show through.
+
+ uint16* p = (uint16*)(GFX.SubScreen + y * GFX.Pitch2);
+ uint16* q = p + pClip->Right [c][5] * x2;
+ p += pClip->Left [c][5] * x2;
+
+ while (p < q)
+ *p++ = (uint16) GFX.FixedColour;
+ }
+ }
+ }
+ }
+ }
+ else
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
- ZeroMemory (GFX.ZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
- memset (GFX.SubZBuffer + y * GFX.ZPitch, 1, IPPU.RenderedScreenWidth);
-
- if (IPPU.Clip [0].Count [5])
- {
- // Blast, have to clear the sub-screen to the fixed-colour
- // because there is a colour window in effect clipping
- // the main screen that will allow the sub-screen
- // 'underneath' to show through.
-
- uint32 b = GFX.FixedColour | (GFX.FixedColour << 16);
- uint32 *p = (uint32 *) (GFX.SubScreen + y * GFX.Pitch2);
- uint32 *q = (uint32 *) ((uint16 *) p + IPPU.RenderedScreenWidth);
-
- while (p < q)
- *p++ = b;
- }
- }
- }
-
- if (ANYTHING_ON_SUB)
- {
- GFX.DB = GFX.SubZBuffer;
- RenderScreen (GFX.SubScreen, TRUE, TRUE, SUB_SCREEN_DEPTH);
- }
-
- if (IPPU.Clip [0].Count [5])
- {
+ {
+ ZeroMemory(GFX.ZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
+ memset(GFX.SubZBuffer + y * GFX.ZPitch, 1, IPPU.RenderedScreenWidth);
+
+ if (IPPU.Clip [0].Count [5])
+ {
+ // Blast, have to clear the sub-screen to the fixed-colour
+ // because there is a colour window in effect clipping
+ // the main screen that will allow the sub-screen
+ // 'underneath' to show through.
+
+ uint32 b = GFX.FixedColour | (GFX.FixedColour << 16);
+ uint32* p = (uint32*)(GFX.SubScreen + y * GFX.Pitch2);
+ uint32* q = (uint32*)((uint16*) p + IPPU.RenderedScreenWidth);
+
+ while (p < q)
+ *p++ = b;
+ }
+ }
+ }
+
+ if (ANYTHING_ON_SUB)
+ {
+ GFX.DB = GFX.SubZBuffer;
+ RenderScreen(GFX.SubScreen, TRUE, TRUE, SUB_SCREEN_DEPTH);
+ }
+
+ if (IPPU.Clip [0].Count [5])
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2);
- register uint8 *d = GFX.SubZBuffer + y * GFX.ZPitch;
- register uint8 *e = d + IPPU.RenderedScreenWidth;
-
- while (d < e)
- {
- if (*d > 1)
- *p = *(p + GFX.Delta);
- else
- *p = BLACK;
- d++;
- p++;
- }
- }
- }
-
- GFX.DB = GFX.ZBuffer;
- RenderScreen (GFX.Screen, FALSE, FALSE, MAIN_SCREEN_DEPTH);
-
- if (SUB_OR_ADD(5))
- {
- uint32 back = IPPU.ScreenColors [0];
- uint32 Left = 0;
- uint32 Right = 256;
- uint32 Count;
-
- pClip = &IPPU.Clip [0];
+ {
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2);
+ register uint8* d = GFX.SubZBuffer + y * GFX.ZPitch;
+ register uint8* e = d + IPPU.RenderedScreenWidth;
+
+ while (d < e)
+ {
+ if (*d > 1)
+ *p = *(p + GFX.Delta);
+ else
+ *p = BLACK;
+ d++;
+ p++;
+ }
+ }
+ }
+
+ GFX.DB = GFX.ZBuffer;
+ RenderScreen(GFX.Screen, FALSE, FALSE, MAIN_SCREEN_DEPTH);
+
+ if (SUB_OR_ADD(5))
+ {
+ uint32 back = IPPU.ScreenColors [0];
+ uint32 Left = 0;
+ uint32 Right = 256;
+ uint32 Count;
+
+ pClip = &IPPU.Clip [0];
uint32 y;
for (y = starty; y <= endy; y++)
- {
- if (!(Count = pClip->Count [5]))
- {
- Left = 0;
- Right = 256 * x2;
- Count = 1;
- }
-
+ {
+ if (!(Count = pClip->Count [5]))
+ {
+ Left = 0;
+ Right = 256 * x2;
+ Count = 1;
+ }
+
uint32 b;
for (b = 0; b < Count; b++)
- {
- if (pClip->Count [5])
- {
- Left = pClip->Left [b][5] * x2;
- Right = pClip->Right [b][5] * x2;
- if (Right <= Left)
- continue;
- }
-
- if (GFX.r2131 & 0x80)
- {
- if (GFX.r2131 & 0x40)
- {
- // Subtract, halving the result.
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + Left;
- register uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- register uint8 *s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
- register uint8 *e = d + Right;
- uint16 back_fixed = COLOR_SUB (back, GFX.FixedColour);
-
- d += Left;
- while (d < e)
- {
- if (*d == 0)
- {
- if (*s)
- {
- if (*s != 1)
- *p = COLOR_SUB1_2 (back, *(p + GFX.Delta));
- else
- *p = back_fixed;
- }
- else
- *p = (uint16) back;
- }
- d++;
- p++;
- s++;
- }
- }
- else
- {
- // Subtract
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + Left;
- register uint8 *s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
- register uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- register uint8 *e = d + Right;
- uint16 back_fixed = COLOR_SUB (back, GFX.FixedColour);
-
- d += Left;
- while (d < e)
- {
- if (*d == 0)
- {
- if (*s)
- {
- if (*s != 1)
- *p = COLOR_SUB (back, *(p + GFX.Delta));
- else
- *p = back_fixed;
- }
- else
- *p = (uint16) back;
- }
- d++;
- p++;
- s++;
- }
- }
- }
- else if (GFX.r2131 & 0x40)
- {
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + Left;
- register uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- register uint8 *s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
- register uint8 *e = d + Right;
- uint16 back_fixed = COLOR_ADD (back, GFX.FixedColour);
- d += Left;
- while (d < e)
- {
- if (*d == 0)
- {
- if (*s)
- {
- if (*s != 1)
- *p = COLOR_ADD1_2 (back, *(p + GFX.Delta));
- else
- *p = back_fixed;
- }
- else
- *p = (uint16) back;
- }
- d++;
- p++;
- s++;
- }
- }
- else if (back != 0)
- {
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + Left;
- register uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- register uint8 *s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
- register uint8 *e = d + Right;
- uint16 back_fixed = COLOR_ADD (back, GFX.FixedColour);
- d += Left;
- while (d < e)
- {
- if (*d == 0)
- {
- if (*s)
- {
- if (*s != 1)
- *p = COLOR_ADD (back, *(p + GFX.Delta));
- else
- *p = back_fixed;
- }
- else
- *p = (uint16) back;
- }
- d++;
- p++;
- s++;
- }
- }
- else
- {
- if (!pClip->Count [5])
- {
- // The backdrop has not been cleared yet - so
- // copy the sub-screen to the main screen
- // or fill it with the back-drop colour if the
- // sub-screen is clear.
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + Left;
- register uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- register uint8 *s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
- register uint8 *e = d + Right;
- d += Left;
- while (d < e)
- {
- if (*d == 0)
- {
- if (*s)
- {
- if (*s != 1)
- *p = *(p + GFX.Delta);
- else
- *p = GFX.FixedColour;
- }
- else
- *p = (uint16) back;
- }
- d++;
- p++;
- s++;
- }
- }
- }
- }
- }
- } // --if (SUB_OR_ADD(5))
- else
- {
- // Subscreen not being added to back
- uint32 back = IPPU.ScreenColors [0] | (IPPU.ScreenColors [0] << 16);
- pClip = &IPPU.Clip [0];
-
- if (pClip->Count [5])
- {
+ {
+ if (pClip->Count [5])
+ {
+ Left = pClip->Left [b][5] * x2;
+ Right = pClip->Right [b][5] * x2;
+ if (Right <= Left)
+ continue;
+ }
+
+ if (GFX.r2131 & 0x80)
+ {
+ if (GFX.r2131 & 0x40)
+ {
+ // Subtract, halving the result.
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + Left;
+ register uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ register uint8* s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
+ register uint8* e = d + Right;
+ uint16 back_fixed = COLOR_SUB(back, GFX.FixedColour);
+
+ d += Left;
+ while (d < e)
+ {
+ if (*d == 0)
+ {
+ if (*s)
+ {
+ if (*s != 1)
+ *p = COLOR_SUB1_2(back, *(p + GFX.Delta));
+ else
+ *p = back_fixed;
+ }
+ else
+ *p = (uint16) back;
+ }
+ d++;
+ p++;
+ s++;
+ }
+ }
+ else
+ {
+ // Subtract
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + Left;
+ register uint8* s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
+ register uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ register uint8* e = d + Right;
+ uint16 back_fixed = COLOR_SUB(back, GFX.FixedColour);
+
+ d += Left;
+ while (d < e)
+ {
+ if (*d == 0)
+ {
+ if (*s)
+ {
+ if (*s != 1)
+ *p = COLOR_SUB(back, *(p + GFX.Delta));
+ else
+ *p = back_fixed;
+ }
+ else
+ *p = (uint16) back;
+ }
+ d++;
+ p++;
+ s++;
+ }
+ }
+ }
+ else if (GFX.r2131 & 0x40)
+ {
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + Left;
+ register uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ register uint8* s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
+ register uint8* e = d + Right;
+ uint16 back_fixed = COLOR_ADD(back, GFX.FixedColour);
+ d += Left;
+ while (d < e)
+ {
+ if (*d == 0)
+ {
+ if (*s)
+ {
+ if (*s != 1)
+ *p = COLOR_ADD1_2(back, *(p + GFX.Delta));
+ else
+ *p = back_fixed;
+ }
+ else
+ *p = (uint16) back;
+ }
+ d++;
+ p++;
+ s++;
+ }
+ }
+ else if (back != 0)
+ {
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + Left;
+ register uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ register uint8* s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
+ register uint8* e = d + Right;
+ uint16 back_fixed = COLOR_ADD(back, GFX.FixedColour);
+ d += Left;
+ while (d < e)
+ {
+ if (*d == 0)
+ {
+ if (*s)
+ {
+ if (*s != 1)
+ *p = COLOR_ADD(back, *(p + GFX.Delta));
+ else
+ *p = back_fixed;
+ }
+ else
+ *p = (uint16) back;
+ }
+ d++;
+ p++;
+ s++;
+ }
+ }
+ else
+ {
+ if (!pClip->Count [5])
+ {
+ // The backdrop has not been cleared yet - so
+ // copy the sub-screen to the main screen
+ // or fill it with the back-drop colour if the
+ // sub-screen is clear.
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + Left;
+ register uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ register uint8* s = GFX.SubZBuffer + y * GFX.ZPitch + Left;
+ register uint8* e = d + Right;
+ d += Left;
+ while (d < e)
+ {
+ if (*d == 0)
+ {
+ if (*s)
+ {
+ if (*s != 1)
+ *p = *(p + GFX.Delta);
+ else
+ *p = GFX.FixedColour;
+ }
+ else
+ *p = (uint16) back;
+ }
+ d++;
+ p++;
+ s++;
+ }
+ }
+ }
+ }
+ }
+ } // --if (SUB_OR_ADD(5))
+ else
+ {
+ // Subscreen not being added to back
+ uint32 back = IPPU.ScreenColors [0] | (IPPU.ScreenColors [0] << 16);
+ pClip = &IPPU.Clip [0];
+
+ if (pClip->Count [5])
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
+ {
uint32 b;
for (b = 0; b < pClip->Count [5]; b++)
- {
- uint32 Left = pClip->Left [b][5] * x2;
- uint32 Right = pClip->Right [b][5] * x2;
- uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + Left;
- uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- uint8 *e = d + Right;
- d += Left;
-
- while (d < e)
- {
- if (*d == 0)
- *p = (int16) back;
- d++;
- p++;
- }
- }
- }
- }
- else
- {
+ {
+ uint32 Left = pClip->Left [b][5] * x2;
+ uint32 Right = pClip->Right [b][5] * x2;
+ uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + Left;
+ uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ uint8* e = d + Right;
+ d += Left;
+
+ while (d < e)
+ {
+ if (*d == 0)
+ *p = (int16) back;
+ d++;
+ p++;
+ }
+ }
+ }
+ }
+ else
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
- uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2);
- uint8 *d = GFX.ZBuffer + y * GFX.ZPitch;
- uint8 *e = d + 256 * x2;
-
- while (d < e)
- {
- if (*d == 0)
- *p = (int16) back;
- d++;
- p++;
- }
- }
- }
- }
- } //force blanking
- else
- {
- // 16bit and transparency but currently no transparency effects in
- // operation.
-
- uint32 back = IPPU.ScreenColors [0] | (IPPU.ScreenColors [0] << 16);
-
- if (PPU.ForcedBlanking)
- back = black;
-
- if (IPPU.Clip [0].Count[5])
- {
+ {
+ uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2);
+ uint8* d = GFX.ZBuffer + y * GFX.ZPitch;
+ uint8* e = d + 256 * x2;
+
+ while (d < e)
+ {
+ if (*d == 0)
+ *p = (int16) back;
+ d++;
+ p++;
+ }
+ }
+ }
+ }
+ } //force blanking
+ else
+ {
+ // 16bit and transparency but currently no transparency effects in
+ // operation.
+
+ uint32 back = IPPU.ScreenColors [0] | (IPPU.ScreenColors [0] << 16);
+
+ if (PPU.ForcedBlanking)
+ back = black;
+
+ if (IPPU.Clip [0].Count[5])
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
- uint32 *p = (uint32 *) (GFX.Screen + y * GFX.Pitch2);
- uint32 *q = (uint32 *) ((uint16 *) p + IPPU.RenderedScreenWidth);
-
- while (p < q)
- *p++ = black;
-
+ {
+ uint32* p = (uint32*)(GFX.Screen + y * GFX.Pitch2);
+ uint32* q = (uint32*)((uint16*) p + IPPU.RenderedScreenWidth);
+
+ while (p < q)
+ *p++ = black;
+
uint32 c;
for (c = 0; c < IPPU.Clip [0].Count [5]; c++)
- {
- if (IPPU.Clip [0].Right [c][5] > IPPU.Clip [0].Left [c][5])
- {
- uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2);
- uint16 *q = p + IPPU.Clip [0].Right [c][5] * x2;
- p += IPPU.Clip [0].Left [c][5] * x2;
-
- while (p < q)
- *p++ = (uint16) back;
- }
- }
- }
- }
- else
- {
+ {
+ if (IPPU.Clip [0].Right [c][5] > IPPU.Clip [0].Left [c][5])
+ {
+ uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2);
+ uint16* q = p + IPPU.Clip [0].Right [c][5] * x2;
+ p += IPPU.Clip [0].Left [c][5] * x2;
+
+ while (p < q)
+ *p++ = (uint16) back;
+ }
+ }
+ }
+ }
+ else
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
- uint32 *p = (uint32 *) (GFX.Screen + y * GFX.Pitch2);
- uint32 *q = (uint32 *) ((uint16 *) p + IPPU.RenderedScreenWidth);
- while (p < q)
- *p++ = back;
- }
- }
-
- if (!PPU.ForcedBlanking)
- {
+ {
+ uint32* p = (uint32*)(GFX.Screen + y * GFX.Pitch2);
+ uint32* q = (uint32*)((uint16*) p + IPPU.RenderedScreenWidth);
+ while (p < q)
+ *p++ = back;
+ }
+ }
+
+ if (!PPU.ForcedBlanking)
+ {
uint32 y;
for (y = starty; y <= endy; y++)
- {
- ZeroMemory (GFX.ZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
- }
- GFX.DB = GFX.ZBuffer;
- RenderScreen (GFX.Screen, FALSE, TRUE, SUB_SCREEN_DEPTH);
- }
- }
- }
- else
- {
- }
+ ZeroMemory(GFX.ZBuffer + y * GFX.ZPitch, IPPU.RenderedScreenWidth);
+ GFX.DB = GFX.ZBuffer;
+ RenderScreen(GFX.Screen, FALSE, TRUE, SUB_SCREEN_DEPTH);
+ }
+ }
+ }
+ else
+ {
+ }
- if (Settings.SupportHiRes)
- {
- if (PPU.BGMode != 5 && PPU.BGMode != 6 && IPPU.DoubleWidthPixels)
- {
- // Mixure of background modes used on screen - scale width
- // of all non-mode 5 and 6 pixels.
+ if (Settings.SupportHiRes)
+ {
+ if (PPU.BGMode != 5 && PPU.BGMode != 6 && IPPU.DoubleWidthPixels)
+ {
+ // Mixure of background modes used on screen - scale width
+ // of all non-mode 5 and 6 pixels.
register uint32 y;
for (y = starty; y <= endy; y++)
{
- register uint16 *p = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + 255;
- register uint16 *q = (uint16 *) (GFX.Screen + y * GFX.Pitch2) + 510;
+ register uint16* p = (uint16*)(GFX.Screen + y * GFX.Pitch2) + 255;
+ register uint16* q = (uint16*)(GFX.Screen + y * GFX.Pitch2) + 510;
register int x;
for (x = 255; x >= 0; x--, p--, q -= 2)
- *q = *(q + 1) = *p;
+ * q = *(q + 1) = *p;
}
- }
+ }
- // Double the height of the pixels just drawn
- FIX_INTERLACE(GFX.Screen, FALSE, GFX.ZBuffer);
- }
+ // Double the height of the pixels just drawn
+ FIX_INTERLACE(GFX.Screen, FALSE, GFX.ZBuffer);
+ }
- IPPU.PreviousLine = IPPU.CurrentLine;
+ IPPU.PreviousLine = IPPU.CurrentLine;
}
diff --git a/source/gfx.h b/source/gfx.h
index 8280987..55b31bf 100644
--- a/source/gfx.h
+++ b/source/gfx.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -93,83 +93,88 @@
#include "port.h"
#include "snes9x.h"
-void S9xStartScreenRefresh ();
-void S9xDrawScanLine (uint8 Line);
-void S9xEndScreenRefresh ();
-void S9xSetupOBJ ();
-void S9xUpdateScreen ();
-void RenderLine (uint8 line);
-void S9xBuildDirectColourMaps ();
+void S9xStartScreenRefresh();
+void S9xDrawScanLine(uint8 Line);
+void S9xEndScreenRefresh();
+void S9xSetupOBJ();
+void S9xUpdateScreen();
+void RenderLine(uint8 line);
+void S9xBuildDirectColourMaps();
// External port interface which must be implemented or initialised for each
// port.
extern struct SGFX GFX;
-bool8 S9xGraphicsInit ();
+bool8 S9xGraphicsInit();
void S9xGraphicsDeinit();
-bool8 S9xInitUpdate (void);
-void S9xDeinitUpdate (int width, int height);
-void S9xSyncSpeed ();
-
-struct SGFX{
- // Initialize these variables
- uint8 *Screen;
- uint8 *SubScreen;
- uint8 *ZBuffer;
- uint8 *SubZBuffer;
- uint32 Pitch;
-
- // Setup in call to S9xGraphicsInit()
- int Delta;
- uint16 *X2;
- uint16 *ZERO_OR_X2;
- uint16 *ZERO;
- uint32 RealPitch; // True pitch of Screen buffer.
- uint32 Pitch2; // Same as RealPitch except while using speed up hack for Glide.
- uint32 ZPitch; // Pitch of ZBuffer
- uint32 PPL; // Number of pixels on each of Screen buffer
- uint32 PPLx2;
- uint32 PixSize;
- uint8 S_safety_margin[8];
- uint8 *S;
- uint8 DB_safety_margin[8];
- uint8 *DB;
- uint32 DepthDelta;
- uint8 Z1; // Depth for comparison
- uint8 Z2; // Depth to save
- uint8 ZSprite; // Used to ensure only 1st sprite is drawn per pixel
- uint32 FixedColour;
- const char *InfoString;
- uint32 InfoStringTimeout;
- uint32 StartY;
- uint32 EndY;
- struct ClipData *pCurrentClip;
- uint32 Mode7Mask;
- uint32 Mode7PriorityMask;
- uint8 OBJWidths[128];
- uint8 OBJVisibleTiles[128];
- struct {
- uint8 RTOFlags;
- int16 Tiles;
- struct {
- int8 Sprite;
- uint8 Line;
- } OBJ[32];
- } OBJLines [SNES_HEIGHT_EXTENDED];
-
- uint8 r212c;
- uint8 r212d;
- uint8 r2130;
- uint8 r2131;
- bool8 Pseudo;
-
+bool8 S9xInitUpdate(void);
+void S9xDeinitUpdate(int width, int height);
+void S9xSyncSpeed();
+
+struct SGFX
+{
+ // Initialize these variables
+ uint8* Screen;
+ uint8* SubScreen;
+ uint8* ZBuffer;
+ uint8* SubZBuffer;
+ uint32 Pitch;
+
+ // Setup in call to S9xGraphicsInit()
+ int Delta;
+ uint16* X2;
+ uint16* ZERO_OR_X2;
+ uint16* ZERO;
+ uint32 RealPitch; // True pitch of Screen buffer.
+ uint32 Pitch2; // Same as RealPitch except while using speed up hack for Glide.
+ uint32 ZPitch; // Pitch of ZBuffer
+ uint32 PPL; // Number of pixels on each of Screen buffer
+ uint32 PPLx2;
+ uint32 PixSize;
+ uint8 S_safety_margin[8];
+ uint8* S;
+ uint8 DB_safety_margin[8];
+ uint8* DB;
+ uint32 DepthDelta;
+ uint8 Z1; // Depth for comparison
+ uint8 Z2; // Depth to save
+ uint8 ZSprite; // Used to ensure only 1st sprite is drawn per pixel
+ uint32 FixedColour;
+ const char* InfoString;
+ uint32 InfoStringTimeout;
+ uint32 StartY;
+ uint32 EndY;
+ struct ClipData* pCurrentClip;
+ uint32 Mode7Mask;
+ uint32 Mode7PriorityMask;
+ uint8 OBJWidths[128];
+ uint8 OBJVisibleTiles[128];
+ struct
+ {
+ uint8 RTOFlags;
+ int16 Tiles;
+ struct
+ {
+ int8 Sprite;
+ uint8 Line;
+ } OBJ[32];
+ } OBJLines [SNES_HEIGHT_EXTENDED];
+
+ uint8 r212c;
+ uint8 r212d;
+ uint8 r2130;
+ uint8 r2131;
+ bool8 Pseudo;
+
};
-struct SLineData {
- struct {
- uint16 VOffset;
- uint16 HOffset;
- } BG [4];
+struct SLineData
+{
+ struct
+ {
+ uint16 VOffset;
+ uint16 HOffset;
+ } BG [4];
};
#define H_FLIP 0x4000
@@ -178,30 +183,30 @@ struct SLineData {
typedef struct
{
- uint32 TileSize;
- uint32 BitShift;
- uint32 TileShift;
- uint32 TileAddress;
- uint32 NameSelect;
- uint32 SCBase;
-
- uint32 StartPalette;
- uint32 PaletteShift;
- uint32 PaletteMask;
-
- uint8 *Buffer;
- uint8 *Buffered;
- bool8 DirectColourMode;
-}SBG;
+ uint32 TileSize;
+ uint32 BitShift;
+ uint32 TileShift;
+ uint32 TileAddress;
+ uint32 NameSelect;
+ uint32 SCBase;
+
+ uint32 StartPalette;
+ uint32 PaletteShift;
+ uint32 PaletteMask;
+
+ uint8* Buffer;
+ uint8* Buffered;
+ bool8 DirectColourMode;
+} SBG;
struct SLineMatrixData
{
- short MatrixA;
- short MatrixB;
- short MatrixC;
- short MatrixD;
- short CentreX;
- short CentreY;
+ short MatrixA;
+ short MatrixB;
+ short MatrixC;
+ short MatrixD;
+ short CentreX;
+ short CentreY;
};
extern uint32 odd_high [4][16];
@@ -219,7 +224,7 @@ extern uint8 mul_brightness [16][32];
// Could use BSWAP instruction on Intel port...
#define SWAP_DWORD(dw) dw = ((dw & 0xff) << 24) | ((dw & 0xff00) << 8) | \
- ((dw & 0xff0000) >> 8) | ((dw & 0xff000000) >> 24)
+ ((dw & 0xff0000) >> 8) | ((dw & 0xff000000) >> 24)
#ifdef FAST_LSB_WORD_ACCESS
#define READ_2BYTES(s) (*(uint16 *) (s))
@@ -228,11 +233,11 @@ extern uint8 mul_brightness [16][32];
#ifdef LSB_FIRST
#define READ_2BYTES(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8))
#define WRITE_2BYTES(s, d) *(uint8 *) (s) = (d), \
- *((uint8 *) (s) + 1) = (d) >> 8
+ *((uint8 *) (s) + 1) = (d) >> 8
#else // else MSB_FISRT
#define READ_2BYTES(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8))
#define WRITE_2BYTES(s, d) *(uint8 *) (s) = (d), \
- *((uint8 *) (s) + 1) = (d) >> 8
+ *((uint8 *) (s) + 1) = (d) >> 8
#endif // LSB_FIRST
#endif // i386
@@ -242,19 +247,21 @@ extern uint8 mul_brightness [16][32];
#if defined(OLD_COLOUR_BLENDING)
#define COLOR_ADD(C1, C2) \
GFX.X2 [((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \
- ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
- ((C1) & (C2) & RGB_LOW_BITS_MASK)]
+ ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \
+ ((C1) & (C2) & RGB_LOW_BITS_MASK)]
#else
-static inline uint16 COLOR_ADD (uint16, uint16);
+static inline uint16 COLOR_ADD(uint16, uint16);
-static inline uint16 COLOR_ADD (uint16 C1, uint16 C2)
+static inline uint16 COLOR_ADD(uint16 C1, uint16 C2)
{
- if (C1 == 0)
- return C2;
- else if (C2 == 0)
- return C1;
- else
- return GFX.X2 [(((C1 & RGB_REMOVE_LOW_BITS_MASK) + (C2 & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + (C1 & C2 & RGB_LOW_BITS_MASK)] | ((C1 ^ C2) & RGB_LOW_BITS_MASK);
+ if (C1 == 0)
+ return C2;
+ else if (C2 == 0)
+ return C1;
+ else
+ return GFX.X2 [(((C1 & RGB_REMOVE_LOW_BITS_MASK) + (C2 &
+ RGB_REMOVE_LOW_BITS_MASK)) >> 1) + (C1 & C2 & RGB_LOW_BITS_MASK)] | ((
+ C1 ^ C2) & RGB_LOW_BITS_MASK);
}
#endif
@@ -266,7 +273,7 @@ static inline uint16 COLOR_ADD (uint16 C1, uint16 C2)
#if defined(OLD_COLOUR_BLENDING)
#define COLOR_SUB(C1, C2) \
GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \
- ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
+ ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
#elif !defined(NEW_COLOUR_BLENDING)
#define COLOR_SUB(C1, C2) \
(GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \
@@ -277,36 +284,36 @@ inline uint16 COLOR_SUB(uint16, uint16);
inline uint16 COLOR_SUB(uint16 C1, uint16 C2)
{
- uint16 mC1, mC2, v = 0;
-
- mC1 = C1 & FIRST_COLOR_MASK;
- mC2 = C2 & FIRST_COLOR_MASK;
- if (mC1 > mC2) v += (mC1 - mC2);
-
- mC1 = C1 & SECOND_COLOR_MASK;
- mC2 = C2 & SECOND_COLOR_MASK;
- if (mC1 > mC2) v += (mC1 - mC2);
-
- mC1 = C1 & THIRD_COLOR_MASK;
- mC2 = C2 & THIRD_COLOR_MASK;
- if (mC1 > mC2) v += (mC1 - mC2);
-
- return v;
+ uint16 mC1, mC2, v = 0;
+
+ mC1 = C1 & FIRST_COLOR_MASK;
+ mC2 = C2 & FIRST_COLOR_MASK;
+ if (mC1 > mC2) v += (mC1 - mC2);
+
+ mC1 = C1 & SECOND_COLOR_MASK;
+ mC2 = C2 & SECOND_COLOR_MASK;
+ if (mC1 > mC2) v += (mC1 - mC2);
+
+ mC1 = C1 & THIRD_COLOR_MASK;
+ mC2 = C2 & THIRD_COLOR_MASK;
+ if (mC1 > mC2) v += (mC1 - mC2);
+
+ return v;
}
#endif
#define COLOR_SUB1_2(C1, C2) \
GFX.ZERO [(((C1) | RGB_HI_BITS_MASKx2) - \
- ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
-
-typedef void (*NormalTileRenderer) (uint32 Tile, int32 Offset,
- uint32 StartLine, uint32 LineCount);
-typedef void (*ClippedTileRenderer) (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount);
-typedef void (*LargePixelRenderer) (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount);
+ ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1]
+
+typedef void (*NormalTileRenderer)(uint32 Tile, int32 Offset,
+ uint32 StartLine, uint32 LineCount);
+typedef void (*ClippedTileRenderer)(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount);
+typedef void (*LargePixelRenderer)(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount);
#endif
diff --git a/source/globals.c b/source/globals.c
index caf3ee0..b28f88a 100644
--- a/source/globals.c
+++ b/source/globals.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -122,12 +122,12 @@ SSA1 SA1;
SSoundData SoundData;
-SnesModel M1SNES={1,3,2};
-SnesModel M2SNES={2,4,3};
-SnesModel* Model=&M1SNES;
+SnesModel M1SNES = {1, 3, 2};
+SnesModel M2SNES = {2, 4, 3};
+SnesModel* Model = &M1SNES;
-uint8 *C4RAM = NULL;
+uint8* C4RAM = NULL;
long OpAddress = 0;
@@ -140,7 +140,7 @@ uint8 OpenBus = 0;
#ifndef ZSNES_FX
struct FxInit_s SuperFX;
#else
-uint8 *SFXPlotTable = NULL;
+uint8* SFXPlotTable = NULL;
#endif
SPPU PPU;
@@ -148,8 +148,8 @@ InternalPPU IPPU;
SDMA DMA[8];
-uint8 *HDMAMemPointers [8];
-uint8 *HDMABasePointers [8];
+uint8* HDMAMemPointers [8];
+uint8* HDMABasePointers [8];
SBG BG;
@@ -181,156 +181,162 @@ int FilterTaps [8];
unsigned long Z = 0;
int Loop [16];
-uint16 SignExtend [2] = {
- 0x00, 0xff00
+uint16 SignExtend [2] =
+{
+ 0x00, 0xff00
};
//modified per anomie Mode 5 findings
-int HDMA_ModeByteCounts [8] = {
- 1, 2, 2, 4, 4, 4, 2, 4
+int HDMA_ModeByteCounts [8] =
+{
+ 1, 2, 2, 4, 4, 4, 2, 4
};
uint8 BitShifts[8][4] =
{
- {2, 2, 2, 2}, // 0
- {4, 4, 2, 0}, // 1
- {4, 4, 0, 0}, // 2
- {8, 4, 0, 0}, // 3
- {8, 2, 0, 0}, // 4
- {4, 2, 0, 0}, // 5
- {4, 0, 0, 0}, // 6
- {8, 0, 0, 0} // 7
+ {2, 2, 2, 2}, // 0
+ {4, 4, 2, 0}, // 1
+ {4, 4, 0, 0}, // 2
+ {8, 4, 0, 0}, // 3
+ {8, 2, 0, 0}, // 4
+ {4, 2, 0, 0}, // 5
+ {4, 0, 0, 0}, // 6
+ {8, 0, 0, 0} // 7
};
uint8 TileShifts[8][4] =
{
- {4, 4, 4, 4}, // 0
- {5, 5, 4, 0}, // 1
- {5, 5, 0, 0}, // 2
- {6, 5, 0, 0}, // 3
- {6, 4, 0, 0}, // 4
- {5, 4, 0, 0}, // 5
- {5, 0, 0, 0}, // 6
- {6, 0, 0, 0} // 7
+ {4, 4, 4, 4}, // 0
+ {5, 5, 4, 0}, // 1
+ {5, 5, 0, 0}, // 2
+ {6, 5, 0, 0}, // 3
+ {6, 4, 0, 0}, // 4
+ {5, 4, 0, 0}, // 5
+ {5, 0, 0, 0}, // 6
+ {6, 0, 0, 0} // 7
};
uint8 PaletteShifts[8][4] =
{
- {2, 2, 2, 2}, // 0
- {4, 4, 2, 0}, // 1
- {4, 4, 0, 0}, // 2
- {0, 4, 0, 0}, // 3
- {0, 2, 0, 0}, // 4
- {4, 2, 0, 0}, // 5
- {4, 0, 0, 0}, // 6
- {0, 0, 0, 0} // 7
+ {2, 2, 2, 2}, // 0
+ {4, 4, 2, 0}, // 1
+ {4, 4, 0, 0}, // 2
+ {0, 4, 0, 0}, // 3
+ {0, 2, 0, 0}, // 4
+ {4, 2, 0, 0}, // 5
+ {4, 0, 0, 0}, // 6
+ {0, 0, 0, 0} // 7
};
uint8 PaletteMasks[8][4] =
{
- {7, 7, 7, 7}, // 0
- {7, 7, 7, 0}, // 1
- {7, 7, 0, 0}, // 2
- {0, 7, 0, 0}, // 3
- {0, 7, 0, 0}, // 4
- {7, 7, 0, 0}, // 5
- {7, 0, 0, 0}, // 6
- {0, 0, 0, 0} // 7
+ {7, 7, 7, 7}, // 0
+ {7, 7, 7, 0}, // 1
+ {7, 7, 0, 0}, // 2
+ {0, 7, 0, 0}, // 3
+ {0, 7, 0, 0}, // 4
+ {7, 7, 0, 0}, // 5
+ {7, 0, 0, 0}, // 6
+ {0, 0, 0, 0} // 7
};
uint8 Depths[8][4] =
{
- {TILE_2BIT, TILE_2BIT, TILE_2BIT, TILE_2BIT}, // 0
- {TILE_4BIT, TILE_4BIT, TILE_2BIT, 0}, // 1
- {TILE_4BIT, TILE_4BIT, 0, 0}, // 2
- {TILE_8BIT, TILE_4BIT, 0, 0}, // 3
- {TILE_8BIT, TILE_2BIT, 0, 0}, // 4
- {TILE_4BIT, TILE_2BIT, 0, 0}, // 5
- {TILE_4BIT, 0, 0, 0}, // 6
- {0, 0, 0, 0} // 7
+ {TILE_2BIT, TILE_2BIT, TILE_2BIT, TILE_2BIT}, // 0
+ {TILE_4BIT, TILE_4BIT, TILE_2BIT, 0}, // 1
+ {TILE_4BIT, TILE_4BIT, 0, 0}, // 2
+ {TILE_8BIT, TILE_4BIT, 0, 0}, // 3
+ {TILE_8BIT, TILE_2BIT, 0, 0}, // 4
+ {TILE_4BIT, TILE_2BIT, 0, 0}, // 5
+ {TILE_4BIT, 0, 0, 0}, // 6
+ {0, 0, 0, 0} // 7
};
-uint8 BGSizes [2] = {
- 8, 16
+uint8 BGSizes [2] =
+{
+ 8, 16
};
uint16 DirectColourMaps [8][256];
long FilterValues[4][2] =
{
- {0, 0},
- {240, 0},
- {488, -240},
- {460, -208}
+ {0, 0},
+ {240, 0},
+ {488, -240},
+ {460, -208}
};
-int NoiseFreq [32] = {
- 0, 16, 21, 25, 31, 42, 50, 63, 84, 100, 125, 167, 200, 250, 333,
- 400, 500, 667, 800, 1000, 1300, 1600, 2000, 2700, 3200, 4000,
- 5300, 6400, 8000, 10700, 16000, 32000
+int NoiseFreq [32] =
+{
+ 0, 16, 21, 25, 31, 42, 50, 63, 84, 100, 125, 167, 200, 250, 333,
+ 400, 500, 667, 800, 1000, 1300, 1600, 2000, 2700, 3200, 4000,
+ 5300, 6400, 8000, 10700, 16000, 32000
};
-uint32 HeadMask [4] = {
+uint32 HeadMask [4] =
+{
#ifdef LSB_FIRST
- 0xffffffff, 0xffffff00, 0xffff0000, 0xff000000
+ 0xffffffff, 0xffffff00, 0xffff0000, 0xff000000
#else
- 0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff
+ 0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff
#endif
};
-uint32 TailMask [5] = {
+uint32 TailMask [5] =
+{
#ifdef LSB_FIRST
- 0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff
+ 0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff
#else
- 0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff
+ 0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff
#endif
};
uint8 APUROM [64] =
{
- 0xCD,0xEF,0xBD,0xE8,0x00,0xC6,0x1D,0xD0,0xFC,0x8F,0xAA,0xF4,0x8F,
- 0xBB,0xF5,0x78,0xCC,0xF4,0xD0,0xFB,0x2F,0x19,0xEB,0xF4,0xD0,0xFC,
- 0x7E,0xF4,0xD0,0x0B,0xE4,0xF5,0xCB,0xF4,0xD7,0x00,0xFC,0xD0,0xF3,
- 0xAB,0x01,0x10,0xEF,0x7E,0xF4,0x10,0xEB,0xBA,0xF6,0xDA,0x00,0xBA,
- 0xF4,0xC4,0xF4,0xDD,0x5D,0xD0,0xDB,0x1F,0x00,0x00,0xC0,0xFF
+ 0xCD, 0xEF, 0xBD, 0xE8, 0x00, 0xC6, 0x1D, 0xD0, 0xFC, 0x8F, 0xAA, 0xF4, 0x8F,
+ 0xBB, 0xF5, 0x78, 0xCC, 0xF4, 0xD0, 0xFB, 0x2F, 0x19, 0xEB, 0xF4, 0xD0, 0xFC,
+ 0x7E, 0xF4, 0xD0, 0x0B, 0xE4, 0xF5, 0xCB, 0xF4, 0xD7, 0x00, 0xFC, 0xD0, 0xF3,
+ 0xAB, 0x01, 0x10, 0xEF, 0x7E, 0xF4, 0x10, 0xEB, 0xBA, 0xF6, 0xDA, 0x00, 0xBA,
+ 0xF4, 0xC4, 0xF4, 0xDD, 0x5D, 0xD0, 0xDB, 0x1F, 0x00, 0x00, 0xC0, 0xFF
};
// Raw SPC700 instruction cycle lengths
-uint16 S9xAPUCycleLengths [256] =
+uint16 S9xAPUCycleLengths [256] =
{
- /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
- /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
- /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
- /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
- /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
- /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
- /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
- /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
- /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
- /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
- /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
- /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
- /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
- /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
- /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
- /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
- /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
+ /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
+ /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
+ /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
+ /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
+ /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
+ /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
+ /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
+ /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
+ /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
+ /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
+ /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 12, 5,
+ /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
+ /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
+ /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
+ /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
+ /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
+ /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
};
// Actual data used by CPU emulation, will be scaled by APUReset routine
// to be relative to the 65c816 instruction lengths.
uint16 S9xAPUCycles [256] =
{
- /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
- /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
- /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
- /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
- /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
- /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
- /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
- /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
- /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
- /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
- /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5,
- /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
- /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
- /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
- /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
- /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
- /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
+ /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */
+ /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8,
+ /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6,
+ /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4,
+ /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8,
+ /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6,
+ /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3,
+ /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5,
+ /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6,
+ /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5,
+ /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 12, 5,
+ /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4,
+ /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4,
+ /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9,
+ /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3,
+ /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3,
+ /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3
};
diff --git a/source/memmap.c b/source/memmap.c
index 38411c2..682b98d 100644
--- a/source/memmap.c
+++ b/source/memmap.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -125,7 +125,7 @@
#include "fxemu.h"
extern struct FxInit_s SuperFX;
#else
-extern uint8 *SFXPlotTable;
+extern uint8* SFXPlotTable;
#endif
#ifndef SET_UI_COLOR
@@ -142,440 +142,443 @@ extern uint8 *SFXPlotTable;
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
-static int retry_count=0;
+static int retry_count = 0;
static uint8 bytes0x2000 [0x2000];
-int is_bsx(unsigned char *);
-int bs_name(unsigned char *);
+int is_bsx(unsigned char*);
+int bs_name(unsigned char*);
int check_char(unsigned);
-void S9xDeinterleaveType2 (bool8 reset);
-uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32);
-
-extern char *rom_filename;
-
-const uint32 crc32Table[256] = {
- 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
- 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
- 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
- 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
- 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
- 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
- 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
- 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
- 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
- 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
- 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
- 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
- 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
- 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
- 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
- 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
- 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
- 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
- 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
- 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
- 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
- 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
- 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
- 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
- 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
- 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
- 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
- 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
- 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
- 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
- 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
- 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
- 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
- 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
- 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
- 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
- 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
- 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
- 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
- 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
- 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
- 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
- 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
+void S9xDeinterleaveType2(bool8 reset);
+uint32 caCRC32(uint8* array, uint32 size, register uint32 crc32);
+
+extern char* rom_filename;
+
+const uint32 crc32Table[256] =
+{
+ 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
+ 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
+ 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
+ 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
+ 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
+ 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
+ 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
+ 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
+ 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
+ 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
+ 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
+ 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
+ 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
+ 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
+ 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
+ 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
+ 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
+ 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
+ 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
+ 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
+ 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
+ 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
+ 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
+ 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
+ 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
+ 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
+ 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
+ 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
+ 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
+ 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
+ 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
+ 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
+ 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
+ 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
+ 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
+ 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
+ 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
+ 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
+ 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
+ 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
+ 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
+ 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
+ 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
};
-void S9xDeinterleaveType1(int TotalFileSize, uint8 * base)
+void S9xDeinterleaveType1(int TotalFileSize, uint8* base)
{
- if(Settings.DisplayColor==0xffff)
- {
- Settings.DisplayColor=BUILD_PIXEL(0,31,0);
- SET_UI_COLOR(0,255,0);
- }
-
- int i;
- int nblocks = TotalFileSize >> 16;
- uint8 blocks [256];
- for (i = 0; i < nblocks; i++)
- {
- blocks [i * 2] = i + nblocks;
- blocks [i * 2 + 1] = i;
- }
- // DS2 DMA notes: base may or may not be 32-byte aligned
- uint8 *tmp = (uint8 *) malloc (0x8000);
- if (tmp)
- {
- for (i = 0; i < nblocks * 2; i++)
- {
+ if (Settings.DisplayColor == 0xffff)
+ {
+ Settings.DisplayColor = BUILD_PIXEL(0, 31, 0);
+ SET_UI_COLOR(0, 255, 0);
+ }
+
+ int i;
+ int nblocks = TotalFileSize >> 16;
+ uint8 blocks [256];
+ for (i = 0; i < nblocks; i++)
+ {
+ blocks [i * 2] = i + nblocks;
+ blocks [i * 2 + 1] = i;
+ }
+ // DS2 DMA notes: base may or may not be 32-byte aligned
+ uint8* tmp = (uint8*) malloc(0x8000);
+ if (tmp)
+ {
+ for (i = 0; i < nblocks * 2; i++)
+ {
int j;
for (j = i; j < nblocks * 2; j++)
- {
- if (blocks [j] == i)
- {
- // memmove converted: Different mallocs [Neb]
- memcpy (tmp, &base [blocks [j] * 0x8000], 0x8000);
- // memmove converted: Different addresses, or identical for blocks[i] == blocks[j] [Neb]
- // DS2 DMA notes: Don't do DMA at all if blocks[i] == blocks[j]
- memcpy (&base [blocks [j] * 0x8000],
- &base [blocks [i] * 0x8000], 0x8000);
- // memmove converted: Different mallocs [Neb]
- memcpy (&base [blocks [i] * 0x8000], tmp, 0x8000);
- uint8 b = blocks [j];
- blocks [j] = blocks [i];
- blocks [i] = b;
- break;
- }
- }
- }
- free ((char *) tmp);
- }
+ {
+ if (blocks [j] == i)
+ {
+ // memmove converted: Different mallocs [Neb]
+ memcpy(tmp, &base [blocks [j] * 0x8000], 0x8000);
+ // memmove converted: Different addresses, or identical for blocks[i] == blocks[j] [Neb]
+ // DS2 DMA notes: Don't do DMA at all if blocks[i] == blocks[j]
+ memcpy(&base [blocks [j] * 0x8000],
+ &base [blocks [i] * 0x8000], 0x8000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&base [blocks [i] * 0x8000], tmp, 0x8000);
+ uint8 b = blocks [j];
+ blocks [j] = blocks [i];
+ blocks [i] = b;
+ break;
+ }
+ }
+ }
+ free((char*) tmp);
+ }
}
-void S9xDeinterleaveGD24(int TotalFileSize, uint8 * base)
+void S9xDeinterleaveGD24(int TotalFileSize, uint8* base)
{
- if(TotalFileSize!=0x300000)
- return;
-
- if(Settings.DisplayColor==0xffff)
- {
- Settings.DisplayColor=BUILD_PIXEL(0,31,31);
- SET_UI_COLOR(0,255,255);
- }
-
- // DS2 DMA notes: base may or may not be 32-byte aligned
- uint8 *tmp = (uint8 *) malloc (0x80000);
- if (tmp)
- {
- // memmove converted: Different mallocs [Neb]
- memcpy(tmp, &base[0x180000], 0x80000);
- // memmove converted: Different addresses [Neb]
- memcpy(&base[0x180000], &base[0x200000], 0x80000);
- // memmove converted: Different addresses [Neb]
- memcpy(&base[0x200000], &base[0x280000], 0x80000);
- // memmove converted: Different mallocs [Neb]
- memcpy(&base[0x280000], tmp, 0x80000);
- free ((char *) tmp);
-
- S9xDeinterleaveType1(TotalFileSize, base);
- }
+ if (TotalFileSize != 0x300000)
+ return;
+
+ if (Settings.DisplayColor == 0xffff)
+ {
+ Settings.DisplayColor = BUILD_PIXEL(0, 31, 31);
+ SET_UI_COLOR(0, 255, 255);
+ }
+
+ // DS2 DMA notes: base may or may not be 32-byte aligned
+ uint8* tmp = (uint8*) malloc(0x80000);
+ if (tmp)
+ {
+ // memmove converted: Different mallocs [Neb]
+ memcpy(tmp, &base[0x180000], 0x80000);
+ // memmove converted: Different addresses [Neb]
+ memcpy(&base[0x180000], &base[0x200000], 0x80000);
+ // memmove converted: Different addresses [Neb]
+ memcpy(&base[0x200000], &base[0x280000], 0x80000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&base[0x280000], tmp, 0x80000);
+ free((char*) tmp);
+
+ S9xDeinterleaveType1(TotalFileSize, base);
+ }
}
-bool8 AllASCII (uint8 *b, int size)
+bool8 AllASCII(uint8* b, int size)
{
int i;
- for (i = 0; i < size; i++)
- {
- if (b[i] < 32 || b[i] > 126)
- return (FALSE);
- }
- return (TRUE);
+ for (i = 0; i < size; i++)
+ {
+ if (b[i] < 32 || b[i] > 126)
+ return (FALSE);
+ }
+ return (TRUE);
}
-int ScoreHiROM (bool8 skip_header, int32 romoff)
+int ScoreHiROM(bool8 skip_header, int32 romoff)
{
- int score = 0;
- int o = skip_header ? 0xff00 + 0x200 : 0xff00;
-
- o+=romoff;
-
- if(Memory.ROM [o + 0xd5] & 0x1)
- score+=2;
-
- //Mode23 is SA-1
- if(Memory.ROM [o + 0xd5] == 0x23)
- score-=2;
-
- if(Memory.ROM [o+0xd4] == 0x20)
- score +=2;
-
- if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
- Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
- {
- score += 2;
- if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
- score++;
- }
-
- if (Memory.ROM [o + 0xda] == 0x33)
- score += 2;
- if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
- score += 2;
- if (!(Memory.ROM [o + 0xfd] & 0x80))
- score -= 6;
- if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0)
- score -= 2; //reduced after looking at a scan by Cowering
- if (Memory.CalculatedSize > 1024 * 1024 * 3)
- score += 4;
- if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
- score -= 1;
- if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
- score -= 1;
- if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
- score -= 1;
-
- return (score);
-}
-
-int ScoreLoROM (bool8 skip_header, int32 romoff)
+ int score = 0;
+ int o = skip_header ? 0xff00 + 0x200 : 0xff00;
+
+ o += romoff;
+
+ if (Memory.ROM [o + 0xd5] & 0x1)
+ score += 2;
+
+ //Mode23 is SA-1
+ if (Memory.ROM [o + 0xd5] == 0x23)
+ score -= 2;
+
+ if (Memory.ROM [o + 0xd4] == 0x20)
+ score += 2;
+
+ if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
+ Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
+ {
+ score += 2;
+ if (0 != (Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
+ score++;
+ }
+
+ if (Memory.ROM [o + 0xda] == 0x33)
+ score += 2;
+ if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
+ score += 2;
+ if (!(Memory.ROM [o + 0xfd] & 0x80))
+ score -= 6;
+ if ((Memory.ROM [o + 0xfc] | (Memory.ROM [o + 0xfd] << 8)) > 0xFFB0)
+ score -= 2; //reduced after looking at a scan by Cowering
+ if (Memory.CalculatedSize > 1024 * 1024 * 3)
+ score += 4;
+ if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
+ score -= 1;
+ if (!AllASCII(&Memory.ROM [o + 0xb0], 6))
+ score -= 1;
+ if (!AllASCII(&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
+ score -= 1;
+
+ return (score);
+}
+
+int ScoreLoROM(bool8 skip_header, int32 romoff)
{
- int score = 0;
- int o = skip_header ? 0x7f00 + 0x200 : 0x7f00;
-
- o+=romoff;
-
- if(!(Memory.ROM [o + 0xd5] & 0x1))
- score+=3;
-
- //Mode23 is SA-1
- if(Memory.ROM [o + 0xd5] == 0x23)
- score+=2;
-
- if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
- Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
- {
- score += 2;
- if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
- score++;
- }
-
- if (Memory.ROM [o + 0xda] == 0x33)
- score += 2;
- if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
- score += 2;
- if (Memory.CalculatedSize <= 1024 * 1024 * 16)
- score += 2;
- if (!(Memory.ROM [o + 0xfd] & 0x80))
- score -= 6;
- if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0)
- score -= 2;//reduced per Cowering suggestion
- if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
- score -= 1;
- if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
- score -= 1;
- if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
- score -= 1;
-
- return (score);
+ int score = 0;
+ int o = skip_header ? 0x7f00 + 0x200 : 0x7f00;
+
+ o += romoff;
+
+ if (!(Memory.ROM [o + 0xd5] & 0x1))
+ score += 3;
+
+ //Mode23 is SA-1
+ if (Memory.ROM [o + 0xd5] == 0x23)
+ score += 2;
+
+ if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
+ Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
+ {
+ score += 2;
+ if (0 != (Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
+ score++;
+ }
+
+ if (Memory.ROM [o + 0xda] == 0x33)
+ score += 2;
+ if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
+ score += 2;
+ if (Memory.CalculatedSize <= 1024 * 1024 * 16)
+ score += 2;
+ if (!(Memory.ROM [o + 0xfd] & 0x80))
+ score -= 6;
+ if ((Memory.ROM [o + 0xfc] | (Memory.ROM [o + 0xfd] << 8)) > 0xFFB0)
+ score -= 2;//reduced per Cowering suggestion
+ if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
+ score -= 1;
+ if (!AllASCII(&Memory.ROM [o + 0xb0], 6))
+ score -= 1;
+ if (!AllASCII(&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
+ score -= 1;
+
+ return (score);
}
-char *Safe (const char *s)
+char* Safe(const char* s)
{
- static char *safe;
- static int safe_len = 0;
-
- if(s==NULL)
- {
- if(safe!=NULL)
- {
- free((char*)safe);
- safe = NULL;
- }
- return NULL;
- }
- int len = strlen (s);
- if (!safe || len + 1 > safe_len)
- {
- if (safe)
- free ((char *) safe);
- safe = (char *) malloc (safe_len = len + 1);
- }
-
- int i;
- for (i = 0; i < len; i++)
- {
- if (s [i] >= 32 && s [i] < 127)
- safe [i] = s[i];
- else
- safe [i] = '?';
- }
- safe [len] = 0;
- return (safe);
+ static char* safe;
+ static int safe_len = 0;
+
+ if (s == NULL)
+ {
+ if (safe != NULL)
+ {
+ free((char*)safe);
+ safe = NULL;
+ }
+ return NULL;
+ }
+ int len = strlen(s);
+ if (!safe || len + 1 > safe_len)
+ {
+ if (safe)
+ free((char*) safe);
+ safe = (char*) malloc(safe_len = len + 1);
+ }
+
+ int i;
+ for (i = 0; i < len; i++)
+ {
+ if (s [i] >= 32 && s [i] < 127)
+ safe [i] = s[i];
+ else
+ safe [i] = '?';
+ }
+ safe [len] = 0;
+ return (safe);
}
/**********************************************************************************************/
/* Init() */
/* This function allocates and zeroes all the memory needed by the emulator */
/**********************************************************************************************/
-bool8 Init ()
+bool8 Init()
{
- // DS2 DMA notes: These would do well to be allocated with 32 extra bytes
- // so they can be 32-byte aligned. [Neb]
- Memory.RAM = (uint8 *) malloc (0x20000);
- Memory.SRAM = (uint8 *) malloc (0x20000);
- Memory.VRAM = (uint8 *) malloc (0x10000);
+ // DS2 DMA notes: These would do well to be allocated with 32 extra bytes
+ // so they can be 32-byte aligned. [Neb]
+ Memory.RAM = (uint8*) malloc(0x20000);
+ Memory.SRAM = (uint8*) malloc(0x20000);
+ Memory.VRAM = (uint8*) malloc(0x10000);
#ifdef DS2_DMA
- ROM = (uint8 *) AlignedMalloc (MAX_ROM_SIZE + 0x200 + 0x8000, 32, &PtrAdj.ROM);
+ ROM = (uint8*) AlignedMalloc(MAX_ROM_SIZE + 0x200 + 0x8000, 32,
+ &PtrAdj.ROM);
#else
- Memory.ROM = (uint8 *) malloc (MAX_ROM_SIZE + 0x200 + 0x8000);
+ Memory.ROM = (uint8*) malloc(MAX_ROM_SIZE + 0x200 + 0x8000);
#endif
- memset (Memory.RAM, 0, 0x20000);
- memset (Memory.SRAM, 0, 0x20000);
- memset (Memory.VRAM, 0, 0x10000);
- // This needs to be initialised with a ROM first anyway, so don't
- // bother memsetting. [Neb]
- // memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
-
- Memory.BSRAM = (uint8 *) malloc (0x80000);
- memset (Memory.BSRAM, 0, 0x80000);
+ memset(Memory.RAM, 0, 0x20000);
+ memset(Memory.SRAM, 0, 0x20000);
+ memset(Memory.VRAM, 0, 0x10000);
+ // This needs to be initialised with a ROM first anyway, so don't
+ // bother memsetting. [Neb]
+ // memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
+
+ Memory.BSRAM = (uint8*) malloc(0x80000);
+ memset(Memory.BSRAM, 0, 0x80000);
Memory.FillRAM = NULL;
-
- IPPU.TileCache [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES * 128);
- IPPU.TileCache [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES * 128);
- IPPU.TileCache [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES * 128);
-
- IPPU.TileCached [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES);
- IPPU.TileCached [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES);
- IPPU.TileCached [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES);
-
- if (!Memory.RAM || !Memory.SRAM || !Memory.VRAM || !Memory.ROM || !Memory.BSRAM ||
- !IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] ||
- !IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] ||
- !IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT])
- {
- Deinit ();
- return (FALSE);
- }
-
- // FillRAM uses first 32K of ROM image area, otherwise space just
- // wasted. Might be read by the SuperFX code.
-
- Memory.FillRAM = Memory.ROM;
-
- // Add 0x8000 to ROM image pointer to stop SuperFX code accessing
- // unallocated memory (can cause crash on some ports).
- Memory.ROM += 0x8000; // still 32-byte aligned
-
- Memory.C4RAM = Memory.ROM + 0x400000 + 8192 * 8; // still 32-byte aligned
- Memory.ROM = Memory.ROM;
- Memory.SRAM = Memory.SRAM;
-
+
+ IPPU.TileCache [TILE_2BIT] = (uint8*) malloc(MAX_2BIT_TILES * 128);
+ IPPU.TileCache [TILE_4BIT] = (uint8*) malloc(MAX_4BIT_TILES * 128);
+ IPPU.TileCache [TILE_8BIT] = (uint8*) malloc(MAX_8BIT_TILES * 128);
+
+ IPPU.TileCached [TILE_2BIT] = (uint8*) malloc(MAX_2BIT_TILES);
+ IPPU.TileCached [TILE_4BIT] = (uint8*) malloc(MAX_4BIT_TILES);
+ IPPU.TileCached [TILE_8BIT] = (uint8*) malloc(MAX_8BIT_TILES);
+
+ if (!Memory.RAM || !Memory.SRAM || !Memory.VRAM || !Memory.ROM || !Memory.BSRAM
+ ||
+ !IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] ||
+ !IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] ||
+ !IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT])
+ {
+ Deinit();
+ return (FALSE);
+ }
+
+ // FillRAM uses first 32K of ROM image area, otherwise space just
+ // wasted. Might be read by the SuperFX code.
+
+ Memory.FillRAM = Memory.ROM;
+
+ // Add 0x8000 to ROM image pointer to stop SuperFX code accessing
+ // unallocated memory (can cause crash on some ports).
+ Memory.ROM += 0x8000; // still 32-byte aligned
+
+ Memory.C4RAM = Memory.ROM + 0x400000 + 8192 * 8; // still 32-byte aligned
+ Memory.ROM = Memory.ROM;
+ Memory.SRAM = Memory.SRAM;
+
#ifdef ZSNES_FX
- SFXPlotTable = ROM + 0x400000;
+ SFXPlotTable = ROM + 0x400000;
#else
- SuperFX.pvRegisters = &Memory.FillRAM [0x3000];
- SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB, 2=128KB=1024Mb
- SuperFX.pvRam = Memory.SRAM;
- SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024);
- SuperFX.pvRom = (uint8 *) Memory.ROM;
+ SuperFX.pvRegisters = &Memory.FillRAM [0x3000];
+ SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB, 2=128KB=1024Mb
+ SuperFX.pvRam = Memory.SRAM;
+ SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024);
+ SuperFX.pvRom = (uint8*) Memory.ROM;
#endif
- ZeroMemory (IPPU.TileCache [TILE_2BIT], MAX_2BIT_TILES * 128);
- ZeroMemory (IPPU.TileCache [TILE_4BIT], MAX_4BIT_TILES * 128);
- ZeroMemory (IPPU.TileCache [TILE_8BIT], MAX_8BIT_TILES * 128);
-
- ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
- ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
- ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
-
- Memory.SDD1Data = NULL;
- Memory.SDD1Index = NULL;
-
- return (TRUE);
+ ZeroMemory(IPPU.TileCache [TILE_2BIT], MAX_2BIT_TILES * 128);
+ ZeroMemory(IPPU.TileCache [TILE_4BIT], MAX_4BIT_TILES * 128);
+ ZeroMemory(IPPU.TileCache [TILE_8BIT], MAX_8BIT_TILES * 128);
+
+ ZeroMemory(IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
+ ZeroMemory(IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
+ ZeroMemory(IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
+
+ Memory.SDD1Data = NULL;
+ Memory.SDD1Index = NULL;
+
+ return (TRUE);
}
-void Deinit ()
+void Deinit()
{
#ifdef __W32_HEAP
- if(_HEAPOK!=_heapchk())
+ if (_HEAPOK != _heapchk())
MessageBox(GUI.hWnd, "Deinit", "Heap Corrupt", MB_OK);
#endif
- if (Memory.RAM)
- {
- free ((char *) Memory.RAM);
+ if (Memory.RAM)
+ {
+ free((char*) Memory.RAM);
Memory.RAM = NULL;
- }
- if (Memory.SRAM)
- {
- free ((char *) Memory.SRAM);
+ }
+ if (Memory.SRAM)
+ {
+ free((char*) Memory.SRAM);
Memory.SRAM = NULL;
- }
- if (Memory.VRAM)
- {
- free ((char *) Memory.VRAM);
+ }
+ if (Memory.VRAM)
+ {
+ free((char*) Memory.VRAM);
Memory.VRAM = NULL;
- }
- if (Memory.ROM)
- {
+ }
+ if (Memory.ROM)
+ {
Memory.ROM -= 0x8000;
#ifdef DS2_RAM
- AlignedFree ((char *) ROM, PtrAdj.ROM);
+ AlignedFree((char*) ROM, PtrAdj.ROM);
#else
- free ((char *) Memory.ROM);
+ free((char*) Memory.ROM);
#endif
Memory.ROM = NULL;
- }
-
- if(Memory.BSRAM)
- {
+ }
+
+ if (Memory.BSRAM)
+ {
free((char*) Memory.BSRAM);
- Memory.BSRAM=NULL;
- }
-
- if (IPPU.TileCache [TILE_2BIT])
- {
- free ((char *) IPPU.TileCache [TILE_2BIT]);
- IPPU.TileCache [TILE_2BIT] = NULL;
- }
- if (IPPU.TileCache [TILE_4BIT])
- {
- free ((char *) IPPU.TileCache [TILE_4BIT]);
- IPPU.TileCache [TILE_4BIT] = NULL;
- }
- if (IPPU.TileCache [TILE_8BIT])
- {
- free ((char *) IPPU.TileCache [TILE_8BIT]);
- IPPU.TileCache [TILE_8BIT] = NULL;
- }
-
- if (IPPU.TileCached [TILE_2BIT])
- {
- free ((char *) IPPU.TileCached [TILE_2BIT]);
- IPPU.TileCached [TILE_2BIT] = NULL;
- }
- if (IPPU.TileCached [TILE_4BIT])
- {
- free ((char *) IPPU.TileCached [TILE_4BIT]);
- IPPU.TileCached [TILE_4BIT] = NULL;
- }
- if (IPPU.TileCached [TILE_8BIT])
- {
- free ((char *) IPPU.TileCached [TILE_8BIT]);
- IPPU.TileCached [TILE_8BIT] = NULL;
- }
- FreeSDD1Data ();
- Safe(NULL);
+ Memory.BSRAM = NULL;
+ }
+
+ if (IPPU.TileCache [TILE_2BIT])
+ {
+ free((char*) IPPU.TileCache [TILE_2BIT]);
+ IPPU.TileCache [TILE_2BIT] = NULL;
+ }
+ if (IPPU.TileCache [TILE_4BIT])
+ {
+ free((char*) IPPU.TileCache [TILE_4BIT]);
+ IPPU.TileCache [TILE_4BIT] = NULL;
+ }
+ if (IPPU.TileCache [TILE_8BIT])
+ {
+ free((char*) IPPU.TileCache [TILE_8BIT]);
+ IPPU.TileCache [TILE_8BIT] = NULL;
+ }
+
+ if (IPPU.TileCached [TILE_2BIT])
+ {
+ free((char*) IPPU.TileCached [TILE_2BIT]);
+ IPPU.TileCached [TILE_2BIT] = NULL;
+ }
+ if (IPPU.TileCached [TILE_4BIT])
+ {
+ free((char*) IPPU.TileCached [TILE_4BIT]);
+ IPPU.TileCached [TILE_4BIT] = NULL;
+ }
+ if (IPPU.TileCached [TILE_8BIT])
+ {
+ free((char*) IPPU.TileCached [TILE_8BIT]);
+ IPPU.TileCached [TILE_8BIT] = NULL;
+ }
+ FreeSDD1Data();
+ Safe(NULL);
}
-void FreeSDD1Data ()
+void FreeSDD1Data()
{
- if (Memory.SDD1Index)
- {
- free ((char *) Memory.SDD1Index);
+ if (Memory.SDD1Index)
+ {
+ free((char*) Memory.SDD1Index);
Memory.SDD1Index = NULL;
- }
- if (Memory.SDD1Data)
- {
- free ((char *) Memory.SDD1Data);
+ }
+ if (Memory.SDD1Data)
+ {
+ free((char*) Memory.SDD1Data);
Memory.SDD1Data = NULL;
- }
+ }
}
/**********************************************************************************************/
@@ -583,351 +586,360 @@ void FreeSDD1Data ()
/* This function loads a Snes-Backup image */
/**********************************************************************************************/
-bool8 LoadROM (const char *filename)
+bool8 LoadROM(const char* filename)
{
- int32 TotalFileSize = 0;
- bool8 Interleaved = FALSE;
- bool8 Tales = FALSE;
-
- uint8* RomHeader=Memory.ROM;
-
- Memory.ExtendedFormat=NOPE;
-
-
- if(CleanUp7110!=NULL)
- (*CleanUp7110)();
-
- memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
- SNESGameFixes.SRAMInitialValue = 0x60;
-
- memset (bytes0x2000, 0, 0x2000);
- CPU.TriedInterleavedMode2 = FALSE;
-
- Memory.CalculatedSize = 0;
- retry_count =0;
+ int32 TotalFileSize = 0;
+ bool8 Interleaved = FALSE;
+ bool8 Tales = FALSE;
+
+ uint8* RomHeader = Memory.ROM;
+
+ Memory.ExtendedFormat = NOPE;
+
+
+ if (CleanUp7110 != NULL)
+ (*CleanUp7110)();
+
+ memset(&SNESGameFixes, 0, sizeof(SNESGameFixes));
+ SNESGameFixes.SRAMInitialValue = 0x60;
+
+ memset(bytes0x2000, 0, 0x2000);
+ CPU.TriedInterleavedMode2 = FALSE;
+
+ Memory.CalculatedSize = 0;
+ retry_count = 0;
again:
- Settings.DisplayColor=0xffff;
- SET_UI_COLOR(255,255,255);
+ Settings.DisplayColor = 0xffff;
+ SET_UI_COLOR(255, 255, 255);
TotalFileSize = FileLoader(Memory.ROM, filename, MAX_ROM_SIZE);
- if (!TotalFileSize)
- return FALSE; // it ends here
- else if(!Settings.NoPatch)
- CheckForIPSPatch (filename, Memory.HeaderCount != 0, &TotalFileSize);
-
- //fix hacked games here.
- if((strncmp("HONKAKUHA IGO GOSEI", (char*)&Memory.ROM[0x7FC0],19)==0)&&(Memory.ROM[0x7FD5]!=0x31))
- {
- Memory.ROM[0x7FD5]=0x31;
- Memory.ROM[0x7FD6]=0x02;
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
- }
-
- if((strncmp("HONKAKUHA IGO GOSEI", (char*)&Memory.ROM[0xFFC0],19)==0)&&(Memory.ROM[0xFFD5]!=0x31))
- {
- Memory.ROM[0xFFD5]=0x31;
- Memory.ROM[0xFFD6]=0x02;
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
- }
-
- if((Memory.ROM[0x7FD5]==0x42)&&(Memory.ROM[0x7FD6]==0x13)&&(strncmp("METAL COMBAT",(char*)&Memory.ROM[0x7FC0],12)==0))
- {
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
- }
-
- int orig_hi_score, orig_lo_score;
- int hi_score, lo_score;
-
- orig_hi_score = hi_score = ScoreHiROM (FALSE, 0);
- orig_lo_score = lo_score = ScoreLoROM (FALSE, 0);
-
- if (Memory.HeaderCount == 0 && !Settings.ForceNoHeader &&
- ((hi_score > lo_score && ScoreHiROM (TRUE, 0) > hi_score) ||
- (hi_score <= lo_score && ScoreLoROM (TRUE, 0) > lo_score)))
- {
+ if (!TotalFileSize)
+ return FALSE; // it ends here
+ else if (!Settings.NoPatch)
+ CheckForIPSPatch(filename, Memory.HeaderCount != 0, &TotalFileSize);
+
+ //fix hacked games here.
+ if ((strncmp("HONKAKUHA IGO GOSEI", (char*)&Memory.ROM[0x7FC0], 19) == 0)
+ && (Memory.ROM[0x7FD5] != 0x31))
+ {
+ Memory.ROM[0x7FD5] = 0x31;
+ Memory.ROM[0x7FD6] = 0x02;
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ S9xMessage(S9X_ERROR, S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
+ }
+
+ if ((strncmp("HONKAKUHA IGO GOSEI", (char*)&Memory.ROM[0xFFC0], 19) == 0)
+ && (Memory.ROM[0xFFD5] != 0x31))
+ {
+ Memory.ROM[0xFFD5] = 0x31;
+ Memory.ROM[0xFFD6] = 0x02;
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ S9xMessage(S9X_ERROR, S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
+ }
+
+ if ((Memory.ROM[0x7FD5] == 0x42) && (Memory.ROM[0x7FD6] == 0x13)
+ && (strncmp("METAL COMBAT", (char*)&Memory.ROM[0x7FC0], 12) == 0))
+ {
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ S9xMessage(S9X_ERROR, S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
+ }
+
+ int orig_hi_score, orig_lo_score;
+ int hi_score, lo_score;
+
+ orig_hi_score = hi_score = ScoreHiROM(FALSE, 0);
+ orig_lo_score = lo_score = ScoreLoROM(FALSE, 0);
+
+ if (Memory.HeaderCount == 0 && !Settings.ForceNoHeader &&
+ ((hi_score > lo_score && ScoreHiROM(TRUE, 0) > hi_score) ||
+ (hi_score <= lo_score && ScoreLoROM(TRUE, 0) > lo_score)))
+ {
#ifdef DS2_DMA
- __dcache_writeback_all();
- {
- unsigned int i;
- for (i = 0; i < TotalFileSize; i += 512)
- {
- ds2_DMAcopy_32Byte (2 /* channel: emu internal */, Memory.ROM + i, Memory.ROM + i + 512, 512);
- ds2_DMA_wait(2);
- ds2_DMA_stop(2);
- }
- }
+ __dcache_writeback_all();
+ {
+ unsigned int i;
+ for (i = 0; i < TotalFileSize; i += 512)
+ {
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */, Memory.ROM + i,
+ Memory.ROM + i + 512, 512);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+ }
+ }
#else
- // memmove required: Overlapping addresses [Neb]
- memmove (Memory.ROM, Memory.ROM + 512, TotalFileSize - 512);
+ // memmove required: Overlapping addresses [Neb]
+ memmove(Memory.ROM, Memory.ROM + 512, TotalFileSize - 512);
#endif
- TotalFileSize -= 512;
- S9xMessage (S9X_INFO, S9X_HEADER_WARNING,
- "Try specifying the -nhd command line option if the game doesn't work\n");
- //modifying ROM, so we need to rescore
- orig_hi_score = hi_score = ScoreHiROM (FALSE, 0);
- orig_lo_score = lo_score = ScoreLoROM (FALSE, 0);
- }
-
- Memory.CalculatedSize = TotalFileSize & ~0x1FFF; // round down to lower 0x2000
- ZeroMemory (Memory.ROM + Memory.CalculatedSize, MAX_ROM_SIZE - Memory.CalculatedSize);
-
- if(Memory.CalculatedSize >0x400000&&
- !(Memory.ROM[0x7FD5]==0x32&&((Memory.ROM[0x7FD6]&0xF0)==0x40)) && //exclude S-DD1
- !(Memory.ROM[0xFFD5]==0x3A&&((Memory.ROM[0xFFD6]&0xF0)==0xF0))) //exclude SPC7110
- {
- //you might be a Jumbo!
- Memory.ExtendedFormat=YEAH;
- }
-
- //If both vectors are invalid, it's type 1 LoROM
-
- if(Memory.ExtendedFormat==NOPE&&((Memory.ROM[0x7FFC]|(Memory.ROM[0x7FFD]<<8))<0x8000)&&((Memory.ROM[0xFFFC]|(Memory.ROM[0xFFFD]<<8)) <0x8000))
- {
- if(Settings.DisplayColor==0xffff)
- {
- Settings.DisplayColor=BUILD_PIXEL(0,31,0);
- SET_UI_COLOR(0,255,0);
- }
- if(!Settings.ForceInterleaved)
+ TotalFileSize -= 512;
+ S9xMessage(S9X_INFO, S9X_HEADER_WARNING,
+ "Try specifying the -nhd command line option if the game doesn't work\n");
+ //modifying ROM, so we need to rescore
+ orig_hi_score = hi_score = ScoreHiROM(FALSE, 0);
+ orig_lo_score = lo_score = ScoreLoROM(FALSE, 0);
+ }
+
+ Memory.CalculatedSize = TotalFileSize & ~0x1FFF; // round down to lower 0x2000
+ ZeroMemory(Memory.ROM + Memory.CalculatedSize,
+ MAX_ROM_SIZE - Memory.CalculatedSize);
+
+ if (Memory.CalculatedSize > 0x400000 &&
+ !(Memory.ROM[0x7FD5] == 0x32 && ((Memory.ROM[0x7FD6] & 0xF0) == 0x40))
+ && //exclude S-DD1
+ !(Memory.ROM[0xFFD5] == 0x3A
+ && ((Memory.ROM[0xFFD6] & 0xF0) == 0xF0))) //exclude SPC7110
+ {
+ //you might be a Jumbo!
+ Memory.ExtendedFormat = YEAH;
+ }
+
+ //If both vectors are invalid, it's type 1 LoROM
+
+ if (Memory.ExtendedFormat == NOPE
+ && ((Memory.ROM[0x7FFC] | (Memory.ROM[0x7FFD] << 8)) < 0x8000)
+ && ((Memory.ROM[0xFFFC] | (Memory.ROM[0xFFFD] << 8)) < 0x8000))
+ {
+ if (Settings.DisplayColor == 0xffff)
+ {
+ Settings.DisplayColor = BUILD_PIXEL(0, 31, 0);
+ SET_UI_COLOR(0, 255, 0);
+ }
+ if (!Settings.ForceInterleaved)
S9xDeinterleaveType1(TotalFileSize, Memory.ROM);
- }
+ }
- //CalculatedSize is now set, so rescore
- orig_hi_score = hi_score = ScoreHiROM (FALSE, 0);
- orig_lo_score = lo_score = ScoreLoROM (FALSE, 0);
+ //CalculatedSize is now set, so rescore
+ orig_hi_score = hi_score = ScoreHiROM(FALSE, 0);
+ orig_lo_score = lo_score = ScoreLoROM(FALSE, 0);
- if(Memory.ExtendedFormat != NOPE)
- {
- int loromscore, hiromscore, swappedlorom, swappedhirom;
- loromscore=ScoreLoROM(FALSE, 0);
- hiromscore=ScoreHiROM(FALSE, 0);
- swappedlorom=ScoreLoROM(FALSE, 0x400000);
- swappedhirom=ScoreHiROM(FALSE, 0x400000);
+ if (Memory.ExtendedFormat != NOPE)
+ {
+ int loromscore, hiromscore, swappedlorom, swappedhirom;
+ loromscore = ScoreLoROM(FALSE, 0);
+ hiromscore = ScoreHiROM(FALSE, 0);
+ swappedlorom = ScoreLoROM(FALSE, 0x400000);
+ swappedhirom = ScoreHiROM(FALSE, 0x400000);
- //set swapped here.
+ //set swapped here.
- if(max(swappedlorom, swappedhirom) >= max(loromscore, hiromscore))
- {
+ if (max(swappedlorom, swappedhirom) >= max(loromscore, hiromscore))
+ {
Memory.ExtendedFormat = BIGFIRST;
- hi_score=swappedhirom;
- lo_score=swappedlorom;
- RomHeader=Memory.ROM+0x400000;
- }
- else
- {
+ hi_score = swappedhirom;
+ lo_score = swappedlorom;
+ RomHeader = Memory.ROM + 0x400000;
+ }
+ else
+ {
Memory.ExtendedFormat = SMALLFIRST;
- lo_score=loromscore;
- hi_score=hiromscore;
- RomHeader=Memory.ROM;
- }
+ lo_score = loromscore;
+ hi_score = hiromscore;
+ RomHeader = Memory.ROM;
+ }
- }
+ }
- Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2;
- if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score))
- {
+ Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2;
+ if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score))
+ {
Memory.LoROM = TRUE;
Memory.HiROM = FALSE;
-
- // Ignore map type byte if not 0x2x or 0x3x
- if ((RomHeader [0x7fd5] & 0xf0) == 0x20 || (RomHeader [0x7fd5] & 0xf0) == 0x30)
- {
- switch (RomHeader [0x7fd5] & 0xf)
- {
- case 1:
- Interleaved = TRUE;
- break;
- case 5:
- Interleaved = TRUE;
- Tales = TRUE;
- break;
- }
- }
- }
- else
- {
- if ((RomHeader [0xffd5] & 0xf0) == 0x20 || (RomHeader [0xffd5] & 0xf0) == 0x30)
- {
- switch (RomHeader [0xffd5] & 0xf)
- {
- case 0:
- case 3:
- Interleaved = TRUE;
- break;
- }
- }
+
+ // Ignore map type byte if not 0x2x or 0x3x
+ if ((RomHeader [0x7fd5] & 0xf0) == 0x20 || (RomHeader [0x7fd5] & 0xf0) == 0x30)
+ {
+ switch (RomHeader [0x7fd5] & 0xf)
+ {
+ case 1:
+ Interleaved = TRUE;
+ break;
+ case 5:
+ Interleaved = TRUE;
+ Tales = TRUE;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if ((RomHeader [0xffd5] & 0xf0) == 0x20 || (RomHeader [0xffd5] & 0xf0) == 0x30)
+ {
+ switch (RomHeader [0xffd5] & 0xf)
+ {
+ case 0:
+ case 3:
+ Interleaved = TRUE;
+ break;
+ }
+ }
Memory.LoROM = FALSE;
Memory.HiROM = TRUE;
- }
-
- // More
- if (!Settings.ForceHiROM && !Settings.ForceLoROM &&
- !Settings.ForceInterleaved && !Settings.ForceInterleaved2 &&
- !Settings.ForceNotInterleaved && !Settings.ForcePAL &&
- !Settings.ForceSuperFX && !Settings.ForceDSP1 &&
- !Settings.ForceSA1 && !Settings.ForceC4 &&
- !Settings.ForceSDD1)
- {
+ }
+
+ // More
+ if (!Settings.ForceHiROM && !Settings.ForceLoROM &&
+ !Settings.ForceInterleaved && !Settings.ForceInterleaved2 &&
+ !Settings.ForceNotInterleaved && !Settings.ForcePAL &&
+ !Settings.ForceSuperFX && !Settings.ForceDSP1 &&
+ !Settings.ForceSA1 && !Settings.ForceC4 &&
+ !Settings.ForceSDD1)
+ {
#ifdef DETECT_NASTY_FX_INTERLEAVE
-//MK: Damn. YI trips a BRK currently. Maybe even on a real cart.
+ //MK: Damn. YI trips a BRK currently. Maybe even on a real cart.
-#ifdef LSB_FIRST
- if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(*(uint16*)&ROM[0x7FDE])==57611&&ROM[0x10002]==0xA9)
+#ifdef LSB_FIRST
+ if (strncmp((char*) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0
+ && (*(uint16*)&ROM[0x7FDE]) == 57611 && ROM[0x10002] == 0xA9)
#else
- if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(ROM[0x7FDE]+(ROM[0x7FDF]<<8))==57611&&ROM[0x10002]==0xA9)
+ if (strncmp((char*) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0
+ && (ROM[0x7FDE] + (ROM[0x7FDF] << 8)) == 57611 && ROM[0x10002] == 0xA9)
#endif
- {
- Interleaved=true;
- Settings.ForceInterleaved2=true;
- }
+ {
+ Interleaved = true;
+ Settings.ForceInterleaved2 = true;
+ }
#endif
- if (strncmp ((char *) &Memory.ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0)
- {
+ if (strncmp((char*) &Memory.ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0)
+ {
Memory.LoROM = TRUE;
Memory.HiROM = FALSE;
- Interleaved = FALSE;
- }
- }
-
- if (!Settings.ForceNotInterleaved && Interleaved)
- {
- CPU.TriedInterleavedMode2 = TRUE;
- S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
- "ROM image is in interleaved format - converting...");
-
- if (Tales)
- {
- if(Memory.ExtendedFormat==BIGFIRST)
- {
+ Interleaved = FALSE;
+ }
+ }
+
+ if (!Settings.ForceNotInterleaved && Interleaved)
+ {
+ CPU.TriedInterleavedMode2 = TRUE;
+ S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
+ "ROM image is in interleaved format - converting...");
+
+ if (Tales)
+ {
+ if (Memory.ExtendedFormat == BIGFIRST)
+ {
S9xDeinterleaveType1(0x400000, Memory.ROM);
- S9xDeinterleaveType1(Memory.CalculatedSize-0x400000, Memory.ROM+0x400000);
- }
- else
- {
- S9xDeinterleaveType1(Memory.CalculatedSize-0x400000, Memory.ROM);
- S9xDeinterleaveType1(0x400000, Memory.ROM + Memory.CalculatedSize-0x400000);
-
- }
-
+ S9xDeinterleaveType1(Memory.CalculatedSize - 0x400000, Memory.ROM + 0x400000);
+ }
+ else
+ {
+ S9xDeinterleaveType1(Memory.CalculatedSize - 0x400000, Memory.ROM);
+ S9xDeinterleaveType1(0x400000, Memory.ROM + Memory.CalculatedSize - 0x400000);
+
+ }
+
Memory.LoROM = FALSE;
Memory.HiROM = TRUE;
-
-
- }
- else if (Settings.ForceInterleaved2)
- {
- S9xDeinterleaveType2(FALSE);
- }
- else if (Settings.ForceInterleaveGD24 && Memory.CalculatedSize ==0x300000)
- {
+
+
+ }
+ else if (Settings.ForceInterleaved2)
+ S9xDeinterleaveType2(FALSE);
+ else if (Settings.ForceInterleaveGD24 && Memory.CalculatedSize == 0x300000)
+ {
bool8 t = Memory.LoROM;
-
+
Memory.LoROM = Memory.HiROM;
Memory.HiROM = t;
S9xDeinterleaveGD24(Memory.CalculatedSize, Memory.ROM);
- }
- else
- {
- if(Settings.DisplayColor==0xffff)
- {
- Settings.DisplayColor=BUILD_PIXEL(0,31,0);
- SET_UI_COLOR(0,255,0);
- }
+ }
+ else
+ {
+ if (Settings.DisplayColor == 0xffff)
+ {
+ Settings.DisplayColor = BUILD_PIXEL(0, 31, 0);
+ SET_UI_COLOR(0, 255, 0);
+ }
bool8 t = Memory.LoROM;
-
+
Memory.LoROM = Memory.HiROM;
Memory.HiROM = t;
-
+
S9xDeinterleaveType1(Memory.CalculatedSize, Memory.ROM);
- }
+ }
+
+ hi_score = ScoreHiROM(FALSE, 0);
+ lo_score = ScoreLoROM(FALSE, 0);
- hi_score = ScoreHiROM (FALSE, 0);
- lo_score = ScoreLoROM (FALSE, 0);
-
if ((Memory.HiROM &&
- (lo_score >= hi_score || hi_score < 0)) ||
- (Memory.LoROM &&
- (hi_score > lo_score || lo_score < 0)))
- {
- if (retry_count == 0)
- {
- S9xMessage (S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO,
- "ROM lied about its type! Trying again.");
- Settings.ForceNotInterleaved = TRUE;
- Settings.ForceInterleaved = FALSE;
- retry_count++;
- goto again;
- }
- }
- }
-
- if(Memory.ExtendedFormat==SMALLFIRST)
- Tales=true;
-
- FreeSDD1Data ();
- InitROM (Tales);
- S9xLoadCheatFile (S9xGetFilename(".cht"));
- S9xInitCheatData ();
- S9xApplyCheats ();
-
- S9xReset ();
-
- return (TRUE);
+ (lo_score >= hi_score || hi_score < 0)) ||
+ (Memory.LoROM &&
+ (hi_score > lo_score || lo_score < 0)))
+ {
+ if (retry_count == 0)
+ {
+ S9xMessage(S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO,
+ "ROM lied about its type! Trying again.");
+ Settings.ForceNotInterleaved = TRUE;
+ Settings.ForceInterleaved = FALSE;
+ retry_count++;
+ goto again;
+ }
+ }
+ }
+
+ if (Memory.ExtendedFormat == SMALLFIRST)
+ Tales = true;
+
+ FreeSDD1Data();
+ InitROM(Tales);
+ S9xLoadCheatFile(S9xGetFilename(".cht"));
+ S9xInitCheatData();
+ S9xApplyCheats();
+
+ S9xReset();
+
+ return (TRUE);
}
-uint32 FileLoader (uint8* buffer, const char* filename, int32 maxsize)
+uint32 FileLoader(uint8* buffer, const char* filename, int32 maxsize)
{
-
- FILE* ROMFile;
- int32 TotalFileSize = 0;
+
+ FILE* ROMFile;
+ int32 TotalFileSize = 0;
int len = 0;
-
- char dir [_MAX_DIR + 1];
- char drive [_MAX_DRIVE + 1];
- char name [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- char fname [_MAX_PATH + 1];
-
- unsigned long FileSize = 0;
-
- _splitpath (filename, drive, dir, name, ext);
- _makepath (fname, drive, dir, name, ext);
-
+
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char fname [_MAX_PATH + 1];
+
+ unsigned long FileSize = 0;
+
+ _splitpath(filename, drive, dir, name, ext);
+ _makepath(fname, drive, dir, name, ext);
+
#ifdef __WIN32__
- // memmove required: Overlapping addresses [Neb]
- memmove (&ext [0], &ext[1], 4);
+ // memmove required: Overlapping addresses [Neb]
+ memmove(&ext [0], &ext[1], 4);
#endif
if ((ROMFile = fopen(fname, "rb")) == NULL)
return (0);
- strcpy (Memory.ROMFilename, fname);
+ strcpy(Memory.ROMFilename, fname);
Memory.HeaderCount = 0;
- uint8 *ptr = buffer;
+ uint8* ptr = buffer;
bool8 more = FALSE;
do
{
- FileSize = fread (ptr, 1, maxsize + 0x200 - (ptr - Memory.ROM), ROMFile);
- fclose (ROMFile);
+ FileSize = fread(ptr, 1, maxsize + 0x200 - (ptr - Memory.ROM), ROMFile);
+ fclose(ROMFile);
int calc_size = FileSize & ~0x1FFF; // round to the lower 0x2000
if ((FileSize - calc_size == 512 && !Settings.ForceNoHeader) ||
- Settings.ForceHeader)
+ Settings.ForceHeader)
{
// memmove required: Overlapping addresses [Neb]
// DS2 DMA notes: Can be split into 512-byte DMA blocks [Neb]
@@ -937,13 +949,13 @@ uint32 FileLoader (uint8* buffer, const char* filename, int32 maxsize)
unsigned int i;
for (i = 0; i < calc_size; i += 512)
{
- ds2_DMAcopy_32Byte (2 /* channel: emu internal */, ptr + i, ptr + i + 512, 512);
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */, ptr + i, ptr + i + 512, 512);
ds2_DMA_wait(2);
ds2_DMA_stop(2);
}
}
#else
- memmove (ptr, ptr + 512, calc_size);
+ memmove(ptr, ptr + 512, calc_size);
#endif
Memory.HeaderCount++;
FileSize -= 512;
@@ -956,52 +968,53 @@ uint32 FileLoader (uint8* buffer, const char* filename, int32 maxsize)
// check for multi file roms
if ((ptr - Memory.ROM) < (maxsize + 0x200) &&
- (isdigit (ext [0]) && ext [1] == 0 && ext [0] < '9'))
+ (isdigit(ext [0]) && ext [1] == 0 && ext [0] < '9'))
{
more = TRUE;
ext [0]++;
#ifdef __WIN32__
// memmove required: Overlapping addresses [Neb]
- memmove (&ext [1], &ext [0], 4);
- ext [0] = '.';
+ memmove(&ext [1], &ext [0], 4);
+ ext [0] = '.';
#endif
- _makepath (fname, drive, dir, name, ext);
+ _makepath(fname, drive, dir, name, ext);
}
else if (ptr - Memory.ROM < maxsize + 0x200 &&
- (((len = strlen (name)) == 7 || len == 8) &&
- strncasecmp (name, "sf", 2) == 0 &&
- isdigit (name [2]) && isdigit (name [3]) && isdigit (name [4]) &&
- isdigit (name [5]) && isalpha (name [len - 1])))
+ (((len = strlen(name)) == 7 || len == 8) &&
+ strncasecmp(name, "sf", 2) == 0 &&
+ isdigit(name [2]) && isdigit(name [3]) && isdigit(name [4]) &&
+ isdigit(name [5]) && isalpha(name [len - 1])))
{
more = TRUE;
name [len - 1]++;
#ifdef __WIN32__
// memmove required: Overlapping addresses [Neb]
- memmove (&ext [1], &ext [0], 4);
+ memmove(&ext [1], &ext [0], 4);
ext [0] = '.';
#endif
- _makepath (fname, drive, dir, name, ext);
+ _makepath(fname, drive, dir, name, ext);
}
else
more = FALSE;
- } while (more && (ROMFile = fopen (fname, "rb")) != NULL);
-
+ }
+ while (more && (ROMFile = fopen(fname, "rb")) != NULL);
+
- if (Memory.HeaderCount == 0)
- S9xMessage (S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found.");
- else
- {
+ if (Memory.HeaderCount == 0)
+ S9xMessage(S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found.");
+ else
+ {
if (Memory.HeaderCount == 1)
- S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
- "Found ROM file header (and ignored it).");
- else
- S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
- "Found multiple ROM file headers (and ignored them).");
- }
+ S9xMessage(S9X_INFO, S9X_HEADERS_INFO,
+ "Found ROM file header (and ignored it).");
+ else
+ S9xMessage(S9X_INFO, S9X_HEADERS_INFO,
+ "Found multiple ROM file headers (and ignored them).");
+ }
- return TotalFileSize;
+ return TotalFileSize;
}
@@ -1011,810 +1024,803 @@ uint32 FileLoader (uint8* buffer, const char* filename, int32 maxsize)
/* This function loads a Slotted SNES-Backup image and fills the slot. */
/**********************************************************************************************/
-bool8 LoadMulti (const char *basename, const char *slot1name, const char *slot2name)
+bool8 LoadMulti(const char* basename, const char* slot1name,
+ const char* slot2name)
{
- unsigned long FileSize = 0;
-
- if(*basename=='\0')
- return FALSE;
-
- SufamiTurbo=TRUE;
-
- int32 offset;
-
- memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
- SNESGameFixes.SRAMInitialValue = 0x60;
-
- memset (bytes0x2000, 0, 0x2000);
-
- CalculatedSize = 0;
-
- Settings.DisplayColor=0xffff;
- SET_UI_COLOR(255,255,255);
-
- int32 TotalFileSize = FileLoader(ROM, basename, MAX_ROM_SIZE);
-
- if(0== TotalFileSize)
- return FALSE;
- else CheckForIPSPatch (basename, HeaderCount != 0, TotalFileSize);
-
- CalculatedSize=TotalFileSize;
-
- for(offset=0; offset<TotalFileSize; offset+=0x100000);
-
- //insert base type test here.
-
- if(slot1name[0]!='\0')
- {
-
- TotalFileSize = FileLoader(ROM+offset, slot1name, MAX_ROM_SIZE);
-
- if(0== TotalFileSize)
- return FALSE;
- else CheckForIPSPatch (slot1name, HeaderCount != 0, TotalFileSize);
- ROMOffset1=&ROM[offset];
- Slot1Size=TotalFileSize;
- }
- int32 temp=offset;
- for(; offset<temp+TotalFileSize; offset+=0x100000);
-
- if(slot2name[0]!='\0')
- {
- TotalFileSize = FileLoader(ROM+offset, slot2name, MAX_ROM_SIZE);
-
- if(0== TotalFileSize)
- return FALSE;
- else CheckForIPSPatch (slot2name, HeaderCount != 0, TotalFileSize);
- ROMOffset2=&ROM[offset];
- Slot2Size=TotalFileSize;
- }
-
- InitROM (FALSE);
- S9xLoadCheatFile (S9xGetFilename(".cht"));
- S9xInitCheatData ();
- S9xApplyCheats ();
-
- S9xReset ();
-
- return (TRUE);
+ unsigned long FileSize = 0;
+
+ if (*basename == '\0')
+ return FALSE;
+
+ SufamiTurbo = TRUE;
+
+ int32 offset;
+
+ memset(&SNESGameFixes, 0, sizeof(SNESGameFixes));
+ SNESGameFixes.SRAMInitialValue = 0x60;
+
+ memset(bytes0x2000, 0, 0x2000);
+
+ CalculatedSize = 0;
+
+ Settings.DisplayColor = 0xffff;
+ SET_UI_COLOR(255, 255, 255);
+
+ int32 TotalFileSize = FileLoader(ROM, basename, MAX_ROM_SIZE);
+
+ if (0 == TotalFileSize)
+ return FALSE;
+ else CheckForIPSPatch(basename, HeaderCount != 0, TotalFileSize);
+
+ CalculatedSize = TotalFileSize;
+
+ for (offset = 0; offset < TotalFileSize; offset += 0x100000);
+
+ //insert base type test here.
+
+ if (slot1name[0] != '\0')
+ {
+
+ TotalFileSize = FileLoader(ROM + offset, slot1name, MAX_ROM_SIZE);
+
+ if (0 == TotalFileSize)
+ return FALSE;
+ else CheckForIPSPatch(slot1name, HeaderCount != 0, TotalFileSize);
+ ROMOffset1 = &ROM[offset];
+ Slot1Size = TotalFileSize;
+ }
+ int32 temp = offset;
+ for (; offset < temp + TotalFileSize; offset += 0x100000);
+
+ if (slot2name[0] != '\0')
+ {
+ TotalFileSize = FileLoader(ROM + offset, slot2name, MAX_ROM_SIZE);
+
+ if (0 == TotalFileSize)
+ return FALSE;
+ else CheckForIPSPatch(slot2name, HeaderCount != 0, TotalFileSize);
+ ROMOffset2 = &ROM[offset];
+ Slot2Size = TotalFileSize;
+ }
+
+ InitROM(FALSE);
+ S9xLoadCheatFile(S9xGetFilename(".cht"));
+ S9xInitCheatData();
+ S9xApplyCheats();
+
+ S9xReset();
+
+ return (TRUE);
}
bool8 SufamiTurboBIOSSig(uint8* file, int32 size)
{
- if(!strcmp((char*)file, "BANDAI SFC-ADX")&&!strcmp((char*)(file+0x10), "SFC-ADX BACKUP"))
- {
- //possible match.
- //check size
- if(size!=0x40000)
- return FALSE;
- //and CRC32
- if(0x9B4CA911==caCRC32(file, size, 0xFFFFFFFF))
- {
- return TRUE;
- }
-
- }
- return FALSE;
+ if (!strcmp((char*)file, "BANDAI SFC-ADX")
+ && !strcmp((char*)(file + 0x10), "SFC-ADX BACKUP"))
+ {
+ //possible match.
+ //check size
+ if (size != 0x40000)
+ return FALSE;
+ //and CRC32
+ if (0x9B4CA911 == caCRC32(file, size, 0xFFFFFFFF))
+ return TRUE;
+
+ }
+ return FALSE;
}
bool8 SufamiTurboCartSig(uint8* file, int32 size)
{
- //test not a BIOS
- if(!strcmp((char*)file, "BANDAI SFC-ADX")&&strcmp((char*)(file+0x10), "SFC-ADX BACKUP"))
- {
- //possible match.
- //check size
- if(size>0x100000||size <0x80000)
- return FALSE;
- //probably a minicart
- return TRUE;
- }
- return FALSE;
+ //test not a BIOS
+ if (!strcmp((char*)file, "BANDAI SFC-ADX")
+ && strcmp((char*)(file + 0x10), "SFC-ADX BACKUP"))
+ {
+ //possible match.
+ //check size
+ if (size > 0x100000 || size < 0x80000)
+ return FALSE;
+ //probably a minicart
+ return TRUE;
+ }
+ return FALSE;
}
bool8 SameGameSig(uint8* file, int32 size)
{
- //preheader sig
- if(strcmp((char*)(file+0xFFA0),"1995/12/16 10:2018ZS5J"))
- return FALSE;
- if(size!=0x100000)
- return FALSE;
- if(0x133E1C5B==caCRC32(file, size, 0xFFFFFFFF))
- return TRUE;
- return FALSE;
+ //preheader sig
+ if (strcmp((char*)(file + 0xFFA0), "1995/12/16 10:2018ZS5J"))
+ return FALSE;
+ if (size != 0x100000)
+ return FALSE;
+ if (0x133E1C5B == caCRC32(file, size, 0xFFFFFFFF))
+ return TRUE;
+ return FALSE;
}
bool8 GNextSig(uint8* file, int32 size)
{
- //preheader sig
- if(strcmp((char*)(file+0xFFAA),"GNEXT B2ZX3J"))
- return FALSE;
- if(size!=0x180000)
- return FALSE;
- if(0x845E420D==caCRC32(file, size, 0xFFFFFFFF))
- return TRUE;
- return FALSE;
+ //preheader sig
+ if (strcmp((char*)(file + 0xFFAA), "GNEXT B2ZX3J"))
+ return FALSE;
+ if (size != 0x180000)
+ return FALSE;
+ if (0x845E420D == caCRC32(file, size, 0xFFFFFFFF))
+ return TRUE;
+ return FALSE;
}
int MultiType(uint8* file, int32 size)
{
- //check for ST signiture
- if(SufamiTurboBIOSSig(file, size))
- return 1;
- //check for Same Game signiture
- if(SameGameSig(file, size))
- return 2;
- //check for G-Next signiture
- if(GNextSig(file, size))
- return 3;
- return 0;
+ //check for ST signiture
+ if (SufamiTurboBIOSSig(file, size))
+ return 1;
+ //check for Same Game signiture
+ if (SameGameSig(file, size))
+ return 2;
+ //check for G-Next signiture
+ if (GNextSig(file, size))
+ return 3;
+ return 0;
}
#endif
//compatibility wrapper
-void S9xDeinterleaveMode2 ()
+void S9xDeinterleaveMode2()
{
S9xDeinterleaveType2(TRUE);
}
-void S9xDeinterleaveType2 (bool8 reset)
+void S9xDeinterleaveType2(bool8 reset)
{
- if(Settings.DisplayColor==0xffff||Settings.DisplayColor==BUILD_PIXEL(0,31,0))
- {
- Settings.DisplayColor=BUILD_PIXEL(31,14,6);
- SET_UI_COLOR(255,119,25);
-
- }
- S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
- "ROM image is in interleaved format - converting...");
-
- int nblocks = Memory.CalculatedSize >> 16;
- int step = 64;
-
- while (nblocks <= step)
- step >>= 1;
-
- nblocks = step;
- uint8 blocks [256];
- int i;
-
- for (i = 0; i < nblocks * 2; i++)
- {
- blocks [i] = (i & ~0xF) | ((i & 3) << 2) |
- ((i & 12) >> 2);
- }
+ if (Settings.DisplayColor == 0xffff
+ || Settings.DisplayColor == BUILD_PIXEL(0, 31, 0))
+ {
+ Settings.DisplayColor = BUILD_PIXEL(31, 14, 6);
+ SET_UI_COLOR(255, 119, 25);
+
+ }
+ S9xMessage(S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
+ "ROM image is in interleaved format - converting...");
+
+ int nblocks = Memory.CalculatedSize >> 16;
+ int step = 64;
+
+ while (nblocks <= step)
+ step >>= 1;
+
+ nblocks = step;
+ uint8 blocks [256];
+ int i;
+
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ blocks [i] = (i & ~0xF) | ((i & 3) << 2) |
+ ((i & 12) >> 2);
+ }
#ifdef DS2_DMA
- unsigned int TmpAdj;
- uint8 *tmp = (uint8 *) AlignedMalloc (0x10000, 32, &TmpAdj);
+ unsigned int TmpAdj;
+ uint8* tmp = (uint8*) AlignedMalloc(0x10000, 32, &TmpAdj);
#else
- uint8 *tmp = (uint8 *) malloc (0x10000);
+ uint8* tmp = (uint8*) malloc(0x10000);
#endif
-
- if (tmp)
- {
+
+ if (tmp)
+ {
#ifdef DS2_DMA
- __dcache_writeback_all();
+ __dcache_writeback_all();
#endif
- for (i = 0; i < nblocks * 2; i++)
- {
+ for (i = 0; i < nblocks * 2; i++)
+ {
int j;
for (j = i; j < nblocks * 2; j++)
- {
- if (blocks [j] == i)
- {
+ {
+ if (blocks [j] == i)
+ {
#ifdef DS2_DMA
- ds2_DMAcopy_32Byte (2 /* channel: emu internal */, tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
- ds2_DMA_wait(2);
- ds2_DMA_stop(2);
-
- ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [j] * 0x10000],
- &Memory.ROM [blocks [i] * 0x10000], 0x10000);
- ds2_DMA_wait(2);
- ds2_DMA_stop(2);
-
- ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
- ds2_DMA_wait(2);
- ds2_DMA_stop(2);
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */, tmp,
+ &Memory.ROM [blocks [j] * 0x10000], 0x10000);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */,
+ &Memory.ROM [blocks [j] * 0x10000],
+ &Memory.ROM [blocks [i] * 0x10000], 0x10000);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */,
+ &Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
#else
- // memmove converted: Different mallocs [Neb]
- memcpy (tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
-
- // memmove converted: Different addresses, or identical if blocks[i] == blocks[j] [Neb]
- memcpy (&Memory.ROM [blocks [j] * 0x10000],
- &Memory.ROM [blocks [i] * 0x10000], 0x10000);
- // memmove converted: Different mallocs [Neb]
- memcpy (&Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
+
+ // memmove converted: Different addresses, or identical if blocks[i] == blocks[j] [Neb]
+ memcpy(&Memory.ROM [blocks [j] * 0x10000],
+ &Memory.ROM [blocks [i] * 0x10000], 0x10000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
#endif
- uint8 b = blocks [j];
- blocks [j] = blocks [i];
- blocks [i] = b;
- break;
- }
- }
- }
- free ((char *) tmp);
- tmp=NULL;
- }
- if(reset)
- {
- InitROM (FALSE);
- S9xReset ();
- }
+ uint8 b = blocks [j];
+ blocks [j] = blocks [i];
+ blocks [i] = b;
+ break;
+ }
+ }
+ }
+ free((char*) tmp);
+ tmp = NULL;
+ }
+ if (reset)
+ {
+ InitROM(FALSE);
+ S9xReset();
+ }
}
//CRC32 for char arrays
-uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32)
+uint32 caCRC32(uint8* array, uint32 size, register uint32 crc32)
{
register uint32 i;
- for (i = 0; i < size; i++)
- {
- crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
- }
- return ~crc32;
+ for (i = 0; i < size; i++)
+ crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
+ return ~crc32;
}
-void InitROM (bool8 Interleaved)
+void InitROM(bool8 Interleaved)
{
#ifndef ZSNES_FX
- SuperFX.nRomBanks = Memory.CalculatedSize >> 15;
+ SuperFX.nRomBanks = Memory.CalculatedSize >> 15;
#endif
- Settings.MultiPlayer5Master = Settings.MultiPlayer5;
- Settings.MouseMaster = Settings.Mouse;
- Settings.SuperScopeMaster = Settings.SuperScope;
- Settings.DSP1Master = Settings.ForceDSP1;
- Settings.SuperFX = FALSE;
- Settings.SA1 = FALSE;
- Settings.C4 = FALSE;
- Settings.SDD1 = FALSE;
- Settings.SRTC = FALSE;
- Settings.SPC7110=FALSE;
- Settings.SPC7110RTC=FALSE;
- Settings.BS=FALSE;
- Settings.OBC1=FALSE;
- Settings.SETA=FALSE;
- s7r.DataRomSize = 0;
- Memory.CalculatedChecksum=0;
- uint8* RomHeader;
-
- RomHeader=Memory.ROM+0x7FB0;
-
- if(Memory.ExtendedFormat==BIGFIRST)
- RomHeader+=0x400000;
-
- if(Memory.HiROM)
- RomHeader+=0x8000;
-
- if(!Settings.BS)
- {
- Settings.BS=(-1!=is_bsx(Memory.ROM+0x7FC0));
-
- if(Settings.BS)
- {
- Memory.LoROM=TRUE;
- Memory.HiROM=FALSE;
- }
-
- else
- {
- Settings.BS=(-1!=is_bsx(Memory.ROM+0xFFC0));
- if(Settings.BS)
- {
- Memory.HiROM=TRUE;
- Memory.LoROM=FALSE;
- }
- }
- }
-
- ZeroMemory (Memory.BlockIsRAM, MEMMAP_NUM_BLOCKS);
- ZeroMemory (Memory.BlockIsROM, MEMMAP_NUM_BLOCKS);
-
- Memory.SRAM = Memory.SRAM;
- memset (Memory.ROMId, 0, 5);
- memset (Memory.CompanyId, 0, 3);
-
- ParseSNESHeader(RomHeader);
-
- // Try to auto-detect the DSP1 chip
- if (!Settings.ForceNoDSP1 &&
+ Settings.MultiPlayer5Master = Settings.MultiPlayer5;
+ Settings.MouseMaster = Settings.Mouse;
+ Settings.SuperScopeMaster = Settings.SuperScope;
+ Settings.DSP1Master = Settings.ForceDSP1;
+ Settings.SuperFX = FALSE;
+ Settings.SA1 = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ Settings.SRTC = FALSE;
+ Settings.SPC7110 = FALSE;
+ Settings.SPC7110RTC = FALSE;
+ Settings.BS = FALSE;
+ Settings.OBC1 = FALSE;
+ Settings.SETA = FALSE;
+ s7r.DataRomSize = 0;
+ Memory.CalculatedChecksum = 0;
+ uint8* RomHeader;
+
+ RomHeader = Memory.ROM + 0x7FB0;
+
+ if (Memory.ExtendedFormat == BIGFIRST)
+ RomHeader += 0x400000;
+
+ if (Memory.HiROM)
+ RomHeader += 0x8000;
+
+ if (!Settings.BS)
+ {
+ Settings.BS = (-1 != is_bsx(Memory.ROM + 0x7FC0));
+
+ if (Settings.BS)
+ {
+ Memory.LoROM = TRUE;
+ Memory.HiROM = FALSE;
+ }
+
+ else
+ {
+ Settings.BS = (-1 != is_bsx(Memory.ROM + 0xFFC0));
+ if (Settings.BS)
+ {
+ Memory.HiROM = TRUE;
+ Memory.LoROM = FALSE;
+ }
+ }
+ }
+
+ ZeroMemory(Memory.BlockIsRAM, MEMMAP_NUM_BLOCKS);
+ ZeroMemory(Memory.BlockIsROM, MEMMAP_NUM_BLOCKS);
+
+ Memory.SRAM = Memory.SRAM;
+ memset(Memory.ROMId, 0, 5);
+ memset(Memory.CompanyId, 0, 3);
+
+ ParseSNESHeader(RomHeader);
+
+ // Try to auto-detect the DSP1 chip
+ if (!Settings.ForceNoDSP1 &&
(Memory.ROMType & 0xf) >= 3 && (Memory.ROMType & 0xf0) == 0)
- Settings.DSP1Master = TRUE;
-
- if (Memory.HiROM)
- {
- // Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2
- Settings.SRTC = ((Memory.ROMType & 0xf0) >> 4) == 5;
-
- if(((Memory.ROMSpeed&0x0F)==0x0A)&&((Memory.ROMType&0xF0)==0xF0))
- {
- Settings.SPC7110=true;
- if((Memory.ROMType&0x0F)==0x09)
- Settings.SPC7110RTC=true;
- }
-
- if (Settings.BS)
- BSHiROMMap ();
- else if(Settings.SPC7110)
- {
- SPC7110HiROMMap();
- }
+ Settings.DSP1Master = TRUE;
+
+ if (Memory.HiROM)
+ {
+ // Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2
+ Settings.SRTC = ((Memory.ROMType & 0xf0) >> 4) == 5;
+
+ if (((Memory.ROMSpeed & 0x0F) == 0x0A) && ((Memory.ROMType & 0xF0) == 0xF0))
+ {
+ Settings.SPC7110 = true;
+ if ((Memory.ROMType & 0x0F) == 0x09)
+ Settings.SPC7110RTC = true;
+ }
+
+ if (Settings.BS)
+ BSHiROMMap();
+ else if (Settings.SPC7110)
+ SPC7110HiROMMap();
else if ((Memory.ROMSpeed & ~0x10) == 0x25)
- {
- TalesROMMap (Interleaved);
- }
- else HiROMMap ();
- }
- else
- {
- Settings.SuperFX = Settings.ForceSuperFX;
-
- if(Memory.ROMType==0x25)
- {
- Settings.OBC1=TRUE;
- }
-
- //BS-X BIOS
- if(Memory.ROMType==0xE5)
- {
- Settings.BS=TRUE;
- }
+ TalesROMMap(Interleaved);
+ else HiROMMap();
+ }
+ else
+ {
+ Settings.SuperFX = Settings.ForceSuperFX;
+
+ if (Memory.ROMType == 0x25)
+ Settings.OBC1 = TRUE;
+
+ //BS-X BIOS
+ if (Memory.ROMType == 0xE5)
+ Settings.BS = TRUE;
if ((Memory.ROMType & 0xf0) == 0x10)
- Settings.SuperFX = !Settings.ForceNoSuperFX;
-
- Settings.SDD1 = Settings.ForceSDD1;
+ Settings.SuperFX = !Settings.ForceNoSuperFX;
+
+ Settings.SDD1 = Settings.ForceSDD1;
if ((Memory.ROMType & 0xf0) == 0x40)
- Settings.SDD1 = !Settings.ForceNoSDD1;
-
- if (Settings.SDD1)
- S9xLoadSDD1Data ();
-
- if(((Memory.ROMType &0xF0) == 0xF0)&((Memory.ROMSpeed&0x0F)!=5))
- {
- Memory.SRAMSize=2;
- SNESGameFixes.SRAMInitialValue = 0x00;
- if((Memory.ROMType &0x0F)==6)
- {
- if(Memory.ROM[0x7FD7]==0x09)
- {
- Settings.SETA=ST_011;
- SetSETA=&S9xSetST011;
- GetSETA=&S9xGetST011;
- }
- else
- {
- Settings.SETA=ST_010;
- SetSETA=&S9xSetST010;
- GetSETA=&S9xGetST010;
- }
- }
- else
- {
- Settings.SETA=ST_018;
- Memory.SRAMSize=2;
- }
- }
- Settings.C4 = Settings.ForceC4;
+ Settings.SDD1 = !Settings.ForceNoSDD1;
+
+ if (Settings.SDD1)
+ S9xLoadSDD1Data();
+
+ if (((Memory.ROMType & 0xF0) == 0xF0) & ((Memory.ROMSpeed & 0x0F) != 5))
+ {
+ Memory.SRAMSize = 2;
+ SNESGameFixes.SRAMInitialValue = 0x00;
+ if ((Memory.ROMType & 0x0F) == 6)
+ {
+ if (Memory.ROM[0x7FD7] == 0x09)
+ {
+ Settings.SETA = ST_011;
+ SetSETA = &S9xSetST011;
+ GetSETA = &S9xGetST011;
+ }
+ else
+ {
+ Settings.SETA = ST_010;
+ SetSETA = &S9xSetST010;
+ GetSETA = &S9xGetST010;
+ }
+ }
+ else
+ {
+ Settings.SETA = ST_018;
+ Memory.SRAMSize = 2;
+ }
+ }
+ Settings.C4 = Settings.ForceC4;
if ((Memory.ROMType & 0xf0) == 0xf0 &&
- (strncmp (Memory.ROMName, "MEGAMAN X", 9) == 0 ||
- strncmp (Memory.ROMName, "ROCKMAN X", 9) == 0))
- {
- Settings.C4 = !Settings.ForceNoC4;
- }
-
- if(Settings.SETA&&Settings.SETA!=ST_018)
- {
- SetaDSPMap();
- }
- else if (Settings.SuperFX)
- {
- //::SRAM = ROM + 1024 * 1024 * 4;
- SuperFXROMMap ();
- Settings.MultiPlayer5Master = FALSE;
- //Settings.MouseMaster = FALSE;
- //Settings.SuperScopeMaster = FALSE;
- Settings.DSP1Master = FALSE;
- Settings.SA1 = FALSE;
- Settings.C4 = FALSE;
- Settings.SDD1 = FALSE;
- }
- else if (Settings.ForceSA1 ||
- (!Settings.ForceNoSA1 && (Memory.ROMSpeed & ~0x10) == 0x23 &&
- (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30))
- {
- Settings.SA1 = TRUE;
-// Settings.MultiPlayer5Master = FALSE;
- //Settings.MouseMaster = FALSE;
- //Settings.SuperScopeMaster = FALSE;
- Settings.DSP1Master = FALSE;
- Settings.C4 = FALSE;
- Settings.SDD1 = FALSE;
- SA1ROMMap ();
- }
+ (strncmp(Memory.ROMName, "MEGAMAN X", 9) == 0 ||
+ strncmp(Memory.ROMName, "ROCKMAN X", 9) == 0))
+ Settings.C4 = !Settings.ForceNoC4;
+
+ if (Settings.SETA && Settings.SETA != ST_018)
+ SetaDSPMap();
+ else if (Settings.SuperFX)
+ {
+ //::SRAM = ROM + 1024 * 1024 * 4;
+ SuperFXROMMap();
+ Settings.MultiPlayer5Master = FALSE;
+ //Settings.MouseMaster = FALSE;
+ //Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ Settings.SA1 = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ }
+ else if (Settings.ForceSA1 ||
+ (!Settings.ForceNoSA1 && (Memory.ROMSpeed & ~0x10) == 0x23 &&
+ (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30))
+ {
+ Settings.SA1 = TRUE;
+ // Settings.MultiPlayer5Master = FALSE;
+ //Settings.MouseMaster = FALSE;
+ //Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ SA1ROMMap();
+ }
else if ((Memory.ROMSpeed & ~0x10) == 0x25)
- TalesROMMap (Interleaved);
- else if(Memory.ExtendedFormat!=NOPE)
- JumboLoROMMap(Interleaved);
- else if (strncmp ((char *) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 ||
- strncmp ((char *) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0)
- {
- LoROM24MBSMap ();
- Settings.DSP1Master = FALSE;
- }
-
- else if (strncmp ((char *) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3", 21) == 0 ||
- strncmp ((char *) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0)
- {
- SRAM512KLoROMMap ();
- Settings.DSP1Master = FALSE;
- }
- else if (strncmp ((char *) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0)
- {
- Settings.MultiPlayer5Master = FALSE;
- Settings.MouseMaster = FALSE;
- Settings.SuperScopeMaster = FALSE;
- Settings.DSP1Master = FALSE;
- SufamiTurboLoROMMap();
- Memory.SRAMSize = 3;
- }
+ TalesROMMap(Interleaved);
+ else if (Memory.ExtendedFormat != NOPE)
+ JumboLoROMMap(Interleaved);
+ else if (strncmp((char*) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 ||
+ strncmp((char*) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0)
+ {
+ LoROM24MBSMap();
+ Settings.DSP1Master = FALSE;
+ }
+
+ else if (strncmp((char*) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3",
+ 21) == 0 ||
+ strncmp((char*) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0)
+ {
+ SRAM512KLoROMMap();
+ Settings.DSP1Master = FALSE;
+ }
+ else if (strncmp((char*) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0)
+ {
+ Settings.MultiPlayer5Master = FALSE;
+ Settings.MouseMaster = FALSE;
+ Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ SufamiTurboLoROMMap();
+ Memory.SRAMSize = 3;
+ }
else if ((Memory.ROMSpeed & ~0x10) == 0x22 &&
- strncmp (Memory.ROMName, "Super Street Fighter", 20) != 0)
- {
- AlphaROMMap ();
- }
- else if (Settings.BS)
- BSLoROMMap();
- else LoROMMap ();
- }
-
- if(Settings.BS)
- {
- Memory.ROMRegion=0;
- }
-
- uint32 sum1 = 0;
- uint32 sum2 = 0;
- if(0==Memory.CalculatedChecksum)
- {
- int power2 = 0;
+ strncmp(Memory.ROMName, "Super Street Fighter", 20) != 0)
+ AlphaROMMap();
+ else if (Settings.BS)
+ BSLoROMMap();
+ else LoROMMap();
+ }
+
+ if (Settings.BS)
+ Memory.ROMRegion = 0;
+
+ uint32 sum1 = 0;
+ uint32 sum2 = 0;
+ if (0 == Memory.CalculatedChecksum)
+ {
+ int power2 = 0;
int size = Memory.CalculatedSize;
-
- while (size >>= 1)
- power2++;
-
- size = 1 << power2;
+
+ while (size >>= 1)
+ power2++;
+
+ size = 1 << power2;
uint32 remainder = Memory.CalculatedSize - size;
-
-
- int i;
-
- for (i = 0; i < size; i++)
+
+
+ int i;
+
+ for (i = 0; i < size; i++)
sum1 += Memory.ROM [i];
-
- for (i = 0; i < (int) remainder; i++)
+
+ for (i = 0; i < (int) remainder; i++)
sum2 += Memory.ROM [size + i];
-
- int sub = 0;
- if (Settings.BS&& Memory.ROMType!=0xE5)
- {
- if (Memory.HiROM)
- {
- for (i = 0; i < 48; i++)
+
+ int sub = 0;
+ if (Settings.BS && Memory.ROMType != 0xE5)
+ {
+ if (Memory.HiROM)
+ {
+ for (i = 0; i < 48; i++)
sub += Memory.ROM[0xffb0 + i];
- }
- else if (Memory.LoROM)
- {
- for (i = 0; i < 48; i++)
+ }
+ else if (Memory.LoROM)
+ {
+ for (i = 0; i < 48; i++)
sub += Memory.ROM[0x7fb0 + i];
- }
- sum1 -= sub;
- }
-
-
- if (remainder)
- {
- sum1 += sum2 * (size / remainder);
- }
-
-
- sum1 &= 0xffff;
- Memory.CalculatedChecksum=sum1;
- }
- //now take a CRC32
- Memory.ROMCRC32 = caCRC32(Memory.ROM, Memory.CalculatedSize, 0xFFFFFFFF);
-
- if (Settings.ForceNTSC)
- Settings.PAL = FALSE;
- else if (Settings.ForcePAL)
- Settings.PAL = TRUE;
- else
- {
- //Korea refers to South Korea, which uses NTSC
- switch(Memory.ROMRegion)
- {
- case 13:
- case 1:
- case 0:
- Settings.PAL=FALSE;
- break;
- default: Settings.PAL=TRUE;
- break;
- }
- }
- if (Settings.PAL)
- {
- Settings.FrameTime = Settings.FrameTimePAL;
- Memory.ROMFramesPerSecond = 50;
- }
- else
- {
- Settings.FrameTime = Settings.FrameTimeNTSC;
- Memory.ROMFramesPerSecond = 60;
- }
-
+ }
+ sum1 -= sub;
+ }
+
+
+ if (remainder)
+ sum1 += sum2 * (size / remainder);
+
+
+ sum1 &= 0xffff;
+ Memory.CalculatedChecksum = sum1;
+ }
+ //now take a CRC32
+ Memory.ROMCRC32 = caCRC32(Memory.ROM, Memory.CalculatedSize, 0xFFFFFFFF);
+
+ if (Settings.ForceNTSC)
+ Settings.PAL = FALSE;
+ else if (Settings.ForcePAL)
+ Settings.PAL = TRUE;
+ else
+ {
+ //Korea refers to South Korea, which uses NTSC
+ switch (Memory.ROMRegion)
+ {
+ case 13:
+ case 1:
+ case 0:
+ Settings.PAL = FALSE;
+ break;
+ default:
+ Settings.PAL = TRUE;
+ break;
+ }
+ }
+ if (Settings.PAL)
+ {
+ Settings.FrameTime = Settings.FrameTimePAL;
+ Memory.ROMFramesPerSecond = 50;
+ }
+ else
+ {
+ Settings.FrameTime = Settings.FrameTimeNTSC;
+ Memory.ROMFramesPerSecond = 60;
+ }
+
Memory.ROMName[ROM_NAME_LEN - 1] = 0;
- if (strlen (Memory.ROMName))
- {
- char *p = Memory.ROMName + strlen (Memory.ROMName) - 1;
-
+ if (strlen(Memory.ROMName))
+ {
+ char* p = Memory.ROMName + strlen(Memory.ROMName) - 1;
+
while (p > Memory.ROMName && *(p - 1) == ' ')
- p--;
- *p = 0;
- }
-
- {
+ p--;
+ *p = 0;
+ }
+
+ {
Memory.SRAMMask = Memory.SRAMSize ?
- ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
- }
- if((Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff) || Memory.ROMChecksum != Memory.CalculatedChecksum || ((uint32)Memory.CalculatedSize > (uint32)(((1<<(Memory.ROMSize-7))*128)*1024)))
- {
- if(Settings.DisplayColor==0xffff || Settings.DisplayColor!=BUILD_PIXEL(31,0,0))
- {
- Settings.DisplayColor=BUILD_PIXEL(31,31,0);
- SET_UI_COLOR(255,255,0);
- }
- }
-
- IAPU.OneCycle = ONE_APU_CYCLE;
- Settings.Shutdown = Settings.ShutdownMaster;
-
- SetDSP=&DSP1SetByte;
- GetDSP=&DSP1GetByte;
-
- ResetSpeedMap();
- ApplyROMFixes ();
- sprintf (Memory.ROMName, "%s", Safe (Memory.ROMName));
- sprintf (Memory.ROMId, "%s", Safe (Memory.ROMId));
- sprintf (Memory.CompanyId, "%s", Safe (Memory.CompanyId));
-
- sprintf (String, "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s CRC32: %08X",
- Memory.ROMName,
- (Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff ||
- Memory.ROMChecksum != Memory.CalculatedChecksum) ? "bad checksum" : "checksum ok",
- MapType (),
- Size (),
- KartContents (),
- MapMode (),
- TVStandard (),
- StaticRAMSize (),
- Memory.ROMId,
- Memory.CompanyId,
- Memory.ROMCRC32);
-
- S9xMessage (S9X_INFO, S9X_ROM_INFO, String);
+ ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
+ }
+ if ((Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff)
+ || Memory.ROMChecksum != Memory.CalculatedChecksum
+ || ((uint32)Memory.CalculatedSize > (uint32)(((1 << (Memory.ROMSize - 7)) * 128)
+ * 1024)))
+ {
+ if (Settings.DisplayColor == 0xffff
+ || Settings.DisplayColor != BUILD_PIXEL(31, 0, 0))
+ {
+ Settings.DisplayColor = BUILD_PIXEL(31, 31, 0);
+ SET_UI_COLOR(255, 255, 0);
+ }
+ }
+
+ IAPU.OneCycle = ONE_APU_CYCLE;
+ Settings.Shutdown = Settings.ShutdownMaster;
+
+ SetDSP = &DSP1SetByte;
+ GetDSP = &DSP1GetByte;
+
+ ResetSpeedMap();
+ ApplyROMFixes();
+ sprintf(Memory.ROMName, "%s", Safe(Memory.ROMName));
+ sprintf(Memory.ROMId, "%s", Safe(Memory.ROMId));
+ sprintf(Memory.CompanyId, "%s", Safe(Memory.CompanyId));
+
+ sprintf(String,
+ "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s CRC32: %08X",
+ Memory.ROMName,
+ (Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff ||
+ Memory.ROMChecksum != Memory.CalculatedChecksum) ? "bad checksum" :
+ "checksum ok",
+ MapType(),
+ Size(),
+ KartContents(),
+ MapMode(),
+ TVStandard(),
+ StaticRAMSize(),
+ Memory.ROMId,
+ Memory.CompanyId,
+ Memory.ROMCRC32);
+
+ S9xMessage(S9X_INFO, S9X_ROM_INFO, String);
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_ROM_INFO, MF_ENABLED);
- #endif
- #ifdef RTC_DEBUGGER
- if(Settings.SPC7110RTC)
- EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_ENABLED);
- else EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_GRAYED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_ROM_INFO, MF_ENABLED);
+#endif
+#ifdef RTC_DEBUGGER
+ if (Settings.SPC7110RTC)
+ EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_ENABLED);
+ else EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_GRAYED);
#endif
- Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM =
- Settings.ForceInterleaved = Settings.ForceNoHeader = Settings.ForceNotInterleaved =
- Settings.ForceInterleaved2=false;
+#endif
+ Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM =
+ Settings.ForceInterleaved = Settings.ForceNoHeader =
+ Settings.ForceNotInterleaved =
+ Settings.ForceInterleaved2 = false;
}
-bool8 LoadSRAM (const char *filename)
+bool8 LoadSRAM(const char* filename)
{
- int size = Memory.SRAMSize ?
- (1 << (Memory.SRAMSize + 3)) * 128 : 0;
-
- memset (Memory.SRAM, SNESGameFixes.SRAMInitialValue, 0x20000);
-
- if (size > 0x20000)
- size = 0x20000;
-
- if (size)
- {
- FILE *file;
- if ((file = fopen (filename, "rb")))
- {
- int len = fread ((unsigned char*) Memory.SRAM, 1, 0x20000, file);
- fclose (file);
- if (len - size == 512)
- {
- // S-RAM file has a header - remove it
- // memmove required: Overlapping addresses [Neb]
- memmove (Memory.SRAM, Memory.SRAM + 512, size);
- }
- if (len == size + SRTC_SRAM_PAD)
- {
- S9xSRTCPostLoadState ();
- S9xResetSRTC ();
- rtc.index = -1;
- rtc.mode = MODE_READ;
- }
- else
- S9xHardResetSRTC ();
-
- if(Settings.SPC7110RTC)
- {
- S9xLoadSPC7110RTC (&rtc_f9);
- }
-
- return (TRUE);
- }
- S9xHardResetSRTC ();
- return (FALSE);
- }
- if (Settings.SDD1)
- S9xSDD1LoadLoggedData ();
-
- return (TRUE);
+ int size = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+
+ memset(Memory.SRAM, SNESGameFixes.SRAMInitialValue, 0x20000);
+
+ if (size > 0x20000)
+ size = 0x20000;
+
+ if (size)
+ {
+ FILE* file;
+ if ((file = fopen(filename, "rb")))
+ {
+ int len = fread((unsigned char*) Memory.SRAM, 1, 0x20000, file);
+ fclose(file);
+ if (len - size == 512)
+ {
+ // S-RAM file has a header - remove it
+ // memmove required: Overlapping addresses [Neb]
+ memmove(Memory.SRAM, Memory.SRAM + 512, size);
+ }
+ if (len == size + SRTC_SRAM_PAD)
+ {
+ S9xSRTCPostLoadState();
+ S9xResetSRTC();
+ rtc.index = -1;
+ rtc.mode = MODE_READ;
+ }
+ else
+ S9xHardResetSRTC();
+
+ if (Settings.SPC7110RTC)
+ S9xLoadSPC7110RTC(&rtc_f9);
+
+ return (TRUE);
+ }
+ S9xHardResetSRTC();
+ return (FALSE);
+ }
+ if (Settings.SDD1)
+ S9xSDD1LoadLoggedData();
+
+ return (TRUE);
}
-bool8 SaveSRAM (const char *filename)
+bool8 SaveSRAM(const char* filename)
{
- if(Settings.SuperFX && Memory.ROMType < 0x15)
- return TRUE;
- if(Settings.SA1 && Memory.ROMType == 0x34)
- return TRUE;
-
- int size = Memory.SRAMSize ?
- (1 << (Memory.SRAMSize + 3)) * 128 : 0;
- if (Settings.SRTC)
- {
- size += SRTC_SRAM_PAD;
- S9xSRTCPreSaveState ();
- }
-
- if (Settings.SDD1)
- S9xSDD1SaveLoggedData ();
-
- if (size > 0x20000)
- size = 0x20000;
-
- if (size && *Memory.ROMFilename)
- {
-
- FILE *file= fopen(filename, "w");
- if (file)
- {
- fwrite((unsigned char *) Memory.SRAM, size, 1, file);
- fclose(file);
- if(Settings.SPC7110RTC)
- {
- S9xSaveSPC7110RTC (&rtc_f9);
- }
-
- return (TRUE);
- }
- }
- return (FALSE);
+ if (Settings.SuperFX && Memory.ROMType < 0x15)
+ return TRUE;
+ if (Settings.SA1 && Memory.ROMType == 0x34)
+ return TRUE;
+
+ int size = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+ if (Settings.SRTC)
+ {
+ size += SRTC_SRAM_PAD;
+ S9xSRTCPreSaveState();
+ }
+
+ if (Settings.SDD1)
+ S9xSDD1SaveLoggedData();
+
+ if (size > 0x20000)
+ size = 0x20000;
+
+ if (size && *Memory.ROMFilename)
+ {
+
+ FILE* file = fopen(filename, "w");
+ if (file)
+ {
+ fwrite((unsigned char*) Memory.SRAM, size, 1, file);
+ fclose(file);
+ if (Settings.SPC7110RTC)
+ S9xSaveSPC7110RTC(&rtc_f9);
+
+ return (TRUE);
+ }
+ }
+ return (FALSE);
}
-void FixROMSpeed ()
+void FixROMSpeed()
{
- int c;
+ int c;
- if(CPU.FastROMSpeed==0)
- CPU.FastROMSpeed=SLOW_ONE_CYCLE;
-
+ if (CPU.FastROMSpeed == 0)
+ CPU.FastROMSpeed = SLOW_ONE_CYCLE;
- for (c = 0x800; c < 0x1000; c++)
- {
- if (c&0x8 || c&0x400)
+
+ for (c = 0x800; c < 0x1000; c++)
+ {
+ if (c & 0x8 || c & 0x400)
Memory.MemorySpeed [c] = (uint8) CPU.FastROMSpeed;
- }
+ }
}
void ResetSpeedMap()
{
- int i;
+ int i;
memset(Memory.MemorySpeed, SLOW_ONE_CYCLE, 0x1000);
- for(i=0;i<0x400;i+=0x10)
- {
- Memory.MemorySpeed[i+2]=Memory.MemorySpeed[0x800+i+2]= ONE_CYCLE;
- Memory.MemorySpeed[i+3]=Memory.MemorySpeed[0x800+i+3]= ONE_CYCLE;
- Memory.MemorySpeed[i+4]=Memory.MemorySpeed[0x800+i+4]= ONE_CYCLE;
- Memory.MemorySpeed[i+5]=Memory.MemorySpeed[0x800+i+5]= ONE_CYCLE;
- }
- FixROMSpeed ();
+ for (i = 0; i < 0x400; i += 0x10)
+ {
+ Memory.MemorySpeed[i + 2] = Memory.MemorySpeed[0x800 + i + 2] = ONE_CYCLE;
+ Memory.MemorySpeed[i + 3] = Memory.MemorySpeed[0x800 + i + 3] = ONE_CYCLE;
+ Memory.MemorySpeed[i + 4] = Memory.MemorySpeed[0x800 + i + 4] = ONE_CYCLE;
+ Memory.MemorySpeed[i + 5] = Memory.MemorySpeed[0x800 + i + 5] = ONE_CYCLE;
+ }
+ FixROMSpeed();
}
-void WriteProtectROM ()
+void WriteProtectROM()
{
- // memmove converted: Different mallocs [Neb]
- memcpy ((void *) Memory.WriteMap, (void *) Memory.Map, sizeof (Memory.Map));
- int c;
- for (c = 0; c < 0x1000; c++)
- {
+ // memmove converted: Different mallocs [Neb]
+ memcpy((void*) Memory.WriteMap, (void*) Memory.Map, sizeof(Memory.Map));
+ int c;
+ for (c = 0; c < 0x1000; c++)
+ {
if (Memory.BlockIsROM [c])
- Memory.WriteMap [c] = (uint8 *) MAP_NONE;
- }
+ Memory.WriteMap [c] = (uint8*) MAP_NONE;
+ }
}
-void MapRAM ()
+void MapRAM()
{
- int c;
+ int c;
- if(Memory.LoROM&&!Settings.SDD1)
- {
- // Banks 70->77, S-RAM
- for (c = 0; c < 0x0f; c++)
- {
+ if (Memory.LoROM && !Settings.SDD1)
+ {
+ // Banks 70->77, S-RAM
+ for (c = 0; c < 0x0f; c++)
+ {
int i;
- for(i=0;i<8;i++)
- {
- Memory.Map [(c<<4) + 0xF00+i]=Memory.Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM;
- Memory.BlockIsRAM [(c<<4) + 0xF00+i] =Memory.BlockIsRAM [(c<<4) + 0x700+i] = TRUE;
- Memory.BlockIsROM [(c<<4) + 0xF00+i] =Memory.BlockIsROM [(c<<4) + 0x700+i] = FALSE;
- }
- }
- }
- else if(Memory.LoROM&&Settings.SDD1)
- {
- // Banks 70->77, S-RAM
- for (c = 0; c < 0x0f; c++)
- {
+ for (i = 0; i < 8; i++)
+ {
+ Memory.Map [(c << 4) + 0xF00 + i] = Memory.Map [(c << 4) + 0x700 + i] =
+ (uint8*) MAP_LOROM_SRAM;
+ Memory.BlockIsRAM [(c << 4) + 0xF00 + i] = Memory.BlockIsRAM [(c << 4) + 0x700 +
+ i] = TRUE;
+ Memory.BlockIsROM [(c << 4) + 0xF00 + i] = Memory.BlockIsROM [(c << 4) + 0x700 +
+ i] = FALSE;
+ }
+ }
+ }
+ else if (Memory.LoROM && Settings.SDD1)
+ {
+ // Banks 70->77, S-RAM
+ for (c = 0; c < 0x0f; c++)
+ {
int i;
- for(i=0;i<8;i++)
- {
- Memory.Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM;
- Memory.BlockIsRAM [(c<<4) + 0x700+i] = TRUE;
- Memory.BlockIsROM [(c<<4) + 0x700+i] = FALSE;
- }
- }
- }
- // Banks 7e->7f, RAM
- for (c = 0; c < 16; c++)
- {
+ for (i = 0; i < 8; i++)
+ {
+ Memory.Map [(c << 4) + 0x700 + i] = (uint8*) MAP_LOROM_SRAM;
+ Memory.BlockIsRAM [(c << 4) + 0x700 + i] = TRUE;
+ Memory.BlockIsROM [(c << 4) + 0x700 + i] = FALSE;
+ }
+ }
+ }
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = Memory.RAM;
Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
Memory.BlockIsROM [c + 0x7e0] = FALSE;
Memory.BlockIsROM [c + 0x7f0] = FALSE;
- }
- WriteProtectROM ();
+ }
+ WriteProtectROM();
}
-void MapExtraRAM ()
+void MapExtraRAM()
{
- int c;
-
- // Banks 7e->7f, RAM
- for (c = 0; c < 16; c++)
- {
+ int c;
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = Memory.RAM;
Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
Memory.BlockIsROM [c + 0x7e0] = FALSE;
Memory.BlockIsROM [c + 0x7f0] = FALSE;
- }
-
- // Banks 70->73, S-RAM
- for (c = 0; c < 16; c++)
- {
+ }
+
+ // Banks 70->73, S-RAM
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x700] = Memory.SRAM;
Memory.Map [c + 0x710] = Memory.SRAM + 0x8000;
Memory.Map [c + 0x720] = Memory.SRAM + 0x10000;
Memory.Map [c + 0x730] = Memory.SRAM + 0x18000;
-
+
Memory.BlockIsRAM [c + 0x700] = TRUE;
Memory.BlockIsROM [c + 0x700] = FALSE;
Memory.BlockIsRAM [c + 0x710] = TRUE;
@@ -1823,2631 +1829,2636 @@ void MapExtraRAM ()
Memory.BlockIsROM [c + 0x720] = FALSE;
Memory.BlockIsRAM [c + 0x730] = TRUE;
Memory.BlockIsROM [c + 0x730] = FALSE;
- }
+ }
}
-void LoROMMap ()
+void LoROMMap()
{
- int c;
- int i;
- int j;
- int mask[4];
- for (j=0; j<4; j++)
- mask[j]=0x00ff;
-
- mask[0]=(Memory.CalculatedSize/0x8000)-1;
-
- int x;
- bool foundZeros;
- bool pastZeros;
-
- for(j=0;j<3;j++)
- {
- x=1;
- foundZeros=false;
- pastZeros=false;
-
- mask[j+1]=mask[j];
-
- while (x>0x100&&!pastZeros)
- {
- if(mask[j]&x)
- {
- x<<=1;
- if(foundZeros)
- pastZeros=true;
- }
- else
- {
- foundZeros=true;
- pastZeros=false;
- mask[j+1]|=x;
- x<<=1;
- }
- }
- }
-
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+ int j;
+ int mask[4];
+ for (j = 0; j < 4; j++)
+ mask[j] = 0x00ff;
+
+ mask[0] = (Memory.CalculatedSize / 0x8000) - 1;
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for (j = 0; j < 3; j++)
+ {
+ x = 1;
+ foundZeros = false;
+ pastZeros = false;
+
+ mask[j + 1] = mask[j];
+
+ while (x > 0x100 && !pastZeros)
+ {
+ if (mask[j]&x)
+ {
+ x <<= 1;
+ if (foundZeros)
+ pastZeros = true;
+ }
+ else
+ {
+ foundZeros = true;
+ pastZeros = false;
+ mask[j + 1] |= x;
+ x <<= 1;
+ }
+ }
+ }
+
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- if(Settings.SETA==ST_018)
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_SETA_RISC;
- else Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- if (Settings.DSP1Master)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
- }
- else if (Settings.C4)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_C4;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_C4;
- }
- else if(Settings.OBC1)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_OBC_RAM;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_OBC_RAM;
- }
- else
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
- }
-
- for (i = c + 8; i < c + 16; i++)
- {
- int e=3;
- int d=c>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
- Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (((d)-1)*0x8000);
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ if (Settings.SETA == ST_018)
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_SETA_RISC;
+ else Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_DSP;
+ }
+ else if (Settings.C4)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_C4;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_C4;
+ }
+ else if (Settings.OBC1)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_OBC_RAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_OBC_RAM;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) bytes0x2000 - 0x6000;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) bytes0x2000 - 0x6000;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e = 3;
+ int d = c >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+ Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (((d) - 1) * 0x8000);
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- if (Settings.DSP1Master)
- {
- // Banks 30->3f and b0->bf
- for (c = 0x300; c < 0x400; c += 16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = (uint8 *) MAP_DSP;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ // Banks 30->3f and b0->bf
+ for (c = 0x300; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = (uint8*) MAP_DSP;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = FALSE;
- }
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) % Memory.CalculatedSize];
-
- for (i = c + 8; i < c + 16; i++)
- {
- int e=3;
- int d=(c+0x400)>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
-
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (((d)-1)*0x8000);
- }
-
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) %
+ Memory.CalculatedSize];
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e = 3;
+ int d = (c + 0x400) >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (((
+ d) - 1) * 0x8000);
+ }
+
+ for (i = c; i < c + 16; i++)
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- if (Settings.DSP1Master)
- {
- for (c = 0; c < 0x100; c++)
- {
- Memory.Map [c + 0xe00] = (uint8 *) MAP_DSP;
+ }
+
+ if (Settings.DSP1Master)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [c + 0xe00] = (uint8*) MAP_DSP;
Memory.BlockIsROM [c + 0xe00] = FALSE;
- }
- }
-
- int sum=0, k,l, bankcount;
- bankcount=1<<(Memory.ROMSize-7);//Mbits
-
- //safety for corrupt headers
- if(bankcount > 128)
- bankcount = (Memory.CalculatedSize/0x8000)/4;
- bankcount*=4;//to banks
- bankcount<<=4;//Map banks
- bankcount+=0x800;//normalize
- for(k=0x800;k<(bankcount);k+=16)
- {
- uint8* bank=0x8000+Memory.Map[k+8];
- for(l=0;l<0x8000;l++)
- sum+=bank[l];
- }
- Memory.CalculatedChecksum=sum&0xFFFF;
-
- MapRAM ();
- WriteProtectROM ();
+ }
+ }
+
+ int sum = 0, k, l, bankcount;
+ bankcount = 1 << (Memory.ROMSize - 7); //Mbits
+
+ //safety for corrupt headers
+ if (bankcount > 128)
+ bankcount = (Memory.CalculatedSize / 0x8000) / 4;
+ bankcount *= 4; //to banks
+ bankcount <<= 4; //Map banks
+ bankcount += 0x800; //normalize
+ for (k = 0x800; k < (bankcount); k += 16)
+ {
+ uint8* bank = 0x8000 + Memory.Map[k + 8];
+ for (l = 0; l < 0x8000; l++)
+ sum += bank[l];
+ }
+ Memory.CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
-void SetaDSPMap ()
+void SetaDSPMap()
{
- int c;
- int i;
- int j;
- int mask[4];
- for (j=0; j<4; j++)
- mask[j]=0x00ff;
-
- mask[0]=(Memory.CalculatedSize/0x8000)-1;
-
- int x;
- bool foundZeros;
- bool pastZeros;
-
- for(j=0;j<3;j++)
- {
- x=1;
- foundZeros=false;
- pastZeros=false;
-
- mask[j+1]=mask[j];
-
- while (x>0x100&&!pastZeros)
- {
- if(mask[j]&x)
- {
- x<<=1;
- if(foundZeros)
- pastZeros=true;
- }
- else
- {
- foundZeros=true;
- pastZeros=false;
- mask[j+1]|=x;
- x<<=1;
- }
- }
- }
-
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+ int j;
+ int mask[4];
+ for (j = 0; j < 4; j++)
+ mask[j] = 0x00ff;
+
+ mask[0] = (Memory.CalculatedSize / 0x8000) - 1;
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for (j = 0; j < 3; j++)
+ {
+ x = 1;
+ foundZeros = false;
+ pastZeros = false;
+
+ mask[j + 1] = mask[j];
+
+ while (x > 0x100 && !pastZeros)
+ {
+ if (mask[j]&x)
+ {
+ x <<= 1;
+ if (foundZeros)
+ pastZeros = true;
+ }
+ else
+ {
+ foundZeros = true;
+ pastZeros = false;
+ mask[j + 1] |= x;
+ x <<= 1;
+ }
+ }
+ }
+
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
-
- for (i = c + 8; i < c + 16; i++)
- {
- int e=3;
- int d=c>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
- Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (((d)-1)*0x8000);
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) bytes0x2000 - 0x6000;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) bytes0x2000 - 0x6000;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e = 3;
+ int d = c >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+ Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (((d) - 1) * 0x8000);
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- int e=3;
- int d=(c+0x400)>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
-
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (((d)-1)*0x8000);
- }
-
- //only upper half is ROM
- for (i = c+8; i < c + 16; i++)
- {
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e = 3;
+ int d = (c + 0x400) >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (((
+ d) - 1) * 0x8000);
+ }
+
+ //only upper half is ROM
+ for (i = c + 8; i < c + 16; i++)
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
+ }
+
memset(Memory.SRAM, 0, 0x1000);
- for (c=0x600;c<0x680;c+=0x10)
- {
- for(i=0;i<0x08;i++)
- {
- //where does the SETA chip access, anyway?
- //please confirm this?
- Memory.Map[c+0x80+i]=(uint8*)MAP_SETA_DSP;
- Memory.BlockIsROM [c+0x80+i] = FALSE;
- Memory.BlockIsRAM [c+0x80+i] = TRUE;
- }
-
- for(i=0;i<0x04;i++)
- {
- //and this!
- Memory.Map[c+i]=(uint8*)MAP_SETA_DSP;
- Memory.BlockIsROM [c+i] = FALSE;
- }
- }
-
- int sum=0, k,l, bankcount;
- bankcount=1<<(Memory.ROMSize-7);//Mbits
- //safety for corrupt headers
- if(bankcount > 128)
- bankcount = (Memory.CalculatedSize/0x8000)/4;
- bankcount*=4;//to banks
- bankcount<<=4;//Map banks
- bankcount+=0x800;//normalize
- for(k=0x800;k<(bankcount);k+=16)
- {
- uint8* bank=0x8000+Memory.Map[k+8];
- for(l=0;l<0x8000;l++)
- sum+=bank[l];
- }
- Memory.CalculatedChecksum=sum&0xFFFF;
-
- MapRAM ();
- WriteProtectROM ();
+ for (c = 0x600; c < 0x680; c += 0x10)
+ {
+ for (i = 0; i < 0x08; i++)
+ {
+ //where does the SETA chip access, anyway?
+ //please confirm this?
+ Memory.Map[c + 0x80 + i] = (uint8*)MAP_SETA_DSP;
+ Memory.BlockIsROM [c + 0x80 + i] = FALSE;
+ Memory.BlockIsRAM [c + 0x80 + i] = TRUE;
+ }
+
+ for (i = 0; i < 0x04; i++)
+ {
+ //and this!
+ Memory.Map[c + i] = (uint8*)MAP_SETA_DSP;
+ Memory.BlockIsROM [c + i] = FALSE;
+ }
+ }
+
+ int sum = 0, k, l, bankcount;
+ bankcount = 1 << (Memory.ROMSize - 7); //Mbits
+ //safety for corrupt headers
+ if (bankcount > 128)
+ bankcount = (Memory.CalculatedSize / 0x8000) / 4;
+ bankcount *= 4; //to banks
+ bankcount <<= 4; //Map banks
+ bankcount += 0x800; //normalize
+ for (k = 0x800; k < (bankcount); k += 16)
+ {
+ uint8* bank = 0x8000 + Memory.Map[k + 8];
+ for (l = 0; l < 0x8000; l++)
+ sum += bank[l];
+ }
+ Memory.CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
-void BSLoROMMap ()
+void BSLoROMMap()
{
- int c;
- int i;
-
- if(Settings.BS)
- Memory.SRAMSize=5;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ if (Settings.BS)
+ Memory.SRAMSize = 5;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.RAM;
-// Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) Memory.RAM;
+ // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = TRUE;
-
-// Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *)MAP_NONE;
-// Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *)MAP_NONE;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) Memory.RAM;
-// Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) SRAM;
+
+ // Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *)MAP_NONE;
+ // Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *)MAP_NONE;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) Memory.RAM;
+ // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) SRAM;
Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = TRUE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) Memory.RAM;
-// Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) Memory.RAM;
+ // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = TRUE;
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 11) % Memory.CalculatedSize] - 0x8000;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 11) %
+ Memory.CalculatedSize] - 0x8000;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- for(c=0;c<8;c++)
- {
- Memory.Map[(c<<4)+0x105]=(uint8*)MAP_LOROM_SRAM;
- Memory.BlockIsROM [(c<<4)+0x105] = FALSE;
- Memory.BlockIsRAM [(c<<4)+0x105] = TRUE;
- }
-
-
- /* // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
-
- for (i = c + 8; i < c + 16; i++)
- Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000];
-
- for (i = c; i < c + 16; i++)
- {
- BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
- }
- }
- */
- for(c=1;c<=4;c++)
- {
- for(i=0;i<16; i++)
- {
- Memory.Map[0x400+i+(c<<4)]=(uint8*)MAP_LOROM_SRAM;
- Memory.BlockIsRAM[0x400+i+(c<<4)]=TRUE;
- Memory.BlockIsROM[0x400+i+(c<<4)]=FALSE;
- }
- }
-
- for(i=0;i<0x80;i++)
- {
- Memory.Map[0x700+i]=&Memory.BSRAM[0x10000*(i/16)];
- Memory.BlockIsRAM[0x700+i]=TRUE;
- Memory.BlockIsROM[0x700+i]=FALSE;
- }
- for (i=0; i<8;i++)
- {
- Memory.Map[0x205+(i<<4)]=Memory.Map[0x285+(i<<4)]=Memory.Map[0x305+(i<<4)]=Memory.Map[0x385+(i<<4)]=Memory.Map[0x705+(i<<4)];
- Memory.BlockIsRAM[0x205+(i<<4)]=Memory.BlockIsRAM[0x285+(i<<4)]=Memory.BlockIsRAM[0x305+(i<<4)]=Memory.BlockIsRAM[0x385+(i<<4)]=TRUE;
- Memory.BlockIsROM[0x205+(i<<4)]=Memory.BlockIsROM[0x285+(i<<4)]=Memory.BlockIsROM[0x305+(i<<4)]=Memory.BlockIsROM[0x385+(i<<4)]=FALSE;
- }
- for(c=0;c<8;c++)
- {
- Memory.Map[(c<<4)+0x005]=Memory.BSRAM-0x5000;
- Memory.BlockIsROM [(c<<4)+0x005] = FALSE;
- Memory.BlockIsRAM [(c<<4)+0x005] = TRUE;
- }
- MapRAM ();
- WriteProtectROM ();
+ }
+ }
+
+ for (c = 0; c < 8; c++)
+ {
+ Memory.Map[(c << 4) + 0x105] = (uint8*)MAP_LOROM_SRAM;
+ Memory.BlockIsROM [(c << 4) + 0x105] = FALSE;
+ Memory.BlockIsRAM [(c << 4) + 0x105] = TRUE;
+ }
+
+
+ /* // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
+
+ for (i = c + 8; i < c + 16; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+ */
+ for (c = 1; c <= 4; c++)
+ {
+ for (i = 0; i < 16; i++)
+ {
+ Memory.Map[0x400 + i + (c << 4)] = (uint8*)MAP_LOROM_SRAM;
+ Memory.BlockIsRAM[0x400 + i + (c << 4)] = TRUE;
+ Memory.BlockIsROM[0x400 + i + (c << 4)] = FALSE;
+ }
+ }
+
+ for (i = 0; i < 0x80; i++)
+ {
+ Memory.Map[0x700 + i] = &Memory.BSRAM[0x10000 * (i / 16)];
+ Memory.BlockIsRAM[0x700 + i] = TRUE;
+ Memory.BlockIsROM[0x700 + i] = FALSE;
+ }
+ for (i = 0; i < 8; i++)
+ {
+ Memory.Map[0x205 + (i << 4)] = Memory.Map[0x285 + (i << 4)] = Memory.Map[0x305
+ + (i << 4)] = Memory.Map[0x385 + (i << 4)] = Memory.Map[0x705 + (i << 4)];
+ Memory.BlockIsRAM[0x205 + (i << 4)] = Memory.BlockIsRAM[0x285 +
+ (i << 4)] = Memory.BlockIsRAM[0x305 + (i << 4)] = Memory.BlockIsRAM[0x385 +
+ (i << 4)] = TRUE;
+ Memory.BlockIsROM[0x205 + (i << 4)] = Memory.BlockIsROM[0x285 +
+ (i << 4)] = Memory.BlockIsROM[0x305 + (i << 4)] = Memory.BlockIsROM[0x385 +
+ (i << 4)] = FALSE;
+ }
+ for (c = 0; c < 8; c++)
+ {
+ Memory.Map[(c << 4) + 0x005] = Memory.BSRAM - 0x5000;
+ Memory.BlockIsROM [(c << 4) + 0x005] = FALSE;
+ Memory.BlockIsRAM [(c << 4) + 0x005] = TRUE;
+ }
+ MapRAM();
+ WriteProtectROM();
}
-void HiROMMap ()
+void HiROMMap()
{
- int i;
- int c;
- int j;
+ int i;
+ int c;
+ int j;
- int mask[4];
- for (j=0; j<4; j++)
- mask[j]=0x00ff;
+ int mask[4];
+ for (j = 0; j < 4; j++)
+ mask[j] = 0x00ff;
- mask[0]=(Memory.CalculatedSize/0x10000)-1;
+ mask[0] = (Memory.CalculatedSize / 0x10000) - 1;
- if (Settings.ForceSA1 ||
+ if (Settings.ForceSA1 ||
(!Settings.ForceNoSA1 && (Memory.ROMSpeed & ~0x10) == 0x23 &&
- (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30))
- {
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- }
-
-
- int x;
- bool foundZeros;
- bool pastZeros;
-
- for(j=0;j<3;j++)
- {
- x=1;
- foundZeros=false;
- pastZeros=false;
-
- mask[j+1]=mask[j];
-
- while (x>0x100&&!pastZeros)
- {
- if(mask[j]&x)
- {
- x<<=1;
- if(foundZeros)
- pastZeros=true;
- }
- else
- {
- foundZeros=true;
- pastZeros=false;
- mask[j+1]|=x;
- x<<=1;
- }
- }
- }
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30))
+ {
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ }
+
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for (j = 0; j < 3; j++)
+ {
+ x = 1;
+ foundZeros = false;
+ pastZeros = false;
+
+ mask[j + 1] = mask[j];
+
+ while (x > 0x100 && !pastZeros)
+ {
+ if (mask[j]&x)
+ {
+ x <<= 1;
+ if (foundZeros)
+ pastZeros = true;
+ }
+ else
+ {
+ foundZeros = true;
+ pastZeros = false;
+ mask[j + 1] |= x;
+ x <<= 1;
+ }
+ }
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
-
- if (Settings.DSP1Master)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
- }
- else
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
- }
-
- for (i = c + 8; i < c + 16; i++)
- {
- int e=3;
- int d=c>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
- Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (d*0x10000);
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+
+ if (Settings.DSP1Master)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_DSP;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e = 3;
+ int d = c >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+ Memory.Map [i] = Memory.Map [i + 0x800] = Memory.ROM + (d * 0x10000);
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
- for (c = 0; c < 16; c++)
- {
- Memory.Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ }
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [0x306 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0x307 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0xb06 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0xb07 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
Memory.BlockIsRAM [0x306 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0x307 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0xb06 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0xb07 + (c << 4)] = TRUE;
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
- int e=3;
- int d=(c)>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (d*0x10000);
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ int e = 3;
+ int d = (c) >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = Memory.ROM + (d * 0x10000);
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- int bankmax=0x40+ (1<<(Memory.ROMSize-6));
- //safety for corrupt headers
- if(bankmax > 128)
- bankmax = 0x80;
- int sum=0;
- for(i=0x40;i<bankmax; i++)
- {
- uint8 * bank_low=(uint8*)Memory.Map[i<<4];
- for (c=0;c<0x10000; c++)
- {
- sum+=bank_low[c];
- }
- }
- Memory.CalculatedChecksum=sum&0xFFFF;
-
- MapRAM ();
- WriteProtectROM ();
+ }
+ }
+
+ int bankmax = 0x40 + (1 << (Memory.ROMSize - 6));
+ //safety for corrupt headers
+ if (bankmax > 128)
+ bankmax = 0x80;
+ int sum = 0;
+ for (i = 0x40; i < bankmax; i++)
+ {
+ uint8* bank_low = (uint8*)Memory.Map[i << 4];
+ for (c = 0; c < 0x10000; c++)
+ sum += bank_low[c];
+ }
+ Memory.CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
-void TalesROMMap (bool8 Interleaved)
+void TalesROMMap(bool8 Interleaved)
{
- int c;
- int i;
-
- if(Interleaved)
- {
- if(Settings.DisplayColor==0xffff)
- {
- Settings.DisplayColor=BUILD_PIXEL(0,31,0);
- SET_UI_COLOR(0,255,0);
- }
- }
- uint32 OFFSET0 = 0x400000;
- uint32 OFFSET1 = 0x400000;
- uint32 OFFSET2 = 0x000000;
-
- if (Interleaved)
- {
- OFFSET0 = 0x000000;
- OFFSET1 = 0x000000;
- OFFSET2 = Memory.CalculatedSize-0x400000; //changed to work with interleaved DKJM2.
- }
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ if (Interleaved)
+ {
+ if (Settings.DisplayColor == 0xffff)
+ {
+ Settings.DisplayColor = BUILD_PIXEL(0, 31, 0);
+ SET_UI_COLOR(0, 255, 0);
+ }
+ }
+ uint32 OFFSET0 = 0x400000;
+ uint32 OFFSET1 = 0x400000;
+ uint32 OFFSET2 = 0x000000;
+
+ if (Interleaved)
+ {
+ OFFSET0 = 0x000000;
+ OFFSET1 = 0x000000;
+ OFFSET2 = Memory.CalculatedSize -
+ 0x400000; //changed to work with interleaved DKJM2.
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
-
- //makes more sense to map the range here.
- //ToP seems to use sram to skip intro???
- if(c>=0x300)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_HIROM_SRAM;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+
+ //makes more sense to map the range here.
+ //ToP seems to use sram to skip intro???
