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author | aliaspider | 2014-10-28 06:47:04 +0100 |
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committer | aliaspider | 2014-10-28 06:47:04 +0100 |
commit | ad4866e0cb1f7ddefbe1e31a890741e4cbc50181 (patch) | |
tree | 86b8351ca560156abbeaed5e2c1964de38a49544 /source/nds/draw.c | |
parent | 2b75359c7ea0485b509460ea81606ac8052a6333 (diff) | |
download | snesemu-ad4866e0cb1f7ddefbe1e31a890741e4cbc50181.tar.gz snesemu-ad4866e0cb1f7ddefbe1e31a890741e4cbc50181.tar.bz2 snesemu-ad4866e0cb1f7ddefbe1e31a890741e4cbc50181.zip |
remove unused files
Diffstat (limited to 'source/nds/draw.c')
-rw-r--r-- | source/nds/draw.c | 1315 |
1 files changed, 0 insertions, 1315 deletions
diff --git a/source/nds/draw.c b/source/nds/draw.c deleted file mode 100644 index 6344f5b..0000000 --- a/source/nds/draw.c +++ /dev/null @@ -1,1315 +0,0 @@ -/* draw.c - * - * Copyright (C) 2010 dking <dking024@gmail.com> - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public Licens e as - * published by the Free Software Foundation; either version 2 of - * the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ -//v1.1 - -/****************************************************************************** - * draw.cpp - * basic program to draw some graphic - ******************************************************************************/ -#include "port.h" -#include <string.h> -#include <stdio.h> -#include "ds2_malloc.h" -#include "ds2_cpu.h" -#include "bdf_font.h" -#include "gui.h" -#include "bitmap.h" -#include "draw.h" - -/****************************************************************************** - * macro definition - ******************************************************************************/ -#define progress_sx (screen_width2 - SCREEN_WIDTH / 3) // Center -160/-80 -#define progress_ex (screen_width2 + SCREEN_WIDTH / 3) // Center +160/+80 -#define progress_sy (screen_height2 + 3) // Center +3 -#define progress_ey (screen_height2 + 13) // Center +13 -#define yesno_sx (screen_width2 - SCREEN_WIDTH / 3) // Center -160/-80 -#define yesno_ex (screen_width2 + SCREEN_WIDTH / 3) // Center +160/+80 -#define yesno_sy (screen_height2 + 3) // Center +3 -#define yesno_ey (screen_height2 + 13) // Center +13 -#define progress_color COLOR16(15,15,15) - -//#define progress_wait (0.5 * 1000 * 1000) -#define progress_wait (OS_TICKS_PER_SEC/2) //0.5S - -#define FONTS_HEIGHT 14 - -#define SCREEN_PITCH 256 - -#define VRAM_POS(screen, x, y) ((unsigned short*)screen + (x + (y) * SCREEN_PITCH)) - -#define BOOTLOGO "SYSTEM/GUI/boot.bmp" -#define GUI_SOURCE_PATH "SYSTEM/GUI" -#define GUI_PIC_BUFSIZE 1024*512 - -char gui_picture[GUI_PIC_BUFSIZE]; - -struct gui_iconlist gui_icon_list[]= { - //file system - /* 00 */ {"zipfile", 16, 16, NULL}, - /* 01 */ {"directory", 16, 16, NULL}, - /* 02 */ {"sfcfile", 16, 16, NULL}, - - //title - /* 03 */ {"stitle", 256, 33, NULL}, - //main menu - /* 04 */ {"savo", 52, 52, NULL}, - /* 05 */ {"ssaveo", 52, 52, NULL}, - /* 06 */ {"stoolo", 52, 52, NULL}, - /* 07 */ {"scheato", 52, 52, NULL}, - /* 08 */ {"sother", 52, 52, NULL}, - /* 09 */ {"sexito", 52, 52, NULL}, - /* 10 */ {"smsel", 79, 15, NULL}, - /* 11 */ {"smnsel", 79, 15, NULL}, - - /* 12 */ {"snavo", 52, 52, NULL}, - /* 13 */ {"snsaveo", 52, 52, NULL}, - /* 14 */ {"sntoolo", 52, 52, NULL}, - /* 15 */ {"sncheato", 52, 52, NULL}, - /* 16 */ {"snother", 52, 52, NULL}, - /* 17 */ {"snexito", 52, 52, NULL}, - - /* 18 */ {"sunnof", 16, 16, NULL}, - /* 19 */ {"smaini", 85, 38, NULL}, - /* 20 */ {"snmaini", 85, 38, NULL}, - /* 21 */ {"smaybgo", 256, 192, NULL}, - - /* 22 */ {"sticon", 29, 13, NULL}, - /* 23 */ {"ssubbg", 256, 192, NULL}, - - /* 24 */ {"subsela", 245, 22, NULL}, - /* 25 */ {"sfullo", 12, 12, NULL}, - /* 26 */ {"snfullo", 12, 12, NULL}, - /* 27 */ {"semptyo", 12, 12, NULL}, - /* 28 */ {"snemptyo", 12, 12, NULL}, - /* 29 */ {"fdoto", 16, 16, NULL}, - /* 30 */ {"backo", 19, 13, NULL}, - /* 31 */ {"nbacko", 19, 13, NULL}, - /* 32 */ {"chtfile", 16, 15, NULL}, - /* 33 */ {"smsgfr", 193, 111, NULL}, - /* 34 */ {"sbutto", 76, 16, NULL} - }; - -u16 COLOR_BG = COLOR16( 0, 0, 0); -u16 COLOR_INACTIVE_ITEM = COLOR16( 0, 0, 0); -u16 COLOR_ACTIVE_ITEM = COLOR16(31, 31, 31); -u16 COLOR_MSSG = COLOR16( 0, 0, 0); -u16 COLOR_INACTIVE_MAIN = COLOR16(31, 31, 31); -u16 COLOR_ACTIVE_MAIN = COLOR16(31, 31, 31); - - -/* -* Drawing string aroud center -*/ -void print_string_center(void* screen_addr, u32 sy, u32 color, u32 bg_color, char *str) -{ - int width = 0;//fbm_getwidth(str); - u32 sx = (SCREEN_WIDTH - width) / 2; - - PRINT_STRING_BG(screen_addr, str, color, bg_color, sx, sy); -} - -/* -* Drawing string with shadow around center -*/ -void print_string_shadow_center(void* screen_addr, u32 sy, u32 color, char *str) -{ - int width = 0;//fbm_getwidth(str); - u32 sx = (SCREEN_WIDTH - width) / 2; - - PRINT_STRING_SHADOW(screen_addr, str, color, sx, sy); -} - -/* -* Drawing horizontal line -*/ -void drawhline(void* screen_addr, u32 sx, u32 ex, u32 y, u32 color) -{ - u32 x; - u32 width = (ex - sx) + 1; - u16 *dst = VRAM_POS(screen_addr, sx, y); - - for (x = 0; x < width; x++) - *dst++ = (u16)color; -} - -/* -* Drawing vertical line -*/ -void drawvline(void* screen_addr, u32 x, u32 sy, u32 ey, u32 color) -{ - int y; - int height = (ey - sy) + 1; - u16 *dst = VRAM_POS(screen_addr, x, sy); - - for (y = 0; y < height; y++) - { - *dst = (u16)color; - dst += SCREEN_PITCH; - } -} - -/* -* Drawing rectangle -*/ -void drawbox(void* screen_addr, u32 sx, u32 sy, u32 ex, u32 ey, u32 color) -{ - drawhline(screen_addr, sx, ex - 1, sy, color); - drawvline(screen_addr, ex, sy, ey - 1, color); - drawhline(screen_addr, sx + 1, ex, ey, color); - drawvline(screen_addr, sx, sy + 1, ey, color); -} - -/* -* Filling a rectangle -*/ -void drawboxfill(void* screen_addr, u32 sx, u32 sy, u32 ex, u32 ey, u32 color) -{ - u32 x, y; - u32 width = (ex - sx) + 1; - u32 height = (ey - sy) + 1; - u16 *dst = VRAM_POS(screen_addr, sx, sy); - - for (y = 0; y < height; y++) - { - for (x = 0; x < width; x++) - { - dst[x + y * SCREEN_PITCH] = (u16)color; - } - } -} - -/* -* Drawing a selection item -- active 0 not fill -- 1 fill with gray -- 2 fill with color -- 3 fill with color and most brithness -- color 0 Red -- 1 Green -- 2 Blue -------------------------------------------------------*/ -void draw_selitem(void* screen_addr, u32 x, u32 y, u32 color, u32 active) -{ - u32 size; - u32 color0, color1, color2, color3; - - size= 10; - - switch(active) - { - case 1: - color0 = COLOR16(12, 12, 12); - color1 = COLOR16(2, 2, 2); - color2 = COLOR16(7, 7, 7); - color3 = COLOR16(22, 22, 22); - break; - case 2: - switch(color) - { - case 0: //Red - color0 = COLOR16(12, 12, 12); - color1 = COLOR16(8, 0, 0); - color2 = COLOR16(16, 0, 0); - color3 = COLOR16(24, 0, 0); - break; - case 1: //Green - color0 = COLOR16(12, 12, 12); - color1 = COLOR16(0, 8, 0); - color2 = COLOR16(0, 16, 0); - color3 = COLOR16(0, 24, 0); - break; - case 2: //Blue - color0 = COLOR16(12, 12, 12); - color1 = COLOR16(0, 0, 8); - color2 = COLOR16(0, 0, 16); - color3 = COLOR16(0, 0, 24); - break; - default: - color0 = COLOR16(12, 12, 12); - color1 = COLOR16(0, 8, 0); - color2 = COLOR16(0, 16, 0); - color3 = COLOR16(0, 24, 0); - break; - } - break; - case 3: - switch(color) - { - case 0: //Red - color0 = COLOR16(31, 31, 31); - color1 = COLOR16(16, 0, 0); - color2 = COLOR16(22, 0, 0); - color3 = COLOR16(31, 0, 0); - break; - case 1: //Green - color0 = COLOR16(31, 31, 31); - color1 = COLOR16(0, 16, 0); - color2 = COLOR16(0, 22, 0); - color3 = COLOR16(0, 31, 0); - break; - case 2: //Blue - color0 = COLOR16(31, 31, 31); - color1 = COLOR16(0, 0, 16); - color2 = COLOR16(0, 0, 22); - color3 = COLOR16(0, 0, 31); - break; - default: - color0 = COLOR16(31, 31, 31); - color1 = COLOR16(0, 16, 0); - color2 = COLOR16(0, 22, 0); - color3 = COLOR16(0, 31, 0); - break; - } - break; - default: - color0= COLOR16(18, 18, 18); - color1= color2= color3= COLOR16(18, 18, 18); - break; - } - - drawbox(screen_addr, x, y, x+size-1, y+size-1, color0); - - if(active >0) - { - drawbox(screen_addr, x+1, y+1, x+size-2, y+size-2, color1); - drawbox(screen_addr, x+2, y+2, x+size-3, y+size-3, color2); - drawboxfill(screen_addr, x+3, y+3, x+size-4, y+size-4, color3); - } -} - -/* -* Drawing message box -* Note if color_fg is transparent, screen_bg can't be transparent -*/ -void draw_message(void* screen_addr, u16 *screen_bg, u32 sx, u32 sy, u32 ex, u32 ey, - u32 color_fg) -{ - if(!