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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/dma.c
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
Diffstat (limited to 'source/dma.c')
-rw-r--r--source/dma.c1100
1 files changed, 1100 insertions, 0 deletions
diff --git a/source/dma.c b/source/dma.c
new file mode 100644
index 0000000..71f8e03
--- /dev/null
+++ b/source/dma.c
@@ -0,0 +1,1100 @@
+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "snes9x.h"
+
+#include "memmap.h"
+#include "ppu.h"
+#include "cpuexec.h"
+#include "missing.h"
+#include "dma.h"
+#include "apu.h"
+#include "gfx.h"
+#include "sa1.h"
+#include "spc7110.h"
+
+#ifdef SDD1_DECOMP
+#include "sdd1emu.h"
+#endif
+
+#ifdef SDD1_DECOMP
+uint8 buffer[0x10000];
+#endif
+
+extern int HDMA_ModeByteCounts [8];
+extern uint8 *HDMAMemPointers [8];
+extern uint8 *HDMABasePointers [8];
+
+// #define SETA010_HDMA_FROM_CART
+
+#ifdef SETA010_HDMA_FROM_CART
+uint32 HDMARawPointers[8]; // Cart address space pointer
+#endif
+
+#if defined(__linux__) || defined(__WIN32__)
+static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
+{
+ return (*(uint32 *) p1 - *(uint32 *) p2);
+}
+#endif
+
+/**********************************************************************************************/
+/* S9xDoDMA() */
+/* This function preforms the general dma transfer */
+/**********************************************************************************************/
+
+void S9xDoDMA (uint8 Channel)
+{
+ uint8 Work;
+
+ if (Channel > 7 || CPU.InDMA)
+ return;
+
+ CPU.InDMA = TRUE;
+ bool8 in_sa1_dma = FALSE;
+ uint8 *in_sdd1_dma = NULL;
+ uint8 *spc7110_dma=NULL;
+ bool s7_wrap=false;
+ SDMA *d = &DMA[Channel];
+
+
+ int count = d->TransferBytes;
+
+ if (count == 0)
+ count = 0x10000;
+
+ int inc = d->AAddressFixed ? 0 : (!d->AAddressDecrement ? 1 : -1);
+
+ if((d->ABank==0x7E||d->ABank==0x7F)&&d->BAddress==0x80)
+ {
+ d->AAddress+= d->TransferBytes;
+ //does an invalid DMA actually take time?
+ // I'd say yes, since 'invalid' is probably just the WRAM chip
+ // not being able to read and write itself at the same time
+ CPU.Cycles+=(d->TransferBytes+1)*SLOW_ONE_CYCLE;
+ goto update_address;
+ }
+ switch (d->BAddress)
+ {
+ case 0x18:
+ case 0x19:
+ if (IPPU.RenderThisFrame)
+ FLUSH_REDRAW ();
+ break;
+ }
+ if (Settings.SDD1)
+ {
+ if (d->AAddressFixed && Memory.FillRAM [0x4801] > 0)
+ {
+ // Hacky support for pre-decompressed S-DD1 data
+ inc = !d->AAddressDecrement ? 1 : -1;
+ uint32 address = (((d->ABank << 16) | d->AAddress) & 0xfffff) << 4;
+
+ address |= Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)];
+
+#ifdef SDD1_DECOMP
+ if(Settings.SDD1Pack)
+ {
+ uint8* in_ptr=GetBasePointer(((d->ABank << 16) | d->AAddress));
+ in_ptr+=d->AAddress;
+
+ SDD1_decompress(buffer,in_ptr,d->TransferBytes);
+ in_sdd1_dma=buffer;
+#ifdef SDD1_VERIFY
+ void *ptr = bsearch (&address, Memory.SDD1Index,
+ Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries);
+ if(memcmp(buffer, ptr, d->TransferBytes))
+ {
+ uint8 *p = Memory.SDD1LoggedData;
+ bool8 found = FALSE;