+ if (c >= 0x300)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_HIROM_SRAM;
Memory.BlockIsRAM [6 + c] = Memory.BlockIsRAM [7 + c] =
- Memory.BlockIsRAM [0x806 + c]= Memory.BlockIsRAM [0x807 + c] = TRUE;
- }
- else
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
- }
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize-0x400000)) + OFFSET0];
+ Memory.BlockIsRAM [0x806 + c] = Memory.BlockIsRAM [0x807 + c] = TRUE;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize - 0x400000)) +
+ OFFSET0];
Memory.Map [i + 0x800] = &Memory.ROM [((c << 12) % 0x400000) + OFFSET2];
Memory.BlockIsROM [i] = TRUE;
Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- {
- Memory.Map [i + 0x400] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize-0x400000)) + OFFSET1];
- Memory.Map [i + 0x408] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize-0x400000)) + OFFSET1];
- Memory.Map [i + 0xc00] = &Memory.ROM [((c << 12) %0x400000)+ OFFSET2];
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ Memory.Map [i + 0x400] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize -
+ 0x400000)) + OFFSET1];
+ Memory.Map [i + 0x408] = &Memory.ROM [((c << 12) % (Memory.CalculatedSize -
+ 0x400000)) + OFFSET1];
+ Memory.Map [i + 0xc00] = &Memory.ROM [((c << 12) % 0x400000) + OFFSET2];
Memory.Map [i + 0xc08] = &Memory.ROM [((c << 12) % 0x400000) + OFFSET2];
Memory.BlockIsROM [i + 0x400] = TRUE;
Memory.BlockIsROM [i + 0x408] = TRUE;
Memory.BlockIsROM [i + 0xc00] = TRUE;
Memory.BlockIsROM [i + 0xc08] = TRUE;
- }
- }
-
- if((strncmp("TALES",(char*)Memory.Map[8]+0xFFC0, 5)==0))
- {
- if(((*(Memory.Map[8]+0xFFDE))==(*(Memory.Map[0x808]+0xFFDE))))
- {
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- }
- }
-
- Memory.ROMChecksum = *(Memory.Map[8]+0xFFDE) + (*(Memory.Map[8]+0xFFDF) << 8);
- Memory.ROMComplementChecksum = *(Memory.Map[8]+0xFFDC) + (*(Memory.Map[8]+0xFFDD) << 8);
-
-int sum=0;
-for(i=0x40;i<0x80; i++)
-{
- uint8 * bank_low=(uint8*)Memory.Map[i<<4];
- uint8 * bank_high=(uint8*)Memory.Map[(i<<4)+0x800];
- for (c=0;c<0x10000; c++)
- {
- sum+=bank_low[c];
- sum+=bank_high[c];
- }
-}
+ }
+ }
+
+ if ((strncmp("TALES", (char*)Memory.Map[8] + 0xFFC0, 5) == 0))
+ {
+ if (((*(Memory.Map[8] + 0xFFDE)) == (*(Memory.Map[0x808] + 0xFFDE))))
+ {
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ }
+ }
-Memory.CalculatedChecksum=sum&0xFFFF;
+ Memory.ROMChecksum = *(Memory.Map[8] + 0xFFDE) + (*(Memory.Map[8] + 0xFFDF) <<
+ 8);
+ Memory.ROMComplementChecksum = *(Memory.Map[8] + 0xFFDC) + (*
+ (Memory.Map[8] + 0xFFDD) << 8);
- MapRAM ();
- WriteProtectROM ();
+ int sum = 0;
+ for (i = 0x40; i < 0x80; i++)
+ {
+ uint8* bank_low = (uint8*)Memory.Map[i << 4];
+ uint8* bank_high = (uint8*)Memory.Map[(i << 4) + 0x800];
+ for (c = 0; c < 0x10000; c++)
+ {
+ sum += bank_low[c];
+ sum += bank_high[c];
+ }
+ }
+
+ Memory.CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
-void AlphaROMMap ()
+void AlphaROMMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
Memory.BlockIsROM [i] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
-
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
Memory.Map [i + 0x400] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- MapRAM ();
- WriteProtectROM ();
+ }
+ }
+
+ MapRAM();
+ WriteProtectROM();
}
void DetectSuperFxRamSize()
{
- if(Memory.ROM[0x7FDA]==0x33)
- {
- Memory.SRAMSize=Memory.ROM[0x7FBD];
- }
- else
- {
- if(strncmp(Memory.ROMName, "STAR FOX 2", 10)==0)
- {
- Memory.SRAMSize=6;
- }
- else Memory.SRAMSize=5;
- }
+ if (Memory.ROM[0x7FDA] == 0x33)
+ Memory.SRAMSize = Memory.ROM[0x7FBD];
+ else
+ {
+ if (strncmp(Memory.ROMName, "STAR FOX 2", 10) == 0)
+ Memory.SRAMSize = 6;
+ else Memory.SRAMSize = 5;
+ }
}
-void SuperFXROMMap ()
+void SuperFXROMMap()
{
- int c;
- int i;
-
- DetectSuperFxRamSize();
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ DetectSuperFxRamSize();
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [0x006 + c] = Memory.Map [0x806 + c] = (uint8 *) Memory.SRAM - 0x6000;
- Memory.Map [0x007 + c] = Memory.Map [0x807 + c] = (uint8 *) Memory.SRAM - 0x6000;
- Memory.BlockIsRAM [0x006 + c] = Memory.BlockIsRAM [0x007 + c] = Memory.BlockIsRAM [0x806 + c] = Memory.BlockIsRAM [0x807 + c] = TRUE;
-
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [0x006 + c] = Memory.Map [0x806 + c] = (uint8*) Memory.SRAM - 0x6000;
+ Memory.Map [0x007 + c] = Memory.Map [0x807 + c] = (uint8*) Memory.SRAM - 0x6000;
+ Memory.BlockIsRAM [0x006 + c] = Memory.BlockIsRAM [0x007 + c] =
+ Memory.BlockIsRAM [0x806 + c] = Memory.BlockIsRAM [0x807 + c] = TRUE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) %
+ Memory.CalculatedSize];
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- // Banks 7e->7f, RAM
- for (c = 0; c < 16; c++)
- {
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = Memory.RAM;
Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
Memory.BlockIsROM [c + 0x7e0] = FALSE;
Memory.BlockIsROM [c + 0x7f0] = FALSE;
- }
-
- // Banks 70->71, S-RAM
- for (c = 0; c < 32; c++)
- {
+ }
+
+ // Banks 70->71, S-RAM
+ for (c = 0; c < 32; c++)
+ {
Memory.Map [c + 0x700] = Memory.SRAM + (((c >> 4) & 1) << 16);
Memory.BlockIsRAM [c + 0x700] = TRUE;
Memory.BlockIsROM [c + 0x700] = FALSE;
- }
-
- // Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K
- // block is repeated twice in each 64K block.
+ }
+
+ // Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K
+ // block is repeated twice in each 64K block.
#ifdef DS2_DMA
- __dcache_writeback_all();
+ __dcache_writeback_all();
#endif
- for (c = 0; c < 64; c++)
- {
+ for (c = 0; c < 64; c++)
+ {
#ifdef DS2_DMA
- ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
- ds2_DMAcopy_32Byte(3 /* channel: emu internal 2 */, &ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
- ds2_DMA_wait(2);
- ds2_DMA_wait(3);
- ds2_DMA_stop(2);
- ds2_DMA_stop(3);
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &ROM [0x200000 + c * 0x10000],
+ &ROM [c * 0x8000], 0x8000);
+ ds2_DMAcopy_32Byte(3 /* channel: emu internal 2 */,
+ &ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
+ ds2_DMA_wait(2);
+ ds2_DMA_wait(3);
+ ds2_DMA_stop(2);
+ ds2_DMA_stop(3);
#else
- // memmove converted: Different addresses [Neb]
- memcpy (&Memory.ROM [0x200000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000);
- // memmove converted: Different addresses [Neb]
- memcpy (&Memory.ROM [0x208000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000);
+ // memmove converted: Different addresses [Neb]
+ memcpy(&Memory.ROM [0x200000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000);
+ // memmove converted: Different addresses [Neb]
+ memcpy(&Memory.ROM [0x208000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000);
#endif
- }
-
- WriteProtectROM ();
+ }
+
+ WriteProtectROM();
}
-void SA1ROMMap ()
+void SA1ROMMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_BWRAM;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_BWRAM;
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) &Memory.FillRAM [0x3000]
+ - 0x3000;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_BWRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_BWRAM;
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- Memory.Map [i + 0x400] = (uint8 *) &Memory.SRAM [(c << 12) & 0x1ffff];
-
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+
+ // Banks 40->7f
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Memory.Map [i + 0x400] = (uint8*) &Memory.SRAM [(c << 12) & 0x1ffff];
+
+ for (i = c; i < c + 16; i++)
Memory.BlockIsROM [i + 0x400] = FALSE;
- }
- }
-
- // c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
+ }
+
+ // c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- for (c = 0; c < 16; c++)
- {
+ }
+ }
+
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = Memory.RAM;
Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
Memory.BlockIsROM [c + 0x7e0] = FALSE;
Memory.BlockIsROM [c + 0x7f0] = FALSE;
- }
- WriteProtectROM ();
-
- // Now copy the map and correct it for the SA1 CPU.
- // memmove converted: Different mallocs [Neb]
- memcpy ((void *) SA1.WriteMap, (void *) Memory.WriteMap, sizeof (Memory.WriteMap));
- // memmove converted: Different mallocs [Neb]
- memcpy ((void *) SA1.Map, (void *) Memory.Map, sizeof (Memory.Map));
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
- SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
- SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE;
- SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
- SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
- }
-
- // Banks 60->6f
- for (c = 0; c < 0x100; c++)
- SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
-
- Memory.BWRAM = Memory.SRAM;
+ }
+ WriteProtectROM();
+
+ // Now copy the map and correct it for the SA1 CPU.
+ // memmove converted: Different mallocs [Neb]
+ memcpy((void*) SA1.WriteMap, (void*) Memory.WriteMap, sizeof(Memory.WriteMap));
+ // memmove converted: Different mallocs [Neb]
+ memcpy((void*) SA1.Map, (void*) Memory.Map, sizeof(Memory.Map));
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8*) MAP_NONE;
+ SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8*) MAP_NONE;
+ }
+
+ // Banks 60->6f
+ for (c = 0; c < 0x100; c++)
+ SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8*) MAP_BWRAM_BITMAP;
+
+ Memory.BWRAM = Memory.SRAM;
}
-void LoROM24MBSMap ()
+void LoROM24MBSMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x200; c += 16)
- {
+ }
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x200; c += 16)
+ {
Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000 + 0x200000;
Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000];
-
- for (i = c + 8; i < c + 16; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000];
-
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) +
+ 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) +
+ 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- MapExtraRAM ();
- WriteProtectROM ();
+ }
+
+ MapExtraRAM();
+ WriteProtectROM();
}
-void SufamiTurboLoROMMap ()
+void SufamiTurboLoROMMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000];
-
- for (i = c + 8; i < c + 16; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000];
-
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) +
+ 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) +
+ 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- if (Settings.DSP1Master)
- {
- for (c = 0; c < 0x100; c++)
- {
- Memory.Map [c + 0xe00] = (uint8 *) MAP_DSP;
+ }
+
+ if (Settings.DSP1Master)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [c + 0xe00] = (uint8*) MAP_DSP;
Memory.BlockIsROM [c + 0xe00] = FALSE;
- }
- }
-
- // Banks 7e->7f, RAM
- for (c = 0; c < 16; c++)
- {
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = Memory.RAM;
Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
Memory.BlockIsROM [c + 0x7e0] = FALSE;
Memory.BlockIsROM [c + 0x7f0] = FALSE;
- }
-
- // Banks 60->67, S-RAM
- for (c = 0; c < 0x80; c++)
- {
- Memory.Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
+ }
+
+ // Banks 60->67, S-RAM
+ for (c = 0; c < 0x80; c++)
+ {
+ Memory.Map [c + 0x600] = (uint8*) MAP_LOROM_SRAM;
Memory.BlockIsRAM [c + 0x600] = TRUE;
Memory.BlockIsROM [c + 0x600] = FALSE;
- }
-
- WriteProtectROM ();
+ }
+
+ WriteProtectROM();
}
#if 0
//untested!!
-void SameGameMap ()
+void SameGameMap()
{
- int i;
- int c;
- int j;
-
- int mask[4];
- int mask2[4];
- for (j=0; j<4; j++)
- mask[j]=mask2[j]=0x00ff;
-
- mask[0]=(CalculatedSize/0x10000)-1;
- mask2[0]=(Slot1Size/0x10000)-1;
-
- int x;
- bool foundZeros;
- bool pastZeros;
-
- for(j=0;j<3;j++)
- {
- x=1;
- foundZeros=false;
- pastZeros=false;
-
- mask[j+1]=mask[j];
-
- while (x>0x100&&!pastZeros)
- {
- if(mask[j]&x)
- {
- x<<=1;
- if(foundZeros)
- pastZeros=true;
- }
- else
- {
- foundZeros=true;
- pastZeros=false;
- mask[j+1]|=x;
- x<<=1;
- }
- }
- }
-
- for(j=0;j<3;j++)
- {
- x=1;
- foundZeros=false;
- pastZeros=false;
-
- mask2[j+1]=mask2[j];
-
- while (x>0x100&&!pastZeros)
- {
- if(mask2[j]&x)
- {
- x<<=1;
- if(foundZeros)
- pastZeros=true;
- }
- else
- {
- foundZeros=true;
- pastZeros=false;
- mask2[j+1]|=x;
- x<<=1;
- }
- }
- }
-
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int i;
+ int c;
+ int j;
+
+ int mask[4];
+ int mask2[4];
+ for (j = 0; j < 4; j++)
+ mask[j] = mask2[j] = 0x00ff;
+
+ mask[0] = (CalculatedSize / 0x10000) - 1;
+ mask2[0] = (Slot1Size / 0x10000) - 1;
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for (j = 0; j < 3; j++)
+ {
+ x = 1;
+ foundZeros = false;
+ pastZeros = false;
+
+ mask[j + 1] = mask[j];
+
+ while (x > 0x100 && !pastZeros)
+ {
+ if (mask[j]&x)
+ {
+ x <<= 1;
+ if (foundZeros)
+ pastZeros = true;
+ }
+ else
+ {
+ foundZeros = true;
+ pastZeros = false;
+ mask[j + 1] |= x;
+ x <<= 1;
+ }
+ }
+ }
+
+ for (j = 0; j < 3; j++)
+ {
+ x = 1;
+ foundZeros = false;
+ pastZeros = false;
+
+ mask2[j + 1] = mask2[j];
+
+ while (x > 0x100 && !pastZeros)
+ {
+ if (mask2[j]&x)
+ {
+ x <<= 1;
+ if (foundZeros)
+ pastZeros = true;
+ }
+ else
+ {
+ foundZeros = true;
+ pastZeros = false;
+ mask2[j + 1] |= x;
+ x <<= 1;
+ }
+ }
+ }
+
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
-
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
- }
-
- // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
- for (c = 0; c < 16; c++)
- {
- Memory.Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [0x306 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0x307 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0xb06 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0xb07 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
Memory.BlockIsRAM [0x306 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0x307 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0xb06 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0xb07 + (c << 4)] = TRUE;
- }
-
- for c=0; c<0x200; c+=16)
- {
- for(i=0;i<8;i++)
- {
- int e=3;
- int d=c>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
-
- int f=3;
- int g=c>>4;
- while(g>mask2[0])
- {
- g&=mask2[f];
- f--;
- }
-
- //stuff in HiROM areas
- Memory.Map[c+0x400+i]=&ROM[d*0x10000];
- Memory.Map[c+0xC00+i]=&ROM[d*0x10000];
- //MINI
- Memory.Map[c+0x600+i]=&ROMOffset1[g*0x10000];
- Memory.Map[c+0xE00+i]=&ROMOffset1[g*0x10000];
-
- }
- for(i=8;i<16;i++)
- {
- int e=3;
- int d=c>>4;
- while(d>mask[0])
- {
- d&=mask[e];
- e--;
- }
-
- int f=3;
- int g=c>>4;
- while(g>mask2[0])
- {
- g&=mask2[f];
- f--;
- }
-
-
- //all stuff
- //BASE
- Memory.Map[c+i]=&ROM[d*0x10000];
- Memory.Map[c+0x800+i]=&ROM[d*0x10000];
- Memory.Map[c+0x400+i]=&ROM[d*0x10000];
- Memory.Map[c+0xC00+i]=&ROM[d*0x10000];
- //MINI
- Memory.Map[c+0x200+i]=&ROMOffset1[g*0x10000];
- Memory.Map[c+0xA00+i]=&ROMOffset1[g*0x10000];
- Memory.Map[c+0x600+i]=&ROMOffset1[g*0x10000];
- Memory.Map[c+0xE00+i]=&ROMOffset1[g*0x10000];
- }
-
- }
-
- int bankmax=0x40+ (1<<(ROMSize-6));
- //safety for corrupt headers
- if(bankmax > 128)
- bankmax = 0x80;
- int sum=0;
- for(i=0x40;i<bankmax; i++)
- {
- uint8 * bank_low=(uint8*)Memory.Map[i<<4];
- for (c=0;c<0x10000; c++)
- {
- sum+=bank_low[c];
- }
- }
- CalculatedChecksum=sum&0xFFFF;
-
- MapRAM ();
- WriteProtectROM ();
+ }
+
+ for c = 0;
+c < 0x200;
+c += 16)
+{
+ for (i = 0; i < 8; i++)
+ {
+ int e = 3;
+ int d = c >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+
+ int f = 3;
+ int g = c >> 4;
+ while (g > mask2[0])
+ {
+ g &= mask2[f];
+ f--;
+ }
+
+ //stuff in HiROM areas
+ Memory.Map[c + 0x400 + i] = &ROM[d * 0x10000];
+ Memory.Map[c + 0xC00 + i] = &ROM[d * 0x10000];
+ //MINI
+ Memory.Map[c + 0x600 + i] = &ROMOffset1[g * 0x10000];
+ Memory.Map[c + 0xE00 + i] = &ROMOffset1[g * 0x10000];
+
+ }
+ for (i = 8; i < 16; i++)
+ {
+ int e = 3;
+ int d = c >> 4;
+ while (d > mask[0])
+ {
+ d &= mask[e];
+ e--;
+ }
+
+ int f = 3;
+ int g = c >> 4;
+ while (g > mask2[0])
+ {
+ g &= mask2[f];
+ f--;
+ }
+
+
+ //all stuff
+ //BASE
+ Memory.Map[c + i] = &ROM[d * 0x10000];
+ Memory.Map[c + 0x800 + i] = &ROM[d * 0x10000];
+ Memory.Map[c + 0x400 + i] = &ROM[d * 0x10000];
+ Memory.Map[c + 0xC00 + i] = &ROM[d * 0x10000];
+ //MINI
+ Memory.Map[c + 0x200 + i] = &ROMOffset1[g * 0x10000];
+ Memory.Map[c + 0xA00 + i] = &ROMOffset1[g * 0x10000];
+ Memory.Map[c + 0x600 + i] = &ROMOffset1[g * 0x10000];
+ Memory.Map[c + 0xE00 + i] = &ROMOffset1[g * 0x10000];
+ }
+
+ }
+
+ int bankmax = 0x40 + (1 << (ROMSize - 6));
+ //safety for corrupt headers
+ if (bankmax > 128)
+ bankmax = 0x80;
+ int sum = 0;
+ for (i = 0x40; i < bankmax; i++)
+{
+ uint8* bank_low = (uint8*)Memory.Map[i << 4];
+ for (c = 0; c < 0x10000; c++)
+ sum += bank_low[c];
+ }
+ CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
//Untested!!
-void GNextROMMap ()
+void GNextROMMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_BWRAM;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_BWRAM;
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) &Memory.FillRAM [0x3000]
+ - 0x3000;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_BWRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_BWRAM;
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
-
- // Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.)
- for (c = 0; c < 0x100; c += 16)
- {
- for (i = c; i < c + 16; i++)
- Memory.Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff];
-
- for (i = c; i < c + 16; i++)
- {
- BlockIsROM [i + 0x400] = FALSE;
- }
- }
-
- for (c = 0; c < 0x100; c += 16)
- {
- for (i = c; i < c + 16; i++)
- Memory.Map [i + 0x700] = (uint8 *) &ROMOffset1 [(c << 12) & (Slot1Size-1)];
- }
-
- // c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+
+ // Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.)
+ for (c = 0; c < 0x100; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Memory.Map [i + 0x400] = (uint8*) &SRAM [(c << 12) & 0x1ffff];
+
+ for (i = c; i < c + 16; i++)
+ BlockIsROM [i + 0x400] = FALSE;
+ }
+
+ for (c = 0; c < 0x100; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Memory.Map [i + 0x700] = (uint8*) &ROMOffset1 [(c << 12) & (Slot1Size - 1)];
+ }
+
+ // c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
Memory.Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
- BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- for (c = 0; c < 16; c++)
- {
+ BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = RAM;
Memory.Map [c + 0x7f0] = RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
- BlockIsROM [c + 0x7e0] = FALSE;
- BlockIsROM [c + 0x7f0] = FALSE;
- }
- WriteProtectROM ();
-
- // Now copy the map and correct it for the SA1 CPU.
- // memmove converted: Different mallocs [Neb]
- memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap));
- // memmove converted: Different mallocs [Neb]
- memcpy ((void *) SA1.Map, (void *) Memory.Map, sizeof (Memory.Map));
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
- SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
- SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE;
- SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
- SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
- }
-
- // Banks 60->6f
- for (c = 0; c < 0x100; c++)
- SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
-
- BWRAM = SRAM;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+ WriteProtectROM();
+
+ // Now copy the map and correct it for the SA1 CPU.
+ // memmove converted: Different mallocs [Neb]
+ memcpy((void*) SA1.WriteMap, (void*) WriteMap, sizeof(WriteMap));
+ // memmove converted: Different mallocs [Neb]
+ memcpy((void*) SA1.Map, (void*) Memory.Map, sizeof(Memory.Map));
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8*) MAP_NONE;
+ SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8*) MAP_NONE;
+ }
+
+ // Banks 60->6f
+ for (c = 0; c < 0x100; c++)
+ SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8*) MAP_BWRAM_BITMAP;
+
+ BWRAM = SRAM;
}
-void SufamiTurboAltROMMap ()
+void SufamiTurboAltROMMap()
{
- int c;
- int i;
-
- if(Slot1Size!=0)
- Slot1SRAMSize=(1<<((uint8)ROMOffset1[0x32]))*1024;
- else Slot1Size=0x8000;
- if(Slot2Size!=0)
- Slot2SRAMSize=(1<<((uint8)ROMOffset2[0x32]))*1024;
-else Slot2Size=0x8000;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ if (Slot1Size != 0)
+ Slot1SRAMSize = (1 << ((uint8)ROMOffset1[0x32])) * 1024;
+ else Slot1Size = 0x8000;
+ if (Slot2Size != 0)
+ Slot2SRAMSize = (1 << ((uint8)ROMOffset2[0x32])) * 1024;
+ else Slot2Size = 0x8000;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
-// for (i = c + 8; i < c + 16; i++)
-// {
-// Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000;
-// BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
-// }
-
- }
-
- //Map Bios
-
- for (c=0; c<0x200; c+=16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [((c>>4)*0x8000)%CalculatedSize] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
- }
-
- }
-
-
- for (c=0x200; c<0x400; c+=16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- if(Slot1Size!=0)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset1 [(((c>>4)*0x8000)%Slot1Size)] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
- }
- else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8*)MAP_NONE;
- }
-
- }
-
- for (c=0x400; c<0x600; c+=16)
- {
- for (i = c; i < c + 8; i++)
- {
- if(Slot2Size!=0)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)];
- BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
- }
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ // for (i = c + 8; i < c + 16; i++)
+ // {
+ // Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ // BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ // }
+
+ }
+
+ //Map Bios
+
+ for (c = 0; c < 0x200; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &ROM [((c >> 4) * 0x8000) %
+ CalculatedSize] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ }
+
+
+ for (c = 0x200; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ if (Slot1Size != 0)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset1 [(((
+ c >> 4) * 0x8000) % Slot1Size)] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8*)MAP_NONE;
+ }
+
+ }
+
+ for (c = 0x400; c < 0x600; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ if (Slot2Size != 0)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[(((
+ c >> 4) * 0x8000) % Slot2Size)];
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8*)MAP_NONE;
- }
- for (i = c + 8; i < c + 16; i++)
- {
- if(Slot2Size!=0)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)] - 0x8000;
- BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
- }
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ if (Slot2Size != 0)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &ROMOffset2[(((
+ c >> 4) * 0x8000) % Slot2Size)] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
else Memory.Map [i] = Memory.Map [i + 0x800] = (uint8*)MAP_NONE;
- }
+ }
}
- // Banks 60->67 (7F?), S-RAM
- if(Slot1SRAMSize!=0)
- {
- for (c = 0; c < 0x100; c++)
- {
- Memory.Map [c + 0xE00] = Memory.Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
+ // Banks 60->67 (7F?), S-RAM
+ if (Slot1SRAMSize != 0)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [c + 0xE00] = Memory.Map [c + 0x600] = (uint8*) MAP_LOROM_SRAM;
Memory.BlockIsRAM [c + 0xE00] = Memory.BlockIsRAM [c + 0x600] = TRUE;
- BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = FALSE;
- }
- }
- if(Slot2SRAMSize!=0)
- {
- for (c = 0; c < 0x100; c++)
- {
- Memory.Map [c + 0xF00] = Memory.Map [c + 0x700] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = FALSE;
+ }
+ }
+ if (Slot2SRAMSize != 0)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [c + 0xF00] = Memory.Map [c + 0x700] = (uint8*) MAP_LOROM_SRAM;
Memory.BlockIsRAM [c + 0xF00] = Memory.BlockIsRAM [c + 0x700] = TRUE;
- BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = FALSE;
- }
- }
-
- // Banks 7e->7f, RAM
- for (c = 0; c < 16; c++)
- {
+ BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = FALSE;
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
Memory.Map [c + 0x7e0] = RAM;
Memory.Map [c + 0x7f0] = RAM + 0x10000;
Memory.BlockIsRAM [c + 0x7e0] = TRUE;
Memory.BlockIsRAM [c + 0x7f0] = TRUE;
- BlockIsROM [c + 0x7e0] = FALSE;
- BlockIsROM [c + 0x7f0] = FALSE;
- }
-
- WriteProtectROM ();
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ WriteProtectROM();
}
#endif
-void SRAM512KLoROMMap ()
+void SRAM512KLoROMMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
- for (i = c + 8; i < c + 16; i++)
- {
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 8; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000];
-
- for (i = c + 8; i < c + 16; i++)
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000];
-
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) +
+ 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) +
+ 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- MapExtraRAM ();
- WriteProtectROM ();
+ }
+
+ MapExtraRAM();
+ WriteProtectROM();
}
-void BSHiROMMap ()
+void BSHiROMMap()
{
- int c;
- int i;
-
- Memory.SRAMSize=5;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ Memory.SRAMSize = 5;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- // XXX: How large is SRAM??
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.RAM;
-// Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) SRAM;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ // XXX: How large is SRAM??
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) Memory.RAM;
+ // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) SRAM;
Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = TRUE;
-// Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
-// Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
-
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) Memory.RAM;
-// Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) SRAM;
+ // Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ // Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) Memory.RAM;
+ // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) SRAM;
Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = TRUE;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) Memory.RAM;
-// Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) Memory.RAM;
+ // Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = TRUE;
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) %
+ Memory.CalculatedSize];
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM
- // XXX: How large is PSRAM?
-
- //not adjusted, but The Dumper says "4 Mbits"
- for (c = 0x600; c < 0x7e0; c += 16)
- {
- for (i = c; i < c + 8; i++)
- {
+ }
+ }
+
+ // Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM
+ // XXX: How large is PSRAM?
+
+ //not adjusted, but The Dumper says "4 Mbits"
+ for (c = 0x600; c < 0x7e0; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
Memory.Map [i] = &Memory.ROM [0x400000 + (c << 11)];
Memory.BlockIsRAM [i] = TRUE;
- }
- for (i = c + 8; i < c + 16; i++)
- {
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
Memory.Map [i] = &Memory.ROM [0x400000 + (c << 11) - 0x8000];
Memory.BlockIsRAM [i] = TRUE;
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) %
+ Memory.CalculatedSize];
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
- for(i=0;i<0x80;i++)
- {
- Memory.Map[0x700+i]=&Memory.BSRAM[0x10000*(i/16)];
- Memory.BlockIsRAM[0x700+i]=TRUE;
- Memory.BlockIsROM[0x700+i]=FALSE;
- }
- for (i=0; i<8;i++)
- {
- Memory.Map[0x205+(i<<4)]=Memory.Map[0x285+(i<<4)]=Memory.Map[0x305+(i<<4)]=Memory.Map[0x385+(i<<4)]=Memory.Map[0x705+(i<<4)];
- Memory.BlockIsRAM[0x205+(i<<4)]=Memory.BlockIsRAM[0x285+(i<<4)]=Memory.BlockIsRAM[0x305+(i<<4)]=Memory.BlockIsRAM[0x385+(i<<4)]=TRUE;
- Memory.BlockIsROM[0x205+(i<<4)]=Memory.BlockIsROM[0x285+(i<<4)]=Memory.BlockIsROM[0x305+(i<<4)]=Memory.BlockIsROM[0x385+(i<<4)]=FALSE;
- }
-
- MapRAM ();
- WriteProtectROM ();
+ }
+ }
+ for (i = 0; i < 0x80; i++)
+ {
+ Memory.Map[0x700 + i] = &Memory.BSRAM[0x10000 * (i / 16)];
+ Memory.BlockIsRAM[0x700 + i] = TRUE;
+ Memory.BlockIsROM[0x700 + i] = FALSE;
+ }
+ for (i = 0; i < 8; i++)
+ {
+ Memory.Map[0x205 + (i << 4)] = Memory.Map[0x285 + (i << 4)] = Memory.Map[0x305
+ + (i << 4)] = Memory.Map[0x385 + (i << 4)] = Memory.Map[0x705 + (i << 4)];
+ Memory.BlockIsRAM[0x205 + (i << 4)] = Memory.BlockIsRAM[0x285 +
+ (i << 4)] = Memory.BlockIsRAM[0x305 + (i << 4)] = Memory.BlockIsRAM[0x385 +
+ (i << 4)] = TRUE;
+ Memory.BlockIsROM[0x205 + (i << 4)] = Memory.BlockIsROM[0x285 +
+ (i << 4)] = Memory.BlockIsROM[0x305 + (i << 4)] = Memory.BlockIsROM[0x385 +
+ (i << 4)] = FALSE;
+ }
+
+ MapRAM();
+ WriteProtectROM();
}
-void JumboLoROMMap (bool8 Interleaved)
+void JumboLoROMMap(bool8 Interleaved)
{
- int c;
- int i;
-
- uint32 OFFSET0 = 0x400000;
- uint32 OFFSET1 = 0x400000;
- uint32 OFFSET2 = 0x000000;
-
- if (Interleaved)
- {
- OFFSET0 = 0x000000;
- OFFSET1 = 0x000000;
- OFFSET2 = Memory.CalculatedSize-0x400000; //changed to work with interleaved DKJM2.
- }
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ uint32 OFFSET0 = 0x400000;
+ uint32 OFFSET1 = 0x400000;
+ uint32 OFFSET2 = 0x000000;
+
+ if (Interleaved)
+ {
+ OFFSET0 = 0x000000;
+ OFFSET1 = 0x000000;
+ OFFSET2 = Memory.CalculatedSize -
+ 0x400000; //changed to work with interleaved DKJM2.
+ }
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
- if (Settings.DSP1Master)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
- }
- else if (Settings.C4)
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_C4;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_C4;
- }
- else
- {
- Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
- Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
- }
-
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i]= &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) + OFFSET0] - 0x8000;
- Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % (0x400000)) + OFFSET2] - 0x8000;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_DSP;
+ }
+ else if (Settings.C4)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) MAP_C4;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) MAP_C4;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8*) bytes0x2000 - 0x6000;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8*) bytes0x2000 - 0x6000;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) +
+ OFFSET0] - 0x8000;
+ Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % (0x400000)) + OFFSET2] -
+ 0x8000;
Memory.BlockIsROM [i + 0x800] = Memory.BlockIsROM [i] = TRUE;
- }
- }
-
- if (Settings.DSP1Master)
- {
- // Banks 30->3f and b0->bf
- for (c = 0x300; c < 0x400; c += 16)
- {
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i + 0x800] = (uint8 *) MAP_DSP;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ // Banks 30->3f and b0->bf
+ for (c = 0x300; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x800] = (uint8*) MAP_DSP;
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = FALSE;
- }
- }
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0x400; c < 0x800; c += 16)
- {
- //updated mappings to correct A15 mirroring
- for (i = c; i < c + 8; i++)
- {
- Memory.Map [i]= &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) + OFFSET0];
- Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % 0x400000) +OFFSET2];
- }
-
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i]= &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) + OFFSET0] - 0x8000;
- Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % 0x400000) + OFFSET2 ] - 0x8000;
- }
-
- for (i = c; i < c + 16; i++)
- {
+ }
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0x400; c < 0x800; c += 16)
+ {
+ //updated mappings to correct A15 mirroring
+ for (i = c; i < c + 8; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) +
+ OFFSET0];
+ Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % 0x400000) + OFFSET2];
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [((c << 11) % (Memory.CalculatedSize - 0x400000)) +
+ OFFSET0] - 0x8000;
+ Memory.Map [i + 0x800] = &Memory.ROM [((c << 11) % 0x400000) + OFFSET2 ] -
+ 0x8000;
+ }
+
+ for (i = c; i < c + 16; i++)
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- //ROM type has to be 64 Mbit header!
- int sum=0, k,l;
- for(k=0;k<256;k++)
- {
- uint8* bank=0x8000+Memory.Map[8+(k<<4)];//use upper half of the banks, and adjust for LoROM.
- for(l=0;l<0x8000;l++)
- sum+=bank[l];
- }
- Memory.CalculatedChecksum=sum&0xFFFF;
-
- MapRAM ();
- WriteProtectROM ();
+ }
+
+ //ROM type has to be 64 Mbit header!
+ int sum = 0, k, l;
+ for (k = 0; k < 256; k++)
+ {
+ uint8* bank = 0x8000 + Memory.Map[8 + (k <<
+ 4)]; //use upper half of the banks, and adjust for LoROM.
+ for (l = 0; l < 0x8000; l++)
+ sum += bank[l];
+ }
+ Memory.CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
-void SPC7110HiROMMap ()
+void SPC7110HiROMMap()
{
- int c;
- int i;
-
- // Banks 00->3f and 80->bf
- for (c = 0; c < 0x400; c += 16)
- {
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
-
- Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
- Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
- Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
- Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
-
- Memory.Map [c + 6] /*= Memory.Map [c + 0x806]*/ = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [c + 7] /*= Memory.Map [c + 0x807]*/ = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [c + 0x806]=Memory.Map [c + 0x807]= (uint8 *) MAP_NONE;
-
- for (i = c + 8; i < c + 16; i++)
- {
- Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8*) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8*) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8*) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8*) MAP_CPU;
+
+ Memory.Map [c + 6] /*= Memory.Map [c + 0x806]*/ = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [c + 7] /*= Memory.Map [c + 0x807]*/ = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [c + 0x806] = Memory.Map [c + 0x807] = (uint8*) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) %
+ Memory.CalculatedSize];
Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
- }
- }
-
- // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
- for (c = 0; c < 16; c++)
- {
- Memory.Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
- Memory.Map [0xb06 + (c << 4)] = (uint8 *) MAP_NONE;
- Memory.Map [0xb07 + (c << 4)] = (uint8 *) MAP_NONE;
+ }
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [0x306 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0x307 + (c << 4)] = (uint8*) MAP_HIROM_SRAM;
+ Memory.Map [0xb06 + (c << 4)] = (uint8*) MAP_NONE;
+ Memory.Map [0xb07 + (c << 4)] = (uint8*) MAP_NONE;
Memory.BlockIsRAM [0x306 + (c << 4)] = TRUE;
Memory.BlockIsRAM [0x307 + (c << 4)] = TRUE;
- // Memory.BlockIsRAM [0xb06 + (c << 4)] = TRUE;
- // Memory.BlockIsRAM [0xb07 + (c << 4)] = TRUE;
- }
-
- // Banks 40->7f and c0->ff
- for (c = 0; c < 0x400; c += 16)
- {
- for (i = c; i < c + 16; i++)
- {
- Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ // Memory.BlockIsRAM [0xb06 + (c << 4)] = TRUE;
+ // Memory.BlockIsRAM [0xb07 + (c << 4)] = TRUE;
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) %
+ Memory.CalculatedSize];
Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
- }
- }
-
- for (c=0;c<0x10;c++)
- {
- Memory.Map [0x500+c]=(uint8 *)MAP_SPC7110_DRAM;
- Memory.BlockIsROM [0x500+c]=TRUE;
- }
-
- for (c=0;c<0x100;c++)
- {
- Memory.Map [0xD00+c] = (uint8 *) MAP_SPC7110_ROM;
- Memory.Map [0xE00+c] = (uint8 *) MAP_SPC7110_ROM;
- Memory.Map [0xF00+c] = (uint8 *) MAP_SPC7110_ROM;
- Memory.BlockIsROM [0xD00+c] = Memory.BlockIsROM [0xE00+c] = Memory.BlockIsROM [0xF00+c] = TRUE;
-
- }
- S9xSpc7110Init();
-
-int sum=0;
-for(i=0;i<(int)Memory.CalculatedSize; i++)
-{
- sum+=Memory.ROM[i];
-}
+ }
+ }
-if(Memory.CalculatedSize==0x300000)
- sum<<=1;
-Memory.CalculatedChecksum=sum&0xFFFF;
+ for (c = 0; c < 0x10; c++)
+ {
+ Memory.Map [0x500 + c] = (uint8*)MAP_SPC7110_DRAM;
+ Memory.BlockIsROM [0x500 + c] = TRUE;
+ }
+
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [0xD00 + c] = (uint8*) MAP_SPC7110_ROM;
+ Memory.Map [0xE00 + c] = (uint8*) MAP_SPC7110_ROM;
+ Memory.Map [0xF00 + c] = (uint8*) MAP_SPC7110_ROM;
+ Memory.BlockIsROM [0xD00 + c] = Memory.BlockIsROM [0xE00 + c] =
+ Memory.BlockIsROM [0xF00 + c] = TRUE;
- MapRAM ();
- WriteProtectROM ();
+ }
+ S9xSpc7110Init();
+
+ int sum = 0;
+ for (i = 0; i < (int)Memory.CalculatedSize; i++)
+ sum += Memory.ROM[i];
+
+ if (Memory.CalculatedSize == 0x300000)
+ sum <<= 1;
+ Memory.CalculatedChecksum = sum & 0xFFFF;
+
+ MapRAM();
+ WriteProtectROM();
}
void SPC7110Sram(uint8 newstate)
{
- if(newstate&0x80)
- {
- Memory.Map[6]=(uint8 *)MAP_HIROM_SRAM;
- Memory.Map[7]=(uint8 *)MAP_HIROM_SRAM;
- Memory.Map[0x306]=(uint8 *)MAP_HIROM_SRAM;
- Memory.Map[0x307]=(uint8 *)MAP_HIROM_SRAM;
-
-
- }
- else
- {
- Memory.Map[6]=(uint8 *)MAP_RONLY_SRAM;
- Memory.Map[7]=(uint8 *)MAP_RONLY_SRAM;
- Memory.Map[0x306]=(uint8 *)MAP_RONLY_SRAM;
- Memory.Map[0x307]=(uint8 *)MAP_RONLY_SRAM;
- }
+ if (newstate & 0x80)
+ {
+ Memory.Map[6] = (uint8*)MAP_HIROM_SRAM;
+ Memory.Map[7] = (uint8*)MAP_HIROM_SRAM;
+ Memory.Map[0x306] = (uint8*)MAP_HIROM_SRAM;
+ Memory.Map[0x307] = (uint8*)MAP_HIROM_SRAM;
+
+
+ }
+ else
+ {
+ Memory.Map[6] = (uint8*)MAP_RONLY_SRAM;
+ Memory.Map[7] = (uint8*)MAP_RONLY_SRAM;
+ Memory.Map[0x306] = (uint8*)MAP_RONLY_SRAM;
+ Memory.Map[0x307] = (uint8*)MAP_RONLY_SRAM;
+ }
}
-const char *TVStandard ()
+const char* TVStandard()
{
- return (Settings.PAL ? "PAL" : "NTSC");
+ return (Settings.PAL ? "PAL" : "NTSC");
}
-const char *Speed ()
+const char* Speed()
{
- return (Memory.ROMSpeed & 0x10 ? "120ns" : "200ns");
+ return (Memory.ROMSpeed & 0x10 ? "120ns" : "200ns");
}
-const char *MapType ()
+const char* MapType()
{
- return (Memory.HiROM ? "HiROM" : "LoROM");
+ return (Memory.HiROM ? "HiROM" : "LoROM");
}
-const char *StaticRAMSize ()
+const char* StaticRAMSize()
{
- static char tmp [20];
-
- if (Memory.SRAMSize > 16)
- return ("Corrupt");
- sprintf (tmp, "%dKB", (Memory.SRAMMask + 1) / 1024);
- return (tmp);
+ static char tmp [20];
+
+ if (Memory.SRAMSize > 16)
+ return ("Corrupt");
+ sprintf(tmp, "%dKB", (Memory.SRAMMask + 1) / 1024);
+ return (tmp);
}
-const char *Size ()
+const char* Size()
{
- static char tmp [20];
-
- if (Memory.ROMSize < 7 || Memory.ROMSize - 7 > 23)
- return ("Corrupt");
- sprintf (tmp, "%dMbits", 1 << (Memory.ROMSize - 7));
- return (tmp);
+ static char tmp [20];
+
+ if (Memory.ROMSize < 7 || Memory.ROMSize - 7 > 23)
+ return ("Corrupt");
+ sprintf(tmp, "%dMbits", 1 << (Memory.ROMSize - 7));
+ return (tmp);
}
-const char *KartContents ()
+const char* KartContents()
{
- static char tmp [30];
- static const char *CoPro [16] = {
- "DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6",
- "CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12",
- "CoPro#13", "CoPro#14", "CoPro-Custom"
- };
- static const char *Contents [3] = {
- "ROM", "ROM+RAM", "ROM+RAM+BAT"
- };
- if (Memory.ROMType == 0&&!Settings.BS)
- return ("ROM only");
-
- sprintf (tmp, "%s", Contents [(Memory.ROMType & 0xf) % 3]);
-
-
- if(Settings.BS)
- sprintf (tmp, "%s+%s", tmp, "BSX");
- else if(Settings.SPC7110&&Settings.SPC7110RTC)
- sprintf (tmp, "%s+%s", tmp, "SPC7110+RTC");
- else if(Settings.SPC7110)
- sprintf (tmp, "%s+%s", tmp, "SPC7110");
- else if(Settings.SETA!=0)
- {
- switch(Settings.SETA)
- {
- case ST_010:
- sprintf (tmp, "%s+%s", tmp, "ST-010");
- break;
- case ST_011:
- sprintf (tmp, "%s+%s", tmp, "ST-011");
- break;
-
- case ST_018:
- sprintf (tmp, "%s+%s", tmp, "ST-018");
- break;
-
- }
- }
- else if ((Memory.ROMType & 0xf) >= 3)
- sprintf (tmp, "%s+%s", tmp, CoPro [(Memory.ROMType & 0xf0) >> 4]);
-
- return (tmp);
+ static char tmp [30];
+ static const char* CoPro [16] =
+ {
+ "DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6",
+ "CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12",
+ "CoPro#13", "CoPro#14", "CoPro-Custom"
+ };
+ static const char* Contents [3] =
+ {
+ "ROM", "ROM+RAM", "ROM+RAM+BAT"
+ };
+ if (Memory.ROMType == 0 && !Settings.BS)
+ return ("ROM only");
+
+ sprintf(tmp, "%s", Contents [(Memory.ROMType & 0xf) % 3]);
+
+
+ if (Settings.BS)
+ sprintf(tmp, "%s+%s", tmp, "BSX");
+ else if (Settings.SPC7110 && Settings.SPC7110RTC)
+ sprintf(tmp, "%s+%s", tmp, "SPC7110+RTC");
+ else if (Settings.SPC7110)
+ sprintf(tmp, "%s+%s", tmp, "SPC7110");
+ else if (Settings.SETA != 0)
+ {
+ switch (Settings.SETA)
+ {
+ case ST_010:
+ sprintf(tmp, "%s+%s", tmp, "ST-010");
+ break;
+ case ST_011:
+ sprintf(tmp, "%s+%s", tmp, "ST-011");
+ break;
+
+ case ST_018:
+ sprintf(tmp, "%s+%s", tmp, "ST-018");
+ break;
+
+ }
+ }
+ else if ((Memory.ROMType & 0xf) >= 3)
+ sprintf(tmp, "%s+%s", tmp, CoPro [(Memory.ROMType & 0xf0) >> 4]);
+
+ return (tmp);
}
-const char *MapMode ()
+const char* MapMode()
{
- static char tmp [4];
- sprintf (tmp, "%02x", Memory.ROMSpeed & ~0x10);
- return (tmp);
+ static char tmp [4];
+ sprintf(tmp, "%02x", Memory.ROMSpeed & ~0x10);
+ return (tmp);
}
-const char *ROMID ()
+const char* ROMID()
{
- return (Memory.ROMId);
+ return (Memory.ROMId);
}
-void ApplyROMFixes ()
+void ApplyROMFixes()
{
#ifdef __W32_HEAP
- if(_HEAPOK!=_heapchk())
+ if (_HEAPOK != _heapchk())
MessageBox(GUI.hWnd, "ApplyROMFixes", "Heap Corrupt", MB_OK);
#endif
- //don't steal my work! -MK
- if(Memory.ROMCRC32 == 0x1B4A5616 && strncmp(Memory.ROMName, "RUDORA NO HIHOU", 15)==0)
- {
+ //don't steal my work! -MK
+ if (Memory.ROMCRC32 == 0x1B4A5616
+ && strncmp(Memory.ROMName, "RUDORA NO HIHOU", 15) == 0)
+ {
strncpy(Memory.ROMName, "THIS SCRIPT WAS STOLEN", 22);
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- }
-
- /*
- HACKS NSRT can fix that we hadn't detected before.
-[14:25:13] <@Nach> case 0x0c572ef0: //So called Hook (US)(2648)
-[14:25:13] <@Nach> case 0x6810aa95: //Bazooka Blitzkreig swapped sizes hack -handled
-[14:25:17] <@Nach> case 0x61E29C06: //The Tick region hack
-[14:25:19] <@Nach> case 0x1EF90F74: //Jikkyou Keiba Simulation Stable Star PAL hack
-[14:25:23] <@Nach> case 0x4ab225b5: //So called Krusty's Super Fun House (E)
-[14:25:25] <@Nach> case 0x77fd806a: //Donkey Kong Country 2 (E) v1.1 bad dump -handled
-[14:25:27] <@Nach> case 0x340f23e5: //Donkey Kong Country 3 (U) copier hack - handled
- */
-
- if(Memory.ROMCRC32==0x6810aa95 || Memory.ROMCRC32==0x340f23e5 || Memory.ROMCRC32==0x77fd806a ||
- strncmp (Memory.ROMName, "HIGHWAY BATTLE 2", 16)==0 ||
- (strcmp (Memory.ROMName, "FX SKIING NINTENDO 96") == 0 && Memory.ROM[0x7FDA]==0))
- {
- Settings.DisplayColor=BUILD_PIXEL(31,0,0);
- SET_UI_COLOR(255,0,0);
- }
-
- //Ambiguous chip function pointer assignments
-
- //DSP switching:
- if(strncmp(Memory.ROMName, "DUNGEON MASTER", 14)==0)
- {
- //Set DSP-2
- SetDSP=&DSP2SetByte;
- GetDSP=&DSP2GetByte;
- }
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ }
+
+ /*
+ HACKS NSRT can fix that we hadn't detected before.
+ [14:25:13] <@Nach> case 0x0c572ef0: //So called Hook (US)(2648)
+ [14:25:13] <@Nach> case 0x6810aa95: //Bazooka Blitzkreig swapped sizes hack -handled
+ [14:25:17] <@Nach> case 0x61E29C06: //The Tick region hack
+ [14:25:19] <@Nach> case 0x1EF90F74: //Jikkyou Keiba Simulation Stable Star PAL hack
+ [14:25:23] <@Nach> case 0x4ab225b5: //So called Krusty's Super Fun House (E)
+ [14:25:25] <@Nach> case 0x77fd806a: //Donkey Kong Country 2 (E) v1.1 bad dump -handled
+ [14:25:27] <@Nach> case 0x340f23e5: //Donkey Kong Country 3 (U) copier hack - handled
+ */
+
+ if (Memory.ROMCRC32 == 0x6810aa95 || Memory.ROMCRC32 == 0x340f23e5
+ || Memory.ROMCRC32 == 0x77fd806a ||
+ strncmp(Memory.ROMName, "HIGHWAY BATTLE 2", 16) == 0 ||
+ (strcmp(Memory.ROMName, "FX SKIING NINTENDO 96") == 0
+ && Memory.ROM[0x7FDA] == 0))
+ {
+ Settings.DisplayColor = BUILD_PIXEL(31, 0, 0);
+ SET_UI_COLOR(255, 0, 0);
+ }
+
+ //Ambiguous chip function pointer assignments
+
+ //DSP switching:
+ if (strncmp(Memory.ROMName, "DUNGEON MASTER", 14) == 0)
+ {
+ //Set DSP-2
+ SetDSP = &DSP2SetByte;
+ GetDSP = &DSP2GetByte;
+ }
#ifdef DSP_DUMMY_LOOPS
- if(strncmp(ROMName, "SD\x0b6\x0de\x0dd\x0c0\x0de\x0d1GX", 10)==0)
- {
- //Set DSP-3
- SetDSP=&DSP3SetByte;
- GetDSP=&DSP3GetByte;
- }
+ if (strncmp(ROMName, "SD\x0b6\x0de\x0dd\x0c0\x0de\x0d1GX", 10) == 0)
+ {
+ //Set DSP-3
+ SetDSP = &DSP3SetByte;
+ GetDSP = &DSP3GetByte;
+ }
#endif
- if(strncmp(Memory.ROMName, "TOP GEAR 3000", 13)==0
- ||strncmp(Memory.ROMName, "PLANETS CHAMP TG3000", 20)==0)
- {
- //Set DSP-4
- SetDSP=&DSP4SetByte;
- GetDSP=&DSP4GetByte;
- }
-
- //memory map corrections
- if(strncmp(Memory.ROMName, "XBAND",5)==0)
- {
+ if (strncmp(Memory.ROMName, "TOP GEAR 3000", 13) == 0
+ || strncmp(Memory.ROMName, "PLANETS CHAMP TG3000", 20) == 0)
+ {
+ //Set DSP-4
+ SetDSP = &DSP4SetByte;
+ GetDSP = &DSP4GetByte;
+ }
+
+ //memory map corrections
+ if (strncmp(Memory.ROMName, "XBAND", 5) == 0)
+ {
int c;
- for (c=0xE00;c<0xE10;c++)
- {
- Memory.Map [c] = (uint8 *) MAP_LOROM_SRAM;
+ for (c = 0xE00; c < 0xE10; c++)
+ {
+ Memory.Map [c] = (uint8*) MAP_LOROM_SRAM;
Memory.BlockIsRAM [c] = TRUE;
Memory.BlockIsROM [c] = FALSE;
- }
- WriteProtectROM ();
- }
+ }
+ WriteProtectROM();
+ }
- //not MAD-1 compliant
- if(strcmp (Memory.ROMName, "WANDERERS FROM YS") == 0)
- {
+ //not MAD-1 compliant
+ if (strcmp(Memory.ROMName, "WANDERERS FROM YS") == 0)
+ {
int c;
- for(c=0;c<0xE0;c++)
- {
- Memory.Map[c+0x700]=(uint8*)MAP_LOROM_SRAM;
- Memory.BlockIsROM[c+0x700]=FALSE;
- Memory.BlockIsRAM[c+0x700]=TRUE;
- }
- WriteProtectROM();
- }
-
- if (strcmp (Memory.ROMName, "GOGO ACKMAN3") == 0 ||
- strcmp (Memory.ROMName, "HOME ALONE") == 0)
- {
- // Banks 00->3f and 80->bf
+ for (c = 0; c < 0xE0; c++)
+ {
+ Memory.Map[c + 0x700] = (uint8*)MAP_LOROM_SRAM;
+ Memory.BlockIsROM[c + 0x700] = FALSE;
+ Memory.BlockIsRAM[c + 0x700] = TRUE;
+ }
+ WriteProtectROM();
+ }
+
+ if (strcmp(Memory.ROMName, "GOGO ACKMAN3") == 0 ||
+ strcmp(Memory.ROMName, "HOME ALONE") == 0)
+ {
+ // Banks 00->3f and 80->bf
int c;
for (c = 0; c < 0x400; c += 16)
- {
+ {
Memory.Map [c + 6] = Memory.Map [c + 0x806] = Memory.SRAM;
Memory.Map [c + 7] = Memory.Map [c + 0x807] = Memory.SRAM;
Memory.BlockIsROM [c + 6] = Memory.BlockIsROM [c + 0x806] = FALSE;
Memory.BlockIsROM [c + 7] = Memory.BlockIsROM [c + 0x807] = FALSE;
Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = TRUE;
Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = TRUE;
- }
- WriteProtectROM ();
- }
-
- if (strcmp (Memory.ROMName, "RADICAL DREAMERS") == 0 ||
- strcmp (Memory.ROMName, "TREASURE CONFLIX") == 0)
- {
- int c;
-
- for (c = 0; c < 0x80; c++)
- {
+ }
+ WriteProtectROM();
+ }
+
+ if (strcmp(Memory.ROMName, "RADICAL DREAMERS") == 0 ||
+ strcmp(Memory.ROMName, "TREASURE CONFLIX") == 0)
+ {
+ int c;
+
+ for (c = 0; c < 0x80; c++)
+ {
Memory.Map [c + 0x700] = Memory.ROM + 0x200000 + 0x1000 * (c & 0xf0);
Memory.BlockIsRAM [c + 0x700] = TRUE;
Memory.BlockIsROM [c + 0x700] = FALSE;
- }
- for (c = 0; c < 0x400; c += 16)
- {
+ }
+ for (c = 0; c < 0x400; c += 16)
+ {
Memory.Map [c + 5] = Memory.Map [c + 0x805] = Memory.ROM + 0x300000;
Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = TRUE;
- }
- WriteProtectROM ();
- }
+ }
+ WriteProtectROM();
+ }
- if(strncmp(Memory.ROMName, "WAR 2410", 8)==0)
- {
- Memory.Map [0x005] = (uint8 *) Memory.RAM;
+ if (strncmp(Memory.ROMName, "WAR 2410", 8) == 0)
+ {
+ Memory.Map [0x005] = (uint8*) Memory.RAM;
Memory.BlockIsRAM [0x005] = TRUE;
Memory.BlockIsROM [0x005] = FALSE;
- }
-
- if (strcmp (Memory.ROMName, "BATMAN--REVENGE JOKER") == 0)
- {
- Memory.HiROM = FALSE;
- Memory.LoROM = TRUE;
- LoROMMap ();
- }
-
-
- //NMI hacks
- CPU.NMITriggerPoint = 4;
- if (strcmp (Memory.ROMName, "CACOMA KNIGHT") == 0)
- CPU.NMITriggerPoint = 25;
-
- //Disabling a speed-up
- // Games which spool sound samples between the SNES and sound CPU using
- // H-DMA as the sample is playing.
- if (strcmp (Memory.ROMName, "EARTHWORM JIM 2") == 0 ||
- strcmp (Memory.ROMName, "PRIMAL RAGE") == 0 ||
- strcmp (Memory.ROMName, "CLAY FIGHTER") == 0 ||
- strcmp (Memory.ROMName, "ClayFighter 2") == 0 ||
- strncasecmp (Memory.ROMName, "MADDEN", 6) == 0 ||
- strncmp (Memory.ROMName, "NHL", 3) == 0 ||
- strcmp (Memory.ROMName, "WeaponLord") == 0||
- strncmp(Memory.ROMName, "WAR 2410", 8)==0)
- {
- Settings.Shutdown = FALSE;
- }
-
-
- //APU timing hacks
-
- // Stunt Racer FX
- if (strcmp (Memory.ROMId, "CQ ") == 0 ||
- // Illusion of Gaia
- strncmp (Memory.ROMId, "JG", 2) == 0 ||
- strcmp (Memory.ROMName, "GAIA GENSOUKI 1 JPN") == 0)
- {
- IAPU.OneCycle = 13;
- }
-
- // RENDERING RANGER R2
- if (strcmp (Memory.ROMId, "AVCJ") == 0 ||
- //Mark Davis
- strncmp(Memory.ROMName, "THE FISHING MASTER", 18)==0 || //needs >= actual APU timing. (21 is .002 Mhz slower)
- // Star Ocean
- strncmp (Memory.ROMId, "ARF", 3) == 0 ||
- // Tales of Phantasia
- strncmp (Memory.ROMId, "ATV", 3) == 0 ||
- // Act Raiser 1 & 2
- strncasecmp (Memory.ROMName, "ActRaiser", 9) == 0 ||
- // Soulblazer
- strcmp (Memory.ROMName, "SOULBLAZER - 1 USA") == 0 ||
- strcmp (Memory.ROMName, "SOULBLADER - 1") == 0 ||
-
- // Terranigma
- strncmp (Memory.ROMId, "AQT", 3) == 0 ||
- // Robotrek
- strncmp (Memory.ROMId, "E9 ", 3) == 0 ||
- strcmp (Memory.ROMName, "SLAP STICK 1 JPN") == 0 ||
- // ZENNIHON PURORESU2
- strncmp (Memory.ROMId, "APR", 3) == 0 ||
- // Bomberman 4
- strncmp (Memory.ROMId, "A4B", 3) == 0 ||
- // UFO KAMEN YAKISOBAN
- strncmp (Memory.ROMId, "Y7 ", 3) == 0 ||
- strncmp (Memory.ROMId, "Y9 ", 3) == 0 ||
- // Panic Bomber World
- strncmp (Memory.ROMId, "APB", 3) == 0 ||
- ((strncmp (Memory.ROMName, "Parlor", 6) == 0 ||
- strcmp (Memory.ROMName, "HEIWA Parlor!Mini8") == 0 ||
- strncmp (Memory.ROMName, "SANKYO Fever! ̨°ÊÞ°!", 21) == 0) &&
- strcmp (Memory.CompanyId, "A0") == 0) ||
- strcmp (Memory.ROMName, "DARK KINGDOM") == 0 ||
- strcmp (Memory.ROMName, "ZAN3 SFC") == 0 ||
- strcmp (Memory.ROMName, "HIOUDEN") == 0 ||
- strcmp (Memory.ROMName, "ÃݼɳÀ") == 0 || //Tenshi no Uta
- strcmp (Memory.ROMName, "FORTUNE QUEST") == 0 ||
- strcmp (Memory.ROMName, "FISHING TO BASSING") == 0 ||
- strncmp (Memory.ROMName, "TokyoDome '95Battle 7", 21) == 0 ||
- strcmp (Memory.ROMName, "OHMONO BLACKBASS") == 0 ||
- strncmp (Memory.ROMName, "SWORD WORLD SFC", 15) == 0 ||
- strcmp (Memory.ROMName, "MASTERS") ==0 || //Augusta 2 J
- strcmp (Memory.ROMName, "SFC ¶ÒÝײÀÞ°") == 0 || //Kamen Rider
- strncmp (Memory.ROMName, "LETs PACHINKO(", 14) == 0) //A set of BS games
- {
- IAPU.OneCycle = 15;
- }
-
-
- //Specific game fixes
-
- Settings.StarfoxHack = strcmp (Memory.ROMName, "STAR FOX") == 0 ||
- strcmp (Memory.ROMName, "STAR WING") == 0;
- Settings.WinterGold = strcmp (Memory.ROMName, "FX SKIING NINTENDO 96") == 0 ||
- strcmp (Memory.ROMName, "DIRT RACER") == 0 ||
- Settings.StarfoxHack;
-
-
- if((strcmp(Memory.ROMName, "LEGEND")==0&&!Settings.PAL)||
- strcmp(Memory.ROMName, "King Arthurs World")==0)
- {
- SNESGameFixes.EchoOnlyOutput=TRUE;
- }
-
-
- Settings.DaffyDuck = (strcmp (Memory.ROMName, "DAFFY DUCK: MARV MISS") == 0) ||
- (strcmp (Memory.ROMName, "ROBOCOP VS THE TERMIN") == 0) ||
- (strcmp (Memory.ROMName, "ROBOCOP VS TERMINATOR") == 0); //ROBOCOP VS THE TERMIN
- Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
-
- //OAM hacks because we don't fully understand the
- //behavior of the SNES.
-
- //Totally wacky display...
- //seems to need a disproven behavior, so
- //we're definitely overlooking some other bug?
- if(strncmp(Memory.ROMName, "UNIRACERS", 9)==0)
- SNESGameFixes.Uniracers=true;
-
-
- //is this even useful now?
- if (strcmp (Memory.ROMName, "ALIENS vs. PREDATOR") == 0)
- SNESGameFixes.alienVSpredetorFix = TRUE;
-
- if (strcmp (Memory.ROMName, "½°Ȩ̂߰нÀ") == 0 || //Super Famista
- strcmp (Memory.ROMName, "½°Ȩ̂߰нÀ 2") == 0 || //Super Famista 2
- strcmp (Memory.ROMName, "ZENKI TENCHIMEIDOU") == 0 ||
- strcmp (Memory.ROMName, "GANBA LEAGUE") == 0)
- {
- SNESGameFixes.APU_OutPorts_ReturnValueFix = TRUE;
- }
-
- if (strcmp (Memory.ROMName, "FURAI NO SIREN") == 0)
- SNESGameFixes.SoundEnvelopeHeightReading2 = TRUE;
-
- //CPU timing hacks
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE *
- Settings.CyclesPercentage) / 100;
-
- //no need to ifdef for right now...
-//#ifdef HDMA_HACKS
-
- // A Couple of HDMA related hacks - Lantus
- if ((strcmp(Memory.ROMName, "SFX SUPERBUTOUDEN2")==0) ||
- (strcmp(Memory.ROMName, "ALIEN vs. PREDATOR")==0) ||
- (strcmp(Memory.ROMName, "STONE PROTECTORS")==0) ||
- (strcmp(Memory.ROMName, "SUPER BATTLETANK 2")==0))
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100;
-
- if(strcmp(Memory.ROMName, "HOME IMPROVEMENT")==0)
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100;
-
- // End HDMA hacks
-//#endif
-
-
- if (strcmp (Memory.ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100)
- // Street Racer
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100;
-
- // Power Rangers Fight
- if (strncmp (Memory.ROMId, "A3R", 3) == 0 ||
- // Clock Tower
- strncmp (Memory.ROMId, "AJE", 3) == 0)
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100;
-
-
- if (strncmp (Memory.ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100)
- // Mortal Kombat 3. Fixes cut off speech sample
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
-
- //Darkness Beyond Twilight
- //Crimson beyond blood that flows
- //buried in the stream of time
- //is where your power grows
- //I pledge myself to conquer
- //all the foes who stand
- //before the might gift betsowed
- //in my unworthy hand
- if (strcmp (Memory.ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 &&
- Settings.CyclesPercentage == 100)
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100;
+ }
+
+ if (strcmp(Memory.ROMName, "BATMAN--REVENGE JOKER") == 0)
+ {
+ Memory.HiROM = FALSE;
+ Memory.LoROM = TRUE;
+ LoROMMap();
+ }
+
+
+ //NMI hacks
+ CPU.NMITriggerPoint = 4;
+ if (strcmp(Memory.ROMName, "CACOMA KNIGHT") == 0)
+ CPU.NMITriggerPoint = 25;
+
+ //Disabling a speed-up
+ // Games which spool sound samples between the SNES and sound CPU using
+ // H-DMA as the sample is playing.
+ if (strcmp(Memory.ROMName, "EARTHWORM JIM 2") == 0 ||
+ strcmp(Memory.ROMName, "PRIMAL RAGE") == 0 ||
+ strcmp(Memory.ROMName, "CLAY FIGHTER") == 0 ||
+ strcmp(Memory.ROMName, "ClayFighter 2") == 0 ||
+ strncasecmp(Memory.ROMName, "MADDEN", 6) == 0 ||
+ strncmp(Memory.ROMName, "NHL", 3) == 0 ||
+ strcmp(Memory.ROMName, "WeaponLord") == 0 ||
+ strncmp(Memory.ROMName, "WAR 2410", 8) == 0)
+ Settings.Shutdown = FALSE;
+
+
+ //APU timing hacks
+
+ // Stunt Racer FX
+ if (strcmp(Memory.ROMId, "CQ ") == 0 ||
+ // Illusion of Gaia
+ strncmp(Memory.ROMId, "JG", 2) == 0 ||
+ strcmp(Memory.ROMName, "GAIA GENSOUKI 1 JPN") == 0)
+ IAPU.OneCycle = 13;
+
+ // RENDERING RANGER R2
+ if (strcmp(Memory.ROMId, "AVCJ") == 0 ||
+ //Mark Davis
+ strncmp(Memory.ROMName, "THE FISHING MASTER", 18) == 0
+ || //needs >= actual APU timing. (21 is .002 Mhz slower)
+ // Star Ocean
+ strncmp(Memory.ROMId, "ARF", 3) == 0 ||
+ // Tales of Phantasia
+ strncmp(Memory.ROMId, "ATV", 3) == 0 ||
+ // Act Raiser 1 & 2
+ strncasecmp(Memory.ROMName, "ActRaiser", 9) == 0 ||
+ // Soulblazer
+ strcmp(Memory.ROMName, "SOULBLAZER - 1 USA") == 0 ||
+ strcmp(Memory.ROMName, "SOULBLADER - 1") == 0 ||
+
+ // Terranigma
+ strncmp(Memory.ROMId, "AQT", 3) == 0 ||
+ // Robotrek
+ strncmp(Memory.ROMId, "E9 ", 3) == 0 ||
+ strcmp(Memory.ROMName, "SLAP STICK 1 JPN") == 0 ||
+ // ZENNIHON PURORESU2
+ strncmp(Memory.ROMId, "APR", 3) == 0 ||
+ // Bomberman 4
+ strncmp(Memory.ROMId, "A4B", 3) == 0 ||
+ // UFO KAMEN YAKISOBAN
+ strncmp(Memory.ROMId, "Y7 ", 3) == 0 ||
+ strncmp(Memory.ROMId, "Y9 ", 3) == 0 ||
+ // Panic Bomber World
+ strncmp(Memory.ROMId, "APB", 3) == 0 ||
+ ((strncmp(Memory.ROMName, "Parlor", 6) == 0 ||
+ strcmp(Memory.ROMName, "HEIWA Parlor!Mini8") == 0 ||
+ strncmp(Memory.ROMName, "SANKYO Fever! ̨��ް!", 21) == 0) &&
+ strcmp(Memory.CompanyId, "A0") == 0) ||
+ strcmp(Memory.ROMName, "DARK KINGDOM") == 0 ||
+ strcmp(Memory.ROMName, "ZAN3 SFC") == 0 ||
+ strcmp(Memory.ROMName, "HIOUDEN") == 0 ||
+ strcmp(Memory.ROMName, "�ݼɳ�") == 0 || //Tenshi no Uta
+ strcmp(Memory.ROMName, "FORTUNE QUEST") == 0 ||
+ strcmp(Memory.ROMName, "FISHING TO BASSING") == 0 ||
+ strncmp(Memory.ROMName, "TokyoDome '95Battle 7", 21) == 0 ||
+ strcmp(Memory.ROMName, "OHMONO BLACKBASS") == 0 ||
+ strncmp(Memory.ROMName, "SWORD WORLD SFC", 15) == 0 ||
+ strcmp(Memory.ROMName, "MASTERS") == 0 || //Augusta 2 J
+ strcmp(Memory.ROMName, "SFC ���ײ�ް") == 0
+ || //Kamen Rider
+ strncmp(Memory.ROMName, "LETs PACHINKO(", 14) == 0) //A set of BS games
+ IAPU.OneCycle = 15;
+
+
+ //Specific game fixes
+
+ Settings.StarfoxHack = strcmp(Memory.ROMName, "STAR FOX") == 0 ||
+ strcmp(Memory.ROMName, "STAR WING") == 0;
+ Settings.WinterGold = strcmp(Memory.ROMName, "FX SKIING NINTENDO 96") == 0 ||
+ strcmp(Memory.ROMName, "DIRT RACER") == 0 ||
+ Settings.StarfoxHack;
+
+
+ if ((strcmp(Memory.ROMName, "LEGEND") == 0 && !Settings.PAL) ||
+ strcmp(Memory.ROMName, "King Arthurs World") == 0)
+ SNESGameFixes.EchoOnlyOutput = TRUE;
+
+
+ Settings.DaffyDuck = (strcmp(Memory.ROMName, "DAFFY DUCK: MARV MISS") == 0) ||
+ (strcmp(Memory.ROMName, "ROBOCOP VS THE TERMIN") == 0) ||
+ (strcmp(Memory.ROMName, "ROBOCOP VS TERMINATOR") == 0); //ROBOCOP VS THE TERMIN
+ Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
+
+ //OAM hacks because we don't fully understand the
+ //behavior of the SNES.
+
+ //Totally wacky display...
+ //seems to need a disproven behavior, so
+ //we're definitely overlooking some other bug?
+ if (strncmp(Memory.ROMName, "UNIRACERS", 9) == 0)
+ SNESGameFixes.Uniracers = true;
+
+
+ //is this even useful now?
+ if (strcmp(Memory.ROMName, "ALIENS vs. PREDATOR") == 0)
+ SNESGameFixes.alienVSpredetorFix = TRUE;
+
+ if (strcmp(Memory.ROMName, "���̧߰н�") == 0
+ || //Super Famista
+ strcmp(Memory.ROMName, "���̧߰н� 2") == 0
+ || //Super Famista 2
+ strcmp(Memory.ROMName, "ZENKI TENCHIMEIDOU") == 0 ||
+ strcmp(Memory.ROMName, "GANBA LEAGUE") == 0)
+ SNESGameFixes.APU_OutPorts_ReturnValueFix = TRUE;
+
+ if (strcmp(Memory.ROMName, "FURAI NO SIREN") == 0)
+ SNESGameFixes.SoundEnvelopeHeightReading2 = TRUE;
+
+ //CPU timing hacks
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE *
+ Settings.CyclesPercentage) / 100;
+
+ //no need to ifdef for right now...
+ //#ifdef HDMA_HACKS
+
+ // A Couple of HDMA related hacks - Lantus
+ if ((strcmp(Memory.ROMName, "SFX SUPERBUTOUDEN2") == 0) ||
+ (strcmp(Memory.ROMName, "ALIEN vs. PREDATOR") == 0) ||
+ (strcmp(Memory.ROMName, "STONE PROTECTORS") == 0) ||
+ (strcmp(Memory.ROMName, "SUPER BATTLETANK 2") == 0))
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100;
+
+ if (strcmp(Memory.ROMName, "HOME IMPROVEMENT") == 0)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100;
+
+ // End HDMA hacks
+ //#endif
+
+
+ if (strcmp(Memory.ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100)
+ // Street Racer
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100;
+
+ // Power Rangers Fight
+ if (strncmp(Memory.ROMId, "A3R", 3) == 0 ||
+ // Clock Tower
+ strncmp(Memory.ROMId, "AJE", 3) == 0)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100;
+
+
+ if (strncmp(Memory.ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100)
+ // Mortal Kombat 3. Fixes cut off speech sample
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
+
+ //Darkness Beyond Twilight
+ //Crimson beyond blood that flows
+ //buried in the stream of time
+ //is where your power grows
+ //I pledge myself to conquer
+ //all the foes who stand
+ //before the might gift betsowed
+ //in my unworthy hand
+ if (strcmp(Memory.ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 &&
+ Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100;
#ifdef DETECT_NASTY_FX_INTERLEAVE
-//XXX: Test without these. Win32 port indicates they aren't needed?
-//Apparently are needed!
- if (strcmp (Memory.ROMName, "WILD TRAX") == 0 ||
- strcmp (Memory.ROMName, "STAR FOX 2") == 0 ||
- strcmp (Memory.ROMName, "YOSSY'S ISLAND") == 0 ||
- strcmp (Memory.ROMName, "YOSHI'S ISLAND") == 0)
- CPU.TriedInterleavedMode2 = TRUE;
+ //XXX: Test without these. Win32 port indicates they aren't needed?
+ //Apparently are needed!
+ if (strcmp(Memory.ROMName, "WILD TRAX") == 0 ||
+ strcmp(Memory.ROMName, "STAR FOX 2") == 0 ||
+ strcmp(Memory.ROMName, "YOSSY'S ISLAND") == 0 ||
+ strcmp(Memory.ROMName, "YOSHI'S ISLAND") == 0)
+ CPU.TriedInterleavedMode2 = TRUE;
#endif
- // Start Trek: Deep Sleep 9
- if (strncmp (Memory.ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100)
- Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
+ // Start Trek: Deep Sleep 9
+ if (strncmp(Memory.ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
- //SA-1 Speedup settings
- SA1.WaitAddress = NULL;
- SA1.WaitByteAddress1 = NULL;
- SA1.WaitByteAddress2 = NULL;
-
- /* Bass Fishing */
- if (strcmp (Memory.ROMId, "ZBPJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1;
+ //SA-1 Speedup settings
+ SA1.WaitAddress = NULL;
+ SA1.WaitByteAddress1 = NULL;
+ SA1.WaitByteAddress2 = NULL;
+
+ /* Bass Fishing */
+ if (strcmp(Memory.ROMId, "ZBPJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x304a;
- }
- /* DAISENRYAKU EXPERTWW2 */
- if (strcmp (Memory.ROMId, "AEVJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d;
+ }
+ /* DAISENRYAKU EXPERTWW2 */
+ if (strcmp(Memory.ROMId, "AEVJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000;
- }
- /* debjk2 */
- if (strcmp (Memory.ROMId, "A2DJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62;
- }
- /* Dragon Ballz HD */
- if (strcmp (Memory.ROMId, "AZIJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x008083 >> MEMMAP_SHIFT] + 0x8083;
+ }
+ /* debjk2 */
+ if (strcmp(Memory.ROMId, "A2DJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62;
+ /* Dragon Ballz HD */
+ if (strcmp(Memory.ROMId, "AZIJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008083 >> MEMMAP_SHIFT] + 0x8083;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3020;
- }
- /* SFC SDGUNDAMGNEXT */
- if (strcmp (Memory.ROMId, "ZX3J") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2;
+ }
+ /* SFC SDGUNDAMGNEXT */
+ if (strcmp(Memory.ROMId, "ZX3J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x30c4;
- }
- /* ShougiNoHanamichi */
- if (strcmp (Memory.ROMId, "AARJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a;
+ }
+ /* ShougiNoHanamichi */
+ if (strcmp(Memory.ROMId, "AARJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a;
SA1.WaitByteAddress1 = Memory.SRAM + 0x0c64;
SA1.WaitByteAddress2 = Memory.SRAM + 0x0c66;
- }
- /* KATO HIFUMI9DAN SYOGI */
- if (strcmp (Memory.ROMId, "A23J") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037;
+ }
+ /* KATO HIFUMI9DAN SYOGI */
+ if (strcmp(Memory.ROMId, "A23J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037;
SA1.WaitByteAddress1 = Memory.SRAM + 0x0c06;
SA1.WaitByteAddress2 = Memory.SRAM + 0x0c08;
- }
- /* idaten */
- if (strcmp (Memory.ROMId, "AIIJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc100be >> MEMMAP_SHIFT] + 0x00be;
+ }
+ /* idaten */
+ if (strcmp(Memory.ROMId, "AIIJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc100be >> MEMMAP_SHIFT] + 0x00be;
SA1.WaitByteAddress1 = Memory.SRAM + 0x1002;
SA1.WaitByteAddress2 = Memory.SRAM + 0x1004;
- }
- /* igotais */
- if (strcmp (Memory.ROMId, "AITJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7;
- }
- /* J96 DREAM STADIUM */
- if (strcmp (Memory.ROMId, "AJ6J") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a;
- }
- /* JumpinDerby */
- if (strcmp (Memory.ROMId, "AJUJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926;
- }
- /* JKAKINOKI SHOUGI */
- if (strcmp (Memory.ROMId, "AKAJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070;
- }
- /* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */
- if (strcmp (Memory.ROMId, "AFJJ") == 0 || strcmp (Memory.ROMId, "AFJE") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4;
+ }
+ /* igotais */
+ if (strcmp(Memory.ROMId, "AITJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7;
+ /* J96 DREAM STADIUM */
+ if (strcmp(Memory.ROMId, "AJ6J") == 0)
+ SA1.WaitAddress = SA1.Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a;
+ /* JumpinDerby */
+ if (strcmp(Memory.ROMId, "AJUJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926;
+ /* JKAKINOKI SHOUGI */
+ if (strcmp(Memory.ROMId, "AKAJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070;
+ /* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */
+ if (strcmp(Memory.ROMId, "AFJJ") == 0 || strcmp(Memory.ROMId, "AFJE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4;
SA1.WaitByteAddress1 = Memory.SRAM + 0x72a4;
- }
- /* KIRBY SUPER DELUXE JAP */
- if (strcmp (Memory.ROMId, "AKFJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93;
+ }
+ /* KIRBY SUPER DELUXE JAP */
+ if (strcmp(Memory.ROMId, "AKFJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x300a;
SA1.WaitByteAddress2 = Memory.FillRAM + 0x300e;
- }
- /* KIRBY SUPER DELUXE US */
- if (strcmp (Memory.ROMId, "AKFE") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8;
+ }
+ /* KIRBY SUPER DELUXE US */
+ if (strcmp(Memory.ROMId, "AKFE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x300a;
SA1.WaitByteAddress2 = Memory.FillRAM + 0x300e;
- }
- /* SUPER MARIO RPG JAP & US */
- if (strcmp (Memory.ROMId, "ARWJ") == 0 || strcmp (Memory.ROMId, "ARWE") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f;
+ }
+ /* SUPER MARIO RPG JAP & US */
+ if (strcmp(Memory.ROMId, "ARWJ") == 0 || strcmp(Memory.ROMId, "ARWE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000;
- }
- /* marvelous.zip */
- if (strcmp (Memory.ROMId, "AVRJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2;
+ }
+ /* marvelous.zip */
+ if (strcmp(Memory.ROMId, "AVRJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3024;
- }
- /* AUGUSTA3 MASTERS NEW */
- if (strcmp (Memory.ROMId, "AO3J") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb;
+ }
+ /* AUGUSTA3 MASTERS NEW */
+ if (strcmp(Memory.ROMId, "AO3J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x37b4;
- }
- /* OSHABERI PARODIUS */
- if (strcmp (Memory.ROMId, "AJOJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5;
- }
- /* PANIC BOMBER WORLD */
- if (strcmp (Memory.ROMId, "APBJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00857a >> MEMMAP_SHIFT] + 0x857a;
- }
- /* PEBBLE BEACH NEW */
- if (strcmp (Memory.ROMId, "AONJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33;
+ }
+ /* OSHABERI PARODIUS */
+ if (strcmp(Memory.ROMId, "AJOJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5;
+ /* PANIC BOMBER WORLD */
+ if (strcmp(Memory.ROMId, "APBJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x00857a >> MEMMAP_SHIFT] + 0x857a;
+ /* PEBBLE BEACH NEW */
+ if (strcmp(Memory.ROMId, "AONJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x37b4;
- }
- /* PGA EUROPEAN TOUR */
- if (strcmp (Memory.ROMId, "AEPE") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
+ }
+ /* PGA EUROPEAN TOUR */
+ if (strcmp(Memory.ROMId, "AEPE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3102;
- }
- /* PGA TOUR 96 */
- if (strcmp (Memory.ROMId, "A3GE") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
+ }
+ /* PGA TOUR 96 */
+ if (strcmp(Memory.ROMId, "A3GE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3102;
- }
- /* POWER RANGERS 4 */
- if (strcmp (Memory.ROMId, "A4RE") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x009899 >> MEMMAP_SHIFT] + 0x9899;
+ }
+ /* POWER RANGERS 4 */
+ if (strcmp(Memory.ROMId, "A4RE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x009899 >> MEMMAP_SHIFT] + 0x9899;
SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000;
- }
- /* PACHISURO PALUSUPE */
- if (strcmp (Memory.ROMId, "AGFJ") == 0)
- {
- // Never seems to turn on the SA-1!
- }
- /* SD F1 GRAND PRIX */
- if (strcmp (Memory.ROMId, "AGFJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc;
- }
- /* SHOUGI MARJONG */
- if (strcmp (Memory.ROMId, "ASYJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc;
+ }
+ /* PACHISURO PALUSUPE */
+ if (strcmp(Memory.ROMId, "AGFJ") == 0)
+ {
+ // Never seems to turn on the SA-1!
+ }
+ /* SD F1 GRAND PRIX */
+ if (strcmp(Memory.ROMId, "AGFJ") == 0)
+ SA1.WaitAddress = SA1.Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc;
+ /* SHOUGI MARJONG */
+ if (strcmp(Memory.ROMId, "ASYJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc;
SA1.WaitByteAddress1 = Memory.SRAM + 0x7ffe;
SA1.WaitByteAddress2 = Memory.SRAM + 0x7ffc;
- }
- /* shogisai2 */
- if (strcmp (Memory.ROMId, "AX2J") == 0)
- {
- SA1.WaitAddress = SA1.Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675;
- }
-
- /* SHINING SCORPION */
- if (strcmp (Memory.ROMId, "A4WJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc048be >> MEMMAP_SHIFT] + 0x48be;
- }
- /* SHIN SHOUGI CLUB */
- if (strcmp (Memory.ROMId, "AHJJ") == 0)
- {
- SA1.WaitAddress = SA1.Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a;
+ }
+ /* shogisai2 */
+ if (strcmp(Memory.ROMId, "AX2J") == 0)
+ SA1.WaitAddress = SA1.Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675;
+
+ /* SHINING SCORPION */
+ if (strcmp(Memory.ROMId, "A4WJ") == 0)
+ SA1.WaitAddress = SA1.Map [0xc048be >> MEMMAP_SHIFT] + 0x48be;
+ /* SHIN SHOUGI CLUB */
+ if (strcmp(Memory.ROMId, "AHJJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a;
SA1.WaitByteAddress1 = Memory.SRAM + 0x0806;
SA1.WaitByteAddress2 = Memory.SRAM + 0x0808;
- }
-
-
- //Other
-
- // Additional game fixes by sanmaiwashi ...
- if (strcmp (Memory.ROMName, "SFX ŲĶÞÝÀÞÑÓɶÞÀØ 1") == 0) //Gundam Knight Story
- {
- bytes0x2000 [0xb18] = 0x4c;
- bytes0x2000 [0xb19] = 0x4b;
- bytes0x2000 [0xb1a] = 0xea;
- SNESGameFixes.SRAMInitialValue = 0x6b;
- }
-
-
- // HITOMI3
- if (strcmp (Memory.ROMName, "HITOMI3") == 0)
- {
- Memory.SRAMSize = 1;
+ }
+
+
+ //Other
+
+ // Additional game fixes by sanmaiwashi ...
+ if (strcmp(Memory.ROMName,
+ "SFX ŲĶ������ɶ��� 1") ==
+ 0) //Gundam Knight Story
+ {
+ bytes0x2000 [0xb18] = 0x4c;
+ bytes0x2000 [0xb19] = 0x4b;
+ bytes0x2000 [0xb1a] = 0xea;
+ SNESGameFixes.SRAMInitialValue = 0x6b;
+ }
+
+
+ // HITOMI3
+ if (strcmp(Memory.ROMName, "HITOMI3") == 0)
+ {
+ Memory.SRAMSize = 1;
Memory.SRAMMask = Memory.SRAMSize ?
- ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
- }
+ ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
+ }
- //sram value fixes
- if (strcmp (Memory.ROMName, "SUPER DRIFT OUT") == 0 ||
- strcmp(Memory.ROMName, "SATAN IS OUR FATHER!") == 0 ||
- strcmp (Memory.ROMName, "goemon 4") == 0)
- SNESGameFixes.SRAMInitialValue = 0x00;
+ //sram value fixes
+ if (strcmp(Memory.ROMName, "SUPER DRIFT OUT") == 0 ||
+ strcmp(Memory.ROMName, "SATAN IS OUR FATHER!") == 0 ||
+ strcmp(Memory.ROMName, "goemon 4") == 0)
+ SNESGameFixes.SRAMInitialValue = 0x00;
#if 0
- if(strcmp (Memory.ROMName, "XBAND JAPANESE MODEM") == 0)
- {
- for (c = 0x200; c < 0x400; c += 16)
- {
- for (int i = c; i < c + 16; i++)
- {
+ if (strcmp(Memory.ROMName, "XBAND JAPANESE MODEM") == 0)
+ {
+ for (c = 0x200; c < 0x400; c += 16)
+ {
+ for (int i = c; i < c + 16; i++)
+ {
Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &ROM[c * 0x1000];
Memory.BlockIsRAM [i + 0x400] = Memory.BlockIsRAM [i + 0xc00] = TRUE;
- BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = FALSE;
- }
- }
- WriteProtectROM ();
- }
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = FALSE;
+ }
+ }
+ WriteProtectROM();
+ }
#endif
-
+
#define RomPatch(adr,ov,nv) \
if (Memory.ROM [adr] == ov) \
Memory.ROM [adr] = nv
-
-
- // Love Quest
- if (strcmp (Memory.ROMName, "LOVE QUEST") == 0)
- {
- RomPatch (0x1385ec, 0xd0, 0xea);
- RomPatch (0x1385ed, 0xb2, 0xea);
- }
- //BNE D0 into nops
-
- //seems like the next instruction is a BRA
- //otherwise, this one's too complex for MKendora
- // Nangoku Syonen Papuwa Kun
- if (strcmp (Memory.ROMName, "NANGOKUSYONEN PAPUWA") == 0)
- RomPatch (0x1f0d1, 0xa0, 0x6b);
- //turns an LDY into an RTL?
-
- //this is a cmp on $00:2140
- // Super Batter Up
- if (strcmp (Memory.ROMName, "Super Batter Up") == 0)
- {
- RomPatch (0x27ae0, 0xd0, 0xea);
- RomPatch (0x27ae1, 0xfa, 0xea);
- }
- //BNE
+
+
+ // Love Quest
+ if (strcmp(Memory.ROMName, "LOVE QUEST") == 0)
+ {
+ RomPatch(0x1385ec, 0xd0, 0xea);
+ RomPatch(0x1385ed, 0xb2, 0xea);
+ }
+ //BNE D0 into nops
+
+ //seems like the next instruction is a BRA
+ //otherwise, this one's too complex for MKendora
+ // Nangoku Syonen Papuwa Kun
+ if (strcmp(Memory.ROMName, "NANGOKUSYONEN PAPUWA") == 0)
+ RomPatch(0x1f0d1, 0xa0, 0x6b);
+ //turns an LDY into an RTL?
+
+ //this is a cmp on $00:2140
+ // Super Batter Up
+ if (strcmp(Memory.ROMName, "Super Batter Up") == 0)
+ {
+ RomPatch(0x27ae0, 0xd0, 0xea);
+ RomPatch(0x27ae1, 0xfa, 0xea);
+ }
+ //BNE
}
// Read variable size MSB int from a file
-static long ReadInt (FILE *f, unsigned nbytes)
+static long ReadInt(FILE* f, unsigned nbytes)
{
- long v = 0;
- while (nbytes--)
- {
- int c = fgetc(f);
- if (c == EOF)
- return -1;
- v = (v << 8) | (c & 0xFF);
- }
- return (v);
+ long v = 0;
+ while (nbytes--)
+ {
+ int c = fgetc(f);
+ if (c == EOF)
+ return -1;
+ v = (v << 8) | (c & 0xFF);
+ }
+ return (v);
}
#define IPS_EOF 0x00454F46l
-void CheckForIPSPatch (const char *rom_filename, bool8 header,
- int32* rom_size)
+void CheckForIPSPatch(const char* rom_filename, bool8 header,
+ int32* rom_size)
{
- char dir [_MAX_DIR + 1];
- char drive [_MAX_DRIVE + 1];
- char name [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- char fname [_MAX_PATH + 1];
- FILE *patch_file = NULL;
- long offset = header ? 512 : 0;
-
- _splitpath (rom_filename, drive, dir, name, ext);
- _makepath (fname, drive, dir, name, "ips");
-
- if (!(patch_file = fopen (fname, "rb")))
- {
- if (!(patch_file = fopen (S9xGetFilename (".ips"), "rb")))
- return;
- }
-
- if (fread ((unsigned char*)fname, 1, 5, patch_file) != 5 ||
- strncmp (fname, "PATCH", 5) != 0)
- {
- fclose (patch_file);
- return;
- }
-
- int32 ofs;
-
- for (;;)
- {
- long len;
- long rlen;
- int rchar;
-
- ofs = ReadInt (patch_file, 3);
- if (ofs == -1)
- goto err_eof;
-
- if (ofs == IPS_EOF)
- break;
-
- ofs -= offset;
-
- len = ReadInt (patch_file, 2);
- if (len == -1)
- goto err_eof;
-
- /* Apply patch block */
- if (len)
- {
- if (ofs + len > MAX_ROM_SIZE)
- goto err_eof;
-
- while (len--)
- {
- rchar = fgetc (patch_file);
- if (rchar == EOF)
- goto err_eof;
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char fname [_MAX_PATH + 1];
+ FILE* patch_file = NULL;
+ long offset = header ? 512 : 0;
+
+ _splitpath(rom_filename, drive, dir, name, ext);
+ _makepath(fname, drive, dir, name, "ips");
+
+ if (!(patch_file = fopen(fname, "rb")))
+ {
+ if (!(patch_file = fopen(S9xGetFilename(".ips"), "rb")))
+ return;
+ }
+
+ if (fread((unsigned char*)fname, 1, 5, patch_file) != 5 ||
+ strncmp(fname, "PATCH", 5) != 0)
+ {
+ fclose(patch_file);
+ return;
+ }
+
+ int32 ofs;
+
+ for (;;)
+ {
+ long len;
+ long rlen;
+ int rchar;
+
+ ofs = ReadInt(patch_file, 3);
+ if (ofs == -1)
+ goto err_eof;
+
+ if (ofs == IPS_EOF)
+ break;
+
+ ofs -= offset;
+
+ len = ReadInt(patch_file, 2);
+ if (len == -1)
+ goto err_eof;
+
+ /* Apply patch block */
+ if (len)
+ {
+ if (ofs + len > MAX_ROM_SIZE)
+ goto err_eof;
+
+ while (len--)
+ {
+ rchar = fgetc(patch_file);
+ if (rchar == EOF)
+ goto err_eof;
Memory.ROM [ofs++] = (uint8) rchar;
- }
+ }
if (ofs > *rom_size)
*rom_size = ofs;
- }
- else
- {
- rlen = ReadInt (patch_file, 2);
- if (rlen == -1)
- goto err_eof;
-
- rchar = fgetc (patch_file);
- if (rchar == EOF)
- goto err_eof;
-
- if (ofs + rlen > MAX_ROM_SIZE)
- goto err_eof;
-
- while (rlen--)
+ }
+ else
+ {
+ rlen = ReadInt(patch_file, 2);
+ if (rlen == -1)
+ goto err_eof;
+
+ rchar = fgetc(patch_file);
+ if (rchar == EOF)
+ goto err_eof;
+
+ if (ofs + rlen > MAX_ROM_SIZE)
+ goto err_eof;
+
+ while (rlen--)
Memory.ROM [ofs++] = (uint8) rchar;
-
+
if (ofs > *rom_size)
*rom_size = ofs;
- }
- }
-
- // Check if ROM image needs to be truncated
- ofs = ReadInt (patch_file, 3);
- if (ofs != -1 && ofs - offset < *rom_size)
- {
- // Need to truncate ROM image
+ }
+ }
+
+ // Check if ROM image needs to be truncated
+ ofs = ReadInt(patch_file, 3);
+ if (ofs != -1 && ofs - offset < *rom_size)
+ {
+ // Need to truncate ROM image
*rom_size = ofs - offset;
- }
- fclose (patch_file);
- return;
-
+ }
+ fclose(patch_file);
+ return;
+
err_eof:
- if (patch_file)
- fclose (patch_file);
+ if (patch_file)
+ fclose(patch_file);
}
-int is_bsx(unsigned char *p)
+int is_bsx(unsigned char* p)
{
- unsigned c;
-
- if ( p[0x19] & 0x4f )
- goto notbsx;
- c = p[0x1a];
- if ( (c != 0x33) && (c != 0xff) ) // 0x33 = Manufacturer: Nintendo
- goto notbsx;
- c = (p[0x17] << 8) | p[0x16];
- if ( (c != 0x0000) && (c != 0xffff) )
- {
- if ( (c & 0x040f) != 0 )
- goto notbsx;
- if ( (c & 0xff) > 0xc0 )
- goto notbsx;
- }
- c = p[0x18];
- if ( (c & 0xce) || ((c & 0x30)==0) )
- goto notbsx;
- if ( (p[0x15] & 0x03) != 0 )
- goto notbsx;
- c = p[0x13];
- if ( (c != 0x00) && (c != 0xff) )
- goto notbsx;
- if ( p[0x14] != 0x00 )
- goto notbsx;
- if ( bs_name(p) != 0 )
- goto notbsx;
- return 0; // It's a Satellaview ROM!
+ unsigned c;
+
+ if (p[0x19] & 0x4f)
+ goto notbsx;
+ c = p[0x1a];
+ if ((c != 0x33) && (c != 0xff)) // 0x33 = Manufacturer: Nintendo
+ goto notbsx;
+ c = (p[0x17] << 8) | p[0x16];
+ if ((c != 0x0000) && (c != 0xffff))
+ {
+ if ((c & 0x040f) != 0)
+ goto notbsx;
+ if ((c & 0xff) > 0xc0)
+ goto notbsx;
+ }
+ c = p[0x18];
+ if ((c & 0xce) || ((c & 0x30) == 0))
+ goto notbsx;
+ if ((p[0x15] & 0x03) != 0)
+ goto notbsx;
+ c = p[0x13];
+ if ((c != 0x00) && (c != 0xff))
+ goto notbsx;
+ if (p[0x14] != 0x00)
+ goto notbsx;
+ if (bs_name(p) != 0)
+ goto notbsx;
+ return 0; // It's a Satellaview ROM!
notbsx:
- return -1;
+ return -1;
}
-int bs_name(unsigned char *p)
+int bs_name(unsigned char* p)
{
- unsigned c;
- int lcount;
- int numv; // number of valid name characters seen so far
- numv = 0;
- for ( lcount = 16; lcount > 0; lcount-- )
- {
- if ( check_char( c = *p++ ) != 0 )
- {
- c = *p++;
- if ( c < 0x20 )
- {
- if ( (numv != 0x0b) || (c != 0) ) // Dr. Mario Hack
- goto notBsName;
- }
-
- numv++;
- lcount--;
- continue;
- }
- else
- {
- if ( c == 0 )
- {
- if ( numv == 0 )
- goto notBsName;
- continue;
- }
-
- if ( c < 0x20 )
- goto notBsName;
- if ( c >= 0x80 )
- {
- if ( (c < 0xa0) || ( c >= 0xf0 ) )
- goto notBsName;
- }
- numv++;
- }
- }
- if ( numv > 0 )
- return 0;
+ unsigned c;
+ int lcount;
+ int numv; // number of valid name characters seen so far
+ numv = 0;
+ for (lcount = 16; lcount > 0; lcount--)
+ {
+ if (check_char(c = *p++) != 0)
+ {
+ c = *p++;
+ if (c < 0x20)
+ {
+ if ((numv != 0x0b) || (c != 0)) // Dr. Mario Hack
+ goto notBsName;
+ }
+
+ numv++;
+ lcount--;
+ continue;
+ }
+ else
+ {
+ if (c == 0)
+ {
+ if (numv == 0)
+ goto notBsName;
+ continue;
+ }
+
+ if (c < 0x20)
+ goto notBsName;
+ if (c >= 0x80)
+ {
+ if ((c < 0xa0) || (c >= 0xf0))
+ goto notBsName;
+ }
+ numv++;
+ }
+ }
+ if (numv > 0)
+ return 0;
notBsName:
- return -1;
+ return -1;
}
int check_char(unsigned c)
{
- if ( ( c & 0x80 ) == 0 )
- return 0;
- if ( ( c - 0x20 ) & 0x40 )
- return 1;
- else
- return 0;
+ if ((c & 0x80) == 0)
+ return 0;
+ if ((c - 0x20) & 0x40)
+ return 1;
+ else
+ return 0;
}
void ParseSNESHeader(uint8* RomHeader)
{
- Memory.SRAMSize = RomHeader [0x28];
- strncpy (Memory.ROMName, (char *) &RomHeader[0x10], ROM_NAME_LEN - 1);
- Memory.ROMSpeed = RomHeader [0x25];
- Memory.ROMType = RomHeader [0x26];
- Memory.ROMSize = RomHeader [0x27];
- Memory.ROMChecksum = RomHeader [0x2e] + (RomHeader [0x2f] << 8);
- Memory.ROMComplementChecksum = RomHeader [0x2c] + (RomHeader [0x2d] << 8);
- Memory.ROMRegion= RomHeader[0x29];
- // memmove converted: Different mallocs [Neb]
- memcpy (Memory.ROMId, &RomHeader [0x2], 4);
- if(RomHeader[0x2A]==0x33)
- // memmove converted: Different mallocs [Neb]
- memcpy (Memory.CompanyId, &RomHeader [0], 2);
- else sprintf(Memory.CompanyId, "%02X", RomHeader[0x2A]);
+ Memory.SRAMSize = RomHeader [0x28];
+ strncpy(Memory.ROMName, (char*) &RomHeader[0x10], ROM_NAME_LEN - 1);
+ Memory.ROMSpeed = RomHeader [0x25];
+ Memory.ROMType = RomHeader [0x26];
+ Memory.ROMSize = RomHeader [0x27];
+ Memory.ROMChecksum = RomHeader [0x2e] + (RomHeader [0x2f] << 8);
+ Memory.ROMComplementChecksum = RomHeader [0x2c] + (RomHeader [0x2d] << 8);
+ Memory.ROMRegion = RomHeader[0x29];
+ // memmove converted: Different mallocs [Neb]
+ memcpy(Memory.ROMId, &RomHeader [0x2], 4);
+ if (RomHeader[0x2A] == 0x33)
+ // memmove converted: Different mallocs [Neb]
+ memcpy(Memory.CompanyId, &RomHeader [0], 2);
+ else sprintf(Memory.CompanyId, "%02X", RomHeader[0x2A]);
}
#undef INLINE
diff --git a/source/memmap.h b/source/memmap.h
index 2d83852..3304095 100644
--- a/source/memmap.h
+++ b/source/memmap.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -105,11 +105,11 @@
#else
#define READ_WORD(s) ( *(uint8 *) (s) |\
- (*((uint8 *) (s) + 1) << 8))
+ (*((uint8 *) (s) + 1) << 8))
#define READ_DWORD(s) ( *(uint8 *) (s) |\
- (*((uint8 *) (s) + 1) << 8) |\
- (*((uint8 *) (s) + 2) << 16) |\
- (*((uint8 *) (s) + 3) << 24))
+ (*((uint8 *) (s) + 1) << 8) |\
+ (*((uint8 *) (s) + 2) << 16) |\
+ (*((uint8 *) (s) + 3) << 24))
#define WRITE_WORD(s, d) *(uint8 *) (s) = (d), \
*((uint8 *) (s) + 1) = (d) >> 8
#define WRITE_DWORD(s, d) *(uint8 *) (s) = (uint8) (d), \
@@ -137,132 +137,133 @@
#define BIGFIRST 2
#define SMALLFIRST 3
-bool8 LoadROM (const char *);
-uint32 FileLoader (uint8* buffer, const char* filename, int32 maxsize);
-void InitROM (bool8);
-bool8 LoadSRAM (const char *);
-bool8 SaveSRAM (const char *);
-bool8 Init ();
-void Deinit ();
-void FreeSDD1Data ();
-
-void WriteProtectROM ();
-void FixROMSpeed ();
-void MapRAM ();
-void MapExtraRAM ();
-char *Safe (const char *);
+bool8 LoadROM(const char*);
+uint32 FileLoader(uint8* buffer, const char* filename, int32 maxsize);
+void InitROM(bool8);
+bool8 LoadSRAM(const char*);
+bool8 SaveSRAM(const char*);
+bool8 Init();
+void Deinit();
+void FreeSDD1Data();
+
+void WriteProtectROM();
+void FixROMSpeed();
+void MapRAM();
+void MapExtraRAM();
+char* Safe(const char*);
void BSLoROMMap();
-void JumboLoROMMap (bool8);
-void LoROMMap ();
-void LoROM24MBSMap ();
-void SRAM512KLoROMMap ();
+void JumboLoROMMap(bool8);
+void LoROMMap();
+void LoROM24MBSMap();
+void SRAM512KLoROMMap();
// void SRAM1024KLoROMMap ();
-void SufamiTurboLoROMMap ();
-void HiROMMap ();
-void SuperFXROMMap ();
-void TalesROMMap (bool8);
-void AlphaROMMap ();
-void SA1ROMMap ();
-void BSHiROMMap ();
+void SufamiTurboLoROMMap();
+void HiROMMap();
+void SuperFXROMMap();
+void TalesROMMap(bool8);
+void AlphaROMMap();
+void SA1ROMMap();
+void BSHiROMMap();
void SPC7110HiROMMap();
void SPC7110Sram(uint8);
void SetaDSPMap();
-bool8 AllASCII (uint8 *b, int size);
-int ScoreHiROM (bool8 skip_header, int32 offset);
-int ScoreLoROM (bool8 skip_header, int32 offset);
+bool8 AllASCII(uint8* b, int size);
+int ScoreHiROM(bool8 skip_header, int32 offset);
+int ScoreLoROM(bool8 skip_header, int32 offset);
#if 0
void SufamiTurboAltROMMap();
#endif
-void ApplyROMFixes ();
-void CheckForIPSPatch (const char *rom_filename, bool8 header,
- int32* rom_size);
-
-const char *TVStandard ();
-const char *Speed ();
-const char *StaticRAMSize ();
-const char *MapType ();
-const char *MapMode ();
-const char *KartContents ();
-const char *Size ();
-const char *Headers ();
-const char *ROMID ();
-const char *CompanyID ();
+void ApplyROMFixes();
+void CheckForIPSPatch(const char* rom_filename, bool8 header,
+ int32* rom_size);
+
+const char* TVStandard();
+const char* Speed();
+const char* StaticRAMSize();
+const char* MapType();
+const char* MapMode();
+const char* KartContents();
+const char* Size();
+const char* Headers();
+const char* ROMID();
+const char* CompanyID();
void ParseSNESHeader(uint8*);
-enum {
-MAP_PPU, MAP_CPU, MAP_DSP, MAP_LOROM_SRAM, MAP_HIROM_SRAM,
-MAP_NONE, MAP_DEBUG, MAP_C4, MAP_BWRAM, MAP_BWRAM_BITMAP,
-MAP_BWRAM_BITMAP2, MAP_SA1RAM, MAP_SPC7110_ROM, MAP_SPC7110_DRAM,
-MAP_RONLY_SRAM, MAP_OBC_RAM, MAP_SETA_DSP, MAP_SETA_RISC, MAP_LAST
+enum
+{
+ MAP_PPU, MAP_CPU, MAP_DSP, MAP_LOROM_SRAM, MAP_HIROM_SRAM,
+ MAP_NONE, MAP_DEBUG, MAP_C4, MAP_BWRAM, MAP_BWRAM_BITMAP,
+ MAP_BWRAM_BITMAP2, MAP_SA1RAM, MAP_SPC7110_ROM, MAP_SPC7110_DRAM,
+ MAP_RONLY_SRAM, MAP_OBC_RAM, MAP_SETA_DSP, MAP_SETA_RISC, MAP_LAST
};
enum { MAX_ROM_SIZE = 0x800000 };
typedef struct
{
- uint8 *RAM;
- uint8 *ROM;
- uint8 *VRAM;
- uint8 *SRAM;
- uint8 *BWRAM;
- uint8 *FillRAM;
- uint8 *C4RAM;
- bool8 HiROM;
- bool8 LoROM;
- uint32 SRAMMask;
- uint8 SRAMSize;
- uint8 *Map [MEMMAP_NUM_BLOCKS];
- uint8 *WriteMap [MEMMAP_NUM_BLOCKS];
- uint8 MemorySpeed [MEMMAP_NUM_BLOCKS];
- uint8 BlockIsRAM [MEMMAP_NUM_BLOCKS];
- uint8 BlockIsROM [MEMMAP_NUM_BLOCKS];
- char ROMName [ROM_NAME_LEN];
- char ROMId [5];
- char CompanyId [3];
- uint8 ROMSpeed;
- uint8 ROMType;
- uint8 ROMSize;
- int32 ROMFramesPerSecond;
- int32 HeaderCount;
- uint32 CalculatedSize;
- uint32 CalculatedChecksum;
- uint32 ROMChecksum;
- uint32 ROMComplementChecksum;
- uint8 *SDD1Index;
- uint8 *SDD1Data;
- uint32 SDD1Entries;
- uint32 SDD1LoggedDataCountPrev;
- uint32 SDD1LoggedDataCount;
- uint8 SDD1LoggedData [MEMMAP_MAX_SDD1_LOGGED_ENTRIES];
- char ROMFilename [_MAX_PATH];
- uint8 ROMRegion;
- uint32 ROMCRC32;
- uint8 ExtendedFormat;
- uint8 *BSRAM;
+ uint8* RAM;
+ uint8* ROM;
+ uint8* VRAM;
+ uint8* SRAM;
+ uint8* BWRAM;
+ uint8* FillRAM;
+ uint8* C4RAM;
+ bool8 HiROM;
+ bool8 LoROM;
+ uint32 SRAMMask;
+ uint8 SRAMSize;
+ uint8* Map [MEMMAP_NUM_BLOCKS];
+ uint8* WriteMap [MEMMAP_NUM_BLOCKS];
+ uint8 MemorySpeed [MEMMAP_NUM_BLOCKS];
+ uint8 BlockIsRAM [MEMMAP_NUM_BLOCKS];
+ uint8 BlockIsROM [MEMMAP_NUM_BLOCKS];
+ char ROMName [ROM_NAME_LEN];
+ char ROMId [5];
+ char CompanyId [3];
+ uint8 ROMSpeed;
+ uint8 ROMType;
+ uint8 ROMSize;
+ int32 ROMFramesPerSecond;
+ int32 HeaderCount;
+ uint32 CalculatedSize;
+ uint32 CalculatedChecksum;
+ uint32 ROMChecksum;
+ uint32 ROMComplementChecksum;
+ uint8* SDD1Index;
+ uint8* SDD1Data;
+ uint32 SDD1Entries;
+ uint32 SDD1LoggedDataCountPrev;
+ uint32 SDD1LoggedDataCount;
+ uint8 SDD1LoggedData [MEMMAP_MAX_SDD1_LOGGED_ENTRIES];
+ char ROMFilename [_MAX_PATH];
+ uint8 ROMRegion;
+ uint32 ROMCRC32;
+ uint8 ExtendedFormat;
+ uint8* BSRAM;
#if 0
- bool8 LoadMulti (const char *,const char *,const char *);
+ bool8 LoadMulti(const char*, const char*, const char*);
#endif
-}CMemory;
+} CMemory;
void ResetSpeedMap();
extern CMemory Memory;
-void S9xDeinterleaveMode2 ();
+void S9xDeinterleaveMode2();
bool8 LoadZip(const char* zipname,
- int32 *TotalFileSize,
- int32 *headers,
- uint8 *buffer);
+ int32* TotalFileSize,
+ int32* headers,
+ uint8* buffer);
-void S9xAutoSaveSRAM ();
+void S9xAutoSaveSRAM();
#ifdef NO_INLINE_SET_GET
-uint8 S9xGetByte (uint32 Address);
-uint16 S9xGetWord (uint32 Address);
-void S9xSetByte (uint8 Byte, uint32 Address);
-void S9xSetWord (uint16 Byte, uint32 Address);
-void S9xSetPCBase (uint32 Address);
-uint8 *S9xGetMemPointer (uint32 Address);
-uint8 *GetBasePointer (uint32 Address);
+uint8 S9xGetByte(uint32 Address);
+uint16 S9xGetWord(uint32 Address);
+void S9xSetByte(uint8 Byte, uint32 Address);
+void S9xSetWord(uint16 Byte, uint32 Address);
+void S9xSetPCBase(uint32 Address);
+uint8* S9xGetMemPointer(uint32 Address);
+uint8* GetBasePointer(uint32 Address);
extern uint8 OpenBus;
diff --git a/source/messages.h b/source/messages.h
index 1f85576..39b9ff5 100644
--- a/source/messages.h
+++ b/source/messages.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,46 +91,48 @@
#define _messages_h_
/* Types of message sent to S9xMessage routine */
-enum {
- S9X_TRACE,
- S9X_DEBUG,
- S9X_WARNING,
- S9X_INFO,
- S9X_ERROR,
- S9X_FATAL_ERROR
+enum
+{
+ S9X_TRACE,
+ S9X_DEBUG,
+ S9X_WARNING,
+ S9X_INFO,
+ S9X_ERROR,
+ S9X_FATAL_ERROR
};
/* Individual message numbers */
-enum {
- S9X_ROM_INFO,
- S9X_HEADERS_INFO,
- S9X_ROM_CONFUSING_FORMAT_INFO,
- S9X_ROM_INTERLEAVED_INFO,
- S9X_SOUND_DEVICE_OPEN_FAILED,
- S9X_APU_STOPPED,
- S9X_USAGE,
- S9X_GAME_GENIE_CODE_ERROR,
- S9X_ACTION_REPLY_CODE_ERROR,
- S9X_GOLD_FINGER_CODE_ERROR,
- S9X_DEBUG_OUTPUT,
- S9X_DMA_TRACE,
- S9X_HDMA_TRACE,
- S9X_WRONG_FORMAT,
- S9X_WRONG_VERSION,
- S9X_ROM_NOT_FOUND,
- S9X_FREEZE_FILE_NOT_FOUND,
- S9X_PPU_TRACE,
- S9X_TRACE_DSP1,
- S9X_FREEZE_ROM_NAME,
- S9X_HEADER_WARNING,
- S9X_NETPLAY_NOT_SERVER,
- S9X_FREEZE_FILE_INFO,
- S9X_TURBO_MODE,
- S9X_SOUND_NOT_BUILT,
- S9X_MOVIE_INFO,
- S9X_WRONG_MOVIE_SNAPSHOT,
- S9X_NOT_A_MOVIE_SNAPSHOT,
- S9X_AVI_INFO
+enum
+{
+ S9X_ROM_INFO,
+ S9X_HEADERS_INFO,
+ S9X_ROM_CONFUSING_FORMAT_INFO,
+ S9X_ROM_INTERLEAVED_INFO,
+ S9X_SOUND_DEVICE_OPEN_FAILED,
+ S9X_APU_STOPPED,
+ S9X_USAGE,
+ S9X_GAME_GENIE_CODE_ERROR,
+ S9X_ACTION_REPLY_CODE_ERROR,
+ S9X_GOLD_FINGER_CODE_ERROR,
+ S9X_DEBUG_OUTPUT,
+ S9X_DMA_TRACE,
+ S9X_HDMA_TRACE,
+ S9X_WRONG_FORMAT,
+ S9X_WRONG_VERSION,
+ S9X_ROM_NOT_FOUND,
+ S9X_FREEZE_FILE_NOT_FOUND,
+ S9X_PPU_TRACE,
+ S9X_TRACE_DSP1,
+ S9X_FREEZE_ROM_NAME,
+ S9X_HEADER_WARNING,
+ S9X_NETPLAY_NOT_SERVER,
+ S9X_FREEZE_FILE_INFO,
+ S9X_TURBO_MODE,
+ S9X_SOUND_NOT_BUILT,
+ S9X_MOVIE_INFO,
+ S9X_WRONG_MOVIE_SNAPSHOT,
+ S9X_NOT_A_MOVIE_SNAPSHOT,
+ S9X_AVI_INFO
};
#endif
diff --git a/source/missing.h b/source/missing.h
index f3858b3..7762194 100644
--- a/source/missing.h
+++ b/source/missing.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -92,71 +92,71 @@
struct HDMA
{
- uint8 used;
- uint8 bbus_address;
- uint8 abus_bank;
- uint16 abus_address;
- uint8 indirect_address;
- uint8 force_table_address_write;
- uint8 force_table_address_read;
- uint8 line_count_write;
- uint8 line_count_read;
+ uint8 used;
+ uint8 bbus_address;
+ uint8 abus_bank;
+ uint16 abus_address;
+ uint8 indirect_address;
+ uint8 force_table_address_write;
+ uint8 force_table_address_read;
+ uint8 line_count_write;
+ uint8 line_count_read;
};
struct Missing
{
- uint8 emulate6502;
- uint8 decimal_mode;
- uint8 mv_8bit_index;
- uint8 mv_8bit_acc;
- uint8 interlace;
- uint8 lines_239;
- uint8 pseudo_512;
- struct HDMA hdma [8];
- uint8 modes [8];
- uint8 mode7_fx;
- uint8 mode7_flip;
- uint8 mode7_bgmode;
- uint8 direct;
- uint8 matrix_multiply;
- uint8 oam_read;
- uint8 vram_read;
- uint8 cgram_read;
- uint8 wram_read;
- uint8 dma_read;
- uint8 vram_inc;
- uint8 vram_full_graphic_inc;
- uint8 virq;
- uint8 hirq;
- uint16 virq_pos;
- uint16 hirq_pos;
- uint8 h_v_latch;
- uint8 h_counter_read;
- uint8 v_counter_read;
- uint8 fast_rom;
- uint8 window1 [6];
- uint8 window2 [6];
- uint8 sprite_priority_rotation;
- uint8 subscreen;
- uint8 subscreen_add;
- uint8 subscreen_sub;
- uint8 fixed_colour_add;
- uint8 fixed_colour_sub;
- uint8 mosaic;
- uint8 sprite_double_height;
- uint8 dma_channels;
- uint8 dma_this_frame;
- uint8 oam_address_read;
- uint8 bg_offset_read;
- uint8 matrix_read;
- uint8 hdma_channels;
- uint8 hdma_this_frame;
- uint16 unknownppu_read;
- uint16 unknownppu_write;
- uint16 unknowncpu_read;
- uint16 unknowncpu_write;
- uint16 unknowndsp_read;
- uint16 unknowndsp_write;
+ uint8 emulate6502;
+ uint8 decimal_mode;
+ uint8 mv_8bit_index;
+ uint8 mv_8bit_acc;
+ uint8 interlace;
+ uint8 lines_239;
+ uint8 pseudo_512;
+ struct HDMA hdma [8];
+ uint8 modes [8];
+ uint8 mode7_fx;
+ uint8 mode7_flip;
+ uint8 mode7_bgmode;
+ uint8 direct;
+ uint8 matrix_multiply;
+ uint8 oam_read;
+ uint8 vram_read;
+ uint8 cgram_read;
+ uint8 wram_read;
+ uint8 dma_read;
+ uint8 vram_inc;
+ uint8 vram_full_graphic_inc;
+ uint8 virq;
+ uint8 hirq;
+ uint16 virq_pos;
+ uint16 hirq_pos;
+ uint8 h_v_latch;
+ uint8 h_counter_read;
+ uint8 v_counter_read;
+ uint8 fast_rom;
+ uint8 window1 [6];
+ uint8 window2 [6];
+ uint8 sprite_priority_rotation;
+ uint8 subscreen;
+ uint8 subscreen_add;
+ uint8 subscreen_sub;
+ uint8 fixed_colour_add;
+ uint8 fixed_colour_sub;
+ uint8 mosaic;
+ uint8 sprite_double_height;
+ uint8 dma_channels;
+ uint8 dma_this_frame;
+ uint8 oam_address_read;
+ uint8 bg_offset_read;
+ uint8 matrix_read;
+ uint8 hdma_channels;
+ uint8 hdma_this_frame;
+ uint16 unknownppu_read;
+ uint16 unknownppu_write;
+ uint16 unknowncpu_read;
+ uint16 unknowncpu_write;
+ uint16 unknowndsp_read;
+ uint16 unknowndsp_write;
};
struct Missing missing;
diff --git a/source/obc1.c b/source/obc1.c
index 2761f77..1bc8db8 100644
--- a/source/obc1.c
+++ b/source/obc1.c
@@ -1,6 +1,6 @@
/****************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,111 +90,113 @@
#include "memmap.h"
#include "obc1.h"
-static uint8 *OBC1_RAM = NULL;
+static uint8* OBC1_RAM = NULL;
int OBC1_Address;
int OBC1_BasePtr;
int OBC1_Shift;
-uint8 GetOBC1 (uint16 Address)
+uint8 GetOBC1(uint16 Address)
{
- switch(Address) {
- case 0x7ff0:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)];
-
- case 0x7ff1:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1];
-
- case 0x7ff2:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2];
-
- case 0x7ff3:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3];
-
- case 0x7ff4:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
- }
-
- return OBC1_RAM[Address & 0x1fff];
+ switch (Address)
+ {
+ case 0x7ff0:
+ return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)];
+
+ case 0x7ff1:
+ return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1];
+
+ case 0x7ff2:
+ return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2];
+
+ case 0x7ff3:
+ return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3];
+
+ case 0x7ff4:
+ return OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
+ }
+
+ return OBC1_RAM[Address & 0x1fff];
}
-void SetOBC1 (uint8 Byte, uint16 Address)
+void SetOBC1(uint8 Byte, uint16 Address)
{
- switch(Address) {
- case 0x7ff0:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)] = Byte;
- break;
- }
-
- case 0x7ff1:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1] = Byte;
- break;
- }
-
- case 0x7ff2:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2] = Byte;
- break;
- }
-
- case 0x7ff3:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3] = Byte;
- break;
- }
-
- case 0x7ff4:
- {
- unsigned char Temp;
-
- Temp = OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
- Temp = (Temp & ~(3 << OBC1_Shift)) | ((Byte & 3) << OBC1_Shift);
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200] = Temp;
- break;
- }
-
- case 0x7ff5:
- {
- if (Byte & 1)
- OBC1_BasePtr = 0x1800;
- else
- OBC1_BasePtr = 0x1c00;
-
- OBC1_RAM[0x1ff5] = Byte;
- break;
- }
-
- case 0x7ff6:
- {
- OBC1_Address = Byte & 0x7f;
- OBC1_Shift = (Byte & 3) << 1;
- break;
- }
-
- default:
- OBC1_RAM[Address & 0x1fff] = Byte;
- break;
- }
+ switch (Address)
+ {
+ case 0x7ff0:
+ {
+ OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)] = Byte;
+ break;
+ }
+
+ case 0x7ff1:
+ {
+ OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1] = Byte;
+ break;
+ }
+
+ case 0x7ff2:
+ {
+ OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2] = Byte;
+ break;
+ }
+
+ case 0x7ff3:
+ {
+ OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3] = Byte;
+ break;
+ }
+
+ case 0x7ff4:
+ {
+ unsigned char Temp;
+
+ Temp = OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
+ Temp = (Temp & ~(3 << OBC1_Shift)) | ((Byte & 3) << OBC1_Shift);
+ OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200] = Temp;
+ break;
+ }
+
+ case 0x7ff5:
+ {
+ if (Byte & 1)
+ OBC1_BasePtr = 0x1800;
+ else
+ OBC1_BasePtr = 0x1c00;
+
+ OBC1_RAM[0x1ff5] = Byte;
+ break;
+ }
+
+ case 0x7ff6:
+ {
+ OBC1_Address = Byte & 0x7f;
+ OBC1_Shift = (Byte & 3) << 1;
+ break;
+ }
+
+ default:
+ OBC1_RAM[Address & 0x1fff] = Byte;
+ break;
+ }
}
-uint8 *GetBasePointerOBC1(uint32 Address)
+uint8* GetBasePointerOBC1(uint32 Address)
{
- return Memory.FillRAM;
+ return Memory.FillRAM;
}
-uint8 *GetMemPointerOBC1(uint32 Address)
+uint8* GetMemPointerOBC1(uint32 Address)
{
- return (Memory.FillRAM + (Address & 0xffff));
+ return (Memory.FillRAM + (Address & 0xffff));
}
void ResetOBC1()
{
- OBC1_Address = 0;
- OBC1_BasePtr = 0x1c00;
- OBC1_Shift = 0;
- OBC1_RAM = &Memory.FillRAM[0x6000];
+ OBC1_Address = 0;
+ OBC1_BasePtr = 0x1c00;
+ OBC1_Shift = 0;
+ OBC1_RAM = &Memory.FillRAM[0x6000];
- memset(OBC1_RAM, 0x00, 0x2000);
+ memset(OBC1_RAM, 0x00, 0x2000);
}
diff --git a/source/obc1.h b/source/obc1.h
index 706fa9e..b2ef338 100644
--- a/source/obc1.h
+++ b/source/obc1.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,10 +90,10 @@
#ifndef _OBC1_H_
#define _OBC1_H_
-uint8 GetOBC1 (uint16 Address);
-void SetOBC1 (uint8 Byte, uint16 Address);
-uint8 *GetBasePointerOBC1(uint32 Address);
-uint8 *GetMemPointerOBC1(uint32 Address);
+uint8 GetOBC1(uint16 Address);
+void SetOBC1(uint8 Byte, uint16 Address);
+uint8* GetBasePointerOBC1(uint32 Address);
+uint8* GetMemPointerOBC1(uint32 Address);
void ResetOBC1();//bool8 full);
#endif
diff --git a/source/pixform.h b/source/pixform.h
index b8f9faf..c58f89c 100644
--- a/source/pixform.h
+++ b/source/pixform.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -96,9 +96,9 @@
#define DECOMPOSE_PIXEL_RGB565(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_RGB565 (1 << 5)
-#define MAX_RED_RGB565 31
-#define MAX_GREEN_RGB565 63
-#define MAX_BLUE_RGB565 31
+#define MAX_RED_RGB565 31
+#define MAX_GREEN_RGB565 63
+#define MAX_BLUE_RGB565 31
#define RED_LOW_BIT_MASK_RGB565 0x0800
#define GREEN_LOW_BIT_MASK_RGB565 0x0020
#define BLUE_LOW_BIT_MASK_RGB565 0x0001
@@ -108,7 +108,7 @@
#define FIRST_COLOR_MASK_RGB565 0xF800
#define SECOND_COLOR_MASK_RGB565 0x07E0
#define THIRD_COLOR_MASK_RGB565 0x001F
-#define ALPHA_BITS_MASK_RGB565 0x0000
+#define ALPHA_BITS_MASK_RGB565 0x0000
/* RGB555 format */
#define BUILD_PIXEL_RGB555(R,G,B) (((int) (R) << 10) | ((int) (G) << 5) | (int) (B))
@@ -116,9 +116,9 @@
#define DECOMPOSE_PIXEL_RGB555(PIX,R,G,B) {(R) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (B) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_RGB555 (1 << 15)
-#define MAX_RED_RGB555 31
-#define MAX_GREEN_RGB555 31
-#define MAX_BLUE_RGB555 31
+#define MAX_RED_RGB555 31
+#define MAX_GREEN_RGB555 31
+#define MAX_BLUE_RGB555 31
#define RED_LOW_BIT_MASK_RGB555 0x0400
#define GREEN_LOW_BIT_MASK_RGB555 0x0020
#define BLUE_LOW_BIT_MASK_RGB555 0x0001
@@ -136,9 +136,9 @@
#define DECOMPOSE_PIXEL_BGR565(PIX,R,G,B) {(B) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (R) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_BGR565 (1 << 5)
-#define MAX_RED_BGR565 31
-#define MAX_GREEN_BGR565 63
-#define MAX_BLUE_BGR565 31
+#define MAX_RED_BGR565 31
+#define MAX_GREEN_BGR565 63
+#define MAX_BLUE_BGR565 31
#define RED_LOW_BIT_MASK_BGR565 0x0001
#define GREEN_LOW_BIT_MASK_BGR565 0x0040
#define BLUE_LOW_BIT_MASK_BGR565 0x0800
@@ -156,9 +156,9 @@
#define DECOMPOSE_PIXEL_BGR555(PIX,R,G,B) {(B) = (PIX) >> 10; (G) = ((PIX) >> 5) & 0x1f; (R) = (PIX) & 0x1f; }
#define SPARE_RGB_BIT_MASK_BGR555 (1 << 15)
-#define MAX_RED_BGR555 31
-#define MAX_GREEN_BGR555 31
-#define MAX_BLUE_BGR555 31
+#define MAX_RED_BGR555 31
+#define MAX_GREEN_BGR555 31
+#define MAX_BLUE_BGR555 31
#define RED_LOW_BIT_MASK_BGR555 0x0001
#define GREEN_LOW_BIT_MASK_BGR555 0x0020
#define BLUE_LOW_BIT_MASK_BGR555 0x0400
@@ -216,9 +216,9 @@
#define DECOMPOSE_PIXEL_RGB5551(PIX,R,G,B) {(R) = (PIX) >> 11; (G) = ((PIX) >> 6) & 0x1f; (B) = ((PIX) >> 1) & 0x1f; }
#define SPARE_RGB_BIT_MASK_RGB5551 (1)
-#define MAX_RED_RGB5551 31
-#define MAX_GREEN_RGB5551 31
-#define MAX_BLUE_RGB5551 31
+#define MAX_RED_RGB5551 31
+#define MAX_GREEN_RGB5551 31
+#define MAX_BLUE_RGB5551 31
#define RED_LOW_BIT_MASK_RGB5551 0x0800
#define GREEN_LOW_BIT_MASK_RGB5551 0x0040
#define BLUE_LOW_BIT_MASK_RGB5551 0x0002
@@ -243,27 +243,27 @@
#define BUILD_PIXEL2(R,G,B) BUILD_PIXEL2_D(PIXEL_FORMAT,R,G,B)
#define DECOMPOSE_PIXEL(PIX,R,G,B) DECOMPOSE_PIXEL_D(PIXEL_FORMAT,PIX,R,G,B)
-#define MAX_RED_D(F) CONCAT(MAX_RED_,F)
-#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F)
-#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F)
-#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F)
-#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F)
-#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F)
-#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F)
-#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F)
-#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F)
+#define MAX_RED_D(F) CONCAT(MAX_RED_,F)
+#define MAX_BLUE_D(F) CONCAT(MAX_BLUE_,F)
+#define MAX_GREEN_D(F) CONCAT(MAX_GREEN_,F)
+#define RED_LOW_BIT_MASK_D(F) CONCAT(RED_LOW_BIT_MASK_,F)
+#define BLUE_LOW_BIT_MASK_D(F) CONCAT(BLUE_LOW_BIT_MASK_,F)
+#define GREEN_LOW_BIT_MASK_D(F) CONCAT(GREEN_LOW_BIT_MASK_,F)
+#define RED_HI_BIT_MASK_D(F) CONCAT(RED_HI_BIT_MASK_,F)
+#define BLUE_HI_BIT_MASK_D(F) CONCAT(BLUE_HI_BIT_MASK_,F)
+#define GREEN_HI_BIT_MASK_D(F) CONCAT(GREEN_HI_BIT_MASK_,F)
#define FIRST_COLOR_MASK_D(F) CONCAT(FIRST_COLOR_MASK_,F)
#define SECOND_COLOR_MASK_D(F) CONCAT(SECOND_COLOR_MASK_,F)
#define THIRD_COLOR_MASK_D(F) CONCAT(THIRD_COLOR_MASK_,F)
#define ALPHA_BITS_MASK_D(F) CONCAT(ALPHA_BITS_MASK_,F)
-#define MAX_RED MAX_RED_D(PIXEL_FORMAT)
-#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT)
-#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT)
-#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT)
+#define MAX_RED MAX_RED_D(PIXEL_FORMAT)
+#define MAX_BLUE MAX_BLUE_D(PIXEL_FORMAT)
+#define MAX_GREEN MAX_GREEN_D(PIXEL_FORMAT)
+#define RED_LOW_BIT_MASK RED_LOW_BIT_MASK_D(PIXEL_FORMAT)
#define BLUE_LOW_BIT_MASK BLUE_LOW_BIT_MASK_D(PIXEL_FORMAT)
#define GREEN_LOW_BIT_MASK GREEN_LOW_BIT_MASK_D(PIXEL_FORMAT)
-#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT)
+#define RED_HI_BIT_MASK RED_HI_BIT_MASK_D(PIXEL_FORMAT)
#define BLUE_HI_BIT_MASK BLUE_HI_BIT_MASK_D(PIXEL_FORMAT)
#define GREEN_HI_BIT_MASK GREEN_HI_BIT_MASK_D(PIXEL_FORMAT)
#define FIRST_COLOR_MASK FIRST_COLOR_MASK_D(PIXEL_FORMAT)
@@ -271,13 +271,13 @@
#define THIRD_COLOR_MASK THIRD_COLOR_MASK_D(PIXEL_FORMAT)
#define ALPHA_BITS_MASK ALPHA_BITS_MASK_D(PIXEL_FORMAT)
-#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1)
+#define GREEN_HI_BIT ((MAX_GREEN + 1) >> 1)
#define RGB_LOW_BITS_MASK (RED_LOW_BIT_MASK | GREEN_LOW_BIT_MASK | \
- BLUE_LOW_BIT_MASK)
+ BLUE_LOW_BIT_MASK)
#define RGB_HI_BITS_MASK (RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \
- BLUE_HI_BIT_MASK)
+ BLUE_HI_BIT_MASK)
#define RGB_HI_BITS_MASKx2 ((RED_HI_BIT_MASK | GREEN_HI_BIT_MASK | \
- BLUE_HI_BIT_MASK) << 1)
+ BLUE_HI_BIT_MASK) << 1)
#define RGB_REMOVE_LOW_BITS_MASK (~RGB_LOW_BITS_MASK)
#define FIRST_THIRD_COLOR_MASK (FIRST_COLOR_MASK | THIRD_COLOR_MASK)
#define TWO_LOW_BITS_MASK (RGB_LOW_BITS_MASK | (RGB_LOW_BITS_MASK << 1))
diff --git a/source/port.h b/source/port.h
index 2ddab20..2d33513 100644
--- a/source/port.h
+++ b/source/port.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -135,8 +135,8 @@
#undef DEBUGGER /* Apple Universal Headers sometimes #define DEBUGGER */
-int strncasecmp(const char *s1, const char *s2, unsigned n);
-int strcasecmp(const char *s1, const char *s2 );
+int strncasecmp(const char* s1, const char* s2, unsigned n);
+int strcasecmp(const char* s1, const char* s2);
#endif /* TARGET_OS_MAC */
@@ -214,16 +214,16 @@ typedef __int64 int64;
#define ZeroMemory(a,b) memset((a),0,(b))
-void _makepath (char *path, const char *drive, const char *dir,
- const char *fname, const char *ext);
-void _splitpath (const char *path, char *drive, char *dir, char *fname,
- char *ext);
+void _makepath(char* path, const char* drive, const char* dir,
+ const char* fname, const char* ext);
+void _splitpath(const char* path, char* drive, char* dir, char* fname,
+ char* ext);
#else /* __WIN32__ */
#define strcasecmp stricmp
#define strncasecmp strnicmp
#endif
-void S9xGenerateSound ();
+void S9xGenerateSound();
#ifdef STORM
int soundsignal;
diff --git a/source/ppu.c b/source/ppu.c
index 631039b..a7d58a2 100644
--- a/source/ppu.c
+++ b/source/ppu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -106,103 +106,102 @@
#include "fxinst.h"
extern struct FxInit_s SuperFX;
#else
-void S9xSuperFXWriteReg (uint8, uint32);
-uint8 S9xSuperFXReadReg (uint32);
+void S9xSuperFXWriteReg(uint8, uint32);
+uint8 S9xSuperFXReadReg(uint32);
#endif
-uint32 justifiers=0xFFFF00AA;
-uint8 in_bit=0;
+uint32 justifiers = 0xFFFF00AA;
+uint8 in_bit = 0;
-extern uint8 *HDMAMemPointers [8];
+extern uint8* HDMAMemPointers [8];
-void S9xLatchCounters (bool force)
+void S9xLatchCounters(bool force)
{
- if(!force && !(Memory.FillRAM[0x4213] & 0x80)) return;
+ if (!force && !(Memory.FillRAM[0x4213] & 0x80)) return;
#if 0
# ifdef CPU_SHUTDOWN
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
# endif
#endif
- PPU.HVBeamCounterLatched = 1;
- PPU.VBeamPosLatched = (uint16) CPU.V_Counter;
- PPU.HBeamPosLatched = (uint16) ((CPU.Cycles * SNES_HCOUNTER_MAX) / Settings.H_Max);
+ PPU.HVBeamCounterLatched = 1;
+ PPU.VBeamPosLatched = (uint16) CPU.V_Counter;
+ PPU.HBeamPosLatched = (uint16)((CPU.Cycles * SNES_HCOUNTER_MAX) /
+ Settings.H_Max);
- // Causes screen flicker for Yoshi's Island if uncommented
- //CLEAR_IRQ_SOURCE (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
+ // Causes screen flicker for Yoshi's Island if uncommented
+ //CLEAR_IRQ_SOURCE (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
- Memory.FillRAM [0x213F] |= 0x40;
+ Memory.FillRAM [0x213F] |= 0x40;
}
void S9xUpdateJustifiers();
-void S9xUpdateHTimer ()
+void S9xUpdateHTimer()
{
- if (PPU.HTimerEnabled)
- {
- PPU.HTimerPosition = PPU.IRQHBeamPos * Settings.H_Max / SNES_HCOUNTER_MAX;
- if (PPU.HTimerPosition == Settings.H_Max ||
- PPU.HTimerPosition == Settings.HBlankStart)
- {
- PPU.HTimerPosition--;
- }
-
- if (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos)
- {
- if (PPU.HTimerPosition < CPU.Cycles)
- {
- // Missed the IRQ on this line already
- if (CPU.WhichEvent == HBLANK_END_EVENT ||
- CPU.WhichEvent == HTIMER_AFTER_EVENT)
- {
- CPU.WhichEvent = HBLANK_END_EVENT;
- CPU.NextEvent = Settings.H_Max;
- }
- else
- {
- CPU.WhichEvent = HBLANK_START_EVENT;
- CPU.NextEvent = Settings.HBlankStart;
- }
- }
- else
- {
- if (CPU.WhichEvent == HTIMER_BEFORE_EVENT ||
- CPU.WhichEvent == HBLANK_START_EVENT)
- {
- if (PPU.HTimerPosition > Settings.HBlankStart)
- {
- // HTimer was to trigger before h-blank start,
- // now triggers after start of h-blank
- CPU.NextEvent = Settings.HBlankStart;
- CPU.WhichEvent = HBLANK_START_EVENT;
- }
- else
- {
- CPU.NextEvent = PPU.HTimerPosition;
- CPU.WhichEvent = HTIMER_BEFORE_EVENT;
- }
- }
- else
- {
- CPU.WhichEvent = HTIMER_AFTER_EVENT;
- CPU.NextEvent = PPU.HTimerPosition;
- }
- }
- }
- }
+ if (PPU.HTimerEnabled)
+ {
+ PPU.HTimerPosition = PPU.IRQHBeamPos * Settings.H_Max / SNES_HCOUNTER_MAX;
+ if (PPU.HTimerPosition == Settings.H_Max ||
+ PPU.HTimerPosition == Settings.HBlankStart)
+ PPU.HTimerPosition--;
+
+ if (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos)
+ {
+ if (PPU.HTimerPosition < CPU.Cycles)
+ {
+ // Missed the IRQ on this line already
+ if (CPU.WhichEvent == HBLANK_END_EVENT ||
+ CPU.WhichEvent == HTIMER_AFTER_EVENT)
+ {
+ CPU.WhichEvent = HBLANK_END_EVENT;
+ CPU.NextEvent = Settings.H_Max;
+ }
+ else
+ {
+ CPU.WhichEvent = HBLANK_START_EVENT;
+ CPU.NextEvent = Settings.HBlankStart;
+ }
+ }
+ else
+ {
+ if (CPU.WhichEvent == HTIMER_BEFORE_EVENT ||
+ CPU.WhichEvent == HBLANK_START_EVENT)
+ {
+ if (PPU.HTimerPosition > Settings.HBlankStart)
+ {
+ // HTimer was to trigger before h-blank start,
+ // now triggers after start of h-blank
+ CPU.NextEvent = Settings.HBlankStart;
+ CPU.WhichEvent = HBLANK_START_EVENT;
+ }
+ else
+ {
+ CPU.NextEvent = PPU.HTimerPosition;
+ CPU.WhichEvent = HTIMER_BEFORE_EVENT;
+ }
+ }
+ else
+ {
+ CPU.WhichEvent = HTIMER_AFTER_EVENT;
+ CPU.NextEvent = PPU.HTimerPosition;
+ }
+ }
+ }
+ }
}
-void S9xFixColourBrightness ()
+void S9xFixColourBrightness()
{
- IPPU.XB = mul_brightness [PPU.Brightness];
- int i;
+ IPPU.XB = mul_brightness [PPU.Brightness];
+ int i;
for (i = 0; i < 256; i++)
{
IPPU.Red [i] = IPPU.XB [PPU.CGDATA [i] & 0x1f];
IPPU.Green [i] = IPPU.XB [(PPU.CGDATA [i] >> 5) & 0x1f];
IPPU.Blue [i] = IPPU.XB [(PPU.CGDATA [i] >> 10) & 0x1f];
- IPPU.ScreenColors [i] = BUILD_PIXEL (IPPU.Red [i], IPPU.Green [i],
- IPPU.Blue [i]);
+ IPPU.ScreenColors [i] = BUILD_PIXEL(IPPU.Red [i], IPPU.Green [i],
+ IPPU.Blue [i]);
}
}
@@ -210,695 +209,744 @@ void S9xFixColourBrightness ()
/* S9xSetPPU() */
/* This function sets a PPU Register to a specific byte */
/******************************************************************************/
-void S9xSetPPU (uint8 Byte, uint16 Address)
+void S9xSetPPU(uint8 Byte, uint16 Address)
{
-// fprintf(stderr, "%03d: %02x to %04x\n", CPU.V_Counter, Byte, Address);
- if (Address <= 0x2183)
- {
- switch (Address)
- {
- case 0x2100:
- // Brightness and screen blank bit
- if (Byte != Memory.FillRAM [0x2100])
- {
- FLUSH_REDRAW ();
- if (PPU.Brightness != (Byte & 0xF))
- {
- IPPU.ColorsChanged = TRUE;
- IPPU.DirectColourMapsNeedRebuild = TRUE;
- PPU.Brightness = Byte & 0xF;
- S9xFixColourBrightness ();
- if (PPU.Brightness > IPPU.MaxBrightness)
- IPPU.MaxBrightness = PPU.Brightness;
- }
- if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80))
- {
- IPPU.ColorsChanged = TRUE;
- PPU.ForcedBlanking = (Byte >> 7) & 1;
- }
- }
- break;
-
- case 0x2101:
- // Sprite (OBJ) tile address
- if (Byte != Memory.FillRAM [0x2101])
- {
- FLUSH_REDRAW ();
- PPU.OBJNameBase = (Byte & 3) << 14;
- PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13;
- PPU.OBJSizeSelect = (Byte >> 5) & 7;
- IPPU.OBJChanged = TRUE;
- }
- break;
-
- case 0x2102:
- // Sprite write address (low)
- PPU.OAMAddr = ((Memory.FillRAM[0x2103]&1)<<8) | Byte;
- PPU.OAMFlip = 2;
- PPU.OAMReadFlip = 0;
- PPU.SavedOAMAddr = PPU.OAMAddr;
- if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
- {
- PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
- IPPU.OBJChanged = TRUE;
- }
- break;
-
- case 0x2103:
- // Sprite register write address (high), sprite priority rotation
- // bit.
- PPU.OAMAddr = ((Byte&1)<<8) | Memory.FillRAM[0x2102];
-
- PPU.OAMPriorityRotation=(Byte & 0x80)? 1 : 0;
- if (PPU.OAMPriorityRotation)
- {
- if (PPU.FirstSprite != (PPU.OAMAddr >> 1))
- {
- PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
- IPPU.OBJChanged = TRUE;
- }
- } else {
- if (PPU.FirstSprite != 0)
- {
- PPU.FirstSprite = 0;
- IPPU.OBJChanged = TRUE;
- }
- }
- PPU.OAMFlip = 0;
- PPU.OAMReadFlip = 0;
- PPU.SavedOAMAddr = PPU.OAMAddr;
- break;
-
- case 0x2104:
- // Sprite register write
- REGISTER_2104(Byte);
- break;
-
- case 0x2105:
- // Screen mode (0 - 7), background tile sizes and background 3
- // priority
- if (Byte != Memory.FillRAM [0x2105])
- {
- FLUSH_REDRAW ();
- PPU.BG[0].BGSize = (Byte >> 4) & 1;
- PPU.BG[1].BGSize = (Byte >> 5) & 1;
- PPU.BG[2].BGSize = (Byte >> 6) & 1;
- PPU.BG[3].BGSize = (Byte >> 7) & 1;
- PPU.BGMode = Byte & 7;
- // BJ: BG3Priority only takes effect if BGMode==1 and the bit is set
- PPU.BG3Priority = ((Byte & 0x0f) == 0x09);
- if(PPU.BGMode==5||PPU.BGMode==6)
- IPPU.Interlace = Memory.FillRAM[0x2133]&1;
- }
- break;
-
- case 0x2106:
- // Mosaic pixel size and enable
- if (Byte != Memory.FillRAM [0x2106])
- {
- FLUSH_REDRAW ();
- PPU.Mosaic = (Byte >> 4) + 1;
- PPU.BGMosaic [0] = (Byte & 1) && PPU.Mosaic > 1;
- PPU.BGMosaic [1] = (Byte & 2) && PPU.Mosaic > 1;
- PPU.BGMosaic [2] = (Byte & 4) && PPU.Mosaic > 1;
- PPU.BGMosaic [3] = (Byte & 8) && PPU.Mosaic > 1;
- }
- break;
- case 0x2107: // [BG0SC]
- case 0x2108: // [BG1SC]
- case 0x2109: // [BG2SC]
- case 0x210A: // [BG3SC]
- if (Byte != Memory.FillRAM [Address])
- {
- FLUSH_REDRAW ();
- PPU.BG[Address - 0x2107].SCSize = Byte & 3;
- PPU.BG[Address - 0x2107].SCBase = (Byte & 0x7c) << 8;
- }
- break;
-
- case 0x210B: // [BG01NBA]
- if (Byte != Memory.FillRAM [0x210b])
- {
- FLUSH_REDRAW ();
- PPU.BG[0].NameBase = (Byte & 7) << 12;
- PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12;
- }
- break;
-
- case 0x210C: // [BG23NBA]
- if (Byte != Memory.FillRAM [0x210c])
- {
- FLUSH_REDRAW ();
- PPU.BG[2].NameBase = (Byte & 7) << 12;
- PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12;
- }
- break;
-
-
- //This is the Theme Park fix - it appears all these registers
- //share a previous byte value for setting them.
-
- case 0x210D:
- //TEST9 if(last_written != 0x210d) PPU.BGnxOFSbyte = 0;
- PPU.BG[0].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[0].HOffset = %04x %d)\n", Byte, Address, PPU.BG[0].HOffset, CPU.V_Counter);
- break;
-
- case 0x210E:
- PPU.BG[0].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[0].VOffset = %04x %d)\n", Byte, Address, PPU.BG[0].VOffset, CPU.V_Counter);
- break;
-
- case 0x210F:
- PPU.BG[1].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[1].HOffset = %04x %d)\n", Byte, Address, PPU.BG[1].HOffset, CPU.V_Counter);
- break;
-
- case 0x2110:
- PPU.BG[1].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[1].VOffset = %04x %d)\n", Byte, Address, PPU.BG[1].VOffset, CPU.V_Counter);
- break;
-
- case 0x2111:
- PPU.BG[2].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[2].HOffset = %04x %d)\n", Byte, Address, PPU.BG[2].HOffset, CPU.V_Counter);
- break;
-
- case 0x2112:
- PPU.BG[2].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[2].VOffset = %04x %d)\n", Byte, Address, PPU.BG[2].VOffset, CPU.V_Counter);
- break;
-
- case 0x2113:
- PPU.BG[3].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[3].HOffset = %04x %d)\n", Byte, Address, PPU.BG[3].HOffset, CPU.V_Counter);
- break;
-
- case 0x2114:
- PPU.BG[3].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
- PPU.BGnxOFSbyte = Byte;
- // fprintf(stderr, "%02x to %04x (PPU.BG[3].VOffset = %04x %d)\n", Byte, Address, PPU.BG[3].VOffset, CPU.V_Counter);
- break;
-
- //end Theme Park
-
- case 0x2115:
- // VRAM byte/word access flag and increment
- PPU.VMA.High = (Byte & 0x80) == 0 ? FALSE : TRUE;
- switch (Byte & 3)
- {
- case 0:
- PPU.VMA.Increment = 1;
- break;
- case 1:
- PPU.VMA.Increment = 32;
- break;
- case 2:
- case 3:
- PPU.VMA.Increment = 128;
- break;
- }
- if (Byte & 0x0c)
- {
- static uint16 IncCount [4] = { 0, 32, 64, 128 };
- static uint16 Shift [4] = { 0, 5, 6, 7 };
-// PPU.VMA.Increment = 1;
- uint8 i = (Byte & 0x0c) >> 2;
- PPU.VMA.FullGraphicCount = IncCount [i];
- PPU.VMA.Mask1 = IncCount [i] * 8 - 1;
- PPU.VMA.Shift = Shift [i];
- }
- else
- PPU.VMA.FullGraphicCount = 0;
- break;
-
- case 0x2116:
- // VRAM read/write address (low)
- PPU.VMA.Address &= 0xFF00;
- PPU.VMA.Address |= Byte;
+ // fprintf(stderr, "%03d: %02x to %04x\n", CPU.V_Counter, Byte, Address);
+ if (Address <= 0x2183)
+ {
+ switch (Address)
+ {
+ case 0x2100:
+ // Brightness and screen blank bit
+ if (Byte != Memory.FillRAM [0x2100])
+ {
+ FLUSH_REDRAW();
+ if (PPU.Brightness != (Byte & 0xF))
+ {
+ IPPU.ColorsChanged = TRUE;
+ IPPU.DirectColourMapsNeedRebuild = TRUE;
+ PPU.Brightness = Byte & 0xF;
+ S9xFixColourBrightness();
+ if (PPU.Brightness > IPPU.MaxBrightness)
+ IPPU.MaxBrightness = PPU.Brightness;
+ }
+ if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80))
+ {
+ IPPU.ColorsChanged = TRUE;
+ PPU.ForcedBlanking = (Byte >> 7) & 1;
+ }
+ }
+ break;
+
+ case 0x2101:
+ // Sprite (OBJ) tile address
+ if (Byte != Memory.FillRAM [0x2101])
+ {
+ FLUSH_REDRAW();
+ PPU.OBJNameBase = (Byte & 3) << 14;
+ PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13;
+ PPU.OBJSizeSelect = (Byte >> 5) & 7;
+ IPPU.OBJChanged = TRUE;
+ }
+ break;
+
+ case 0x2102:
+ // Sprite write address (low)
+ PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte;
+ PPU.OAMFlip = 2;
+ PPU.OAMReadFlip = 0;
+ PPU.SavedOAMAddr = PPU.OAMAddr;
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+ }
+ break;
+
+ case 0x2103:
+ // Sprite register write address (high), sprite priority rotation
+ // bit.
+ PPU.OAMAddr = ((Byte & 1) << 8) | Memory.FillRAM[0x2102];
+
+ PPU.OAMPriorityRotation = (Byte & 0x80) ? 1 : 0;
+ if (PPU.OAMPriorityRotation)
+ {
+ if (PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+ }
+ }
+ else
+ {
+ if (PPU.FirstSprite != 0)
+ {
+ PPU.FirstSprite = 0;
+ IPPU.OBJChanged = TRUE;
+ }
+ }
+ PPU.OAMFlip = 0;
+ PPU.OAMReadFlip = 0;
+ PPU.SavedOAMAddr = PPU.OAMAddr;
+ break;
+
+ case 0x2104:
+ // Sprite register write
+ REGISTER_2104(Byte);
+ break;
+
+ case 0x2105:
+ // Screen mode (0 - 7), background tile sizes and background 3
+ // priority
+ if (Byte != Memory.FillRAM [0x2105])
+ {
+ FLUSH_REDRAW();
+ PPU.BG[0].BGSize = (Byte >> 4) & 1;
+ PPU.BG[1].BGSize = (Byte >> 5) & 1;
+ PPU.BG[2].BGSize = (Byte >> 6) & 1;
+ PPU.BG[3].BGSize = (Byte >> 7) & 1;
+ PPU.BGMode = Byte & 7;
+ // BJ: BG3Priority only takes effect if BGMode==1 and the bit is set
+ PPU.BG3Priority = ((Byte & 0x0f) == 0x09);
+ if (PPU.BGMode == 5 || PPU.BGMode == 6)
+ IPPU.Interlace = Memory.FillRAM[0x2133] & 1;
+ }
+ break;
+
+ case 0x2106:
+ // Mosaic pixel size and enable
+ if (Byte != Memory.FillRAM [0x2106])
+ {
+ FLUSH_REDRAW();
+ PPU.Mosaic = (Byte >> 4) + 1;
+ PPU.BGMosaic [0] = (Byte & 1) && PPU.Mosaic > 1;
+ PPU.BGMosaic [1] = (Byte & 2) && PPU.Mosaic > 1;
+ PPU.BGMosaic [2] = (Byte & 4) && PPU.Mosaic > 1;
+ PPU.BGMosaic [3] = (Byte & 8) && PPU.Mosaic > 1;
+ }
+ break;
+ case 0x2107: // [BG0SC]
+ case 0x2108: // [BG1SC]
+ case 0x2109: // [BG2SC]
+ case 0x210A: // [BG3SC]
+ if (Byte != Memory.FillRAM [Address])
+ {
+ FLUSH_REDRAW();
+ PPU.BG[Address - 0x2107].SCSize = Byte & 3;
+ PPU.BG[Address - 0x2107].SCBase = (Byte & 0x7c) << 8;
+ }
+ break;
+
+ case 0x210B: // [BG01NBA]
+ if (Byte != Memory.FillRAM [0x210b])
+ {
+ FLUSH_REDRAW();
+ PPU.BG[0].NameBase = (Byte & 7) << 12;
+ PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12;
+ }
+ break;
+
+ case 0x210C: // [BG23NBA]
+ if (Byte != Memory.FillRAM [0x210c])
+ {
+ FLUSH_REDRAW();
+ PPU.BG[2].NameBase = (Byte & 7) << 12;
+ PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12;
+ }
+ break;
+
+
+ //This is the Theme Park fix - it appears all these registers
+ //share a previous byte value for setting them.
+
+ case 0x210D:
+ //TEST9 if(last_written != 0x210d) PPU.BGnxOFSbyte = 0;
+ PPU.BG[0].HOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[0].HOffset = %04x %d)\n", Byte, Address, PPU.BG[0].HOffset, CPU.V_Counter);
+ break;
+
+ case 0x210E:
+ PPU.BG[0].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[0].VOffset = %04x %d)\n", Byte, Address, PPU.BG[0].VOffset, CPU.V_Counter);
+ break;
+
+ case 0x210F:
+ PPU.BG[1].HOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[1].HOffset = %04x %d)\n", Byte, Address, PPU.BG[1].HOffset, CPU.V_Counter);
+ break;
+
+ case 0x2110:
+ PPU.BG[1].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[1].VOffset = %04x %d)\n", Byte, Address, PPU.BG[1].VOffset, CPU.V_Counter);
+ break;
+
+ case 0x2111:
+ PPU.BG[2].HOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[2].HOffset = %04x %d)\n", Byte, Address, PPU.BG[2].HOffset, CPU.V_Counter);
+ break;
+
+ case 0x2112:
+ PPU.BG[2].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[2].VOffset = %04x %d)\n", Byte, Address, PPU.BG[2].VOffset, CPU.V_Counter);
+ break;
+
+ case 0x2113:
+ PPU.BG[3].HOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[3].HOffset = %04x %d)\n", Byte, Address, PPU.BG[3].HOffset, CPU.V_Counter);
+ break;
+
+ case 0x2114:
+ PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
+ PPU.BGnxOFSbyte = Byte;
+ // fprintf(stderr, "%02x to %04x (PPU.BG[3].VOffset = %04x %d)\n", Byte, Address, PPU.BG[3].VOffset, CPU.V_Counter);
+ break;
+
+ //end Theme Park
+
+ case 0x2115:
+ // VRAM byte/word access flag and increment
+ PPU.VMA.High = (Byte & 0x80) == 0 ? FALSE : TRUE;
+ switch (Byte & 3)
+ {
+ case 0:
+ PPU.VMA.Increment = 1;
+ break;
+ case 1:
+ PPU.VMA.Increment = 32;
+ break;
+ case 2:
+ case 3:
+ PPU.VMA.Increment = 128;
+ break;
+ }
+ if (Byte & 0x0c)
+ {
+ static uint16 IncCount [4] = { 0, 32, 64, 128 };
+ static uint16 Shift [4] = { 0, 5, 6, 7 };
+ // PPU.VMA.Increment = 1;
+ uint8 i = (Byte & 0x0c) >> 2;
+ PPU.VMA.FullGraphicCount = IncCount [i];
+ PPU.VMA.Mask1 = IncCount [i] * 8 - 1;
+ PPU.VMA.Shift = Shift [i];
+ }
+ else
+ PPU.VMA.FullGraphicCount = 0;
+ break;
+
+ case 0x2116:
+ // VRAM read/write address (low)
+ PPU.VMA.Address &= 0xFF00;
+ PPU.VMA.Address |= Byte;
#ifdef CORRECT_VRAM_READS
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 addr = PPU.VMA.Address;
- uint32 rem = addr & PPU.VMA.Mask1;
- uint32 address = (addr & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((address << 1) & 0xFFFF));
- } else
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((PPU.VMA.Address << 1) & 0xffff));
+ if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 addr = PPU.VMA.Address;
+ uint32 rem = addr & PPU.VMA.Mask1;
+ uint32 address = (addr & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF));
+ }
+ else
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) &
+ 0xffff));
#else
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- break;
+ break;
- case 0x2117:
- // VRAM read/write address (high)
- PPU.VMA.Address &= 0x00FF;
- PPU.VMA.Address |= Byte << 8;
+ case 0x2117:
+ // VRAM read/write address (high)
+ PPU.VMA.Address &= 0x00FF;
+ PPU.VMA.Address |= Byte << 8;
#ifdef CORRECT_VRAM_READS
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 addr = PPU.VMA.Address;
- uint32 rem = addr & PPU.VMA.Mask1;
- uint32 address = (addr & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((address << 1) & 0xFFFF));
- } else
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((PPU.VMA.Address << 1) & 0xffff));
+ if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 addr = PPU.VMA.Address;
+ uint32 rem = addr & PPU.VMA.Mask1;
+ uint32 address = (addr & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF));
+ }
+ else
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) &
+ 0xffff));
#else
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- break;
+ break;
- case 0x2118:
- // VRAM write data (low)
+ case 0x2118:
+ // VRAM write data (low)
#ifndef CORRECT_VRAM_READS
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- REGISTER_2118(Byte);
- break;
+ REGISTER_2118(Byte);
+ break;
- case 0x2119:
- // VRAM write data (high)
+ case 0x2119:
+ // VRAM write data (high)
#ifndef CORRECT_VRAM_READS
- IPPU.FirstVRAMRead = TRUE;
+ IPPU.FirstVRAMRead = TRUE;
#endif
- REGISTER_2119(Byte);
- break;
-
- case 0x211a:
- // Mode 7 outside rotation area display mode and flipping
- if (Byte != Memory.FillRAM [0x211a])
- {
- FLUSH_REDRAW ();
- PPU.Mode7Repeat = Byte >> 6;
- if (PPU.Mode7Repeat == 1)
- PPU.Mode7Repeat = 0;
- PPU.Mode7VFlip = (Byte & 2) >> 1;
- PPU.Mode7HFlip = Byte & 1;
- }
- break;
- case 0x211b:
- // Mode 7 matrix A (low & high)
- PPU.MatrixA = ((PPU.MatrixA >> 8) & 0xff) | (Byte << 8);
- PPU.Need16x8Mulitply = TRUE;
- break;
- case 0x211c:
- // Mode 7 matrix B (low & high)
- PPU.MatrixB = ((PPU.MatrixB >> 8) & 0xff) | (Byte << 8);
- PPU.Need16x8Mulitply = TRUE;
- break;
- case 0x211d:
- // Mode 7 matrix C (low & high)
- PPU.MatrixC = ((PPU.MatrixC >> 8) & 0xff) | (Byte << 8);
- break;
- case 0x211e:
- // Mode 7 matrix D (low & high)
- PPU.MatrixD = ((PPU.MatrixD >> 8) & 0xff) | (Byte << 8);
- break;
- case 0x211f:
- // Mode 7 centre of rotation X (low & high)
- PPU.CentreX = ((PPU.CentreX >> 8) & 0xff) | (Byte << 8);
- break;
- case 0x2120:
- // Mode 7 centre of rotation Y (low & high)
- PPU.CentreY = ((PPU.CentreY >> 8) & 0xff) | (Byte << 8);
- break;
-
- case 0x2121:
- // CG-RAM address
- PPU.CGFLIP = 0;
- PPU.CGFLIPRead = 0;
- PPU.CGADD = Byte;
- break;
-
- case 0x2122:
- REGISTER_2122(Byte);
- break;
-
- case 0x2123:
- // Window 1 and 2 enable for backgrounds 1 and 2
- if (Byte != Memory.FillRAM [0x2123])
- {
- FLUSH_REDRAW ();
- PPU.ClipWindow1Enable [0] = !!(Byte & 0x02);
- PPU.ClipWindow1Enable [1] = !!(Byte & 0x20);
- PPU.ClipWindow2Enable [0] = !!(Byte & 0x08);
- PPU.ClipWindow2Enable [1] = !!(Byte & 0x80);
- PPU.ClipWindow1Inside [0] = !(Byte & 0x01);
- PPU.ClipWindow1Inside [1] = !(Byte & 0x10);
- PPU.ClipWindow2Inside [0] = !(Byte & 0x04);
- PPU.ClipWindow2Inside [1] = !(Byte & 0x40);
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2124:
- // Window 1 and 2 enable for backgrounds 3 and 4
- if (Byte != Memory.FillRAM [0x2124])
- {
- FLUSH_REDRAW ();
- PPU.ClipWindow1Enable [2] = !!(Byte & 0x02);
- PPU.ClipWindow1Enable [3] = !!(Byte & 0x20);
- PPU.ClipWindow2Enable [2] = !!(Byte & 0x08);
- PPU.ClipWindow2Enable [3] = !!(Byte & 0x80);
- PPU.ClipWindow1Inside [2] = !(Byte & 0x01);
- PPU.ClipWindow1Inside [3] = !(Byte & 0x10);
- PPU.ClipWindow2Inside [2] = !(Byte & 0x04);
- PPU.ClipWindow2Inside [3] = !(Byte & 0x40);
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2125:
- // Window 1 and 2 enable for objects and colour window
- if (Byte != Memory.FillRAM [0x2125])
- {
- FLUSH_REDRAW ();
- PPU.ClipWindow1Enable [4] = !!(Byte & 0x02);
- PPU.ClipWindow1Enable [5] = !!(Byte & 0x20);
- PPU.ClipWindow2Enable [4] = !!(Byte & 0x08);
- PPU.ClipWindow2Enable [5] = !!(Byte & 0x80);
- PPU.ClipWindow1Inside [4] = !(Byte & 0x01);
- PPU.ClipWindow1Inside [5] = !(Byte & 0x10);
- PPU.ClipWindow2Inside [4] = !(Byte & 0x04);
- PPU.ClipWindow2Inside [5] = !(Byte & 0x40);
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2126:
- // Window 1 left position
- if (Byte != Memory.FillRAM [0x2126])
- {
- FLUSH_REDRAW ();
- PPU.Window1Left = Byte;
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2127:
- // Window 1 right position
- if (Byte != Memory.FillRAM [0x2127])
- {
- FLUSH_REDRAW ();
- PPU.Window1Right = Byte;
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2128:
- // Window 2 left position
- if (Byte != Memory.FillRAM [0x2128])
- {
- FLUSH_REDRAW ();
- PPU.Window2Left = Byte;
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2129:
- // Window 2 right position
- if (Byte != Memory.FillRAM [0x2129])
- {
- FLUSH_REDRAW ();
- PPU.Window2Right = Byte;
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x212a:
- // Windows 1 & 2 overlap logic for backgrounds 1 - 4
- if (Byte != Memory.FillRAM [0x212a])
- {
- FLUSH_REDRAW ();
- PPU.ClipWindowOverlapLogic [0] = (Byte & 0x03);
- PPU.ClipWindowOverlapLogic [1] = (Byte & 0x0c) >> 2;
- PPU.ClipWindowOverlapLogic [2] = (Byte & 0x30) >> 4;
- PPU.ClipWindowOverlapLogic [3] = (Byte & 0xc0) >> 6;
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x212b:
- // Windows 1 & 2 overlap logic for objects and colour window
- if (Byte != Memory.FillRAM [0x212b])
- {
- FLUSH_REDRAW ();
- PPU.ClipWindowOverlapLogic [4] = Byte & 0x03;
- PPU.ClipWindowOverlapLogic [5] = (Byte & 0x0c) >> 2;
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x212c:
- // Main screen designation (backgrounds 1 - 4 and objects)
- if (Byte != Memory.FillRAM [0x212c])
- {
- FLUSH_REDRAW ();
- PPU.RecomputeClipWindows = TRUE;
- Memory.FillRAM [Address] = Byte;
- return;
- }
- break;
- case 0x212d:
- // Sub-screen designation (backgrounds 1 - 4 and objects)
- if (Byte != Memory.FillRAM [0x212d])
- {
- FLUSH_REDRAW ();
- PPU.RecomputeClipWindows = TRUE;
- Memory.FillRAM [Address] = Byte;
- return;
- }
- break;
- case 0x212e:
- // Window mask designation for main screen ?
