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authortwinaphex2016-08-08 03:49:24 +0200
committertwinaphex2016-08-08 03:49:24 +0200
commitc2e0540fecb7ce6ac11362cc77cf12aa60656516 (patch)
tree31216c91ae6bff94fcdb2a176596c90e598245f2 /source/gfx.c
parent89aaca592b0b40ce17e1d80548986be6e00323ee (diff)
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Remove obsolete define STORM
Diffstat (limited to 'source/gfx.c')
-rw-r--r--source/gfx.c11
1 files changed, 0 insertions, 11 deletions
diff --git a/source/gfx.c b/source/gfx.c
index d55ae09..2bdedfa 100644
--- a/source/gfx.c
+++ b/source/gfx.c
@@ -1059,7 +1059,6 @@ static void DrawOBJS(bool OnMain, uint8_t D)
if (Settings.BGLayering) fprintf(stderr, "Entering DrawOBJS() for %d-%d\n",
GFX.StartY, GFX.EndY);
#endif
- CHECK_SOUND();
BG.BitShift = 4;
BG.TileShift = 5;
@@ -1296,8 +1295,6 @@ static void DrawOBJS(bool OnMain, uint8_t D)
static void DrawBackgroundMosaic(uint32_t BGMode, uint32_t bg, uint8_t Z1, uint8_t Z2)
{
- CHECK_SOUND();
-
uint32_t Tile;
uint16_t* SC0;
uint16_t* SC1;
@@ -1527,8 +1524,6 @@ static void DrawBackgroundMosaic(uint32_t BGMode, uint32_t bg, uint8_t Z1, uint8
static void DrawBackgroundOffset(uint32_t BGMode, uint32_t bg, uint8_t Z1, uint8_t Z2)
{
- CHECK_SOUND();
-
uint32_t Tile;
uint16_t* SC0;
uint16_t* SC1;
@@ -1864,8 +1859,6 @@ static void DrawBackgroundOffset(uint32_t BGMode, uint32_t bg, uint8_t Z1, uint8
static void DrawBackgroundMode5(uint32_t bg, uint8_t Z1, uint8_t Z2)
{
- CHECK_SOUND();
-
if (IPPU.Interlace)
{
GFX.Pitch = GFX.RealPitch;
@@ -2235,7 +2228,6 @@ static void DrawBackground(uint32_t BGMode, uint32_t bg, uint8_t Z1, uint8_t Z2)
// }
break;
}
- CHECK_SOUND();
uint32_t Tile;
uint16_t* SC0;
@@ -2562,7 +2554,6 @@ static void DrawBackground(uint32_t BGMode, uint32_t bg, uint8_t Z1, uint8_t Z2)
#define RENDER_BACKGROUND_MODE7(TYPE,FUNC) \
uint16_t *ScreenColors = IPPU.ScreenColors; \
(void)ScreenColors; \
- CHECK_SOUND(); \
\
uint8_t *VRAM1 = Memory.VRAM + 1; \
if (GFX.r2130 & 1) \
@@ -2753,8 +2744,6 @@ static void DrawBGMode7Background16Sub1_2(uint8_t* Screen, int bg)
#define RENDER_BACKGROUND_MODE7_i(TYPE,FUNC,COLORFUNC) \
uint16_t *ScreenColors; \
- CHECK_SOUND(); \
-\
uint8_t *VRAM1 = Memory.VRAM + 1; \
if (GFX.r2130 & 1) \
{ \