(color_fg & 0x8000)) - { -// drawbox(screen_addr, sx, sy, ex, ey, COLOR16(12, 12, 12)); -// drawboxfill(screen_addr, sx+1, sy+1, ex-1, ey-1, color_fg); - show_icon(screen_addr, &ICON_MSG, (NDS_SCREEN_WIDTH - ICON_MSG.x) / 2, (NDS_SCREEN_HEIGHT - ICON_MSG.y) / 2); - } - else - { - u16 *screenp, *screenp1; - u32 width, height, i, k; - u32 tmp, tmp1, tmp2; - u32 r, g, b; - - width= ex-sx; - height= ey-sy; - r= ((color_fg >> 10) & 0x1F) * 6/7; - g= ((color_fg >> 5) & 0x1F) * 6/7; - b= (color_fg & 0x1F) * 6/7; - for(k= 0; k < height; k++) - { - screenp = VRAM_POS(screen_addr, sx, sy+k); - screenp1 = screen_bg + sx + (sy + k) * SCREEN_PITCH; - for(i= 0; i < width; i++) - { - tmp = *screenp1++; - tmp1 = ((tmp >> 10) & 0x1F) *1/7 + r; - tmp2 = (tmp1 > 31) ? 31 : tmp1; - tmp1 = ((tmp >> 5) & 0x1F) *1/7 + g; - tmp2 = (tmp2 << 5) | ((tmp1 > 31) ? 31 : tmp1); - tmp1 = (tmp & 0x1F) *1/7 + b; - tmp2 = (tmp2 << 5) | ((tmp1 > 31) ? 31 : tmp1); - *screenp++ = tmp2; - } - } - } -} - -/* -* Drawing string horizontal center aligned -*/ -void draw_string_vcenter(void* screen_addr, u32 sx, u32 sy, u32 width, u32 color_fg, char *string) -{ - u32 x, num, i, m; - u16 *screenp; - u16 unicode[256]; - - num= 0; - while(*string) - { - string= utf8decode(string, unicode+num); - num++; - } - - if(num== 0) return; - - screenp = (unsigned short*)screen_addr + sx + sy*SCREEN_WIDTH; - i= 0; - while(i < num) - { - m= BDF_cut_unicode(&unicode[i], num-i, width, 1); - x= (width - BDF_cut_unicode(&unicode[i], m, 0, 3)) / 2; - while(m--) - { - x += BDF_render16_ucs(screenp+x, SCREEN_WIDTH, 0, COLOR_TRANS, - color_fg, unicode[i++]); - } - if (i < num && (unicode[i] == 0x0D || unicode[i] == 0x0A)) - i++; - else { - while (i < num && (unicode[i] == ' ')) i++; - } - screenp += FONTS_HEIGHT * SCREEN_WIDTH; - } -} - -/*------------------------------------------------------ - Drawing a scroll string -------------------------------------------------------*/ -//limited -// < 256 Unicodes -// width < 256+128 -//#define MAX_SCROLL_STRING 8 - -/*------------------------------------------------------ -- scroll_val < 0 scroll toward left -- > 0 scroll toward right -------------------------------------------------------*/ -struct scroll_string_info{ - u16 *screenp; - u32 sx; - u32 sy; - u32 width; - u32 height; - u16 *unicode; - u32 color_bg; - u32 color_fg; - u16 *buff_fonts; - u32 buff_width; - u16 *buff_bg; - s32 pos_pixel; - u32 str_start; - u32 str_end; - u32 str_len; -}; - -static struct scroll_string_info scroll_strinfo[MAX_SCROLL_STRING]; -static u32 scroll_string_num= 0; - -/* - * Initialises a text scroller to display a certain string. - * Input assertions: sx + width < NDS_SCREEN_WIDTH && - * sy + [text height] < NDS_SCREEN_HEIGHT && string != NULL && - * screen_addr != NULL. - * Input: 'screen_addr', the address of the upper-left corner of the screen. - * 'sx' and 'sy', the X and Y coordinates of the upper-left corner of - * the text. - * 'width', the width of the scroller's viewport. - * 'color_bg', the RGB15 color of the background around the text, or - * COLOR_TRANS for transparency. - * 'color_fg', the RGB15 color of the text. - * 'string', the text to be scrolled, encoded as UTF-8. - * Output: the scroller's handle, to be used to scroll the text in - * draw_hscroll. - */ -u32 hscroll_init(void* screen_addr, u32 sx, u32 sy, u32 width, - u32 color_bg, u32 color_fg, char *string) -{ - u32 index, x, textWidth, num, len, i; - u16 *unicode, *screenp; - - // 1. Which scroller should we use for this request? - for(i= 0; i < MAX_SCROLL_STRING; i++) - { - if(scroll_strinfo[i].screenp == NULL) - break; - } - - if(i >= MAX_SCROLL_STRING) - return -1; - - index= i; - - // 2. Convert to Unicode while calculating the width of the text. - unicode= (u16*)malloc(strlen(string)*sizeof(u16)); - if(unicode == NULL) - { - scroll_strinfo[index].str_len = 0; - return -3; - } - - num= 