- case 0x212f:
- // Window mask designation for sub-screen ?
- if (Byte != Memory.FillRAM [Address])
- {
- FLUSH_REDRAW ();
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2130:
- // Fixed colour addition or screen addition
- if (Byte != Memory.FillRAM [0x2130])
- {
- FLUSH_REDRAW ();
- PPU.RecomputeClipWindows = TRUE;
- }
- break;
- case 0x2131:
- // Colour addition or subtraction select
- if (Byte != Memory.FillRAM[0x2131])
- {
- FLUSH_REDRAW ();
- // Backgrounds 1 - 4, objects and backdrop colour add/sub enable
- Memory.FillRAM[0x2131] = Byte;
- }
- break;
- case 0x2132:
- if (Byte != Memory.FillRAM [0x2132])
- {
- FLUSH_REDRAW ();
- // Colour data for fixed colour addition/subtraction
- if (Byte & 0x80)
- PPU.FixedColourBlue = Byte & 0x1f;
- if (Byte & 0x40)
- PPU.FixedColourGreen = Byte & 0x1f;
- if (Byte & 0x20)
- PPU.FixedColourRed = Byte & 0x1f;
- }
- break;
- case 0x2133:
- // Screen settings
- if (Byte != Memory.FillRAM [0x2133])
- {
- if (Byte & 0x04)
- {
- PPU.ScreenHeight = SNES_HEIGHT_EXTENDED;
- if(IPPU.DoubleHeightPixels)
- IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
- else
- IPPU.RenderedScreenHeight = PPU.ScreenHeight;
- }
- else PPU.ScreenHeight = SNES_HEIGHT;
-
- //if((Byte & 1)&&(PPU.BGMode==5||PPU.BGMode==6))
- //IPPU.Interlace=1;
- if((Memory.FillRAM [0x2133] ^ Byte)&3)
- {
- FLUSH_REDRAW ();
- if((Memory.FillRAM [0x2133] ^ Byte)&2)
- IPPU.OBJChanged = TRUE;
- if(PPU.BGMode==5||PPU.BGMode==6)
- IPPU.Interlace = Byte&1;
- IPPU.InterlaceSprites=0;
- // IPPU.InterlaceSprites = (Byte&2)>>1;
- }
-
- }
- break;
- case 0x2134:
- case 0x2135:
- case 0x2136:
- // Matrix 16bit x 8bit multiply result (read-only)
- /* fall through */
- case 0x2137:
- // Software latch for horizontal and vertical timers (read-only)
- /* fall through */
- case 0x2138:
- // OAM read data (read-only)
- /* fall through */
- case 0x2139:
- case 0x213a:
- // VRAM read data (read-only)
- /* fall through */
- case 0x213b:
- // CG-RAM read data (read-only)
- /* fall through */
- case 0x213c:
- case 0x213d:
- // Horizontal and vertical (low/high) read counter (read-only)
- /* fall through */
- case 0x213e:
- // PPU status (time over and range over)
- /* fall through */
- case 0x213f:
- // NTSC/PAL select and field (read-only)
- return;
- case 0x2140: case 0x2141: case 0x2142: case 0x2143:
- case 0x2144: case 0x2145: case 0x2146: case 0x2147:
- case 0x2148: case 0x2149: case 0x214a: case 0x214b:
- case 0x214c: case 0x214d: case 0x214e: case 0x214f:
- case 0x2150: case 0x2151: case 0x2152: case 0x2153:
- case 0x2154: case 0x2155: case 0x2156: case 0x2157:
- case 0x2158: case 0x2159: case 0x215a: case 0x215b:
- case 0x215c: case 0x215d: case 0x215e: case 0x215f:
- case 0x2160: case 0x2161: case 0x2162: case 0x2163:
- case 0x2164: case 0x2165: case 0x2166: case 0x2167:
- case 0x2168: case 0x2169: case 0x216a: case 0x216b:
- case 0x216c: case 0x216d: case 0x216e: case 0x216f:
- case 0x2170: case 0x2171: case 0x2172: case 0x2173:
- case 0x2174: case 0x2175: case 0x2176: case 0x2177:
- case 0x2178: case 0x2179: case 0x217a: case 0x217b:
- case 0x217c: case 0x217d: case 0x217e: case 0x217f:
+ REGISTER_2119(Byte);
+ break;
+
+ case 0x211a:
+ // Mode 7 outside rotation area display mode and flipping
+ if (Byte != Memory.FillRAM [0x211a])
+ {
+ FLUSH_REDRAW();
+ PPU.Mode7Repeat = Byte >> 6;
+ if (PPU.Mode7Repeat == 1)
+ PPU.Mode7Repeat = 0;
+ PPU.Mode7VFlip = (Byte & 2) >> 1;
+ PPU.Mode7HFlip = Byte & 1;
+ }
+ break;
+ case 0x211b:
+ // Mode 7 matrix A (low & high)
+ PPU.MatrixA = ((PPU.MatrixA >> 8) & 0xff) | (Byte << 8);
+ PPU.Need16x8Mulitply = TRUE;
+ break;
+ case 0x211c:
+ // Mode 7 matrix B (low & high)
+ PPU.MatrixB = ((PPU.MatrixB >> 8) & 0xff) | (Byte << 8);
+ PPU.Need16x8Mulitply = TRUE;
+ break;
+ case 0x211d:
+ // Mode 7 matrix C (low & high)
+ PPU.MatrixC = ((PPU.MatrixC >> 8) & 0xff) | (Byte << 8);
+ break;
+ case 0x211e:
+ // Mode 7 matrix D (low & high)
+ PPU.MatrixD = ((PPU.MatrixD >> 8) & 0xff) | (Byte << 8);
+ break;
+ case 0x211f:
+ // Mode 7 centre of rotation X (low & high)
+ PPU.CentreX = ((PPU.CentreX >> 8) & 0xff) | (Byte << 8);
+ break;
+ case 0x2120:
+ // Mode 7 centre of rotation Y (low & high)
+ PPU.CentreY = ((PPU.CentreY >> 8) & 0xff) | (Byte << 8);
+ break;
+
+ case 0x2121:
+ // CG-RAM address
+ PPU.CGFLIP = 0;
+ PPU.CGFLIPRead = 0;
+ PPU.CGADD = Byte;
+ break;
+
+ case 0x2122:
+ REGISTER_2122(Byte);
+ break;
+
+ case 0x2123:
+ // Window 1 and 2 enable for backgrounds 1 and 2
+ if (Byte != Memory.FillRAM [0x2123])
+ {
+ FLUSH_REDRAW();
+ PPU.ClipWindow1Enable [0] = !!(Byte & 0x02);
+ PPU.ClipWindow1Enable [1] = !!(Byte & 0x20);
+ PPU.ClipWindow2Enable [0] = !!(Byte & 0x08);
+ PPU.ClipWindow2Enable [1] = !!(Byte & 0x80);
+ PPU.ClipWindow1Inside [0] = !(Byte & 0x01);
+ PPU.ClipWindow1Inside [1] = !(Byte & 0x10);
+ PPU.ClipWindow2Inside [0] = !(Byte & 0x04);
+ PPU.ClipWindow2Inside [1] = !(Byte & 0x40);
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2124:
+ // Window 1 and 2 enable for backgrounds 3 and 4
+ if (Byte != Memory.FillRAM [0x2124])
+ {
+ FLUSH_REDRAW();
+ PPU.ClipWindow1Enable [2] = !!(Byte & 0x02);
+ PPU.ClipWindow1Enable [3] = !!(Byte & 0x20);
+ PPU.ClipWindow2Enable [2] = !!(Byte & 0x08);
+ PPU.ClipWindow2Enable [3] = !!(Byte & 0x80);
+ PPU.ClipWindow1Inside [2] = !(Byte & 0x01);
+ PPU.ClipWindow1Inside [3] = !(Byte & 0x10);
+ PPU.ClipWindow2Inside [2] = !(Byte & 0x04);
+ PPU.ClipWindow2Inside [3] = !(Byte & 0x40);
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2125:
+ // Window 1 and 2 enable for objects and colour window
+ if (Byte != Memory.FillRAM [0x2125])
+ {
+ FLUSH_REDRAW();
+ PPU.ClipWindow1Enable [4] = !!(Byte & 0x02);
+ PPU.ClipWindow1Enable [5] = !!(Byte & 0x20);
+ PPU.ClipWindow2Enable [4] = !!(Byte & 0x08);
+ PPU.ClipWindow2Enable [5] = !!(Byte & 0x80);
+ PPU.ClipWindow1Inside [4] = !(Byte & 0x01);
+ PPU.ClipWindow1Inside [5] = !(Byte & 0x10);
+ PPU.ClipWindow2Inside [4] = !(Byte & 0x04);
+ PPU.ClipWindow2Inside [5] = !(Byte & 0x40);
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2126:
+ // Window 1 left position
+ if (Byte != Memory.FillRAM [0x2126])
+ {
+ FLUSH_REDRAW();
+ PPU.Window1Left = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2127:
+ // Window 1 right position
+ if (Byte != Memory.FillRAM [0x2127])
+ {
+ FLUSH_REDRAW();
+ PPU.Window1Right = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2128:
+ // Window 2 left position
+ if (Byte != Memory.FillRAM [0x2128])
+ {
+ FLUSH_REDRAW();
+ PPU.Window2Left = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2129:
+ // Window 2 right position
+ if (Byte != Memory.FillRAM [0x2129])
+ {
+ FLUSH_REDRAW();
+ PPU.Window2Right = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x212a:
+ // Windows 1 & 2 overlap logic for backgrounds 1 - 4
+ if (Byte != Memory.FillRAM [0x212a])
+ {
+ FLUSH_REDRAW();
+ PPU.ClipWindowOverlapLogic [0] = (Byte & 0x03);
+ PPU.ClipWindowOverlapLogic [1] = (Byte & 0x0c) >> 2;
+ PPU.ClipWindowOverlapLogic [2] = (Byte & 0x30) >> 4;
+ PPU.ClipWindowOverlapLogic [3] = (Byte & 0xc0) >> 6;
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x212b:
+ // Windows 1 & 2 overlap logic for objects and colour window
+ if (Byte != Memory.FillRAM [0x212b])
+ {
+ FLUSH_REDRAW();
+ PPU.ClipWindowOverlapLogic [4] = Byte & 0x03;
+ PPU.ClipWindowOverlapLogic [5] = (Byte & 0x0c) >> 2;
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x212c:
+ // Main screen designation (backgrounds 1 - 4 and objects)
+ if (Byte != Memory.FillRAM [0x212c])
+ {
+ FLUSH_REDRAW();
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM [Address] = Byte;
+ return;
+ }
+ break;
+ case 0x212d:
+ // Sub-screen designation (backgrounds 1 - 4 and objects)
+ if (Byte != Memory.FillRAM [0x212d])
+ {
+ FLUSH_REDRAW();
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM [Address] = Byte;
+ return;
+ }
+ break;
+ case 0x212e:
+ // Window mask designation for main screen ?
+ case 0x212f:
+ // Window mask designation for sub-screen ?
+ if (Byte != Memory.FillRAM [Address])
+ {
+ FLUSH_REDRAW();
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2130:
+ // Fixed colour addition or screen addition
+ if (Byte != Memory.FillRAM [0x2130])
+ {
+ FLUSH_REDRAW();
+ PPU.RecomputeClipWindows = TRUE;
+ }
+ break;
+ case 0x2131:
+ // Colour addition or subtraction select
+ if (Byte != Memory.FillRAM[0x2131])
+ {
+ FLUSH_REDRAW();
+ // Backgrounds 1 - 4, objects and backdrop colour add/sub enable
+ Memory.FillRAM[0x2131] = Byte;
+ }
+ break;
+ case 0x2132:
+ if (Byte != Memory.FillRAM [0x2132])
+ {
+ FLUSH_REDRAW();
+ // Colour data for fixed colour addition/subtraction
+ if (Byte & 0x80)
+ PPU.FixedColourBlue = Byte & 0x1f;
+ if (Byte & 0x40)
+ PPU.FixedColourGreen = Byte & 0x1f;
+ if (Byte & 0x20)
+ PPU.FixedColourRed = Byte & 0x1f;
+ }
+ break;
+ case 0x2133:
+ // Screen settings
+ if (Byte != Memory.FillRAM [0x2133])
+ {
+ if (Byte & 0x04)
+ {
+ PPU.ScreenHeight = SNES_HEIGHT_EXTENDED;
+ if (IPPU.DoubleHeightPixels)
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
+ else
+ IPPU.RenderedScreenHeight = PPU.ScreenHeight;
+ }
+ else PPU.ScreenHeight = SNES_HEIGHT;
+
+ //if((Byte & 1)&&(PPU.BGMode==5||PPU.BGMode==6))
+ //IPPU.Interlace=1;
+ if ((Memory.FillRAM [0x2133] ^ Byte) & 3)
+ {
+ FLUSH_REDRAW();
+ if ((Memory.FillRAM [0x2133] ^ Byte) & 2)
+ IPPU.OBJChanged = TRUE;
+ if (PPU.BGMode == 5 || PPU.BGMode == 6)
+ IPPU.Interlace = Byte & 1;
+ IPPU.InterlaceSprites = 0;
+ // IPPU.InterlaceSprites = (Byte&2)>>1;
+ }
+
+ }
+ break;
+ case 0x2134:
+ case 0x2135:
+ case 0x2136:
+ // Matrix 16bit x 8bit multiply result (read-only)
+ /* fall through */
+ case 0x2137:
+ // Software latch for horizontal and vertical timers (read-only)
+ /* fall through */
+ case 0x2138:
+ // OAM read data (read-only)
+ /* fall through */
+ case 0x2139:
+ case 0x213a:
+ // VRAM read data (read-only)
+ /* fall through */
+ case 0x213b:
+ // CG-RAM read data (read-only)
+ /* fall through */
+ case 0x213c:
+ case 0x213d:
+ // Horizontal and vertical (low/high) read counter (read-only)
+ /* fall through */
+ case 0x213e:
+ // PPU status (time over and range over)
+ /* fall through */
+ case 0x213f:
+ // NTSC/PAL select and field (read-only)
+ return;
+ case 0x2140:
+ case 0x2141:
+ case 0x2142:
+ case 0x2143:
+ case 0x2144:
+ case 0x2145:
+ case 0x2146:
+ case 0x2147:
+ case 0x2148:
+ case 0x2149:
+ case 0x214a:
+ case 0x214b:
+ case 0x214c:
+ case 0x214d:
+ case 0x214e:
+ case 0x214f:
+ case 0x2150:
+ case 0x2151:
+ case 0x2152:
+ case 0x2153:
+ case 0x2154:
+ case 0x2155:
+ case 0x2156:
+ case 0x2157:
+ case 0x2158:
+ case 0x2159:
+ case 0x215a:
+ case 0x215b:
+ case 0x215c:
+ case 0x215d:
+ case 0x215e:
+ case 0x215f:
+ case 0x2160:
+ case 0x2161:
+ case 0x2162:
+ case 0x2163:
+ case 0x2164:
+ case 0x2165:
+ case 0x2166:
+ case 0x2167:
+ case 0x2168:
+ case 0x2169:
+ case 0x216a:
+ case 0x216b:
+ case 0x216c:
+ case 0x216d:
+ case 0x216e:
+ case 0x216f:
+ case 0x2170:
+ case 0x2171:
+ case 0x2172:
+ case 0x2173:
+ case 0x2174:
+ case 0x2175:
+ case 0x2176:
+ case 0x2177:
+ case 0x2178:
+ case 0x2179:
+ case 0x217a:
+ case 0x217b:
+ case 0x217c:
+ case 0x217d:
+ case 0x217e:
+ case 0x217f:
#ifdef SPCTOOL
- _SPCInPB (Address & 3, Byte);
-#else
- // CPU.Flags |= DEBUG_MODE_FLAG;
- Memory.FillRAM [Address] = Byte;
- IAPU.RAM [(Address & 3) + 0xf4] = Byte;
+ _SPCInPB(Address & 3, Byte);
+#else
+ // CPU.Flags |= DEBUG_MODE_FLAG;
+ Memory.FillRAM [Address] = Byte;
+ IAPU.RAM [(Address & 3) + 0xf4] = Byte;
#ifdef SPC700_SHUTDOWN
- IAPU.APUExecuting = Settings.APUEnabled;
- IAPU.WaitCounter++;
+ IAPU.APUExecuting = Settings.APUEnabled;
+ IAPU.WaitCounter++;
#endif
#endif // SPCTOOL
- break;
- case 0x2180:
- REGISTER_2180(Byte);
- break;
- case 0x2181:
- PPU.WRAM &= 0x1FF00;
- PPU.WRAM |= Byte;
- break;
- case 0x2182:
- PPU.WRAM &= 0x100FF;
- PPU.WRAM |= Byte << 8;
- break;
- case 0x2183:
- PPU.WRAM &= 0x0FFFF;
- PPU.WRAM |= Byte << 16;
- PPU.WRAM &= 0x1FFFF;
- break;
- }
- }
- else
- {
- if (Settings.SA1)
- {
- if (Address >= 0x2200 && Address <0x23ff)
- S9xSetSA1 (Byte, Address);
- else
- Memory.FillRAM [Address] = Byte;
-
- return;
- }
- else
- // Dai Kaijyu Monogatari II
- if (Address == 0x2801 && Settings.SRTC)
- S9xSetSRTC (Byte, Address);
- else
- if (Address >= 0x3000 && Address < 0x3300)
- {
- if (!Settings.SuperFX)
- {
- return;
- }
+ break;
+ case 0x2180:
+ REGISTER_2180(Byte);
+ break;
+ case 0x2181:
+ PPU.WRAM &= 0x1FF00;
+ PPU.WRAM |= Byte;
+ break;
+ case 0x2182:
+ PPU.WRAM &= 0x100FF;
+ PPU.WRAM |= Byte << 8;
+ break;
+ case 0x2183:
+ PPU.WRAM &= 0x0FFFF;
+ PPU.WRAM |= Byte << 16;
+ PPU.WRAM &= 0x1FFFF;
+ break;
+ }
+ }
+ else
+ {
+ if (Settings.SA1)
+ {
+ if (Address >= 0x2200 && Address < 0x23ff)
+ S9xSetSA1(Byte, Address);
+ else
+ Memory.FillRAM [Address] = Byte;
+
+ return;
+ }
+ else
+ // Dai Kaijyu Monogatari II
+ if (Address == 0x2801 && Settings.SRTC)
+ S9xSetSRTC(Byte, Address);
+ else if (Address >= 0x3000 && Address < 0x3300)
+ {
+ if (!Settings.SuperFX)
+ return;
#ifdef ZSNES_FX
- Memory.FillRAM [Address] = Byte;
- if (Address < 0x3040)
- S9xSuperFXWriteReg (Byte, Address);
+ Memory.FillRAM [Address] = Byte;
+ if (Address < 0x3040)
+ S9xSuperFXWriteReg(Byte, Address);
#else
- switch (Address)
- {
- case 0x3030:
- if ((Memory.FillRAM [0x3030] ^ Byte) & FLG_G)
- {
- Memory.FillRAM [Address] = Byte;
- // Go flag has been changed
- if (Byte & FLG_G)
- S9xSuperFXExec ();
- else
- FxFlushCache ();
- }
- else
- Memory.FillRAM [Address] = Byte;
- break;
-
- case 0x3031:
- case 0x3033:
- case 0x3037:
- case 0x3039:
- case 0x303a:
- case 0x303f:
- Memory.FillRAM [Address] = Byte;
- break;
- case 0x3034:
- case 0x3036:
- Memory.FillRAM [Address] = Byte & 0x7f;
- break;
- case 0x3038:
- Memory.FillRAM [Address] = Byte;
- fx_dirtySCBR();
- break;
- case 0x303b:
- break;
- case 0x303c:
- Memory.FillRAM [Address] = Byte;
- fx_updateRamBank(Byte);
- break;
- case 0x301f:
- Memory.FillRAM [Address] = Byte;
- Memory.FillRAM [0x3000 + GSU_SFR] |= FLG_G;
- S9xSuperFXExec ();
- return;
-
- default:
- Memory.FillRAM[Address] = Byte;
- if (Address >= 0x3100)
- {
- FxCacheWriteAccess (Address);
- }
- break;
- }
+ switch (Address)
+ {
+ case 0x3030:
+ if ((Memory.FillRAM [0x3030] ^ Byte) & FLG_G)
+ {
+ Memory.FillRAM [Address] = Byte;
+ // Go flag has been changed
+ if (Byte & FLG_G)
+ S9xSuperFXExec();
+ else
+ FxFlushCache();
+ }
+ else
+ Memory.FillRAM [Address] = Byte;
+ break;
+
+ case 0x3031:
+ case 0x3033:
+ case 0x3037:
+ case 0x3039:
+ case 0x303a:
+ case 0x303f:
+ Memory.FillRAM [Address] = Byte;
+ break;
+ case 0x3034:
+ case 0x3036:
+ Memory.FillRAM [Address] = Byte & 0x7f;
+ break;
+ case 0x3038:
+ Memory.FillRAM [Address] = Byte;
+ fx_dirtySCBR();
+ break;
+ case 0x303b:
+ break;
+ case 0x303c:
+ Memory.FillRAM [Address] = Byte;
+ fx_updateRamBank(Byte);
+ break;
+ case 0x301f:
+ Memory.FillRAM [Address] = Byte;
+ Memory.FillRAM [0x3000 + GSU_SFR] |= FLG_G;
+ S9xSuperFXExec();
+ return;
+
+ default:
+ Memory.FillRAM[Address] = Byte;
+ if (Address >= 0x3100)
+ FxCacheWriteAccess(Address);
+ break;
+ }
#endif
- return;
- }
- }
- Memory.FillRAM[Address] = Byte;
+ return;
+ }
+ }
+ Memory.FillRAM[Address] = Byte;
}
@@ -906,1972 +954,2021 @@ void S9xSetPPU (uint8 Byte, uint16 Address)
/* S9xGetPPU() */
/* This function retrieves a PPU Register */
/******************************************************************************/
-uint8 S9xGetPPU (uint16 Address)
+uint8 S9xGetPPU(uint16 Address)
{
- uint8 byte = OpenBus;
- if(Address<0x2100)//not a real PPU reg
- return OpenBus; //treat as unmapped memory returning last byte on the bus
- if (Address <= 0x2190)
- {
- switch (Address)
- {
- case 0x2100:
- case 0x2101:
- case 0x2102:
- case 0x2103:
- return OpenBus;
-
- case 0x2104:
- case 0x2105:
- case 0x2106:
- case 0x2108:
- case 0x2109:
- case 0x210a:
- case 0x2115:
- case 0x2116:
- case 0x2118:
- case 0x2119:
- case 0x211a:
- case 0x2124:
- case 0x2125:
- case 0x2126:
- case 0x2128:
- case 0x2129:
- case 0x212a:
- return PPU.OpenBus1;
-
- case 0x2107:
- case 0x2117:
- case 0x2121:
- case 0x2122:
- case 0x2123:
- case 0x2127:
- case 0x212b:
- case 0x212c:
- case 0x212d:
- case 0x212e:
- case 0x212f:
- case 0x2130:
- case 0x2131:
- case 0x2132:
- case 0x2133:
- return OpenBus;
-
- case 0x210b:
- case 0x210c:
- case 0x210d:
- case 0x210e:
- case 0x210f:
- case 0x2110:
- case 0x2111:
- case 0x2112:
- case 0x2113:
- return OpenBus;
-
- case 0x2114:
- case 0x211b:
- case 0x211c:
- case 0x211d:
- case 0x211e:
- case 0x211f:
- case 0x2120:
- return OpenBus;
-
-
- case 0x2134:
- case 0x2135:
- case 0x2136:
- // 16bit x 8bit multiply read result.
- if (PPU.Need16x8Mulitply)
- {
- int32 r = (int32) PPU.MatrixA * (int32) (PPU.MatrixB >> 8);
-
- Memory.FillRAM[0x2134] = (uint8) r;
- Memory.FillRAM[0x2135] = (uint8)(r >> 8);
- Memory.FillRAM[0x2136] = (uint8)(r >> 16);
- PPU.Need16x8Mulitply = FALSE;
- }
- return (PPU.OpenBus1 = Memory.FillRAM[Address]);
- case 0x2137:
- S9xLatchCounters(0);
- return OpenBus;
-
- case 0x2138:
- // Read OAM (sprite) control data
- if(PPU.OAMAddr&0x100){
- if (!(PPU.OAMFlip&1))
- {
- byte = PPU.OAMData [(PPU.OAMAddr&0x10f) << 1];
- }
- else
- {
- byte = PPU.OAMData [((PPU.OAMAddr&0x10f) << 1) + 1];
- PPU.OAMAddr=(PPU.OAMAddr+1)&0x1ff;
- if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
- {
- PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
- IPPU.OBJChanged = TRUE;
- }
- }
- } else {
- if (!(PPU.OAMFlip&1))
- {
- byte = PPU.OAMData [PPU.OAMAddr << 1];
- }
- else
- {
- byte = PPU.OAMData [(PPU.OAMAddr << 1) + 1];
- ++PPU.OAMAddr;
- if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
- {
- PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
- IPPU.OBJChanged = TRUE;
- }
- }
- }
- PPU.OAMFlip ^= 1;
- return (PPU.OpenBus1 = byte);
-
- case 0x2139:
- // Read vram low byte
+ uint8 byte = OpenBus;
+ if (Address < 0x2100) //not a real PPU reg
+ return OpenBus; //treat as unmapped memory returning last byte on the bus
+ if (Address <= 0x2190)
+ {
+ switch (Address)
+ {
+ case 0x2100:
+ case 0x2101:
+ case 0x2102:
+ case 0x2103:
+ return OpenBus;
+
+ case 0x2104:
+ case 0x2105:
+ case 0x2106:
+ case 0x2108:
+ case 0x2109:
+ case 0x210a:
+ case 0x2115:
+ case 0x2116:
+ case 0x2118:
+ case 0x2119:
+ case 0x211a:
+ case 0x2124:
+ case 0x2125:
+ case 0x2126:
+ case 0x2128:
+ case 0x2129:
+ case 0x212a:
+ return PPU.OpenBus1;
+
+ case 0x2107:
+ case 0x2117:
+ case 0x2121:
+ case 0x2122:
+ case 0x2123:
+ case 0x2127:
+ case 0x212b:
+ case 0x212c:
+ case 0x212d:
+ case 0x212e:
+ case 0x212f:
+ case 0x2130:
+ case 0x2131:
+ case 0x2132:
+ case 0x2133:
+ return OpenBus;
+
+ case 0x210b:
+ case 0x210c:
+ case 0x210d:
+ case 0x210e:
+ case 0x210f:
+ case 0x2110:
+ case 0x2111:
+ case 0x2112:
+ case 0x2113:
+ return OpenBus;
+
+ case 0x2114:
+ case 0x211b:
+ case 0x211c:
+ case 0x211d:
+ case 0x211e:
+ case 0x211f:
+ case 0x2120:
+ return OpenBus;
+
+
+ case 0x2134:
+ case 0x2135:
+ case 0x2136:
+ // 16bit x 8bit multiply read result.
+ if (PPU.Need16x8Mulitply)
+ {
+ int32 r = (int32) PPU.MatrixA * (int32)(PPU.MatrixB >> 8);
+
+ Memory.FillRAM[0x2134] = (uint8) r;
+ Memory.FillRAM[0x2135] = (uint8)(r >> 8);
+ Memory.FillRAM[0x2136] = (uint8)(r >> 16);
+ PPU.Need16x8Mulitply = FALSE;
+ }
+ return (PPU.OpenBus1 = Memory.FillRAM[Address]);
+ case 0x2137:
+ S9xLatchCounters(0);
+ return OpenBus;
+
+ case 0x2138:
+ // Read OAM (sprite) control data
+ if (PPU.OAMAddr & 0x100)
+ {
+ if (!(PPU.OAMFlip & 1))
+ byte = PPU.OAMData [(PPU.OAMAddr & 0x10f) << 1];
+ else
+ {
+ byte = PPU.OAMData [((PPU.OAMAddr & 0x10f) << 1) + 1];
+ PPU.OAMAddr = (PPU.OAMAddr + 1) & 0x1ff;
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+ }
+ }
+ }
+ else
+ {
+ if (!(PPU.OAMFlip & 1))
+ byte = PPU.OAMData [PPU.OAMAddr << 1];
+ else
+ {
+ byte = PPU.OAMData [(PPU.OAMAddr << 1) + 1];
+ ++PPU.OAMAddr;
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+ }
+ }
+ }
+ PPU.OAMFlip ^= 1;
+ return (PPU.OpenBus1 = byte);
+
+ case 0x2139:
+ // Read vram low byte
#ifdef CORRECT_VRAM_READS
- byte = IPPU.VRAMReadBuffer & 0xff;
- if (!PPU.VMA.High)
- {
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 addr = PPU.VMA.Address;
- uint32 rem = addr & PPU.VMA.Mask1;
- uint32 address = (addr & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((address << 1) & 0xFFFF));
- } else
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((PPU.VMA.Address << 1) & 0xffff));
- PPU.VMA.Address += PPU.VMA.Increment;
- }
+ byte = IPPU.VRAMReadBuffer & 0xff;
+ if (!PPU.VMA.High)
+ {
+ if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 addr = PPU.VMA.Address;
+ uint32 rem = addr & PPU.VMA.Mask1;
+ uint32 address = (addr & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF));
+ }
+ else
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) &
+ 0xffff));
+ PPU.VMA.Address += PPU.VMA.Increment;
+ }
#else
- if (IPPU.FirstVRAMRead)
- byte = Memory.VRAM[(PPU.VMA.Address << 1)&0xFFFF];
- else
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 addr = PPU.VMA.Address - 1;
- uint32 rem = addr & PPU.VMA.Mask1;
- uint32 address = (addr & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
- byte = Memory.VRAM [((address << 1) - 2) & 0xFFFF];
- }
- else
- byte = Memory.VRAM[((PPU.VMA.Address << 1) - 2) & 0xffff];
-
- if (!PPU.VMA.High)
- {
- PPU.VMA.Address += PPU.VMA.Increment;
- IPPU.FirstVRAMRead = FALSE;
- }
+ if (IPPU.FirstVRAMRead)
+ byte = Memory.VRAM[(PPU.VMA.Address << 1) & 0xFFFF];
+ else if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 addr = PPU.VMA.Address - 1;
+ uint32 rem = addr & PPU.VMA.Mask1;
+ uint32 address = (addr & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
+ byte = Memory.VRAM [((address << 1) - 2) & 0xFFFF];
+ }
+ else
+ byte = Memory.VRAM[((PPU.VMA.Address << 1) - 2) & 0xffff];
+
+ if (!PPU.VMA.High)
+ {
+ PPU.VMA.Address += PPU.VMA.Increment;
+ IPPU.FirstVRAMRead = FALSE;
+ }
#endif
- PPU.OpenBus1 = byte;
- break;
- case 0x213A:
- // Read vram high byte
+ PPU.OpenBus1 = byte;
+ break;
+ case 0x213A:
+ // Read vram high byte
#ifdef CORRECT_VRAM_READS
- byte = (IPPU.VRAMReadBuffer>>8) & 0xff;
- if (PPU.VMA.High)
- {
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 addr = PPU.VMA.Address;
- uint32 rem = addr & PPU.VMA.Mask1;
- uint32 address = (addr & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((address << 1) & 0xFFFF));
- } else
- IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM+((PPU.VMA.Address << 1) & 0xffff));
- PPU.VMA.Address += PPU.VMA.Increment;
- }
+ byte = (IPPU.VRAMReadBuffer >> 8) & 0xff;
+ if (PPU.VMA.High)
+ {
+ if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 addr = PPU.VMA.Address;
+ uint32 rem = addr & PPU.VMA.Mask1;
+ uint32 address = (addr & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xFFFF));
+ }
+ else
+ IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) &
+ 0xffff));
+ PPU.VMA.Address += PPU.VMA.Increment;
+ }
#else
- if (IPPU.FirstVRAMRead)
- byte = Memory.VRAM[((PPU.VMA.Address << 1) + 1) & 0xffff];
- else
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 addr = PPU.VMA.Address - 1;
- uint32 rem = addr & PPU.VMA.Mask1;
- uint32 address = (addr & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
- byte = Memory.VRAM [((address << 1) - 1) & 0xFFFF];
- }
- else
- byte = Memory.VRAM[((PPU.VMA.Address << 1) - 1) & 0xFFFF];
- if (PPU.VMA.High)
- {
- PPU.VMA.Address += PPU.VMA.Increment;
- IPPU.FirstVRAMRead = FALSE;
- }
+ if (IPPU.FirstVRAMRead)
+ byte = Memory.VRAM[((PPU.VMA.Address << 1) + 1) & 0xffff];
+ else if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 addr = PPU.VMA.Address - 1;
+ uint32 rem = addr & PPU.VMA.Mask1;
+ uint32 address = (addr & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
+ byte = Memory.VRAM [((address << 1) - 1) & 0xFFFF];
+ }
+ else
+ byte = Memory.VRAM[((PPU.VMA.Address << 1) - 1) & 0xFFFF];
+ if (PPU.VMA.High)
+ {
+ PPU.VMA.Address += PPU.VMA.Increment;
+ IPPU.FirstVRAMRead = FALSE;
+ }
#endif
- PPU.OpenBus1 = byte;
- break;
-
- case 0x213B:
- // Read palette data
- if (PPU.CGFLIPRead)
- byte = PPU.CGDATA [PPU.CGADD++] >> 8;
- else
- byte = PPU.CGDATA [PPU.CGADD] & 0xff;
-
- PPU.CGFLIPRead ^= 1;
- return (PPU.OpenBus2 = byte);
-
- case 0x213C:
- // Horizontal counter value 0-339
- if (PPU.HBeamFlip)
- byte = (PPU.OpenBus2 & 0xfe)
- | ((PPU.HBeamPosLatched >> 8) & 0x01);
-
- else
- byte = (uint8)PPU.HBeamPosLatched;
- PPU.OpenBus2 = byte;
- PPU.HBeamFlip ^= 1;
- break;
-
- case 0x213D:
- // Vertical counter value 0-262
- if (PPU.VBeamFlip)
- byte = (PPU.OpenBus2 & 0xfe)
- | ((PPU.VBeamPosLatched >> 8) & 0x01);
- else
- byte = (uint8)PPU.VBeamPosLatched;
- PPU.OpenBus2 = byte;
- PPU.VBeamFlip ^= 1;
- break;
-
- case 0x213E:
- // PPU time and range over flags
- FLUSH_REDRAW ();
-
- //so far, 5c77 version is always 1.
- return (PPU.OpenBus1 = (Model->_5C77 | PPU.RangeTimeOver));
-
- case 0x213F:
- // NTSC/PAL and which field flags
- PPU.VBeamFlip = PPU.HBeamFlip = 0;
- //neviksti found a 2 and a 3 here. SNEeSe uses a 3.
- //XXX: field flags not emulated
- return ((Settings.PAL ? 0x10 : 0) | (Memory.FillRAM[0x213f] & 0xc0)| Model->_5C78) | (~PPU.OpenBus2 & 0x20);
-
- case 0x2140: case 0x2141: case 0x2142: case 0x2143:
- case 0x2144: case 0x2145: case 0x2146: case 0x2147:
- case 0x2148: case 0x2149: case 0x214a: case 0x214b:
- case 0x214c: case 0x214d: case 0x214e: case 0x214f:
- case 0x2150: case 0x2151: case 0x2152: case 0x2153:
- case 0x2154: case 0x2155: case 0x2156: case 0x2157:
- case 0x2158: case 0x2159: case 0x215a: case 0x215b:
- case 0x215c: case 0x215d: case 0x215e: case 0x215f:
- case 0x2160: case 0x2161: case 0x2162: case 0x2163:
- case 0x2164: case 0x2165: case 0x2166: case 0x2167:
- case 0x2168: case 0x2169: case 0x216a: case 0x216b:
- case 0x216c: case 0x216d: case 0x216e: case 0x216f:
- case 0x2170: case 0x2171: case 0x2172: case 0x2173:
- case 0x2174: case 0x2175: case 0x2176: case 0x2177:
- case 0x2178: case 0x2179: case 0x217a: case 0x217b:
- case 0x217c: case 0x217d: case 0x217e: case 0x217f:
+ PPU.OpenBus1 = byte;
+ break;
+
+ case 0x213B:
+ // Read palette data
+ if (PPU.CGFLIPRead)
+ byte = PPU.CGDATA [PPU.CGADD++] >> 8;
+ else
+ byte = PPU.CGDATA [PPU.CGADD] & 0xff;
+
+ PPU.CGFLIPRead ^= 1;
+ return (PPU.OpenBus2 = byte);
+
+ case 0x213C:
+ // Horizontal counter value 0-339
+ if (PPU.HBeamFlip)
+ byte = (PPU.OpenBus2 & 0xfe)
+ | ((PPU.HBeamPosLatched >> 8) & 0x01);
+
+ else
+ byte = (uint8)PPU.HBeamPosLatched;
+ PPU.OpenBus2 = byte;
+ PPU.HBeamFlip ^= 1;
+ break;
+
+ case 0x213D:
+ // Vertical counter value 0-262
+ if (PPU.VBeamFlip)
+ byte = (PPU.OpenBus2 & 0xfe)
+ | ((PPU.VBeamPosLatched >> 8) & 0x01);
+ else
+ byte = (uint8)PPU.VBeamPosLatched;
+ PPU.OpenBus2 = byte;
+ PPU.VBeamFlip ^= 1;
+ break;
+
+ case 0x213E:
+ // PPU time and range over flags
+ FLUSH_REDRAW();
+
+ //so far, 5c77 version is always 1.
+ return (PPU.OpenBus1 = (Model->_5C77 | PPU.RangeTimeOver));
+
+ case 0x213F:
+ // NTSC/PAL and which field flags
+ PPU.VBeamFlip = PPU.HBeamFlip = 0;
+ //neviksti found a 2 and a 3 here. SNEeSe uses a 3.
+ //XXX: field flags not emulated
+ return ((Settings.PAL ? 0x10 : 0) | (Memory.FillRAM[0x213f] & 0xc0) |
+ Model->_5C78) | (~PPU.OpenBus2 & 0x20);
+
+ case 0x2140:
+ case 0x2141:
+ case 0x2142:
+ case 0x2143:
+ case 0x2144:
+ case 0x2145:
+ case 0x2146:
+ case 0x2147:
+ case 0x2148:
+ case 0x2149:
+ case 0x214a:
+ case 0x214b:
+ case 0x214c:
+ case 0x214d:
+ case 0x214e:
+ case 0x214f:
+ case 0x2150:
+ case 0x2151:
+ case 0x2152:
+ case 0x2153:
+ case 0x2154:
+ case 0x2155:
+ case 0x2156:
+ case 0x2157:
+ case 0x2158:
+ case 0x2159:
+ case 0x215a:
+ case 0x215b:
+ case 0x215c:
+ case 0x215d:
+ case 0x215e:
+ case 0x215f:
+ case 0x2160:
+ case 0x2161:
+ case 0x2162:
+ case 0x2163:
+ case 0x2164:
+ case 0x2165:
+ case 0x2166:
+ case 0x2167:
+ case 0x2168:
+ case 0x2169:
+ case 0x216a:
+ case 0x216b:
+ case 0x216c:
+ case 0x216d:
+ case 0x216e:
+ case 0x216f:
+ case 0x2170:
+ case 0x2171:
+ case 0x2172:
+ case 0x2173:
+ case 0x2174:
+ case 0x2175:
+ case 0x2176:
+ case 0x2177:
+ case 0x2178:
+ case 0x2179:
+ case 0x217a:
+ case 0x217b:
+ case 0x217c:
+ case 0x217d:
+ case 0x217e:
+ case 0x217f:
#ifdef SPCTOOL
- return ((uint8) _SPCOutP [Address & 3]);
+ return ((uint8) _SPCOutP [Address & 3]);
#else
- // CPU.Flags |= DEBUG_MODE_FLAG;
-#ifdef SPC700_SHUTDOWN
- IAPU.APUExecuting = Settings.APUEnabled;
- IAPU.WaitCounter++;
+ // CPU.Flags |= DEBUG_MODE_FLAG;
+#ifdef SPC700_SHUTDOWN
+ IAPU.APUExecuting = Settings.APUEnabled;
+ IAPU.WaitCounter++;
#endif
- if (Settings.APUEnabled)
- {
+ if (Settings.APUEnabled)
+ {
#ifdef CPU_SHUTDOWN
-// CPU.WaitAddress = CPU.PCAtOpcodeStart;
+ // CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
- if (SNESGameFixes.APU_OutPorts_ReturnValueFix &&
- Address >= 0x2140 && Address <= 0x2143 && !CPU.V_Counter)
- {
- return (uint8)((Address & 1) ? ((rand() & 0xff00) >> 8) :
- (rand() & 0xff));
- }
-
- return (APU.OutPorts [Address & 3]);
- }
-
- switch (Settings.SoundSkipMethod)
- {
- case 0:
- case 1:
- case 3:
- CPU.BranchSkip = TRUE;
- break;
- case 2:
- break;
- }
- if ((Address & 3) < 2)
- {
- int r = rand ();
- if (r & 2)
- {
- if (r & 4)
- return ((Address & 3) == 1 ? 0xaa : 0xbb);
- else
- return ((r >> 3) & 0xff);
- }
- }
- else
- {
- int r = rand ();
- if (r & 2)
- return ((r >> 3) & 0xff);
- }
- return (Memory.FillRAM[Address]);
+ if (SNESGameFixes.APU_OutPorts_ReturnValueFix &&
+ Address >= 0x2140 && Address <= 0x2143 && !CPU.V_Counter)
+ {
+ return (uint8)((Address & 1) ? ((rand() & 0xff00) >> 8) :
+ (rand() & 0xff));
+ }
+
+ return (APU.OutPorts [Address & 3]);
+ }
+
+ switch (Settings.SoundSkipMethod)
+ {
+ case 0:
+ case 1:
+ case 3:
+ CPU.BranchSkip = TRUE;
+ break;
+ case 2:
+ break;
+ }
+ if ((Address & 3) < 2)
+ {
+ int r = rand();
+ if (r & 2)
+ {
+ if (r & 4)
+ return ((Address & 3) == 1 ? 0xaa : 0xbb);
+ else
+ return ((r >> 3) & 0xff);
+ }
+ }
+ else
+ {
+ int r = rand();
+ if (r & 2)
+ return ((r >> 3) & 0xff);
+ }
+ return (Memory.FillRAM[Address]);
#endif // SPCTOOL
- case 0x2180:
- // Read WRAM
- byte = Memory.RAM [PPU.WRAM++];
- PPU.WRAM &= 0x1FFFF;
- break;
- case 0x2181:
- case 0x2182:
- case 0x2183:
- default:
- return OpenBus;
- }
- }
- else
- {
- if (Settings.SA1)
- return (S9xGetSA1 (Address));
-
- if (Address <= 0x2fff || Address >= 0x3300)
- {
- switch (Address)
- {
- case 0x21c2:
- if(Model->_5C77 ==2)
- return (0x20);
-
- // fprintf(stderr, "Read from $21c2!\n");
- return OpenBus;
- case 0x21c3:
- if(Model->_5C77 ==2)
- return (0);
- // fprintf(stderr, "Read from $21c3!\n");
- return OpenBus;
- case 0x2800:
- // For Dai Kaijyu Monogatari II
- if (Settings.SRTC)
- return (S9xGetSRTC (Address));
- /*FALL*/
-
- default:
- return OpenBus;
- }
- }
-
- if (!Settings.SuperFX)
- return OpenBus;
+ case 0x2180:
+ // Read WRAM
+ byte = Memory.RAM [PPU.WRAM++];
+ PPU.WRAM &= 0x1FFFF;
+ break;
+ case 0x2181:
+ case 0x2182:
+ case 0x2183:
+ default:
+ return OpenBus;
+ }
+ }
+ else
+ {
+ if (Settings.SA1)
+ return (S9xGetSA1(Address));
+
+ if (Address <= 0x2fff || Address >= 0x3300)
+ {
+ switch (Address)
+ {
+ case 0x21c2:
+ if (Model->_5C77 == 2)
+ return (0x20);
+
+ // fprintf(stderr, "Read from $21c2!\n");
+ return OpenBus;
+ case 0x21c3:
+ if (Model->_5C77 == 2)
+ return (0);
+ // fprintf(stderr, "Read from $21c3!\n");
+ return OpenBus;
+ case 0x2800:
+ // For Dai Kaijyu Monogatari II
+ if (Settings.SRTC)
+ return (S9xGetSRTC(Address));
+ /*FALL*/
+
+ default:
+ return OpenBus;
+ }
+ }
+
+ if (!Settings.SuperFX)
+ return OpenBus;
#ifdef ZSNES_FX
- if (Address < 0x3040)
- byte = S9xSuperFXReadReg (Address);
- else
- byte = Memory.FillRAM [Address];
+ if (Address < 0x3040)
+ byte = S9xSuperFXReadReg(Address);
+ else
+ byte = Memory.FillRAM [Address];
#ifdef CPU_SHUTDOWN
- if (Address == 0x3030)
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
-#endif
- if (Address == 0x3031)
- CLEAR_IRQ_SOURCE (GSU_IRQ_SOURCE);
+ if (Address == 0x3030)
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
+#endif
+ if (Address == 0x3031)
+ CLEAR_IRQ_SOURCE(GSU_IRQ_SOURCE);
#else
- byte = Memory.FillRAM [Address];
+ byte = Memory.FillRAM [Address];
-//if (Address != 0x3030 && Address != 0x3031)
-//printf ("%04x\n", Address);
+ //if (Address != 0x3030 && Address != 0x3031)
+ //printf ("%04x\n", Address);
#ifdef CPU_SHUTDOWN
- if (Address == 0x3030)
- {
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
- }
- else
+ if (Address == 0x3030)
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
+ else
#endif
- if (Address == 0x3031)
- {
- CLEAR_IRQ_SOURCE (GSU_IRQ_SOURCE);
- Memory.FillRAM [0x3031] = byte & 0x7f;
- }
- return (byte);
+ if (Address == 0x3031)
+ {
+ CLEAR_IRQ_SOURCE(GSU_IRQ_SOURCE);
+ Memory.FillRAM [0x3031] = byte & 0x7f;
+ }
+ return (byte);
#endif
- }
-// fprintf(stderr, "%03d: %02x from %04x\n", CPU.V_Counter, byte, Address);
- return (byte);
+ }
+ // fprintf(stderr, "%03d: %02x from %04x\n", CPU.V_Counter, byte, Address);
+ return (byte);
}
/******************************************************************************/
/* S9xSetCPU() */
/* This function sets a CPU/DMA Register to a specific byte */
/******************************************************************************/
-void S9xSetCPU (uint8 byte, uint16 Address)
+void S9xSetCPU(uint8 byte, uint16 Address)
{
- int d;
-// fprintf(stderr, "%03d: %02x to %04x\n", CPU.V_Counter, byte, Address);
-
- if (Address < 0x4200)
- {
- CPU.Cycles += ONE_CYCLE;
- switch (Address)
- {
- case 0x4016:
- // S9xReset reading of old-style joypads
- if ((byte & 1) && !(Memory.FillRAM [Address] & 1))
- {
- PPU.Joypad1ButtonReadPos = 0;
- PPU.Joypad2ButtonReadPos = 0;
- PPU.Joypad3ButtonReadPos = 0;
- }
- break;
- case 0x4017:
- break;
- default:
- break;
- }
- }
- else
- switch (Address)
- {
- case 0x4200:
- // NMI, V & H IRQ and joypad reading enable flags
- if (byte & 0x20)
- {
- //if(!SNESGameFixes.umiharakawaseFix && PPU.IRQVBeamPos==262) fprintf(stderr, "PPU.IRQVBeamPos = %d, CPU.V_Counter = %d\n", PPU.IRQVBeamPos, CPU.V_Counter);
- if (!PPU.VTimerEnabled)
- {
- PPU.VTimerEnabled = TRUE;
- if (PPU.HTimerEnabled)
- S9xUpdateHTimer ();
- else
- if (PPU.IRQVBeamPos == CPU.V_Counter)
- S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
- }
- }
- else
- {
- PPU.VTimerEnabled = FALSE;
-// if (SNESGameFixes.umiharakawaseFix)
-// byte &= ~0x20;
- }
-
- if (byte & 0x10)
- {
- if (!PPU.HTimerEnabled)
- {
- PPU.HTimerEnabled = TRUE;
- S9xUpdateHTimer ();
- }
- }
- else
- {
- // No need to check for HTimer being disabled as the scanline
- // event trigger code won't trigger an H-IRQ unless its enabled.
- PPU.HTimerEnabled = FALSE;
- PPU.HTimerPosition = Settings.H_Max + 1;
- }
- if (!Settings.DaffyDuck)
- CLEAR_IRQ_SOURCE (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
-
- if ((byte & 0x80) &&
- !(Memory.FillRAM [0x4200] & 0x80) &&
- CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE &&
- CPU.V_Counter <= PPU.ScreenHeight +
- (SNESGameFixes.alienVSpredetorFix ? 25 : 15) && //jyam 15->25 alien vs predetor
-// Panic Bomberman clears the NMI pending flag @ scanline 230 before enabling
-// NMIs again. The NMI routine crashes the CPU if it is called without the NMI
-// pending flag being set...
- (Memory.FillRAM [0x4210] & 0x80) &&
- !CPU.NMIActive)
- {
- CPU.Flags |= NMI_FLAG;
- CPU.NMIActive = TRUE;
- CPU.NMICycleCount = CPU.NMITriggerPoint;
- }
- break;
- case 0x4201:
- if((byte&0x80)==0 && (Memory.FillRAM[0x4213]&0x80)==0x80)
- S9xLatchCounters(1);
- Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = byte;
- break;
- case 0x4202:
- // Multiplier (for multply)
- break;
- case 0x4203:
- {
- // Multiplicand
- uint32 res = Memory.FillRAM[0x4202] * byte;
+ int d;
+ // fprintf(stderr, "%03d: %02x to %04x\n", CPU.V_Counter, byte, Address);
+
+ if (Address < 0x4200)
+ {
+ CPU.Cycles += ONE_CYCLE;
+ switch (Address)
+ {
+ case 0x4016:
+ // S9xReset reading of old-style joypads
+ if ((byte & 1) && !(Memory.FillRAM [Address] & 1))
+ {
+ PPU.Joypad1ButtonReadPos = 0;
+ PPU.Joypad2ButtonReadPos = 0;
+ PPU.Joypad3ButtonReadPos = 0;
+ }
+ break;
+ case 0x4017:
+ break;
+ default:
+ break;
+ }
+ }
+ else
+ switch (Address)
+ {
+ case 0x4200:
+ // NMI, V & H IRQ and joypad reading enable flags
+ if (byte & 0x20)
+ {
+ //if(!SNESGameFixes.umiharakawaseFix && PPU.IRQVBeamPos==262) fprintf(stderr, "PPU.IRQVBeamPos = %d, CPU.V_Counter = %d\n", PPU.IRQVBeamPos, CPU.V_Counter);
+ if (!PPU.VTimerEnabled)
+ {
+ PPU.VTimerEnabled = TRUE;
+ if (PPU.HTimerEnabled)
+ S9xUpdateHTimer();
+ else if (PPU.IRQVBeamPos == CPU.V_Counter)
+ S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
+ }
+ }
+ else
+ {
+ PPU.VTimerEnabled = FALSE;
+ // if (SNESGameFixes.umiharakawaseFix)
+ // byte &= ~0x20;
+ }
+
+ if (byte & 0x10)
+ {
+ if (!PPU.HTimerEnabled)
+ {
+ PPU.HTimerEnabled = TRUE;
+ S9xUpdateHTimer();
+ }
+ }
+ else
+ {
+ // No need to check for HTimer being disabled as the scanline
+ // event trigger code won't trigger an H-IRQ unless its enabled.
+ PPU.HTimerEnabled = FALSE;
+ PPU.HTimerPosition = Settings.H_Max + 1;
+ }
+ if (!Settings.DaffyDuck)
+ CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
+
+ if ((byte & 0x80) &&
+ !(Memory.FillRAM [0x4200] & 0x80) &&
+ CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE &&
+ CPU.V_Counter <= PPU.ScreenHeight +
+ (SNESGameFixes.alienVSpredetorFix ? 25 : 15)
+ && //jyam 15->25 alien vs predetor
+ // Panic Bomberman clears the NMI pending flag @ scanline 230 before enabling
+ // NMIs again. The NMI routine crashes the CPU if it is called without the NMI
+ // pending flag being set...
+ (Memory.FillRAM [0x4210] & 0x80) &&
+ !CPU.NMIActive)
+ {
+ CPU.Flags |= NMI_FLAG;
+ CPU.NMIActive = TRUE;
+ CPU.NMICycleCount = CPU.NMITriggerPoint;
+ }
+ break;
+ case 0x4201:
+ if ((byte & 0x80) == 0 && (Memory.FillRAM[0x4213] & 0x80) == 0x80)
+ S9xLatchCounters(1);
+ Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = byte;
+ break;
+ case 0x4202:
+ // Multiplier (for multply)
+ break;
+ case 0x4203:
+ {
+ // Multiplicand
+ uint32 res = Memory.FillRAM[0x4202] * byte;
#if defined FAST_LSB_WORD_ACCESS || defined FAST_ALIGNED_LSB_WORD_ACCESS
- // assume malloc'd memory is 2-byte aligned
- * ((uint16 *) &Memory.FillRAM[0x4216]) = res;
+ // assume malloc'd memory is 2-byte aligned
+ * ((uint16*) &Memory.FillRAM[0x4216]) = res;
#else
- Memory.FillRAM[0x4216] = (uint8) res;
- Memory.FillRAM[0x4217] = (uint8) (res >> 8);
+ Memory.FillRAM[0x4216] = (uint8) res;
+ Memory.FillRAM[0x4217] = (uint8)(res >> 8);
#endif
- break;
- }
- case 0x4204:
- case 0x4205:
- // Low and high muliplier (for divide)
- break;
- case 0x4206:
- {
+ break;
+ }
+ case 0x4204:
+ case 0x4205:
+ // Low and high muliplier (for divide)
+ break;
+ case 0x4206:
+ {
#if defined FAST_LSB_WORD_ACCESS || defined FAST_ALIGNED_LSB_WORD_ACCESS
- // assume malloc'd memory is 2-byte aligned
- uint16 a = *((uint16 *) &Memory.FillRAM[0x4204]);
+ // assume malloc'd memory is 2-byte aligned
+ uint16 a = *((uint16*) &Memory.FillRAM[0x4204]);
#else
- uint16 a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8);
+ uint16 a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8);
#endif
- uint16 div = byte ? a / byte : 0xffff;
- uint16 rem = byte ? a % byte : a;
+ uint16 div = byte ? a / byte : 0xffff;
+ uint16 rem = byte ? a % byte : a;
#if defined FAST_LSB_WORD_ACCESS || defined FAST_ALIGNED_LSB_WORD_ACCESS
- // assume malloc'd memory is 2-byte aligned
- * ((uint16 *) &Memory.FillRAM[0x4214]) = div;
- * ((uint16 *) &Memory.FillRAM[0x4216]) = rem;
+ // assume malloc'd memory is 2-byte aligned
+ * ((uint16*) &Memory.FillRAM[0x4214]) = div;
+ * ((uint16*) &Memory.FillRAM[0x4216]) = rem;
#else
- Memory.FillRAM[0x4214] = (uint8)div;
- Memory.FillRAM[0x4215] = div >> 8;
- Memory.FillRAM[0x4216] = (uint8)rem;
- Memory.FillRAM[0x4217] = rem >> 8;
+ Memory.FillRAM[0x4214] = (uint8)div;
+ Memory.FillRAM[0x4215] = div >> 8;
+ Memory.FillRAM[0x4216] = (uint8)rem;
+ Memory.FillRAM[0x4217] = rem >> 8;
#endif
- break;
- }
- case 0x4207:
- d = PPU.IRQHBeamPos;
- PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF00) | byte;
-
- if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d)
- S9xUpdateHTimer ();
- break;
-
- case 0x4208:
- d = PPU.IRQHBeamPos;
- PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF) | ((byte & 1) << 8);
-
- if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d)
- S9xUpdateHTimer ();
-
- break;
-
- case 0x4209:
- d = PPU.IRQVBeamPos;
- PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF00) | byte;
- if (PPU.VTimerEnabled && PPU.IRQVBeamPos != d)
- {
- if (PPU.HTimerEnabled)
- S9xUpdateHTimer ();
- else
- {
- if (PPU.IRQVBeamPos == CPU.V_Counter)
- S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
- }
- }
- break;
-
- case 0x420A:
- d = PPU.IRQVBeamPos;
- PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF) | ((byte & 1) << 8);
- if (PPU.VTimerEnabled && PPU.IRQVBeamPos != d)
- {
- if (PPU.HTimerEnabled)
- S9xUpdateHTimer ();
- else
- {
- if (PPU.IRQVBeamPos == CPU.V_Counter)
- S9xSetIRQ (PPU_V_BEAM_IRQ_SOURCE);
- }
- }
- break;
-
- case 0x420B:
- if ((byte & 0x01) != 0)
- S9xDoDMA (0);
- if ((byte & 0x02) != 0)
- S9xDoDMA (1);
- if ((byte & 0x04) != 0)
- S9xDoDMA (2);
- if ((byte & 0x08) != 0)
- S9xDoDMA (3);
- if ((byte & 0x10) != 0)
- S9xDoDMA (4);
- if ((byte & 0x20) != 0)
- S9xDoDMA (5);
- if ((byte & 0x40) != 0)
- S9xDoDMA (6);
- if ((byte & 0x80) != 0)
- S9xDoDMA (7);
- break;
- case 0x420C:
- if (Settings.DisableHDMA)
- byte = 0;
- Memory.FillRAM[0x420c] = byte;
- IPPU.HDMA = byte;
- break;
-
- case 0x420d:
- // Cycle speed 0 - 2.68Mhz, 1 - 3.58Mhz (banks 0x80 +)
- if ((byte & 1) != (Memory.FillRAM [0x420d] & 1))
- {
- if (byte & 1)
- {
- CPU.FastROMSpeed = ONE_CYCLE;
- }
- else CPU.FastROMSpeed = SLOW_ONE_CYCLE;
-
- FixROMSpeed ();
- }
- break;
-
- case 0x420e:
- case 0x420f:
- // --->>> Unknown
- break;
- case 0x4210:
- // NMI ocurred flag (reset on read or write)
- Memory.FillRAM[0x4210] = Model->_5A22;
- return;
- case 0x4211:
- // IRQ ocurred flag (reset on read or write)
- CLEAR_IRQ_SOURCE (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
- break;
- case 0x4212:
- // v-blank, h-blank and joypad being scanned flags (read-only)
- /* fall through */
- case 0x4213:
- // I/O Port (read-only)
- /* fall through */
- case 0x4214:
- case 0x4215:
- // Quotent of divide (read-only)
- /* fall through */
- case 0x4216:
- case 0x4217:
- // Multiply product (read-only)
- /* fall through */
- case 0x4218:
- case 0x4219:
- case 0x421a:
- case 0x421b:
- case 0x421c:
- case 0x421d:
- case 0x421e:
- case 0x421f:
- // Joypad values (read-only)
- return;
-
- case 0x4300:
- case 0x4310:
- case 0x4320:
- case 0x4330:
- case 0x4340:
- case 0x4350:
- case 0x4360:
- case 0x4370:
- d = (Address >> 4) & 0x7;
- DMA[d].TransferDirection = (byte & 128) != 0 ? 1 : 0;
- DMA[d].HDMAIndirectAddressing = (byte & 64) != 0 ? 1 : 0;
- DMA[d].AAddressDecrement = (byte & 16) != 0 ? 1 : 0;
- DMA[d].AAddressFixed = (byte & 8) != 0 ? 1 : 0;
- DMA[d].TransferMode = (byte & 7);
- break;
-
- case 0x4301:
- case 0x4311:
- case 0x4321:
- case 0x4331:
- case 0x4341:
- case 0x4351:
- case 0x4361:
- case 0x4371:
- DMA[((Address >> 4) & 0x7)].BAddress = byte;
- break;
-
- case 0x4302:
- case 0x4312:
- case 0x4322:
- case 0x4332:
- case 0x4342:
- case 0x4352:
- case 0x4362:
- case 0x4372:
- d = (Address >> 4) & 0x7;
- DMA[d].AAddress &= 0xFF00;
- DMA[d].AAddress |= byte;
- break;
-
- case 0x4303:
- case 0x4313:
- case 0x4323:
- case 0x4333:
- case 0x4343:
- case 0x4353:
- case 0x4363:
- case 0x4373:
- d = (Address >> 4) & 0x7;
- DMA[d].AAddress &= 0xFF;
- DMA[d].AAddress |= byte << 8;
- break;
-
- case 0x4304:
- case 0x4314:
- case 0x4324:
- case 0x4334:
- case 0x4344:
- case 0x4354:
- case 0x4364:
- case 0x4374:
- DMA[((Address >> 4) & 0x7)].ABank = byte;
- HDMAMemPointers[((Address >> 4) & 0x7)]=NULL;
-
- break;
-
- case 0x4305:
- case 0x4315:
- case 0x4325:
- case 0x4335:
- case 0x4345:
- case 0x4355:
- case 0x4365:
- case 0x4375:
- d = (Address >> 4) & 0x7;
- DMA[d].TransferBytes &= 0xFF00;
- DMA[d].TransferBytes |= byte;
- DMA[d].IndirectAddress &= 0xff00;
- DMA[d].IndirectAddress |= byte;
- HDMAMemPointers[d]=NULL;
- break;
-
- case 0x4306:
- case 0x4316:
- case 0x4326:
- case 0x4336:
- case 0x4346:
- case 0x4356:
- case 0x4366:
- case 0x4376:
- d = (Address >> 4) & 0x7;
- DMA[d].TransferBytes &= 0xFF;
- DMA[d].TransferBytes |= byte << 8;
- DMA[d].IndirectAddress &= 0xff;
- DMA[d].IndirectAddress |= byte << 8;
- HDMAMemPointers[d]=NULL;
- break;
-
- case 0x4307:
- case 0x4317:
- case 0x4327:
- case 0x4337:
- case 0x4347:
- case 0x4357:
- case 0x4367:
- case 0x4377:
- DMA[d = ((Address >> 4) & 0x7)].IndirectBank = byte;
- HDMAMemPointers[d]=NULL;
- break;
-
- case 0x4308:
- case 0x4318:
- case 0x4328:
- case 0x4338:
- case 0x4348:
- case 0x4358:
- case 0x4368:
- case 0x4378:
- d = (Address >> 4) & 7;
- DMA[d].Address &= 0xff00;
- DMA[d].Address |= byte;
- HDMAMemPointers[d] = NULL;
- break;
-
- case 0x4309:
- case 0x4319:
- case 0x4329:
- case 0x4339:
- case 0x4349:
- case 0x4359:
- case 0x4369:
- case 0x4379:
- d = (Address >> 4) & 0x7;
- DMA[d].Address &= 0xff;
- DMA[d].Address |= byte << 8;
- HDMAMemPointers[d] = NULL;
- break;
-
- case 0x430A:
- case 0x431A:
- case 0x432A:
- case 0x433A:
- case 0x434A:
- case 0x435A:
- case 0x436A:
- case 0x437A:
- d = (Address >> 4) & 0x7;
- DMA[d].LineCount = byte & 0x7f;
- DMA[d].Repeat = !(byte & 0x80);
- break;
-
- case 0x430F:
- case 0x431F:
- case 0x432F:
- case 0x433F:
- case 0x434F:
- case 0x435F:
- case 0x436F:
- case 0x437F:
- Address &= ~4; // Convert 43xF to 43xB
- /* fall through */
- case 0x430B:
- case 0x431B:
- case 0x432B:
- case 0x433B:
- case 0x434B:
- case 0x435B:
- case 0x436B:
- case 0x437B:
-
- // Unknown, but they seem to be RAM-ish
+ break;
+ }
+ case 0x4207:
+ d = PPU.IRQHBeamPos;
+ PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF00) | byte;
+
+ if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d)
+ S9xUpdateHTimer();
+ break;
+
+ case 0x4208:
+ d = PPU.IRQHBeamPos;
+ PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF) | ((byte & 1) << 8);
+
+ if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d)
+ S9xUpdateHTimer();
+
+ break;
+
+ case 0x4209:
+ d = PPU.IRQVBeamPos;
+ PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF00) | byte;
+ if (PPU.VTimerEnabled && PPU.IRQVBeamPos != d)
+ {
+ if (PPU.HTimerEnabled)
+ S9xUpdateHTimer();
+ else
+ {
+ if (PPU.IRQVBeamPos == CPU.V_Counter)
+ S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
+ }
+ }
+ break;
+
+ case 0x420A:
+ d = PPU.IRQVBeamPos;
+ PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF) | ((byte & 1) << 8);
+ if (PPU.VTimerEnabled && PPU.IRQVBeamPos != d)
+ {
+ if (PPU.HTimerEnabled)
+ S9xUpdateHTimer();
+ else
+ {
+ if (PPU.IRQVBeamPos == CPU.V_Counter)
+ S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
+ }
+ }
+ break;
+
+ case 0x420B:
+ if ((byte & 0x01) != 0)
+ S9xDoDMA(0);
+ if ((byte & 0x02) != 0)
+ S9xDoDMA(1);
+ if ((byte & 0x04) != 0)
+ S9xDoDMA(2);
+ if ((byte & 0x08) != 0)
+ S9xDoDMA(3);
+ if ((byte & 0x10) != 0)
+ S9xDoDMA(4);
+ if ((byte & 0x20) != 0)
+ S9xDoDMA(5);
+ if ((byte & 0x40) != 0)
+ S9xDoDMA(6);
+ if ((byte & 0x80) != 0)
+ S9xDoDMA(7);
+ break;
+ case 0x420C:
+ if (Settings.DisableHDMA)
+ byte = 0;
+ Memory.FillRAM[0x420c] = byte;
+ IPPU.HDMA = byte;
+ break;
+
+ case 0x420d:
+ // Cycle speed 0 - 2.68Mhz, 1 - 3.58Mhz (banks 0x80 +)
+ if ((byte & 1) != (Memory.FillRAM [0x420d] & 1))
+ {
+ if (byte & 1)
+ CPU.FastROMSpeed = ONE_CYCLE;
+ else CPU.FastROMSpeed = SLOW_ONE_CYCLE;
+
+ FixROMSpeed();
+ }
+ break;
+
+ case 0x420e:
+ case 0x420f:
+ // --->>> Unknown
+ break;
+ case 0x4210:
+ // NMI ocurred flag (reset on read or write)
+ Memory.FillRAM[0x4210] = Model->_5A22;
+ return;
+ case 0x4211:
+ // IRQ ocurred flag (reset on read or write)
+ CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
+ break;
+ case 0x4212:
+ // v-blank, h-blank and joypad being scanned flags (read-only)
+ /* fall through */
+ case 0x4213:
+ // I/O Port (read-only)
+ /* fall through */
+ case 0x4214:
+ case 0x4215:
+ // Quotent of divide (read-only)
+ /* fall through */
+ case 0x4216:
+ case 0x4217:
+ // Multiply product (read-only)
+ /* fall through */
+ case 0x4218:
+ case 0x4219:
+ case 0x421a:
+ case 0x421b:
+ case 0x421c:
+ case 0x421d:
+ case 0x421e:
+ case 0x421f:
+ // Joypad values (read-only)
+ return;
+
+ case 0x4300:
+ case 0x4310:
+ case 0x4320:
+ case 0x4330:
+ case 0x4340:
+ case 0x4350:
+ case 0x4360:
+ case 0x4370:
+ d = (Address >> 4) & 0x7;
+ DMA[d].TransferDirection = (byte & 128) != 0 ? 1 : 0;
+ DMA[d].HDMAIndirectAddressing = (byte & 64) != 0 ? 1 : 0;
+ DMA[d].AAddressDecrement = (byte & 16) != 0 ? 1 : 0;
+ DMA[d].AAddressFixed = (byte & 8) != 0 ? 1 : 0;
+ DMA[d].TransferMode = (byte & 7);
+ break;
+
+ case 0x4301:
+ case 0x4311:
+ case 0x4321:
+ case 0x4331:
+ case 0x4341:
+ case 0x4351:
+ case 0x4361:
+ case 0x4371:
+ DMA[((Address >> 4) & 0x7)].BAddress = byte;
+ break;
+
+ case 0x4302:
+ case 0x4312:
+ case 0x4322:
+ case 0x4332:
+ case 0x4342:
+ case 0x4352:
+ case 0x4362:
+ case 0x4372:
+ d = (Address >> 4) & 0x7;
+ DMA[d].AAddress &= 0xFF00;
+ DMA[d].AAddress |= byte;
+ break;
+
+ case 0x4303:
+ case 0x4313:
+ case 0x4323:
+ case 0x4333:
+ case 0x4343:
+ case 0x4353:
+ case 0x4363:
+ case 0x4373:
+ d = (Address >> 4) & 0x7;
+ DMA[d].AAddress &= 0xFF;
+ DMA[d].AAddress |= byte << 8;
+ break;
+
+ case 0x4304:
+ case 0x4314:
+ case 0x4324:
+ case 0x4334:
+ case 0x4344:
+ case 0x4354:
+ case 0x4364:
+ case 0x4374:
+ DMA[((Address >> 4) & 0x7)].ABank = byte;
+ HDMAMemPointers[((Address >> 4) & 0x7)] = NULL;
+
+ break;
+
+ case 0x4305:
+ case 0x4315:
+ case 0x4325:
+ case 0x4335:
+ case 0x4345:
+ case 0x4355:
+ case 0x4365:
+ case 0x4375:
+ d = (Address >> 4) & 0x7;
+ DMA[d].TransferBytes &= 0xFF00;
+ DMA[d].TransferBytes |= byte;
+ DMA[d].IndirectAddress &= 0xff00;
+ DMA[d].IndirectAddress |= byte;
+ HDMAMemPointers[d] = NULL;
+ break;
+
+ case 0x4306:
+ case 0x4316:
+ case 0x4326:
+ case 0x4336:
+ case 0x4346:
+ case 0x4356:
+ case 0x4366:
+ case 0x4376:
+ d = (Address >> 4) & 0x7;
+ DMA[d].TransferBytes &= 0xFF;
+ DMA[d].TransferBytes |= byte << 8;
+ DMA[d].IndirectAddress &= 0xff;
+ DMA[d].IndirectAddress |= byte << 8;
+ HDMAMemPointers[d] = NULL;
+ break;
+
+ case 0x4307:
+ case 0x4317:
+ case 0x4327:
+ case 0x4337:
+ case 0x4347:
+ case 0x4357:
+ case 0x4367:
+ case 0x4377:
+ DMA[d = ((Address >> 4) & 0x7)].IndirectBank = byte;
+ HDMAMemPointers[d] = NULL;
+ break;
+
+ case 0x4308:
+ case 0x4318:
+ case 0x4328:
+ case 0x4338:
+ case 0x4348:
+ case 0x4358:
+ case 0x4368:
+ case 0x4378:
+ d = (Address >> 4) & 7;
+ DMA[d].Address &= 0xff00;
+ DMA[d].Address |= byte;
+ HDMAMemPointers[d] = NULL;
+ break;
+
+ case 0x4309:
+ case 0x4319:
+ case 0x4329:
+ case 0x4339:
+ case 0x4349:
+ case 0x4359:
+ case 0x4369:
+ case 0x4379:
+ d = (Address >> 4) & 0x7;
+ DMA[d].Address &= 0xff;
+ DMA[d].Address |= byte << 8;
+ HDMAMemPointers[d] = NULL;
+ break;
+
+ case 0x430A:
+ case 0x431A:
+ case 0x432A:
+ case 0x433A:
+ case 0x434A:
+ case 0x435A:
+ case 0x436A:
+ case 0x437A:
+ d = (Address >> 4) & 0x7;
+ DMA[d].LineCount = byte & 0x7f;
+ DMA[d].Repeat = !(byte & 0x80);
+ break;
+
+ case 0x430F:
+ case 0x431F:
+ case 0x432F:
+ case 0x433F:
+ case 0x434F:
+ case 0x435F:
+ case 0x436F:
+ case 0x437F:
+ Address &= ~4; // Convert 43xF to 43xB
+ /* fall through */
+ case 0x430B:
+ case 0x431B:
+ case 0x432B:
+ case 0x433B:
+ case 0x434B:
+ case 0x435B:
+ case 0x436B:
+ case 0x437B:
+
+ // Unknown, but they seem to be RAM-ish
#if 0
- fprintf(stderr, "Write %02x to %04x!\n", byte, Address);
+ fprintf(stderr, "Write %02x to %04x!\n", byte, Address);
#endif
- break;
-
- //These registers are used by both the S-DD1 and the SPC7110
- case 0x4800:
- case 0x4801:
- case 0x4802:
- case 0x4803:
- if(Settings.SPC7110)
- S9xSetSPC7110(byte, Address);
- //printf ("%02x->%04x\n", byte, Address);
- break;
-
- case 0x4804:
- case 0x4805:
- case 0x4806:
- case 0x4807:
- //printf ("%02x->%04x\n", byte, Address);
- if(Settings.SPC7110)
- S9xSetSPC7110(byte, Address);
- else S9xSetSDD1MemoryMap (Address - 0x4804, byte & 7);
- break;
-
- //these are used by the SPC7110
- case 0x4808:
- case 0x4809:
- case 0x480A:
- case 0x480B:
- case 0x480C:
- case 0x4810:
- case 0x4811:
- case 0x4812:
- case 0x4813:
- case 0x4814:
- case 0x4815:
- case 0x4816:
- case 0x4817:
- case 0x4818:
- case 0x481A:
- case 0x4820:
- case 0x4821:
- case 0x4822:
- case 0x4823:
- case 0x4824:
- case 0x4825:
- case 0x4826:
- case 0x4827:
- case 0x4828:
- case 0x4829:
- case 0x482A:
- case 0x482B:
- case 0x482C:
- case 0x482D:
- case 0x482E:
- case 0x482F:
- case 0x4830:
- case 0x4831:
- case 0x4832:
- case 0x4833:
- case 0x4834:
- case 0x4840:
- case 0x4841:
- case 0x4842:
- if(Settings.SPC7110)
- {
- S9xSetSPC7110(byte, Address);
- break;
- }
-
- default:
- break;
- }
- Memory.FillRAM [Address] = byte;
+ break;
+
+ //These registers are used by both the S-DD1 and the SPC7110
+ case 0x4800:
+ case 0x4801:
+ case 0x4802:
+ case 0x4803:
+ if (Settings.SPC7110)
+ S9xSetSPC7110(byte, Address);
+ //printf ("%02x->%04x\n", byte, Address);
+ break;
+
+ case 0x4804:
+ case 0x4805:
+ case 0x4806:
+ case 0x4807:
+ //printf ("%02x->%04x\n", byte, Address);
+ if (Settings.SPC7110)
+ S9xSetSPC7110(byte, Address);
+ else S9xSetSDD1MemoryMap(Address - 0x4804, byte & 7);
+ break;
+
+ //these are used by the SPC7110
+ case 0x4808:
+ case 0x4809:
+ case 0x480A:
+ case 0x480B:
+ case 0x480C:
+ case 0x4810:
+ case 0x4811:
+ case 0x4812:
+ case 0x4813:
+ case 0x4814:
+ case 0x4815:
+ case 0x4816:
+ case 0x4817:
+ case 0x4818:
+ case 0x481A:
+ case 0x4820:
+ case 0x4821:
+ case 0x4822:
+ case 0x4823:
+ case 0x4824:
+ case 0x4825:
+ case 0x4826:
+ case 0x4827:
+ case 0x4828:
+ case 0x4829:
+ case 0x482A:
+ case 0x482B:
+ case 0x482C:
+ case 0x482D:
+ case 0x482E:
+ case 0x482F:
+ case 0x4830:
+ case 0x4831:
+ case 0x4832:
+ case 0x4833:
+ case 0x4834:
+ case 0x4840:
+ case 0x4841:
+ case 0x4842:
+ if (Settings.SPC7110)
+ {
+ S9xSetSPC7110(byte, Address);
+ break;
+ }
+
+ default:
+ break;
+ }
+ Memory.FillRAM [Address] = byte;
}
/******************************************************************************/
/* S9xGetCPU() */
/* This function retrieves a CPU/DMA Register */
/******************************************************************************/
-uint8 S9xGetCPU (uint16 Address)
+uint8 S9xGetCPU(uint16 Address)
{
- uint8 byte;
-// fprintf(stderr, "read from %04x\n", Address);
-
- if (Address < 0x4200)
- {
- CPU.Cycles += ONE_CYCLE;
- switch (Address)
- {
- case 0x4016:
- {
- if (Memory.FillRAM [0x4016] & 1)
- {
- if ((!Settings.SwapJoypads &&
- IPPU.Controller == SNES_MOUSE_SWAPPED) ||
- (Settings.SwapJoypads &&
- IPPU.Controller == SNES_MOUSE))
- {
- if (++PPU.MouseSpeed [0] > 2)
- PPU.MouseSpeed [0] = 0;
- }
- return (0);
- }
-
- int ind = Settings.SwapJoypads ? 1 : 0;
- byte = IPPU.Joypads[ind] >> (PPU.Joypad1ButtonReadPos ^ 15);
- PPU.Joypad1ButtonReadPos++;
- return (byte & 1);
- }
- case 0x4017:
- {
- if (Memory.FillRAM [0x4016] & 1)
- {
- // MultiPlayer5 adaptor is only allowed to be plugged into port 2
- switch (IPPU.Controller)
- {
- case SNES_MULTIPLAYER5:
- return (2);
- case SNES_MOUSE_SWAPPED:
- if (Settings.SwapJoypads && ++PPU.MouseSpeed [0] > 2)
- PPU.MouseSpeed [0] = 0;
- break;
-
- case SNES_MOUSE:
- if (!Settings.SwapJoypads && ++PPU.MouseSpeed [0] > 2)
- PPU.MouseSpeed [0] = 0;
- break;
- }
- return (0x00);
- }
-
- int ind = Settings.SwapJoypads ? 0 : 1;
-
- if (IPPU.Controller == SNES_MULTIPLAYER5)
- {
- if (Memory.FillRAM [0x4201] & 0x80)
- {
- byte = ((IPPU.Joypads[ind] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) |
- (((IPPU.Joypads[2] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) << 1);
- PPU.Joypad2ButtonReadPos++;
- return (byte);
- }
- else
- {
- byte = ((IPPU.Joypads[3] >> (PPU.Joypad3ButtonReadPos ^ 15)) & 1) |
- (((IPPU.Joypads[4] >> (PPU.Joypad3ButtonReadPos ^ 15)) & 1) << 1);
- PPU.Joypad3ButtonReadPos++;
- return (byte);
- }
- }
- else if(IPPU.Controller ==SNES_JUSTIFIER || IPPU.Controller ==SNES_JUSTIFIER_2)
- {
- uint8 rv;
- rv=(1&(justifiers>>in_bit));
- in_bit++;
- in_bit%=32;
- return rv;
- }
- return ((IPPU.Joypads[ind] >> (PPU.Joypad2ButtonReadPos++ ^ 15)) & 1);
- }
- default:
- return OpenBus;
- }
-// return (Memory.FillRAM [Address]);
- }
- else
- switch (Address)
- {
- case 0x4200:
- case 0x4201:
- case 0x4202:
- case 0x4203:
- case 0x4204:
- case 0x4205:
- case 0x4206:
- case 0x4207:
- case 0x4208:
- case 0x4209:
- case 0x420a:
- case 0x420b:
- case 0x420c:
- case 0x420d:
- case 0x420e:
- case 0x420f:
- return OpenBus;
-
- case 0x4210:
+ uint8 byte;
+ // fprintf(stderr, "read from %04x\n", Address);
+
+ if (Address < 0x4200)
+ {
+ CPU.Cycles += ONE_CYCLE;
+ switch (Address)
+ {
+ case 0x4016:
+ {
+ if (Memory.FillRAM [0x4016] & 1)
+ {
+ if ((!Settings.SwapJoypads &&
+ IPPU.Controller == SNES_MOUSE_SWAPPED) ||
+ (Settings.SwapJoypads &&
+ IPPU.Controller == SNES_MOUSE))
+ {
+ if (++PPU.MouseSpeed [0] > 2)
+ PPU.MouseSpeed [0] = 0;
+ }
+ return (0);
+ }
+
+ int ind = Settings.SwapJoypads ? 1 : 0;
+ byte = IPPU.Joypads[ind] >> (PPU.Joypad1ButtonReadPos ^ 15);
+ PPU.Joypad1ButtonReadPos++;
+ return (byte & 1);
+ }
+ case 0x4017:
+ {
+ if (Memory.FillRAM [0x4016] & 1)
+ {
+ // MultiPlayer5 adaptor is only allowed to be plugged into port 2
+ switch (IPPU.Controller)
+ {
+ case SNES_MULTIPLAYER5:
+ return (2);
+ case SNES_MOUSE_SWAPPED:
+ if (Settings.SwapJoypads && ++PPU.MouseSpeed [0] > 2)
+ PPU.MouseSpeed [0] = 0;
+ break;
+
+ case SNES_MOUSE:
+ if (!Settings.SwapJoypads && ++PPU.MouseSpeed [0] > 2)
+ PPU.MouseSpeed [0] = 0;
+ break;
+ }
+ return (0x00);
+ }
+
+ int ind = Settings.SwapJoypads ? 0 : 1;
+
+ if (IPPU.Controller == SNES_MULTIPLAYER5)
+ {
+ if (Memory.FillRAM [0x4201] & 0x80)
+ {
+ byte = ((IPPU.Joypads[ind] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) |
+ (((IPPU.Joypads[2] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) << 1);
+ PPU.Joypad2ButtonReadPos++;
+ return (byte);
+ }
+ else
+ {
+ byte = ((IPPU.Joypads[3] >> (PPU.Joypad3ButtonReadPos ^ 15)) & 1) |
+ (((IPPU.Joypads[4] >> (PPU.Joypad3ButtonReadPos ^ 15)) & 1) << 1);
+ PPU.Joypad3ButtonReadPos++;
+ return (byte);
+ }
+ }
+ else if (IPPU.Controller == SNES_JUSTIFIER
+ || IPPU.Controller == SNES_JUSTIFIER_2)
+ {
+ uint8 rv;
+ rv = (1 & (justifiers >> in_bit));
+ in_bit++;
+ in_bit %= 32;
+ return rv;
+ }
+ return ((IPPU.Joypads[ind] >> (PPU.Joypad2ButtonReadPos++ ^ 15)) & 1);
+ }
+ default:
+ return OpenBus;
+ }
+ // return (Memory.FillRAM [Address]);
+ }
+ else
+ switch (Address)
+ {
+ case 0x4200:
+ case 0x4201:
+ case 0x4202:
+ case 0x4203:
+ case 0x4204:
+ case 0x4205:
+ case 0x4206:
+ case 0x4207:
+ case 0x4208:
+ case 0x4209:
+ case 0x420a:
+ case 0x420b:
+ case 0x420c:
+ case 0x420d:
+ case 0x420e:
+ case 0x420f:
+ return OpenBus;
+
+ case 0x4210:
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
-#endif
- byte = Memory.FillRAM[0x4210];
- Memory.FillRAM[0x4210] = Model->_5A22;
- //SNEeSe returns 2 for 5A22 version.
- return ((byte&0x80)
- |(OpenBus&0x70)
- |Model->_5A22);
-
- case 0x4211:
- byte = (CPU.IRQActive & (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE)) ? 0x80 : 0;
- // Super Robot Wars Ex ROM bug requires this.
- byte |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0;
- CLEAR_IRQ_SOURCE (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
-
- // Maybe? Register Scan indicated open bus...
- byte |= OpenBus&0x3f;
-
- return (byte);
-
- case 0x4212:
- // V-blank, h-blank and joypads being read flags (read-only)
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
+#endif
+ byte = Memory.FillRAM[0x4210];
+ Memory.FillRAM[0x4210] = Model->_5A22;
+ //SNEeSe returns 2 for 5A22 version.
+ return ((byte & 0x80)
+ | (OpenBus & 0x70)
+ | Model->_5A22);
+
+ case 0x4211:
+ byte = (CPU.IRQActive & (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE)) ?
+ 0x80 : 0;
+ // Super Robot Wars Ex ROM bug requires this.
+ byte |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0;
+ CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
+
+ // Maybe? Register Scan indicated open bus...
+ byte |= OpenBus & 0x3f;
+
+ return (byte);
+
+ case 0x4212:
+ // V-blank, h-blank and joypads being read flags (read-only)
#ifdef CPU_SHUTDOWN
- CPU.WaitAddress = CPU.PCAtOpcodeStart;
+ CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
- return (REGISTER_4212()
- |(OpenBus&0x3E)
- );
-
- case 0x4213:
- // I/O port input - returns 0 wherever $4201 is 0, and 1 elsewhere
- // unless something else pulls it down (i.e. a gun)
- /* fall through */
- case 0x4214:
- case 0x4215:
- // Quotient of divide result
- case 0x4216:
- case 0x4217:
- // Multiplcation result (for multiply) or remainder of
- // divison.
- /* fall through */
- case 0x4218:
- case 0x4219:
- case 0x421a:
- case 0x421b:
- case 0x421c:
- case 0x421d:
- case 0x421e:
- case 0x421f:
- // Joypads 1-4 button and direction state.
- /* fall through */
- case 0x4300:
- case 0x4310:
- case 0x4320:
- case 0x4330:
- case 0x4340:
- case 0x4350:
- case 0x4360:
- case 0x4370:
- // DMA direction, address type, fixed flag,
- /* fall through */
- case 0x4301:
- case 0x4311:
- case 0x4321:
- case 0x4331:
- case 0x4341:
- case 0x4351:
- case 0x4361:
- case 0x4371:
- /* fall through */
- case 0x4302:
- case 0x4312:
- case 0x4322:
- case 0x4332:
- case 0x4342:
- case 0x4352:
- case 0x4362:
- case 0x4372:
- /* fall through */
- case 0x4303:
- case 0x4313:
- case 0x4323:
- case 0x4333:
- case 0x4343:
- case 0x4353:
- case 0x4363:
- case 0x4373:
- /* fall through */
- case 0x4304:
- case 0x4314:
- case 0x4324:
- case 0x4334:
- case 0x4344:
- case 0x4354:
- case 0x4364:
- case 0x4374:
- /* fall through */
- case 0x4305:
- case 0x4315:
- case 0x4325:
- case 0x4335:
- case 0x4345:
- case 0x4355:
- case 0x4365:
- case 0x4375:
- /* fall through */
- case 0x4306:
- case 0x4316:
- case 0x4326:
- case 0x4336:
- case 0x4346:
- case 0x4356:
- case 0x4366:
- case 0x4376:
- /* fall through */
- case 0x4308:
- case 0x4318:
- case 0x4328:
- case 0x4338:
- case 0x4348:
- case 0x4358:
- case 0x4368:
- case 0x4378:
- /* fall through */
- case 0x4309:
- case 0x4319:
- case 0x4329:
- case 0x4339:
- case 0x4349:
- case 0x4359:
- case 0x4369:
- case 0x4379:
- return (Memory.FillRAM[Address]);
-
- case 0x4307:
- case 0x4317:
- case 0x4327:
- case 0x4337:
- case 0x4347:
- case 0x4357:
- case 0x4367:
- case 0x4377:
- return (DMA[(Address >> 4) & 7].IndirectBank);
-
- case 0x430A:
- case 0x431A:
- case 0x432A:
- case 0x433A:
- case 0x434A:
- case 0x435A:
- case 0x436A:
- case 0x437A:
- {
- int d = (Address & 0x70) >> 4;
- if (IPPU.HDMA & (1 << d))
- {
- return (DMA[d].LineCount);
- }
- return (Memory.FillRAM[Address]);
- }
-
- case 0x430F:
- case 0x431F:
- case 0x432F:
- case 0x433F:
- case 0x434F:
- case 0x435F:
- case 0x436F:
- case 0x437F:
- Address &= ~4; // Convert 43xF to 43xB
- /* fall through */
- case 0x430B:
- case 0x431B:
- case 0x432B:
- case 0x433B:
- case 0x434B:
- case 0x435B:
- case 0x436B:
- case 0x437B:
-
- // Unknown, but they seem to be RAM-ish
- return (Memory.FillRAM[Address]);
-
- default:
- if(Address>= 0x4800&&Settings.SPC7110)
- return S9xGetSPC7110(Address);
-
- if(Address>=0x4800&&Address<=0x4807&&Settings.SDD1)
- {
- return Memory.FillRAM[Address];
- }
-
- return OpenBus;
- }
-// return (Memory.FillRAM[Address]);
+ return (REGISTER_4212()
+ | (OpenBus & 0x3E)
+ );
+
+ case 0x4213:
+ // I/O port input - returns 0 wherever $4201 is 0, and 1 elsewhere
+ // unless something else pulls it down (i.e. a gun)
+ /* fall through */
+ case 0x4214:
+ case 0x4215:
+ // Quotient of divide result
+ case 0x4216:
+ case 0x4217:
+ // Multiplcation result (for multiply) or remainder of
+ // divison.
+ /* fall through */
+ case 0x4218:
+ case 0x4219:
+ case 0x421a:
+ case 0x421b:
+ case 0x421c:
+ case 0x421d:
+ case 0x421e:
+ case 0x421f:
+ // Joypads 1-4 button and direction state.
+ /* fall through */
+ case 0x4300:
+ case 0x4310:
+ case 0x4320:
+ case 0x4330:
+ case 0x4340:
+ case 0x4350:
+ case 0x4360:
+ case 0x4370:
+ // DMA direction, address type, fixed flag,
+ /* fall through */
+ case 0x4301:
+ case 0x4311:
+ case 0x4321:
+ case 0x4331:
+ case 0x4341:
+ case 0x4351:
+ case 0x4361:
+ case 0x4371:
+ /* fall through */
+ case 0x4302:
+ case 0x4312:
+ case 0x4322:
+ case 0x4332:
+ case 0x4342:
+ case 0x4352:
+ case 0x4362:
+ case 0x4372:
+ /* fall through */
+ case 0x4303:
+ case 0x4313:
+ case 0x4323:
+ case 0x4333:
+ case 0x4343:
+ case 0x4353:
+ case 0x4363:
+ case 0x4373:
+ /* fall through */
+ case 0x4304:
+ case 0x4314:
+ case 0x4324:
+ case 0x4334:
+ case 0x4344:
+ case 0x4354:
+ case 0x4364:
+ case 0x4374:
+ /* fall through */
+ case 0x4305:
+ case 0x4315:
+ case 0x4325:
+ case 0x4335:
+ case 0x4345:
+ case 0x4355:
+ case 0x4365:
+ case 0x4375:
+ /* fall through */
+ case 0x4306:
+ case 0x4316:
+ case 0x4326:
+ case 0x4336:
+ case 0x4346:
+ case 0x4356:
+ case 0x4366:
+ case 0x4376:
+ /* fall through */
+ case 0x4308:
+ case 0x4318:
+ case 0x4328:
+ case 0x4338:
+ case 0x4348:
+ case 0x4358:
+ case 0x4368:
+ case 0x4378:
+ /* fall through */
+ case 0x4309:
+ case 0x4319:
+ case 0x4329:
+ case 0x4339:
+ case 0x4349:
+ case 0x4359:
+ case 0x4369:
+ case 0x4379:
+ return (Memory.FillRAM[Address]);
+
+ case 0x4307:
+ case 0x4317:
+ case 0x4327:
+ case 0x4337:
+ case 0x4347:
+ case 0x4357:
+ case 0x4367:
+ case 0x4377:
+ return (DMA[(Address >> 4) & 7].IndirectBank);
+
+ case 0x430A:
+ case 0x431A:
+ case 0x432A:
+ case 0x433A:
+ case 0x434A:
+ case 0x435A:
+ case 0x436A:
+ case 0x437A:
+ {
+ int d = (Address & 0x70) >> 4;
+ if (IPPU.HDMA & (1 << d))
+ return (DMA[d].LineCount);
+ return (Memory.FillRAM[Address]);
+ }
+
+ case 0x430F:
+ case 0x431F:
+ case 0x432F:
+ case 0x433F:
+ case 0x434F:
+ case 0x435F:
+ case 0x436F:
+ case 0x437F:
+ Address &= ~4; // Convert 43xF to 43xB
+ /* fall through */
+ case 0x430B:
+ case 0x431B:
+ case 0x432B:
+ case 0x433B:
+ case 0x434B:
+ case 0x435B:
+ case 0x436B:
+ case 0x437B:
+
+ // Unknown, but they seem to be RAM-ish
+ return (Memory.FillRAM[Address]);
+
+ default:
+ if (Address >= 0x4800 && Settings.SPC7110)
+ return S9xGetSPC7110(Address);
+
+ if (Address >= 0x4800 && Address <= 0x4807 && Settings.SDD1)
+ return Memory.FillRAM[Address];
+
+ return OpenBus;
+ }
+ // return (Memory.FillRAM[Address]);
}
-static void CommonPPUReset ()
+static void CommonPPUReset()
{
- PPU.BGMode = 0;
- PPU.BG3Priority = 0;
- PPU.Brightness = 0;
- PPU.VMA.High = 0;
- PPU.VMA.Increment = 1;
- PPU.VMA.Address = 0;
- PPU.VMA.FullGraphicCount = 0;
- PPU.VMA.Shift = 0;
+ PPU.BGMode = 0;
+ PPU.BG3Priority = 0;
+ PPU.Brightness = 0;
+ PPU.VMA.High = 0;
+ PPU.VMA.Increment = 1;
+ PPU.VMA.Address = 0;
+ PPU.VMA.FullGraphicCount = 0;
+ PPU.VMA.Shift = 0;
uint8 B;
for (B = 0; B != 4; B++)
- {
- PPU.BG[B].SCBase = 0;
- PPU.BG[B].VOffset = 0;
- PPU.BG[B].HOffset = 0;
- PPU.BG[B].BGSize = 0;
- PPU.BG[B].NameBase = 0;
- PPU.BG[B].SCSize = 0;
-
- PPU.ClipCounts[B] = 0;
- PPU.ClipWindowOverlapLogic [B] = CLIP_OR;
- PPU.ClipWindow1Enable[B] = FALSE;
- PPU.ClipWindow2Enable[B] = FALSE;
- PPU.ClipWindow1Inside[B] = TRUE;
- PPU.ClipWindow2Inside[B] = TRUE;
- }
-
- PPU.ClipCounts[4] = 0;
- PPU.ClipCounts[5] = 0;
- PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR;
- PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = FALSE;
- PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE;
- PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = TRUE;
- PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE;
-
- PPU.CGFLIP = 0;
- int c;
- for (c = 0; c < 256; c++)
- {
- IPPU.Red [c] = (c & 7) << 2;
- IPPU.Green [c] = ((c >> 3) & 7) << 2;
- IPPU.Blue [c] = ((c >> 6) & 2) << 3;
- PPU.CGDATA [c] = IPPU.Red [c] | (IPPU.Green [c] << 5) |
- (IPPU.Blue [c] << 10);
- }
-
- PPU.FirstSprite = 0;
- PPU.LastSprite = 127;
+ {
+ PPU.BG[B].SCBase = 0;
+ PPU.BG[B].VOffset = 0;
+ PPU.BG[B].HOffset = 0;
+ PPU.BG[B].BGSize = 0;
+ PPU.BG[B].NameBase = 0;
+ PPU.BG[B].SCSize = 0;
+
+ PPU.ClipCounts[B] = 0;
+ PPU.ClipWindowOverlapLogic [B] = CLIP_OR;
+ PPU.ClipWindow1Enable[B] = FALSE;
+ PPU.ClipWindow2Enable[B] = FALSE;
+ PPU.ClipWindow1Inside[B] = TRUE;
+ PPU.ClipWindow2Inside[B] = TRUE;
+ }
+
+ PPU.ClipCounts[4] = 0;
+ PPU.ClipCounts[5] = 0;
+ PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR;
+ PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = FALSE;
+ PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE;
+ PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = TRUE;
+ PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE;
+
+ PPU.CGFLIP = 0;
+ int c;
+ for (c = 0; c < 256; c++)
+ {
+ IPPU.Red [c] = (c & 7) << 2;
+ IPPU.Green [c] = ((c >> 3) & 7) << 2;
+ IPPU.Blue [c] = ((c >> 6) & 2) << 3;
+ PPU.CGDATA [c] = IPPU.Red [c] | (IPPU.Green [c] << 5) |
+ (IPPU.Blue [c] << 10);
+ }
+
+ PPU.FirstSprite = 0;
+ PPU.LastSprite = 127;
int Sprite;
for (Sprite = 0; Sprite < 128; Sprite++)
- {
- PPU.OBJ[Sprite].HPos = 0;
- PPU.OBJ[Sprite].VPos = 0;
- PPU.OBJ[Sprite].VFlip = 0;
- PPU.OBJ[Sprite].HFlip = 0;
- PPU.OBJ[Sprite].Priority = 0;
- PPU.OBJ[Sprite].Palette = 0;
- PPU.OBJ[Sprite].Name = 0;
- PPU.OBJ[Sprite].Size = 0;
- }
- PPU.OAMPriorityRotation = 0;
- PPU.OAMWriteRegister = 0;
- PPU.RangeTimeOver = 0;
- PPU.OpenBus1 = 0;
- PPU.OpenBus2 = 0;
-
- PPU.OAMFlip = 0;
- PPU.OAMTileAddress = 0;
- PPU.OAMAddr = 0;
- PPU.IRQVBeamPos = 0;
- PPU.IRQHBeamPos = 0;
- PPU.VBeamPosLatched = 0;
- PPU.HBeamPosLatched = 0;
-
- PPU.HBeamFlip = 0;
- PPU.VBeamFlip = 0;
- PPU.HVBeamCounterLatched = 0;
-
- PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0;
- PPU.CentreX = PPU.CentreY = 0;
- PPU.CGADD = 0;
- PPU.FixedColourRed = PPU.FixedColourGreen = PPU.FixedColourBlue = 0;
- PPU.SavedOAMAddr = 0;
- PPU.ScreenHeight = SNES_HEIGHT;
- PPU.WRAM = 0;
- PPU.BG_Forced = 0;
- PPU.ForcedBlanking = TRUE;
- PPU.OBJThroughMain = FALSE;
- PPU.OBJThroughSub = FALSE;
- PPU.OBJSizeSelect = 0;
- PPU.OBJNameSelect = 0;
- PPU.OBJNameBase = 0;
- PPU.OBJAddition = FALSE;
- PPU.OAMReadFlip = 0;
- PPU.BGnxOFSbyte = 0;
- ZeroMemory (PPU.OAMData, 512 + 32);
-
- PPU.VTimerEnabled = FALSE;
- PPU.HTimerEnabled = FALSE;
- PPU.HTimerPosition = Settings.H_Max + 1;
- PPU.Mosaic = 0;
- PPU.BGMosaic [0] = PPU.BGMosaic [1] = FALSE;
- PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE;
- PPU.Mode7HFlip = FALSE;
- PPU.Mode7VFlip = FALSE;
- PPU.Mode7Repeat = 0;
- PPU.Window1Left = 1;
- PPU.Window1Right = 0;
- PPU.Window2Left = 1;
- PPU.Window2Right = 0;
- PPU.RecomputeClipWindows = TRUE;
- PPU.CGFLIPRead = 0;
- PPU.Need16x8Mulitply = FALSE;
- PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0;
-
- IPPU.ColorsChanged = TRUE;
- IPPU.HDMA = 0;
- IPPU.HDMAStarted = FALSE;
- IPPU.MaxBrightness = 0;
- IPPU.LatchedBlanking = 0;
- IPPU.OBJChanged = TRUE;
- IPPU.RenderThisFrame = TRUE;
- IPPU.DirectColourMapsNeedRebuild = TRUE;
- IPPU.FrameCount = 0;
- IPPU.RenderedFramesCount = 0;
- IPPU.DisplayedRenderedFrameCount = 0;
- IPPU.SkippedFrames = 0;
- IPPU.FrameSkip = 0;
- ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
- ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
- ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
+ {
+ PPU.OBJ[Sprite].HPos = 0;
+ PPU.OBJ[Sprite].VPos = 0;
+ PPU.OBJ[Sprite].VFlip = 0;
+ PPU.OBJ[Sprite].HFlip = 0;
+ PPU.OBJ[Sprite].Priority = 0;
+ PPU.OBJ[Sprite].Palette = 0;
+ PPU.OBJ[Sprite].Name = 0;
+ PPU.OBJ[Sprite].Size = 0;
+ }
+ PPU.OAMPriorityRotation = 0;
+ PPU.OAMWriteRegister = 0;
+ PPU.RangeTimeOver = 0;
+ PPU.OpenBus1 = 0;
+ PPU.OpenBus2 = 0;
+
+ PPU.OAMFlip = 0;
+ PPU.OAMTileAddress = 0;
+ PPU.OAMAddr = 0;
+ PPU.IRQVBeamPos = 0;
+ PPU.IRQHBeamPos = 0;
+ PPU.VBeamPosLatched = 0;
+ PPU.HBeamPosLatched = 0;
+
+ PPU.HBeamFlip = 0;
+ PPU.VBeamFlip = 0;
+ PPU.HVBeamCounterLatched = 0;
+
+ PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0;
+ PPU.CentreX = PPU.CentreY = 0;
+ PPU.CGADD = 0;
+ PPU.FixedColourRed = PPU.FixedColourGreen = PPU.FixedColourBlue = 0;
+ PPU.SavedOAMAddr = 0;
+ PPU.ScreenHeight = SNES_HEIGHT;
+ PPU.WRAM = 0;
+ PPU.BG_Forced = 0;
+ PPU.ForcedBlanking = TRUE;
+ PPU.OBJThroughMain = FALSE;
+ PPU.OBJThroughSub = FALSE;
+ PPU.OBJSizeSelect = 0;
+ PPU.OBJNameSelect = 0;
+ PPU.OBJNameBase = 0;
+ PPU.OBJAddition = FALSE;
+ PPU.OAMReadFlip = 0;
+ PPU.BGnxOFSbyte = 0;
+ ZeroMemory(PPU.OAMData, 512 + 32);
+
+ PPU.VTimerEnabled = FALSE;
+ PPU.HTimerEnabled = FALSE;
+ PPU.HTimerPosition = Settings.H_Max + 1;
+ PPU.Mosaic = 0;
+ PPU.BGMosaic [0] = PPU.BGMosaic [1] = FALSE;
+ PPU.BGMosaic [2] = PPU.BGMosaic [3] = FALSE;
+ PPU.Mode7HFlip = FALSE;
+ PPU.Mode7VFlip = FALSE;
+ PPU.Mode7Repeat = 0;
+ PPU.Window1Left = 1;
+ PPU.Window1Right = 0;
+ PPU.Window2Left = 1;
+ PPU.Window2Right = 0;
+ PPU.RecomputeClipWindows = TRUE;
+ PPU.CGFLIPRead = 0;
+ PPU.Need16x8Mulitply = FALSE;
+ PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0;
+
+ IPPU.ColorsChanged = TRUE;
+ IPPU.HDMA = 0;
+ IPPU.HDMAStarted = FALSE;
+ IPPU.MaxBrightness = 0;
+ IPPU.LatchedBlanking = 0;
+ IPPU.OBJChanged = TRUE;
+ IPPU.RenderThisFrame = TRUE;
+ IPPU.DirectColourMapsNeedRebuild = TRUE;
+ IPPU.FrameCount = 0;
+ IPPU.RenderedFramesCount = 0;
+ IPPU.DisplayedRenderedFrameCount = 0;
+ IPPU.SkippedFrames = 0;
+ IPPU.FrameSkip = 0;
+ ZeroMemory(IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
+ ZeroMemory(IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
+ ZeroMemory(IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
#ifdef CORRECT_VRAM_READS
- IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better?
+ IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better?
#else
- IPPU.FirstVRAMRead = FALSE;
+ IPPU.FirstVRAMRead = FALSE;
#endif
- IPPU.Interlace = FALSE;
- IPPU.InterlaceSprites = FALSE;
- IPPU.DoubleWidthPixels = FALSE;
- IPPU.HalfWidthPixels = FALSE;
- IPPU.DoubleHeightPixels = FALSE;
- IPPU.RenderedScreenWidth = SNES_WIDTH;
- IPPU.RenderedScreenHeight = SNES_HEIGHT;
- IPPU.XB = NULL;
- for (c = 0; c < 256; c++)
- IPPU.ScreenColors [c] = c;
- S9xFixColourBrightness ();
- IPPU.PreviousLine = IPPU.CurrentLine = 0;
-
- if (Settings.ControllerOption == 0)
- IPPU.Controller = SNES_MAX_CONTROLLER_OPTIONS - 1;
- else
- IPPU.Controller = Settings.ControllerOption - 1;
- S9xNextController ();
-
- for (c = 0; c < 2; c++)
- memset (&IPPU.Clip [c], 0, sizeof (struct ClipData));
-
- if (Settings.MouseMaster)
- {
- S9xProcessMouse (0);
- S9xProcessMouse (1);
- }
+ IPPU.Interlace = FALSE;
+ IPPU.InterlaceSprites = FALSE;
+ IPPU.DoubleWidthPixels = FALSE;
+ IPPU.HalfWidthPixels = FALSE;
+ IPPU.DoubleHeightPixels = FALSE;
+ IPPU.RenderedScreenWidth = SNES_WIDTH;
+ IPPU.RenderedScreenHeight = SNES_HEIGHT;
+ IPPU.XB = NULL;
+ for (c = 0; c < 256; c++)
+ IPPU.ScreenColors [c] = c;
+ S9xFixColourBrightness();
+ IPPU.PreviousLine = IPPU.CurrentLine = 0;
+
+ if (Settings.ControllerOption == 0)
+ IPPU.Controller = SNES_MAX_CONTROLLER_OPTIONS - 1;
+ else
+ IPPU.Controller = Settings.ControllerOption - 1;
+ S9xNextController();
+
+ for (c = 0; c < 2; c++)
+ memset(&IPPU.Clip [c], 0, sizeof(struct ClipData));
+
+ if (Settings.MouseMaster)
+ {
+ S9xProcessMouse(0);
+ S9xProcessMouse(1);
+ }
}
-void S9xResetPPU ()
+void S9xResetPPU()
{
- CommonPPUReset ();
- PPU.Joypad1ButtonReadPos = 0;
- PPU.Joypad2ButtonReadPos = 0;
- PPU.Joypad3ButtonReadPos = 0;
-
- IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0;
- IPPU.Joypads[3] = IPPU.Joypads[4] = 0;
- IPPU.SuperScope = 0;
- IPPU.Mouse[0] = IPPU.Mouse[1] = 0;
- IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2;
- IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2;
+ CommonPPUReset();
+ PPU.Joypad1ButtonReadPos = 0;
+ PPU.Joypad2ButtonReadPos = 0;
+ PPU.Joypad3ButtonReadPos = 0;
+
+ IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0;
+ IPPU.Joypads[3] = IPPU.Joypads[4] = 0;
+ IPPU.SuperScope = 0;
+ IPPU.Mouse[0] = IPPU.Mouse[1] = 0;
+ IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2;
+ IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2;
int c;
for (c = 0; c < 0x8000; c += 0x100)
- {
- if ( !Settings.SuperFX )
- {
- memset (&Memory.FillRAM [c], c >> 8, 0x100);
- }
- else if ( (unsigned)c < 0x3000 || (unsigned)c >= 0x3300 )
- {
- /* Don't overwrite SFX pvRegisters at 0x3000-0x32FF,
- * they were set in FxReset.
- */
- memset (&Memory.FillRAM [c], c >> 8, 0x100);
- }
- }
-
- ZeroMemory (&Memory.FillRAM [0x2100], 0x100);
- ZeroMemory (&Memory.FillRAM [0x4200], 0x100);
- ZeroMemory (&Memory.FillRAM [0x4000], 0x100);
- // For BS Suttehakkun 2...
- ZeroMemory (&Memory.FillRAM [0x1000], 0x1000);
-
- Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF;
+ {
+ if (!Settings.SuperFX)
+ memset(&Memory.FillRAM [c], c >> 8, 0x100);
+ else if ((unsigned)c < 0x3000 || (unsigned)c >= 0x3300)
+ {
+ /* Don't overwrite SFX pvRegisters at 0x3000-0x32FF,
+ * they were set in FxReset.
+ */
+ memset(&Memory.FillRAM [c], c >> 8, 0x100);
+ }
+ }
+
+ ZeroMemory(&Memory.FillRAM [0x2100], 0x100);
+ ZeroMemory(&Memory.FillRAM [0x4200], 0x100);
+ ZeroMemory(&Memory.FillRAM [0x4000], 0x100);
+ // For BS Suttehakkun 2...
+ ZeroMemory(&Memory.FillRAM [0x1000], 0x1000);
+
+ Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xFF;
}
-void S9xSoftResetPPU ()
+void S9xSoftResetPPU()
{
- CommonPPUReset ();
-// PPU.Joypad1ButtonReadPos = 0;
-// PPU.Joypad2ButtonReadPos = 0;
-// PPU.Joypad3ButtonReadPos = 0;
-
-// IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0;
-// IPPU.Joypads[3] = IPPU.Joypads[4] = 0;
-// IPPU.SuperScope = 0;
-// IPPU.Mouse[0] = IPPU.Mouse[1] = 0;
-// IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2;
-// IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2;
+ CommonPPUReset();
+ // PPU.Joypad1ButtonReadPos = 0;
+ // PPU.Joypad2ButtonReadPos = 0;
+ // PPU.Joypad3ButtonReadPos = 0;
+
+ // IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0;
+ // IPPU.Joypads[3] = IPPU.Joypads[4] = 0;
+ // IPPU.SuperScope = 0;
+ // IPPU.Mouse[0] = IPPU.Mouse[1] = 0;
+ // IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2;
+ // IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2;
int c;
for (c = 0; c < 0x8000; c += 0x100)
- memset (&Memory.FillRAM [c], c >> 8, 0x100);
+ memset(&Memory.FillRAM [c], c >> 8, 0x100);
- ZeroMemory (&Memory.FillRAM [0x2100], 0x100);
- ZeroMemory (&Memory.FillRAM [0x4200], 0x100);
- ZeroMemory (&Memory.FillRAM [0x4000], 0x100);
- // For BS Suttehakkun 2...
- ZeroMemory (&Memory.FillRAM [0x1000], 0x1000);
+ ZeroMemory(&Memory.FillRAM [0x2100], 0x100);
+ ZeroMemory(&Memory.FillRAM [0x4200], 0x100);
+ ZeroMemory(&Memory.FillRAM [0x4000], 0x100);
+ // For BS Suttehakkun 2...
+ ZeroMemory(&Memory.FillRAM [0x1000], 0x1000);
- Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF;
+ Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xFF;
}
-void S9xProcessMouse (int which1)
+void S9xProcessMouse(int which1)
{
- int x, y;
- uint32 buttons;
-
- if ((IPPU.Controller == SNES_MOUSE || IPPU.Controller == SNES_MOUSE_SWAPPED) && S9xReadMousePosition (which1, &x, &y, &buttons))
- {
- int delta_x, delta_y;
+ int x, y;
+ uint32 buttons;
+
+ if ((IPPU.Controller == SNES_MOUSE || IPPU.Controller == SNES_MOUSE_SWAPPED)
+ && S9xReadMousePosition(which1, &x, &y, &buttons))
+ {
+ int delta_x, delta_y;
#define MOUSE_SIGNATURE 0x1
- IPPU.Mouse [which1] = MOUSE_SIGNATURE |
- (PPU.MouseSpeed [which1] << 4) |
- ((buttons & 1) << 6) | ((buttons & 2) << 6);
-
- delta_x = x - IPPU.PrevMouseX[which1];
- delta_y = y - IPPU.PrevMouseY[which1];
-
- if (delta_x > 63)
- {
- delta_x = 63;
- IPPU.PrevMouseX[which1] += 63;
- }
- else
- if (delta_x < -63)
- {
- delta_x = -63;
- IPPU.PrevMouseX[which1] -= 63;
- }
- else
- IPPU.PrevMouseX[which1] = x;
-
- if (delta_y > 63)
- {
- delta_y = 63;
- IPPU.PrevMouseY[which1] += 63;
- }
- else
- if (delta_y < -63)
- {
- delta_y = -63;
- IPPU.PrevMouseY[which1] -= 63;
- }
- else
- IPPU.PrevMouseY[which1] = y;
-
- if (delta_x < 0)
- {
- delta_x = -delta_x;
- IPPU.Mouse [which1] |= (delta_x | 0x80) << 16;
- }
- else
- IPPU.Mouse [which1] |= delta_x << 16;
-
- if (delta_y < 0)
- {
- delta_y = -delta_y;
- IPPU.Mouse [which1] |= (delta_y | 0x80) << 24;
- }
- else
- IPPU.Mouse [which1] |= delta_y << 24;
-
- if (IPPU.Controller == SNES_MOUSE_SWAPPED)
- IPPU.Joypads [0] = IPPU.Mouse [which1];
- else
- IPPU.Joypads [1] = IPPU.Mouse [which1];
- }
+ IPPU.Mouse [which1] = MOUSE_SIGNATURE |
+ (PPU.MouseSpeed [which1] << 4) |
+ ((buttons & 1) << 6) | ((buttons & 2) << 6);
+
+ delta_x = x - IPPU.PrevMouseX[which1];
+ delta_y = y - IPPU.PrevMouseY[which1];
+
+ if (delta_x > 63)
+ {
+ delta_x = 63;
+ IPPU.PrevMouseX[which1] += 63;
+ }
+ else if (delta_x < -63)
+ {
+ delta_x = -63;
+ IPPU.PrevMouseX[which1] -= 63;
+ }
+ else
+ IPPU.PrevMouseX[which1] = x;
+
+ if (delta_y > 63)
+ {
+ delta_y = 63;
+ IPPU.PrevMouseY[which1] += 63;
+ }
+ else if (delta_y < -63)
+ {
+ delta_y = -63;
+ IPPU.PrevMouseY[which1] -= 63;
+ }
+ else
+ IPPU.PrevMouseY[which1] = y;
+
+ if (delta_x < 0)
+ {
+ delta_x = -delta_x;
+ IPPU.Mouse [which1] |= (delta_x | 0x80) << 16;
+ }
+ else
+ IPPU.Mouse [which1] |= delta_x << 16;
+
+ if (delta_y < 0)
+ {
+ delta_y = -delta_y;
+ IPPU.Mouse [which1] |= (delta_y | 0x80) << 24;
+ }
+ else
+ IPPU.Mouse [which1] |= delta_y << 24;
+
+ if (IPPU.Controller == SNES_MOUSE_SWAPPED)
+ IPPU.Joypads [0] = IPPU.Mouse [which1];
+ else
+ IPPU.Joypads [1] = IPPU.Mouse [which1];
+ }
}
-void ProcessSuperScope ()
+void ProcessSuperScope()
{
- int x, y;
- uint32 buttons;
+ int x, y;
+ uint32 buttons;
- if (IPPU.Controller == SNES_SUPERSCOPE &&
- S9xReadSuperScopePosition (&x, &y, &buttons))
- {
+ if (IPPU.Controller == SNES_SUPERSCOPE &&
+ S9xReadSuperScopePosition(&x, &y, &buttons))
+ {
#define SUPERSCOPE_SIGNATURE 0x00ff
- uint32 scope;
-
- scope = SUPERSCOPE_SIGNATURE | ((buttons & 1) << (7 + 8)) |
- ((buttons & 2) << (5 + 8)) | ((buttons & 4) << (3 + 8)) |
- ((buttons & 8) << (1 + 8));
- if(Memory.FillRAM[0x4201]&0x80){
- x+=40;
- if (x > 295)
- x = 295;
- if (x < 40)
- x = 40;
- if (y > PPU.ScreenHeight - 1)
- y = PPU.ScreenHeight - 1;
- if (y < 0)
- y = 0;
-
- PPU.VBeamPosLatched = (uint16) (y + 1);
- PPU.HBeamPosLatched = (uint16) x;
- PPU.HVBeamCounterLatched = TRUE;
- Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
- }
- IPPU.Joypads [1] = scope;
- }
+ uint32 scope;
+
+ scope = SUPERSCOPE_SIGNATURE | ((buttons & 1) << (7 + 8)) |
+ ((buttons & 2) << (5 + 8)) | ((buttons & 4) << (3 + 8)) |
+ ((buttons & 8) << (1 + 8));
+ if (Memory.FillRAM[0x4201] & 0x80)
+ {
+ x += 40;
+ if (x > 295)
+ x = 295;
+ if (x < 40)
+ x = 40;
+ if (y > PPU.ScreenHeight - 1)
+ y = PPU.ScreenHeight - 1;
+ if (y < 0)
+ y = 0;
+
+ PPU.VBeamPosLatched = (uint16)(y + 1);
+ PPU.HBeamPosLatched = (uint16) x;
+ PPU.HVBeamCounterLatched = TRUE;
+ Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
+ }
+ IPPU.Joypads [1] = scope;
+ }
}
-void S9xNextController ()
+void S9xNextController()
{
- switch (IPPU.Controller)
- {
- case SNES_MULTIPLAYER5:
- IPPU.Controller = SNES_JOYPAD;
- break;
- case SNES_JOYPAD:
- if (Settings.MouseMaster)
- {
- IPPU.Controller = SNES_MOUSE_SWAPPED;
- break;
- }
- case SNES_MOUSE_SWAPPED:
- if (Settings.MouseMaster)
- {
- IPPU.Controller = SNES_MOUSE;
- break;
- }
- case SNES_MOUSE:
- if (Settings.SuperScopeMaster)
- {
- IPPU.Controller = SNES_SUPERSCOPE;
- break;
- }
- case SNES_SUPERSCOPE:
- if (Settings.JustifierMaster)
- {
- IPPU.Controller = SNES_JUSTIFIER;
- break;
- }
- case SNES_JUSTIFIER:
- if(Settings.JustifierMaster)
- {
- IPPU.Controller=SNES_JUSTIFIER_2;
- break;
- }
- case SNES_JUSTIFIER_2:
- if(Settings.MultiPlayer5Master)
- {
- IPPU.Controller=SNES_MULTIPLAYER5;
- break;
- }
- default:
- IPPU.Controller = SNES_JOYPAD;
- break;
- }
+ switch (IPPU.Controller)
+ {
+ case SNES_MULTIPLAYER5:
+ IPPU.Controller = SNES_JOYPAD;
+ break;
+ case SNES_JOYPAD:
+ if (Settings.MouseMaster)
+ {
+ IPPU.Controller = SNES_MOUSE_SWAPPED;
+ break;
+ }
+ case SNES_MOUSE_SWAPPED:
+ if (Settings.MouseMaster)
+ {
+ IPPU.Controller = SNES_MOUSE;
+ break;
+ }
+ case SNES_MOUSE:
+ if (Settings.SuperScopeMaster)
+ {
+ IPPU.Controller = SNES_SUPERSCOPE;
+ break;
+ }
+ case SNES_SUPERSCOPE:
+ if (Settings.JustifierMaster)
+ {
+ IPPU.Controller = SNES_JUSTIFIER;
+ break;
+ }
+ case SNES_JUSTIFIER:
+ if (Settings.JustifierMaster)
+ {
+ IPPU.Controller = SNES_JUSTIFIER_2;
+ break;
+ }
+ case SNES_JUSTIFIER_2:
+ if (Settings.MultiPlayer5Master)
+ {
+ IPPU.Controller = SNES_MULTIPLAYER5;
+ break;
+ }
+ default:
+ IPPU.Controller = SNES_JOYPAD;
+ break;
+ }
}
void S9xUpdateJustifiers()
{
- static bool last_p1;
- in_bit=0;
-// static int p1count;
- justifiers=0xFFFF00AA;
+ static bool last_p1;
+ in_bit = 0;
+ // static int p1count;
+ justifiers = 0xFFFF00AA;
- bool offscreen=JustifierOffscreen();
+ bool offscreen = JustifierOffscreen();
JustifierButtons(&justifiers);
-// if(p1count==32)
-// {
- last_p1=!last_p1;
-// p1count=0;
-// }
-// p1count++;
-
- if(!last_p1)
- justifiers|=0x1000;
-
- int x,y;
- uint32 buttons;
-
- if(Memory.FillRAM[0x4201]&0x80)
- {
-
- S9xReadSuperScopePosition(&x,&y,&buttons);
-
- x+=40;
- if (x > 295)
- x = 295;
- if (x < 40)
- x = 40;
- if (y > PPU.ScreenHeight - 1)
- y = PPU.ScreenHeight - 1;
- if (y < 0)
- y = 0;
-
- if(last_p1)
- {
-
- PPU.HVBeamCounterLatched = FALSE;
- Memory.FillRAM [0x213F] = Model->_5C78;
-
- //process latch as Justifier 2
- if(Settings.SecondJustifier)
- {
- if(IPPU.Controller==SNES_JUSTIFIER_2)
- {
- if(!offscreen)
- {
-
- PPU.VBeamPosLatched = (uint16) (y + 1);
- PPU.HBeamPosLatched = (uint16) x;
- PPU.HVBeamCounterLatched = TRUE;
- Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
- }
- }
- }
- }
- else
- {
-
- PPU.HVBeamCounterLatched = FALSE;
- Memory.FillRAM [0x213F] = Model->_5C78;
-
- //emulate player 1.
- if(IPPU.Controller==SNES_JUSTIFIER)
- {
- if(!offscreen)
- {
- PPU.VBeamPosLatched = (uint16) (y + 1);
- PPU.HBeamPosLatched = (uint16) x;
- PPU.HVBeamCounterLatched = TRUE;
- Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
- }
- }
- }
-
- //needs restructure
- if(!offscreen)
- {
-
- if((!last_p1&&IPPU.Controller==SNES_JUSTIFIER)||(last_p1&&IPPU.Controller==SNES_JUSTIFIER_2))
- {
- PPU.VBeamPosLatched = (uint16) (y + 1);
- PPU.HBeamPosLatched = (uint16) x;
- PPU.HVBeamCounterLatched = TRUE;
- Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
- }
- else
- {
- PPU.HVBeamCounterLatched = FALSE;
- Memory.FillRAM [0x213F] = Model->_5C78;
-
- }
- }
- else
- {
- PPU.HVBeamCounterLatched = FALSE;
- Memory.FillRAM [0x213F] = Model->_5C78;
- }
- }
+ // if(p1count==32)
+ // {
+ last_p1 = !last_p1;
+ // p1count=0;
+ // }
+ // p1count++;
+
+ if (!last_p1)
+ justifiers |= 0x1000;
+
+ int x, y;
+ uint32 buttons;
+
+ if (Memory.FillRAM[0x4201] & 0x80)
+ {
+
+ S9xReadSuperScopePosition(&x, &y, &buttons);
+
+ x += 40;
+ if (x > 295)
+ x = 295;
+ if (x < 40)
+ x = 40;
+ if (y > PPU.ScreenHeight - 1)
+ y = PPU.ScreenHeight - 1;
+ if (y < 0)
+ y = 0;
+
+ if (last_p1)
+ {
+
+ PPU.HVBeamCounterLatched = FALSE;
+ Memory.FillRAM [0x213F] = Model->_5C78;
+
+ //process latch as Justifier 2
+ if (Settings.SecondJustifier)
+ {
+ if (IPPU.Controller == SNES_JUSTIFIER_2)
+ {
+ if (!offscreen)
+ {
+
+ PPU.VBeamPosLatched = (uint16)(y + 1);
+ PPU.HBeamPosLatched = (uint16) x;
+ PPU.HVBeamCounterLatched = TRUE;
+ Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
+ }
+ }
+ }
+ }
+ else
+ {
+
+ PPU.HVBeamCounterLatched = FALSE;
+ Memory.FillRAM [0x213F] = Model->_5C78;
+
+ //emulate player 1.
+ if (IPPU.Controller == SNES_JUSTIFIER)
+ {
+ if (!offscreen)
+ {
+ PPU.VBeamPosLatched = (uint16)(y + 1);
+ PPU.HBeamPosLatched = (uint16) x;
+ PPU.HVBeamCounterLatched = TRUE;
+ Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
+ }
+ }
+ }
+
+ //needs restructure
+ if (!offscreen)
+ {
+
+ if ((!last_p1 && IPPU.Controller == SNES_JUSTIFIER) || (last_p1
+ && IPPU.Controller == SNES_JUSTIFIER_2))
+ {
+ PPU.VBeamPosLatched = (uint16)(y + 1);
+ PPU.HBeamPosLatched = (uint16) x;
+ PPU.HVBeamCounterLatched = TRUE;
+ Memory.FillRAM [0x213F] |= 0x40 | Model->_5C78;
+ }
+ else
+ {
+ PPU.HVBeamCounterLatched = FALSE;
+ Memory.FillRAM [0x213F] = Model->_5C78;
+
+ }
+ }
+ else
+ {
+ PPU.HVBeamCounterLatched = FALSE;
+ Memory.FillRAM [0x213F] = Model->_5C78;
+ }
+ }
}
-void S9xUpdateJoypads ()
+void S9xUpdateJoypads()
{
- uint32 i;
-
- for (i = 0; i < 5; i++)
- {
- IPPU.Joypads [i] = S9xReadJoypad (i);
- }
-
-// S9xMovieUpdate();
-
- for (i = 0; i < 5; i++)
- {
- if ((IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) == (SNES_LEFT_MASK | SNES_RIGHT_MASK))
- IPPU.Joypads [i] &= ~SNES_RIGHT_MASK;
- if ((IPPU.Joypads [i] & (SNES_UP_MASK | SNES_DOWN_MASK)) == (SNES_UP_MASK | SNES_DOWN_MASK))
- IPPU.Joypads [i] &= ~SNES_DOWN_MASK;
- }
-
- // BJ: This is correct behavior AFAICT (used to be Touhaiden hack)
- if (IPPU.Controller == SNES_JOYPAD || IPPU.Controller == SNES_MULTIPLAYER5)
- {
- for (i = 0; i < 5; i++)
- {
- if (IPPU.Joypads [i])
- IPPU.Joypads [i] |= 0xffff0000;
- }
- }
-
- // Read mouse position if enabled
- if (Settings.MouseMaster)
- {
- for (i = 0; i < 2; i++)
- S9xProcessMouse (i);
- }
-
- // Read SuperScope if enabled
- if (Settings.SuperScopeMaster)
- ProcessSuperScope ();
-
- if (Memory.FillRAM [0x4200] & 1)
- {
- PPU.Joypad1ButtonReadPos = 16;
- if (Memory.FillRAM [0x4201] & 0x80)
- {
- PPU.Joypad2ButtonReadPos = 16;
- PPU.Joypad3ButtonReadPos = 0;
- }
- else
- {
- PPU.Joypad2ButtonReadPos = 0;
- PPU.Joypad3ButtonReadPos = 16;
- }
- int ind = Settings.SwapJoypads ? 1 : 0;
-
- Memory.FillRAM [0x4218] = (uint8) IPPU.Joypads [ind];
- Memory.FillRAM [0x4219] = (uint8) (IPPU.Joypads [ind] >> 8);
- Memory.FillRAM [0x421a] = (uint8) IPPU.Joypads [ind ^ 1];
- Memory.FillRAM [0x421b] = (uint8) (IPPU.Joypads [ind ^ 1] >> 8);
- if (Memory.FillRAM [0x4201] & 0x80)
- {
- Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads [ind];
- Memory.FillRAM [0x421d] = (uint8) (IPPU.Joypads [ind] >> 8);
- Memory.FillRAM [0x421e] = (uint8) IPPU.Joypads [2];
- Memory.FillRAM [0x421f] = (uint8) (IPPU.Joypads [2] >> 8);
- }
- else
- {
- Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads [3];
- Memory.FillRAM [0x421d] = (uint8) (IPPU.Joypads [3] >> 8);
- Memory.FillRAM [0x421e] = (uint8) IPPU.Joypads [4];
- Memory.FillRAM [0x421f] = (uint8) (IPPU.Joypads [4] >> 8);
- }
- }
- if(Settings.Justifier||Settings.SecondJustifier)
- {
- Memory.FillRAM [0x421a] = 0x0E;
- Memory.FillRAM [0x421b] = 0;
- S9xUpdateJustifiers();
- }
-
+ uint32 i;
+
+ for (i = 0; i < 5; i++)
+ IPPU.Joypads [i] = S9xReadJoypad(i);
+
+ // S9xMovieUpdate();
+
+ for (i = 0; i < 5; i++)
+ {
+ if ((IPPU.Joypads [i] & (SNES_LEFT_MASK | SNES_RIGHT_MASK)) ==
+ (SNES_LEFT_MASK | SNES_RIGHT_MASK))
+ IPPU.Joypads [i] &= ~SNES_RIGHT_MASK;
+ if ((IPPU.Joypads [i] & (SNES_UP_MASK | SNES_DOWN_MASK)) ==
+ (SNES_UP_MASK | SNES_DOWN_MASK))
+ IPPU.Joypads [i] &= ~SNES_DOWN_MASK;
+ }
+
+ // BJ: This is correct behavior AFAICT (used to be Touhaiden hack)
+ if (IPPU.Controller == SNES_JOYPAD || IPPU.Controller == SNES_MULTIPLAYER5)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (IPPU.Joypads [i])
+ IPPU.Joypads [i] |= 0xffff0000;
+ }
+ }
+
+ // Read mouse position if enabled
+ if (Settings.MouseMaster)
+ {
+ for (i = 0; i < 2; i++)
+ S9xProcessMouse(i);
+ }
+
+ // Read SuperScope if enabled
+ if (Settings.SuperScopeMaster)
+ ProcessSuperScope();
+
+ if (Memory.FillRAM [0x4200] & 1)
+ {
+ PPU.Joypad1ButtonReadPos = 16;
+ if (Memory.FillRAM [0x4201] & 0x80)
+ {
+ PPU.Joypad2ButtonReadPos = 16;
+ PPU.Joypad3ButtonReadPos = 0;
+ }
+ else
+ {
+ PPU.Joypad2ButtonReadPos = 0;
+ PPU.Joypad3ButtonReadPos = 16;
+ }
+ int ind = Settings.SwapJoypads ? 1 : 0;
+
+ Memory.FillRAM [0x4218] = (uint8) IPPU.Joypads [ind];
+ Memory.FillRAM [0x4219] = (uint8)(IPPU.Joypads [ind] >> 8);
+ Memory.FillRAM [0x421a] = (uint8) IPPU.Joypads [ind ^ 1];
+ Memory.FillRAM [0x421b] = (uint8)(IPPU.Joypads [ind ^ 1] >> 8);
+ if (Memory.FillRAM [0x4201] & 0x80)
+ {
+ Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads [ind];
+ Memory.FillRAM [0x421d] = (uint8)(IPPU.Joypads [ind] >> 8);
+ Memory.FillRAM [0x421e] = (uint8) IPPU.Joypads [2];
+ Memory.FillRAM [0x421f] = (uint8)(IPPU.Joypads [2] >> 8);
+ }
+ else
+ {
+ Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads [3];
+ Memory.FillRAM [0x421d] = (uint8)(IPPU.Joypads [3] >> 8);
+ Memory.FillRAM [0x421e] = (uint8) IPPU.Joypads [4];
+ Memory.FillRAM [0x421f] = (uint8)(IPPU.Joypads [4] >> 8);
+ }
+ }
+ if (Settings.Justifier || Settings.SecondJustifier)
+ {
+ Memory.FillRAM [0x421a] = 0x0E;
+ Memory.FillRAM [0x421b] = 0;
+ S9xUpdateJustifiers();
+ }
+
}
#ifndef ZSNES_FX
-void S9xSuperFXExec ()
+void S9xSuperFXExec()
{
#if 1
- if (Settings.SuperFX)
- {
- if ((Memory.FillRAM [0x3000 + GSU_SFR] & FLG_G) &&
- (Memory.FillRAM [0x3000 + GSU_SCMR] & 0x18) == 0x18)
- {
- if (!Settings.WinterGold||Settings.StarfoxHack)
- FxEmulate (~0);
- else
- FxEmulate ((Memory.FillRAM [0x3000 + GSU_CLSR] & 1) ? 700 : 350);
- int GSUStatus = Memory.FillRAM [0x3000 + GSU_SFR] |
- (Memory.FillRAM [0x3000 + GSU_SFR + 1] << 8);
- if ((GSUStatus & (FLG_G | FLG_IRQ)) == FLG_IRQ)
- {
- // Trigger a GSU IRQ.
- S9xSetIRQ (GSU_IRQ_SOURCE);
- }
- }
- }
+ if (Settings.SuperFX)
+ {
+ if ((Memory.FillRAM [0x3000 + GSU_SFR] & FLG_G) &&
+ (Memory.FillRAM [0x3000 + GSU_SCMR] & 0x18) == 0x18)
+ {
+ if (!Settings.WinterGold || Settings.StarfoxHack)
+ FxEmulate(~0);
+ else
+ FxEmulate((Memory.FillRAM [0x3000 + GSU_CLSR] & 1) ? 700 : 350);
+ int GSUStatus = Memory.FillRAM [0x3000 + GSU_SFR] |
+ (Memory.FillRAM [0x3000 + GSU_SFR + 1] << 8);
+ if ((GSUStatus & (FLG_G | FLG_IRQ)) == FLG_IRQ)
+ {
+ // Trigger a GSU IRQ.
+ S9xSetIRQ(GSU_IRQ_SOURCE);
+ }
+ }
+ }
#else
- uint32 tmp = (Memory.FillRAM[0x3034] << 16) + *(uint16 *) &Memory.FillRAM [0x301e];
+ uint32 tmp = (Memory.FillRAM[0x3034] << 16) + *(uint16*)
+ &Memory.FillRAM [0x301e];
#if 0
- if (tmp == 0x018428)
- {
- *(uint16 *) &SRAM [0x0064] = 0xbc00;
- *(uint16 *) &SRAM [0x002c] = 0x8000;
- }
+ if (tmp == 0x018428)
+ {
+ *(uint16*) &SRAM [0x0064] = 0xbc00;
+ *(uint16*) &SRAM [0x002c] = 0x8000;
+ }
#endif
- if (tmp == -1)//0x018428) //0x01bfc3) //0x09edaf) //-1) //0x57edaf)
- {
- while (Memory.FillRAM [0x3030] & 0x20)
- {
- int i;
- int32 vError;
- uint8 avReg[0x40];
- char tmp[128];
- uint8 vPipe;
- uint8 vColr;
- uint8 vPor;
-
- FxPipeString (tmp);
- /* Make the string 32 chars long */
- if(strlen(tmp) < 32) { memset(&tmp[strlen(tmp)],' ',32-strlen(tmp)); tmp[32] = 0; }
-
- /* Copy registers (so we can see if any changed) */
- vColr = FxGetColorRegister();
- vPor = FxGetPlotOptionRegister();
- memcpy(avReg,SuperFX.pvRegisters,0x40);
-
- /* Print the pipe string */
- printf(tmp);
-
- /* Execute the instruction in the pipe */
- vPipe = FxPipe();
- vError = FxEmulate(1);
-
- /* Check if any registers changed (and print them if they did) */
- for(i=0; i<16; i++)
- {
- uint32 a = 0;
- uint32 r1 = ((uint32)avReg[i*2]) | (((uint32)avReg[(i*2)+1])<<8);
- uint32 r2 = (uint32)(SuperFX.pvRegisters[i*2]) | (((uint32)SuperFX.pvRegisters[(i*2)+1])<<8);
- if(i==15)
- a = OPCODE_BYTES(vPipe);
- if(((r1+a)&0xffff) != r2)
- printf(" r%d=$%04x",i,r2);
- }
- {
- /* Check SFR */
- uint32 r1 = ((uint32)avReg[0x30]) | (((uint32)avReg[0x31])<<8);
- uint32 r2 = (uint32)(SuperFX.pvRegisters[0x30]) | (((uint32)SuperFX.pvRegisters[0x31])<<8);
- if((r1&(1<<1)) != (r2&(1<<1)))
- printf(" Z=%d",(uint32)(!!(r2&(1<<1))));
- if((r1&(1<<2)) != (r2&(1<<2)))
- printf(" CY=%d",(uint32)(!!(r2&(1<<2))));
- if((r1&(1<<3)) != (r2&(1<<3)))
- printf(" S=%d",(uint32)(!!(r2&(1<<3))));
- if((r1&(1<<4)) != (r2&(1<<4)))
- printf(" OV=%d",(uint32)(!!(r2&(1<<4))));
- if((r1&(1<<5)) != (r2&(1<<5)))
- printf(" G=%d",(uint32)(!!(r2&(1<<5))));
- if((r1&(1<<6)) != (r2&(1<<6)))
- printf(" R=%d",(uint32)(!!(r2&(1<<6))));
- if((r1&(1<<8)) != (r2&(1<<8)))
- printf(" ALT1=%d",(uint32)(!!(r2&(1<<8))));
- if((r1&(1<<9)) != (r2&(1<<9)))
- printf(" ALT2=%d",(uint32)(!!(r2&(1<<9))));
- if((r1&(1<<10)) != (r2&(1<<10)))
- printf(" IL=%d",(uint32)(!!(r2&(1<<10))));
- if((r1&(1<<11)) != (r2&(1<<11)))
- printf(" IH=%d",(uint32)(!!(r2&(1<<11))));
- if((r1&(1<<12)) != (r2&(1<<12)))
- printf(" B=%d",(uint32)(!!(r2&(1<<12))));
- if((r1&(1<<15)) != (r2&(1<<15)))
- printf(" IRQ=%d",(uint32)(!!(r2&(1<<15))));
- }
- {
- /* Check PBR */
- uint32 r1 = ((uint32)avReg[0x34]);
- uint32 r2 = (uint32)(SuperFX.pvRegisters[0x34]);
- if(r1 != r2)
- printf(" PBR=$%02x",r2);
- }
- {
- /* Check ROMBR */
- uint32 r1 = ((uint32)avReg[0x36]);
- uint32 r2 = (uint32)(SuperFX.pvRegisters[0x36]);
- if(r1 != r2)
- printf(" ROMBR=$%02x",r2);
- }
- {
- /* Check RAMBR */
- uint32 r1 = ((uint32)avReg[0x3c]);
- uint32 r2 = (uint32)(SuperFX.pvRegisters[0x3c]);
- if(r1 != r2)
- printf(" RAMBR=$%02x",r2);
- }
- {
- /* Check CBR */
- uint32 r1 = ((uint32)avReg[0x3e]) | (((uint32)avReg[0x3f])<<8);
- uint32 r2 = (uint32)(SuperFX.pvRegisters[0x3e]) | (((uint32)SuperFX.pvRegisters[0x3f])<<8);
- if(r1 != r2)
- printf(" CBR=$%04x",r2);
- }
- {
- /* Check COLR */
- if(vColr != FxGetColorRegister())
- printf(" COLR=$%02x",FxGetColorRegister());
- }
- {
- /* Check POR */
- if(vPor != FxGetPlotOptionRegister())
- printf(" POR=$%02x",FxGetPlotOptionRegister());
- }
- printf ("\n");
- }
- S9xExit ();
- }
- else
- {
- uint32 t = (Memory.FillRAM [0x3034] << 16) +
- (Memory.FillRAM [0x301f] << 8) +
- (Memory.FillRAM [0x301e] << 0);
-
-printf ("%06x: %d\n", t, FxEmulate (2000000));
-// FxEmulate (2000000);
- }
+ if (tmp == -1)//0x018428) //0x01bfc3) //0x09edaf) //-1) //0x57edaf)
+ {
+ while (Memory.FillRAM [0x3030] & 0x20)
+ {
+ int i;
+ int32 vError;
+ uint8 avReg[0x40];
+ char tmp[128];
+ uint8 vPipe;
+ uint8 vColr;
+ uint8 vPor;
+
+ FxPipeString(tmp);
+ /* Make the string 32 chars long */
+ if (strlen(tmp) < 32)
+ {
+ memset(&tmp[strlen(tmp)], ' ', 32 - strlen(tmp));
+ tmp[32] = 0;
+ }
+
+ /* Copy registers (so we can see if any changed) */
+ vColr = FxGetColorRegister();
+ vPor = FxGetPlotOptionRegister();
+ memcpy(avReg, SuperFX.pvRegisters, 0x40);
+
+ /* Print the pipe string */
+ printf(tmp);
+
+ /* Execute the instruction in the pipe */
+ vPipe = FxPipe();
+ vError = FxEmulate(1);
+
+ /* Check if any registers changed (and print them if they did) */
+ for (i = 0; i < 16; i++)
+ {
+ uint32 a = 0;
+ uint32 r1 = ((uint32)avReg[i * 2]) | (((uint32)avReg[(i * 2) + 1]) << 8);
+ uint32 r2 = (uint32)(SuperFX.pvRegisters[i * 2]) | (((uint32)
+ SuperFX.pvRegisters[(i * 2) + 1]) << 8);
+ if (i == 15)
+ a = OPCODE_BYTES(vPipe);
+ if (((r1 + a) & 0xffff) != r2)
+ printf(" r%d=$%04x", i, r2);
+ }
+ {
+ /* Check SFR */
+ uint32 r1 = ((uint32)avReg[0x30]) | (((uint32)avReg[0x31]) << 8);
+ uint32 r2 = (uint32)(SuperFX.pvRegisters[0x30]) | (((uint32)
+ SuperFX.pvRegisters[0x31]) << 8);
+ if ((r1 & (1 << 1)) != (r2 & (1 << 1)))
+ printf(" Z=%d", (uint32)(!!(r2 & (1 << 1))));
+ if ((r1 & (1 << 2)) != (r2 & (1 << 2)))
+ printf(" CY=%d", (uint32)(!!(r2 & (1 << 2))));
+ if ((r1 & (1 << 3)) != (r2 & (1 << 3)))
+ printf(" S=%d", (uint32)(!!(r2 & (1 << 3))));
+ if ((r1 & (1 << 4)) != (r2 & (1 << 4)))
+ printf(" OV=%d", (uint32)(!!(r2 & (1 << 4))));
+ if ((r1 & (1 << 5)) != (r2 & (1 << 5)))
+ printf(" G=%d", (uint32)(!!(r2 & (1 << 5))));
+ if ((r1 & (1 << 6)) != (r2 & (1 << 6)))
+ printf(" R=%d", (uint32)(!!(r2 & (1 << 6))));
+ if ((r1 & (1 << 8)) != (r2 & (1 << 8)))
+ printf(" ALT1=%d", (uint32)(!!(r2 & (1 << 8))));
+ if ((r1 & (1 << 9)) != (r2 & (1 << 9)))
+ printf(" ALT2=%d", (uint32)(!!(r2 & (1 << 9))));
+ if ((r1 & (1 << 10)) != (r2 & (1 << 10)))
+ printf(" IL=%d", (uint32)(!!(r2 & (1 << 10))));
+ if ((r1 & (1 << 11)) != (r2 & (1 << 11)))
+ printf(" IH=%d", (uint32)(!!(r2 & (1 << 11))));
+ if ((r1 & (1 << 12)) != (r2 & (1 << 12)))
+ printf(" B=%d", (uint32)(!!(r2 & (1 << 12))));
+ if ((r1 & (1 << 15)) != (r2 & (1 << 15)))
+ printf(" IRQ=%d", (uint32)(!!(r2 & (1 << 15))));
+ }
+ {
+ /* Check PBR */
+ uint32 r1 = ((uint32)avReg[0x34]);
+ uint32 r2 = (uint32)(SuperFX.pvRegisters[0x34]);
+ if (r1 != r2)
+ printf(" PBR=$%02x", r2);
+ }
+ {
+ /* Check ROMBR */
+ uint32 r1 = ((uint32)avReg[0x36]);
+ uint32 r2 = (uint32)(SuperFX.pvRegisters[0x36]);
+ if (r1 != r2)
+ printf(" ROMBR=$%02x", r2);
+ }
+ {
+ /* Check RAMBR */
+ uint32 r1 = ((uint32)avReg[0x3c]);
+ uint32 r2 = (uint32)(SuperFX.pvRegisters[0x3c]);
+ if (r1 != r2)
+ printf(" RAMBR=$%02x", r2);
+ }
+ {
+ /* Check CBR */
+ uint32 r1 = ((uint32)avReg[0x3e]) | (((uint32)avReg[0x3f]) << 8);
+ uint32 r2 = (uint32)(SuperFX.pvRegisters[0x3e]) | (((uint32)
+ SuperFX.pvRegisters[0x3f]) << 8);
+ if (r1 != r2)
+ printf(" CBR=$%04x", r2);
+ }
+ {
+ /* Check COLR */
+ if (vColr != FxGetColorRegister())
+ printf(" COLR=$%02x", FxGetColorRegister());
+ }
+ {
+ /* Check POR */
+ if (vPor != FxGetPlotOptionRegister())
+ printf(" POR=$%02x", FxGetPlotOptionRegister());
+ }
+ printf("\n");
+ }
+ S9xExit();
+ }
+ else
+ {
+ uint32 t = (Memory.FillRAM [0x3034] << 16) +
+ (Memory.FillRAM [0x301f] << 8) +
+ (Memory.FillRAM [0x301e] << 0);
+
+ printf("%06x: %d\n", t, FxEmulate(2000000));
+ // FxEmulate (2000000);
+ }
#if 0
- if (!(CPU.Flags & TRACE_FLAG))
- {
- static int z = 1;
- if (z == 0)
- {
- extern FILE *trace;
- CPU.Flags |= TRACE_FLAG;
- trace = fopen ("trace.log", "wb");
- }
- else
- z--;
- }
+ if (!(CPU.Flags & TRACE_FLAG))
+ {
+ static int z = 1;
+ if (z == 0)
+ {
+ extern FILE* trace;
+ CPU.Flags |= TRACE_FLAG;
+ trace = fopen("trace.log", "wb");
+ }
+ else
+ z--;
+ }
#endif
- Memory.FillRAM [0x3030] &= ~0x20;
- if (Memory.FillRAM [0x3031] & 0x80)
- {
- S9xSetIRQ (GSU_IRQ_SOURCE);
- }
+ Memory.FillRAM [0x3030] &= ~0x20;
+ if (Memory.FillRAM [0x3031] & 0x80)
+ S9xSetIRQ(GSU_IRQ_SOURCE);
#endif
}
#endif
@@ -2880,258 +2977,258 @@ printf ("%06x: %d\n", t, FxEmulate (2000000));
uint8 REGISTER_4212()
{
- uint8 GetBank = 0;
- if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE &&
- CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3)
- GetBank = 1;
+ uint8 GetBank = 0;
+ if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE &&
+ CPU.V_Counter < PPU.ScreenHeight + FIRST_VISIBLE_LINE + 3)
+ GetBank = 1;
- GetBank |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0;
- if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE)
- GetBank |= 0x80; /* XXX: 0x80 or 0xc0 ? */
+ GetBank |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0;
+ if (CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE)
+ GetBank |= 0x80; /* XXX: 0x80 or 0xc0 ? */
- return (GetBank);
+ return (GetBank);
}
-void FLUSH_REDRAW ()
+void FLUSH_REDRAW()
{
- if (IPPU.PreviousLine != IPPU.CurrentLine)
- S9xUpdateScreen ();
+ if (IPPU.PreviousLine != IPPU.CurrentLine)
+ S9xUpdateScreen();
}
-void REGISTER_2104 (uint8 byte)
+void REGISTER_2104(uint8 byte)
{
- if (PPU.OAMAddr & 0x100)
- {
- int addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1);
- if (byte != PPU.OAMData [addr]){
- FLUSH_REDRAW ();
- PPU.OAMData [addr] = byte;
- IPPU.OBJChanged = TRUE;
-
- // X position high bit, and sprite size (x4)
- struct SOBJ *pObj = &PPU.OBJ [(addr & 0x1f) * 4];
-
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 0) & 1];
- pObj++->Size = byte & 2;
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 2) & 1];
- pObj++->Size = byte & 8;
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 4) & 1];
- pObj++->Size = byte & 32;
- pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 6) & 1];
- pObj->Size = byte & 128;
- }
- PPU.OAMFlip ^= 1;
- if(!(PPU.OAMFlip & 1)){
- ++PPU.OAMAddr;
- PPU.OAMAddr &= 0x1ff;
- if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
- {
- PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
- IPPU.OBJChanged = TRUE;
- }
- } else {
- if (PPU.OAMPriorityRotation && (PPU.OAMAddr&1)) IPPU.OBJChanged = TRUE;
- }
- } else if(!(PPU.OAMFlip & 1)){
- PPU.OAMWriteRegister &= 0xff00;
- PPU.OAMWriteRegister |= byte;
- PPU.OAMFlip |= 1;
- if (PPU.OAMPriorityRotation && (PPU.OAMAddr&1)) IPPU.OBJChanged = TRUE;
- } else {
- PPU.OAMWriteRegister &= 0x00ff;
- uint8 lowbyte = (uint8)(PPU.OAMWriteRegister);
- uint8 highbyte = byte;
- PPU.OAMWriteRegister |= byte << 8;
-
- int addr = (PPU.OAMAddr << 1);
-
- if (lowbyte != PPU.OAMData [addr] ||
- highbyte != PPU.OAMData [addr+1])
- {
- FLUSH_REDRAW ();
- PPU.OAMData [addr] = lowbyte;
- PPU.OAMData [addr+1] = highbyte;
- IPPU.OBJChanged = TRUE;
- if (addr & 2)
- {
- // Tile
- PPU.OBJ[addr = PPU.OAMAddr >> 1].Name = PPU.OAMWriteRegister & 0x1ff;
-
- // priority, h and v flip.
- PPU.OBJ[addr].Palette = (highbyte >> 1) & 7;
- PPU.OBJ[addr].Priority = (highbyte >> 4) & 3;
- PPU.OBJ[addr].HFlip = (highbyte >> 6) & 1;
- PPU.OBJ[addr].VFlip = (highbyte >> 7) & 1;
- }
- else
- {
- // X position (low)
- PPU.OBJ[addr = PPU.OAMAddr >> 1].HPos &= 0xFF00;
- PPU.OBJ[addr].HPos |= lowbyte;
-
- // Sprite Y position
- PPU.OBJ[addr].VPos = highbyte;
- }
- }
- PPU.OAMFlip &= ~1;
- ++PPU.OAMAddr;
- if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
- {
- PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
+ if (PPU.OAMAddr & 0x100)
+ {
+ int addr = ((PPU.OAMAddr & 0x10f) << 1) + (PPU.OAMFlip & 1);
+ if (byte != PPU.OAMData [addr])
+ {
+ FLUSH_REDRAW();
+ PPU.OAMData [addr] = byte;
+ IPPU.OBJChanged = TRUE;
+
+ // X position high bit, and sprite size (x4)
+ struct SOBJ* pObj = &PPU.OBJ [(addr & 0x1f) * 4];
+
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 0) & 1];
+ pObj++->Size = byte & 2;
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 2) & 1];
+ pObj++->Size = byte & 8;
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 4) & 1];
+ pObj++->Size = byte & 32;
+ pObj->HPos = (pObj->HPos & 0xFF) | SignExtend[(byte >> 6) & 1];
+ pObj->Size = byte & 128;
+ }
+ PPU.OAMFlip ^= 1;
+ if (!(PPU.OAMFlip & 1))
+ {
+ ++PPU.OAMAddr;
+ PPU.OAMAddr &= 0x1ff;
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1;
IPPU.OBJChanged = TRUE;
- }
- }
+ }
+ }
+ else
+ {
+ if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) IPPU.OBJChanged = TRUE;
+ }
+ }
+ else if (!(PPU.OAMFlip & 1))
+ {
+ PPU.OAMWriteRegister &= 0xff00;
+ PPU.OAMWriteRegister |= byte;
+ PPU.OAMFlip |= 1;
+ if (PPU.OAMPriorityRotation && (PPU.OAMAddr & 1)) IPPU.OBJChanged = TRUE;
+ }
+ else
+ {
+ PPU.OAMWriteRegister &= 0x00ff;
+ uint8 lowbyte = (uint8)(PPU.OAMWriteRegister);
+ uint8 highbyte = byte;
+ PPU.OAMWriteRegister |= byte << 8;
+
+ int addr = (PPU.OAMAddr << 1);
+
+ if (lowbyte != PPU.OAMData [addr] ||
+ highbyte != PPU.OAMData [addr + 1])
+ {
+ FLUSH_REDRAW();
+ PPU.OAMData [addr] = lowbyte;
+ PPU.OAMData [addr + 1] = highbyte;
+ IPPU.OBJChanged = TRUE;
+ if (addr & 2)
+ {
+ // Tile
+ PPU.OBJ[addr = PPU.OAMAddr >> 1].Name = PPU.OAMWriteRegister & 0x1ff;
+
+ // priority, h and v flip.