+ uint8 SDD1Bank = Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)] | 0xf0;
+
+ for (uint32 i = 0; i < Memory.SDD1LoggedDataCount; i++, p += 8)
+ {
+ if (*p == d->ABank ||
+ *(p + 1) == (d->AAddress >> 8) &&
+ *(p + 2) == (d->AAddress & 0xff) &&
+ *(p + 3) == (count >> 8) &&
+ *(p + 4) == (count & 0xff) &&
+ *(p + 7) == SDD1Bank)
+ {
+ found = TRUE;
+ }
+ }
+ if (!found && Memory.SDD1LoggedDataCount < MEMMAP_MAX_SDD1_LOGGED_ENTRIES)
+ {
+ int j=0;
+ while(ptr[j]==buffer[j])
+ j++;
+
+ *p = d->ABank;
+ *(p + 1) = d->AAddress >> 8;
+ *(p + 2) = d->AAddress & 0xff;
+ *(p + 3) = j&0xFF;
+ *(p + 4) = (j>>8)&0xFF;
+ *(p + 7) = SDD1Bank;
+ Memory.SDD1LoggedDataCount += 1;
+ }
+ }
+#endif
+ }
+
+ else
+ {
+#endif
+#if defined(__linux__) || defined (__WIN32__)
+ void *ptr = bsearch (&address, Memory.SDD1Index,
+ Memory.SDD1Entries, 12, S9xCompareSDD1IndexEntries);
+ if (ptr)
+ in_sdd1_dma = *(uint32 *) ((uint8 *) ptr + 4) + Memory.SDD1Data;
+#else
+ uint8 *ptr = Memory.SDD1Index;
+
+ for (uint32 e = 0; e < Memory.SDD1Entries; e++, ptr += 12)
+ {
+ if (address == *(uint32 *) ptr)
+ {
+ in_sdd1_dma = *(uint32 *) (ptr + 4) + Memory.SDD1Data;
+ break;
+ }
+ }
+#endif
+
+ if (!in_sdd1_dma)
+ {
+ // No matching decompressed data found. Must be some new
+ // graphics not encountered before. Log it if it hasn't been
+ // already.
+ uint8 *p = Memory.SDD1LoggedData;
+ bool8 found = FALSE;
+ uint8 SDD1Bank = Memory.FillRAM [0x4804 + ((d->ABank - 0xc0) >> 4)] | 0xf0;
+
+ for (uint32 i = 0; i < Memory.SDD1LoggedDataCount; i++, p += 8)
+ {
+ if (*p == d->ABank ||
+ *(p + 1) == (d->AAddress >> 8) &&
+ *(p + 2) == (d->AAddress & 0xff) &&
+ *(p + 3) == (count >> 8) &&
+ *(p + 4) == (count & 0xff) &&
+ *(p + 7) == SDD1Bank)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+ if (!found && Memory.SDD1LoggedDataCount < MEMMAP_MAX_SDD1_LOGGED_ENTRIES)
+ {
+ *p = d->ABank;
+ *(p + 1) = d->AAddress >> 8;
+ *(p + 2) = d->AAddress & 0xff;
+ *(p + 3) = count >> 8;
+ *(p + 4) = count & 0xff;
+ *(p + 7) = SDD1Bank;
+ Memory.SDD1LoggedDataCount += 1;
+ }
+ }
+ }
+#ifdef SDD1_DECOMP
+ }
+#endif
+
+ Memory.FillRAM [0x4801] = 0;
+ }
+ if(Settings.SPC7110&&(d->AAddress==0x4800||d->ABank==0x50))
+ {
+ uint32 i,j;
+ i=(s7r.reg4805|(s7r.reg4806<<8));
+ i*=s7r.AlignBy;
+ i+=s7r.bank50Internal;
+ i%=DECOMP_BUFFER_SIZE;
+ j=0;
+ if((i+d->TransferBytes)<DECOMP_BUFFER_SIZE)
+ {
+ spc7110_dma=&s7r.bank50[i];
+ }
+ else
+ {
+ spc7110_dma=new uint8[d->TransferBytes];
+ j=DECOMP_BUFFER_SIZE-i;
+ memcpy(spc7110_dma, &s7r.bank50[i], j);
+ memcpy(&spc7110_dma[j],s7r.bank50,d->TransferBytes-j);
+ s7_wrap=true;
+ }
+ int icount=s7r.reg4809|(s7r.reg480A<<8);
+ icount-=d->TransferBytes;
+ s7r.reg4809=0x00ff&icount;
+ s7r.reg480A=(0xff00&icount)>>8;
+
+ s7r.bank50Internal+=d->TransferBytes;
+ s7r.bank50Internal%=DECOMP_BUFFER_SIZE;
+ inc=1;
+ d->AAddress-=count;
+ }
+ if (d->BAddress == 0x18 && SA1.in_char_dma && (d->ABank & 0xf0) == 0x40)
+ {
+ // Perform packed bitmap to PPU character format conversion on the
+ // data before transmitting it to V-RAM via-DMA.
