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author | Nebuleon Fumika | 2013-02-03 04:20:51 -0500 |
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committer | Nebuleon Fumika | 2013-02-03 04:20:51 -0500 |
commit | fd92545013ed91d2867e1e180a9b86611eb19f9c (patch) | |
tree | 84cdcf1911cb8a252ef118f4b8585db1d1e3c70a /source/nds | |
parent | 8693ae1bd880a758eb2efec4fccd32f89593855d (diff) | |
download | snesemu-fd92545013ed91d2867e1e180a9b86611eb19f9c.tar.gz snesemu-fd92545013ed91d2867e1e180a9b86611eb19f9c.tar.bz2 snesemu-fd92545013ed91d2867e1e180a9b86611eb19f9c.zip |
Whoops. I forgot to replace an instance of ds2_setCPULevel from the experimental branch cherry-pick.
Diffstat (limited to 'source/nds')
-rw-r--r-- | source/nds/gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/nds/gui.c b/source/nds/gui.c index 3942672..7100cf2 100644 --- a/source/nds/gui.c +++ b/source/nds/gui.c @@ -1666,7 +1666,7 @@ void GameFrequencyCPU() u32 clock_speed_table[6] = {6, 9, 10, 11, 12, 13}; //240, 300, 336, 360, 384, 396 if(clock_speed_number <= 5) - ds2_setCPULevel(clock_speed_table[clock_speed_number]); + ds2_setCPUclocklevel(clock_speed_table[clock_speed_number]); } void savefast_int(void) |