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authoraliaspider2014-11-03 15:26:54 +0100
committeraliaspider2014-11-03 15:26:54 +0100
commit4a54fd4018adf931fb436acba2399efc6d6d1176 (patch)
treeefba5c3c8e1057bce6a7fff834f2dcda36707e5a /source/fxemu.h
parentc599f551ea0862b397b2e8b1ca4b441b4ab8c8f1 (diff)
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use stdint/stdbool
Diffstat (limited to 'source/fxemu.h')
-rw-r--r--source/fxemu.h53
1 files changed, 17 insertions, 36 deletions
diff --git a/source/fxemu.h b/source/fxemu.h
index f7943ab..7170956 100644
--- a/source/fxemu.h
+++ b/source/fxemu.h
@@ -89,77 +89,58 @@
#ifndef _FXEMU_H_
#define _FXEMU_H_ 1
-/* Types used by structures and code */
-#ifndef snes9x_types_defined
-#define snes9x_types_defined
-
-typedef unsigned char uint8;
-typedef unsigned short uint16;
-typedef unsigned int uint32;
-typedef unsigned char bool8;
-typedef signed char int8;
-typedef short int16;
-typedef int int32;
-#endif
-
-#ifndef TRUE
-#define TRUE 1
-#endif
-
-#ifndef FALSE
-#define FALSE 0
-#endif
+#include "snes9x.h"
/* The FxInfo_s structure, the link between the FxEmulator and the Snes Emulator */
struct FxInit_s
{
- uint32 vFlags;
- uint8* pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
- uint32 nRamBanks; /* Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73) */
- uint8* pvRam; /* Pointer to GSU-RAM */
- uint32 nRomBanks; /* Number of 32kb-banks in Cart-ROM */
- uint8* pvRom; /* Pointer to Cart-ROM */
+ uint32_t vFlags;
+ uint8_t* pvRegisters; /* 768 bytes located in the memory at address 0x3000 */
+ uint32_t nRamBanks; /* Number of 64kb-banks in GSU-RAM/BackupRAM (banks 0x70-0x73) */
+ uint8_t* pvRam; /* Pointer to GSU-RAM */
+ uint32_t nRomBanks; /* Number of 32kb-banks in Cart-ROM */
+ uint8_t* pvRom; /* Pointer to Cart-ROM */
};
/* Reset the FxChip */
extern void FxReset(struct FxInit_s* psFxInfo);
/* Execute until the next stop instruction */
-extern int FxEmulate(uint32 nInstructions);
+extern int FxEmulate(uint32_t nInstructions);
/* Write access to the cache */
-extern void FxCacheWriteAccess(uint16 vAddress);
+extern void FxCacheWriteAccess(uint16_t vAddress);
extern void
FxFlushCache(); /* Callled when the G flag in SFR is set to zero */
/* Breakpoint */
-extern void FxBreakPointSet(uint32 vAddress);
+extern void FxBreakPointSet(uint32_t vAddress);
extern void FxBreakPointClear();
/* Step by step execution */
-extern int FxStepOver(uint32 nInstructions);
+extern int FxStepOver(uint32_t nInstructions);
/* Errors */
extern int FxGetErrorCode();
extern int FxGetIllegalAddress();
/* Access to internal registers */
-extern uint32 FxGetColorRegister();
-extern uint32 FxGetPlotOptionRegister();
-extern uint32 FxGetSourceRegisterIndex();
-extern uint32 FxGetDestinationRegisterIndex();
+extern uint32_t FxGetColorRegister();
+extern uint32_t FxGetPlotOptionRegister();
+extern uint32_t FxGetSourceRegisterIndex();
+extern uint32_t FxGetDestinationRegisterIndex();
/* Get string for opcode currently in the pipe */
extern void FxPipeString(char* pvString);
/* Get the byte currently in the pipe */
-extern uint8 FxPipe();
+extern uint8_t FxPipe();
/* SCBR write seen. We need to update our cached screen pointers */
extern void fx_dirtySCBR(void);
/* Update RamBankReg and RAM Bank pointer */
-extern void fx_updateRamBank(uint8 Byte);
+extern void fx_updateRamBank(uint8_t Byte);
/* Option flags */
#define FX_FLAG_ADDRESS_CHECKING 0x01