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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/apu.cpp
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
downloadsnesemu-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.tar.gz
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start moving everything to C
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diff --git a/source/apu.cpp b/source/apu.cpp
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-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-
-#ifdef __DJGPP
-#include <allegro.h>
-#undef TRUE
-#endif
-
-#include "snes9x.h"
-#include "spc700.h"
-#include "apu.h"
-#include "soundux.h"
-#include "cpuexec.h"
-
-/* For note-triggered SPC dump support */
-#include "snapshot.h"
-
-extern "C" {const char *S9xGetFilenameInc (const char *);}
-
-int spc_is_dumping=0;
-int spc_is_dumping_temp;
-uint8 spc_dump_dsp[0x100];
-
-extern int NoiseFreq [32];
-
-bool8 S9xInitAPU ()
-{
- IAPU.RAM = (uint8 *) malloc (0x10000);
-
- if (!IAPU.RAM)
- {
- S9xDeinitAPU ();
- return (FALSE);
- }
-
- memset(IAPU.RAM, 0, 0x10000);
-
- return (TRUE);
-}
-
-void S9xDeinitAPU ()
-{
- if (IAPU.RAM)
- {
- free ((char *) IAPU.RAM);
- IAPU.RAM = NULL;
- }
-}
-
-EXTERN_C uint8 APUROM [64];
-
-void S9xResetAPU ()
-{
-
- int i;
-
- Settings.APUEnabled = Settings.NextAPUEnabled;
-
- ZeroMemory(spc_dump_dsp, 0x100);
- ZeroMemory(IAPU.RAM, 0x100);
- memset(IAPU.RAM+0x20, 0xFF, 0x20);
- memset(IAPU.RAM+0x60, 0xFF, 0x20);
- memset(IAPU.RAM+0xA0, 0xFF, 0x20);
- memset(IAPU.RAM+0xE0, 0xFF, 0x20);
-
- for(i=1;i<256;i++)
- {
- memcpy(IAPU.RAM+(i<<8), IAPU.RAM, 0x100);
- }
-
- ZeroMemory (APU.OutPorts, 4);
- IAPU.DirectPage = IAPU.RAM;
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (APU.ExtraRAM, APUROM, sizeof (APUROM));
- IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
- APU.Cycles = 0;
- IAPU.Registers.YA.W = 0;
- IAPU.Registers.X = 0;
- IAPU.Registers.S = 0xff;
- IAPU.Registers.P = 0;
- S9xAPUUnpackStatus ();
- IAPU.Registers.PC = 0;
- IAPU.APUExecuting = Settings.APUEnabled;
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress1 = NULL;
- IAPU.WaitAddress2 = NULL;
- IAPU.WaitCounter = 0;
-#endif
- APU.ShowROM = TRUE;
- IAPU.RAM [0xf1] = 0x80;
-
- for (i = 0; i < 3; i++)
- {
- APU.TimerEnabled [i] = FALSE;
- APU.TimerValueWritten [i] = 0;
- APU.TimerTarget [i] = 0;
- APU.Timer [i] = 0;
- }
- for (int j = 0; j < 0x80; j++)
- APU.DSP [j] = 0;
-
- IAPU.TwoCycles = IAPU.OneCycle * 2;
-
- for (i = 0; i < 256; i++)
- S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
-
- APU.DSP [APU_ENDX] = 0;
- APU.DSP [APU_KOFF] = 0;
- APU.DSP [APU_KON] = 0;
- APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
- APU.KeyedChannels = 0;
-
- S9xResetSound (TRUE);
- S9xSetEchoEnable (0);