+ int num_chars = 1 << ((Memory.FillRAM [0x2231] >> 2) & 7);
+ int depth = (Memory.FillRAM [0x2231] & 3) == 0 ? 8 :
+ (Memory.FillRAM [0x2231] & 3) == 1 ? 4 : 2;
+
+ int bytes_per_char = 8 * depth;
+ int bytes_per_line = depth * num_chars;
+ int char_line_bytes = bytes_per_char * num_chars;
+ uint32 addr = (d->AAddress / char_line_bytes) * char_line_bytes;
+ uint8 *base = GetBasePointer ((d->ABank << 16) + addr) + addr;
+ uint8 *buffer = &Memory.ROM [CMemory::MAX_ROM_SIZE - 0x10000];
+ uint8 *p = buffer;
+ uint32 inc = char_line_bytes - (d->AAddress % char_line_bytes);
+ uint32 char_count = inc / bytes_per_char;
+
+ in_sa1_dma = TRUE;
+
+ //printf ("%08x,", base); fflush (stdout);
+ //printf ("depth = %d, count = %d, bytes_per_char = %d, bytes_per_line = %d, num_chars = %d, char_line_bytes = %d\n",
+ //depth, count, bytes_per_char, bytes_per_line, num_chars, char_line_bytes);
+ int i;
+
+ switch (depth)
+ {
+ case 2:
+ for (i = 0; i < count; i += inc, base += char_line_bytes,
+ inc = char_line_bytes, char_count = num_chars)
+ {
+ uint8 *line = base + (num_chars - char_count) * 2;
+ for (uint32 j = 0; j < char_count && p - buffer < count;
+ j++, line += 2)
+ {
+ uint8 *q = line;
+ for (int l = 0; l < 8; l++, q += bytes_per_line)
+ {
+ for (int b = 0; b < 2; b++)
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 2) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 3) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 4) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 5) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 6) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ }
+ }
+ break;
+ case 4:
+ for (i = 0; i < count; i += inc, base += char_line_bytes,
+ inc = char_line_bytes, char_count = num_chars)
+ {
+ uint8 *line = base + (num_chars - char_count) * 4;
+ for (uint32 j = 0; j < char_count && p - buffer < count;
+ j++, line += 4)
+ {
+ uint8 *q = line;
+ for (int l = 0; l < 8; l++, q += bytes_per_line)
+ {
+ for (int b = 0; b < 4; b++)
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 4) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 5) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 6) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ p += 32 - 16;
+ }
+ }
+ break;
+ case 8:
+ for (i = 0; i < count; i += inc, base += char_line_bytes,
+ inc = char_line_bytes, char_count = num_chars)
+ {
+ uint8 *line = base + (num_chars - char_count) * 8;
+ for (uint32 j = 0; j < char_count && p - buffer < count;
+ j++, line += 8)
+ {
+ uint8 *q = line;
+ for (int l = 0; l < 8; l++, q += bytes_per_line)
+ {
+ for (int b = 0; b < 8; b++)
+ {
+ uint8 r = *(q + b);
+ *(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
+ *(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
+ *(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
+ *(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
+ *(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
+ *(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
+ *(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
+ *(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
+ }
+ p += 2;
+ }
+ p += 64 - 16;
+ }
+ }
+ break;
+ }
+ }
+
+ if (!d->TransferDirection)
+ {
+ /* XXX: DMA is potentially broken here for cases where we DMA across
+ * XXX: memmap boundries. A possible solution would be to re-call
+ * XXX: GetBasePointer whenever we cross a boundry, and when
+ * XXX: GetBasePointer returns (0) to take the 'slow path' and use
+ * XXX: S9xGetByte instead of *base. GetBasePointer() would want to
+ * XXX: return (0) for MAP_PPU and whatever else is a register range
+ * XXX: rather than a RAM/ROM block, and we'd want to detect MAP_PPU
+ * XXX: (or specifically, Address Bus B addresses $2100-$21FF in
+ * XXX: banks $00-$3F) specially and treat it as MAP_NONE (since
+ * XXX: PPU->PPU transfers don't work).