+ PPU.OBJ[addr].Palette = (highbyte >> 1) & 7;
+ PPU.OBJ[addr].Priority = (highbyte >> 4) & 3;
+ PPU.OBJ[addr].HFlip = (highbyte >> 6) & 1;
+ PPU.OBJ[addr].VFlip = (highbyte >> 7) & 1;
+ }
+ else
+ {
+ // X position (low)
+ PPU.OBJ[addr = PPU.OAMAddr >> 1].HPos &= 0xFF00;
+ PPU.OBJ[addr].HPos |= lowbyte;
+
+ // Sprite Y position
+ PPU.OBJ[addr].VPos = highbyte;
+ }
+ }
+ PPU.OAMFlip &= ~1;
+ ++PPU.OAMAddr;
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr & 0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+ }
+ }
- Memory.FillRAM [0x2104] = byte;
+ Memory.FillRAM [0x2104] = byte;
}
-void REGISTER_2118 (uint8 Byte)
+void REGISTER_2118(uint8 Byte)
{
- uint32 address;
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
- address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff;
- Memory.VRAM [address] = Byte;
- }
- else
- {
- Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte;
- }
- IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
- IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
- IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
- if (!PPU.VMA.High)
- {
- PPU.VMA.Address += PPU.VMA.Increment;
- }
-// Memory.FillRAM [0x2118] = Byte;
+ uint32 address;
+ if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
+ address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff;
+ Memory.VRAM [address] = Byte;
+ }
+ else
+ Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte;
+ IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
+ IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
+ IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
+ if (!PPU.VMA.High)
+ PPU.VMA.Address += PPU.VMA.Increment;
+ // Memory.FillRAM [0x2118] = Byte;
}
-void REGISTER_2118_tile (uint8 Byte)
+void REGISTER_2118_tile(uint8 Byte)
{
- uint32 address;
- uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
- address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff;
- Memory.VRAM [address] = Byte;
- IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
- IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
- IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
- if (!PPU.VMA.High)
- PPU.VMA.Address += PPU.VMA.Increment;
-// Memory.FillRAM [0x2118] = Byte;
+ uint32 address;
+ uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
+ address = (((PPU.VMA.Address & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) & 0xffff;
+ Memory.VRAM [address] = Byte;
+ IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
+ IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
+ IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
+ if (!PPU.VMA.High)
+ PPU.VMA.Address += PPU.VMA.Increment;
+ // Memory.FillRAM [0x2118] = Byte;
}
-void REGISTER_2118_linear (uint8 Byte)
+void REGISTER_2118_linear(uint8 Byte)
{
- uint32 address;
- Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte;
- IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
- IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
- IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
- if (!PPU.VMA.High)
- PPU.VMA.Address += PPU.VMA.Increment;
-// Memory.FillRAM [0x2118] = Byte;
+ uint32 address;
+ Memory.VRAM[address = (PPU.VMA.Address << 1) & 0xFFFF] = Byte;
+ IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
+ IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
+ IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
+ if (!PPU.VMA.High)
+ PPU.VMA.Address += PPU.VMA.Increment;
+ // Memory.FillRAM [0x2118] = Byte;
}
-void REGISTER_2119 (uint8 Byte)
+void REGISTER_2119(uint8 Byte)
{
- uint32 address;
- if (PPU.VMA.FullGraphicCount)
- {
- uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
- address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF;
- Memory.VRAM [address] = Byte;
- }
- else
- {
- Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte;
- }
- IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
- IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
- IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
- if (PPU.VMA.High)
- {
- PPU.VMA.Address += PPU.VMA.Increment;
- }
-// Memory.FillRAM [0x2119] = Byte;
+ uint32 address;
+ if (PPU.VMA.FullGraphicCount)
+ {
+ uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
+ address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF;
+ Memory.VRAM [address] = Byte;
+ }
+ else
+ Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte;
+ IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
+ IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
+ IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
+ if (PPU.VMA.High)
+ PPU.VMA.Address += PPU.VMA.Increment;
+ // Memory.FillRAM [0x2119] = Byte;
}
-void REGISTER_2119_tile (uint8 Byte)
+void REGISTER_2119_tile(uint8 Byte)
{
- uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
- uint32 address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) +
- (rem >> PPU.VMA.Shift) +
- ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF;
- Memory.VRAM [address] = Byte;
- IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
- IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
- IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
- if (PPU.VMA.High)
- PPU.VMA.Address += PPU.VMA.Increment;
-// Memory.FillRAM [0x2119] = Byte;
+ uint32 rem = PPU.VMA.Address & PPU.VMA.Mask1;
+ uint32 address = ((((PPU.VMA.Address & ~PPU.VMA.Mask1) +
+ (rem >> PPU.VMA.Shift) +
+ ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3)) << 1) + 1) & 0xFFFF;
+ Memory.VRAM [address] = Byte;
+ IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
+ IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
+ IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
+ if (PPU.VMA.High)
+ PPU.VMA.Address += PPU.VMA.Increment;
+ // Memory.FillRAM [0x2119] = Byte;
}
-void REGISTER_2119_linear (uint8 Byte)
+void REGISTER_2119_linear(uint8 Byte)
{
- uint32 address;
- Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte;
- IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
- IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
- IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
- if (PPU.VMA.High)
- PPU.VMA.Address += PPU.VMA.Increment;
-// Memory.FillRAM [0x2119] = Byte;
+ uint32 address;
+ Memory.VRAM[address = ((PPU.VMA.Address << 1) + 1) & 0xFFFF] = Byte;
+ IPPU.TileCached [TILE_2BIT][address >> 4] = FALSE;
+ IPPU.TileCached [TILE_4BIT][address >> 5] = FALSE;
+ IPPU.TileCached [TILE_8BIT][address >> 6] = FALSE;
+ if (PPU.VMA.High)
+ PPU.VMA.Address += PPU.VMA.Increment;
+ // Memory.FillRAM [0x2119] = Byte;
}
void REGISTER_2122(uint8 Byte)
{
- // CG-RAM (palette) write
-
- if (PPU.CGFLIP)
- {
- if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8))
- {
- FLUSH_REDRAW ();
- PPU.CGDATA[PPU.CGADD] &= 0x00FF;
- PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8;
- IPPU.ColorsChanged = TRUE;
- IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f];
- IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f];
- IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD],
- IPPU.Green [PPU.CGADD],
- IPPU.Blue [PPU.CGADD]);
- }
- PPU.CGADD++;
- }
- else
- {
- if (Byte != (uint8) (PPU.CGDATA[PPU.CGADD] & 0xff))
- {
- FLUSH_REDRAW ();
- PPU.CGDATA[PPU.CGADD] &= 0x7F00;
- PPU.CGDATA[PPU.CGADD] |= Byte;
- IPPU.ColorsChanged = TRUE;
- IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f];
- IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f];
- IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL (IPPU.Red [PPU.CGADD],
- IPPU.Green [PPU.CGADD],
- IPPU.Blue [PPU.CGADD]);
- }
- }
- PPU.CGFLIP ^= 1;
-// Memory.FillRAM [0x2122] = Byte;
+ // CG-RAM (palette) write
+
+ if (PPU.CGFLIP)
+ {
+ if ((Byte & 0x7f) != (PPU.CGDATA[PPU.CGADD] >> 8))
+ {
+ FLUSH_REDRAW();
+ PPU.CGDATA[PPU.CGADD] &= 0x00FF;
+ PPU.CGDATA[PPU.CGADD] |= (Byte & 0x7f) << 8;
+ IPPU.ColorsChanged = TRUE;
+ IPPU.Blue [PPU.CGADD] = IPPU.XB [(Byte >> 2) & 0x1f];
+ IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f];
+ IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL(IPPU.Red [PPU.CGADD],
+ IPPU.Green [PPU.CGADD],
+ IPPU.Blue [PPU.CGADD]);
+ }
+ PPU.CGADD++;
+ }
+ else
+ {
+ if (Byte != (uint8)(PPU.CGDATA[PPU.CGADD] & 0xff))
+ {
+ FLUSH_REDRAW();
+ PPU.CGDATA[PPU.CGADD] &= 0x7F00;
+ PPU.CGDATA[PPU.CGADD] |= Byte;
+ IPPU.ColorsChanged = TRUE;
+ IPPU.Red [PPU.CGADD] = IPPU.XB [Byte & 0x1f];
+ IPPU.Green [PPU.CGADD] = IPPU.XB [(PPU.CGDATA[PPU.CGADD] >> 5) & 0x1f];
+ IPPU.ScreenColors [PPU.CGADD] = (uint16) BUILD_PIXEL(IPPU.Red [PPU.CGADD],
+ IPPU.Green [PPU.CGADD],
+ IPPU.Blue [PPU.CGADD]);
+ }
+ }
+ PPU.CGFLIP ^= 1;
+ // Memory.FillRAM [0x2122] = Byte;
}
void REGISTER_2180(uint8 Byte)
{
- Memory.RAM[PPU.WRAM++] = Byte;
- PPU.WRAM &= 0x1FFFF;
- Memory.FillRAM [0x2180] = Byte;
+ Memory.RAM[PPU.WRAM++] = Byte;
+ PPU.WRAM &= 0x1FFFF;
+ Memory.FillRAM [0x2180] = Byte;
}
diff --git a/source/ppu.h b/source/ppu.h
index efb892e..c01135f 100644
--- a/source/ppu.h
+++ b/source/ppu.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -103,220 +103,226 @@ extern uint16 SignExtend [2];
#define MAX_4BIT_TILES 2048
#define MAX_8BIT_TILES 1024
-#define PPU_H_BEAM_IRQ_SOURCE (1 << 0)
-#define PPU_V_BEAM_IRQ_SOURCE (1 << 1)
-#define GSU_IRQ_SOURCE (1 << 2)
-#define SA1_IRQ_SOURCE (1 << 7)
-#define SA1_DMA_IRQ_SOURCE (1 << 5)
+#define PPU_H_BEAM_IRQ_SOURCE (1 << 0)
+#define PPU_V_BEAM_IRQ_SOURCE (1 << 1)
+#define GSU_IRQ_SOURCE (1 << 2)
+#define SA1_IRQ_SOURCE (1 << 7)
+#define SA1_DMA_IRQ_SOURCE (1 << 5)
-struct ClipData {
- uint32 Count [6];
- uint32 Left [6][6];
- uint32 Right [6][6];
+struct ClipData
+{
+ uint32 Count [6];
+ uint32 Left [6][6];
+ uint32 Right [6][6];
};
-typedef struct {
- bool8 ColorsChanged;
- uint8 HDMA;
- bool8 HDMAStarted;
- uint8 MaxBrightness;
- bool8 LatchedBlanking;
- bool8 OBJChanged;
- bool8 RenderThisFrame;
- bool8 DirectColourMapsNeedRebuild;
- uint32 FrameCount;
- uint32 RenderedFramesCount;
- uint32 DisplayedRenderedFrameCount;
- uint32 SkippedFrames;
- uint32 FrameSkip;
- uint8 *TileCache [3];
- uint8 *TileCached [3];
+typedef struct
+{
+ bool8 ColorsChanged;
+ uint8 HDMA;
+ bool8 HDMAStarted;
+ uint8 MaxBrightness;
+ bool8 LatchedBlanking;
+ bool8 OBJChanged;
+ bool8 RenderThisFrame;
+ bool8 DirectColourMapsNeedRebuild;
+ uint32 FrameCount;
+ uint32 RenderedFramesCount;
+ uint32 DisplayedRenderedFrameCount;
+ uint32 SkippedFrames;
+ uint32 FrameSkip;
+ uint8* TileCache [3];
+ uint8* TileCached [3];
#ifdef CORRECT_VRAM_READS
- uint16 VRAMReadBuffer;
+ uint16 VRAMReadBuffer;
#else
- bool8 FirstVRAMRead;
+ bool8 FirstVRAMRead;
#endif
- bool8 DoubleHeightPixels;
- bool8 Interlace;
- bool8 InterlaceSprites;
- bool8 DoubleWidthPixels;
- bool8 HalfWidthPixels;
- int RenderedScreenHeight;
- int RenderedScreenWidth;
- uint32 Red [256];
- uint32 Green [256];
- uint32 Blue [256];
- uint8 *XB;
- uint16 ScreenColors [256];
- int PreviousLine;
- int CurrentLine;
- int Controller;
- uint32 Joypads[5];
- uint32 SuperScope;
- uint32 Mouse[2];
- int PrevMouseX[2];
- int PrevMouseY[2];
- struct ClipData Clip [2];
+ bool8 DoubleHeightPixels;
+ bool8 Interlace;
+ bool8 InterlaceSprites;
+ bool8 DoubleWidthPixels;
+ bool8 HalfWidthPixels;
+ int RenderedScreenHeight;
+ int RenderedScreenWidth;
+ uint32 Red [256];
+ uint32 Green [256];
+ uint32 Blue [256];
+ uint8* XB;
+ uint16 ScreenColors [256];
+ int PreviousLine;
+ int CurrentLine;
+ int Controller;
+ uint32 Joypads[5];
+ uint32 SuperScope;
+ uint32 Mouse[2];
+ int PrevMouseX[2];
+ int PrevMouseY[2];
+ struct ClipData Clip [2];
} InternalPPU;
struct SOBJ
{
- short HPos;
- uint16 VPos;
- uint16 Name;
- uint8 VFlip;
- uint8 HFlip;
- uint8 Priority;
- uint8 Palette;
- uint8 Size;
+ short HPos;
+ uint16 VPos;
+ uint16 Name;
+ uint8 VFlip;
+ uint8 HFlip;
+ uint8 Priority;
+ uint8 Palette;
+ uint8 Size;
};
-typedef struct{
- uint8 BGMode;
- uint8 BG3Priority;
- uint8 Brightness;
-
- struct {
- bool8 High;
- uint8 Increment;
- uint16 Address;
- uint16 Mask1;
- uint16 FullGraphicCount;
- uint16 Shift;
- } VMA;
-
- struct {
- uint16 SCBase;
- uint16 VOffset;
- uint16 HOffset;
- uint8 BGSize;
- uint16 NameBase;
- uint16 SCSize;
- } BG [4];
-
- bool8 CGFLIP;
- uint16 CGDATA [256];
- uint8 FirstSprite;
- uint8 LastSprite;
- struct SOBJ OBJ [128];
- uint8 OAMPriorityRotation;
- uint16 OAMAddr;
- uint8 RangeTimeOver;
-
- uint8 OAMFlip;
- uint16 OAMTileAddress;
- uint16 IRQVBeamPos;
- uint16 IRQHBeamPos;
- uint16 VBeamPosLatched;
- uint16 HBeamPosLatched;
-
- uint8 HBeamFlip;
- uint8 VBeamFlip;
- uint8 HVBeamCounterLatched;
-
- short MatrixA;
- short MatrixB;
- short MatrixC;
- short MatrixD;
- short CentreX;
- short CentreY;
- uint8 Joypad1ButtonReadPos;
- uint8 Joypad2ButtonReadPos;
-
- uint8 CGADD;
- uint8 FixedColourRed;
- uint8 FixedColourGreen;
- uint8 FixedColourBlue;
- uint16 SavedOAMAddr;
- uint16 ScreenHeight;
- uint32 WRAM;
- uint8 BG_Forced;
- bool8 ForcedBlanking;
- bool8 OBJThroughMain;
- bool8 OBJThroughSub;
- uint8 OBJSizeSelect;
- uint16 OBJNameBase;
- bool8 OBJAddition;
- uint8 OAMReadFlip;
- uint8 OAMData [512 + 32];
- bool8 VTimerEnabled;
- bool8 HTimerEnabled;
- short HTimerPosition;
- uint8 Mosaic;
- bool8 BGMosaic [4];
- bool8 Mode7HFlip;
- bool8 Mode7VFlip;
- uint8 Mode7Repeat;
- uint8 Window1Left;
- uint8 Window1Right;
- uint8 Window2Left;
- uint8 Window2Right;
- uint8 ClipCounts [6];
- uint8 ClipWindowOverlapLogic [6];
- uint8 ClipWindow1Enable [6];
- uint8 ClipWindow2Enable [6];
- bool8 ClipWindow1Inside [6];
- bool8 ClipWindow2Inside [6];
- bool8 RecomputeClipWindows;
- uint8 CGFLIPRead;
- uint16 OBJNameSelect;
- bool8 Need16x8Mulitply;
- uint8 Joypad3ButtonReadPos;
- uint8 MouseSpeed[2];
-
- // XXX Do these need to be added to snapshot.cpp?
- uint16 OAMWriteRegister;
- uint8 BGnxOFSbyte;
- uint8 OpenBus1;
- uint8 OpenBus2;
-}SPPU;
+typedef struct
+{
+ uint8 BGMode;
+ uint8 BG3Priority;
+ uint8 Brightness;
+
+ struct
+ {
+ bool8 High;
+ uint8 Increment;
+ uint16 Address;
+ uint16 Mask1;
+ uint16 FullGraphicCount;
+ uint16 Shift;
+ } VMA;
+
+ struct
+ {
+ uint16 SCBase;
+ uint16 VOffset;
+ uint16 HOffset;
+ uint8 BGSize;
+ uint16 NameBase;
+ uint16 SCSize;
+ } BG [4];
+
+ bool8 CGFLIP;
+ uint16 CGDATA [256];
+ uint8 FirstSprite;
+ uint8 LastSprite;
+ struct SOBJ OBJ [128];
+ uint8 OAMPriorityRotation;
+ uint16 OAMAddr;
+ uint8 RangeTimeOver;
+
+ uint8 OAMFlip;
+ uint16 OAMTileAddress;
+ uint16 IRQVBeamPos;
+ uint16 IRQHBeamPos;
+ uint16 VBeamPosLatched;
+ uint16 HBeamPosLatched;
+
+ uint8 HBeamFlip;
+ uint8 VBeamFlip;
+ uint8 HVBeamCounterLatched;
+
+ short MatrixA;
+ short MatrixB;
+ short MatrixC;
+ short MatrixD;
+ short CentreX;
+ short CentreY;
+ uint8 Joypad1ButtonReadPos;
+ uint8 Joypad2ButtonReadPos;
+
+ uint8 CGADD;
+ uint8 FixedColourRed;
+ uint8 FixedColourGreen;
+ uint8 FixedColourBlue;
+ uint16 SavedOAMAddr;
+ uint16 ScreenHeight;
+ uint32 WRAM;
+ uint8 BG_Forced;
+ bool8 ForcedBlanking;
+ bool8 OBJThroughMain;
+ bool8 OBJThroughSub;
+ uint8 OBJSizeSelect;
+ uint16 OBJNameBase;
+ bool8 OBJAddition;
+ uint8 OAMReadFlip;
+ uint8 OAMData [512 + 32];
+ bool8 VTimerEnabled;
+ bool8 HTimerEnabled;
+ short HTimerPosition;
+ uint8 Mosaic;
+ bool8 BGMosaic [4];
+ bool8 Mode7HFlip;
+ bool8 Mode7VFlip;
+ uint8 Mode7Repeat;
+ uint8 Window1Left;
+ uint8 Window1Right;
+ uint8 Window2Left;
+ uint8 Window2Right;
+ uint8 ClipCounts [6];
+ uint8 ClipWindowOverlapLogic [6];
+ uint8 ClipWindow1Enable [6];
+ uint8 ClipWindow2Enable [6];
+ bool8 ClipWindow1Inside [6];
+ bool8 ClipWindow2Inside [6];
+ bool8 RecomputeClipWindows;
+ uint8 CGFLIPRead;
+ uint16 OBJNameSelect;
+ bool8 Need16x8Mulitply;
+ uint8 Joypad3ButtonReadPos;
+ uint8 MouseSpeed[2];
+
+ // XXX Do these need to be added to snapshot.cpp?
+ uint16 OAMWriteRegister;
+ uint8 BGnxOFSbyte;
+ uint8 OpenBus1;
+ uint8 OpenBus2;
+} SPPU;
#define CLIP_OR 0
#define CLIP_AND 1
#define CLIP_XOR 2
#define CLIP_XNOR 3
-typedef struct {
- bool8 TransferDirection;
- bool8 AAddressFixed;
- bool8 AAddressDecrement;
- uint8 TransferMode;
-
- uint8 ABank;
- uint16 AAddress;
- uint16 Address;
- uint8 BAddress;
-
- // General DMA only:
- uint16 TransferBytes;
-
- // H-DMA only:
- bool8 HDMAIndirectAddressing;
- uint16 IndirectAddress;
- uint8 IndirectBank;
- uint8 Repeat;
- uint8 LineCount;
- uint8 FirstLine;
-}SDMA;
-
-void S9xUpdateScreen ();
-void S9xResetPPU ();
-void S9xSoftResetPPU ();
-void S9xFixColourBrightness ();
-void S9xUpdateJoypads ();
+typedef struct
+{
+ bool8 TransferDirection;
+ bool8 AAddressFixed;
+ bool8 AAddressDecrement;
+ uint8 TransferMode;
+
+ uint8 ABank;
+ uint16 AAddress;
+ uint16 Address;
+ uint8 BAddress;
+
+ // General DMA only:
+ uint16 TransferBytes;
+
+ // H-DMA only:
+ bool8 HDMAIndirectAddressing;
+ uint16 IndirectAddress;
+ uint8 IndirectBank;
+ uint8 Repeat;
+ uint8 LineCount;
+ uint8 FirstLine;
+} SDMA;
+
+void S9xUpdateScreen();
+void S9xResetPPU();
+void S9xSoftResetPPU();
+void S9xFixColourBrightness();
+void S9xUpdateJoypads();
void S9xProcessMouse(int which1);
-void S9xSuperFXExec ();
+void S9xSuperFXExec();
-void S9xSetPPU (uint8 Byte, uint16 Address);
-uint8 S9xGetPPU (uint16 Address);
-void S9xSetCPU (uint8 Byte, uint16 Address);
-uint8 S9xGetCPU (uint16 Address);
+void S9xSetPPU(uint8 Byte, uint16 Address);
+uint8 S9xGetPPU(uint16 Address);
+void S9xSetCPU(uint8 Byte, uint16 Address);
+uint8 S9xGetCPU(uint16 Address);
-void S9xInitC4 ();
-void S9xSetC4 (uint8 Byte, uint16 Address);
-uint8 S9xGetC4 (uint16 Address);
-void S9xSetC4RAM (uint8 Byte, uint16 Address);
-uint8 S9xGetC4RAM (uint16 Address);
+void S9xInitC4();
+void S9xSetC4(uint8 Byte, uint16 Address);
+uint8 S9xGetC4(uint16 Address);
+void S9xSetC4RAM(uint8 Byte, uint16 Address);
+uint8 S9xGetC4RAM(uint16 Address);
extern SPPU PPU;
extern SDMA DMA [8];
@@ -325,10 +331,11 @@ extern InternalPPU IPPU;
#include "gfx.h"
#include "memmap.h"
-typedef struct{
- uint8 _5C77;
- uint8 _5C78;
- uint8 _5A22;
+typedef struct
+{
+ uint8 _5C77;
+ uint8 _5C78;
+ uint8 _5A22;
} SnesModel;
extern SnesModel* Model;
@@ -340,19 +347,19 @@ extern SnesModel M2SNES;
#define MAX_5A22_VERSION 0x02
extern uint8 REGISTER_4212();
-extern void FLUSH_REDRAW ();
-extern void REGISTER_2104 (uint8 byte);
-extern void REGISTER_2118 (uint8 Byte);
-extern void REGISTER_2118_tile (uint8 Byte);
-extern void REGISTER_2118_linear (uint8 Byte);
-extern void REGISTER_2119 (uint8 Byte);
-extern void REGISTER_2119_tile (uint8 Byte);
-extern void REGISTER_2119_linear (uint8 Byte);
+extern void FLUSH_REDRAW();
+extern void REGISTER_2104(uint8 byte);
+extern void REGISTER_2118(uint8 Byte);
+extern void REGISTER_2118_tile(uint8 Byte);
+extern void REGISTER_2118_linear(uint8 Byte);
+extern void REGISTER_2119(uint8 Byte);
+extern void REGISTER_2119_tile(uint8 Byte);
+extern void REGISTER_2119_linear(uint8 Byte);
extern void REGISTER_2122(uint8 Byte);
extern void REGISTER_2180(uint8 Byte);
//Platform specific input functions used by PPU.CPP
-void JustifierButtons(uint32 *);
+void JustifierButtons(uint32*);
bool JustifierOffscreen();
#endif
diff --git a/source/sa1.c b/source/sa1.c
index 18207eb..4171903 100644
--- a/source/sa1.c
+++ b/source/sa1.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -93,845 +93,842 @@
#include "sa1.h"
-static void S9xSA1CharConv2 ();
-static void S9xSA1DMA ();
-static void S9xSA1ReadVariableLengthData (bool8 inc, bool8 no_shift);
+static void S9xSA1CharConv2();
+static void S9xSA1DMA();
+static void S9xSA1ReadVariableLengthData(bool8 inc, bool8 no_shift);
-void S9xSA1Init ()
+void S9xSA1Init()
{
- SA1.NMIActive = FALSE;
- SA1.IRQActive = FALSE;
- SA1.WaitingForInterrupt = FALSE;
- SA1.Waiting = FALSE;
- SA1.Flags = 0;
- SA1.Executing = FALSE;
- memset (&Memory.FillRAM [0x2200], 0, 0x200);
- Memory.FillRAM [0x2200] = 0x20;
- Memory.FillRAM [0x2220] = 0x00;
- Memory.FillRAM [0x2221] = 0x01;
- Memory.FillRAM [0x2222] = 0x02;
- Memory.FillRAM [0x2223] = 0x03;
- Memory.FillRAM [0x2228] = 0xff;
- SA1.op1 = 0;
- SA1.op2 = 0;
- SA1.arithmetic_op = 0;
- SA1.sum = 0;
- SA1.overflow = FALSE;
- SA1.S9xOpcodes=NULL;
+ SA1.NMIActive = FALSE;
+ SA1.IRQActive = FALSE;
+ SA1.WaitingForInterrupt = FALSE;
+ SA1.Waiting = FALSE;
+ SA1.Flags = 0;
+ SA1.Executing = FALSE;
+ memset(&Memory.FillRAM [0x2200], 0, 0x200);
+ Memory.FillRAM [0x2200] = 0x20;
+ Memory.FillRAM [0x2220] = 0x00;
+ Memory.FillRAM [0x2221] = 0x01;
+ Memory.FillRAM [0x2222] = 0x02;
+ Memory.FillRAM [0x2223] = 0x03;
+ Memory.FillRAM [0x2228] = 0xff;
+ SA1.op1 = 0;
+ SA1.op2 = 0;
+ SA1.arithmetic_op = 0;
+ SA1.sum = 0;
+ SA1.overflow = FALSE;
+ SA1.S9xOpcodes = NULL;
}
-void S9xSA1Reset ()
+void S9xSA1Reset()
{
- SA1.Registers.PB = 0;
- SA1.Registers.PC = Memory.FillRAM [0x2203] |
- (Memory.FillRAM [0x2204] << 8);
- SA1.Registers.D.W = 0;
- SA1.Registers.DB = 0;
- SA1.Registers.SH = 1;
- SA1.Registers.SL = 0xFF;
- SA1.Registers.XH = 0;
- SA1.Registers.YH = 0;
- SA1.Registers.P.W = 0;
-
- SA1.ShiftedPB = 0;
- SA1.ShiftedDB = 0;
- SA1SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation);
- SA1ClearFlags (Decimal);
-
- SA1.WaitingForInterrupt = FALSE;
- SA1.PC = NULL;
- SA1.PCBase = NULL;
- S9xSA1SetPCBase (SA1.Registers.PC);
- SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
-
- S9xSA1UnpackStatus();
- S9xSA1FixCycles ();
- SA1.Executing = TRUE;
- SA1.BWRAM = Memory.SRAM;
- Memory.FillRAM [0x2225] = 0;
+ SA1.Registers.PB = 0;
+ SA1.Registers.PC = Memory.FillRAM [0x2203] |
+ (Memory.FillRAM [0x2204] << 8);
+ SA1.Registers.D.W = 0;
+ SA1.Registers.DB = 0;
+ SA1.Registers.SH = 1;
+ SA1.Registers.SL = 0xFF;
+ SA1.Registers.XH = 0;
+ SA1.Registers.YH = 0;
+ SA1.Registers.P.W = 0;
+
+ SA1.ShiftedPB = 0;
+ SA1.ShiftedDB = 0;
+ SA1SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
+ SA1ClearFlags(Decimal);
+
+ SA1.WaitingForInterrupt = FALSE;
+ SA1.PC = NULL;
+ SA1.PCBase = NULL;
+ S9xSA1SetPCBase(SA1.Registers.PC);
+ SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
+
+ S9xSA1UnpackStatus();
+ S9xSA1FixCycles();
+ SA1.Executing = TRUE;
+ SA1.BWRAM = Memory.SRAM;
+ Memory.FillRAM [0x2225] = 0;
}
-void S9xSA1SetBWRAMMemMap (uint8 val)
+void S9xSA1SetBWRAMMemMap(uint8 val)
{
- int c;
-
- if (val & 0x80)
- {
- for (c = 0; c < 0x400; c += 16)
- {
- SA1.Map [c + 6] = SA1.Map [c + 0x806] = (uint8 *) MAP_BWRAM_BITMAP2;
- SA1.Map [c + 7] = SA1.Map [c + 0x807] = (uint8 *) MAP_BWRAM_BITMAP2;
- SA1.WriteMap [c + 6] = SA1.WriteMap [c + 0x806] = (uint8 *) MAP_BWRAM_BITMAP2;
- SA1.WriteMap [c + 7] = SA1.WriteMap [c + 0x807] = (uint8 *) MAP_BWRAM_BITMAP2;
- }
- SA1.BWRAM = Memory.SRAM + (val & 0x7f) * 0x2000 / 4;
- }
- else
- {
- for (c = 0; c < 0x400; c += 16)
- {
- SA1.Map [c + 6] = SA1.Map [c + 0x806] = (uint8 *) MAP_BWRAM;
- SA1.Map [c + 7] = SA1.Map [c + 0x807] = (uint8 *) MAP_BWRAM;
- SA1.WriteMap [c + 6] = SA1.WriteMap [c + 0x806] = (uint8 *) MAP_BWRAM;
- SA1.WriteMap [c + 7] = SA1.WriteMap [c + 0x807] = (uint8 *) MAP_BWRAM;
- }
- SA1.BWRAM = Memory.SRAM + (val & 7) * 0x2000;
- }
+ int c;
+
+ if (val & 0x80)
+ {
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 6] = SA1.Map [c + 0x806] = (uint8*) MAP_BWRAM_BITMAP2;
+ SA1.Map [c + 7] = SA1.Map [c + 0x807] = (uint8*) MAP_BWRAM_BITMAP2;
+ SA1.WriteMap [c + 6] = SA1.WriteMap [c + 0x806] = (uint8*) MAP_BWRAM_BITMAP2;
+ SA1.WriteMap [c + 7] = SA1.WriteMap [c + 0x807] = (uint8*) MAP_BWRAM_BITMAP2;
+ }
+ SA1.BWRAM = Memory.SRAM + (val & 0x7f) * 0x2000 / 4;
+ }
+ else
+ {
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 6] = SA1.Map [c + 0x806] = (uint8*) MAP_BWRAM;
+ SA1.Map [c + 7] = SA1.Map [c + 0x807] = (uint8*) MAP_BWRAM;
+ SA1.WriteMap [c + 6] = SA1.WriteMap [c + 0x806] = (uint8*) MAP_BWRAM;
+ SA1.WriteMap [c + 7] = SA1.WriteMap [c + 0x807] = (uint8*) MAP_BWRAM;
+ }
+ SA1.BWRAM = Memory.SRAM + (val & 7) * 0x2000;
+ }
}
-void S9xFixSA1AfterSnapshotLoad ()
+void S9xFixSA1AfterSnapshotLoad()
{
- SA1.ShiftedPB = (uint32) SA1.Registers.PB << 16;
- SA1.ShiftedDB = (uint32) SA1.Registers.DB << 16;
-
- S9xSA1SetPCBase (SA1.ShiftedPB + SA1.Registers.PC);
- S9xSA1UnpackStatus ();
- S9xSA1FixCycles ();
- SA1.VirtualBitmapFormat = (Memory.FillRAM [0x223f] & 0x80) ? 2 : 4;
- Memory.BWRAM = Memory.SRAM + (Memory.FillRAM [0x2224] & 7) * 0x2000;
- S9xSA1SetBWRAMMemMap (Memory.FillRAM [0x2225]);
-
- SA1.Waiting = (Memory.FillRAM [0x2200] & 0x60) != 0;
- SA1.Executing = !SA1.Waiting;
+ SA1.ShiftedPB = (uint32) SA1.Registers.PB << 16;
+ SA1.ShiftedDB = (uint32) SA1.Registers.DB << 16;
+
+ S9xSA1SetPCBase(SA1.ShiftedPB + SA1.Registers.PC);
+ S9xSA1UnpackStatus();
+ S9xSA1FixCycles();
+ SA1.VirtualBitmapFormat = (Memory.FillRAM [0x223f] & 0x80) ? 2 : 4;
+ Memory.BWRAM = Memory.SRAM + (Memory.FillRAM [0x2224] & 7) * 0x2000;
+ S9xSA1SetBWRAMMemMap(Memory.FillRAM [0x2225]);
+
+ SA1.Waiting = (Memory.FillRAM [0x2200] & 0x60) != 0;
+ SA1.Executing = !SA1.Waiting;
}
-uint8 S9xSA1GetByte (uint32 address)
+uint8 S9xSA1GetByte(uint32 address)
{
- uint8 *GetAddress = SA1.Map [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
- if (GetAddress >= (uint8 *) MAP_LAST)
- return (*(GetAddress + (address & 0xffff)));
-
- switch ((intptr_t) GetAddress)
- {
- case MAP_PPU:
- return (S9xGetSA1 (address & 0xffff));
- case MAP_LOROM_SRAM:
- case MAP_SA1RAM:
- return (*(Memory.SRAM + (address & 0xffff)));
- case MAP_BWRAM:
- return (*(SA1.BWRAM + ((address & 0x7fff) - 0x6000)));
- case MAP_BWRAM_BITMAP:
- address -= 0x600000;
- if (SA1.VirtualBitmapFormat == 2)
- return ((Memory.SRAM [(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
- else
- return ((Memory.SRAM [(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
- case MAP_BWRAM_BITMAP2:
- address = (address & 0xffff) - 0x6000;
- if (SA1.VirtualBitmapFormat == 2)
- return ((SA1.BWRAM [(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
- else
- return ((SA1.BWRAM [(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
-
- case MAP_DEBUG:
- default:
- return OpenBus;
- }
+ uint8* GetAddress = SA1.Map [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (GetAddress >= (uint8*) MAP_LAST)
+ return (*(GetAddress + (address & 0xffff)));
+
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_PPU:
+ return (S9xGetSA1(address & 0xffff));
+ case MAP_LOROM_SRAM:
+ case MAP_SA1RAM:
+ return (*(Memory.SRAM + (address & 0xffff)));
+ case MAP_BWRAM:
+ return (*(SA1.BWRAM + ((address & 0x7fff) - 0x6000)));
+ case MAP_BWRAM_BITMAP:
+ address -= 0x600000;
+ if (SA1.VirtualBitmapFormat == 2)
+ return ((Memory.SRAM [(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
+ else
+ return ((Memory.SRAM [(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
+ case MAP_BWRAM_BITMAP2:
+ address = (address & 0xffff) - 0x6000;
+ if (SA1.VirtualBitmapFormat == 2)
+ return ((SA1.BWRAM [(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
+ else
+ return ((SA1.BWRAM [(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
+
+ case MAP_DEBUG:
+ default:
+ return OpenBus;
+ }
}
-uint16 S9xSA1GetWord (uint32 address)
+uint16 S9xSA1GetWord(uint32 address)
{
- OpenBus = S9xSA1GetByte (address);
- return (OpenBus | (S9xSA1GetByte (address + 1) << 8));
+ OpenBus = S9xSA1GetByte(address);
+ return (OpenBus | (S9xSA1GetByte(address + 1) << 8));
}
-void S9xSA1SetByte (uint8 byte, uint32 address)
+void S9xSA1SetByte(uint8 byte, uint32 address)
{
- uint8 *Setaddress = SA1.WriteMap [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
-
- if (Setaddress >= (uint8 *) MAP_LAST)
- {
- *(Setaddress + (address & 0xffff)) = byte;
- return;
- }
-
- switch ((intptr_t) Setaddress)
- {
- case MAP_PPU:
- S9xSetSA1 (byte, address & 0xffff);
- return;
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- *(Memory.SRAM + (address & 0xffff)) = byte;
- return;
- case MAP_BWRAM:
- *(SA1.BWRAM + ((address & 0x7fff) - 0x6000)) = byte;
- return;
- case MAP_BWRAM_BITMAP:
- address -= 0x600000;
- if (SA1.VirtualBitmapFormat == 2)
- {
- uint8 *ptr = &Memory.SRAM [(address >> 2) & 0xffff];
- *ptr &= ~(3 << ((address & 3) << 1));
- *ptr |= (byte & 3) << ((address & 3) << 1);
- }
- else
- {
- uint8 *ptr = &Memory.SRAM [(address >> 1) & 0xffff];
- *ptr &= ~(15 << ((address & 1) << 2));
- *ptr |= (byte & 15) << ((address & 1) << 2);
- }
- break;
- case MAP_BWRAM_BITMAP2:
- address = (address & 0xffff) - 0x6000;
- if (SA1.VirtualBitmapFormat == 2)
- {
- uint8 *ptr = &SA1.BWRAM [(address >> 2) & 0xffff];
- *ptr &= ~(3 << ((address & 3) << 1));
- *ptr |= (byte & 3) << ((address & 3) << 1);
- }
- else
- {
- uint8 *ptr = &SA1.BWRAM [(address >> 1) & 0xffff];
- *ptr &= ~(15 << ((address & 1) << 2));
- *ptr |= (byte & 15) << ((address & 1) << 2);
- }
- default:
- return;
- }
+ uint8* Setaddress = SA1.WriteMap [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+
+ if (Setaddress >= (uint8*) MAP_LAST)
+ {
+ *(Setaddress + (address & 0xffff)) = byte;
+ return;
+ }
+
+ switch ((intptr_t) Setaddress)
+ {
+ case MAP_PPU:
+ S9xSetSA1(byte, address & 0xffff);
+ return;
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ *(Memory.SRAM + (address & 0xffff)) = byte;
+ return;
+ case MAP_BWRAM:
+ *(SA1.BWRAM + ((address & 0x7fff) - 0x6000)) = byte;
+ return;
+ case MAP_BWRAM_BITMAP:
+ address -= 0x600000;
+ if (SA1.VirtualBitmapFormat == 2)
+ {
+ uint8* ptr = &Memory.SRAM [(address >> 2) & 0xffff];
+ *ptr &= ~(3 << ((address & 3) << 1));
+ *ptr |= (byte & 3) << ((address & 3) << 1);
+ }
+ else
+ {
+ uint8* ptr = &Memory.SRAM [(address >> 1) & 0xffff];
+ *ptr &= ~(15 << ((address & 1) << 2));
+ *ptr |= (byte & 15) << ((address & 1) << 2);
+ }
+ break;
+ case MAP_BWRAM_BITMAP2:
+ address = (address & 0xffff) - 0x6000;
+ if (SA1.VirtualBitmapFormat == 2)
+ {
+ uint8* ptr = &SA1.BWRAM [(address >> 2) & 0xffff];
+ *ptr &= ~(3 << ((address & 3) << 1));
+ *ptr |= (byte & 3) << ((address & 3) << 1);
+ }
+ else
+ {
+ uint8* ptr = &SA1.BWRAM [(address >> 1) & 0xffff];
+ *ptr &= ~(15 << ((address & 1) << 2));
+ *ptr |= (byte & 15) << ((address & 1) << 2);
+ }
+ default:
+ return;
+ }
}
-void S9xSA1SetWord (uint16 Word, uint32 address)
+void S9xSA1SetWord(uint16 Word, uint32 address)
{
- S9xSA1SetByte ((uint8) Word, address);
- S9xSA1SetByte ((uint8) (Word >> 8), address + 1);
+ S9xSA1SetByte((uint8) Word, address);
+ S9xSA1SetByte((uint8)(Word >> 8), address + 1);
}
-void S9xSA1SetPCBase (uint32 address)
+void S9xSA1SetPCBase(uint32 address)
{
- uint8 *GetAddress = SA1.Map [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
- if (GetAddress >= (uint8 *) MAP_LAST)
- {
- SA1.PCBase = GetAddress;
- SA1.PC = GetAddress + (address & 0xffff);
- return;
- }
-
- switch ((intptr_t) GetAddress)
- {
- case MAP_PPU:
- SA1.PCBase = Memory.FillRAM - 0x2000;
- SA1.PC = SA1.PCBase + (address & 0xffff);
- return;
-
- case MAP_CPU:
- SA1.PCBase = Memory.FillRAM - 0x4000;
- SA1.PC = SA1.PCBase + (address & 0xffff);
- return;
-
- case MAP_DSP:
- SA1.PCBase = Memory.FillRAM - 0x6000;
- SA1.PC = SA1.PCBase + (address & 0xffff);
- return;
-
- case MAP_SA1RAM:
- case MAP_LOROM_SRAM:
- SA1.PCBase = Memory.SRAM;
- SA1.PC = SA1.PCBase + (address & 0xffff);
- return;
-
- case MAP_BWRAM:
- SA1.PCBase = SA1.BWRAM - 0x6000;
- SA1.PC = SA1.PCBase + (address & 0xffff);
- return;
- case MAP_HIROM_SRAM:
- SA1.PCBase = Memory.SRAM - 0x6000;
- SA1.PC = SA1.PCBase + (address & 0xffff);
- return;
-
- case MAP_DEBUG:
-
- default:
- case MAP_NONE:
- SA1.PCBase = Memory.RAM;
- SA1.PC = Memory.RAM + (address & 0xffff);
- return;
- }
+ uint8* GetAddress = SA1.Map [(address >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (GetAddress >= (uint8*) MAP_LAST)
+ {
+ SA1.PCBase = GetAddress;
+ SA1.PC = GetAddress + (address & 0xffff);
+ return;
+ }
+
+ switch ((intptr_t) GetAddress)
+ {
+ case MAP_PPU:
+ SA1.PCBase = Memory.FillRAM - 0x2000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case MAP_CPU:
+ SA1.PCBase = Memory.FillRAM - 0x4000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case MAP_DSP:
+ SA1.PCBase = Memory.FillRAM - 0x6000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case MAP_SA1RAM:
+ case MAP_LOROM_SRAM:
+ SA1.PCBase = Memory.SRAM;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case MAP_BWRAM:
+ SA1.PCBase = SA1.BWRAM - 0x6000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+ case MAP_HIROM_SRAM:
+ SA1.PCBase = Memory.SRAM - 0x6000;
+ SA1.PC = SA1.PCBase + (address & 0xffff);
+ return;
+
+ case MAP_DEBUG:
+
+ default:
+ case MAP_NONE:
+ SA1.PCBase = Memory.RAM;
+ SA1.PC = Memory.RAM + (address & 0xffff);
+ return;
+ }
}
-void S9xSA1ExecuteDuringSleep ()
+void S9xSA1ExecuteDuringSleep()
{
#if 0
- if (SA1.Executing)
- {
- while (CPU.Cycles < CPU.NextEvent)
- {
- S9xSA1MainLoop ();
- CPU.Cycles += TWO_CYCLES * 2;
- }
- }
+ if (SA1.Executing)
+ {
+ while (CPU.Cycles < CPU.NextEvent)
+ {
+ S9xSA1MainLoop();
+ CPU.Cycles += TWO_CYCLES * 2;
+ }
+ }
#endif
}
-void S9xSetSA1MemMap (uint32 which1, uint8 map)
+void S9xSetSA1MemMap(uint32 which1, uint8 map)
{
- int c;
- int start = which1 * 0x100 + 0xc00;
- int start2 = which1 * 0x200;
-
- if (which1 >= 2)
- start2 += 0x400;
-
- for (c = 0; c < 0x100; c += 16)
- {
- uint8 *block = &Memory.ROM [(map & 7) * 0x100000 + (c << 12)];
- int i;
-
- for (i = c; i < c + 16; i++)
- Memory.Map [start + i] = SA1.Map [start + i] = block;
- }
-
- for (c = 0; c < 0x200; c += 16)
- {
- uint8 *block = &Memory.ROM [(map & 7) * 0x100000 + (c << 11) - 0x8000];
- int i;
-
- for (i = c + 8; i < c + 16; i++)
- Memory.Map [start2 + i] = SA1.Map [start2 + i] = block;
- }
+ int c;
+ int start = which1 * 0x100 + 0xc00;
+ int start2 = which1 * 0x200;
+
+ if (which1 >= 2)
+ start2 += 0x400;
+
+ for (c = 0; c < 0x100; c += 16)
+ {
+ uint8* block = &Memory.ROM [(map & 7) * 0x100000 + (c << 12)];
+ int i;
+
+ for (i = c; i < c + 16; i++)
+ Memory.Map [start + i] = SA1.Map [start + i] = block;
+ }
+
+ for (c = 0; c < 0x200; c += 16)
+ {
+ uint8* block = &Memory.ROM [(map & 7) * 0x100000 + (c << 11) - 0x8000];
+ int i;
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [start2 + i] = SA1.Map [start2 + i] = block;
+ }
}
-uint8 S9xGetSA1 (uint32 address)
+uint8 S9xGetSA1(uint32 address)
{
-// printf ("R: %04x\n", address);
- switch (address)
- {
- case 0x2300:
- return ((uint8) ((Memory.FillRAM [0x2209] & 0x5f) |
- (CPU.IRQActive & (SA1_IRQ_SOURCE | SA1_DMA_IRQ_SOURCE))));
- case 0x2301:
- return ((Memory.FillRAM [0x2200] & 0xf) |
- (Memory.FillRAM [0x2301] & 0xf0));
- case 0x2306:
- return ((uint8) SA1.sum);
- case 0x2307:
- return ((uint8) (SA1.sum >> 8));
- case 0x2308:
- return ((uint8) (SA1.sum >> 16));
- case 0x2309:
- return ((uint8) (SA1.sum >> 24));
- case 0x230a:
- return ((uint8) (SA1.sum >> 32));
- case 0x230c:
- return (Memory.FillRAM [0x230c]);
- case 0x230d:
- {
- uint8 byte = Memory.FillRAM [0x230d];
-
- if (Memory.FillRAM [0x2258] & 0x80)
- {
- S9xSA1ReadVariableLengthData (TRUE, FALSE);
- }
- return (byte);
- }
- default:
- printf ("R: %04x\n", address);
- break;
- }
- return (Memory.FillRAM [address]);
+ // printf ("R: %04x\n", address);
+ switch (address)
+ {
+ case 0x2300:
+ return ((uint8)((Memory.FillRAM [0x2209] & 0x5f) |
+ (CPU.IRQActive & (SA1_IRQ_SOURCE | SA1_DMA_IRQ_SOURCE))));
+ case 0x2301:
+ return ((Memory.FillRAM [0x2200] & 0xf) |
+ (Memory.FillRAM [0x2301] & 0xf0));
+ case 0x2306:
+ return ((uint8) SA1.sum);
+ case 0x2307:
+ return ((uint8)(SA1.sum >> 8));
+ case 0x2308:
+ return ((uint8)(SA1.sum >> 16));
+ case 0x2309:
+ return ((uint8)(SA1.sum >> 24));
+ case 0x230a:
+ return ((uint8)(SA1.sum >> 32));
+ case 0x230c:
+ return (Memory.FillRAM [0x230c]);
+ case 0x230d:
+ {
+ uint8 byte = Memory.FillRAM [0x230d];
+
+ if (Memory.FillRAM [0x2258] & 0x80)
+ S9xSA1ReadVariableLengthData(TRUE, FALSE);
+ return (byte);
+ }
+ default:
+ printf("R: %04x\n", address);
+ break;
+ }
+ return (Memory.FillRAM [address]);
}
-void S9xSetSA1 (uint8 byte, uint32 address)
+void S9xSetSA1(uint8 byte, uint32 address)
{
-//printf ("W: %02x -> %04x\n", byte, address);
- switch (address)
- {
- case 0x2200:
- SA1.Waiting = (byte & 0x60) != 0;
-// SA1.Executing = !SA1.Waiting && SA1.S9xOpcodes;
-
- if (!(byte & 0x20) && (Memory.FillRAM [0x2200] & 0x20))
- {
- S9xSA1Reset ();
- }
- if (byte & 0x80)
- {
- Memory.FillRAM [0x2301] |= 0x80;
- if (Memory.FillRAM [0x220a] & 0x80)
- {
- SA1.Flags |= IRQ_PENDING_FLAG;
- SA1.IRQActive |= SNES_IRQ_SOURCE;
- SA1.Executing = !SA1.Waiting && SA1.S9xOpcodes;
- }
- }
- if (byte & 0x10)
- {
- Memory.FillRAM [0x2301] |= 0x10;
- if (Memory.FillRAM [0x220a] & 0x10)
- {
- }
- }
- break;
-
- case 0x2201:
- if (((byte ^ Memory.FillRAM [0x2201]) & 0x80) &&
- (Memory.FillRAM [0x2300] & byte & 0x80))
- {
- S9xSetIRQ (SA1_IRQ_SOURCE);
- }
- if (((byte ^ Memory.FillRAM [0x2201]) & 0x20) &&
- (Memory.FillRAM [0x2300] & byte & 0x20))
- {
- S9xSetIRQ (SA1_DMA_IRQ_SOURCE);
- }
- break;
- case 0x2202:
- if (byte & 0x80)
- {
- Memory.FillRAM [0x2300] &= ~0x80;
- S9xClearIRQ (SA1_IRQ_SOURCE);
- }
- if (byte & 0x20)
- {
- Memory.FillRAM [0x2300] &= ~0x20;
- S9xClearIRQ (SA1_DMA_IRQ_SOURCE);
- }
- break;
- case 0x2203:
-// printf ("SA1 reset vector: %04x\n", byte | (Memory.FillRAM [0x2204] << 8));
- break;
- case 0x2204:
-// printf ("SA1 reset vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2203]);
- break;
-
- case 0x2205:
-// printf ("SA1 NMI vector: %04x\n", byte | (Memory.FillRAM [0x2206] << 8));
- break;
- case 0x2206:
-// printf ("SA1 NMI vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2205]);
- break;
-
- case 0x2207:
-// printf ("SA1 IRQ vector: %04x\n", byte | (Memory.FillRAM [0x2208] << 8));
- break;
- case 0x2208:
-// printf ("SA1 IRQ vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2207]);
- break;
-
- case 0x2209:
- Memory.FillRAM [0x2209] = byte;
- if (byte & 0x80)
- Memory.FillRAM [0x2300] |= 0x80;
-
- if (byte & Memory.FillRAM [0x2201] & 0x80)
- {
- S9xSetIRQ (SA1_IRQ_SOURCE);
- }
- break;
- case 0x220a:
- if (((byte ^ Memory.FillRAM [0x220a]) & 0x80) &&
- (Memory.FillRAM [0x2301] & byte & 0x80))
- {
- SA1.Flags |= IRQ_PENDING_FLAG;
- SA1.IRQActive |= SNES_IRQ_SOURCE;
-// SA1.Executing = !SA1.Waiting;
- }
- if (((byte ^ Memory.FillRAM [0x220a]) & 0x40) &&
- (Memory.FillRAM [0x2301] & byte & 0x40))
- {
- SA1.Flags |= IRQ_PENDING_FLAG;
- SA1.IRQActive |= TIMER_IRQ_SOURCE;
-// SA1.Executing = !SA1.Waiting;
- }
- if (((byte ^ Memory.FillRAM [0x220a]) & 0x20) &&
- (Memory.FillRAM [0x2301] & byte & 0x20))
- {
- SA1.Flags |= IRQ_PENDING_FLAG;
- SA1.IRQActive |= DMA_IRQ_SOURCE;
-// SA1.Executing = !SA1.Waiting;
- }
- if (((byte ^ Memory.FillRAM [0x220a]) & 0x10) &&
- (Memory.FillRAM [0x2301] & byte & 0x10))
- {
+ //printf ("W: %02x -> %04x\n", byte, address);
+ switch (address)
+ {
+ case 0x2200:
+ SA1.Waiting = (byte & 0x60) != 0;
+ // SA1.Executing = !SA1.Waiting && SA1.S9xOpcodes;
+
+ if (!(byte & 0x20) && (Memory.FillRAM [0x2200] & 0x20))
+ S9xSA1Reset();
+ if (byte & 0x80)
+ {
+ Memory.FillRAM [0x2301] |= 0x80;
+ if (Memory.FillRAM [0x220a] & 0x80)
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= SNES_IRQ_SOURCE;
+ SA1.Executing = !SA1.Waiting && SA1.S9xOpcodes;
+ }
+ }
+ if (byte & 0x10)
+ {
+ Memory.FillRAM [0x2301] |= 0x10;
+ if (Memory.FillRAM [0x220a] & 0x10)
+ {
+ }
+ }
+ break;
+
+ case 0x2201:
+ if (((byte ^ Memory.FillRAM [0x2201]) & 0x80) &&
+ (Memory.FillRAM [0x2300] & byte & 0x80))
+ S9xSetIRQ(SA1_IRQ_SOURCE);
+ if (((byte ^ Memory.FillRAM [0x2201]) & 0x20) &&
+ (Memory.FillRAM [0x2300] & byte & 0x20))
+ S9xSetIRQ(SA1_DMA_IRQ_SOURCE);
+ break;
+ case 0x2202:
+ if (byte & 0x80)
+ {
+ Memory.FillRAM [0x2300] &= ~0x80;
+ S9xClearIRQ(SA1_IRQ_SOURCE);
+ }
+ if (byte & 0x20)
+ {
+ Memory.FillRAM [0x2300] &= ~0x20;
+ S9xClearIRQ(SA1_DMA_IRQ_SOURCE);
+ }
+ break;
+ case 0x2203:
+ // printf ("SA1 reset vector: %04x\n", byte | (Memory.FillRAM [0x2204] << 8));
+ break;
+ case 0x2204:
+ // printf ("SA1 reset vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2203]);
+ break;
+
+ case 0x2205:
+ // printf ("SA1 NMI vector: %04x\n", byte | (Memory.FillRAM [0x2206] << 8));
+ break;
+ case 0x2206:
+ // printf ("SA1 NMI vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2205]);
+ break;
+
+ case 0x2207:
+ // printf ("SA1 IRQ vector: %04x\n", byte | (Memory.FillRAM [0x2208] << 8));
+ break;
+ case 0x2208:
+ // printf ("SA1 IRQ vector: %04x\n", (byte << 8) | Memory.FillRAM [0x2207]);
+ break;
+
+ case 0x2209:
+ Memory.FillRAM [0x2209] = byte;
+ if (byte & 0x80)
+ Memory.FillRAM [0x2300] |= 0x80;
+
+ if (byte & Memory.FillRAM [0x2201] & 0x80)
+ S9xSetIRQ(SA1_IRQ_SOURCE);
+ break;
+ case 0x220a:
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x80) &&
+ (Memory.FillRAM [0x2301] & byte & 0x80))
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= SNES_IRQ_SOURCE;
+ // SA1.Executing = !SA1.Waiting;
+ }
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x40) &&
+ (Memory.FillRAM [0x2301] & byte & 0x40))
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= TIMER_IRQ_SOURCE;
+ // SA1.Executing = !SA1.Waiting;
+ }
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x20) &&
+ (Memory.FillRAM [0x2301] & byte & 0x20))
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= DMA_IRQ_SOURCE;
+ // SA1.Executing = !SA1.Waiting;
+ }
+ if (((byte ^ Memory.FillRAM [0x220a]) & 0x10) &&
+ (Memory.FillRAM [0x2301] & byte & 0x10))
+ {
#if 0
- printf ("###SA1 NMI\n");
+ printf("###SA1 NMI\n");
#endif
- }
- break;
- case 0x220b:
- if (byte & 0x80)
- {
- SA1.IRQActive &= ~SNES_IRQ_SOURCE;
- Memory.FillRAM [0x2301] &= ~0x80;
- }
- if (byte & 0x40)
- {
- SA1.IRQActive &= ~TIMER_IRQ_SOURCE;
- Memory.FillRAM [0x2301] &= ~0x40;
- }
- if (byte & 0x20)
- {
- SA1.IRQActive &= ~DMA_IRQ_SOURCE;
- Memory.FillRAM [0x2301] &= ~0x20;
- }
- if (byte & 0x10)
- {
- // Clear NMI
- Memory.FillRAM [0x2301] &= ~0x10;
- }
- if (!SA1.IRQActive)
- SA1.Flags &= ~IRQ_PENDING_FLAG;
- break;
- case 0x220c:
-// printf ("SNES NMI vector: %04x\n", byte | (Memory.FillRAM [0x220d] << 8));
- break;
- case 0x220d:
-// printf ("SNES NMI vector: %04x\n", (byte << 8) | Memory.FillRAM [0x220c]);
- break;
-
- case 0x220e:
-// printf ("SNES IRQ vector: %04x\n", byte | (Memory.FillRAM [0x220f] << 8));
- break;
- case 0x220f:
-// printf ("SNES IRQ vector: %04x\n", (byte << 8) | Memory.FillRAM [0x220e]);
- break;
-
- case 0x2210:
+ }
+ break;
+ case 0x220b:
+ if (byte & 0x80)
+ {
+ SA1.IRQActive &= ~SNES_IRQ_SOURCE;
+ Memory.FillRAM [0x2301] &= ~0x80;
+ }
+ if (byte & 0x40)
+ {
+ SA1.IRQActive &= ~TIMER_IRQ_SOURCE;
+ Memory.FillRAM [0x2301] &= ~0x40;
+ }
+ if (byte & 0x20)
+ {
+ SA1.IRQActive &= ~DMA_IRQ_SOURCE;
+ Memory.FillRAM [0x2301] &= ~0x20;
+ }
+ if (byte & 0x10)
+ {
+ // Clear NMI
+ Memory.FillRAM [0x2301] &= ~0x10;
+ }
+ if (!SA1.IRQActive)
+ SA1.Flags &= ~IRQ_PENDING_FLAG;
+ break;
+ case 0x220c:
+ // printf ("SNES NMI vector: %04x\n", byte | (Memory.FillRAM [0x220d] << 8));
+ break;
+ case 0x220d:
+ // printf ("SNES NMI vector: %04x\n", (byte << 8) | Memory.FillRAM [0x220c]);
+ break;
+
+ case 0x220e:
+ // printf ("SNES IRQ vector: %04x\n", byte | (Memory.FillRAM [0x220f] << 8));
+ break;
+ case 0x220f:
+ // printf ("SNES IRQ vector: %04x\n", (byte << 8) | Memory.FillRAM [0x220e]);
+ break;
+
+ case 0x2210:
#if 0
- printf ("Timer %s\n", (byte & 0x80) ? "linear" : "HV");
- printf ("Timer H-IRQ %s\n", (byte & 1) ? "enabled" : "disabled");
- printf ("Timer V-IRQ %s\n", (byte & 2) ? "enabled" : "disabled");
+ printf("Timer %s\n", (byte & 0x80) ? "linear" : "HV");
+ printf("Timer H-IRQ %s\n", (byte & 1) ? "enabled" : "disabled");
+ printf("Timer V-IRQ %s\n", (byte & 2) ? "enabled" : "disabled");
#endif
- break;
- case 0x2211:
- printf ("Timer reset\n");
- break;
- case 0x2212:
- printf ("H-Timer %04x\n", byte | (Memory.FillRAM [0x2213] << 8));
- break;
- case 0x2213:
- printf ("H-Timer %04x\n", (byte << 8) | Memory.FillRAM [0x2212]);
- break;
- case 0x2214:
- printf ("V-Timer %04x\n", byte | (Memory.FillRAM [0x2215] << 8));
- break;
- case 0x2215:
- printf ("V-Timer %04x\n", (byte << 8) | Memory.FillRAM [0x2214]);
- break;
- case 0x2220:
- case 0x2221:
- case 0x2222:
- case 0x2223:
- S9xSetSA1MemMap (address - 0x2220, byte);
-// printf ("MMC: %02x\n", byte);
- break;
- case 0x2224:
-// printf ("BWRAM image SNES %02x -> 0x6000\n", byte);
- Memory.BWRAM = Memory.SRAM + (byte & 7) * 0x2000;
- break;
- case 0x2225:
-// printf ("BWRAM image SA1 %02x -> 0x6000 (%02x)\n", byte, Memory.FillRAM [address]);
- if (byte != Memory.FillRAM [address])
- S9xSA1SetBWRAMMemMap (byte);
- break;
- case 0x2226:
-// printf ("BW-RAM SNES write %s\n", (byte & 0x80) ? "enabled" : "disabled");
- break;
- case 0x2227:
-// printf ("BW-RAM SA1 write %s\n", (byte & 0x80) ? "enabled" : "disabled");
- break;
-
- case 0x2228:
-// printf ("BW-RAM write protect area %02x\n", byte);
- break;
- case 0x2229:
-// printf ("I-RAM SNES write protect area %02x\n", byte);
- break;
- case 0x222a:
-// printf ("I-RAM SA1 write protect area %02x\n", byte);
- break;
- case 0x2230:
+ break;
+ case 0x2211:
+ printf("Timer reset\n");
+ break;
+ case 0x2212:
+ printf("H-Timer %04x\n", byte | (Memory.FillRAM [0x2213] << 8));
+ break;
+ case 0x2213:
+ printf("H-Timer %04x\n", (byte << 8) | Memory.FillRAM [0x2212]);
+ break;
+ case 0x2214:
+ printf("V-Timer %04x\n", byte | (Memory.FillRAM [0x2215] << 8));
+ break;
+ case 0x2215:
+ printf("V-Timer %04x\n", (byte << 8) | Memory.FillRAM [0x2214]);
+ break;
+ case 0x2220:
+ case 0x2221:
+ case 0x2222:
+ case 0x2223:
+ S9xSetSA1MemMap(address - 0x2220, byte);
+ // printf ("MMC: %02x\n", byte);
+ break;
+ case 0x2224:
+ // printf ("BWRAM image SNES %02x -> 0x6000\n", byte);
+ Memory.BWRAM = Memory.SRAM + (byte & 7) * 0x2000;
+ break;
+ case 0x2225:
+ // printf ("BWRAM image SA1 %02x -> 0x6000 (%02x)\n", byte, Memory.FillRAM [address]);
+ if (byte != Memory.FillRAM [address])
+ S9xSA1SetBWRAMMemMap(byte);
+ break;
+ case 0x2226:
+ // printf ("BW-RAM SNES write %s\n", (byte & 0x80) ? "enabled" : "disabled");
+ break;
+ case 0x2227:
+ // printf ("BW-RAM SA1 write %s\n", (byte & 0x80) ? "enabled" : "disabled");
+ break;
+
+ case 0x2228:
+ // printf ("BW-RAM write protect area %02x\n", byte);
+ break;
+ case 0x2229:
+ // printf ("I-RAM SNES write protect area %02x\n", byte);
+ break;
+ case 0x222a:
+ // printf ("I-RAM SA1 write protect area %02x\n", byte);
+ break;
+ case 0x2230:
#if 0
- printf ("SA1 DMA %s\n", (byte & 0x80) ? "enabled" : "disabled");
- printf ("DMA priority %s\n", (byte & 0x40) ? "DMA" : "SA1");
- printf ("DMA %s\n", (byte & 0x20) ? "char conv" : "normal");
- printf ("DMA type %s\n", (byte & 0x10) ? "BW-RAM -> I-RAM" : "SA1 -> I-RAM");
- printf ("DMA distination %s\n", (byte & 4) ? "BW-RAM" : "I-RAM");
- printf ("DMA source %s\n", DMAsource [byte & 3]);
+ printf("SA1 DMA %s\n", (byte & 0x80) ? "enabled" : "disabled");
+ printf("DMA priority %s\n", (byte & 0x40) ? "DMA" : "SA1");
+ printf("DMA %s\n", (byte & 0x20) ? "char conv" : "normal");
+ printf("DMA type %s\n", (byte & 0x10) ? "BW-RAM -> I-RAM" : "SA1 -> I-RAM");
+ printf("DMA distination %s\n", (byte & 4) ? "BW-RAM" : "I-RAM");
+ printf("DMA source %s\n", DMAsource [byte & 3]);
#endif
- break;
- case 0x2231:
- if (byte & 0x80)
- SA1.in_char_dma = FALSE;
+ break;
+ case 0x2231:
+ if (byte & 0x80)
+ SA1.in_char_dma = FALSE;
#if 0
- printf ("CHDEND %s\n", (byte & 0x80) ? "complete" : "incomplete");
- printf ("DMA colour mode %d\n", byte & 3);
- printf ("virtual VRAM width %d\n", (byte >> 2) & 7);
+ printf("CHDEND %s\n", (byte & 0x80) ? "complete" : "incomplete");
+ printf("DMA colour mode %d\n", byte & 3);
+ printf("virtual VRAM width %d\n", (byte >> 2) & 7);
#endif
- break;
- case 0x2232:
- case 0x2233:
- case 0x2234:
- Memory.FillRAM [address] = byte;
+ break;
+ case 0x2232:
+ case 0x2233:
+ case 0x2234:
+ Memory.FillRAM [address] = byte;
#if 0
- printf ("DMA source start %06x\n",
- Memory.FillRAM [0x2232] | (Memory.FillRAM [0x2233] << 8) |
- (Memory.FillRAM [0x2234] << 16));
+ printf("DMA source start %06x\n",
+ Memory.FillRAM [0x2232] | (Memory.FillRAM [0x2233] << 8) |
+ (Memory.FillRAM [0x2234] << 16));
#endif
- break;
- case 0x2235:
- Memory.FillRAM [address] = byte;
- break;
- case 0x2236:
- Memory.FillRAM [address] = byte;
- if ((Memory.FillRAM [0x2230] & 0xa4) == 0x80)
- {
- // Normal DMA to I-RAM
- S9xSA1DMA ();
- }
- else
- if ((Memory.FillRAM [0x2230] & 0xb0) == 0xb0)
- {
- Memory.FillRAM [0x2300] |= 0x20;
- if (Memory.FillRAM [0x2201] & 0x20)
- S9xSetIRQ (SA1_DMA_IRQ_SOURCE);
- SA1.in_char_dma = TRUE;
- }
- break;
- case 0x2237:
- Memory.FillRAM [address] = byte;
- if ((Memory.FillRAM [0x2230] & 0xa4) == 0x84)
- {
- // Normal DMA to BW-RAM
- S9xSA1DMA ();
- }
+ break;
+ case 0x2235:
+ Memory.FillRAM [address] = byte;
+ break;
+ case 0x2236:
+ Memory.FillRAM [address] = byte;
+ if ((Memory.FillRAM [0x2230] & 0xa4) == 0x80)
+ {
+ // Normal DMA to I-RAM
+ S9xSA1DMA();
+ }
+ else if ((Memory.FillRAM [0x2230] & 0xb0) == 0xb0)
+ {
+ Memory.FillRAM [0x2300] |= 0x20;
+ if (Memory.FillRAM [0x2201] & 0x20)
+ S9xSetIRQ(SA1_DMA_IRQ_SOURCE);
+ SA1.in_char_dma = TRUE;
+ }
+ break;
+ case 0x2237:
+ Memory.FillRAM [address] = byte;
+ if ((Memory.FillRAM [0x2230] & 0xa4) == 0x84)
+ {
+ // Normal DMA to BW-RAM
+ S9xSA1DMA();
+ }
#if 0
- printf ("DMA dest address %06x\n",
- Memory.FillRAM [0x2235] | (Memory.FillRAM [0x2236] << 8) |
- (Memory.FillRAM [0x2237] << 16));
+ printf("DMA dest address %06x\n",
+ Memory.FillRAM [0x2235] | (Memory.FillRAM [0x2236] << 8) |
+ (Memory.FillRAM [0x2237] << 16));
#endif
- break;
- case 0x2238:
- case 0x2239:
- Memory.FillRAM [address] = byte;
+ break;
+ case 0x2238:
+ case 0x2239:
+ Memory.FillRAM [address] = byte;
#if 0
- printf ("DMA length %04x\n",
- Memory.FillRAM [0x2238] | (Memory.FillRAM [0x2239] << 8));
+ printf("DMA length %04x\n",
+ Memory.FillRAM [0x2238] | (Memory.FillRAM [0x2239] << 8));
#endif
- break;
- case 0x223f:
- SA1.VirtualBitmapFormat = (byte & 0x80) ? 2 : 4;
- //printf ("virtual VRAM depth %d\n", (byte & 0x80) ? 2 : 4);
- break;
-
- case 0x2240: case 0x2241: case 0x2242: case 0x2243:
- case 0x2244: case 0x2245: case 0x2246: case 0x2247:
- case 0x2248: case 0x2249: case 0x224a: case 0x224b:
- case 0x224c: case 0x224d: case 0x224e:
+ break;
+ case 0x223f:
+ SA1.VirtualBitmapFormat = (byte & 0x80) ? 2 : 4;
+ //printf ("virtual VRAM depth %d\n", (byte & 0x80) ? 2 : 4);
+ break;
+
+ case 0x2240:
+ case 0x2241:
+ case 0x2242:
+ case 0x2243:
+ case 0x2244:
+ case 0x2245:
+ case 0x2246:
+ case 0x2247:
+ case 0x2248:
+ case 0x2249:
+ case 0x224a:
+ case 0x224b:
+ case 0x224c:
+ case 0x224d:
+ case 0x224e:
#if 0
- if (!(SA1.Flags & TRACE_FLAG))
- {
- TraceSA1 ();
- Trace ();
- }
+ if (!(SA1.Flags & TRACE_FLAG))
+ {
+ TraceSA1();
+ Trace();
+ }
#endif
- Memory.FillRAM [address] = byte;
- break;
-
- case 0x224f:
- Memory.FillRAM [address] = byte;
- if ((Memory.FillRAM [0x2230] & 0xb0) == 0xa0)
- {
- // Char conversion 2 DMA enabled
- // memmove converted: Same malloc but constant non-overlapping addresses [Neb]
- memcpy (&Memory.ROM [MAX_ROM_SIZE - 0x10000] + SA1.in_char_dma * 16,
- &Memory.FillRAM [0x2240], 16);
- SA1.in_char_dma = (SA1.in_char_dma + 1) & 7;
- if ((SA1.in_char_dma & 3) == 0)
- {
- S9xSA1CharConv2 ();
- }
- }
- break;
- case 0x2250:
- if (byte & 2)
- SA1.sum = 0;
- SA1.arithmetic_op = byte & 3;
- break;
-
- case 0x2251:
- SA1.op1 = (SA1.op1 & 0xff00) | byte;
- break;
- case 0x2252:
- SA1.op1 = (SA1.op1 & 0xff) | (byte << 8);
- break;
- case 0x2253:
- SA1.op2 = (SA1.op2 & 0xff00) | byte;
- break;
- case 0x2254:
- SA1.op2 = (SA1.op2 & 0xff) | (byte << 8);
- switch (SA1.arithmetic_op)
- {
- case 0: // multiply
- SA1.sum = SA1.op1 * SA1.op2;
- break;
- case 1: // divide
- if (SA1.op2 == 0)
- SA1.sum = SA1.op1 << 16;
- else
- {
- SA1.sum = (SA1.op1 / (int) ((uint16) SA1.op2)) |
- ((SA1.op1 % (int) ((uint16) SA1.op2)) << 16);
- }
- break;
- case 2:
- default: // cumulative sum
- SA1.sum += SA1.op1 * SA1.op2;
- if (SA1.sum & ((int64) 0xffffff << 32))
- SA1.overflow = TRUE;
- break;
- }
- break;
- case 0x2258: // Variable bit-field length/auto inc/start.
- Memory.FillRAM [0x2258] = byte;
- S9xSA1ReadVariableLengthData (TRUE, FALSE);
- return;
- case 0x2259:
- case 0x225a:
- case 0x225b: // Variable bit-field start address
- Memory.FillRAM [address] = byte;
- // XXX: ???
- SA1.variable_bit_pos = 0;
- S9xSA1ReadVariableLengthData (FALSE, TRUE);
- return;
- default:
-// printf ("W: %02x->%04x\n", byte, address);
- break;
- }
- if (address >= 0x2200 && address <= 0x22ff)
- Memory.FillRAM [address] = byte;
+ Memory.FillRAM [address] = byte;
+ break;
+
+ case 0x224f:
+ Memory.FillRAM [address] = byte;
+ if ((Memory.FillRAM [0x2230] & 0xb0) == 0xa0)
+ {
+ // Char conversion 2 DMA enabled
+ // memmove converted: Same malloc but constant non-overlapping addresses [Neb]
+ memcpy(&Memory.ROM [MAX_ROM_SIZE - 0x10000] + SA1.in_char_dma * 16,
+ &Memory.FillRAM [0x2240], 16);
+ SA1.in_char_dma = (SA1.in_char_dma + 1) & 7;
+ if ((SA1.in_char_dma & 3) == 0)
+ S9xSA1CharConv2();
+ }
+ break;
+ case 0x2250:
+ if (byte & 2)
+ SA1.sum = 0;
+ SA1.arithmetic_op = byte & 3;
+ break;
+
+ case 0x2251:
+ SA1.op1 = (SA1.op1 & 0xff00) | byte;
+ break;
+ case 0x2252:
+ SA1.op1 = (SA1.op1 & 0xff) | (byte << 8);
+ break;
+ case 0x2253:
+ SA1.op2 = (SA1.op2 & 0xff00) | byte;
+ break;
+ case 0x2254:
+ SA1.op2 = (SA1.op2 & 0xff) | (byte << 8);
+ switch (SA1.arithmetic_op)
+ {
+ case 0: // multiply
+ SA1.sum = SA1.op1 * SA1.op2;
+ break;
+ case 1: // divide
+ if (SA1.op2 == 0)
+ SA1.sum = SA1.op1 << 16;
+ else
+ {
+ SA1.sum = (SA1.op1 / (int)((uint16) SA1.op2)) |
+ ((SA1.op1 % (int)((uint16) SA1.op2)) << 16);
+ }
+ break;
+ case 2:
+ default: // cumulative sum
+ SA1.sum += SA1.op1 * SA1.op2;
+ if (SA1.sum & ((int64) 0xffffff << 32))
+ SA1.overflow = TRUE;
+ break;
+ }
+ break;
+ case 0x2258: // Variable bit-field length/auto inc/start.
+ Memory.FillRAM [0x2258] = byte;
+ S9xSA1ReadVariableLengthData(TRUE, FALSE);
+ return;
+ case 0x2259:
+ case 0x225a:
+ case 0x225b: // Variable bit-field start address
+ Memory.FillRAM [address] = byte;
+ // XXX: ???
+ SA1.variable_bit_pos = 0;
+ S9xSA1ReadVariableLengthData(FALSE, TRUE);
+ return;
+ default:
+ // printf ("W: %02x->%04x\n", byte, address);
+ break;
+ }
+ if (address >= 0x2200 && address <= 0x22ff)
+ Memory.FillRAM [address] = byte;
}
-static void S9xSA1CharConv2 ()
+static void S9xSA1CharConv2()
{
- int l,b;
- uint32 dest = Memory.FillRAM [0x2235] | (Memory.FillRAM [0x2236] << 8);
- uint32 offset = (SA1.in_char_dma & 7) ? 0 : 1;
- int depth = (Memory.FillRAM [0x2231] & 3) == 0 ? 8 :
- (Memory.FillRAM [0x2231] & 3) == 1 ? 4 : 2;
- int bytes_per_char = 8 * depth;
- uint8 *p = &Memory.FillRAM [0x3000] + dest + offset * bytes_per_char;
- uint8 *q = &Memory.ROM [MAX_ROM_SIZE - 0x10000] + offset * 64;
-
- switch (depth)
- {
- case 2:
- break;
- case 4:
- break;
- case 8:
- for (l = 0; l < 8; l++, q += 8)
- {
- for (b = 0; b < 8; b++)
- {
- uint8 r = *(q + b);
- *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
- *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
- *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
- *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
- *(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
- *(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
- *(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
- *(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
- }
- p += 2;
- }
- break;
- }
+ int l, b;
+ uint32 dest = Memory.FillRAM [0x2235] | (Memory.FillRAM [0x2236] << 8);
+ uint32 offset = (SA1.in_char_dma & 7) ? 0 : 1;
+ int depth = (Memory.FillRAM [0x2231] & 3) == 0 ? 8 :
+ (Memory.FillRAM [0x2231] & 3) == 1 ? 4 : 2;
+ int bytes_per_char = 8 * depth;
+ uint8* p = &Memory.FillRAM [0x3000] + dest + offset * bytes_per_char;
+ uint8* q = &Memory.ROM [MAX_ROM_SIZE - 0x10000] + offset * 64;
+
+ switch (depth)
+ {
+ case 2:
+ break;
+ case 4:
+ break;
+ case 8:
+ for (l = 0; l < 8; l++, q += 8)
+ {
+ for (b = 0; b < 8; b++)
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
+ *(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
+ *(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
+ *(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
+ *(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ break;
+ }
}
-static void S9xSA1DMA ()
+static void S9xSA1DMA()
{
- uint32 src = Memory.FillRAM [0x2232] |
- (Memory.FillRAM [0x2233] << 8) |
- (Memory.FillRAM [0x2234] << 16);
- uint32 dst = Memory.FillRAM [0x2235] |
- (Memory.FillRAM [0x2236] << 8) |
- (Memory.FillRAM [0x2237] << 16);
- uint32 len = Memory.FillRAM [0x2238] |
- (Memory.FillRAM [0x2239] << 8);
-
- uint8 *s;
- uint8 *d;
-
- switch (Memory.FillRAM [0x2230] & 3)
- {
- case 0: // ROM
- s = SA1.Map [(src >> MEMMAP_SHIFT) & MEMMAP_MASK];
- if (s >= (uint8 *) MAP_LAST)
- s += (src & 0xffff);
- else
- s = Memory.ROM + (src & 0xffff);
- break;
- case 1: // BW-RAM
- src &= Memory.SRAMMask;
- len &= Memory.SRAMMask;
- s = Memory.SRAM + src;
- break;
- default:
- case 2:
- src &= 0x3ff;
- len &= 0x3ff;
- s = &Memory.FillRAM [0x3000] + src;
- break;
- }
-
- if (Memory.FillRAM [0x2230] & 4)
- {
- dst &= Memory.SRAMMask;
- len &= Memory.SRAMMask;
- d = Memory.SRAM + dst;
- }
- else
- {
- dst &= 0x3ff;
- len &= 0x3ff;
- d = &Memory.FillRAM [0x3000] + dst;
- }
- // memmove required: Can overlap arbitrarily [Neb]
- memmove (d, s, len);
- Memory.FillRAM [0x2301] |= 0x20;
-
- if (Memory.FillRAM [0x220a] & 0x20)
- {
- SA1.Flags |= IRQ_PENDING_FLAG;
- SA1.IRQActive |= DMA_IRQ_SOURCE;
-// SA1.Executing = !SA1.Waiting;
- }
+ uint32 src = Memory.FillRAM [0x2232] |
+ (Memory.FillRAM [0x2233] << 8) |
+ (Memory.FillRAM [0x2234] << 16);
+ uint32 dst = Memory.FillRAM [0x2235] |
+ (Memory.FillRAM [0x2236] << 8) |
+ (Memory.FillRAM [0x2237] << 16);
+ uint32 len = Memory.FillRAM [0x2238] |
+ (Memory.FillRAM [0x2239] << 8);
+
+ uint8* s;
+ uint8* d;
+
+ switch (Memory.FillRAM [0x2230] & 3)
+ {
+ case 0: // ROM
+ s = SA1.Map [(src >> MEMMAP_SHIFT) & MEMMAP_MASK];
+ if (s >= (uint8*) MAP_LAST)
+ s += (src & 0xffff);
+ else
+ s = Memory.ROM + (src & 0xffff);
+ break;
+ case 1: // BW-RAM
+ src &= Memory.SRAMMask;
+ len &= Memory.SRAMMask;
+ s = Memory.SRAM + src;
+ break;
+ default:
+ case 2:
+ src &= 0x3ff;
+ len &= 0x3ff;
+ s = &Memory.FillRAM [0x3000] + src;
+ break;
+ }
+
+ if (Memory.FillRAM [0x2230] & 4)
+ {
+ dst &= Memory.SRAMMask;
+ len &= Memory.SRAMMask;
+ d = Memory.SRAM + dst;
+ }
+ else
+ {
+ dst &= 0x3ff;
+ len &= 0x3ff;
+ d = &Memory.FillRAM [0x3000] + dst;
+ }
+ // memmove required: Can overlap arbitrarily [Neb]
+ memmove(d, s, len);
+ Memory.FillRAM [0x2301] |= 0x20;
+
+ if (Memory.FillRAM [0x220a] & 0x20)
+ {
+ SA1.Flags |= IRQ_PENDING_FLAG;
+ SA1.IRQActive |= DMA_IRQ_SOURCE;
+ // SA1.Executing = !SA1.Waiting;
+ }
}
-void S9xSA1ReadVariableLengthData (bool8 inc, bool8 no_shift)
+void S9xSA1ReadVariableLengthData(bool8 inc, bool8 no_shift)
{
- uint32 addr = Memory.FillRAM [0x2259] |
- (Memory.FillRAM [0x225a] << 8) |
- (Memory.FillRAM [0x225b] << 16);
- uint8 shift = Memory.FillRAM [0x2258] & 15;
-
- if (no_shift)
- shift = 0;
- else
- if (shift == 0)
- shift = 16;
-
- uint8 s = shift + SA1.variable_bit_pos;
-
- if (s >= 16)
- {
- addr += (s >> 4) << 1;
- s &= 15;
- }
- uint32 data = S9xSA1GetWord (addr) |
- (S9xSA1GetWord (addr + 2) << 16);
-
- data >>= s;
- Memory.FillRAM [0x230c] = (uint8) data;
- Memory.FillRAM [0x230d] = (uint8) (data >> 8);
- if (inc)
- {
- SA1.variable_bit_pos = (SA1.variable_bit_pos + shift) & 15;
- Memory.FillRAM [0x2259] = (uint8) addr;
- Memory.FillRAM [0x225a] = (uint8) (addr >> 8);
- Memory.FillRAM [0x225b] = (uint8) (addr >> 16);
- }
+ uint32 addr = Memory.FillRAM [0x2259] |
+ (Memory.FillRAM [0x225a] << 8) |
+ (Memory.FillRAM [0x225b] << 16);
+ uint8 shift = Memory.FillRAM [0x2258] & 15;
+
+ if (no_shift)
+ shift = 0;
+ else if (shift == 0)
+ shift = 16;
+
+ uint8 s = shift + SA1.variable_bit_pos;
+
+ if (s >= 16)
+ {
+ addr += (s >> 4) << 1;
+ s &= 15;
+ }
+ uint32 data = S9xSA1GetWord(addr) |
+ (S9xSA1GetWord(addr + 2) << 16);
+
+ data >>= s;
+ Memory.FillRAM [0x230c] = (uint8) data;
+ Memory.FillRAM [0x230d] = (uint8)(data >> 8);
+ if (inc)
+ {
+ SA1.variable_bit_pos = (SA1.variable_bit_pos + shift) & 15;
+ Memory.FillRAM [0x2259] = (uint8) addr;
+ Memory.FillRAM [0x225a] = (uint8)(addr >> 8);
+ Memory.FillRAM [0x225b] = (uint8)(addr >> 16);
+ }
}
diff --git a/source/sa1.h b/source/sa1.h
index fffb3b1..740d615 100644
--- a/source/sa1.h
+++ b/source/sa1.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -93,57 +93,59 @@
#include "memmap.h"
#include "cpuexec.h"
-typedef struct {
- uint8 PB;
- uint8 DB;
- pair P;
- pair A;
- pair D;
- pair S;
- pair X;
- pair Y;
- uint16 PC;
-}SSA1Registers;
-
-typedef struct{
- SOpcodes *S9xOpcodes;
- uint8 _Carry;
- uint8 _Zero;
- uint8 _Negative;
- uint8 _Overflow;
- bool8 CPUExecuting;
- uint32 ShiftedPB;
- uint32 ShiftedDB;
- uint32 Flags;
- bool8 Executing;
- bool8 NMIActive;
- bool8 IRQActive;
- bool8 WaitingForInterrupt;
- bool8 Waiting;
-// uint8 WhichEvent;
- uint8 *PC;
- uint8 *PCBase;
- uint8 *BWRAM;
- uint8 *PCAtOpcodeStart;
- uint8 *WaitAddress;
- uint32 WaitCounter;
- uint8 *WaitByteAddress1;
- uint8 *WaitByteAddress2;
-// long Cycles;
-// long NextEvent;
-// long V_Counter;
- uint8 *Map [MEMMAP_NUM_BLOCKS];
- uint8 *WriteMap [MEMMAP_NUM_BLOCKS];
- int16 op1;
- int16 op2;
- int arithmetic_op;
- int64 sum;
- bool8 overflow;
- uint8 VirtualBitmapFormat;
- bool8 in_char_dma;
- uint8 variable_bit_pos;
- SSA1Registers Registers;
-}SSA1;
+typedef struct
+{
+ uint8 PB;
+ uint8 DB;
+ pair P;
+ pair A;
+ pair D;
+ pair S;
+ pair X;
+ pair Y;
+ uint16 PC;
+} SSA1Registers;
+
+typedef struct
+{
+ SOpcodes* S9xOpcodes;
+ uint8 _Carry;
+ uint8 _Zero;
+ uint8 _Negative;
+ uint8 _Overflow;
+ bool8 CPUExecuting;
+ uint32 ShiftedPB;
+ uint32 ShiftedDB;
+ uint32 Flags;
+ bool8 Executing;
+ bool8 NMIActive;
+ bool8 IRQActive;
+ bool8 WaitingForInterrupt;
+ bool8 Waiting;
+ // uint8 WhichEvent;
+ uint8* PC;
+ uint8* PCBase;
+ uint8* BWRAM;
+ uint8* PCAtOpcodeStart;
+ uint8* WaitAddress;
+ uint32 WaitCounter;
+ uint8* WaitByteAddress1;
+ uint8* WaitByteAddress2;
+ // long Cycles;
+ // long NextEvent;
+ // long V_Counter;
+ uint8* Map [MEMMAP_NUM_BLOCKS];
+ uint8* WriteMap [MEMMAP_NUM_BLOCKS];
+ int16 op1;
+ int16 op2;
+ int arithmetic_op;
+ int64 sum;
+ bool8 overflow;
+ uint8 VirtualBitmapFormat;
+ bool8 in_char_dma;
+ uint8 variable_bit_pos;
+ SSA1Registers Registers;
+} SSA1;
#define SA1CheckZero() (SA1._Zero == 0)
#define SA1CheckCarry() (SA1._Carry)
@@ -160,13 +162,13 @@ typedef struct{
#define SA1CheckFlag(f) (SA1.Registers.PL & (f))
-uint8 S9xSA1GetByte (uint32);
-uint16 S9xSA1GetWord (uint32);
-void S9xSA1SetByte (uint8, uint32);
-void S9xSA1SetWord (uint16, uint32);
-void S9xSA1SetPCBase (uint32);
-uint8 S9xGetSA1 (uint32);
-void S9xSetSA1 (uint8, uint32);
+uint8 S9xSA1GetByte(uint32);
+uint16 S9xSA1GetWord(uint32);
+void S9xSA1SetByte(uint8, uint32);
+void S9xSA1SetWord(uint16, uint32);
+void S9xSA1SetPCBase(uint32);
+uint8 S9xGetSA1(uint32);
+void S9xSetSA1(uint8, uint32);
extern SOpcodes S9xSA1OpcodesM1X1 [256];
extern SOpcodes S9xSA1OpcodesM1X0 [256];
@@ -174,49 +176,48 @@ extern SOpcodes S9xSA1OpcodesM0X1 [256];
extern SOpcodes S9xSA1OpcodesM0X0 [256];
extern SSA1 SA1;
-void S9xSA1MainLoop ();
-void S9xSA1Init ();
-void S9xFixSA1AfterSnapshotLoad ();
-void S9xSA1ExecuteDuringSleep ();
+void S9xSA1MainLoop();
+void S9xSA1Init();
+void S9xFixSA1AfterSnapshotLoad();
+void S9xSA1ExecuteDuringSleep();
-#define SNES_IRQ_SOURCE (1 << 7)
+#define SNES_IRQ_SOURCE (1 << 7)
#define TIMER_IRQ_SOURCE (1 << 6)
-#define DMA_IRQ_SOURCE (1 << 5)
+#define DMA_IRQ_SOURCE (1 << 5)
STATIC inline void S9xSA1UnpackStatus()
{
- SA1._Zero = (SA1.Registers.PL & Zero) == 0;
- SA1._Negative = (SA1.Registers.PL & Negative);
- SA1._Carry = (SA1.Registers.PL & Carry);
- SA1._Overflow = (SA1.Registers.PL & Overflow) >> 6;
+ SA1._Zero = (SA1.Registers.PL & Zero) == 0;
+ SA1._Negative = (SA1.Registers.PL & Negative);
+ SA1._Carry = (SA1.Registers.PL & Carry);
+ SA1._Overflow = (SA1.Registers.PL & Overflow) >> 6;
}
STATIC inline void S9xSA1PackStatus()
{
- SA1.Registers.PL &= ~(Zero | Negative | Carry | Overflow);
- SA1.Registers.PL |= SA1._Carry | ((SA1._Zero == 0) << 1) |
- (SA1._Negative & 0x80) | (SA1._Overflow << 6);
+ SA1.Registers.PL &= ~(Zero | Negative | Carry | Overflow);
+ SA1.Registers.PL |= SA1._Carry | ((SA1._Zero == 0) << 1) |
+ (SA1._Negative & 0x80) | (SA1._Overflow << 6);
}
-STATIC inline void S9xSA1FixCycles ()
+STATIC inline void S9xSA1FixCycles()
{
- if (SA1CheckEmulation ())
- SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
- else
- if (SA1CheckMemory ())
- {
- if (SA1CheckIndex ())
- SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
- else
- SA1.S9xOpcodes = S9xSA1OpcodesM1X0;
- }
- else
- {
- if (SA1CheckIndex ())
- SA1.S9xOpcodes = S9xSA1OpcodesM0X1;
- else
- SA1.S9xOpcodes = S9xSA1OpcodesM0X0;
- }
+ if (SA1CheckEmulation())
+ SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
+ else if (SA1CheckMemory())
+ {
+ if (SA1CheckIndex())
+ SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
+ else
+ SA1.S9xOpcodes = S9xSA1OpcodesM1X0;
+ }
+ else
+ {
+ if (SA1CheckIndex())
+ SA1.S9xOpcodes = S9xSA1OpcodesM0X1;
+ else
+ SA1.S9xOpcodes = S9xSA1OpcodesM0X0;
+ }
}
#endif
diff --git a/source/sa1cpu.c b/source/sa1cpu.c
index de8a094..ddabd09 100644
--- a/source/sa1cpu.c
+++ b/source/sa1cpu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -202,44 +202,44 @@
#include "cpuops.c"
-void S9xSA1MainLoop ()
+void S9xSA1MainLoop()
{
- int i;
+ int i;
#if 0
- if (SA1.Flags & NMI_FLAG)
- {
- SA1.Flags &= ~NMI_FLAG;
- if (SA1.WaitingForInterrupt)
- {
- SA1.WaitingForInterrupt = FALSE;
- SA1.PC++;
- }
- S9xSA1Opcode_NMI ();
- }
+ if (SA1.Flags & NMI_FLAG)
+ {
+ SA1.Flags &= ~NMI_FLAG;
+ if (SA1.WaitingForInterrupt)
+ {
+ SA1.WaitingForInterrupt = FALSE;
+ SA1.PC++;
+ }
+ S9xSA1Opcode_NMI();
+ }
#endif
- if (SA1.Flags & IRQ_PENDING_FLAG)
- {
- if (SA1.IRQActive)
- {
- if (SA1.WaitingForInterrupt)
- {
- SA1.WaitingForInterrupt = FALSE;
- SA1.PC++;
- }
- if (!SA1CheckFlag (IRQ))
- S9xSA1Opcode_IRQ ();
- }
- else
- SA1.Flags &= ~IRQ_PENDING_FLAG;
- }
-
- for (i = 0; i < 3 && SA1.Executing; i++)
- {
+ if (SA1.Flags & IRQ_PENDING_FLAG)
+ {
+ if (SA1.IRQActive)
+ {
+ if (SA1.WaitingForInterrupt)
+ {
+ SA1.WaitingForInterrupt = FALSE;
+ SA1.PC++;
+ }
+ if (!SA1CheckFlag(IRQ))
+ S9xSA1Opcode_IRQ();
+ }
+ else
+ SA1.Flags &= ~IRQ_PENDING_FLAG;
+ }
+
+ for (i = 0; i < 3 && SA1.Executing; i++)
+ {
#ifdef CPU_SHUTDOWN
- SA1.PCAtOpcodeStart = SA1.PC;
+ SA1.PCAtOpcodeStart = SA1.PC;
#endif
- (*SA1.S9xOpcodes [*SA1.PC++].S9xOpcode) ();
- }
+ (*SA1.S9xOpcodes [*SA1.PC++].S9xOpcode)();
+ }
}
diff --git a/source/sar.h b/source/sar.h
index 119c5b8..14d89d9 100644
--- a/source/sar.h
+++ b/source/sar.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,7 +91,7 @@
#define _SAR_H_
#ifdef HAVE_CONFIG_H
- #include <config.h>
+#include <config.h>
#endif
#include "port.h"
@@ -107,32 +107,36 @@
#define SAR64(b, n) ((b)>>(n))
#else
-static inline int8 SAR8(const int8 b, const int n){
+static inline int8 SAR8(const int8 b, const int n)
+{
#ifndef RIGHTSHIFT_INT8_IS_SAR
- if(b<0) return (b>>n)|(-1<<(8-n));
+ if (b < 0) return (b >> n) | (-1 << (8 - n));
#endif
- return b>>n;
+ return b >> n;
}
-static inline int16 SAR16(const int16 b, const int n){
+static inline int16 SAR16(const int16 b, const int n)
+{
#ifndef RIGHTSHIFT_INT16_IS_SAR
- if(b<0) return (b>>n)|(-1<<(16-n));
+ if (b < 0) return (b >> n) | (-1 << (16 - n));
#endif
- return b>>n;
+ return b >> n;
}
-static inline int32 SAR32(const int32 b, const int n){
+static inline int32 SAR32(const int32 b, const int n)
+{
#ifndef RIGHTSHIFT_INT32_IS_SAR
- if(b<0) return (b>>n)|(-1<<(32-n));
+ if (b < 0) return (b >> n) | (-1 << (32 - n));
#endif
- return b>>n;
+ return b >> n;
}
-static inline int64 SAR64(const int64 b, const int n){
+static inline int64 SAR64(const int64 b, const int n)
+{
#ifndef RIGHTSHIFT_INT64_IS_SAR
- if(b<0) return (b>>n)|(-1<<(64-n));
+ if (b < 0) return (b >> n) | (-1 << (64 - n));
#endif
- return b>>n;
+ return b >> n;
}
#endif
diff --git a/source/screenshot.c b/source/screenshot.c
index f33b240..fc3cccb 100644
--- a/source/screenshot.c
+++ b/source/screenshot.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,53 +43,53 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#ifdef HAVE_CONFIG_H
- #include <config.h>
+#include <config.h>
#endif
#include <stdio.h>
@@ -112,124 +112,141 @@
#include "ppu.h"
#include "screenshot.h"
-bool8 S9xDoScreenshot(int width, int height){
+bool8 S9xDoScreenshot(int width, int height)
+{
#ifdef HAVE_LIBPNG
- FILE *fp;
- png_structp png_ptr;
- png_infop info_ptr;
- png_color_8 sig_bit;
- png_color pngpal[256];
- int imgwidth;
- int imgheight;
- const char *fname=S9xGetFilenameInc(".png");
-
- Settings.TakeScreenshot=FALSE;
-
- if((fp=fopen(fname, "wb"))==NULL){
- perror("Screenshot failed");
- return FALSE;
- }
-
- png_ptr=png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if(!png_ptr){
- fclose(fp);
- unlink(fname);
- return FALSE;
- }
- info_ptr=png_create_info_struct(png_ptr);
- if(!info_ptr){
- png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
- fclose(fp);
- unlink(fname);
- return FALSE;
- }
-
- if(setjmp(png_jmpbuf(png_ptr))){
- perror("Screenshot: setjmp");
- png_destroy_write_struct(&png_ptr, &info_ptr);
- fclose(fp);
- unlink(fname);
- return FALSE;
- }
-
- imgwidth=width;
- imgheight=height;
- if(Settings.StretchScreenshots==1){
- if(width<=256 && height>SNES_HEIGHT_EXTENDED) imgwidth=width<<1;
- if(width>256 && height<=SNES_HEIGHT_EXTENDED) imgheight=height<<1;
- } else if(Settings.StretchScreenshots==2){
- if(width<=256) imgwidth=width<<1;
- if(height<=SNES_HEIGHT_EXTENDED) imgheight=height<<1;
- }
-
- png_init_io(png_ptr, fp);
- if(!Settings.SixteenBit){
- // BJ: credit sanmaiwashi for the idea to do palettized pngs, and to
- // S9xSetPalette in x11.cpp for how to calculate the RGB values
- int b=IPPU.MaxBrightness*140;
- for(int i=0; i<256; i++){
- pngpal[i].red = (PPU.CGDATA[i] & 0x1f)*b>>8;
- pngpal[i].green = ((PPU.CGDATA[i] >> 5) & 0x1f)*b>>8;
- pngpal[i].blue = ((PPU.CGDATA[i] >> 10) & 0x1f)*b>>8;
- }
- png_set_PLTE(png_ptr, info_ptr, pngpal, 256);
- }
- png_set_IHDR(png_ptr, info_ptr, imgwidth, imgheight, 8,
- (Settings.SixteenBit?PNG_COLOR_TYPE_RGB:PNG_COLOR_TYPE_PALETTE),
- PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT,
- PNG_FILTER_TYPE_DEFAULT);
-
- if(Settings.SixteenBit){
- /* 5 bits per color */
- sig_bit.red=5;
- sig_bit.green=5;
- sig_bit.blue=5;
- png_set_sBIT(png_ptr, info_ptr, &sig_bit);
- png_set_shift(png_ptr, &sig_bit);
- }
-
- png_write_info(png_ptr, info_ptr);
-
- png_set_packing(png_ptr);
-
- png_byte *row_pointer=new png_byte [png_get_rowbytes(png_ptr, info_ptr)];
- uint8 *screen=GFX.Screen;
- for(int y=0; y<height; y++, screen+=GFX.Pitch){
- png_byte *rowpix = row_pointer;
- for(int x=0; x<width; x++){
- if(Settings.SixteenBit){
- uint32 r, g, b;
- DECOMPOSE_PIXEL((*(uint16 *)(screen+2*x)), r, g, b);
- *(rowpix++) = r;
- *(rowpix++) = g;
- *(rowpix++) = b;
- if(imgwidth!=width){
- *(rowpix++) = r;
- *(rowpix++) = g;
- *(rowpix++) = b;
- }
- } else {
- *(rowpix++)=*(uint8 *)(screen+x);
- if(imgwidth!=width)
- *(rowpix++)=*(uint8 *)(screen+x);
+ FILE* fp;
+ png_structp png_ptr;
+ png_infop info_ptr;
+ png_color_8 sig_bit;
+ png_color pngpal[256];
+ int imgwidth;
+ int imgheight;
+ const char* fname = S9xGetFilenameInc(".png");
+
+ Settings.TakeScreenshot = FALSE;
+
+ if ((fp = fopen(fname, "wb")) == NULL)
+ {
+ perror("Screenshot failed");
+ return FALSE;
+ }
+
+ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+ if (!png_ptr)
+ {
+ fclose(fp);
+ unlink(fname);
+ return FALSE;
+ }
+ info_ptr = png_create_info_struct(png_ptr);
+ if (!info_ptr)
+ {
+ png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
+ fclose(fp);
+ unlink(fname);
+ return FALSE;
+ }
+
+ if (setjmp(png_jmpbuf(png_ptr)))
+ {
+ perror("Screenshot: setjmp");
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+ fclose(fp);
+ unlink(fname);
+ return FALSE;
+ }
+
+ imgwidth = width;
+ imgheight = height;
+ if (Settings.StretchScreenshots == 1)
+ {
+ if (width <= 256 && height > SNES_HEIGHT_EXTENDED) imgwidth = width << 1;
+ if (width > 256 && height <= SNES_HEIGHT_EXTENDED) imgheight = height << 1;
+ }
+ else if (Settings.StretchScreenshots == 2)
+ {
+ if (width <= 256) imgwidth = width << 1;
+ if (height <= SNES_HEIGHT_EXTENDED) imgheight = height << 1;
+ }
+
+ png_init_io(png_ptr, fp);
+ if (!Settings.SixteenBit)
+ {
+ // BJ: credit sanmaiwashi for the idea to do palettized pngs, and to
+ // S9xSetPalette in x11.cpp for how to calculate the RGB values
+ int b = IPPU.MaxBrightness * 140;
+ for (int i = 0; i < 256; i++)
+ {
+ pngpal[i].red = (PPU.CGDATA[i] & 0x1f) * b >> 8;
+ pngpal[i].green = ((PPU.CGDATA[i] >> 5) & 0x1f) * b >> 8;
+ pngpal[i].blue = ((PPU.CGDATA[i] >> 10) & 0x1f) * b >> 8;
+ }
+ png_set_PLTE(png_ptr, info_ptr, pngpal, 256);
+ }
+ png_set_IHDR(png_ptr, info_ptr, imgwidth, imgheight, 8,
+ (Settings.SixteenBit ? PNG_COLOR_TYPE_RGB : PNG_COLOR_TYPE_PALETTE),
+ PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT,
+ PNG_FILTER_TYPE_DEFAULT);
+
+ if (Settings.SixteenBit)
+ {
+ /* 5 bits per color */
+ sig_bit.red = 5;
+ sig_bit.green = 5;
+ sig_bit.blue = 5;
+ png_set_sBIT(png_ptr, info_ptr, &sig_bit);
+ png_set_shift(png_ptr, &sig_bit);
+ }
+
+ png_write_info(png_ptr, info_ptr);
+
+ png_set_packing(png_ptr);
+
+ png_byte* row_pointer = new png_byte [png_get_rowbytes(png_ptr, info_ptr)];
+ uint8* screen = GFX.Screen;
+ for (int y = 0; y < height; y++, screen += GFX.Pitch)
+ {
+ png_byte* rowpix = row_pointer;
+ for (int x = 0; x < width; x++)
+ {
+ if (Settings.SixteenBit)
+ {
+ uint32 r, g, b;
+ DECOMPOSE_PIXEL((*(uint16*)(screen + 2 * x)), r, g, b);
+ *(rowpix++) = r;
+ *(rowpix++) = g;
+ *(rowpix++) = b;
+ if (imgwidth != width)
+ {
+ *(rowpix++) = r;
+ *(rowpix++) = g;
+ *(rowpix++) = b;
}
- }
- png_write_row(png_ptr, row_pointer);
- if(imgheight!=height)
- png_write_row(png_ptr, row_pointer);
- }
-
- delete [] row_pointer;
-
- png_write_end(png_ptr, info_ptr);
- png_destroy_write_struct(&png_ptr, &info_ptr);
-
- fclose(fp);
- fprintf(stderr, "%s saved.\n", fname);
- return TRUE;
+ }
+ else
+ {
+ *(rowpix++) = *(uint8*)(screen + x);
+ if (imgwidth != width)
+ *(rowpix++) = *(uint8*)(screen + x);
+ }
+ }
+ png_write_row(png_ptr, row_pointer);
+ if (imgheight != height)
+ png_write_row(png_ptr, row_pointer);
+ }
+
+ delete [] row_pointer;
+
+ png_write_end(png_ptr, info_ptr);
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+
+ fclose(fp);
+ fprintf(stderr, "%s saved.\n", fname);
+ return TRUE;
#else
- perror("Screenshot support not available (libpng was not found at build time)");
- return FALSE;
+ perror("Screenshot support not available (libpng was not found at build time)");
+ return FALSE;
#endif
}
diff --git a/source/screenshot.h b/source/screenshot.h
index ce44e42..929428e 100644
--- a/source/screenshot.h
+++ b/source/screenshot.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
diff --git a/source/sdd1.c b/source/sdd1.c
index 1ba8187..de7fd5e 100644
--- a/source/sdd1.c
+++ b/source/sdd1.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -97,87 +97,87 @@
#include <unistd.h>
#endif
-void S9xSetSDD1MemoryMap (uint32 bank, uint32 value)
+void S9xSetSDD1MemoryMap(uint32 bank, uint32 value)
{
- bank = 0xc00 + bank * 0x100;
- value = value * 1024 * 1024;
+ bank = 0xc00 + bank * 0x100;
+ value = value * 1024 * 1024;
- int c;
+ int c;
- for (c = 0; c < 0x100; c += 16)
- {
- uint8 *block = &Memory.ROM [value + (c << 12)];
- int i;
+ for (c = 0; c < 0x100; c += 16)
+ {
+ uint8* block = &Memory.ROM [value + (c << 12)];
+ int i;
- for (i = c; i < c + 16; i++)
- Memory.Map [i + bank] = block;
- }
+ for (i = c; i < c + 16; i++)
+ Memory.Map [i + bank] = block;
+ }
}
-void S9xResetSDD1 ()
+void S9xResetSDD1()
{
- memset (&Memory.FillRAM [0x4800], 0, 4);
- int i;
- for (i = 0; i < 4; i++)
- {
- Memory.FillRAM [0x4804 + i] = i;
- S9xSetSDD1MemoryMap (i, i);
- }
+ memset(&Memory.FillRAM [0x4800], 0, 4);
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ Memory.FillRAM [0x4804 + i] = i;
+ S9xSetSDD1MemoryMap(i, i);
+ }
}
-void S9xSDD1PostLoadState ()
+void S9xSDD1PostLoadState()
{
int i;
- for (i = 0; i < 4; i++)
- S9xSetSDD1MemoryMap (i, Memory.FillRAM [0x4804 + i]);
+ for (i = 0; i < 4; i++)
+ S9xSetSDD1MemoryMap(i, Memory.FillRAM [0x4804 + i]);
}
-static int S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2)
+static int S9xCompareSDD1LoggedDataEntries(const void* p1, const void* p2)
{
- uint8 *b1 = (uint8 *) p1;
- uint8 *b2 = (uint8 *) p2;
- uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2);
- uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2);
+ uint8* b1 = (uint8*) p1;
+ uint8* b2 = (uint8*) p2;
+ uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2);
+ uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2);
- return (a1 - a2);
+ return (a1 - a2);
}
-void S9xSDD1SaveLoggedData ()
+void S9xSDD1SaveLoggedData()
{
- if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev)
- {
- qsort (Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8,
- S9xCompareSDD1LoggedDataEntries);
-
- FILE *fs = fopen (S9xGetFilename (".dat"), "wb");
-
- if (fs)
- {
- fwrite (Memory.SDD1LoggedData, 8,
- Memory.SDD1LoggedDataCount, fs);
- fclose (fs);
+ if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev)
+ {
+ qsort(Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8,
+ S9xCompareSDD1LoggedDataEntries);
+
+ FILE* fs = fopen(S9xGetFilename(".dat"), "wb");
+
+ if (fs)
+ {
+ fwrite(Memory.SDD1LoggedData, 8,
+ Memory.SDD1LoggedDataCount, fs);
+ fclose(fs);
#if defined(__linux)
- chown (S9xGetFilename (".dat"), getuid (), getgid ());
+ chown(S9xGetFilename(".dat"), getuid(), getgid());
#endif
- }
- Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount;
- }
+ }
+ Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount;
+ }
}
-void S9xSDD1LoadLoggedData ()
+void S9xSDD1LoadLoggedData()
{
- FILE *fs = fopen (S9xGetFilename (".dat"), "rb");
+ FILE* fs = fopen(S9xGetFilename(".dat"), "rb");
- Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0;
+ Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0;
- if (fs)
- {
- int c = fread (Memory.SDD1LoggedData, 8,
- MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs);
+ if (fs)
+ {
+ int c = fread(Memory.SDD1LoggedData, 8,
+ MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs);
- if (c != EOF)
- Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c;
- fclose (fs);
- }
+ if (c != EOF)
+ Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c;
+ fclose(fs);
+ }
}
diff --git a/source/sdd1.h b/source/sdd1.h
index 15c97ae..48c6362 100644
--- a/source/sdd1.h
+++ b/source/sdd1.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,56 +43,56 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#ifndef _SDD1_H_
#define _SDD1_H_
-void S9xSetSDD1MemoryMap (uint32 bank, uint32 value);
-void S9xResetSDD1 ();
-void S9xSDD1PostLoadState ();
-void S9xSDD1SaveLoggedData ();
-void S9xSDD1LoadLoggedData ();
+void S9xSetSDD1MemoryMap(uint32 bank, uint32 value);
+void S9xResetSDD1();
+void S9xSDD1PostLoadState();
+void S9xSDD1SaveLoggedData();
+void S9xSDD1LoadLoggedData();
#endif
diff --git a/source/sdd1emu.c b/source/sdd1emu.c
index bc32b43..c7005ec 100644
--- a/source/sdd1emu.c
+++ b/source/sdd1emu.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -92,8 +92,8 @@
* of thanks and credit for figuring this out.
*
* Andreas says:
- * The author is greatly indebted with The Dumper, without whose help and
- * patience providing him with real S-DD1 data the research had never been
+ * The author is greatly indebted with The Dumper, without whose help and
+ * patience providing him with real S-DD1 data the research had never been
* possible. He also wish to note that in the very beggining of his research,
* Neviksti had done some steps in the right direction. By last, the author is
* indirectly indebted to all the people that worked and contributed in the
@@ -106,7 +106,7 @@
static int valid_bits;
static uint16 in_stream;
-static uint8 *in_buf;
+static uint8* in_buf;
static uint8 bit_ctr[8];
static uint8 context_states[32];
static int context_MPS[32];
@@ -115,300 +115,343 @@ static int high_context_bits;
static int low_context_bits;
static int prev_bits[8];
-static struct {
- uint8 code_size;
- uint8 MPS_next;
- uint8 LPS_next;
-} evolution_table[] = {
- /* 0 */ { 0,25,25},
- /* 1 */ { 0, 2, 1},
- /* 2 */ { 0, 3, 1},
- /* 3 */ { 0, 4, 2},
- /* 4 */ { 0, 5, 3},
- /* 5 */ { 1, 6, 4},
- /* 6 */ { 1, 7, 5},
- /* 7 */ { 1, 8, 6},
- /* 8 */ { 1, 9, 7},
- /* 9 */ { 2,10, 8},
- /* 10 */ { 2,11, 9},
- /* 11 */ { 2,12,10},
- /* 12 */ { 2,13,11},
- /* 13 */ { 3,14,12},
- /* 14 */ { 3,15,13},
- /* 15 */ { 3,16,14},
- /* 16 */ { 3,17,15},
- /* 17 */ { 4,18,16},
- /* 18 */ { 4,19,17},
- /* 19 */ { 5,20,18},
- /* 20 */ { 5,21,19},
- /* 21 */ { 6,22,20},
- /* 22 */ { 6,23,21},
- /* 23 */ { 7,24,22},
- /* 24 */ { 7,24,23},
- /* 25 */ { 0,26, 1},
- /* 26 */ { 1,27, 2},
- /* 27 */ { 2,28, 4},
- /* 28 */ { 3,29, 8},
- /* 29 */ { 4,30,12},
- /* 30 */ { 5,31,16},
- /* 31 */ { 6,32,18},
- /* 32 */ { 7,24,22}
+static struct
+{
+ uint8 code_size;
+ uint8 MPS_next;
+ uint8 LPS_next;
+} evolution_table[] =
+{
+ /* 0 */ { 0, 25, 25},
+ /* 1 */ { 0, 2, 1},
+ /* 2 */ { 0, 3, 1},
+ /* 3 */ { 0, 4, 2},
+ /* 4 */ { 0, 5, 3},
+ /* 5 */ { 1, 6, 4},
+ /* 6 */ { 1, 7, 5},
+ /* 7 */ { 1, 8, 6},
+ /* 8 */ { 1, 9, 7},
+ /* 9 */ { 2, 10, 8},
+ /* 10 */ { 2, 11, 9},
+ /* 11 */ { 2, 12, 10},
+ /* 12 */ { 2, 13, 11},
+ /* 13 */ { 3, 14, 12},
+ /* 14 */ { 3, 15, 13},
+ /* 15 */ { 3, 16, 14},
+ /* 16 */ { 3, 17, 15},
+ /* 17 */ { 4, 18, 16},
+ /* 18 */ { 4, 19, 17},
+ /* 19 */ { 5, 20, 18},
+ /* 20 */ { 5, 21, 19},
+ /* 21 */ { 6, 22, 20},
+ /* 22 */ { 6, 23, 21},
+ /* 23 */ { 7, 24, 22},
+ /* 24 */ { 7, 24, 23},
+ /* 25 */ { 0, 26, 1},
+ /* 26 */ { 1, 27, 2},
+ /* 27 */ { 2, 28, 4},
+ /* 28 */ { 3, 29, 8},
+ /* 29 */ { 4, 30, 12},
+ /* 30 */ { 5, 31, 16},
+ /* 31 */ { 6, 32, 18},
+ /* 32 */ { 7, 24, 22}
};
-static uint8 run_table[128] = {
- 128, 64, 96, 32, 112, 48, 80, 16, 120, 56, 88, 24, 104, 40, 72,
- 8, 124, 60, 92, 28, 108, 44, 76, 12, 116, 52, 84, 20, 100, 36,
- 68, 4, 126, 62, 94, 30, 110, 46, 78, 14, 118, 54, 86, 22, 102,
- 38, 70, 6, 122, 58, 90, 26, 106, 42, 74, 10, 114, 50, 82, 18,
- 98, 34, 66, 2, 127, 63, 95, 31, 111, 47, 79, 15, 119, 55, 87,
- 23, 103, 39, 71, 7, 123, 59, 91, 27, 107, 43, 75, 11, 115, 51,
- 83, 19, 99, 35, 67, 3, 125, 61, 93, 29, 109, 45, 77, 13, 117,
- 53, 85, 21, 101, 37, 69, 5, 121, 57, 89, 25, 105, 41, 73, 9,
- 113, 49, 81, 17, 97, 33, 65, 1
+static uint8 run_table[128] =
+{
+ 128, 64, 96, 32, 112, 48, 80, 16, 120, 56, 88, 24, 104, 40, 72,
+ 8, 124, 60, 92, 28, 108, 44, 76, 12, 116, 52, 84, 20, 100, 36,
+ 68, 4, 126, 62, 94, 30, 110, 46, 78, 14, 118, 54, 86, 22, 102,
+ 38, 70, 6, 122, 58, 90, 26, 106, 42, 74, 10, 114, 50, 82, 18,
+ 98, 34, 66, 2, 127, 63, 95, 31, 111, 47, 79, 15, 119, 55, 87,
+ 23, 103, 39, 71, 7, 123, 59, 91, 27, 107, 43, 75, 11, 115, 51,
+ 83, 19, 99, 35, 67, 3, 125, 61, 93, 29, 109, 45, 77, 13, 117,
+ 53, 85, 21, 101, 37, 69, 5, 121, 57, 89, 25, 105, 41, 73, 9,
+ 113, 49, 81, 17, 97, 33, 65, 1
};
-static inline uint8 GetCodeword(int bits){
- uint8 tmp;
-
- if(!valid_bits){
- in_stream|=*(in_buf++);
- valid_bits=8;
- }
- in_stream<<=1;
- valid_bits--;
- in_stream^=0x8000;
- if(in_stream&0x8000) return 0x80+(1<<bits);
- tmp=(in_stream>>8) | (0x7f>>bits);
- in_stream<<=bits;
- valid_bits-=bits;
- if(valid_bits<0){
- in_stream |= (*(in_buf++))<<(-valid_bits);
- valid_bits+=8;
- }
- return run_table[tmp];
+static inline uint8 GetCodeword(int bits)
+{
+ uint8 tmp;
+
+ if (!valid_bits)
+ {
+ in_stream |= *(in_buf++);
+ valid_bits = 8;
+ }
+ in_stream <<= 1;
+ valid_bits--;
+ in_stream ^= 0x8000;
+ if (in_stream & 0x8000) return 0x80 + (1 << bits);
+ tmp = (in_stream >> 8) | (0x7f >> bits);
+ in_stream <<= bits;
+ valid_bits -= bits;
+ if (valid_bits < 0)
+ {
+ in_stream |= (*(in_buf++)) << (-valid_bits);
+ valid_bits += 8;
+ }
+ return run_table[tmp];
}
-static inline uint8 GolombGetBit(int code_size){
- if(!bit_ctr[code_size]) bit_ctr[code_size]=GetCodeword(code_size);
- bit_ctr[code_size]--;
- if(bit_ctr[code_size]==0x80){
- bit_ctr[code_size]=0;
- return 2; /* secret code for 'last zero'. ones are always last. */
- }
- return (bit_ctr[code_size]==0)?1:0;
+static inline uint8 GolombGetBit(int code_size)
+{
+ if (!bit_ctr[code_size]) bit_ctr[code_size] = GetCodeword(code_size);
+ bit_ctr[code_size]--;
+ if (bit_ctr[code_size] == 0x80)
+ {
+ bit_ctr[code_size] = 0;
+ return 2; /* secret code for 'last zero'. ones are always last. */
+ }
+ return (bit_ctr[code_size] == 0) ? 1 : 0;
}
-static inline uint8 ProbGetBit(uint8 context){
- uint8 state=context_states[context];
- uint8 bit=GolombGetBit(evolution_table[state].code_size);
-
- if(bit&1){
- context_states[context]=evolution_table[state].LPS_next;
- if(state<2){
- context_MPS[context]^=1;
- return context_MPS[context]; /* just inverted, so just return it */
- } else{
- return context_MPS[context]^1; /* we know bit is 1, so use a constant */
- }
- } else if(bit){
- context_states[context]=evolution_table[state].MPS_next;
- /* zero here, zero there, no difference so drop through. */
- }
- return context_MPS[context]; /* we know bit is 0, so don't bother xoring */
+static inline uint8 ProbGetBit(uint8 context)
+{
+ uint8 state = context_states[context];
+ uint8 bit = GolombGetBit(evolution_table[state].code_size);
+
+ if (bit & 1)
+ {
+ context_states[context] = evolution_table[state].LPS_next;
+ if (state < 2)
+ {
+ context_MPS[context] ^= 1;
+ return context_MPS[context]; /* just inverted, so just return it */
+ }
+ else
+ {
+ return context_MPS[context] ^ 1; /* we know bit is 1, so use a constant */
+ }
+ }
+ else if (bit)
+ {
+ context_states[context] = evolution_table[state].MPS_next;
+ /* zero here, zero there, no difference so drop through. */
+ }
+ return context_MPS[context]; /* we know bit is 0, so don't bother xoring */
}
-static inline uint8 GetBit(uint8 cur_bitplane){
- uint8 bit;
-
- bit=ProbGetBit(((cur_bitplane&1)<<4)
- | ((prev_bits[cur_bitplane]&high_context_bits)>>5)
- | (prev_bits[cur_bitplane]&low_context_bits));
+static inline uint8 GetBit(uint8 cur_bitplane)
+{
+ uint8 bit;
+
+ bit = ProbGetBit(((cur_bitplane & 1) << 4)
+ | ((prev_bits[cur_bitplane] & high_context_bits) >> 5)
+ | (prev_bits[cur_bitplane] & low_context_bits));
- prev_bits[cur_bitplane] <<= 1;
- prev_bits[cur_bitplane] |= bit;
- return bit;
+ prev_bits[cur_bitplane] <<= 1;
+ prev_bits[cur_bitplane] |= bit;
+ return bit;
}
-void SDD1_decompress(uint8 *out, uint8 *in, int len){
- uint8 bit, i, plane;
- uint8 byte1, byte2;
-
- if(len==0) len=0x10000;
-
- bitplane_type=in[0]>>6;
-
- switch(in[0]&0x30){
- case 0x00:
- high_context_bits=0x01c0;
- low_context_bits =0x0001;
- break;
- case 0x10:
- high_context_bits=0x0180;
- low_context_bits =0x0001;
- break;
- case 0x20:
- high_context_bits=0x00c0;
- low_context_bits =0x0001;
- break;
- case 0x30:
- high_context_bits=0x0180;
- low_context_bits =0x0003;
- break;
- }
-
- in_stream=(in[0]<<11) | (in[1]<<3);
- valid_bits=5;
- in_buf=in+2;
- memset(bit_ctr, 0, sizeof(bit_ctr));
- memset(context_states, 0, sizeof(context_states));
- memset(context_MPS, 0, sizeof(context_MPS));
- memset(prev_bits, 0, sizeof(prev_bits));
-
- switch(bitplane_type){
- case 0:
- while(1) {
- for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
- if(GetBit(0)) byte1 |= bit;
- if(GetBit(1)) byte2 |= bit;
- }
- *(out++)=byte1;
- if(!--len) return;
- *(out++)=byte2;
- if(!--len) return;
- }
- break;
- case 1:
- i=plane=0;
- while(1) {
- for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
- if(GetBit(plane)) byte1 |= bit;
- if(GetBit(plane+1)) byte2 |= bit;
- }
- *(out++)=byte1;
- if(!--len) return;
- *(out++)=byte2;
- if(!--len) return;
- if(!(i+=32)) plane = (plane+2)&7;
- }
- break;
- case 2:
- i=plane=0;
- while(1) {
- for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
- if(GetBit(plane)) byte1 |= bit;
- if(GetBit(plane+1)) byte2 |= bit;
- }
- *(out++)=byte1;
- if(!--len) return;
- *(out++)=byte2;
- if(!--len) return;
- if(!(i+=32)) plane ^= 2;
- }
- break;
- case 3:
- do {
- for(byte1=plane=0, bit=1; bit; bit<<=1, plane++){
- if(GetBit(plane)) byte1 |= bit;
- }
- *(out++)=byte1;
- } while(--len);
- break;
- }
+void SDD1_decompress(uint8* out, uint8* in, int len)
+{
+ uint8 bit, i, plane;
+ uint8 byte1, byte2;
+
+ if (len == 0) len = 0x10000;
+
+ bitplane_type = in[0] >> 6;
+
+ switch (in[0] & 0x30)
+ {
+ case 0x00:
+ high_context_bits = 0x01c0;
+ low_context_bits = 0x0001;
+ break;
+ case 0x10:
+ high_context_bits = 0x0180;
+ low_context_bits = 0x0001;
+ break;
+ case 0x20:
+ high_context_bits = 0x00c0;
+ low_context_bits = 0x0001;
+ break;
+ case 0x30:
+ high_context_bits = 0x0180;
+ low_context_bits = 0x0003;
+ break;
+ }
+
+ in_stream = (in[0] << 11) | (in[1] << 3);
+ valid_bits = 5;
+ in_buf = in + 2;
+ memset(bit_ctr, 0, sizeof(bit_ctr));
+ memset(context_states, 0, sizeof(context_states));
+ memset(context_MPS, 0, sizeof(context_MPS));
+ memset(prev_bits, 0, sizeof(prev_bits));
+
+ switch (bitplane_type)
+ {
+ case 0:
+ while (1)
+ {
+ for (byte1 = byte2 = 0, bit = 0x80; bit; bit >>= 1)
+ {
+ if (GetBit(0)) byte1 |= bit;
+ if (GetBit(1)) byte2 |= bit;
+ }
+ *(out++) = byte1;
+ if (!--len) return;
+ *(out++) = byte2;
+ if (!--len) return;
+ }
+ break;
+ case 1:
+ i = plane = 0;
+ while (1)
+ {
+ for (byte1 = byte2 = 0, bit = 0x80; bit; bit >>= 1)
+ {
+ if (GetBit(plane)) byte1 |= bit;
+ if (GetBit(plane + 1)) byte2 |= bit;
+ }
+ *(out++) = byte1;
+ if (!--len) return;
+ *(out++) = byte2;
+ if (!--len) return;
+ if (!(i += 32)) plane = (plane + 2) & 7;
+ }
+ break;
+ case 2:
+ i = plane = 0;
+ while (1)
+ {
+ for (byte1 = byte2 = 0, bit = 0x80; bit; bit >>= 1)
+ {
+ if (GetBit(plane)) byte1 |= bit;
+ if (GetBit(plane + 1)) byte2 |= bit;
+ }
+ *(out++) = byte1;
+ if (!--len) return;
+ *(out++) = byte2;
+ if (!--len) return;
+ if (!(i += 32)) plane ^= 2;
+ }
+ break;
+ case 3:
+ do
+ {
+ for (byte1 = plane = 0, bit = 1; bit; bit <<= 1, plane++)
+ {
+ if (GetBit(plane)) byte1 |= bit;
+ }
+ *(out++) = byte1;
+ }
+ while (--len);
+ break;
+ }
}
static uint8 cur_plane;
static uint8 num_bits;
static uint8 next_byte;
-void SDD1_init(uint8 *in){
- bitplane_type=in[0]>>6;
-
- switch(in[0]&0x30){
- case 0x00:
- high_context_bits=0x01c0;
- low_context_bits =0x0001;
- break;
- case 0x10:
- high_context_bits=0x0180;
- low_context_bits =0x0001;
- break;
- case 0x20:
- high_context_bits=0x00c0;
- low_context_bits =0x0001;
- break;
- case 0x30:
- high_context_bits=0x0180;
- low_context_bits =0x0003;
- break;
- }
-
- in_stream=(in[0]<<11) | (in[1]<<3);
- valid_bits=5;
- in_buf=in+2;
- memset(bit_ctr, 0, sizeof(bit_ctr));
- memset(context_states, 0, sizeof(context_states));
- memset(context_MPS, 0, sizeof(context_MPS));
- memset(prev_bits, 0, sizeof(prev_bits));
-
- cur_plane=0;
- num_bits=0;
+void SDD1_init(uint8* in)
+{
+ bitplane_type = in[0] >> 6;
+
+ switch (in[0] & 0x30)
+ {
+ case 0x00:
+ high_context_bits = 0x01c0;
+ low_context_bits = 0x0001;
+ break;
+ case 0x10:
+ high_context_bits = 0x0180;
+ low_context_bits = 0x0001;
+ break;
+ case 0x20:
+ high_context_bits = 0x00c0;
+ low_context_bits = 0x0001;
+ break;
+ case 0x30:
+ high_context_bits = 0x0180;
+ low_context_bits = 0x0003;
+ break;
+ }
+
+ in_stream = (in[0] << 11) | (in[1] << 3);
+ valid_bits = 5;
+ in_buf = in + 2;
+ memset(bit_ctr, 0, sizeof(bit_ctr));
+ memset(context_states, 0, sizeof(context_states));
+ memset(context_MPS, 0, sizeof(context_MPS));
+ memset(prev_bits, 0, sizeof(prev_bits));
+
+ cur_plane = 0;
+ num_bits = 0;
}
-uint8 SDD1_get_byte(void){
- uint8 bit;
- uint8 byte=0;
-
- switch(bitplane_type){
- case 0:
- num_bits+=16;
- if(num_bits&16){
- next_byte=0;
- for(bit=0x80; bit; bit>>=1){
- if(GetBit(0)) byte |= bit;
- if(GetBit(1)) next_byte |= bit;
- }
- return byte;
- } else {
- return next_byte;
- }
-
- case 1:
- num_bits+=16;
- if(num_bits&16){
- next_byte=0;
- for(bit=0x80; bit; bit>>=1){
- if(GetBit(cur_plane)) byte |= bit;
- if(GetBit(cur_plane+1)) next_byte |= bit;
- }
- return byte;
- } else {
- if(!num_bits) cur_plane = (cur_plane+2)&7;
- return next_byte;
- }
-
- case 2:
- num_bits+=16;
- if(num_bits&16){
- next_byte=0;
- for(bit=0x80; bit; bit>>=1){
- if(GetBit(cur_plane)) byte |= bit;
- if(GetBit(cur_plane+1)) next_byte |= bit;
- }
- return byte;
- } else {
- if(!num_bits) cur_plane ^= 2;
- return next_byte;
- }
-
- case 3:
- for(cur_plane=0, bit=1; bit; bit<<=1, cur_plane++){
- if(GetBit(cur_plane)) byte |= bit;
- }
- return byte;
-
- default:
- /* should never happen */
- return 0;
- }
+uint8 SDD1_get_byte(void)
+{
+ uint8 bit;
+ uint8 byte = 0;
+
+ switch (bitplane_type)
+ {
+ case 0:
+ num_bits += 16;
+ if (num_bits & 16)
+ {
+ next_byte = 0;
+ for (bit = 0x80; bit; bit >>= 1)
+ {
+ if (GetBit(0)) byte |= bit;
+ if (GetBit(1)) next_byte |= bit;
+ }
+ return byte;
+ }
+ else
+ return next_byte;
+
+ case 1:
+ num_bits += 16;
+ if (num_bits & 16)
+ {
+ next_byte = 0;
+ for (bit = 0x80; bit; bit >>= 1)
+ {
+ if (GetBit(cur_plane)) byte |= bit;
+ if (GetBit(cur_plane + 1)) next_byte |= bit;
+ }
+ return byte;
+ }
+ else
+ {
+ if (!num_bits) cur_plane = (cur_plane + 2) & 7;
+ return next_byte;
+ }
+
+ case 2:
+ num_bits += 16;
+ if (num_bits & 16)
+ {
+ next_byte = 0;
+ for (bit = 0x80; bit; bit >>= 1)
+ {
+ if (GetBit(cur_plane)) byte |= bit;
+ if (GetBit(cur_plane + 1)) next_byte |= bit;
+ }
+ return byte;
+ }
+ else
+ {
+ if (!num_bits) cur_plane ^= 2;
+ return next_byte;
+ }
+
+ case 3:
+ for (cur_plane = 0, bit = 1; bit; bit <<= 1, cur_plane++)
+ {
+ if (GetBit(cur_plane)) byte |= bit;
+ }
+ return byte;
+
+ default:
+ /* should never happen */
+ return 0;
+ }
}
diff --git a/source/sdd1emu.h b/source/sdd1emu.h
index 4e95a0e..642454f 100644
--- a/source/sdd1emu.h
+++ b/source/sdd1emu.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,9 +91,9 @@
//#include "port.h"
-void SDD1_decompress(uint8 *out, uint8 *in, int output_length);
+void SDD1_decompress(uint8* out, uint8* in, int output_length);
-void SDD1_init(uint8 *in);
+void SDD1_init(uint8* in);
uint8 SDD1_get_byte(void);
#endif
diff --git a/source/seta.c b/source/seta.c
index e5df1f6..cce8330 100644
--- a/source/seta.c
+++ b/source/seta.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,61 +43,61 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
#include "seta.h"
-void (*SetSETA)(uint32, uint8)=&S9xSetST010;
-uint8 (*GetSETA)(uint32)=&S9xGetST010;
+void (*SetSETA)(uint32, uint8) = &S9xSetST010;
+uint8(*GetSETA)(uint32) = &S9xGetST010;
uint8 S9xGetSetaDSP(uint32 Address)
{
- return GetSETA(Address);
+ return GetSETA(Address);
}
void S9xSetSetaDSP(uint8 Byte, uint32 Address)
{
- SetSETA(Address, Byte);
+ SetSETA(Address, Byte);
}
diff --git a/source/seta.h b/source/seta.h
index 34d04d1..d50e588 100644
--- a/source/seta.h
+++ b/source/seta.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -98,7 +98,7 @@
#define ST_018 0x03
uint8 S9xGetSetaDSP(uint32 Address);
-void S9xSetSetaDSP(uint8 byte,uint32 Address);
+void S9xSetSetaDSP(uint8 byte, uint32 Address);
uint8 S9xGetST018(uint32 Address);
void S9xSetST018(uint8 Byte, uint32 Address);
@@ -108,43 +108,43 @@ uint8 S9xGetST011(uint32 Address);
void S9xSetST011(uint32 Address, uint8 Byte);
extern void (*SetSETA)(uint32, uint8);
-extern uint8 (*GetSETA)(uint32);
+extern uint8(*GetSETA)(uint32);
typedef struct SETA_ST010_STRUCT
{
- uint8 input_params[16];
- uint8 output_params[16];
- uint8 op_reg;
- uint8 execute;
- bool8 control_enable;
+ uint8 input_params[16];
+ uint8 output_params[16];
+ uint8 op_reg;
+ uint8 execute;
+ bool8 control_enable;
} ST010_Regs;
typedef struct SETA_ST011_STRUCT
{
- bool8 waiting4command;
- uint8 status;
- uint8 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
- uint8 output [512];
+ bool8 waiting4command;
+ uint8 status;
+ uint8 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ uint8 output [512];
} ST011_Regs;
typedef struct SETA_ST018_STRUCT
{
- bool8 waiting4command;
- uint8 status;
- uint8 part_command;
- uint8 pass;
- uint32 command;
- uint32 in_count;
- uint32 in_index;
- uint32 out_count;
- uint32 out_index;
- uint8 parameters [512];
- uint8 output [512];
+ bool8 waiting4command;
+ uint8 status;
+ uint8 part_command;
+ uint8 pass;
+ uint32 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+ uint8 output [512];
} ST018_Regs;
#endif
diff --git a/source/seta010.c b/source/seta010.c
index 926f615..75deb74 100644
--- a/source/seta010.c
+++ b/source/seta010.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,29 +90,30 @@
#include "memmap.h"
// Mode 7 scaling constants for all raster lines
-const int16 ST010_M7Scale[176] = {
- 0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
- 0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
- 0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
- 0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6,
- 0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5,
- 0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d,
- 0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c,
- 0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e,
- 0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063,
- 0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a,
- 0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052,
- 0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c,
- 0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047,
- 0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042,
- 0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e,
- 0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a,
- 0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037,
- 0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034,
- 0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031,
- 0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f,
- 0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d,
- 0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
+const int16 ST010_M7Scale[176] =
+{
+ 0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
+ 0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
+ 0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
+ 0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6,
+ 0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5,
+ 0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d,
+ 0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c,
+ 0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e,
+ 0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063,
+ 0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a,
+ 0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052,
+ 0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c,
+ 0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047,
+ 0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042,
+ 0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e,
+ 0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a,
+ 0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037,
+ 0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034,
+ 0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031,
+ 0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f,
+ 0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d,
+ 0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
};
// H-DMA hack
@@ -129,158 +130,227 @@ ST010_Regs ST010;
uint8 S9xGetST010(uint32 Address)
{
- if(!(Address&0x80000))
- return 0x80;
-
- if((Address&0xFFF)==0x20)
- return ST010.op_reg;
- if ((Address&0xFFF)==0x21)
- return ST010.execute;
- return Memory.SRAM[Address&Memory.SRAMMask];
+ if (!(Address & 0x80000))
+ return 0x80;
+
+ if ((Address & 0xFFF) == 0x20)
+ return ST010.op_reg;
+ if ((Address & 0xFFF) == 0x21)
+ return ST010.execute;
+ return Memory.SRAM[Address & Memory.SRAMMask];
}
-const int16 ST010_SinTable[256] = {
- 0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
- 0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
- 0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
- 0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
- 0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6,
- 0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504,
- 0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3,
- 0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5,
- 0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d,
- 0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b,
- 0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23,
- 0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3,
- 0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
- 0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df,
- 0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b,
- 0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324,
- 0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2,
- -0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
- -0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a,
- -0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
- -0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6,
- -0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504,
- -0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3,
- -0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5,
- -0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d,
- -0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b,
- -0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23,
- -0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3,
- -0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3,
- -0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de,
- -0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b,
- -0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324};
-
-const unsigned char ST010_ArcTan[32][32] = {
- { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80},
- { 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
- 0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf},
- { 0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb,
- 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd},
- { 0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8,
- 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc},
- { 0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5,
- 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb},
- { 0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
- 0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9},
- { 0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0,
- 0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8},
- { 0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae,
- 0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7},
- { 0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac,
- 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5},
- { 0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa,
- 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4},
- { 0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8,
- 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3},
- { 0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
- 0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2},
- { 0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5,
- 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1},
- { 0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3,
- 0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0},
- { 0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1,
- 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf},
- { 0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0,
- 0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae},
- { 0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f,
- 0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad},
- { 0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d,
- 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac},
- { 0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c,
- 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab},
- { 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b,
- 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa},
- { 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
- 0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9},
- { 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99,
- 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8},
- { 0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98,
- 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7},
- { 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98,
- 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6},
- { 0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97,
- 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5},
- { 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96,
- 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4},
- { 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95,
- 0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4},
- { 0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95,
- 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3},
- { 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94,
- 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2},
- { 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
- 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1},
- { 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93,
- 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1},
- { 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
- 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0}};
+const int16 ST010_SinTable[256] =
+{
+ 0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
+ 0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
+ 0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
+ 0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
+ 0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6,
+ 0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504,
+ 0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3,
+ 0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5,
+ 0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d,
+ 0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b,
+ 0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23,
+ 0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3,
+ 0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
+ 0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df,
+ 0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b,
+ 0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324,
+ 0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2,
+ -0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
+ -0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a,
+ -0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
+ -0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6,
+ -0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504,
+ -0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3,
+ -0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5,
+ -0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d,
+ -0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b,
+ -0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23,
+ -0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3,
+ -0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3,
+ -0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de,
+ -0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b,
+ -0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324
+};
+
+const unsigned char ST010_ArcTan[32][32] =
+{
+ {
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80
+ },
+ {
+ 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
+ 0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf
+ },
+ {
+ 0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb,
+ 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd
+ },
+ {
+ 0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8,
+ 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc
+ },
+ {
+ 0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5,
+ 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb
+ },
+ {
+ 0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
+ 0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9
+ },
+ {
+ 0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0,
+ 0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8
+ },
+ {
+ 0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae,
+ 0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7
+ },
+ {
+ 0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac,
+ 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5
+ },
+ {
+ 0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa,
+ 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4
+ },
+ {
+ 0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8,
+ 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3
+ },
+ {
+ 0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
+ 0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2
+ },
+ {
+ 0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5,
+ 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1
+ },
+ {
+ 0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3,
+ 0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0
+ },
+ {
+ 0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1,
+ 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf
+ },
+ {
+ 0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0,
+ 0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae
+ },
+ {
+ 0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f,
+ 0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad
+ },
+ {
+ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d,
+ 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac
+ },
+ {
+ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c,
+ 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab
+ },
+ {
+ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b,
+ 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa
+ },
+ {
+ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
+ 0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9
+ },
+ {
+ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99,
+ 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8
+ },
+ {
+ 0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98,
+ 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7
+ },
+ {
+ 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98,
+ 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6
+ },
+ {
+ 0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97,
+ 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5
+ },
+ {
+ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96,
+ 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4
+ },
+ {
+ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95,
+ 0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4
+ },
+ {
+ 0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95,
+ 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3
+ },
+ {
+ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94,
+ 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2
+ },
+ {
+ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
+ 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1
+ },
+ {
+ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93,
+ 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1
+ },
+ {
+ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
+ 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0
+ }
+};
short ST010_Sin(short Theta)
{
- return ST010_SinTable[(Theta >> 8) & 0xff];
+ return ST010_SinTable[(Theta >> 8) & 0xff];
}
short ST010_Cos(short Theta)
{
- return ST010_SinTable[((Theta + 0x4000) >> 8) & 0xff];
+ return ST010_SinTable[((Theta + 0x4000) >> 8) & 0xff];
}
-void ST010_OP01(short x0, short y0, short* x1, short* y1, short* Quadrant, short* Theta)
+void ST010_OP01(short x0, short y0, short* x1, short* y1, short* Quadrant,
+ short* Theta)
{
- if ((x0 < 0) && (y0 < 0))
- {
+ if ((x0 < 0) && (y0 < 0))
+ {
*x1 = -x0;
*y1 = -y0;
*Quadrant = -0x8000;
- }
- else if (x0 < 0)
- {
+ }
+ else if (x0 < 0)
+ {
*x1 = y0;
*y1 = -x0;
*Quadrant = -0x4000;
- }
- else if (y0 < 0)
- {
+ }
+ else if (y0 < 0)
+ {
*x1 = -y0;
*y1 = x0;
*Quadrant = 0x4000;
- }
- else
- {
+ }
+ else
+ {
*x1 = x0;
*y1 = y0;
*Quadrant = 0x0000;
- }
+ }
while ((*x1 > 0x1f) || (*y1 > 0x1f))
- {
+ {
if (*x1 > 1) *x1 >>= 1;
if (*y1 > 1) *y1 >>= 1;
- }
+ }
if (*y1 == 0) *Quadrant += 0x4000;
@@ -293,460 +363,469 @@ void ST010_Scale(short Multiplier, short X0, short Y0, int* X1, int* Y1)
*Y1 = Y0 * Multiplier << 1;
}
-void ST010_Multiply(short Multiplicand, short Multiplier, int *Product)
+void ST010_Multiply(short Multiplicand, short Multiplier, int* Product)
{
*Product = Multiplicand * Multiplier << 1;
}
-void ST010_Rotate(short Theta, short X0, short Y0, short *X1, short *Y1)
+void ST010_Rotate(short Theta, short X0, short Y0, short* X1, short* Y1)
{
*X1 = (Y0 * ST010_Sin(Theta) >> 15) + (X0 * ST010_Cos(Theta) >> 15);
*Y1 = (Y0 * ST010_Cos(Theta) >> 15) - (X0 * ST010_Sin(Theta) >> 15);
}
-void SETA_Distance(short Y0, short X0, short *Distance)
+void SETA_Distance(short Y0, short X0, short* Distance)
{
- if (X0 < 0) X0 = -X0;
- if (Y0 < 0) Y0 = -Y0;
+ if (X0 < 0) X0 = -X0;
+ if (Y0 < 0) Y0 = -Y0;
*Distance = ((X0 * 0x7af0) + 0x4000) >> 15;
}
-void ST010_SortDrivers(uint16 Positions, uint16 Places[32], uint16 Drivers[32])
+void ST010_SortDrivers(uint16 Positions, uint16 Places[32], uint16 Drivers[32])
{
- bool Sorted;
- uint16 Temp;
+ bool Sorted;
+ uint16 Temp;
- if (Positions > 1)
- do {
- Sorted = true;
+ if (Positions > 1)
+ do
+ {
+ Sorted = true;
int i;
for (i = 0; i < Positions - 1; i++)
- if (Places[i] < Places[i + 1])
- {
- Temp = Places[i + 1];
- Places[i + 1] = Places[i];
- Places[i] = Temp;
-
- Temp = Drivers[i + 1];
- Drivers[i + 1] = Drivers[i];
- Drivers[i] = Temp;
-
- Sorted = false;
- }
- Positions--;
- } while (!Sorted);
+ if (Places[i] < Places[i + 1])
+ {
+ Temp = Places[i + 1];
+ Places[i + 1] = Places[i];
+ Places[i] = Temp;
+
+ Temp = Drivers[i + 1];
+ Drivers[i + 1] = Drivers[i];
+ Drivers[i] = Temp;
+
+ Sorted = false;
+ }
+ Positions--;
+ }
+ while (!Sorted);
}
#define ST010_WORD(offset) (Memory.SRAM[offset + 1] << 8) | Memory.SRAM[offset]
void S9xSetST010(uint32 Address, uint8 Byte)
{
- if(!(Address&0x80000))
- {
- ST010.control_enable=TRUE;
- return;
- }
- //printf("Write %06X:%02X\n", Address, Byte);
-
- if((Address &0xFFF) ==0x20 && ST010.control_enable)
- ST010.op_reg=Byte;
- if((Address &0xFFF) ==0x21 && ST010.control_enable)
- ST010.execute=Byte;
- else Memory.SRAM[Address&Memory.SRAMMask]=Byte;
-
- if(ST010.execute&0x80)
- {
- switch(ST010.op_reg)
- {
- // Sorts Driver Placements
- //
- // Input
- // 0x0024-0x0025 : Positions
- // 0x0040-0x007f : Places
- // 0x0080-0x00ff : Drivers
- // Output
- // 0x0040-0x007f : Places
- // 0x0080-0x00ff : Drivers
- //
- case 0x02:
- {
+ if (!(Address & 0x80000))
+ {
+ ST010.control_enable = TRUE;
+ return;
+ }
+ //printf("Write %06X:%02X\n", Address, Byte);
+
+ if ((Address & 0xFFF) == 0x20 && ST010.control_enable)
+ ST010.op_reg = Byte;
+ if ((Address & 0xFFF) == 0x21 && ST010.control_enable)
+ ST010.execute = Byte;
+ else Memory.SRAM[Address & Memory.SRAMMask] = Byte;
+
+ if (ST010.execute & 0x80)
+ {
+ switch (ST010.op_reg)
+ {
+ // Sorts Driver Placements
+ //
+ // Input
+ // 0x0024-0x0025 : Positions
+ // 0x0040-0x007f : Places
+ // 0x0080-0x00ff : Drivers
+ // Output
+ // 0x0040-0x007f : Places
+ // 0x0080-0x00ff : Drivers
+ //
+ case 0x02:
+ {
#ifdef FAST_LSB_WORD_ACCESS
- ST010_SortDrivers(*(short*)&SRAM[0x0024], (uint16*) (SRAM + 0x0040), (uint16*) (SRAM + 0x0080));
+ ST010_SortDrivers(*(short*)&SRAM[0x0024], (uint16*)(SRAM + 0x0040),
+ (uint16*)(SRAM + 0x0080));
#else
- uint16 Places[32];
- uint16 Positions = ST010_WORD(0x0024);
- int Pos, Offset;
-
- Offset = 0;
-
- for (Pos = 0; Pos < Positions; Pos++)
- {
- Places[Pos] = ST010_WORD(0x0040 + Offset);
- Offset += 2;
- }
-
- ST010_SortDrivers(Positions, Places, (uint16*) (Memory.SRAM + 0x0080));
-
- Offset = 0;
-
- for (Pos = 0; Pos < Positions; Pos++)
- {
- Memory.SRAM[0x0040 + Offset]=(uint8)(Places[Pos]);
- Memory.SRAM[0x0041 + Offset]=(uint8)(Places[Pos] >> 8);
- Offset += 2;
- }
-#endif
- break;
-
- }
-
- // Two Dimensional Coordinate Scale
- //
- // Input
- // 0x0000-0x0001 : X0 (signed)
- // 0x0002-0x0003 : Y0 (signed)
- // 0x0004-0x0005 : Multiplier (signed)
- // Output
- // 0x0010-0x0013 : X1 (signed)
- // 0x0014-0x0017 : Y1 (signed)
- //
- case 0x03:
- {
+ uint16 Places[32];
+ uint16 Positions = ST010_WORD(0x0024);
+ int Pos, Offset;
+
+ Offset = 0;
+
+ for (Pos = 0; Pos < Positions; Pos++)
+ {
+ Places[Pos] = ST010_WORD(0x0040 + Offset);
+ Offset += 2;
+ }
+
+ ST010_SortDrivers(Positions, Places, (uint16*)(Memory.SRAM + 0x0080));
+
+ Offset = 0;
+
+ for (Pos = 0; Pos < Positions; Pos++)
+ {
+ Memory.SRAM[0x0040 + Offset] = (uint8)(Places[Pos]);
+ Memory.SRAM[0x0041 + Offset] = (uint8)(Places[Pos] >> 8);
+ Offset += 2;
+ }
+#endif
+ break;
+
+ }
+
+ // Two Dimensional Coordinate Scale
+ //
+ // Input
+ // 0x0000-0x0001 : X0 (signed)
+ // 0x0002-0x0003 : Y0 (signed)
+ // 0x0004-0x0005 : Multiplier (signed)
+ // Output
+ // 0x0010-0x0013 : X1 (signed)
+ // 0x0014-0x0017 : Y1 (signed)
+ //
+ case 0x03:
+ {
#ifdef FAST_LSB_WORD_ACCESS
- ST010_Scale(*(short*)&Memory.SRAM[0x0004], *(short*)&Memory.SRAM[0x0000], *(short*)&Memory.SRAM[0x0002],
- (int&) Memory.SRAM[0x0010], (int&) Memory.SRAM[0x0014]);
+ ST010_Scale(*(short*)&Memory.SRAM[0x0004], *(short*)&Memory.SRAM[0x0000],
+ *(short*)&Memory.SRAM[0x0002],
+ (int &) Memory.SRAM[0x0010], (int &) Memory.SRAM[0x0014]);
#else
- int x1, y1;
-
- ST010_Scale(ST010_WORD(0x0004), ST010_WORD(0x0000), ST010_WORD(0x0002), &x1, &y1);
-
- Memory.SRAM[0x0010]=(uint8)(x1);
- Memory.SRAM[0x0011]=(uint8)(x1 >> 8);
- Memory.SRAM[0x0012]=(uint8)(x1 >> 16);
- Memory.SRAM[0x0013]=(uint8)(x1 >> 24);
- Memory.SRAM[0x0014]=(uint8)(y1);
- Memory.SRAM[0x0015]=(uint8)(y1 >> 8);
- Memory.SRAM[0x0016]=(uint8)(y1 >> 16);
- Memory.SRAM[0x0017]=(uint8)(y1 >> 24);
+ int x1, y1;
+
+ ST010_Scale(ST010_WORD(0x0004), ST010_WORD(0x0000), ST010_WORD(0x0002), &x1,
+ &y1);
+
+ Memory.SRAM[0x0010] = (uint8)(x1);
+ Memory.SRAM[0x0011] = (uint8)(x1 >> 8);
+ Memory.SRAM[0x0012] = (uint8)(x1 >> 16);
+ Memory.SRAM[0x0013] = (uint8)(x1 >> 24);
+ Memory.SRAM[0x0014] = (uint8)(y1);
+ Memory.SRAM[0x0015] = (uint8)(y1 >> 8);
+ Memory.SRAM[0x0016] = (uint8)(y1 >> 16);
+ Memory.SRAM[0x0017] = (uint8)(y1 >> 24);
#endif
- break;
- }
-
- // 16-bit Multiplication
- //
- // Input
- // 0x0000-0x0001 : Multiplcand (signed)
- // 0x0002-0x0003 : Multiplier (signed)
- // Output
- // 0x0010-0x0013 : Product (signed)
- //
- case 0x06:
- {
+ break;
+ }
+
+ // 16-bit Multiplication
+ //
+ // Input
+ // 0x0000-0x0001 : Multiplcand (signed)
+ // 0x0002-0x0003 : Multiplier (signed)
+ // Output
+ // 0x0010-0x0013 : Product (signed)
+ //
+ case 0x06:
+ {
#ifdef FAST_LSB_WORD_ACCESS
- ST010_Multiply(*(short*)&Memory.SRAM[0x0000], *(short*)&Memory.SRAM[0x0002], (int&) Memory.SRAM[0x0010]);
+ ST010_Multiply(*(short*)&Memory.SRAM[0x0000], *(short*)&Memory.SRAM[0x0002],
+ (int &) Memory.SRAM[0x0010]);
#else
- int Product;
+ int Product;
- ST010_Multiply(ST010_WORD(0x0000), ST010_WORD(0x0002), &Product);
+ ST010_Multiply(ST010_WORD(0x0000), ST010_WORD(0x0002), &Product);
- Memory.SRAM[0x0010]=(uint8)(Product);
- Memory.SRAM[0x0011]=(uint8)(Product >> 8);
- Memory.SRAM[0x0012]=(uint8)(Product >> 16);
- Memory.SRAM[0x0013]=(uint8)(Product >> 24);
+ Memory.SRAM[0x0010] = (uint8)(Product);
+ Memory.SRAM[0x0011] = (uint8)(Product >> 8);
+ Memory.SRAM[0x0012] = (uint8)(Product >> 16);
+ Memory.SRAM[0x0013] = (uint8)(Product >> 24);
#endif
- break;
- }
-
- // Mode 7 Raster Data Calculation
- //
- // Input
- // 0x0000-0x0001 : Angle (signed)
- // Output
- // 0x00f0-0x024f : Mode 7 Matrix A
- // 0x0250-0x03af : Mode 7 Matrix B
- // 0x03b0-0x050f : Mode 7 Matrix C
- // 0x0510-0x066f : Mode 7 Matrix D
- //
- case 0x07:
- {
- int16 data;
- int32 offset = 0;
- int16 Theta = ST010_WORD(0x0000);
-
- int32 line;
- for (line = 0; line < 176; line++)
- {
- // Calculate Mode 7 Matrix A/D data
- data = ST010_M7Scale[line] * ST010_Cos(Theta) >> 15;
-
- Memory.SRAM[0x00f0 + offset]=(uint8)(data);
- Memory.SRAM[0x00f1 + offset]=(uint8)(data >> 8);
- Memory.SRAM[0x0510 + offset]=(uint8)(data);
- Memory.SRAM[0x0511 + offset]=(uint8)(data >> 8);
-
- // Calculate Mode 7 Matrix B/C data
- data = ST010_M7Scale[line] * ST010_Sin(Theta) >> 15;
-
- Memory.SRAM[0x0250 + offset]=(uint8)(data);
- Memory.SRAM[0x0251 + offset]=(uint8)(data >> 8);
-
- if (data) data = ~data;
-
- Memory.SRAM[0x03b0 + offset]=(uint8)(data);
- Memory.SRAM[0x03b1 + offset]=(uint8)(data >> 8);
-
- offset += 2;
- }
-
- // Shift Angle for use with Lookup table
- Memory.SRAM[0x00] = Memory.SRAM[0x01];
- Memory.SRAM[0x01] = 0x00;
-
- break;
- }
-
- // Two dimensional Coordinate Rotation
- //
- // Input
- // 0x0000-0x0001 : X0 (signed)
- // 0x0002-0x0003 : Y0 (signed)
- // 0x0004-0x0005 : Angle (signed)
- // Output
- // 0x0010-0x0011 : X1 (signed)
- // 0x0012-0x0013 : Y1 (signed)
- //
- case 0x08:
- {
+ break;
+ }
+
+ // Mode 7 Raster Data Calculation
+ //
+ // Input
+ // 0x0000-0x0001 : Angle (signed)
+ // Output
+ // 0x00f0-0x024f : Mode 7 Matrix A
+ // 0x0250-0x03af : Mode 7 Matrix B
+ // 0x03b0-0x050f : Mode 7 Matrix C
+ // 0x0510-0x066f : Mode 7 Matrix D
+ //
+ case 0x07:
+ {
+ int16 data;
+ int32 offset = 0;
+ int16 Theta = ST010_WORD(0x0000);
+
+ int32 line;
+ for (line = 0; line < 176; line++)
+ {
+ // Calculate Mode 7 Matrix A/D data
+ data = ST010_M7Scale[line] * ST010_Cos(Theta) >> 15;
+
+ Memory.SRAM[0x00f0 + offset] = (uint8)(data);
+ Memory.SRAM[0x00f1 + offset] = (uint8)(data >> 8);
+ Memory.SRAM[0x0510 + offset] = (uint8)(data);
+ Memory.SRAM[0x0511 + offset] = (uint8)(data >> 8);
+
+ // Calculate Mode 7 Matrix B/C data
+ data = ST010_M7Scale[line] * ST010_Sin(Theta) >> 15;
+
+ Memory.SRAM[0x0250 + offset] = (uint8)(data);
+ Memory.SRAM[0x0251 + offset] = (uint8)(data >> 8);
+
+ if (data) data = ~data;
+
+ Memory.SRAM[0x03b0 + offset] = (uint8)(data);
+ Memory.SRAM[0x03b1 + offset] = (uint8)(data >> 8);
+
+ offset += 2;
+ }
+
+ // Shift Angle for use with Lookup table
+ Memory.SRAM[0x00] = Memory.SRAM[0x01];
+ Memory.SRAM[0x01] = 0x00;
+
+ break;
+ }
+
+ // Two dimensional Coordinate Rotation
+ //
+ // Input
+ // 0x0000-0x0001 : X0 (signed)
+ // 0x0002-0x0003 : Y0 (signed)
+ // 0x0004-0x0005 : Angle (signed)
+ // Output
+ // 0x0010-0x0011 : X1 (signed)
+ // 0x0012-0x0013 : Y1 (signed)
+ //
+ case 0x08:
+ {
#ifdef FAST_LSB_WORD_ACCESS
- ST010_Rotate(*(short*)&Memory.SRAM[0x0004], *(short*)&Memory.SRAM[0x0000], *(short*)&Memory.SRAM[0x0002],
- (short&) Memory.SRAM[0x0010], (short&) Memory.SRAM[0x0012]);
+ ST010_Rotate(*(short*)&Memory.SRAM[0x0004], *(short*)&Memory.SRAM[0x0000],
+ *(short*)&Memory.SRAM[0x0002],
+ (short &) Memory.SRAM[0x0010], (short &) Memory.SRAM[0x0012]);
#else
- short x1, y1;
+ short x1, y1;
- ST010_Rotate(ST010_WORD(0x0004), ST010_WORD(0x0000), ST010_WORD(0x0002), &x1, &y1);
+ ST010_Rotate(ST010_WORD(0x0004), ST010_WORD(0x0000), ST010_WORD(0x0002), &x1,
+ &y1);
- Memory.SRAM[0x0010]=(uint8)(x1);
- Memory.SRAM[0x0011]=(uint8)(x1 >> 8);
- Memory.SRAM[0x0012]=(uint8)(y1);
- Memory.SRAM[0x0013]=(uint8)(y1 >> 8);
+ Memory.SRAM[0x0010] = (uint8)(x1);
+ Memory.SRAM[0x0011] = (uint8)(x1 >> 8);
+ Memory.SRAM[0x0012] = (uint8)(y1);
+ Memory.SRAM[0x0013] = (uint8)(y1 >> 8);
#endif
- break;
- }
-
- // Input
- // 0x0000-0x0001 : DX (signed)
- // 0x0002-0x0003 : DY (signed)
- // Output
- // 0x0010-0x0011 : Angle (signed)
- //
- case 0x01:
- {
- Memory.SRAM[0x0006] = Memory.SRAM[0x0002];
- Memory.SRAM[0x0007] = Memory.SRAM[0x0003];
+ break;
+ }
+
+ // Input
+ // 0x0000-0x0001 : DX (signed)
+ // 0x0002-0x0003 : DY (signed)
+ // Output
+ // 0x0010-0x0011 : Angle (signed)
+ //
+ case 0x01:
+ {
+ Memory.SRAM[0x0006] = Memory.SRAM[0x0002];
+ Memory.SRAM[0x0007] = Memory.SRAM[0x0003];
#ifdef FAST_LSB_WORD_ACCESS
- ST010_OP01(*(short*)&Memory.SRAM[0x0000], *(short*)&Memory.SRAM[0x0002],
- (short*) &Memory.SRAM[0x0000], (short*) &Memory.SRAM[0x0002],
- (short*) &Memory.SRAM[0x0004], (short*) &Memory.SRAM[0x0010]);
+ ST010_OP01(*(short*)&Memory.SRAM[0x0000], *(short*)&Memory.SRAM[0x0002],
+ (short*) &Memory.SRAM[0x0000], (short*) &Memory.SRAM[0x0002],
+ (short*) &Memory.SRAM[0x0004], (short*) &Memory.SRAM[0x0010]);
#else
- short x1, y1, Quadrant, Theta;
-
- ST010_OP01(ST010_WORD(0x0000), ST010_WORD(0x0002), &x1, &y1, &Quadrant, &Theta);
-
- Memory.SRAM[0x0000]=(uint8)(x1);
- Memory.SRAM[0x0001]=(uint8)(x1 >> 8);
- Memory.SRAM[0x0002]=(uint8)(y1);
- Memory.SRAM[0x0003]=(uint8)(y1 >> 8);
- Memory.SRAM[0x0004]=(uint8)(Quadrant);
- Memory.SRAM[0x0005]=(uint8)(Quadrant >> 8);
- Memory.SRAM[0x0010]=(uint8)(Theta);
- Memory.SRAM[0x0011]=(uint8)(Theta >> 8);
+ short x1, y1, Quadrant, Theta;
+
+ ST010_OP01(ST010_WORD(0x0000), ST010_WORD(0x0002), &x1, &y1, &Quadrant, &Theta);
+
+ Memory.SRAM[0x0000] = (uint8)(x1);
+ Memory.SRAM[0x0001] = (uint8)(x1 >> 8);
+ Memory.SRAM[0x0002] = (uint8)(y1);
+ Memory.SRAM[0x0003] = (uint8)(y1 >> 8);
+ Memory.SRAM[0x0004] = (uint8)(Quadrant);
+ Memory.SRAM[0x0005] = (uint8)(Quadrant >> 8);
+ Memory.SRAM[0x0010] = (uint8)(Theta);
+ Memory.SRAM[0x0011] = (uint8)(Theta >> 8);
#endif
- break;
- }
+ break;
+ }
- // calculate the vector length of (x,y)
- case 0x04:
- {
- int16 square, x,y;
+ // calculate the vector length of (x,y)
+ case 0x04:
+ {
+ int16 square, x, y;
#ifdef FAST_LSB_WORD_ACCESS
- x=*((int16*)Memory.SRAM);
- y=*((int16*)&Memory.SRAM[2]);
+ x = *((int16*)Memory.SRAM);
+ y = *((int16*)&Memory.SRAM[2]);
#else
- x=Memory.SRAM[0]|(Memory.SRAM[1]<<8);
- y=Memory.SRAM[2]|(Memory.SRAM[3]<<8);
+ x = Memory.SRAM[0] | (Memory.SRAM[1] << 8);
+ y = Memory.SRAM[2] | (Memory.SRAM[3] << 8);
#endif
- square=(int16)sqrt((double)(y*y+x*x));
- //SETA_Distance( x,y,square );
+ square = (int16)sqrt((double)(y * y + x * x));
+ //SETA_Distance( x,y,square );
#ifdef FAST_LSB_WORD_ACCESS
- *((int16*)&Memory.SRAM[0x10])=square;
+ *((int16*)&Memory.SRAM[0x10]) = square;
#else
- Memory.SRAM[0x10]=(uint8)(square);
- Memory.SRAM[0x11]=(uint8)(square>>8);
+ Memory.SRAM[0x10] = (uint8)(square);
+ Memory.SRAM[0x11] = (uint8)(square >> 8);
#endif
- break;
- }
-
- // calculate AI orientation based on specific guidelines
- case 0x05:
- {
- int dx,dy;
- int16 a1,b1,c1;
- uint16 o1;
-
- bool wrap=false;
-
- // target (x,y) coordinates
- int16 ypos_max = ST010_WORD(0x00C0);
- int16 xpos_max = ST010_WORD(0x00C2);
-
- // current coordinates and direction
- int32 ypos = Memory.SRAM[0xC4]|(Memory.SRAM[0xC5]<<8)|(Memory.SRAM[0xC6]<<16)|(Memory.SRAM[0xC7]<<24);
- int32 xpos = Memory.SRAM[0xC8]|(Memory.SRAM[0xC9]<<8)|(Memory.SRAM[0xCA]<<16)|(Memory.SRAM[0xCB]<<24);
- uint16 rot = Memory.SRAM[0xCC]|(Memory.SRAM[0xCD]<<8);
-
- // physics
- uint16 speed = ST010_WORD(0x00D4);
- uint16 accel = ST010_WORD(0x00D6);
- uint16 speed_max = ST010_WORD(0x00D8);
-
- // special condition acknowledgment
- int16 system = ST010_WORD(0x00DA);
- int16 flags = ST010_WORD(0x00DC);
-
- // new target coordinates
- int16 ypos_new = ST010_WORD(0x00DE);
- int16 xpos_new = ST010_WORD(0x00E0);
-
- // mask upper bit
- xpos_new &= 0x7FFF;
-
- // get the current distance
- dx = xpos_max-(xpos>>16);
- dy = ypos_max-(ypos>>16);
-
- // quirk: clear and move in9
- Memory.SRAM[0xD2]=0xFF;
- Memory.SRAM[0xD3]=0xFF;
- Memory.SRAM[0xDA]=0;
- Memory.SRAM[0xDB]=0;
-
- // grab the target angle
- ST010_OP01(dy,dx,&a1,&b1,&c1,(int16*)&o1);
-
- // check for wrapping
- //if((o1<0x6000 && rot>0xA000) ||
- // (rot<0x6000 && o1>0xA000))
- //if(o1<rot)
- if(abs(o1-rot)>0x8000)
- {
- o1+=0x8000;
- rot+=0x8000;
- wrap=true;
- }
- //o1=0x0000;
- //rot=0xFF00;
-
- uint16 old_speed;
-
- old_speed = speed;
-
- // special case
- if(abs(o1-rot)==0x8000)
- {
- speed = 0x100;
- }
- // slow down for sharp curves
- else if(abs(o1-rot)>=0x1000)
- {
- uint32 slow = abs(o1-rot);
- slow >>= 4; // scaling
- speed -= slow;
- }
- // otherwise accelerate
- else
- {
- speed += accel;
- if(speed > speed_max)
- {
- // clip speed
- speed = speed_max;
- }
- }
-
- // prevent negative/positive overflow
- if(abs(old_speed-speed)>0x8000) {
- if(old_speed<speed) speed=0;
- else speed=0xff00;
- }
-
- // adjust direction by so many degrees
- // be careful of negative adjustments
- if( (o1>rot && (o1-rot)>0x80) ||
- (o1<rot && (rot-o1)>=0x80) )
- {
- if(o1<rot) rot-=0x280;
- else if(o1>rot) rot+=0x280;
- }
-
- // turn off wrapping
- if(wrap) rot-=0x8000;
-
- // now check the distances (store for later)
- dx = (xpos_max<<16)-xpos;
- dy = (ypos_max<<16)-ypos;
- dx>>=16;
- dy>>=16;
-
- // if we're in so many units of the target, signal it
- if( ( system && (dy<=6 && dy>=-8) && (dx<=126 && dx>=-128)) ||
- (!system && (dx<=6 && dx>=-8) && (dy<=126 && dy>=-128)) )
- {
- // announce our new destination and flag it
- xpos_max = xpos_new&0x7FFF;
- ypos_max = ypos_new;
- flags |= 0x08;
- }
-
- // update position
- xpos -= (ST010_Cos(rot) * 0x400 >> 15) * (speed >> 8) << 1;
- ypos -= (ST010_Sin(rot) * 0x400 >> 15) * (speed >> 8) << 1;
-
- // quirk: mask upper byte
- xpos &= 0x1FFFFFFF;
- ypos &= 0x1FFFFFFF;
-
- Memory.SRAM[0x00C0]=(uint8)(ypos_max);
- Memory.SRAM[0x00C1]=(uint8)(ypos_max >> 8);
- Memory.SRAM[0x00C2]=(uint8)(xpos_max);
- Memory.SRAM[0x00C3]=(uint8)(xpos_max >> 8);
- Memory.SRAM[0x00C4]=(uint8)(ypos);
- Memory.SRAM[0x00C5]=(uint8)(ypos >> 8);
- Memory.SRAM[0x00C6]=(uint8)(ypos >> 16);
- Memory.SRAM[0x00C7]=(uint8)(ypos >> 24);
- Memory.SRAM[0x00C8]=(uint8)(xpos);
- Memory.SRAM[0x00C9]=(uint8)(xpos >> 8);
- Memory.SRAM[0x00CA]=(uint8)(xpos >> 16);
- Memory.SRAM[0x00CB]=(uint8)(xpos >> 24);
- Memory.SRAM[0x00CC]=(uint8)(rot);
- Memory.SRAM[0x00CD]=(uint8)(rot >> 8);
- Memory.SRAM[0x00D4]=(uint8)(speed);
- Memory.SRAM[0x00D5]=(uint8)(speed >> 8);
- Memory.SRAM[0x00DC]=(uint8)(flags);
- Memory.SRAM[0x00DD]=(uint8)(flags >> 8);
-
- break;
- }
-
- default:
- printf("Unknown Op\n");
- break;
- }
-
- // lower signal: op processed
- ST010.op_reg=0;
- ST010.execute=0;
- }
+ break;
+ }
+
+ // calculate AI orientation based on specific guidelines
+ case 0x05:
+ {
+ int dx, dy;
+ int16 a1, b1, c1;
+ uint16 o1;
+
+ bool wrap = false;
+
+ // target (x,y) coordinates
+ int16 ypos_max = ST010_WORD(0x00C0);
+ int16 xpos_max = ST010_WORD(0x00C2);
+
+ // current coordinates and direction
+ int32 ypos = Memory.SRAM[0xC4] | (Memory.SRAM[0xC5] << 8) |
+ (Memory.SRAM[0xC6] << 16) | (Memory.SRAM[0xC7] << 24);
+ int32 xpos = Memory.SRAM[0xC8] | (Memory.SRAM[0xC9] << 8) |
+ (Memory.SRAM[0xCA] << 16) | (Memory.SRAM[0xCB] << 24);
+ uint16 rot = Memory.SRAM[0xCC] | (Memory.SRAM[0xCD] << 8);
+
+ // physics
+ uint16 speed = ST010_WORD(0x00D4);
+ uint16 accel = ST010_WORD(0x00D6);
+ uint16 speed_max = ST010_WORD(0x00D8);
+
+ // special condition acknowledgment
+ int16 system = ST010_WORD(0x00DA);
+ int16 flags = ST010_WORD(0x00DC);
+
+ // new target coordinates
+ int16 ypos_new = ST010_WORD(0x00DE);
+ int16 xpos_new = ST010_WORD(0x00E0);
+
+ // mask upper bit
+ xpos_new &= 0x7FFF;
+
+ // get the current distance
+ dx = xpos_max - (xpos >> 16);
+ dy = ypos_max - (ypos >> 16);
+
+ // quirk: clear and move in9
+ Memory.SRAM[0xD2] = 0xFF;
+ Memory.SRAM[0xD3] = 0xFF;
+ Memory.SRAM[0xDA] = 0;
+ Memory.SRAM[0xDB] = 0;
+
+ // grab the target angle
+ ST010_OP01(dy, dx, &a1, &b1, &c1, (int16*)&o1);
+
+ // check for wrapping
+ //if((o1<0x6000 && rot>0xA000) ||
+ // (rot<0x6000 && o1>0xA000))
+ //if(o1<rot)
+ if (abs(o1 - rot) > 0x8000)
+ {
+ o1 += 0x8000;
+ rot += 0x8000;
+ wrap = true;
+ }
+ //o1=0x0000;
+ //rot=0xFF00;
+
+ uint16 old_speed;
+
+ old_speed = speed;
+
+ // special case
+ if (abs(o1 - rot) == 0x8000)
+ speed = 0x100;
+ // slow down for sharp curves
+ else if (abs(o1 - rot) >= 0x1000)
+ {
+ uint32 slow = abs(o1 - rot);
+ slow >>= 4; // scaling
+ speed -= slow;
+ }
+ // otherwise accelerate
+ else
+ {
+ speed += accel;
+ if (speed > speed_max)
+ {
+ // clip speed
+ speed = speed_max;
+ }
+ }
+
+ // prevent negative/positive overflow
+ if (abs(old_speed - speed) > 0x8000)
+ {
+ if (old_speed < speed) speed = 0;
+ else speed = 0xff00;
+ }
+
+ // adjust direction by so many degrees
+ // be careful of negative adjustments
+ if ((o1 > rot && (o1 - rot) > 0x80) ||
+ (o1 < rot && (rot - o1) >= 0x80))
+ {
+ if (o1 < rot) rot -= 0x280;
+ else if (o1 > rot) rot += 0x280;
+ }
+
+ // turn off wrapping
+ if (wrap) rot -= 0x8000;
+
+ // now check the distances (store for later)
+ dx = (xpos_max << 16) - xpos;
+ dy = (ypos_max << 16) - ypos;
+ dx >>= 16;
+ dy >>= 16;
+
+ // if we're in so many units of the target, signal it
+ if ((system && (dy <= 6 && dy >= -8) && (dx <= 126 && dx >= -128)) ||
+ (!system && (dx <= 6 && dx >= -8) && (dy <= 126 && dy >= -128)))
+ {
+ // announce our new destination and flag it
+ xpos_max = xpos_new & 0x7FFF;
+ ypos_max = ypos_new;
+ flags |= 0x08;
+ }
+
+ // update position
+ xpos -= (ST010_Cos(rot) * 0x400 >> 15) * (speed >> 8) << 1;
+ ypos -= (ST010_Sin(rot) * 0x400 >> 15) * (speed >> 8) << 1;
+
+ // quirk: mask upper byte
+ xpos &= 0x1FFFFFFF;
+ ypos &= 0x1FFFFFFF;
+
+ Memory.SRAM[0x00C0] = (uint8)(ypos_max);
+ Memory.SRAM[0x00C1] = (uint8)(ypos_max >> 8);
+ Memory.SRAM[0x00C2] = (uint8)(xpos_max);
+ Memory.SRAM[0x00C3] = (uint8)(xpos_max >> 8);
+ Memory.SRAM[0x00C4] = (uint8)(ypos);
+ Memory.SRAM[0x00C5] = (uint8)(ypos >> 8);
+ Memory.SRAM[0x00C6] = (uint8)(ypos >> 16);
+ Memory.SRAM[0x00C7] = (uint8)(ypos >> 24);
+ Memory.SRAM[0x00C8] = (uint8)(xpos);
+ Memory.SRAM[0x00C9] = (uint8)(xpos >> 8);
+ Memory.SRAM[0x00CA] = (uint8)(xpos >> 16);
+ Memory.SRAM[0x00CB] = (uint8)(xpos >> 24);
+ Memory.SRAM[0x00CC] = (uint8)(rot);
+ Memory.SRAM[0x00CD] = (uint8)(rot >> 8);
+ Memory.SRAM[0x00D4] = (uint8)(speed);
+ Memory.SRAM[0x00D5] = (uint8)(speed >> 8);
+ Memory.SRAM[0x00DC] = (uint8)(flags);
+ Memory.SRAM[0x00DD] = (uint8)(flags >> 8);
+
+ break;
+ }
+
+ default:
+ printf("Unknown Op\n");
+ break;
+ }
+
+ // lower signal: op processed
+ ST010.op_reg = 0;
+ ST010.execute = 0;
+ }
}
diff --git a/source/seta011.c b/source/seta011.c
index 5137098..df6d696 100644
--- a/source/seta011.c
+++ b/source/seta011.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -100,134 +100,149 @@ static int line = 0;
uint8 S9xGetST011(uint32 Address)
{
- uint8 t;
- uint16 address = (uint16) Address & 0xFFFF;
-
- // line counter
- line++;
-
- // status check
- if (address == 0x01)
- {
- t = 0xFF;
- }
- // read directly from s-ram
- else
- {
- t = Memory.SRAM[address];
- }
-
- // debug
-// if(address<0x150)
-// printf( "ST011 R: %06X %02X\n", Address, t);
-
- return t;
+ uint8 t;
+ uint16 address = (uint16) Address & 0xFFFF;
+
+ // line counter
+ line++;
+
+ // status check
+ if (address == 0x01)
+ t = 0xFF;
+ // read directly from s-ram
+ else
+ t = Memory.SRAM[address];
+
+ // debug
+ // if(address<0x150)
+ // printf( "ST011 R: %06X %02X\n", Address, t);
+
+ return t;
}
void S9xSetST011(uint32 Address, uint8 Byte)
{
- uint16 address = (uint16) Address & 0xFFFF;
- static bool reset = false;
-
- // debug
- line++;
-
- if(!reset)
- {
- // bootup values
- ST011.waiting4command = true;
- reset = true;
- }
-
- // debug
-// if(address<0x150)
-// printf( "ST011 W: %06X %02X\n", Address, Byte );
-
- Memory.SRAM[address]=Byte;
-
- // op commands/data goes through this address
- if(address==0x00)
- {
- // check for new commands
- if (ST011.waiting4command)
- {
- ST011.waiting4command = false;
- ST011.command = Byte;
- ST011.in_index = 0;
- ST011.out_index = 0;
- switch(ST011.command)
- {
- case 0x01: ST011.in_count = 12*10+8; break;
- case 0x02: ST011.in_count = 4; break;
- case 0x04: ST011.in_count = 0; break;
- case 0x05: ST011.in_count = 0; break;
- case 0x06: ST011.in_count = 0; break;
- case 0x07: ST011.in_count = 0; break;
- case 0x0E: ST011.in_count = 0; break;
- default: ST011.waiting4command=true; break;
- }
- }
- else
- {
- ST011.parameters [ST011.in_index] = Byte;
- ST011.in_index++;
- }
- }
-
- if (ST011.in_count==ST011.in_index)
- {
- // Actually execute the command
- ST011.waiting4command = true;
- ST011.out_index = 0;
- switch (ST011.command)
- {
- // unknown: download playboard
- case 0x01:
- {
- // 9x9 board data: top to bottom, left to right
- // Values represent piece types and ownership
+ uint16 address = (uint16) Address & 0xFFFF;
+ static bool reset = false;
+
+ // debug
+ line++;
+
+ if (!reset)
+ {
+ // bootup values
+ ST011.waiting4command = true;
+ reset = true;
+ }
+
+ // debug
+ // if(address<0x150)
+ // printf( "ST011 W: %06X %02X\n", Address, Byte );
+
+ Memory.SRAM[address] = Byte;
+
+ // op commands/data goes through this address
+ if (address == 0x00)
+ {
+ // check for new commands
+ if (ST011.waiting4command)
+ {
+ ST011.waiting4command = false;
+ ST011.command = Byte;
+ ST011.in_index = 0;
+ ST011.out_index = 0;
+ switch (ST011.command)
+ {
+ case 0x01:
+ ST011.in_count = 12 * 10 + 8;
+ break;
+ case 0x02:
+ ST011.in_count = 4;
+ break;
+ case 0x04:
+ ST011.in_count = 0;
+ break;
+ case 0x05:
+ ST011.in_count = 0;
+ break;
+ case 0x06:
+ ST011.in_count = 0;
+ break;
+ case 0x07:
+ ST011.in_count = 0;
+ break;
+ case 0x0E:
+ ST011.in_count = 0;
+ break;
+ default:
+ ST011.waiting4command = true;
+ break;
+ }
+ }
+ else
+ {
+ ST011.parameters [ST011.in_index] = Byte;
+ ST011.in_index++;
+ }
+ }
+
+ if (ST011.in_count == ST011.in_index)
+ {
+ // Actually execute the command
+ ST011.waiting4command = true;
+ ST011.out_index = 0;
+ switch (ST011.command)
+ {
+ // unknown: download playboard
+ case 0x01:
+ {
+ // 9x9 board data: top to bottom, left to right
+ // Values represent piece types and ownership
int lcv;
- for(lcv=0; lcv<9; lcv++ )
- memcpy( board[lcv], ST011.parameters+lcv*10, 9*1 );
- }
- break;
-
- // unknown
- case 0x02: break;
-
- // unknown
- case 0x04:
- {
- // outputs
- Memory.SRAM[0x12C] = 0x00;
- //Memory.SRAM[0x12D] = 0x00;
- Memory.SRAM[0x12E] = 0x00;
- }
- break;
-
- // unknown
- case 0x05:
- {
- // outputs
- Memory.SRAM[0x12C] = 0x00;
- //Memory.SRAM[0x12D] = 0x00;
- Memory.SRAM[0x12E] = 0x00;
- }
- break;
-
- // unknown
- case 0x06: break;
- case 0x07: break;
-
- // unknown
- case 0x0E:
- {
- // outputs
- Memory.SRAM[0x12C] = 0x00;
- Memory.SRAM[0x12D] = 0x00;
- }
- break;
- }
- }
+ for (lcv = 0; lcv < 9; lcv++)
+ memcpy(board[lcv], ST011.parameters + lcv * 10, 9 * 1);
+ }
+ break;
+
+ // unknown
+ case 0x02:
+ break;
+
+ // unknown
+ case 0x04:
+ {
+ // outputs
+ Memory.SRAM[0x12C] = 0x00;
+ //Memory.SRAM[0x12D] = 0x00;
+ Memory.SRAM[0x12E] = 0x00;
+ }
+ break;
+
+ // unknown
+ case 0x05:
+ {
+ // outputs
+ Memory.SRAM[0x12C] = 0x00;
+ //Memory.SRAM[0x12D] = 0x00;
+ Memory.SRAM[0x12E] = 0x00;
+ }
+ break;
+
+ // unknown
+ case 0x06:
+ break;
+ case 0x07:
+ break;
+
+ // unknown
+ case 0x0E:
+ {
+ // outputs
+ Memory.SRAM[0x12C] = 0x00;
+ Memory.SRAM[0x12D] = 0x00;
+ }
+ break;
+ }
+ }
}
diff --git a/source/seta018.c b/source/seta018.c
index 75b02b2..33a1bb1 100644
--- a/source/seta018.c
+++ b/source/seta018.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -91,162 +91,168 @@
ST018_Regs ST018;
-static int line; // line counter
+static int line; // line counter
uint8 S9xGetST018(uint32 Address)
{
- uint8 t = 0; // Initialise to some value for the compiler
- uint16 address = (uint16) Address & 0xFFFF;
-
- line++;
-
- // these roles may be flipped
- // op output
- if (address == 0x3804)
- {
- if (ST018.out_count)
- {
- t = (uint8) ST018.output [ST018.out_index];
- ST018.out_index++;
- if (ST018.out_count==ST018.out_index)
- ST018.out_count=0;
- }
- else
- t = 0x81;
- }
- // status register
- else if (address == 0x3800)
- t = ST018.status;
-
- printf( "ST018 R: %06X %02X\n", Address, t);
-
- return t;
+ uint8 t = 0; // Initialise to some value for the compiler
+ uint16 address = (uint16) Address & 0xFFFF;
+
+ line++;
+
+ // these roles may be flipped
+ // op output
+ if (address == 0x3804)
+ {
+ if (ST018.out_count)
+ {
+ t = (uint8) ST018.output [ST018.out_index];
+ ST018.out_index++;
+ if (ST018.out_count == ST018.out_index)
+ ST018.out_count = 0;
+ }
+ else
+ t = 0x81;
+ }
+ // status register
+ else if (address == 0x3800)
+ t = ST018.status;
+
+ printf("ST018 R: %06X %02X\n", Address, t);
+
+ return t;
}
void S9xSetST018(uint8 Byte, uint32 Address)
{
- uint16 address = (uint16) Address&0xFFFF;
- static bool reset = false;
-
- printf( "ST018 W: %06X %02X\n", Address, Byte );
-
- line++;
-
- if (!reset)
- {
- // bootup values
- ST018.waiting4command = true;
- ST018.part_command = 0;
- reset = true;
- }
-
- Memory.SRAM[address]=Byte;
-
- // default status for now
- ST018.status = 0x00;
-
- // op data goes through this address
- if (address==0x3804)
- {
- // check for new commands: 3 bytes length
- if(ST018.waiting4command && ST018.part_command==2)
- {
- ST018.waiting4command = false;
- ST018.command <<= 8;
- ST018.command |= Byte;
- ST018.in_index = 0;
- ST018.out_index = 0;
- ST018.part_command = 0; // 3-byte commands
- ST018.pass = 0; // data streams into the chip
- switch(ST018.command & 0xFFFFFF)
- {
- case 0x0100: ST018.in_count = 0; break;
- case 0xFF00: ST018.in_count = 0; break;
- default: ST018.waiting4command = true; break;
- }
- }
- else if(ST018.waiting4command)
- {
- // 3-byte commands
- ST018.part_command++;
- ST018.command <<= 8;
- ST018.command |= Byte;
- }
- }
- // extra parameters
- else if (address==0x3802)
- {
- ST018.parameters[ST018.in_index] = Byte;
- ST018.in_index++;
- }
-
- if (ST018.in_count==ST018.in_index)
- {
- // Actually execute the command
- ST018.waiting4command = true;
- ST018.in_index = 0;
- ST018.out_index = 0;
- switch (ST018.command)
- {
- // hardware check?
