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author | Nebuleon Fumika | 2013-01-07 03:26:53 -0500 |
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committer | Nebuleon Fumika | 2013-01-07 03:28:22 -0500 |
commit | 8447b6304cf261f6219aa9fd4e04d99f6a76305a (patch) | |
tree | a5029a784244e14eb849913b5e04a8af2c3d9b96 /source/nds/ds2_main.c | |
parent | 9bdda53d2e75c6b9e7baf83bcd2519bc2a8b49d8 (diff) | |
download | snesemu-8447b6304cf261f6219aa9fd4e04d99f6a76305a.tar.gz snesemu-8447b6304cf261f6219aa9fd4e04d99f6a76305a.tar.bz2 snesemu-8447b6304cf261f6219aa9fd4e04d99f6a76305a.zip |
Fix an off-by-one in the manual frameskip code. It would raise the sound speed by 25% if frame skip 3 (Show 1 in 4) rendered a frame early.
Optimise the controller code. I don't expect to allow remapping any time soon, because the DS has buttons for every single SNES controller button and nothing more.
Diffstat (limited to 'source/nds/ds2_main.c')
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