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author | Nebuleon Fumika | 2013-01-13 20:22:41 -0500 |
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committer | Nebuleon Fumika | 2013-01-13 20:22:41 -0500 |
commit | e2359ee04954e2707d8ed7a1ecbf45e144663408 (patch) | |
tree | db09f29e32934c3e1f84eef0db302f5db55e365f /CATSFC/system | |
parent | 12a838c767b01f6dd02d0c1f02f32a9390dfb8e7 (diff) | |
download | snesemu-e2359ee04954e2707d8ed7a1ecbf45e144663408.tar.gz snesemu-e2359ee04954e2707d8ed7a1ecbf45e144663408.tar.bz2 snesemu-e2359ee04954e2707d8ed7a1ecbf45e144663408.zip |
Localise Yes(A) and No(B) into English, French and Simplified Chinese as [A] Confirm and [B] Cancel.
CATSFC/system/gui/sbutto.bmp: Widen the button to accomodate this change.
Diffstat (limited to 'CATSFC/system')
-rw-r--r-- | CATSFC/system/gui/sbutto.bmp | bin | 2040 -> 2486 bytes | |||
-rw-r--r-- | CATSFC/system/language.msg | 56 |
2 files changed, 26 insertions, 30 deletions
diff --git a/CATSFC/system/gui/sbutto.bmp b/CATSFC/system/gui/sbutto.bmp Binary files differindex a5e0943..2cad122 100644 --- a/CATSFC/system/gui/sbutto.bmp +++ b/CATSFC/system/gui/sbutto.bmp diff --git a/CATSFC/system/language.msg b/CATSFC/system/language.msg index 9395db1..d6889b0 100644 --- a/CATSFC/system/language.msg +++ b/CATSFC/system/language.msg @@ -105,6 +105,10 @@ Select a game Off #MSG_GENERAL_ON On +#MSG_GENERAL_CONFIRM_WITH_A +[A] Confirm +#MSG_GENERAL_CANCEL_WITH_B +[B] Cancel #MSG_AUDIO_ENABLED On #MSG_AUDIO_MUTED @@ -115,17 +119,15 @@ No game is currently loaded <None loaded here> #MSG_SAVESTATE_FULL The current slot holds a state.\n -Do you wish to overwrite it?\n -[A] Overwrite [B] Cancel +Do you wish to overwrite it? #MSG_PROGRESS_SAVED_STATE_CREATING Saving state... #MSG_PROGRESS_SAVED_STATE_CREATION_FAILED -Failed!\n -[A] Retry [B] Cancel +Failed! #MSG_PROGRESS_SAVED_STATE_CREATION_SUCCEEDED OK! #MSG_TOP_SCREEN_NO_SAVED_STATE_IN_SLOT -No saved state is in the selected slot +No saved state here #MSG_PROGRESS_SAVED_STATE_CORRUPTED The game state file is not found or is corrupt. #MSG_PROGRESS_SAVED_STATE_LOADING @@ -139,11 +141,9 @@ Delete all saved states #FMT_SAVED_STATE_DELETE_ONE Delete saved state %d #MSG_DELETE_ALL_SAVESTATE_WARING -Really delete all saved states?\n -[A] Confirm [B] Cancel +Really delete all saved states? #FMT_DIALOG_SAVED_STATE_DELETE_ONE -Really delete saved state %d?\n -[A] Confirm [B] Cancel +Really delete saved state %d? #MSG_PROGRESS_SAVED_STATE_ALREADY_EMPTY There's already nothing here. #MSG_PROGRESS_SCREENSHOT_CREATING @@ -278,6 +278,10 @@ CPU主频 %d 关 #MSG_GENERAL_ON 开 +#MSG_GENERAL_CONFIRM_WITH_A +[A] 确认 +#MSG_GENERAL_CANCEL_WITH_B +[B] 取消 #MSG_AUDIO_ENABLED 开 #MSG_AUDIO_MUTED @@ -288,15 +292,11 @@ CPU主频 %d <没有加载> #MSG_SAVESTATE_FULL 当前存档槽已有存档文件,\n -覆盖已有存档吗?\n -按 A 键覆盖\n -按 B 键取消 +覆盖已有存档吗? #MSG_PROGRESS_SAVED_STATE_CREATING 正在写入... #MSG_PROGRESS_SAVED_STATE_CREATION_FAILED -写入存档失败!\n -按 A 键重试\n -按 B 键取消 +写入存档失败! #MSG_PROGRESS_SAVED_STATE_CREATION_SUCCEEDED 写入存档成功! #MSG_TOP_SCREEN_NO_SAVED_STATE_IN_SLOT @@ -314,13 +314,9 @@ CPU主频 %d #FMT_SAVED_STATE_DELETE_ONE 删除当前游戏的一个存档 %d #MSG_DIALOG_SAVED_STATE_DELETE_ALL -确定要删除所有存档吗?\n -按 A 键确定 \n -按 B 键取消 +确定要删除所有存档吗? #FMT_DIALOG_SAVED_STATE_DELETE_ONE -确定要删除存档槽 %d 的存档吗? \n -按 A 键确定 \n -按 B 键取消 +确定要删除存档槽 %d 的存档吗? #MSG_PROGRESS_SAVED_STATE_ALREADY_EMPTY 没有存档可删除 #MSG_PROGRESS_SCREENSHOT_CREATING @@ -455,6 +451,10 @@ Sélectionner un jeu Hors fonction #MSG_GENERAL_ON En fonction +#MSG_GENERAL_CONFIRM_WITH_A +[A] Confirmer +#MSG_GENERAL_CANCEL_WITH_B +[B] Annuler #MSG_AUDIO_ENABLED Activé #MSG_AUDIO_MUTED @@ -465,17 +465,15 @@ Aucun jeu n'est actuellement chargé <Aucun chargé ici> #MSG_SAVESTATE_FULL Il y a une sauvegarde dans cet emplacement.\n -Voulez-vous l'écraser?\n -[A] Écraser [B] Annuler +Voulez-vous l'écraser? #MSG_PROGRESS_SAVED_STATE_CREATING Sauvegarde en cours... #MSG_PROGRESS_SAVED_STATE_CREATION_FAILED -Échec!\n -[A] Réessayer [B] Annuler +Échec! #MSG_PROGRESS_SAVED_STATE_CREATION_SUCCEEDED Terminé! #MSG_TOP_SCREEN_NO_SAVED_STATE_IN_SLOT -Aucune sauvegarde dans cet emplacement +Aucune sauvegarde ici #MSG_PROGRESS_SAVED_STATE_CORRUPTED Le fichier de sauvegarde est introuvable ou corrompu. #MSG_PROGRESS_SAVED_STATE_LOADING @@ -489,11 +487,9 @@ Supprimer toutes les sauvegardes #FMT_SAVED_STATE_DELETE_ONE Supprimer l'emplacement %d #MSG_DELETE_ALL_SAVESTATE_WARING -Supprimer toutes les sauvegardes?\n -[A] Confirmer [B] Annuler +Supprimer toutes les sauvegardes? #FMT_DIALOG_SAVED_STATE_DELETE_ONE -Supprimer l'emplacement %d?\n -[A] Confirmer [B] Annuler +Supprimer l'emplacement %d? #MSG_PROGRESS_SAVED_STATE_ALREADY_EMPTY Cet emplacement est déjà vide. #MSG_PROGRESS_SCREENSHOT_CREATING |