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authoraliaspider2014-11-03 15:26:54 +0100
committeraliaspider2014-11-03 15:26:54 +0100
commit4a54fd4018adf931fb436acba2399efc6d6d1176 (patch)
treeefba5c3c8e1057bce6a7fff834f2dcda36707e5a /source/clip.c
parentc599f551ea0862b397b2e8b1ca4b441b4ab8c8f1 (diff)
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use stdint/stdbool
Diffstat (limited to 'source/clip.c')
-rw-r--r--source/clip.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/clip.c b/source/clip.c
index dd4a16b..38011fd 100644
--- a/source/clip.c
+++ b/source/clip.c
@@ -94,8 +94,8 @@
struct Band
{
- uint32 Left;
- uint32 Right;
+ uint32_t Left;
+ uint32_t Right;
};
#undef MIN
@@ -115,9 +115,9 @@ struct Band
static int IntCompare(const void* d1, const void* d2)
{
- if (*(uint32*) d1 > *(uint32*) d2)
+ if (*(uint32_t*) d1 > *(uint32_t*) d2)
return (1);
- else if (*(uint32*) d1 < * (uint32*) d2)
+ else if (*(uint32_t*) d1 < * (uint32_t*) d2)
return (-1);
return (0);
}
@@ -192,9 +192,9 @@ void ComputeClipWindows()
{
struct Band Win1[3];
struct Band Win2[3];
- uint32 Window1Enabled = 0;
- uint32 Window2Enabled = 0;
- bool8 invert = (w == 5 &&
+ uint32_t Window1Enabled = 0;
+ uint32_t Window2Enabled = 0;
+ bool invert = (w == 5 &&
((c == 1 && (Memory.FillRAM [0x2130] & 0x30) == 0x10) ||
(c == 0 && (Memory.FillRAM [0x2130] & 0xc0) == 0x40)));
@@ -477,9 +477,9 @@ void ComputeClipWindows()
}
else
{
- uint32 p = 0;
- uint32 points [10];
- uint32 i;
+ uint32_t p = 0;
+ uint32_t points [10];
+ uint32_t i;
invert = !invert;
// Build an array of points (window edges)
@@ -653,7 +653,7 @@ void ComputeClipWindows()
}
else
{
- uint32 j;
+ uint32_t j;
for (j = 0; j < Window1Enabled; j++)
{
pClip->Left [j][w] = Win1[j].Left;
@@ -702,7 +702,7 @@ void ComputeClipWindows()
}
else
{
- uint32 j;
+ uint32_t j;
for (j = 0; j < Window2Enabled; j++)
{
pClip->Left [j][w] = Win2[j].Left;
@@ -720,7 +720,7 @@ void ComputeClipWindows()
// the same as the colour window.
if (pClip->Count [w] == 0)
{
- uint32 i;
+ uint32_t i;
pClip->Count [w] = pClip->Count [5];
for (i = 0; i < pClip->Count [w]; i++)
{
@@ -732,10 +732,10 @@ void ComputeClipWindows()
{
// Intersect the colour window with the bg's
// own clip window.
- uint32 i;
+ uint32_t i;
for (i = 0; i < pClip->Count [w]; i++)
{
- uint32 j;
+ uint32_t j;
for (j = 0; j < pClip->Count [5]; j++)
{
if ((pClip->Left[i][w] >= pClip->Left[j][5]