- case 0x0100:
- ST018.waiting4command = false;
- ST018.pass++;
- if (ST018.pass==1)
- {
- ST018.in_count = 1;
- ST018.out_count = 2;
-
- // Overload's research
- ST018.output[0x00] = 0x81;
- ST018.output[0x01] = 0x81;
- }
- else
- {
- //ST018.in_count = 1;
- ST018.out_count = 3;
-
- // no reason to change this
- //ST018.output[0x00] = 0x81;
- //ST018.output[0x01] = 0x81;
- ST018.output[0x02] = 0x81;
-
- // done processing requests
- if (ST018.pass==3)
- ST018.waiting4command = true;
- }
- break;
-
- // unknown: feels like a security detection
- // format identical to 0x0100
- case 0xFF00:
- ST018.waiting4command = false;
- ST018.pass++;
- if (ST018.pass==1)
- {
- ST018.in_count = 1;
- ST018.out_count = 2;
-
- // Overload's research
- ST018.output[0x00] = 0x81;
- ST018.output[0x01] = 0x81;
- }
- else
- {
- //ST018.in_count = 1;
- ST018.out_count = 3;
-
- // no reason to change this
- //ST018.output[0x00] = 0x81;
- //ST018.output[0x01] = 0x81;
- ST018.output[0x02] = 0x81;
-
- // done processing requests
- if (ST018.pass==3)
- ST018.waiting4command = true;
- }
- break;
- }
- }
+ uint16 address = (uint16) Address & 0xFFFF;
+ static bool reset = false;
+
+ printf("ST018 W: %06X %02X\n", Address, Byte);
+
+ line++;
+
+ if (!reset)
+ {
+ // bootup values
+ ST018.waiting4command = true;
+ ST018.part_command = 0;
+ reset = true;
+ }
+
+ Memory.SRAM[address] = Byte;
+
+ // default status for now
+ ST018.status = 0x00;
+
+ // op data goes through this address
+ if (address == 0x3804)
+ {
+ // check for new commands: 3 bytes length
+ if (ST018.waiting4command && ST018.part_command == 2)
+ {
+ ST018.waiting4command = false;
+ ST018.command <<= 8;
+ ST018.command |= Byte;
+ ST018.in_index = 0;
+ ST018.out_index = 0;
+ ST018.part_command = 0; // 3-byte commands
+ ST018.pass = 0; // data streams into the chip
+ switch (ST018.command & 0xFFFFFF)
+ {
+ case 0x0100:
+ ST018.in_count = 0;
+ break;
+ case 0xFF00:
+ ST018.in_count = 0;
+ break;
+ default:
+ ST018.waiting4command = true;
+ break;
+ }
+ }
+ else if (ST018.waiting4command)
+ {
+ // 3-byte commands
+ ST018.part_command++;
+ ST018.command <<= 8;
+ ST018.command |= Byte;
+ }
+ }
+ // extra parameters
+ else if (address == 0x3802)
+ {
+ ST018.parameters[ST018.in_index] = Byte;
+ ST018.in_index++;
+ }
+
+ if (ST018.in_count == ST018.in_index)
+ {
+ // Actually execute the command
+ ST018.waiting4command = true;
+ ST018.in_index = 0;
+ ST018.out_index = 0;
+ switch (ST018.command)
+ {
+ // hardware check?
+ case 0x0100:
+ ST018.waiting4command = false;
+ ST018.pass++;
+ if (ST018.pass == 1)
+ {
+ ST018.in_count = 1;
+ ST018.out_count = 2;
+
+ // Overload's research
+ ST018.output[0x00] = 0x81;
+ ST018.output[0x01] = 0x81;
+ }
+ else
+ {
+ //ST018.in_count = 1;
+ ST018.out_count = 3;
+
+ // no reason to change this
+ //ST018.output[0x00] = 0x81;
+ //ST018.output[0x01] = 0x81;
+ ST018.output[0x02] = 0x81;
+
+ // done processing requests
+ if (ST018.pass == 3)
+ ST018.waiting4command = true;
+ }
+ break;
+
+ // unknown: feels like a security detection
+ // format identical to 0x0100
+ case 0xFF00:
+ ST018.waiting4command = false;
+ ST018.pass++;
+ if (ST018.pass == 1)
+ {
+ ST018.in_count = 1;
+ ST018.out_count = 2;
+
+ // Overload's research
+ ST018.output[0x00] = 0x81;
+ ST018.output[0x01] = 0x81;
+ }
+ else
+ {
+ //ST018.in_count = 1;
+ ST018.out_count = 3;
+
+ // no reason to change this
+ //ST018.output[0x00] = 0x81;
+ //ST018.output[0x01] = 0x81;
+ ST018.output[0x02] = 0x81;
+
+ // done processing requests
+ if (ST018.pass == 3)
+ ST018.waiting4command = true;
+ }
+ break;
+ }
+ }
}
diff --git a/source/snaporig.c b/source/snaporig.c
index 8e97028..c68f677 100644
--- a/source/snaporig.c
+++ b/source/snaporig.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -119,351 +119,356 @@ SOrigSoundData OrigSoundData;
struct SOrigAPURegisters OrigAPURegisters;
char ROMFilename [1025];
-static int ReadOrigSnapshot (STREAM);
+static int ReadOrigSnapshot(STREAM);
-bool8 S9xLoadOrigSnapshot (const char *filename)
+bool8 S9xLoadOrigSnapshot(const char* filename)
{
- FILE* fp;
+ FILE* fp;
- fp = fopen(filename, "r");
- if(NULL == fp)
- return (FALSE);
+ fp = fopen(filename, "r");
+ if (NULL == fp)
+ return (FALSE);
- int result;
- if ((result = ReadOrigSnapshot (fp)) != SUCCESS)
- {
- fclose(fp);
- return (FALSE);
- }
+ int result;
+ if ((result = ReadOrigSnapshot(fp)) != SUCCESS)
+ {
+ fclose(fp);
+ return (FALSE);
+ }
- fclose(fp);
- return (TRUE);
+ fclose(fp);
+ return (TRUE);
}
-static int ReadBlock (const char *key, void *block, int max_len, STREAM snap)
+static int ReadBlock(const char* key, void* block, int max_len, STREAM snap)
{
- char buffer [20];
- int len = 0;
- int rem = 0;
-
- if (READ_STREAM (buffer, 11, snap) != 11 ||
- strncmp (buffer, key, 4) != 0 ||
- (len = atoi (&buffer [4])) == 0)
- return (WRONG_FORMAT);
-
- if (len > max_len)
- {
- rem = len - max_len;
- len = max_len;
- }
- if (READ_STREAM (block, len, snap) != len)
- return (WRONG_FORMAT);
-
- if (rem)
- {
- char *junk = (char*)malloc(rem);
- READ_STREAM (junk, rem, snap);
- free(junk);
- }
-
- return (SUCCESS);
+ char buffer [20];
+ int len = 0;
+ int rem = 0;
+
+ if (READ_STREAM(buffer, 11, snap) != 11 ||
+ strncmp(buffer, key, 4) != 0 ||
+ (len = atoi(&buffer [4])) == 0)
+ return (WRONG_FORMAT);
+
+ if (len > max_len)
+ {
+ rem = len - max_len;
+ len = max_len;
+ }
+ if (READ_STREAM(block, len, snap) != len)
+ return (WRONG_FORMAT);
+
+ if (rem)
+ {
+ char* junk = (char*)malloc(rem);
+ READ_STREAM(junk, rem, snap);
+ free(junk);
+ }
+
+ return (SUCCESS);
}
-static int ReadOrigSnapshot (STREAM snap)
+static int ReadOrigSnapshot(STREAM snap)
{
- char buffer [_MAX_PATH];
- char rom_filename [_MAX_PATH];
- int result;
- int i;
- int j;
-
- int version;
- int len = strlen (ORIG_SNAPSHOT_MAGIC) + 1 + 4 + 1;
- if (READ_STREAM (buffer, len, snap) != len)
- return (WRONG_FORMAT);
- if (strncmp (buffer, ORIG_SNAPSHOT_MAGIC, strlen (ORIG_SNAPSHOT_MAGIC)) != 0)
- return (WRONG_FORMAT);
- if ((version = atoi (&buffer [strlen (SNAPSHOT_MAGIC) + 1])) > ORIG_SNAPSHOT_VERSION)
- return (WRONG_VERSION);
-
- if ((result = ReadBlock ("NAM:", rom_filename, _MAX_PATH, snap)) != SUCCESS)
- return (result);
-
- if ((result = ReadBlock ("HiR:", buffer, 0x41, snap)) != SUCCESS)
- return (result);
-
- if (strcasecmp (rom_filename, Memory.ROMFilename) != 0 &&
- strcasecmp (S9xBasename (rom_filename), S9xBasename (Memory.ROMFilename)) != 0)
- {
- S9xMessage (S9X_WARNING, S9X_FREEZE_ROM_NAME,
- "Current loaded ROM image doesn't match that required by freeze-game file.");
- }
-
- S9xReset ();
- S9xSetSoundMute (TRUE);
- if ((result = ReadBlock ("CPU:", &OrigCPU, sizeof (OrigCPU), snap)) != SUCCESS)
- return (result);
- OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old;
- FixROMSpeed ();
- if (version == 3)
- {
- OrigCPU.Cycles = OrigCPU.Cycles_old;
- OrigCPU.NextEvent = OrigCPU.NextEvent_old;
- OrigCPU.V_Counter = OrigCPU.V_Counter_old;
- OrigCPU.MemSpeed = OrigCPU.MemSpeed_old;
- OrigCPU.MemSpeedx2 = OrigCPU.MemSpeedx2_old;
- OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old;
- }
- CPU.Flags = OrigCPU.Flags;
- CPU.BranchSkip = OrigCPU.BranchSkip;
- CPU.NMIActive = OrigCPU.NMIActive;
- CPU.IRQActive = OrigCPU.IRQActive;
- CPU.WaitingForInterrupt = OrigCPU.WaitingForInterrupt;
- CPU.WhichEvent = OrigCPU.WhichEvent;
- CPU.Cycles = OrigCPU.Cycles;
- CPU.NextEvent = OrigCPU.NextEvent;
- CPU.V_Counter = OrigCPU.V_Counter;
- CPU.MemSpeed = OrigCPU.MemSpeed;
- CPU.MemSpeedx2 = OrigCPU.MemSpeedx2;
- CPU.FastROMSpeed = OrigCPU.FastROMSpeed;
-
- if ((result = ReadBlock ("REG:", &OrigRegisters, sizeof (OrigRegisters), snap)) != SUCCESS)
- return (result);
-
- ICPU.Registers = *(SRegisters *) &OrigRegisters;
-
- if ((result = ReadBlock ("PPU:", &OrigPPU, sizeof (OrigPPU), snap)) != SUCCESS)
- return (result);
-
- if (version == 2)
- {
- OrigPPU.OBJNameSelect = OrigPPU.OBJNameSelect_old << 13;
- OrigPPU.OBJNameBase <<= 1;
- OrigPPU.OBJNameSelect <<= 13;
- }
- PPU.BGMode = OrigPPU.BGMode;
- PPU.BG3Priority = OrigPPU.BG3Priority;
- PPU.Brightness = OrigPPU.Brightness;
-
- PPU.VMA.High = OrigPPU.VMA.High;
- PPU.VMA.Increment = OrigPPU.VMA.Increment;
- PPU.VMA.Address = OrigPPU.VMA.Address;
- PPU.VMA.Mask1 = OrigPPU.VMA.Mask1;
- PPU.VMA.FullGraphicCount = OrigPPU.VMA.FullGraphicCount;
- PPU.VMA.Shift = OrigPPU.VMA.Shift;
-
- for (i = 0; i < 4; i++)
- {
- PPU.BG[i].SCBase = OrigPPU.BG[i].SCBase;
- PPU.BG[i].VOffset = OrigPPU.BG[i].VOffset;
- PPU.BG[i].HOffset = OrigPPU.BG[i].HOffset;
- PPU.BG[i].BGSize = OrigPPU.BG[i].BGSize;
- PPU.BG[i].NameBase = OrigPPU.BG[i].NameBase;
- PPU.BG[i].SCSize = OrigPPU.BG[i].SCSize;
- }
-
- PPU.CGFLIP = OrigPPU.CGFLIP;
- for (i = 0; i < 256; i++)
- PPU.CGDATA [i] = OrigPPU.CGDATA [i];
- PPU.FirstSprite = OrigPPU.FirstSprite;
- for (i = 0; i < 128; i++)
- {
- PPU.OBJ[i].HPos = OrigPPU.OBJ [i].HPos;
- PPU.OBJ[i].VPos = OrigPPU.OBJ [i].VPos;
- PPU.OBJ[i].Name = OrigPPU.OBJ [i].Name;
- PPU.OBJ[i].VFlip = OrigPPU.OBJ [i].VFlip;
- PPU.OBJ[i].HFlip = OrigPPU.OBJ [i].HFlip;
- PPU.OBJ[i].Priority = OrigPPU.OBJ [i].Priority;
- PPU.OBJ[i].Palette = OrigPPU.OBJ [i].Palette;
- PPU.OBJ[i].Size = OrigPPU.OBJ [i].Size;
- }
- PPU.OAMPriorityRotation = OrigPPU.OAMPriorityRotation;
- PPU.OAMAddr = OrigPPU.OAMAddr;
-
- PPU.OAMFlip = OrigPPU.OAMFlip;
- PPU.OAMTileAddress = OrigPPU.OAMTileAddress;
- PPU.IRQVBeamPos = OrigPPU.IRQVBeamPos;
- PPU.IRQHBeamPos = OrigPPU.IRQHBeamPos;
- PPU.VBeamPosLatched = OrigPPU.VBeamPosLatched;
- PPU.HBeamPosLatched = OrigPPU.HBeamPosLatched;
-
- PPU.HBeamFlip = OrigPPU.HBeamFlip;
- PPU.VBeamFlip = OrigPPU.VBeamFlip;
- PPU.HVBeamCounterLatched = OrigPPU.HVBeamCounterLatched;
-
- PPU.MatrixA = OrigPPU.MatrixA;
- PPU.MatrixB = OrigPPU.MatrixB;
- PPU.MatrixC = OrigPPU.MatrixC;
- PPU.MatrixD = OrigPPU.MatrixD;
- PPU.CentreX = OrigPPU.CentreX;
- PPU.CentreY = OrigPPU.CentreY;
- PPU.Joypad1ButtonReadPos = OrigPPU.Joypad1ButtonReadPos;
- PPU.Joypad2ButtonReadPos = OrigPPU.Joypad2ButtonReadPos;
- PPU.Joypad3ButtonReadPos = OrigPPU.Joypad3ButtonReadPos;
-
- PPU.CGADD = OrigPPU.CGADD;
- PPU.FixedColourRed = OrigPPU.FixedColourRed;
- PPU.FixedColourGreen = OrigPPU.FixedColourGreen;
- PPU.FixedColourBlue = OrigPPU.FixedColourBlue;
- PPU.SavedOAMAddr = OrigPPU.SavedOAMAddr;
- PPU.ScreenHeight = OrigPPU.ScreenHeight;
- PPU.WRAM = OrigPPU.WRAM;
- PPU.ForcedBlanking = OrigPPU.ForcedBlanking;
- PPU.OBJNameSelect = OrigPPU.OBJNameSelect;
- PPU.OBJSizeSelect = OrigPPU.OBJSizeSelect;
- PPU.OBJNameBase = OrigPPU.OBJNameBase;
- PPU.OAMReadFlip = OrigPPU.OAMReadFlip;
- // memmove converted: Different data segments [Neb]
- memcpy (PPU.OAMData, OrigPPU.OAMData, sizeof (PPU.OAMData));
- PPU.VTimerEnabled = OrigPPU.VTimerEnabled;
- PPU.HTimerEnabled = OrigPPU.HTimerEnabled;
- PPU.HTimerPosition = OrigPPU.HTimerPosition;
- PPU.Mosaic = OrigPPU.Mosaic;
- // memmove converted: Different data segments [Neb]
- memcpy (PPU.BGMosaic, OrigPPU.BGMosaic, sizeof (PPU.BGMosaic));
- PPU.Mode7HFlip = OrigPPU.Mode7HFlip;
- PPU.Mode7VFlip = OrigPPU.Mode7VFlip;
- PPU.Mode7Repeat = OrigPPU.Mode7Repeat;
- PPU.Window1Left = OrigPPU.Window1Left;
- PPU.Window1Right = OrigPPU.Window1Right;
- PPU.Window2Left = OrigPPU.Window2Left;
- PPU.Window2Right = OrigPPU.Window2Right;
- for (i = 0; i < 6; i++)
- {
- PPU.ClipWindowOverlapLogic [i] = OrigPPU.ClipWindowOverlapLogic [i];
- PPU.ClipWindow1Enable [i] = OrigPPU.ClipWindow1Enable [i];
- PPU.ClipWindow2Enable [i] = OrigPPU.ClipWindow2Enable [i];
- PPU.ClipWindow1Inside [i] = OrigPPU.ClipWindow1Inside [i];
- PPU.ClipWindow2Inside [i] = OrigPPU.ClipWindow2Inside [i];
- }
- PPU.CGFLIPRead = OrigPPU.CGFLIPRead;
- PPU.Need16x8Mulitply = OrigPPU.Need16x8Mulitply;
-
- IPPU.ColorsChanged = TRUE;
- IPPU.OBJChanged = TRUE;
- S9xFixColourBrightness ();
- IPPU.RenderThisFrame = FALSE;
-
- if ((result = ReadBlock ("DMA:", OrigDMA, sizeof (OrigDMA), snap)) != SUCCESS)
- return (result);
-
- for (i = 0; i < 8; i++)
- {
- DMA[i].TransferDirection = OrigDMA[i].TransferDirection;
- DMA[i].AAddressFixed = OrigDMA[i].AAddressFixed;
- DMA[i].AAddressDecrement = OrigDMA[i].AAddressDecrement;
- DMA[i].TransferMode = OrigDMA[i].TransferMode;
- DMA[i].ABank = OrigDMA[i].ABank;
- DMA[i].AAddress = OrigDMA[i].AAddress;
- DMA[i].Address = OrigDMA[i].Address;
- DMA[i].BAddress = OrigDMA[i].BAddress;
- DMA[i].TransferBytes = OrigDMA[i].TransferBytes;
- DMA[i].HDMAIndirectAddressing = OrigDMA[i].HDMAIndirectAddressing;
- DMA[i].IndirectAddress = OrigDMA[i].IndirectAddress;
- DMA[i].IndirectBank = OrigDMA[i].IndirectBank;
- DMA[i].Repeat = OrigDMA[i].Repeat;
- DMA[i].LineCount = OrigDMA[i].LineCount;
- DMA[i].FirstLine = OrigDMA[i].FirstLine;
- }
-
- if ((result = ReadBlock ("VRA:", Memory.VRAM, 0x10000, snap)) != SUCCESS)
- return (result);
- if ((result = ReadBlock ("RAM:", Memory.RAM, 0x20000, snap)) != SUCCESS)
- return (result);
- if ((result = ReadBlock ("SRA:", Memory.SRAM, 0x10000, snap)) != SUCCESS)
- return (result);
- if ((result = ReadBlock ("FIL:", Memory.FillRAM, 0x8000, snap)) != SUCCESS)
- return (result);
- if (ReadBlock ("APU:", &OrigAPU, sizeof (OrigAPU), snap) == SUCCESS)
- {
- APU = *(SAPU *) &OrigAPU;
-
- if ((result = ReadBlock ("ARE:", &OrigAPURegisters,
- sizeof (OrigAPURegisters), snap)) != SUCCESS)
- return (result);
- IAPU.Registers = *(SAPURegisters *) &OrigAPURegisters;
- if ((result = ReadBlock ("ARA:", IAPU.RAM, 0x10000, snap)) != SUCCESS)
- return (result);
- if ((result = ReadBlock ("SOU:", &OrigSoundData,
- sizeof (SOrigSoundData), snap)) != SUCCESS)
- return (result);
-
-
- SoundData.master_volume [0] = OrigSoundData.master_volume_left;
- SoundData.master_volume [1] = OrigSoundData.master_volume_right;
- SoundData.echo_volume [0] = OrigSoundData.echo_volume_left;
- SoundData.echo_volume [1] = OrigSoundData.echo_volume_right;
-
- SoundData.echo_enable = OrigSoundData.echo_enable;
- SoundData.echo_feedback = OrigSoundData.echo_feedback;
- SoundData.echo_ptr = OrigSoundData.echo_ptr;
- SoundData.echo_buffer_size = OrigSoundData.echo_buffer_size;
- SoundData.echo_write_enabled = OrigSoundData.echo_write_enabled;
- SoundData.echo_channel_enable = OrigSoundData.echo_channel_enable;
- SoundData.pitch_mod = OrigSoundData.pitch_mod;
-
- for (i = 0; i < 3; i++)
- SoundData.dummy [i] = OrigSoundData.dummy [i];
- for (i = 0; i < NUM_CHANNELS; i++)
- {
- SoundData.channels [i].state = OrigSoundData.channels [i].state;
- SoundData.channels [i].type = OrigSoundData.channels [i].type;
- SoundData.channels [i].volume_left = OrigSoundData.channels [i].volume_left;
- SoundData.channels [i].volume_right = OrigSoundData.channels [i].volume_right;
- SoundData.channels [i].hertz = OrigSoundData.channels [i].frequency;
- SoundData.channels [i].count = OrigSoundData.channels [i].count;
- SoundData.channels [i].loop = OrigSoundData.channels [i].loop;
- SoundData.channels [i].envx = OrigSoundData.channels [i].envx;
- SoundData.channels [i].left_vol_level = OrigSoundData.channels [i].left_vol_level;
- SoundData.channels [i].right_vol_level = OrigSoundData.channels [i].right_vol_level;
- SoundData.channels [i].envx_target = OrigSoundData.channels [i].envx_target;
- SoundData.channels [i].env_error = OrigSoundData.channels [i].env_error;
- SoundData.channels [i].erate = OrigSoundData.channels [i].erate;
- SoundData.channels [i].direction = OrigSoundData.channels [i].direction;
- SoundData.channels [i].attack_rate = OrigSoundData.channels [i].attack_rate;
- SoundData.channels [i].decay_rate = OrigSoundData.channels [i].decay_rate;
- SoundData.channels [i].sustain_rate = OrigSoundData.channels [i].sustain_rate;
- SoundData.channels [i].release_rate = OrigSoundData.channels [i].release_rate;
- SoundData.channels [i].sustain_level = OrigSoundData.channels [i].sustain_level;
- SoundData.channels [i].sample = OrigSoundData.channels [i].sample;
- for (j = 0; j < 16; j++)
- SoundData.channels [i].decoded [j] = OrigSoundData.channels [i].decoded [j];
-
- for (j = 0; j < 2; j++)
- SoundData.channels [i].previous [j] = OrigSoundData.channels [i].previous [j];
-
- SoundData.channels [i].sample_number = OrigSoundData.channels [i].sample_number;
- SoundData.channels [i].last_block = OrigSoundData.channels [i].last_block;
- SoundData.channels [i].needs_decode = OrigSoundData.channels [i].needs_decode;
- SoundData.channels [i].block_pointer = OrigSoundData.channels [i].block_pointer;
- SoundData.channels [i].sample_pointer = OrigSoundData.channels [i].sample_pointer;
- SoundData.channels [i].mode = OrigSoundData.channels [i].mode;
- }
-
- S9xSetSoundMute (FALSE);
- IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
- S9xAPUUnpackStatus ();
- if (APUCheckDirectPage ())
- IAPU.DirectPage = IAPU.RAM + 0x100;
- else
- IAPU.DirectPage = IAPU.RAM;
- Settings.APUEnabled = TRUE;
- IAPU.APUExecuting = TRUE;
- }
- else
- {
- Settings.APUEnabled = FALSE;
- IAPU.APUExecuting = FALSE;
- S9xSetSoundMute (TRUE);
- }
- S9xFixSoundAfterSnapshotLoad ();
- ICPU.ShiftedPB = ICPU.Registers.PB << 16;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- S9xSetPCBase (ICPU.ShiftedPB + ICPU.Registers.PC);
- S9xUnpackStatus ();
- S9xFixCycles ();
- S9xReschedule ();
-
- return (SUCCESS);
+ char buffer [_MAX_PATH];
+ char rom_filename [_MAX_PATH];
+ int result;
+ int i;
+ int j;
+
+ int version;
+ int len = strlen(ORIG_SNAPSHOT_MAGIC) + 1 + 4 + 1;
+ if (READ_STREAM(buffer, len, snap) != len)
+ return (WRONG_FORMAT);
+ if (strncmp(buffer, ORIG_SNAPSHOT_MAGIC, strlen(ORIG_SNAPSHOT_MAGIC)) != 0)
+ return (WRONG_FORMAT);
+ if ((version = atoi(&buffer [strlen(SNAPSHOT_MAGIC) + 1])) >
+ ORIG_SNAPSHOT_VERSION)
+ return (WRONG_VERSION);
+
+ if ((result = ReadBlock("NAM:", rom_filename, _MAX_PATH, snap)) != SUCCESS)
+ return (result);
+
+ if ((result = ReadBlock("HiR:", buffer, 0x41, snap)) != SUCCESS)
+ return (result);
+
+ if (strcasecmp(rom_filename, Memory.ROMFilename) != 0 &&
+ strcasecmp(S9xBasename(rom_filename), S9xBasename(Memory.ROMFilename)) != 0)
+ {
+ S9xMessage(S9X_WARNING, S9X_FREEZE_ROM_NAME,
+ "Current loaded ROM image doesn't match that required by freeze-game file.");
+ }
+
+ S9xReset();
+ S9xSetSoundMute(TRUE);
+ if ((result = ReadBlock("CPU:", &OrigCPU, sizeof(OrigCPU), snap)) != SUCCESS)
+ return (result);
+ OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old;
+ FixROMSpeed();
+ if (version == 3)
+ {
+ OrigCPU.Cycles = OrigCPU.Cycles_old;
+ OrigCPU.NextEvent = OrigCPU.NextEvent_old;
+ OrigCPU.V_Counter = OrigCPU.V_Counter_old;
+ OrigCPU.MemSpeed = OrigCPU.MemSpeed_old;
+ OrigCPU.MemSpeedx2 = OrigCPU.MemSpeedx2_old;
+ OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old;
+ }
+ CPU.Flags = OrigCPU.Flags;
+ CPU.BranchSkip = OrigCPU.BranchSkip;
+ CPU.NMIActive = OrigCPU.NMIActive;
+ CPU.IRQActive = OrigCPU.IRQActive;
+ CPU.WaitingForInterrupt = OrigCPU.WaitingForInterrupt;
+ CPU.WhichEvent = OrigCPU.WhichEvent;
+ CPU.Cycles = OrigCPU.Cycles;
+ CPU.NextEvent = OrigCPU.NextEvent;
+ CPU.V_Counter = OrigCPU.V_Counter;
+ CPU.MemSpeed = OrigCPU.MemSpeed;
+ CPU.MemSpeedx2 = OrigCPU.MemSpeedx2;
+ CPU.FastROMSpeed = OrigCPU.FastROMSpeed;
+
+ if ((result = ReadBlock("REG:", &OrigRegisters, sizeof(OrigRegisters),
+ snap)) != SUCCESS)
+ return (result);
+
+ ICPU.Registers = *(SRegisters*) &OrigRegisters;
+
+ if ((result = ReadBlock("PPU:", &OrigPPU, sizeof(OrigPPU), snap)) != SUCCESS)
+ return (result);
+
+ if (version == 2)
+ {
+ OrigPPU.OBJNameSelect = OrigPPU.OBJNameSelect_old << 13;
+ OrigPPU.OBJNameBase <<= 1;
+ OrigPPU.OBJNameSelect <<= 13;
+ }
+ PPU.BGMode = OrigPPU.BGMode;
+ PPU.BG3Priority = OrigPPU.BG3Priority;
+ PPU.Brightness = OrigPPU.Brightness;
+
+ PPU.VMA.High = OrigPPU.VMA.High;
+ PPU.VMA.Increment = OrigPPU.VMA.Increment;
+ PPU.VMA.Address = OrigPPU.VMA.Address;
+ PPU.VMA.Mask1 = OrigPPU.VMA.Mask1;
+ PPU.VMA.FullGraphicCount = OrigPPU.VMA.FullGraphicCount;
+ PPU.VMA.Shift = OrigPPU.VMA.Shift;
+
+ for (i = 0; i < 4; i++)
+ {
+ PPU.BG[i].SCBase = OrigPPU.BG[i].SCBase;
+ PPU.BG[i].VOffset = OrigPPU.BG[i].VOffset;
+ PPU.BG[i].HOffset = OrigPPU.BG[i].HOffset;
+ PPU.BG[i].BGSize = OrigPPU.BG[i].BGSize;
+ PPU.BG[i].NameBase = OrigPPU.BG[i].NameBase;
+ PPU.BG[i].SCSize = OrigPPU.BG[i].SCSize;
+ }
+
+ PPU.CGFLIP = OrigPPU.CGFLIP;
+ for (i = 0; i < 256; i++)
+ PPU.CGDATA [i] = OrigPPU.CGDATA [i];
+ PPU.FirstSprite = OrigPPU.FirstSprite;
+ for (i = 0; i < 128; i++)
+ {
+ PPU.OBJ[i].HPos = OrigPPU.OBJ [i].HPos;
+ PPU.OBJ[i].VPos = OrigPPU.OBJ [i].VPos;
+ PPU.OBJ[i].Name = OrigPPU.OBJ [i].Name;
+ PPU.OBJ[i].VFlip = OrigPPU.OBJ [i].VFlip;
+ PPU.OBJ[i].HFlip = OrigPPU.OBJ [i].HFlip;
+ PPU.OBJ[i].Priority = OrigPPU.OBJ [i].Priority;
+ PPU.OBJ[i].Palette = OrigPPU.OBJ [i].Palette;
+ PPU.OBJ[i].Size = OrigPPU.OBJ [i].Size;
+ }
+ PPU.OAMPriorityRotation = OrigPPU.OAMPriorityRotation;
+ PPU.OAMAddr = OrigPPU.OAMAddr;
+
+ PPU.OAMFlip = OrigPPU.OAMFlip;
+ PPU.OAMTileAddress = OrigPPU.OAMTileAddress;
+ PPU.IRQVBeamPos = OrigPPU.IRQVBeamPos;
+ PPU.IRQHBeamPos = OrigPPU.IRQHBeamPos;
+ PPU.VBeamPosLatched = OrigPPU.VBeamPosLatched;
+ PPU.HBeamPosLatched = OrigPPU.HBeamPosLatched;
+
+ PPU.HBeamFlip = OrigPPU.HBeamFlip;
+ PPU.VBeamFlip = OrigPPU.VBeamFlip;
+ PPU.HVBeamCounterLatched = OrigPPU.HVBeamCounterLatched;
+
+ PPU.MatrixA = OrigPPU.MatrixA;
+ PPU.MatrixB = OrigPPU.MatrixB;
+ PPU.MatrixC = OrigPPU.MatrixC;
+ PPU.MatrixD = OrigPPU.MatrixD;
+ PPU.CentreX = OrigPPU.CentreX;
+ PPU.CentreY = OrigPPU.CentreY;
+ PPU.Joypad1ButtonReadPos = OrigPPU.Joypad1ButtonReadPos;
+ PPU.Joypad2ButtonReadPos = OrigPPU.Joypad2ButtonReadPos;
+ PPU.Joypad3ButtonReadPos = OrigPPU.Joypad3ButtonReadPos;
+
+ PPU.CGADD = OrigPPU.CGADD;
+ PPU.FixedColourRed = OrigPPU.FixedColourRed;
+ PPU.FixedColourGreen = OrigPPU.FixedColourGreen;
+ PPU.FixedColourBlue = OrigPPU.FixedColourBlue;
+ PPU.SavedOAMAddr = OrigPPU.SavedOAMAddr;
+ PPU.ScreenHeight = OrigPPU.ScreenHeight;
+ PPU.WRAM = OrigPPU.WRAM;
+ PPU.ForcedBlanking = OrigPPU.ForcedBlanking;
+ PPU.OBJNameSelect = OrigPPU.OBJNameSelect;
+ PPU.OBJSizeSelect = OrigPPU.OBJSizeSelect;
+ PPU.OBJNameBase = OrigPPU.OBJNameBase;
+ PPU.OAMReadFlip = OrigPPU.OAMReadFlip;
+ // memmove converted: Different data segments [Neb]
+ memcpy(PPU.OAMData, OrigPPU.OAMData, sizeof(PPU.OAMData));
+ PPU.VTimerEnabled = OrigPPU.VTimerEnabled;
+ PPU.HTimerEnabled = OrigPPU.HTimerEnabled;
+ PPU.HTimerPosition = OrigPPU.HTimerPosition;
+ PPU.Mosaic = OrigPPU.Mosaic;
+ // memmove converted: Different data segments [Neb]
+ memcpy(PPU.BGMosaic, OrigPPU.BGMosaic, sizeof(PPU.BGMosaic));
+ PPU.Mode7HFlip = OrigPPU.Mode7HFlip;
+ PPU.Mode7VFlip = OrigPPU.Mode7VFlip;
+ PPU.Mode7Repeat = OrigPPU.Mode7Repeat;
+ PPU.Window1Left = OrigPPU.Window1Left;
+ PPU.Window1Right = OrigPPU.Window1Right;
+ PPU.Window2Left = OrigPPU.Window2Left;
+ PPU.Window2Right = OrigPPU.Window2Right;
+ for (i = 0; i < 6; i++)
+ {
+ PPU.ClipWindowOverlapLogic [i] = OrigPPU.ClipWindowOverlapLogic [i];
+ PPU.ClipWindow1Enable [i] = OrigPPU.ClipWindow1Enable [i];
+ PPU.ClipWindow2Enable [i] = OrigPPU.ClipWindow2Enable [i];
+ PPU.ClipWindow1Inside [i] = OrigPPU.ClipWindow1Inside [i];
+ PPU.ClipWindow2Inside [i] = OrigPPU.ClipWindow2Inside [i];
+ }
+ PPU.CGFLIPRead = OrigPPU.CGFLIPRead;
+ PPU.Need16x8Mulitply = OrigPPU.Need16x8Mulitply;
+
+ IPPU.ColorsChanged = TRUE;
+ IPPU.OBJChanged = TRUE;
+ S9xFixColourBrightness();
+ IPPU.RenderThisFrame = FALSE;
+
+ if ((result = ReadBlock("DMA:", OrigDMA, sizeof(OrigDMA), snap)) != SUCCESS)
+ return (result);
+
+ for (i = 0; i < 8; i++)
+ {
+ DMA[i].TransferDirection = OrigDMA[i].TransferDirection;
+ DMA[i].AAddressFixed = OrigDMA[i].AAddressFixed;
+ DMA[i].AAddressDecrement = OrigDMA[i].AAddressDecrement;
+ DMA[i].TransferMode = OrigDMA[i].TransferMode;
+ DMA[i].ABank = OrigDMA[i].ABank;
+ DMA[i].AAddress = OrigDMA[i].AAddress;
+ DMA[i].Address = OrigDMA[i].Address;
+ DMA[i].BAddress = OrigDMA[i].BAddress;
+ DMA[i].TransferBytes = OrigDMA[i].TransferBytes;
+ DMA[i].HDMAIndirectAddressing = OrigDMA[i].HDMAIndirectAddressing;
+ DMA[i].IndirectAddress = OrigDMA[i].IndirectAddress;
+ DMA[i].IndirectBank = OrigDMA[i].IndirectBank;
+ DMA[i].Repeat = OrigDMA[i].Repeat;
+ DMA[i].LineCount = OrigDMA[i].LineCount;
+ DMA[i].FirstLine = OrigDMA[i].FirstLine;
+ }
+
+ if ((result = ReadBlock("VRA:", Memory.VRAM, 0x10000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock("RAM:", Memory.RAM, 0x20000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock("SRA:", Memory.SRAM, 0x10000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock("FIL:", Memory.FillRAM, 0x8000, snap)) != SUCCESS)
+ return (result);
+ if (ReadBlock("APU:", &OrigAPU, sizeof(OrigAPU), snap) == SUCCESS)
+ {
+ APU = *(SAPU*) &OrigAPU;
+
+ if ((result = ReadBlock("ARE:", &OrigAPURegisters,
+ sizeof(OrigAPURegisters), snap)) != SUCCESS)
+ return (result);
+ IAPU.Registers = *(SAPURegisters*) &OrigAPURegisters;
+ if ((result = ReadBlock("ARA:", IAPU.RAM, 0x10000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock("SOU:", &OrigSoundData,
+ sizeof(SOrigSoundData), snap)) != SUCCESS)
+ return (result);
+
+
+ SoundData.master_volume [0] = OrigSoundData.master_volume_left;
+ SoundData.master_volume [1] = OrigSoundData.master_volume_right;
+ SoundData.echo_volume [0] = OrigSoundData.echo_volume_left;
+ SoundData.echo_volume [1] = OrigSoundData.echo_volume_right;
+
+ SoundData.echo_enable = OrigSoundData.echo_enable;
+ SoundData.echo_feedback = OrigSoundData.echo_feedback;
+ SoundData.echo_ptr = OrigSoundData.echo_ptr;
+ SoundData.echo_buffer_size = OrigSoundData.echo_buffer_size;
+ SoundData.echo_write_enabled = OrigSoundData.echo_write_enabled;
+ SoundData.echo_channel_enable = OrigSoundData.echo_channel_enable;
+ SoundData.pitch_mod = OrigSoundData.pitch_mod;
+
+ for (i = 0; i < 3; i++)
+ SoundData.dummy [i] = OrigSoundData.dummy [i];
+ for (i = 0; i < NUM_CHANNELS; i++)
+ {
+ SoundData.channels [i].state = OrigSoundData.channels [i].state;
+ SoundData.channels [i].type = OrigSoundData.channels [i].type;
+ SoundData.channels [i].volume_left = OrigSoundData.channels [i].volume_left;
+ SoundData.channels [i].volume_right = OrigSoundData.channels [i].volume_right;
+ SoundData.channels [i].hertz = OrigSoundData.channels [i].frequency;
+ SoundData.channels [i].count = OrigSoundData.channels [i].count;
+ SoundData.channels [i].loop = OrigSoundData.channels [i].loop;
+ SoundData.channels [i].envx = OrigSoundData.channels [i].envx;
+ SoundData.channels [i].left_vol_level =
+ OrigSoundData.channels [i].left_vol_level;
+ SoundData.channels [i].right_vol_level =
+ OrigSoundData.channels [i].right_vol_level;
+ SoundData.channels [i].envx_target = OrigSoundData.channels [i].envx_target;
+ SoundData.channels [i].env_error = OrigSoundData.channels [i].env_error;
+ SoundData.channels [i].erate = OrigSoundData.channels [i].erate;
+ SoundData.channels [i].direction = OrigSoundData.channels [i].direction;
+ SoundData.channels [i].attack_rate = OrigSoundData.channels [i].attack_rate;
+ SoundData.channels [i].decay_rate = OrigSoundData.channels [i].decay_rate;
+ SoundData.channels [i].sustain_rate = OrigSoundData.channels [i].sustain_rate;
+ SoundData.channels [i].release_rate = OrigSoundData.channels [i].release_rate;
+ SoundData.channels [i].sustain_level = OrigSoundData.channels [i].sustain_level;
+ SoundData.channels [i].sample = OrigSoundData.channels [i].sample;
+ for (j = 0; j < 16; j++)
+ SoundData.channels [i].decoded [j] = OrigSoundData.channels [i].decoded [j];
+
+ for (j = 0; j < 2; j++)
+ SoundData.channels [i].previous [j] = OrigSoundData.channels [i].previous [j];
+
+ SoundData.channels [i].sample_number = OrigSoundData.channels [i].sample_number;
+ SoundData.channels [i].last_block = OrigSoundData.channels [i].last_block;
+ SoundData.channels [i].needs_decode = OrigSoundData.channels [i].needs_decode;
+ SoundData.channels [i].block_pointer = OrigSoundData.channels [i].block_pointer;
+ SoundData.channels [i].sample_pointer =
+ OrigSoundData.channels [i].sample_pointer;
+ SoundData.channels [i].mode = OrigSoundData.channels [i].mode;
+ }
+
+ S9xSetSoundMute(FALSE);
+ IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
+ S9xAPUUnpackStatus();
+ if (APUCheckDirectPage())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ Settings.APUEnabled = TRUE;
+ IAPU.APUExecuting = TRUE;
+ }
+ else
+ {
+ Settings.APUEnabled = FALSE;
+ IAPU.APUExecuting = FALSE;
+ S9xSetSoundMute(TRUE);
+ }
+ S9xFixSoundAfterSnapshotLoad();
+ ICPU.ShiftedPB = ICPU.Registers.PB << 16;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC);
+ S9xUnpackStatus();
+ S9xFixCycles();
+ S9xReschedule();
+
+ return (SUCCESS);
}
diff --git a/source/snaporig.h b/source/snaporig.h
index cc9c09e..bb7da7d 100644
--- a/source/snaporig.h
+++ b/source/snaporig.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -92,287 +92,307 @@
#define ORIG_SNAPSHOT_MAGIC "#!snes96"
#define ORIG_SNAPSHOT_VERSION 4
-bool8 S9xLoadOrigSnapshot (const char *filename);
-
-struct SOrigCPUState{
- uint32 Flags;
- short Cycles_old;
- short NextEvent_old;
- uint8 CurrentFrame;
- uint8 FastROMSpeed_old_old;
- uint16 V_Counter_old;
- bool8 BranchSkip;
- bool8 NMIActive;
- bool8 IRQActive;
- bool8 WaitingForInterrupt;
- bool8 InDMA;
- uint8 WhichEvent;
- uint8 *PC;
- uint8 *PCBase;
- uint16 MemSpeed_old;
- uint16 MemSpeedx2_old;
- uint16 FastROMSpeed_old;
- bool8 FastDP;
- uint8 *PCAtOpcodeStart;
- uint8 *WaitAddress;
- uint32 WaitCounter;
- long Cycles;
- long NextEvent;
- long V_Counter;
- long MemSpeed;
- long MemSpeedx2;
- long FastROMSpeed;
+bool8 S9xLoadOrigSnapshot(const char* filename);
+
+struct SOrigCPUState
+{
+ uint32 Flags;
+ short Cycles_old;
+ short NextEvent_old;
+ uint8 CurrentFrame;
+ uint8 FastROMSpeed_old_old;
+ uint16 V_Counter_old;
+ bool8 BranchSkip;
+ bool8 NMIActive;
+ bool8 IRQActive;
+ bool8 WaitingForInterrupt;
+ bool8 InDMA;
+ uint8 WhichEvent;
+ uint8* PC;
+ uint8* PCBase;
+ uint16 MemSpeed_old;
+ uint16 MemSpeedx2_old;
+ uint16 FastROMSpeed_old;
+ bool8 FastDP;
+ uint8* PCAtOpcodeStart;
+ uint8* WaitAddress;
+ uint32 WaitCounter;
+ long Cycles;
+ long NextEvent;
+ long V_Counter;
+ long MemSpeed;
+ long MemSpeedx2;
+ long FastROMSpeed;
};
struct SOrigAPU
{
- uint32 Cycles;
- bool8 ShowROM;
- uint8 Flags;
- uint8 KeyedChannels;
- uint8 OutPorts [4];
- uint8 DSP [0x80];
- uint8 ExtraRAM [64];
- uint16 Timer [3];
- uint16 TimerTarget [3];
- bool8 TimerEnabled [3];
- bool8 TimerValueWritten [3];
+ uint32 Cycles;
+ bool8 ShowROM;
+ uint8 Flags;
+ uint8 KeyedChannels;
+ uint8 OutPorts [4];
+ uint8 DSP [0x80];
+ uint8 ExtraRAM [64];
+ uint16 Timer [3];
+ uint16 TimerTarget [3];
+ bool8 TimerEnabled [3];
+ bool8 TimerValueWritten [3];
};
typedef union
{
#ifdef LSB_FIRST
- struct { uint8 A, Y; } B;
+ struct
+ {
+ uint8 A, Y;
+ } B;
#else
- struct { uint8 Y, A; } B;
+ struct
+ {
+ uint8 Y, A;
+ } B;
#endif
- uint16 W;
+ uint16 W;
} OrigYAndA;
-struct SOrigAPURegisters{
- uint8 P;
- OrigYAndA YA;
- uint8 X;
- uint8 S;
- uint16 PC;
+struct SOrigAPURegisters
+{
+ uint8 P;
+ OrigYAndA YA;
+ uint8 X;
+ uint8 S;
+ uint16 PC;
};
#define ORIG_MAX_BUFFER_SIZE (1024 * 4)
#define NUM_CHANNELS 8
-typedef struct {
- int state;
- int type;
- short volume_left;
- short volume_right;
- int frequency;
- int count;
- signed short wave [ORIG_MAX_BUFFER_SIZE];
- bool8 loop;
- int envx;
- short left_vol_level;
- short right_vol_level;
- short envx_target;
- unsigned long int env_error;
- unsigned long erate;
- int direction;
- unsigned long attack_rate;
- unsigned long decay_rate;
- unsigned long sustain_rate;
- unsigned long release_rate;
- unsigned long sustain_level;
- signed short sample;
- signed short decoded [16];
- signed short previous [2];
- uint16 sample_number;
- bool8 last_block;
- bool8 needs_decode;
- uint32 block_pointer;
- uint32 sample_pointer;
- int *echo_buf_ptr;
- int mode;
- uint32 dummy [8];
+typedef struct
+{
+ int state;
+ int type;
+ short volume_left;
+ short volume_right;
+ int frequency;
+ int count;
+ signed short wave [ORIG_MAX_BUFFER_SIZE];
+ bool8 loop;
+ int envx;
+ short left_vol_level;
+ short right_vol_level;
+ short envx_target;
+ unsigned long int env_error;
+ unsigned long erate;
+ int direction;
+ unsigned long attack_rate;
+ unsigned long decay_rate;
+ unsigned long sustain_rate;
+ unsigned long release_rate;
+ unsigned long sustain_level;
+ signed short sample;
+ signed short decoded [16];
+ signed short previous [2];
+ uint16 sample_number;
+ bool8 last_block;
+ bool8 needs_decode;
+ uint32 block_pointer;
+ uint32 sample_pointer;
+ int* echo_buf_ptr;
+ int mode;
+ uint32 dummy [8];
} OrigChannel;
typedef struct
{
- short master_volume_left;
- short master_volume_right;
- short echo_volume_left;
- short echo_volume_right;
- int echo_enable;
- int echo_feedback;
- int echo_ptr;
- int echo_buffer_size;
- int echo_write_enabled;
- int echo_channel_enable;
- int pitch_mod;
- // Just incase they are needed in the future, for snapshot compatibility.
- uint32 dummy [3];
- OrigChannel channels [NUM_CHANNELS];
+ short master_volume_left;
+ short master_volume_right;
+ short echo_volume_left;
+ short echo_volume_right;
+ int echo_enable;
+ int echo_feedback;
+ int echo_ptr;
+ int echo_buffer_size;
+ int echo_write_enabled;
+ int echo_channel_enable;
+ int pitch_mod;
+ // Just incase they are needed in the future, for snapshot compatibility.
+ uint32 dummy [3];
+ OrigChannel channels [NUM_CHANNELS];
} SOrigSoundData;
struct SOrigOBJ
{
- short HPos;
- uint16 VPos;
- uint16 Name;
- uint8 VFlip;
- uint8 HFlip;
- uint8 Priority;
- uint8 Palette;
- uint8 Size;
- uint8 Prev;
- uint8 Next;
+ short HPos;
+ uint16 VPos;
+ uint16 Name;
+ uint8 VFlip;
+ uint8 HFlip;
+ uint8 Priority;
+ uint8 Palette;
+ uint8 Size;
+ uint8 Prev;
+ uint8 Next;
};
-struct SOrigPPU {
- uint8 BGMode;
- uint8 BG3Priority;
- uint8 Brightness;
-
- struct {
- bool8 High;
- uint8 Increment;
- uint16 Address;
- uint16 Mask1;
- uint16 FullGraphicCount;
- uint16 Shift;
- } VMA;
-
- struct {
- uint8 TileSize;
- uint16 TileAddress;
- uint8 Width;
- uint8 Height;
- uint16 SCBase;
- uint16 VOffset;
- uint16 HOffset;
- bool8 ThroughMain;
- bool8 ThroughSub;
- uint8 BGSize;
- uint16 NameBase;
- uint16 SCSize;
- bool8 Addition;
- } BG [4];
-
- bool8 CGFLIP;
- uint16 CGDATA [256];
- uint8 FirstSprite;
- uint8 LastSprite;
- struct SOrigOBJ OBJ [129];
- uint8 OAMPriorityRotation;
- uint16 OAMAddr;
-
- uint8 OAMFlip;
- uint16 OAMTileAddress;
- uint16 IRQVBeamPos;
- uint16 IRQHBeamPos;
- uint16 VBeamPosLatched;
- uint16 HBeamPosLatched;
-
- uint8 HBeamFlip;
- uint8 VBeamFlip;
- uint8 HVBeamCounterLatched;
-
- short MatrixA;
- short MatrixB;
- short MatrixC;
- short MatrixD;
- short CentreX;
- short CentreY;
- uint8 Joypad1ButtonReadPos;
- uint8 Joypad2ButtonReadPos;
-
- uint8 CGADD;
- uint8 FixedColourRed;
- uint8 FixedColourGreen;
- uint8 FixedColourBlue;
- uint16 SavedOAMAddr;
- uint16 ScreenHeight;
- uint32 WRAM;
- uint8 BG_Forced;
- bool8 ForcedBlanking;
- bool8 OBJThroughMain;
- bool8 OBJThroughSub;
- uint8 OBJSizeSelect;
- uint8 OBJNameSelect_old;
- uint16 OBJNameBase;
- bool8 OBJAddition;
- uint8 OAMReadFlip;
- uint8 OAMData [512 + 32];
- bool8 VTimerEnabled;
- bool8 HTimerEnabled;
- short HTimerPosition;
- uint8 Mosaic;
- bool8 BGMosaic [4];
- bool8 Mode7HFlip;
- bool8 Mode7VFlip;
- uint8 Mode7Repeat;
- uint8 Window1Left;
- uint8 Window1Right;
- uint8 Window2Left;
- uint8 Window2Right;
- uint8 ClipCounts [6];
- uint8 ClipLeftEdges [3][6];
- uint8 ClipRightEdges [3][6];
- uint8 ClipWindowOverlapLogic [6];
- uint8 ClipWindow1Enable [6];
- uint8 ClipWindow2Enable [6];
- bool8 ClipWindow1Inside [6];
- bool8 ClipWindow2Inside [6];
- bool8 RecomputeClipWindows;
- uint8 CGFLIPRead;
- uint16 OBJNameSelect;
- bool8 Need16x8Mulitply;
- uint8 Joypad3ButtonReadPos;
- uint8 MouseSpeed[2];
+struct SOrigPPU
+{
+ uint8 BGMode;
+ uint8 BG3Priority;
+ uint8 Brightness;
+
+ struct
+ {
+ bool8 High;
+ uint8 Increment;
+ uint16 Address;
+ uint16 Mask1;
+ uint16 FullGraphicCount;
+ uint16 Shift;
+ } VMA;
+
+ struct
+ {
+ uint8 TileSize;
+ uint16 TileAddress;
+ uint8 Width;
+ uint8 Height;
+ uint16 SCBase;
+ uint16 VOffset;
+ uint16 HOffset;
+ bool8 ThroughMain;
+ bool8 ThroughSub;
+ uint8 BGSize;
+ uint16 NameBase;
+ uint16 SCSize;
+ bool8 Addition;
+ } BG [4];
+
+ bool8 CGFLIP;
+ uint16 CGDATA [256];
+ uint8 FirstSprite;
+ uint8 LastSprite;
+ struct SOrigOBJ OBJ [129];
+ uint8 OAMPriorityRotation;
+ uint16 OAMAddr;
+
+ uint8 OAMFlip;
+ uint16 OAMTileAddress;
+ uint16 IRQVBeamPos;
+ uint16 IRQHBeamPos;
+ uint16 VBeamPosLatched;
+ uint16 HBeamPosLatched;
+
+ uint8 HBeamFlip;
+ uint8 VBeamFlip;
+ uint8 HVBeamCounterLatched;
+
+ short MatrixA;
+ short MatrixB;
+ short MatrixC;
+ short MatrixD;
+ short CentreX;
+ short CentreY;
+ uint8 Joypad1ButtonReadPos;
+ uint8 Joypad2ButtonReadPos;
+
+ uint8 CGADD;
+ uint8 FixedColourRed;
+ uint8 FixedColourGreen;
+ uint8 FixedColourBlue;
+ uint16 SavedOAMAddr;
+ uint16 ScreenHeight;
+ uint32 WRAM;
+ uint8 BG_Forced;
+ bool8 ForcedBlanking;
+ bool8 OBJThroughMain;
+ bool8 OBJThroughSub;
+ uint8 OBJSizeSelect;
+ uint8 OBJNameSelect_old;
+ uint16 OBJNameBase;
+ bool8 OBJAddition;
+ uint8 OAMReadFlip;
+ uint8 OAMData [512 + 32];
+ bool8 VTimerEnabled;
+ bool8 HTimerEnabled;
+ short HTimerPosition;
+ uint8 Mosaic;
+ bool8 BGMosaic [4];
+ bool8 Mode7HFlip;
+ bool8 Mode7VFlip;
+ uint8 Mode7Repeat;
+ uint8 Window1Left;
+ uint8 Window1Right;
+ uint8 Window2Left;
+ uint8 Window2Right;
+ uint8 ClipCounts [6];
+ uint8 ClipLeftEdges [3][6];
+ uint8 ClipRightEdges [3][6];
+ uint8 ClipWindowOverlapLogic [6];
+ uint8 ClipWindow1Enable [6];
+ uint8 ClipWindow2Enable [6];
+ bool8 ClipWindow1Inside [6];
+ bool8 ClipWindow2Inside [6];
+ bool8 RecomputeClipWindows;
+ uint8 CGFLIPRead;
+ uint16 OBJNameSelect;
+ bool8 Need16x8Mulitply;
+ uint8 Joypad3ButtonReadPos;
+ uint8 MouseSpeed[2];
};
-struct SOrigDMA {
- bool8 TransferDirection;
- bool8 AAddressFixed;
- bool8 AAddressDecrement;
- uint8 TransferMode;
-
- uint8 ABank;
- uint16 AAddress;
- uint16 Address;
- uint8 BAddress;
-
- // General DMA only:
- uint16 TransferBytes;
-
- // H-DMA only:
- bool8 HDMAIndirectAddressing;
- uint16 IndirectAddress;
- uint8 IndirectBank;
- uint8 Repeat;
- uint8 LineCount;
- uint8 FirstLine;
- bool8 JustStarted;
+struct SOrigDMA
+{
+ bool8 TransferDirection;
+ bool8 AAddressFixed;
+ bool8 AAddressDecrement;
+ uint8 TransferMode;
+
+ uint8 ABank;
+ uint16 AAddress;
+ uint16 Address;
+ uint8 BAddress;
+
+ // General DMA only:
+ uint16 TransferBytes;
+
+ // H-DMA only:
+ bool8 HDMAIndirectAddressing;
+ uint16 IndirectAddress;
+ uint8 IndirectBank;
+ uint8 Repeat;
+ uint8 LineCount;
+ uint8 FirstLine;
+ bool8 JustStarted;
};
typedef union
{
#ifdef LSB_FIRST
- struct { uint8 l,h; } B;
+ struct
+ {
+ uint8 l, h;
+ } B;
#else
- struct { uint8 h,l; } B;
+ struct
+ {
+ uint8 h, l;
+ } B;
#endif
- uint16 W;
+ uint16 W;
} OrigPair;
-struct SOrigRegisters{
- uint8 PB;
- uint8 DB;
- OrigPair P;
- OrigPair A;
- OrigPair D;
- OrigPair S;
- OrigPair X;
- OrigPair Y;
- uint16 PC;
+struct SOrigRegisters
+{
+ uint8 PB;
+ uint8 DB;
+ OrigPair P;
+ OrigPair A;
+ OrigPair D;
+ OrigPair S;
+ OrigPair X;
+ OrigPair Y;
+ uint16 PC;
};
#endif
diff --git a/source/snapshot.c b/source/snapshot.c
index 88b2ec7..fae963d 100644
--- a/source/snapshot.c
+++ b/source/snapshot.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -114,24 +114,26 @@
#include "sdd1.h"
#include "spc7110.h"
-extern uint8 *SRAM;
+extern uint8* SRAM;
#ifdef ZSNES_FX
-void S9xSuperFXPreSaveState ();
-void S9xSuperFXPostSaveState ();
-void S9xSuperFXPostLoadState ();
+void S9xSuperFXPreSaveState();
+void S9xSuperFXPostSaveState();
+void S9xSuperFXPostLoadState();
#endif
-bool8 S9xUnfreezeZSNES (const char *filename);
+bool8 S9xUnfreezeZSNES(const char* filename);
-typedef struct {
- int offset;
- int size;
- int type;
+typedef struct
+{
+ int offset;
+ int size;
+ int type;
} FreezeData;
-enum {
- INT_V, uint8_ARRAY_V, uint16_ARRAY_V, uint32_ARRAY_V
+enum
+{
+ INT_V, uint8_ARRAY_V, uint16_ARRAY_V, uint32_ARRAY_V
};
#define Offset(field,structure) \
@@ -141,93 +143,97 @@ enum {
typedef struct
{
- uint32 MovieInputDataSize;
-}SnapshotMovieInfo;
+ uint32 MovieInputDataSize;
+} SnapshotMovieInfo;
#undef OFFSET
#define OFFSET(f) Offset(f,SnapshotMovieInfo *)
-static FreezeData SnapMovie [] = {
- {OFFSET (MovieInputDataSize), 4, INT_V},
+static FreezeData SnapMovie [] =
+{
+ {OFFSET(MovieInputDataSize), 4, INT_V},
};
#undef OFFSET
#define OFFSET(f) Offset(f,SCPUState *)
-static FreezeData SnapCPU [] = {
- {OFFSET (Flags), 4, INT_V},
- {OFFSET (BranchSkip), 1, INT_V},
- {OFFSET (NMIActive), 1, INT_V},
- {OFFSET (IRQActive), 1, INT_V},
- {OFFSET (WaitingForInterrupt), 1, INT_V},
- {OFFSET (WhichEvent), 1, INT_V},
- {OFFSET (Cycles), 4, INT_V},
- {OFFSET (NextEvent), 4, INT_V},
- {OFFSET (V_Counter), 4, INT_V},
- {OFFSET (MemSpeed), 4, INT_V},
- {OFFSET (MemSpeedx2), 4, INT_V},
- {OFFSET (FastROMSpeed), 4, INT_V}
+static FreezeData SnapCPU [] =
+{
+ {OFFSET(Flags), 4, INT_V},
+ {OFFSET(BranchSkip), 1, INT_V},
+ {OFFSET(NMIActive), 1, INT_V},
+ {OFFSET(IRQActive), 1, INT_V},
+ {OFFSET(WaitingForInterrupt), 1, INT_V},
+ {OFFSET(WhichEvent), 1, INT_V},
+ {OFFSET(Cycles), 4, INT_V},
+ {OFFSET(NextEvent), 4, INT_V},
+ {OFFSET(V_Counter), 4, INT_V},
+ {OFFSET(MemSpeed), 4, INT_V},
+ {OFFSET(MemSpeedx2), 4, INT_V},
+ {OFFSET(FastROMSpeed), 4, INT_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f,SRegisters *)
-static FreezeData SnapRegisters [] = {
- {OFFSET (PB), 1, INT_V},
- {OFFSET (DB), 1, INT_V},
- {OFFSET (P.W), 2, INT_V},
- {OFFSET (A.W), 2, INT_V},
- {OFFSET (D.W), 2, INT_V},
- {OFFSET (S.W), 2, INT_V},
- {OFFSET (X.W), 2, INT_V},
- {OFFSET (Y.W), 2, INT_V},
- {OFFSET (PC), 2, INT_V}
+static FreezeData SnapRegisters [] =
+{
+ {OFFSET(PB), 1, INT_V},
+ {OFFSET(DB), 1, INT_V},
+ {OFFSET(P.W), 2, INT_V},
+ {OFFSET(A.W), 2, INT_V},
+ {OFFSET(D.W), 2, INT_V},
+ {OFFSET(S.W), 2, INT_V},
+ {OFFSET(X.W), 2, INT_V},
+ {OFFSET(Y.W), 2, INT_V},
+ {OFFSET(PC), 2, INT_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f,SPPU *)
-static FreezeData SnapPPU [] = {
- {OFFSET (BGMode), 1, INT_V},
- {OFFSET (BG3Priority), 1, INT_V},
- {OFFSET (Brightness), 1, INT_V},
- {OFFSET (VMA.High), 1, INT_V},
- {OFFSET (VMA.Increment), 1, INT_V},
- {OFFSET (VMA.Address), 2, INT_V},
- {OFFSET (VMA.Mask1), 2, INT_V},
- {OFFSET (VMA.FullGraphicCount), 2, INT_V},
- {OFFSET (VMA.Shift), 2, INT_V},
- {OFFSET (BG[0].SCBase), 2, INT_V},
- {OFFSET (BG[0].VOffset), 2, INT_V},
- {OFFSET (BG[0].HOffset), 2, INT_V},
- {OFFSET (BG[0].BGSize), 1, INT_V},
- {OFFSET (BG[0].NameBase), 2, INT_V},
- {OFFSET (BG[0].SCSize), 2, INT_V},
-
- {OFFSET (BG[1].SCBase), 2, INT_V},
- {OFFSET (BG[1].VOffset), 2, INT_V},
- {OFFSET (BG[1].HOffset), 2, INT_V},
- {OFFSET (BG[1].BGSize), 1, INT_V},
- {OFFSET (BG[1].NameBase), 2, INT_V},
- {OFFSET (BG[1].SCSize), 2, INT_V},
-
- {OFFSET (BG[2].SCBase), 2, INT_V},
- {OFFSET (BG[2].VOffset), 2, INT_V},
- {OFFSET (BG[2].HOffset), 2, INT_V},
- {OFFSET (BG[2].BGSize), 1, INT_V},
- {OFFSET (BG[2].NameBase), 2, INT_V},
- {OFFSET (BG[2].SCSize), 2, INT_V},
-
- {OFFSET (BG[3].SCBase), 2, INT_V},
- {OFFSET (BG[3].VOffset), 2, INT_V},
- {OFFSET (BG[3].HOffset), 2, INT_V},
- {OFFSET (BG[3].BGSize), 1, INT_V},
- {OFFSET (BG[3].NameBase), 2, INT_V},
- {OFFSET (BG[3].SCSize), 2, INT_V},
-
- {OFFSET (CGFLIP), 1, INT_V},
- {OFFSET (CGDATA), 256, uint16_ARRAY_V},
- {OFFSET (FirstSprite), 1, INT_V},
+static FreezeData SnapPPU [] =
+{
+ {OFFSET(BGMode), 1, INT_V},
+ {OFFSET(BG3Priority), 1, INT_V},
+ {OFFSET(Brightness), 1, INT_V},
+ {OFFSET(VMA.High), 1, INT_V},
+ {OFFSET(VMA.Increment), 1, INT_V},
+ {OFFSET(VMA.Address), 2, INT_V},
+ {OFFSET(VMA.Mask1), 2, INT_V},
+ {OFFSET(VMA.FullGraphicCount), 2, INT_V},
+ {OFFSET(VMA.Shift), 2, INT_V},
+ {OFFSET(BG[0].SCBase), 2, INT_V},
+ {OFFSET(BG[0].VOffset), 2, INT_V},
+ {OFFSET(BG[0].HOffset), 2, INT_V},
+ {OFFSET(BG[0].BGSize), 1, INT_V},
+ {OFFSET(BG[0].NameBase), 2, INT_V},
+ {OFFSET(BG[0].SCSize), 2, INT_V},
+
+ {OFFSET(BG[1].SCBase), 2, INT_V},
+ {OFFSET(BG[1].VOffset), 2, INT_V},
+ {OFFSET(BG[1].HOffset), 2, INT_V},
+ {OFFSET(BG[1].BGSize), 1, INT_V},
+ {OFFSET(BG[1].NameBase), 2, INT_V},
+ {OFFSET(BG[1].SCSize), 2, INT_V},
+
+ {OFFSET(BG[2].SCBase), 2, INT_V},
+ {OFFSET(BG[2].VOffset), 2, INT_V},
+ {OFFSET(BG[2].HOffset), 2, INT_V},
+ {OFFSET(BG[2].BGSize), 1, INT_V},
+ {OFFSET(BG[2].NameBase), 2, INT_V},
+ {OFFSET(BG[2].SCSize), 2, INT_V},
+
+ {OFFSET(BG[3].SCBase), 2, INT_V},
+ {OFFSET(BG[3].VOffset), 2, INT_V},
+ {OFFSET(BG[3].HOffset), 2, INT_V},
+ {OFFSET(BG[3].BGSize), 1, INT_V},
+ {OFFSET(BG[3].NameBase), 2, INT_V},
+ {OFFSET(BG[3].SCSize), 2, INT_V},
+
+ {OFFSET(CGFLIP), 1, INT_V},
+ {OFFSET(CGDATA), 256, uint16_ARRAY_V},
+ {OFFSET(FirstSprite), 1, INT_V},
#define O(N) \
{OFFSET (OBJ[N].HPos), 2, INT_V}, \
{OFFSET (OBJ[N].VPos), 2, INT_V}, \
@@ -237,90 +243,91 @@ static FreezeData SnapPPU [] = {
{OFFSET (OBJ[N].Priority), 1, INT_V}, \
{OFFSET (OBJ[N].Palette), 1, INT_V}, \
{OFFSET (OBJ[N].Size), 1, INT_V}
-
- O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
- O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
- O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
- O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
- O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39),
- O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47),
- O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55),
- O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63),
- O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71),
- O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79),
- O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87),
- O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95),
- O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103),
- O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111),
- O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119),
- O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127),
+
+ O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7),
+ O(8), O(9), O(10), O(11), O(12), O(13), O(14), O(15),
+ O(16), O(17), O(18), O(19), O(20), O(21), O(22), O(23),
+ O(24), O(25), O(26), O(27), O(28), O(29), O(30), O(31),
+ O(32), O(33), O(34), O(35), O(36), O(37), O(38), O(39),
+ O(40), O(41), O(42), O(43), O(44), O(45), O(46), O(47),
+ O(48), O(49), O(50), O(51), O(52), O(53), O(54), O(55),
+ O(56), O(57), O(58), O(59), O(60), O(61), O(62), O(63),
+ O(64), O(65), O(66), O(67), O(68), O(69), O(70), O(71),
+ O(72), O(73), O(74), O(75), O(76), O(77), O(78), O(79),
+ O(80), O(81), O(82), O(83), O(84), O(85), O(86), O(87),
+ O(88), O(89), O(90), O(91), O(92), O(93), O(94), O(95),
+ O(96), O(97), O(98), O(99), O(100), O(101), O(102), O(103),
+ O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111),
+ O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119),
+ O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127),
#undef O
- {OFFSET (OAMPriorityRotation), 1, INT_V},
- {OFFSET (OAMAddr), 2, INT_V},
- {OFFSET (OAMFlip), 1, INT_V},
- {OFFSET (OAMTileAddress), 2, INT_V},
- {OFFSET (IRQVBeamPos), 2, INT_V},
- {OFFSET (IRQHBeamPos), 2, INT_V},
- {OFFSET (VBeamPosLatched), 2, INT_V},
- {OFFSET (HBeamPosLatched), 2, INT_V},
- {OFFSET (HBeamFlip), 1, INT_V},
- {OFFSET (VBeamFlip), 1, INT_V},
- {OFFSET (HVBeamCounterLatched), 1, INT_V},
- {OFFSET (MatrixA), 2, INT_V},
- {OFFSET (MatrixB), 2, INT_V},
- {OFFSET (MatrixC), 2, INT_V},
- {OFFSET (MatrixD), 2, INT_V},
- {OFFSET (CentreX), 2, INT_V},
- {OFFSET (CentreY), 2, INT_V},
- {OFFSET (Joypad1ButtonReadPos), 1, INT_V},
- {OFFSET (Joypad2ButtonReadPos), 1, INT_V},
- {OFFSET (Joypad3ButtonReadPos), 1, INT_V},
- {OFFSET (CGADD), 1, INT_V},
- {OFFSET (FixedColourRed), 1, INT_V},
- {OFFSET (FixedColourGreen), 1, INT_V},
- {OFFSET (FixedColourBlue), 1, INT_V},
- {OFFSET (SavedOAMAddr), 2, INT_V},
- {OFFSET (ScreenHeight), 2, INT_V},
- {OFFSET (WRAM), 4, INT_V},
- {OFFSET (ForcedBlanking), 1, INT_V},
- {OFFSET (OBJNameSelect), 2, INT_V},
- {OFFSET (OBJSizeSelect), 1, INT_V},
- {OFFSET (OBJNameBase), 2, INT_V},
- {OFFSET (OAMReadFlip), 1, INT_V},
- {OFFSET (VTimerEnabled), 1, INT_V},
- {OFFSET (HTimerEnabled), 1, INT_V},
- {OFFSET (HTimerPosition), 2, INT_V},
- {OFFSET (Mosaic), 1, INT_V},
- {OFFSET (Mode7HFlip), 1, INT_V},
- {OFFSET (Mode7VFlip), 1, INT_V},
- {OFFSET (Mode7Repeat), 1, INT_V},
- {OFFSET (Window1Left), 1, INT_V},
- {OFFSET (Window1Right), 1, INT_V},
- {OFFSET (Window2Left), 1, INT_V},
- {OFFSET (Window2Right), 1, INT_V},
+ {OFFSET(OAMPriorityRotation), 1, INT_V},
+ {OFFSET(OAMAddr), 2, INT_V},
+ {OFFSET(OAMFlip), 1, INT_V},
+ {OFFSET(OAMTileAddress), 2, INT_V},
+ {OFFSET(IRQVBeamPos), 2, INT_V},
+ {OFFSET(IRQHBeamPos), 2, INT_V},
+ {OFFSET(VBeamPosLatched), 2, INT_V},
+ {OFFSET(HBeamPosLatched), 2, INT_V},
+ {OFFSET(HBeamFlip), 1, INT_V},
+ {OFFSET(VBeamFlip), 1, INT_V},
+ {OFFSET(HVBeamCounterLatched), 1, INT_V},
+ {OFFSET(MatrixA), 2, INT_V},
+ {OFFSET(MatrixB), 2, INT_V},
+ {OFFSET(MatrixC), 2, INT_V},
+ {OFFSET(MatrixD), 2, INT_V},
+ {OFFSET(CentreX), 2, INT_V},
+ {OFFSET(CentreY), 2, INT_V},
+ {OFFSET(Joypad1ButtonReadPos), 1, INT_V},
+ {OFFSET(Joypad2ButtonReadPos), 1, INT_V},
+ {OFFSET(Joypad3ButtonReadPos), 1, INT_V},
+ {OFFSET(CGADD), 1, INT_V},
+ {OFFSET(FixedColourRed), 1, INT_V},
+ {OFFSET(FixedColourGreen), 1, INT_V},
+ {OFFSET(FixedColourBlue), 1, INT_V},
+ {OFFSET(SavedOAMAddr), 2, INT_V},
+ {OFFSET(ScreenHeight), 2, INT_V},
+ {OFFSET(WRAM), 4, INT_V},
+ {OFFSET(ForcedBlanking), 1, INT_V},
+ {OFFSET(OBJNameSelect), 2, INT_V},
+ {OFFSET(OBJSizeSelect), 1, INT_V},
+ {OFFSET(OBJNameBase), 2, INT_V},
+ {OFFSET(OAMReadFlip), 1, INT_V},
+ {OFFSET(VTimerEnabled), 1, INT_V},
+ {OFFSET(HTimerEnabled), 1, INT_V},
+ {OFFSET(HTimerPosition), 2, INT_V},
+ {OFFSET(Mosaic), 1, INT_V},
+ {OFFSET(Mode7HFlip), 1, INT_V},
+ {OFFSET(Mode7VFlip), 1, INT_V},
+ {OFFSET(Mode7Repeat), 1, INT_V},
+ {OFFSET(Window1Left), 1, INT_V},
+ {OFFSET(Window1Right), 1, INT_V},
+ {OFFSET(Window2Left), 1, INT_V},
+ {OFFSET(Window2Right), 1, INT_V},
#define O(N) \
{OFFSET (ClipWindowOverlapLogic[N]), 1, INT_V}, \
{OFFSET (ClipWindow1Enable[N]), 1, INT_V}, \
{OFFSET (ClipWindow2Enable[N]), 1, INT_V}, \
{OFFSET (ClipWindow1Inside[N]), 1, INT_V}, \
{OFFSET (ClipWindow2Inside[N]), 1, INT_V}
-
- O(0), O(1), O(2), O(3), O(4), O(5),
-
+
+ O(0), O(1), O(2), O(3), O(4), O(5),
+
#undef O
-
- {OFFSET (CGFLIPRead), 1, INT_V},
- {OFFSET (Need16x8Mulitply), 1, INT_V},
- {OFFSET (BGMosaic), 4, uint8_ARRAY_V},
- {OFFSET (OAMData), 512 + 32, uint8_ARRAY_V},
- {OFFSET (Need16x8Mulitply), 1, INT_V},
- {OFFSET (MouseSpeed), 2, uint8_ARRAY_V}
+
+ {OFFSET(CGFLIPRead), 1, INT_V},
+ {OFFSET(Need16x8Mulitply), 1, INT_V},
+ {OFFSET(BGMosaic), 4, uint8_ARRAY_V},
+ {OFFSET(OAMData), 512 + 32, uint8_ARRAY_V},
+ {OFFSET(Need16x8Mulitply), 1, INT_V},
+ {OFFSET(MouseSpeed), 2, uint8_ARRAY_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f,SDMA *)
-static FreezeData SnapDMA [] = {
+static FreezeData SnapDMA [] =
+{
#define O(N) \
{OFFSET (TransferDirection) + N * sizeof (SDMA), 1, INT_V}, \
{OFFSET (AAddressFixed) + N * sizeof (SDMA), 1, INT_V}, \
@@ -337,55 +344,58 @@ static FreezeData SnapDMA [] = {
{OFFSET (Repeat) + N * sizeof (SDMA), 1, INT_V}, \
{OFFSET (LineCount) + N * sizeof (SDMA), 1, INT_V}, \
{OFFSET (FirstLine) + N * sizeof (SDMA), 1, INT_V}
-
- O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
+
+ O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
#undef O
};
#undef OFFSET
#define OFFSET(f) Offset(f, SAPU *)
-static FreezeData SnapAPU [] = {
- {OFFSET (Cycles), 4, INT_V},
- {OFFSET (ShowROM), 1, INT_V},
- {OFFSET (Flags), 1, INT_V},
- {OFFSET (KeyedChannels), 1, INT_V},
- {OFFSET (OutPorts), 4, uint8_ARRAY_V},
- {OFFSET (DSP), 0x80, uint8_ARRAY_V},
- {OFFSET (ExtraRAM), 64, uint8_ARRAY_V},
- {OFFSET (Timer), 3, uint16_ARRAY_V},
- {OFFSET (TimerTarget), 3, uint16_ARRAY_V},
- {OFFSET (TimerEnabled), 3, uint8_ARRAY_V},
- {OFFSET (TimerValueWritten), 3, uint8_ARRAY_V}
+static FreezeData SnapAPU [] =
+{
+ {OFFSET(Cycles), 4, INT_V},
+ {OFFSET(ShowROM), 1, INT_V},
+ {OFFSET(Flags), 1, INT_V},
+ {OFFSET(KeyedChannels), 1, INT_V},
+ {OFFSET(OutPorts), 4, uint8_ARRAY_V},
+ {OFFSET(DSP), 0x80, uint8_ARRAY_V},
+ {OFFSET(ExtraRAM), 64, uint8_ARRAY_V},
+ {OFFSET(Timer), 3, uint16_ARRAY_V},
+ {OFFSET(TimerTarget), 3, uint16_ARRAY_V},
+ {OFFSET(TimerEnabled), 3, uint8_ARRAY_V},
+ {OFFSET(TimerValueWritten), 3, uint8_ARRAY_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f, SAPURegisters *)
-static FreezeData SnapAPURegisters [] = {
- {OFFSET (P), 1, INT_V},
- {OFFSET (YA.W), 2, INT_V},
- {OFFSET (X), 1, INT_V},
- {OFFSET (S), 1, INT_V},
- {OFFSET (PC), 2, INT_V},
+static FreezeData SnapAPURegisters [] =
+{
+ {OFFSET(P), 1, INT_V},
+ {OFFSET(YA.W), 2, INT_V},
+ {OFFSET(X), 1, INT_V},
+ {OFFSET(S), 1, INT_V},
+ {OFFSET(PC), 2, INT_V},
};
#undef OFFSET
#define OFFSET(f) Offset(f,SSoundData *)
-static FreezeData SnapSoundData [] = {
- {OFFSET (master_volume [0]), 2, INT_V},
- {OFFSET (master_volume [1]), 2, INT_V},
- {OFFSET (echo_volume [0]), 2, INT_V},
- {OFFSET (echo_volume [1]), 2, INT_V},
- {OFFSET (echo_enable), 4, INT_V},
- {OFFSET (echo_feedback), 4, INT_V},
- {OFFSET (echo_ptr), 4, INT_V},
- {OFFSET (echo_buffer_size), 4, INT_V},
- {OFFSET (echo_write_enabled), 4, INT_V},
- {OFFSET (echo_channel_enable), 4, INT_V},
- {OFFSET (pitch_mod), 4, INT_V},
- {OFFSET (dummy), 3, uint32_ARRAY_V},
+static FreezeData SnapSoundData [] =
+{
+ {OFFSET(master_volume [0]), 2, INT_V},
+ {OFFSET(master_volume [1]), 2, INT_V},
+ {OFFSET(echo_volume [0]), 2, INT_V},
+ {OFFSET(echo_volume [1]), 2, INT_V},
+ {OFFSET(echo_enable), 4, INT_V},
+ {OFFSET(echo_feedback), 4, INT_V},
+ {OFFSET(echo_ptr), 4, INT_V},
+ {OFFSET(echo_buffer_size), 4, INT_V},
+ {OFFSET(echo_write_enabled), 4, INT_V},
+ {OFFSET(echo_channel_enable), 4, INT_V},
+ {OFFSET(pitch_mod), 4, INT_V},
+ {OFFSET(dummy), 3, uint32_ARRAY_V},
#define O(N) \
{OFFSET (channels [N].state), 4, INT_V}, \
{OFFSET (channels [N].type), 4, INT_V}, \
@@ -415,485 +425,508 @@ static FreezeData SnapSoundData [] = {
{OFFSET (channels [N].block_pointer), 4, INT_V}, \
{OFFSET (channels [N].sample_pointer), 4, INT_V}, \
{OFFSET (channels [N].mode), 4, INT_V}
-
- O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
+
+ O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
#undef O
};
#undef OFFSET
#define OFFSET(f) Offset(f,SSA1Registers *)
-static FreezeData SnapSA1Registers [] = {
- {OFFSET (PB), 1, INT_V},
- {OFFSET (DB), 1, INT_V},
- {OFFSET (P.W), 2, INT_V},
- {OFFSET (A.W), 2, INT_V},
- {OFFSET (D.W), 2, INT_V},
- {OFFSET (S.W), 2, INT_V},
- {OFFSET (X.W), 2, INT_V},
- {OFFSET (Y.W), 2, INT_V},
- {OFFSET (PC), 2, INT_V}
+static FreezeData SnapSA1Registers [] =
+{
+ {OFFSET(PB), 1, INT_V},
+ {OFFSET(DB), 1, INT_V},
+ {OFFSET(P.W), 2, INT_V},
+ {OFFSET(A.W), 2, INT_V},
+ {OFFSET(D.W), 2, INT_V},
+ {OFFSET(S.W), 2, INT_V},
+ {OFFSET(X.W), 2, INT_V},
+ {OFFSET(Y.W), 2, INT_V},
+ {OFFSET(PC), 2, INT_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f,SSA1 *)
-static FreezeData SnapSA1 [] = {
- {OFFSET (Flags), 4, INT_V},
- {OFFSET (NMIActive), 1, INT_V},
- {OFFSET (IRQActive), 1, INT_V},
- {OFFSET (WaitingForInterrupt), 1, INT_V},
- {OFFSET (op1), 2, INT_V},
- {OFFSET (op2), 2, INT_V},
- {OFFSET (arithmetic_op), 4, INT_V},
- {OFFSET (sum), 8, INT_V},
- {OFFSET (overflow), 1, INT_V}
+static FreezeData SnapSA1 [] =
+{
+ {OFFSET(Flags), 4, INT_V},
+ {OFFSET(NMIActive), 1, INT_V},
+ {OFFSET(IRQActive), 1, INT_V},
+ {OFFSET(WaitingForInterrupt), 1, INT_V},
+ {OFFSET(op1), 2, INT_V},
+ {OFFSET(op2), 2, INT_V},
+ {OFFSET(arithmetic_op), 4, INT_V},
+ {OFFSET(sum), 8, INT_V},
+ {OFFSET(overflow), 1, INT_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f,SPC7110Regs *)
-static FreezeData SnapSPC7110 [] = {
- {OFFSET (reg4800), 1, INT_V},
- {OFFSET (reg4801), 1, INT_V},
- {OFFSET (reg4802), 1, INT_V},
- {OFFSET (reg4803), 1, INT_V},
- {OFFSET (reg4804), 1, INT_V},
- {OFFSET (reg4805), 1, INT_V},
- {OFFSET (reg4806), 1, INT_V},
- {OFFSET (reg4807), 1, INT_V},
- {OFFSET (reg4808), 1, INT_V},
- {OFFSET (reg4809), 1, INT_V},
- {OFFSET (reg480A), 1, INT_V},
- {OFFSET (reg480B), 1, INT_V},
- {OFFSET (reg480C), 1, INT_V},
- {OFFSET (reg4811), 1, INT_V},
- {OFFSET (reg4812), 1, INT_V},
- {OFFSET (reg4813), 1, INT_V},
- {OFFSET (reg4814), 1, INT_V},
- {OFFSET (reg4815), 1, INT_V},
- {OFFSET (reg4816), 1, INT_V},
- {OFFSET (reg4817), 1, INT_V},
- {OFFSET (reg4818), 1, INT_V},
- {OFFSET (reg4820), 1, INT_V},
- {OFFSET (reg4821), 1, INT_V},
- {OFFSET (reg4822), 1, INT_V},
- {OFFSET (reg4823), 1, INT_V},
- {OFFSET (reg4824), 1, INT_V},
- {OFFSET (reg4825), 1, INT_V},
- {OFFSET (reg4826), 1, INT_V},
- {OFFSET (reg4827), 1, INT_V},
- {OFFSET (reg4828), 1, INT_V},
- {OFFSET (reg4829), 1, INT_V},
- {OFFSET (reg482A), 1, INT_V},
- {OFFSET (reg482B), 1, INT_V},
- {OFFSET (reg482C), 1, INT_V},
- {OFFSET (reg482D), 1, INT_V},
- {OFFSET (reg482E), 1, INT_V},
- {OFFSET (reg482F), 1, INT_V},
- {OFFSET (reg4830), 1, INT_V},
- {OFFSET (reg4831), 1, INT_V},
- {OFFSET (reg4832), 1, INT_V},
- {OFFSET (reg4833), 1, INT_V},
- {OFFSET (reg4834), 1, INT_V},
- {OFFSET (reg4840), 1, INT_V},
- {OFFSET (reg4841), 1, INT_V},
- {OFFSET (reg4842), 1, INT_V},
- {OFFSET (AlignBy), 1, INT_V},
- {OFFSET (written), 1, INT_V},
- {OFFSET (offset_add), 1, INT_V},
- {OFFSET (DataRomOffset), 4, INT_V},
- {OFFSET (DataRomSize), 4, INT_V},
- {OFFSET (bank50Internal), 4, INT_V},
- {OFFSET (bank50), 0x10000, uint8_ARRAY_V}
+static FreezeData SnapSPC7110 [] =
+{
+ {OFFSET(reg4800), 1, INT_V},
+ {OFFSET(reg4801), 1, INT_V},
+ {OFFSET(reg4802), 1, INT_V},
+ {OFFSET(reg4803), 1, INT_V},
+ {OFFSET(reg4804), 1, INT_V},
+ {OFFSET(reg4805), 1, INT_V},
+ {OFFSET(reg4806), 1, INT_V},
+ {OFFSET(reg4807), 1, INT_V},
+ {OFFSET(reg4808), 1, INT_V},
+ {OFFSET(reg4809), 1, INT_V},
+ {OFFSET(reg480A), 1, INT_V},
+ {OFFSET(reg480B), 1, INT_V},
+ {OFFSET(reg480C), 1, INT_V},
+ {OFFSET(reg4811), 1, INT_V},
+ {OFFSET(reg4812), 1, INT_V},
+ {OFFSET(reg4813), 1, INT_V},
+ {OFFSET(reg4814), 1, INT_V},
+ {OFFSET(reg4815), 1, INT_V},
+ {OFFSET(reg4816), 1, INT_V},
+ {OFFSET(reg4817), 1, INT_V},
+ {OFFSET(reg4818), 1, INT_V},
+ {OFFSET(reg4820), 1, INT_V},
+ {OFFSET(reg4821), 1, INT_V},
+ {OFFSET(reg4822), 1, INT_V},
+ {OFFSET(reg4823), 1, INT_V},
+ {OFFSET(reg4824), 1, INT_V},
+ {OFFSET(reg4825), 1, INT_V},
+ {OFFSET(reg4826), 1, INT_V},
+ {OFFSET(reg4827), 1, INT_V},
+ {OFFSET(reg4828), 1, INT_V},
+ {OFFSET(reg4829), 1, INT_V},
+ {OFFSET(reg482A), 1, INT_V},
+ {OFFSET(reg482B), 1, INT_V},
+ {OFFSET(reg482C), 1, INT_V},
+ {OFFSET(reg482D), 1, INT_V},
+ {OFFSET(reg482E), 1, INT_V},
+ {OFFSET(reg482F), 1, INT_V},
+ {OFFSET(reg4830), 1, INT_V},
+ {OFFSET(reg4831), 1, INT_V},
+ {OFFSET(reg4832), 1, INT_V},
+ {OFFSET(reg4833), 1, INT_V},
+ {OFFSET(reg4834), 1, INT_V},
+ {OFFSET(reg4840), 1, INT_V},
+ {OFFSET(reg4841), 1, INT_V},
+ {OFFSET(reg4842), 1, INT_V},
+ {OFFSET(AlignBy), 1, INT_V},
+ {OFFSET(written), 1, INT_V},
+ {OFFSET(offset_add), 1, INT_V},
+ {OFFSET(DataRomOffset), 4, INT_V},
+ {OFFSET(DataRomSize), 4, INT_V},
+ {OFFSET(bank50Internal), 4, INT_V},
+ {OFFSET(bank50), 0x10000, uint8_ARRAY_V}
};
#undef OFFSET
#define OFFSET(f) Offset(f,struct SPC7110RTC *)
-static FreezeData SnapS7RTC [] = {
- {OFFSET (reg), 16, uint8_ARRAY_V},
- {OFFSET (index), 2, INT_V},
- {OFFSET (control), 1, INT_V},
- {OFFSET (init), 1, INT_V},
- {OFFSET (last_used),4,INT_V}
+static FreezeData SnapS7RTC [] =
+{
+ {OFFSET(reg), 16, uint8_ARRAY_V},
+ {OFFSET(index), 2, INT_V},
+ {OFFSET(control), 1, INT_V},
+ {OFFSET(init), 1, INT_V},
+ {OFFSET(last_used), 4, INT_V}
};
//static char ROMFilename [_MAX_PATH];
//static char SnapshotFilename [_MAX_PATH];
-void FreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields,
- int num_fields);
-void FreezeBlock (STREAM stream, const char *name, uint8 *block, int size);
+void FreezeStruct(STREAM stream, const char* name, void* base,
+ FreezeData* fields,
+ int num_fields);
+void FreezeBlock(STREAM stream, const char* name, uint8* block, int size);
-int UnfreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields,
- int num_fields);
-int UnfreezeBlock (STREAM stream, const char *name, uint8 *block, int size);
+int UnfreezeStruct(STREAM stream, const char* name, void* base,
+ FreezeData* fields,
+ int num_fields);
+int UnfreezeBlock(STREAM stream, const char* name, uint8* block, int size);
-int UnfreezeStructCopy (STREAM stream, const char *name, uint8** block, FreezeData *fields, int num_fields);
+int UnfreezeStructCopy(STREAM stream, const char* name, uint8** block,
+ FreezeData* fields, int num_fields);
-void UnfreezeStructFromCopy (void *base, FreezeData *fields, int num_fields, uint8* block);
+void UnfreezeStructFromCopy(void* base, FreezeData* fields, int num_fields,
+ uint8* block);
-int UnfreezeBlockCopy (STREAM stream, const char *name, uint8** block, int size);
+int UnfreezeBlockCopy(STREAM stream, const char* name, uint8** block, int size);
-bool8 Snapshot (const char *filename)
+bool8 Snapshot(const char* filename)
{
- return (S9xFreezeGame (filename));
+ return (S9xFreezeGame(filename));
}
-bool8 S9xFreezeGame (const char *filename)
+bool8 S9xFreezeGame(const char* filename)
{
- FILE* fp;
- fp = fopen(filename, "w");
- if(NULL == fp)
- return (FALSE);
-
- fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes
- S9xFreezeToStream (fp);
- fclose(fp);
-#if 0 //Not support moive now
- if(S9xMovieActive())
- {
- sprintf(String, "Movie snapshot %s", S9xBasename (filename));
- S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
- }
- else
- {
- sprintf(String, "Saved %s", S9xBasename (filename));
- S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
- }
+ FILE* fp;
+ fp = fopen(filename, "w");
+ if (NULL == fp)
+ return (FALSE);
+
+ fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes
+ S9xFreezeToStream(fp);
+ fclose(fp);
+#if 0 //Not support moive now
+ if (S9xMovieActive())
+ {
+ sprintf(String, "Movie snapshot %s", S9xBasename(filename));
+ S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String);
+ }
+ else
+ {
+ sprintf(String, "Saved %s", S9xBasename(filename));
+ S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String);
+ }
#endif
- return (TRUE);
+ return (TRUE);
}
-bool8 S9xLoadSnapshot (const char *filename)
+bool8 S9xLoadSnapshot(const char* filename)
{
- return (S9xUnfreezeGame (filename));
+ return (S9xUnfreezeGame(filename));
}
-bool8 S9xUnfreezeGame (const char *filename)
+bool8 S9xUnfreezeGame(const char* filename)
{
- if (S9xLoadOrigSnapshot (filename))
- return (TRUE);
-
- if (S9xUnfreezeZSNES (filename))
- return (TRUE);
-
- FILE* fp;
- fp = fopen(filename, "r");
- if(NULL == fp)
- return (FALSE);
-
- fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes
-
- int result;
- if ((result = S9xUnfreezeFromStream (fp)) != SUCCESS)
- {
+ if (S9xLoadOrigSnapshot(filename))
+ return (TRUE);
+
+ if (S9xUnfreezeZSNES(filename))
+ return (TRUE);
+
+ FILE* fp;
+ fp = fopen(filename, "r");
+ if (NULL == fp)
+ return (FALSE);
+
+ fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes
+
+ int result;
+ if ((result = S9xUnfreezeFromStream(fp)) != SUCCESS)
+ {
#if 0
- switch (result)
- {
- case WRONG_FORMAT:
- S9xMessage (S9X_ERROR, S9X_WRONG_FORMAT,
- "File not in Snes9x freeze format");
- break;
- case WRONG_VERSION:
- S9xMessage (S9X_ERROR, S9X_WRONG_VERSION,
- "Incompatable Snes9x freeze file format version");
- break;
- case WRONG_MOVIE_SNAPSHOT:
- S9xMessage (S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE);
- break;
- case NOT_A_MOVIE_SNAPSHOT:
- S9xMessage (S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE);
- break;
- default:
- case FILE_NOT_FOUND:
- sprintf (String, "ROM image \"%s\" for freeze file not found",
- ROMFilename);
- S9xMessage (S9X_ERROR, S9X_ROM_NOT_FOUND, String);
- break;
- }
+ switch (result)
+ {
+ case WRONG_FORMAT:
+ S9xMessage(S9X_ERROR, S9X_WRONG_FORMAT,
+ "File not in Snes9x freeze format");
+ break;
+ case WRONG_VERSION:
+ S9xMessage(S9X_ERROR, S9X_WRONG_VERSION,
+ "Incompatable Snes9x freeze file format version");
+ break;
+ case WRONG_MOVIE_SNAPSHOT:
+ S9xMessage(S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE);
+ break;
+ case NOT_A_MOVIE_SNAPSHOT:
+ S9xMessage(S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE);
+ break;
+ default:
+ case FILE_NOT_FOUND:
+ sprintf(String, "ROM image \"%s\" for freeze file not found",
+ ROMFilename);
+ S9xMessage(S9X_ERROR, S9X_ROM_NOT_FOUND, String);
+ break;
+ }
#endif
- fclose(fp);
- return (FALSE);
- }
-#if 0 //Not support movie now
- if(!S9xMovieActive())
- {
- sprintf(String, "Loaded %s", S9xBasename (filename));
- S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
- }
+ fclose(fp);
+ return (FALSE);
+ }
+#if 0 //Not support movie now
+ if (!S9xMovieActive())
+ {
+ sprintf(String, "Loaded %s", S9xBasename(filename));
+ S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String);
+ }
#endif
- fclose(fp);
- return (TRUE);
+ fclose(fp);
+ return (TRUE);
}
-void S9xFreezeToStream (STREAM stream)
+void S9xFreezeToStream(STREAM stream)
{
- char buffer [1024];
- int i;
-
- S9xSetSoundMute (TRUE);
+ char buffer [1024];
+ int i;
+
+ S9xSetSoundMute(TRUE);
#ifdef ZSNES_FX
- if (Settings.SuperFX)
- S9xSuperFXPreSaveState ();
+ if (Settings.SuperFX)
+ S9xSuperFXPreSaveState();
#endif
-
- S9xUpdateRTC();
- S9xSRTCPreSaveState ();
-
- for (i = 0; i < 8; i++)
- {
- SoundData.channels [i].previous16 [0] = (int16) SoundData.channels [i].previous [0];
- SoundData.channels [i].previous16 [1] = (int16) SoundData.channels [i].previous [1];
- }
- sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
- WRITE_STREAM (buffer, strlen (buffer), stream);
- sprintf (buffer, "NAM:%06d:%s%c", strlen (Memory.ROMFilename) + 1,
- Memory.ROMFilename, 0);
- WRITE_STREAM (buffer, strlen (buffer) + 1, stream);
- FreezeStruct (stream, "CPU", &CPU, SnapCPU, COUNT (SnapCPU));
- FreezeStruct (stream, "REG", &ICPU.Registers, SnapRegisters, COUNT (SnapRegisters));
- FreezeStruct (stream, "PPU", &PPU, SnapPPU, COUNT (SnapPPU));
- FreezeStruct (stream, "DMA", DMA, SnapDMA, COUNT (SnapDMA));
-
- // RAM and VRAM
- FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000);
- FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
- FreezeBlock (stream, "SRA", Memory.SRAM, 0x20000);
- FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
- if (Settings.APUEnabled)
- {
- // APU
- FreezeStruct (stream, "APU", &APU, SnapAPU, COUNT (SnapAPU));
- FreezeStruct (stream, "ARE", &IAPU.Registers, SnapAPURegisters,
- COUNT (SnapAPURegisters));
- FreezeBlock (stream, "ARA", IAPU.RAM, 0x10000);
- FreezeStruct (stream, "SOU", &SoundData, SnapSoundData,
- COUNT (SnapSoundData));
- }
- if (Settings.SA1)
- {
- SA1.Registers.PC = SA1.PC - SA1.PCBase;
- S9xSA1PackStatus ();
- FreezeStruct (stream, "SA1", &SA1, SnapSA1, COUNT (SnapSA1));
- FreezeStruct (stream, "SAR", &SA1.Registers, SnapSA1Registers,
- COUNT (SnapSA1Registers));
- }
-
- if (Settings.SPC7110)
- {
- FreezeStruct (stream, "SP7", &s7r, SnapSPC7110, COUNT (SnapSPC7110));
- }
- if(Settings.SPC7110RTC)
- {
- FreezeStruct (stream, "RTC", &rtc_f9, SnapS7RTC, COUNT (SnapS7RTC));
- }
-
- S9xSetSoundMute (FALSE);
+
+ S9xUpdateRTC();
+ S9xSRTCPreSaveState();
+
+ for (i = 0; i < 8; i++)
+ {
+ SoundData.channels [i].previous16 [0] = (int16)
+ SoundData.channels [i].previous [0];
+ SoundData.channels [i].previous16 [1] = (int16)
+ SoundData.channels [i].previous [1];
+ }
+ sprintf(buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
+ WRITE_STREAM(buffer, strlen(buffer), stream);
+ sprintf(buffer, "NAM:%06d:%s%c", strlen(Memory.ROMFilename) + 1,
+ Memory.ROMFilename, 0);
+ WRITE_STREAM(buffer, strlen(buffer) + 1, stream);
+ FreezeStruct(stream, "CPU", &CPU, SnapCPU, COUNT(SnapCPU));
+ FreezeStruct(stream, "REG", &ICPU.Registers, SnapRegisters,
+ COUNT(SnapRegisters));
+ FreezeStruct(stream, "PPU", &PPU, SnapPPU, COUNT(SnapPPU));
+ FreezeStruct(stream, "DMA", DMA, SnapDMA, COUNT(SnapDMA));
+
+ // RAM and VRAM
+ FreezeBlock(stream, "VRA", Memory.VRAM, 0x10000);
+ FreezeBlock(stream, "RAM", Memory.RAM, 0x20000);
+ FreezeBlock(stream, "SRA", Memory.SRAM, 0x20000);
+ FreezeBlock(stream, "FIL", Memory.FillRAM, 0x8000);
+ if (Settings.APUEnabled)
+ {
+ // APU
+ FreezeStruct(stream, "APU", &APU, SnapAPU, COUNT(SnapAPU));
+ FreezeStruct(stream, "ARE", &IAPU.Registers, SnapAPURegisters,
+ COUNT(SnapAPURegisters));
+ FreezeBlock(stream, "ARA", IAPU.RAM, 0x10000);
+ FreezeStruct(stream, "SOU", &SoundData, SnapSoundData,
+ COUNT(SnapSoundData));
+ }
+ if (Settings.SA1)
+ {
+ SA1.Registers.PC = SA1.PC - SA1.PCBase;
+ S9xSA1PackStatus();
+ FreezeStruct(stream, "SA1", &SA1, SnapSA1, COUNT(SnapSA1));
+ FreezeStruct(stream, "SAR", &SA1.Registers, SnapSA1Registers,
+ COUNT(SnapSA1Registers));
+ }
+
+ if (Settings.SPC7110)
+ FreezeStruct(stream, "SP7", &s7r, SnapSPC7110, COUNT(SnapSPC7110));
+ if (Settings.SPC7110RTC)
+ FreezeStruct(stream, "RTC", &rtc_f9, SnapS7RTC, COUNT(SnapS7RTC));
+
+ S9xSetSoundMute(FALSE);
#ifdef ZSNES_FX
- if (Settings.SuperFX)
- S9xSuperFXPostSaveState ();
+ if (Settings.SuperFX)
+ S9xSuperFXPostSaveState();
#endif
}
-int S9xUnfreezeFromStream (STREAM stream)
+int S9xUnfreezeFromStream(STREAM stream)
{
- char buffer [_MAX_PATH + 1];
- char rom_filename [_MAX_PATH + 1];
- int result;
-
- int version;
- unsigned int len = strlen (SNAPSHOT_MAGIC) + 1 + 4 + 1;
- if (READ_STREAM (buffer, len, stream) != len)
- return (WRONG_FORMAT);
- if (strncmp (buffer, SNAPSHOT_MAGIC, strlen (SNAPSHOT_MAGIC)) != 0)
- return (WRONG_FORMAT);
- if ((version = atoi (&buffer [strlen (SNAPSHOT_MAGIC) + 1])) > SNAPSHOT_VERSION)
- return (WRONG_VERSION);
-
- if ((result = UnfreezeBlock (stream, "NAM", (uint8 *) rom_filename, _MAX_PATH)) != SUCCESS)
- return (result);
-
- if (strcasecmp (rom_filename, Memory.ROMFilename) != 0 &&
- strcasecmp (S9xBasename (rom_filename), S9xBasename (Memory.ROMFilename)) != 0)
- {
- S9xMessage (S9X_WARNING, S9X_FREEZE_ROM_NAME,
- "Current loaded ROM image doesn't match that required by freeze-game file.");
- }
-
-// ## begin load ##
- uint8* local_cpu = NULL;
- uint8* local_registers = NULL;
- uint8* local_ppu = NULL;
- uint8* local_dma = NULL;
- uint8* local_vram = NULL;
- uint8* local_ram = NULL;
- uint8* local_sram = NULL;
- uint8* local_fillram = NULL;
- uint8* local_apu = NULL;
- uint8* local_apu_registers = NULL;
- uint8* local_apu_ram = NULL;
- uint8* local_apu_sounddata = NULL;
- uint8* local_sa1 = NULL;
- uint8* local_sa1_registers = NULL;
- uint8* local_spc = NULL;
- uint8* local_spc_rtc = NULL;
- uint8* local_movie_data = NULL;
-
- do
- {
- if ((result = UnfreezeStructCopy (stream, "CPU", &local_cpu, SnapCPU, COUNT (SnapCPU))) != SUCCESS)
- break;
- if ((result = UnfreezeStructCopy (stream, "REG", &local_registers, SnapRegisters, COUNT (SnapRegisters))) != SUCCESS)
- break;
- if ((result = UnfreezeStructCopy (stream, "PPU", &local_ppu, SnapPPU, COUNT (SnapPPU))) != SUCCESS)
- break;
- if ((result = UnfreezeStructCopy (stream, "DMA", &local_dma, SnapDMA, COUNT (SnapDMA))) != SUCCESS)
- break;
- if ((result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000)) != SUCCESS)
- break;
- if ((result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000)) != SUCCESS)
- break;
- if ((result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000)) != SUCCESS)
- break;
- if ((result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000)) != SUCCESS)
- break;
- if (UnfreezeStructCopy (stream, "APU", &local_apu, SnapAPU, COUNT (SnapAPU)) == SUCCESS)
- {
- if ((result = UnfreezeStructCopy (stream, "ARE", &local_apu_registers, SnapAPURegisters, COUNT (SnapAPURegisters))) != SUCCESS)
- break;
- if ((result = UnfreezeBlockCopy (stream, "ARA", &local_apu_ram, 0x10000)) != SUCCESS)
- break;
- if ((result = UnfreezeStructCopy (stream, "SOU", &local_apu_sounddata, SnapSoundData, COUNT (SnapSoundData))) != SUCCESS)
- break;
- }
- if ((result = UnfreezeStructCopy (stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1))) == SUCCESS)
- {
- if ((result = UnfreezeStructCopy (stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT (SnapSA1Registers))) != SUCCESS)
- break;
- }
-
- if ((result = UnfreezeStructCopy (stream, "SP7", &local_spc, SnapSPC7110, COUNT(SnapSPC7110))) != SUCCESS)
- {
- if(Settings.SPC7110)
- break;
- }
- if ((result = UnfreezeStructCopy (stream, "RTC", &local_spc_rtc, SnapS7RTC, COUNT (SnapS7RTC))) != SUCCESS)
- {
- if(Settings.SPC7110RTC)
- break;
- }
-
- result=SUCCESS;
-
- } while(false);
-// ## end load ##
-
- if (result == SUCCESS)
- {
- uint32 old_flags = CPU.Flags;
- uint32 sa1_old_flags = SA1.Flags;
- S9xReset ();
- S9xSetSoundMute (TRUE);
-
- UnfreezeStructFromCopy (&CPU, SnapCPU, COUNT (SnapCPU), local_cpu);
- UnfreezeStructFromCopy (&ICPU.Registers, SnapRegisters, COUNT (SnapRegisters), local_registers);
- UnfreezeStructFromCopy (&PPU, SnapPPU, COUNT (SnapPPU), local_ppu);
- UnfreezeStructFromCopy (DMA, SnapDMA, COUNT (SnapDMA), local_dma);
- memcpy (Memory.VRAM, local_vram, 0x10000);
- memcpy (Memory.RAM, local_ram, 0x20000);
- memcpy (Memory.SRAM, local_sram, 0x20000);
- memcpy (Memory.FillRAM, local_fillram, 0x8000);
- if(local_apu)
- {
- UnfreezeStructFromCopy (&APU, SnapAPU, COUNT (SnapAPU), local_apu);
- UnfreezeStructFromCopy (&IAPU.Registers, SnapAPURegisters, COUNT (SnapAPURegisters), local_apu_registers);
- memcpy (IAPU.RAM, local_apu_ram, 0x10000);
- UnfreezeStructFromCopy (&SoundData, SnapSoundData, COUNT (SnapSoundData), local_apu_sounddata);
- }
- if(local_sa1)
- {
- UnfreezeStructFromCopy (&SA1, SnapSA1, COUNT (SnapSA1), local_sa1);
- UnfreezeStructFromCopy (&SA1.Registers, SnapSA1Registers, COUNT (SnapSA1Registers), local_sa1_registers);
- }
- if(local_spc)
- {
- UnfreezeStructFromCopy (&s7r, SnapSPC7110, COUNT (SnapSPC7110), local_spc);
- }
- if(local_spc_rtc)
- {
- UnfreezeStructFromCopy (&rtc_f9, SnapS7RTC, COUNT (SnapS7RTC), local_spc_rtc);
- }
-
- FixROMSpeed ();
- CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG |
- SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG);
-
- IPPU.ColorsChanged = TRUE;
- IPPU.OBJChanged = TRUE;
- CPU.InDMA = FALSE;
- S9xFixColourBrightness ();
- IPPU.RenderThisFrame = FALSE;
-
- if (local_apu)
- {
- S9xSetSoundMute (FALSE);
- IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
- S9xAPUUnpackStatus ();
- if (APUCheckDirectPage ())
- IAPU.DirectPage = IAPU.RAM + 0x100;
- else
- IAPU.DirectPage = IAPU.RAM;
- Settings.APUEnabled = TRUE;
- IAPU.APUExecuting = TRUE;
- }
- else
- {
- Settings.APUEnabled = FALSE;
- IAPU.APUExecuting = FALSE;
- S9xSetSoundMute (TRUE);
- }
-
- if (local_sa1)
- {
- S9xFixSA1AfterSnapshotLoad ();
- SA1.Flags |= sa1_old_flags & (TRACE_FLAG);
- }
-
- if (local_spc_rtc)
- {
- S9xUpdateRTC();
- }
-
- S9xFixSoundAfterSnapshotLoad ();
-
- uint8 hdma_byte = Memory.FillRAM[0x420c];
- S9xSetCPU(hdma_byte, 0x420c);
-
- if(!Memory.FillRAM[0x4213]){
- // most likely an old savestate
- Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201];
- if(!Memory.FillRAM[0x4213])
- Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201]=0xFF;
- }
-
- ICPU.ShiftedPB = ICPU.Registers.PB << 16;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- S9xSetPCBase (ICPU.ShiftedPB + ICPU.Registers.PC);
- S9xUnpackStatus ();
- S9xFixCycles ();
-// S9xReschedule (); // <-- this causes desync when recording or playing movies
+ char buffer [_MAX_PATH + 1];
+ char rom_filename [_MAX_PATH + 1];
+ int result;
+
+ int version;
+ unsigned int len = strlen(SNAPSHOT_MAGIC) + 1 + 4 + 1;
+ if (READ_STREAM(buffer, len, stream) != len)
+ return (WRONG_FORMAT);
+ if (strncmp(buffer, SNAPSHOT_MAGIC, strlen(SNAPSHOT_MAGIC)) != 0)
+ return (WRONG_FORMAT);
+ if ((version = atoi(&buffer [strlen(SNAPSHOT_MAGIC) + 1])) > SNAPSHOT_VERSION)
+ return (WRONG_VERSION);
+
+ if ((result = UnfreezeBlock(stream, "NAM", (uint8*) rom_filename,
+ _MAX_PATH)) != SUCCESS)
+ return (result);
+
+ if (strcasecmp(rom_filename, Memory.ROMFilename) != 0 &&
+ strcasecmp(S9xBasename(rom_filename), S9xBasename(Memory.ROMFilename)) != 0)
+ {
+ S9xMessage(S9X_WARNING, S9X_FREEZE_ROM_NAME,
+ "Current loaded ROM image doesn't match that required by freeze-game file.");
+ }
+
+ // ## begin load ##
+ uint8* local_cpu = NULL;
+ uint8* local_registers = NULL;
+ uint8* local_ppu = NULL;
+ uint8* local_dma = NULL;
+ uint8* local_vram = NULL;
+ uint8* local_ram = NULL;
+ uint8* local_sram = NULL;
+ uint8* local_fillram = NULL;
+ uint8* local_apu = NULL;
+ uint8* local_apu_registers = NULL;
+ uint8* local_apu_ram = NULL;
+ uint8* local_apu_sounddata = NULL;
+ uint8* local_sa1 = NULL;
+ uint8* local_sa1_registers = NULL;
+ uint8* local_spc = NULL;
+ uint8* local_spc_rtc = NULL;
+ uint8* local_movie_data = NULL;
+
+ do
+ {
+ if ((result = UnfreezeStructCopy(stream, "CPU", &local_cpu, SnapCPU,
+ COUNT(SnapCPU))) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy(stream, "REG", &local_registers, SnapRegisters,
+ COUNT(SnapRegisters))) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy(stream, "PPU", &local_ppu, SnapPPU,
+ COUNT(SnapPPU))) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy(stream, "DMA", &local_dma, SnapDMA,
+ COUNT(SnapDMA))) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy(stream, "VRA", &local_vram,
+ 0x10000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy(stream, "RAM", &local_ram, 0x20000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy(stream, "SRA", &local_sram,
+ 0x20000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy(stream, "FIL", &local_fillram,
+ 0x8000)) != SUCCESS)
+ break;
+ if (UnfreezeStructCopy(stream, "APU", &local_apu, SnapAPU,
+ COUNT(SnapAPU)) == SUCCESS)
+ {
+ if ((result = UnfreezeStructCopy(stream, "ARE", &local_apu_registers,
+ SnapAPURegisters, COUNT(SnapAPURegisters))) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy(stream, "ARA", &local_apu_ram,
+ 0x10000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy(stream, "SOU", &local_apu_sounddata,
+ SnapSoundData, COUNT(SnapSoundData))) != SUCCESS)
+ break;
+ }
+ if ((result = UnfreezeStructCopy(stream, "SA1", &local_sa1, SnapSA1,
+ COUNT(SnapSA1))) == SUCCESS)
+ {
+ if ((result = UnfreezeStructCopy(stream, "SAR", &local_sa1_registers,
+ SnapSA1Registers, COUNT(SnapSA1Registers))) != SUCCESS)
+ break;
+ }
+
+ if ((result = UnfreezeStructCopy(stream, "SP7", &local_spc, SnapSPC7110,
+ COUNT(SnapSPC7110))) != SUCCESS)
+ {
+ if (Settings.SPC7110)
+ break;
+ }
+ if ((result = UnfreezeStructCopy(stream, "RTC", &local_spc_rtc, SnapS7RTC,
+ COUNT(SnapS7RTC))) != SUCCESS)
+ {
+ if (Settings.SPC7110RTC)
+ break;
+ }
+
+ result = SUCCESS;
+
+ }
+ while (false);
+ // ## end load ##
+
+ if (result == SUCCESS)
+ {
+ uint32 old_flags = CPU.Flags;
+ uint32 sa1_old_flags = SA1.Flags;
+ S9xReset();
+ S9xSetSoundMute(TRUE);
+
+ UnfreezeStructFromCopy(&CPU, SnapCPU, COUNT(SnapCPU), local_cpu);
+ UnfreezeStructFromCopy(&ICPU.Registers, SnapRegisters, COUNT(SnapRegisters),
+ local_registers);
+ UnfreezeStructFromCopy(&PPU, SnapPPU, COUNT(SnapPPU), local_ppu);
+ UnfreezeStructFromCopy(DMA, SnapDMA, COUNT(SnapDMA), local_dma);
+ memcpy(Memory.VRAM, local_vram, 0x10000);
+ memcpy(Memory.RAM, local_ram, 0x20000);
+ memcpy(Memory.SRAM, local_sram, 0x20000);
+ memcpy(Memory.FillRAM, local_fillram, 0x8000);
+ if (local_apu)
+ {
+ UnfreezeStructFromCopy(&APU, SnapAPU, COUNT(SnapAPU), local_apu);
+ UnfreezeStructFromCopy(&IAPU.Registers, SnapAPURegisters,
+ COUNT(SnapAPURegisters), local_apu_registers);
+ memcpy(IAPU.RAM, local_apu_ram, 0x10000);
+ UnfreezeStructFromCopy(&SoundData, SnapSoundData, COUNT(SnapSoundData),
+ local_apu_sounddata);
+ }
+ if (local_sa1)
+ {
+ UnfreezeStructFromCopy(&SA1, SnapSA1, COUNT(SnapSA1), local_sa1);
+ UnfreezeStructFromCopy(&SA1.Registers, SnapSA1Registers,
+ COUNT(SnapSA1Registers), local_sa1_registers);
+ }
+ if (local_spc)
+ UnfreezeStructFromCopy(&s7r, SnapSPC7110, COUNT(SnapSPC7110), local_spc);
+ if (local_spc_rtc)
+ UnfreezeStructFromCopy(&rtc_f9, SnapS7RTC, COUNT(SnapS7RTC), local_spc_rtc);
+
+ FixROMSpeed();
+ CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG |
+ SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG);
+
+ IPPU.ColorsChanged = TRUE;
+ IPPU.OBJChanged = TRUE;
+ CPU.InDMA = FALSE;
+ S9xFixColourBrightness();
+ IPPU.RenderThisFrame = FALSE;
+
+ if (local_apu)
+ {
+ S9xSetSoundMute(FALSE);
+ IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
+ S9xAPUUnpackStatus();
+ if (APUCheckDirectPage())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ Settings.APUEnabled = TRUE;
+ IAPU.APUExecuting = TRUE;
+ }
+ else
+ {
+ Settings.APUEnabled = FALSE;
+ IAPU.APUExecuting = FALSE;
+ S9xSetSoundMute(TRUE);
+ }
+
+ if (local_sa1)
+ {
+ S9xFixSA1AfterSnapshotLoad();
+ SA1.Flags |= sa1_old_flags & (TRACE_FLAG);
+ }
+
+ if (local_spc_rtc)
+ S9xUpdateRTC();
+
+ S9xFixSoundAfterSnapshotLoad();
+
+ uint8 hdma_byte = Memory.FillRAM[0x420c];
+ S9xSetCPU(hdma_byte, 0x420c);
+
+ if (!Memory.FillRAM[0x4213])
+ {
+ // most likely an old savestate
+ Memory.FillRAM[0x4213] = Memory.FillRAM[0x4201];
+ if (!Memory.FillRAM[0x4213])
+ Memory.FillRAM[0x4213] = Memory.FillRAM[0x4201] = 0xFF;
+ }
+
+ ICPU.ShiftedPB = ICPU.Registers.PB << 16;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC);
+ S9xUnpackStatus();
+ S9xFixCycles();
+ // S9xReschedule (); // <-- this causes desync when recording or playing movies
#ifdef ZSNES_FX
- if (Settings.SuperFX)
- S9xSuperFXPostLoadState ();
+ if (Settings.SuperFX)
+ S9xSuperFXPostLoadState();
#endif
-
- S9xSRTCPostLoadState ();
- if (Settings.SDD1)
- S9xSDD1PostLoadState ();
- }
+
+ S9xSRTCPostLoadState();
+ if (Settings.SDD1)
+ S9xSDD1PostLoadState();
+ }
if (local_cpu) free(local_cpu);
if (local_registers) free(local_registers);
@@ -913,878 +946,883 @@ int S9xUnfreezeFromStream (STREAM stream)
if (local_spc_rtc) free(local_spc_rtc);
if (local_movie_data) free(local_movie_data);
- return (result);
+ return (result);
}
-int FreezeSize (int size, int type)
+int FreezeSize(int size, int type)
{
- switch (type)
- {
- case uint16_ARRAY_V:
- return (size * 2);
- case uint32_ARRAY_V:
- return (size * 4);
- default:
- return (size);
- }
+ switch (type)
+ {
+ case uint16_ARRAY_V:
+ return (size * 2);
+ case uint32_ARRAY_V:
+ return (size * 4);
+ default:
+ return (size);
+ }
}
-void FreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields,
- int num_fields)
+void FreezeStruct(STREAM stream, const char* name, void* base,
+ FreezeData* fields,
+ int num_fields)
{
- // Work out the size of the required block
- int len = 0;
- int i;
- int j;
-
- for (i = 0; i < num_fields; i++)
- {
- if (fields [i].offset + FreezeSize (fields [i].size,
- fields [i].type) > len)
- len = fields [i].offset + FreezeSize (fields [i].size,
- fields [i].type);
- }
-
- uint8 *block = (uint8*) malloc(len);
- uint8 *ptr = block;
- uint16 word;
- uint32 dword;
- int64 qword;
-
- // Build the block ready to be streamed out
- for (i = 0; i < num_fields; i++)
- {
- switch (fields [i].type)
- {
- case INT_V:
- switch (fields [i].size)
- {
- case 1:
- *ptr++ = *((uint8 *) base + fields [i].offset);
- break;
- case 2:
- word = *((uint16 *) ((uint8 *) base + fields [i].offset));
- *ptr++ = (uint8) (word >> 8);
- *ptr++ = (uint8) word;
- break;
- case 4:
- dword = *((uint32 *) ((uint8 *) base + fields [i].offset));
- *ptr++ = (uint8) (dword >> 24);
- *ptr++ = (uint8) (dword >> 16);
- *ptr++ = (uint8) (dword >> 8);
- *ptr++ = (uint8) dword;
- break;
- case 8:
- qword = *((int64 *) ((uint8 *) base + fields [i].offset));
- *ptr++ = (uint8) (qword >> 56);
- *ptr++ = (uint8) (qword >> 48);
- *ptr++ = (uint8) (qword >> 40);
- *ptr++ = (uint8) (qword >> 32);
- *ptr++ = (uint8) (qword >> 24);
- *ptr++ = (uint8) (qword >> 16);
- *ptr++ = (uint8) (qword >> 8);
- *ptr++ = (uint8) qword;
- break;
- }
- break;
- case uint8_ARRAY_V:
- // memmove converted: Different mallocs [Neb]
- memcpy (ptr, (uint8 *) base + fields [i].offset, fields [i].size);
- ptr += fields [i].size;
- break;
- case uint16_ARRAY_V:
- for (j = 0; j < fields [i].size; j++)
- {
- word = *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2));
- *ptr++ = (uint8) (word >> 8);
- *ptr++ = (uint8) word;
- }
- break;
- case uint32_ARRAY_V:
- for (j = 0; j < fields [i].size; j++)
- {
- dword = *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4));
- *ptr++ = (uint8) (dword >> 24);
- *ptr++ = (uint8) (dword >> 16);
- *ptr++ = (uint8) (dword >> 8);
- *ptr++ = (uint8) dword;
- }
- break;
- }
- }
-
- FreezeBlock (stream, name, block, len);
- free(block);
+ // Work out the size of the required block
+ int len = 0;
+ int i;
+ int j;
+
+ for (i = 0; i < num_fields; i++)
+ {
+ if (fields [i].offset + FreezeSize(fields [i].size,
+ fields [i].type) > len)
+ len = fields [i].offset + FreezeSize(fields [i].size,
+ fields [i].type);
+ }
+
+ uint8* block = (uint8*) malloc(len);
+ uint8* ptr = block;
+ uint16 word;
+ uint32 dword;
+ int64 qword;
+
+ // Build the block ready to be streamed out
+ for (i = 0; i < num_fields; i++)
+ {
+ switch (fields [i].type)
+ {
+ case INT_V:
+ switch (fields [i].size)
+ {
+ case 1:
+ *ptr++ = *((uint8*) base + fields [i].offset);
+ break;
+ case 2:
+ word = *((uint16*)((uint8*) base + fields [i].offset));
+ *ptr++ = (uint8)(word >> 8);
+ *ptr++ = (uint8) word;
+ break;
+ case 4:
+ dword = *((uint32*)((uint8*) base + fields [i].offset));
+ *ptr++ = (uint8)(dword >> 24);
+ *ptr++ = (uint8)(dword >> 16);
+ *ptr++ = (uint8)(dword >> 8);
+ *ptr++ = (uint8) dword;
+ break;
+ case 8:
+ qword = *((int64*)((uint8*) base + fields [i].offset));
+ *ptr++ = (uint8)(qword >> 56);
+ *ptr++ = (uint8)(qword >> 48);
+ *ptr++ = (uint8)(qword >> 40);
+ *ptr++ = (uint8)(qword >> 32);
+ *ptr++ = (uint8)(qword >> 24);
+ *ptr++ = (uint8)(qword >> 16);
+ *ptr++ = (uint8)(qword >> 8);
+ *ptr++ = (uint8) qword;
+ break;
+ }
+ break;
+ case uint8_ARRAY_V:
+ // memmove converted: Different mallocs [Neb]
+ memcpy(ptr, (uint8*) base + fields [i].offset, fields [i].size);
+ ptr += fields [i].size;
+ break;
+ case uint16_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ word = *((uint16*)((uint8*) base + fields [i].offset + j * 2));
+ *ptr++ = (uint8)(word >> 8);
+ *ptr++ = (uint8) word;
+ }
+ break;
+ case uint32_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ dword = *((uint32*)((uint8*) base + fields [i].offset + j * 4));
+ *ptr++ = (uint8)(dword >> 24);
+ *ptr++ = (uint8)(dword >> 16);
+ *ptr++ = (uint8)(dword >> 8);
+ *ptr++ = (uint8) dword;
+ }
+ break;
+ }
+ }
+
+ FreezeBlock(stream, name, block, len);
+ free(block);
}
-void FreezeBlock (STREAM stream, const char *name, uint8 *block, int size)
+void FreezeBlock(STREAM stream, const char* name, uint8* block, int size)
{
- char buffer [512];
- sprintf (buffer, "%s:%06d:", name, size);
- WRITE_STREAM (buffer, strlen (buffer), stream);
- WRITE_STREAM ((char*)block, size, stream);
-
+ char buffer [512];
+ sprintf(buffer, "%s:%06d:", name, size);
+ WRITE_STREAM(buffer, strlen(buffer), stream);
+ WRITE_STREAM((char*)block, size, stream);
+
}
-int UnfreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields,
- int num_fields)
+int UnfreezeStruct(STREAM stream, const char* name, void* base,
+ FreezeData* fields,
+ int num_fields)
{
- // Work out the size of the required block
- int len = 0;
- int i;
- int j;
-
- for (i = 0; i < num_fields; i++)
- {
- if (fields [i].offset + FreezeSize (fields [i].size,
- fields [i].type) > len)
- len = fields [i].offset + FreezeSize (fields [i].size,
- fields [i].type);
- }
-
- uint8 *block = (uint8*) malloc(len);
- uint8 *ptr = block;
- uint16 word;
- uint32 dword;
- int64 qword;
- int result;
-
- if ((result = UnfreezeBlock (stream, name, block, len)) != SUCCESS)
- {
+ // Work out the size of the required block
+ int len = 0;
+ int i;
+ int j;
+
+ for (i = 0; i < num_fields; i++)
+ {
+ if (fields [i].offset + FreezeSize(fields [i].size,
+ fields [i].type) > len)
+ len = fields [i].offset + FreezeSize(fields [i].size,
+ fields [i].type);
+ }
+
+ uint8* block = (uint8*) malloc(len);
+ uint8* ptr = block;
+ uint16 word;
+ uint32 dword;
+ int64 qword;
+ int result;
+
+ if ((result = UnfreezeBlock(stream, name, block, len)) != SUCCESS)
+ {
free(block);
- return (result);
- }
-
- // Unpack the block of data into a C structure
- for (i = 0; i < num_fields; i++)
- {
- switch (fields [i].type)
- {
- case INT_V:
- switch (fields [i].size)
- {
- case 1:
- *((uint8 *) base + fields [i].offset) = *ptr++;
- break;
- case 2:
- word = *ptr++ << 8;
- word |= *ptr++;
- *((uint16 *) ((uint8 *) base + fields [i].offset)) = word;
- break;
- case 4:
- dword = *ptr++ << 24;
- dword |= *ptr++ << 16;
- dword |= *ptr++ << 8;
- dword |= *ptr++;
- *((uint32 *) ((uint8 *) base + fields [i].offset)) = dword;
- break;
- case 8:
- qword = (int64) *ptr++ << 56;
- qword |= (int64) *ptr++ << 48;
- qword |= (int64) *ptr++ << 40;
- qword |= (int64) *ptr++ << 32;
- qword |= (int64) *ptr++ << 24;
- qword |= (int64) *ptr++ << 16;
- qword |= (int64) *ptr++ << 8;
- qword |= (int64) *ptr++;
- *((int64 *) ((uint8 *) base + fields [i].offset)) = qword;
- break;
- }
- break;
- case uint8_ARRAY_V:
- // memmove converted: Different mallocs [Neb]
- memcpy ((uint8 *) base + fields [i].offset, ptr, fields [i].size);
- ptr += fields [i].size;
- break;
- case uint16_ARRAY_V:
- for (j = 0; j < fields [i].size; j++)
- {
- word = *ptr++ << 8;
- word |= *ptr++;
- *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2)) = word;
- }
- break;
- case uint32_ARRAY_V:
- for (j = 0; j < fields [i].size; j++)
- {
- dword = *ptr++ << 24;
- dword |= *ptr++ << 16;
- dword |= *ptr++ << 8;
- dword |= *ptr++;
- *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4)) = dword;
- }
- break;
- }
- }
-
- free(block);
- return (result);
+ return (result);
+ }
+
+ // Unpack the block of data into a C structure
+ for (i = 0; i < num_fields; i++)
+ {
+ switch (fields [i].type)
+ {
+ case INT_V:
+ switch (fields [i].size)
+ {
+ case 1:
+ *((uint8*) base + fields [i].offset) = *ptr++;
+ break;
+ case 2:
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16*)((uint8*) base + fields [i].offset)) = word;
+ break;
+ case 4:
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32*)((uint8*) base + fields [i].offset)) = dword;
+ break;
+ case 8:
+ qword = (int64) * ptr++ << 56;
+ qword |= (int64) * ptr++ << 48;
+ qword |= (int64) * ptr++ << 40;
+ qword |= (int64) * ptr++ << 32;
+ qword |= (int64) * ptr++ << 24;
+ qword |= (int64) * ptr++ << 16;
+ qword |= (int64) * ptr++ << 8;
+ qword |= (int64) * ptr++;
+ *((int64*)((uint8*) base + fields [i].offset)) = qword;
+ break;
+ }
+ break;
+ case uint8_ARRAY_V:
+ // memmove converted: Different mallocs [Neb]
+ memcpy((uint8*) base + fields [i].offset, ptr, fields [i].size);
+ ptr += fields [i].size;
+ break;
+ case uint16_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16*)((uint8*) base + fields [i].offset + j * 2)) = word;
+ }
+ break;
+ case uint32_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32*)((uint8*) base + fields [i].offset + j * 4)) = dword;
+ }
+ break;
+ }
+ }
+
+ free(block);
+ return (result);
}
-int UnfreezeBlock (STREAM stream, const char *name, uint8 *block, int size)
+int UnfreezeBlock(STREAM stream, const char* name, uint8* block, int size)
{
- char buffer [20];
- int len = 0;
- int rem = 0;
- int rew_len;
- if (READ_STREAM (buffer, 11, stream) != 11 ||
- strncmp (buffer, name, 3) != 0 || buffer [3] != ':' ||
- (len = atoi (&buffer [4])) == 0)
- {
- REVERT_STREAM(stream, FIND_STREAM(stream)-11, 0);
- return (WRONG_FORMAT);
- }
-
- if (len > size)
- {
- rem = len - size;
- len = size;
- }
- if ((rew_len=READ_STREAM ((char*)block, len, stream)) != len)
- {
- REVERT_STREAM(stream, FIND_STREAM(stream)-11-rew_len, 0);
- return (WRONG_FORMAT);
- }
- if (rem)
- {
- char *junk = (char*) malloc(rem);
- READ_STREAM (junk, rem, stream);
+ char buffer [20];
+ int len = 0;
+ int rem = 0;
+ int rew_len;
+ if (READ_STREAM(buffer, 11, stream) != 11 ||
+ strncmp(buffer, name, 3) != 0 || buffer [3] != ':' ||
+ (len = atoi(&buffer [4])) == 0)
+ {
+ REVERT_STREAM(stream, FIND_STREAM(stream) - 11, 0);
+ return (WRONG_FORMAT);
+ }
+
+ if (len > size)
+ {
+ rem = len - size;
+ len = size;
+ }
+ if ((rew_len = READ_STREAM((char*)block, len, stream)) != len)
+ {
+ REVERT_STREAM(stream, FIND_STREAM(stream) - 11 - rew_len, 0);
+ return (WRONG_FORMAT);
+ }
+ if (rem)
+ {
+ char* junk = (char*) malloc(rem);
+ READ_STREAM(junk, rem, stream);
free(junk);
- }
-
- return (SUCCESS);
+ }
+
+ return (SUCCESS);
}
-int UnfreezeStructCopy (STREAM stream, const char *name, uint8** block, FreezeData *fields, int num_fields)
+int UnfreezeStructCopy(STREAM stream, const char* name, uint8** block,
+ FreezeData* fields, int num_fields)
{
- // Work out the size of the required block
- int len = 0;
- int i;
-
- for (i = 0; i < num_fields; i++)
- {
- if (fields [i].offset + FreezeSize (fields [i].size,
- fields [i].type) > len)
- len = fields [i].offset + FreezeSize (fields [i].size,
- fields [i].type);
- }
-
- return (UnfreezeBlockCopy (stream, name, block, len));
+ // Work out the size of the required block
+ int len = 0;
+ int i;
+
+ for (i = 0; i < num_fields; i++)
+ {
+ if (fields [i].offset + FreezeSize(fields [i].size,
+ fields [i].type) > len)
+ len = fields [i].offset + FreezeSize(fields [i].size,
+ fields [i].type);
+ }
+
+ return (UnfreezeBlockCopy(stream, name, block, len));
}
-void UnfreezeStructFromCopy (void *base, FreezeData *fields, int num_fields, uint8* block)
+void UnfreezeStructFromCopy(void* base, FreezeData* fields, int num_fields,
+ uint8* block)
{
- int i;
- int j;
- uint8 *ptr = block;
- uint16 word;
- uint32 dword;
- int64 qword;
-
- // Unpack the block of data into a C structure
- for (i = 0; i < num_fields; i++)
- {
- switch (fields [i].type)
- {
- case INT_V:
- switch (fields [i].size)
- {
- case 1:
- *((uint8 *) base + fields [i].offset) = *ptr++;
- break;
- case 2:
- word = *ptr++ << 8;
- word |= *ptr++;
- *((uint16 *) ((uint8 *) base + fields [i].offset)) = word;
- break;
- case 4:
- dword = *ptr++ << 24;
- dword |= *ptr++ << 16;
- dword |= *ptr++ << 8;
- dword |= *ptr++;
- *((uint32 *) ((uint8 *) base + fields [i].offset)) = dword;
- break;
- case 8:
- qword = (int64) *ptr++ << 56;
- qword |= (int64) *ptr++ << 48;
- qword |= (int64) *ptr++ << 40;
- qword |= (int64) *ptr++ << 32;
- qword |= (int64) *ptr++ << 24;
- qword |= (int64) *ptr++ << 16;
- qword |= (int64) *ptr++ << 8;
- qword |= (int64) *ptr++;
- *((int64 *) ((uint8 *) base + fields [i].offset)) = qword;
- break;
- }
- break;
- case uint8_ARRAY_V:
- // memmove required: Source could point within dest [Neb]
- memmove ((uint8 *) base + fields [i].offset, ptr, fields [i].size);
- ptr += fields [i].size;
- break;
- case uint16_ARRAY_V:
- for (j = 0; j < fields [i].size; j++)
- {
- word = *ptr++ << 8;
- word |= *ptr++;
- *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2)) = word;
- }
- break;
- case uint32_ARRAY_V:
- for (j = 0; j < fields [i].size; j++)
- {
- dword = *ptr++ << 24;
- dword |= *ptr++ << 16;
- dword |= *ptr++ << 8;
- dword |= *ptr++;
- *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4)) = dword;
- }
- break;
- }
- }
+ int i;
+ int j;
+ uint8* ptr = block;
+ uint16 word;
+ uint32 dword;
+ int64 qword;
+
+ // Unpack the block of data into a C structure
+ for (i = 0; i < num_fields; i++)
+ {
+ switch (fields [i].type)
+ {
+ case INT_V:
+ switch (fields [i].size)
+ {
+ case 1:
+ *((uint8*) base + fields [i].offset) = *ptr++;
+ break;
+ case 2:
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16*)((uint8*) base + fields [i].offset)) = word;
+ break;
+ case 4:
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32*)((uint8*) base + fields [i].offset)) = dword;
+ break;
+ case 8:
+ qword = (int64) * ptr++ << 56;
+ qword |= (int64) * ptr++ << 48;
+ qword |= (int64) * ptr++ << 40;
+ qword |= (int64) * ptr++ << 32;
+ qword |= (int64) * ptr++ << 24;
+ qword |= (int64) * ptr++ << 16;
+ qword |= (int64) * ptr++ << 8;
+ qword |= (int64) * ptr++;
+ *((int64*)((uint8*) base + fields [i].offset)) = qword;
+ break;
+ }
+ break;
+ case uint8_ARRAY_V:
+ // memmove required: Source could point within dest [Neb]
+ memmove((uint8*) base + fields [i].offset, ptr, fields [i].size);
+ ptr += fields [i].size;
+ break;
+ case uint16_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16*)((uint8*) base + fields [i].offset + j * 2)) = word;
+ }
+ break;
+ case uint32_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32*)((uint8*) base + fields [i].offset + j * 4)) = dword;
+ }
+ break;
+ }
+ }
}
-int UnfreezeBlockCopy (STREAM stream, const char *name, uint8** block, int size)
+int UnfreezeBlockCopy(STREAM stream, const char* name, uint8** block, int size)
{
- *block = (uint8*) malloc(size);
- int result;
-
- if ((result = UnfreezeBlock (stream, name, *block, size)) != SUCCESS)
- {
+ *block = (uint8*) malloc(size);
+ int result;
+
+ if ((result = UnfreezeBlock(stream, name, *block, size)) != SUCCESS)
+ {
free((*block));
- *block = NULL;
- return (result);
- }
-
- return (result);
+ *block = NULL;
+ return (result);
+ }
+
+ return (result);
}
extern uint8 spc_dump_dsp[0x100];
-bool8 S9xSPCDump (const char *filename)
+bool8 S9xSPCDump(const char* filename)
{
- return (FALSE);
+ return (FALSE);
#if 0
- static uint8 header [] = {
- 'S', 'N', 'E', 'S', '-', 'S', 'P', 'C', '7', '0', '0', ' ',
- 'S', 'o', 'u', 'n', 'd', ' ', 'F', 'i', 'l', 'e', ' ',
- 'D', 'a', 't', 'a', ' ', 'v', '0', '.', '3', '0', 26, 26, 26
- };
- static uint8 version = {
- 0x1e
- };
-
- FILE *fs;
-
- S9xSetSoundMute (TRUE);
-
- if (!(fs = fopen (filename, "wb")))
- return (FALSE);
-
- // The SPC file format:
- // 0000: header: 'SNES-SPC700 Sound File Data v0.30',26,26,26
- // 0036: version: $1e
- // 0037: SPC700 PC:
- // 0039: SPC700 A:
- // 0040: SPC700 X:
- // 0041: SPC700 Y:
- // 0042: SPC700 P:
- // 0043: SPC700 S:
- // 0044: Reserved: 0, 0, 0, 0
- // 0048: Title of game: 32 bytes
- // 0000: Song name: 32 bytes
- // 0000: Name of dumper: 32 bytes
- // 0000: Comments: 32 bytes
- // 0000: Date of SPC dump: 4 bytes
- // 0000: Fade out time in milliseconds: 4 bytes
- // 0000: Fade out length in milliseconds: 2 bytes
- // 0000: Default channel enables: 1 bytes
- // 0000: Emulator used to dump .SPC files: 1 byte, 1 == ZSNES
- // 0000: Reserved: 36 bytes
- // 0256: SPC700 RAM: 64K
- // ----: DSP Registers: 256 bytes
-
- if (fwrite (header, sizeof (header), 1, fs) != 1 ||
- fputc (version, fs) == EOF ||
- fseek (fs, 37, SEEK_SET) == EOF ||
- fputc (APURegisters.PC & 0xff, fs) == EOF ||
- fputc (APURegisters.PC >> 8, fs) == EOF ||
- fputc (APURegisters.YA.B.A, fs) == EOF ||
- fputc (APURegisters.X, fs) == EOF ||
- fputc (APURegisters.YA.B.Y, fs) == EOF ||
- fputc (APURegisters.P, fs) == EOF ||
- fputc (APURegisters.S, fs) == EOF ||
- fseek (fs, 256, SEEK_SET) == EOF ||
- fwrite (IAPU.RAM, 0x10000, 1, fs) != 1 ||
- fwrite (spc_dump_dsp, 1, 256, fs) != 256 ||
- fwrite (APU.ExtraRAM, 64, 1, fs) != 1 ||
- fclose (fs) < 0)
- {
- S9xSetSoundMute (FALSE);
- return (FALSE);
- }
- S9xSetSoundMute (FALSE);
- return (TRUE);
+ static uint8 header [] =
+ {
+ 'S', 'N', 'E', 'S', '-', 'S', 'P', 'C', '7', '0', '0', ' ',
+ 'S', 'o', 'u', 'n', 'd', ' ', 'F', 'i', 'l', 'e', ' ',
+ 'D', 'a', 't', 'a', ' ', 'v', '0', '.', '3', '0', 26, 26, 26
+ };
+ static uint8 version =
+ {
+ 0x1e
+ };
+
+ FILE* fs;
+
+ S9xSetSoundMute(TRUE);
+
+ if (!(fs = fopen(filename, "wb")))
+ return (FALSE);
+
+ // The SPC file format:
+ // 0000: header: 'SNES-SPC700 Sound File Data v0.30',26,26,26
+ // 0036: version: $1e
+ // 0037: SPC700 PC:
+ // 0039: SPC700 A:
+ // 0040: SPC700 X:
+ // 0041: SPC700 Y:
+ // 0042: SPC700 P:
+ // 0043: SPC700 S:
+ // 0044: Reserved: 0, 0, 0, 0
+ // 0048: Title of game: 32 bytes
+ // 0000: Song name: 32 bytes
+ // 0000: Name of dumper: 32 bytes
+ // 0000: Comments: 32 bytes
+ // 0000: Date of SPC dump: 4 bytes
+ // 0000: Fade out time in milliseconds: 4 bytes
+ // 0000: Fade out length in milliseconds: 2 bytes
+ // 0000: Default channel enables: 1 bytes
+ // 0000: Emulator used to dump .SPC files: 1 byte, 1 == ZSNES
+ // 0000: Reserved: 36 bytes
+ // 0256: SPC700 RAM: 64K
+ // ----: DSP Registers: 256 bytes
+
+ if (fwrite(header, sizeof(header), 1, fs) != 1 ||
+ fputc(version, fs) == EOF ||
+ fseek(fs, 37, SEEK_SET) == EOF ||
+ fputc(APURegisters.PC & 0xff, fs) == EOF ||
+ fputc(APURegisters.PC >> 8, fs) == EOF ||
+ fputc(APURegisters.YA.B.A, fs) == EOF ||
+ fputc(APURegisters.X, fs) == EOF ||
+ fputc(APURegisters.YA.B.Y, fs) == EOF ||
+ fputc(APURegisters.P, fs) == EOF ||
+ fputc(APURegisters.S, fs) == EOF ||
+ fseek(fs, 256, SEEK_SET) == EOF ||
+ fwrite(IAPU.RAM, 0x10000, 1, fs) != 1 ||
+ fwrite(spc_dump_dsp, 1, 256, fs) != 256 ||
+ fwrite(APU.ExtraRAM, 64, 1, fs) != 1 ||
+ fclose(fs) < 0)
+ {
+ S9xSetSoundMute(FALSE);
+ return (FALSE);
+ }
+ S9xSetSoundMute(FALSE);
+ return (TRUE);
#endif
}
-bool8 S9xUnfreezeZSNES (const char *filename)
+bool8 S9xUnfreezeZSNES(const char* filename)
{
- FILE *fs;
- uint8 t [4000];
-
- if (!(fs = fopen (filename, "rb")))
- return (FALSE);
-
- if (fread ((char*)t, 64, 1, fs) == 1 &&
- strncmp ((char *) t, "ZSNES Save State File V0.6", 26) == 0)
- {
- S9xReset ();
- S9xSetSoundMute (TRUE);
-
- // 28 Curr cycle
- CPU.V_Counter = READ_WORD (&t [29]);
- // 33 instrset
- Settings.APUEnabled = t [36];
-
- // 34 bcycpl cycles per scanline
- // 35 cycphb cyclers per hblank
-
- ICPU.Registers.A.W = READ_WORD (&t [41]);
- ICPU.Registers.DB = t [43];
- ICPU.Registers.PB = t [44];
- ICPU.Registers.S.W = READ_WORD (&t [45]);
- ICPU.Registers.D.W = READ_WORD (&t [47]);
- ICPU.Registers.X.W = READ_WORD (&t [49]);
- ICPU.Registers.Y.W = READ_WORD (&t [51]);
- ICPU.Registers.P.W = READ_WORD (&t [53]);
- ICPU.Registers.PC = READ_WORD (&t [55]);
-
- fread ((char*)t, 1, 8, fs);
- fread ((char*)t, 1, 3019, fs);
- S9xSetCPU (t [2], 0x4200);
- Memory.FillRAM [0x4210] = t [3];
- PPU.IRQVBeamPos = READ_WORD (&t [4]);
- PPU.IRQHBeamPos = READ_WORD (&t [2527]);
- PPU.Brightness = t [6];
- PPU.ForcedBlanking = t [8] >> 7;
-
- int i;
- for (i = 0; i < 544; i++)
- S9xSetPPU (t [0464 + i], 0x2104);
-
- PPU.OBJNameBase = READ_WORD (&t [9]);
- PPU.OBJNameSelect = READ_WORD (&t [13]) - PPU.OBJNameBase;
- switch (t [18])
- {
- case 4:
- if (t [17] == 1)
- PPU.OBJSizeSelect = 0;
- else
- PPU.OBJSizeSelect = 6;
- break;
- case 16:
- if (t [17] == 1)
- PPU.OBJSizeSelect = 1;
- else
- PPU.OBJSizeSelect = 3;
- break;
- default:
- case 64:
- if (t [17] == 1)
- PPU.OBJSizeSelect = 2;
- else
- if (t [17] == 4)
- PPU.OBJSizeSelect = 4;
- else
- PPU.OBJSizeSelect = 5;
- break;
- }
- PPU.OAMAddr = READ_WORD (&t [25]);
- PPU.SavedOAMAddr = READ_WORD (&t [27]);
- PPU.FirstSprite = t [29];
- PPU.BGMode = t [30];
- PPU.BG3Priority = t [31];
- PPU.BG[0].BGSize = (t [32] >> 0) & 1;
- PPU.BG[1].BGSize = (t [32] >> 1) & 1;
- PPU.BG[2].BGSize = (t [32] >> 2) & 1;
- PPU.BG[3].BGSize = (t [32] >> 3) & 1;
- PPU.Mosaic = t [33] + 1;
- PPU.BGMosaic [0] = (t [34] & 1) != 0;
- PPU.BGMosaic [1] = (t [34] & 2) != 0;
- PPU.BGMosaic [2] = (t [34] & 4) != 0;
- PPU.BGMosaic [3] = (t [34] & 8) != 0;
- PPU.BG [0].SCBase = READ_WORD (&t [35]) >> 1;
- PPU.BG [1].SCBase = READ_WORD (&t [37]) >> 1;
- PPU.BG [2].SCBase = READ_WORD (&t [39]) >> 1;
- PPU.BG [3].SCBase = READ_WORD (&t [41]) >> 1;
- PPU.BG [0].SCSize = t [67];
- PPU.BG [1].SCSize = t [68];
- PPU.BG [2].SCSize = t [69];
- PPU.BG [3].SCSize = t [70];
- PPU.BG[0].NameBase = READ_WORD (&t [71]) >> 1;
- PPU.BG[1].NameBase = READ_WORD (&t [73]) >> 1;
- PPU.BG[2].NameBase = READ_WORD (&t [75]) >> 1;
- PPU.BG[3].NameBase = READ_WORD (&t [77]) >> 1;
- PPU.BG[0].HOffset = READ_WORD (&t [79]);
- PPU.BG[1].HOffset = READ_WORD (&t [81]);
- PPU.BG[2].HOffset = READ_WORD (&t [83]);
- PPU.BG[3].HOffset = READ_WORD (&t [85]);
- PPU.BG[0].VOffset = READ_WORD (&t [89]);
- PPU.BG[1].VOffset = READ_WORD (&t [91]);
- PPU.BG[2].VOffset = READ_WORD (&t [93]);
- PPU.BG[3].VOffset = READ_WORD (&t [95]);
- PPU.VMA.Increment = READ_WORD (&t [97]) >> 1;
- PPU.VMA.High = t [99];
+ FILE* fs;
+ uint8 t [4000];
+
+ if (!(fs = fopen(filename, "rb")))
+ return (FALSE);
+
+ if (fread((char*)t, 64, 1, fs) == 1 &&
+ strncmp((char*) t, "ZSNES Save State File V0.6", 26) == 0)
+ {
+ S9xReset();
+ S9xSetSoundMute(TRUE);
+
+ // 28 Curr cycle
+ CPU.V_Counter = READ_WORD(&t [29]);
+ // 33 instrset
+ Settings.APUEnabled = t [36];
+
+ // 34 bcycpl cycles per scanline
+ // 35 cycphb cyclers per hblank
+
+ ICPU.Registers.A.W = READ_WORD(&t [41]);
+ ICPU.Registers.DB = t [43];
+ ICPU.Registers.PB = t [44];
+ ICPU.Registers.S.W = READ_WORD(&t [45]);
+ ICPU.Registers.D.W = READ_WORD(&t [47]);
+ ICPU.Registers.X.W = READ_WORD(&t [49]);
+ ICPU.Registers.Y.W = READ_WORD(&t [51]);
+ ICPU.Registers.P.W = READ_WORD(&t [53]);
+ ICPU.Registers.PC = READ_WORD(&t [55]);
+
+ fread((char*)t, 1, 8, fs);
+ fread((char*)t, 1, 3019, fs);
+ S9xSetCPU(t [2], 0x4200);
+ Memory.FillRAM [0x4210] = t [3];
+ PPU.IRQVBeamPos = READ_WORD(&t [4]);
+ PPU.IRQHBeamPos = READ_WORD(&t [2527]);
+ PPU.Brightness = t [6];
+ PPU.ForcedBlanking = t [8] >> 7;
+
+ int i;
+ for (i = 0; i < 544; i++)
+ S9xSetPPU(t [0464 + i], 0x2104);
+
+ PPU.OBJNameBase = READ_WORD(&t [9]);
+ PPU.OBJNameSelect = READ_WORD(&t [13]) - PPU.OBJNameBase;
+ switch (t [18])
+ {
+ case 4:
+ if (t [17] == 1)
+ PPU.OBJSizeSelect = 0;
+ else
+ PPU.OBJSizeSelect = 6;
+ break;
+ case 16:
+ if (t [17] == 1)
+ PPU.OBJSizeSelect = 1;
+ else
+ PPU.OBJSizeSelect = 3;
+ break;
+ default:
+ case 64:
+ if (t [17] == 1)
+ PPU.OBJSizeSelect = 2;
+ else if (t [17] == 4)
+ PPU.OBJSizeSelect = 4;
+ else
+ PPU.OBJSizeSelect = 5;
+ break;
+ }
+ PPU.OAMAddr = READ_WORD(&t [25]);
+ PPU.SavedOAMAddr = READ_WORD(&t [27]);
+ PPU.FirstSprite = t [29];
+ PPU.BGMode = t [30];
+ PPU.BG3Priority = t [31];
+ PPU.BG[0].BGSize = (t [32] >> 0) & 1;
+ PPU.BG[1].BGSize = (t [32] >> 1) & 1;
+ PPU.BG[2].BGSize = (t [32] >> 2) & 1;
+ PPU.BG[3].BGSize = (t [32] >> 3) & 1;
+ PPU.Mosaic = t [33] + 1;
+ PPU.BGMosaic [0] = (t [34] & 1) != 0;
+ PPU.BGMosaic [1] = (t [34] & 2) != 0;
+ PPU.BGMosaic [2] = (t [34] & 4) != 0;
+ PPU.BGMosaic [3] = (t [34] & 8) != 0;
+ PPU.BG [0].SCBase = READ_WORD(&t [35]) >> 1;
+ PPU.BG [1].SCBase = READ_WORD(&t [37]) >> 1;
+ PPU.BG [2].SCBase = READ_WORD(&t [39]) >> 1;
+ PPU.BG [3].SCBase = READ_WORD(&t [41]) >> 1;
+ PPU.BG [0].SCSize = t [67];
+ PPU.BG [1].SCSize = t [68];
+ PPU.BG [2].SCSize = t [69];
+ PPU.BG [3].SCSize = t [70];
+ PPU.BG[0].NameBase = READ_WORD(&t [71]) >> 1;
+ PPU.BG[1].NameBase = READ_WORD(&t [73]) >> 1;
+ PPU.BG[2].NameBase = READ_WORD(&t [75]) >> 1;
+ PPU.BG[3].NameBase = READ_WORD(&t [77]) >> 1;
+ PPU.BG[0].HOffset = READ_WORD(&t [79]);
+ PPU.BG[1].HOffset = READ_WORD(&t [81]);
+ PPU.BG[2].HOffset = READ_WORD(&t [83]);
+ PPU.BG[3].HOffset = READ_WORD(&t [85]);
+ PPU.BG[0].VOffset = READ_WORD(&t [89]);
+ PPU.BG[1].VOffset = READ_WORD(&t [91]);
+ PPU.BG[2].VOffset = READ_WORD(&t [93]);
+ PPU.BG[3].VOffset = READ_WORD(&t [95]);
+ PPU.VMA.Increment = READ_WORD(&t [97]) >> 1;
+ PPU.VMA.High = t [99];
#ifndef CORRECT_VRAM_READS
- IPPU.FirstVRAMRead = t [100];
+ IPPU.FirstVRAMRead = t [100];
#endif
- S9xSetPPU (t [2512], 0x2115);
- PPU.VMA.Address = READ_DWORD (&t [101]);
- for (i = 0; i < 512; i++)
- S9xSetPPU (t [1488 + i], 0x2122);
-
- PPU.CGADD = (uint8) READ_WORD (&t [105]);
- Memory.FillRAM [0x212c] = t [108];
- Memory.FillRAM [0x212d] = t [109];
- PPU.ScreenHeight = READ_WORD (&t [111]);
- Memory.FillRAM [0x2133] = t [2526];
- Memory.FillRAM [0x4202] = t [113];
- Memory.FillRAM [0x4204] = t [114];
- Memory.FillRAM [0x4205] = t [115];
- Memory.FillRAM [0x4214] = t [116];
- Memory.FillRAM [0x4215] = t [117];
- Memory.FillRAM [0x4216] = t [118];
- Memory.FillRAM [0x4217] = t [119];
- PPU.VBeamPosLatched = READ_WORD (&t [122]);
- PPU.HBeamPosLatched = READ_WORD (&t [120]);
- PPU.Window1Left = t [127];
- PPU.Window1Right = t [128];
- PPU.Window2Left = t [129];
- PPU.Window2Right = t [130];
- S9xSetPPU (t [131] | (t [132] << 4), 0x2123);
- S9xSetPPU (t [133] | (t [134] << 4), 0x2124);
- S9xSetPPU (t [135] | (t [136] << 4), 0x2125);
- S9xSetPPU (t [137], 0x212a);
- S9xSetPPU (t [138], 0x212b);
- S9xSetPPU (t [139], 0x212e);
- S9xSetPPU (t [140], 0x212f);
- S9xSetPPU (t [141], 0x211a);
- PPU.MatrixA = READ_WORD (&t [142]);
- PPU.MatrixB = READ_WORD (&t [144]);
- PPU.MatrixC = READ_WORD (&t [146]);
- PPU.MatrixD = READ_WORD (&t [148]);
- PPU.CentreX = READ_WORD (&t [150]);
- PPU.CentreY = READ_WORD (&t [152]);
- // JoyAPos t[154]
- // JoyBPos t[155]
- Memory.FillRAM [0x2134] = t [156]; // Matrix mult
- Memory.FillRAM [0x2135] = t [157]; // Matrix mult
- Memory.FillRAM [0x2136] = t [158]; // Matrix mult
- PPU.WRAM = READ_DWORD (&t [161]);
-
- for (i = 0; i < 128; i++)
- S9xSetCPU (t [165 + i], 0x4300 + i);
-
- if (t [294])
- CPU.IRQActive |= PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE;
-
- S9xSetCPU (t [296], 0x420c);
- // hdmadata t[297] + 8 * 19
- PPU.FixedColourRed = t [450];
- PPU.FixedColourGreen = t [451];
- PPU.FixedColourBlue = t [452];
- S9xSetPPU (t [454], 0x2130);
- S9xSetPPU (t [455], 0x2131);
- // vraminctype ...
