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author | gameblabla | 2020-12-26 08:53:03 +0100 |
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committer | gameblabla | 2020-12-26 08:53:03 +0100 |
commit | 2c41876dd9913c2a49cd044a805df54915b95f0f (patch) | |
tree | e04b3f224a90c217289c49b84129faac19bf1248 /source/apu_blargg.h | |
parent | 4c1a193d483b10ef63c27553f6e6e95af23552b8 (diff) | |
download | snesemu-2c41876dd9913c2a49cd044a805df54915b95f0f.tar.gz snesemu-2c41876dd9913c2a49cd044a805df54915b95f0f.tar.bz2 snesemu-2c41876dd9913c2a49cd044a805df54915b95f0f.zip |
Fix issue wit pitch being doubled by 2.
Change all of the code accordingly and simplify it.
This was made as to allocate less memory than needed, improve the speed of the scaler code
and make it more suitable for IPU mode.
Diffstat (limited to 'source/apu_blargg.h')
0 files changed, 0 insertions, 0 deletions