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author | Nebuleon Fumika | 2013-02-01 19:02:38 -0500 |
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committer | Nebuleon Fumika | 2013-02-01 19:02:38 -0500 |
commit | e61731a524028f8286f83a82686b2f4e236c1a9d (patch) | |
tree | 72d124e9c854a8a0cc7985e03dc298c43029cc49 /source/sar.h | |
parent | 30fe9eaf6ab8b0701419949a4415736675d15377 (diff) | |
download | snesemu-e61731a524028f8286f83a82686b2f4e236c1a9d.tar.gz snesemu-e61731a524028f8286f83a82686b2f4e236c1a9d.tar.bz2 snesemu-e61731a524028f8286f83a82686b2f4e236c1a9d.zip |
Revert the reversed stereo mixing loop. This makes it more consistent with mainline Snes9x, in case of merges from 1.53. It also didn't help much, given that the problem was trying to push 92 milliseconds of audio inside 20 milliseconds of time.
This reverts commit 2b715684087675747df7cb8995695936f20c782b.
Diffstat (limited to 'source/sar.h')
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