0; - textWidth = 0; - while(*string) - { - string= utf8decode(string, unicode+num); - if(unicode[num] != 0x0D && unicode[num] != 0x0A) { - textWidth += BDF_width16_ucs(unicode[num]); - num++; - } - } - if (textWidth < width) - textWidth = width; - - // 3. Allocate a rectangle of pixels for drawing the entire text into. - screenp= (u16*)malloc(textWidth*FONTS_HEIGHT*sizeof(u16)); - if(screenp == NULL) - { - scroll_strinfo[index].str_len = 0; - free((void*)unicode); - return -2; - } - - if(color_bg == COLOR_TRANS) - memset(screenp, 0, textWidth*FONTS_HEIGHT*sizeof(u16)); - - scroll_string_num += 1; - scroll_strinfo[index].screenp = (unsigned short*)screen_addr; - scroll_strinfo[index].sx= sx; - scroll_strinfo[index].sy= sy; - scroll_strinfo[index].color_bg= color_bg; - scroll_strinfo[index].color_fg= color_fg; - scroll_strinfo[index].width= width; - scroll_strinfo[index].height= FONTS_HEIGHT; - scroll_strinfo[index].unicode= unicode; - scroll_strinfo[index].buff_fonts= screenp; - scroll_strinfo[index].buff_bg= 0; - scroll_strinfo[index].buff_width= textWidth; - scroll_strinfo[index].pos_pixel= 0; - scroll_strinfo[index].str_start= 0; - scroll_strinfo[index].str_end= len-1; - - scroll_strinfo[index].str_len= num; - if(num == 0) - return index; // (1. Which scroller?) - - // 4. Render text into the allocation. - i= 0; - x= 0; - while(i < num) - { - x += BDF_render16_ucs(screenp + x, textWidth, 0, color_bg, color_fg, unicode[i++]); - } - - return index; // (1. Which scroller?) -} - -u32 draw_hscroll_init(void* screen_addr, u32 sx, u32 sy, u32 width, - u32 color_bg, u32 color_fg, char *string) -{ - u32 ret = hscroll_init(screen_addr, sx, sy, width, color_bg, color_fg, string); - - draw_hscroll(ret, 0 /* stay on the left */); - - return ret; -} - -/* - * Scrolls an initialised scroller's text. - * A scroller is never allowed to go past the beginning of the text when - * scrolling to the left, or to go past the end when scrolling to the right. - * Input assertions: index was returned by a previous call to - * draw_hscroll_init and not used in a call to draw_hscroll_over. - * Input: 'index', the scroller's handle. - * 'scroll_val', the number of pixels to scroll. The sign affects the - * direction. If scroll_val > 0, the scroller's viewport is moved to - * the left; if < 0, the scroller's viewport is moved to the right. - * Output: the number of pixels still available to scroll in the direction - * specified by the sign of 'scroll_val'. - * - * Example: (assume each letter is 1 pixel; this won't be true in reality) - * [some lengthy text shown in ] | - * val -5 -> | [lengthy text shown in a scr]xxxxx -> to right, returns 5 - * val -5 -> | [hy text shown in a scroller] -> to right, returns 0 - * val 3 -> xxxxxxx[ngthy text shown in a scrol] | -> to left, returns 7 - * val 3 -> xxxx[ lengthy text shown in a sc] | -> to left, returns 4 - */ -u32 draw_hscroll(u32 index, s32 scroll_val) -{ - u32 color_bg, color_fg, i, width, height; - s32 xoff; - - if(index >= MAX_SCROLL_STRING) return -1; - if(scroll_strinfo[index].screenp == NULL) return -2; - if(scroll_strinfo[index].str_len == 0) return 0; - - width= scroll_strinfo[index].width; - height= scroll_strinfo[index].height; - color_bg= scroll_strinfo[index].color_bg; - color_fg= scroll_strinfo[index].color_fg; - - // 1. Shift the scroller. - scroll_strinfo[index].pos_pixel -= scroll_val; - if (scroll_strinfo[index].pos_pixel < 0) // Reached the beginning - scroll_strinfo[index].pos_pixel = 0; - else if (scroll_strinfo[index].pos_pixel > scroll_strinfo[index].buff_width - width) // Reached the end - scroll_strinfo[index].pos_pixel = scroll_strinfo[index].buff_width - width; - - // 2. Draw the scroller's text at its new position. - u32 x, sx, sy, pixel; - u16 *screenp, *screenp1; - - sx= scroll_strinfo[index].sx; - sy= scroll_strinfo[index].sy; - - if(color_bg == COLOR_TRANS) - { - for(i= 0; i < height; i++) - { - screenp= scroll_strinfo[index].screenp + sx + (sy + i) * SCREEN_WIDTH; - screenp1= scroll_strinfo[index].buff_fonts + scroll_strinfo[index].pos_pixel + i*scroll_strinfo[index].buff_width; - for(x= 0; x < width; x++) - { - pixel= *screenp1++; - if(pixel) *screenp = pixel; - screenp ++; - } - } - } - else - { - for(i= 0; i < height; i++) - { - screenp= scroll_strinfo[index].screenp + sx + (sy + i) * SCREEN_WIDTH; - screenp1= scroll_strinfo[index].buff_fonts + scroll_strinfo[index].pos_pixel + i*scroll_strinfo[index].buff_width; - for(x= 0; x < width; x++) - *screenp++ = *screenp1++; - } - } - - // 3. Return how many more pixels we can scroll in the same direction. - if(scroll_val > 0) - // Scrolling to the left: Return the number of pixels we can still go - // to the left. - return scroll_strinfo[index].pos_pixel; - else - // Scrolling to the right: Return the number of pixels we can still go - // to the right. - return scroll_strinfo[index].buff_width - scroll_strinfo[index].pos_pixel - width; -} - -void draw_hscroll_over(u32 index) -{ - if(scroll_strinfo[index].screenp== NULL) - return; - - if(index < MAX_SCROLL_STRING && scroll_string_num > 0) - { - if(scroll_strinfo[index].unicode) - { - free((void*)scroll_strinfo[index].unicode); - scroll_strinfo[index].unicode= NULL; - } - if(scroll_strinfo[index].buff_fonts) - { - free((void*)scroll_strinfo[index].buff_fonts); - scroll_strinfo[index].buff_fonts= NULL; - } - scroll_strinfo[index].screenp= NULL; - scroll_strinfo[index].str_len= 0; - - scroll_string_num -=1; - } -} - -/* -* Drawing dialog -*/ -/* -void draw_dialog(void* screen_addr, u32 sx, u32 sy, u32 ex, u32 ey) -{ - drawboxfill(screen_addr, sx + 5, sy + 5, ex + 5, ey + 5, COLOR_DIALOG_SHADOW); - - drawhline(screen_addr, sx, ex - 1, sy, COLOR_FRAME); - drawvline(screen_addr, ex, sy, ey - 1, COLOR_FRAME); - drawhline(screen_addr, sx + 1, ex, ey, COLOR_FRAME); - drawvline(screen_addr, sx, sy + 1, ey, COLOR_FRAME); - - sx++; - ex--; - sy++; - ey--; - - drawhline(screen_addr, sx, ex - 1, sy, COLOR_FRAME); - drawvline(screen_addr, ex, sy, ey - 1, COLOR_FRAME); - drawhline(screen_addr, sx + 1, ex, ey, COLOR_FRAME); - drawvline(screen_addr, sx, sy + 1, ey, COLOR_FRAME); - - sx++; - ex--; - sy++; - ey--; - - drawboxfill(screen_addr, sx, sy, ex, ey, COLOR_DIALOG); -} -*/ - -/* -* Draw yes or no dialog -*/ -u32 draw_yesno_dialog(enum SCREEN_ID screen, u32 sy, char *yes, char *no) -{ - u16 unicode[8]; - u32 len, width, box_width, i; - char *string; - void* screen_addr; - - len= 0; - string= yes; - while(*string) - { - string= utf8decode(string, &unicode[len]); - if(unicode[len] != 0x0D && unicode[len] != 0x0A) - { - if(len < 8) len++; - else break; - } - } - width= BDF_cut_unicode(unicode, len, 0, 3); - - len= 0; - string= no; - while(*string) - { - string= utf8decode(string, &unicode[len]); - if(unicode[len] != 0x0D && unicode[len] != 0x0A) - { - if(len < 8) len++; - else break; - } - } - i= BDF_cut_unicode(unicode, len, 0, 3); - - if(width < i) width= i; - box_width= 64; - if(box_width < (width +6)) box_width = width +6; - - if(screen & UP_MASK) - screen_addr = up_screen_addr; - else - screen_addr = down_screen_addr; - - sy = (NDS_SCREEN_HEIGHT + ICON_MSG.y) / 2 - 8 - ICON_BUTTON.y; - - u32 left_sx = NDS_SCREEN_WIDTH / 2 - 8 - ICON_BUTTON.x, - right_sx = NDS_SCREEN_WIDTH / 2 + 8; - - show_icon((unsigned short*)screen_addr, &ICON_BUTTON, left_sx, sy); - draw_string_vcenter((unsigned short*)screen_addr, left_sx + 2, sy, ICON_BUTTON.x - 4, COLOR_WHITE, yes); - - show_icon((unsigned short*)screen_addr, &ICON_BUTTON, right_sx, sy); - draw_string_vcenter((unsigned short*)screen_addr, right_sx + 2, sy, ICON_BUTTON.x - 4, COLOR_WHITE, no); - - ds2_flipScreen(screen, 2); - - gui_action_type gui_action = CURSOR_NONE; - while((gui_action != CURSOR_SELECT) && (gui_action != CURSOR_BACK)) - { - gui_action = get_gui_input(); - if (gui_action == CURSOR_TOUCH) - { - struct key_buf inputdata; - ds2_getrawInput(&inputdata); - // Turn it into a SELECT (A) or BACK (B) if the button is touched. - if (inputdata.y >= sy && inputdata.y < sy + ICON_BUTTON.y) - { - if (inputdata.x >= left_sx && inputdata.x < left_sx + ICON_BUTTON.x) - gui_action = CURSOR_SELECT; - else if (inputdata.x >= right_sx && inputdata.x < right_sx + ICON_BUTTON.x) - gui_action = CURSOR_BACK; - } - } - mdelay(16); - } - - if (gui_action == CURSOR_SELECT) - return 1; - else - return 0; -} - -/* -* Draw hotkey dialog -* Returns DS keys pressed, as in ds2io.h. -*/ -u32 draw_hotkey_dialog(enum SCREEN_ID screen, u32 sy, char *clear, char *cancel) -{ - u16 unicode[8]; - u32 len, width, box_width, i; - char *string; - void* screen_addr; - - len= 0; - string= clear; - while(*string) - { - string= utf8decode(string, &unicode[len]); - if(unicode[len] != 0x0D && unicode[len] != 0x0A) - { - if(len < 8) len++; - else break; - } - } - width= BDF_cut_unicode(unicode, len, 0, 3); - - len= 0; - string= cancel; - while(*string) - { - string= utf8decode(string, &unicode[len]); - if(unicode[len] != 0x0D && unicode[len] != 0x0A) - { - if(len < 8) len++; - else break; - } - } - i= BDF_cut_unicode(unicode, len, 0, 3); - - if(width < i) width= i; - box_width= 64; - if(box_width < (width +6)) box_width = width +6; - - if(screen & UP_MASK) - screen_addr = up_screen_addr; - else - screen_addr = down_screen_addr; - - i= SCREEN_WIDTH/2 - box_width - 2; - show_icon((unsigned short*)screen_addr, &ICON_BUTTON, 49, 128); - draw_string_vcenter((unsigned short*)screen_addr, 51, 130, 73, COLOR_WHITE, clear); - - i= SCREEN_WIDTH/2 + 3; - show_icon((unsigned short*)screen_addr, &ICON_BUTTON, 136, 128); - draw_string_vcenter((unsigned short*)screen_addr, 138, 130, 73, COLOR_WHITE, cancel); - - ds2_flipScreen(screen, 2); - - // This function has been started by a key press. Wait for it to end. - struct key_buf inputdata; - do { - mdelay(1); - ds2_getrawInput(&inputdata); - } while (inputdata.key != 0); - - // While there are no keys pressed, wait for keys. - do { - mdelay(1); - ds2_getrawInput(&inputdata); - } while (inputdata.key == 0); - - // Now, while there are keys pressed, keep a tally of keys that have - // been pressed. (IGNORE TOUCH AND LID! Otherwise, closing the lid or - // touching to get to the menu will do stuff the user doesn't expect.) - u32 TotalKeys = 0; - - do { - TotalKeys |= inputdata.key & ~(KEY_TOUCH | KEY_LID); - // If there's a touch on either button, turn it into a - // clear (A) or cancel (B) request. - if (inputdata.key & KEY_TOUCH) - { - if (inputdata.y >= 128 && inputdata.y < 128 + ICON_BUTTON.y) - { - if (inputdata.x >= 49 && inputdata.x < 49 + ICON_BUTTON.x) - return KEY_A; - else if (inputdata.x >= 136 && inputdata.x < 136 + ICON_BUTTON.x) - return KEY_B; - } - } - mdelay(1); - ds2_getrawInput(&inputdata); - } while (inputdata.key != 0 || TotalKeys == 0); - - return TotalKeys; -} - -/* -* Drawing scroll bar -*/ -#define SCROLLBAR_COLOR1 COLOR16( 0, 2, 8) -#define SCROLLBAR_COLOR2 COLOR16(15,15,15) - -void scrollbar(void* screen_addr, u32 sx, u32 sy, u32 ex, u32 ey, u32 all, u32 view, u32 now) -{ - u32 scrollbar_sy; - u32 scrollbar_ey; - u32 len; - - len = ey - sy - 2; - - if ((all != 0) && (all > now)) - scrollbar_sy = (u32)((float)len * (float)now / (float)all) +sy + 1; - else - scrollbar_sy = sy + 1; - - if ((all > (now + view)) && (all != 0)) - scrollbar_ey = (u32)((float)len * (float)(now + view) / (float)all ) + sy + 1; - else - scrollbar_ey = len + sy + 1; - - drawbox(screen_addr, sx, sy, ex, ey, COLOR_BLACK); - drawboxfill(screen_addr, sx + 1, sy + 1, ex - 1, ey - 1, SCROLLBAR_COLOR1); - drawboxfill(screen_addr, sx + 1, scrollbar_sy, ex - 1, scrollbar_ey, SCROLLBAR_COLOR2); -} - -#if 0 -static struct background back_ground = {{0}, {0}}; - -int show_background(void *screen, char *bgname) -{ - int ret; - - if(strcasecmp(bgname, back_ground.bgname)) - { - char *buff, *src; - int x, y; - unsigned short *dst; - unsigned int type; - - buff= (char*)malloc(256*192*4); - - ret= BMP_read(bgname, buff, 256, 192, &type); - if(ret != BMP_OK) - { - free((intptr_t)buff); - return(-1); - } - - src = buff; - - if(type ==2) //2 bytes per pixel - { - unsigned short *pt; - pt = (unsigned short*)buff; -// memcpy((char*)back_ground.bgbuffer, buff, 256*192*2); - dst=(unsigned short*)back_ground.bgbuffer; - for(y= 0; y< 192; y++) - { - for(x= 0; x< 256; x++) - { - *dst++= RGB16_15(pt); - pt += 1; - } - } - } - else if(type ==3) //3 bytes per pixel - { - dst=(unsigned short*)back_ground.bgbuffer; - for(y= 