+ */
+
+ //reflects extra cycle used by DMA
+ CPU.Cycles += SLOW_ONE_CYCLE * (count+1);
+
+ uint8 *base = GetBasePointer ((d->ABank << 16) + d->AAddress);
+ uint16 p = d->AAddress;
+
+ if (!base)
+ base = Memory.ROM;
+
+ if (in_sa1_dma)
+ {
+ base = &Memory.ROM [CMemory::MAX_ROM_SIZE - 0x10000];
+ p = 0;
+ }
+
+ if (in_sdd1_dma)
+ {
+ base = in_sdd1_dma;
+ p = 0;
+ }
+ if(spc7110_dma)
+ {
+ base=spc7110_dma;
+ p = 0;
+ }
+ if (inc > 0)
+ d->AAddress += count;
+ else
+ if (inc < 0)
+ d->AAddress -= count;
+
+ if (d->TransferMode == 0 || d->TransferMode == 2 || d->TransferMode == 6)
+ {
+ switch (d->BAddress)
+ {
+ case 0x04:
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2104(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ break;
+ case 0x18:
+#ifndef CORRECT_VRAM_READS
+ IPPU.FirstVRAMRead = TRUE;
+#endif
+ if (!PPU.VMA.FullGraphicCount)
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2118_linear(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ }
+ else
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2118_tile(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ }
+ break;
+ case 0x19:
+#ifndef CORRECT_VRAM_READS
+ IPPU.FirstVRAMRead = TRUE;
+#endif
+ if (!PPU.VMA.FullGraphicCount)
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2119_linear(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ }
+ else
+ {
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2119_tile(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ }
+ break;
+ case 0x22:
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2122(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ break;
+ case 0x80:
+ do
+ {
+ Work = *(base + p);
+ REGISTER_2180(Work);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ break;
+ default:
+ do
+ {
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2100 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ } while (--count > 0);
+ break;
+ }
+ }
+ else
+ if (d->TransferMode == 1 || d->TransferMode == 5)
+ {
+ if (d->BAddress == 0x18)
+ {
+ // Write to V-RAM
+#ifndef CORRECT_VRAM_READS
+ IPPU.FirstVRAMRead = TRUE;
+#endif
+ if (!PPU.VMA.FullGraphicCount)
+ {
+ while (count > 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_linear(Work);
+ p += inc;
+
+ Work = *(base + p);
+ REGISTER_2119_linear(Work);
+ p += inc;
+ CHECK_SOUND();
+ count -= 2;
+ }
+ if (count == 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_linear(Work);
+ p += inc;
+ }
+ }
+ else
+ {
+ while (count > 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_tile(Work);
+ p += inc;
+
+ Work = *(base + p);
+ REGISTER_2119_tile(Work);
+ p += inc;
+ CHECK_SOUND();
+ count -= 2;
+ }
+ if (count == 1)
+ {
+ Work = *(base + p);
+ REGISTER_2118_tile(Work);
+ p += inc;
+ }
+ }
+ }
+ else
+ {
+ // DMA mode 1 general case
+ while (count > 1)
+ {
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2100 + d->BAddress);
+ p += inc;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2101 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ count -= 2;
+ }
+ if (count == 1)
+ {
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2100 + d->BAddress);
+ p += inc;
+ }
+ }
+ }
+ else
+ if (d->TransferMode == 3 || d->TransferMode == 7)
+ {
+ do
+ {
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2100 + d->BAddress);
+ p += inc;
+ if (count <= 1)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2100 + d->BAddress);
+ p += inc;
+ if (count <= 2)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2101 + d->BAddress);
+ p += inc;
+ if (count <= 3)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2101 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ count -= 4;
+ } while (count > 0);
+ }
+ else
+ if (d->TransferMode == 4)
+ {
+ do
+ {
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2100 + d->BAddress);
+ p += inc;
+ if (count <= 1)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2101 + d->BAddress);
+ p += inc;
+ if (count <= 2)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2102 + d->BAddress);
+ p += inc;
+ if (count <= 3)
+ break;
+
+ Work = *(base + p);
+ S9xSetPPU (Work, 0x2103 + d->BAddress);
+ p += inc;
+ CHECK_SOUND();
+ count -= 4;
+ } while (count > 0);
+ }
+ }
+ else
+ {
+ /* XXX: DMA is potentially broken here for cases where the dest is
+ * XXX: in the Address Bus B range. Note that this bad dest may not
+ * XXX: cover the whole range of the DMA though, if we transfer
+ * XXX: 65536 bytes only 256 of them may be Address Bus B.
