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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /libretro.cpp
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
Diffstat (limited to 'libretro.cpp')
-rw-r--r--libretro.cpp877
1 files changed, 0 insertions, 877 deletions
diff --git a/libretro.cpp b/libretro.cpp
deleted file mode 100644
index ded3dc9..0000000
--- a/libretro.cpp
+++ /dev/null
@@ -1,877 +0,0 @@
-
-#include <stdio.h>
-
-#include "snes9x.h"
-#include "soundux.h"
-#include "memmap.h"
-#include "apu.h"
-#include "cheats.h"
-#include "snapshot.h"
-#include "display.h"
-#include "gfx.h"
-#include "cpuexec.h"
-#include "spc7110.h"
-
-#ifdef PSP
-#include <psptypes.h>
-#else
-#ifndef PSP_LEGACY_TYPES_DEFINED
-#define PSP_LEGACY_TYPES_DEFINED
-typedef uint8_t u8;
-typedef uint16_t u16;
-
-typedef uint32_t u32;
-typedef uint64_t u64;
-
-typedef int8_t s8;
-typedef int16_t s16;
-
-typedef int32_t s32;
-typedef int64_t s64;
-#endif
-#endif
-
-#include <libretro.h>
-
-static retro_log_printf_t log_cb = NULL;
-static retro_video_refresh_t video_cb = NULL;
-static retro_input_poll_t poll_cb = NULL;
-static retro_input_state_t input_cb = NULL;
-static retro_audio_sample_batch_t audio_batch_cb = NULL;
-static retro_environment_t environ_cb = NULL;
-
-
-struct retro_perf_callback perf_cb;
-
-void retro_set_environment(retro_environment_t cb)
-{
- struct retro_log_callback log;
-
- environ_cb = cb;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
- log_cb = log.log;
- else
- log_cb = NULL;
-
- environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
-
-}
-
-
-void retro_set_video_refresh(retro_video_refresh_t cb)
-{
- video_cb = cb;
-}
-
-void retro_set_audio_sample(retro_audio_sample_t cb)
-{}
-
-void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
-{
- audio_batch_cb = cb;
-}
-
-void retro_set_input_poll(retro_input_poll_t cb)
-{
- poll_cb = cb;
-}
-
-void retro_set_input_state(retro_input_state_t cb)
-{
- input_cb = cb;
-}
-
-void retro_set_controller_port_device(unsigned port, unsigned device) {}
-
-unsigned retro_api_version() { return RETRO_API_VERSION; }
-
-
-
-void S9xProcessSound (unsigned int);
-
-char *rom_filename = NULL;
-char *SDD1_pack = NULL;
-
-/*
- * It is only safe to manipulate saved states between frames.
- */
-static bool8 LoadStateNeeded = FALSE;
-static bool8 SaveStateNeeded = FALSE;
-
-static u8 Buf[MAX_BUFFER_SIZE];
-
-#define FIXED_POINT 0x10000
-#define FIXED_POINT_SHIFT 16
-#define FIXED_POINT_REMAINDER 0xffff
-
-void S9xMessage (int /*type*/, int /*number*/, const char *message)
-{
-#if 1
-#define MAX_MESSAGE_LEN (36 * 3)
-
- static char buffer [MAX_MESSAGE_LEN + 1];
-
- printf ("%s\n", message);
- strncpy (buffer, message, MAX_MESSAGE_LEN);
- buffer [MAX_MESSAGE_LEN] = 0;
- S9xSetInfoString (buffer);
-#endif
-}
-
-void S9xExtraUsage ()
-{
- /*empty*/
-}
-
-/*
-* Release display device
-*/
-void S9xDeinitDisplay (void)
-{
-#ifdef DS2_DMA
- if(GFX.Screen) AlignedFree(GFX.Screen, PtrAdj.GFXScreen);