0; y< 192; y++) - { - for(x= 0; x< 256; x++) - { - *dst++= RGB24_15(buff); - buff += 3; - } - } - } - else - { - free((intptr_t)buff); - return(-1); - } - - free((intptr_t)src); - strcpy(back_ground.bgname, bgname); - } - - memcpy((char*)screen, back_ground.bgbuffer, 256*192*2); - - return 0; -} -#endif - -/* -* change GUI icon -*/ -int gui_change_icon(u32 language_id) -{ - char path[128]; - char fpath[8]; - u32 i, item; - int err, ret; - char *buff, *src; - u32 x, y; - char *icondst; - unsigned int type; - - item= sizeof(gui_icon_list)/16; - buff= (char*)malloc(256*192*4); - if(buff == NULL) - return -1; - - ret= 0; - icondst= gui_picture; - - sprintf(fpath, "%d.bmp", language_id); - for(i= 0; i< item; i++) - { - sprintf(path, "%s/%s/%s%s", main_path, GUI_SOURCE_PATH, gui_icon_list[i].iconname, fpath); - - src= buff; - err= BMP_read(path, src, gui_icon_list[i].x, gui_icon_list[i].y, &type); - if(err != BMP_OK) - { - sprintf(path, "%s/%s/%s%s", main_path, GUI_SOURCE_PATH, gui_icon_list[i].iconname, ".bmp"); - err= BMP_read(path, src, gui_icon_list[i].x, gui_icon_list[i].y, &type); - } - - if(type < 2) //< 1 byte per pixels, not surpport now - { - if(!ret) ret = -(i+1); - gui_icon_list[i].iconbuff= NULL; - continue; - } - - if(err == BMP_OK) - { - unsigned short *dst; - - if(icondst >= gui_picture + GUI_PIC_BUFSIZE -1) - { - ret = 1; - break; - } - - if(type == 2) - { - unsigned short *pt; - pt = (unsigned short*)src; -// memcpy((char*)icondst, src, 256*192*2); - dst = (unsigned short*)icondst; - for(y= 0; y< gui_icon_list[i].y; y++) - { - for(x= 0; x < gui_icon_list[i].x; x++) - { - *dst++ = RGB16_15(pt); - pt += 1; - } - } - } - - if(type == 3) - { - dst = (unsigned short*)icondst; - for(y= 0; y< gui_icon_list[i].y; y++) - { - for(x= 0; x < gui_icon_list[i].x; x++) - { - *dst++ = RGB24_15(src); - src += 3; - } - } - } - - gui_icon_list[i].iconbuff= icondst; - icondst += gui_icon_list[i].x*gui_icon_list[i].y*2; - } - else - { - if(!ret) ret = -(i+1); - gui_icon_list[i].iconbuff= NULL; - } - } - - free((void*)buff); -//printf("icon_buf: %08x\n", icondst - gui_picture ); - return ret; -} - -/*************************************************************/ -int icon_init(u32 language_id) -{ - u32 i; - int ret; - -//Initial draw_scroll_string function - scroll_string_num = 0; - for(i= 0; i < MAX_SCROLL_STRING; i++) - { - scroll_strinfo[i].unicode= NULL; - scroll_strinfo[i].buff_fonts= NULL; - scroll_strinfo[i].screenp = NULL; - scroll_strinfo[i].str_len = 0; - } - - ret= gui_change_icon(language_id); - -//#define GUI_INIT_DEBUG -#if 0 - item= sizeof(gui_icon_list)/12; - buff= (char*)malloc(256*192*4); - src= buff; - ret= 0; - icondst= gui_picture; - - for(i= 0; i< item; i++) - { - sprintf(path, "%s\\%s", GUI_SOURCE_PATH, gui_icon_list[i].iconname); - - err= BMP_read(path, buff, gui_icon_list[i].x, gui_icon_list[i].y); - if(err == BMP_OK) - { - unsigned short *dst; - - if(icondst >= gui_picture + GUI_PIC_BUFSIZE -1) - { - ret = 1; -#ifdef GUI_INIT_DEBUG - printf("GUI Initial overflow\n"); -#endif - break; - } - - for(y= 0; y< gui_icon_list[i].y; y++) - { - dst= (unsigned short*)(icondst + (gui_icon_list[i].y - y -1)*gui_icon_list[i].x*2); - for(x= 0; x < gui_icon_list[i].x; x++) - { - *dst++ = RGB24_15(buff); - buff += 4; - } - } - - gui_icon_list[i].iconname= icondst; - icondst += gui_icon_list[i].x*gui_icon_list[i].y*2; - } - else - if(!ret) - { - ret = -(i+1); - gui_icon_list[i].iconname= NULL; -#ifdef GUI_INIT_DEBUG - printf("GUI Initial: %s not open\n", path); -#endif - } - } - -#ifdef GUI_INIT_DEBUG - printf("GUI buff %d\n", icondst - gui_picture); -#endif - - free((intptr_t)src); -#endif - - return ret; -} - -int color_init() -{ - char path[MAX_PATH]; - char current_line[256]; - sprintf(path, "%s/%s/%s", main_path, GUI_SOURCE_PATH, "uicolors.txt"); - FILE* fp = fopen(path, "r"); - if (fp != NULL) - { - while(fgets(current_line, 256, fp)) - { - char* colon = strchr(current_line, ':'); - if (colon) - { - *colon = '\0'; - u16* color = NULL; - if (strcasecmp(current_line, "Background") == 0) - color = &COLOR_BG; - else if (strcasecmp(current_line, "ActiveItem") == 