-
- fread ((char*)Memory.RAM, 1, 128 * 1024, fs);
- fread ((char*)Memory.VRAM, 1, 64 * 1024, fs);
-
- if (Settings.APUEnabled)
- {
- // SNES SPC700 RAM (64K)
- fread ((char*)IAPU.RAM, 1, 64 * 1024, fs);
-
- // Junk 16 bytes
- fread ((char*)t, 1, 16, fs);
-
- // SNES SPC700 state and internal ZSNES SPC700 emulation state
- fread ((char*)t, 1, 304, fs);
-
- IAPU.Registers.PC = READ_DWORD (&t [0]);
- IAPU.Registers.YA.B.A = t [4];
- IAPU.Registers.X = t [8];
- IAPU.Registers.YA.B.Y = t [12];
- IAPU.Registers.P = t [16];
- IAPU.Registers.S = t [24];
-
- APU.Cycles = READ_DWORD (&t [32]);
- APU.ShowROM = (IAPU.RAM [0xf1] & 0x80) != 0;
- APU.OutPorts [0] = t [36];
- APU.OutPorts [1] = t [37];
- APU.OutPorts [2] = t [38];
- APU.OutPorts [3] = t [39];
-
- APU.TimerEnabled [0] = (t [40] & 1) != 0;
- APU.TimerEnabled [1] = (t [40] & 2) != 0;
- APU.TimerEnabled [2] = (t [40] & 4) != 0;
- S9xSetAPUTimer (0xfa, t [41]);
- S9xSetAPUTimer (0xfb, t [42]);
- S9xSetAPUTimer (0xfc, t [43]);
- APU.Timer [0] = t [44];
- APU.Timer [1] = t [45];
- APU.Timer [2] = t [46];
-
- // memmove converted: Different mallocs [Neb]
- memcpy (APU.ExtraRAM, &t [48], 64);
-
- // Internal ZSNES sound DSP state
- fread (t, 1, 1068, fs);
-
- // SNES sound DSP register values
- fread (t, 1, 256, fs);
-
- uint8 saved = IAPU.RAM [0xf2];
-
- for (i = 0; i < 128; i++)
- {
- switch (i)
- {
- case APU_KON:
- case APU_KOFF:
- break;
- case APU_FLG:
- t [i] &= ~APU_SOFT_RESET;
- default:
- IAPU.RAM [0xf2] = i;
- S9xSetAPUDSP (t [i]);
- break;
- }
- }
- IAPU.RAM [0xf2] = APU_KON;
- S9xSetAPUDSP (t [APU_KON]);
- IAPU.RAM [0xf2] = saved;
-
- S9xSetSoundMute (FALSE);
- IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
- S9xAPUUnpackStatus ();
- if (APUCheckDirectPage ())
- IAPU.DirectPage = IAPU.RAM + 0x100;
- else
- IAPU.DirectPage = IAPU.RAM;
- Settings.APUEnabled = TRUE;
- IAPU.APUExecuting = TRUE;
- }
- else
- {
- Settings.APUEnabled = FALSE;
- IAPU.APUExecuting = FALSE;
- S9xSetSoundMute (TRUE);
- }
-
- if (Settings.SuperFX)
- {
- fread (Memory.SRAM, 1, 64 * 1024, fs);
- fseek (fs, 64 * 1024, SEEK_CUR);
- fread (Memory.FillRAM + 0x7000, 1, 692, fs);
- }
- if (Settings.SA1)
- {
- fread (t, 1, 2741, fs);
- S9xSetSA1 (t [4], 0x2200); // Control
- S9xSetSA1 (t [12], 0x2203); // ResetV low
- S9xSetSA1 (t [13], 0x2204); // ResetV hi
- S9xSetSA1 (t [14], 0x2205); // NMI low
- S9xSetSA1 (t [15], 0x2206); // NMI hi
- S9xSetSA1 (t [16], 0x2207); // IRQ low
- S9xSetSA1 (t [17], 0x2208); // IRQ hi
- S9xSetSA1 (((READ_DWORD (&t [28]) - (4096*1024-0x6000))) >> 13, 0x2224);
- S9xSetSA1 (t [36], 0x2201);
- S9xSetSA1 (t [41], 0x2209);
-
- SA1.Registers.A.W = READ_DWORD (&t [592]);
- SA1.Registers.X.W = READ_DWORD (&t [596]);
- SA1.Registers.Y.W = READ_DWORD (&t [600]);
- SA1.Registers.D.W = READ_DWORD (&t [604]);
- SA1.Registers.DB = t [608];
- SA1.Registers.PB = t [612];
- SA1.Registers.S.W = READ_DWORD (&t [616]);
- SA1.Registers.PC = READ_DWORD (&t [636]);
- SA1.Registers.P.W = t [620] | (t [624] << 8);
-
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: This code path is not used [Neb]
- memcpy (&Memory.FillRAM [0x3000], t + 692, 2 * 1024);
-
- fread (Memory.SRAM, 1, 64 * 1024, fs);
- fseek (fs, 64 * 1024, SEEK_CUR);
- S9xFixSA1AfterSnapshotLoad ();
- }
- if(Settings.SPC7110)
- {
- uint32 temp;
- fread(&s7r.bank50, 1,0x10000, fs);
-
- //NEWSYM SPCMultA, dd 0 4820-23
- fread(&temp, 1, 4, fs);
-
- s7r.reg4820=temp&(0x0FF);
- s7r.reg4821=(temp>>8)&(0x0FF);
- s7r.reg4822=(temp>>16)&(0x0FF);
- s7r.reg4823=(temp>>24)&(0x0FF);
-
- //NEWSYM SPCMultB, dd 0 4824-5
- fread(&temp, 1,4,fs);
- s7r.reg4824=temp&(0x0FF);
- s7r.reg4825=(temp>>8)&(0x0FF);
-
-
- //NEWSYM SPCDivEnd, dd 0 4826-7
- fread(&temp, 1,4,fs);
- s7r.reg4826=temp&(0x0FF);
- s7r.reg4827=(temp>>8)&(0x0FF);
-
- //NEWSYM SPCMulRes, dd 0 4828-B
- fread(&temp, 1, 4, fs);
-
- s7r.reg4828=temp&(0x0FF);
- s7r.reg4829=(temp>>8)&(0x0FF);
- s7r.reg482A=(temp>>16)&(0x0FF);
- s7r.reg482B=(temp>>24)&(0x0FF);
-
- //NEWSYM SPCDivRes, dd 0 482C-D
- fread(&temp, 1,4,fs);
- s7r.reg482C=temp&(0x0FF);
- s7r.reg482D=(temp>>8)&(0x0FF);
-
- //NEWSYM SPC7110BankA, dd 020100h 4831-3
- fread(&temp, 1, 4, fs);
-
- s7r.reg4831=temp&(0x0FF);
- s7r.reg4832=(temp>>8)&(0x0FF);
- s7r.reg4833=(temp>>16)&(0x0FF);
-
- //NEWSYM SPC7110RTCStat, dd 0 4840,init,command, index
- fread(&temp, 1, 4, fs);
-
- s7r.reg4840=temp&(0x0FF);
-
-//NEWSYM SPC7110RTC, db 00,00,00,00,00,00,01,00,01,00,00,00,00,00,0Fh,00
-fread(&temp, 1, 4, fs);
-if(Settings.SPC7110RTC)
-{
- rtc_f9.reg[0]=temp&(0x0FF);
- rtc_f9.reg[1]=(temp>>8)&(0x0FF);
- rtc_f9.reg[2]=(temp>>16)&(0x0FF);
- rtc_f9.reg[3]=(temp>>24)&(0x0FF);
-}
-fread(&temp, 1, 4, fs);
-if(Settings.SPC7110RTC)
-{
- rtc_f9.reg[4]=temp&(0x0FF);
- rtc_f9.reg[5]=(temp>>8)&(0x0FF);
- rtc_f9.reg[6]=(temp>>16)&(0x0FF);
- rtc_f9.reg[7]=(temp>>24)&(0x0FF);
-}
-fread(&temp, 1, 4, fs);
-if(Settings.SPC7110RTC)
-{
- rtc_f9.reg[8]=temp&(0x0FF);
- rtc_f9.reg[9]=(temp>>8)&(0x0FF);
- rtc_f9.reg[10]=(temp>>16)&(0x0FF);
- rtc_f9.reg[11]=(temp>>24)&(0x0FF);
-}
-fread(&temp, 1, 4, fs);
-if(Settings.SPC7110RTC)
-{
- rtc_f9.reg[12]=temp&(0x0FF);
- rtc_f9.reg[13]=(temp>>8)&(0x0FF);
- rtc_f9.reg[14]=(temp>>16)&(0x0FF);
- rtc_f9.reg[15]=(temp>>24)&(0x0FF);
-}
-//NEWSYM SPC7110RTCB, db 00,00,00,00,00,00,01,00,01,00,00,00,00,01,0Fh,06
-fread(&temp, 1, 4, fs);
-fread(&temp, 1, 4, fs);
-fread(&temp, 1, 4, fs);
-fread(&temp, 1, 4, fs);
-
-//NEWSYM SPCROMPtr, dd 0 4811-4813
- fread(&temp, 1, 4, fs);
-
- s7r.reg4811=temp&(0x0FF);
- s7r.reg4812=(temp>>8)&(0x0FF);
- s7r.reg4813=(temp>>16)&(0x0FF);
-//NEWSYM SPCROMtoI, dd SPCROMPtr
- fread(&temp, 1, 4, fs);
-//NEWSYM SPCROMAdj, dd 0 4814-5
- fread(&temp, 1, 4, fs);
- s7r.reg4814=temp&(0x0FF);
- s7r.reg4815=(temp>>8)&(0x0FF);
-//NEWSYM SPCROMInc, dd 0 4816-7
- fread(&temp, 1, 4, fs);
- s7r.reg4816=temp&(0x0FF);
- s7r.reg4817=(temp>>8)&(0x0FF);
-//NEWSYM SPCROMCom, dd 0 4818
-fread(&temp, 1, 4, fs);
-
- s7r.reg4818=temp&(0x0FF);
-//NEWSYM SPCCompPtr, dd 0 4801-4804 (+b50i) if"manual"
- fread(&temp, 1, 4, fs);
-
- //do table check
-
- s7r.reg4801=temp&(0x0FF);
- s7r.reg4802=(temp>>8)&(0x0FF);
- s7r.reg4803=(temp>>16)&(0x0FF);
- s7r.reg4804=(temp>>24)&(0x0FF);
-///NEWSYM SPCDecmPtr, dd 0 4805-6 +b50i
- fread(&temp, 1, 4, fs);
- s7r.reg4805=temp&(0x0FF);
- s7r.reg4806=(temp>>8)&(0x0FF);
-//NEWSYM SPCCompCounter, dd 0 4809-A
- fread(&temp, 1, 4, fs);
- s7r.reg4809=temp&(0x0FF);
- s7r.reg480A=(temp>>8)&(0x0FF);
-//NEWSYM SPCCompCommand, dd 0 480B
- fread(&temp, 1, 4, fs);
-
- s7r.reg480B=temp&(0x0FF);
-//NEWSYM SPCCheckFix, dd 0 written(if 1, then set writtne to max value!)
- fread(&temp, 1, 4, fs);
- if (temp&(0x0FF))
- s7r.written=0x1F;
+ S9xSetPPU(t [2512], 0x2115);
+ PPU.VMA.Address = READ_DWORD(&t [101]);
+ for (i = 0; i < 512; i++)
+ S9xSetPPU(t [1488 + i], 0x2122);
+
+ PPU.CGADD = (uint8) READ_WORD(&t [105]);
+ Memory.FillRAM [0x212c] = t [108];
+ Memory.FillRAM [0x212d] = t [109];
+ PPU.ScreenHeight = READ_WORD(&t [111]);
+ Memory.FillRAM [0x2133] = t [2526];
+ Memory.FillRAM [0x4202] = t [113];
+ Memory.FillRAM [0x4204] = t [114];
+ Memory.FillRAM [0x4205] = t [115];
+ Memory.FillRAM [0x4214] = t [116];
+ Memory.FillRAM [0x4215] = t [117];
+ Memory.FillRAM [0x4216] = t [118];
+ Memory.FillRAM [0x4217] = t [119];
+ PPU.VBeamPosLatched = READ_WORD(&t [122]);
+ PPU.HBeamPosLatched = READ_WORD(&t [120]);
+ PPU.Window1Left = t [127];
+ PPU.Window1Right = t [128];
+ PPU.Window2Left = t [129];
+ PPU.Window2Right = t [130];
+ S9xSetPPU(t [131] | (t [132] << 4), 0x2123);
+ S9xSetPPU(t [133] | (t [134] << 4), 0x2124);
+ S9xSetPPU(t [135] | (t [136] << 4), 0x2125);
+ S9xSetPPU(t [137], 0x212a);
+ S9xSetPPU(t [138], 0x212b);
+ S9xSetPPU(t [139], 0x212e);
+ S9xSetPPU(t [140], 0x212f);
+ S9xSetPPU(t [141], 0x211a);
+ PPU.MatrixA = READ_WORD(&t [142]);
+ PPU.MatrixB = READ_WORD(&t [144]);
+ PPU.MatrixC = READ_WORD(&t [146]);
+ PPU.MatrixD = READ_WORD(&t [148]);
+ PPU.CentreX = READ_WORD(&t [150]);
+ PPU.CentreY = READ_WORD(&t [152]);
+ // JoyAPos t[154]
+ // JoyBPos t[155]
+ Memory.FillRAM [0x2134] = t [156]; // Matrix mult
+ Memory.FillRAM [0x2135] = t [157]; // Matrix mult
+ Memory.FillRAM [0x2136] = t [158]; // Matrix mult
+ PPU.WRAM = READ_DWORD(&t [161]);
+
+ for (i = 0; i < 128; i++)
+ S9xSetCPU(t [165 + i], 0x4300 + i);
+
+ if (t [294])
+ CPU.IRQActive |= PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE;
+
+ S9xSetCPU(t [296], 0x420c);
+ // hdmadata t[297] + 8 * 19
+ PPU.FixedColourRed = t [450];
+ PPU.FixedColourGreen = t [451];
+ PPU.FixedColourBlue = t [452];
+ S9xSetPPU(t [454], 0x2130);
+ S9xSetPPU(t [455], 0x2131);
+ // vraminctype ...
+
+ fread((char*)Memory.RAM, 1, 128 * 1024, fs);
+ fread((char*)Memory.VRAM, 1, 64 * 1024, fs);
+
+ if (Settings.APUEnabled)
+ {
+ // SNES SPC700 RAM (64K)
+ fread((char*)IAPU.RAM, 1, 64 * 1024, fs);
+
+ // Junk 16 bytes
+ fread((char*)t, 1, 16, fs);
+
+ // SNES SPC700 state and internal ZSNES SPC700 emulation state
+ fread((char*)t, 1, 304, fs);
+
+ IAPU.Registers.PC = READ_DWORD(&t [0]);
+ IAPU.Registers.YA.B.A = t [4];
+ IAPU.Registers.X = t [8];
+ IAPU.Registers.YA.B.Y = t [12];
+ IAPU.Registers.P = t [16];
+ IAPU.Registers.S = t [24];
+
+ APU.Cycles = READ_DWORD(&t [32]);
+ APU.ShowROM = (IAPU.RAM [0xf1] & 0x80) != 0;
+ APU.OutPorts [0] = t [36];
+ APU.OutPorts [1] = t [37];
+ APU.OutPorts [2] = t [38];
+ APU.OutPorts [3] = t [39];
+
+ APU.TimerEnabled [0] = (t [40] & 1) != 0;
+ APU.TimerEnabled [1] = (t [40] & 2) != 0;
+ APU.TimerEnabled [2] = (t [40] & 4) != 0;
+ S9xSetAPUTimer(0xfa, t [41]);
+ S9xSetAPUTimer(0xfb, t [42]);
+ S9xSetAPUTimer(0xfc, t [43]);
+ APU.Timer [0] = t [44];
+ APU.Timer [1] = t [45];
+ APU.Timer [2] = t [46];
+
+ // memmove converted: Different mallocs [Neb]
+ memcpy(APU.ExtraRAM, &t [48], 64);
+
+ // Internal ZSNES sound DSP state
+ fread(t, 1, 1068, fs);
+
+ // SNES sound DSP register values
+ fread(t, 1, 256, fs);
+
+ uint8 saved = IAPU.RAM [0xf2];
+
+ for (i = 0; i < 128; i++)
+ {
+ switch (i)
+ {
+ case APU_KON:
+ case APU_KOFF:
+ break;
+ case APU_FLG:
+ t [i] &= ~APU_SOFT_RESET;
+ default:
+ IAPU.RAM [0xf2] = i;
+ S9xSetAPUDSP(t [i]);
+ break;
+ }
+ }
+ IAPU.RAM [0xf2] = APU_KON;
+ S9xSetAPUDSP(t [APU_KON]);
+ IAPU.RAM [0xf2] = saved;
+
+ S9xSetSoundMute(FALSE);
+ IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
+ S9xAPUUnpackStatus();
+ if (APUCheckDirectPage())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ Settings.APUEnabled = TRUE;
+ IAPU.APUExecuting = TRUE;
+ }
else
- s7r.written=0x00;
-//NEWSYM SPCSignedVal, dd 0 482E
-fread(&temp, 1, 4, fs);
-
- s7r.reg482E=temp&(0x0FF);
-
- }
- fclose (fs);
-
- FixROMSpeed ();
- IPPU.ColorsChanged = TRUE;
- IPPU.OBJChanged = TRUE;
- CPU.InDMA = FALSE;
- S9xFixColourBrightness ();
- IPPU.RenderThisFrame = FALSE;
-
- S9xFixSoundAfterSnapshotLoad ();
- ICPU.ShiftedPB = ICPU.Registers.PB << 16;
- ICPU.ShiftedDB = ICPU.Registers.DB << 16;
- S9xSetPCBase (ICPU.ShiftedPB + ICPU.Registers.PC);
- S9xUnpackStatus ();
- S9xFixCycles ();
- S9xReschedule ();
+ {
+ Settings.APUEnabled = FALSE;
+ IAPU.APUExecuting = FALSE;
+ S9xSetSoundMute(TRUE);
+ }
+
+ if (Settings.SuperFX)
+ {
+ fread(Memory.SRAM, 1, 64 * 1024, fs);
+ fseek(fs, 64 * 1024, SEEK_CUR);
+ fread(Memory.FillRAM + 0x7000, 1, 692, fs);
+ }
+ if (Settings.SA1)
+ {
+ fread(t, 1, 2741, fs);
+ S9xSetSA1(t [4], 0x2200); // Control
+ S9xSetSA1(t [12], 0x2203); // ResetV low
+ S9xSetSA1(t [13], 0x2204); // ResetV hi
+ S9xSetSA1(t [14], 0x2205); // NMI low
+ S9xSetSA1(t [15], 0x2206); // NMI hi
+ S9xSetSA1(t [16], 0x2207); // IRQ low
+ S9xSetSA1(t [17], 0x2208); // IRQ hi
+ S9xSetSA1(((READ_DWORD(&t [28]) - (4096 * 1024 - 0x6000))) >> 13, 0x2224);
+ S9xSetSA1(t [36], 0x2201);
+ S9xSetSA1(t [41], 0x2209);
+
+ SA1.Registers.A.W = READ_DWORD(&t [592]);
+ SA1.Registers.X.W = READ_DWORD(&t [596]);
+ SA1.Registers.Y.W = READ_DWORD(&t [600]);
+ SA1.Registers.D.W = READ_DWORD(&t [604]);
+ SA1.Registers.DB = t [608];
+ SA1.Registers.PB = t [612];
+ SA1.Registers.S.W = READ_DWORD(&t [616]);
+ SA1.Registers.PC = READ_DWORD(&t [636]);
+ SA1.Registers.P.W = t [620] | (t [624] << 8);
+
+ // memmove converted: Different mallocs [Neb]
+ // DS2 DMA notes: This code path is not used [Neb]
+ memcpy(&Memory.FillRAM [0x3000], t + 692, 2 * 1024);
+
+ fread(Memory.SRAM, 1, 64 * 1024, fs);
+ fseek(fs, 64 * 1024, SEEK_CUR);
+ S9xFixSA1AfterSnapshotLoad();
+ }
+ if (Settings.SPC7110)
+ {
+ uint32 temp;
+ fread(&s7r.bank50, 1, 0x10000, fs);
+
+ //NEWSYM SPCMultA, dd 0 4820-23
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4820 = temp & (0x0FF);
+ s7r.reg4821 = (temp >> 8) & (0x0FF);
+ s7r.reg4822 = (temp >> 16) & (0x0FF);
+ s7r.reg4823 = (temp >> 24) & (0x0FF);
+
+ //NEWSYM SPCMultB, dd 0 4824-5
+ fread(&temp, 1, 4, fs);
+ s7r.reg4824 = temp & (0x0FF);
+ s7r.reg4825 = (temp >> 8) & (0x0FF);
+
+
+ //NEWSYM SPCDivEnd, dd 0 4826-7
+ fread(&temp, 1, 4, fs);
+ s7r.reg4826 = temp & (0x0FF);
+ s7r.reg4827 = (temp >> 8) & (0x0FF);
+
+ //NEWSYM SPCMulRes, dd 0 4828-B
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4828 = temp & (0x0FF);
+ s7r.reg4829 = (temp >> 8) & (0x0FF);
+ s7r.reg482A = (temp >> 16) & (0x0FF);
+ s7r.reg482B = (temp >> 24) & (0x0FF);
+
+ //NEWSYM SPCDivRes, dd 0 482C-D
+ fread(&temp, 1, 4, fs);
+ s7r.reg482C = temp & (0x0FF);
+ s7r.reg482D = (temp >> 8) & (0x0FF);
+
+ //NEWSYM SPC7110BankA, dd 020100h 4831-3
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4831 = temp & (0x0FF);
+ s7r.reg4832 = (temp >> 8) & (0x0FF);
+ s7r.reg4833 = (temp >> 16) & (0x0FF);
+
+ //NEWSYM SPC7110RTCStat, dd 0 4840,init,command, index
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4840 = temp & (0x0FF);
+
+ //NEWSYM SPC7110RTC, db 00,00,00,00,00,00,01,00,01,00,00,00,00,00,0Fh,00
+ fread(&temp, 1, 4, fs);
+ if (Settings.SPC7110RTC)
+ {
+ rtc_f9.reg[0] = temp & (0x0FF);
+ rtc_f9.reg[1] = (temp >> 8) & (0x0FF);
+ rtc_f9.reg[2] = (temp >> 16) & (0x0FF);
+ rtc_f9.reg[3] = (temp >> 24) & (0x0FF);
+ }
+ fread(&temp, 1, 4, fs);
+ if (Settings.SPC7110RTC)
+ {
+ rtc_f9.reg[4] = temp & (0x0FF);
+ rtc_f9.reg[5] = (temp >> 8) & (0x0FF);
+ rtc_f9.reg[6] = (temp >> 16) & (0x0FF);
+ rtc_f9.reg[7] = (temp >> 24) & (0x0FF);
+ }
+ fread(&temp, 1, 4, fs);
+ if (Settings.SPC7110RTC)
+ {
+ rtc_f9.reg[8] = temp & (0x0FF);
+ rtc_f9.reg[9] = (temp >> 8) & (0x0FF);
+ rtc_f9.reg[10] = (temp >> 16) & (0x0FF);
+ rtc_f9.reg[11] = (temp >> 24) & (0x0FF);
+ }
+ fread(&temp, 1, 4, fs);
+ if (Settings.SPC7110RTC)
+ {
+ rtc_f9.reg[12] = temp & (0x0FF);
+ rtc_f9.reg[13] = (temp >> 8) & (0x0FF);
+ rtc_f9.reg[14] = (temp >> 16) & (0x0FF);
+ rtc_f9.reg[15] = (temp >> 24) & (0x0FF);
+ }
+ //NEWSYM SPC7110RTCB, db 00,00,00,00,00,00,01,00,01,00,00,00,00,01,0Fh,06
+ fread(&temp, 1, 4, fs);
+ fread(&temp, 1, 4, fs);
+ fread(&temp, 1, 4, fs);
+ fread(&temp, 1, 4, fs);
+
+ //NEWSYM SPCROMPtr, dd 0 4811-4813
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4811 = temp & (0x0FF);
+ s7r.reg4812 = (temp >> 8) & (0x0FF);
+ s7r.reg4813 = (temp >> 16) & (0x0FF);
+ //NEWSYM SPCROMtoI, dd SPCROMPtr
+ fread(&temp, 1, 4, fs);
+ //NEWSYM SPCROMAdj, dd 0 4814-5
+ fread(&temp, 1, 4, fs);
+ s7r.reg4814 = temp & (0x0FF);
+ s7r.reg4815 = (temp >> 8) & (0x0FF);
+ //NEWSYM SPCROMInc, dd 0 4816-7
+ fread(&temp, 1, 4, fs);
+ s7r.reg4816 = temp & (0x0FF);
+ s7r.reg4817 = (temp >> 8) & (0x0FF);
+ //NEWSYM SPCROMCom, dd 0 4818
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4818 = temp & (0x0FF);
+ //NEWSYM SPCCompPtr, dd 0 4801-4804 (+b50i) if"manual"
+ fread(&temp, 1, 4, fs);
+
+ //do table check
+
+ s7r.reg4801 = temp & (0x0FF);
+ s7r.reg4802 = (temp >> 8) & (0x0FF);
+ s7r.reg4803 = (temp >> 16) & (0x0FF);
+ s7r.reg4804 = (temp >> 24) & (0x0FF);
+ ///NEWSYM SPCDecmPtr, dd 0 4805-6 +b50i
+ fread(&temp, 1, 4, fs);
+ s7r.reg4805 = temp & (0x0FF);
+ s7r.reg4806 = (temp >> 8) & (0x0FF);
+ //NEWSYM SPCCompCounter, dd 0 4809-A
+ fread(&temp, 1, 4, fs);
+ s7r.reg4809 = temp & (0x0FF);
+ s7r.reg480A = (temp >> 8) & (0x0FF);
+ //NEWSYM SPCCompCommand, dd 0 480B
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg480B = temp & (0x0FF);
+ //NEWSYM SPCCheckFix, dd 0 written(if 1, then set writtne to max value!)
+ fread(&temp, 1, 4, fs);
+ if (temp & (0x0FF))
+ s7r.written = 0x1F;
+ else
+ s7r.written = 0x00;
+ //NEWSYM SPCSignedVal, dd 0 482E
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg482E = temp & (0x0FF);
+
+ }
+ fclose(fs);
+
+ FixROMSpeed();
+ IPPU.ColorsChanged = TRUE;
+ IPPU.OBJChanged = TRUE;
+ CPU.InDMA = FALSE;
+ S9xFixColourBrightness();
+ IPPU.RenderThisFrame = FALSE;
+
+ S9xFixSoundAfterSnapshotLoad();
+ ICPU.ShiftedPB = ICPU.Registers.PB << 16;
+ ICPU.ShiftedDB = ICPU.Registers.DB << 16;
+ S9xSetPCBase(ICPU.ShiftedPB + ICPU.Registers.PC);
+ S9xUnpackStatus();
+ S9xFixCycles();
+ S9xReschedule();
#ifdef ZSNES_FX
- if (Settings.SuperFX)
- S9xSuperFXPostLoadState ();
+ if (Settings.SuperFX)
+ S9xSuperFXPostLoadState();
#endif
- return (TRUE);
- }
- fclose (fs);
- return (FALSE);
+ return (TRUE);
+ }
+ fclose(fs);
+ return (FALSE);
}
diff --git a/source/snapshot.h b/source/snapshot.h
index cb65c6c..d7af5de 100644
--- a/source/snapshot.h
+++ b/source/snapshot.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -102,13 +102,13 @@
#define WRONG_MOVIE_SNAPSHOT (-4)
#define NOT_A_MOVIE_SNAPSHOT (-5)
-bool8 S9xFreezeGame (const char *filename);
-bool8 S9xUnfreezeGame (const char *filename);
-bool8 Snapshot (const char *filename);
-bool8 S9xLoadSnapshot (const char *filename);
-bool8 S9xSPCDump (const char *filename);
-void S9xFreezeToStream (STREAM);
-int S9xUnfreezeFromStream (STREAM);
+bool8 S9xFreezeGame(const char* filename);
+bool8 S9xUnfreezeGame(const char* filename);
+bool8 Snapshot(const char* filename);
+bool8 S9xLoadSnapshot(const char* filename);
+bool8 S9xSPCDump(const char* filename);
+void S9xFreezeToStream(STREAM);
+int S9xUnfreezeFromStream(STREAM);
#endif
diff --git a/source/snes9x.h b/source/snes9x.h
index 5590349..7d94fc7 100644
--- a/source/snes9x.h
+++ b/source/snes9x.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -98,7 +98,7 @@
//#include "fs_api.h"
//#include "ds2_malloc.h"
-extern int cprintf(const char *fmt, ...);
+extern int cprintf(const char* fmt, ...);
#ifdef __WIN32__
#include "..\wsnes9x.h"
@@ -120,7 +120,7 @@ extern int cprintf(const char *fmt, ...);
#define WRITE_STREAM(p,l,s) gzwrite (s,p,l)
#define OPEN_STREAM(f,m) gzopen (f,m)
#define REOPEN_STREAM(f,m) gzdopen (f,m)
-#define FIND_STREAM(f) gztell(f)
+#define FIND_STREAM(f) gztell(f)
#define REVERT_STREAM(f,o,s) gzseek(f,o,s)
#define CLOSE_STREAM(s) gzclose (s)
#else
@@ -129,24 +129,24 @@ extern int cprintf(const char *fmt, ...);
#define WRITE_STREAM(p,l,s) fwrite (p,1,l,s)
#define OPEN_STREAM(f,m) fopen (f,m)
#define REOPEN_STREAM(f,m) fdopen (f,m)
-#define FIND_STREAM(f) ftell(f)
-#define REVERT_STREAM(f,o,s) fseek(f,o,s)
+#define FIND_STREAM(f) ftell(f)
+#define REVERT_STREAM(f,o,s) fseek(f,o,s)
#define CLOSE_STREAM(s) fclose (s)
#endif
/* SNES screen width and height */
-#define SNES_WIDTH 256
-#define SNES_HEIGHT 224
-#define SNES_HEIGHT_EXTENDED 239
-#define IMAGE_WIDTH (Settings.SupportHiRes ? SNES_WIDTH * 2 : SNES_WIDTH)
-#define IMAGE_HEIGHT (Settings.SupportHiRes ? SNES_HEIGHT_EXTENDED * 2 : SNES_HEIGHT_EXTENDED)
+#define SNES_WIDTH 256
+#define SNES_HEIGHT 224
+#define SNES_HEIGHT_EXTENDED 239
+#define IMAGE_WIDTH (Settings.SupportHiRes ? SNES_WIDTH * 2 : SNES_WIDTH)
+#define IMAGE_HEIGHT (Settings.SupportHiRes ? SNES_HEIGHT_EXTENDED * 2 : SNES_HEIGHT_EXTENDED)
#define SNES_MAX_NTSC_VCOUNTER 262
#define SNES_MAX_PAL_VCOUNTER 312
-#define SNES_HCOUNTER_MAX 342
-#define SPC700_TO_65C816_RATIO 2
-#define AUTO_FRAMERATE 200
+#define SNES_HCOUNTER_MAX 342
+#define SPC700_TO_65C816_RATIO 2
+#define AUTO_FRAMERATE 200
/* NTSC master clock signal 21.47727MHz
* PPU: master clock / 4
@@ -172,73 +172,75 @@ extern int cprintf(const char *fmt, ...);
#define TWO_CYCLES 12
-#define SNES_TR_MASK (1 << 4)
-#define SNES_TL_MASK (1 << 5)
-#define SNES_X_MASK (1 << 6)
-#define SNES_A_MASK (1 << 7)
-#define SNES_RIGHT_MASK (1 << 8)
-#define SNES_LEFT_MASK (1 << 9)
-#define SNES_DOWN_MASK (1 << 10)
-#define SNES_UP_MASK (1 << 11)
-#define SNES_START_MASK (1 << 12)
+#define SNES_TR_MASK (1 << 4)
+#define SNES_TL_MASK (1 << 5)
+#define SNES_X_MASK (1 << 6)
+#define SNES_A_MASK (1 << 7)
+#define SNES_RIGHT_MASK (1 << 8)
+#define SNES_LEFT_MASK (1 << 9)
+#define SNES_DOWN_MASK (1 << 10)
+#define SNES_UP_MASK (1 << 11)
+#define SNES_START_MASK (1 << 12)
#define SNES_SELECT_MASK (1 << 13)
-#define SNES_Y_MASK (1 << 14)
-#define SNES_B_MASK (1 << 15)
-
-enum {
- SNES_MULTIPLAYER5,
- SNES_JOYPAD,
- SNES_MOUSE_SWAPPED,
- SNES_MOUSE,
- SNES_SUPERSCOPE,
- SNES_JUSTIFIER,
- SNES_JUSTIFIER_2,
- SNES_MAX_CONTROLLER_OPTIONS
+#define SNES_Y_MASK (1 << 14)
+#define SNES_B_MASK (1 << 15)
+
+enum
+{
+ SNES_MULTIPLAYER5,
+ SNES_JOYPAD,
+ SNES_MOUSE_SWAPPED,
+ SNES_MOUSE,
+ SNES_SUPERSCOPE,
+ SNES_JUSTIFIER,
+ SNES_JUSTIFIER_2,
+ SNES_MAX_CONTROLLER_OPTIONS
};
-#define DEBUG_MODE_FLAG (1 << 0)
-#define TRACE_FLAG (1 << 1)
+#define DEBUG_MODE_FLAG (1 << 0)
+#define TRACE_FLAG (1 << 1)
#define SINGLE_STEP_FLAG (1 << 2)
-#define BREAK_FLAG (1 << 3)
-#define SCAN_KEYS_FLAG (1 << 4)
+#define BREAK_FLAG (1 << 3)
+#define SCAN_KEYS_FLAG (1 << 4)
#define SAVE_SNAPSHOT_FLAG (1 << 5)
#define DELAYED_NMI_FLAG (1 << 6)
-#define NMI_FLAG (1 << 7)
+#define NMI_FLAG (1 << 7)
#define PROCESS_SOUND_FLAG (1 << 8)
#define FRAME_ADVANCE_FLAG (1 << 9)
#define DELAYED_NMI_FLAG2 (1 << 10)
#define IRQ_PENDING_FLAG (1 << 11)
-typedef struct {
- uint32 Flags;
- bool8 BranchSkip;
- bool8 NMIActive;
- bool8 IRQActive;
- bool8 WaitingForInterrupt;
- bool8 InDMA;
- uint8 WhichEvent;
- uint8 *PC;
- uint8 *PCBase;
- uint8 *PCAtOpcodeStart;
- uint8 *WaitAddress;
- uint32 WaitCounter;
- long Cycles;
- long NextEvent;
- long V_Counter;
- long MemSpeed;
- long MemSpeedx2;
- long FastROMSpeed;
- uint32 AutoSaveTimer;
- bool8 SRAMModified;
- uint32 NMITriggerPoint;
- bool8 BRKTriggered;
- bool8 TriedInterleavedMode2;
- uint32 NMICycleCount;
- uint32 IRQCycleCount;
+typedef struct
+{
+ uint32 Flags;
+ bool8 BranchSkip;
+ bool8 NMIActive;
+ bool8 IRQActive;
+ bool8 WaitingForInterrupt;
+ bool8 InDMA;
+ uint8 WhichEvent;
+ uint8* PC;
+ uint8* PCBase;
+ uint8* PCAtOpcodeStart;
+ uint8* WaitAddress;
+ uint32 WaitCounter;
+ long Cycles;
+ long NextEvent;
+ long V_Counter;
+ long MemSpeed;
+ long MemSpeedx2;
+ long FastROMSpeed;
+ uint32 AutoSaveTimer;
+ bool8 SRAMModified;
+ uint32 NMITriggerPoint;
+ bool8 BRKTriggered;
+ bool8 TriedInterleavedMode2;
+ uint32 NMICycleCount;
+ uint32 IRQCycleCount;
#ifdef DEBUG_MAXCOUNT
- unsigned long GlobalLoopCount;
+ unsigned long GlobalLoopCount;
#endif
-}SCPUState;
+} SCPUState;
#define HBLANK_START_EVENT 0
#define HBLANK_END_EVENT 1
@@ -246,157 +248,158 @@ typedef struct {
#define HTIMER_AFTER_EVENT 3
#define NO_EVENT 4
-typedef struct {
- /* CPU options */
- bool8 APUEnabled;
- bool8 Shutdown;
- uint8 SoundSkipMethod;
- long H_Max;
- long HBlankStart;
- long CyclesPercentage;
- bool8 DisableIRQ;
- bool8 Paused;
- bool8 ForcedPause;
- bool8 StopEmulation;
- bool8 FrameAdvance;
-
- /* Tracing options */
- bool8 TraceDMA;
- bool8 TraceHDMA;
- bool8 TraceVRAM;
- bool8 TraceUnknownRegisters;
- bool8 TraceDSP;
-
- /* Joystick options */
- bool8 SwapJoypads;
- bool8 JoystickEnabled;
-
- /* ROM timing options (see also H_Max above) */
- bool8 ForcePAL;
- bool8 ForceNTSC;
- bool8 PAL;
- uint32 FrameTimePAL;
- uint32 FrameTimeNTSC;
- uint32 FrameTime;
- uint32 SkipFrames;
-
- /* ROM image options */
- bool8 ForceLoROM;
- bool8 ForceHiROM;
- bool8 ForceHeader;
- bool8 ForceNoHeader;
- bool8 ForceInterleaved;
- bool8 ForceInterleaved2;
- bool8 ForceNotInterleaved;
-
- /* Peripherial options */
- bool8 ForceSuperFX;
- bool8 ForceNoSuperFX;
- bool8 ForceDSP1;
- bool8 ForceNoDSP1;
- bool8 ForceSA1;
- bool8 ForceNoSA1;
- bool8 ForceC4;
- bool8 ForceNoC4;
- bool8 ForceSDD1;
- bool8 ForceNoSDD1;
- bool8 MultiPlayer5;
- bool8 Mouse;
- bool8 SuperScope;
- bool8 SRTC;
- uint32 ControllerOption;
-
- bool8 ShutdownMaster;
- bool8 MultiPlayer5Master;
- bool8 SuperScopeMaster;
- bool8 MouseMaster;
- bool8 SuperFX;
- bool8 DSP1Master;
- bool8 SA1;
- bool8 C4;
- bool8 SDD1;
- bool8 SPC7110;
- bool8 SPC7110RTC;
- bool8 OBC1;
- /* Sound options */
- uint32 SoundPlaybackRate;
- bool8 TraceSoundDSP;
- bool8 EightBitConsoleSound; // due to caching, this needs S9xSetEightBitConsoleSound()
- int SoundBufferSize;
- int SoundMixInterval;
- bool8 SoundEnvelopeHeightReading;
- bool8 DisableSoundEcho;
- bool8 DisableMasterVolume;
- bool8 SoundSync;
- bool8 InterpolatedSound;
- bool8 ThreadSound;
- bool8 Mute;
- bool8 NextAPUEnabled;
- uint8 AltSampleDecode;
- bool8 FixFrequency;
-
- /* Graphics options */
- bool8 Transparency;
- bool8 SupportHiRes;
- bool8 Mode7Interpolate;
-
- /* SNES graphics options */
- bool8 BGLayering;
- bool8 DisableGraphicWindows;
- bool8 ForceTransparency;
- bool8 ForceNoTransparency;
- bool8 DisableHDMA;
- bool8 DisplayFrameRate;
- bool8 DisableRangeTimeOver; /* XXX: unused */
-
- /* Others */
- bool8 ApplyCheats;
-
-/* Fixes for individual games */
- bool8 StarfoxHack;
- bool8 WinterGold;
- bool8 BS; /* Japanese Satellite System games. */
- bool8 DaffyDuck;
- uint8 APURAMInitialValue;
- bool8 SampleCatchup;
- bool8 JustifierMaster;
- bool8 Justifier;
- bool8 SecondJustifier;
- int8 SETA;
- bool8 TakeScreenshot;
- int8 StretchScreenshots;
- uint16 DisplayColor;
- int SoundDriver;
- int AIDOShmId;
- bool8 SDD1Pack;
- bool8 NoPatch;
- bool8 ForceInterleaveGD24;
+typedef struct
+{
+ /* CPU options */
+ bool8 APUEnabled;
+ bool8 Shutdown;
+ uint8 SoundSkipMethod;
+ long H_Max;
+ long HBlankStart;
+ long CyclesPercentage;
+ bool8 DisableIRQ;
+ bool8 Paused;
+ bool8 ForcedPause;
+ bool8 StopEmulation;
+ bool8 FrameAdvance;
+
+ /* Tracing options */
+ bool8 TraceDMA;
+ bool8 TraceHDMA;
+ bool8 TraceVRAM;
+ bool8 TraceUnknownRegisters;
+ bool8 TraceDSP;
+
+ /* Joystick options */
+ bool8 SwapJoypads;
+ bool8 JoystickEnabled;
+
+ /* ROM timing options (see also H_Max above) */
+ bool8 ForcePAL;
+ bool8 ForceNTSC;
+ bool8 PAL;
+ uint32 FrameTimePAL;
+ uint32 FrameTimeNTSC;
+ uint32 FrameTime;
+ uint32 SkipFrames;
+
+ /* ROM image options */
+ bool8 ForceLoROM;
+ bool8 ForceHiROM;
+ bool8 ForceHeader;
+ bool8 ForceNoHeader;
+ bool8 ForceInterleaved;
+ bool8 ForceInterleaved2;
+ bool8 ForceNotInterleaved;
+
+ /* Peripherial options */
+ bool8 ForceSuperFX;
+ bool8 ForceNoSuperFX;
+ bool8 ForceDSP1;
+ bool8 ForceNoDSP1;
+ bool8 ForceSA1;
+ bool8 ForceNoSA1;
+ bool8 ForceC4;
+ bool8 ForceNoC4;
+ bool8 ForceSDD1;
+ bool8 ForceNoSDD1;
+ bool8 MultiPlayer5;
+ bool8 Mouse;
+ bool8 SuperScope;
+ bool8 SRTC;
+ uint32 ControllerOption;
+
+ bool8 ShutdownMaster;
+ bool8 MultiPlayer5Master;
+ bool8 SuperScopeMaster;
+ bool8 MouseMaster;
+ bool8 SuperFX;
+ bool8 DSP1Master;
+ bool8 SA1;
+ bool8 C4;
+ bool8 SDD1;
+ bool8 SPC7110;
+ bool8 SPC7110RTC;
+ bool8 OBC1;
+ /* Sound options */
+ uint32 SoundPlaybackRate;
+ bool8 TraceSoundDSP;
+ bool8 EightBitConsoleSound; // due to caching, this needs S9xSetEightBitConsoleSound()
+ int SoundBufferSize;
+ int SoundMixInterval;
+ bool8 SoundEnvelopeHeightReading;
+ bool8 DisableSoundEcho;
+ bool8 DisableMasterVolume;
+ bool8 SoundSync;
+ bool8 InterpolatedSound;
+ bool8 ThreadSound;
+ bool8 Mute;
+ bool8 NextAPUEnabled;
+ uint8 AltSampleDecode;
+ bool8 FixFrequency;
+
+ /* Graphics options */
+ bool8 Transparency;
+ bool8 SupportHiRes;
+ bool8 Mode7Interpolate;
+
+ /* SNES graphics options */
+ bool8 BGLayering;
+ bool8 DisableGraphicWindows;
+ bool8 ForceTransparency;
+ bool8 ForceNoTransparency;
+ bool8 DisableHDMA;
+ bool8 DisplayFrameRate;
+ bool8 DisableRangeTimeOver; /* XXX: unused */
+
+ /* Others */
+ bool8 ApplyCheats;
+
+ /* Fixes for individual games */
+ bool8 StarfoxHack;
+ bool8 WinterGold;
+ bool8 BS; /* Japanese Satellite System games. */
+ bool8 DaffyDuck;
+ uint8 APURAMInitialValue;
+ bool8 SampleCatchup;
+ bool8 JustifierMaster;
+ bool8 Justifier;
+ bool8 SecondJustifier;
+ int8 SETA;
+ bool8 TakeScreenshot;
+ int8 StretchScreenshots;
+ uint16 DisplayColor;
+ int SoundDriver;
+ int AIDOShmId;
+ bool8 SDD1Pack;
+ bool8 NoPatch;
+ bool8 ForceInterleaveGD24;
#ifdef DEBUG_MAXCOUNT
- unsigned int MaxCount;
+ unsigned int MaxCount;
#endif
-}SSettings;
+} SSettings;
typedef struct
{
- uint8 alienVSpredetorFix;
- uint8 APU_OutPorts_ReturnValueFix;
- uint8 SoundEnvelopeHeightReading2;
- uint8 SRAMInitialValue;
- uint8 Uniracers;
- bool8 EchoOnlyOutput;
-}SSNESGameFixes;
+ uint8 alienVSpredetorFix;
+ uint8 APU_OutPorts_ReturnValueFix;
+ uint8 SoundEnvelopeHeightReading2;
+ uint8 SRAMInitialValue;
+ uint8 Uniracers;
+ bool8 EchoOnlyOutput;
+} SSNESGameFixes;
extern SSettings Settings;
extern SCPUState CPU;
extern SSNESGameFixes SNESGameFixes;
extern char String [513];
-void S9xExit ();
-void S9xMessage (int type, int number, const char *message);
-void S9xLoadSDD1Data ();
+void S9xExit();
+void S9xMessage(int type, int number, const char* message);
+void S9xLoadSDD1Data();
-void S9xSetPause (uint32 mask);
-void S9xClearPause (uint32 mask);
+void S9xSetPause(uint32 mask);
+void S9xClearPause(uint32 mask);
#endif
diff --git a/source/soundux.c b/source/soundux.c
index e021381..4e7fe57 100644
--- a/source/soundux.c
+++ b/source/soundux.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -98,31 +98,31 @@
#include <fcntl.h>
#define CLIP16(v) \
- if ((v) < -32768) \
+ if ((v) < -32768) \
(v) = -32768; \
- else \
- if ((v) > 32767) \
+ else \
+ if ((v) > 32767) \
(v) = 32767
#define CLIP16_latch(v,l) \
- if ((v) < -32768) \
+ if ((v) < -32768) \
{ (v) = -32768; (l)++; }\
- else \
- if ((v) > 32767) \
+ else \
+ if ((v) > 32767) \
{ (v) = 32767; (l)++; }
#define CLIP24(v) \
- if ((v) < -8388608) \
+ if ((v) < -8388608) \
(v) = -8388608; \
- else \
- if ((v) > 8388607) \
+ else \
+ if ((v) > 8388607) \
(v) = 8388607
#define CLIP8(v) \
- if ((v) < -128) \
+ if ((v) < -128) \
(v) = -128; \
- else \
- if ((v) > 127) \
+ else \
+ if ((v) > 127) \
(v) = 127
#include "snes9x.h"
@@ -157,8 +157,8 @@ static int32 noise_gen;
#define VOL_DIV16 0x0080
#define ENVX_SHIFT 24
-void DecodeBlockAsm (int8 *, int16 *, int32 *, int32 *);
-void DecodeBlockAsm2 (int8 *, int16 *, int32 *, int32 *);
+void DecodeBlockAsm(int8*, int16*, int32*, int32*);
+void DecodeBlockAsm2(int8*, int16*, int32*, int32*);
// F is channel's current frequency and M is the 16-bit modulation waveform
// from the previous channel multiplied by the current envelope volume level.
@@ -168,1186 +168,1192 @@ void DecodeBlockAsm2 (int8 *, int16 *, int32 *, int32 *);
#define LAST_SAMPLE 0xffffff
#define JUST_PLAYED_LAST_SAMPLE(c) ((c)->sample_pointer >= LAST_SAMPLE)
-void S9xSetEightBitConsoleSound (bool8 Enabled)
+void S9xSetEightBitConsoleSound(bool8 Enabled)
{
- if (Settings.EightBitConsoleSound != Enabled)
- {
- Settings.EightBitConsoleSound = Enabled;
- int i;
- for (i = 0; i < 8; i++)
- {
- SoundData.channels[i].needs_decode = TRUE;
- }
- }
+ if (Settings.EightBitConsoleSound != Enabled)
+ {
+ Settings.EightBitConsoleSound = Enabled;
+ int i;
+ for (i = 0; i < 8; i++)
+ SoundData.channels[i].needs_decode = TRUE;
+ }
}
-STATIC inline uint8 *S9xGetSampleAddress (int sample_number)
+STATIC inline uint8* S9xGetSampleAddress(int sample_number)
{
- uint32 addr = (((APU.DSP[APU_DIR] << 8) + (sample_number << 2)) & 0xffff);
- return (IAPU.RAM + addr);
+ uint32 addr = (((APU.DSP[APU_DIR] << 8) + (sample_number << 2)) & 0xffff);
+ return (IAPU.RAM + addr);
}
-void S9xAPUSetEndOfSample (int i, Channel *ch)
+void S9xAPUSetEndOfSample(int i, Channel* ch)
{
- ch->state = SOUND_SILENT;
- ch->mode = MODE_NONE;
- APU.DSP [APU_ENDX] |= 1 << i;
- APU.DSP [APU_KON] &= ~(1 << i);
- APU.DSP [APU_KOFF] &= ~(1 << i);
- APU.KeyedChannels &= ~(1 << i);
+ ch->state = SOUND_SILENT;
+ ch->mode = MODE_NONE;
+ APU.DSP [APU_ENDX] |= 1 << i;
+ APU.DSP [APU_KON] &= ~(1 << i);
+ APU.DSP [APU_KOFF] &= ~(1 << i);
+ APU.KeyedChannels &= ~(1 << i);
}
#ifdef __DJGPP
-END_OF_FUNCTION (S9xAPUSetEndOfSample)
+END_OF_FUNCTION(S9xAPUSetEndOfSample)
#endif
-void S9xAPUSetEndX (int ch)
+void S9xAPUSetEndX(int ch)
{
- APU.DSP [APU_ENDX] |= 1 << ch;
+ APU.DSP [APU_ENDX] |= 1 << ch;
}
#ifdef __DJGPP
-END_OF_FUNCTION (S9xAPUSetEndX)
+END_OF_FUNCTION(S9xAPUSetEndX)
#endif
-void S9xSetEnvRate (Channel *ch, unsigned long rate, int direction, int target)
+void S9xSetEnvRate(Channel* ch, unsigned long rate, int direction, int target)
{
- ch->envx_target = target;
-
- if (rate == ~0UL)
- {
- ch->direction = 0;
- rate = 0;
- }
- else
- ch->direction = direction;
-
- static int64 steps [] =
- {
- // 0, 64, 1238, 1238, 256, 1, 64, 109, 64, 1238
- 0,
- (int64) FIXED_POINT * 1000 * 64,
- (int64) FIXED_POINT * 1000 * 619,
- (int64) FIXED_POINT * 1000 * 619,
- (int64) FIXED_POINT * 1000 * 128,
- (int64) FIXED_POINT * 1000 * 1,
- (int64) FIXED_POINT * 1000 * 64,
- (int64) FIXED_POINT * 1000 * 55,
- (int64) FIXED_POINT * 1000 * 64,
- (int64) FIXED_POINT * 1000 * 619
- };
-
- if (rate == 0 || so.playback_rate == 0)
- ch->erate = 0;
- else
- {
- ch->erate = (unsigned long)
- (steps [ch->state] / (rate * so.playback_rate));
- }
+ ch->envx_target = target;
+
+ if (rate == ~0UL)
+ {
+ ch->direction = 0;
+ rate = 0;
+ }
+ else
+ ch->direction = direction;
+
+ static int64 steps [] =
+ {
+ // 0, 64, 1238, 1238, 256, 1, 64, 109, 64, 1238
+ 0,
+ (int64) FIXED_POINT * 1000 * 64,
+ (int64) FIXED_POINT * 1000 * 619,
+ (int64) FIXED_POINT * 1000 * 619,
+ (int64) FIXED_POINT * 1000 * 128,
+ (int64) FIXED_POINT * 1000 * 1,
+ (int64) FIXED_POINT * 1000 * 64,
+ (int64) FIXED_POINT * 1000 * 55,
+ (int64) FIXED_POINT * 1000 * 64,
+ (int64) FIXED_POINT * 1000 * 619
+ };
+
+ if (rate == 0 || so.playback_rate == 0)
+ ch->erate = 0;
+ else
+ {
+ ch->erate = (unsigned long)
+ (steps [ch->state] / (rate * so.playback_rate));
+ }
}
#ifdef __DJGPP
END_OF_FUNCTION(S9xSetEnvRate);
#endif
-void S9xSetEnvelopeRate (int channel, unsigned long rate, int direction,
- int target)
+void S9xSetEnvelopeRate(int channel, unsigned long rate, int direction,
+ int target)
{
- S9xSetEnvRate (&SoundData.channels [channel], rate, direction, target);
+ S9xSetEnvRate(&SoundData.channels [channel], rate, direction, target);
}
#ifdef __DJGPP
END_OF_FUNCTION(S9xSetEnvelopeRate);
#endif
-void S9xSetSoundVolume (int channel, short volume_left, short volume_right)
+void S9xSetSoundVolume(int channel, short volume_left, short volume_right)
{
- Channel *ch = &SoundData.channels[channel];
- ch->volume_left = volume_left;
- ch->volume_right = volume_right;
- ch-> left_vol_level = (ch->envx * volume_left) / 128;
- ch->right_vol_level = (ch->envx * volume_right) / 128;
+ Channel* ch = &SoundData.channels[channel];
+ ch->volume_left = volume_left;
+ ch->volume_right = volume_right;
+ ch-> left_vol_level = (ch->envx * volume_left) / 128;
+ ch->right_vol_level = (ch->envx * volume_right) / 128;
}
-void S9xSetMasterVolume (short volume_left, short volume_right)
+void S9xSetMasterVolume(short volume_left, short volume_right)
{
- if (Settings.DisableMasterVolume || SNESGameFixes.EchoOnlyOutput)
- {
- SoundData.master_volume [0] = SoundData.master_volume [1] = 127;
- }
- else
- {
- SoundData.master_volume [0] = volume_left;
- SoundData.master_volume [1] = volume_right;
- }
+ if (Settings.DisableMasterVolume || SNESGameFixes.EchoOnlyOutput)
+ SoundData.master_volume [0] = SoundData.master_volume [1] = 127;
+ else
+ {
+ SoundData.master_volume [0] = volume_left;
+ SoundData.master_volume [1] = volume_right;
+ }
}
-void S9xSetEchoVolume (short volume_left, short volume_right)
+void S9xSetEchoVolume(short volume_left, short volume_right)
{
- SoundData.echo_volume [0] = volume_left;
- SoundData.echo_volume [1] = volume_right;
+ SoundData.echo_volume [0] = volume_left;
+ SoundData.echo_volume [1] = volume_right;
}
-void S9xSetEchoEnable (uint8 byte)
+void S9xSetEchoEnable(uint8 byte)
{
- SoundData.echo_channel_enable = byte;
- if (!SoundData.echo_write_enabled || Settings.DisableSoundEcho)
- byte = 0;
- if (byte && !SoundData.echo_enable)
- {
- memset (Echo, 0, sizeof (Echo));
- memset (Loop, 0, sizeof (Loop));
- }
-
- SoundData.echo_enable = byte;
- int i;
- for (i = 0; i < NUM_CHANNELS; i++)
- {
- if (byte & (1 << i))
- SoundData.channels [i].echo_buf_ptr = EchoBuffer;
- else
- SoundData.channels [i].echo_buf_ptr = DummyEchoBuffer;
- }
+ SoundData.echo_channel_enable = byte;
+ if (!SoundData.echo_write_enabled || Settings.DisableSoundEcho)
+ byte = 0;
+ if (byte && !SoundData.echo_enable)
+ {
+ memset(Echo, 0, sizeof(Echo));
+ memset(Loop, 0, sizeof(Loop));
+ }
+
+ SoundData.echo_enable = byte;
+ int i;
+ for (i = 0; i < NUM_CHANNELS; i++)
+ {
+ if (byte & (1 << i))
+ SoundData.channels [i].echo_buf_ptr = EchoBuffer;
+ else
+ SoundData.channels [i].echo_buf_ptr = DummyEchoBuffer;
+ }
}
-void S9xSetEchoFeedback (int feedback)
+void S9xSetEchoFeedback(int feedback)
{
- CLIP8(feedback);
- SoundData.echo_feedback = feedback;
+ CLIP8(feedback);
+ SoundData.echo_feedback = feedback;
}
-void S9xSetEchoDelay (int delay)
+void S9xSetEchoDelay(int delay)
{
- SoundData.echo_buffer_size = (512 * delay * so.playback_rate) / 32000;
- SoundData.echo_buffer_size <<= 1;
- if (SoundData.echo_buffer_size)
- SoundData.echo_ptr %= SoundData.echo_buffer_size;
- else
- SoundData.echo_ptr = 0;
- S9xSetEchoEnable (APU.DSP [APU_EON]);
+ SoundData.echo_buffer_size = (512 * delay * so.playback_rate) / 32000;
+ SoundData.echo_buffer_size <<= 1;
+ if (SoundData.echo_buffer_size)
+ SoundData.echo_ptr %= SoundData.echo_buffer_size;
+ else
+ SoundData.echo_ptr = 0;
+ S9xSetEchoEnable(APU.DSP [APU_EON]);
}
-void S9xSetEchoWriteEnable (uint8 byte)
+void S9xSetEchoWriteEnable(uint8 byte)
{
- SoundData.echo_write_enabled = byte;
- S9xSetEchoDelay (APU.DSP [APU_EDL] & 15);
+ SoundData.echo_write_enabled = byte;
+ S9xSetEchoDelay(APU.DSP [APU_EDL] & 15);
}
-void S9xSetFrequencyModulationEnable (uint8 byte)
+void S9xSetFrequencyModulationEnable(uint8 byte)
{
- SoundData.pitch_mod = byte & ~1;
+ SoundData.pitch_mod = byte & ~1;
}
-void S9xSetSoundKeyOff (int channel)
+void S9xSetSoundKeyOff(int channel)
{
- Channel *ch = &SoundData.channels[channel];
-
- if (ch->state != SOUND_SILENT)
- {
- ch->state = SOUND_RELEASE;
- ch->mode = MODE_RELEASE;
- S9xSetEnvRate (ch, 8, -1, 0);
- }
+ Channel* ch = &SoundData.channels[channel];
+
+ if (ch->state != SOUND_SILENT)
+ {
+ ch->state = SOUND_RELEASE;
+ ch->mode = MODE_RELEASE;
+ S9xSetEnvRate(ch, 8, -1, 0);
+ }
}
-void S9xFixSoundAfterSnapshotLoad ()
+void S9xFixSoundAfterSnapshotLoad()
{
- SoundData.echo_write_enabled = !(APU.DSP [APU_FLG] & 0x20);
- SoundData.echo_channel_enable = APU.DSP [APU_EON];
- S9xSetEchoDelay (APU.DSP [APU_EDL] & 0xf);
- S9xSetEchoFeedback ((signed char) APU.DSP [APU_EFB]);
-
- S9xSetFilterCoefficient (0, (signed char) APU.DSP [APU_C0]);
- S9xSetFilterCoefficient (1, (signed char) APU.DSP [APU_C1]);
- S9xSetFilterCoefficient (2, (signed char) APU.DSP [APU_C2]);
- S9xSetFilterCoefficient (3, (signed char) APU.DSP [APU_C3]);
- S9xSetFilterCoefficient (4, (signed char) APU.DSP [APU_C4]);
- S9xSetFilterCoefficient (5, (signed char) APU.DSP [APU_C5]);
- S9xSetFilterCoefficient (6, (signed char) APU.DSP [APU_C6]);
- S9xSetFilterCoefficient (7, (signed char) APU.DSP [APU_C7]);
- int i;
- for (i = 0; i < 8; i++)
- {
- SoundData.channels[i].needs_decode = TRUE;
- S9xSetSoundFrequency (i, SoundData.channels[i].hertz);
- SoundData.channels [i].envxx = SoundData.channels [i].envx << ENVX_SHIFT;
- SoundData.channels [i].next_sample = 0;
- SoundData.channels [i].interpolate = 0;
- SoundData.channels [i].previous [0] = (int32) SoundData.channels [i].previous16 [0];
- SoundData.channels [i].previous [1] = (int32) SoundData.channels [i].previous16 [1];
- }
- IAPU.Scanline = 0;
+ SoundData.echo_write_enabled = !(APU.DSP [APU_FLG] & 0x20);
+ SoundData.echo_channel_enable = APU.DSP [APU_EON];
+ S9xSetEchoDelay(APU.DSP [APU_EDL] & 0xf);
+ S9xSetEchoFeedback((signed char) APU.DSP [APU_EFB]);
+
+ S9xSetFilterCoefficient(0, (signed char) APU.DSP [APU_C0]);
+ S9xSetFilterCoefficient(1, (signed char) APU.DSP [APU_C1]);
+ S9xSetFilterCoefficient(2, (signed char) APU.DSP [APU_C2]);
+ S9xSetFilterCoefficient(3, (signed char) APU.DSP [APU_C3]);
+ S9xSetFilterCoefficient(4, (signed char) APU.DSP [APU_C4]);
+ S9xSetFilterCoefficient(5, (signed char) APU.DSP [APU_C5]);
+ S9xSetFilterCoefficient(6, (signed char) APU.DSP [APU_C6]);
+ S9xSetFilterCoefficient(7, (signed char) APU.DSP [APU_C7]);
+ int i;
+ for (i = 0; i < 8; i++)
+ {
+ SoundData.channels[i].needs_decode = TRUE;
+ S9xSetSoundFrequency(i, SoundData.channels[i].hertz);
+ SoundData.channels [i].envxx = SoundData.channels [i].envx << ENVX_SHIFT;
+ SoundData.channels [i].next_sample = 0;
+ SoundData.channels [i].interpolate = 0;
+ SoundData.channels [i].previous [0] = (int32)
+ SoundData.channels [i].previous16 [0];
+ SoundData.channels [i].previous [1] = (int32)
+ SoundData.channels [i].previous16 [1];
+ }
+ IAPU.Scanline = 0;
}
-void S9xSetFilterCoefficient (int tap, int value)
+void S9xSetFilterCoefficient(int tap, int value)
{
- FilterTaps [tap & 7] = value;
- if (value == 0 || (tap == 0 && value == 127))
- FilterTapDefinitionBitfield &= ~(1 << (tap & 7));
- else
- FilterTapDefinitionBitfield |= 1 << (tap & 7);
+ FilterTaps [tap & 7] = value;
+ if (value == 0 || (tap == 0 && value == 127))
+ FilterTapDefinitionBitfield &= ~(1 << (tap & 7));
+ else
+ FilterTapDefinitionBitfield |= 1 << (tap & 7);
}
-void S9xSetSoundADSR (int channel, int attack_rate, int decay_rate,
- int sustain_rate, int sustain_level, int release_rate)
+void S9xSetSoundADSR(int channel, int attack_rate, int decay_rate,
+ int sustain_rate, int sustain_level, int release_rate)
{
- Channel *ch = &SoundData.channels[channel];
- ch->attack_rate = attack_rate;
- ch->decay_rate = decay_rate;
- ch->sustain_rate = sustain_rate;
- ch->release_rate = release_rate;
- ch->sustain_level = sustain_level + 1;
-
- switch (SoundData.channels[channel].state)
- {
- case SOUND_ATTACK:
- S9xSetEnvRate (ch, attack_rate, 1, 127);
- break;
-
- case SOUND_DECAY:
- S9xSetEnvRate (ch, decay_rate, -1,
- (MAX_ENVELOPE_HEIGHT * (sustain_level + 1)) >> 3);
- break;
- case SOUND_SUSTAIN:
- S9xSetEnvRate (ch, sustain_rate, -1, 0);
- break;
- }
+ Channel* ch = &SoundData.channels[channel];
+ ch->attack_rate = attack_rate;
+ ch->decay_rate = decay_rate;
+ ch->sustain_rate = sustain_rate;
+ ch->release_rate = release_rate;
+ ch->sustain_level = sustain_level + 1;
+
+ switch (SoundData.channels[channel].state)
+ {
+ case SOUND_ATTACK:
+ S9xSetEnvRate(ch, attack_rate, 1, 127);
+ break;
+
+ case SOUND_DECAY:
+ S9xSetEnvRate(ch, decay_rate, -1,
+ (MAX_ENVELOPE_HEIGHT * (sustain_level + 1)) >> 3);
+ break;
+ case SOUND_SUSTAIN:
+ S9xSetEnvRate(ch, sustain_rate, -1, 0);
+ break;
+ }
}
-void S9xSetEnvelopeHeight (int channel, int level)
+void S9xSetEnvelopeHeight(int channel, int level)
{
- Channel *ch = &SoundData.channels[channel];
-
- ch->envx = level;
- ch->envxx = level << ENVX_SHIFT;
-
- ch->left_vol_level = (level * ch->volume_left) / 128;
- ch->right_vol_level = (level * ch->volume_right) / 128;
-
- if (ch->envx == 0 && ch->state != SOUND_SILENT && ch->state != SOUND_GAIN)
- {
- S9xAPUSetEndOfSample (channel, ch);
- }
+ Channel* ch = &SoundData.channels[channel];
+
+ ch->envx = level;
+ ch->envxx = level << ENVX_SHIFT;
+
+ ch->left_vol_level = (level * ch->volume_left) / 128;
+ ch->right_vol_level = (level * ch->volume_right) / 128;
+
+ if (ch->envx == 0 && ch->state != SOUND_SILENT && ch->state != SOUND_GAIN)
+ S9xAPUSetEndOfSample(channel, ch);
}
-int S9xGetEnvelopeHeight (int channel)
+int S9xGetEnvelopeHeight(int channel)
{
- if ((Settings.SoundEnvelopeHeightReading ||
- SNESGameFixes.SoundEnvelopeHeightReading2) &&
- SoundData.channels[channel].state != SOUND_SILENT &&
- SoundData.channels[channel].state != SOUND_GAIN)
- {
- return (SoundData.channels[channel].envx);
- }
-
- //siren fix from XPP
- if (SNESGameFixes.SoundEnvelopeHeightReading2 &&
- SoundData.channels[channel].state != SOUND_SILENT)
- {
- return (SoundData.channels[channel].envx);
- }
-
- return (0);
+ if ((Settings.SoundEnvelopeHeightReading ||
+ SNESGameFixes.SoundEnvelopeHeightReading2) &&
+ SoundData.channels[channel].state != SOUND_SILENT &&
+ SoundData.channels[channel].state != SOUND_GAIN)
+ return (SoundData.channels[channel].envx);
+
+ //siren fix from XPP
+ if (SNESGameFixes.SoundEnvelopeHeightReading2 &&
+ SoundData.channels[channel].state != SOUND_SILENT)
+ return (SoundData.channels[channel].envx);
+
+ return (0);
}
#if 1
-void S9xSetSoundSample (int channel, uint16 sample_number)
+void S9xSetSoundSample(int channel, uint16 sample_number)
{
}
#else
-void S9xSetSoundSample (int channel, uint16 sample_number)
+void S9xSetSoundSample(int channel, uint16 sample_number)
{
- register Channel *ch = &SoundData.channels[channel];
-
- if (ch->state != SOUND_SILENT &&
- sample_number != ch->sample_number)
- {
- int keep = ch->state;
- ch->state = SOUND_SILENT;
- ch->sample_number = sample_number;
- ch->loop = FALSE;
- ch->needs_decode = TRUE;
- ch->last_block = FALSE;
- ch->previous [0] = ch->previous[1] = 0;
- uint8 *dir = S9xGetSampleAddress (sample_number);
- ch->block_pointer = READ_WORD (dir);
- ch->sample_pointer = 0;
- ch->state = keep;
- }
+ register Channel* ch = &SoundData.channels[channel];
+
+ if (ch->state != SOUND_SILENT &&
+ sample_number != ch->sample_number)
+ {
+ int keep = ch->state;
+ ch->state = SOUND_SILENT;
+ ch->sample_number = sample_number;
+ ch->loop = FALSE;
+ ch->needs_decode = TRUE;
+ ch->last_block = FALSE;
+ ch->previous [0] = ch->previous[1] = 0;
+ uint8* dir = S9xGetSampleAddress(sample_number);
+ ch->block_pointer = READ_WORD(dir);
+ ch->sample_pointer = 0;
+ ch->state = keep;
+ }
}
#endif
-void S9xSetSoundFrequency (int channel, int hertz)
+void S9xSetSoundFrequency(int channel, int hertz)
{
- if (so.playback_rate)
- {
- if (SoundData.channels[channel].type == SOUND_NOISE)
- hertz = NoiseFreq [APU.DSP [APU_FLG] & 0x1f];
- SoundData.channels[channel].frequency = (int)
- (((int64) hertz * FIXED_POINT) / so.playback_rate);
- if (Settings.FixFrequency)
- {
- SoundData.channels[channel].frequency =
- (unsigned long) (SoundData.channels[channel].frequency * 49 / 50);
- }
- }
+ if (so.playback_rate)
+ {
+ if (SoundData.channels[channel].type == SOUND_NOISE)
+ hertz = NoiseFreq [APU.DSP [APU_FLG] & 0x1f];
+ SoundData.channels[channel].frequency = (int)
+ (((int64) hertz * FIXED_POINT) / so.playback_rate);
+ if (Settings.FixFrequency)
+ {
+ SoundData.channels[channel].frequency =
+ (unsigned long)(SoundData.channels[channel].frequency * 49 / 50);
+ }
+ }
}
-void S9xSetSoundHertz (int channel, int hertz)
+void S9xSetSoundHertz(int channel, int hertz)
{
- SoundData.channels[channel].hertz = hertz;
- S9xSetSoundFrequency (channel, hertz);
+ SoundData.channels[channel].hertz = hertz;
+ S9xSetSoundFrequency(channel, hertz);
}
-void S9xSetSoundType (int channel, int type_of_sound)
+void S9xSetSoundType(int channel, int type_of_sound)
{
- SoundData.channels[channel].type = type_of_sound;
+ SoundData.channels[channel].type = type_of_sound;
}
-bool8 S9xSetSoundMute (bool8 mute)
+bool8 S9xSetSoundMute(bool8 mute)
{
- bool8 old = so.mute_sound;
- so.mute_sound = mute;
- return (old);
+ bool8 old = so.mute_sound;
+ so.mute_sound = mute;
+ return (old);
}
-void AltDecodeBlock (Channel *ch)
+void AltDecodeBlock(Channel* ch)
{
- if (ch->block_pointer >= 0x10000 - 9)
- {
- ch->last_block = TRUE;
- ch->loop = FALSE;
- ch->block = ch->decoded;
- memset ((void *) ch->decoded, 0, sizeof (int16) * 16);
- return;
- }
- signed char *compressed = (signed char *) &IAPU.RAM [ch->block_pointer];
-
- unsigned char filter = *compressed;
- if ((ch->last_block = filter & 1))
- ch->loop = (filter & 2) != 0;
-
+ if (ch->block_pointer >= 0x10000 - 9)
+ {
+ ch->last_block = TRUE;
+ ch->loop = FALSE;
+ ch->block = ch->decoded;
+ memset((void*) ch->decoded, 0, sizeof(int16) * 16);
+ return;
+ }
+ signed char* compressed = (signed char*) &IAPU.RAM [ch->block_pointer];
+
+ unsigned char filter = *compressed;
+ if ((ch->last_block = filter & 1))
+ ch->loop = (filter & 2) != 0;
+
#if (defined (USE_X86_ASM) && (defined (__i386__) || defined (__i486__) ||\
defined (__i586__) || defined (__WIN32__) || defined (__DJGPP)))
- int16 *raw = ch->block = ch->decoded;
-
- if (Settings.AltSampleDecode == 1)
- DecodeBlockAsm (compressed, raw, &ch->previous [0], &ch->previous [1]);
- else
- DecodeBlockAsm2 (compressed, raw, &ch->previous [0], &ch->previous [1]);
+ int16* raw = ch->block = ch->decoded;
+
+ if (Settings.AltSampleDecode == 1)
+ DecodeBlockAsm(compressed, raw, &ch->previous [0], &ch->previous [1]);
+ else
+ DecodeBlockAsm2(compressed, raw, &ch->previous [0], &ch->previous [1]);
#else
- int32 out;
- unsigned char shift;
- signed char sample1, sample2;
- unsigned int i;
-
- compressed++;
- signed short *raw = ch->block = ch->decoded;
-
- int32 prev0 = ch->previous [0];
- int32 prev1 = ch->previous [1];
- shift = filter >> 4;
-
- switch ((filter >> 2) & 3)
- {
- case 0:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- sample2 >>= 4;
- sample1 >>= 4;
- *raw++ = ((int32) sample1 << shift);
- *raw++ = ((int32) sample2 << shift);
- }
- prev1 = *(raw - 2);
- prev0 = *(raw - 1);
- break;
- case 1:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- sample2 >>= 4;
- sample1 >>= 4;
- prev0 = (int16) prev0;
- *raw++ = prev1 = ((int32) sample1 << shift) + prev0 - (prev0 >> 4);
- prev1 = (int16) prev1;
- *raw++ = prev0 = ((int32) sample2 << shift) + prev1 - (prev1 >> 4);
- }
- break;
- case 2:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- sample2 >>= 4;
- sample1 >>= 4;
-
- out = (sample1 << shift) - prev1 + (prev1 >> 4);
- prev1 = (int16) prev0;
- prev0 &= ~3;
- *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 5) -
- (prev0 >> 4);
-
- out = (sample2 << shift) - prev1 + (prev1 >> 4);
- prev1 = (int16) prev0;
- prev0 &= ~3;
- *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 5) -
- (prev0 >> 4);
- }
- break;
- case 3:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- sample2 >>= 4;
- sample1 >>= 4;
- out = (sample1 << shift);
-
- out = out - prev1 + (prev1 >> 3) + (prev1 >> 4);
- prev1 = (int16) prev0;
- prev0 &= ~3;
- *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 3) -
- (prev0 >> 4) - (prev1 >> 6);
-
- out = (sample2 << shift);
- out = out - prev1 + (prev1 >> 3) + (prev1 >> 4);
- prev1 = (int16) prev0;
- prev0 &= ~3;
- *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 3) -
- (prev0 >> 4) - (prev1 >> 6);
- }
- break;
- }
- ch->previous [0] = prev0;
- ch->previous [1] = prev1;
+ int32 out;
+ unsigned char shift;
+ signed char sample1, sample2;
+ unsigned int i;
+
+ compressed++;
+ signed short* raw = ch->block = ch->decoded;
+
+ int32 prev0 = ch->previous [0];
+ int32 prev1 = ch->previous [1];
+ shift = filter >> 4;
+
+ switch ((filter >> 2) & 3)
+ {
+ case 0:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ sample2 >>= 4;
+ sample1 >>= 4;
+ *raw++ = ((int32) sample1 << shift);
+ *raw++ = ((int32) sample2 << shift);
+ }
+ prev1 = *(raw - 2);
+ prev0 = *(raw - 1);
+ break;
+ case 1:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ sample2 >>= 4;
+ sample1 >>= 4;
+ prev0 = (int16) prev0;
+ *raw++ = prev1 = ((int32) sample1 << shift) + prev0 - (prev0 >> 4);
+ prev1 = (int16) prev1;
+ *raw++ = prev0 = ((int32) sample2 << shift) + prev1 - (prev1 >> 4);
+ }
+ break;
+ case 2:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ sample2 >>= 4;
+ sample1 >>= 4;
+
+ out = (sample1 << shift) - prev1 + (prev1 >> 4);
+ prev1 = (int16) prev0;
+ prev0 &= ~3;
+ *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 5) -
+ (prev0 >> 4);
+
+ out = (sample2 << shift) - prev1 + (prev1 >> 4);
+ prev1 = (int16) prev0;
+ prev0 &= ~3;
+ *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 5) -
+ (prev0 >> 4);
+ }
+ break;
+ case 3:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ sample2 >>= 4;
+ sample1 >>= 4;
+ out = (sample1 << shift);
+
+ out = out - prev1 + (prev1 >> 3) + (prev1 >> 4);
+ prev1 = (int16) prev0;
+ prev0 &= ~3;
+ *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 3) -
+ (prev0 >> 4) - (prev1 >> 6);
+
+ out = (sample2 << shift);
+ out = out - prev1 + (prev1 >> 3) + (prev1 >> 4);
+ prev1 = (int16) prev0;
+ prev0 &= ~3;
+ *raw++ = prev0 = out + (prev0 << 1) - (prev0 >> 3) -
+ (prev0 >> 4) - (prev1 >> 6);
+ }
+ break;
+ }
+ ch->previous [0] = prev0;
+ ch->previous [1] = prev1;
#endif
-
- ch->block_pointer += 9;
+
+ ch->block_pointer += 9;
}
-void AltDecodeBlock2 (Channel *ch)
+void AltDecodeBlock2(Channel* ch)
{
- int32 out;
- unsigned char filter;
- unsigned char shift;
- signed char sample1, sample2;
- unsigned char i;
-
- if (ch->block_pointer > 0x10000 - 9)
- {
- ch->last_block = TRUE;
- ch->loop = FALSE;
- ch->block = ch->decoded;
- memset ((void *) ch->decoded, 0, sizeof (int16) * 16);
- return;
- }
-
- signed char *compressed = (signed char *) &IAPU.RAM [ch->block_pointer];
-
- filter = *compressed;
- if ((ch->last_block = filter & 1))
- ch->loop = (filter & 2) != 0;
-
- compressed++;
- signed short *raw = ch->block = ch->decoded;
-
- shift = filter >> 4;
- int32 prev0 = ch->previous [0];
- int32 prev1 = ch->previous [1];
-
- if(shift > 12)
- shift -= 4;
-
- switch ((filter >> 2) & 3)
- {
- case 0:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- //Sample 2 = Bottom Nibble, Sign Extended.
- sample2 >>= 4;
- //Sample 1 = Top Nibble, shifted down and Sign Extended.
- sample1 >>= 4;
-
- out = (int32)(sample1 << shift);
-
- prev1 = prev0;
- prev0 = out;
- CLIP16(out);
- *raw++ = (int16)out;
-
- out = (int32)(sample2 << shift);
-
- prev1 = prev0;
- prev0 = out;
- CLIP16(out);
- *raw++ = (int16)out;
- }
- break;
- case 1:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- //Sample 2 = Bottom Nibble, Sign Extended.
- sample2 >>= 4;
- //Sample 1 = Top Nibble, shifted down and Sign Extended.
- sample1 >>= 4;
- out = (int32)(sample1 << shift);
- out += (int32)((double)prev0 * 15/16);
-
- prev1 = prev0;
- prev0 = out;
- CLIP16(out);
- *raw++ = (int16)out;
-
- out = (int32)(sample2 << shift);
- out += (int32)((double)prev0 * 15/16);
-
- prev1 = prev0;
- prev0 = out;
- CLIP16(out);
- *raw++ = (int16)out;
- }
- break;
- case 2:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- //Sample 2 = Bottom Nibble, Sign Extended.
- sample2 >>= 4;
- //Sample 1 = Top Nibble, shifted down and Sign Extended.
- sample1 >>= 4;
-
- out = ((sample1 << shift) * 256 + (prev0 & ~0x2) * 488 - prev1 * 240) >> 8;
-
- prev1 = prev0;
- prev0 = (int16)out;
- *raw++ = (int16)out;
-
- out = ((sample2 << shift) * 256 + (prev0 & ~0x2) * 488 - prev1 * 240) >> 8;
-
- prev1 = prev0;
- prev0 = (int16)out;
- *raw++ = (int16)out;
- }
- break;
-
- case 3:
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- //Sample 2 = Bottom Nibble, Sign Extended.
- sample2 >>= 4;
- //Sample 1 = Top Nibble, shifted down and Sign Extended.
- sample1 >>= 4;
- out = (int32)(sample1 << shift);
- out += (int32)((double)prev0 * 115/64 - (double)prev1 * 13/16);
-
- prev1 = prev0;
- prev0 = out;
-
- CLIP16(out);
- *raw++ = (int16)out;
-
- out = (int32)(sample2 << shift);
- out += (int32)((double)prev0 * 115/64 - (double)prev1 * 13/16);
-
- prev1 = prev0;
- prev0 = out;
-
- CLIP16(out);
- *raw++ = (int16)out;
- }
- break;
- }
- ch->previous [0] = prev0;
- ch->previous [1] = prev1;
- ch->block_pointer += 9;
+ int32 out;
+ unsigned char filter;
+ unsigned char shift;
+ signed char sample1, sample2;
+ unsigned char i;
+
+ if (ch->block_pointer > 0x10000 - 9)
+ {
+ ch->last_block = TRUE;
+ ch->loop = FALSE;
+ ch->block = ch->decoded;
+ memset((void*) ch->decoded, 0, sizeof(int16) * 16);
+ return;
+ }
+
+ signed char* compressed = (signed char*) &IAPU.RAM [ch->block_pointer];
+
+ filter = *compressed;
+ if ((ch->last_block = filter & 1))
+ ch->loop = (filter & 2) != 0;
+
+ compressed++;
+ signed short* raw = ch->block = ch->decoded;
+
+ shift = filter >> 4;
+ int32 prev0 = ch->previous [0];
+ int32 prev1 = ch->previous [1];
+
+ if (shift > 12)
+ shift -= 4;
+
+ switch ((filter >> 2) & 3)
+ {
+ case 0:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ //Sample 2 = Bottom Nibble, Sign Extended.
+ sample2 >>= 4;
+ //Sample 1 = Top Nibble, shifted down and Sign Extended.
+ sample1 >>= 4;
+
+ out = (int32)(sample1 << shift);
+
+ prev1 = prev0;
+ prev0 = out;
+ CLIP16(out);
+ *raw++ = (int16)out;
+
+ out = (int32)(sample2 << shift);
+
+ prev1 = prev0;
+ prev0 = out;
+ CLIP16(out);
+ *raw++ = (int16)out;
+ }
+ break;
+ case 1:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ //Sample 2 = Bottom Nibble, Sign Extended.
+ sample2 >>= 4;
+ //Sample 1 = Top Nibble, shifted down and Sign Extended.
+ sample1 >>= 4;
+ out = (int32)(sample1 << shift);
+ out += (int32)((double)prev0 * 15 / 16);
+
+ prev1 = prev0;
+ prev0 = out;
+ CLIP16(out);
+ *raw++ = (int16)out;
+
+ out = (int32)(sample2 << shift);
+ out += (int32)((double)prev0 * 15 / 16);
+
+ prev1 = prev0;
+ prev0 = out;
+ CLIP16(out);
+ *raw++ = (int16)out;
+ }
+ break;
+ case 2:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ //Sample 2 = Bottom Nibble, Sign Extended.
+ sample2 >>= 4;
+ //Sample 1 = Top Nibble, shifted down and Sign Extended.
+ sample1 >>= 4;
+
+ out = ((sample1 << shift) * 256 + (prev0 & ~0x2) * 488 - prev1 * 240) >> 8;
+
+ prev1 = prev0;
+ prev0 = (int16)out;
+ *raw++ = (int16)out;
+
+ out = ((sample2 << shift) * 256 + (prev0 & ~0x2) * 488 - prev1 * 240) >> 8;
+
+ prev1 = prev0;
+ prev0 = (int16)out;
+ *raw++ = (int16)out;
+ }
+ break;
+
+ case 3:
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ //Sample 2 = Bottom Nibble, Sign Extended.
+ sample2 >>= 4;
+ //Sample 1 = Top Nibble, shifted down and Sign Extended.
+ sample1 >>= 4;
+ out = (int32)(sample1 << shift);
+ out += (int32)((double)prev0 * 115 / 64 - (double)prev1 * 13 / 16);
+
+ prev1 = prev0;
+ prev0 = out;
+
+ CLIP16(out);
+ *raw++ = (int16)out;
+
+ out = (int32)(sample2 << shift);
+ out += (int32)((double)prev0 * 115 / 64 - (double)prev1 * 13 / 16);
+
+ prev1 = prev0;
+ prev0 = out;
+
+ CLIP16(out);
+ *raw++ = (int16)out;
+ }
+ break;
+ }
+ ch->previous [0] = prev0;
+ ch->previous [1] = prev1;
+ ch->block_pointer += 9;
}
-void DecodeBlock (Channel *ch)
+void DecodeBlock(Channel* ch)
{
- int32 out;
- unsigned char filter;
- unsigned char shift;
- signed char sample1, sample2;
- unsigned char i;
- bool invalid_header;
-
- if (Settings.AltSampleDecode)
- {
- if (Settings.AltSampleDecode < 3)
- AltDecodeBlock (ch);
- else
- AltDecodeBlock2 (ch);
- return;
- }
- if (ch->block_pointer > 0x10000 - 9)
- {
- ch->last_block = TRUE;
- ch->loop = FALSE;
- ch->block = ch->decoded;
- return;
- }
-
- if (Settings.EightBitConsoleSound)
- {
- signed char *compressed = (signed char *) &IAPU.RAM [ch->block_pointer];
-
- filter = *compressed;
- if ((ch->last_block = filter & 1))
- ch->loop = (filter & 2) != 0;
-
- int16 interim[16];
- uint8 interim_byte = 0;
-
- compressed++;
- signed short *raw = ch->block = ch->decoded;
-
- // Seperate out the header parts used for decoding
-
- shift = filter >> 4;
-
- // Header validity check: if range(shift) is over 12, ignore
- // all bits of the data for that block except for the sign bit of each
- invalid_header = (shift >= 0xD);
-
- filter = filter&0x0c;
-
- int32 prev0 = ch->previous [0];
- int32 prev1 = ch->previous [1];
-
- int16 amplitude = 0;
-
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- //Sample 2 = Bottom Nibble, Sign Extended.
- sample2 >>= 4;
- //Sample 1 = Top Nibble, shifted down and Sign Extended.
- sample1 >>= 4;
- if (invalid_header) { sample1>>=3; sample2>>=3; }
-
- int nybblesmp;
- for (nybblesmp = 0; nybblesmp<2; nybblesmp++){
- out=(((nybblesmp) ? sample2 : sample1) << shift);
- out >>= 1;
-
- switch(filter)
- {
- case 0x00:
- // Method0 - [Smp]
- break;
-
- case 0x04:
- // Method1 - [Delta]+[Smp-1](15/16)
- out+=(prev0>>1)+((-prev0)>>5);
- break;
-
- case 0x08:
- // Method2 - [Delta]+[Smp-1](61/32)-[Smp-2](15/16)
- out+=(prev0)+((-(prev0 +(prev0>>1)))>>5)-(prev1>>1)+(prev1>>5);
- break;
-
- default:
- // Method3 - [Delta]+[Smp-1](115/64)-[Smp-2](13/16)
- out+=(prev0)+((-(prev0 + (prev0<<2) + (prev0<<3)))>>7)-(prev1>>1)+((prev1+(prev1>>1))>>4);
- break;
-
- }
- CLIP16(out);
- int16 result = (signed short)(out<<1);
- if (abs(result) > amplitude)
- amplitude = abs(result);
- interim[interim_byte++] = out;
- prev1=(signed short)prev0;
- prev0=(signed short)(out<<1);
- }
- }
- ch->previous [0] = prev0;
- ch->previous [1] = prev1;
-
- int32 total_deviation_from_previous = 0;
- for (i = 1; i < 16; i++)
- total_deviation_from_previous += abs(interim[i] - interim[i - 1]);
- if (total_deviation_from_previous >= (int32) amplitude * 4)
- {
- /* Looks like noise. Generate noise. */
- for (i = 0; i < 16; i++)
- {
- int feedback = (noise_gen << 13) ^ (noise_gen << 14);
- noise_gen = (feedback & 0x4000) ^ (noise_gen >> 1);
- ch->decoded[i] = (noise_gen << 17) >> 17;
- }
- }
- else if (interim[0] < interim[1] && interim[1] < interim[2]
- && interim[2] < interim[3]
- && interim[4] > interim[5] && interim[5] > interim[6]
- && interim[6] > interim[7] && interim[7] > interim[8]
- && interim[8] > interim[9] && interim[9] > interim[10]
- && interim[10] > interim[11]
- && interim[12] < interim[13] && interim[13] < interim[14]
- && interim[14] < interim[15])
- {
- /* Looks like a sine or triangle wave. Make it a
- * triangle wave with an amplitude equivalent to that
- * of the highest amplitude sample of the block. */
- ch->decoded[0] = ch->decoded[8] = 0;
- ch->decoded[1] = ch->decoded[7] = amplitude / 4;
- ch->decoded[2] = ch->decoded[6] = amplitude / 2;
- ch->decoded[3] = ch->decoded[5] = amplitude * 3 / 4;
- ch->decoded[4] = amplitude;
- ch->decoded[9] = ch->decoded[15] = -(amplitude / 4);
- ch->decoded[10] = ch->decoded[14] = -(amplitude / 2);
- ch->decoded[11] = ch->decoded[13] = -(amplitude * 3 / 4);
- ch->decoded[12] = -amplitude;
- }
- else if (interim[0] > interim[1] && interim[1] > interim[2]
- && interim[2] > interim[3]
- && interim[4] < interim[5] && interim[5] < interim[6]
- && interim[6] < interim[7] && interim[7] < interim[8]
- && interim[8] < interim[9] && interim[9] < interim[10]
- && interim[10] < interim[11]
- && interim[12] > interim[13] && interim[13] > interim[14]
- && interim[14] > interim[15])
- {
- /* Inverted triangle wave. */
- ch->decoded[0] = ch->decoded[8] = 0;
- ch->decoded[1] = ch->decoded[7] = -(amplitude / 4);
- ch->decoded[2] = ch->decoded[6] = -(amplitude / 2);
- ch->decoded[3] = ch->decoded[5] = -(amplitude * 3 / 4);
- ch->decoded[4] = -amplitude;
- ch->decoded[9] = ch->decoded[15] = amplitude / 4;
- ch->decoded[10] = ch->decoded[14] = amplitude / 2;
- ch->decoded[11] = ch->decoded[13] = amplitude * 3 / 4;
- ch->decoded[12] = amplitude;
- }
- else if (interim[0] < interim[1] && interim[1] < interim[2]
- && interim[2] < interim[3] && interim[3] < interim[4]
- && interim[4] < interim[5] && interim[5] < interim[6]
- && interim[6] < interim[7]
- && interim[8] > interim[9] && interim[9] > interim[10]
- && interim[10] > interim[11] && interim[11] > interim[12]
- && interim[12] > interim[13] && interim[13] > interim[14]
- && interim[14] > interim[15])
- {
- /* Looks like a V wave. Make it a half-triangle wave
- * with an amplitude equivalent to that
- * of the highest amplitude sample of the block. */
- ch->decoded[0] = 0;
- ch->decoded[1] = ch->decoded[15] = amplitude / 8;
- ch->decoded[2] = ch->decoded[14] = amplitude / 4;
- ch->decoded[3] = ch->decoded[13] = amplitude * 3 / 8;
- ch->decoded[4] = ch->decoded[12] = amplitude / 2;
- ch->decoded[5] = ch->decoded[11] = amplitude * 5 / 8;
- ch->decoded[6] = ch->decoded[10] = amplitude * 3 / 4;
- ch->decoded[7] = ch->decoded[9] = amplitude * 7 / 8;
- ch->decoded[8] = amplitude;
- }
- else if (interim[0] > interim[1] && interim[1] > interim[2]
- && interim[2] > interim[3] && interim[3] > interim[4]
- && interim[4] > interim[5] && interim[5] > interim[6]
- && interim[6] > interim[7]
- && interim[8] < interim[9] && interim[9] < interim[10]
- && interim[10] < interim[11] && interim[11] < interim[12]
- && interim[12] < interim[13] && interim[13] < interim[14]
- && interim[14] < interim[15])
- {
- /* Inverted V wave. */
- ch->decoded[0] = 0;
- ch->decoded[1] = ch->decoded[15] = -(amplitude / 8);
- ch->decoded[2] = ch->decoded[14] = -(amplitude / 4);
- ch->decoded[3] = ch->decoded[13] = -(amplitude * 3 / 8);
- ch->decoded[4] = ch->decoded[12] = -(amplitude / 2);
- ch->decoded[5] = ch->decoded[11] = -(amplitude * 5 / 8);
- ch->decoded[6] = ch->decoded[10] = -(amplitude * 3 / 4);
- ch->decoded[7] = ch->decoded[9] = -(amplitude * 7 / 8);
- ch->decoded[8] = -amplitude;
- }
- else
- {
- // Make it a square wave with an amplitude equivalent to that
- // of the highest amplitude sample of the block.
- // But actually put half of the amplitude, because
- // square waves are just loud.
- for (i = 0; i < 8; i++)
- ch->decoded[i] = amplitude / 2;
- for (i = 8; i < 16; i++)
- ch->decoded[i] = -(amplitude / 2);
- }
- }
- else
- {
- signed char *compressed = (signed char *) &IAPU.RAM [ch->block_pointer];
-
- filter = *compressed;
- if ((ch->last_block = filter & 1))
- ch->loop = (filter & 2) != 0;
-
- compressed++;
- signed short *raw = ch->block = ch->decoded;
-
- // Seperate out the header parts used for decoding
-
- shift = filter >> 4;
-
- // Header validity check: if range(shift) is over 12, ignore
- // all bits of the data for that block except for the sign bit of each
- invalid_header = (shift >= 0xD);
-
- filter = filter&0x0c;
-
- int32 prev0 = ch->previous [0];
- int32 prev1 = ch->previous [1];
-
- for (i = 8; i != 0; i--)
- {
- sample1 = *compressed++;
- sample2 = sample1 << 4;
- //Sample 2 = Bottom Nibble, Sign Extended.
- sample2 >>= 4;
- //Sample 1 = Top Nibble, shifted down and Sign Extended.
- sample1 >>= 4;
- if (invalid_header) { sample1>>=3; sample2>>=3; }
-
+ int32 out;
+ unsigned char filter;
+ unsigned char shift;
+ signed char sample1, sample2;
+ unsigned char i;
+ bool invalid_header;
+
+ if (Settings.AltSampleDecode)
+ {
+ if (Settings.AltSampleDecode < 3)
+ AltDecodeBlock(ch);
+ else
+ AltDecodeBlock2(ch);
+ return;
+ }
+ if (ch->block_pointer > 0x10000 - 9)
+ {
+ ch->last_block = TRUE;
+ ch->loop = FALSE;
+ ch->block = ch->decoded;
+ return;
+ }
+
+ if (Settings.EightBitConsoleSound)
+ {
+ signed char* compressed = (signed char*) &IAPU.RAM [ch->block_pointer];
+
+ filter = *compressed;
+ if ((ch->last_block = filter & 1))
+ ch->loop = (filter & 2) != 0;
+
+ int16 interim[16];
+ uint8 interim_byte = 0;
+
+ compressed++;
+ signed short* raw = ch->block = ch->decoded;
+
+ // Seperate out the header parts used for decoding
+
+ shift = filter >> 4;
+
+ // Header validity check: if range(shift) is over 12, ignore
+ // all bits of the data for that block except for the sign bit of each
+ invalid_header = (shift >= 0xD);
+
+ filter = filter & 0x0c;
+
+ int32 prev0 = ch->previous [0];
+ int32 prev1 = ch->previous [1];
+
+ int16 amplitude = 0;
+
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ //Sample 2 = Bottom Nibble, Sign Extended.
+ sample2 >>= 4;
+ //Sample 1 = Top Nibble, shifted down and Sign Extended.
+ sample1 >>= 4;
+ if (invalid_header)
+ {
+ sample1 >>= 3;
+ sample2 >>= 3;
+ }
+
+ int nybblesmp;
+ for (nybblesmp = 0; nybblesmp < 2; nybblesmp++)
+ {
+ out = (((nybblesmp) ? sample2 : sample1) << shift);
+ out >>= 1;
+
+ switch (filter)
+ {
+ case 0x00:
+ // Method0 - [Smp]
+ break;
+
+ case 0x04:
+ // Method1 - [Delta]+[Smp-1](15/16)
+ out += (prev0 >> 1) + ((-prev0) >> 5);
+ break;
+
+ case 0x08:
+ // Method2 - [Delta]+[Smp-1](61/32)-[Smp-2](15/16)
+ out += (prev0) + ((-(prev0 + (prev0 >> 1))) >> 5) - (prev1 >> 1) + (prev1 >> 5);
+ break;
+
+ default:
+ // Method3 - [Delta]+[Smp-1](115/64)-[Smp-2](13/16)
+ out += (prev0) + ((-(prev0 + (prev0 << 2) + (prev0 << 3))) >> 7) -
+ (prev1 >> 1) + ((prev1 + (prev1 >> 1)) >> 4);
+ break;
+
+ }
+ CLIP16(out);
+ int16 result = (signed short)(out << 1);
+ if (abs(result) > amplitude)
+ amplitude = abs(result);
+ interim[interim_byte++] = out;
+ prev1 = (signed short)prev0;
+ prev0 = (signed short)(out << 1);
+ }
+ }
+ ch->previous [0] = prev0;
+ ch->previous [1] = prev1;
+
+ int32 total_deviation_from_previous = 0;
+ for (i = 1; i < 16; i++)
+ total_deviation_from_previous += abs(interim[i] - interim[i - 1]);
+ if (total_deviation_from_previous >= (int32) amplitude * 4)
+ {
+ /* Looks like noise. Generate noise. */
+ for (i = 0; i < 16; i++)
+ {
+ int feedback = (noise_gen << 13) ^ (noise_gen << 14);
+ noise_gen = (feedback & 0x4000) ^ (noise_gen >> 1);
+ ch->decoded[i] = (noise_gen << 17) >> 17;
+ }
+ }
+ else if (interim[0] < interim[1] && interim[1] < interim[2]
+ && interim[2] < interim[3]
+ && interim[4] > interim[5] && interim[5] > interim[6]
+ && interim[6] > interim[7] && interim[7] > interim[8]
+ && interim[8] > interim[9] && interim[9] > interim[10]
+ && interim[10] > interim[11]
+ && interim[12] < interim[13] && interim[13] < interim[14]
+ && interim[14] < interim[15])
+ {
+ /* Looks like a sine or triangle wave. Make it a
+ * triangle wave with an amplitude equivalent to that
+ * of the highest amplitude sample of the block. */
+ ch->decoded[0] = ch->decoded[8] = 0;
+ ch->decoded[1] = ch->decoded[7] = amplitude / 4;
+ ch->decoded[2] = ch->decoded[6] = amplitude / 2;
+ ch->decoded[3] = ch->decoded[5] = amplitude * 3 / 4;
+ ch->decoded[4] = amplitude;
+ ch->decoded[9] = ch->decoded[15] = -(amplitude / 4);
+ ch->decoded[10] = ch->decoded[14] = -(amplitude / 2);
+ ch->decoded[11] = ch->decoded[13] = -(amplitude * 3 / 4);
+ ch->decoded[12] = -amplitude;
+ }
+ else if (interim[0] > interim[1] && interim[1] > interim[2]
+ && interim[2] > interim[3]
+ && interim[4] < interim[5] && interim[5] < interim[6]
+ && interim[6] < interim[7] && interim[7] < interim[8]
+ && interim[8] < interim[9] && interim[9] < interim[10]
+ && interim[10] < interim[11]
+ && interim[12] > interim[13] && interim[13] > interim[14]
+ && interim[14] > interim[15])
+ {
+ /* Inverted triangle wave. */
+ ch->decoded[0] = ch->decoded[8] = 0;
+ ch->decoded[1] = ch->decoded[7] = -(amplitude / 4);
+ ch->decoded[2] = ch->decoded[6] = -(amplitude / 2);
+ ch->decoded[3] = ch->decoded[5] = -(amplitude * 3 / 4);
+ ch->decoded[4] = -amplitude;
+ ch->decoded[9] = ch->decoded[15] = amplitude / 4;
+ ch->decoded[10] = ch->decoded[14] = amplitude / 2;
+ ch->decoded[11] = ch->decoded[13] = amplitude * 3 / 4;
+ ch->decoded[12] = amplitude;
+ }
+ else if (interim[0] < interim[1] && interim[1] < interim[2]
+ && interim[2] < interim[3] && interim[3] < interim[4]
+ && interim[4] < interim[5] && interim[5] < interim[6]
+ && interim[6] < interim[7]
+ && interim[8] > interim[9] && interim[9] > interim[10]
+ && interim[10] > interim[11] && interim[11] > interim[12]
+ && interim[12] > interim[13] && interim[13] > interim[14]
+ && interim[14] > interim[15])
+ {
+ /* Looks like a V wave. Make it a half-triangle wave
+ * with an amplitude equivalent to that
+ * of the highest amplitude sample of the block. */
+ ch->decoded[0] = 0;
+ ch->decoded[1] = ch->decoded[15] = amplitude / 8;
+ ch->decoded[2] = ch->decoded[14] = amplitude / 4;
+ ch->decoded[3] = ch->decoded[13] = amplitude * 3 / 8;
+ ch->decoded[4] = ch->decoded[12] = amplitude / 2;
+ ch->decoded[5] = ch->decoded[11] = amplitude * 5 / 8;
+ ch->decoded[6] = ch->decoded[10] = amplitude * 3 / 4;
+ ch->decoded[7] = ch->decoded[9] = amplitude * 7 / 8;
+ ch->decoded[8] = amplitude;
+ }
+ else if (interim[0] > interim[1] && interim[1] > interim[2]
+ && interim[2] > interim[3] && interim[3] > interim[4]
+ && interim[4] > interim[5] && interim[5] > interim[6]
+ && interim[6] > interim[7]
+ && interim[8] < interim[9] && interim[9] < interim[10]
+ && interim[10] < interim[11] && interim[11] < interim[12]
+ && interim[12] < interim[13] && interim[13] < interim[14]
+ && interim[14] < interim[15])
+ {
+ /* Inverted V wave. */
+ ch->decoded[0] = 0;
+ ch->decoded[1] = ch->decoded[15] = -(amplitude / 8);
+ ch->decoded[2] = ch->decoded[14] = -(amplitude / 4);
+ ch->decoded[3] = ch->decoded[13] = -(amplitude * 3 / 8);
+ ch->decoded[4] = ch->decoded[12] = -(amplitude / 2);
+ ch->decoded[5] = ch->decoded[11] = -(amplitude * 5 / 8);
+ ch->decoded[6] = ch->decoded[10] = -(amplitude * 3 / 4);
+ ch->decoded[7] = ch->decoded[9] = -(amplitude * 7 / 8);
+ ch->decoded[8] = -amplitude;
+ }
+ else
+ {
+ // Make it a square wave with an amplitude equivalent to that
+ // of the highest amplitude sample of the block.
+ // But actually put half of the amplitude, because
+ // square waves are just loud.
+ for (i = 0; i < 8; i++)
+ ch->decoded[i] = amplitude / 2;
+ for (i = 8; i < 16; i++)
+ ch->decoded[i] = -(amplitude / 2);
+ }
+ }
+ else
+ {
+ signed char* compressed = (signed char*) &IAPU.RAM [ch->block_pointer];
+
+ filter = *compressed;
+ if ((ch->last_block = filter & 1))
+ ch->loop = (filter & 2) != 0;
+
+ compressed++;
+ signed short* raw = ch->block = ch->decoded;
+
+ // Seperate out the header parts used for decoding
+
+ shift = filter >> 4;
+
+ // Header validity check: if range(shift) is over 12, ignore
+ // all bits of the data for that block except for the sign bit of each
+ invalid_header = (shift >= 0xD);
+
+ filter = filter & 0x0c;
+
+ int32 prev0 = ch->previous [0];
+ int32 prev1 = ch->previous [1];
+
+ for (i = 8; i != 0; i--)
+ {
+ sample1 = *compressed++;
+ sample2 = sample1 << 4;
+ //Sample 2 = Bottom Nibble, Sign Extended.
+ sample2 >>= 4;
+ //Sample 1 = Top Nibble, shifted down and Sign Extended.
+ sample1 >>= 4;
+ if (invalid_header)
+ {
+ sample1 >>= 3;
+ sample2 >>= 3;
+ }
+
int nybblesmp;
- for (nybblesmp = 0; nybblesmp<2; nybblesmp++){
- out=(((nybblesmp) ? sample2 : sample1) << shift);
- out >>= 1;
-
- switch(filter)
- {
- case 0x00:
- // Method0 - [Smp]
- break;
-
- case 0x04:
- // Method1 - [Delta]+[Smp-1](15/16)
- out+=(prev0>>1)+((-prev0)>>5);
- break;
-
- case 0x08:
- // Method2 - [Delta]+[Smp-1](61/32)-[Smp-2](15/16)
- out+=(prev0)+((-(prev0 +(prev0>>1)))>>5)-(prev1>>1)+(prev1>>5);
- break;
-
- default:
- // Method3 - [Delta]+[Smp-1](115/64)-[Smp-2](13/16)
- out+=(prev0)+((-(prev0 + (prev0<<2) + (prev0<<3)))>>7)-(prev1>>1)+((prev1+(prev1>>1))>>4);
- break;
-
- }
- CLIP16(out);
- *raw++ = (signed short)(out<<1);
- prev1=(signed short)prev0;
- prev0=(signed short)(out<<1);
- }
- }
- ch->previous [0] = prev0;
- ch->previous [1] = prev1;
- }
- ch->block_pointer += 9;
+ for (nybblesmp = 0; nybblesmp < 2; nybblesmp++)
+ {
+ out = (((nybblesmp) ? sample2 : sample1) << shift);
+ out >>= 1;
+
+ switch (filter)
+ {
+ case 0x00:
+ // Method0 - [Smp]
+ break;
+
+ case 0x04:
+ // Method1 - [Delta]+[Smp-1](15/16)
+ out += (prev0 >> 1) + ((-prev0) >> 5);
+ break;
+
+ case 0x08:
+ // Method2 - [Delta]+[Smp-1](61/32)-[Smp-2](15/16)
+ out += (prev0) + ((-(prev0 + (prev0 >> 1))) >> 5) - (prev1 >> 1) + (prev1 >> 5);
+ break;
+
+ default:
+ // Method3 - [Delta]+[Smp-1](115/64)-[Smp-2](13/16)
+ out += (prev0) + ((-(prev0 + (prev0 << 2) + (prev0 << 3))) >> 7) -
+ (prev1 >> 1) + ((prev1 + (prev1 >> 1)) >> 4);
+ break;
+
+ }
+ CLIP16(out);
+ *raw++ = (signed short)(out << 1);
+ prev1 = (signed short)prev0;
+ prev0 = (signed short)(out << 1);
+ }
+ }
+ ch->previous [0] = prev0;
+ ch->previous [1] = prev1;
+ }
+ ch->block_pointer += 9;
}
-static inline void MixStereo (int sample_count)
+static inline void MixStereo(int sample_count)
{
- static int32 wave[SOUND_BUFFER_SIZE];
+ static int32 wave[SOUND_BUFFER_SIZE];
- int pitch_mod = SoundData.pitch_mod & ~APU.DSP[APU_NON];
+ int pitch_mod = SoundData.pitch_mod & ~APU.DSP[APU_NON];
uint32 J;
for (J = 0; J < NUM_CHANNELS; J++)
- {
- Channel *ch = &SoundData.channels[J];
+ {
+ Channel* ch = &SoundData.channels[J];
- if (ch->state == SOUND_SILENT || !(so.sound_switch & (1 << J)))
- continue;
+ if (ch->state == SOUND_SILENT || !(so.sound_switch & (1 << J)))
+ continue;
- int32 VL, VR;
- unsigned long freq0 = ch->frequency;
+ int32 VL, VR;
+ unsigned long freq0 = ch->frequency;
- // freq0 = (unsigned long) ((double) freq0 * 0.985);//uncommented by jonathan gevaryahu, as it is necessary for most cards in linux
- freq0 = freq0 * 985/1000;
+ // freq0 = (unsigned long) ((double) freq0 * 0.985);//uncommented by jonathan gevaryahu, as it is necessary for most cards in linux
+ freq0 = freq0 * 985 / 1000;
- bool8 mod = pitch_mod & (1 << J);
+ bool8 mod = pitch_mod & (1 << J);
- if (ch->needs_decode)
- {
- DecodeBlock(ch);
- ch->needs_decode = FALSE;
- ch->sample = ch->block[0];
- ch->sample_pointer = freq0 >> FIXED_POINT_SHIFT;
- if (ch->sample_pointer == 0)
- ch->sample_pointer = 1;
- if (ch->sample_pointer > SOUND_DECODE_LENGTH)
- ch->sample_pointer = SOUND_DECODE_LENGTH - 1;
+ if (ch->needs_decode)
+ {
+ DecodeBlock(ch);
+ ch->needs_decode = FALSE;
+ ch->sample = ch->block[0];
+ ch->sample_pointer = freq0 >> FIXED_POINT_SHIFT;
+ if (ch->sample_pointer == 0)
+ ch->sample_pointer = 1;
+ if (ch->sample_pointer > SOUND_DECODE_LENGTH)
+ ch->sample_pointer = SOUND_DECODE_LENGTH - 1;
- ch->next_sample=ch->block[ch->sample_pointer];
- ch->interpolate = 0;
+ ch->next_sample = ch->block[ch->sample_pointer];
+ ch->interpolate = 0;
- if (Settings.InterpolatedSound && freq0 < FIXED_POINT && !mod)
- ch->interpolate = ((ch->next_sample - ch->sample) *
- (long) freq0) / (long) FIXED_POINT;
- }
- VL = (ch->sample * ch-> left_vol_level) / 128;
- VR = (ch->sample * ch->right_vol_level) / 128;
+ if (Settings.InterpolatedSound && freq0 < FIXED_POINT && !mod)
+ ch->interpolate = ((ch->next_sample - ch->sample) *
+ (long) freq0) / (long) FIXED_POINT;
+ }
+ VL = (ch->sample * ch-> left_vol_level) / 128;
+ VR = (ch->sample * ch->right_vol_level) / 128;
uint32 I;
for (I = 0; I < (uint32) sample_count; I += 2)
- {
- unsigned long freq = freq0;
-
- if (mod)
- freq = PITCH_MOD(freq, wave [I / 2]);
-
- ch->env_error += ch->erate;
- if (ch->env_error >= FIXED_POINT)
- {
- uint32 step = ch->env_error >> FIXED_POINT_SHIFT;
-
- switch (ch->state)
- {
- case SOUND_ATTACK:
- ch->env_error &= FIXED_POINT_REMAINDER;
- ch->envx += step << 1;
- ch->envxx = ch->envx << ENVX_SHIFT;
-
- if (ch->envx >= 126)
- {
- ch->envx = 127;
- ch->envxx = 127 << ENVX_SHIFT;
- ch->state = SOUND_DECAY;
- if (ch->sustain_level != 8)
- {
- S9xSetEnvRate (ch, ch->decay_rate, -1,
- (MAX_ENVELOPE_HEIGHT * ch->sustain_level)
- >> 3);
- break;
- }
- ch->state = SOUND_SUSTAIN;
- S9xSetEnvRate (ch, ch->sustain_rate, -1, 0);
- }
- break;
-
- case SOUND_DECAY:
- while (ch->env_error >= FIXED_POINT)
- {
- ch->envxx = (ch->envxx >> 8) * 255;
- ch->env_error -= FIXED_POINT;
- }
- ch->envx = ch->envxx >> ENVX_SHIFT;
- if (ch->envx <= ch->envx_target)
- {
- if (ch->envx <= 0)
- {
- S9xAPUSetEndOfSample (J, ch);
- goto stereo_exit;
- }
- ch->state = SOUND_SUSTAIN;
- S9xSetEnvRate (ch, ch->sustain_rate, -1, 0);
- }
- break;
-
- case SOUND_SUSTAIN:
- while (ch->env_error >= FIXED_POINT)
- {
- ch->envxx = (ch->envxx >> 8) * 255;
- ch->env_error -= FIXED_POINT;
- }
- ch->envx = ch->envxx >> ENVX_SHIFT;
- if (ch->envx <= 0)
- {
- S9xAPUSetEndOfSample (J, ch);
- goto stereo_exit;
- }
- break;
-
- case SOUND_RELEASE:
- while (ch->env_error >= FIXED_POINT)
- {
- ch->envxx -= (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256;
- ch->env_error -= FIXED_POINT;
- }
- ch->envx = ch->envxx >> ENVX_SHIFT;
- if (ch->envx <= 0)
- {
- S9xAPUSetEndOfSample (J, ch);
- goto stereo_exit;
- }
- break;
-
- case SOUND_INCREASE_LINEAR:
- ch->env_error &= FIXED_POINT_REMAINDER;
- ch->envx += step << 1;
- ch->envxx = ch->envx << ENVX_SHIFT;
-
- if (ch->envx >= 126)
- {
- ch->envx = 127;
- ch->envxx = 127 << ENVX_SHIFT;
- ch->state = SOUND_GAIN;
- ch->mode = MODE_GAIN;
- S9xSetEnvRate (ch, 0, -1, 0);
- }
- break;
-
- case SOUND_INCREASE_BENT_LINE:
- if (ch->envx >= (MAX_ENVELOPE_HEIGHT * 3) / 4)
- {
- while (ch->env_error >= FIXED_POINT)
- {
- ch->envxx += (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256;
- ch->env_error -= FIXED_POINT;
- }
- ch->envx = ch->envxx >> ENVX_SHIFT;
- }
- else
- {
- ch->env_error &= FIXED_POINT_REMAINDER;
- ch->envx += step << 1;
- ch->envxx = ch->envx << ENVX_SHIFT;
- }
-
- if (ch->envx >= 126)
- {
- ch->envx = 127;
- ch->envxx = 127 << ENVX_SHIFT;
- ch->state = SOUND_GAIN;
- ch->mode = MODE_GAIN;
- S9xSetEnvRate (ch, 0, -1, 0);
- }
- break;
-
- case SOUND_DECREASE_LINEAR:
- ch->env_error &= FIXED_POINT_REMAINDER;
- ch->envx -= step << 1;
- ch->envxx = ch->envx << ENVX_SHIFT;
- if (ch->envx <= 0)
- {
- S9xAPUSetEndOfSample (J, ch);
- goto stereo_exit;
- }
- break;
-
- case SOUND_DECREASE_EXPONENTIAL:
- while (ch->env_error >= FIXED_POINT)
- {
- ch->envxx = (ch->envxx >> 8) * 255;
- ch->env_error -= FIXED_POINT;
- }
- ch->envx = ch->envxx >> ENVX_SHIFT;
- if (ch->envx <= 0)
- {
- S9xAPUSetEndOfSample (J, ch);
- goto stereo_exit;
- }
- break;
-
- case SOUND_GAIN:
- S9xSetEnvRate (ch, 0, -1, 0);
- break;
- }
- ch-> left_vol_level = (ch->envx * ch->volume_left) / 128;
- ch->right_vol_level = (ch->envx * ch->volume_right) / 128;
- VL = (ch->sample * ch-> left_vol_level) / 128;
- VR = (ch->sample * ch->right_vol_level) / 128;
- }
-
- ch->count += freq;
- if (ch->count >= FIXED_POINT)
- {
- VL = ch->count >> FIXED_POINT_SHIFT;
- ch->sample_pointer += VL;
- ch->count &= FIXED_POINT_REMAINDER;
-
- ch->sample = ch->next_sample;
- if (ch->sample_pointer >= SOUND_DECODE_LENGTH)
- {
- if (JUST_PLAYED_LAST_SAMPLE(ch))
- {
- S9xAPUSetEndOfSample (J, ch);
- goto stereo_exit;
- }
- do
- {
- ch->sample_pointer -= SOUND_DECODE_LENGTH;
- if (ch->last_block)
- {
- if (!ch->loop)
- {
- ch->sample_pointer = LAST_SAMPLE;
- ch->next_sample = ch->sample;
- break;
- }
- else
- {
- S9xAPUSetEndX (J);
- ch->last_block = FALSE;
- uint8 *dir = S9xGetSampleAddress (ch->sample_number);
- ch->block_pointer = READ_WORD(dir + 2);
- }
- }
- DecodeBlock (ch);
- } while (ch->sample_pointer >= SOUND_DECODE_LENGTH);
- if (!JUST_PLAYED_LAST_SAMPLE (ch))
- ch->next_sample = ch->block [ch->sample_pointer];
- }
- else
- ch->next_sample = ch->block [ch->sample_pointer];
-
- if (ch->type == SOUND_SAMPLE)
- {
- if (Settings.InterpolatedSound && freq < FIXED_POINT && !mod)
- {
- ch->interpolate = ((ch->next_sample - ch->sample) *
- (long) freq) / (long) FIXED_POINT;
- ch->sample = (int16) (ch->sample + (((ch->next_sample - ch->sample) *
- (long) (ch->count)) / (long) FIXED_POINT));
- }
- else
- ch->interpolate = 0;
- }
- else
- {
- // Snes9x 1.53's SPC_DSP.cpp, by blargg
- int feedback = (noise_gen << 13) ^ (noise_gen << 14);
- noise_gen = (feedback & 0x4000) ^ (noise_gen >> 1);
- ch->sample = (noise_gen << 17) >> 17;
- ch->interpolate = 0;
- }
-
- VL = (ch->sample * ch-> left_vol_level) / 128;
- VR = (ch->sample * ch->right_vol_level) / 128;
- }
- else
- {
- if (ch->interpolate)
- {
- int32 s = (int32) ch->sample + ch->interpolate;
-
- CLIP16(s);
- ch->sample = (int16) s;
- VL = (ch->sample * ch-> left_vol_level) / 128;
- VR = (ch->sample * ch->right_vol_level) / 128;
- }
- }
-
- if (pitch_mod & (1 << (J + 1)))
- wave [I / 2] = ch->sample * ch->envx;
-
- MixBuffer [I ] += VL;
- MixBuffer [I + 1] += VR;
- ch->echo_buf_ptr [I ] += VL;
- ch->echo_buf_ptr [I + 1] += VR;
- }
-stereo_exit: ;
- }
+ {
+ unsigned long freq = freq0;
+
+ if (mod)
+ freq = PITCH_MOD(freq, wave [I / 2]);
+
+ ch->env_error += ch->erate;
+ if (ch->env_error >= FIXED_POINT)
+ {
+ uint32 step = ch->env_error >> FIXED_POINT_SHIFT;
+
+ switch (ch->state)
+ {
+ case SOUND_ATTACK:
+ ch->env_error &= FIXED_POINT_REMAINDER;
+ ch->envx += step << 1;
+ ch->envxx = ch->envx << ENVX_SHIFT;
+
+ if (ch->envx >= 126)
+ {
+ ch->envx = 127;
+ ch->envxx = 127 << ENVX_SHIFT;
+ ch->state = SOUND_DECAY;
+ if (ch->sustain_level != 8)
+ {
+ S9xSetEnvRate(ch, ch->decay_rate, -1,
+ (MAX_ENVELOPE_HEIGHT * ch->sustain_level)
+ >> 3);
+ break;
+ }
+ ch->state = SOUND_SUSTAIN;
+ S9xSetEnvRate(ch, ch->sustain_rate, -1, 0);
+ }
+ break;
+
+ case SOUND_DECAY:
+ while (ch->env_error >= FIXED_POINT)
+ {
+ ch->envxx = (ch->envxx >> 8) * 255;
+ ch->env_error -= FIXED_POINT;
+ }
+ ch->envx = ch->envxx >> ENVX_SHIFT;
+ if (ch->envx <= ch->envx_target)
+ {
+ if (ch->envx <= 0)
+ {
+ S9xAPUSetEndOfSample(J, ch);
+ goto stereo_exit;
+ }
+ ch->state = SOUND_SUSTAIN;
+ S9xSetEnvRate(ch, ch->sustain_rate, -1, 0);
+ }
+ break;
+
+ case SOUND_SUSTAIN:
+ while (ch->env_error >= FIXED_POINT)
+ {
+ ch->envxx = (ch->envxx >> 8) * 255;
+ ch->env_error -= FIXED_POINT;
+ }
+ ch->envx = ch->envxx >> ENVX_SHIFT;
+ if (ch->envx <= 0)
+ {
+ S9xAPUSetEndOfSample(J, ch);
+ goto stereo_exit;
+ }
+ break;
+
+ case SOUND_RELEASE:
+ while (ch->env_error >= FIXED_POINT)
+ {
+ ch->envxx -= (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256;
+ ch->env_error -= FIXED_POINT;
+ }
+ ch->envx = ch->envxx >> ENVX_SHIFT;
+ if (ch->envx <= 0)
+ {
+ S9xAPUSetEndOfSample(J, ch);
+ goto stereo_exit;
+ }
+ break;
+
+ case SOUND_INCREASE_LINEAR:
+ ch->env_error &= FIXED_POINT_REMAINDER;
+ ch->envx += step << 1;
+ ch->envxx = ch->envx << ENVX_SHIFT;
+
+ if (ch->envx >= 126)
+ {
+ ch->envx = 127;
+ ch->envxx = 127 << ENVX_SHIFT;
+ ch->state = SOUND_GAIN;
+ ch->mode = MODE_GAIN;
+ S9xSetEnvRate(ch, 0, -1, 0);
+ }
+ break;
+
+ case SOUND_INCREASE_BENT_LINE:
+ if (ch->envx >= (MAX_ENVELOPE_HEIGHT * 3) / 4)
+ {
+ while (ch->env_error >= FIXED_POINT)
+ {
+ ch->envxx += (MAX_ENVELOPE_HEIGHT << ENVX_SHIFT) / 256;
+ ch->env_error -= FIXED_POINT;
+ }
+ ch->envx = ch->envxx >> ENVX_SHIFT;
+ }
+ else
+ {
+ ch->env_error &= FIXED_POINT_REMAINDER;
+ ch->envx += step << 1;
+ ch->envxx = ch->envx << ENVX_SHIFT;
+ }
+
+ if (ch->envx >= 126)
+ {
+ ch->envx = 127;
+ ch->envxx = 127 << ENVX_SHIFT;
+ ch->state = SOUND_GAIN;
+ ch->mode = MODE_GAIN;
+ S9xSetEnvRate(ch, 0, -1, 0);
+ }
+ break;
+
+ case SOUND_DECREASE_LINEAR:
+ ch->env_error &= FIXED_POINT_REMAINDER;
+ ch->envx -= step << 1;
+ ch->envxx = ch->envx << ENVX_SHIFT;
+ if (ch->envx <= 0)
+ {
+ S9xAPUSetEndOfSample(J, ch);
+ goto stereo_exit;
+ }
+ break;
+
+ case SOUND_DECREASE_EXPONENTIAL:
+ while (ch->env_error >= FIXED_POINT)
+ {
+ ch->envxx = (ch->envxx >> 8) * 255;
+ ch->env_error -= FIXED_POINT;
+ }
+ ch->envx = ch->envxx >> ENVX_SHIFT;
+ if (ch->envx <= 0)
+ {
+ S9xAPUSetEndOfSample(J, ch);
+ goto stereo_exit;
+ }
+ break;
+
+ case SOUND_GAIN:
+ S9xSetEnvRate(ch, 0, -1, 0);
+ break;
+ }
+ ch-> left_vol_level = (ch->envx * ch->volume_left) / 128;
+ ch->right_vol_level = (ch->envx * ch->volume_right) / 128;
+ VL = (ch->sample * ch-> left_vol_level) / 128;
+ VR = (ch->sample * ch->right_vol_level) / 128;
+ }
+
+ ch->count += freq;
+ if (ch->count >= FIXED_POINT)
+ {
+ VL = ch->count >> FIXED_POINT_SHIFT;
+ ch->sample_pointer += VL;
+ ch->count &= FIXED_POINT_REMAINDER;
+
+ ch->sample = ch->next_sample;
+ if (ch->sample_pointer >= SOUND_DECODE_LENGTH)
+ {
+ if (JUST_PLAYED_LAST_SAMPLE(ch))
+ {
+ S9xAPUSetEndOfSample(J, ch);
+ goto stereo_exit;
+ }
+ do
+ {
+ ch->sample_pointer -= SOUND_DECODE_LENGTH;
+ if (ch->last_block)
+ {
+ if (!ch->loop)
+ {
+ ch->sample_pointer = LAST_SAMPLE;
+ ch->next_sample = ch->sample;
+ break;
+ }
+ else
+ {
+ S9xAPUSetEndX(J);
+ ch->last_block = FALSE;
+ uint8* dir = S9xGetSampleAddress(ch->sample_number);
+ ch->block_pointer = READ_WORD(dir + 2);
+ }
+ }
+ DecodeBlock(ch);
+ }
+ while (ch->sample_pointer >= SOUND_DECODE_LENGTH);
+ if (!JUST_PLAYED_LAST_SAMPLE(ch))
+ ch->next_sample = ch->block [ch->sample_pointer];
+ }
+ else
+ ch->next_sample = ch->block [ch->sample_pointer];
+
+ if (ch->type == SOUND_SAMPLE)
+ {
+ if (Settings.InterpolatedSound && freq < FIXED_POINT && !mod)
+ {
+ ch->interpolate = ((ch->next_sample - ch->sample) *
+ (long) freq) / (long) FIXED_POINT;
+ ch->sample = (int16)(ch->sample + (((ch->next_sample - ch->sample) *
+ (long)(ch->count)) / (long) FIXED_POINT));
+ }
+ else
+ ch->interpolate = 0;
+ }
+ else
+ {
+ // Snes9x 1.53's SPC_DSP.cpp, by blargg
+ int feedback = (noise_gen << 13) ^ (noise_gen << 14);
+ noise_gen = (feedback & 0x4000) ^ (noise_gen >> 1);
+ ch->sample = (noise_gen << 17) >> 17;
+ ch->interpolate = 0;
+ }
+
+ VL = (ch->sample * ch-> left_vol_level) / 128;
+ VR = (ch->sample * ch->right_vol_level) / 128;
+ }
+ else
+ {
+ if (ch->interpolate)
+ {
+ int32 s = (int32) ch->sample + ch->interpolate;
+
+ CLIP16(s);
+ ch->sample = (int16) s;
+ VL = (ch->sample * ch-> left_vol_level) / 128;
+ VR = (ch->sample * ch->right_vol_level) / 128;
+ }
+ }
+
+ if (pitch_mod & (1 << (J + 1)))
+ wave [I / 2] = ch->sample * ch->envx;
+
+ MixBuffer [I ] += VL;
+ MixBuffer [I + 1] += VR;
+ ch->echo_buf_ptr [I ] += VL;
+ ch->echo_buf_ptr [I + 1] += VR;
+ }
+stereo_exit:
+ ;
+ }
}
#ifdef __DJGPP
@@ -1355,368 +1361,375 @@ END_OF_FUNCTION(MixStereo);
#endif
#ifdef __sun
-extern uint8 int2ulaw (int);
+extern uint8 int2ulaw(int);
#endif
// For backwards compatibility with older port specific code
-void S9xMixSamplesO (uint8 *buffer, int sample_count, int byte_offset)
+void S9xMixSamplesO(uint8* buffer, int sample_count, int byte_offset)
{
- S9xMixSamples (buffer+byte_offset, sample_count);
+ S9xMixSamples(buffer + byte_offset, sample_count);
}
#ifdef __DJGPP
END_OF_FUNCTION(S9xMixSamplesO);
#endif
-void S9xMixSamples (uint8 *buffer, int sample_count)
+void S9xMixSamples(uint8* buffer, int sample_count)
{
- int J;
- int I;
-
- if (!so.mute_sound)
- {
- if (SoundData.echo_enable)
- memset (EchoBuffer, 0, sample_count * sizeof (EchoBuffer [0]));
- memset (MixBuffer, 0, sample_count * sizeof (MixBuffer [0]));
- MixStereo (sample_count);
- }
-
- /* Mix and convert waveforms */
- int byte_count = sample_count << 1;
-
- // 16-bit sound
- if (so.mute_sound)
- {
- memset (buffer, 0, byte_count);
- }
- else
- {
- if (SoundData.echo_enable && SoundData.echo_buffer_size)
- {
- // 16-bit stereo sound with echo enabled ...
- if (FilterTapDefinitionBitfield == 0)
- {
- // ... but no filter defined.
- for (J = 0; J < sample_count; J++)
- {
- int E = Echo [SoundData.echo_ptr];
-
- Echo [SoundData.echo_ptr] = (E * SoundData.echo_feedback) / 128 +
- EchoBuffer [J];
-
- if ((SoundData.echo_ptr += 1) >= SoundData.echo_buffer_size)
- SoundData.echo_ptr = 0;
-
- I = (MixBuffer [J] *
- SoundData.master_volume [J & 1] +
- E * SoundData.echo_volume [J & 1]) / VOL_DIV16;
-
- CLIP16(I);
- ((signed short *) buffer)[J] = I;
- }
- }
- else
- {
- // ... with filter defined.
- for (J = 0; J < sample_count; J++)
- {
- int E = Echo [SoundData.echo_ptr];
-
- Loop [(Z - 0) & 15] = E;
- E = E * FilterTaps [0];
- if (FilterTapDefinitionBitfield & 0x02) E += Loop [(Z - 2) & 15] * FilterTaps [1];
- if (FilterTapDefinitionBitfield & 0x04) E += Loop [(Z - 4) & 15] * FilterTaps [2];
- if (FilterTapDefinitionBitfield & 0x08) E += Loop [(Z - 6) & 15] * FilterTaps [3];
- if (FilterTapDefinitionBitfield & 0x10) E += Loop [(Z - 8) & 15] * FilterTaps [4];
- if (FilterTapDefinitionBitfield & 0x20) E += Loop [(Z - 10) & 15] * FilterTaps [5];
- if (FilterTapDefinitionBitfield & 0x40) E += Loop [(Z - 12) & 15] * FilterTaps [6];
- if (FilterTapDefinitionBitfield & 0x80) E += Loop [(Z - 14) & 15] * FilterTaps [7];
- E /= 128;
- Z++;
-
- Echo [SoundData.echo_ptr] = (E * SoundData.echo_feedback) / 128 +
- EchoBuffer [J];
-
- if ((SoundData.echo_ptr += 1) >= SoundData.echo_buffer_size)
- SoundData.echo_ptr = 0;
-
- I = (MixBuffer [J] *
- SoundData.master_volume [J & 1] +
- E * SoundData.echo_volume [J & 1]) / VOL_DIV16;
-
- CLIP16(I);
- ((signed short *) buffer)[J] = I;
- }
- }
- }
- else
- {
- // 16-bit mono or stereo sound, no echo
- for (J = 0; J < sample_count; J++)
- {
- I = (MixBuffer [J] *
- SoundData.master_volume [J & 1]) / VOL_DIV16;
-
- CLIP16(I);
- ((signed short *) buffer)[J] = I;
- }
- }
- }
+ int J;
+ int I;
+
+ if (!so.mute_sound)
+ {
+ if (SoundData.echo_enable)
+ memset(EchoBuffer, 0, sample_count * sizeof(EchoBuffer [0]));
+ memset(MixBuffer, 0, sample_count * sizeof(MixBuffer [0]));
+ MixStereo(sample_count);
+ }
+
+ /* Mix and convert waveforms */
+ int byte_count = sample_count << 1;
+
+ // 16-bit sound
+ if (so.mute_sound)
+ memset(buffer, 0, byte_count);
+ else
+ {
+ if (SoundData.echo_enable && SoundData.echo_buffer_size)
+ {
+ // 16-bit stereo sound with echo enabled ...
+ if (FilterTapDefinitionBitfield == 0)
+ {
+ // ... but no filter defined.
+ for (J = 0; J < sample_count; J++)
+ {
+ int E = Echo [SoundData.echo_ptr];
+
+ Echo [SoundData.echo_ptr] = (E * SoundData.echo_feedback) / 128 +
+ EchoBuffer [J];
+
+ if ((SoundData.echo_ptr += 1) >= SoundData.echo_buffer_size)
+ SoundData.echo_ptr = 0;
+
+ I = (MixBuffer [J] *
+ SoundData.master_volume [J & 1] +
+ E * SoundData.echo_volume [J & 1]) / VOL_DIV16;
+
+ CLIP16(I);
+ ((signed short*) buffer)[J] = I;
+ }
+ }
+ else
+ {
+ // ... with filter defined.