+ */
+ do
+ {
+ switch (d->TransferMode)
+ {
+ case 0:
+ case 2:
+ case 6:
+ Work = S9xGetPPU (0x2100 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ --count;
+ break;
+
+ case 1:
+ case 5:
+ Work = S9xGetPPU (0x2100 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2101 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ count--;
+ break;
+
+ case 3:
+ case 7:
+ Work = S9xGetPPU (0x2100 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2100 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2101 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2101 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ count--;
+ break;
+
+ case 4:
+ Work = S9xGetPPU (0x2100 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2101 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2102 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ if (!--count)
+ break;
+
+ Work = S9xGetPPU (0x2103 + d->BAddress);
+ S9xSetByte (Work, (d->ABank << 16) + d->AAddress);
+ d->AAddress += inc;
+ count--;
+ break;
+
+ default:
+ count = 0;
+ break;
+ }
+ CHECK_SOUND();
+ } while (count);
+ }
+
+#ifdef SPC700_C
+ IAPU.APUExecuting = Settings.APUEnabled;
+ APU_EXECUTE ();
+#endif
+ if (Settings.SuperFX)
+ while (CPU.Cycles > CPU.NextEvent)
+ S9xDoHBlankProcessing_SFX ();
+ else /* if (!Settings.SuperFX) */
+ while (CPU.Cycles > CPU.NextEvent)
+ S9xDoHBlankProcessing_NoSFX ();
+
+ if(Settings.SPC7110&&spc7110_dma)
+ {
+ if(spc7110_dma&&s7_wrap)
+ delete [] spc7110_dma;
+ }
+
+update_address:
+ // Super Punch-Out requires that the A-BUS address be updated after the
+ // DMA transfer.
+ Memory.FillRAM[0x4302 + (Channel << 4)] = (uint8) d->AAddress;
+ Memory.FillRAM[0x4303 + (Channel << 4)] = d->AAddress >> 8;
+
+ // Secret of the Mana requires that the DMA bytes transfer count be set to
+ // zero when DMA has completed.
+ Memory.FillRAM [0x4305 + (Channel << 4)] = 0;
+ Memory.FillRAM [0x4306 + (Channel << 4)] = 0;
+
+ DMA[Channel].IndirectAddress = 0;
+ d->TransferBytes = 0;
+
+ CPU.InDMA = FALSE;
+
+
+}
+
+void S9xStartHDMA ()
+{
+ if (Settings.DisableHDMA)
+ IPPU.HDMA = 0;
+ else
+ missing.hdma_this_frame = IPPU.HDMA = Memory.FillRAM [0x420c];
+
+ //per anomie timing post
+ if(IPPU.HDMA!=0)
+ CPU.Cycles+=ONE_CYCLE*3;
+
+ IPPU.HDMAStarted = TRUE;
+
+ for (uint8 i = 0; i < 8; i++)
+ {
+ if (IPPU.HDMA & (1 << i))
+ {
+ CPU.Cycles+=SLOW_ONE_CYCLE ;
+ DMA [i].LineCount = 0;
+ DMA [i].FirstLine = TRUE;
+ DMA [i].Address = DMA [i].AAddress;
+ if(DMA[i].HDMAIndirectAddressing)
+ CPU.Cycles+=(SLOW_ONE_CYCLE <<2);
+ }
+ HDMAMemPointers [i] = NULL;
+#ifdef SETA010_HDMA_FROM_CART
+ HDMARawPointers [i] = 0;
+#endif
+ }
+}
+
+uint8 S9xDoHDMA (uint8 byte)
+{
+ struct SDMA *p = &DMA [0];
+
+ int d = 0;
+
+ CPU.InDMA = TRUE;
+ CPU.Cycles+=ONE_CYCLE*3;
+ for (uint8 mask = 1; mask; mask <<= 1, p++, d++)
+ {
+ if (byte & mask)
+ {
+ if (!p->LineCount)
+ {
+ //remember, InDMA is set.
