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authorneonloop2021-04-03 00:38:20 +0000
committerneonloop2021-04-03 00:38:20 +0000
commite2303a4166ec3b78219115c18a0113e24fa48cf6 (patch)
tree5026ec21d6f5770122e23142e8abd4ba88cf6131
parent7c6c5f3bb6f8084ed5ae6eaafe0db14c5afe49bc (diff)
downloadsnesemu-e2303a4166ec3b78219115c18a0113e24fa48cf6.tar.gz
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Adds overscan scaler and fps display
-rw-r--r--shell/menu/config.h1
-rw-r--r--shell/menu/menu.c81
-rw-r--r--shell/scalers/scaler.c58
-rw-r--r--shell/scalers/scaler.h3
-rw-r--r--shell/video/sdl/video_blit.c30
-rw-r--r--source/gfx.c52
-rw-r--r--source/gfx.h1
-rw-r--r--source/ppu.c2
-rw-r--r--source/ppu.h2
9 files changed, 184 insertions, 46 deletions
diff --git a/shell/menu/config.h b/shell/menu/config.h
index 9b71fc2..dfe4b6e 100644
--- a/shell/menu/config.h
+++ b/shell/menu/config.h
@@ -5,6 +5,7 @@ typedef struct {
int32_t fullscreen;
/* For input remapping */
uint32_t config_buttons[6][19];
+ int32_t showfps;
} t_config;
extern t_config option;
diff --git a/shell/menu/menu.c b/shell/menu/menu.c
index 9db4539..7dcf229 100644
--- a/shell/menu/menu.c
+++ b/shell/menu/menu.c
@@ -34,7 +34,7 @@ extern void SRAM_Save(char* path, uint_fast8_t state);
static uint8_t selectpressed = 0;
static uint8_t save_slot = 0;
-static const int8_t upscalers_available = 2
+static const int8_t upscalers_available = 4
#ifdef SCALE2X_UPSCALER
+1
#endif
@@ -93,7 +93,8 @@ static void config_load()
option.config_buttons[0][10] = BTN_START;
option.config_buttons[0][11] = BTN_SELECT;
- option.fullscreen = 0;
+ option.fullscreen = 3;
+ option.showfps = 0;
}
}
@@ -355,7 +356,7 @@ void Menu()
SRAM_Menu(0);
RTC_Menu(0);
- while (((currentselection != 1) && (currentselection != 6)) || (!pressed))
+ while (((currentselection != 1) && (currentselection != 7) && (currentselection != 8)) || (!pressed))
{
pressed = 0;
@@ -363,34 +364,39 @@ void Menu()
print_string("SNESEmu - Built on " __DATE__, TextWhite, 0, 5, 15, backbuffer->pixels);
- if (currentselection == 1) print_string("Continue", TextRed, 0, 5, 45, backbuffer->pixels);
- else print_string("Continue", TextWhite, 0, 5, 45, backbuffer->pixels);
+#define MENU_Y(y) 29 + (18*y)
+
+ if (currentselection == 1) print_string("Continue", TextRed, 0, 5, MENU_Y(1), backbuffer->pixels);
+ else print_string("Continue", TextWhite, 0, 5, MENU_Y(1), backbuffer->pixels);
snprintf(text, sizeof(text), "Load State %d", save_slot);
- if (currentselection == 2) print_string(text, TextRed, 0, 5, 65, backbuffer->pixels);
- else print_string(text, TextWhite, 0, 5, 65, backbuffer->pixels);
+ if (currentselection == 2) print_string(text, TextRed, 0, 5, MENU_Y(2), backbuffer->pixels);
+ else print_string(text, TextWhite, 0, 5, MENU_Y(2), backbuffer->pixels);
snprintf(text, sizeof(text), "Save State %d", save_slot);
- if (currentselection == 3) print_string(text, TextRed, 0, 5, 85, backbuffer->pixels);
- else print_string(text, TextWhite, 0, 5, 85, backbuffer->pixels);
+ if (currentselection == 3) print_string(text, TextRed, 0, 5, MENU_Y(3), backbuffer->pixels);
+ else print_string(text, TextWhite, 0, 5, MENU_Y(3), backbuffer->pixels);
if (currentselection == 4)
{
switch(option.fullscreen)
{
case 0:
- print_string("Scaling : Native", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Native", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 1:
- print_string("Scaling : Stretched", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Sharp", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 2:
- print_string("Scaling : Bilinear", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Smooth", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 3:
- print_string("Scaling : EPX/Scale2x", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Bilinear", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
+ break;
+ case 4:
+ print_string("Scaling : Overscan", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
}
}
@@ -399,25 +405,36 @@ void Menu()
switch(option.fullscreen)
{
case 0:
- print_string("Scaling : Native", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Native", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 1:
- print_string("Scaling : Stretched", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Sharp", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 2:
- print_string("Scaling : Bilinear", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Smooth", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 3:
- print_string("Scaling : EPX/Scale2x", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Bilinear", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
+ break;
+ case 4:
+ print_string("Scaling : Overscan", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
}
}
- if (currentselection == 5) print_string("Input remapping", TextRed, 0, 5, 125, backbuffer->pixels);
- else print_string("Input remapping", TextWhite, 0, 5, 125, backbuffer->pixels);
+ if (option.showfps == 0) snprintf(text, sizeof(text), "Show FPS : OFF");
+ else snprintf(text, sizeof(text), "Show FPS : ON");
+ if (currentselection == 5) print_string(text, TextRed, 0, 5, MENU_Y(5), backbuffer->pixels);
+ else print_string(text, TextWhite, 0, 5, MENU_Y(5), backbuffer->pixels);
- if (currentselection == 6) print_string("Quit", TextRed, 0, 5, 145, backbuffer->pixels);
- else print_string("Quit", TextWhite, 0, 5, 145, backbuffer->pixels);
+ if (currentselection == 6) print_string("Input remapping", TextRed, 0, 5, MENU_Y(6), backbuffer->pixels);
+ else print_string("Input remapping", TextWhite, 0, 5, MENU_Y(6), backbuffer->pixels);
+
+ if (currentselection == 7) print_string("Reset", TextRed, 0, 5, MENU_Y(7), backbuffer->pixels);
+ else print_string("Reset", TextWhite, 0, 5, MENU_Y(7), backbuffer->pixels);
+
+ if (currentselection == 8) print_string("Quit", TextRed, 0, 5, MENU_Y(8), backbuffer->pixels);
+ else print_string("Quit", TextWhite, 0, 5, MENU_Y(8), backbuffer->pixels);
print_string("Libretro Fork by gameblabla", TextWhite, 0, 5, 205, backbuffer->pixels);
print_string("Credits: Snes9x dev team, libretro", TextWhite, 0, 5, 225, backbuffer->pixels);
@@ -431,11 +448,11 @@ void Menu()
case BTN_UP:
currentselection--;
if (currentselection == 0)
- currentselection = 6;
+ currentselection = 8;
break;
case BTN_DOWN:
currentselection++;
- if (currentselection == 7)
+ if (currentselection == 9)
currentselection = 1;
break;
case BTN_L2:
@@ -460,6 +477,9 @@ void Menu()
if (option.fullscreen < 0)
option.fullscreen = upscalers_available;
break;
+ case 5:
+ option.showfps ^= 1;
+ break;
}
break;
case BTN_RIGHT:
@@ -476,6 +496,9 @@ void Menu()