-}
-
-void S9xSetAPUDSP (uint8 byte)
-{
- uint8 reg = IAPU.RAM [0xf2];
- static uint8 KeyOn;
- static uint8 KeyOnPrev;
- int i;
-
- spc_dump_dsp[reg] = byte;
-
- switch (reg)
- {
- case APU_FLG:
- if (byte & APU_SOFT_RESET)
- {
- APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
- APU.DSP [APU_ENDX] = 0;
- APU.DSP [APU_KOFF] = 0;
- APU.DSP [APU_KON] = 0;
- S9xSetEchoWriteEnable (FALSE);
-
- // Kill sound
- S9xResetSound (FALSE);
- }
- else
- {
- S9xSetEchoWriteEnable (!(byte & APU_ECHO_DISABLED));
- if (byte & APU_MUTE)
- {
- S9xSetSoundMute (TRUE);
- }
- else
- S9xSetSoundMute (FALSE);
-
- SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
- for (i = 0; i < 8; i++)
- {
- if (SoundData.channels [i].type == SOUND_NOISE)
- S9xSetSoundFrequency (i, SoundData.noise_hertz);
- }
- }
- break;
- case APU_NON:
- if (byte != APU.DSP [APU_NON])
- {
- uint8 mask = 1;
- for (int c = 0; c < 8; c++, mask <<= 1)
- {
- int type;
-
- if (byte & mask)
- type = SOUND_NOISE;
- else
- type = SOUND_SAMPLE;
-
- S9xSetSoundType (c, type);
- }
- }
- break;
- case APU_MVOL_LEFT:
- if (byte != APU.DSP [APU_MVOL_LEFT])
- {
- S9xSetMasterVolume ((signed char) byte,
- (signed char) APU.DSP [APU_MVOL_RIGHT]);
- }
- break;
- case APU_MVOL_RIGHT:
- if (byte != APU.DSP [APU_MVOL_RIGHT])
- {
- S9xSetMasterVolume ((signed char) APU.DSP [APU_MVOL_LEFT],
- (signed char) byte);
- }
- break;
- case APU_EVOL_LEFT:
- if (byte != APU.DSP [APU_EVOL_LEFT])
- {
- S9xSetEchoVolume ((signed char) byte,
- (signed char) APU.DSP [APU_EVOL_RIGHT]);
- }
- break;
- case APU_EVOL_RIGHT:
- if (byte != APU.DSP [APU_EVOL_RIGHT])
- {
- S9xSetEchoVolume ((signed char) APU.DSP [APU_EVOL_LEFT],
- (signed char) byte);
- }
- break;
- case APU_ENDX:
- byte = 0;
- break;
-
- case APU_KOFF:
- // if (byte)
- {
- uint8 mask = 1;
- for (int c = 0; c < 8; c++, mask <<= 1)
- {
- if ((byte & mask) != 0)
- {
- if (APU.KeyedChannels & mask)
- {
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels &= ~mask;
- APU.DSP [APU_KON] &= ~mask;
- //APU.DSP [APU_KOFF] |= mask;
- S9xSetSoundKeyOff (c);
- }
- }
- }
- else if((KeyOnPrev&mask)!=0)
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels |= mask;
- //APU.DSP [APU_KON] |= mask;
- APU.DSP [APU_KOFF] &= ~mask;
- APU.DSP [APU_ENDX] &= ~mask;
- S9xPlaySample (c);
- }
- }
- }
- //KeyOnPrev=0;
- APU.DSP [APU_KOFF] = byte;
- return;
- case APU_KON:
- if (spc_is_dumping)
- {
- if (byte & ~spc_is_dumping_temp)
- {
- IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
- S9xAPUPackStatus();
- S9xSPCDump (".spc");
- spc_is_dumping = 0;
- }
- }
- if (byte)
- {
- uint8 mask = 1;
- for (int c = 0; c < 8; c++, mask <<= 1)
- {
- if ((byte & mask) != 0)
- {
- // Pac-In-Time requires that channels can be key-on
- // regardeless of their current state.