+ //Get/Set incur no charges!
+ CPU.Cycles+=SLOW_ONE_CYCLE;
+ uint8 line = S9xGetByte ((p->ABank << 16) + p->Address);
+ if (line == 0x80)
+ {
+ p->Repeat = TRUE;
+ p->LineCount = 128;
+ }
+ else
+ {
+ p->Repeat = !(line & 0x80);
+ p->LineCount = line & 0x7f;
+ }
+
+ // Disable H-DMA'ing into V-RAM (register 2118) for Hook
+ /* XXX: instead of p->BAddress == 0x18, make S9xSetPPU fail
+ * XXX: writes to $2118/9 when appropriate
+ */
+#ifdef SETA010_HDMA_FROM_CART
+ if (!p->LineCount)
+#else
+ if (!p->LineCount || p->BAddress == 0x18)
+#endif
+ {
+ byte &= ~mask;
+ p->IndirectAddress += HDMAMemPointers [d] - HDMABasePointers [d];
+ Memory.FillRAM [0x4305 + (d << 4)] = (uint8) p->IndirectAddress;
+ Memory.FillRAM [0x4306 + (d << 4)] = p->IndirectAddress >> 8;
+ continue;
+ }
+
+ p->Address++;
+ p->FirstLine = 1;
+ if (p->HDMAIndirectAddressing)
+ {
+ p->IndirectBank = Memory.FillRAM [0x4307 + (d << 4)];
+ //again, no cycle charges while InDMA is set!
+ CPU.Cycles+=SLOW_ONE_CYCLE<<2;
+ p->IndirectAddress = S9xGetWord ((p->ABank << 16) + p->Address);
+ p->Address += 2;
+ }
+ else
+ {
+ p->IndirectBank = p->ABank;
+ p->IndirectAddress = p->Address;
+ }
+ HDMABasePointers [d] = HDMAMemPointers [d] =
+ S9xGetMemPointer ((p->IndirectBank << 16) + p->IndirectAddress);
+#ifdef SETA010_HDMA_FROM_CART
+ HDMARawPointers [d] = (p->IndirectBank << 16) + p->IndirectAddress;
+#endif
+ }
+ else
+ {
+ CPU.Cycles += SLOW_ONE_CYCLE;
+ }
+
+ if (!HDMAMemPointers [d])
+ {
+ if (!p->HDMAIndirectAddressing)
+ {
+ p->IndirectBank = p->ABank;
+ p->IndirectAddress = p->Address;
+ }
+#ifdef SETA010_HDMA_FROM_CART
+ HDMARawPointers [d] = (p->IndirectBank << 16) + p->IndirectAddress;
+#endif
+ if (!(HDMABasePointers [d] = HDMAMemPointers [d] =
+ S9xGetMemPointer ((p->IndirectBank << 16) + p->IndirectAddress)))
+ {
+ /* XXX: Instead of this, goto a slow path that first
+ * XXX: verifies src!=Address Bus B, then uses
+ * XXX: S9xGetByte(). Or make S9xGetByte return OpenBus
+ * XXX: (probably?) for Address Bus B while inDMA.
+ */
+ byte &= ~mask;
+ continue;
+ }
+ // Uncommenting the following line breaks Punchout - it starts
+ // H-DMA during the frame.