-#else
- if(GFX.Screen) free(GFX.Screen);
-#endif
- if(GFX.SubScreen) free(GFX.SubScreen);
- if(GFX.ZBuffer) free(GFX.ZBuffer);
- if(GFX.SubZBuffer) free(GFX.SubZBuffer);
-}
-
-void S9xInitDisplay (void)
-{
- int h = IMAGE_HEIGHT;
-
- GFX.Pitch = IMAGE_WIDTH * 2;
-#ifdef DS2_DMA
- GFX.Screen = (unsigned char*) AlignedMalloc (GFX.Pitch * h, 32, &PtrAdj.GFXScreen);
-#else
- GFX.Screen = (unsigned char*) malloc (GFX.Pitch * h);
-#endif
- GFX.SubScreen = (unsigned char*) malloc (GFX.Pitch * h);
- GFX.ZBuffer = (unsigned char*) malloc ((GFX.Pitch >> 1) * h);
- GFX.SubZBuffer =(unsigned char*) malloc ((GFX.Pitch >> 1) * h);
- GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
-}
-
-void S9xParseArg (char **argv, int &i, int argc)
-{
-}
-
-void S9xParseDisplayArg (char **argv, int &ind, int)
-{
-}
-
-void S9xExit ()
-{
-// if(Settings.SPC7110)
-// (*CleanUp7110)();
-
-// S9xSetSoundMute (TRUE);
-// S9xDeinitDisplay ();
-// Memory.SaveSRAM (S9xGetFilename (".srm"));
-// // S9xSaveCheatFile (S9xGetFilename (".chb")); // cheat binary file
-// // Do this when loading a cheat file!
-// Memory.Deinit ();
-// S9xDeinitAPU ();
-
-// exit(0);
-}
-
-const char *S9xBasename (const char *f)
-{
- const char *p;
- if ((p = strrchr (f, '/')) != NULL || (p = strrchr (f, '\\')) != NULL)
- return (p + 1);
-
- return (f);
-}
-
-bool8 S9xInitUpdate ()
-{
-// IPPU.RenderThisFrame = 0;
-// video_cb(dummy_frame,256,224,512);
-// return (FALSE);
-
- return (TRUE);
-}
-
-
-extern void NDSSFCDrawFrameAntialiased(void* screen_addr);
-
-#ifdef PSP
-#include <pspkernel.h>
-#include <pspgu.h>
-void S9xDeinitUpdate (int width, int height, bool8 /*sixteen_bit*/)
-{
- static unsigned int __attribute__((aligned(16))) d_list[32];
- void* const texture_vram_p = (void*) (0x44200000 - (512 * 512)); // max VRAM address - frame size
-
- sceKernelDcacheWritebackRange(GFX.Screen, GFX.Pitch*height);
-
- sceGuStart(GU_DIRECT, d_list);
-
- sceGuCopyImage(GU_PSM_4444, 0, 0, width, height, GFX.Pitch>>1, GFX.Screen, 0, 0, 512, texture_vram_p);
-
- sceGuTexSync();
- sceGuTexImage(0, 512, 512, 512, texture_vram_p);
- sceGuTexMode(GU_PSM_5551, 0, 0, GU_FALSE);
- sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
- sceGuDisable(GU_BLEND);
-
- sceGuFinish();
-
-
- video_cb(texture_vram_p, width, height, GFX.Pitch);
-}
-
-#else
-void S9xDeinitUpdate (int width, int height)
-{
- video_cb(GFX.Screen, width, height, GFX.Pitch);
-}
-
-#endif
-
-void _makepath (char *path, const char *, const char *dir,
- const char *fname, const char *ext)
-{
- if (dir && *dir)
- {
- strcpy (path, dir);
- strcat (path, "/");
- }
- else
- *path = 0;
- strcat (path, fname);
- if (ext && *ext)
- {
- strcat (path, ".");
- strcat (path, ext);
- }
-}
-
-void _splitpath (const char *path, char *drive, char *dir, char *fname,
- char *ext)
-{
- *drive = 0;
-
- char *slash = strrchr ((char*)path, '/');
- if (!slash)
- slash = strrchr ((char*)path, '\\');
-