- if((APU.DSP [APU_KOFF] & mask) ==0)
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels |= mask;
- //APU.DSP [APU_KON] |= mask;
- //APU.DSP [APU_KOFF] &= ~mask;
- APU.DSP [APU_ENDX] &= ~mask;
- S9xPlaySample (c);
- }
- else KeyOn|=mask;
- }
- }
- }
- spc_is_dumping_temp = byte;
- return;
-
- case APU_VOL_LEFT + 0x00:
- case APU_VOL_LEFT + 0x10:
- case APU_VOL_LEFT + 0x20:
- case APU_VOL_LEFT + 0x30:
- case APU_VOL_LEFT + 0x40:
- case APU_VOL_LEFT + 0x50:
- case APU_VOL_LEFT + 0x60:
- case APU_VOL_LEFT + 0x70:
- // At Shin Megami Tensei suggestion 6/11/00
- // if (byte != APU.DSP [reg])
- {
- S9xSetSoundVolume (reg >> 4, (signed char) byte,
- (signed char) APU.DSP [reg + 1]);
- }
- break;
- case APU_VOL_RIGHT + 0x00:
- case APU_VOL_RIGHT + 0x10:
- case APU_VOL_RIGHT + 0x20:
- case APU_VOL_RIGHT + 0x30:
- case APU_VOL_RIGHT + 0x40:
- case APU_VOL_RIGHT + 0x50:
- case APU_VOL_RIGHT + 0x60:
- case APU_VOL_RIGHT + 0x70:
- // At Shin Megami Tensei suggestion 6/11/00
- // if (byte != APU.DSP [reg])
- {
- S9xSetSoundVolume (reg >> 4, (signed char) APU.DSP [reg - 1],
- (signed char) byte);
- }
- break;
-
- case APU_P_LOW + 0x00:
- case APU_P_LOW + 0x10:
- case APU_P_LOW + 0x20:
- case APU_P_LOW + 0x30:
- case APU_P_LOW + 0x40:
- case APU_P_LOW + 0x50:
- case APU_P_LOW + 0x60:
- case APU_P_LOW + 0x70:
- S9xSetSoundHertz (reg >> 4, ((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 8);
- break;
-
- case APU_P_HIGH + 0x00:
- case APU_P_HIGH + 0x10:
- case APU_P_HIGH + 0x20:
- case APU_P_HIGH + 0x30:
- case APU_P_HIGH + 0x40:
- case APU_P_HIGH + 0x50:
- case APU_P_HIGH + 0x60:
- case APU_P_HIGH + 0x70:
- S9xSetSoundHertz (reg >> 4,
- (((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
- break;
-
- case APU_SRCN + 0x00:
- case APU_SRCN + 0x10:
- case APU_SRCN + 0x20:
- case APU_SRCN + 0x30:
- case APU_SRCN + 0x40:
- case APU_SRCN + 0x50:
- case APU_SRCN + 0x60:
- case APU_SRCN + 0x70:
- if (byte != APU.DSP [reg])
- {
- S9xSetSoundSample (reg >> 4, byte);
- }
- break;
-
- case APU_ADSR1 + 0x00:
- case APU_ADSR1 + 0x10:
- case APU_ADSR1 + 0x20:
- case APU_ADSR1 + 0x30:
- case APU_ADSR1 + 0x40:
- case APU_ADSR1 + 0x50:
- case APU_ADSR1 + 0x60:
- case APU_ADSR1 + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, APU.DSP [reg + 2], byte,
- APU.DSP [reg + 1]);
- }
- }
- break;
-
- case APU_ADSR2 + 0x00:
- case APU_ADSR2 + 0x10:
- case APU_ADSR2 + 0x20:
- case APU_ADSR2 + 0x30:
- case APU_ADSR2 + 0x40:
- case APU_ADSR2 + 0x50:
- case APU_ADSR2 + 0x60:
- case APU_ADSR2 + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1],
- byte);
- }
- }
- break;
-
- case APU_GAIN + 0x00:
- case APU_GAIN + 0x10:
- case APU_GAIN + 0x20:
- case APU_GAIN + 0x30:
- case APU_GAIN + 0x40:
- case APU_GAIN + 0x50:
- case APU_GAIN + 0x60:
- case APU_GAIN + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, byte, APU.DSP [reg - 2],
- APU.DSP [reg - 1]);
- }
- }
- break;
-
- case APU_ENVX + 0x00:
- case APU_ENVX + 0x10:
- case APU_ENVX + 0x20:
- case APU_ENVX + 0x30:
- case APU_ENVX + 0x40:
- case APU_ENVX + 0x50:
- case APU_ENVX + 0x60:
- case APU_ENVX + 0x70:
- break;
-
- case APU_OUTX + 0x00:
- case APU_OUTX + 0x10:
- case APU_OUTX + 0x20:
- case APU_OUTX + 0x30:
- case APU_OUTX + 0x40:
- case APU_OUTX + 0x50:
- case APU_OUTX + 0x60:
- case APU_OUTX + 0x70:
- break;
-
- case APU_DIR:
- break;
-
- case APU_PMON:
- if (byte != APU.DSP [APU_PMON])
- {
- S9xSetFrequencyModulationEnable (byte);
- }
- break;
-
- case APU_EON:
- if (byte != APU.DSP [APU_EON])
- {
- S9xSetEchoEnable (byte);
- }
- break;
-
- case APU_EFB:
- S9xSetEchoFeedback ((signed char) byte);
- break;
-
- case APU_ESA:
- break;
-
- case APU_EDL:
- S9xSetEchoDelay (byte & 0xf);
- break;
-
- case APU_C0:
- case APU_C1:
- case APU_C2:
- case APU_C3:
- case APU_C4:
- case APU_C5:
- case APU_C6:
- case APU_C7:
- S9xSetFilterCoefficient (reg >> 4, (signed char) byte);
- break;
- default:
- // XXX
- //printf ("Write %02x to unknown APU register %02x\n", byte, reg);
- break;
- }
-
- KeyOnPrev|=KeyOn;
- KeyOn=0;
-
- if (reg < 0x80)
- APU.DSP [reg] = byte;
-}
-
-void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2)
-{
- if (adsr1 & 0x80)
- {
- // ADSR mode
- static unsigned long AttackRate [16] = {
- 4100, 2600, 1500, 1000, 640, 380, 260, 160,
- 96, 64, 40, 24, 16, 10, 6, 1
- };
- static unsigned long DecayRate [8] = {
- 1200, 740, 440, 290, 180, 110, 74, 37
- };
- static unsigned long SustainRate [32] = {
- ~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
- 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
- 1200, 880, 740, 590, 440, 370, 290, 220,
- 180, 150, 110, 92, 74, 55, 37, 18
- };
- // XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
- // DECREASE mode? And if so, what stage of the sequence does it start
- // at?
- if (S9xSetSoundMode (channel, MODE_ADSR))
- {
- // Hack for ROMs that use a very short attack rate, key on a
- // channel, then switch to decay mode. e.g. Final Fantasy II.
-
- int attack = AttackRate [adsr1 & 0xf];
-
- if (attack == 1 && (!Settings.SoundSync
-#ifdef __WIN32__
- || Settings.SoundDriver != WIN_SNES9X_DIRECT_SOUND_DRIVER
-#endif
- ))
- attack = 0;
-
- S9xSetSoundADSR (channel, attack,
- DecayRate [(adsr1 >> 4) & 7],
- SustainRate [adsr2 & 0x1f],
- (adsr2 >> 5) & 7, 8);
- }
- }
- else
- {
- // Gain mode
- if ((gain & 0x80) == 0)
- {
- if (S9xSetSoundMode (channel, MODE_GAIN))
- {
- S9xSetEnvelopeRate (channel, 0, 0, gain & 0x7f);
- S9xSetEnvelopeHeight (channel, gain & 0x7f);
- }
- }
- else
- {
- static unsigned long IncreaseRate [32] = {
- ~0, 4100, 3100, 2600, 2000, 1500, 1300, 1000,
- 770, 640, 510, 380, 320, 260, 190, 160,
- 130, 96, 80, 64, 48, 40, 32, 24,
- 20, 16, 12, 10, 8, 6, 4, 2
- };
- static unsigned long DecreaseRateExp [32] = {
- ~0, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
- 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
- 1200, 880, 740, 590, 440, 370, 290, 220,
- 180, 150, 110, 92, 74, 55, 37, 18
- };
- if (gain & 0x40)
- {
- // Increase mode
- if (S9xSetSoundMode (channel, (gain & 0x20) ?