if (option.fullscreen > upscalers_available)
option.fullscreen = 0;
break;
+ case 5:
+ option.showfps ^= 1;
+ break;
}
break;
default:
@@ -484,7 +507,7 @@ void Menu()
}
else if (Event.type == SDL_QUIT)
{
- currentselection = 6;
+ currentselection = 8;
pressed = 1;
}
}
@@ -493,9 +516,15 @@ void Menu()
{
switch(currentselection)
{
- case 5:
+ case 7:
+ S9xReset();
+ break;
+ case 6:
Input_Remapping();
break;
+ case 5:
+ option.showfps ^= 1;
+ break;
case 4 :
option.fullscreen++;
if (option.fullscreen > upscalers_available)
@@ -524,7 +553,7 @@ void Menu()
SDL_Flip(sdl_screen);
#endif
- if (currentselection == 6)
+ if (currentselection == 8)
{
exit_snes = 1;
}
diff --git a/shell/scalers/scaler.c b/shell/scalers/scaler.c
index 81644aa..6bd7a4f 100644
--- a/shell/scalers/scaler.c
+++ b/shell/scalers/scaler.c
@@ -27,6 +27,48 @@
// Halves
#define Weight1_1(A, B) (Half(A) + Half(B) + Corr1_1(A, B))
+#define AVERAGE16(c1, c2) (((c1) + (c2) + (((c1) ^ (c2)) & 0x0821))>>1) //More accurate
+
+void upscale_240x208_to_320x240(uint16_t *dst, uint16_t *src, uint32_t width)
+{
+ int Eh = 0;
+ int dh = 8;
+ int vf = 0;
+
+ for (int y = 0; y < 240; y++)
+ {
+ int source = dh * width + 8;
+ for (int x = 0; x < 320/4; x++)
+ {
+ register uint16_t a, b, c;
+
+ a = src[source];
+ b = src[source+1];
+ c = src[source+2];
+
+ if(vf == 1){
+ a = AVERAGE16(a, src[source+width]);
+ b = AVERAGE16(b, src[source+width+1]);
+ c = AVERAGE16(c, src[source+width+2]);
+ }
+ *dst++ = a;
+ *dst++ = (AVERAGE16(a,b) & 0b0000000000011111) | (b & 0b1111111111100000);
+ *dst++ = (b & 0b0000011111111111) | (AVERAGE16(b,c) & 0b1111100000000000);
+ *dst++ = c;
+ source+=3;
+
+ }
+ Eh += 208;
+ if(Eh >= 240) {
+ Eh -= 240;
+ dh++;
+ vf = 0;
+ }
+ else
+ vf = 1;
+ }
+}
+
void upscale_256x240_to_320x240_bilinearish(uint32_t* restrict dst, uint32_t* restrict src, uint_fast16_t width, uint_fast16_t height)
{
@@ -35,8 +77,9 @@ void upscale_256x240_to_320x240_bilinearish(uint32_t* restrict dst, uint32_t* re
// There are 64 blocks of 4 pixels horizontally, and 239 of 1 vertically.
// Each block of 4x1 becomes 5x1.
uint32_t BlockX, BlockY;
- uint16_t* BlockSrc;
- uint16_t* BlockDst;
+ register uint16_t _1,_2,_3,_4;
+ register uint16_t* BlockSrc;
+ register uint16_t* BlockDst;
for (BlockY = 0; BlockY < height; BlockY++)
{
BlockSrc = Src16 + BlockY * width * 1;
@@ -51,13 +94,13 @@ void upscale_256x240_to_320x240_bilinearish(uint32_t* restrict dst, uint32_t* re
*/
// -- Row 1 --
- uint16_t _1 = *(BlockSrc );
+ _1 = *(BlockSrc );
*(BlockDst ) = _1;
- uint16_t _2 = *(BlockSrc + 1);
+ _2 = *(BlockSrc + 1);
*(BlockDst + 1) = Weight1_3( _1, _2);
- uint16_t _3 = *(BlockSrc + 2);
+ _3 = *(BlockSrc + 2);
*(BlockDst + 2) = Weight1_1( _2, _3);
- uint16_t _4 = *(BlockSrc + 3);
+ _4 = *(BlockSrc + 3);
*(BlockDst + 3) = Weight3_1( _3, _4);
*(BlockDst + 4) = _4;
@@ -67,9 +110,8 @@ void upscale_256x240_to_320x240_bilinearish(uint32_t* restrict dst, uint32_t* re
}
}
-void upscale_256xXXX_to_320x240(uint32_t* restrict dst, uint32_t* restrict src, uint_fast16_t width, uint_fast16_t height)
+void upscale_256xXXX_to_320x240(uint32_t* restrict dst, uint32_t* restrict src, uint_fast16_t width, uint_fast16_t height, uint32_t midh)
{
- uint32_t midh = 240 / 2;
uint32_t Eh = 0;
uint32_t source;
uint32_t dh = 0;
diff --git a/shell/scalers/scaler.h b/shell/scalers/scaler.h