- char *dot = strrchr ((char*)path, '.');
-
- if (dot && slash && dot < slash)
- dot = NULL;
-
- if (!slash)
- {
- strcpy (dir, "");
- strcpy (fname, path);
- if (dot)
- {
- *(fname + (dot - path)) = 0;
- strcpy (ext, dot + 1);
- }
- else
- strcpy (ext, "");
- }
- else
- {
- strcpy (dir, path);
- *(dir + (slash - path)) = 0;
- strcpy (fname, slash + 1);
- if (dot)
- {
- *(fname + (dot - slash) - 1) = 0;
- strcpy (ext, dot + 1);
- }
- else
- strcpy (ext, "");
- }
-}
-
-void S9xProcessEvents (bool8 block)
-{
-
-}
-
-void OutOfMemory ()
-{
-}
-
-
-const char *S9xGetROMDirectory ()
-{
- return "./";
-}
-
-
-const char *S9xGetSnapshotDirectory ()
-{
- return "./";
-}
-
-const char *S9xGetFilename (const char *ex)
-{
- static char filename [PATH_MAX + 1];
- char drive [_MAX_DRIVE + 1];
- char dir [_MAX_DIR + 1];
- char fname [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
-
- _splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcpy (filename, S9xGetSnapshotDirectory ());
- strcat (filename, SLASH_STR);
- strcat (filename, fname);
- strcat (filename, ex);
-
- return (filename);
-}
-
-const char *S9xGetFilenameInc (const char *e)
-{
- return e;
-#if 0
- static char filename [_MAX_PATH + 1];
- char drive [_MAX_DRIVE + 1];
- char dir [_MAX_DIR + 1];
- char fname [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- char *ptr;
- struct stat buf;
-
- if (strlen (S9xGetSnapshotDirectory()))
- {
- _splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcpy (filename, S9xGetSnapshotDirectory());
- strcat (filename, "/");
- strcat (filename, fname);
- ptr = filename + strlen (filename);
- strcat (filename, "00/");
- strcat (filename, e);
- }
- else
- {
- _splitpath (Memory.ROMFilename, drive, dir, fname, ext);
- strcat (fname, "00/");
- _makepath (filename, drive, dir, fname, e);
- ptr = strstr (filename, "00/");
- }
-
- do
- {
- if (++*(ptr + 2) > '9')
- {
- *(ptr + 2) = '0';
- if (++*(ptr + 1) > '9')
- {
- *(ptr + 1) = '0';
- if (++*ptr > '9')
- break;
- }
- }
- } while( stat(filename, &buf) == 0 );
-
- return (filename);
-#endif
-}
-
-void S9xInitInputDevices ()
-{
-#ifdef JOYSTICK_SUPPORT
- InitJoysticks ();
-#endif
-}
-
-
-void init_sfc_setting(void)
-{
- ZeroMemory (&Settings, sizeof (Settings));
-#ifdef JOYSTICK_SUPPORT
- Settings.JoystickEnabled = TRUE;
-#else
- Settings.JoystickEnabled = FALSE;
-#endif
-
- Settings.SoundPlaybackRate = 44100; // -> ds2sound.h for defs
- Settings.SoundBufferSize = 512;
- Settings.CyclesPercentage = 100;
- Settings.DisableSoundEcho = FALSE;
- //sound settings
- Settings.APUEnabled = Settings.NextAPUEnabled = TRUE;
- // Settings.FixFrequency = 1;
-
- Settings.H_Max = SNES_CYCLES_PER_SCANLINE;
- Settings.SkipFrames = AUTO_FRAMERATE;
- Settings.ShutdownMaster = TRUE;
- Settings.FrameTimePAL = 20000;
- Settings.FrameTimeNTSC = 16667;
- Settings.DisableMasterVolume = FALSE;
- Settings.Mouse = TRUE;
- Settings.SuperScope = TRUE;
- Settings.MultiPlayer5 = TRUE;
- Settings.ControllerOption = SNES_JOYPAD;