+ for (J = 0; J < sample_count; J++)
+ {
+ int E = Echo [SoundData.echo_ptr];
+
+ Loop [(Z - 0) & 15] = E;
+ E = E * FilterTaps [0];
+ if (FilterTapDefinitionBitfield & 0x02) E += Loop [(Z - 2) & 15] *
+ FilterTaps [1];
+ if (FilterTapDefinitionBitfield & 0x04) E += Loop [(Z - 4) & 15] *
+ FilterTaps [2];
+ if (FilterTapDefinitionBitfield & 0x08) E += Loop [(Z - 6) & 15] *
+ FilterTaps [3];
+ if (FilterTapDefinitionBitfield & 0x10) E += Loop [(Z - 8) & 15] *
+ FilterTaps [4];
+ if (FilterTapDefinitionBitfield & 0x20) E += Loop [(Z - 10) & 15] *
+ FilterTaps [5];
+ if (FilterTapDefinitionBitfield & 0x40) E += Loop [(Z - 12) & 15] *
+ FilterTaps [6];
+ if (FilterTapDefinitionBitfield & 0x80) E += Loop [(Z - 14) & 15] *
+ FilterTaps [7];
+ E /= 128;
+ Z++;
+
+ Echo [SoundData.echo_ptr] = (E * SoundData.echo_feedback) / 128 +
+ EchoBuffer [J];
+
+ if ((SoundData.echo_ptr += 1) >= SoundData.echo_buffer_size)
+ SoundData.echo_ptr = 0;
+
+ I = (MixBuffer [J] *
+ SoundData.master_volume [J & 1] +
+ E * SoundData.echo_volume [J & 1]) / VOL_DIV16;
+
+ CLIP16(I);
+ ((signed short*) buffer)[J] = I;
+ }
+ }
+ }
+ else
+ {
+ // 16-bit mono or stereo sound, no echo
+ for (J = 0; J < sample_count; J++)
+ {
+ I = (MixBuffer [J] *
+ SoundData.master_volume [J & 1]) / VOL_DIV16;
+
+ CLIP16(I);
+ ((signed short*) buffer)[J] = I;
+ }
+ }
+ }
}
#ifdef __DJGPP
END_OF_FUNCTION(S9xMixSamples);
#endif
-void S9xResetSound (bool8 full)
+void S9xResetSound(bool8 full)
{
int i;
- for (i = 0; i < 8; i++)
- {
- SoundData.channels[i].state = SOUND_SILENT;
- SoundData.channels[i].mode = MODE_NONE;
- SoundData.channels[i].type = SOUND_SAMPLE;
- SoundData.channels[i].volume_left = 0;
- SoundData.channels[i].volume_right = 0;
- SoundData.channels[i].hertz = 0;
- SoundData.channels[i].count = 0;
- SoundData.channels[i].loop = FALSE;
- SoundData.channels[i].envx_target = 0;
- SoundData.channels[i].env_error = 0;
- SoundData.channels[i].erate = 0;
- SoundData.channels[i].envx = 0;
- SoundData.channels[i].envxx = 0;
- SoundData.channels[i].left_vol_level = 0;
- SoundData.channels[i].right_vol_level = 0;
- SoundData.channels[i].direction = 0;
- SoundData.channels[i].attack_rate = 0;
- SoundData.channels[i].decay_rate = 0;
- SoundData.channels[i].sustain_rate = 0;
- SoundData.channels[i].release_rate = 0;
- SoundData.channels[i].sustain_level = 0;
- SoundData.echo_ptr = 0;
- SoundData.echo_feedback = 0;
- SoundData.echo_buffer_size = 1;
- }
- FilterTaps [0] = 127;
- FilterTaps [1] = 0;
- FilterTaps [2] = 0;
- FilterTaps [3] = 0;
- FilterTaps [4] = 0;
- FilterTaps [5] = 0;
- FilterTaps [6] = 0;
- FilterTaps [7] = 0;
- FilterTapDefinitionBitfield = 0;
- so.mute_sound = TRUE;
- noise_gen = 1;
- so.sound_switch = 255;
- so.samples_mixed_so_far = 0;
- so.play_position = 0;
- so.err_counter = 0;
-
- if (full)
- {
- SoundData.echo_enable = 0;
- SoundData.echo_write_enabled = 0;
- SoundData.echo_channel_enable = 0;
- SoundData.pitch_mod = 0;
- SoundData.dummy[0] = 0;
- SoundData.dummy[1] = 0;
- SoundData.dummy[2] = 0;
- SoundData.master_volume[0] = 0;
- SoundData.master_volume[1] = 0;
- SoundData.echo_volume[0] = 0;
- SoundData.echo_volume[1] = 0;
- SoundData.noise_hertz = 0;
- }
-
- SoundData.master_volume [0] = SoundData.master_volume [1] = 127;
- if (so.playback_rate)
- so.err_rate = (uint32) (FIXED_POINT * SNES_SCANLINE_TIME / (1.0 / so.playback_rate));
- else
- so.err_rate = 0;
+ for (i = 0; i < 8; i++)
+ {
+ SoundData.channels[i].state = SOUND_SILENT;
+ SoundData.channels[i].mode = MODE_NONE;
+ SoundData.channels[i].type = SOUND_SAMPLE;
+ SoundData.channels[i].volume_left = 0;
+ SoundData.channels[i].volume_right = 0;
+ SoundData.channels[i].hertz = 0;
+ SoundData.channels[i].count = 0;
+ SoundData.channels[i].loop = FALSE;
+ SoundData.channels[i].envx_target = 0;
+ SoundData.channels[i].env_error = 0;
+ SoundData.channels[i].erate = 0;
+ SoundData.channels[i].envx = 0;
+ SoundData.channels[i].envxx = 0;
+ SoundData.channels[i].left_vol_level = 0;
+ SoundData.channels[i].right_vol_level = 0;
+ SoundData.channels[i].direction = 0;
+ SoundData.channels[i].attack_rate = 0;
+ SoundData.channels[i].decay_rate = 0;
+ SoundData.channels[i].sustain_rate = 0;
+ SoundData.channels[i].release_rate = 0;
+ SoundData.channels[i].sustain_level = 0;
+ SoundData.echo_ptr = 0;
+ SoundData.echo_feedback = 0;
+ SoundData.echo_buffer_size = 1;
+ }
+ FilterTaps [0] = 127;
+ FilterTaps [1] = 0;
+ FilterTaps [2] = 0;
+ FilterTaps [3] = 0;
+ FilterTaps [4] = 0;
+ FilterTaps [5] = 0;
+ FilterTaps [6] = 0;
+ FilterTaps [7] = 0;
+ FilterTapDefinitionBitfield = 0;
+ so.mute_sound = TRUE;
+ noise_gen = 1;
+ so.sound_switch = 255;
+ so.samples_mixed_so_far = 0;
+ so.play_position = 0;
+ so.err_counter = 0;
+
+ if (full)
+ {
+ SoundData.echo_enable = 0;
+ SoundData.echo_write_enabled = 0;
+ SoundData.echo_channel_enable = 0;
+ SoundData.pitch_mod = 0;
+ SoundData.dummy[0] = 0;
+ SoundData.dummy[1] = 0;
+ SoundData.dummy[2] = 0;
+ SoundData.master_volume[0] = 0;
+ SoundData.master_volume[1] = 0;
+ SoundData.echo_volume[0] = 0;
+ SoundData.echo_volume[1] = 0;
+ SoundData.noise_hertz = 0;
+ }
+
+ SoundData.master_volume [0] = SoundData.master_volume [1] = 127;
+ if (so.playback_rate)
+ so.err_rate = (uint32)(FIXED_POINT * SNES_SCANLINE_TIME /
+ (1.0 / so.playback_rate));
+ else
+ so.err_rate = 0;
}
-void S9xSetPlaybackRate (uint32 playback_rate)
+void S9xSetPlaybackRate(uint32 playback_rate)
{
- so.playback_rate = playback_rate;
- so.err_rate = (uint32) (SNES_SCANLINE_TIME * FIXED_POINT / (1.0 / (double) so.playback_rate));
- S9xSetEchoDelay (APU.DSP [APU_EDL] & 0xf);
- int i;
- for (i = 0; i < 8; i++)
- S9xSetSoundFrequency (i, SoundData.channels [i].hertz);
+ so.playback_rate = playback_rate;
+ so.err_rate = (uint32)(SNES_SCANLINE_TIME * FIXED_POINT / (1.0 /
+ (double) so.playback_rate));
+ S9xSetEchoDelay(APU.DSP [APU_EDL] & 0xf);
+ int i;
+ for (i = 0; i < 8; i++)
+ S9xSetSoundFrequency(i, SoundData.channels [i].hertz);
}
-bool8 S9xInitSound (int mode, bool8 stereo, int buffer_size)
+bool8 S9xInitSound(int mode, bool8 stereo, int buffer_size)
{
- so.sound_fd = -1;
- so.sound_switch = 255;
-
- so.playback_rate = 0;
- so.buffer_size = 0;
- so.encoded = FALSE;
-
- S9xResetSound (TRUE);
-
- if (!(mode & 7))
- return (1);
-
- S9xSetSoundMute (TRUE);
- if (!S9xOpenSoundDevice (mode, stereo, buffer_size))
- {
- S9xMessage (S9X_ERROR, S9X_SOUND_DEVICE_OPEN_FAILED,
- "Sound device open failed");
- return (0);
- }
-
- return (1);
+ so.sound_fd = -1;
+ so.sound_switch = 255;
+
+ so.playback_rate = 0;
+ so.buffer_size = 0;
+ so.encoded = FALSE;
+
+ S9xResetSound(TRUE);
+
+ if (!(mode & 7))
+ return (1);
+
+ S9xSetSoundMute(TRUE);
+ if (!S9xOpenSoundDevice(mode, stereo, buffer_size))
+ {
+ S9xMessage(S9X_ERROR, S9X_SOUND_DEVICE_OPEN_FAILED,
+ "Sound device open failed");
+ return (0);
+ }
+
+ return (1);
}
-bool8 S9xSetSoundMode (int channel, int mode)
+bool8 S9xSetSoundMode(int channel, int mode)
{
- Channel *ch = &SoundData.channels[channel];
-
- switch (mode)
- {
- case MODE_RELEASE:
- if (ch->mode != MODE_NONE)
- {
- ch->mode = MODE_RELEASE;
- return (TRUE);
- }
- break;
-
- case MODE_DECREASE_LINEAR:
- case MODE_DECREASE_EXPONENTIAL:
- case MODE_GAIN:
- if (ch->mode != MODE_RELEASE)
- {
- ch->mode = mode;
- if (ch->state != SOUND_SILENT)
- ch->state = mode;
-
- return (TRUE);
- }
- break;
-
- case MODE_INCREASE_LINEAR:
- case MODE_INCREASE_BENT_LINE:
- if (ch->mode != MODE_RELEASE)
- {
- ch->mode = mode;
- if (ch->state != SOUND_SILENT)
- ch->state = mode;
-
- return (TRUE);
- }
- break;
-
- case MODE_ADSR:
- if (ch->mode == MODE_NONE || ch->mode == MODE_ADSR)
- {
- ch->mode = mode;
- return (TRUE);
- }
- }
-
- return (FALSE);
+ Channel* ch = &SoundData.channels[channel];
+
+ switch (mode)
+ {
+ case MODE_RELEASE:
+ if (ch->mode != MODE_NONE)
+ {
+ ch->mode = MODE_RELEASE;
+ return (TRUE);
+ }
+ break;
+
+ case MODE_DECREASE_LINEAR:
+ case MODE_DECREASE_EXPONENTIAL:
+ case MODE_GAIN:
+ if (ch->mode != MODE_RELEASE)
+ {
+ ch->mode = mode;
+ if (ch->state != SOUND_SILENT)
+ ch->state = mode;
+
+ return (TRUE);
+ }
+ break;
+
+ case MODE_INCREASE_LINEAR:
+ case MODE_INCREASE_BENT_LINE:
+ if (ch->mode != MODE_RELEASE)
+ {
+ ch->mode = mode;
+ if (ch->state != SOUND_SILENT)
+ ch->state = mode;
+
+ return (TRUE);
+ }
+ break;
+
+ case MODE_ADSR:
+ if (ch->mode == MODE_NONE || ch->mode == MODE_ADSR)
+ {
+ ch->mode = mode;
+ return (TRUE);
+ }
+ }
+
+ return (FALSE);
}
-void S9xSetSoundControl (int sound_switch)
+void S9xSetSoundControl(int sound_switch)
{
- so.sound_switch = sound_switch;
+ so.sound_switch = sound_switch;
}
-void S9xPlaySample (int channel)
+void S9xPlaySample(int channel)
{
- Channel *ch = &SoundData.channels[channel];
-
- ch->state = SOUND_SILENT;
- ch->mode = MODE_NONE;
- ch->envx = 0;
- ch->envxx = 0;
-
- S9xFixEnvelope (channel,
- APU.DSP [APU_GAIN + (channel << 4)],
- APU.DSP [APU_ADSR1 + (channel << 4)],
- APU.DSP [APU_ADSR2 + (channel << 4)]);
-
- ch->sample_number = APU.DSP [APU_SRCN + channel * 0x10];
- if (APU.DSP [APU_NON] & (1 << channel))
- ch->type = SOUND_NOISE;
- else
- ch->type = SOUND_SAMPLE;
-
- S9xSetSoundFrequency (channel, ch->hertz);
- ch->loop = FALSE;
- ch->needs_decode = TRUE;
- ch->last_block = FALSE;
- ch->previous [0] = ch->previous[1] = 0;
- uint8 *dir = S9xGetSampleAddress (ch->sample_number);
- ch->block_pointer = READ_WORD (dir);
- ch->sample_pointer = 0;
- ch->env_error = 0;
- ch->next_sample = 0;
- ch->interpolate = 0;
- switch (ch->mode)
- {
- case MODE_ADSR:
- if (ch->attack_rate == 0)
- {
- if (ch->decay_rate == 0 || ch->sustain_level == 8)
- {
- ch->state = SOUND_SUSTAIN;
- ch->envx = (MAX_ENVELOPE_HEIGHT * ch->sustain_level) >> 3;
- S9xSetEnvRate (ch, ch->sustain_rate, -1, 0);
- }
- else
- {
- ch->state = SOUND_DECAY;
- ch->envx = MAX_ENVELOPE_HEIGHT;
- S9xSetEnvRate (ch, ch->decay_rate, -1,
- (MAX_ENVELOPE_HEIGHT * ch->sustain_level) >> 3);
- }
- ch-> left_vol_level = (ch->envx * ch->volume_left) / 128;
- ch->right_vol_level = (ch->envx * ch->volume_right) / 128;
- }
- else
- {
- ch->state = SOUND_ATTACK;
- ch->envx = 0;
- ch->left_vol_level = 0;
- ch->right_vol_level = 0;
- S9xSetEnvRate (ch, ch->attack_rate, 1, MAX_ENVELOPE_HEIGHT);
- }
- ch->envxx = ch->envx << ENVX_SHIFT;
- break;
-
- case MODE_GAIN:
- ch->state = SOUND_GAIN;
- break;
-
- case MODE_INCREASE_LINEAR:
- ch->state = SOUND_INCREASE_LINEAR;
- break;
-
- case MODE_INCREASE_BENT_LINE:
- ch->state = SOUND_INCREASE_BENT_LINE;
- break;
-
- case MODE_DECREASE_LINEAR:
- ch->state = SOUND_DECREASE_LINEAR;
- break;
-
- case MODE_DECREASE_EXPONENTIAL:
- ch->state = SOUND_DECREASE_EXPONENTIAL;
- break;
-
- default:
- break;
- }
-
- S9xFixEnvelope (channel,
- APU.DSP [APU_GAIN + (channel << 4)],
- APU.DSP [APU_ADSR1 + (channel << 4)],
- APU.DSP [APU_ADSR2 + (channel << 4)]);
+ Channel* ch = &SoundData.channels[channel];
+
+ ch->state = SOUND_SILENT;
+ ch->mode = MODE_NONE;
+ ch->envx = 0;
+ ch->envxx = 0;
+
+ S9xFixEnvelope(channel,
+ APU.DSP [APU_GAIN + (channel << 4)],
+ APU.DSP [APU_ADSR1 + (channel << 4)],
+ APU.DSP [APU_ADSR2 + (channel << 4)]);
+
+ ch->sample_number = APU.DSP [APU_SRCN + channel * 0x10];
+ if (APU.DSP [APU_NON] & (1 << channel))
+ ch->type = SOUND_NOISE;
+ else
+ ch->type = SOUND_SAMPLE;
+
+ S9xSetSoundFrequency(channel, ch->hertz);
+ ch->loop = FALSE;
+ ch->needs_decode = TRUE;
+ ch->last_block = FALSE;
+ ch->previous [0] = ch->previous[1] = 0;
+ uint8* dir = S9xGetSampleAddress(ch->sample_number);
+ ch->block_pointer = READ_WORD(dir);
+ ch->sample_pointer = 0;
+ ch->env_error = 0;
+ ch->next_sample = 0;
+ ch->interpolate = 0;
+ switch (ch->mode)
+ {
+ case MODE_ADSR:
+ if (ch->attack_rate == 0)
+ {
+ if (ch->decay_rate == 0 || ch->sustain_level == 8)
+ {
+ ch->state = SOUND_SUSTAIN;
+ ch->envx = (MAX_ENVELOPE_HEIGHT * ch->sustain_level) >> 3;
+ S9xSetEnvRate(ch, ch->sustain_rate, -1, 0);
+ }
+ else
+ {
+ ch->state = SOUND_DECAY;
+ ch->envx = MAX_ENVELOPE_HEIGHT;
+ S9xSetEnvRate(ch, ch->decay_rate, -1,
+ (MAX_ENVELOPE_HEIGHT * ch->sustain_level) >> 3);
+ }
+ ch-> left_vol_level = (ch->envx * ch->volume_left) / 128;
+ ch->right_vol_level = (ch->envx * ch->volume_right) / 128;
+ }
+ else
+ {
+ ch->state = SOUND_ATTACK;
+ ch->envx = 0;
+ ch->left_vol_level = 0;
+ ch->right_vol_level = 0;
+ S9xSetEnvRate(ch, ch->attack_rate, 1, MAX_ENVELOPE_HEIGHT);
+ }
+ ch->envxx = ch->envx << ENVX_SHIFT;
+ break;
+
+ case MODE_GAIN:
+ ch->state = SOUND_GAIN;
+ break;
+
+ case MODE_INCREASE_LINEAR:
+ ch->state = SOUND_INCREASE_LINEAR;
+ break;
+
+ case MODE_INCREASE_BENT_LINE:
+ ch->state = SOUND_INCREASE_BENT_LINE;
+ break;
+
+ case MODE_DECREASE_LINEAR:
+ ch->state = SOUND_DECREASE_LINEAR;
+ break;
+
+ case MODE_DECREASE_EXPONENTIAL:
+ ch->state = SOUND_DECREASE_EXPONENTIAL;
+ break;
+
+ default:
+ break;
+ }
+
+ S9xFixEnvelope(channel,
+ APU.DSP [APU_GAIN + (channel << 4)],
+ APU.DSP [APU_ADSR1 + (channel << 4)],
+ APU.DSP [APU_ADSR2 + (channel << 4)]);
}
diff --git a/source/soundux.h b/source/soundux.h
index 7e77d4f..ecccc53 100644
--- a/source/soundux.h
+++ b/source/soundux.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -93,11 +93,13 @@ enum { SOUND_SAMPLE = 0, SOUND_NOISE, SOUND_EXTRA_NOISE, SOUND_MUTE };
enum { SOUND_SILENT, SOUND_ATTACK, SOUND_DECAY, SOUND_SUSTAIN,
SOUND_RELEASE, SOUND_GAIN, SOUND_INCREASE_LINEAR,
SOUND_INCREASE_BENT_LINE, SOUND_DECREASE_LINEAR,
- SOUND_DECREASE_EXPONENTIAL};
+ SOUND_DECREASE_EXPONENTIAL
+ };
enum { MODE_NONE = SOUND_SILENT, MODE_ADSR, MODE_RELEASE = SOUND_RELEASE,
MODE_GAIN, MODE_INCREASE_LINEAR, MODE_INCREASE_BENT_LINE,
- MODE_DECREASE_LINEAR, MODE_DECREASE_EXPONENTIAL};
+ MODE_DECREASE_LINEAR, MODE_DECREASE_EXPONENTIAL
+ };
#define MAX_ENVELOPE_HEIGHT 127
#define ENVELOPE_SHIFT 7
@@ -117,129 +119,131 @@ enum { MODE_NONE = SOUND_SILENT, MODE_ADSR, MODE_RELEASE = SOUND_RELEASE,
# include <audio.h>
#endif /* __sgi */
-typedef struct {
- int sound_fd;
- int sound_switch;
- int playback_rate;
- int buffer_size;
- // int noise_gen;
- // Moved to soundux.cpp's noise_gen; this doesn't need volatility! [Neb]
- bool8 mute_sound;
- bool8 encoded;
+typedef struct
+{
+ int sound_fd;
+ int sound_switch;
+ int playback_rate;
+ int buffer_size;
+ // int noise_gen;
+ // Moved to soundux.cpp's noise_gen; this doesn't need volatility! [Neb]
+ bool8 mute_sound;
+ bool8 encoded;
#ifdef __sun
- int last_eof;
+ int last_eof;
#endif
#ifdef __sgi
- ALport al_port;
+ ALport al_port;
#endif /* __sgi */
- int32 samples_mixed_so_far;
- int32 play_position;
- uint32 err_counter;
- uint32 err_rate;
+ int32 samples_mixed_so_far;
+ int32 play_position;
+ uint32 err_counter;
+ uint32 err_rate;
} SoundStatus;
SoundStatus so;
-typedef struct {
- int state;
- int type;
- short volume_left;
- short volume_right;
- uint32 hertz;
- uint32 frequency;
- uint32 count;
- bool8 loop;
- int envx;
- short left_vol_level;
- short right_vol_level;
- short envx_target;
- unsigned long int env_error;
- unsigned long erate;
- int direction;
- unsigned long attack_rate;
- unsigned long decay_rate;
- unsigned long sustain_rate;
- unsigned long release_rate;
- unsigned long sustain_level;
- signed short sample;
- signed short decoded [16];
- signed short previous16 [2];
- signed short *block;
- uint16 sample_number;
- bool8 last_block;
- bool8 needs_decode;
- uint32 block_pointer;
- uint32 sample_pointer;
- int *echo_buf_ptr;
- int mode;
- int32 envxx;
- signed short next_sample;
- int32 interpolate;
- int32 previous [2];
- // Just incase they are needed in the future, for snapshot compatibility.
- uint32 dummy [8];
-// unsigned short last_valid_header;
+typedef struct
+{
+ int state;
+ int type;
+ short volume_left;
+ short volume_right;
+ uint32 hertz;
+ uint32 frequency;
+ uint32 count;
+ bool8 loop;
+ int envx;
+ short left_vol_level;
+ short right_vol_level;
+ short envx_target;
+ unsigned long int env_error;
+ unsigned long erate;
+ int direction;
+ unsigned long attack_rate;
+ unsigned long decay_rate;
+ unsigned long sustain_rate;
+ unsigned long release_rate;
+ unsigned long sustain_level;
+ signed short sample;
+ signed short decoded [16];
+ signed short previous16 [2];
+ signed short* block;
+ uint16 sample_number;
+ bool8 last_block;
+ bool8 needs_decode;
+ uint32 block_pointer;
+ uint32 sample_pointer;
+ int* echo_buf_ptr;
+ int mode;
+ int32 envxx;
+ signed short next_sample;
+ int32 interpolate;
+ int32 previous [2];
+ // Just incase they are needed in the future, for snapshot compatibility.
+ uint32 dummy [8];
+ // unsigned short last_valid_header;
} Channel;
typedef struct
{
- int echo_enable;
- int echo_feedback; /* range is -128 .. 127 */
- int echo_ptr;
- int echo_buffer_size;
- int echo_write_enabled;
- int echo_channel_enable;
- int pitch_mod;
- // Just incase they are needed in the future, for snapshot compatibility.
- uint32 dummy [3];
- Channel channels [NUM_CHANNELS];
- // bool8 no_filter;
- short master_volume [2]; /* range is -128 .. 127 */
- short echo_volume [2]; /* range is -128 .. 127 */
- int noise_hertz;
+ int echo_enable;
+ int echo_feedback; /* range is -128 .. 127 */
+ int echo_ptr;
+ int echo_buffer_size;
+ int echo_write_enabled;
+ int echo_channel_enable;
+ int pitch_mod;
+ // Just incase they are needed in the future, for snapshot compatibility.
+ uint32 dummy [3];
+ Channel channels [NUM_CHANNELS];
+ // bool8 no_filter;
+ short master_volume [2]; /* range is -128 .. 127 */
+ short echo_volume [2]; /* range is -128 .. 127 */
+ int noise_hertz;
} SSoundData;
SSoundData SoundData;
-void S9xSetEightBitConsoleSound (bool8 Enabled);
-
-void S9xSetSoundVolume (int channel, short volume_left, short volume_right);
-void S9xSetSoundFrequency (int channel, int hertz);
-void S9xSetSoundHertz (int channel, int hertz);
-void S9xSetSoundType (int channel, int type_of_sound);
-void S9xSetMasterVolume (short master_volume_left, short master_volume_right);
-void S9xSetEchoVolume (short echo_volume_left, short echo_volume_right);
-void S9xSetSoundControl (int sound_switch);
-bool8 S9xSetSoundMute (bool8 mute);
-void S9xSetEnvelopeHeight (int channel, int height);
-void S9xSetSoundADSR (int channel, int attack, int decay, int sustain,
- int sustain_level, int release);
-void S9xSetSoundKeyOff (int channel);
-void S9xSetSoundDecayMode (int channel);
-void S9xSetSoundAttachMode (int channel);
-void S9xSoundStartEnvelope (Channel *);
-void S9xSetSoundSample (int channel, uint16 sample_number);
-void S9xSetEchoFeedback (int echo_feedback);
-void S9xSetEchoEnable (uint8 byte);
-void S9xSetEchoDelay (int byte);
-void S9xSetEchoWriteEnable (uint8 byte);
-void S9xSetFilterCoefficient (int tap, int value);
-void S9xSetFrequencyModulationEnable (uint8 byte);
-void S9xSetEnvelopeRate (int channel, unsigned long rate, int direction,
- int target);
-bool8 S9xSetSoundMode (int channel, int mode);
-int S9xGetEnvelopeHeight (int channel);
-void S9xResetSound (bool8 full);
-void S9xFixSoundAfterSnapshotLoad ();
-void S9xPlaybackSoundSetting (int channel);
-void S9xPlaySample (int channel);
-void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2);
-void S9xStartSample (int channel);
-
-void S9xMixSamples (uint8 *buffer, int sample_count);
-void S9xMixSamplesO (uint8 *buffer, int sample_count, int byte_offset);
-bool8 S9xOpenSoundDevice (int, bool8, int);
-void S9xSetPlaybackRate (uint32 rate);
+void S9xSetEightBitConsoleSound(bool8 Enabled);
+
+void S9xSetSoundVolume(int channel, short volume_left, short volume_right);
+void S9xSetSoundFrequency(int channel, int hertz);
+void S9xSetSoundHertz(int channel, int hertz);
+void S9xSetSoundType(int channel, int type_of_sound);
+void S9xSetMasterVolume(short master_volume_left, short master_volume_right);
+void S9xSetEchoVolume(short echo_volume_left, short echo_volume_right);
+void S9xSetSoundControl(int sound_switch);
+bool8 S9xSetSoundMute(bool8 mute);
+void S9xSetEnvelopeHeight(int channel, int height);
+void S9xSetSoundADSR(int channel, int attack, int decay, int sustain,
+ int sustain_level, int release);
+void S9xSetSoundKeyOff(int channel);
+void S9xSetSoundDecayMode(int channel);
+void S9xSetSoundAttachMode(int channel);
+void S9xSoundStartEnvelope(Channel*);
+void S9xSetSoundSample(int channel, uint16 sample_number);
+void S9xSetEchoFeedback(int echo_feedback);
+void S9xSetEchoEnable(uint8 byte);
+void S9xSetEchoDelay(int byte);
+void S9xSetEchoWriteEnable(uint8 byte);
+void S9xSetFilterCoefficient(int tap, int value);
+void S9xSetFrequencyModulationEnable(uint8 byte);
+void S9xSetEnvelopeRate(int channel, unsigned long rate, int direction,
+ int target);
+bool8 S9xSetSoundMode(int channel, int mode);
+int S9xGetEnvelopeHeight(int channel);
+void S9xResetSound(bool8 full);
+void S9xFixSoundAfterSnapshotLoad();
+void S9xPlaybackSoundSetting(int channel);
+void S9xPlaySample(int channel);
+void S9xFixEnvelope(int channel, uint8 gain, uint8 adsr1, uint8 adsr2);
+void S9xStartSample(int channel);
+
+void S9xMixSamples(uint8* buffer, int sample_count);
+void S9xMixSamplesO(uint8* buffer, int sample_count, int byte_offset);
+bool8 S9xOpenSoundDevice(int, bool8, int);
+void S9xSetPlaybackRate(uint32 rate);
#endif
diff --git a/source/spc700.c b/source/spc700.c
index 3bfeeac..2607e1a 100644
--- a/source/spc700.c
+++ b/source/spc700.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -96,10 +96,10 @@
// SPC700/Sound DSP chips have a 24.57MHz crystal on their PCB.
#ifdef NO_INLINE_SET_GET
-uint8 S9xAPUGetByteZ (uint8 address);
-uint8 S9xAPUGetByte (uint32 address);
-void S9xAPUSetByteZ (uint8, uint8 address);
-void S9xAPUSetByte (uint8, uint32 address);
+uint8 S9xAPUGetByteZ(uint8 address);
+uint8 S9xAPUGetByte(uint32 address);
+void S9xAPUSetByteZ(uint8, uint8 address);
+void S9xAPUSetByte(uint8, uint32 address);
#else
#undef INLINE
@@ -114,18 +114,18 @@ void S9xAPUSetByte (uint8, uint32 address);
#define APUShutdown() \
if (Settings.Shutdown && (IAPU.PC == IAPU.WaitAddress1 || IAPU.PC == IAPU.WaitAddress2)) \
{ \
- if (IAPU.WaitCounter == 0) \
- { \
- if (!ICPU.CPUExecuting) \
- APU.Cycles = CPU.Cycles = CPU.NextEvent; \
- else \
- IAPU.APUExecuting = FALSE; \
- } \
- else \
- if (IAPU.WaitCounter >= 2) \
- IAPU.WaitCounter = 1; \
- else \
- IAPU.WaitCounter--; \
+ if (IAPU.WaitCounter == 0) \
+ { \
+ if (!ICPU.CPUExecuting) \
+ APU.Cycles = CPU.Cycles = CPU.NextEvent; \
+ else \
+ IAPU.APUExecuting = FALSE; \
+ } \
+ else \
+ if (IAPU.WaitCounter >= 2) \
+ IAPU.WaitCounter = 1; \
+ else \
+ IAPU.WaitCounter--; \
}
#else
#define APUShutdown()
@@ -137,25 +137,26 @@ void S9xAPUSetByte (uint8, uint32 address);
#define APUSetZN16(w)\
IAPU._Zero = ((w) != 0) | ((w) >> 8);
-void STOP (char *s)
+void STOP(char* s)
{
- char buffer[100];
+ char buffer[100];
- buffer[0] = '\0';
+ buffer[0] = '\0';
- sprintf (String, "Sound CPU in unknown state executing %s at %04X\n%s\n", s, IAPU.PC - IAPU.RAM, buffer);
- S9xMessage (S9X_ERROR, S9X_APU_STOPPED, String);
- APU.TimerEnabled[0] = APU.TimerEnabled[1] = APU.TimerEnabled[2] = FALSE;
- IAPU.APUExecuting = FALSE;
+ sprintf(String, "Sound CPU in unknown state executing %s at %04X\n%s\n", s,
+ IAPU.PC - IAPU.RAM, buffer);
+ S9xMessage(S9X_ERROR, S9X_APU_STOPPED, String);
+ APU.TimerEnabled[0] = APU.TimerEnabled[1] = APU.TimerEnabled[2] = FALSE;
+ IAPU.APUExecuting = FALSE;
- S9xExit ();
+ S9xExit();
}
#define TCALL(n)\
{\
PushW (IAPU.PC - IAPU.RAM + 1); \
IAPU.PC = IAPU.RAM + (APU.ExtraRAM [((15 - n) << 1)] + \
- (APU.ExtraRAM [((15 - n) << 1) + 1] << 8)); \
+ (APU.ExtraRAM [((15 - n) << 1) + 1] << 8)); \
}
// XXX: HalfCarry - BJ fixed?
@@ -268,7 +269,7 @@ APUSetZN8 ((uint8) Int16);
#else
#define IndexedXIndirect()\
IAPU.Address = *(IAPU.DirectPage + ((OP1 + IAPU.Registers.X) & 0xff)) + \
- (*(IAPU.DirectPage + ((OP1 + IAPU.Registers.X + 1) & 0xff)) << 8);
+ (*(IAPU.DirectPage + ((OP1 + IAPU.Registers.X + 1) & 0xff)) << 8);
#define Absolute()\
IAPU.Address = OP1 + (OP2 << 8);
@@ -285,149 +286,197 @@ APUSetZN8 ((uint8) Int16);
#define IndirectIndexedY()\
IAPU.Address = *(IAPU.DirectPage + OP1) + \
- (*(IAPU.DirectPage + OP1 + 1) << 8) + \
- IAPU.Registers.YA.B.Y;
+ (*(IAPU.DirectPage + OP1 + 1) << 8) + \
+ IAPU.Registers.YA.B.Y;
#endif
-void Apu00 ()
+void Apu00()
{
-// NOP
- IAPU.PC++;
+ // NOP
+ IAPU.PC++;
}
-void Apu01 () { TCALL (0) }
+void Apu01()
+{
+ TCALL(0)
+}
-void Apu11 () { TCALL (1) }
+void Apu11()
+{
+ TCALL(1)
+}
-void Apu21 () { TCALL (2) }
+void Apu21()
+{
+ TCALL(2)
+}
-void Apu31 () { TCALL (3) }
+void Apu31()
+{
+ TCALL(3)
+}
-void Apu41 () { TCALL (4) }
+void Apu41()
+{
+ TCALL(4)
+}
-void Apu51 () { TCALL (5) }
+void Apu51()
+{
+ TCALL(5)
+}
-void Apu61 () { TCALL (6) }
+void Apu61()
+{
+ TCALL(6)
+}
-void Apu71 () { TCALL (7) }
+void Apu71()
+{
+ TCALL(7)
+}
-void Apu81 () { TCALL (8) }
+void Apu81()
+{
+ TCALL(8)
+}
-void Apu91 () { TCALL (9) }
+void Apu91()
+{
+ TCALL(9)
+}
-void ApuA1 () { TCALL (10) }
+void ApuA1()
+{
+ TCALL(10)
+}
-void ApuB1 () { TCALL (11) }
+void ApuB1()
+{
+ TCALL(11)
+}
-void ApuC1 () { TCALL (12) }
+void ApuC1()
+{
+ TCALL(12)
+}
-void ApuD1 () { TCALL (13) }
+void ApuD1()
+{
+ TCALL(13)
+}
-void ApuE1 () { TCALL (14) }
+void ApuE1()
+{
+ TCALL(14)
+}
-void ApuF1 () { TCALL (15) }
+void ApuF1()
+{
+ TCALL(15)
+}
-void Apu3F () // CALL absolute
+void Apu3F() // CALL absolute
{
- Absolute ();
- // 0xB6f for Star Fox 2
- PushW (IAPU.PC + 3 - IAPU.RAM);
- IAPU.PC = IAPU.RAM + IAPU.Address;
+ Absolute();
+ // 0xB6f for Star Fox 2
+ PushW(IAPU.PC + 3 - IAPU.RAM);
+ IAPU.PC = IAPU.RAM + IAPU.Address;
}
-void Apu4F () // PCALL $XX
+void Apu4F() // PCALL $XX
{
- uint8 Work8 = OP1;
- PushW (IAPU.PC + 2 - IAPU.RAM);
- IAPU.PC = IAPU.RAM + 0xff00 + Work8;
+ uint8 Work8 = OP1;
+ PushW(IAPU.PC + 2 - IAPU.RAM);
+ IAPU.PC = IAPU.RAM + 0xff00 + Work8;
}
#define SET(b) \
S9xAPUSetByteZ ((uint8) (S9xAPUGetByteZ (OP1 ) | (1 << (b))), OP1); \
IAPU.PC += 2
-void Apu02 ()
+void Apu02()
{
- SET (0);
+ SET(0);
}
-void Apu22 ()
+void Apu22()
{
- SET (1);
+ SET(1);
}
-void Apu42 ()
+void Apu42()
{
- SET (2);
+ SET(2);
}
-void Apu62 ()
+void Apu62()
{
- SET (3);
+ SET(3);
}
-void Apu82 ()
+void Apu82()
{
- SET (4);
+ SET(4);
}
-void ApuA2 ()
+void ApuA2()
{
- SET (5);
+ SET(5);
}
-void ApuC2 ()
+void ApuC2()
{
- SET (6);
+ SET(6);
}
-void ApuE2 ()
+void ApuE2()
{
- SET (7);
+ SET(7);
}
#define CLR(b) \
S9xAPUSetByteZ ((uint8) (S9xAPUGetByteZ (OP1) & ~(1 << (b))), OP1); \
IAPU.PC += 2;
-void Apu12 ()
+void Apu12()
{
- CLR (0);
+ CLR(0);
}
-void Apu32 ()
+void Apu32()
{
- CLR (1);
+ CLR(1);
}
-void Apu52 ()
+void Apu52()
{
- CLR (2);
+ CLR(2);
}
-void Apu72 ()
+void Apu72()
{
- CLR (3);
+ CLR(3);
}
-void Apu92 ()
+void Apu92()
{
- CLR (4);
+ CLR(4);
}
-void ApuB2 ()
+void ApuB2()
{
- CLR (5);
+ CLR(5);
}
-void ApuD2 ()
+void ApuD2()
{
- CLR (6);
+ CLR(6);
}
-void ApuF2 ()
+void ApuF2()
{
- CLR (7);
+ CLR(7);
}
#define BBS(b) \
@@ -441,44 +490,44 @@ if (S9xAPUGetByteZ (Work8) & (1 << (b))) \
else \
IAPU.PC += 3
-void Apu03 ()
+void Apu03()
{
- BBS (0);
+ BBS(0);
}
-void Apu23 ()
+void Apu23()
{
- BBS (1);
+ BBS(1);
}
-void Apu43 ()
+void Apu43()
{
- BBS (2);
+ BBS(2);
}
-void Apu63 ()
+void Apu63()
{
- BBS (3);
+ BBS(3);
}
-void Apu83 ()
+void Apu83()
{
- BBS (4);
+ BBS(4);
}
-void ApuA3 ()
+void ApuA3()
{
- BBS (5);
+ BBS(5);
}
-void ApuC3 ()
+void ApuC3()
{
- BBS (6);
+ BBS(6);
}
-void ApuE3 ()
+void ApuE3()
{
- BBS (7);
+ BBS(7);
}
#define BBC(b) \
@@ -492,2016 +541,2016 @@ if (!(S9xAPUGetByteZ (Work8) & (1 << (b)))) \
else \
IAPU.PC += 3
-void Apu13 ()
+void Apu13()
{
- BBC (0);
+ BBC(0);
}
-void Apu33 ()
+void Apu33()
{
- BBC (1);
+ BBC(1);
}
-void Apu53 ()
+void Apu53()
{
- BBC (2);
+ BBC(2);
}
-void Apu73 ()
+void Apu73()
{
- BBC (3);
+ BBC(3);
}
-void Apu93 ()
+void Apu93()
{
- BBC (4);
+ BBC(4);
}
-void ApuB3 ()
+void ApuB3()
{
- BBC (5);
+ BBC(5);
}
-void ApuD3 ()
+void ApuD3()
{
- BBC (6);
+ BBC(6);
}
-void ApuF3 ()
+void ApuF3()
{
- BBC (7);
+ BBC(7);
}
-void Apu04 ()
+void Apu04()
{
-// OR A,dp
- IAPU.Registers.YA.B.A |= S9xAPUGetByteZ (OP1);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // OR A,dp
+ IAPU.Registers.YA.B.A |= S9xAPUGetByteZ(OP1);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu05 ()
+void Apu05()
{
-// OR A,abs
- Absolute ();
- IAPU.Registers.YA.B.A |= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // OR A,abs
+ Absolute();
+ IAPU.Registers.YA.B.A |= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu06 ()
+void Apu06()
{
-// OR A,(X)
- IAPU.Registers.YA.B.A |= S9xAPUGetByteZ (IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // OR A,(X)
+ IAPU.Registers.YA.B.A |= S9xAPUGetByteZ(IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu07 ()
+void Apu07()
{
-// OR A,(dp+X)
- IndexedXIndirect ();
- IAPU.Registers.YA.B.A |= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // OR A,(dp+X)
+ IndexedXIndirect();
+ IAPU.Registers.YA.B.A |= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu08 ()
+void Apu08()
{
-// OR A,#00
- IAPU.Registers.YA.B.A |= OP1;
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // OR A,#00
+ IAPU.Registers.YA.B.A |= OP1;
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu09 ()
+void Apu09()
{
-// OR dp(dest),dp(src)
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- Work8 |= S9xAPUGetByteZ (OP2);
- S9xAPUSetByteZ (Work8, OP2);
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // OR dp(dest),dp(src)
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ Work8 |= S9xAPUGetByteZ(OP2);
+ S9xAPUSetByteZ(Work8, OP2);
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu14 ()
+void Apu14()
{
-// OR A,dp+X
- IAPU.Registers.YA.B.A |= S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // OR A,dp+X
+ IAPU.Registers.YA.B.A |= S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu15 ()
+void Apu15()
{
-// OR A,abs+X
- AbsoluteX ();
- IAPU.Registers.YA.B.A |= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // OR A,abs+X
+ AbsoluteX();
+ IAPU.Registers.YA.B.A |= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu16 ()
+void Apu16()
{
-// OR A,abs+Y
- AbsoluteY ();
- IAPU.Registers.YA.B.A |= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // OR A,abs+Y
+ AbsoluteY();
+ IAPU.Registers.YA.B.A |= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu17 ()
+void Apu17()
{
-// OR A,(dp)+Y
- IndirectIndexedY ();
- IAPU.Registers.YA.B.A |= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // OR A,(dp)+Y
+ IndirectIndexedY();
+ IAPU.Registers.YA.B.A |= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu18 ()
+void Apu18()
{
-// OR dp,#00
- uint8 Work8 = OP1;
- Work8 |= S9xAPUGetByteZ (OP2);
- S9xAPUSetByteZ (Work8, OP2);
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // OR dp,#00
+ uint8 Work8 = OP1;
+ Work8 |= S9xAPUGetByteZ(OP2);
+ S9xAPUSetByteZ(Work8, OP2);
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu19 ()
+void Apu19()
{
-// OR (X),(Y)
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.X) | S9xAPUGetByteZ (IAPU.Registers.YA.B.Y);
- APUSetZN8 (Work8);
- S9xAPUSetByteZ (Work8, IAPU.Registers.X);
- IAPU.PC++;
+ // OR (X),(Y)
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.X) | S9xAPUGetByteZ(
+ IAPU.Registers.YA.B.Y);
+ APUSetZN8(Work8);
+ S9xAPUSetByteZ(Work8, IAPU.Registers.X);
+ IAPU.PC++;
}
-void Apu0A ()
+void Apu0A()
{
-// OR1 C,membit
- MemBit ();
- if (!APUCheckCarry ())
- {
- if (S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit))
- APUSetCarry ();
- }
- IAPU.PC += 3;
+ // OR1 C,membit
+ MemBit();
+ if (!APUCheckCarry())
+ {
+ if (S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit))
+ APUSetCarry();
+ }
+ IAPU.PC += 3;
}
-void Apu2A ()
+void Apu2A()
{
-// OR1 C,not membit
- MemBit ();
- if (!APUCheckCarry ())
- {
- if (!(S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit)))
- APUSetCarry ();
- }
- IAPU.PC += 3;
+ // OR1 C,not membit
+ MemBit();
+ if (!APUCheckCarry())
+ {
+ if (!(S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit)))
+ APUSetCarry();
+ }
+ IAPU.PC += 3;
}
-void Apu4A ()
+void Apu4A()
{
-// AND1 C,membit
- MemBit ();
- if (APUCheckCarry ())
- {
- if (!(S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit)))
- APUClearCarry ();
- }
- IAPU.PC += 3;
+ // AND1 C,membit
+ MemBit();
+ if (APUCheckCarry())
+ {
+ if (!(S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit)))
+ APUClearCarry();
+ }
+ IAPU.PC += 3;
}
-void Apu6A ()
+void Apu6A()
{
-// AND1 C, not membit
- MemBit ();
- if (APUCheckCarry ())
- {
- if ((S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit)))
- APUClearCarry ();
- }
- IAPU.PC += 3;
+ // AND1 C, not membit
+ MemBit();
+ if (APUCheckCarry())
+ {
+ if ((S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit)))
+ APUClearCarry();
+ }
+ IAPU.PC += 3;
}
-void Apu8A ()
+void Apu8A()
{
-// EOR1 C, membit
- MemBit ();
- if (APUCheckCarry ())
- {
- if (S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit))
- APUClearCarry ();
- }
- else
- {
- if (S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit))
- APUSetCarry ();
- }
- IAPU.PC += 3;
+ // EOR1 C, membit
+ MemBit();
+ if (APUCheckCarry())
+ {
+ if (S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit))
+ APUClearCarry();
+ }
+ else
+ {
+ if (S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit))
+ APUSetCarry();
+ }
+ IAPU.PC += 3;
}
-void ApuAA ()
+void ApuAA()
{
-// MOV1 C,membit
- MemBit ();
- if (S9xAPUGetByte (IAPU.Address) & (1 << IAPU.Bit))
- APUSetCarry ();
- else
- APUClearCarry ();
- IAPU.PC += 3;
+ // MOV1 C,membit
+ MemBit();
+ if (S9xAPUGetByte(IAPU.Address) & (1 << IAPU.Bit))
+ APUSetCarry();
+ else
+ APUClearCarry();
+ IAPU.PC += 3;
}
-void ApuCA ()
+void ApuCA()
{
-// MOV1 membit,C
- MemBit ();
- if (APUCheckCarry ())
- {
- S9xAPUSetByte (S9xAPUGetByte (IAPU.Address) | (1 << IAPU.Bit), IAPU.Address);
- }
- else
- {
- S9xAPUSetByte (S9xAPUGetByte (IAPU.Address) & ~(1 << IAPU.Bit), IAPU.Address);
- }
- IAPU.PC += 3;
+ // MOV1 membit,C
+ MemBit();
+ if (APUCheckCarry())
+ S9xAPUSetByte(S9xAPUGetByte(IAPU.Address) | (1 << IAPU.Bit), IAPU.Address);
+ else
+ S9xAPUSetByte(S9xAPUGetByte(IAPU.Address) & ~(1 << IAPU.Bit), IAPU.Address);
+ IAPU.PC += 3;
}
-void ApuEA ()
+void ApuEA()
{
-// NOT1 membit
- MemBit ();
- S9xAPUSetByte (S9xAPUGetByte (IAPU.Address) ^ (1 << IAPU.Bit), IAPU.Address);
- IAPU.PC += 3;
+ // NOT1 membit
+ MemBit();
+ S9xAPUSetByte(S9xAPUGetByte(IAPU.Address) ^ (1 << IAPU.Bit), IAPU.Address);
+ IAPU.PC += 3;
}
-void Apu0B ()
+void Apu0B()
{
-// ASL dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- ASL (Work8);
- S9xAPUSetByteZ (Work8, OP1);
- IAPU.PC += 2;
+ // ASL dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ ASL(Work8);
+ S9xAPUSetByteZ(Work8, OP1);
+ IAPU.PC += 2;
}
-void Apu0C ()
+void Apu0C()
{
-// ASL abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ASL (Work8);
- S9xAPUSetByte (Work8, IAPU.Address);
- IAPU.PC += 3;
+ // ASL abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ASL(Work8);
+ S9xAPUSetByte(Work8, IAPU.Address);
+ IAPU.PC += 3;
}
-void Apu1B ()
+void Apu1B()
{
-// ASL dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- ASL (Work8);
- S9xAPUSetByteZ (Work8, OP1 + IAPU.Registers.X);
- IAPU.PC += 2;
+ // ASL dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ ASL(Work8);
+ S9xAPUSetByteZ(Work8, OP1 + IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void Apu1C ()
+void Apu1C()
{
-// ASL A
- ASL (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // ASL A
+ ASL(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu0D ()
+void Apu0D()
{
-// PUSH PSW
- S9xAPUPackStatus ();
- Push (IAPU.Registers.P);
- IAPU.PC++;
+ // PUSH PSW
+ S9xAPUPackStatus();
+ Push(IAPU.Registers.P);
+ IAPU.PC++;
}
-void Apu2D ()
+void Apu2D()
{
-// PUSH A
- Push (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // PUSH A
+ Push(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu4D ()
+void Apu4D()
{
-// PUSH X
- Push (IAPU.Registers.X);
- IAPU.PC++;
+ // PUSH X
+ Push(IAPU.Registers.X);
+ IAPU.PC++;
}
-void Apu6D ()
+void Apu6D()
{
-// PUSH Y
- Push (IAPU.Registers.YA.B.Y);
- IAPU.PC++;
+ // PUSH Y
+ Push(IAPU.Registers.YA.B.Y);
+ IAPU.PC++;
}
-void Apu8E ()
+void Apu8E()
{
-// POP PSW
- Pop (IAPU.Registers.P);
- S9xAPUUnpackStatus ();
- if (APUCheckDirectPage ())
- IAPU.DirectPage = IAPU.RAM + 0x100;
- else
- IAPU.DirectPage = IAPU.RAM;
- IAPU.PC++;
+ // POP PSW
+ Pop(IAPU.Registers.P);
+ S9xAPUUnpackStatus();
+ if (APUCheckDirectPage())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ IAPU.PC++;
}
-void ApuAE ()
+void ApuAE()
{
-// POP A
- Pop (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // POP A
+ Pop(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuCE ()
+void ApuCE()
{
-// POP X
- Pop (IAPU.Registers.X);
- IAPU.PC++;
+ // POP X
+ Pop(IAPU.Registers.X);
+ IAPU.PC++;
}
-void ApuEE ()
+void ApuEE()
{
-// POP Y
- Pop (IAPU.Registers.YA.B.Y);
- IAPU.PC++;
+ // POP Y
+ Pop(IAPU.Registers.YA.B.Y);
+ IAPU.PC++;
}
-void Apu0E ()
+void Apu0E()
{
-// TSET1 abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- S9xAPUSetByte (Work8 | IAPU.Registers.YA.B.A, IAPU.Address);
- Work8 &= IAPU.Registers.YA.B.A;
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // TSET1 abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ S9xAPUSetByte(Work8 | IAPU.Registers.YA.B.A, IAPU.Address);
+ Work8 &= IAPU.Registers.YA.B.A;
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu4E ()
+void Apu4E()
{
-// TCLR1 abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- S9xAPUSetByte (Work8 & ~IAPU.Registers.YA.B.A, IAPU.Address);
- Work8 &= IAPU.Registers.YA.B.A;
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // TCLR1 abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ S9xAPUSetByte(Work8 & ~IAPU.Registers.YA.B.A, IAPU.Address);
+ Work8 &= IAPU.Registers.YA.B.A;
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu0F ()
+void Apu0F()
{
-// BRK
+ // BRK
#if 0
- STOP ("BRK");
+ STOP("BRK");
#else
- PushW (IAPU.PC + 1 - IAPU.RAM);
- S9xAPUPackStatus ();
- Push (IAPU.Registers.P);
- APUSetBreak ();
- APUClearInterrupt ();
-// XXX:Where is the BRK vector ???
- IAPU.PC = IAPU.RAM + APU.ExtraRAM[0x20] + (APU.ExtraRAM[0x21] << 8);
+ PushW(IAPU.PC + 1 - IAPU.RAM);
+ S9xAPUPackStatus();
+ Push(IAPU.Registers.P);
+ APUSetBreak();
+ APUClearInterrupt();
+ // XXX:Where is the BRK vector ???
+ IAPU.PC = IAPU.RAM + APU.ExtraRAM[0x20] + (APU.ExtraRAM[0x21] << 8);
#endif
}
-void ApuEF ()
+void ApuEF()
{
-// SLEEP
- // XXX: sleep
- // STOP ("SLEEP");
- IAPU.APUExecuting = FALSE;
- IAPU.PC++;
+ // SLEEP
+ // XXX: sleep
+ // STOP ("SLEEP");
+ IAPU.APUExecuting = FALSE;
+ IAPU.PC++;
}
-void ApuFF ()
-{
-// STOP
- // STOP ("STOP");
- IAPU.APUExecuting = FALSE;
- IAPU.PC++;
+void ApuFF()
+{
+ // STOP
+ // STOP ("STOP");
+ IAPU.APUExecuting = FALSE;
+ IAPU.PC++;
}
-void Apu10 ()
+void Apu10()
{
-// BPL
- Relative ();
- if (!APUCheckNegative ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 2;
+ // BPL
+ Relative();
+ if (!APUCheckNegative())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 2;
}
-void Apu30 ()
+void Apu30()
{
-// BMI
- Relative ();
- if (APUCheckNegative ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 2;
+ // BMI
+ Relative();
+ if (APUCheckNegative())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 2;
}
-void Apu90 ()
+void Apu90()
{
-// BCC
- Relative ();
- if (!APUCheckCarry ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 2;
+ // BCC
+ Relative();
+ if (!APUCheckCarry())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 2;
}
-void ApuB0 ()
+void ApuB0()
{
-// BCS
- Relative ();
- if (APUCheckCarry ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 2;
+ // BCS
+ Relative();
+ if (APUCheckCarry())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 2;
}
-void ApuD0 ()
+void ApuD0()
{
-// BNE
- Relative ();
- if (!APUCheckZero ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 2;
+ // BNE
+ Relative();
+ if (!APUCheckZero())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 2;
}
-void ApuF0 ()
+void ApuF0()
{
-// BEQ
- Relative ();
- if (APUCheckZero ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 2;
+ // BEQ
+ Relative();
+ if (APUCheckZero())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 2;
}
-void Apu50 ()
+void Apu50()
{
-// BVC
- Relative ();
- if (!APUCheckOverflow ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- }
- else
- IAPU.PC += 2;
+ // BVC
+ Relative();
+ if (!APUCheckOverflow())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ }
+ else
+ IAPU.PC += 2;
}
-void Apu70 ()
+void Apu70()
{
-// BVS
- Relative ();
- if (APUCheckOverflow ())
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- }
- else
- IAPU.PC += 2;
+ // BVS
+ Relative();
+ if (APUCheckOverflow())
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ }
+ else
+ IAPU.PC += 2;
}
-void Apu2F ()
+void Apu2F()
{
-// BRA
- Relative ();
- IAPU.PC = IAPU.RAM + (uint16) Int16;
+ // BRA
+ Relative();
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
}
-void Apu80 ()
+void Apu80()
{
-// SETC
- APUSetCarry ();
- IAPU.PC++;
+ // SETC
+ APUSetCarry();
+ IAPU.PC++;
}
-void ApuED ()
+void ApuED()
{
-// NOTC
- IAPU._Carry ^= 1;
- IAPU.PC++;
+ // NOTC
+ IAPU._Carry ^= 1;
+ IAPU.PC++;
}
-void Apu40 ()
+void Apu40()
{
-// SETP
- APUSetDirectPage ();
- IAPU.DirectPage = IAPU.RAM + 0x100;
- IAPU.PC++;
+ // SETP
+ APUSetDirectPage();
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ IAPU.PC++;
}
-void Apu1A ()
+void Apu1A()
{
-// DECW dp
- uint16 Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
- Work16--;
- S9xAPUSetByteZ ((uint8) Work16, OP1);
- S9xAPUSetByteZ (Work16 >> 8, OP1 + 1);
- APUSetZN16 (Work16);
- IAPU.PC += 2;
+ // DECW dp
+ uint16 Work16 = S9xAPUGetByteZ(OP1) + (S9xAPUGetByteZ(OP1 + 1) << 8);
+ Work16--;
+ S9xAPUSetByteZ((uint8) Work16, OP1);
+ S9xAPUSetByteZ(Work16 >> 8, OP1 + 1);
+ APUSetZN16(Work16);
+ IAPU.PC += 2;
}
-void Apu5A ()
+void Apu5A()
{
-// CMPW YA,dp
- uint16 Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
- int32 Int32 = (long) IAPU.Registers.YA.W - (long) Work16;
- IAPU._Carry = Int32 >= 0;
- APUSetZN16 ((uint16) Int32);
- IAPU.PC += 2;
+ // CMPW YA,dp
+ uint16 Work16 = S9xAPUGetByteZ(OP1) + (S9xAPUGetByteZ(OP1 + 1) << 8);
+ int32 Int32 = (long) IAPU.Registers.YA.W - (long) Work16;
+ IAPU._Carry = Int32 >= 0;
+ APUSetZN16((uint16) Int32);
+ IAPU.PC += 2;
}
-void Apu3A ()
+void Apu3A()
{
-// INCW dp
- uint16 Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
- Work16++;
- S9xAPUSetByteZ ((uint8) Work16, OP1);
- S9xAPUSetByteZ (Work16 >> 8, OP1 + 1);
- APUSetZN16 (Work16);
- IAPU.PC += 2;
+ // INCW dp
+ uint16 Work16 = S9xAPUGetByteZ(OP1) + (S9xAPUGetByteZ(OP1 + 1) << 8);
+ Work16++;
+ S9xAPUSetByteZ((uint8) Work16, OP1);
+ S9xAPUSetByteZ(Work16 >> 8, OP1 + 1);
+ APUSetZN16(Work16);
+ IAPU.PC += 2;
}
// XXX: HalfCarry - BJ Fixed? Or is it between bits 7 and 8 for ADDW/SUBW?
-void Apu7A ()
-{
-// ADDW YA,dp
- uint16 Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
- uint32 Work32 = (uint32) IAPU.Registers.YA.W + Work16;
- IAPU._Carry = Work32 >= 0x10000;
- if (~(IAPU.Registers.YA.W ^ Work16) & (Work16 ^ (uint16) Work32) & 0x8000)
- APUSetOverflow ();
- else
- APUClearOverflow ();
- APUClearHalfCarry ();
- if((IAPU.Registers.YA.W ^ Work16 ^ (uint16) Work32) & 0x10)
- APUSetHalfCarry ();
- IAPU.Registers.YA.W = (uint16) Work32;
- APUSetZN16 (IAPU.Registers.YA.W);
- IAPU.PC += 2;
+void Apu7A()
+{
+ // ADDW YA,dp
+ uint16 Work16 = S9xAPUGetByteZ(OP1) + (S9xAPUGetByteZ(OP1 + 1) << 8);
+ uint32 Work32 = (uint32) IAPU.Registers.YA.W + Work16;
+ IAPU._Carry = Work32 >= 0x10000;
+ if (~(IAPU.Registers.YA.W ^ Work16) & (Work16 ^ (uint16) Work32) & 0x8000)
+ APUSetOverflow();
+ else
+ APUClearOverflow();
+ APUClearHalfCarry();
+ if ((IAPU.Registers.YA.W ^ Work16 ^ (uint16) Work32) & 0x10)
+ APUSetHalfCarry();
+ IAPU.Registers.YA.W = (uint16) Work32;
+ APUSetZN16(IAPU.Registers.YA.W);
+ IAPU.PC += 2;
}
// XXX: BJ: i think the old HalfCarry behavior was wrong...
// XXX: Or is it between bits 7 and 8 for ADDW/SUBW?
// XXX: Used Work32 instead of Int32 before. Fixed? [Neb]
-void Apu9A ()
+void Apu9A()
{
-// SUBW YA,dp
- uint16 Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
- int32 Int32 = (long) IAPU.Registers.YA.W - (long) Work16;
- APUClearHalfCarry ();
- IAPU._Carry = Int32 >= 0;
- if (((IAPU.Registers.YA.W ^ Work16) & 0x8000) &&
- ((IAPU.Registers.YA.W ^ (uint16) Int32) & 0x8000))
- APUSetOverflow ();
- else
- APUClearOverflow ();
- if (((IAPU.Registers.YA.W ^ Work16) & 0x0080) &&
- ((IAPU.Registers.YA.W ^ (uint16) Int32) & 0x0080))
- APUSetHalfCarry ();
- APUSetHalfCarry ();
- if((IAPU.Registers.YA.W ^ Work16 ^ (uint16) Int32) & 0x10)
- APUClearHalfCarry ();
- IAPU.Registers.YA.W = (uint16) Int32;
- APUSetZN16 (IAPU.Registers.YA.W);
- IAPU.PC += 2;
+ // SUBW YA,dp
+ uint16 Work16 = S9xAPUGetByteZ(OP1) + (S9xAPUGetByteZ(OP1 + 1) << 8);
+ int32 Int32 = (long) IAPU.Registers.YA.W - (long) Work16;
+ APUClearHalfCarry();
+ IAPU._Carry = Int32 >= 0;
+ if (((IAPU.Registers.YA.W ^ Work16) & 0x8000) &&
+ ((IAPU.Registers.YA.W ^ (uint16) Int32) & 0x8000))
+ APUSetOverflow();
+ else
+ APUClearOverflow();
+ if (((IAPU.Registers.YA.W ^ Work16) & 0x0080) &&
+ ((IAPU.Registers.YA.W ^ (uint16) Int32) & 0x0080))
+ APUSetHalfCarry();
+ APUSetHalfCarry();
+ if ((IAPU.Registers.YA.W ^ Work16 ^ (uint16) Int32) & 0x10)
+ APUClearHalfCarry();
+ IAPU.Registers.YA.W = (uint16) Int32;
+ APUSetZN16(IAPU.Registers.YA.W);
+ IAPU.PC += 2;
}
-void ApuBA ()
+void ApuBA()
{
-// MOVW YA,dp
- IAPU.Registers.YA.B.A = S9xAPUGetByteZ (OP1);
- IAPU.Registers.YA.B.Y = S9xAPUGetByteZ (OP1 + 1);
- APUSetZN16 (IAPU.Registers.YA.W);
- IAPU.PC += 2;
+ // MOVW YA,dp
+ IAPU.Registers.YA.B.A = S9xAPUGetByteZ(OP1);
+ IAPU.Registers.YA.B.Y = S9xAPUGetByteZ(OP1 + 1);
+ APUSetZN16(IAPU.Registers.YA.W);
+ IAPU.PC += 2;
}
-void ApuDA ()
+void ApuDA()
{
-// MOVW dp,YA
- S9xAPUSetByteZ (IAPU.Registers.YA.B.A, OP1);
- S9xAPUSetByteZ (IAPU.Registers.YA.B.Y, OP1 + 1);
- IAPU.PC += 2;
+ // MOVW dp,YA
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.A, OP1);
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.Y, OP1 + 1);
+ IAPU.PC += 2;
}
-void Apu64 ()
+void Apu64()
{
-// CMP A,dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // CMP A,dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu65 ()
+void Apu65()
{
-// CMP A,abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // CMP A,abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void Apu66 ()
+void Apu66()
{
-// CMP A,(X)
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.X);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC++;
+ // CMP A,(X)
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.X);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC++;
}
-void Apu67 ()
+void Apu67()
{
-// CMP A,(dp+X)
- IndexedXIndirect ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // CMP A,(dp+X)
+ IndexedXIndirect();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu68 ()
+void Apu68()
{
-// CMP A,#00
- uint8 Work8 = OP1;
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // CMP A,#00
+ uint8 Work8 = OP1;
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu69 ()
+void Apu69()
{
-// CMP dp(dest), dp(src)
- uint8 W1 = S9xAPUGetByteZ (OP1);
- uint8 Work8 = S9xAPUGetByteZ (OP2);
- CMP (Work8, W1);
- IAPU.PC += 3;
+ // CMP dp(dest), dp(src)
+ uint8 W1 = S9xAPUGetByteZ(OP1);
+ uint8 Work8 = S9xAPUGetByteZ(OP2);
+ CMP(Work8, W1);
+ IAPU.PC += 3;
}
-void Apu74 ()
+void Apu74()
{
-// CMP A, dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // CMP A, dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu75 ()
+void Apu75()
{
-// CMP A,abs+X
- AbsoluteX ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // CMP A,abs+X
+ AbsoluteX();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void Apu76 ()
+void Apu76()
{
-// CMP A, abs+Y
- AbsoluteY ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // CMP A, abs+Y
+ AbsoluteY();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void Apu77 ()
+void Apu77()
{
-// CMP A,(dp)+Y
- IndirectIndexedY ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // CMP A,(dp)+Y
+ IndirectIndexedY();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu78 ()
+void Apu78()
{
-// CMP dp,#00
- uint8 Work8 = OP1;
- uint8 W1 = S9xAPUGetByteZ (OP2);
- CMP (W1, Work8);
- IAPU.PC += 3;
+ // CMP dp,#00
+ uint8 Work8 = OP1;
+ uint8 W1 = S9xAPUGetByteZ(OP2);
+ CMP(W1, Work8);
+ IAPU.PC += 3;
}
-void Apu79 ()
+void Apu79()
{
-// CMP (X),(Y)
- uint8 W1 = S9xAPUGetByteZ (IAPU.Registers.X);
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.YA.B.Y);
- CMP (W1, Work8);
- IAPU.PC++;
+ // CMP (X),(Y)
+ uint8 W1 = S9xAPUGetByteZ(IAPU.Registers.X);
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.YA.B.Y);
+ CMP(W1, Work8);
+ IAPU.PC++;
}
-void Apu1E ()
+void Apu1E()
{
-// CMP X,abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.X, Work8);
- IAPU.PC += 3;
+ // CMP X,abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.X, Work8);
+ IAPU.PC += 3;
}
-void Apu3E ()
+void Apu3E()
{
-// CMP X,dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- CMP (IAPU.Registers.X, Work8);
- IAPU.PC += 2;
+ // CMP X,dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ CMP(IAPU.Registers.X, Work8);
+ IAPU.PC += 2;
}
-void ApuC8 ()
+void ApuC8()
{
-// CMP X,#00
- CMP (IAPU.Registers.X, OP1);
- IAPU.PC += 2;
+ // CMP X,#00
+ CMP(IAPU.Registers.X, OP1);
+ IAPU.PC += 2;
}
-void Apu5E ()
+void Apu5E()
{
-// CMP Y,abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- CMP (IAPU.Registers.YA.B.Y, Work8);
- IAPU.PC += 3;
+ // CMP Y,abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ CMP(IAPU.Registers.YA.B.Y, Work8);
+ IAPU.PC += 3;
}
-void Apu7E ()
+void Apu7E()
{
-// CMP Y,dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- CMP (IAPU.Registers.YA.B.Y, Work8);
- IAPU.PC += 2;
+ // CMP Y,dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ CMP(IAPU.Registers.YA.B.Y, Work8);
+ IAPU.PC += 2;
}
-void ApuAD ()
+void ApuAD()
{
-// CMP Y,#00
- uint8 Work8 = OP1;
- CMP (IAPU.Registers.YA.B.Y, Work8);
- IAPU.PC += 2;
+ // CMP Y,#00
+ uint8 Work8 = OP1;
+ CMP(IAPU.Registers.YA.B.Y, Work8);
+ IAPU.PC += 2;
}
-void Apu1F ()
+void Apu1F()
{
-// JMP (abs+X)
- Absolute ();
- IAPU.PC = IAPU.RAM + S9xAPUGetByte (IAPU.Address + IAPU.Registers.X) +
- (S9xAPUGetByte (IAPU.Address + IAPU.Registers.X + 1) << 8);
-// XXX: HERE:
- // APU.Flags |= TRACE_FLAG;
+ // JMP (abs+X)
+ Absolute();
+ IAPU.PC = IAPU.RAM + S9xAPUGetByte(IAPU.Address + IAPU.Registers.X) +
+ (S9xAPUGetByte(IAPU.Address + IAPU.Registers.X + 1) << 8);
+ // XXX: HERE:
+ // APU.Flags |= TRACE_FLAG;
}
-void Apu5F ()
+void Apu5F()
{
-// JMP abs
- Absolute ();
- IAPU.PC = IAPU.RAM + IAPU.Address;
+ // JMP abs
+ Absolute();
+ IAPU.PC = IAPU.RAM + IAPU.Address;
}
-void Apu20 ()
+void Apu20()
{
-// CLRP
- APUClearDirectPage ();
- IAPU.DirectPage = IAPU.RAM;
- IAPU.PC++;
+ // CLRP
+ APUClearDirectPage();
+ IAPU.DirectPage = IAPU.RAM;
+ IAPU.PC++;
}
-void Apu60 ()
+void Apu60()
{
-// CLRC
- APUClearCarry ();
- IAPU.PC++;
+ // CLRC
+ APUClearCarry();
+ IAPU.PC++;
}
-void ApuE0 ()
+void ApuE0()
{
-// CLRV
- APUClearHalfCarry ();
- APUClearOverflow ();
- IAPU.PC++;
+ // CLRV
+ APUClearHalfCarry();
+ APUClearOverflow();
+ IAPU.PC++;
}
-void Apu24 ()
+void Apu24()
{
-// AND A,dp
- IAPU.Registers.YA.B.A &= S9xAPUGetByteZ (OP1);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // AND A,dp
+ IAPU.Registers.YA.B.A &= S9xAPUGetByteZ(OP1);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu25 ()
+void Apu25()
{
-// AND A,abs
- Absolute ();
- IAPU.Registers.YA.B.A &= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // AND A,abs
+ Absolute();
+ IAPU.Registers.YA.B.A &= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu26 ()
+void Apu26()
{
-// AND A,(X)
- IAPU.Registers.YA.B.A &= S9xAPUGetByteZ (IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // AND A,(X)
+ IAPU.Registers.YA.B.A &= S9xAPUGetByteZ(IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu27 ()
+void Apu27()
{
-// AND A,(dp+X)
- IndexedXIndirect ();
- IAPU.Registers.YA.B.A &= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // AND A,(dp+X)
+ IndexedXIndirect();
+ IAPU.Registers.YA.B.A &= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu28 ()
+void Apu28()
{
-// AND A,#00
- IAPU.Registers.YA.B.A &= OP1;
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // AND A,#00
+ IAPU.Registers.YA.B.A &= OP1;
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu29 ()
+void Apu29()
{
-// AND dp(dest),dp(src)
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- Work8 &= S9xAPUGetByteZ (OP2);
- S9xAPUSetByteZ (Work8, OP2);
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // AND dp(dest),dp(src)
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ Work8 &= S9xAPUGetByteZ(OP2);
+ S9xAPUSetByteZ(Work8, OP2);
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu34 ()
+void Apu34()
{
-// AND A,dp+X
- IAPU.Registers.YA.B.A &= S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // AND A,dp+X
+ IAPU.Registers.YA.B.A &= S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu35 ()
+void Apu35()
{
-// AND A,abs+X
- AbsoluteX ();
- IAPU.Registers.YA.B.A &= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // AND A,abs+X
+ AbsoluteX();
+ IAPU.Registers.YA.B.A &= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu36 ()
+void Apu36()
{
-// AND A,abs+Y
- AbsoluteY ();
- IAPU.Registers.YA.B.A &= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // AND A,abs+Y
+ AbsoluteY();
+ IAPU.Registers.YA.B.A &= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu37 ()
+void Apu37()
{
-// AND A,(dp)+Y
- IndirectIndexedY ();
- IAPU.Registers.YA.B.A &= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // AND A,(dp)+Y
+ IndirectIndexedY();
+ IAPU.Registers.YA.B.A &= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu38 ()
+void Apu38()
{
-// AND dp,#00
- uint8 Work8 = OP1;
- Work8 &= S9xAPUGetByteZ (OP2);
- S9xAPUSetByteZ (Work8, OP2);
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // AND dp,#00
+ uint8 Work8 = OP1;
+ Work8 &= S9xAPUGetByteZ(OP2);
+ S9xAPUSetByteZ(Work8, OP2);
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu39 ()
+void Apu39()
{
-// AND (X),(Y)
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.X) & S9xAPUGetByteZ (IAPU.Registers.YA.B.Y);
- APUSetZN8 (Work8);
- S9xAPUSetByteZ (Work8, IAPU.Registers.X);
- IAPU.PC++;
+ // AND (X),(Y)
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.X) & S9xAPUGetByteZ(
+ IAPU.Registers.YA.B.Y);
+ APUSetZN8(Work8);
+ S9xAPUSetByteZ(Work8, IAPU.Registers.X);
+ IAPU.PC++;
}
-void Apu2B ()
+void Apu2B()
{
-// ROL dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- ROL (Work8);
- S9xAPUSetByteZ (Work8, OP1);
- IAPU.PC += 2;
+ // ROL dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ ROL(Work8);
+ S9xAPUSetByteZ(Work8, OP1);
+ IAPU.PC += 2;
}
-void Apu2C ()
+void Apu2C()
{
-// ROL abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ROL (Work8);
- S9xAPUSetByte (Work8, IAPU.Address);
- IAPU.PC += 3;
+ // ROL abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ROL(Work8);
+ S9xAPUSetByte(Work8, IAPU.Address);
+ IAPU.PC += 3;
}
-void Apu3B ()
+void Apu3B()
{
-// ROL dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- ROL (Work8);
- S9xAPUSetByteZ (Work8, OP1 + IAPU.Registers.X);
- IAPU.PC += 2;
+ // ROL dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ ROL(Work8);
+ S9xAPUSetByteZ(Work8, OP1 + IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void Apu3C ()
+void Apu3C()
{
-// ROL A
- ROL (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // ROL A
+ ROL(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu2E ()
+void Apu2E()
{
-// CBNE dp,rel
- uint8 Work8 = OP1;
- Relative2 ();
-
- if (S9xAPUGetByteZ (Work8) != IAPU.Registers.YA.B.A)
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 3;
+ // CBNE dp,rel
+ uint8 Work8 = OP1;
+ Relative2();
+
+ if (S9xAPUGetByteZ(Work8) != IAPU.Registers.YA.B.A)
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 3;
}
-void ApuDE ()
+void ApuDE()
{
-// CBNE dp+X,rel
- uint8 Work8 = OP1 + IAPU.Registers.X;
- Relative2 ();
+ // CBNE dp+X,rel
+ uint8 Work8 = OP1 + IAPU.Registers.X;
+ Relative2();
- if (S9xAPUGetByteZ (Work8) != IAPU.Registers.YA.B.A)
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- APUShutdown ();
- }
- else
- IAPU.PC += 3;
+ if (S9xAPUGetByteZ(Work8) != IAPU.Registers.YA.B.A)
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ APUShutdown();
+ }
+ else
+ IAPU.PC += 3;
}
-void Apu3D ()
+void Apu3D()
{
-// INC X
- IAPU.Registers.X++;
- APUSetZN8 (IAPU.Registers.X);
+ // INC X
+ IAPU.Registers.X++;
+ APUSetZN8(IAPU.Registers.X);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC++;
+ IAPU.PC++;
}
-void ApuFC ()
+void ApuFC()
{
-// INC Y
- IAPU.Registers.YA.B.Y++;
- APUSetZN8 (IAPU.Registers.YA.B.Y);
+ // INC Y
+ IAPU.Registers.YA.B.Y++;
+ APUSetZN8(IAPU.Registers.YA.B.Y);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC++;
+ IAPU.PC++;
}
-void Apu1D ()
+void Apu1D()
{
-// DEC X
- IAPU.Registers.X--;
- APUSetZN8 (IAPU.Registers.X);
+ // DEC X
+ IAPU.Registers.X--;
+ APUSetZN8(IAPU.Registers.X);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC++;
+ IAPU.PC++;
}
-void ApuDC ()
+void ApuDC()
{
-// DEC Y
- IAPU.Registers.YA.B.Y--;
- APUSetZN8 (IAPU.Registers.YA.B.Y);
+ // DEC Y
+ IAPU.Registers.YA.B.Y--;
+ APUSetZN8(IAPU.Registers.YA.B.Y);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC++;
+ IAPU.PC++;
}
-void ApuAB ()
+void ApuAB()
{
-// INC dp
- uint8 Work8 = S9xAPUGetByteZ (OP1) + 1;
- S9xAPUSetByteZ (Work8, OP1);
- APUSetZN8 (Work8);
+ // INC dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1) + 1;
+ S9xAPUSetByteZ(Work8, OP1);
+ APUSetZN8(Work8);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC += 2;
+ IAPU.PC += 2;
}
-void ApuAC ()
+void ApuAC()
{
-// INC abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address) + 1;
- S9xAPUSetByte (Work8, IAPU.Address);
- APUSetZN8 (Work8);
+ // INC abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address) + 1;
+ S9xAPUSetByte(Work8, IAPU.Address);
+ APUSetZN8(Work8);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC += 3;
+ IAPU.PC += 3;
}
-void ApuBB ()
+void ApuBB()
{
-// INC dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X) + 1;
- S9xAPUSetByteZ (Work8, OP1 + IAPU.Registers.X);
- APUSetZN8 (Work8);
+ // INC dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X) + 1;
+ S9xAPUSetByteZ(Work8, OP1 + IAPU.Registers.X);
+ APUSetZN8(Work8);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC += 2;
+ IAPU.PC += 2;
}
-void ApuBC ()
+void ApuBC()
{
-// INC A
- IAPU.Registers.YA.B.A++;
- APUSetZN8 (IAPU.Registers.YA.B.A);
+ // INC A
+ IAPU.Registers.YA.B.A++;
+ APUSetZN8(IAPU.Registers.YA.B.A);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC++;
+ IAPU.PC++;
}
-void Apu8B ()
+void Apu8B()
{
-// DEC dp
- uint8 Work8 = S9xAPUGetByteZ (OP1) - 1;
- S9xAPUSetByteZ (Work8, OP1);
- APUSetZN8 (Work8);
+ // DEC dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1) - 1;
+ S9xAPUSetByteZ(Work8, OP1);
+ APUSetZN8(Work8);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC += 2;
+ IAPU.PC += 2;
}
-void Apu8C ()
+void Apu8C()
{
-// DEC abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address) - 1;
- S9xAPUSetByte (Work8, IAPU.Address);
- APUSetZN8 (Work8);
+ // DEC abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address) - 1;
+ S9xAPUSetByte(Work8, IAPU.Address);
+ APUSetZN8(Work8);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC += 3;
+ IAPU.PC += 3;
}
-void Apu9B ()
+void Apu9B()
{
-// DEC dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X) - 1;
- S9xAPUSetByteZ (Work8, OP1 + IAPU.Registers.X);
- APUSetZN8 (Work8);
+ // DEC dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X) - 1;
+ S9xAPUSetByteZ(Work8, OP1 + IAPU.Registers.X);
+ APUSetZN8(Work8);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC += 2;
+ IAPU.PC += 2;
}
-void Apu9C ()
+void Apu9C()
{
-// DEC A
- IAPU.Registers.YA.B.A--;
- APUSetZN8 (IAPU.Registers.YA.B.A);
+ // DEC A
+ IAPU.Registers.YA.B.A--;
+ APUSetZN8(IAPU.Registers.YA.B.A);
#ifdef SPC700_SHUTDOWN
- IAPU.WaitCounter++;
+ IAPU.WaitCounter++;
#endif
- IAPU.PC++;
+ IAPU.PC++;
}
-void Apu44 ()
+void Apu44()
{
-// EOR A,dp
- IAPU.Registers.YA.B.A ^= S9xAPUGetByteZ (OP1);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // EOR A,dp
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByteZ(OP1);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu45 ()
+void Apu45()
{
-// EOR A,abs
- Absolute ();
- IAPU.Registers.YA.B.A ^= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // EOR A,abs
+ Absolute();
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu46 ()
+void Apu46()
{
-// EOR A,(X)
- IAPU.Registers.YA.B.A ^= S9xAPUGetByteZ (IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // EOR A,(X)
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByteZ(IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu47 ()
+void Apu47()
{
-// EOR A,(dp+X)
- IndexedXIndirect ();
- IAPU.Registers.YA.B.A ^= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // EOR A,(dp+X)
+ IndexedXIndirect();
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu48 ()
+void Apu48()
{
-// EOR A,#00
- IAPU.Registers.YA.B.A ^= OP1;
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // EOR A,#00
+ IAPU.Registers.YA.B.A ^= OP1;
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu49 ()
+void Apu49()
{
-// EOR dp(dest),dp(src)
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- Work8 ^= S9xAPUGetByteZ (OP2);
- S9xAPUSetByteZ (Work8, OP2);
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // EOR dp(dest),dp(src)
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ Work8 ^= S9xAPUGetByteZ(OP2);
+ S9xAPUSetByteZ(Work8, OP2);
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu54 ()
+void Apu54()
{
-// EOR A,dp+X
- IAPU.Registers.YA.B.A ^= S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // EOR A,dp+X
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu55 ()
+void Apu55()
{
-// EOR A,abs+X
- AbsoluteX ();
- IAPU.Registers.YA.B.A ^= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // EOR A,abs+X
+ AbsoluteX();
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu56 ()
+void Apu56()
{
-// EOR A,abs+Y
- AbsoluteY ();
- IAPU.Registers.YA.B.A ^= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // EOR A,abs+Y
+ AbsoluteY();
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void Apu57 ()
+void Apu57()
{
-// EOR A,(dp)+Y
- IndirectIndexedY ();
- IAPU.Registers.YA.B.A ^= S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // EOR A,(dp)+Y
+ IndirectIndexedY();
+ IAPU.Registers.YA.B.A ^= S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void Apu58 ()
+void Apu58()
{
-// EOR dp,#00
- uint8 Work8 = OP1;
- Work8 ^= S9xAPUGetByteZ (OP2);
- S9xAPUSetByteZ (Work8, OP2);
- APUSetZN8 (Work8);
- IAPU.PC += 3;
+ // EOR dp,#00
+ uint8 Work8 = OP1;
+ Work8 ^= S9xAPUGetByteZ(OP2);
+ S9xAPUSetByteZ(Work8, OP2);
+ APUSetZN8(Work8);
+ IAPU.PC += 3;
}
-void Apu59 ()
+void Apu59()
{
-// EOR (X),(Y)
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.X) ^ S9xAPUGetByteZ (IAPU.Registers.YA.B.Y);
- APUSetZN8 (Work8);
- S9xAPUSetByteZ (Work8, IAPU.Registers.X);
- IAPU.PC++;
+ // EOR (X),(Y)
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.X) ^ S9xAPUGetByteZ(
+ IAPU.Registers.YA.B.Y);
+ APUSetZN8(Work8);
+ S9xAPUSetByteZ(Work8, IAPU.Registers.X);
+ IAPU.PC++;
}
-void Apu4B ()
+void Apu4B()
{
-// LSR dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- LSR (Work8);
- S9xAPUSetByteZ (Work8, OP1);
- IAPU.PC += 2;
+ // LSR dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ LSR(Work8);
+ S9xAPUSetByteZ(Work8, OP1);
+ IAPU.PC += 2;
}
-void Apu4C ()
+void Apu4C()
{
-// LSR abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- LSR (Work8);
- S9xAPUSetByte (Work8, IAPU.Address);
- IAPU.PC += 3;
+ // LSR abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ LSR(Work8);
+ S9xAPUSetByte(Work8, IAPU.Address);
+ IAPU.PC += 3;
}
-void Apu5B ()
+void Apu5B()
{
-// LSR dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- LSR (Work8);
- S9xAPUSetByteZ (Work8, OP1 + IAPU.Registers.X);
- IAPU.PC += 2;
+ // LSR dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ LSR(Work8);
+ S9xAPUSetByteZ(Work8, OP1 + IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void Apu5C ()
+void Apu5C()
{
-// LSR A
- LSR (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // LSR A
+ LSR(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu7D ()
+void Apu7D()
{
-// MOV A,X
- IAPU.Registers.YA.B.A = IAPU.Registers.X;
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // MOV A,X
+ IAPU.Registers.YA.B.A = IAPU.Registers.X;
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuDD ()
+void ApuDD()
{
-// MOV A,Y
- IAPU.Registers.YA.B.A = IAPU.Registers.YA.B.Y;
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // MOV A,Y
+ IAPU.Registers.YA.B.A = IAPU.Registers.YA.B.Y;
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu5D ()
+void Apu5D()
{
-// MOV X,A
- IAPU.Registers.X = IAPU.Registers.YA.B.A;
- APUSetZN8 (IAPU.Registers.X);
- IAPU.PC++;
+ // MOV X,A
+ IAPU.Registers.X = IAPU.Registers.YA.B.A;
+ APUSetZN8(IAPU.Registers.X);
+ IAPU.PC++;
}
-void ApuFD ()
+void ApuFD()
{
-// MOV Y,A
- IAPU.Registers.YA.B.Y = IAPU.Registers.YA.B.A;
- APUSetZN8 (IAPU.Registers.YA.B.Y);
- IAPU.PC++;
+ // MOV Y,A
+ IAPU.Registers.YA.B.Y = IAPU.Registers.YA.B.A;
+ APUSetZN8(IAPU.Registers.YA.B.Y);
+ IAPU.PC++;
}
-void Apu9D ()
+void Apu9D()
{
-//MOV X,SP
- IAPU.Registers.X = IAPU.Registers.S;
- APUSetZN8 (IAPU.Registers.X);
- IAPU.PC++;
+ //MOV X,SP
+ IAPU.Registers.X = IAPU.Registers.S;
+ APUSetZN8(IAPU.Registers.X);
+ IAPU.PC++;
}
-void ApuBD ()
+void ApuBD()
{
-// MOV SP,X
- IAPU.Registers.S = IAPU.Registers.X;
- IAPU.PC++;
+ // MOV SP,X
+ IAPU.Registers.S = IAPU.Registers.X;
+ IAPU.PC++;
}
-void Apu6B ()
+void Apu6B()
{
-// ROR dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- ROR (Work8);
- S9xAPUSetByteZ (Work8, OP1);
- IAPU.PC += 2;
+ // ROR dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ ROR(Work8);
+ S9xAPUSetByteZ(Work8, OP1);
+ IAPU.PC += 2;
}
-void Apu6C ()
+void Apu6C()
{
-// ROR abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ROR (Work8);
- S9xAPUSetByte (Work8, IAPU.Address);
- IAPU.PC += 3;
+ // ROR abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ROR(Work8);
+ S9xAPUSetByte(Work8, IAPU.Address);
+ IAPU.PC += 3;
}
-void Apu7B ()
+void Apu7B()
{
-// ROR dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- ROR (Work8);
- S9xAPUSetByteZ (Work8, OP1 + IAPU.Registers.X);
- IAPU.PC += 2;
+ // ROR dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ ROR(Work8);
+ S9xAPUSetByteZ(Work8, OP1 + IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void Apu7C ()
+void Apu7C()
{
-// ROR A
- ROR (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // ROR A
+ ROR(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu6E ()
+void Apu6E()
{
-// DBNZ dp,rel
- uint8 Work8 = OP1;
- Relative2 ();
- uint8 W1 = S9xAPUGetByteZ (Work8) - 1;
- S9xAPUSetByteZ (W1, Work8);
- if (W1 != 0)
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- }
- else
- IAPU.PC += 3;
+ // DBNZ dp,rel
+ uint8 Work8 = OP1;
+ Relative2();
+ uint8 W1 = S9xAPUGetByteZ(Work8) - 1;
+ S9xAPUSetByteZ(W1, Work8);
+ if (W1 != 0)
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ }
+ else
+ IAPU.PC += 3;
}
-void ApuFE ()
+void ApuFE()
{
-// DBNZ Y,rel
- Relative ();
- IAPU.Registers.YA.B.Y--;
- if (IAPU.Registers.YA.B.Y != 0)
- {
- IAPU.PC = IAPU.RAM + (uint16) Int16;
- APU.Cycles += IAPU.TwoCycles;
- }
- else
- IAPU.PC += 2;
+ // DBNZ Y,rel
+ Relative();
+ IAPU.Registers.YA.B.Y--;
+ if (IAPU.Registers.YA.B.Y != 0)
+ {
+ IAPU.PC = IAPU.RAM + (uint16) Int16;
+ APU.Cycles += IAPU.TwoCycles;
+ }
+ else
+ IAPU.PC += 2;
}
-void Apu6F ()
+void Apu6F()
{
-// RET
- PopW (IAPU.Registers.PC);
- IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
+ // RET
+ PopW(IAPU.Registers.PC);
+ IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
}
-void Apu7F ()
+void Apu7F()
{
-// RETI
- // STOP ("RETI");
- Pop (IAPU.Registers.P);
- S9xAPUUnpackStatus ();
- PopW (IAPU.Registers.PC);
- IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
+ // RETI
+ // STOP ("RETI");
+ Pop(IAPU.Registers.P);
+ S9xAPUUnpackStatus();
+ PopW(IAPU.Registers.PC);
+ IAPU.PC = IAPU.RAM + IAPU.Registers.PC;
}
-void Apu84 ()
+void Apu84()
{
-// ADC A,dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // ADC A,dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu85 ()
+void Apu85()
{
-// ADC A, abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // ADC A, abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void Apu86 ()
+void Apu86()
{
-// ADC A,(X)
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.X);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC++;
+ // ADC A,(X)
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.X);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC++;
}
-void Apu87 ()
+void Apu87()
{
-// ADC A,(dp+X)
- IndexedXIndirect ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // ADC A,(dp+X)
+ IndexedXIndirect();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu88 ()
+void Apu88()
{
-// ADC A,#00
- uint8 Work8 = OP1;
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // ADC A,#00
+ uint8 Work8 = OP1;
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu89 ()
+void Apu89()
{
-// ADC dp(dest),dp(src)
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- uint8 W1 = S9xAPUGetByteZ (OP2);
- ADC (W1, Work8);
- S9xAPUSetByteZ (W1, OP2);
- IAPU.PC += 3;
+ // ADC dp(dest),dp(src)
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ uint8 W1 = S9xAPUGetByteZ(OP2);
+ ADC(W1, Work8);
+ S9xAPUSetByteZ(W1, OP2);
+ IAPU.PC += 3;
}
-void Apu94 ()
+void Apu94()
{
-// ADC A,dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // ADC A,dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu95 ()
+void Apu95()
{
-// ADC A, abs+X
- AbsoluteX ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // ADC A, abs+X
+ AbsoluteX();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void Apu96 ()
+void Apu96()
{
-// ADC A, abs+Y
- AbsoluteY ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // ADC A, abs+Y
+ AbsoluteY();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void Apu97 ()
+void Apu97()
{
-// ADC A, (dp)+Y
- IndirectIndexedY ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- ADC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // ADC A, (dp)+Y
+ IndirectIndexedY();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ ADC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void Apu98 ()
+void Apu98()
{
-// ADC dp,#00
- uint8 Work8 = OP1;
- uint8 W1 = S9xAPUGetByteZ (OP2);
- ADC (W1, Work8);
- S9xAPUSetByteZ (W1, OP2);
- IAPU.PC += 3;
+ // ADC dp,#00
+ uint8 Work8 = OP1;
+ uint8 W1 = S9xAPUGetByteZ(OP2);
+ ADC(W1, Work8);
+ S9xAPUSetByteZ(W1, OP2);
+ IAPU.PC += 3;
}
-void Apu99 ()
+void Apu99()
{
-// ADC (X),(Y)
- uint8 W1 = S9xAPUGetByteZ (IAPU.Registers.X);
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.YA.B.Y);
- ADC (W1, Work8);
- S9xAPUSetByteZ (W1, IAPU.Registers.X);
- IAPU.PC++;
+ // ADC (X),(Y)
+ uint8 W1 = S9xAPUGetByteZ(IAPU.Registers.X);
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.YA.B.Y);
+ ADC(W1, Work8);
+ S9xAPUSetByteZ(W1, IAPU.Registers.X);
+ IAPU.PC++;
}
-void Apu8D ()
+void Apu8D()
{
-// MOV Y,#00
- IAPU.Registers.YA.B.Y = OP1;
- APUSetZN8 (IAPU.Registers.YA.B.Y);
- IAPU.PC += 2;
+ // MOV Y,#00
+ IAPU.Registers.YA.B.Y = OP1;
+ APUSetZN8(IAPU.Registers.YA.B.Y);
+ IAPU.PC += 2;
}
-void Apu8F ()
+void Apu8F()
{
-// MOV dp,#00
- uint8 Work8 = OP1;
- S9xAPUSetByteZ (Work8, OP2);
- IAPU.PC += 3;
+ // MOV dp,#00
+ uint8 Work8 = OP1;
+ S9xAPUSetByteZ(Work8, OP2);
+ IAPU.PC += 3;
}
-void Apu9E ()
+void Apu9E()
{
-// DIV YA,X
- if (IAPU.Registers.X == 0)
- {
- APUSetOverflow ();
- IAPU.Registers.YA.B.Y = 0xff;
- IAPU.Registers.YA.B.A = 0xff;
- }
- else
- {
- APUClearOverflow ();
- uint8 Work8 = IAPU.Registers.YA.W / IAPU.Registers.X;
- IAPU.Registers.YA.B.Y = IAPU.Registers.YA.W % IAPU.Registers.X;
- IAPU.Registers.YA.B.A = Work8;
- }
-// XXX How should Overflow, Half Carry, Zero and Negative flags be set??
- // APUSetZN16 (IAPU.Registers.YA.W);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // DIV YA,X
+ if (IAPU.Registers.X == 0)
+ {
+ APUSetOverflow();
+ IAPU.Registers.YA.B.Y = 0xff;
+ IAPU.Registers.YA.B.A = 0xff;
+ }
+ else
+ {
+ APUClearOverflow();
+ uint8 Work8 = IAPU.Registers.YA.W / IAPU.Registers.X;
+ IAPU.Registers.YA.B.Y = IAPU.Registers.YA.W % IAPU.Registers.X;
+ IAPU.Registers.YA.B.A = Work8;
+ }
+ // XXX How should Overflow, Half Carry, Zero and Negative flags be set??
+ // APUSetZN16 (IAPU.Registers.YA.W);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void Apu9F ()
+void Apu9F()
{
-// XCN A
- IAPU.Registers.YA.B.A = (IAPU.Registers.YA.B.A >> 4) | (IAPU.Registers.YA.B.A << 4);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // XCN A
+ IAPU.Registers.YA.B.A = (IAPU.Registers.YA.B.A >> 4) | (IAPU.Registers.YA.B.A <<
+ 4);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuA4 ()
+void ApuA4()
{
-// SBC A, dp
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // SBC A, dp
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void ApuA5 ()
+void ApuA5()
{
-// SBC A, abs
- Absolute ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // SBC A, abs
+ Absolute();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void ApuA6 ()
+void ApuA6()
{
-// SBC A, (X)
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.X);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC++;
+ // SBC A, (X)
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.X);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC++;
}
-void ApuA7 ()
+void ApuA7()
{
-// SBC A,(dp+X)
- IndexedXIndirect ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // SBC A,(dp+X)
+ IndexedXIndirect();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void ApuA8 ()
+void ApuA8()
{
-// SBC A,#00
- uint8 Work8 = OP1;
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // SBC A,#00
+ uint8 Work8 = OP1;
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void ApuA9 ()
+void ApuA9()
{
-// SBC dp(dest), dp(src)
- uint8 Work8 = S9xAPUGetByteZ (OP1);
- uint8 W1 = S9xAPUGetByteZ (OP2);
- SBC (W1, Work8);
- S9xAPUSetByteZ (W1, OP2);
- IAPU.PC += 3;
+ // SBC dp(dest), dp(src)
+ uint8 Work8 = S9xAPUGetByteZ(OP1);
+ uint8 W1 = S9xAPUGetByteZ(OP2);
+ SBC(W1, Work8);
+ S9xAPUSetByteZ(W1, OP2);
+ IAPU.PC += 3;
}
-void ApuB4 ()
+void ApuB4()
{
-// SBC A, dp+X
- uint8 Work8 = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // SBC A, dp+X
+ uint8 Work8 = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void ApuB5 ()
+void ApuB5()
{
-// SBC A,abs+X
- AbsoluteX ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // SBC A,abs+X
+ AbsoluteX();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void ApuB6 ()
+void ApuB6()
{
-// SBC A,abs+Y
- AbsoluteY ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 3;
+ // SBC A,abs+Y
+ AbsoluteY();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 3;
}
-void ApuB7 ()
+void ApuB7()
{
-// SBC A,(dp)+Y
- IndirectIndexedY ();
- uint8 Work8 = S9xAPUGetByte (IAPU.Address);
- SBC (IAPU.Registers.YA.B.A, Work8);
- IAPU.PC += 2;
+ // SBC A,(dp)+Y
+ IndirectIndexedY();
+ uint8 Work8 = S9xAPUGetByte(IAPU.Address);
+ SBC(IAPU.Registers.YA.B.A, Work8);
+ IAPU.PC += 2;
}
-void ApuB8 ()
+void ApuB8()
{
-// SBC dp,#00
- uint8 Work8 = OP1;
- uint8 W1 = S9xAPUGetByteZ (OP2);
- SBC (W1, Work8);
- S9xAPUSetByteZ (W1, OP2);
- IAPU.PC += 3;
+ // SBC dp,#00
+ uint8 Work8 = OP1;
+ uint8 W1 = S9xAPUGetByteZ(OP2);
+ SBC(W1, Work8);
+ S9xAPUSetByteZ(W1, OP2);
+ IAPU.PC += 3;
}
-void ApuB9 ()
+void ApuB9()
{
-// SBC (X),(Y)
- uint8 W1 = S9xAPUGetByteZ (IAPU.Registers.X);
- uint8 Work8 = S9xAPUGetByteZ (IAPU.Registers.YA.B.Y);
- SBC (W1, Work8);
- S9xAPUSetByteZ (W1, IAPU.Registers.X);
- IAPU.PC++;
+ // SBC (X),(Y)
+ uint8 W1 = S9xAPUGetByteZ(IAPU.Registers.X);
+ uint8 Work8 = S9xAPUGetByteZ(IAPU.Registers.YA.B.Y);
+ SBC(W1, Work8);
+ S9xAPUSetByteZ(W1, IAPU.Registers.X);
+ IAPU.PC++;
}
-void ApuAF ()
+void ApuAF()
{
-// MOV (X)+, A
- S9xAPUSetByteZ (IAPU.Registers.YA.B.A, IAPU.Registers.X++);
- IAPU.PC++;
+ // MOV (X)+, A
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.A, IAPU.Registers.X++);
+ IAPU.PC++;
}
-void ApuBE ()
+void ApuBE()
{
-// DAS
- if ((IAPU.Registers.YA.B.A & 0x0f) > 9 || !APUCheckHalfCarry())
- {
- IAPU.Registers.YA.B.A -= 6;
- }
- if (IAPU.Registers.YA.B.A > 0x9f || !IAPU._Carry)
- {
- IAPU.Registers.YA.B.A -= 0x60;
- APUClearCarry ();
- }
- else { APUSetCarry (); }
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // DAS
+ if ((IAPU.Registers.YA.B.A & 0x0f) > 9 || !APUCheckHalfCarry())
+ IAPU.Registers.YA.B.A -= 6;
+ if (IAPU.Registers.YA.B.A > 0x9f || !IAPU._Carry)
+ {
+ IAPU.Registers.YA.B.A -= 0x60;
+ APUClearCarry();
+ }
+ else
+ APUSetCarry();
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuBF ()
+void ApuBF()
{
-// MOV A,(X)+
- IAPU.Registers.YA.B.A = S9xAPUGetByteZ (IAPU.Registers.X++);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // MOV A,(X)+
+ IAPU.Registers.YA.B.A = S9xAPUGetByteZ(IAPU.Registers.X++);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuC0 ()
+void ApuC0()
{
-// DI
- APUClearInterrupt ();
- IAPU.PC++;
+ // DI
+ APUClearInterrupt();
+ IAPU.PC++;
}
-void ApuA0 ()
+void ApuA0()
{
-// EI
- APUSetInterrupt ();
- IAPU.PC++;
+ // EI
+ APUSetInterrupt();
+ IAPU.PC++;
}
-void ApuC4 ()
+void ApuC4()
{
-// MOV dp,A
- S9xAPUSetByteZ (IAPU.Registers.YA.B.A, OP1);
- IAPU.PC += 2;
+ // MOV dp,A
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.A, OP1);
+ IAPU.PC += 2;
}
-void ApuC5 ()
+void ApuC5()
{
-// MOV abs,A
- Absolute ();
- S9xAPUSetByte (IAPU.Registers.YA.B.A, IAPU.Address);
- IAPU.PC += 3;
+ // MOV abs,A
+ Absolute();
+ S9xAPUSetByte(IAPU.Registers.YA.B.A, IAPU.Address);
+ IAPU.PC += 3;
}
-void ApuC6 ()
+void ApuC6()
{
-// MOV (X), A
- S9xAPUSetByteZ (IAPU.Registers.YA.B.A, IAPU.Registers.X);
- IAPU.PC++;
+ // MOV (X), A
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.A, IAPU.Registers.X);
+ IAPU.PC++;
}
-void ApuC7 ()
+void ApuC7()
{
-// MOV (dp+X),A
- IndexedXIndirect ();
- S9xAPUSetByte (IAPU.Registers.YA.B.A, IAPU.Address);
- IAPU.PC += 2;
+ // MOV (dp+X),A
+ IndexedXIndirect();
+ S9xAPUSetByte(IAPU.Registers.YA.B.A, IAPU.Address);
+ IAPU.PC += 2;
}
-void ApuC9 ()
+void ApuC9()
{
-// MOV abs,X
- Absolute ();
- S9xAPUSetByte (IAPU.Registers.X, IAPU.Address);
- IAPU.PC += 3;
+ // MOV abs,X
+ Absolute();
+ S9xAPUSetByte(IAPU.Registers.X, IAPU.Address);
+ IAPU.PC += 3;
}
-void ApuCB ()
+void ApuCB()
{
-// MOV dp,Y
- S9xAPUSetByteZ (IAPU.Registers.YA.B.Y, OP1);
- IAPU.PC += 2;
+ // MOV dp,Y
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.Y, OP1);
+ IAPU.PC += 2;
}
-void ApuCC ()
+void ApuCC()
{
-// MOV abs,Y
- Absolute ();
- S9xAPUSetByte (IAPU.Registers.YA.B.Y, IAPU.Address);
- IAPU.PC += 3;
+ // MOV abs,Y
+ Absolute();
+ S9xAPUSetByte(IAPU.Registers.YA.B.Y, IAPU.Address);
+ IAPU.PC += 3;
}
-void ApuCD ()
+void ApuCD()
{
-// MOV X,#00
- IAPU.Registers.X = OP1;
- APUSetZN8 (IAPU.Registers.X);
- IAPU.PC += 2;
+ // MOV X,#00
+ IAPU.Registers.X = OP1;
+ APUSetZN8(IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void ApuCF ()
+void ApuCF()
{
-// MUL YA
- IAPU.Registers.YA.W = (uint16) IAPU.Registers.YA.B.A * IAPU.Registers.YA.B.Y;
- APUSetZN16 (IAPU.Registers.YA.W);
- IAPU.PC++;
+ // MUL YA
+ IAPU.Registers.YA.W = (uint16) IAPU.Registers.YA.B.A * IAPU.Registers.YA.B.Y;
+ APUSetZN16(IAPU.Registers.YA.W);
+ IAPU.PC++;
}
-void ApuD4 ()
+void ApuD4()
{
-// MOV dp+X, A
- S9xAPUSetByteZ (IAPU.Registers.YA.B.A, OP1 + IAPU.Registers.X);
- IAPU.PC += 2;
+ // MOV dp+X, A
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.A, OP1 + IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void ApuD5 ()
+void ApuD5()
{
-// MOV abs+X,A
- AbsoluteX ();
- S9xAPUSetByte (IAPU.Registers.YA.B.A, IAPU.Address);
- IAPU.PC += 3;
+ // MOV abs+X,A
+ AbsoluteX();
+ S9xAPUSetByte(IAPU.Registers.YA.B.A, IAPU.Address);
+ IAPU.PC += 3;
}
-void ApuD6 ()
+void ApuD6()
{
-// MOV abs+Y,A
- AbsoluteY ();
- S9xAPUSetByte (IAPU.Registers.YA.B.A, IAPU.Address);
- IAPU.PC += 3;
+ // MOV abs+Y,A
+ AbsoluteY();
+ S9xAPUSetByte(IAPU.Registers.YA.B.A, IAPU.Address);
+ IAPU.PC += 3;
}
-void ApuD7 ()
+void ApuD7()
{
-// MOV (dp)+Y,A
- IndirectIndexedY ();
- S9xAPUSetByte (IAPU.Registers.YA.B.A, IAPU.Address);
- IAPU.PC += 2;
+ // MOV (dp)+Y,A
+ IndirectIndexedY();
+ S9xAPUSetByte(IAPU.Registers.YA.B.A, IAPU.Address);
+ IAPU.PC += 2;
}
-void ApuD8 ()
+void ApuD8()
{
-// MOV dp,X
- S9xAPUSetByteZ (IAPU.Registers.X, OP1);
- IAPU.PC += 2;
+ // MOV dp,X
+ S9xAPUSetByteZ(IAPU.Registers.X, OP1);
+ IAPU.PC += 2;
}
-void ApuD9 ()
+void ApuD9()
{
-// MOV dp+Y,X
- S9xAPUSetByteZ (IAPU.Registers.X, OP1 + IAPU.Registers.YA.B.Y);
- IAPU.PC += 2;
+ // MOV dp+Y,X
+ S9xAPUSetByteZ(IAPU.Registers.X, OP1 + IAPU.Registers.YA.B.Y);
+ IAPU.PC += 2;
}
-void ApuDB ()
+void ApuDB()
{
-// MOV dp+X,Y
- S9xAPUSetByteZ (IAPU.Registers.YA.B.Y, OP1 + IAPU.Registers.X);
- IAPU.PC += 2;
+ // MOV dp+X,Y
+ S9xAPUSetByteZ(IAPU.Registers.YA.B.Y, OP1 + IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void ApuDF ()
+void ApuDF()
{
-// DAA
- if ((IAPU.Registers.YA.B.A & 0x0f) > 9 || APUCheckHalfCarry())
- {
- if(IAPU.Registers.YA.B.A > 0xf0) APUSetCarry ();
- IAPU.Registers.YA.B.A += 6;
- //APUSetHalfCarry (); Intel procs do this, but this is a Sony proc...
- }
- //else { APUClearHalfCarry (); } ditto as above
- if (IAPU.Registers.YA.B.A > 0x9f || IAPU._Carry)
- {
- IAPU.Registers.YA.B.A += 0x60;
- APUSetCarry ();
- }
- else { APUClearCarry (); }
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // DAA
+ if ((IAPU.Registers.YA.B.A & 0x0f) > 9 || APUCheckHalfCarry())
+ {
+ if (IAPU.Registers.YA.B.A > 0xf0) APUSetCarry();
+ IAPU.Registers.YA.B.A += 6;
+ //APUSetHalfCarry (); Intel procs do this, but this is a Sony proc...
+ }
+ //else { APUClearHalfCarry (); } ditto as above
+ if (IAPU.Registers.YA.B.A > 0x9f || IAPU._Carry)
+ {
+ IAPU.Registers.YA.B.A += 0x60;
+ APUSetCarry();
+ }
+ else
+ APUClearCarry();
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuE4 ()
+void ApuE4()
{
-// MOV A, dp
- IAPU.Registers.YA.B.A = S9xAPUGetByteZ (OP1);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // MOV A, dp
+ IAPU.Registers.YA.B.A = S9xAPUGetByteZ(OP1);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void ApuE5 ()
+void ApuE5()
{
-// MOV A,abs
- Absolute ();
- IAPU.Registers.YA.B.A = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // MOV A,abs
+ Absolute();
+ IAPU.Registers.YA.B.A = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void ApuE6 ()
+void ApuE6()
{
-// MOV A,(X)
- IAPU.Registers.YA.B.A = S9xAPUGetByteZ (IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC++;
+ // MOV A,(X)
+ IAPU.Registers.YA.B.A = S9xAPUGetByteZ(IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC++;
}
-void ApuE7 ()
+void ApuE7()
{
-// MOV A,(dp+X)
- IndexedXIndirect ();
- IAPU.Registers.YA.B.A = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // MOV A,(dp+X)
+ IndexedXIndirect();
+ IAPU.Registers.YA.B.A = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void ApuE8 ()
+void ApuE8()
{
-// MOV A,#00
- IAPU.Registers.YA.B.A = OP1;
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // MOV A,#00
+ IAPU.Registers.YA.B.A = OP1;
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void ApuE9 ()
+void ApuE9()
{
-// MOV X, abs
- Absolute ();
- IAPU.Registers.X = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.X);
- IAPU.PC += 3;
+ // MOV X, abs
+ Absolute();
+ IAPU.Registers.X = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.X);
+ IAPU.PC += 3;
}
-void ApuEB ()
+void ApuEB()
{
-// MOV Y,dp
- IAPU.Registers.YA.B.Y = S9xAPUGetByteZ (OP1);
- APUSetZN8 (IAPU.Registers.YA.B.Y);
- IAPU.PC += 2;
+ // MOV Y,dp
+ IAPU.Registers.YA.B.Y = S9xAPUGetByteZ(OP1);
+ APUSetZN8(IAPU.Registers.YA.B.Y);
+ IAPU.PC += 2;
}
-void ApuEC ()
+void ApuEC()
{
-// MOV Y,abs
- Absolute ();
- IAPU.Registers.YA.B.Y = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.Y);
- IAPU.PC += 3;
+ // MOV Y,abs
+ Absolute();
+ IAPU.Registers.YA.B.Y = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.Y);
+ IAPU.PC += 3;
}
-void ApuF4 ()
+void ApuF4()
{
-// MOV A, dp+X
- IAPU.Registers.YA.B.A = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // MOV A, dp+X
+ IAPU.Registers.YA.B.A = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void ApuF5 ()
+void ApuF5()
{
-// MOV A, abs+X
- AbsoluteX ();
- IAPU.Registers.YA.B.A = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // MOV A, abs+X
+ AbsoluteX();
+ IAPU.Registers.YA.B.A = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void ApuF6 ()
+void ApuF6()
{
-// MOV A, abs+Y
- AbsoluteY ();
- IAPU.Registers.YA.B.A = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 3;
+ // MOV A, abs+Y
+ AbsoluteY();
+ IAPU.Registers.YA.B.A = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 3;
}
-void ApuF7 ()
+void ApuF7()
{
-// MOV A, (dp)+Y
- IndirectIndexedY ();
- IAPU.Registers.YA.B.A = S9xAPUGetByte (IAPU.Address);
- APUSetZN8 (IAPU.Registers.YA.B.A);
- IAPU.PC += 2;
+ // MOV A, (dp)+Y
+ IndirectIndexedY();
+ IAPU.Registers.YA.B.A = S9xAPUGetByte(IAPU.Address);
+ APUSetZN8(IAPU.Registers.YA.B.A);
+ IAPU.PC += 2;
}
-void ApuF8 ()
+void ApuF8()
{
-// MOV X,dp
- IAPU.Registers.X = S9xAPUGetByteZ (OP1);
- APUSetZN8 (IAPU.Registers.X);
- IAPU.PC += 2;
+ // MOV X,dp
+ IAPU.Registers.X = S9xAPUGetByteZ(OP1);
+ APUSetZN8(IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void ApuF9 ()
+void ApuF9()
{
-// MOV X,dp+Y
- IAPU.Registers.X = S9xAPUGetByteZ (OP1 + IAPU.Registers.YA.B.Y);
- APUSetZN8 (IAPU.Registers.X);
- IAPU.PC += 2;
+ // MOV X,dp+Y
+ IAPU.Registers.X = S9xAPUGetByteZ(OP1 + IAPU.Registers.YA.B.Y);
+ APUSetZN8(IAPU.Registers.X);
+ IAPU.PC += 2;
}
-void ApuFA ()
+void ApuFA()
{
-// MOV dp(dest),dp(src)
- S9xAPUSetByteZ (S9xAPUGetByteZ (OP1), OP2);
- IAPU.PC += 3;
+ // MOV dp(dest),dp(src)
+ S9xAPUSetByteZ(S9xAPUGetByteZ(OP1), OP2);
+ IAPU.PC += 3;
}
-void ApuFB ()
+void ApuFB()
{
-// MOV Y,dp+X
- IAPU.Registers.YA.B.Y = S9xAPUGetByteZ (OP1 + IAPU.Registers.X);
- APUSetZN8 (IAPU.Registers.YA.B.Y);
- IAPU.PC += 2;
+ // MOV Y,dp+X
+ IAPU.Registers.YA.B.Y = S9xAPUGetByteZ(OP1 + IAPU.Registers.X);
+ APUSetZN8(IAPU.Registers.YA.B.Y);
+ IAPU.PC += 2;
}
#ifdef NO_INLINE_SET_GET
@@ -2510,39 +2559,39 @@ void ApuFB ()
#include "apumem.h"
#endif
-void (*S9xApuOpcodes[256]) (void) =
-{
- Apu00, Apu01, Apu02, Apu03, Apu04, Apu05, Apu06, Apu07,
- Apu08, Apu09, Apu0A, Apu0B, Apu0C, Apu0D, Apu0E, Apu0F,
- Apu10, Apu11, Apu12, Apu13, Apu14, Apu15, Apu16, Apu17,
- Apu18, Apu19, Apu1A, Apu1B, Apu1C, Apu1D, Apu1E, Apu1F,
- Apu20, Apu21, Apu22, Apu23, Apu24, Apu25, Apu26, Apu27,
- Apu28, Apu29, Apu2A, Apu2B, Apu2C, Apu2D, Apu2E, Apu2F,
- Apu30, Apu31, Apu32, Apu33, Apu34, Apu35, Apu36, Apu37,
- Apu38, Apu39, Apu3A, Apu3B, Apu3C, Apu3D, Apu3E, Apu3F,
- Apu40, Apu41, Apu42, Apu43, Apu44, Apu45, Apu46, Apu47,
- Apu48, Apu49, Apu4A, Apu4B, Apu4C, Apu4D, Apu4E, Apu4F,
- Apu50, Apu51, Apu52, Apu53, Apu54, Apu55, Apu56, Apu57,
- Apu58, Apu59, Apu5A, Apu5B, Apu5C, Apu5D, Apu5E, Apu5F,
- Apu60, Apu61, Apu62, Apu63, Apu64, Apu65, Apu66, Apu67,
- Apu68, Apu69, Apu6A, Apu6B, Apu6C, Apu6D, Apu6E, Apu6F,
- Apu70, Apu71, Apu72, Apu73, Apu74, Apu75, Apu76, Apu77,
- Apu78, Apu79, Apu7A, Apu7B, Apu7C, Apu7D, Apu7E, Apu7F,
- Apu80, Apu81, Apu82, Apu83, Apu84, Apu85, Apu86, Apu87,
- Apu88, Apu89, Apu8A, Apu8B, Apu8C, Apu8D, Apu8E, Apu8F,
- Apu90, Apu91, Apu92, Apu93, Apu94, Apu95, Apu96, Apu97,
- Apu98, Apu99, Apu9A, Apu9B, Apu9C, Apu9D, Apu9E, Apu9F,
- ApuA0, ApuA1, ApuA2, ApuA3, ApuA4, ApuA5, ApuA6, ApuA7,
- ApuA8, ApuA9, ApuAA, ApuAB, ApuAC, ApuAD, ApuAE, ApuAF,
- ApuB0, ApuB1, ApuB2, ApuB3, ApuB4, ApuB5, ApuB6, ApuB7,
- ApuB8, ApuB9, ApuBA, ApuBB, ApuBC, ApuBD, ApuBE, ApuBF,
- ApuC0, ApuC1, ApuC2, ApuC3, ApuC4, ApuC5, ApuC6, ApuC7,
- ApuC8, ApuC9, ApuCA, ApuCB, ApuCC, ApuCD, ApuCE, ApuCF,
- ApuD0, ApuD1, ApuD2, ApuD3, ApuD4, ApuD5, ApuD6, ApuD7,
- ApuD8, ApuD9, ApuDA, ApuDB, ApuDC, ApuDD, ApuDE, ApuDF,
- ApuE0, ApuE1, ApuE2, ApuE3, ApuE4, ApuE5, ApuE6, ApuE7,
- ApuE8, ApuE9, ApuEA, ApuEB, ApuEC, ApuED, ApuEE, ApuEF,
- ApuF0, ApuF1, ApuF2, ApuF3, ApuF4, ApuF5, ApuF6, ApuF7,
- ApuF8, ApuF9, ApuFA, ApuFB, ApuFC, ApuFD, ApuFE, ApuFF
+void (*S9xApuOpcodes[256])(void) =
+{
+ Apu00, Apu01, Apu02, Apu03, Apu04, Apu05, Apu06, Apu07,
+ Apu08, Apu09, Apu0A, Apu0B, Apu0C, Apu0D, Apu0E, Apu0F,
+ Apu10, Apu11, Apu12, Apu13, Apu14, Apu15, Apu16, Apu17,
+ Apu18, Apu19, Apu1A, Apu1B, Apu1C, Apu1D, Apu1E, Apu1F,
+ Apu20, Apu21, Apu22, Apu23, Apu24, Apu25, Apu26, Apu27,
+ Apu28, Apu29, Apu2A, Apu2B, Apu2C, Apu2D, Apu2E, Apu2F,
+ Apu30, Apu31, Apu32, Apu33, Apu34, Apu35, Apu36, Apu37,
+ Apu38, Apu39, Apu3A, Apu3B, Apu3C, Apu3D, Apu3E, Apu3F,
+ Apu40, Apu41, Apu42, Apu43, Apu44, Apu45, Apu46, Apu47,
+ Apu48, Apu49, Apu4A, Apu4B, Apu4C, Apu4D, Apu4E, Apu4F,
+ Apu50, Apu51, Apu52, Apu53, Apu54, Apu55, Apu56, Apu57,
+ Apu58, Apu59, Apu5A, Apu5B, Apu5C, Apu5D, Apu5E, Apu5F,
+ Apu60, Apu61, Apu62, Apu63, Apu64, Apu65, Apu66, Apu67,
+ Apu68, Apu69, Apu6A, Apu6B, Apu6C, Apu6D, Apu6E, Apu6F,
+ Apu70, Apu71, Apu72, Apu73, Apu74, Apu75, Apu76, Apu77,
+ Apu78, Apu79, Apu7A, Apu7B, Apu7C, Apu7D, Apu7E, Apu7F,
+ Apu80, Apu81, Apu82, Apu83, Apu84, Apu85, Apu86, Apu87,
+ Apu88, Apu89, Apu8A, Apu8B, Apu8C, Apu8D, Apu8E, Apu8F,
+ Apu90, Apu91, Apu92, Apu93, Apu94, Apu95, Apu96, Apu97,
+ Apu98, Apu99, Apu9A, Apu9B, Apu9C, Apu9D, Apu9E, Apu9F,
+ ApuA0, ApuA1, ApuA2, ApuA3, ApuA4, ApuA5, ApuA6, ApuA7,
+ ApuA8, ApuA9, ApuAA, ApuAB, ApuAC, ApuAD, ApuAE, ApuAF,
+ ApuB0, ApuB1, ApuB2, ApuB3, ApuB4, ApuB5, ApuB6, ApuB7,
+ ApuB8, ApuB9, ApuBA, ApuBB, ApuBC, ApuBD, ApuBE, ApuBF,
+ ApuC0, ApuC1, ApuC2, ApuC3, ApuC4, ApuC5, ApuC6, ApuC7,
+ ApuC8, ApuC9, ApuCA, ApuCB, ApuCC, ApuCD, ApuCE, ApuCF,
+ ApuD0, ApuD1, ApuD2, ApuD3, ApuD4, ApuD5, ApuD6, ApuD7,
+ ApuD8, ApuD9, ApuDA, ApuDB, ApuDC, ApuDD, ApuDE, ApuDF,
+ ApuE0, ApuE1, ApuE2, ApuE3, ApuE4, ApuE5, ApuE6, ApuE7,
+ ApuE8, ApuE9, ApuEA, ApuEB, ApuEC, ApuED, ApuEE, ApuEF,
+ ApuF0, ApuF1, ApuF2, ApuF3, ApuF4, ApuF5, ApuF6, ApuF7,
+ ApuF8, ApuF9, ApuFA, ApuFB, ApuFC, ApuFD, ApuFE, ApuFF
};
diff --git a/source/spc700.h b/source/spc700.h
index 9500183..1b4ac03 100644
--- a/source/spc700.h
+++ b/source/spc700.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -134,20 +134,27 @@
typedef union
{
#ifdef LSB_FIRST
- struct { uint8 A, Y; } B;
+ struct
+ {
+ uint8 A, Y;
+ } B;
#else
- struct { uint8 Y, A; } B;
+ struct
+ {
+ uint8 Y, A;
+ } B;
#endif
- uint16 W;
+ uint16 W;
} YAndA;
-typedef struct{
- uint8 P;
- YAndA YA;
- uint8 X;
- uint8 S;
- uint16 PC;
-}SAPURegisters;
+typedef struct
+{
+ uint8 P;
+ YAndA YA;
+ uint8 X;
+ uint8 S;
+ uint16 PC;
+} SAPURegisters;
// Needed by ILLUSION OF GAIA
//#define ONE_APU_CYCLE 14
@@ -160,7 +167,7 @@ typedef struct{
// 1.953us := 1.024065.54MHz
#ifdef SPCTOOL
-int32 ESPC (int32);
+int32 ESPC(int32);
#define APU_EXECUTE() \
{ \
@@ -184,7 +191,7 @@ int32 ESPC (int32);
if (IAPU.APUExecuting) \
{\
while (APU.Cycles <= CPU.Cycles) \
- APU_EXECUTE1(); \
+ APU_EXECUTE1(); \
}
#endif
diff --git a/source/spc7110.c b/source/spc7110.c
index b9fa722..fdd625c 100644
--- a/source/spc7110.c
+++ b/source/spc7110.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -94,14 +94,14 @@
//Windows includes
#ifdef __WIN32__
-#ifndef _XBOX // chdir and getcwd not supported on Xbox hardware
+#ifndef _XBOX // chdir and getcwd not supported on Xbox hardware
#include <direct.h>
#define chdir _chdir
#define getcwd _getcwd
#endif
-#define FREEZEFOLDER GUI.FreezeFileDir
+#define FREEZEFOLDER GUI.FreezeFileDir
//zinx suggested this, for *nix compatibility
-#define PATH_MAX MAX_PATH
+#define PATH_MAX MAX_PATH
#else // Unix
#include "display.h"
#include <limits.h>
@@ -109,8 +109,8 @@
#define FREEZEFOLDER S9xGetSnapshotDirectory ()
#endif
-const char *S9xGetFilename (const char *);
-char *osd_GetPackDir();
+const char* S9xGetFilename(const char*);
+char* osd_GetPackDir();
//really not needed, but usually MS adds the _ to POSIX functions,
//while *nix doesn't, so this was to "un-M$" the function.
#define splitpath _splitpath
@@ -119,189 +119,192 @@ char *osd_GetPackDir();
#define MAX_TABLES 48
//default to using 5 megs of RAM for method 3 caching.
-uint16 cacheMegs=5;
+uint16 cacheMegs = 5;
//using function pointers to initialize cache management
-void (*CleanUp7110)(void)=NULL;
-void (*LoadUp7110)(char*)=&SPC7110Load;
-void (*Copy7110)(void)=NULL;
+void (*CleanUp7110)(void) = NULL;
+void (*LoadUp7110)(char*) = &SPC7110Load;
+void (*Copy7110)(void) = NULL;
//size and offset of the pack data
//offset and size of reads from pack
typedef struct SPC7110DecompressionLocationStruct
{
- uint32 offset;
- uint32 size;
- uint16 used_offset;
- uint16 used_len;
+ uint32 offset;
+ uint32 size;
+ uint16 used_offset;
+ uint16 used_len;
} Data7110;
//this maps an index.bin table to the decompression pack
typedef struct SPC7110DecompressionIndexStruct
{
- int table;
- bool is_file;
- Data7110 location[256];
+ int table;
+ bool is_file;
+ Data7110 location[256];
} Index7110;
//this contains all the data for the decompression pack.
typedef struct SPC7110DecompressionPackStructure
{
- uint8* binfiles[MAX_TABLES];
- Index7110 tableEnts[MAX_TABLES];
- int last_table;
- int idx;
- uint8 last_idx;
- uint16 last_offset;
+ uint8* binfiles[MAX_TABLES];
+ Index7110 tableEnts[MAX_TABLES];
+ int last_table;
+ int idx;
+ uint8 last_idx;
+ uint16 last_offset;
} Pack7110;
-char pfold[9]; //hack variable for log naming (each game makes a different log)
-Pack7110* decompack=NULL; //decompression pack uses a fair chunk of RAM, so dynalloc it.
-SPC7110Regs s7r; //SPC7110 registers, about 33KB
-S7RTC rtc_f9; //FEOEZ (and Shounen Jump no SHou) RTC
-void S9xUpdateRTC (); //S-RTC function hacked to work with the RTC
+char pfold[9]; //hack variable for log naming (each game makes a different log)
+Pack7110* decompack =
+ NULL; //decompression pack uses a fair chunk of RAM, so dynalloc it.
+SPC7110Regs s7r; //SPC7110 registers, about 33KB
+S7RTC rtc_f9; //FEOEZ (and Shounen Jump no SHou) RTC
+void S9xUpdateRTC(); //S-RTC function hacked to work with the RTC
//Emulate power on state
void S9xSpc7110Init()
{
- s7r.DataRomOffset=0x00100000;//handy constant!
- s7r.DataRomSize=Memory.CalculatedSize-s7r.DataRomOffset;
- s7r.reg4800=0;
- s7r.reg4801=0;
- s7r.reg4802=0;
- s7r.reg4803=0;
- s7r.reg4804=0;
- s7r.reg4805=0;
- s7r.reg4806=0;
- s7r.reg4807=0;
- s7r.reg4808=0;
- s7r.reg4809=0;
- s7r.reg480A=0;
- s7r.reg480B=0;
- s7r.reg480C=0;
- s7r.reg4811=0;
- s7r.reg4812=0;
- s7r.reg4813=0;
- s7r.reg4814=0;
- s7r.reg4815=0;
- s7r.reg4816=0;
- s7r.reg4817=0;
- s7r.reg4818=0;
- s7r.reg4820=0;
- s7r.reg4821=0;
- s7r.reg4822=0;
- s7r.reg4823=0;
- s7r.reg4824=0;
- s7r.reg4825=0;
- s7r.reg4826=0;
- s7r.reg4827=0;
- s7r.reg4828=0;
- s7r.reg4829=0;
- s7r.reg482A=0;
- s7r.reg482B=0;
- s7r.reg482C=0;
- s7r.reg482D=0;
- s7r.reg482E=0;
- s7r.reg482F=0;
- s7r.reg4830=0;
- s7r.reg4831=0;
- s7r.reg4832=1;
- s7r.reg4833=2;
- s7r.reg4834=0;
- s7r.reg4840=0;
- s7r.reg4841=0;
- s7r.reg4842=0;
- s7r.written=0;
- s7r.offset_add=0;
- s7r.AlignBy=1;
-
- (*LoadUp7110)(osd_GetPackDir());
-
- s7r.bank50Internal=0;
- memset(s7r.bank50,0x00,DECOMP_BUFFER_SIZE);
+ s7r.DataRomOffset = 0x00100000; //handy constant!
+ s7r.DataRomSize = Memory.CalculatedSize - s7r.DataRomOffset;
+ s7r.reg4800 = 0;
+ s7r.reg4801 = 0;
+ s7r.reg4802 = 0;
+ s7r.reg4803 = 0;
+ s7r.reg4804 = 0;
+ s7r.reg4805 = 0;
+ s7r.reg4806 = 0;
+ s7r.reg4807 = 0;
+ s7r.reg4808 = 0;
+ s7r.reg4809 = 0;
+ s7r.reg480A = 0;
+ s7r.reg480B = 0;
+ s7r.reg480C = 0;
+ s7r.reg4811 = 0;
+ s7r.reg4812 = 0;
+ s7r.reg4813 = 0;
+ s7r.reg4814 = 0;
+ s7r.reg4815 = 0;
+ s7r.reg4816 = 0;
+ s7r.reg4817 = 0;
+ s7r.reg4818 = 0;
+ s7r.reg4820 = 0;
+ s7r.reg4821 = 0;
+ s7r.reg4822 = 0;
+ s7r.reg4823 = 0;
+ s7r.reg4824 = 0;
+ s7r.reg4825 = 0;
+ s7r.reg4826 = 0;
+ s7r.reg4827 = 0;
+ s7r.reg4828 = 0;
+ s7r.reg4829 = 0;
+ s7r.reg482A = 0;
+ s7r.reg482B = 0;
+ s7r.reg482C = 0;
+ s7r.reg482D = 0;
+ s7r.reg482E = 0;
+ s7r.reg482F = 0;
+ s7r.reg4830 = 0;
+ s7r.reg4831 = 0;
+ s7r.reg4832 = 1;
+ s7r.reg4833 = 2;
+ s7r.reg4834 = 0;
+ s7r.reg4840 = 0;
+ s7r.reg4841 = 0;
+ s7r.reg4842 = 0;
+ s7r.written = 0;
+ s7r.offset_add = 0;
+ s7r.AlignBy = 1;
+
+ (*LoadUp7110)(osd_GetPackDir());
+
+ s7r.bank50Internal = 0;
+ memset(s7r.bank50, 0x00, DECOMP_BUFFER_SIZE);
}
//full cache decompression routine (memcpy) Method 1
void MovePackData()
{
- //log the last entry
- Data7110* log=&(decompack->tableEnts[decompack->idx].location[decompack->last_idx]);
- if((log->used_len+log->used_offset)<(decompack->last_offset+(unsigned short)s7r.bank50Internal))
- {
- log->used_len=s7r.bank50Internal;
- log->used_offset=decompack->last_offset;
- }
-
- //set up for next logging
- decompack->last_offset=(s7r.reg4805)|(s7r.reg4806<<8);
-
- decompack->last_idx=s7r.reg4804;
-
- //start decompression
- int table=(s7r.reg4803<<16)|(s7r.reg4802<<8)|s7r.reg4801;
-
- //the table is a offset multiplier byte and a big-endian pointer
- int j= 4*s7r.reg4804;
- j+=s7r.DataRomOffset;
- j+=table;
-
- //set proper offsetting.
- if(s7r.reg480B==0)
- s7r.AlignBy=0;
- else
- {
- switch(Memory.ROM[j])
- {
- case 0x03:
- s7r.AlignBy=8;
- break;
- case 0x01:
- s7r.AlignBy=2;
- break;
- case 0x02:
- s7r.AlignBy=4;
- break;
- case 0x00:
- default:
- s7r.AlignBy=1;
- break;
- }
- }
- //note that we are still setting up for the next log.
- decompack->last_offset*=s7r.AlignBy;
- decompack->last_offset%=DECOMP_BUFFER_SIZE;
-
- //find the table
- if(table!=decompack->last_table)
- {
- int i=0;
- while(i<MAX_TABLES&&decompack->tableEnts[i].table!=table)
- i++;
- if(i==MAX_TABLES)
- {
+ //log the last entry
+ Data7110* log = &
+ (decompack->tableEnts[decompack->idx].location[decompack->last_idx]);
+ if ((log->used_len + log->used_offset) < (decompack->last_offset +
+ (unsigned short)s7r.bank50Internal))
+ {
+ log->used_len = s7r.bank50Internal;
+ log->used_offset = decompack->last_offset;
+ }
+
+ //set up for next logging
+ decompack->last_offset = (s7r.reg4805) | (s7r.reg4806 << 8);
+
+ decompack->last_idx = s7r.reg4804;
+
+ //start decompression
+ int table = (s7r.reg4803 << 16) | (s7r.reg4802 << 8) | s7r.reg4801;
+
+ //the table is a offset multiplier byte and a big-endian pointer
+ int j = 4 * s7r.reg4804;
+ j += s7r.DataRomOffset;
+ j += table;
+
+ //set proper offsetting.
+ if (s7r.reg480B == 0)
+ s7r.AlignBy = 0;
+ else
+ {
+ switch (Memory.ROM[j])
+ {
+ case 0x03:
+ s7r.AlignBy = 8;
+ break;
+ case 0x01:
+ s7r.AlignBy = 2;
+ break;
+ case 0x02:
+ s7r.AlignBy = 4;
+ break;
+ case 0x00:
+ default:
+ s7r.AlignBy = 1;
+ break;
+ }
+ }
+ //note that we are still setting up for the next log.
+ decompack->last_offset *= s7r.AlignBy;
+ decompack->last_offset %= DECOMP_BUFFER_SIZE;
+
+ //find the table
+ if (table != decompack->last_table)
+ {
+ int i = 0;
+ while (i < MAX_TABLES && decompack->tableEnts[i].table != table)
+ i++;
+ if (i == MAX_TABLES)
+ {
#ifdef _XBOX
- FILE* fp=fopen("T:\\sp7err.out","a");
+ FILE* fp = fopen("T:\\sp7err.out", "a");
#else
- FILE* fp=fopen("sp7err.out","a");
+ FILE* fp = fopen("sp7err.out", "a");
#endif
-// fprintf(fp, "Table Entry %06X:%02X not found\n", table, s7r.reg4804);
- fclose(fp);
- return;
- }
- decompack->idx=i;
- decompack->last_table=table;
- }
-
- //copy data
- if(decompack->binfiles[decompack->idx])
- {
- memcpy(s7r.bank50,
- &(decompack->binfiles[decompack->idx][decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset]),
- decompack->tableEnts[decompack->idx].location[s7r.reg4804].size);
- }
+ // fprintf(fp, "Table Entry %06X:%02X not found\n", table, s7r.reg4804);
+ fclose(fp);
+ return;
+ }
+ decompack->idx = i;
+ decompack->last_table = table;
+ }
+
+ //copy data
+ if (decompack->binfiles[decompack->idx])
+ {
+ memcpy(s7r.bank50,
+ &(decompack->binfiles[decompack->idx][decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset]),
+ decompack->tableEnts[decompack->idx].location[s7r.reg4804].size);
+ }
}
@@ -309,1149 +312,1185 @@ void MovePackData()
// and reads the data directly. Method 2
void ReadPackData()
{
- static int table_age_2;
- static int table_age_3;
- static int table_age_4;
- static int table_age_5;
-
- int table=(s7r.reg4803<<16)|(s7r.reg4802<<8)|s7r.reg4801;
-
- if(table==0)
- {
- table_age_2=table_age_3=table_age_4=table_age_5=MAX_TABLES;
- return;
- }
-
- if(table_age_2==0&&table_age_3==0&&table_age_4==0&&table_age_5==0)
- table_age_2=table_age_3=table_age_4=table_age_5=MAX_TABLES;
- Data7110* log=&(decompack->tableEnts[decompack->idx].location[decompack->last_idx]);
- if((log->used_len+log->used_offset)<(decompack->last_offset+(unsigned short)s7r.bank50Internal))
- {
- log->used_len=s7r.bank50Internal;
- log->used_offset=decompack->last_offset;
- }
-
- decompack->last_offset=(s7r.reg4805)|(s7r.reg4806<<8);
-
- decompack->last_idx=s7r.reg4804;
-
- int j= 4*s7r.reg4804;
- j+=s7r.DataRomOffset;
- j+=table;
-
- if(s7r.reg480B==0)
- s7r.AlignBy=0;
- else
- {
- switch(Memory.ROM[j])
- {
- case 0x03:
- s7r.AlignBy=8;
- break;
- case 0x01:
- s7r.AlignBy=2;
- break;
- case 0x02:
- s7r.AlignBy=4;
- break;
- case 0x00:
- default:
- s7r.AlignBy=1;
- break;
- }
- }
- decompack->last_offset*=s7r.AlignBy;
- decompack->last_offset%=DECOMP_BUFFER_SIZE;
- if(table!=decompack->last_table)
- {
- int i=0;
- while(i<MAX_TABLES&&decompack->tableEnts[i].table!=table)
- i++;
- if(i==MAX_TABLES)
- {
- FILE* fp=fopen("sp7err.out","a");
-// fprintf(fp, "Table Entry %06X:%02X not found\n", table, s7r.reg4804);
- fclose(fp);
- return;
- }
- if(i!= table_age_2 && i!= table_age_3 && i!= table_age_4 && i!= table_age_5)
- {
- if(table_age_5!=MAX_TABLES&&decompack->binfiles[table_age_5])
- {
- fclose((FILE*)(decompack->binfiles[table_age_5]));
- (decompack->binfiles[table_age_5])=NULL;
- }
- table_age_5=table_age_4;
- table_age_4=table_age_3;
- table_age_3=table_age_2;
- table_age_2=decompack->idx;
- char name[PATH_MAX];
- //open file
- char drive [_MAX_DRIVE + 1];
- char dir [_MAX_DIR + 1];
- char fname [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- if (strlen (FREEZEFOLDER))
- {
- //splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcpy (name, FREEZEFOLDER);
- strcat (name, "/");
- }
- else
- {
- splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcpy(name, drive);
- //strcat(filename, "\\");
- strcat(name, dir);
- }
- strcat(name, pfold);
- char bfname[11];
- sprintf(bfname, "%06X.bin", table);
- strcat(name, "/");
- strcat(name, bfname);
- decompack->binfiles[i]=(uint8*)fopen(name, "rb");
- }
- else
- {
- //fix tables in this case
- if(table_age_5==i)
- {
- table_age_5=table_age_4;
- table_age_4=table_age_3;
- table_age_3=table_age_2;
- table_age_2=decompack->idx;
- }
- if(table_age_4==i)
- {
- table_age_4=table_age_3;
- table_age_3=table_age_2;
- table_age_2=decompack->idx;
- }
- if(table_age_3==i)
- {
- table_age_3=table_age_2;
- table_age_2=decompack->idx;
- }
- if(table_age_2==i)
- {
- table_age_2=decompack->idx;
- }
- }
- decompack->idx=i;
- decompack->last_table=table;
- }
- //do read here.
- if(decompack->binfiles[decompack->idx])
- {
- fseek((FILE*)(decompack->binfiles[decompack->idx]), decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset, 0);
- fread(s7r.bank50,1, (decompack->tableEnts[decompack->idx].location[s7r.reg4804].size), (FILE*)(decompack->binfiles[decompack->idx]));
- }
+ static int table_age_2;
+ static int table_age_3;
+ static int table_age_4;
+ static int table_age_5;
+
+ int table = (s7r.reg4803 << 16) | (s7r.reg4802 << 8) | s7r.reg4801;
+
+ if (table == 0)
+ {
+ table_age_2 = table_age_3 = table_age_4 = table_age_5 = MAX_TABLES;
+ return;
+ }
+
+ if (table_age_2 == 0 && table_age_3 == 0 && table_age_4 == 0
+ && table_age_5 == 0)
+ table_age_2 = table_age_3 = table_age_4 = table_age_5 = MAX_TABLES;
+ Data7110* log = &
+ (decompack->tableEnts[decompack->idx].location[decompack->last_idx]);
+ if ((log->used_len + log->used_offset) < (decompack->last_offset +
+ (unsigned short)s7r.bank50Internal))
+ {
+ log->used_len = s7r.bank50Internal;
+ log->used_offset = decompack->last_offset;
+ }
+
+ decompack->last_offset = (s7r.reg4805) | (s7r.reg4806 << 8);
+
+ decompack->last_idx = s7r.reg4804;
+
+ int j = 4 * s7r.reg4804;
+ j += s7r.DataRomOffset;
+ j += table;
+
+ if (s7r.reg480B == 0)
+ s7r.AlignBy = 0;
+ else
+ {
+ switch (Memory.ROM[j])
+ {
+ case 0x03:
+ s7r.AlignBy = 8;
+ break;
+ case 0x01:
+ s7r.AlignBy = 2;
+ break;
+ case 0x02:
+ s7r.AlignBy = 4;
+ break;
+ case 0x00:
+ default:
+ s7r.AlignBy = 1;
+ break;
+ }
+ }
+ decompack->last_offset *= s7r.AlignBy;
+ decompack->last_offset %= DECOMP_BUFFER_SIZE;
+ if (table != decompack->last_table)
+ {
+ int i = 0;
+ while (i < MAX_TABLES && decompack->tableEnts[i].table != table)
+ i++;
+ if (i == MAX_TABLES)
+ {
+ FILE* fp = fopen("sp7err.out", "a");
+ // fprintf(fp, "Table Entry %06X:%02X not found\n", table, s7r.reg4804);
+ fclose(fp);
+ return;
+ }
+ if (i != table_age_2 && i != table_age_3 && i != table_age_4
+ && i != table_age_5)
+ {
+ if (table_age_5 != MAX_TABLES && decompack->binfiles[table_age_5])
+ {
+ fclose((FILE*)(decompack->binfiles[table_age_5]));
+ (decompack->binfiles[table_age_5]) = NULL;
+ }
+ table_age_5 = table_age_4;
+ table_age_4 = table_age_3;
+ table_age_3 = table_age_2;
+ table_age_2 = decompack->idx;
+ char name[PATH_MAX];
+ //open file
+ char drive [_MAX_DRIVE + 1];
+ char dir [_MAX_DIR + 1];
+ char fname [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ if (strlen(FREEZEFOLDER))
+ {
+ //splitpath (Memory.ROMFilename, drive, dir, fname, ext);
+ strcpy(name, FREEZEFOLDER);
+ strcat(name, "/");
+ }
+ else
+ {
+ splitpath(Memory.ROMFilename, drive, dir, fname, ext);
+ strcpy(name, drive);
+ //strcat(filename, "\\");
+ strcat(name, dir);
+ }
+ strcat(name, pfold);
+ char bfname[11];
+ sprintf(bfname, "%06X.bin", table);
+ strcat(name, "/");
+ strcat(name, bfname);
+ decompack->binfiles[i] = (uint8*)fopen(name, "rb");
+ }
+ else
+ {
+ //fix tables in this case
+ if (table_age_5 == i)
+ {
+ table_age_5 = table_age_4;
+ table_age_4 = table_age_3;
+ table_age_3 = table_age_2;
+ table_age_2 = decompack->idx;
+ }
+ if (table_age_4 == i)
+ {
+ table_age_4 = table_age_3;
+ table_age_3 = table_age_2;
+ table_age_2 = decompack->idx;
+ }
+ if (table_age_3 == i)
+ {
+ table_age_3 = table_age_2;
+ table_age_2 = decompack->idx;
+ }
+ if (table_age_2 == i)
+ table_age_2 = decompack->idx;
+ }
+ decompack->idx = i;
+ decompack->last_table = table;
+ }
+ //do read here.
+ if (decompack->binfiles[decompack->idx])
+ {
+ fseek((FILE*)(decompack->binfiles[decompack->idx]),
+ decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset, 0);
+ fread(s7r.bank50, 1, (
+ decompack->tableEnts[decompack->idx].location[s7r.reg4804].size),
+ (FILE*)(decompack->binfiles[decompack->idx]));
+ }
}
//Cache Method 3: some entries are cached, others are file handles.
//use is_file to distinguish.
void GetPackData()
{
- Data7110* log=&(decompack->tableEnts[decompack->idx].location[decompack->last_idx]);
- if((log->used_len+log->used_offset)<(decompack->last_offset+(unsigned short)s7r.bank50Internal))
- {
- log->used_len=s7r.bank50Internal;
- log->used_offset=decompack->last_offset;
- }
-
- decompack->last_offset=(s7r.reg4805)|(s7r.reg4806<<8);
-
- decompack->last_idx=s7r.reg4804;
- int table=(s7r.reg4803<<16)|(s7r.reg4802<<8)|s7r.reg4801;
-
- int j= 4*s7r.reg4804;
- j+=s7r.DataRomOffset;
- j+=table;
-
- if(s7r.reg480B==0)
- s7r.AlignBy=0;
- else
- {
- switch(Memory.ROM[j])
- {
- case 0x03:
- s7r.AlignBy=8;
- break;
- case 0x01:
- s7r.AlignBy=2;
- break;
- case 0x02:
- s7r.AlignBy=4;
- break;
- case 0x00:
- default:
- s7r.AlignBy=1;
- break;
- }
- }
- decompack->last_offset*=s7r.AlignBy;
- decompack->last_offset%=DECOMP_BUFFER_SIZE;
- if(table!=decompack->last_table)
- {
- int i=0;
- while(i<MAX_TABLES&&decompack->tableEnts[i].table!=table)
- i++;
- if(i==MAX_TABLES)
- {
- FILE* fp=fopen("sp7err.out","a");
-// fprintf(fp, "Table Entry %06X:%02X not found\n", table, s7r.reg4804);
- fclose(fp);
- return;
- }
- decompack->idx=i;
- decompack->last_table=table;
- }
- if(decompack->binfiles[decompack->idx])
- {
- if(decompack->tableEnts[decompack->idx].is_file)
- {
- fseek((FILE*)decompack->binfiles[decompack->idx], decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset, 0);
- fread(s7r.bank50,1, (decompack->tableEnts[decompack->idx].location[s7r.reg4804].size), (FILE*)(decompack->binfiles[decompack->idx]));
- }
- else
- {
- memcpy(s7r.bank50,
- &(decompack->binfiles[decompack->idx][decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset]),
- decompack->tableEnts[decompack->idx].location[s7r.reg4804].size);
- }
- }
+ Data7110* log = &
+ (decompack->tableEnts[decompack->idx].location[decompack->last_idx]);
+ if ((log->used_len + log->used_offset) < (decompack->last_offset +
+ (unsigned short)s7r.bank50Internal))
+ {
+ log->used_len = s7r.bank50Internal;
+ log->used_offset = decompack->last_offset;
+ }
+
+ decompack->last_offset = (s7r.reg4805) | (s7r.reg4806 << 8);
+
+ decompack->last_idx = s7r.reg4804;
+ int table = (s7r.reg4803 << 16) | (s7r.reg4802 << 8) | s7r.reg4801;
+
+ int j = 4 * s7r.reg4804;
+ j += s7r.DataRomOffset;
+ j += table;
+
+ if (s7r.reg480B == 0)
+ s7r.AlignBy = 0;
+ else
+ {
+ switch (Memory.ROM[j])
+ {
+ case 0x03:
+ s7r.AlignBy = 8;
+ break;
+ case 0x01:
+ s7r.AlignBy = 2;
+ break;
+ case 0x02:
+ s7r.AlignBy = 4;
+ break;
+ case 0x00:
+ default:
+ s7r.AlignBy = 1;
+ break;
+ }
+ }
+ decompack->last_offset *= s7r.AlignBy;
+ decompack->last_offset %= DECOMP_BUFFER_SIZE;
+ if (table != decompack->last_table)
+ {
+ int i = 0;
+ while (i < MAX_TABLES && decompack->tableEnts[i].table != table)
+ i++;
+ if (i == MAX_TABLES)
+ {
+ FILE* fp = fopen("sp7err.out", "a");
+ // fprintf(fp, "Table Entry %06X:%02X not found\n", table, s7r.reg4804);
+ fclose(fp);
+ return;
+ }
+ decompack->idx = i;
+ decompack->last_table = table;
+ }
+ if (decompack->binfiles[decompack->idx])
+ {
+ if (decompack->tableEnts[decompack->idx].is_file)
+ {
+ fseek((FILE*)decompack->binfiles[decompack->idx],
+ decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset, 0);
+ fread(s7r.bank50, 1, (
+ decompack->tableEnts[decompack->idx].location[s7r.reg4804].size),
+ (FILE*)(decompack->binfiles[decompack->idx]));
+ }
+ else
+ {
+ memcpy(s7r.bank50,
+ &(decompack->binfiles[decompack->idx][decompack->tableEnts[decompack->idx].location[s7r.reg4804].offset]),
+ decompack->tableEnts[decompack->idx].location[s7r.reg4804].size);
+ }
+ }
}
//reads SPC7110 and RTC registers.
uint8 S9xGetSPC7110(uint16 Address)
{
- switch (Address)
- {
- //decompressed data read port. decrements 4809-A (with wrap)
- //4805-6 is the offset into the bank
- //AlignBy is set (afaik) at decompression time, and is the offset multiplier
- //bank50internal is an internal pointer to the actual byte to read.
- //so you read from offset*multiplier + bank50internal
- //the offset registers cannot be incremented due to the offset multiplier.
- case 0x4800:
- {
- unsigned short count=s7r.reg4809|(s7r.reg480A<<8);
- uint32 i, j;
- j=(s7r.reg4805|(s7r.reg4806<<8));
- j*=s7r.AlignBy;
- i=j;
- if(count >0)
- count--;
- else count = 0xFFFF;
- s7r.reg4809=0x00ff&count;
- s7r.reg480A=(0xff00&count)>>8;
- i+=s7r.bank50Internal;
- i%=DECOMP_BUFFER_SIZE;
- s7r.reg4800=s7r.bank50[i];
-
- s7r.bank50Internal++;
- s7r.bank50Internal%=DECOMP_BUFFER_SIZE;
- }
- return s7r.reg4800;
- //table register low
- case 0x4801: return s7r.reg4801;
- //table register middle
- case 0x4802: return s7r.reg4802;
- //table register high
- case 0x4803: return s7r.reg4803;
- //index of pointer in table (each entry is 4 bytes)
- case 0x4804: return s7r.reg4804;
- //offset register low
- case 0x4805: return s7r.reg4805;
- //offset register high
- case 0x4806: return s7r.reg4806;
- //DMA channel (not that I see this usually set,
- //regardless of what channel DMA is on)
- case 0x4807: return s7r.reg4807;
- //C r/w option, unknown, defval:00 is what Dark Force says
- //afaict, Snes9x doesn't use this at all.
- case 0x4808: return s7r.reg4808;
- //C-Length low
- //counts down the number of bytes left to read from the decompression buffer.
- //this is set by the ROM, and wraps on bounds.
- case 0x4809: return s7r.reg4809;
- //C Length high
- case 0x480A: return s7r.reg480A;
- //Offset enable.
- //if this is zero, 4805-6 are useless. Emulated by setting AlignBy to 0
- case 0x480B:
- return s7r.reg480B;
- //decompression finished: just emulated by switching each read.
- case 0x480C:
- s7r.reg480C^=0x80;
- return s7r.reg480C^0x80;
-
- //Data access port
- //reads from the data ROM (anywhere over the first 8 mbits
- //behavior is complex, will document later,
- //possibly missing cases, because of the number of switches in play
- case 0x4810:
- if(s7r.written==0)
- return 0;
- if((s7r.written&0x07)==0x07)
- {
- uint32 i=(s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811;
- i%=s7r.DataRomSize;
- if(s7r.reg4818&0x02)
- {
- if(s7r.reg4818&0x08)
- {
- signed short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- i+=r4814;
- r4814++;
- s7r.reg4815=(uint8)(r4814>>8);
- s7r.reg4814=(uint8)(r4814&0x00FF);
- }
- else
- {
- unsigned short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- i+=r4814;
- if(r4814!=0xFFFF)
- r4814++;
- else r4814=0;
- s7r.reg4815=(uint8)(r4814>>8);
- s7r.reg4814=(uint8)(r4814&0x00FF);
-
- }
- }
- i+=s7r.DataRomOffset;
- uint8 tmp=Memory.ROM[i];
- i=(s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811;
-
- if(s7r.reg4818&0x02)
- {
- }
- else if(s7r.reg4818&0x01)
- {
- if(s7r.reg4818&0x04)
- {
- signed short inc;
- inc=(s7r.reg4817<<8)|s7r.reg4816;
-
- if(!(s7r.reg4818&0x10))
- i+=inc;
- else
- {
- if(s7r.reg4818&0x08)
- {
- signed short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- r4814+=inc;
- s7r.reg4815=(r4814&0xFF00)>>8;
- s7r.reg4814=r4814&0xFF;
- }
- else
- {
- unsigned short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- r4814+=inc;
- s7r.reg4815=(r4814&0xFF00)>>8;
- s7r.reg4814=r4814&0xFF;
-
- }
- }
- //is signed
- }
- else
- {
- uint16 inc;
- inc=(s7r.reg4817<<8)|s7r.reg4816;
- if(!(s7r.reg4818&0x10))
- i+=inc;
- else
- {
- if(s7r.reg4818&0x08)
- {
- signed short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- r4814+=inc;
- s7r.reg4815=(r4814&0xFF00)>>8;
- s7r.reg4814=r4814&0xFF;
- }
- else
- {
- unsigned short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- r4814+=inc;
- s7r.reg4815=(r4814&0xFF00)>>8;
- s7r.reg4814=r4814&0xFF;
-
- }
- }
- }
- }
- else
- {
- if(!(s7r.reg4818&0x10))
- i+=1;
- else
- {
- if(s7r.reg4818&0x08)
- {
- signed short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- r4814+=1;
- s7r.reg4815=(r4814&0xFF00)>>8;
- s7r.reg4814=r4814&0xFF;
- }
- else
- {
- unsigned short r4814;
- r4814=(s7r.reg4815<<8)|s7r.reg4814;
- r4814+=1;
- s7r.reg4815=(r4814&0xFF00)>>8;
- s7r.reg4814=r4814&0xFF;
-
- }
- }
- }
-
- i%=s7r.DataRomSize;
- s7r.reg4811=i&0x00FF;
- s7r.reg4812=(i&0x00FF00)>>8;
- s7r.reg4813=((i&0xFF0000)>>16);
- return tmp;
- }
- else return 0;
- //direct read address low
- case 0x4811: return s7r.reg4811;
- //direct read address middle
- case 0x4812: return s7r.reg4812;
- //direct read access high
- case 0x4813: return s7r.reg4813;
- //read adjust low
- case 0x4814: return s7r.reg4814;
- //read adjust high
- case 0x4815: return s7r.reg4815;
- //read increment low
- case 0x4816: return s7r.reg4816;
- //read increment high
- case 0x4817: return s7r.reg4817;
- //Data ROM command mode
- //essentially, this controls the insane code of $4810 and $481A
- case 0x4818: return s7r.reg4818;
- //read after adjust port
- //what this does, besides more nasty stuff like 4810,
- //I don't know. Just assume it is a different implementation of $4810,
- //if it helps your sanity
- case 0x481A:
- if(s7r.written==0x1F)
- {
- uint32 i=((s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811);
- if(s7r.reg4818&0x08)
- {
- short adj;
- adj=((short)(s7r.reg4815<<8))|s7r.reg4814;
- i+=adj;
- }
- else
- {
- uint16 adj;
- adj=(s7r.reg4815<<8)|s7r.reg4814;
- i+=adj;
- }
-
- i%=s7r.DataRomSize;
- i+=s7r.DataRomOffset;
- uint8 tmp=Memory.ROM[i];
- i=((s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811);
- if(0x60==(s7r.reg4818&0x60))
- {
- i=((s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811);
-
- if(!(s7r.reg4818&0x10))
- {
- if(s7r.reg4818&0x08)
- {
- short adj;
- adj=((short)(s7r.reg4815<<8))|s7r.reg4814;
- i+=adj;
- }
- else
- {
- uint16 adj;
- adj=(s7r.reg4815<<8)|s7r.reg4814;
- i+=adj;
- }
- i%=s7r.DataRomSize;
- s7r.reg4811=i&0x00FF;
- s7r.reg4812=(i&0x00FF00)>>8;
- s7r.reg4813=((i&0xFF0000)>>16);
- }
- else
- {
- if(s7r.reg4818&0x08)
- {
- short adj;
- adj=((short)(s7r.reg4815<<8))|s7r.reg4814;
- adj+=adj;
- s7r.reg4815=(adj&0xFF00)>>8;
- s7r.reg4814=adj&0xFF;
- }
- else
- {
- uint16 adj;
- adj=(s7r.reg4815<<8)|s7r.reg4814;
- adj+=adj;
- s7r.reg4815=(adj&0xFF00)>>8;
- s7r.reg4814=adj&0xFF;
- }
- }
- }
- return tmp;
- }
- else return 0;
-
- //multiplicand low or dividend lowest
- case 0x4820: return s7r.reg4820;
- //multiplicand high or divdend lower
- case 0x4821: return s7r.reg4821;
- //dividend higher
- case 0x4822: return s7r.reg4822;
- //dividend highest
- case 0x4823: return s7r.reg4823;
- //multiplier low
- case 0x4824: return s7r.reg4824;
- //multiplier high
- case 0x4825: return s7r.reg4825;
- //divisor low
- case 0x4826: return s7r.reg4826;
- //divisor high
- case 0x4827: return s7r.reg4827;
-
- //result lowest
- case 0x4828:
- return s7r.reg4828;
- //result lower
- case 0x4829:
- return s7r.reg4829;
- //result higher
- case 0x482A:
- return s7r.reg482A;
- //result highest
- case 0x482B:
- return s7r.reg482B;
- //remainder (division) low
- case 0x482C: return s7r.reg482C;
- //remainder (division) high
- case 0x482D: return s7r.reg482D;
- //signed/unsigned
- case 0x482E: return s7r.reg482E;
- //finished flag, emulated as an on-read toggle.
- case 0x482F:
- if(s7r.reg482F)
- {
- s7r.reg482F=0;
- return 0x80;
- }
- return 0;
- break;
-
- //SRAM toggle
- case 0x4830:
- return s7r.reg4830;
- //DX bank mapping
- case 0x4831:
- return s7r.reg4831;
- //EX bank mapping
- case 0x4832:
- return s7r.reg4832;
- //FX bank mapping
- case 0x4833:
- return s7r.reg4833;
- //SRAM mapping? We have no clue!
- case 0x4834:
- return s7r.reg4834;
-//RTC enable
- case 0x4840:
- if(!Settings.SPC7110RTC)
- return Address>>8;
- return s7r.reg4840;
-//command/index/value of RTC (essentially, zero unless we're in read mode
- case 0x4841:
- if(!Settings.SPC7110RTC)
- return Address>>8;
- if(rtc_f9.init)
- {
- S9xUpdateRTC();
- uint8 tmp=rtc_f9.reg[rtc_f9.index];
- rtc_f9.index++;
- rtc_f9.index%=0x10;
- return tmp;
- }
- else return 0;
-//RTC done flag
- case 0x4842:
- if(!Settings.SPC7110RTC)
- return Address>>8;
- s7r.reg4842^=0x80;
- return s7r.reg4842^0x80;
- default:
- return 0x00;
- }
+ switch (Address)
+ {
+ //decompressed data read port. decrements 4809-A (with wrap)
+ //4805-6 is the offset into the bank
+ //AlignBy is set (afaik) at decompression time, and is the offset multiplier
+ //bank50internal is an internal pointer to the actual byte to read.
+ //so you read from offset*multiplier + bank50internal
+ //the offset registers cannot be incremented due to the offset multiplier.
+ case 0x4800:
+ {
+ unsigned short count = s7r.reg4809 | (s7r.reg480A << 8);
+ uint32 i, j;
+ j = (s7r.reg4805 | (s7r.reg4806 << 8));
+ j *= s7r.AlignBy;
+ i = j;
+ if (count > 0)
+ count--;
+ else count = 0xFFFF;
+ s7r.reg4809 = 0x00ff & count;
+ s7r.reg480A = (0xff00 & count) >> 8;
+ i += s7r.bank50Internal;
+ i %= DECOMP_BUFFER_SIZE;
+ s7r.reg4800 = s7r.bank50[i];
+
+ s7r.bank50Internal++;
+ s7r.bank50Internal %= DECOMP_BUFFER_SIZE;
+ }
+ return s7r.reg4800;
+ //table register low
+ case 0x4801:
+ return s7r.reg4801;
+ //table register middle
+ case 0x4802:
+ return s7r.reg4802;
+ //table register high
+ case 0x4803:
+ return s7r.reg4803;
+ //index of pointer in table (each entry is 4 bytes)
+ case 0x4804:
+ return s7r.reg4804;
+ //offset register low
+ case 0x4805:
+ return s7r.reg4805;
+ //offset register high
+ case 0x4806:
+ return s7r.reg4806;
+ //DMA channel (not that I see this usually set,
+ //regardless of what channel DMA is on)
+ case 0x4807:
+ return s7r.reg4807;
+ //C r/w option, unknown, defval:00 is what Dark Force says
+ //afaict, Snes9x doesn't use this at all.
+ case 0x4808:
+ return s7r.reg4808;
+ //C-Length low
+ //counts down the number of bytes left to read from the decompression buffer.