index f220800..b2ed1f0 100644
--- a/shell/scalers/scaler.h
+++ b/shell/scalers/scaler.h
@@ -5,7 +5,8 @@
/* Generic */
extern void bitmap_scale(uint32_t startx, uint32_t starty, uint32_t viswidth, uint32_t visheight, uint32_t newwidth, uint32_t newheight,uint32_t pitchsrc,uint32_t pitchdest, uint16_t* restrict src, uint16_t* restrict dst);
-extern void upscale_256xXXX_to_320x240(uint32_t* restrict dst, uint32_t* restrict src, uint_fast16_t width, uint_fast16_t height);
+extern void upscale_256xXXX_to_320x240(uint32_t* restrict dst, uint32_t* restrict src, uint_fast16_t width, uint_fast16_t height, uint32_t midh);
extern void upscale_256x240_to_320x240_bilinearish(uint32_t* restrict dst, uint32_t* restrict src, uint_fast16_t width, uint_fast16_t height);
+extern void upscale_240x208_to_320x240(uint16_t *dst, uint16_t *src, uint32_t width);
#endif
diff --git a/shell/video/sdl/video_blit.c b/shell/video/sdl/video_blit.c
index 6a8f748..3e6a0a3 100644
--- a/shell/video/sdl/video_blit.c
+++ b/shell/video/sdl/video_blit.c
@@ -87,23 +87,35 @@ void Update_Video_Ingame()
uint16_t *s, *d;
uint32_t h, w;
uint8_t PAL = !!(Memory.FillRAM[0x2133] & 4);
+ uint32_t width = IPPU.RenderedScreenWidth;
+ uint32_t height = IPPU.RenderedScreenHeight;
+ if (height == SNES_HEIGHT_EXTENDED) height++; // 239 to 240
SDL_LockSurface(sdl_screen);
switch(option.fullscreen)
{
- case 0:
- s = (uint16_t*) GFX.Screen;
- d = (uint16_t*) sdl_screen->pixels + ((sdl_screen->w - IPPU.RenderedScreenWidth)/2 + (sdl_screen->h - IPPU.RenderedScreenHeight) * 160) - (PAL ? 0 : 2*320);
- for(uint8_t y = 0; y < IPPU.RenderedScreenHeight; y++, s += IPPU.RenderedScreenWidth, d += sdl_screen->w) memmove(d, s, IPPU.RenderedScreenWidth * 2);
+ case 0: // Native
+ s = (uint16_t*) GFX.Screen;
+ d = (uint16_t*) sdl_screen->pixels + ((sdl_screen->w - width)/2 + (sdl_screen->h - height) * 160) - (PAL ? 0 : 2*320);
+ for(uint8_t y = 0; y < height; y++, s += width, d += sdl_screen->w) memmove(d, s, width * 2);
break;
- case 1:
- upscale_256xXXX_to_320x240((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, IPPU.RenderedScreenWidth, PAL ? 240 : 224);
+ case 1: // FS Sharp
+ upscale_256xXXX_to_320x240((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, width, height, height);
break;
- case 2:
- if (IPPU.RenderedScreenHeight == 240) upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, IPPU.RenderedScreenWidth, 239);
- else upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels + (160*8), (uint32_t*) GFX.Screen, IPPU.RenderedScreenWidth, 224);
+ case 2: // FS Smooth
+ upscale_256xXXX_to_320x240((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, width, height, 240/2);
break;
+ case 3: // Bilinear
+ if (height == 240)
+ upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels, (uint32_t*) GFX.Screen, width, 239);
+ else upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels + (160*8), (uint32_t*) GFX.Screen, width, 224);
+ break;
+ case 4: // Overscan
+ if (height == 240)
+ upscale_240x208_to_320x240((uint16_t*) sdl_screen->pixels, (uint16_t*) GFX.Screen + (width*8), width);
+ else upscale_240x208_to_320x240((uint16_t*) sdl_screen->pixels, (uint16_t*) GFX.Screen, width);
+ break;
}
//bitmap_scale(0, 0, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, sdl_screen->w, sdl_screen->h, SNES_WIDTH*2, 0, GFX.Screen, sdl_screen->pixels);