-
- Settings.Transparency = TRUE;
- Settings.SupportHiRes = FALSE;
- Settings.ThreadSound = FALSE;
- Settings.SoundSync = TRUE;
- Settings.ApplyCheats = TRUE;
- Settings.StretchScreenshots = 1;
-
- Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
-}
-
-void S9xAutoSaveSRAM ()
-{
- Memory.SaveSRAM (S9xGetFilename (".srm"));
-}
-
-int game_load_state(char* file)
-{
- int flag;
-
- flag = 0;
- if(S9xUnfreezeGame(file) == FALSE)
- flag = -1;
-
- return flag;
-}
-
-int game_save_state(char* file)
-{
- int flag;
-
- flag = 0;
- if(S9xFreezeGame(file) == FALSE)
- flag = -1;
-
- S9xAutoSaveSRAM ();
-
- return flag;
-}
-
-void game_restart(void)
-{
- CPU.Flags = 0;
- S9xReset ();
-}
-
-int load_gamepak(const char* file)
-{
- CPU.Flags = 0;
- // mdelay(50); // Delete this delay
- if (!Memory.LoadROM (file))
- return -1;
- S9xReset ();
-
- Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : Settings.FrameTimeNTSC);
-
- Memory.LoadSRAM (S9xGetFilename (".srm"));
- S9xLoadCheatFile (S9xGetFilename (".chb")); // cheat binary file, as opposed to text
-
- return 0;
-}
-
-extern "C" void sfc_main(void);
-
-void retro_init (void)
-{
- struct retro_log_callback log;
- enum retro_pixel_format rgb565;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
- log_cb = log.log;
- else
- log_cb = NULL;
-
- rgb565 = RETRO_PIXEL_FORMAT_RGB565;
- if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb)
- log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
-
- init_sfc_setting();
-
- if (!Memory.Init () || !S9xInitAPU())
- OutOfMemory ();
-
- S9xInitDisplay ();
- if (!S9xGraphicsInit())
- OutOfMemory ();
-
- S9xInitSound (Settings.SoundPlaybackRate,
- TRUE,
- Settings.SoundBufferSize);
-
-#ifdef JOYSTICK_SUPPORT
- uint32 JoypadSkip = 0;
-#endif
-
-
-}
-
-
-uint32 S9xReadJoypad (int port)
-{
- static const uint32 snes_lut[] = {
- SNES_B_MASK,
- SNES_Y_MASK,
- SNES_SELECT_MASK,
- SNES_START_MASK,
- SNES_UP_MASK,
- SNES_DOWN_MASK,
- SNES_LEFT_MASK,
- SNES_RIGHT_MASK,
- SNES_A_MASK,
- SNES_X_MASK,
- SNES_TL_MASK,
- SNES_TR_MASK
- };
-
- int i;
- uint32 joypad = 0;
-
- for ( i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
- if (input_cb(port, RETRO_DEVICE_JOYPAD, 0, i))
- joypad |= snes_lut[i];
-
- return joypad;
-}
-
-//#define FRAMESKIP
-void retro_run (void)
-{
- int i, port;
-
-// IPPU.RenderThisFrame = FALSE;
-// video_cb(GFX.Screen, 256, 224, 512);
-
- poll_cb();
-
- S9xSetPlaybackRate(32040);
- so.mute_sound = FALSE;
- SoundData.echo_enable = FALSE;
-
- S9xMainLoop();
-
- static s16 audio_buf[534 << 1];
- S9xMixSamples ((uint8*)audio_buf, 534 << 1);
- audio_batch_cb(audio_buf, 534);
-
-
-#ifdef FRAMESKIP
- if (IPPU.RenderThisFrame)
- IPPU.RenderThisFrame = false;
- else
- {
- video_cb(NULL, 256, 224, GFX.Pitch);
- IPPU.RenderThisFrame = true;
- }
-#endif
-
-// if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
-// check_variables();
-
-}
-
-
-static unsigned int sync_last= 0;
-static unsigned int sync_next = 0;