+ //this is set by the ROM, and wraps on bounds.
+ case 0x4809:
+ return s7r.reg4809;
+ //C Length high
+ case 0x480A:
+ return s7r.reg480A;
+ //Offset enable.
+ //if this is zero, 4805-6 are useless. Emulated by setting AlignBy to 0
+ case 0x480B:
+ return s7r.reg480B;
+ //decompression finished: just emulated by switching each read.
+ case 0x480C:
+ s7r.reg480C ^= 0x80;
+ return s7r.reg480C ^ 0x80;
+
+ //Data access port
+ //reads from the data ROM (anywhere over the first 8 mbits
+ //behavior is complex, will document later,
+ //possibly missing cases, because of the number of switches in play
+ case 0x4810:
+ if (s7r.written == 0)
+ return 0;
+ if ((s7r.written & 0x07) == 0x07)
+ {
+ uint32 i = (s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811;
+ i %= s7r.DataRomSize;
+ if (s7r.reg4818 & 0x02)
+ {
+ if (s7r.reg4818 & 0x08)
+ {
+ signed short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ i += r4814;
+ r4814++;
+ s7r.reg4815 = (uint8)(r4814 >> 8);
+ s7r.reg4814 = (uint8)(r4814 & 0x00FF);
+ }
+ else
+ {
+ unsigned short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ i += r4814;
+ if (r4814 != 0xFFFF)
+ r4814++;
+ else r4814 = 0;
+ s7r.reg4815 = (uint8)(r4814 >> 8);
+ s7r.reg4814 = (uint8)(r4814 & 0x00FF);
+
+ }
+ }
+ i += s7r.DataRomOffset;
+ uint8 tmp = Memory.ROM[i];
+ i = (s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811;
+
+ if (s7r.reg4818 & 0x02)
+ {
+ }
+ else if (s7r.reg4818 & 0x01)
+ {
+ if (s7r.reg4818 & 0x04)
+ {
+ signed short inc;
+ inc = (s7r.reg4817 << 8) | s7r.reg4816;
+
+ if (!(s7r.reg4818 & 0x10))
+ i += inc;
+ else
+ {
+ if (s7r.reg4818 & 0x08)
+ {
+ signed short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ r4814 += inc;
+ s7r.reg4815 = (r4814 & 0xFF00) >> 8;
+ s7r.reg4814 = r4814 & 0xFF;
+ }
+ else
+ {
+ unsigned short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ r4814 += inc;
+ s7r.reg4815 = (r4814 & 0xFF00) >> 8;
+ s7r.reg4814 = r4814 & 0xFF;
+
+ }
+ }
+ //is signed
+ }
+ else
+ {
+ uint16 inc;
+ inc = (s7r.reg4817 << 8) | s7r.reg4816;
+ if (!(s7r.reg4818 & 0x10))
+ i += inc;
+ else
+ {
+ if (s7r.reg4818 & 0x08)
+ {
+ signed short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ r4814 += inc;
+ s7r.reg4815 = (r4814 & 0xFF00) >> 8;
+ s7r.reg4814 = r4814 & 0xFF;
+ }
+ else
+ {
+ unsigned short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ r4814 += inc;
+ s7r.reg4815 = (r4814 & 0xFF00) >> 8;
+ s7r.reg4814 = r4814 & 0xFF;
+
+ }
+ }
+ }
+ }
+ else
+ {
+ if (!(s7r.reg4818 & 0x10))
+ i += 1;
+ else
+ {
+ if (s7r.reg4818 & 0x08)
+ {
+ signed short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ r4814 += 1;
+ s7r.reg4815 = (r4814 & 0xFF00) >> 8;
+ s7r.reg4814 = r4814 & 0xFF;
+ }
+ else
+ {
+ unsigned short r4814;
+ r4814 = (s7r.reg4815 << 8) | s7r.reg4814;
+ r4814 += 1;
+ s7r.reg4815 = (r4814 & 0xFF00) >> 8;
+ s7r.reg4814 = r4814 & 0xFF;
+
+ }
+ }
+ }
+
+ i %= s7r.DataRomSize;
+ s7r.reg4811 = i & 0x00FF;
+ s7r.reg4812 = (i & 0x00FF00) >> 8;
+ s7r.reg4813 = ((i & 0xFF0000) >> 16);
+ return tmp;
+ }
+ else return 0;
+ //direct read address low
+ case 0x4811:
+ return s7r.reg4811;
+ //direct read address middle
+ case 0x4812:
+ return s7r.reg4812;
+ //direct read access high
+ case 0x4813:
+ return s7r.reg4813;
+ //read adjust low
+ case 0x4814:
+ return s7r.reg4814;
+ //read adjust high
+ case 0x4815:
+ return s7r.reg4815;
+ //read increment low
+ case 0x4816:
+ return s7r.reg4816;
+ //read increment high
+ case 0x4817:
+ return s7r.reg4817;
+ //Data ROM command mode
+ //essentially, this controls the insane code of $4810 and $481A
+ case 0x4818:
+ return s7r.reg4818;
+ //read after adjust port
+ //what this does, besides more nasty stuff like 4810,
+ //I don't know. Just assume it is a different implementation of $4810,
+ //if it helps your sanity
+ case 0x481A:
+ if (s7r.written == 0x1F)
+ {
+ uint32 i = ((s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811);
+ if (s7r.reg4818 & 0x08)
+ {
+ short adj;
+ adj = ((short)(s7r.reg4815 << 8)) | s7r.reg4814;
+ i += adj;
+ }
+ else
+ {
+ uint16 adj;
+ adj = (s7r.reg4815 << 8) | s7r.reg4814;
+ i += adj;
+ }
+
+ i %= s7r.DataRomSize;
+ i += s7r.DataRomOffset;
+ uint8 tmp = Memory.ROM[i];
+ i = ((s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811);
+ if (0x60 == (s7r.reg4818 & 0x60))
+ {
+ i = ((s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811);
+
+ if (!(s7r.reg4818 & 0x10))
+ {
+ if (s7r.reg4818 & 0x08)
+ {
+ short adj;
+ adj = ((short)(s7r.reg4815 << 8)) | s7r.reg4814;
+ i += adj;
+ }
+ else
+ {
+ uint16 adj;
+ adj = (s7r.reg4815 << 8) | s7r.reg4814;
+ i += adj;
+ }
+ i %= s7r.DataRomSize;
+ s7r.reg4811 = i & 0x00FF;
+ s7r.reg4812 = (i & 0x00FF00) >> 8;
+ s7r.reg4813 = ((i & 0xFF0000) >> 16);
+ }
+ else
+ {
+ if (s7r.reg4818 & 0x08)
+ {
+ short adj;
+ adj = ((short)(s7r.reg4815 << 8)) | s7r.reg4814;
+ adj += adj;
+ s7r.reg4815 = (adj & 0xFF00) >> 8;
+ s7r.reg4814 = adj & 0xFF;
+ }
+ else
+ {
+ uint16 adj;
+ adj = (s7r.reg4815 << 8) | s7r.reg4814;
+ adj += adj;
+ s7r.reg4815 = (adj & 0xFF00) >> 8;
+ s7r.reg4814 = adj & 0xFF;
+ }
+ }
+ }
+ return tmp;
+ }
+ else return 0;
+
+ //multiplicand low or dividend lowest
+ case 0x4820:
+ return s7r.reg4820;
+ //multiplicand high or divdend lower
+ case 0x4821:
+ return s7r.reg4821;
+ //dividend higher
+ case 0x4822:
+ return s7r.reg4822;
+ //dividend highest
+ case 0x4823:
+ return s7r.reg4823;
+ //multiplier low
+ case 0x4824:
+ return s7r.reg4824;
+ //multiplier high
+ case 0x4825:
+ return s7r.reg4825;
+ //divisor low
+ case 0x4826:
+ return s7r.reg4826;
+ //divisor high
+ case 0x4827:
+ return s7r.reg4827;
+
+ //result lowest
+ case 0x4828:
+ return s7r.reg4828;
+ //result lower
+ case 0x4829:
+ return s7r.reg4829;
+ //result higher
+ case 0x482A:
+ return s7r.reg482A;
+ //result highest
+ case 0x482B:
+ return s7r.reg482B;
+ //remainder (division) low
+ case 0x482C:
+ return s7r.reg482C;
+ //remainder (division) high
+ case 0x482D:
+ return s7r.reg482D;
+ //signed/unsigned
+ case 0x482E:
+ return s7r.reg482E;
+ //finished flag, emulated as an on-read toggle.
+ case 0x482F:
+ if (s7r.reg482F)
+ {
+ s7r.reg482F = 0;
+ return 0x80;
+ }
+ return 0;
+ break;
+
+ //SRAM toggle
+ case 0x4830:
+ return s7r.reg4830;
+ //DX bank mapping
+ case 0x4831:
+ return s7r.reg4831;
+ //EX bank mapping
+ case 0x4832:
+ return s7r.reg4832;
+ //FX bank mapping
+ case 0x4833:
+ return s7r.reg4833;
+ //SRAM mapping? We have no clue!
+ case 0x4834:
+ return s7r.reg4834;
+ //RTC enable
+ case 0x4840:
+ if (!Settings.SPC7110RTC)
+ return Address >> 8;
+ return s7r.reg4840;
+ //command/index/value of RTC (essentially, zero unless we're in read mode
+ case 0x4841:
+ if (!Settings.SPC7110RTC)
+ return Address >> 8;
+ if (rtc_f9.init)
+ {
+ S9xUpdateRTC();
+ uint8 tmp = rtc_f9.reg[rtc_f9.index];
+ rtc_f9.index++;
+ rtc_f9.index %= 0x10;
+ return tmp;
+ }
+ else return 0;
+ //RTC done flag
+ case 0x4842:
+ if (!Settings.SPC7110RTC)
+ return Address >> 8;
+ s7r.reg4842 ^= 0x80;
+ return s7r.reg4842 ^ 0x80;
+ default:
+ return 0x00;
+ }
}
-void S9xSetSPC7110 (uint8 data, uint16 Address)
+void S9xSetSPC7110(uint8 data, uint16 Address)
{
- switch(Address)
- {
-//Writes to $4800 are undefined.
-
- //table low, middle, and high.
- case 0x4801:
- s7r.reg4801=data;
- break;
- case 0x4802:
- s7r.reg4802=data;
- break;
- case 0x4803:
- s7r.reg4803=data;
- break;
-
- //table index (4 byte entries, bigendian with a multiplier byte)
- case 0x4804:
- s7r.reg4804=data;
- break;
-
- //offset low
- case 0x4805:
- s7r.reg4805=data;
- break;
-
- //offset high, starts decompression
- case 0x4806:
- s7r.reg4806=data;
- (*Copy7110)();
- s7r.bank50Internal=0;
- s7r.reg480C&=0x7F;
- break;
-
- //DMA channel register (Is it used??)
- case 0x4807:
- s7r.reg4807=data;
- break;
-
- //C r/w? I have no idea. If you get weird values written here before a bug,
- //The Dumper should probably be contacted about running a test.
- case 0x4808:
- s7r.reg4808=data;
- break;
-
- //C-Length low
- case 0x4809:
- s7r.reg4809=data;
- break;
- //C-Length high
- case 0x480A:
- s7r.reg480A=data;
- break;
-
- //Offset enable
- case 0x480B:
- {
- s7r.reg480B=data;
- int table=(s7r.reg4803<<16)|(s7r.reg4802<<8)|s7r.reg4801;
-
- int j= 4*s7r.reg4804;
- j+=s7r.DataRomOffset;
- j+=table;
-
- if(s7r.reg480B==0)
- s7r.AlignBy=0;
- else
- {
- switch(Memory.ROM[j])
- {
- case 0x03:
- s7r.AlignBy=8;
- break;
- case 0x01:
- s7r.AlignBy=2;
- break;
- case 0x02:
- s7r.AlignBy=4;
- break;
- case 0x00:
- default:
- s7r.AlignBy=1;
- break;
- }
- }
-// s7r.decomp_set=true;
- }
- break;
-//$4810 is probably read only.
-
- //Data port address low
- case 0x4811:
- s7r.reg4811=data;
- s7r.written|=0x01;
- break;
-
- //data port address middle
- case 0x4812:
- s7r.reg4812=data;
- s7r.written|=0x02;
- break;
-
- //data port address high
- case 0x4813:
- s7r.reg4813=data;
- s7r.written|=0x04;
- break;
-
- //data port adjust low (has a funky immediate increment mode)
- case 0x4814:
- s7r.reg4814=data;
- if(s7r.reg4818&0x02)
- {
- if((s7r.reg4818&0x20)&&!(s7r.reg4818&0x40))
- {
- s7r.offset_add|=0x01;
- if(s7r.offset_add==3)
- {
- if(s7r.reg4818&0x10)
- {
- }
- else
- {
- uint32 i=(s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811;
- if(s7r.reg4818&0x08)
- {
- i+=(signed char)s7r.reg4814;
- }
- else
- {
- i+=s7r.reg4814;
- }
- i%=s7r.DataRomSize;
- s7r.reg4811=i&0x00FF;
- s7r.reg4812=(i&0x00FF00)>>8;
- s7r.reg4813=((i&0xFF0000)>>16);
- }
- }
- }
- else if((s7r.reg4818&0x40)&&!(s7r.reg4818&0x20))
- {
- s7r.offset_add|=0x01;
- if(s7r.offset_add==3)
- {
- if(s7r.reg4818&0x10)
- {
- }
- else
- {
- uint32 i=(s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811;
- if(s7r.reg4818&0x08)
- {
- short adj;
- adj=((short)(s7r.reg4815<<8))|s7r.reg4814;
- i+=adj;
- }
- else
- {
- uint16 adj;
- adj=(s7r.reg4815<<8)|s7r.reg4814;
- i+=adj;
- }
- i%=s7r.DataRomSize;
- s7r.reg4811=i&0x00FF;
- s7r.reg4812=(i&0x00FF00)>>8;
- s7r.reg4813=((i&0xFF0000)>>16);
- }
- }
-
- }
- }
-
- s7r.written|=0x08;
- break;
-
- //data port adjust high (has a funky immediate increment mode)
- case 0x4815:
- s7r.reg4815=data;
- if(s7r.reg4818&0x02)
- {
- if(s7r.reg4818&0x20&&!(s7r.reg4818&0x40))
- {
- s7r.offset_add|=0x02;
- if(s7r.offset_add==3)
- {
- if(s7r.reg4818&0x10)
- {
- }
- else
- {
- uint32 i=(s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811;
-
- if(s7r.reg4818&0x08)
- {
- i+=(signed char)s7r.reg4814;
- }
- else
- {
- i+=s7r.reg4814;
- }
- i%=s7r.DataRomSize;
- s7r.reg4811=i&0x00FF;
- s7r.reg4812=(i&0x00FF00)>>8;
- s7r.reg4813=((i&0xFF0000)>>16);
- }
- }
- }
- else if(s7r.reg4818&0x40&&!(s7r.reg4818&0x20))
- {
- s7r.offset_add|=0x02;
- if(s7r.offset_add==3)
- {
- if(s7r.reg4818&0x10)
- {
- }
- else
- {
- uint32 i=(s7r.reg4813<<16)|(s7r.reg4812<<8)|s7r.reg4811;
- if(s7r.reg4818&0x08)
- {
- short adj;
- adj=((short)(s7r.reg4815<<8))|s7r.reg4814;
- i+=adj;
- }
- else
- {
- uint16 adj;
- adj=(s7r.reg4815<<8)|s7r.reg4814;
- i+=adj;
- }
- i%=s7r.DataRomSize;
- s7r.reg4811=i&0x00FF;
- s7r.reg4812=(i&0x00FF00)>>8;
- s7r.reg4813=((i&0xFF0000)>>16);
- }
- }
- }
- }
- s7r.written|=0x10;
- break;
- //data port increment low
- case 0x4816:
- s7r.reg4816=data;
- break;
- //data port increment high
- case 0x4817:
- s7r.reg4817=data;
- break;
-
- //data port mode switches
- //note that it starts inactive.
- case 0x4818:
- if((s7r.written&0x18)!=0x18)
- break;
- s7r.offset_add=0;
- s7r.reg4818=data;
- break;
-
- //multiplicand low or dividend lowest
- case 0x4820:
- s7r.reg4820=data;
- break;
- //multiplicand high or dividend lower
- case 0x4821:
- s7r.reg4821=data;
- break;
- //dividend higher
- case 0x4822:
- s7r.reg4822=data;
- break;
- //dividend highest
- case 0x4823:
- s7r.reg4823=data;
- break;
- //multiplier low
- case 0x4824:
- s7r.reg4824=data;
- break;
- //multiplier high (triggers operation)
- case 0x4825:
- s7r.reg4825=data;
- if(s7r.reg482E&0x01)
- {
- int mul;
- short m1=(short)((s7r.reg4824)|(s7r.reg4825<<8));
- short m2=(short)((s7r.reg4820)|(s7r.reg4821<<8));
-
- mul=m1*m2;
- s7r.reg4828=(uint8)(mul&0x000000FF);
- s7r.reg4829=(uint8)((mul&0x0000FF00)>>8);
- s7r.reg482A=(uint8)((mul&0x00FF0000)>>16);
- s7r.reg482B=(uint8)((mul&0xFF000000)>>24);
- }
- else
- {
- uint32 mul;
- uint16 m1=(uint16)((s7r.reg4824)|(s7r.reg4825<<8));
- uint16 m2=(uint16)((s7r.reg4820)|(s7r.reg4821<<8));
-
- mul=m1*m2;
- s7r.reg4828=(uint8)(mul&0x000000FF);
- s7r.reg4829=(uint8)((mul&0x0000FF00)>>8);
- s7r.reg482A=(uint8)((mul&0x00FF0000)>>16);
- s7r.reg482B=(uint8)((mul&0xFF000000)>>24);
- }
- s7r.reg482F=0x80;
- break;
- //divisor low
- case 0x4826:
- s7r.reg4826=data;
- break;
- //divisor high (triggers operation)
- case 0x4827:
- s7r.reg4827=data;
- if(s7r.reg482E&0x01)
- {
- int quotient;
- short remainder;
- int dividend=(int)(s7r.reg4820|(s7r.reg4821<<8)|(s7r.reg4822<<16)|(s7r.reg4823<<24));
- short divisor=(short)(s7r.reg4826|(s7r.reg4827<<8));
- if(divisor != 0)
- {
- quotient=(int)(dividend/divisor);
- remainder=(short)(dividend%divisor);
- }
- else
- {
- quotient=0;
- remainder=dividend&0x0000FFFF;
- }
- s7r.reg4828=(uint8)(quotient&0x000000FF);
- s7r.reg4829=(uint8)((quotient&0x0000FF00)>>8);
- s7r.reg482A=(uint8)((quotient&0x00FF0000)>>16);
- s7r.reg482B=(uint8)((quotient&0xFF000000)>>24);
- s7r.reg482C=(uint8)remainder&0x00FF;
- s7r.reg482D=(uint8)((remainder&0xFF00)>>8);
- }
- else
- {
- uint32 quotient;
- uint16 remainder;
- uint32 dividend=(uint32)(s7r.reg4820|(s7r.reg4821<<8)|(s7r.reg4822<<16)|(s7r.reg4823<<24));
- uint16 divisor=(uint16)(s7r.reg4826|(s7r.reg4827<<8));
- if(divisor != 0)
- {
- quotient=(uint32)(dividend/divisor);
- remainder=(uint16)(dividend%divisor);
- }
- else
- {
- quotient=0;
- remainder=dividend&0x0000FFFF;
- }
- s7r.reg4828=(uint8)(quotient&0x000000FF);
- s7r.reg4829=(uint8)((quotient&0x0000FF00)>>8);
- s7r.reg482A=(uint8)((quotient&0x00FF0000)>>16);
- s7r.reg482B=(uint8)((quotient&0xFF000000)>>24);
- s7r.reg482C=(uint8)remainder&0x00FF;
- s7r.reg482D=(uint8)((remainder&0xFF00)>>8);
- }
- s7r.reg482F=0x80;
- break;
- //result registers are possibly read-only
-
- //reset: writes here nuke the whole math unit
- //Zero indicates unsigned math, resets with non-zero values turn on signed math
- case 0x482E:
- s7r.reg4820=s7r.reg4821=s7r.reg4822=s7r.reg4823=s7r.reg4824=s7r.reg4825=s7r.reg4826=s7r.reg4827=s7r.reg4828=s7r.reg4829=s7r.reg482A=s7r.reg482B=s7r.reg482C=s7r.reg482D=0;
- s7r.reg482E=data;
- break;
-
- //math status register possibly read only
-
- //SRAM toggle
- case 0x4830:
+ switch (Address)
+ {
+ //Writes to $4800 are undefined.
+
+ //table low, middle, and high.
+ case 0x4801:
+ s7r.reg4801 = data;
+ break;
+ case 0x4802:
+ s7r.reg4802 = data;
+ break;
+ case 0x4803:
+ s7r.reg4803 = data;
+ break;
+
+ //table index (4 byte entries, bigendian with a multiplier byte)
+ case 0x4804:
+ s7r.reg4804 = data;
+ break;
+
+ //offset low
+ case 0x4805:
+ s7r.reg4805 = data;
+ break;
+
+ //offset high, starts decompression
+ case 0x4806:
+ s7r.reg4806 = data;
+ (*Copy7110)();
+ s7r.bank50Internal = 0;
+ s7r.reg480C &= 0x7F;
+ break;
+
+ //DMA channel register (Is it used??)
+ case 0x4807:
+ s7r.reg4807 = data;
+ break;
+
+ //C r/w? I have no idea. If you get weird values written here before a bug,
+ //The Dumper should probably be contacted about running a test.
+ case 0x4808:
+ s7r.reg4808 = data;
+ break;
+
+ //C-Length low
+ case 0x4809:
+ s7r.reg4809 = data;
+ break;
+ //C-Length high
+ case 0x480A:
+ s7r.reg480A = data;
+ break;
+
+ //Offset enable
+ case 0x480B:
+ {
+ s7r.reg480B = data;
+ int table = (s7r.reg4803 << 16) | (s7r.reg4802 << 8) | s7r.reg4801;
+
+ int j = 4 * s7r.reg4804;
+ j += s7r.DataRomOffset;
+ j += table;
+
+ if (s7r.reg480B == 0)
+ s7r.AlignBy = 0;
+ else
+ {
+ switch (Memory.ROM[j])
+ {
+ case 0x03:
+ s7r.AlignBy = 8;
+ break;
+ case 0x01:
+ s7r.AlignBy = 2;
+ break;
+ case 0x02:
+ s7r.AlignBy = 4;
+ break;
+ case 0x00:
+ default:
+ s7r.AlignBy = 1;
+ break;
+ }
+ }
+ // s7r.decomp_set=true;
+ }
+ break;
+ //$4810 is probably read only.
+
+ //Data port address low
+ case 0x4811:
+ s7r.reg4811 = data;
+ s7r.written |= 0x01;
+ break;
+
+ //data port address middle
+ case 0x4812:
+ s7r.reg4812 = data;
+ s7r.written |= 0x02;
+ break;
+
+ //data port address high
+ case 0x4813:
+ s7r.reg4813 = data;
+ s7r.written |= 0x04;
+ break;
+
+ //data port adjust low (has a funky immediate increment mode)
+ case 0x4814:
+ s7r.reg4814 = data;
+ if (s7r.reg4818 & 0x02)
+ {
+ if ((s7r.reg4818 & 0x20) && !(s7r.reg4818 & 0x40))
+ {
+ s7r.offset_add |= 0x01;
+ if (s7r.offset_add == 3)
+ {
+ if (s7r.reg4818 & 0x10)
+ {
+ }
+ else
+ {
+ uint32 i = (s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811;
+ if (s7r.reg4818 & 0x08)
+ i += (signed char)s7r.reg4814;
+ else
+ i += s7r.reg4814;
+ i %= s7r.DataRomSize;
+ s7r.reg4811 = i & 0x00FF;
+ s7r.reg4812 = (i & 0x00FF00) >> 8;
+ s7r.reg4813 = ((i & 0xFF0000) >> 16);
+ }
+ }
+ }
+ else if ((s7r.reg4818 & 0x40) && !(s7r.reg4818 & 0x20))
+ {
+ s7r.offset_add |= 0x01;
+ if (s7r.offset_add == 3)
+ {
+ if (s7r.reg4818 & 0x10)
+ {
+ }
+ else
+ {
+ uint32 i = (s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811;
+ if (s7r.reg4818 & 0x08)
+ {
+ short adj;
+ adj = ((short)(s7r.reg4815 << 8)) | s7r.reg4814;
+ i += adj;
+ }
+ else
+ {
+ uint16 adj;
+ adj = (s7r.reg4815 << 8) | s7r.reg4814;
+ i += adj;
+ }
+ i %= s7r.DataRomSize;
+ s7r.reg4811 = i & 0x00FF;
+ s7r.reg4812 = (i & 0x00FF00) >> 8;
+ s7r.reg4813 = ((i & 0xFF0000) >> 16);
+ }
+ }
+
+ }
+ }
+
+ s7r.written |= 0x08;
+ break;
+
+ //data port adjust high (has a funky immediate increment mode)
+ case 0x4815:
+ s7r.reg4815 = data;
+ if (s7r.reg4818 & 0x02)
+ {
+ if (s7r.reg4818 & 0x20 && !(s7r.reg4818 & 0x40))
+ {
+ s7r.offset_add |= 0x02;
+ if (s7r.offset_add == 3)
+ {
+ if (s7r.reg4818 & 0x10)
+ {
+ }
+ else
+ {
+ uint32 i = (s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811;
+
+ if (s7r.reg4818 & 0x08)
+ i += (signed char)s7r.reg4814;
+ else
+ i += s7r.reg4814;
+ i %= s7r.DataRomSize;
+ s7r.reg4811 = i & 0x00FF;
+ s7r.reg4812 = (i & 0x00FF00) >> 8;
+ s7r.reg4813 = ((i & 0xFF0000) >> 16);
+ }
+ }
+ }
+ else if (s7r.reg4818 & 0x40 && !(s7r.reg4818 & 0x20))
+ {
+ s7r.offset_add |= 0x02;
+ if (s7r.offset_add == 3)
+ {
+ if (s7r.reg4818 & 0x10)
+ {
+ }
+ else
+ {
+ uint32 i = (s7r.reg4813 << 16) | (s7r.reg4812 << 8) | s7r.reg4811;
+ if (s7r.reg4818 & 0x08)
+ {
+ short adj;
+ adj = ((short)(s7r.reg4815 << 8)) | s7r.reg4814;
+ i += adj;
+ }
+ else
+ {
+ uint16 adj;
+ adj = (s7r.reg4815 << 8) | s7r.reg4814;
+ i += adj;
+ }
+ i %= s7r.DataRomSize;
+ s7r.reg4811 = i & 0x00FF;
+ s7r.reg4812 = (i & 0x00FF00) >> 8;
+ s7r.reg4813 = ((i & 0xFF0000) >> 16);
+ }
+ }
+ }
+ }
+ s7r.written |= 0x10;
+ break;
+ //data port increment low
+ case 0x4816:
+ s7r.reg4816 = data;
+ break;
+ //data port increment high
+ case 0x4817:
+ s7r.reg4817 = data;
+ break;
+
+ //data port mode switches
+ //note that it starts inactive.
+ case 0x4818:
+ if ((s7r.written & 0x18) != 0x18)
+ break;
+ s7r.offset_add = 0;
+ s7r.reg4818 = data;
+ break;
+
+ //multiplicand low or dividend lowest
+ case 0x4820:
+ s7r.reg4820 = data;
+ break;
+ //multiplicand high or dividend lower
+ case 0x4821:
+ s7r.reg4821 = data;
+ break;
+ //dividend higher
+ case 0x4822:
+ s7r.reg4822 = data;
+ break;
+ //dividend highest
+ case 0x4823:
+ s7r.reg4823 = data;
+ break;
+ //multiplier low
+ case 0x4824:
+ s7r.reg4824 = data;
+ break;
+ //multiplier high (triggers operation)
+ case 0x4825:
+ s7r.reg4825 = data;
+ if (s7r.reg482E & 0x01)
+ {
+ int mul;
+ short m1 = (short)((s7r.reg4824) | (s7r.reg4825 << 8));
+ short m2 = (short)((s7r.reg4820) | (s7r.reg4821 << 8));
+
+ mul = m1 * m2;
+ s7r.reg4828 = (uint8)(mul & 0x000000FF);
+ s7r.reg4829 = (uint8)((mul & 0x0000FF00) >> 8);
+ s7r.reg482A = (uint8)((mul & 0x00FF0000) >> 16);
+ s7r.reg482B = (uint8)((mul & 0xFF000000) >> 24);
+ }
+ else
+ {
+ uint32 mul;
+ uint16 m1 = (uint16)((s7r.reg4824) | (s7r.reg4825 << 8));
+ uint16 m2 = (uint16)((s7r.reg4820) | (s7r.reg4821 << 8));
+
+ mul = m1 * m2;
+ s7r.reg4828 = (uint8)(mul & 0x000000FF);
+ s7r.reg4829 = (uint8)((mul & 0x0000FF00) >> 8);
+ s7r.reg482A = (uint8)((mul & 0x00FF0000) >> 16);
+ s7r.reg482B = (uint8)((mul & 0xFF000000) >> 24);
+ }
+ s7r.reg482F = 0x80;
+ break;
+ //divisor low
+ case 0x4826:
+ s7r.reg4826 = data;
+ break;
+ //divisor high (triggers operation)
+ case 0x4827:
+ s7r.reg4827 = data;
+ if (s7r.reg482E & 0x01)
+ {
+ int quotient;
+ short remainder;
+ int dividend = (int)(s7r.reg4820 | (s7r.reg4821 << 8) | (s7r.reg4822 << 16) |
+ (s7r.reg4823 << 24));
+ short divisor = (short)(s7r.reg4826 | (s7r.reg4827 << 8));
+ if (divisor != 0)
+ {
+ quotient = (int)(dividend / divisor);
+ remainder = (short)(dividend % divisor);
+ }
+ else
+ {
+ quotient = 0;
+ remainder = dividend & 0x0000FFFF;
+ }
+ s7r.reg4828 = (uint8)(quotient & 0x000000FF);
+ s7r.reg4829 = (uint8)((quotient & 0x0000FF00) >> 8);
+ s7r.reg482A = (uint8)((quotient & 0x00FF0000) >> 16);
+ s7r.reg482B = (uint8)((quotient & 0xFF000000) >> 24);
+ s7r.reg482C = (uint8)remainder & 0x00FF;
+ s7r.reg482D = (uint8)((remainder & 0xFF00) >> 8);
+ }
+ else
+ {
+ uint32 quotient;
+ uint16 remainder;
+ uint32 dividend = (uint32)(s7r.reg4820 | (s7r.reg4821 << 8) |
+ (s7r.reg4822 << 16) | (s7r.reg4823 << 24));
+ uint16 divisor = (uint16)(s7r.reg4826 | (s7r.reg4827 << 8));
+ if (divisor != 0)
+ {
+ quotient = (uint32)(dividend / divisor);
+ remainder = (uint16)(dividend % divisor);
+ }
+ else
+ {
+ quotient = 0;
+ remainder = dividend & 0x0000FFFF;
+ }
+ s7r.reg4828 = (uint8)(quotient & 0x000000FF);
+ s7r.reg4829 = (uint8)((quotient & 0x0000FF00) >> 8);
+ s7r.reg482A = (uint8)((quotient & 0x00FF0000) >> 16);
+ s7r.reg482B = (uint8)((quotient & 0xFF000000) >> 24);
+ s7r.reg482C = (uint8)remainder & 0x00FF;
+ s7r.reg482D = (uint8)((remainder & 0xFF00) >> 8);
+ }
+ s7r.reg482F = 0x80;
+ break;
+ //result registers are possibly read-only
+
+ //reset: writes here nuke the whole math unit
+ //Zero indicates unsigned math, resets with non-zero values turn on signed math
+ case 0x482E:
+ s7r.reg4820 = s7r.reg4821 = s7r.reg4822 = s7r.reg4823 = s7r.reg4824 =
+ s7r.reg4825 = s7r.reg4826 = s7r.reg4827 = s7r.reg4828 = s7r.reg4829 =
+ s7r.reg482A = s7r.reg482B = s7r.reg482C = s7r.reg482D = 0;
+ s7r.reg482E = data;
+ break;
+
+ //math status register possibly read only
+
+ //SRAM toggle
+ case 0x4830:
SPC7110Sram(data);
- s7r.reg4830=data;
- break;
- //Bank DX mapping
- case 0x4831:
- s7r.reg4831=data;
- break;
- //Bank EX mapping
- case 0x4832:
- s7r.reg4832=data;
- break;
- //Bank FX mapping
- case 0x4833:
- s7r.reg4833=data;
- break;
- //S-RAM mapping? who knows?
- case 0x4834:
- s7r.reg4834=data;
- break;
- //RTC Toggle
- case 0x4840:
- if(0==data)
- {
- S9xUpdateRTC();
- // rtc_f9.init=false;
- // rtc_f9.index=-1;
- }
- if(data&0x01)
- {
- s7r.reg4842=0x80;
- //rtc_f9.last_used=time(NULL);//????
- rtc_f9.init=false;
- rtc_f9.index=-1;
- }
- s7r.reg4840=data;
- break;
- //RTC init/command/index register
- case 0x4841:
- if(rtc_f9.init)
- {
- if(-1==rtc_f9.index)
- {
- rtc_f9.index=data&0x0F;
- break;
- }
- if(rtc_f9.control==0x0C)
- {
- rtc_f9.index=data&0x0F;
- s7r.reg4842=0x80;
- rtc_f9.last_used=time(NULL);
- }
- else
- {
-
- if(0x0D==rtc_f9.index)
- {
- if(data&0x08)
- {
- if(rtc_f9.reg[1]<3)
- {
- S9xUpdateRTC();
- rtc_f9.reg[0]=0;
- rtc_f9.reg[1]=0;
- rtc_f9.last_used=time(NULL);
- }
- else
- {
- S9xUpdateRTC();
- rtc_f9.reg[0]=0;
- rtc_f9.reg[1]=0;
- rtc_f9.last_used=time(NULL)-60;
- S9xUpdateRTC();
- rtc_f9.last_used=time(NULL);
- }
- data&=0x07;
- }
- if(rtc_f9.reg[0x0D]&0x01)
- {
- if(!(data%2))
- {
- rtc_f9.reg[rtc_f9.index&0x0F]=data;
- rtc_f9.last_used=time(NULL)-1;
- S9xUpdateRTC();
- rtc_f9.last_used=time(NULL);
- }
- }
- }
- if(0x0F==rtc_f9.index)
- {
- if(data&0x01&&!(rtc_f9.reg[0x0F]&0x01))
- {
- S9xUpdateRTC();
- rtc_f9.reg[0]=0;
- rtc_f9.reg[1]=0;
- rtc_f9.last_used=time(NULL);
- }
- if(data&0x02&&!(rtc_f9.reg[0x0F]&0x02))
- {
- S9xUpdateRTC();
- rtc_f9.last_used=time(NULL);
- }
- }
- rtc_f9.reg[rtc_f9.index&0x0F]=data;
- s7r.reg4842=0x80;
- rtc_f9.index=(rtc_f9.index+1)%0x10;
- }
- }
- else
- {
- if(data==0x03||data==0x0C)
- {
- rtc_f9.init=true;
- rtc_f9.control=data;
- rtc_f9.index=-1;
- }
- }
- break;
- //writes to RTC status register aren't expected to be meaningful
- default:
- Address-=0x4800;
- break;
- //16 BIT MULTIPLIER: ($FF00) high byte, defval:00
- }
+ s7r.reg4830 = data;
+ break;
+ //Bank DX mapping
+ case 0x4831:
+ s7r.reg4831 = data;
+ break;
+ //Bank EX mapping
+ case 0x4832:
+ s7r.reg4832 = data;
+ break;
+ //Bank FX mapping
+ case 0x4833:
+ s7r.reg4833 = data;
+ break;
+ //S-RAM mapping? who knows?
+ case 0x4834:
+ s7r.reg4834 = data;
+ break;
+ //RTC Toggle
+ case 0x4840:
+ if (0 == data)
+ {
+ S9xUpdateRTC();
+ // rtc_f9.init=false;
+ // rtc_f9.index=-1;
+ }
+ if (data & 0x01)
+ {
+ s7r.reg4842 = 0x80;
+ //rtc_f9.last_used=time(NULL);//????
+ rtc_f9.init = false;
+ rtc_f9.index = -1;
+ }
+ s7r.reg4840 = data;
+ break;
+ //RTC init/command/index register
+ case 0x4841:
+ if (rtc_f9.init)
+ {
+ if (-1 == rtc_f9.index)
+ {
+ rtc_f9.index = data & 0x0F;
+ break;
+ }
+ if (rtc_f9.control == 0x0C)
+ {
+ rtc_f9.index = data & 0x0F;
+ s7r.reg4842 = 0x80;
+ rtc_f9.last_used = time(NULL);
+ }
+ else
+ {
+
+ if (0x0D == rtc_f9.index)
+ {
+ if (data & 0x08)
+ {
+ if (rtc_f9.reg[1] < 3)
+ {
+ S9xUpdateRTC();
+ rtc_f9.reg[0] = 0;
+ rtc_f9.reg[1] = 0;
+ rtc_f9.last_used = time(NULL);
+ }
+ else
+ {
+ S9xUpdateRTC();
+ rtc_f9.reg[0] = 0;
+ rtc_f9.reg[1] = 0;
+ rtc_f9.last_used = time(NULL) - 60;
+ S9xUpdateRTC();
+ rtc_f9.last_used = time(NULL);
+ }
+ data &= 0x07;
+ }
+ if (rtc_f9.reg[0x0D] & 0x01)
+ {
+ if (!(data % 2))
+ {
+ rtc_f9.reg[rtc_f9.index & 0x0F] = data;
+ rtc_f9.last_used = time(NULL) - 1;
+ S9xUpdateRTC();
+ rtc_f9.last_used = time(NULL);
+ }
+ }
+ }
+ if (0x0F == rtc_f9.index)
+ {
+ if (data & 0x01 && !(rtc_f9.reg[0x0F] & 0x01))
+ {
+ S9xUpdateRTC();
+ rtc_f9.reg[0] = 0;
+ rtc_f9.reg[1] = 0;
+ rtc_f9.last_used = time(NULL);
+ }
+ if (data & 0x02 && !(rtc_f9.reg[0x0F] & 0x02))
+ {
+ S9xUpdateRTC();
+ rtc_f9.last_used = time(NULL);
+ }
+ }
+ rtc_f9.reg[rtc_f9.index & 0x0F] = data;
+ s7r.reg4842 = 0x80;
+ rtc_f9.index = (rtc_f9.index + 1) % 0x10;
+ }
+ }
+ else
+ {
+ if (data == 0x03 || data == 0x0C)
+ {
+ rtc_f9.init = true;
+ rtc_f9.control = data;
+ rtc_f9.index = -1;
+ }
+ }
+ break;
+ //writes to RTC status register aren't expected to be meaningful
+ default:
+ Address -= 0x4800;
+ break;
+ //16 BIT MULTIPLIER: ($FF00) high byte, defval:00
+ }
}
//emulate the SPC7110's ability to remap banks Dx, Ex, and Fx.
uint8 S9xGetSPC7110Byte(uint32 Address)
{
- uint32 i;
- switch((Address&0x00F00000)>>16)
- {
- case 0xD0:
- i=s7r.reg4831*0x00100000;
- break;
- case 0xE0:
- i=s7r.reg4832*0x00100000;
- break;
- case 0xF0:
- i=s7r.reg4833*0x00100000;
- break;
- default:i=0;
- }
- i+=Address&0x000FFFFF;
- i+=s7r.DataRomOffset;
+ uint32 i;
+ switch ((Address & 0x00F00000) >> 16)
+ {
+ case 0xD0:
+ i = s7r.reg4831 * 0x00100000;
+ break;
+ case 0xE0:
+ i = s7r.reg4832 * 0x00100000;
+ break;
+ case 0xF0:
+ i = s7r.reg4833 * 0x00100000;
+ break;
+ default:
+ i = 0;
+ }
+ i += Address & 0x000FFFFF;
+ i += s7r.DataRomOffset;
return Memory.ROM[i];
}
/**********************************************************************************************/
/* S9xSRTCDaysInMonth() */
/* Return the number of days in a specific month for a certain year */
-/* copied directly for RTC functionality, separated in case of incompatibilities */
+/* copied directly for RTC functionality, separated in case of incompatibilities */
/**********************************************************************************************/
-int S9xRTCDaysInMonth( int month, int year )
+int S9xRTCDaysInMonth(int month, int year)
{
- int mdays;
-
- switch ( month )
- {
- case 2:
- if ( ( year % 4 == 0 ) ) // DKJM2 only uses 199x - 22xx
- mdays = 29;
- else
- mdays = 28;
- break;
-
- case 4:
- case 6:
- case 9:
- case 11:
- mdays = 30;
- break;
-
- default: // months 1,3,5,7,8,10,12
- mdays = 31;
- break;
- }
-
- return mdays;
+ int mdays;
+
+ switch (month)
+ {
+ case 2:
+ if ((year % 4 == 0)) // DKJM2 only uses 199x - 22xx
+ mdays = 29;
+ else
+ mdays = 28;
+ break;
+
+ case 4:
+ case 6:
+ case 9:
+ case 11:
+ mdays = 30;
+ break;
+
+ default: // months 1,3,5,7,8,10,12
+ mdays = 31;
+ break;
+ }
+
+ return mdays;
}
@@ -1461,166 +1500,158 @@ int S9xRTCDaysInMonth( int month, int year )
/**********************************************************************************************/
-/* S9xUpdateRTC() */
-/* Advance the RTC time */
+/* S9xUpdateRTC() */
+/* Advance the RTC time */
/**********************************************************************************************/
-void S9xUpdateRTC ()
+void S9xUpdateRTC()
{
- time_t cur_systime;
- long time_diff;
-
- // Keep track of game time by computing the number of seconds that pass on the system
- // clock and adding the same number of seconds to the RTC clock structure.
-
- if (rtc_f9.init && 0==(rtc_f9.reg[0x0D]&0x01) && 0==(rtc_f9.reg[0x0F]&0x03))
- {
- cur_systime = time (NULL);
-
- // This method assumes one time_t clock tick is one second
- // which should work on PCs and GNU systems.
- // If your tick interval is different adjust the
- // DAYTICK, HOURTICK, and MINUTETICK defines
-
- time_diff = (long) (cur_systime - rtc_f9.last_used);
- rtc_f9.last_used = cur_systime;
-
- if ( time_diff > 0 )
- {
- int seconds;
- int minutes;
- int hours;
- int days;
- int month;
- int year;
- int temp_days;
-
- int year_hundreds;
- int year_tens;
- int year_ones;
-
-
- if ( time_diff > DAYTICKS )
- {
- days = time_diff / DAYTICKS;
- time_diff = time_diff - days * DAYTICKS;
- }
- else
- {
- days = 0;
- }
-
- if ( time_diff > HOURTICKS )
- {
- hours = time_diff / HOURTICKS;
- time_diff = time_diff - hours * HOURTICKS;
- }
- else
- {
- hours = 0;
- }
-
- if ( time_diff > MINUTETICKS )
- {
- minutes = time_diff / MINUTETICKS;
- time_diff = time_diff - minutes * MINUTETICKS;
- }
- else
- {
- minutes = 0;
- }
-
- if ( time_diff > 0 )
- {
- seconds = time_diff;
- }
- else
- {
- seconds = 0;
- }
-
-
- seconds += (rtc_f9.reg[1]*10 + rtc_f9.reg[0]);
- if ( seconds >= 60 )
- {
- seconds -= 60;
- minutes += 1;
- }
-
- minutes += (rtc_f9.reg[3]*10 + rtc_f9.reg[2]);
- if ( minutes >= 60 )
- {
- minutes -= 60;
- hours += 1;
- }
-
- hours += (rtc_f9.reg[5]*10 + rtc_f9.reg[4]);
- if ( hours >= 24 )
- {
- hours -= 24;
- days += 1;
- }
-
- year = rtc_f9.reg[11]*10 + rtc_f9.reg[10];
- year += ( 1900 );
- month = rtc_f9.reg[8]+10*rtc_f9.reg[9];
- rtc_f9.reg[12]+=days;
- days += (rtc_f9.reg[7]*10 + rtc_f9.reg[6]);
- if ( days > 0 )
- {
- while ( days > (temp_days = S9xRTCDaysInMonth( month, year )) )
- {
- days -= temp_days;
- month += 1;
- if ( month > 12 )
- {
- year += 1;
- month = 1;
- }
- }
- }
-
- year_tens = year % 100;
- year_ones = year_tens % 10;
- year_tens /= 10;
- year_hundreds = (year - 1000) / 100;
-
- rtc_f9.reg[0] = seconds % 10;
- rtc_f9.reg[1] = seconds / 10;
- rtc_f9.reg[2] = minutes % 10;
- rtc_f9.reg[3] = minutes / 10;
- rtc_f9.reg[4] = hours % 10;
- rtc_f9.reg[5] = hours / 10;
- rtc_f9.reg[6] = days % 10;
- rtc_f9.reg[7] = days / 10;
- rtc_f9.reg[8] = month%10;
- rtc_f9.reg[9] = month /10;
- rtc_f9.reg[10] = year_ones;
- rtc_f9.reg[11] = year_tens;
- rtc_f9.reg[12] %= 7;
- return;
- }
- }
+ time_t cur_systime;
+ long time_diff;
+
+ // Keep track of game time by computing the number of seconds that pass on the system
+ // clock and adding the same number of seconds to the RTC clock structure.
+
+ if (rtc_f9.init && 0 == (rtc_f9.reg[0x0D] & 0x01)
+ && 0 == (rtc_f9.reg[0x0F] & 0x03))
+ {
+ cur_systime = time(NULL);
+
+ // This method assumes one time_t clock tick is one second
+ // which should work on PCs and GNU systems.
+ // If your tick interval is different adjust the
+ // DAYTICK, HOURTICK, and MINUTETICK defines
+
+ time_diff = (long)(cur_systime - rtc_f9.last_used);
+ rtc_f9.last_used = cur_systime;
+
+ if (time_diff > 0)
+ {
+ int seconds;
+ int minutes;
+ int hours;
+ int days;
+ int month;
+ int year;
+ int temp_days;
+
+ int year_hundreds;
+ int year_tens;
+ int year_ones;
+
+
+ if (time_diff > DAYTICKS)
+ {
+ days = time_diff / DAYTICKS;
+ time_diff = time_diff - days * DAYTICKS;
+ }
+ else
+ days = 0;
+
+ if (time_diff > HOURTICKS)
+ {
+ hours = time_diff / HOURTICKS;
+ time_diff = time_diff - hours * HOURTICKS;
+ }
+ else
+ hours = 0;
+
+ if (time_diff > MINUTETICKS)
+ {
+ minutes = time_diff / MINUTETICKS;
+ time_diff = time_diff - minutes * MINUTETICKS;
+ }
+ else
+ minutes = 0;
+
+ if (time_diff > 0)
+ seconds = time_diff;
+ else
+ seconds = 0;
+
+
+ seconds += (rtc_f9.reg[1] * 10 + rtc_f9.reg[0]);
+ if (seconds >= 60)
+ {
+ seconds -= 60;
+ minutes += 1;
+ }
+
+ minutes += (rtc_f9.reg[3] * 10 + rtc_f9.reg[2]);
+ if (minutes >= 60)
+ {
+ minutes -= 60;
+ hours += 1;
+ }
+
+ hours += (rtc_f9.reg[5] * 10 + rtc_f9.reg[4]);
+ if (hours >= 24)
+ {
+ hours -= 24;
+ days += 1;
+ }
+
+ year = rtc_f9.reg[11] * 10 + rtc_f9.reg[10];
+ year += (1900);
+ month = rtc_f9.reg[8] + 10 * rtc_f9.reg[9];
+ rtc_f9.reg[12] += days;
+ days += (rtc_f9.reg[7] * 10 + rtc_f9.reg[6]);
+ if (days > 0)
+ {
+ while (days > (temp_days = S9xRTCDaysInMonth(month, year)))
+ {
+ days -= temp_days;
+ month += 1;
+ if (month > 12)
+ {
+ year += 1;
+ month = 1;
+ }
+ }
+ }
+
+ year_tens = year % 100;
+ year_ones = year_tens % 10;
+ year_tens /= 10;
+ year_hundreds = (year - 1000) / 100;
+
+ rtc_f9.reg[0] = seconds % 10;
+ rtc_f9.reg[1] = seconds / 10;
+ rtc_f9.reg[2] = minutes % 10;
+ rtc_f9.reg[3] = minutes / 10;
+ rtc_f9.reg[4] = hours % 10;
+ rtc_f9.reg[5] = hours / 10;
+ rtc_f9.reg[6] = days % 10;
+ rtc_f9.reg[7] = days / 10;
+ rtc_f9.reg[8] = month % 10;
+ rtc_f9.reg[9] = month / 10;
+ rtc_f9.reg[10] = year_ones;
+ rtc_f9.reg[11] = year_tens;
+ rtc_f9.reg[12] %= 7;
+ return;
+ }
+ }
}
//allows DMA from the ROM (is this even possible on the SPC7110?
uint8* Get7110BasePtr(uint32 Address)
{
- uint32 i;
- switch((Address&0x00F00000)>>16)
- {
- case 0xD0:
- i=s7r.reg4831*0x100000;
- break;
- case 0xE0:
- i=s7r.reg4832*0x100000;
- break;
- case 0xF0:
- i=s7r.reg4833*0x100000;
- break;
- default:i=0;
- }
- i+=Address&0x000F0000;
+ uint32 i;
+ switch ((Address & 0x00F00000) >> 16)
+ {
+ case 0xD0:
+ i = s7r.reg4831 * 0x100000;
+ break;
+ case 0xE0:
+ i = s7r.reg4832 * 0x100000;
+ break;
+ case 0xF0:
+ i = s7r.reg4833 * 0x100000;
+ break;
+ default:
+ i = 0;
+ }
+ i += Address & 0x000F0000;
return &Memory.ROM[i];
}
@@ -1629,391 +1660,386 @@ uint8* Get7110BasePtr(uint32 Address)
//format index (1)-table(3)-file offset(4)-length(4)
bool Load7110Index(char* filename)
{
- FILE* fp;
- uint8 buffer[12];
- int table=0;
- uint8 index=0;
- uint32 offset=0;
- uint32 size=0;
- int i=0;
- fp=fopen(filename, "rb");
- if(NULL==fp)
- return false;
-
- int f_len;
- //do
- while(1)
- {
- i=0;
- f_len= fread(buffer, 1, 12,fp);
- if(f_len < 12) break;
-
- table=(buffer[3]<<16)|(buffer[2]<<8)|buffer[1];
- index=buffer[0];
- offset=(buffer[7]<<24)|(buffer[6]<<16)|(buffer[5]<<8)|buffer[4];
- size=(buffer[11]<<24)|(buffer[10]<<16)|(buffer[9]<<8)|buffer[8];
- while(i<MAX_TABLES&&decompack->tableEnts[i].table!=table&&decompack->tableEnts[i].table!=0)
- i++;
- if(i==MAX_TABLES)
- return false;
- //added
- decompack->tableEnts[i].table=table;
- //-----
- decompack->tableEnts[i].location[index].offset=offset;
- decompack->tableEnts[i].location[index].size=size;
- decompack->tableEnts[i].location[index].used_len=0;
- decompack->tableEnts[i].location[index].used_offset=0;
-
- }
- //while(!feof(fp));
- fclose(fp);
- return true;
+ FILE* fp;
+ uint8 buffer[12];
+ int table = 0;
+ uint8 index = 0;
+ uint32 offset = 0;
+ uint32 size = 0;
+ int i = 0;
+ fp = fopen(filename, "rb");
+ if (NULL == fp)
+ return false;
+
+ int f_len;
+ //do
+ while (1)
+ {
+ i = 0;
+ f_len = fread(buffer, 1, 12, fp);
+ if (f_len < 12) break;
+
+ table = (buffer[3] << 16) | (buffer[2] << 8) | buffer[1];
+ index = buffer[0];
+ offset = (buffer[7] << 24) | (buffer[6] << 16) | (buffer[5] << 8) | buffer[4];
+ size = (buffer[11] << 24) | (buffer[10] << 16) | (buffer[9] << 8) | buffer[8];
+ while (i < MAX_TABLES && decompack->tableEnts[i].table != table
+ && decompack->tableEnts[i].table != 0)
+ i++;
+ if (i == MAX_TABLES)
+ return false;
+ //added
+ decompack->tableEnts[i].table = table;
+ //-----
+ decompack->tableEnts[i].location[index].offset = offset;
+ decompack->tableEnts[i].location[index].size = size;
+ decompack->tableEnts[i].location[index].used_len = 0;
+ decompack->tableEnts[i].location[index].used_offset = 0;
+
+ }
+ //while(!feof(fp));
+ fclose(fp);
+ return true;
}
//Cache 1 load function
void SPC7110Load(char* dirname)
{
- char temp_path[PATH_MAX];
- int i=0;
+ char temp_path[PATH_MAX];
+ int i = 0;
- decompack=(Pack7110*)malloc(sizeof(Pack7110));
+ decompack = (Pack7110*)malloc(sizeof(Pack7110));
#ifndef _XBOX
- getcwd(temp_path,PATH_MAX);
+ getcwd(temp_path, PATH_MAX);
#endif
- ZeroMemory(decompack, sizeof(Pack7110));
-
+ ZeroMemory(decompack, sizeof(Pack7110));
+
#ifndef _XBOX
- if(-1==chdir(dirname))
- {
- S9xMessage(0,0,"Graphics Pack not found!");
- }
+ if (-1 == chdir(dirname))
+ S9xMessage(0, 0, "Graphics Pack not found!");
#endif
#ifndef _XBOX
- Load7110Index("index.bin");
+ Load7110Index("index.bin");
#else
- // D:\\ is always app.path in Xbox
- Load7110Index("d:\\index.bin");
+ // D:\\ is always app.path in Xbox
+ Load7110Index("d:\\index.bin");
#endif
- for(i=0;i<MAX_TABLES;i++)
- {
- if(decompack->tableEnts[i].table!=0)
- {
- char binname[PATH_MAX];
+ for (i = 0; i < MAX_TABLES; i++)
+ {
+ if (decompack->tableEnts[i].table != 0)
+ {
+ char binname[PATH_MAX];
#ifndef _XBOX
- sprintf(binname,"%06X.bin",decompack->tableEnts[i].table);
+ sprintf(binname, "%06X.bin", decompack->tableEnts[i].table);
#else
- sprintf(binname,"%s%06X.bin",filename,decompack->tableEnts[i].table);
+ sprintf(binname, "%s%06X.bin", filename, decompack->tableEnts[i].table);
#endif
- struct stat buf;
- if(-1!=stat(binname, &buf))
- decompack->binfiles[i]=(uint8*)malloc(buf.st_size);
- FILE* fp=fopen(binname, "rb");
- if(fp)
- {
- fread(decompack->binfiles[i],buf.st_size,1,fp);
- fclose(fp);
- }
- }
- }
-
-#ifndef _XBOX
- chdir(temp_path);
+ struct stat buf;
+ if (-1 != stat(binname, &buf))
+ decompack->binfiles[i] = (uint8*)malloc(buf.st_size);
+ FILE* fp = fopen(binname, "rb");
+ if (fp)
+ {
+ fread(decompack->binfiles[i], buf.st_size, 1, fp);
+ fclose(fp);
+ }
+ }
+ }
+
+#ifndef _XBOX
+ chdir(temp_path);
#endif
- Copy7110=&MovePackData;
- CleanUp7110=&Del7110Gfx;
+ Copy7110 = &MovePackData;
+ CleanUp7110 = &Del7110Gfx;
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_ENABLED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_ENABLED);
+#endif
#endif
}
//Cache 2 load function
void SPC7110Open(char* dirname)
{
- char temp_path[PATH_MAX];
- int i=0;
+ char temp_path[PATH_MAX];
+ int i = 0;
- decompack=(Pack7110*)malloc(sizeof(Pack7110));
+ decompack = (Pack7110*)malloc(sizeof(Pack7110));
#ifndef _XBOX
- getcwd(temp_path,PATH_MAX);
+ getcwd(temp_path, PATH_MAX);
#endif
- ZeroMemory(decompack, sizeof(Pack7110));
-
+ ZeroMemory(decompack, sizeof(Pack7110));
+
#ifndef _XBOX
- if(-1==chdir(dirname))
- {
- S9xMessage(0,0,"Graphics Pack not found!");
- }
+ if (-1 == chdir(dirname))
+ S9xMessage(0, 0, "Graphics Pack not found!");
#endif
#ifndef _XBOX
- Load7110Index("index.bin");
+ Load7110Index("index.bin");
#else
- // D:\\ is always app.path in Xbox
- Load7110Index("d:\\index.bin");
+ // D:\\ is always app.path in Xbox
+ Load7110Index("d:\\index.bin");
#endif
- for (i=0; i<MAX_TABLES; i++)
- decompack->binfiles[i]=NULL;
+ for (i = 0; i < MAX_TABLES; i++)
+ decompack->binfiles[i] = NULL;
- ReadPackData();
+ ReadPackData();
#ifndef _XBOX
- chdir(temp_path);
+ chdir(temp_path);
#endif
- Copy7110=&ReadPackData;
- CleanUp7110=&Close7110Gfx;
+ Copy7110 = &ReadPackData;
+ CleanUp7110 = &Close7110Gfx;
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_ENABLED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_ENABLED);
+#endif
#endif
}
//Cache 3's load function
void SPC7110Grab(char* dirname)
{
- char temp_path[PATH_MAX];
- int i=0;
+ char temp_path[PATH_MAX];
+ int i = 0;
- decompack=(Pack7110*)malloc(sizeof(Pack7110));
+ decompack = (Pack7110*)malloc(sizeof(Pack7110));
#ifndef _XBOX
- getcwd(temp_path,PATH_MAX);
+ getcwd(temp_path, PATH_MAX);
#endif
- int32 buffer_size=1024*1024*cacheMegs;//*some setting
+ int32 buffer_size = 1024 * 1024 * cacheMegs; //*some setting
- ZeroMemory(decompack, sizeof(Pack7110));
+ ZeroMemory(decompack, sizeof(Pack7110));
#ifndef _XBOX
-
- if(-1==chdir(dirname))
- {
- S9xMessage(0,0,"Graphics Pack not found!");
- }
+
+ if (-1 == chdir(dirname))
+ S9xMessage(0, 0, "Graphics Pack not found!");
#endif
#ifndef _XBOX
- Load7110Index("index.bin");
+ Load7110Index("index.bin");
#else
- // D:\\ is always app.path in Xbox
- Load7110Index("d:\\index.bin");
+ // D:\\ is always app.path in Xbox
+ Load7110Index("d:\\index.bin");
#endif
- for(i=0;i<MAX_TABLES;i++)
- {
- if(decompack->tableEnts[i].table!=0)
- {
- char binname[PATH_MAX];
+ for (i = 0; i < MAX_TABLES; i++)
+ {
+ if (decompack->tableEnts[i].table != 0)
+ {
+ char binname[PATH_MAX];
#ifndef _XBOX
- sprintf(binname,"%06X.bin",decompack->tableEnts[i].table);
+ sprintf(binname, "%06X.bin", decompack->tableEnts[i].table);
#else
- sprintf(binname,"%s%06X.bin",filename,decompack->tableEnts[i].table);
+ sprintf(binname, "%s%06X.bin", filename, decompack->tableEnts[i].table);
#endif
- struct stat buf;
-//add load/no load calculations here
- if(-1!=stat(binname, &buf))
- {
- if(buf.st_size<buffer_size)
- decompack->binfiles[i]=(uint8*)malloc(buf.st_size);
- FILE* fp=fopen(binname, "rb");
- //use them here
- if(fp)
- {
- if(buf.st_size<buffer_size)
- {
- fread(decompack->binfiles[i],buf.st_size,1,fp);
- fclose(fp);
- buffer_size-=buf.st_size;
- decompack->tableEnts[i].is_file=false;
- }
- else
- {
- decompack->binfiles[i]=(uint8*)fp;
- decompack->tableEnts[i].is_file=true;
- }
- }
- }
- }
- }
+ struct stat buf;
+ //add load/no load calculations here
+ if (-1 != stat(binname, &buf))
+ {
+ if (buf.st_size < buffer_size)
+ decompack->binfiles[i] = (uint8*)malloc(buf.st_size);
+ FILE* fp = fopen(binname, "rb");
+ //use them here
+ if (fp)
+ {
+ if (buf.st_size < buffer_size)
+ {
+ fread(decompack->binfiles[i], buf.st_size, 1, fp);
+ fclose(fp);
+ buffer_size -= buf.st_size;
+ decompack->tableEnts[i].is_file = false;
+ }
+ else
+ {
+ decompack->binfiles[i] = (uint8*)fp;
+ decompack->tableEnts[i].is_file = true;
+ }
+ }
+ }
+ }
+ }
#ifndef _XBOX
- chdir(temp_path);
+ chdir(temp_path);
#endif
- Copy7110=&GetPackData;
- CleanUp7110=&Drop7110Gfx;
+ Copy7110 = &GetPackData;
+ CleanUp7110 = &Drop7110Gfx;
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_ENABLED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_ENABLED);
+#endif
#endif
}
//Cache 1 clean up function
void Del7110Gfx()
{
- int i;
- if(Settings.SPC7110)
- {
+ int i;
+ if (Settings.SPC7110)
+ {
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_GRAYED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_GRAYED);
#endif
- Do7110Logging();
- }
- for(i=0;i<MAX_TABLES;i++)
- {
- if(decompack->binfiles[i]!=NULL)
- {
+#endif
+ Do7110Logging();
+ }
+ for (i = 0; i < MAX_TABLES; i++)
+ {
+ if (decompack->binfiles[i] != NULL)
+ {
free(decompack->binfiles[i]);
- decompack->binfiles[i]=NULL;
- }
- }
- Settings.SPC7110=false;
- Settings.SPC7110RTC=false;
- if(NULL!=decompack)
+ decompack->binfiles[i] = NULL;
+ }
+ }
+ Settings.SPC7110 = false;
+ Settings.SPC7110RTC = false;
+ if (NULL != decompack)
free(decompack);
- decompack=NULL;
- CleanUp7110=NULL;
- Copy7110=NULL;
+ decompack = NULL;
+ CleanUp7110 = NULL;
+ Copy7110 = NULL;
}
//Cache2 cleanup function
void Close7110Gfx()
{
- int i;
- if(Settings.SPC7110)
- {
+ int i;
+ if (Settings.SPC7110)
+ {
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_GRAYED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_GRAYED);
#endif
- Do7110Logging();
- }
- for(i=0;i<MAX_TABLES;i++)
- {
- if(decompack->binfiles[i]!=NULL)
- {
- fclose((FILE*)decompack->binfiles[i]);
- decompack->binfiles[i]=NULL;
- }
- }
- Settings.SPC7110=false;
- Settings.SPC7110RTC=false;
- if(NULL!=decompack)
+#endif
+ Do7110Logging();
+ }
+ for (i = 0; i < MAX_TABLES; i++)
+ {
+ if (decompack->binfiles[i] != NULL)
+ {
+ fclose((FILE*)decompack->binfiles[i]);
+ decompack->binfiles[i] = NULL;
+ }
+ }
+ Settings.SPC7110 = false;
+ Settings.SPC7110RTC = false;
+ if (NULL != decompack)
free(decompack);
- decompack=NULL;
- CleanUp7110=NULL;
- Copy7110=NULL;
+ decompack = NULL;
+ CleanUp7110 = NULL;
+ Copy7110 = NULL;
}
//cache 3's clean-up code
void Drop7110Gfx()
{
- int i;
- if(Settings.SPC7110)
- {
+ int i;
+ if (Settings.SPC7110)
+ {
#ifdef __WIN32__
- #ifndef _XBOX
- EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_GRAYED);
- #endif
+#ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_LOG_7110, MF_GRAYED);
#endif
- Do7110Logging();
- }
- for(i=0;i<MAX_TABLES;i++)
- {
- if(decompack->binfiles[i]!=NULL)
- {
- if(decompack->tableEnts[i].is_file)
- {
- fclose((FILE*)decompack->binfiles[i]);
- decompack->binfiles[i]=NULL;
- }
- else
- {
+#endif
+ Do7110Logging();
+ }
+ for (i = 0; i < MAX_TABLES; i++)
+ {
+ if (decompack->binfiles[i] != NULL)
+ {
+ if (decompack->tableEnts[i].is_file)
+ {
+ fclose((FILE*)decompack->binfiles[i]);
+ decompack->binfiles[i] = NULL;
+ }
+ else
+ {
free(decompack->binfiles[i]);
- decompack->binfiles[i]=NULL;
- }
- }
- }
- Settings.SPC7110=false;
- Settings.SPC7110RTC=false;
- if(NULL!=decompack)
+ decompack->binfiles[i] = NULL;
+ }
+ }
+ }
+ Settings.SPC7110 = false;
+ Settings.SPC7110RTC = false;
+ if (NULL != decompack)
free(decompack);
- decompack=NULL;
- CleanUp7110=NULL;
- Copy7110=NULL;
+ decompack = NULL;
+ CleanUp7110 = NULL;
+ Copy7110 = NULL;
}
//emulate a reset.
void S9xSpc7110Reset()
{
- s7r.reg4800=0;
- s7r.reg4801=0;
- s7r.reg4802=0;
- s7r.reg4803=0;
- s7r.reg4804=0;
- s7r.reg4805=0;
- s7r.reg4806=0;
- s7r.reg4807=0;
- s7r.reg4808=0;
- s7r.reg4809=0;
- s7r.reg480A=0;
- s7r.reg480B=0;
- s7r.reg480C=0;
- s7r.reg4811=0;
- s7r.reg4812=0;
- s7r.reg4813=0;
- s7r.reg4814=0;
- s7r.reg4815=0;
- s7r.reg4816=0;
- s7r.reg4817=0;
- s7r.reg4818=0;
- s7r.reg4820=0;
- s7r.reg4821=0;
- s7r.reg4822=0;
- s7r.reg4823=0;
- s7r.reg4824=0;
- s7r.reg4825=0;
- s7r.reg4826=0;
- s7r.reg4827=0;
- s7r.reg4828=0;
- s7r.reg4829=0;
- s7r.reg482A=0;
- s7r.reg482B=0;
- s7r.reg482C=0;
- s7r.reg482D=0;
- s7r.reg482E=0;
- s7r.reg482F=0;
- s7r.reg4830=0;
- s7r.reg4831=0;
- s7r.reg4832=1;
- s7r.reg4833=2;
- s7r.reg4834=0;
- s7r.reg4840=0;
- s7r.reg4841=0;
- s7r.reg4842=0;
- s7r.written=0;
- s7r.offset_add=0;
- s7r.AlignBy=1;
- s7r.bank50Internal=0;
- memset(s7r.bank50,0x00,DECOMP_BUFFER_SIZE);
+ s7r.reg4800 = 0;
+ s7r.reg4801 = 0;
+ s7r.reg4802 = 0;
+ s7r.reg4803 = 0;
+ s7r.reg4804 = 0;
+ s7r.reg4805 = 0;
+ s7r.reg4806 = 0;
+ s7r.reg4807 = 0;
+ s7r.reg4808 = 0;
+ s7r.reg4809 = 0;
+ s7r.reg480A = 0;
+ s7r.reg480B = 0;
+ s7r.reg480C = 0;
+ s7r.reg4811 = 0;
+ s7r.reg4812 = 0;
+ s7r.reg4813 = 0;
+ s7r.reg4814 = 0;
+ s7r.reg4815 = 0;
+ s7r.reg4816 = 0;
+ s7r.reg4817 = 0;
+ s7r.reg4818 = 0;
+ s7r.reg4820 = 0;
+ s7r.reg4821 = 0;
+ s7r.reg4822 = 0;
+ s7r.reg4823 = 0;
+ s7r.reg4824 = 0;
+ s7r.reg4825 = 0;
+ s7r.reg4826 = 0;
+ s7r.reg4827 = 0;
+ s7r.reg4828 = 0;
+ s7r.reg4829 = 0;
+ s7r.reg482A = 0;
+ s7r.reg482B = 0;
+ s7r.reg482C = 0;
+ s7r.reg482D = 0;
+ s7r.reg482E = 0;
+ s7r.reg482F = 0;
+ s7r.reg4830 = 0;
+ s7r.reg4831 = 0;
+ s7r.reg4832 = 1;
+ s7r.reg4833 = 2;
+ s7r.reg4834 = 0;
+ s7r.reg4840 = 0;
+ s7r.reg4841 = 0;
+ s7r.reg4842 = 0;
+ s7r.written = 0;
+ s7r.offset_add = 0;
+ s7r.AlignBy = 1;
+ s7r.bank50Internal = 0;
+ memset(s7r.bank50, 0x00, DECOMP_BUFFER_SIZE);
}
@@ -2023,262 +2049,260 @@ void S9xSpc7110Reset()
//note the logs are explicitly little-endian, not host byte order.
void Do7110Logging()
{
- uint8 ent_temp;
- FILE* flog;
- int entries=0;
-
- if(Settings.SPC7110)
- {
- //flush last read into logging
- (*Copy7110)();
-
- if(!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
- {
+ uint8 ent_temp;
+ FILE* flog;
+ int entries = 0;
+
+ if (Settings.SPC7110)
+ {
+ //flush last read into logging
+ (*Copy7110)();
+
+ if (!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\spl4-sp7.dat","rb");
+ flog = fopen("T:\\spl4-sp7.dat", "rb");
#else
- flog=fopen("spl4-sp7.dat","rb");
+ flog = fopen("spl4-sp7.dat", "rb");
#endif
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ",21))
- {
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\smht-sp7.dat","rb");
+ flog = fopen("T:\\smht-sp7.dat", "rb");
#else
- flog=fopen("smht-sp7.dat","rb");
+ flog = fopen("smht-sp7.dat", "rb");
#endif
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
- {
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\feoezsp7.dat","rb");
+ flog = fopen("T:\\feoezsp7.dat", "rb");
#else
- flog=fopen("feoezsp7.dat","rb");
+ flog = fopen("feoezsp7.dat", "rb");
#endif
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO",21))
- {
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\sjumpsp7.dat","rb");
+ flog = fopen("T:\\sjumpsp7.dat", "rb");
#else
- flog=fopen("sjumpsp7.dat","rb");
+ flog = fopen("sjumpsp7.dat", "rb");
#endif
- }
- else
- {
+ }
+ else
+ {
#ifdef _XBOX
- flog=fopen("T:\\misc-sp7.dat","rb");
+ flog = fopen("T:\\misc-sp7.dat", "rb");
#else
- flog=fopen("misc-sp7.dat","rb");
+ flog = fopen("misc-sp7.dat", "rb");
#endif
- }
-
- if(flog)
- {
- uint8 buffer[8];
- int table=0;
- uint16 offset=0;
- uint16 length=0;
- fseek(flog, 35,0);
-
- int f_len;
- //do
- while(1)
- {
- int i=0;
- Data7110 *log=NULL;
- f_len= fread(buffer, 1, 8, flog);
- if(f_len < 8) break;
-
- table=buffer[0]|(buffer[1]<<8)|(buffer[2]<<16);
- offset=buffer[6]|(buffer[7]<<8);
- length=buffer[4]|(buffer[5]<<8);
- while(i<MAX_TABLES&&log==NULL)
- {
- if(decompack->tableEnts[i].table==table)
- {
- log=&(decompack->tableEnts[i].location[(buffer[3])]);
- if((log->used_offset+log->used_len)<(offset+length))
- {
- log->used_offset=offset;
- log->used_len=length;
- }
- }
- i++;
- }
- }
- //while(!feof(flog));
- fclose(flog);
- }
-
-
- if(!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
- {
-#ifdef _XBOX // cwd could be the dvd-rom, so write to T:\\ which is storage region for each title
- flog=fopen("T:\\spl4-sp7.dat","wb");
+ }
+
+ if (flog)
+ {
+ uint8 buffer[8];
+ int table = 0;
+ uint16 offset = 0;
+ uint16 length = 0;
+ fseek(flog, 35, 0);
+
+ int f_len;
+ //do
+ while (1)
+ {
+ int i = 0;
+ Data7110* log = NULL;
+ f_len = fread(buffer, 1, 8, flog);
+ if (f_len < 8) break;
+
+ table = buffer[0] | (buffer[1] << 8) | (buffer[2] << 16);
+ offset = buffer[6] | (buffer[7] << 8);
+ length = buffer[4] | (buffer[5] << 8);
+ while (i < MAX_TABLES && log == NULL)
+ {
+ if (decompack->tableEnts[i].table == table)
+ {
+ log = &(decompack->tableEnts[i].location[(buffer[3])]);
+ if ((log->used_offset + log->used_len) < (offset + length))
+ {
+ log->used_offset = offset;
+ log->used_len = length;
+ }
+ }
+ i++;
+ }
+ }
+ //while(!feof(flog));
+ fclose(flog);
+ }
+
+
+ if (!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
+ {
+#ifdef _XBOX // cwd could be the dvd-rom, so write to T:\\ which is storage region for each title
+ flog = fopen("T:\\spl4-sp7.dat", "wb");
#else
- flog=fopen("spl4-sp7.dat","wb");
+ flog = fopen("spl4-sp7.dat", "wb");
#endif
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ",21))
- {
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\smht-sp7.dat","wb");
+ flog = fopen("T:\\smht-sp7.dat", "wb");
#else
- flog=fopen("smht-sp7.dat","wb");
+ flog = fopen("smht-sp7.dat", "wb");
#endif
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
- {
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\feoezsp7.dat","wb");
+ flog = fopen("T:\\feoezsp7.dat", "wb");
#else
- flog=fopen("feoezsp7.dat","wb");
+ flog = fopen("feoezsp7.dat", "wb");
#endif
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO",21))
- {
+ }
+ else if (!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO", 21))
+ {
#ifdef _XBOX
- flog=fopen("T:\\sjumpsp7.dat","wb");
+ flog = fopen("T:\\sjumpsp7.dat", "wb");
#else
- flog=fopen("sjumpsp7.dat","wb");
+ flog = fopen("sjumpsp7.dat", "wb");
#endif
- }
- else
- {
+ }
+ else
+ {
#ifdef _XBOX
- flog=fopen("T:\\misc-sp7.dat","wb");
+ flog = fopen("T:\\misc-sp7.dat", "wb");
#else
- flog=fopen("misc-sp7.dat","wb");
+ flog = fopen("misc-sp7.dat", "wb");
#endif
- }
- //count entries
- if(flog)
- {
- int j=0;
- int temp=0;
- for(j=0;j<MAX_TABLES;j++)
- {
+ }
+ //count entries
+ if (flog)
+ {
+ int j = 0;
+ int temp = 0;
+ for (j = 0; j < MAX_TABLES; j++)
+ {
int k;
- for(k=0;k<256;k++)
- {
- if(decompack->tableEnts[j].location[k].used_len!=0)
- entries++;
- }
- }
- ent_temp=entries&0xFF;
- fwrite(&ent_temp,1,1,flog);
- ent_temp=(entries>>8)&0xFF;
- fwrite(&ent_temp,1,1,flog);
- ent_temp=(entries>>16)&0xFF;
- fwrite(&ent_temp,1,1,flog);
- ent_temp=(entries>>24)&0xFF;
- fwrite(&ent_temp,1,1,flog);
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
-
- ent_temp=0;
- fwrite(&ent_temp,1,1,flog);
- ent_temp=0;
- fwrite(&ent_temp,1,1,flog);
- ent_temp=0;
- fwrite(&ent_temp,1,1,flog);
-
- for(j=0;j<MAX_TABLES;j++)
- {
+ for (k = 0; k < 256; k++)
+ {
+ if (decompack->tableEnts[j].location[k].used_len != 0)
+ entries++;
+ }
+ }
+ ent_temp = entries & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog);
+ ent_temp = (entries >> 8) & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog);
+ ent_temp = (entries >> 16) & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog);
+ ent_temp = (entries >> 24) & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog);
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+
+ ent_temp = 0;
+ fwrite(&ent_temp, 1, 1, flog);
+ ent_temp = 0;
+ fwrite(&ent_temp, 1, 1, flog);
+ ent_temp = 0;
+ fwrite(&ent_temp, 1, 1, flog);
+
+ for (j = 0; j < MAX_TABLES; j++)
+ {
int k;
- for(k=0;k<256;k++)
- {
- if(decompack->tableEnts[j].location[k].used_len!=0)
- {
- ent_temp=decompack->tableEnts[j].table&0xFF;
- fwrite(&ent_temp,1,1,flog);//801
- ent_temp=(decompack->tableEnts[j].table>>8)&0xFF;;
- fwrite(&ent_temp,1,1,flog);//802
- ent_temp=(decompack->tableEnts[j].table>>16)&0xFF;;
- fwrite(&ent_temp,1,1,flog);//803
- ent_temp=k&0xFF;
- fwrite(&ent_temp,1,1,flog);//804
- ent_temp=decompack->tableEnts[j].location[k].used_len&0xFF;
- fwrite(&ent_temp,1,1,flog);//lsb of
- ent_temp=(decompack->tableEnts[j].location[k].used_len>>8)&0xFF;
- fwrite(&ent_temp,1,1,flog);//msb of
- ent_temp=(decompack->tableEnts[j].location[k].used_offset)&0xFF;
- fwrite(&ent_temp,1,1,flog);//lsb of
- ent_temp=(decompack->tableEnts[j].location[k].used_offset>>8)&0xFF;
- fwrite(&ent_temp,1,1,flog);//msb of
- }
- }
- }
- fwrite(&temp,1,4,flog);
- fwrite(&temp,1,4,flog);
- fclose(flog);
- }
- }
+ for (k = 0; k < 256; k++)
+ {
+ if (decompack->tableEnts[j].location[k].used_len != 0)
+ {
+ ent_temp = decompack->tableEnts[j].table & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog); //801
+ ent_temp = (decompack->tableEnts[j].table >> 8) & 0xFF;;
+ fwrite(&ent_temp, 1, 1, flog); //802
+ ent_temp = (decompack->tableEnts[j].table >> 16) & 0xFF;;
+ fwrite(&ent_temp, 1, 1, flog); //803
+ ent_temp = k & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog); //804
+ ent_temp = decompack->tableEnts[j].location[k].used_len & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog); //lsb of
+ ent_temp = (decompack->tableEnts[j].location[k].used_len >> 8) & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog); //msb of
+ ent_temp = (decompack->tableEnts[j].location[k].used_offset) & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog); //lsb of
+ ent_temp = (decompack->tableEnts[j].location[k].used_offset >> 8) & 0xFF;
+ fwrite(&ent_temp, 1, 1, flog); //msb of
+ }
+ }
+ }
+ fwrite(&temp, 1, 4, flog);
+ fwrite(&temp, 1, 4, flog);
+ fclose(flog);
+ }
+ }
}
-bool8 S9xSaveSPC7110RTC (S7RTC *rtc_f9)
+bool8 S9xSaveSPC7110RTC(S7RTC* rtc_f9)
{
- FILE* fp;
-
- if((fp=fopen(S9xGetFilename(".rtc"), "wb"))==NULL)
- return (FALSE);
- int i=0;
- uint8 temp=0;
- for (i=0;i<16;i++)
- fwrite(&rtc_f9->reg[i],1,1,fp);
- temp=rtc_f9->index&0x00FF;
- fwrite(&temp,1,1,fp);
- temp=(rtc_f9->index)>>8;
- fwrite(&temp,1,1,fp);
- temp=(uint8)rtc_f9->control;
- fwrite(&temp,1,1,fp);
- temp=(uint8)rtc_f9->init;
- fwrite(&temp,1,1,fp);
- temp=rtc_f9->last_used&0x00FF;
- fwrite(&temp,1,1,fp);
- temp=(rtc_f9->last_used>>8)&0x00FF;
- fwrite(&temp,1,1,fp);
- temp=(rtc_f9->last_used>>16)&0x00FF;
- fwrite(&temp,1,1,fp);
- temp=(rtc_f9->last_used>>24)&0x00FF;;
- fwrite(&temp,1,1,fp);
- fclose(fp);
- return (TRUE);
+ FILE* fp;
+
+ if ((fp = fopen(S9xGetFilename(".rtc"), "wb")) == NULL)
+ return (FALSE);
+ int i = 0;
+ uint8 temp = 0;
+ for (i = 0; i < 16; i++)
+ fwrite(&rtc_f9->reg[i], 1, 1, fp);
+ temp = rtc_f9->index & 0x00FF;
+ fwrite(&temp, 1, 1, fp);
+ temp = (rtc_f9->index) >> 8;
+ fwrite(&temp, 1, 1, fp);
+ temp = (uint8)rtc_f9->control;
+ fwrite(&temp, 1, 1, fp);
+ temp = (uint8)rtc_f9->init;
+ fwrite(&temp, 1, 1, fp);
+ temp = rtc_f9->last_used & 0x00FF;
+ fwrite(&temp, 1, 1, fp);
+ temp = (rtc_f9->last_used >> 8) & 0x00FF;
+ fwrite(&temp, 1, 1, fp);
+ temp = (rtc_f9->last_used >> 16) & 0x00FF;
+ fwrite(&temp, 1, 1, fp);
+ temp = (rtc_f9->last_used >> 24) & 0x00FF;;
+ fwrite(&temp, 1, 1, fp);
+ fclose(fp);
+ return (TRUE);
}
-bool8 S9xLoadSPC7110RTC (S7RTC *rtc_f9)
+bool8 S9xLoadSPC7110RTC(S7RTC* rtc_f9)
{
- FILE* fp;
-
- if((fp=fopen(S9xGetFilename(".rtc"), "rb"))==NULL)
- return (FALSE);
- int i;
- for (i=0; i<16;i++)
- {
- fread(&(rtc_f9->reg[i]),1,1,fp);
- }
- uint8 temp=0;
- fread(&temp,1,1,fp);
- rtc_f9->index=temp;
- fread(&temp,1,1,fp);
- rtc_f9->index|=(temp<<8);
- fread(&rtc_f9->control,1,1,fp);
- fread(&rtc_f9->init,1,1,fp);
-
- fread(&temp,1,1,fp);
- rtc_f9->last_used=temp;
- fread(&temp,1,1,fp);
- rtc_f9->last_used|=(temp<<8);
- fread(&temp,1,1,fp);
- rtc_f9->last_used|=(temp<<16);
- fread(&temp,1,1,fp);
- rtc_f9->last_used|=(temp<<24);
- fclose(fp);
- return (TRUE);
+ FILE* fp;
+
+ if ((fp = fopen(S9xGetFilename(".rtc"), "rb")) == NULL)
+ return (FALSE);
+ int i;
+ for (i = 0; i < 16; i++)
+ fread(&(rtc_f9->reg[i]), 1, 1, fp);
+ uint8 temp = 0;
+ fread(&temp, 1, 1, fp);
+ rtc_f9->index = temp;
+ fread(&temp, 1, 1, fp);
+ rtc_f9->index |= (temp << 8);
+ fread(&rtc_f9->control, 1, 1, fp);
+ fread(&rtc_f9->init, 1, 1, fp);
+
+ fread(&temp, 1, 1, fp);
+ rtc_f9->last_used = temp;
+ fread(&temp, 1, 1, fp);
+ rtc_f9->last_used |= (temp << 8);
+ fread(&temp, 1, 1, fp);
+ rtc_f9->last_used |= (temp << 16);
+ fread(&temp, 1, 1, fp);
+ rtc_f9->last_used |= (temp << 24);
+ fclose(fp);
+ return (TRUE);
}
diff --git a/source/spc7110.h b/source/spc7110.h
index 7fd1602..12078d3 100644
--- a/source/spc7110.h
+++ b/source/spc7110.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -90,7 +90,7 @@
#define _spc7110_h
#include "port.h"
-#define DECOMP_BUFFER_SIZE 0x10000
+#define DECOMP_BUFFER_SIZE 0x10000
extern void (*LoadUp7110)(char*);
extern void (*CleanUp7110)(void);
@@ -104,13 +104,13 @@ void Drop7110Gfx(void);
uint8 S9xGetSPC7110(uint16 Address);
uint8 S9xGetSPC7110Byte(uint32 Address);
uint8* Get7110BasePtr(uint32);
-void S9xSetSPC7110 (uint8 data, uint16 Address);
+void S9xSetSPC7110(uint8 data, uint16 Address);
void S9xSpc7110Init();
uint8* Get7110BasePtr(uint32);
void S9xSpc7110Reset();
-void S9xUpdateRTC ();
+void S9xUpdateRTC();
void Do7110Logging();
-int S9xRTCDaysInMonth( int month, int year );
+int S9xRTCDaysInMonth(int month, int year);
//These are platform-dependant functions, but should work on
//most systems that use GNU compilers, and on Win32.
@@ -120,74 +120,74 @@ void SPC7110Grab(char*);
typedef struct SPC7110RTC
{
- unsigned char reg[16];
- short index;
- uint8 control;
- bool init;
- time_t last_used;
+ unsigned char reg[16];
+ short index;
+ uint8 control;
+ bool init;
+ time_t last_used;
} S7RTC;
typedef struct SPC7110EmuVars
{
- unsigned char reg4800;
- unsigned char reg4801;
- unsigned char reg4802;
- unsigned char reg4803;
- unsigned char reg4804;
- unsigned char reg4805;
- unsigned char reg4806;
- unsigned char reg4807;
- unsigned char reg4808;
- unsigned char reg4809;
- unsigned char reg480A;
- unsigned char reg480B;
- unsigned char reg480C;
- unsigned char reg4811;
- unsigned char reg4812;
- unsigned char reg4813;
- unsigned char reg4814;
- unsigned char reg4815;
- unsigned char reg4816;
- unsigned char reg4817;
- unsigned char reg4818;
- unsigned char reg4820;
- unsigned char reg4821;
- unsigned char reg4822;
- unsigned char reg4823;
- unsigned char reg4824;
- unsigned char reg4825;
- unsigned char reg4826;
- unsigned char reg4827;
- unsigned char reg4828;
- unsigned char reg4829;
- unsigned char reg482A;
- unsigned char reg482B;
- unsigned char reg482C;
- unsigned char reg482D;
- unsigned char reg482E;
- unsigned char reg482F;
- unsigned char reg4830;
- unsigned char reg4831;
- unsigned char reg4832;
- unsigned char reg4833;
- unsigned char reg4834;
- unsigned char reg4840;
- unsigned char reg4841;
- unsigned char reg4842;
- uint8 AlignBy;
- uint8 written;
- uint8 offset_add;
- uint32 DataRomOffset;
- uint32 DataRomSize;
- uint32 bank50Internal;
- uint8 bank50[DECOMP_BUFFER_SIZE];
+ unsigned char reg4800;
+ unsigned char reg4801;
+ unsigned char reg4802;
+ unsigned char reg4803;
+ unsigned char reg4804;
+ unsigned char reg4805;
+ unsigned char reg4806;
+ unsigned char reg4807;
+ unsigned char reg4808;
+ unsigned char reg4809;
+ unsigned char reg480A;
+ unsigned char reg480B;
+ unsigned char reg480C;
+ unsigned char reg4811;
+ unsigned char reg4812;
+ unsigned char reg4813;
+ unsigned char reg4814;
+ unsigned char reg4815;
+ unsigned char reg4816;
+ unsigned char reg4817;
+ unsigned char reg4818;
+ unsigned char reg4820;
+ unsigned char reg4821;
+ unsigned char reg4822;
+ unsigned char reg4823;
+ unsigned char reg4824;
+ unsigned char reg4825;
+ unsigned char reg4826;
+ unsigned char reg4827;
+ unsigned char reg4828;
+ unsigned char reg4829;
+ unsigned char reg482A;
+ unsigned char reg482B;
+ unsigned char reg482C;
+ unsigned char reg482D;
+ unsigned char reg482E;
+ unsigned char reg482F;
+ unsigned char reg4830;
+ unsigned char reg4831;
+ unsigned char reg4832;
+ unsigned char reg4833;
+ unsigned char reg4834;
+ unsigned char reg4840;
+ unsigned char reg4841;
+ unsigned char reg4842;
+ uint8 AlignBy;
+ uint8 written;
+ uint8 offset_add;
+ uint32 DataRomOffset;
+ uint32 DataRomSize;
+ uint32 bank50Internal;
+ uint8 bank50[DECOMP_BUFFER_SIZE];
} SPC7110Regs;
extern SPC7110Regs s7r;
extern S7RTC rtc_f9;
// These are defined in spc7110.cpp
-bool8 S9xSaveSPC7110RTC (S7RTC *rtc_f9);
-bool8 S9xLoadSPC7110RTC (S7RTC *rtc_f9);
+bool8 S9xSaveSPC7110RTC(S7RTC* rtc_f9);
+bool8 S9xLoadSPC7110RTC(S7RTC* rtc_f9);
#endif
diff --git a/source/srtc.c b/source/srtc.c
index 482ce7b..ba221d4 100644
--- a/source/srtc.c
+++ b/source/srtc.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -130,60 +130,60 @@ static int month_keys[12] = { 1, 4, 4, 0, 2, 5, 0, 3, 6, 1, 4, 6 };
*
* On save:
*
- * Call S9xUpdateSrtcTime and save the rtc data structure.
+ * Call S9xUpdateSrtcTime and save the rtc data structure.
*
* On load:
*
- * restore the rtc data structure
+ * restore the rtc data structure
* rtc.system_timestamp = time (NULL);
- *
+ *
*
*********************************************************************************************/
-void S9xResetSRTC ()
+void S9xResetSRTC()
{
- rtc.index = -1;
- rtc.mode = MODE_READ;
+ rtc.index = -1;
+ rtc.mode = MODE_READ;
}
-void S9xHardResetSRTC ()
+void S9xHardResetSRTC()
{
- ZeroMemory (&rtc, sizeof (rtc));
- rtc.index = -1;
- rtc.mode = MODE_READ;
- rtc.count_enable = FALSE;
- rtc.needs_init = TRUE;
-
- // Get system timestamp
- rtc.system_timestamp = time (NULL);
+ ZeroMemory(&rtc, sizeof(rtc));
+ rtc.index = -1;
+ rtc.mode = MODE_READ;
+ rtc.count_enable = FALSE;
+ rtc.needs_init = TRUE;
+
+ // Get system timestamp
+ rtc.system_timestamp = time(NULL);
}
/**********************************************************************************************/
/* S9xSRTCComputeDayOfWeek() */
/* Return 0-6 for Sunday-Saturday */
/**********************************************************************************************/
-unsigned int S9xSRTCComputeDayOfWeek ()
+unsigned int S9xSRTCComputeDayOfWeek()
{
- unsigned year = rtc.data[10]*10 + rtc.data[9];
- unsigned month = rtc.data[8];
- unsigned day = rtc.data[7]*10 + rtc.data[6];
- unsigned day_of_week;
+ unsigned year = rtc.data[10] * 10 + rtc.data[9];
+ unsigned month = rtc.data[8];
+ unsigned day = rtc.data[7] * 10 + rtc.data[6];
+ unsigned day_of_week;
- year += (rtc.data[11] - 9) * 100;
+ year += (rtc.data[11] - 9) * 100;
- // Range check the month for valid array indicies
- if ( month > 12 )
- month = 1;
+ // Range check the month for valid array indicies
+ if (month > 12)
+ month = 1;
- day_of_week = year + (year / 4) + month_keys[month-1] + day - 1;
+ day_of_week = year + (year / 4) + month_keys[month - 1] + day - 1;
- if(( year % 4 == 0 ) && ( month <= 2 ) )
- day_of_week--;
+ if ((year % 4 == 0) && (month <= 2))
+ day_of_week--;
- day_of_week %= 7;
+ day_of_week %= 7;
- return day_of_week;
+ return day_of_week;
}
@@ -191,32 +191,32 @@ unsigned int S9xSRTCComputeDayOfWeek ()
/* S9xSRTCDaysInMonth() */
/* Return the number of days in a specific month for a certain year */
/**********************************************************************************************/
-int S9xSRTCDaysInMmonth( int month, int year )
+int S9xSRTCDaysInMmonth(int month, int year)
{
- int mdays;
-
- switch ( month )
- {
- case 2:
- if ( ( year % 4 == 0 ) ) // DKJM2 only uses 199x - 22xx
- mdays = 29;
- else
- mdays = 28;
- break;
-
- case 4:
- case 6:
- case 9:
- case 11:
- mdays = 30;
- break;
-
- default: // months 1,3,5,7,8,10,12
- mdays = 31;
- break;
- }
-
- return mdays;
+ int mdays;
+
+ switch (month)
+ {
+ case 2:
+ if ((year % 4 == 0)) // DKJM2 only uses 199x - 22xx
+ mdays = 29;
+ else
+ mdays = 28;
+ break;
+
+ case 4:
+ case 6:
+ case 9:
+ case 11:
+ mdays = 30;
+ break;
+
+ default: // months 1,3,5,7,8,10,12
+ mdays = 31;
+ break;
+ }
+
+ return mdays;
}
@@ -229,150 +229,140 @@ int S9xSRTCDaysInMmonth( int month, int year )
/* S9xUpdateSrtcTime() */
/* Advance the S-RTC time if counting is enabled */
/**********************************************************************************************/
-void S9xUpdateSrtcTime ()
+void S9xUpdateSrtcTime()
{
- time_t cur_systime;
- long time_diff;
-
- // Keep track of game time by computing the number of seconds that pass on the system
- // clock and adding the same number of seconds to the S-RTC clock structure.
- // I originally tried using mktime and localtime library functions to keep track
- // of time but some of the GNU time functions fail when the year goes to 2099
- // (and maybe less) and this would have caused a bug with DKJM2 so I'm doing
- // it this way to get around that problem.
-
- // Note: Dai Kaijyu Monogatari II only allows dates in the range 1996-21xx.
-
- if (rtc.count_enable && !rtc.needs_init)
- {
- cur_systime = time (NULL);
-
- // This method assumes one time_t clock tick is one second
- // which should work on PCs and GNU systems.
- // If your tick interval is different adjust the
- // DAYTICK, HOURTICK, and MINUTETICK defines
-
- time_diff = (long) (cur_systime - rtc.system_timestamp);
- rtc.system_timestamp = cur_systime;
-
- if ( time_diff > 0 )
- {
- int seconds;
- int minutes;
- int hours;
- int days;
- int month;
- int year;
- int temp_days;
-
- int year_hundreds;
- int year_tens;
- int year_ones;
-
-
- if ( time_diff > DAYTICKS )
- {
- days = time_diff / DAYTICKS;
- time_diff = time_diff - days * DAYTICKS;
- }
- else
- {
- days = 0;
- }
-
- if ( time_diff > HOURTICKS )
- {
- hours = time_diff / HOURTICKS;
- time_diff = time_diff - hours * HOURTICKS;
- }
- else
- {
- hours = 0;
- }
-
- if ( time_diff > MINUTETICKS )
- {
- minutes = time_diff / MINUTETICKS;
- time_diff = time_diff - minutes * MINUTETICKS;
- }
- else
- {
- minutes = 0;
- }
-
- if ( time_diff > 0 )
- {
- seconds = time_diff;
- }
- else
- {
- seconds = 0;
- }
-
-
- seconds += (rtc.data[1]*10 + rtc.data[0]);
- if ( seconds >= 60 )
- {
- seconds -= 60;
- minutes += 1;
- }
-
- minutes += (rtc.data[3]*10 + rtc.data[2]);
- if ( minutes >= 60 )
- {
- minutes -= 60;
- hours += 1;
- }
-
- hours += (rtc.data[5]*10 + rtc.data[4]);
- if ( hours >= 24 )
- {
- hours -= 24;
- days += 1;
- }
-
- if ( days > 0 )
- {
- year = rtc.data[10]*10 + rtc.data[9];
- year += ( 1000 + rtc.data[11] * 100 );
-
- month = rtc.data[8];
- days += (rtc.data[7]*10 + rtc.data[6]);
- while ( days > (temp_days = S9xSRTCDaysInMmonth( month, year )) )
+ time_t cur_systime;
+ long time_diff;
+
+ // Keep track of game time by computing the number of seconds that pass on the system
+ // clock and adding the same number of seconds to the S-RTC clock structure.
+ // I originally tried using mktime and localtime library functions to keep track
+ // of time but some of the GNU time functions fail when the year goes to 2099
+ // (and maybe less) and this would have caused a bug with DKJM2 so I'm doing
+ // it this way to get around that problem.
+
+ // Note: Dai Kaijyu Monogatari II only allows dates in the range 1996-21xx.
+
+ if (rtc.count_enable && !rtc.needs_init)
+ {
+ cur_systime = time(NULL);
+
+ // This method assumes one time_t clock tick is one second
+ // which should work on PCs and GNU systems.
+ // If your tick interval is different adjust the
+ // DAYTICK, HOURTICK, and MINUTETICK defines
+
+ time_diff = (long)(cur_systime - rtc.system_timestamp);
+ rtc.system_timestamp = cur_systime;
+
+ if (time_diff > 0)
+ {
+ int seconds;
+ int minutes;
+ int hours;
+ int days;
+ int month;
+ int year;
+ int temp_days;
+
+ int year_hundreds;
+ int year_tens;
+ int year_ones;
+
+
+ if (time_diff > DAYTICKS)
+ {
+ days = time_diff / DAYTICKS;
+ time_diff = time_diff - days * DAYTICKS;
+ }
+ else
+ days = 0;
+
+ if (time_diff > HOURTICKS)
+ {
+ hours = time_diff / HOURTICKS;
+ time_diff = time_diff - hours * HOURTICKS;
+ }
+ else
+ hours = 0;
+
+ if (time_diff > MINUTETICKS)
+ {
+ minutes = time_diff / MINUTETICKS;
+ time_diff = time_diff - minutes * MINUTETICKS;
+ }
+ else
+ minutes = 0;
+
+ if (time_diff > 0)
+ seconds = time_diff;
+ else
+ seconds = 0;
+
+
+ seconds += (rtc.data[1] * 10 + rtc.data[0]);
+ if (seconds >= 60)
+ {
+ seconds -= 60;
+ minutes += 1;
+ }
+
+ minutes += (rtc.data[3] * 10 + rtc.data[2]);
+ if (minutes >= 60)
+ {
+ minutes -= 60;
+ hours += 1;
+ }
+
+ hours += (rtc.data[5] * 10 + rtc.data[4]);
+ if (hours >= 24)
+ {
+ hours -= 24;
+ days += 1;
+ }
+
+ if (days > 0)
+ {
+ year = rtc.data[10] * 10 + rtc.data[9];
+ year += (1000 + rtc.data[11] * 100);
+
+ month = rtc.data[8];
+ days += (rtc.data[7] * 10 + rtc.data[6]);
+ while (days > (temp_days = S9xSRTCDaysInMmonth(month, year)))
+ {
+ days -= temp_days;
+ month += 1;
+ if (month > 12)
{
- days -= temp_days;
- month += 1;
- if ( month > 12 )
- {
- year += 1;
- month = 1;
- }
- }
-
- year_tens = year % 100;
- year_ones = year_tens % 10;
- year_tens /= 10;
- year_hundreds = (year - 1000) / 100;
-
- rtc.data[6] = days % 10;
- rtc.data[7] = days / 10;
- rtc.data[8] = month;
- rtc.data[9] = year_ones;
- rtc.data[10] = year_tens;
- rtc.data[11] = year_hundreds;
- rtc.data[12] = S9xSRTCComputeDayOfWeek ();
- }
-
- rtc.data[0] = seconds % 10;
- rtc.data[1] = seconds / 10;
- rtc.data[2] = minutes % 10;
- rtc.data[3] = minutes / 10;
- rtc.data[4] = hours % 10;
- rtc.data[5] = hours / 10;
-
- return;
- }
- }
+ year += 1;
+ month = 1;
+ }
+ }
+
+ year_tens = year % 100;
+ year_ones = year_tens % 10;
+ year_tens /= 10;
+ year_hundreds = (year - 1000) / 100;
+
+ rtc.data[6] = days % 10;
+ rtc.data[7] = days / 10;
+ rtc.data[8] = month;
+ rtc.data[9] = year_ones;
+ rtc.data[10] = year_tens;
+ rtc.data[11] = year_hundreds;
+ rtc.data[12] = S9xSRTCComputeDayOfWeek();
+ }
+
+ rtc.data[0] = seconds % 10;
+ rtc.data[1] = seconds / 10;
+ rtc.data[2] = minutes % 10;
+ rtc.data[3] = minutes / 10;
+ rtc.data[4] = hours % 10;
+ rtc.data[5] = hours / 10;
+
+ return;
+ }
+ }
}
@@ -380,202 +370,200 @@ void S9xUpdateSrtcTime ()
/* S9xSetSRTC() */
/* This function sends data to the S-RTC used in Dai Kaijyu Monogatari II */
/**********************************************************************************************/
-void S9xSetSRTC (uint8 data, uint16 Address)
+void S9xSetSRTC(uint8 data, uint16 Address)
{
- data &= 0x0F; // Data is only 4-bits, mask out unused bits.
-
- if( data >= 0xD )
- {
- // It's an RTC command
-
- switch ( data )
- {
- case 0xD:
- rtc.mode = MODE_READ;
- rtc.index = -1;
- break;
-
- case 0xE:
- rtc.mode = MODE_COMMAND;
- break;
-
- default:
- // Ignore the write if it's an 0xF ???
- // Probably should switch back to read mode -- but this
- // sequence never occurs in DKJM2
- break;
- }
-
- return;
- }
-
- if ( rtc.mode == MODE_LOAD_RTC )
- {
- if ( (rtc.index >= 0) || (rtc.index < MAX_RTC_INDEX) )
- {
- rtc.data[rtc.index++] = data;
-
- if ( rtc.index == MAX_RTC_INDEX )
- {
- // We have all the data for the RTC load
-
- rtc.system_timestamp = time (NULL); // Get local system time
-
- // Get the day of the week
- rtc.data[rtc.index++] = S9xSRTCComputeDayOfWeek ();
-
- // Start RTC counting again
- rtc.count_enable = TRUE;
- rtc.needs_init = FALSE;
- }
-
- return;
- }
- else
- {
- // Attempting to write too much data
- // error(); // ignore??
- }
- }
- else if ( rtc.mode == MODE_COMMAND )
- {
- switch( data )
- {
- case COMMAND_CLEAR_RTC:
- // Disable RTC counter
- rtc.count_enable = FALSE;
-
- ZeroMemory (rtc.data, MAX_RTC_INDEX+1);
- rtc.index = -1;
- rtc.mode = MODE_COMMAND_DONE;
- break;
-
- case COMMAND_LOAD_RTC:
- // Disable RTC counter
- rtc.count_enable = FALSE;
-
- rtc.index = 0; // Setup for writing
- rtc.mode = MODE_LOAD_RTC;
- break;
-
- default:
- rtc.mode = MODE_COMMAND_DONE;
- // unrecognized command - need to implement.
- }
-
- return;
- }
- else
- {
- if ( rtc.mode == MODE_READ )
- {
- // Attempting to write while in read mode. Ignore.
- }
-
- if ( rtc.mode == MODE_COMMAND_DONE )
- {
- // Maybe this isn't an error. Maybe we should kick off
- // a new E command. But is this valid?
- }
- }
+ data &= 0x0F; // Data is only 4-bits, mask out unused bits.
+
+ if (data >= 0xD)
+ {
+ // It's an RTC command
+
+ switch (data)
+ {
+ case 0xD:
+ rtc.mode = MODE_READ;
+ rtc.index = -1;
+ break;
+
+ case 0xE:
+ rtc.mode = MODE_COMMAND;
+ break;
+
+ default:
+ // Ignore the write if it's an 0xF ???
+ // Probably should switch back to read mode -- but this
+ // sequence never occurs in DKJM2
+ break;
+ }
+
+ return;
+ }
+
+ if (rtc.mode == MODE_LOAD_RTC)
+ {
+ if ((rtc.index >= 0) || (rtc.index < MAX_RTC_INDEX))
+ {
+ rtc.data[rtc.index++] = data;
+
+ if (rtc.index == MAX_RTC_INDEX)
+ {
+ // We have all the data for the RTC load
+
+ rtc.system_timestamp = time(NULL); // Get local system time
+
+ // Get the day of the week
+ rtc.data[rtc.index++] = S9xSRTCComputeDayOfWeek();
+
+ // Start RTC counting again
+ rtc.count_enable = TRUE;
+ rtc.needs_init = FALSE;
+ }
+
+ return;
+ }
+ else
+ {
+ // Attempting to write too much data
+ // error(); // ignore??
+ }
+ }
+ else if (rtc.mode == MODE_COMMAND)
+ {
+ switch (data)
+ {
+ case COMMAND_CLEAR_RTC:
+ // Disable RTC counter
+ rtc.count_enable = FALSE;
+
+ ZeroMemory(rtc.data, MAX_RTC_INDEX + 1);
+ rtc.index = -1;
+ rtc.mode = MODE_COMMAND_DONE;
+ break;
+
+ case COMMAND_LOAD_RTC:
+ // Disable RTC counter
+ rtc.count_enable = FALSE;
+
+ rtc.index = 0; // Setup for writing
+ rtc.mode = MODE_LOAD_RTC;
+ break;
+
+ default:
+ rtc.mode = MODE_COMMAND_DONE;
+ // unrecognized command - need to implement.
+ }
+
+ return;
+ }
+ else
+ {
+ if (rtc.mode == MODE_READ)
+ {
+ // Attempting to write while in read mode. Ignore.
+ }
+
+ if (rtc.mode == MODE_COMMAND_DONE)
+ {
+ // Maybe this isn't an error. Maybe we should kick off
+ // a new E command. But is this valid?
+ }
+ }
}
/**********************************************************************************************/
/* S9xGetSRTC() */
/* This function retrieves data from the S-RTC */
/**********************************************************************************************/
-uint8 S9xGetSRTC (uint16 Address)
+uint8 S9xGetSRTC(uint16 Address)
{
- if ( rtc.mode == MODE_READ )
- {
- if ( rtc.index < 0 )
- {
- S9xUpdateSrtcTime (); // Only update it if the game reads it
- rtc.index++;
- return ( 0x0f ); // Send start marker.
- }
- else if (rtc.index > MAX_RTC_INDEX)
- {
- rtc.index = -1; // Setup for next set of reads
- return ( 0x0f ); // Data done marker.
- }
- else
- {
- // Feed out the data
- return rtc.data[rtc.index++];
- }
- }
- else
- {
- return 0x0;
- }
+ if (rtc.mode == MODE_READ)
+ {
+ if (rtc.index < 0)
+ {
+ S9xUpdateSrtcTime(); // Only update it if the game reads it
+ rtc.index++;
+ return (0x0f); // Send start marker.
+ }
+ else if (rtc.index > MAX_RTC_INDEX)
+ {
+ rtc.index = -1; // Setup for next set of reads
+ return (0x0f); // Data done marker.
+ }
+ else
+ {
+ // Feed out the data
+ return rtc.data[rtc.index++];
+ }
+ }
+ else
+ return 0x0;
}
-void S9xSRTCPreSaveState ()
+void S9xSRTCPreSaveState()
{
- if (Settings.SRTC)
- {
- S9xUpdateSrtcTime ();
-
- int s = Memory.SRAMSize ?
- (1 << (Memory.SRAMSize + 3)) * 128 : 0;
- if (s > 0x20000)
- s = 0x20000;
-
- Memory.SRAM [s + 0] = rtc.needs_init;
- Memory.SRAM [s + 1] = rtc.count_enable;
- // memmove converted: Different mallocs [Neb]
- memcpy (&Memory.SRAM [s + 2], rtc.data, MAX_RTC_INDEX + 1);
- Memory.SRAM [s + 3 + MAX_RTC_INDEX] = rtc.index;
- Memory.SRAM [s + 4 + MAX_RTC_INDEX] = rtc.mode;
+ if (Settings.SRTC)
+ {
+ S9xUpdateSrtcTime();
+
+ int s = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+ if (s > 0x20000)
+ s = 0x20000;
+
+ Memory.SRAM [s + 0] = rtc.needs_init;
+ Memory.SRAM [s + 1] = rtc.count_enable;
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&Memory.SRAM [s + 2], rtc.data, MAX_RTC_INDEX + 1);
+ Memory.SRAM [s + 3 + MAX_RTC_INDEX] = rtc.index;
+ Memory.SRAM [s + 4 + MAX_RTC_INDEX] = rtc.mode;
#ifdef LSB_FIRST
- // memmove converted: Different mallocs [Neb]
- memcpy (&Memory.SRAM [s + 5 + MAX_RTC_INDEX], &rtc.system_timestamp, 8);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&Memory.SRAM [s + 5 + MAX_RTC_INDEX], &rtc.system_timestamp, 8);
#else
- SRAM [s + 5 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 0);
- SRAM [s + 6 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 8);
- SRAM [s + 7 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 16);
- SRAM [s + 8 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 24);
- SRAM [s + 9 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 32);
- SRAM [s + 10 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 40);
- SRAM [s + 11 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 48);
- SRAM [s + 12 + MAX_RTC_INDEX] = (uint8) (rtc.system_timestamp >> 56);
+ SRAM [s + 5 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 0);
+ SRAM [s + 6 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 8);
+ SRAM [s + 7 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 16);
+ SRAM [s + 8 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 24);
+ SRAM [s + 9 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 32);
+ SRAM [s + 10 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 40);
+ SRAM [s + 11 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 48);
+ SRAM [s + 12 + MAX_RTC_INDEX] = (uint8)(rtc.system_timestamp >> 56);
#endif
- }
+ }
}
-void S9xSRTCPostLoadState ()
+void S9xSRTCPostLoadState()
{
- if (Settings.SRTC)
- {
- int s = Memory.SRAMSize ?
- (1 << (Memory.SRAMSize + 3)) * 128 : 0;
- if (s > 0x20000)
- s = 0x20000;
-
- rtc.needs_init = Memory.SRAM [s + 0];
- rtc.count_enable = Memory.SRAM [s + 1];
- // memmove converted: Different mallocs [Neb]
- memcpy (rtc.data, &Memory.SRAM [s + 2], MAX_RTC_INDEX + 1);
- rtc.index = Memory.SRAM [s + 3 + MAX_RTC_INDEX];
- rtc.mode = Memory.SRAM [s + 4 + MAX_RTC_INDEX];
+ if (Settings.SRTC)
+ {
+ int s = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+ if (s > 0x20000)
+ s = 0x20000;
+
+ rtc.needs_init = Memory.SRAM [s + 0];
+ rtc.count_enable = Memory.SRAM [s + 1];
+ // memmove converted: Different mallocs [Neb]
+ memcpy(rtc.data, &Memory.SRAM [s + 2], MAX_RTC_INDEX + 1);
+ rtc.index = Memory.SRAM [s + 3 + MAX_RTC_INDEX];
+ rtc.mode = Memory.SRAM [s + 4 + MAX_RTC_INDEX];
#ifdef LSB_FIRST
- // memmove converted: Different mallocs [Neb]
- memcpy (&rtc.system_timestamp, &Memory.SRAM [s + 5 + MAX_RTC_INDEX], 8);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&rtc.system_timestamp, &Memory.SRAM [s + 5 + MAX_RTC_INDEX], 8);
#else
- rtc.system_timestamp |= (SRAM [s + 5 + MAX_RTC_INDEX] << 0);
- rtc.system_timestamp |= (SRAM [s + 6 + MAX_RTC_INDEX] << 8);
- rtc.system_timestamp |= (SRAM [s + 7 + MAX_RTC_INDEX] << 16);
- rtc.system_timestamp |= (SRAM [s + 8 + MAX_RTC_INDEX] << 24);
- rtc.system_timestamp |= (SRAM [s + 9 + MAX_RTC_INDEX] << 32);
- rtc.system_timestamp |= (SRAM [s + 10 + MAX_RTC_INDEX] << 40);
- rtc.system_timestamp |= (SRAM [s + 11 + MAX_RTC_INDEX] << 48);
- rtc.system_timestamp |= (SRAM [s + 12 + MAX_RTC_INDEX] << 56);
+ rtc.system_timestamp |= (SRAM [s + 5 + MAX_RTC_INDEX] << 0);
+ rtc.system_timestamp |= (SRAM [s + 6 + MAX_RTC_INDEX] << 8);
+ rtc.system_timestamp |= (SRAM [s + 7 + MAX_RTC_INDEX] << 16);
+ rtc.system_timestamp |= (SRAM [s + 8 + MAX_RTC_INDEX] << 24);
+ rtc.system_timestamp |= (SRAM [s + 9 + MAX_RTC_INDEX] << 32);
+ rtc.system_timestamp |= (SRAM [s + 10 + MAX_RTC_INDEX] << 40);
+ rtc.system_timestamp |= (SRAM [s + 11 + MAX_RTC_INDEX] << 48);
+ rtc.system_timestamp |= (SRAM [s + 12 + MAX_RTC_INDEX] << 56);
#endif
- S9xUpdateSrtcTime ();
- }
+ S9xUpdateSrtcTime();
+ }
}
diff --git a/source/srtc.h b/source/srtc.h
index 4ee24b0..2158207 100644
--- a/source/srtc.h
+++ b/source/srtc.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -131,27 +131,27 @@ Index Description Range (nibble)
typedef struct
{
- bool8 needs_init;
- bool8 count_enable; // Does RTC mark time or is it frozen
- uint8 data [MAX_RTC_INDEX+1];
- int8 index;
- uint8 mode;
-
- time_t system_timestamp; // Of latest RTC load time
- uint32 pad;
+ bool8 needs_init;
+ bool8 count_enable; // Does RTC mark time or is it frozen
+ uint8 data [MAX_RTC_INDEX + 1];
+ int8 index;
+ uint8 mode;
+
+ time_t system_timestamp; // Of latest RTC load time
+ uint32 pad;
} SRTC_DATA;
extern SRTC_DATA rtc;
-void S9xUpdateSrtcTime ();
-void S9xSetSRTC (uint8 data, uint16 Address);
-uint8 S9xGetSRTC (uint16 Address);
-void S9xSRTCPreSaveState ();
-void S9xSRTCPostLoadState ();
-void S9xResetSRTC ();
-void S9xHardResetSRTC ();
+void S9xUpdateSrtcTime();
+void S9xSetSRTC(uint8 data, uint16 Address);
+uint8 S9xGetSRTC(uint16 Address);
+void S9xSRTCPreSaveState();
+void S9xSRTCPostLoadState();
+void S9xResetSRTC();
+void S9xHardResetSRTC();
#define SRTC_SRAM_PAD (4 + 8 + 1 + MAX_RTC_INDEX)
-#endif // _srtc_h
+#endif // _srtc_h
diff --git a/source/tile.c b/source/tile.c
index ae9edfd..38ac831 100644
--- a/source/tile.c
+++ b/source/tile.c
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -97,973 +97,1004 @@
extern uint32 HeadMask [4];
extern uint32 TailMask [5];
-static uint8 ConvertTile (uint8 *pCache, uint32 TileAddr)
+static uint8 ConvertTile(uint8* pCache, uint32 TileAddr)
{
- register uint8 *tp = &Memory.VRAM[TileAddr];
- uint32 *p = (uint32 *) pCache;
- uint32 non_zero = 0;
- uint8 line;
-
- switch (BG.BitShift)
- {
- case 8:
- for (line = 8; line != 0; line--, tp += 2)
- {
- uint32 p1 = 0;
- uint32 p2 = 0;
- register uint8 pix;
-
- if ((pix = *(tp + 0)))
- {
- p1 |= odd_high[0][pix >> 4];
- p2 |= odd_low[0][pix & 0xf];
- }
- if ((pix = *(tp + 1)))
- {
- p1 |= even_high[0][pix >> 4];
- p2 |= even_low[0][pix & 0xf];
- }
- if ((pix = *(tp + 16)))
- {
- p1 |= odd_high[1][pix >> 4];
- p2 |= odd_low[1][pix & 0xf];
- }
- if ((pix = *(tp + 17)))
- {
- p1 |= even_high[1][pix >> 4];
- p2 |= even_low[1][pix & 0xf];
- }
- if ((pix = *(tp + 32)))
- {
- p1 |= odd_high[2][pix >> 4];
- p2 |= odd_low[2][pix & 0xf];
- }
- if ((pix = *(tp + 33)))
- {
- p1 |= even_high[2][pix >> 4];
- p2 |= even_low[2][pix & 0xf];
- }
- if ((pix = *(tp + 48)))
- {
- p1 |= odd_high[3][pix >> 4];
- p2 |= odd_low[3][pix & 0xf];
- }
- if ((pix = *(tp + 49)))
- {
- p1 |= even_high[3][pix >> 4];
- p2 |= even_low[3][pix & 0xf];
- }
- *p++ = p1;
- *p++ = p2;
- non_zero |= p1 | p2;
- }
- break;
-
- case 4:
- for (line = 8; line != 0; line--, tp += 2)
- {
- uint32 p1 = 0;
- uint32 p2 = 0;
- register uint8 pix;
- if ((pix = *(tp + 0)))
- {
- p1 |= odd_high[0][pix >> 4];
- p2 |= odd_low[0][pix & 0xf];
- }
- if ((pix = *(tp + 1)))
- {
- p1 |= even_high[0][pix >> 4];
- p2 |= even_low[0][pix & 0xf];
- }
- if ((pix = *(tp + 16)))
- {
- p1 |= odd_high[1][pix >> 4];
- p2 |= odd_low[1][pix & 0xf];
- }
- if ((pix = *(tp + 17)))
- {
- p1 |= even_high[1][pix >> 4];
- p2 |= even_low[1][pix & 0xf];
- }
- *p++ = p1;
- *p++ = p2;
- non_zero |= p1 | p2;
- }
- break;
-
- case 2:
- for (line = 8; line != 0; line--, tp += 2)
- {
- uint32 p1 = 0;
- uint32 p2 = 0;
- register uint8 pix;
- if ((pix = *(tp + 0)))
- {
- p1 |= odd_high[0][pix >> 4];
- p2 |= odd_low[0][pix & 0xf];
- }
- if ((pix = *(tp + 1)))
- {
- p1 |= even_high[0][pix >> 4];
- p2 |= even_low[0][pix & 0xf];
- }
- *p++ = p1;
- *p++ = p2;
- non_zero |= p1 | p2;
- }
- break;
- }
- return (non_zero ? TRUE : BLANK_TILE);
+ register uint8* tp = &Memory.VRAM[TileAddr];
+ uint32* p = (uint32*) pCache;
+ uint32 non_zero = 0;
+ uint8 line;
+
+ switch (BG.BitShift)
+ {
+ case 8:
+ for (line = 8; line != 0; line--, tp += 2)
+ {
+ uint32 p1 = 0;
+ uint32 p2 = 0;
+ register uint8 pix;
+
+ if ((pix = *(tp + 0)))
+ {
+ p1 |= odd_high[0][pix >> 4];
+ p2 |= odd_low[0][pix & 0xf];
+ }
+ if ((pix = *(tp + 1)))
+ {
+ p1 |= even_high[0][pix >> 4];
+ p2 |= even_low[0][pix & 0xf];
+ }
+ if ((pix = *(tp + 16)))
+ {
+ p1 |= odd_high[1][pix >> 4];
+ p2 |= odd_low[1][pix & 0xf];
+ }
+ if ((pix = *(tp + 17)))
+ {
+ p1 |= even_high[1][pix >> 4];
+ p2 |= even_low[1][pix & 0xf];
+ }
+ if ((pix = *(tp + 32)))
+ {
+ p1 |= odd_high[2][pix >> 4];
+ p2 |= odd_low[2][pix & 0xf];
+ }
+ if ((pix = *(tp + 33)))
+ {
+ p1 |= even_high[2][pix >> 4];
+ p2 |= even_low[2][pix & 0xf];
+ }
+ if ((pix = *(tp + 48)))
+ {
+ p1 |= odd_high[3][pix >> 4];
+ p2 |= odd_low[3][pix & 0xf];
+ }
+ if ((pix = *(tp + 49)))
+ {
+ p1 |= even_high[3][pix >> 4];
+ p2 |= even_low[3][pix & 0xf];
+ }
+ *p++ = p1;
+ *p++ = p2;
+ non_zero |= p1 | p2;
+ }
+ break;
+
+ case 4:
+ for (line = 8; line != 0; line--, tp += 2)
+ {
+ uint32 p1 = 0;
+ uint32 p2 = 0;
+ register uint8 pix;
+ if ((pix = *(tp + 0)))
+ {
+ p1 |= odd_high[0][pix >> 4];
+ p2 |= odd_low[0][pix & 0xf];
+ }
+ if ((pix = *(tp + 1)))
+ {
+ p1 |= even_high[0][pix >> 4];
+ p2 |= even_low[0][pix & 0xf];
+ }
+ if ((pix = *(tp + 16)))
+ {
+ p1 |= odd_high[1][pix >> 4];
+ p2 |= odd_low[1][pix & 0xf];
+ }
+ if ((pix = *(tp + 17)))
+ {
+ p1 |= even_high[1][pix >> 4];
+ p2 |= even_low[1][pix & 0xf];
+ }
+ *p++ = p1;
+ *p++ = p2;
+ non_zero |= p1 | p2;
+ }
+ break;
+
+ case 2:
+ for (line = 8; line != 0; line--, tp += 2)
+ {
+ uint32 p1 = 0;
+ uint32 p2 = 0;
+ register uint8 pix;
+ if ((pix = *(tp + 0)))
+ {
+ p1 |= odd_high[0][pix >> 4];
+ p2 |= odd_low[0][pix & 0xf];
+ }
+ if ((pix = *(tp + 1)))
+ {
+ p1 |= even_high[0][pix >> 4];
+ p2 |= even_low[0][pix & 0xf];
+ }
+ *p++ = p1;
+ *p++ = p2;
+ non_zero |= p1 | p2;
+ }
+ break;
+ }
+ return (non_zero ? TRUE : BLANK_TILE);
}
#define PLOT_PIXEL(screen, pixel) (pixel)
-static void WRITE_4PIXELS16 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16(int32 Offset, uint8* Pixels, uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- Screen [N] = ScreenColors [Pixel];
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ Screen [N] = ScreenColors [Pixel];
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- Screen [N] = ScreenColors [Pixel];
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ Screen [N] = ScreenColors [Pixel];
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_HALFWIDTH (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_HALFWIDTH(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N += 2)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- Screen [N >> 1] = ScreenColors [Pixel];
- Depth [N >> 1] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ Screen [N >> 1] = ScreenColors [Pixel];
+ Depth [N >> 1] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_HALFWIDTH (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_HALFWIDTH(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N += 2)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[2 - N]))
- {
- Screen [N >> 1] = ScreenColors [Pixel];
- Depth [N >> 1] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[2 - N]))
+ {
+ Screen [N >> 1] = ScreenColors [Pixel];
+ Depth [N >> 1] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16x2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16x2(int32 Offset, uint8* Pixels, uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- Screen [N * 2] = Screen [N * 2 + 1] = ScreenColors [Pixel];
- Depth [N * 2] = Depth [N * 2 + 1] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ Screen [N * 2] = Screen [N * 2 + 1] = ScreenColors [Pixel];
+ Depth [N * 2] = Depth [N * 2 + 1] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPEDx2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPEDx2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- Screen [N * 2] = Screen [N * 2 + 1] = ScreenColors [Pixel];
- Depth [N * 2] = Depth [N * 2 + 1] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ Screen [N * 2] = Screen [N * 2 + 1] = ScreenColors [Pixel];
+ Depth [N * 2] = Depth [N * 2 + 1] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16x2x2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16x2x2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- Screen [N * 2] = Screen [N * 2 + 1] = Screen [(GFX.RealPitch >> 1) + N * 2] = Screen [(GFX.RealPitch >> 1) + N * 2 + 1] = ScreenColors [Pixel];
- Depth [N * 2] = Depth [N * 2 + 1] = Depth [(GFX.RealPitch >> 1) + N * 2] = Depth [(GFX.RealPitch >> 1) + N * 2 + 1] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ Screen [N * 2] = Screen [N * 2 + 1] = Screen [(GFX.RealPitch >> 1) + N * 2] =
+ Screen [(GFX.RealPitch >> 1) + N * 2 + 1] = ScreenColors [Pixel];
+ Depth [N * 2] = Depth [N * 2 + 1] = Depth [(GFX.RealPitch >> 1) + N * 2] =
+ Depth [(GFX.RealPitch >> 1) + N * 2 + 1] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPEDx2x2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPEDx2x2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- Screen [N * 2] = Screen [N * 2 + 1] = Screen [(GFX.RealPitch >> 1) + N * 2] = Screen [(GFX.RealPitch >> 1) + N * 2 + 1] = ScreenColors [Pixel];
- Depth [N * 2] = Depth [N * 2 + 1] = Depth [(GFX.RealPitch >> 1) + N * 2] = Depth [(GFX.RealPitch >> 1) + N * 2 + 1] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ Screen [N * 2] = Screen [N * 2 + 1] = Screen [(GFX.RealPitch >> 1) + N * 2] =
+ Screen [(GFX.RealPitch >> 1) + N * 2 + 1] = ScreenColors [Pixel];
+ Depth [N * 2] = Depth [N * 2 + 1] = Depth [(GFX.RealPitch >> 1) + N * 2] =
+ Depth [(GFX.RealPitch >> 1) + N * 2 + 1] = GFX.Z2;
+ }
+ }
}
-void DrawTile16 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16, WRITE_4PIXELS16_FLIPPED, 4)
+ RENDER_TILE(WRITE_4PIXELS16, WRITE_4PIXELS16_FLIPPED, 4)
}
-void DrawClippedTile16 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16, WRITE_4PIXELS16_FLIPPED, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16, WRITE_4PIXELS16_FLIPPED, 4)
}
-void DrawTile16HalfWidth (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16HalfWidth(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16_HALFWIDTH, WRITE_4PIXELS16_FLIPPED_HALFWIDTH, 2)
+ RENDER_TILE(WRITE_4PIXELS16_HALFWIDTH, WRITE_4PIXELS16_FLIPPED_HALFWIDTH, 2)
}
-void DrawClippedTile16HalfWidth (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16HalfWidth(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_HALFWIDTH, WRITE_4PIXELS16_FLIPPED_HALFWIDTH, 2)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_HALFWIDTH,
+ WRITE_4PIXELS16_FLIPPED_HALFWIDTH, 2)
}
-void DrawTile16x2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16x2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16x2, WRITE_4PIXELS16_FLIPPEDx2, 8)
+ RENDER_TILE(WRITE_4PIXELS16x2, WRITE_4PIXELS16_FLIPPEDx2, 8)
}
-void DrawClippedTile16x2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16x2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16x2, WRITE_4PIXELS16_FLIPPEDx2, 8)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16x2, WRITE_4PIXELS16_FLIPPEDx2, 8)
}
-void DrawTile16x2x2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16x2x2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16x2x2, WRITE_4PIXELS16_FLIPPEDx2x2, 8)
+ RENDER_TILE(WRITE_4PIXELS16x2x2, WRITE_4PIXELS16_FLIPPEDx2x2, 8)
}
-void DrawClippedTile16x2x2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16x2x2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16x2x2, WRITE_4PIXELS16_FLIPPEDx2x2, 8)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16x2x2, WRITE_4PIXELS16_FLIPPEDx2x2, 8)
}
-void DrawLargePixel16 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
+void DrawLargePixel16(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
+ TILE_PREAMBLE
- register uint16 *sp = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
- uint16 pixel;
+ register uint16* sp = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
+ uint16 pixel;
- RENDER_TILE_LARGE (ScreenColors [pixel], PLOT_PIXEL)
+ RENDER_TILE_LARGE(ScreenColors [pixel], PLOT_PIXEL)
}
-void DrawLargePixel16HalfWidth (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
+void DrawLargePixel16HalfWidth(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
+ TILE_PREAMBLE
- register uint16 *sp = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.DB + Offset;
- uint16 pixel;
+ register uint16* sp = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.DB + Offset;
+ uint16 pixel;
- RENDER_TILE_LARGE_HALFWIDTH (ScreenColors [pixel], PLOT_PIXEL)
+ RENDER_TILE_LARGE_HALFWIDTH(ScreenColors [pixel], PLOT_PIXEL)
}
-static void WRITE_4PIXELS16_ADD (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_ADD(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
{
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_ADD (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_ADD(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_ADD1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_ADD1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = (uint16) (COLOR_ADD1_2 (ScreenColors [Pixel], Screen [GFX.Delta + N]));
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = (uint16)(COLOR_ADD1_2(ScreenColors [Pixel],
+ Screen [GFX.Delta + N]));
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_ADD1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_ADD1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = (uint16) (COLOR_ADD1_2 (ScreenColors [Pixel], Screen [GFX.Delta + N]));
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = (uint16)(COLOR_ADD1_2(ScreenColors [Pixel],
+ Screen [GFX.Delta + N]));
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_SUB (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_SUB(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = (uint16) COLOR_SUB (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = (uint16) COLOR_SUB (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = (uint16) COLOR_SUB(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = (uint16) COLOR_SUB(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_SUB (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_SUB(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = (uint16) COLOR_SUB (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = (uint16) COLOR_SUB (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = (uint16) COLOR_SUB(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = (uint16) COLOR_SUB(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_SUB1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_SUB1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = (uint16) COLOR_SUB (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = (uint16) COLOR_SUB1_2 (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = (uint16) COLOR_SUB(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = (uint16) COLOR_SUB1_2(ScreenColors [Pixel],
+ Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_SUB1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_SUB1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = (uint16) COLOR_SUB (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = (uint16) COLOR_SUB1_2 (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = (uint16) COLOR_SUB(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = (uint16) COLOR_SUB1_2(ScreenColors [Pixel],
+ Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-void DrawTile16Add (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16Add(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
- uint8 Pixel;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
-
- switch (Tile & (V_FLIP | H_FLIP))
- {
- case 0:
- bp = pCache + StartLine;
- for (l = LineCount; l != 0; l--, bp += 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
- {
- uint8 N;
- for (N = 0; N < 8; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = bp[N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
- }
- break;
- case H_FLIP:
- bp = pCache + StartLine;
- for (l = LineCount; l != 0; l--, bp += 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
+ TILE_PREAMBLE
+ register uint8* bp;
+ uint8 Pixel;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
+
+ switch (Tile & (V_FLIP | H_FLIP))
{
- uint8 N;
- for (N = 0; N < 8; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = bp[7 - N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
- }
- break;
- case H_FLIP | V_FLIP:
- bp = pCache + 56 - StartLine;
- for (l = LineCount; l != 0; l--, bp -= 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
- {
- uint8 N;
- for (N = 0; N < 8; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = bp[7 - N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
- }
- break;
- case V_FLIP:
- bp = pCache + 56 - StartLine;
- for (l = LineCount; l != 0; l--, bp -= 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
- {
- uint8 N;
- for (N = 0; N < 8; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = bp[N]))
- {
- switch (SubDepth [N])
- {
- case 0:
- Screen [N] = ScreenColors [Pixel];
- break;
- case 1:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], GFX.FixedColour);
- break;
- default:
- Screen [N] = COLOR_ADD (ScreenColors [Pixel], Screen [GFX.Delta + N]);
- break;
- }
- Depth [N] = GFX.Z2;
- }
- }
- }
- break;
- default:
- break;
- }
+ case 0:
+ bp = pCache + StartLine;
+ for (l = LineCount; l != 0;
+ l--, bp += 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
+ {
+ uint8 N;
+ for (N = 0; N < 8; N++)
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = bp[N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
+ }
+ break;
+ case H_FLIP:
+ bp = pCache + StartLine;
+ for (l = LineCount; l != 0;
+ l--, bp += 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
+ {
+ uint8 N;
+ for (N = 0; N < 8; N++)
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = bp[7 - N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
+ }
+ break;
+ case H_FLIP | V_FLIP:
+ bp = pCache + 56 - StartLine;
+ for (l = LineCount; l != 0;
+ l--, bp -= 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
+ {
+ uint8 N;
+ for (N = 0; N < 8; N++)
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = bp[7 - N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
+ }
+ break;
+ case V_FLIP:
+ bp = pCache + 56 - StartLine;
+ for (l = LineCount; l != 0;
+ l--, bp -= 8, Screen += GFX.PPL, Depth += GFX.PPL, SubDepth += GFX.PPL)
+ {
+ uint8 N;
+ for (N = 0; N < 8; N++)
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = bp[N]))
+ {
+ switch (SubDepth [N])
+ {
+ case 0:
+ Screen [N] = ScreenColors [Pixel];
+ break;
+ case 1:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], GFX.FixedColour);
+ break;
+ default:
+ Screen [N] = COLOR_ADD(ScreenColors [Pixel], Screen [GFX.Delta + N]);
+ break;
+ }
+ Depth [N] = GFX.Z2;
+ }
+ }
+ }
+ break;
+ default:
+ break;
+ }
}
-void DrawClippedTile16Add (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16Add(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADD, WRITE_4PIXELS16_FLIPPED_ADD, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADD, WRITE_4PIXELS16_FLIPPED_ADD, 4)
}
-void DrawTile16Add1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16Add1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16_ADD1_2, WRITE_4PIXELS16_FLIPPED_ADD1_2, 4)
+ RENDER_TILE(WRITE_4PIXELS16_ADD1_2, WRITE_4PIXELS16_FLIPPED_ADD1_2, 4)
}
-void DrawClippedTile16Add1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16Add1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADD1_2, WRITE_4PIXELS16_FLIPPED_ADD1_2, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADD1_2, WRITE_4PIXELS16_FLIPPED_ADD1_2, 4)
}
-void DrawTile16Sub (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16Sub(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16_SUB, WRITE_4PIXELS16_FLIPPED_SUB, 4)
+ RENDER_TILE(WRITE_4PIXELS16_SUB, WRITE_4PIXELS16_FLIPPED_SUB, 4)
}
-void DrawClippedTile16Sub (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16Sub(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUB, WRITE_4PIXELS16_FLIPPED_SUB, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUB, WRITE_4PIXELS16_FLIPPED_SUB, 4)
}
-void DrawTile16Sub1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16Sub1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16_SUB1_2, WRITE_4PIXELS16_FLIPPED_SUB1_2, 4)
+ RENDER_TILE(WRITE_4PIXELS16_SUB1_2, WRITE_4PIXELS16_FLIPPED_SUB1_2, 4)
}
-void DrawClippedTile16Sub1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16Sub1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUB1_2, WRITE_4PIXELS16_FLIPPED_SUB1_2, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUB1_2, WRITE_4PIXELS16_FLIPPED_SUB1_2, 4)
}
-static void WRITE_4PIXELS16_ADDF1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_ADDF1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- if (SubDepth [N] == 1)
- Screen [N] = (uint16) (COLOR_ADD1_2 (ScreenColors [Pixel], GFX.FixedColour));
- else
- Screen [N] = ScreenColors [Pixel];
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ if (SubDepth [N] == 1)
+ Screen [N] = (uint16)(COLOR_ADD1_2(ScreenColors [Pixel], GFX.FixedColour));
+ else
+ Screen [N] = ScreenColors [Pixel];
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_ADDF1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_ADDF1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- if (SubDepth [N] == 1)
- Screen [N] = (uint16) (COLOR_ADD1_2 (ScreenColors [Pixel], GFX.FixedColour));
- else
- Screen [N] = ScreenColors [Pixel];
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ if (SubDepth [N] == 1)
+ Screen [N] = (uint16)(COLOR_ADD1_2(ScreenColors [Pixel], GFX.FixedColour));
+ else
+ Screen [N] = ScreenColors [Pixel];
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_SUBF1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_SUBF1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
- {
- if (SubDepth [N] == 1)
- Screen [N] = (uint16) COLOR_SUB1_2 (ScreenColors [Pixel], GFX.FixedColour);
- else
- Screen [N] = ScreenColors [Pixel];
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[N]))
+ {
+ if (SubDepth [N] == 1)
+ Screen [N] = (uint16) COLOR_SUB1_2(ScreenColors [Pixel], GFX.FixedColour);
+ else
+ Screen [N] = ScreenColors [Pixel];
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-static void WRITE_4PIXELS16_FLIPPED_SUBF1_2 (int32 Offset, uint8 *Pixels, uint16 *ScreenColors)
+static void WRITE_4PIXELS16_FLIPPED_SUBF1_2(int32 Offset, uint8* Pixels,
+ uint16* ScreenColors)
{
- uint8 Pixel,N;
- uint16 *Screen = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint8 *SubDepth = GFX.SubZBuffer + Offset;
+ uint8 Pixel, N;
+ uint16* Screen = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint8* SubDepth = GFX.SubZBuffer + Offset;
for (N = 0; N < 4; N++)
- {
- if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
- {
- if (SubDepth [N] == 1)
- Screen [N] = (uint16) COLOR_SUB1_2 (ScreenColors [Pixel], GFX.FixedColour);
- else
- Screen [N] = ScreenColors [Pixel];
- Depth [N] = GFX.Z2;
- }
- }
+ {
+ if (GFX.Z1 > Depth [N] && (Pixel = Pixels[3 - N]))
+ {
+ if (SubDepth [N] == 1)
+ Screen [N] = (uint16) COLOR_SUB1_2(ScreenColors [Pixel], GFX.FixedColour);
+ else
+ Screen [N] = ScreenColors [Pixel];
+ Depth [N] = GFX.Z2;
+ }
+ }
}
-void DrawTile16FixedAdd1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16FixedAdd1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16_ADDF1_2, WRITE_4PIXELS16_FLIPPED_ADDF1_2, 4)
+ RENDER_TILE(WRITE_4PIXELS16_ADDF1_2, WRITE_4PIXELS16_FLIPPED_ADDF1_2, 4)
}
-void DrawClippedTile16FixedAdd1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16FixedAdd1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADDF1_2,
- WRITE_4PIXELS16_FLIPPED_ADDF1_2, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_ADDF1_2,
+ WRITE_4PIXELS16_FLIPPED_ADDF1_2, 4)
}
-void DrawTile16FixedSub1_2 (uint32 Tile, int32 Offset, uint32 StartLine,
- uint32 LineCount)
+void DrawTile16FixedSub1_2(uint32 Tile, int32 Offset, uint32 StartLine,
+ uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- RENDER_TILE(WRITE_4PIXELS16_SUBF1_2, WRITE_4PIXELS16_FLIPPED_SUBF1_2, 4)
+ RENDER_TILE(WRITE_4PIXELS16_SUBF1_2, WRITE_4PIXELS16_FLIPPED_SUBF1_2, 4)
}
-void DrawClippedTile16FixedSub1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Width,
- uint32 StartLine, uint32 LineCount)
+void DrawClippedTile16FixedSub1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Width,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
- register uint8 *bp;
+ TILE_PREAMBLE
+ register uint8* bp;
- TILE_CLIP_PREAMBLE
- RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUBF1_2,
- WRITE_4PIXELS16_FLIPPED_SUBF1_2, 4)
+ TILE_CLIP_PREAMBLE
+ RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUBF1_2,
+ WRITE_4PIXELS16_FLIPPED_SUBF1_2, 4)
}
-void DrawLargePixel16Add (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
+void DrawLargePixel16Add(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
+ TILE_PREAMBLE
- register uint16 *sp = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint16 pixel;
+ register uint16* sp = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint16 pixel;
#define LARGE_ADD_PIXEL(s, p) \
(Depth [z + GFX.DepthDelta] ? (Depth [z + GFX.DepthDelta] != 1 ? \
- COLOR_ADD (p, *(s + GFX.Delta)) : \
- COLOR_ADD (p, GFX.FixedColour)) \
- : p)
-
- RENDER_TILE_LARGE (ScreenColors [pixel], LARGE_ADD_PIXEL)
+ COLOR_ADD (p, *(s + GFX.Delta)) : \
+ COLOR_ADD (p, GFX.FixedColour)) \
+ : p)
+
+ RENDER_TILE_LARGE(ScreenColors [pixel], LARGE_ADD_PIXEL)
}
-void DrawLargePixel16Add1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
+void DrawLargePixel16Add1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
+ TILE_PREAMBLE
- register uint16 *sp = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint16 pixel;
+ register uint16* sp = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint16 pixel;
#define LARGE_ADD_PIXEL1_2(s, p) \
((uint16) (Depth [z + GFX.DepthDelta] ? (Depth [z + GFX.DepthDelta] != 1 ? \
- COLOR_ADD1_2 (p, *(s + GFX.Delta)) : \
- COLOR_ADD (p, GFX.FixedColour)) \
- : p))
-
- RENDER_TILE_LARGE (ScreenColors [pixel], LARGE_ADD_PIXEL1_2)
+ COLOR_ADD1_2 (p, *(s + GFX.Delta)) : \
+ COLOR_ADD (p, GFX.FixedColour)) \
+ : p))
+
+ RENDER_TILE_LARGE(ScreenColors [pixel], LARGE_ADD_PIXEL1_2)
}
-void DrawLargePixel16Sub (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
+void DrawLargePixel16Sub(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
+ TILE_PREAMBLE
- register uint16 *sp = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint16 pixel;
+ register uint16* sp = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint16 pixel;
#define LARGE_SUB_PIXEL(s, p) \
(Depth [z + GFX.DepthDelta] ? (Depth [z + GFX.DepthDelta] != 1 ? \
- COLOR_SUB (p, *(s + GFX.Delta)) : \
- COLOR_SUB (p, GFX.FixedColour)) \
- : p)
-
- RENDER_TILE_LARGE (ScreenColors [pixel], LARGE_SUB_PIXEL)
+ COLOR_SUB (p, *(s + GFX.Delta)) : \
+ COLOR_SUB (p, GFX.FixedColour)) \
+ : p)
+
+ RENDER_TILE_LARGE(ScreenColors [pixel], LARGE_SUB_PIXEL)
}
-void DrawLargePixel16Sub1_2 (uint32 Tile, int32 Offset,
- uint32 StartPixel, uint32 Pixels,
- uint32 StartLine, uint32 LineCount)
+void DrawLargePixel16Sub1_2(uint32 Tile, int32 Offset,
+ uint32 StartPixel, uint32 Pixels,
+ uint32 StartLine, uint32 LineCount)
{
- TILE_PREAMBLE
+ TILE_PREAMBLE
- register uint16 *sp = (uint16 *) GFX.S + Offset;
- uint8 *Depth = GFX.ZBuffer + Offset;
- uint16 pixel;
+ register uint16* sp = (uint16*) GFX.S + Offset;
+ uint8* Depth = GFX.ZBuffer + Offset;
+ uint16 pixel;
#define LARGE_SUB_PIXEL1_2(s, p) \
(Depth [z + GFX.DepthDelta] ? (Depth [z + GFX.DepthDelta] != 1 ? \
- COLOR_SUB1_2 (p, *(s + GFX.Delta)) : \
- COLOR_SUB (p, GFX.FixedColour)) \
- : p)
-
- RENDER_TILE_LARGE (ScreenColors [pixel], LARGE_SUB_PIXEL1_2)
+ COLOR_SUB1_2 (p, *(s + GFX.Delta)) : \
+ COLOR_SUB (p, GFX.FixedColour)) \
+ : p)
+
+ RENDER_TILE_LARGE(ScreenColors [pixel], LARGE_SUB_PIXEL1_2)
}
diff --git a/source/tile.h b/source/tile.h
index ee52e19..7e70ddc 100644
--- a/source/tile.h
+++ b/source/tile.h
@@ -1,6 +1,6 @@
/*******************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
+
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
@@ -43,46 +43,46 @@
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive and John Weidman
-
+
S-RTC C emulator code
(c) Copyright 2001 John Weidman
-
+
ST010 C++ emulator code
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
- Super FX C emulator code
+ Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
-
Specific ports contains the works of other authors. See headers in
individual files.
-
+
Snes9x homepage: http://www.snes9x.com
-
+
Permission to use, copy, modify and distribute Snes9x in both binary and
source form, for non-commercial purposes, is hereby granted without fee,
providing that this license information and copyright notice appear with
all copies and any derived work.
-
+
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software.
-
+
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes
charging money for Snes9x or software derived from Snes9x.
-
+
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
-
+
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
@@ -94,7 +94,7 @@
\
uint32 TileAddr = BG.TileAddress + ((Tile & 0x3ff) << BG.TileShift); \
if ((Tile & 0x1ff) >= 256) \
- TileAddr += BG.NameSelect; \
+ TileAddr += BG.NameSelect; \
\
TileAddr &= 0xffff; \
\
@@ -102,64 +102,64 @@
pCache = &BG.Buffer[(TileNumber = (TileAddr >> BG.TileShift)) << 6]; \
\
if (!BG.Buffered [TileNumber]) \
- BG.Buffered[TileNumber] = ConvertTile (pCache, TileAddr); \
+ BG.Buffered[TileNumber] = ConvertTile (pCache, TileAddr); \
\
if (BG.Buffered [TileNumber] == BLANK_TILE) \
- return; \
+ return; \
\
register uint32 l; \
uint16 *ScreenColors; \
if (BG.DirectColourMode) \
{ \
- if (IPPU.DirectColourMapsNeedRebuild) \
+ if (IPPU.DirectColourMapsNeedRebuild) \
S9xBuildDirectColourMaps (); \
ScreenColors = DirectColourMaps [(Tile >> 10) & BG.PaletteMask]; \
} \
else \
- ScreenColors = &IPPU.ScreenColors [(((Tile >> 10) & BG.PaletteMask) << BG.PaletteShift) + BG.StartPalette];
+ ScreenColors = &IPPU.ScreenColors [(((Tile >> 10) & BG.PaletteMask) << BG.PaletteShift) + BG.StartPalette];
#define RENDER_TILE(NORMAL, FLIPPED, N) \
switch (Tile & (V_FLIP | H_FLIP)) \
{ \
case 0: \
- bp = pCache + StartLine; \
- for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
- { \
- if (*(uint32 *) bp) \
- NORMAL (Offset, bp, ScreenColors); \
- if (*(uint32 *) (bp + 4)) \
- NORMAL (Offset + N, bp + 4, ScreenColors); \
- } \
+ bp = pCache + StartLine; \
+ for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
+ { \
+ if (*(uint32 *) bp) \
+ NORMAL (Offset, bp, ScreenColors); \
+ if (*(uint32 *) (bp + 4)) \
+ NORMAL (Offset + N, bp + 4, ScreenColors); \
+ } \
break; \
case H_FLIP: \
- bp = pCache + StartLine; \
- for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
- { \
- if (*(uint32 *) (bp + 4)) \
- FLIPPED (Offset, bp + 4, ScreenColors); \
- if (*(uint32 *) bp) \
- FLIPPED (Offset + N, bp, ScreenColors); \
- } \
+ bp = pCache + StartLine; \
+ for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
+ { \
+ if (*(uint32 *) (bp + 4)) \
+ FLIPPED (Offset, bp + 4, ScreenColors); \
+ if (*(uint32 *) bp) \
+ FLIPPED (Offset + N, bp, ScreenColors); \
+ } \
break; \
case H_FLIP | V_FLIP: \
- bp = pCache + 56 - StartLine; \
- for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
- { \
- if (*(uint32 *) (bp + 4)) \
- FLIPPED (Offset, bp + 4, ScreenColors); \
- if (*(uint32 *) bp) \
- FLIPPED (Offset + N, bp, ScreenColors); \
- } \
+ bp = pCache + 56 - StartLine; \
+ for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
+ { \
+ if (*(uint32 *) (bp + 4)) \
+ FLIPPED (Offset, bp + 4, ScreenColors); \
+ if (*(uint32 *) bp) \
+ FLIPPED (Offset + N, bp, ScreenColors); \
+ } \
break; \
case V_FLIP: \
- bp = pCache + 56 - StartLine; \
- for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
- { \
- if (*(uint32 *) bp) \
- NORMAL (Offset, bp, ScreenColors); \
- if (*(uint32 *) (bp + 4)) \
- NORMAL (Offset + N, bp + 4, ScreenColors); \
- } \
+ bp = pCache + 56 - StartLine; \
+ for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
+ { \
+ if (*(uint32 *) bp) \
+ NORMAL (Offset, bp, ScreenColors); \
+ if (*(uint32 *) (bp + 4)) \
+ NORMAL (Offset + N, bp + 4, ScreenColors); \
+ } \
break; \
default: \
break; \
@@ -171,76 +171,76 @@
\
if (StartPixel < 4) \
{ \
- d1 = HeadMask [StartPixel]; \
- if (StartPixel + Width < 4) \
- d1 &= TailMask [StartPixel + Width]; \
+ d1 = HeadMask [StartPixel]; \
+ if (StartPixel + Width < 4) \
+ d1 &= TailMask [StartPixel + Width]; \
} \
else \
- d1 = 0; \
+ d1 = 0; \
\
if (StartPixel + Width > 4) \
{ \
- if (StartPixel > 4) \
- d2 = HeadMask [StartPixel - 4]; \
- else \
- d2 = 0xffffffff; \
+ if (StartPixel > 4) \
+ d2 = HeadMask [StartPixel - 4]; \
+ else \
+ d2 = 0xffffffff; \
\
- d2 &= TailMask [(StartPixel + Width - 4)]; \
+ d2 &= TailMask [(StartPixel + Width - 4)]; \
} \
else \
- d2 = 0;
+ d2 = 0;
#define RENDER_CLIPPED_TILE(NORMAL, FLIPPED, N) \
uint32 dd; \
switch (Tile & (V_FLIP | H_FLIP)) \
{ \
case 0: \
- bp = pCache + StartLine; \
- for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
- { \
+ bp = pCache + StartLine; \
+ for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
+ { \
/* This is perfectly OK, regardless of endian. The tiles are \
* cached in leftmost-endian order (when not horiz flipped) by \
* the ConvertTile function. \
*/ \
- if ((dd = (*(uint32 *) bp) & d1)) \
- NORMAL (Offset, (uint8 *) &dd, ScreenColors); \
- if ((dd = (*(uint32 *) (bp + 4)) & d2)) \
- NORMAL (Offset + N, (uint8 *) &dd, ScreenColors); \
- } \
+ if ((dd = (*(uint32 *) bp) & d1)) \
+ NORMAL (Offset, (uint8 *) &dd, ScreenColors); \
+ if ((dd = (*(uint32 *) (bp + 4)) & d2)) \
+ NORMAL (Offset + N, (uint8 *) &dd, ScreenColors); \
+ } \
break; \
case H_FLIP: \
- bp = pCache + StartLine; \
- SWAP_DWORD (d1); \
- SWAP_DWORD (d2); \
- for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
- { \
- if ((dd = *(uint32 *) (bp + 4) & d1)) \
- FLIPPED (Offset, (uint8 *) &dd, ScreenColors); \
- if ((dd = *(uint32 *) bp & d2)) \
- FLIPPED (Offset + N, (uint8 *) &dd, ScreenColors); \
- } \
+ bp = pCache + StartLine; \
+ SWAP_DWORD (d1); \
+ SWAP_DWORD (d2); \
+ for (l = LineCount; l != 0; l--, bp += 8, Offset += GFX.PPL) \
+ { \
+ if ((dd = *(uint32 *) (bp + 4) & d1)) \
+ FLIPPED (Offset, (uint8 *) &dd, ScreenColors); \
+ if ((dd = *(uint32 *) bp & d2)) \
+ FLIPPED (Offset + N, (uint8 *) &dd, ScreenColors); \
+ } \
break; \
case H_FLIP | V_FLIP: \
- bp = pCache + 56 - StartLine; \
- SWAP_DWORD (d1); \
- SWAP_DWORD (d2); \
- for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
- { \
- if ((dd = *(uint32 *) (bp + 4) & d1)) \
- FLIPPED (Offset, (uint8 *) &dd, ScreenColors); \
- if ((dd = *(uint32 *) bp & d2)) \
- FLIPPED (Offset + N, (uint8 *) &dd, ScreenColors); \
- } \
+ bp = pCache + 56 - StartLine; \
+ SWAP_DWORD (d1); \
+ SWAP_DWORD (d2); \
+ for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
+ { \
+ if ((dd = *(uint32 *) (bp + 4) & d1)) \
+ FLIPPED (Offset, (uint8 *) &dd, ScreenColors); \
+ if ((dd = *(uint32 *) bp & d2)) \
+ FLIPPED (Offset + N, (uint8 *) &dd, ScreenColors); \
+ } \
break; \
case V_FLIP: \
- bp = pCache + 56 - StartLine; \
- for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
- { \
- if ((dd = (*(uint32 *) bp) & d1)) \
- NORMAL (Offset, (uint8 *) &dd, ScreenColors); \
- if ((dd = (*(uint32 *) (bp + 4)) & d2)) \
- NORMAL (Offset + N, (uint8 *) &dd, ScreenColors); \
- } \
+ bp = pCache + 56 - StartLine; \
+ for (l = LineCount; l != 0; l--, bp -= 8, Offset += GFX.PPL) \
+ { \
+ if ((dd = (*(uint32 *) bp) & d1)) \
+ NORMAL (Offset, (uint8 *) &dd, ScreenColors); \
+ if ((dd = (*(uint32 *) (bp + 4)) & d2)) \
+ NORMAL (Offset + N, (uint8 *) &dd, ScreenColors); \
+ } \
break; \
default: \
break; \
@@ -250,42 +250,42 @@
switch (Tile & (V_FLIP | H_FLIP)) \
{ \
case H_FLIP: \
- StartPixel = 7 - StartPixel; \
+ StartPixel = 7 - StartPixel; \
/* fallthrough for no-flip case - above was a horizontal flip */ \
case 0: \
- if ((pixel = *(pCache + StartLine + StartPixel))) \
- { \
- pixel = PIXEL; \
- for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
- { \
+ if ((pixel = *(pCache + StartLine + StartPixel))) \
+ { \
+ pixel = PIXEL; \
+ for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
+ { \
int z; \
for (z = Pixels - 1; z >= 0; z--) \
- if (GFX.Z1 > Depth [z]) \
- { \
- sp [z] = FUNCTION(sp + z, pixel); \
- Depth [z] = GFX.Z2; \
- }\
- } \
- } \
+ if (GFX.Z1 > Depth [z]) \
+ { \
+ sp [z] = FUNCTION(sp + z, pixel); \
+ Depth [z] = GFX.Z2; \
+ }\
+ } \
+ } \
break; \
case H_FLIP | V_FLIP: \
- StartPixel = 7 - StartPixel; \
+ StartPixel = 7 - StartPixel; \
/* fallthrough for V_FLIP-only case - above was a horizontal flip */ \
case V_FLIP: \
- if ((pixel = *(pCache + 56 - StartLine + StartPixel))) \
- { \
- pixel = PIXEL; \
- for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
- { \
+ if ((pixel = *(pCache + 56 - StartLine + StartPixel))) \
+ { \
+ pixel = PIXEL; \
+ for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
+ { \
int z; \
for (z = Pixels - 1; z >= 0; z--) \
- if (GFX.Z1 > Depth [z]) \
- { \
- sp [z] = FUNCTION(sp + z, pixel); \
- Depth [z] = GFX.Z2; \
- }\
- } \
- } \
+ if (GFX.Z1 > Depth [z]) \
+ { \
+ sp [z] = FUNCTION(sp + z, pixel); \
+ Depth [z] = GFX.Z2; \
+ }\
+ } \
+ } \
break; \
default: \
break; \
@@ -295,42 +295,42 @@
switch (Tile & (V_FLIP | H_FLIP)) \
{ \
case H_FLIP: \
- StartPixel = 7 - StartPixel; \
+ StartPixel = 7 - StartPixel; \
/* fallthrough for no-flip case - above was a horizontal flip */ \
case 0: \
- if ((pixel = *(pCache + StartLine + StartPixel))) \
- { \
- pixel = PIXEL; \
- for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
- { \
+ if ((pixel = *(pCache + StartLine + StartPixel))) \
+ { \
+ pixel = PIXEL; \
+ for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
+ { \
int z; \
- for (z = Pixels - 2; z >= 0; z -= 2) \
- if (GFX.Z1 > Depth [z]) \
- { \
- sp [z >> 1] = FUNCTION(sp + z, pixel); \
- Depth [z >> 1] = GFX.Z2; \
- }\
- } \
- } \
+ for (z = Pixels - 2; z >= 0; z -= 2) \
+ if (GFX.Z1 > Depth [z]) \
+ { \
+ sp [z >> 1] = FUNCTION(sp + z, pixel); \
+ Depth [z >> 1] = GFX.Z2; \
+ }\
+ } \
+ } \
break; \
case H_FLIP | V_FLIP: \
- StartPixel = 7 - StartPixel; \
+ StartPixel = 7 - StartPixel; \
/* fallthrough for V_FLIP-only case - above was a horizontal flip */ \
case V_FLIP: \
- if ((pixel = *(pCache + 56 - StartLine + StartPixel))) \
- { \
- pixel = PIXEL; \
- for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
- { \
+ if ((pixel = *(pCache + 56 - StartLine + StartPixel))) \
+ { \
+ pixel = PIXEL; \
+ for (l = LineCount; l != 0; l--, sp += GFX.PPL, Depth += GFX.PPL) \
+ { \
int z; \
for (z = Pixels - 2; z >= 0; z -= 2) \
- if (GFX.Z1 > Depth [z]) \
- { \
- sp [z >> 1] = FUNCTION(sp + z, pixel); \
- Depth [z >> 1] = GFX.Z2; \
- }\
- } \
- } \
+ if (GFX.Z1 > Depth [z]) \
+ { \
+ sp [z >> 1] = FUNCTION(sp + z, pixel); \
+ Depth [z >> 1] = GFX.Z2; \
+ }\
+ } \
+ } \
break; \
default: \
break; \