-MODE_INCREASE_BENT_LINE :
- MODE_INCREASE_LINEAR))
- {
- S9xSetEnvelopeRate (channel, IncreaseRate [gain & 0x1f],
- 1, 127);
- }
- }
- else
- {
- uint32 rate = (gain & 0x20) ? DecreaseRateExp [gain & 0x1f] / 2 :
- IncreaseRate [gain & 0x1f];
- int mode = (gain & 0x20) ? MODE_DECREASE_EXPONENTIAL
- : MODE_DECREASE_LINEAR;
-
- if (S9xSetSoundMode (channel, mode))
- S9xSetEnvelopeRate (channel, rate, -1, 0);
- }
- }
- }
-}
-
-void S9xSetAPUControl (uint8 byte)
-{
- //if (byte & 0x40)
- //printf ("*** Special SPC700 timing enabled\n");
- if ((byte & 1) != 0 && !APU.TimerEnabled [0])
- {
- APU.Timer [0] = 0;
- IAPU.RAM [0xfd] = 0;
- if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
- APU.TimerTarget [0] = 0x100;
- }
- if ((byte & 2) != 0 && !APU.TimerEnabled [1])
- {
- APU.Timer [1] = 0;
- IAPU.RAM [0xfe] = 0;
- if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
- APU.TimerTarget [1] = 0x100;
- }
- if ((byte & 4) != 0 && !APU.TimerEnabled [2])
- {
- APU.Timer [2] = 0;
- IAPU.RAM [0xff] = 0;
- if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
- APU.TimerTarget [2] = 0x100;
- }
- APU.TimerEnabled [0] = byte & 1;
- APU.TimerEnabled [1] = (byte & 2) >> 1;
- APU.TimerEnabled [2] = (byte & 4) >> 2;
-
- if (byte & 0x10)
- IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
-
- if (byte & 0x20)
- IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
-
- if (byte & 0x80)
- {
- if (!APU.ShowROM)
- {
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
- APU.ShowROM = TRUE;
- }
- }
- else
- {
- if (APU.ShowROM)
- {
- APU.ShowROM = FALSE;
- // memmove converted: Different mallocs [Neb]
- // DS2 DMA notes: The APU ROM is not 32-byte aligned [Neb]
- memcpy (&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof (APUROM));
- }
- }
- IAPU.RAM [0xf1] = byte;
-}
-
-void S9xSetAPUTimer (uint16 Address, uint8 byte)
-{
- IAPU.RAM [Address] = byte;
-
- switch (Address)
- {
- case 0xfa:
- if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
- APU.TimerTarget [0] = 0x100;
- APU.TimerValueWritten [0] = TRUE;
- break;
- case 0xfb:
- if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
- APU.TimerTarget [1] = 0x100;
- APU.TimerValueWritten [1] = TRUE;
- break;
- case 0xfc:
- if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
- APU.TimerTarget [2] = 0x100;
- APU.TimerValueWritten [2] = TRUE;
- break;
- }
-}
-
-uint8 S9xGetAPUDSP ()
-{
- uint8 reg = IAPU.RAM [0xf2] & 0x7f;
- uint8 byte = APU.DSP [reg];
-
- switch (reg)
- {
- case APU_KON:
- break;
- case APU_KOFF:
- break;
- case APU_OUTX + 0x00:
- case APU_OUTX + 0x10:
- case APU_OUTX + 0x20:
- case APU_OUTX + 0x30:
- case APU_OUTX + 0x40:
- case APU_OUTX + 0x50:
- case APU_OUTX + 0x60:
- case APU_OUTX + 0x70:
- if (SoundData.channels [reg >> 4].state == SOUND_SILENT)
- return (0);
- return ((SoundData.channels [reg >> 4].sample >> 8) |
- (SoundData.channels [reg >> 4].sample & 0xff));
-
- case APU_ENVX + 0x00:
- case APU_ENVX + 0x10:
- case APU_ENVX + 0x20:
- case APU_ENVX + 0x30:
- case APU_ENVX + 0x40:
- case APU_ENVX + 0x50:
- case APU_ENVX + 0x60:
- case APU_ENVX + 0x70:
- return ((uint8) S9xGetEnvelopeHeight (reg >> 4));
-
- case APU_ENDX:
- // To fix speech in Magical Drop 2 6/11/00
- // APU.DSP [APU_ENDX] = 0;
- break;
- default:
- break;
- }
- return (byte);
-}
-