-
-static unsigned int skip_rate= 0;
-
-void S9xSyncSpeed ()
-{
-}
-
-bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size)
-{
- return (TRUE);
-}
-
-void S9xGenerateSound ()
-{
-// static s16 audio_buf[855 << 1];
-// S9xMixSamples ((uint8*)audio_buf, 855 << 1);
-// audio_batch_cb(audio_buf, 855);
-
-
-
-}
-
-void S9xGenerateSound0 ()
-{
- int bytes_so_far = so.samples_mixed_so_far << 1;
-
- if (bytes_so_far >= so.buffer_size)
- return;
-
- so.err_counter += so.err_rate;
- if (so.err_counter >= FIXED_POINT)
- {
- // Write this many samples overall
- int samples_to_write = so.err_counter >> FIXED_POINT_SHIFT;
- samples_to_write <<= 1;
- int byte_offset = (bytes_so_far + so.play_position) & SOUND_BUFFER_SIZE_MASK;
-
- so.err_counter &= FIXED_POINT_REMAINDER;
-
- do
- {
- int bytes_this_run = samples_to_write;
- bytes_this_run <<= 1;
-
- if (byte_offset + bytes_this_run > SOUND_BUFFER_SIZE)
- {
- bytes_this_run = SOUND_BUFFER_SIZE - byte_offset;
- }
-
- if (bytes_so_far + bytes_this_run > so.buffer_size)
- {
- bytes_this_run = so.buffer_size - bytes_so_far;
- if (bytes_this_run == 0)
- break;
- }
-
- int samples_this_run = bytes_this_run;
- samples_this_run >>= 1;
-
- S9xMixSamples (Buf + byte_offset, samples_this_run);
- so.samples_mixed_so_far += samples_this_run;
- samples_to_write -= samples_this_run;
- bytes_so_far += samples_this_run << 1;
- byte_offset = (byte_offset + bytes_this_run) & SOUND_BUFFER_SIZE_MASK;
- } while (samples_to_write > 0);
- }
-}
-
-#define SOUND_EMISSION_INTERVAL ((unsigned int) ((((unsigned long long) DS2_BUFFER_SIZE * 1000000) / SND_SAMPLE_RATE) * 3 / 128))
-#define TRUE_SOUND_EMISSION_INTERVAL ((((double) DS2_BUFFER_SIZE * 1000000) / SND_SAMPLE_RATE) * 3 / 128)
-#define SOUND_EMISSION_INTERVAL_ERROR ((int) ((TRUE_SOUND_EMISSION_INTERVAL - SOUND_EMISSION_INTERVAL) * FIXED_POINT))
-static unsigned int LastSoundEmissionTime = 0;
-
-/*
- * Accumulated error in the sound emission time. The unit is as follows:
- * FIXED_POINT = 42.667 microseconds.
- * As the error goes past FIXED_POINT, the new target for sound emission
- * becomes 42.667 microseconds LATER. This helps with sound buffer overruns,
- * correctly dealing with the fact that 42.667 microseconds does not fit
- * an integer number of times in 1/32000 second (or whatever sampling rate).
- */
-static unsigned int SoundEmissionTimeError = 0;
-
-void S9xProcessSound (unsigned int)
-{
-
-}
-
-/*
-const unsigned int keymap[12] = {
- 0x80, //KEY_A
- 0x8000, //KEY_B
- 0x2000, //KEY_SELECT
- 0x1000, //KEY_START
- 0x100, //KEY_RIGHT
- 0x200, //KEY_LEFT
- 0x800, //KEY_UP
- 0x400, //KEY_DOWN
- 0x10, //KEY_R
- 0x20, //KEY_L
- 0x40, //KEY_X
- 0x4000 //KEY_Y
- };
-*/
-
-static bool8 SoundToggleWasHeld = FALSE;
-static bool8 LoadStateWasHeld = FALSE;
-static bool8 SaveStateWasHeld = FALSE;
-static bool8 ToggleFullScreenWasHeld = FALSE;
-
-#ifdef ACCUMULATE_JOYPAD
-// These are kept as DS key bitfields until it's time to send them to Snes9x.
