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author | Justin Weiss | 2020-09-19 23:20:43 -0700 |
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committer | neonloop | 2021-04-09 22:11:31 +0000 |
commit | 8a5975b4924eca75d0ab2a31c6b5f1689b5d8c1b (patch) | |
tree | 2551fba9ad0f1833c5e5400c4f97c4cd73bd0381 | |
parent | 974260307f98767885aa7d296bbca85031b295d9 (diff) | |
download | snesemu-8a5975b4924eca75d0ab2a31c6b5f1689b5d8c1b.tar.gz snesemu-8a5975b4924eca75d0ab2a31c6b5f1689b5d8c1b.tar.bz2 snesemu-8a5975b4924eca75d0ab2a31c6b5f1689b5d8c1b.zip |
These banks were previously unmapped, but are used by the Link to the
Past / Super Metroid randomizer. According to fullsnes.txt and newer
versions of snes9x, these should be mapped to SRAM.
-rw-r--r-- | source/memmap.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/memmap.c b/source/memmap.c index 4f76fc8..d17536f 100644 --- a/source/memmap.c +++ b/source/memmap.c @@ -1768,7 +1768,7 @@ void TalesROMMap(bool Interleaved) /* makes more sense to map the range here. */ /* ToP seems to use sram to skip intro??? */ - if (c >= 0x300) + if (c >= 0x200) { Memory.Map [c + 6] = Memory.Map [c + 0x806] = MAP_HIROM_SRAM_OR_NONE; Memory.Map [c + 7] = Memory.Map [c + 0x807] = MAP_HIROM_SRAM_OR_NONE; |