+ //p->FirstLine = TRUE;
+ }
+ if (p->Repeat && !p->FirstLine)
+ {
+ p->LineCount--;
+ continue;
+ }
+
+ if (p->BAddress == 0x04){
+ if(SNESGameFixes.Uniracers){
+ PPU.OAMAddr = 0x10c;
+ PPU.OAMFlip=0;
+ }
+ }
+
+ switch (p->TransferMode)
+ {
+ case 0:
+ CPU.Cycles += SLOW_ONE_CYCLE;
+#ifdef SETA010_HDMA_FROM_CART
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d]++), 0x2100 + p->BAddress);
+ HDMAMemPointers [d]++;
+#else
+ S9xSetPPU (*HDMAMemPointers [d]++, 0x2100 + p->BAddress);
+#endif
+ break;
+ case 5:
+ CPU.Cycles += 2*SLOW_ONE_CYCLE;
+#ifdef SETA010_HDMA_FROM_CART
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
+ HDMARawPointers [d] += 2;
+#else
+ S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
+#endif
+ HDMAMemPointers [d] += 2;
+ /* fall through */
+ case 1:
+ CPU.Cycles += 2*SLOW_ONE_CYCLE;
+#ifdef SETA010_HDMA_FROM_CART
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
+ HDMARawPointers [d] += 2;
+#else
+ S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
+#endif
+ HDMAMemPointers [d] += 2;
+ break;
+ case 2:
+ case 6:
+ CPU.Cycles += 2*SLOW_ONE_CYCLE;
+#ifdef SETA010_HDMA_FROM_CART
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2100 + p->BAddress);
+ HDMARawPointers [d] += 2;
+#else
+ S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2100 + p->BAddress);
+#endif
+ HDMAMemPointers [d] += 2;
+ break;
+ case 3:
+ case 7:
+ CPU.Cycles += 4*SLOW_ONE_CYCLE;
+#ifdef SETA010_HDMA_FROM_CART
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2100 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 2), 0x2101 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 3), 0x2101 + p->BAddress);
+ HDMARawPointers [d] += 4;
+#else
+ S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2100 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 2), 0x2101 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 3), 0x2101 + p->BAddress);
+#endif
+ HDMAMemPointers [d] += 4;
+ break;
+ case 4:
+ CPU.Cycles += 4*SLOW_ONE_CYCLE;
+#ifdef SETA010_HDMA_FROM_CART
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d]), 0x2100 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 1), 0x2101 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 2), 0x2102 + p->BAddress);
+ S9xSetPPU (S9xGetByte (HDMARawPointers [d] + 3), 0x2103 + p->BAddress);
+ HDMARawPointers [d] += 4;
+#else
+ S9xSetPPU (*(HDMAMemPointers [d] + 0), 0x2100 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 1), 0x2101 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 2), 0x2102 + p->BAddress);
+ S9xSetPPU (*(HDMAMemPointers [d] + 3), 0x2103 + p->BAddress);
+#endif
+ HDMAMemPointers [d] += 4;
+ break;
+ }
+ if (!p->HDMAIndirectAddressing)
+ p->Address += HDMA_ModeByteCounts [p->TransferMode];
+ p->IndirectAddress += HDMA_ModeByteCounts [p->TransferMode];
+ /* XXX: Check for p->IndirectAddress crossing a mapping boundry,
+ * XXX: and invalidate HDMAMemPointers[d]
+ */
+ p->FirstLine = FALSE;
+ p->LineCount--;
+ }
+ }
+ CPU.InDMA=FALSE;
+ return (byte);
+}
+
+void S9xResetDMA ()
+{
+ int d;
+ for (d = 0; d < 8; d++)
+ {
+ DMA [d].TransferDirection = FALSE;
+ DMA [d].HDMAIndirectAddressing = FALSE;
+ DMA [d].AAddressFixed = TRUE;
+ DMA [d].AAddressDecrement = FALSE;
+ DMA [d].TransferMode = 0xff;
+ DMA [d].ABank = 0xff;
+ DMA [d].AAddress = 0xffff;
+ DMA [d].Address = 0xffff;
+ DMA [d].BAddress = 0xff;
+ DMA [d].TransferBytes = 0xffff;
+ }
+ for (int c = 0x4300; c < 0x4380; c += 0x10)
+ {
+ for (d = c; d < c + 12; d++)
+ Memory.FillRAM [d] = 0xff;
+
+ Memory.FillRAM [c + 0xf] = 0xff;
+ }
+}