-static uint32 PreviousControls = 0x00000000;
-static uint32 ControlsPressed = 0x00000000;
-static uint32 ControlsReleased = 0x00000000;
-
-void NDSSFCAccumulateJoypad ()
-{
- struct key_buf inputdata;
- ds2_getrawInput(&inputdata);
-
- ControlsPressed |= inputdata.key & ~PreviousControls;
- ControlsReleased |= PreviousControls & ~inputdata.key;
-}
-#endif // ACCUMULATE_JOYPAD
-
-static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
-{
- return (*(uint32 *) p1 - *(uint32 *) p2);
-}
-
-void S9xLoadSDD1Data ()
-{
-
-}
-
-bool8 S9xReadMousePosition (int which1, int &x, int &y, uint32 &buttons)
-{
- return (FALSE);
-}
-
-bool8 S9xReadSuperScopePosition (int &x, int &y, uint32 &buttons)
-{
- return (TRUE);
-}
-
-bool JustifierOffscreen()
-{
- return (FALSE);
-}
-
-void JustifierButtons(uint32& justifiers)
-{
-}
-
-START_EXTERN_C
-char* osd_GetPackDir()
-{
- static char filename[_MAX_PATH];
- memset(filename, 0, _MAX_PATH);
-
- if(strlen(S9xGetSnapshotDirectory())!=0)
- strcpy (filename, S9xGetSnapshotDirectory());
- else
- {
- char dir [_MAX_DIR + 1];
- char drive [_MAX_DRIVE + 1];
- char name [_MAX_FNAME + 1];
- char ext [_MAX_EXT + 1];
- _splitpath(Memory.ROMFilename, drive, dir, name, ext);
- _makepath(filename, drive, dir, NULL, NULL);
- }
-
- if(!strncmp((char*)&Memory.ROM [0xffc0], "SUPER POWER LEAG 4 ", 21))
- {
- if (getenv("SPL4PACK"))
- return getenv("SPL4PACK");
- else
- strcat(filename, "/SPL4-SP7");
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "MOMOTETSU HAPPY ",21))
- {
- if (getenv("MDHPACK"))
- return getenv("MDHPACK");
- else
- strcat(filename, "/SMHT-SP7");
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "HU TENGAI MAKYO ZERO ", 21))
- {
- if (getenv("FEOEZPACK"))
- return getenv("FEOEZPACK");
- else
- strcat(filename, "/FEOEZSP7");
- }
- else if(!strncmp((char*)&Memory.ROM [0xffc0], "JUMP TENGAIMAKYO ZERO",21))
- {
- if (getenv("SJNSPACK"))
- return getenv("SJNSPACK");
- else
- strcat(filename, "/SJUMPSP7");
- } else strcat(filename, "/MISC-SP7");
- return filename;
-}
-END_EXTERN_C
-
-
-void retro_deinit (void)
-{
-}
-unsigned retro_get_region (void)
-{
- return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
-}
-void retro_get_system_info(struct retro_system_info *info)
-{
- info->need_fullpath = true;
- info->valid_extensions = "smc|fig|sfc|gd3|gd7|dx2|bsx|swc";
- info->library_version = "v1.4";
- info->library_name = "SNES9x(CATSFC)";
- info->block_extract = false;
-}
-void retro_get_system_av_info(struct retro_system_av_info *info)
-{
- info->geometry.base_width = 256;
- info->geometry.base_height = 224;
- info->geometry.max_width = 512;
- info->geometry.max_height = 512;
- info->geometry.aspect_ratio = 4.0 / 3.0;
-// if (!Settings.PAL)
-// info->timing.fps = 21477272.0 / 357366.0;
-// else
-// info->timing.fps = 21281370.0 / 425568.0;
-// info->timing.sample_rate = 32040.5;
-
-
- info->timing.fps = 60.0;
- info->timing.sample_rate = 32040.0;
-}
-
-void retro_reset(void)
-{
-
-}
-
-
-size_t retro_serialize_size(void)
-{
- return 0;
-}
-
-bool retro_serialize(void *data, size_t size)
-{
- return false;
-}
-bool retro_unserialize(const void *data, size_t size)
-{
- return false;
-}
-
-void retro_cheat_reset(void)
-{
-
-}
-void retro_cheat_set(unsigned index, bool enabled, const char *code)
-{
-
-}
-
-bool retro_load_game(const struct retro_game_info *game)
-
-{
- Memory.LoadROM(game->path);
- return true;
-}
-
-bool retro_load_game_special(
- unsigned game_type,
- const struct retro_game_info *info, size_t num_info
-)
-{
- return false;
-}
-void retro_unload_game(void)
-{
-
-}
-
-void *retro_get_memory_data(unsigned id)
-{
- return NULL;
-}
-
-size_t retro_get_memory_size(unsigned id)
-{
- return 0;
-}