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authorKitty Draper2011-03-05 21:39:25 -0500
committerKitty Draper2011-03-05 21:39:25 -0500
commitd40ae99422e118188a7f48055dc340c6aca022aa (patch)
tree83ab93f49fd9e66e43bcd824091ae1dbcaa0c173 /source/dsp1.h
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+
+#ifndef _DSP1_H_
+#define _DSP1_H_
+
+extern void (*SetDSP)(uint8, uint16);
+extern uint8 (*GetDSP)(uint16);
+
+void DSP1SetByte(uint8 byte, uint16 address);
+uint8 DSP1GetByte(uint16 address);
+
+void DSP2SetByte(uint8 byte, uint16 address);
+uint8 DSP2GetByte(uint16 address);
+
+void DSP3SetByte(uint8 byte, uint16 address);
+uint8 DSP3GetByte(uint16 address);
+
+void DSP4SetByte(uint8 byte, uint16 address);
+uint8 DSP4GetByte(uint16 address);
+
+struct SDSP1 {
+ bool8 waiting4command;
+ bool8 first_parameter;
+ uint8 command;
+ uint32 in_count;
+ uint32 in_index;
+ uint32 out_count;
+ uint32 out_index;
+ uint8 parameters [512];
+//output was 512 for DSP-2 work, updated to reflect current thinking on DSP-3
+ uint8 output [512];
+};
+
+START_EXTERN_C
+void S9xResetDSP1 ();
+uint8 S9xGetDSP (uint16 Address);
+void S9xSetDSP (uint8 Byte, uint16 Address);
+extern struct SDSP1 DSP1;
+END_EXTERN_C
+
+//extern struct SDSP1 DSP1;
+
+#endif
+