diff --git a/source/gfx.c b/source/gfx.c
index 0cf0ac8..a17f80c 100644
--- a/source/gfx.c
+++ b/source/gfx.c
@@ -9,6 +9,7 @@
#include "gfx.h"
#include "apu.h"
#include "cheats.h"
+#include "config.h"
#include <retro_inline.h>
@@ -344,6 +345,7 @@ void S9xStartScreenRefresh(void)
GFX.ZPitch = GFX.RealPitch;
GFX.ZPitch >>= 1;
}
+ IPPU.RenderedFramesCount++;
}
PPU.RecomputeClipWindows = true;
@@ -351,8 +353,11 @@ void S9xStartScreenRefresh(void)
GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
}
- if (++IPPU.FrameCount % Memory.ROMFramesPerSecond == 0)
- IPPU.FrameCount = 0;
+ if (++IPPU.FrameCount % Memory.ROMFramesPerSecond == 0) {
+ IPPU.DisplayedRenderedFrameCount = IPPU.RenderedFramesCount;
+ IPPU.RenderedFramesCount = 0;
+ IPPU.FrameCount = 0;
+ }
}
void RenderLine(uint8_t C)
@@ -415,6 +420,8 @@ void S9xEndScreenRefresh(void)
GFX.Pitch = GFX.Pitch2 = GFX.RealPitch;
GFX.PPL = GFX.PPLx2 >> 1;
+
+ if (option.showfps == 1) S9xDisplayFrameRate();
}
#ifdef LAGFIX
finishedFrame = true;
@@ -3207,3 +3214,44 @@ void S9xUpdateScreen(void)
#endif
IPPU.PreviousLine = IPPU.CurrentLine;
}
+
+#include "font.h"
+
+void DisplayChar(uint8_t* Screen, uint8_t c)
+{
+ int line = (((c & 0x7f) - 32) >> 4) * font_height;
+ int offset = (((c & 0x7f) - 32) & 15) * font_width;
+ int h, w;
+ uint16_t* s = (uint16_t*) Screen;
+ for (h = 0; h < font_height; h++, line++,
+ s += IPPU.RenderedScreenWidth - font_width)
+ {
+ for (w = 0; w < font_width; w++, s++)
+ {
+ uint8_t p = font [line][offset + w];
+
+ if (p == '#')
+ *s = 0xffff;
+ else if (p == '.')
+ *s = BLACK;
+ }
+ }
+}
+
+void S9xDisplayFrameRate()
+{
+ char string[16];
+ uint8_t *Screen = GFX.Screen;
+#ifdef TRIMUI
+ if (option.fullscreen == 4) { // for Overscan
+ Screen += IPPU.RenderedScreenWidth * 16 +16;
+ if (IPPU.RenderedScreenHeight == SNES_HEIGHT_EXTENDED) Screen += IPPU.RenderedScreenWidth * 16;
+ }
+#endif
+ sprintf(string, "%02d/%02d", IPPU.DisplayedRenderedFrameCount, (int)Memory.ROMFramesPerSecond);
+
+ for (int i = 0; i < 5; i++) {
+ DisplayChar(Screen, string[i]);
+ Screen += (font_width - 1) * sizeof(uint16_t);
+ }
+}
diff --git a/source/gfx.h b/source/gfx.h
index fc4806b..f6fc3ee 100644
--- a/source/gfx.h
+++ b/source/gfx.h
@@ -16,6 +16,7 @@ void S9xSetupOBJ(void);
void S9xUpdateScreen(void);
void RenderLine(uint8_t line);
void S9xBuildDirectColourMaps(void);
+void S9xDisplayFrameRate(void);
bool S9xInitGFX(void);
void S9xDeinitGFX(void);
diff --git a/source/ppu.c b/source/ppu.c
index 1f5df0b..5db22be 100644
--- a/source/ppu.c
+++ b/source/ppu.c
@@ -1758,6 +1758,8 @@ static void CommonPPUReset()
IPPU.RenderThisFrame = true;
IPPU.DirectColourMapsNeedRebuild = true;
IPPU.FrameCount = 0;
+ IPPU.RenderedFramesCount = 0;
+ IPPU.DisplayedRenderedFrameCount = 0;
memset(IPPU.TileCached [TILE_2BIT], 0, MAX_2BIT_TILES);
memset(IPPU.TileCached [TILE_4BIT], 0, MAX_4BIT_TILES);
memset(IPPU.TileCached [TILE_8BIT], 0, MAX_8BIT_TILES);
diff --git a/source/ppu.h b/source/ppu.h
index 447f7f1..934df06 100644
--- a/source/ppu.h
+++ b/source/ppu.h
@@ -40,6 +40,8 @@ typedef struct
bool RenderThisFrame;
bool DirectColourMapsNeedRebuild;
uint32_t FrameCount;
+ uint32_t RenderedFramesCount;
+ uint32_t DisplayedRenderedFrameCount;
uint8_t* TileCache [3];
uint8_t* TileCached [3];
bool FirstVRAMRead;