0) - color = &COLOR_ACTIVE_ITEM; - else if (strcasecmp(current_line, "InactiveItem") == 0) - color = &COLOR_INACTIVE_ITEM; - else if (strcasecmp(current_line, "MessageText") == 0) - color = &COLOR_MSSG; - else if (strcasecmp(current_line, "ActiveMain") == 0) - color = &COLOR_ACTIVE_MAIN; - else if (strcasecmp(current_line, "InactiveMain") == 0) - color = &COLOR_INACTIVE_MAIN; - - if (color != NULL) - { - char* end = strchr(colon + 1, '\0') - 1; - while (*end && (*end == '\r' || *end == '\n')) - *end-- = '\0'; - char* ptr = colon + 1; - while (*ptr && *ptr == ' ') - ptr++; - u32 color32; - u8 r, g, b; - if (strlen(ptr) == 7 && *ptr == '#') - { - color32 = strtol(ptr + 1, NULL, 16); - r = (color32 >> 16) & 0xFF; - g = (color32 >> 8) & 0xFF; - b = color32 & 0xFF; - *color = COLOR16(r >> 3, g >> 3, b >> 3); - } - } - } - } - fclose(fp); - return 0; - } - else - return 1; -} - -/*************************************************************/ -void show_icon(void* screen, struct gui_iconlist* icon, u32 x, u32 y) -{ - u32 i, k; - unsigned short *src, *dst; - - src= (unsigned short*)icon->iconbuff; - dst = (unsigned short*)screen + y*NDS_SCREEN_WIDTH + x; - if(NULL == src) return; //The icon may initialized failure - - if (icon->x == NDS_SCREEN_WIDTH && icon->y == NDS_SCREEN_HEIGHT && x == 0 && y == 0) - { - // Don't support transparency for a background. - memcpy(dst, src, NDS_SCREEN_WIDTH * NDS_SCREEN_HEIGHT * sizeof(u16)); - } - else - { - for(i= 0; i < icon->y; i++) - { - for(k= 0; k < icon->x; k++) - { - if(0x03E0 != *src) dst[k]= *src; - src++; - } - - dst += NDS_SCREEN_WIDTH; - } - } -} - -/*************************************************************/ -void show_Vscrollbar(char *screen, u32 x, u32 y, u32 part, u32 total) -{ -// show_icon((u16*)screen, ICON_VSCROL_UPAROW, x+235, y+55); -// show_icon((u16*)screen, ICON_VSCROL_DWAROW, x+235, y+167); -// show_icon((u16*)screen, ICON_VSCROL_SLIDER, x+239, y+64); -// if(total <= 1) -// show_icon((u16*)screen, ICON_VSCROL_BAR, x+236, y+64); -// else -// show_icon((u16*)screen, ICON_VSCROL_BAR, x+236, y+64+(part*90)/(total-1)); -} - -/* -* display a log -*/ -void show_log(void* screen_addr) -{ - char tmp_path[MAX_PATH]; - char *buff; - int x, y; - unsigned short *dst; - unsigned int type; - int ret; - - sprintf(tmp_path, "%s/%s", main_path, BOOTLOGO); - buff= (char*)malloc(256*192*4); - - ret= BMP_read(tmp_path, buff, 256, 192, &type); - if(ret != BMP_OK) - { - free((void*)buff); - return; - } - - if(type ==2) //2 bytes per pixel - { - unsigned short *pt; - pt = (unsigned short*)buff; - dst=(unsigned short*)screen_addr; - for(y= 0; y< 192; y++) - { - for(x= 0; x< 256; x++) - { - *dst++= RGB16_15(pt); - pt += 1; - } - } - } - else if(type ==3) //3 bytes per pixel - { - unsigned char *pt; - pt = (unsigned char*)buff; - dst=(unsigned short*)screen_addr; - for(y= 0; y< 192; y++) - { - for(x= 0; x< 256; x++) - { - *dst++= RGB24_15(pt); - pt += 3; - } - } - } - - free((void*)buff); -} - -/*************************************************************/ -void err_msg(enum SCREEN_ID screen, char *msg) -{ - // A wild console appeared! - ConsoleInit(RGB15(31, 31, 31), RGB15(0, 0, 0), UP_SCREEN, 2); - printf(msg); -} - -/* -* Copy screen -*/ -void copy_screen(void* to, void *from, u32 x, u32 y, u32 w, u32 h) -{ - u32 yy; - unsigned short *src, *dst; - - //not check argument - src = (unsigned short*)from; - dst = (unsigned short*)to; - - src += y*256+x; - dst += y*256+x; - for(yy= 0; yy < h; yy++) - { - memcpy((void*)dst, (void*)src, w*2); - src += 256; - dst += 256; - } -} - -/* -* -*/ -void blit_to_screen(void* screen_addr, u16 *src, u32 w, u32 h, u32 dest_x, u32 dest_y) -{ - u32 x, y; - u16 *dst; - u16 *screenp; - - if(w > NDS_SCREEN_WIDTH) w= NDS_SCREEN_WIDTH; - if(h > NDS_SCREEN_HEIGHT) h= NDS_SCREEN_HEIGHT; - if(dest_x == -1) //align center - dest_x= (NDS_SCREEN_WIDTH - w)/2; - if(dest_y == -1) - dest_y= (NDS_SCREEN_HEIGHT - h)/2; - - screenp= (unsigned short*)screen_addr -16*256 -8; - for(y= 0; y < h; y++) - { - dst= screenp + (y+dest_y)*256 + dest_x; - for(x= 0; x < w; x++) - *dst++ = *src++; - } -} |